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Filename Latest commit message Latest commit date
2014-10-18 22:04:02 -04:00
libs Build Limelight-common-c as part of Limelight-iOS build instead of a standalone lib 2014-10-18 22:04:02 -04:00
Limelight implemented crypto and started pairing 2014-10-18 21:13:48 -04:00
limelight-common-c@1906128eb7 Add limelight-common-c as a submodule of limelight-ios 2014-10-18 21:53:51 -04:00
Limelight.xcodeproj Build Limelight-common-c as part of Limelight-iOS build instead of a standalone lib 2014-10-18 22:04:02 -04:00
LimelightTests Initial Commit 2014-08-30 22:46:31 -04:00
.gitignore Complete refactor of project. 2014-08-31 13:13:46 -04:00
.gitmodules Add limelight-common-c as a submodule of limelight-ios 2014-10-18 21:53:51 -04:00
build-ffmpeg.sh updated script for xcode 6 2014-10-14 21:30:07 -04:00
build-openssl.sh added openss 2014-10-16 21:19:36 -04:00
MainFrame-iPad.storyboard i have no idea what is going on 2014-10-14 19:28:02 -04:00
MainFrame-iPhone.storyboard implemented mdns host discovery 2014-10-14 19:21:48 -04:00
notpadded.h264 added icons 2014-01-18 05:01:15 -05:00
README.md forgot the readme 2014-08-31 13:20:11 -04:00

#Limelight iOS

Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS. Limelight iOS will allow you to stream your full collection of Steam games from your powerful desktop computer to your iOS Device.

#####Limelight iOS is not stable or buildable - it is in the very early stages of development. Please refrain from opening issues regarding Limelight iOS - we know it doesn't work yet.

This is in development and is not considered stable (or buildable). Do not use it. It is not ready.

We understand that Limelight users are eager for the opportunity to stream their Steam collection to their iOS devices. Currently there is no ETA on an alpha version, but we'll post an update whenever we reach that stage.

In the meantime, check out the existing versions for Android and PC. Also, a client for Windows Phone 8.1 is in the works and actively being developed.

Please be patient as we work to bring Limelight to more platforms.