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Filename Latest commit message Latest commit date
Diego Waxemberg 6eed8cb962 Merge branch 'master' of github.com:limelight-stream/limelight-ios
* 'master' of github.com:limelight-stream/limelight-ios:
  Insist that Limelight iOS is still in development
  now send the device name when pairing. also fixed null-terminating buffers that caused all kinds of problems
  fixed a bunch of stuff: - pairing now exists - hostnames are resolved - video rendering is better - some other stuff I’m forgetting
  Update README.md
  Move nv_avc_init into setup
  Delay frame drawing for a 30 FPS target. Change rendering configuration for faster drawing. Perform the segue after the URL request returns.
  added code to launch a stream and decode and render the stream
  Create README.md
  added opus library
  view is now centered and rendering is flipped correctly
  fixed rendering
  added video rendering libraries and renderer code. still not functioning
  added icons
  added simple depacketizer and test h264 file
  added basic UI components and outlets/actions
  Initial Commit

Conflicts:
	README.md
2014-09-17 19:36:17 -04:00
libs fixed the ffmpeg build size 2014-09-17 19:30:52 -04:00
Limelight Complete refactor of project. 2014-08-31 13:13:46 -04:00
Limelight-iOS now send the device name when pairing. also fixed null-terminating buffers that caused all kinds of problems 2014-02-01 13:30:53 -05:00
Limelight-iOS.xcodeproj fixed a bunch of stuff: 2014-01-31 15:50:36 -05:00
Limelight-iOSTests Initial Commit 2014-01-17 22:06:44 -05:00
Limelight.xcodeproj fixed the ffmpeg build size 2014-09-17 19:30:52 -04:00
LimelightTests Initial Commit 2014-08-30 22:46:31 -04:00
.gitignore Complete refactor of project. 2014-08-31 13:13:46 -04:00
build-ffmpeg.sh added build script for ffmpeg 2014-09-17 19:31:13 -04:00
MainFrame-iPad.storyboard Complete refactor of project. 2014-08-31 13:13:46 -04:00
MainFrame-iPhone.storyboard Complete refactor of project. 2014-08-31 13:13:46 -04:00
MainFrame.storyboard added code to launch a stream and decode and render the stream 2014-01-19 20:13:38 -05:00
notpadded.h264 added icons 2014-01-18 05:01:15 -05:00
README.md forgot the readme 2014-08-31 13:20:11 -04:00

#Limelight iOS

Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS. Limelight iOS will allow you to stream your full collection of Steam games from your powerful desktop computer to your iOS Device.

#####Limelight iOS is not stable or buildable - it is in the very early stages of development. Please refrain from opening issues regarding Limelight iOS - we know it doesn't work yet.

This is in development and is not considered stable (or buildable). Do not use it. It is not ready.

We understand that Limelight users are eager for the opportunity to stream their Steam collection to their iOS devices. Currently there is no ETA on an alpha version, but we'll post an update whenever we reach that stage.

In the meantime, check out the existing versions for Android and PC. Also, a client for Windows Phone 8.1 is in the works and actively being developed.

Please be patient as we work to bring Limelight to more platforms.