15 lines
699 B
C#
15 lines
699 B
C#
|
|
#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
|
||
|
|
//////////////////////////////////////////////////////////////////////
|
||
|
|
//
|
||
|
|
// Copyright (c) 2014 Audiokinetic Inc. / All Rights Reserved
|
||
|
|
//
|
||
|
|
//////////////////////////////////////////////////////////////////////
|
||
|
|
|
||
|
|
public class AkGameObjPositionData
|
||
|
|
{
|
||
|
|
public UnityEngine.Vector3 forward;
|
||
|
|
public UnityEngine.Vector3 position;
|
||
|
|
public UnityEngine.Vector3 up;
|
||
|
|
}
|
||
|
|
|
||
|
|
#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
|