Add pinned badge tip focus fixture
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@ -258,6 +258,7 @@ Current failure modes:
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- thin oblique outline features can still collapse into mushy transitions
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- the right-hand guard wing can still lose short dark-light-dark adjacency motifs
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- on tile-graph specifically, the remaining failure is less about wrong colors entering the candidate pool and more about the propagation step preferring a smoother local arrangement than the sharper initial assignment
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- the new phase-field path has one obvious blemish on the pinned badge: the dark contour along the sword tip widens too much in a localized patch now recorded in `tests/fixtures/real/ai-badge-tip-focus.json`
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Current status:
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- on the cleaned fixture, the continuous path now lands at `0.0832` source-fidelity in the reproducible probe under `artifacts/badge-final-probe/`, which is materially better than the older documented `0.1494` result and better than naive resize under the same lattice
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11
tests/fixtures/real/ai-badge-tip-focus.json
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11
tests/fixtures/real/ai-badge-tip-focus.json
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@ -0,0 +1,11 @@
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{
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"description": "Sword-tip focus crop for the pinned phase-field badge run. Use this when testing the widened dark contour / stroke blemish near the tip.",
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"input": "tests/fixtures/real/ai-badge-cleaned.png",
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"reconstruction_mode": "phase-field",
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"target_width": 126,
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"target_height": 126,
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"phase_x": 0.0,
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"phase_y": -0.2,
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"steps": 48,
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"cell_bbox": [67, 90, 97, 122]
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}
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