Aetheria/Assets/Scripts/ServerShared/BlueprintData.cs

86 lines
2.9 KiB
C#
Raw Normal View History

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
using MessagePack;
using Newtonsoft.Json;
using Unity.Mathematics;
using static Unity.Mathematics.math;
[RethinkTable("Items"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class BlueprintData : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableDatabaseLink(typeof(ItemData)), JsonProperty("ingredients"), Key(2)]
public Dictionary<Guid, int> Ingredients = new Dictionary<Guid, int>();
[JsonProperty("item"), Key(3)]
public Guid Item;
[InspectableField, JsonProperty("productionTime"), Key(4)]
public float ProductionTime;
[InspectableField, JsonProperty("quality"), Key(5)]
public float Quality;
[InspectableField, JsonProperty("qualityExponent"), Key(6)]
public float QualityExponent = 1;
[InspectableField, JsonProperty("productionExponent"), Key(7)]
public float ProductionExponent = 1;
[InspectableField, JsonProperty("randomExponent"), Key(8)]
public float RandomQualityExponent = 1;
[InspectableField, JsonProperty("personalityExponent"), Key(9)]
public float PersonalityExponent = 1;
[InspectableField, JsonProperty("qualityFloor"), Key(10)]
public float QualityFloor = .25f;
[InspectableField, JsonProperty("statEffects"), Key(11)]
public List<BlueprintStatEffect> StatEffects = new List<BlueprintStatEffect>();
[InspectableField, JsonProperty("researchTime"), Key(12)]
public float ResearchTime;
[InspectableDatabaseLink(typeof(BlueprintData)), JsonProperty("researchDependencies"), Key(13)]
public List<Guid> Dependencies = new List<Guid>();
[InspectableDatabaseLink(typeof(CraftedItemData)), JsonProperty("factoryItem"), Key(14)]
public Guid FactoryItem;
[InspectableDatabaseLink(typeof(SimpleCommodityData)), JsonProperty("resourceRequirements"), Key(15)]
public Dictionary<Guid, int> ResourceRequirements = new Dictionary<Guid, int>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class BlueprintStatEffect
{
[InspectableField, JsonProperty("ingredient"), Key(1)]
public Guid Ingredient;
[InspectableField, JsonProperty("stat"), Key(2)]
public StatReference StatReference = new StatReference();
}
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class StatReference
{
[InspectableType(typeof(BehaviorData)), JsonProperty("behavior"), Key(1)]
public string Target;
[InspectableField, JsonProperty("stat"), Key(2)]
public string Stat;
}