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Filename Latest commit message Latest commit date
2015-01-08 22:18:26 -05:00
Builds created build 0.3.0 2015-01-07 19:42:18 -05:00
BuildScripts recompiled opus for 64bit and added build scripts 2014-10-21 03:15:29 -04:00
libs recompiled opus for 64bit and added build scripts 2014-10-21 03:15:29 -04:00
Limelight now cache app images and reuse them when connecting to the same host 2015-01-08 22:18:26 -05:00
limelight-common-c@9143994588 Update to the new common library 2014-11-11 19:03:46 -08:00
Limelight.xcodeproj Merge branch 'black-ui' of git://github.com/mzyy94/limelight-ios into mzyy94-black-ui-v2 2015-01-08 19:46:00 -05:00
LimelightTests Initial Commit 2014-08-30 22:46:31 -04:00
.gitignore finished new ui 2014-11-26 17:57:16 -05:00
.gitmodules Add limelight-common-c as a submodule of limelight-ios 2014-10-18 21:53:51 -04:00
iPad.storyboard Merge branch 'black-ui' of git://github.com/mzyy94/limelight-ios into mzyy94-black-ui-v2 2015-01-08 19:46:00 -05:00
iPhone.storyboard Merge branch 'black-ui' of git://github.com/mzyy94/limelight-ios into mzyy94-black-ui-v2 2015-01-08 19:46:00 -05:00
Launch Screen.xib fixed empty border on app icon and updated splash screen 2015-01-07 22:19:04 -05:00
LICENSE.txt added license 2015-01-08 11:23:38 -05:00
README.md updated readme 2015-01-08 11:27:35 -05:00

#Limelight iOS

Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS. Limelight iOS will allow you to stream your full collection of Steam games from your powerful desktop computer to your iOS Device.

This is actively being developed and should be available on the AppStore soon.

We understand that Limelight users are eager for the opportunity to stream their Steam collection to their iOS devices. Limelight for iOS is in the testing stage and preliminary versions are available for beta testers.

In the meantime, check out the existing versions for Android and PC. Also, a client for Windows and Windows Phone is in the works and actively being developed.

Please be patient as we work to bring Limelight to more platforms.