• Joined on 2026-10-29
void created pull request GameCult/Ratatoskr#128 2026-11-13 06:52:33 +00:00
buildSha: an explicit BUILD_SHA no longer masks a dirty tree; temp-file exclusion is untracked-only
void pushed to dev at GameCult/Ratatoskr 2026-11-13 05:50:22 +00:00
14ee4bee03 Merge pull request 'Phone: 44 px hit areas for the chat path's remaining icon buttons, and tests that pin them' (#127) from void/phone-hit-areas-2 into dev
0c8474231e phoneTapTargets: each Spread class owns its margin, ::after declaration set is exact, no phone rule moves position, import must not be aliased
446306b1e7 PhoneHit: Spread24 for the nav row's 24 px buttons, Spread26 for the unpin button; tests pin position, ::after declarations, className and import alias
fc92809eb9 Phone: 44 px hit areas for the chat path's remaining icon buttons; pin variant, import and ::after content
Compare 4 commits »
void merged pull request GameCult/Ratatoskr#127 2026-11-13 05:50:21 +00:00
Phone: 44 px hit areas for the chat path's remaining icon buttons, and tests that pin them
void pushed to void/phone-hit-areas-2 at GameCult/Ratatoskr 2026-11-13 05:50:13 +00:00
0c8474231e phoneTapTargets: each Spread class owns its margin, ::after declaration set is exact, no phone rule moves position, import must not be aliased
void pushed to void/phone-hit-areas-2 at GameCult/Ratatoskr 2026-11-13 05:46:23 +00:00
446306b1e7 PhoneHit: Spread24 for the nav row's 24 px buttons, Spread26 for the unpin button; tests pin position, ::after declarations, className and import alias
void pushed to void/phone-hit-areas-2 at GameCult/Ratatoskr 2026-11-13 05:40:23 +00:00
fc92809eb9 Phone: 44 px hit areas for the chat path's remaining icon buttons; pin variant, import and ::after content
void created branch void/phone-hit-areas-2 in GameCult/Ratatoskr 2026-11-13 05:40:23 +00:00
void created pull request GameCult/Ratatoskr#127 2026-11-13 05:40:23 +00:00
Phone: 44 px hit areas for the chat path's remaining icon buttons, and tests that pin them
void pushed to dev at GameCult/Ratatoskr 2026-11-13 04:11:35 +00:00
2aa468c36a Merge pull request 'Consumer-side tests for #123: RoomOutbox as rendered; hung send to watchdog reload to resend' (#124) from void/stall-consumer-tests into dev
ae3760fcc7 RoomOutbox actions test: Resend keeps the entry in the outbox, pending again
da9ef70c03 Consumer tests: startClient wiring, Resend/Discard handlers, the 30 s slow-send threshold
e04c7c074f stallRecovery test: a held SDK echo makes the resend use a fresh txn id
fab6a04894 stallRecovery test: lint clean
Compare 9 commits »
void merged pull request GameCult/Ratatoskr#124 2026-11-13 04:11:33 +00:00
Consumer-side tests for #123: RoomOutbox as rendered; hung send to watchdog reload to resend
void merged pull request GameCult/Ratatoskr#125 2026-11-13 04:11:30 +00:00
Phone: 44 px hit areas for icon buttons, reaction chips and short sender names
void pushed to dev at GameCult/Ratatoskr 2026-11-13 04:11:30 +00:00
67f1267653 Merge pull request 'Phone: 44 px hit areas for icon buttons, reaction chips and short sender names' (#125) from void/phone-hit-areas into dev
bd2d980023 phoneTapTargets: pin top, left and transform of the hit-area box
0e3115809e phoneTapTargets: pin the exact PhoneHit variant of each IconButton
21ff167177 phoneTapTargets: every IconButton in Message, RoomInput, RoomViewHeader carries a PhoneHit class
ee55c32214 Phone: quick-reaction emoji buttons and delete/report dialog close buttons get a 44 px hit area
Compare 7 commits »
void pushed to void/stall-consumer-tests at GameCult/Ratatoskr 2026-11-13 04:11:17 +00:00
ae3760fcc7 RoomOutbox actions test: Resend keeps the entry in the outbox, pending again
void pushed to void/phone-hit-areas at GameCult/Ratatoskr 2026-11-13 04:10:47 +00:00
bd2d980023 phoneTapTargets: pin top, left and transform of the hit-area box
void pushed to void/stall-consumer-tests at GameCult/Ratatoskr 2026-11-13 04:04:48 +00:00
da9ef70c03 Consumer tests: startClient wiring, Resend/Discard handlers, the 30 s slow-send threshold
e04c7c074f stallRecovery test: a held SDK echo makes the resend use a fresh txn id
fab6a04894 stallRecovery test: lint clean
09b062d7be stallRecovery test: distinct txn ids per send; pin visible/online guards and own-tab pending filter; fix TS2698
9d1d39922c stallRecovery test: lint clean
Compare 11 commits »
void pushed to void/phone-hit-areas at GameCult/Ratatoskr 2026-11-13 04:02:32 +00:00
0e3115809e phoneTapTargets: pin the exact PhoneHit variant of each IconButton
21ff167177 phoneTapTargets: every IconButton in Message, RoomInput, RoomViewHeader carries a PhoneHit class
ee55c32214 Phone: quick-reaction emoji buttons and delete/report dialog close buttons get a 44 px hit area
856096e215 Desk back button: phone hit area
f7395f12e3 Phone: icon buttons, reaction chips and short sender names get a 44 px hit area
Compare 9 commits »
void pushed to dev at GameCult/Ratatoskr 2026-11-13 04:01:24 +00:00
95f79a0517 Merge pull request 'Build stamps its git sha into index.html (build-sha meta tag)' (#126) from void/build-sha-stamp into dev
917f9a0da2 buildSha test: remove the temp repos after each test
46e96500e4 buildSha: ignore vite's temp config file, run git in the repo dir
ccb7a8ebb6 Build stamps its git sha into index.html as a build-sha meta tag
Compare 4 commits »
void merged pull request GameCult/Ratatoskr#126 2026-11-13 04:01:24 +00:00
Build stamps its git sha into index.html (build-sha meta tag)
void pushed to void/stall-consumer-tests at GameCult/Ratatoskr 2026-11-13 03:48:50 +00:00
35d73db976 stallRecovery test: a held SDK echo makes the resend use a fresh txn id
void pushed to void/build-sha-stamp at GameCult/Ratatoskr 2026-11-13 03:48:25 +00:00
917f9a0da2 buildSha test: remove the temp repos after each test