Aetheria/Assets/Scripts/UnityExtensions.cs

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C#
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using Unity.Mathematics;
using UnityEngine;
using Random = UnityEngine.Random;
using static Unity.Mathematics.math;
public static class UnitySceneExtensions
{
public static T FindInParents<T>(this GameObject go) where T : Component
{
if (go == null) return null;
var comp = go.GetComponent<T>();
if (comp != null)
return comp;
Transform t = go.transform.parent;
while (t != null && comp == null)
{
comp = t.gameObject.GetComponent<T>();
t = t.parent;
}
return comp;
}
public static bool ContainsWorldPoint(this RectTransform rectTransform, Vector3 point)
{
Vector2 localMousePosition = rectTransform.InverseTransformPoint(point);
return rectTransform.rect.Contains(localMousePosition);
}
public static void BroadcastAll(string fun, System.Object msg) {
GameObject[] gos = (GameObject[])GameObject.FindObjectsOfType(typeof(GameObject));
foreach (GameObject go in gos) {
if (go && go.transform.parent == null) {
go.gameObject.BroadcastMessageExt<MonoBehaviour>(fun, msg, SendMessageOptions.DontRequireReceiver);
}
}
}
public static void BroadcastMessageExt<T>(this GameObject go, string methodName, object value = null, SendMessageOptions options = SendMessageOptions.RequireReceiver)
{
var monoList = new List<T>();
go.GetComponentsInChildren(true, monoList);
//monoList.Add();
foreach (var component in monoList)
{
// try
// {
Type type = component.GetType();
MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance |
BindingFlags.NonPublic |
BindingFlags.Public |
BindingFlags.Static);
if(method!=null)
method.Invoke(component, new[] { value });
// }
// catch (Exception e)
// {
// //Re-create the Error thrown by the original SendMessage function
// if (options == SendMessageOptions.RequireReceiver)
// Debug.LogError("SendMessage " + methodName + " has no receiver!");
//
// Debug.LogError(e.Message);
// }
}
}
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public static Vector3 Flatland(this Vector2 v, float y = 0) => new Vector3(v.x,y,v.y);
public static Vector2 Flatland(this Vector3 v) => new Vector2(v.x,v.z);
// public static Rect ScreenSpaceRect(this RectTransform transform)
// {
// var size= Vector2.Scale(transform.rect.size, transform.lossyScale);
// var x= transform.position.x + transform.anchoredPosition.x;
// var y= Screen.height - transform.position.y - transform.anchoredPosition.y;
//
// return new Rect(x, y, size.x, size.y);
// }
private static Vector3[] _worldCorners = new Vector3[4];
public static Bounds GetBounds(this RectTransform transform, float expand = 0)
{
transform.GetWorldCorners(_worldCorners);
var bounds = new Bounds(_worldCorners[0], Vector3.zero);
for(int i = 1; i < 4; ++i)
{
bounds.Encapsulate(_worldCorners[i]);
}
bounds.size += new Vector3(expand, expand, 0);
return bounds;
}
public static Rect ScreenSpaceRect(this RectTransform transform, float expand = 0)
{
var bounds = GetBounds(transform, expand);
return new Rect(bounds.min, bounds.size);
}
}