• Joined on 2026-10-29
void pushed to void/training-notice-comment at GameCult/Ratatoskr 2026-11-09 23:49:11 +00:00
e1ebf7ec91 trainingNotice: cite Meta's 2026-11-09 scope; neither exception is implemented
void pushed to void/training-notice-comment at GameCult/Ratatoskr 2026-11-09 23:48:18 +00:00
80d3ae1c9b trainingNotice: rewrap comment to the print width
void pushed to void/training-notice-comment at GameCult/Ratatoskr 2026-11-09 23:48:09 +00:00
c13e90539f trainingNotice: correct the comment per review
void pushed to dev at GameCult/Ratatoskr 2026-11-09 23:35:26 +00:00
f0bad585b6 Merge pull request 'scene: keep the terrain sky and baked tables out of the main chunk (stacked on #47)' (#48) from nibu/sky-bundle into dev
eafa3eda79 scene: Day sky bound was 1.2e-6 low; refine to 1e-6 degrees and check both directions
8a05668d84 scene: terrain backdrop range found by refinement, not a grid
111fa02994 Merge dev into nibu/sky-bundle
0d26b71862 scene: keep the terrain sky and baked tables out of the main chunk
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void merged pull request GameCult/Ratatoskr#48 2026-11-09 23:35:25 +00:00
scene: keep the terrain sky and baked tables out of the main chunk (stacked on #47)
void created pull request GameCult/Ratatoskr#53 2026-11-09 23:15:19 +00:00
trainingNotice: say whose ruling the wording is (comment only)
void pushed to void/training-notice-comment at GameCult/Ratatoskr 2026-11-09 23:15:16 +00:00
0c6d4476be trainingNotice: say whose ruling the wording is
void created branch void/training-notice-comment in GameCult/Ratatoskr 2026-11-09 23:15:16 +00:00
void pushed to dev at GameCult/Ratatoskr 2026-11-09 23:12:19 +00:00
dc4b1f1818 Merge pull request 'CI: cancel superseded runs with workflow concurrency groups' (#50) from void/ci-concurrency into dev
8f8536a805 CI: cancel superseded runs with workflow concurrency groups
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void merged pull request GameCult/Ratatoskr#50 2026-11-09 23:12:18 +00:00
CI: cancel superseded runs with workflow concurrency groups
void created pull request GameCult/Ratatoskr#51 2026-11-09 23:00:40 +00:00
Sky text: bubble treatment instead of plates; Noonday ink toward black (replaces #49)
void created pull request GameCult/GameCult-Quartz#4 2026-11-09 22:53:19 +00:00
quartz-pages: run Pages steps and deploy only on the GitHub mirror
void created pull request GameCult/Ratatoskr#50 2026-11-09 22:50:11 +00:00
CI: cancel superseded runs with workflow concurrency groups
void created pull request GameCult/Ratatoskr#49 2026-11-09 22:38:26 +00:00
Plate the remaining bare-sky regions: upload board, scroll-to-top, welcome hero, nav tabs
void pushed to dev at GameCult/Ratatoskr 2026-11-09 22:36:54 +00:00
913a66ebf0 Merge pull request 'Sky-state control in the estate title bar; the state picks the theme' (#45) from void/sky-control into dev
76daf7cdca Re-pin the bare-sky ratios on skyBackdrop's union ranges
5862bbdba2 Plate the composer, members drawer, call view and call status bar
ce16609c76 Plate every region of bare-sky text under the scene with one rule
3be90875ec Sky control: menu semantics, plates under bare-sky text, pinned colours
Compare 6 commits »
void merged pull request GameCult/Ratatoskr#45 2026-11-09 22:36:52 +00:00
Sky-state control in the estate title bar; the state picks the theme
void pushed to dev at GameCult/Ratatoskr 2026-11-09 22:35:20 +00:00
78f5f4dbb2 Merge pull request 'scene: ridge and terrain scenes follow the sky state' (#47) from nibu/sky-consumer into dev
edc6a9a8f1 scene: catch a state change during the first build; skyBackdrop is the union of what the scenes draw
6c22d4f1dc scene: a failed sky-state rebuild restores the ground; an explicit sky beats the URL
8c02b85796 Merge dev into nibu/sky-consumer
0e0cff66ae scene: the ridge and terrain scenes follow the sky state
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void merged pull request GameCult/Ratatoskr#47 2026-11-09 22:35:19 +00:00
scene: ridge and terrain scenes follow the sky state
void pushed to dev at GameCult/Ratatoskr 2026-11-09 22:19:33 +00:00
a9a75fc6ff Merge pull request 'scene: skyState test takes the worse of both sky ends' (#46) from nibu/sky-test-ratio into dev
32cc8d6ad6 scene: skyState test clamps the ink into the sky range for its worst case
a3a500a3d2 scene: skyState test measures ink against both sky ends and takes the worse
Compare 3 commits »
void merged pull request GameCult/Ratatoskr#46 2026-11-09 22:19:33 +00:00
scene: skyState test takes the worse of both sky ends