diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md deleted file mode 100644 index fb0e827..0000000 --- a/.github/ISSUE_TEMPLATE/bug_report.md +++ /dev/null @@ -1,48 +0,0 @@ ---- -name: Bug report -about: Follow the troubleshooting guide before reporting a bug - ---- -**READ ME FIRST!** -If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting - -If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord - -**Describe the bug** -A clear and concise description of what the bug is. - -**Steps to reproduce** -Any special steps that are required for the bug to appear. - -**Screenshots** -If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots. - -**Affected games** -List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there. - -**Other Moonlight clients** -- Does the issue occur when using Moonlight on PC or Android? - -**Moonlight settings (please complete the following information)** -- Have any settings been adjusted from defaults? -- If so, which settings have been changed? -- Does the problem still occur after reverting settings back to default? - -**Gamepad-related issues (please complete if problem is gamepad-related)** -- Do you have any gamepads connected to your host PC directly? -- If gamepad input is not working, does it work if you use Moonlight's on-screen controls? -- Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad? - - Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide - -**Device details (please complete the following information)** - - iOS/tvOS version: [e.g. iOS 14.2] - - Device model: [e.g. iPhone 11 Pro] - -**Server PC details (please complete the following information)** - - OS: [e.g. Windows 10 1809] - - GeForce Experience version: [e.g. 3.16.0.140] - - Nvidia GPU driver: [e.g. 417.35] - - Antivirus and firewall software: [e.g. Windows Defender and Windows Firewall] - -**Additional context** -Anything else you think may be relevant to the issue or special about your specific setup. diff --git a/.github/ISSUE_TEMPLATE/config.yml b/.github/ISSUE_TEMPLATE/config.yml deleted file mode 100644 index 3ba13e0..0000000 --- a/.github/ISSUE_TEMPLATE/config.yml +++ /dev/null @@ -1 +0,0 @@ -blank_issues_enabled: false diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md deleted file mode 100644 index 066b2d9..0000000 --- a/.github/ISSUE_TEMPLATE/feature_request.md +++ /dev/null @@ -1,17 +0,0 @@ ---- -name: Feature request -about: Suggest an idea for this project - ---- - -**Is your feature request related to a problem? Please describe.** -A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] - -**Describe the solution you'd like** -A clear and concise description of what you want to happen. - -**Describe alternatives you've considered** -A clear and concise description of any alternative solutions or features you've considered. - -**Additional context** -Add any other context or screenshots about the feature request here. diff --git a/.github/auto-comment.yml b/.github/auto-comment.yml deleted file mode 100644 index e6985d2..0000000 --- a/.github/auto-comment.yml +++ /dev/null @@ -1,4 +0,0 @@ -issuesOpened: > - If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.

- This issue tracker should only be used for specific bugs or feature requests.

- Thank you, and happy streaming! diff --git a/.github/lock.yml b/.github/lock.yml deleted file mode 100644 index 1ba1162..0000000 --- a/.github/lock.yml +++ /dev/null @@ -1,25 +0,0 @@ -# Configuration for Lock Threads - https://github.com/dessant/lock-threads-app - -# Number of days of inactivity before a closed issue or pull request is locked -daysUntilLock: 60 - -# Skip issues and pull requests created before a given timestamp. Timestamp must -# follow ISO 8601 (`YYYY-MM-DD`). Set to `false` to disable -skipCreatedBefore: false - -# Issues and pull requests with these labels will be ignored. Set to `[]` to disable -exemptLabels: - - enhancement - -# Label to add before locking, such as `outdated`. Set to `false` to disable -lockLabel: false - -# Comment to post before locking. Set to `false` to disable -lockComment: > - This issue has been automatically locked since there has not been - any recent activity after it was closed. If you experience an issue - that looks similar to this one, please open a new issue with details - about your specific streaming setup. - -# Don't lock PRs -only: issues \ No newline at end of file diff --git a/.github/no-response.yml b/.github/no-response.yml deleted file mode 100644 index 156bc9e..0000000 --- a/.github/no-response.yml +++ /dev/null @@ -1,8 +0,0 @@ -# ProBot No Response (https://probot.github.io/apps/no-response/) - -daysUntilClose: 7 -responseRequiredLabel: 'need more info' -closeComment: > - This issue has been automatically closed because there was no response to a - request for more information from the issue opener. Please leave a comment or - open a new issue if you have additional information related to this issue. diff --git a/.github/stale.yml b/.github/stale.yml deleted file mode 100644 index df9115c..0000000 --- a/.github/stale.yml +++ /dev/null @@ -1,14 +0,0 @@ -# ProBot Stale (https://probot.github.io/apps/stale/) - -daysUntilStale: 90 -daysUntilClose: 7 -exemptLabels: - - accepted - - bug - - enhancement - - meta -staleLabel: stale -markComment: > - This issue has been automatically marked as stale because it has not had - recent activity. It will be closed if no further activity occurs. -closeComment: false diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml deleted file mode 100644 index 4c75fde..0000000 --- a/.github/workflows/ci.yml +++ /dev/null @@ -1,45 +0,0 @@ -name: CI - -on: - push: - pull_request: - branches: - - master - workflow_dispatch: - -concurrency: - group: ${{ github.workflow }}-${{ github.ref }} - cancel-in-progress: true - -permissions: - contents: read - -jobs: - build: - name: Build (${{ matrix.platform }}) - runs-on: macos-latest - strategy: - fail-fast: false - matrix: - include: - - scheme: Moonlight - sdk: iphonesimulator - platform: iOS - - scheme: Moonlight TV - sdk: appletvsimulator - platform: tvOS - - steps: - - name: Checkout - uses: actions/checkout@v7 - with: - submodules: recursive - - - name: Download ${{ matrix.platform }} platform - run: xcodebuild -downloadPlatform ${{ matrix.platform }} - - - name: Build Debug - run: xcodebuild -project Moonlight.xcodeproj -scheme "${{ matrix.scheme }}" -configuration Debug -sdk ${{ matrix.sdk }} clean build - - - name: Build Release - run: xcodebuild -project Moonlight.xcodeproj -scheme "${{ matrix.scheme }}" -configuration Release -sdk ${{ matrix.sdk }} clean build diff --git a/.gitignore b/.gitignore index 861c417..e544dd3 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,3 @@ **/xcuserdata/ **/Moonlight.xcscmblueprint -**/xcschemes/*.xcscheme -.DS_Store Build -DerivedData diff --git a/.gitmodules b/.gitmodules index ca517c2..505d8ab 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,6 +1,3 @@ -[submodule "moonlight-common/moonlight-common-c"] - path = moonlight-common/moonlight-common-c - url = https://github.com/moonlight-stream/moonlight-common-c.git -[submodule "X1Kit"] - path = X1Kit - url = https://github.com/cgutman/X1Kit.git +[submodule "limelight-common-c"] + path = limelight-common-c + url = git@github.com:limelight-stream/limelight-common-c.git diff --git a/BuildScripts/Opus/build.sh b/BuildScripts/Opus/build.sh new file mode 100755 index 0000000..283dba8 --- /dev/null +++ b/BuildScripts/Opus/build.sh @@ -0,0 +1,144 @@ +#!/bin/bash + +set -e + +source config.sh + +# Number of CPUs (for make -j) +NCPU=`sysctl -n hw.ncpu` +if test x$NJOB = x; then + NJOB=$NCPU +fi + +PLATFORMBASE=$(xcode-select -print-path)"/Platforms" + +SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) ) +DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"} + +if [ ! -d opus ] +then + echo "opus source directory does not exist, run sync.sh" +fi + +# PATH=${SCRIPT_DIR}/gas-preprocessor/:$PATH + +for ARCH in $ARCHS +do + OPUS_DIR=opus-$ARCH + if [ ! -d $OPUS_DIR ] + then + echo "Directory $OPUS_DIR does not exist, run sync.sh" + exit 1 + fi + echo "Compiling source for $ARCH in directory $OPUS_DIR" + echo "cd $OPUS_DIR" + cd $OPUS_DIR + + DIST_DIR=$DIST_DIR_BASE-$ARCH + echo "mkdir -p $DIST_DIR" + mkdir -p $DIST_DIR + CFLAGS_ARCH=$ARCH + case $ARCH in + armv7) + EXTRA_FLAGS="--with-pic --enable-fixed-point" + EXTRA_CFLAGS="-mcpu=cortex-a8 -mfpu=neon -miphoneos-version-min=7.1" + PLATFORM="${PLATFORMBASE}/iPhoneOS.platform" + IOSSDK=iPhoneOS + ;; + armv7s) + EXTRA_FLAGS="--with-pic --enable-fixed-point" + EXTRA_CFLAGS="-mcpu=cortex-a9 -mfpu=neon -miphoneos-version-min=7.1" + PLATFORM="${PLATFORMBASE}/iPhoneOS.platform" + IOSSDK=iPhoneOS + ;; + aarch64) + CFLAGS_ARCH="arm64" + EXTRA_FLAGS="--with-pic --enable-fixed-point" + EXTRA_CFLAGS="-miphoneos-version-min=7.1" + PLATFORM="${PLATFORMBASE}/iPhoneOS.platform" + IOSSDK=iPhoneOS + ;; + x86_64) + EXTRA_FLAGS="--with-pic" + EXTRA_CFLAGS="-miphoneos-version-min=7.1" + PLATFORM="${PLATFORMBASE}/iPhoneSimulator.platform" + IOSSDK=iPhoneSimulator + ;; + i386) + EXTRA_FLAGS="--with-pic" + EXTRA_CFLAGS="-miphoneos-version-min=7.1" + PLATFORM="${PLATFORMBASE}/iPhoneSimulator.platform" + IOSSDK=iPhoneSimulator + ;; + *) + echo "Unsupported architecture ${ARCH}" + exit 1 + ;; + esac + + echo "Configuring opus for $ARCH..." + echo "./autogen.sh" + ./autogen.sh + + CFLAGS="-g -O2 -pipe -arch ${CFLAGS_ARCH} \ + -isysroot ${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \ + -I${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk/usr/include \ + ${EXTRA_CFLAGS}" + LDFLAGS="-arch ${CFLAGS_ARCH} \ + -isysroot ${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \ + -L${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk/usr/lib" + + echo "CFLAGS=$CFLAGS" + echo "LDFLAGS=$LDFLAGS" + + export CFLAGS + export LDFLAGS + + export CXXCPP="/usr/bin/cpp" + export CPP="$CXXCPP" + export CXX="/usr/bin/gcc" + export CC="/usr/bin/gcc" + export LD="/usr/bin/ld" + export AR="/usr/bin/ar" + export AS="/usr/bin/ls" + export NM="/usr/bin/nm" + export RANLIB="/usr/bin/ranlib" + export STRIP="/usr/bin/strip" + echo "./configure \ + --prefix=$DIST_DIR \ + --host=${ARCH}-apple-darwin \ + --with-sysroot=${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \ + --enable-static=yes \ + --enable-shared=no \ + --disable-doc \ + ${EXTRA_FLAGS}" + + ./configure \ + --prefix=$DIST_DIR \ + --host=${ARCH}-apple-darwin \ + --with-sysroot=${PLATFORM}/Developer/SDKs/${IOSSDK}.sdk \ + --enable-static=yes \ + --enable-shared=no \ + --disable-doc \ + ${EXTRA_FLAGS} + + echo "Installing opus for $ARCH..." + echo "make clean" + make clean + echo "make -j$NJOB V=1" + make -j$NJOB V=1 + echo "make install" + make install + + echo "cd $SCRIPT_DIR" + cd $SCRIPT_DIR + + if [ -d $DIST_DIR/bin ] + then + rm -rf $DIST_DIR/bin + fi + if [ -d $DIST_DIR/share ] + then + rm -rf $DIST_DIR/share + fi +done diff --git a/BuildScripts/Opus/combine.sh b/BuildScripts/Opus/combine.sh new file mode 100755 index 0000000..33c0c13 --- /dev/null +++ b/BuildScripts/Opus/combine.sh @@ -0,0 +1,51 @@ +#!/bin/bash + +set -e + +source config.sh + +for ARCH in $ARCHS +do + + if [ -d dist-$ARCH ] + then + MAIN_ARCH=$ARCH + fi +done + +if [ -z "$MAIN_ARCH" ] +then + echo "Please compile an architecture" + exit 1 +fi + + +OUTPUT_DIR="dist-uarch" +rm -rf $OUTPUT_DIR + +mkdir -p $OUTPUT_DIR/lib $OUTPUT_DIR/include + +for LIB in dist-$MAIN_ARCH/lib/*.a +do + LIB=`basename $LIB` + LIPO_CREATE="" + for ARCH in $ARCHS + do + LIPO_ARCH=$ARCH + if [ "$ARCH" = "aarch64" ]; + then + LIPO_ARCH="arm64" + fi + if [ -d dist-$ARCH ] + then + LIPO_CREATE="$LIPO_CREATE-arch $LIPO_ARCH dist-$ARCH/lib/$LIB " + fi + done + OUTPUT="$OUTPUT_DIR/lib/$LIB" + echo "Creating: $OUTPUT" + xcrun -sdk iphoneos lipo -create $LIPO_CREATE -output $OUTPUT + xcrun -sdk iphoneos lipo -info $OUTPUT +done + +echo "Copying headers from dist-$MAIN_ARCH..." +cp -R dist-$MAIN_ARCH/include/* $OUTPUT_DIR/include diff --git a/BuildScripts/Opus/config.sh b/BuildScripts/Opus/config.sh new file mode 100755 index 0000000..63a9f44 --- /dev/null +++ b/BuildScripts/Opus/config.sh @@ -0,0 +1,36 @@ +#!/bin/bash + +OPUS_DIR="opus" +IOSSDK_VER=8.1 +ARCHS="armv7 armv7s aarch64 i386 x86_64" + +remove_arch() { + OLD_ARCHS="$ARCHS" + NEW_ARCHS="" + REMOVAL="$1" + + for ARCH in $OLD_ARCHS; do + if [ "$ARCH" != "$REMOVAL" ] ; then + NEW_ARCHS="$NEW_ARCHS $ARCH" + fi + done + + ARCHS=$NEW_ARCHS +} + +# armv7s is only supported in iOS 6.0+ +CHECK=`echo $IOSSDK_VER '>= 6.0' | bc -l` +if [ "$CHECK" = "0" ] ; then + remove_arch "armv7s" +fi + +# armv6 is not supported any more since iOS 6.0 +CHECK=`echo $IOSSDK_VER '< 6.0' | bc -l` +if [ "$CHECK" = "0" ] ; then + remove_arch "armv6" +fi + +echo 'Architectures to build:' $ARCHS + + + diff --git a/BuildScripts/Opus/sync.sh b/BuildScripts/Opus/sync.sh new file mode 100755 index 0000000..31f5239 --- /dev/null +++ b/BuildScripts/Opus/sync.sh @@ -0,0 +1,20 @@ +#!/bin/sh + +set -e + +source config.sh + +SCRIPT_DIR=$( (cd -P $(dirname $0) && pwd) ) +DIST_DIR_BASE=${DIST_DIR_BASE:="$SCRIPT_DIR/dist"} + +cd opus +git checkout master +git pull origin master +cd .. + +for ARCH in $ARCHS +do + OPUS_DIR=opus-$ARCH + echo "Syncing source for $ARCH to directory $OPUS_DIR" + rsync opus/ $OPUS_DIR/ --exclude '.*' -a --delete +done diff --git a/BuildScripts/build-ffmpeg.sh b/BuildScripts/build-ffmpeg.sh new file mode 100755 index 0000000..7edfab9 --- /dev/null +++ b/BuildScripts/build-ffmpeg.sh @@ -0,0 +1,104 @@ +#!/bin/bash + +SYSROOT_iPHONE="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk" +SYSROOT_SIMULATOR="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk" +CC_IPHONE="xcrun -sdk iphoneos clang" +CC_SIMULATOR="xcrun -sdk iphonesimulator clang" +function build_one { + ./configure \ + --prefix=$PREFIX \ + --disable-ffmpeg \ + --disable-ffplay \ + --disable-ffprobe \ + --disable-ffserver \ + --disable-armv5te \ + --disable-armv6 \ + --disable-doc \ + --disable-everything \ + --disable-debug \ + --enable-decoder=h264 \ + --enable-avresample \ + --enable-cross-compile \ + --sysroot=$SYSROOT \ + --target-os=darwin \ + --cc="$CC" \ + --extra-cflags="$CFLAGS" \ + --extra-ldflags="$LDFLAGS" \ + --enable-pic \ + $ADDI_FLAGS + make clean && make -j4 && make install +} + + +# armv7 +function build_armv7 { + PREFIX="armv7" + SYSROOT=$SYSROOT_iPHONE + CC=$CC_IPHONE + CFLAGS="-arch armv7 -mfpu=neon -miphoneos-version-min=7.1 -fpic" + LDFLAGS="-arch armv7 -isysroot $SYSROOT_iPHONE -miphoneos-version-min=7.1" + ADDI_FLAGS="--arch=arm --cpu=cortex-a9" + build_one +} + +# armv7s +function build_armv7s { + PREFIX="armv7s" + SYSROOT=$SYSROOT_iPHONE + CC=$CC_IPHONE + CFLAGS="-arch armv7s -mfpu=neon -miphoneos-version-min=7.1" + LDFLAGS="-arch armv7s -isysroot $SYSROOT_iPHONE -miphoneos-version-min=7.1" + ADDI_FLAGS="--arch=arm --cpu=cortex-a9" + build_one +} + +# i386 +function build_i386 { + PREFIX="i386" + SYSROOT=$SYSROOT_SIMULATOR + CC=$CC_SIMULATOR + CFLAGS="-arch i386" + LDFLAGS="-arch i386 -isysroot $SYSROOT_SIMULATOR -mios-simulator-version-min=7.1" + ADDI_FLAGS="--arch=i386 --cpu=i386 --disable-asm" + build_one +} + + +# create fat library +function build_universal { + cd armv7/lib + for file in *.a + do + cd ../.. + xcrun -sdk iphoneos lipo -output universal/lib/$file -create \ + -arch armv7 armv7/lib/$file \ + -arch armv7s armv7s/lib/$file \ + -arch i386 i386/lib/$file + echo "Universal $file created." + cd - + done + cd ../.. +} + +echo "FFmpeg directory?" +read SOURCE + +cd $SOURCE + +if [ "$1" = "clean" ] + then + rm -r armv7 armv7s i386 universal + make clean + exit 0 +fi +mkdir armv7 +mkdir armv7s +mkdir i386 +mkdir -p universal/lib + +build_armv7 +build_armv7s +build_i386 +build_universal +echo "Ouput files in $SOURCE/armv7 $SOURCE/armv7s $SOURCE/i386 $SOURCE/universal" + diff --git a/BuildScripts/build-libopus.sh b/BuildScripts/build-libopus.sh deleted file mode 100755 index aa4e568..0000000 --- a/BuildScripts/build-libopus.sh +++ /dev/null @@ -1,180 +0,0 @@ -#!/bin/bash -# Builds libopus for iOS or tvOS. -# -# Copyright 2012 Mike Tigas -# -# Based on work by Felix Schulze on 16.12.10. -# Copyright 2010 Felix Schulze. All rights reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -# -########################################################################### -# Choose your libopus version and your currently-installed iOS SDK version: -# -TARGET="AppleTV" # "iPhone" -VERSION="1.3.1" -SDKVERSION="16.1" -MINVERSIONDEF="-mtvos-version-min=12.0" # "-miphoneos-version-min=12.0" - -########################################################################### -# -# Don't change anything under this line! -# -########################################################################### - -# by default, we won't build for debugging purposes -if [ "${DEBUG}" == "true" ]; then - echo "Compiling for debugging ..." - OPT_CFLAGS="-O0 -fno-inline -g" - OPT_LDFLAGS="" - OPT_CONFIG_ARGS="--enable-assertions --disable-asm" -else - OPT_CFLAGS="-O3 -g" - OPT_LDFLAGS="" - OPT_CONFIG_ARGS="" -fi - - -# No need to change this since xcode build will only compile in the -# necessary bits from the libraries we create -ARCHS="x86_64 arm64" - -DEVELOPER=`xcode-select -print-path` -#DEVELOPER="/Applications/Xcode.app/Contents/Developer" - -cd "`dirname \"$0\"`" -REPOROOT=$(pwd) - -# Where we'll end up storing things in the end -OUTPUTDIR="${REPOROOT}/dependencies" -mkdir -p ${OUTPUTDIR}/include -mkdir -p ${OUTPUTDIR}/lib - - -BUILDDIR="${REPOROOT}/build" - -# where we will keep our sources and build from. -SRCDIR="${BUILDDIR}/src" -mkdir -p $SRCDIR -# where we will store intermediary builds -INTERDIR="${BUILDDIR}/built" -mkdir -p $INTERDIR - -######################################## - -cd $SRCDIR - -# Exit the script if an error happens -set -e - -if [ ! -e "${SRCDIR}/opus-${VERSION}.tar.gz" ]; then - echo "Downloading opus-${VERSION}.tar.gz" - curl -LO http://downloads.xiph.org/releases/opus/opus-${VERSION}.tar.gz -fi -echo "Using opus-${VERSION}.tar.gz" - -tar zxf opus-${VERSION}.tar.gz -C $SRCDIR -cd "${SRCDIR}/opus-${VERSION}" - -set +e # don't bail out of bash script if ccache doesn't exist -CCACHE=`which ccache` -if [ $? == "0" ]; then - echo "Building with ccache: $CCACHE" - CCACHE="${CCACHE} " -else - echo "Building without ccache" - CCACHE="" -fi -set -e # back to regular "bail out on error" mode - -export ORIGINALPATH=$PATH - -for ARCH in ${ARCHS} -do - if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ]; then - PLATFORM="${TARGET}Simulator" - EXTRA_CFLAGS="-arch ${ARCH}" - EXTRA_CONFIG="--host=x86_64-apple-darwin" - else - PLATFORM="${TARGET}OS" - EXTRA_CFLAGS="-arch ${ARCH}" - EXTRA_CONFIG="--host=arm-apple-darwin" - fi - - mkdir -p "${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" - - ./configure --disable-shared --enable-static --with-pic --disable-extra-programs --disable-doc ${EXTRA_CONFIG} \ - --prefix="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk" \ - LDFLAGS="$LDFLAGS ${OPT_LDFLAGS} -fPIE ${MINVERSIONDEF} -L${OUTPUTDIR}/lib" \ - CFLAGS="$CFLAGS ${EXTRA_CFLAGS} ${OPT_CFLAGS} -fPIE ${MINVERSIONDEF} -I${OUTPUTDIR}/include -isysroot ${DEVELOPER}/Platforms/${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDKVERSION}.sdk" \ - - # Build the application and install it to the fake SDK intermediary dir - # we have set up. Make sure to clean up afterward because we will re-use - # this source tree to cross-compile other targets. - make -j$(nproc) - make install - make clean -done - -######################################## - -echo "Build library..." - -# These are the libs that comprise libopus. -OUTPUT_LIBS="libopus.a" -for OUTPUT_LIB in ${OUTPUT_LIBS}; do - INPUT_LIBS="" - for ARCH in ${ARCHS}; do - if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ]; - then - PLATFORM="${TARGET}Simulator" - else - PLATFORM="${TARGET}OS" - fi - INPUT_ARCH_LIB="${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/lib/${OUTPUT_LIB}" - if [ -e $INPUT_ARCH_LIB ]; then - INPUT_LIBS="${INPUT_LIBS} ${INPUT_ARCH_LIB}" - fi - done - # Combine the three architectures into a universal library. - if [ -n "$INPUT_LIBS" ]; then - lipo -create $INPUT_LIBS \ - -output "${OUTPUTDIR}/lib/${OUTPUT_LIB}" - else - echo "$OUTPUT_LIB does not exist, skipping (are the dependencies installed?)" - fi -done - -for ARCH in ${ARCHS}; do - if [ "${ARCH}" == "i386" ] || [ "${ARCH}" == "x86_64" ]; - then - PLATFORM="${TARGET}Simulator" - else - PLATFORM="${TARGET}OS" - fi - cp -R ${INTERDIR}/${PLATFORM}${SDKVERSION}-${ARCH}.sdk/include/* ${OUTPUTDIR}/include/ - if [ $? == "0" ]; then - # We only need to copy the headers over once. (So break out of forloop - # once we get first success.) - break - fi -done - - -#################### - -echo "Building done." -echo "Cleaning up..." -rm -fr ${INTERDIR} -rm -fr "${SRCDIR}/opus-${VERSION}" -echo "Done." diff --git a/BuildScripts/build-openssl.sh b/BuildScripts/build-openssl.sh new file mode 100755 index 0000000..8aafd96 --- /dev/null +++ b/BuildScripts/build-openssl.sh @@ -0,0 +1,124 @@ +#!/bin/bash + +# Yay shell scripting! This script builds a static version of +# OpenSSL ${OPENSSL_VERSION} for iOS 7.0 that contains code for +# armv6, armv7, arm7s and i386. + +#set -x + +# Setup paths to stuff we need + +OPENSSL_VERSION="1.0.1h" + +DEVELOPER="/Applications/Xcode.app/Contents/Developer" + +SDK_VERSION="7.1" +MIN_VERSION="7.1" + +IPHONEOS_PLATFORM="${DEVELOPER}/Platforms/iPhoneOS.platform" +IPHONEOS_SDK="${IPHONEOS_PLATFORM}/Developer/SDKs/iPhoneOS.sdk" +IPHONEOS_GCC="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang" + +IPHONESIMULATOR_PLATFORM="${DEVELOPER}/Platforms/iPhoneSimulator.platform" +IPHONESIMULATOR_SDK="${IPHONESIMULATOR_PLATFORM}/Developer/SDKs/iPhoneSimulator.sdk" +IPHONESIMULATOR_GCC="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang" + +# Make sure things actually exist + +if [ ! -d "$IPHONEOS_PLATFORM" ]; then + echo "Cannot find $IPHONEOS_PLATFORM" + exit 1 +fi + +if [ ! -d "$IPHONEOS_SDK" ]; then + echo "Cannot find $IPHONEOS_SDK" + exit 1 +fi + +if [ ! -x "$IPHONEOS_GCC" ]; then + echo "Cannot find $IPHONEOS_GCC" + exit 1 +fi + +if [ ! -d "$IPHONESIMULATOR_PLATFORM" ]; then + echo "Cannot find $IPHONESIMULATOR_PLATFORM" + exit 1 +fi + +if [ ! -d "$IPHONESIMULATOR_SDK" ]; then + echo "Cannot find $IPHONESIMULATOR_SDK" + exit 1 +fi + +if [ ! -x "$IPHONESIMULATOR_GCC" ]; then + echo "Cannot find $IPHONESIMULATOR_GCC" + exit 1 +fi + +# Clean up whatever was left from our previous build + +rm -rf include lib +rm -rf /tmp/openssl-${OPENSSL_VERSION}-* +rm -rf /tmp/openssl-${OPENSSL_VERSION}-*.*-log + +build() +{ + TARGET=$1 + ARCH=$2 + GCC=$3 + SDK=$4 + EXTRA=$5 + rm -rf "openssl-${OPENSSL_VERSION}" + tar xfz "openssl-${OPENSSL_VERSION}.tar.gz" + pushd . + cd "openssl-${OPENSSL_VERSION}" + ./Configure ${TARGET} --openssldir="/tmp/openssl-${OPENSSL_VERSION}-${ARCH}" ${EXTRA} &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.log" + perl -i -pe 's|static volatile sig_atomic_t intr_signal|static volatile int intr_signal|' crypto/ui/ui_openssl.c + perl -i -pe "s|^CC= gcc|CC= ${GCC} -arch ${ARCH} -miphoneos-version-min=${MIN_VERSION}|g" Makefile + perl -i -pe "s|^CFLAG= (.*)|CFLAG= -isysroot ${SDK} \$1|g" Makefile + make &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.build-log" + make install &> "/tmp/openssl-${OPENSSL_VERSION}-${ARCH}.install-log" + popd + rm -rf "openssl-${OPENSSL_VERSION}" +} + +mkdir openssl +cd openssl +if [ ! -e ${OPENSSL_VERSION}.tar.gz ]; then +echo "Downloading ${OPENSSL_VERSION}.tar.gz" +curl -O http://www.openssl.org/source/openssl-${OPENSSL_VERSION}.tar.gz +else +echo "Using ${OPENSSL_VERSION}.tar.gz" +fi + + +build "BSD-generic32" "armv7" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" "" +build "BSD-generic32" "armv7s" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" "" +build "BSD-generic64" "arm64" "${IPHONEOS_GCC}" "${IPHONEOS_SDK}" "" +build "BSD-generic32" "i386" "${IPHONESIMULATOR_GCC}" "${IPHONESIMULATOR_SDK}" "" +build "BSD-generic64" "x86_64" "${IPHONESIMULATOR_GCC}" "${IPHONESIMULATOR_SDK}" "-DOPENSSL_NO_ASM" + +# + +mkdir include +cp -r /tmp/openssl-${OPENSSL_VERSION}-i386/include/openssl include/ + +mkdir lib +lipo \ + "/tmp/openssl-${OPENSSL_VERSION}-armv7/lib/libcrypto.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-armv7s/lib/libcrypto.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-arm64/lib/libcrypto.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-i386/lib/libcrypto.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-x86_64/lib/libcrypto.a" \ + -create -output lib/libcrypto.a +lipo \ + "/tmp/openssl-${OPENSSL_VERSION}-armv7/lib/libssl.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-armv7s/lib/libssl.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-arm64/lib/libssl.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-i386/lib/libssl.a" \ + "/tmp/openssl-${OPENSSL_VERSION}-x86_64/lib/libssl.a" \ + -create -output lib/libssl.a + +rm -rf "/tmp/openssl-${OPENSSL_VERSION}-*" +rm -rf "/tmp/openssl-${OPENSSL_VERSION}-*.*-log" + diff --git a/Builds/Limelight_0_1.ipa b/Builds/Limelight_0_1.ipa new file mode 100644 index 0000000..cb8e9b4 Binary files /dev/null and b/Builds/Limelight_0_1.ipa differ diff --git a/Builds/Limelight_0_2.ipa b/Builds/Limelight_0_2.ipa new file mode 100644 index 0000000..bf6a715 Binary files /dev/null and b/Builds/Limelight_0_2.ipa differ diff --git a/Builds/Limelight_0_2_1.ipa b/Builds/Limelight_0_2_1.ipa new file mode 100644 index 0000000..163a651 Binary files /dev/null and b/Builds/Limelight_0_2_1.ipa differ diff --git a/Builds/Limelight_0_2_2.ipa b/Builds/Limelight_0_2_2.ipa new file mode 100644 index 0000000..928578f Binary files /dev/null and b/Builds/Limelight_0_2_2.ipa differ diff --git a/Builds/Limelight_0_3_0.ipa b/Builds/Limelight_0_3_0.ipa new file mode 100644 index 0000000..74c1a68 Binary files /dev/null and b/Builds/Limelight_0_3_0.ipa differ diff --git a/Builds/Limelight_0_3_1.ipa b/Builds/Limelight_0_3_1.ipa new file mode 100644 index 0000000..b8b3298 Binary files /dev/null and b/Builds/Limelight_0_3_1.ipa differ diff --git a/Builds/Limelight_0_3_2.ipa b/Builds/Limelight_0_3_2.ipa new file mode 100644 index 0000000..fdec6d5 Binary files /dev/null and b/Builds/Limelight_0_3_2.ipa differ diff --git a/Builds/Limelight_0_4_0.ipa b/Builds/Limelight_0_4_0.ipa new file mode 100644 index 0000000..a053dcf Binary files /dev/null and b/Builds/Limelight_0_4_0.ipa differ diff --git a/Builds/Limelight_0_4_1.ipa b/Builds/Limelight_0_4_1.ipa new file mode 100644 index 0000000..43bbfcb Binary files /dev/null and b/Builds/Limelight_0_4_1.ipa differ diff --git a/Builds/Limelight_0_9_0.ipa b/Builds/Limelight_0_9_0.ipa new file mode 100644 index 0000000..ee5dbee Binary files /dev/null and b/Builds/Limelight_0_9_0.ipa differ diff --git a/Builds/Moonlight_0_9_2.ipa b/Builds/Moonlight_0_9_2.ipa new file mode 100644 index 0000000..8662f9a Binary files /dev/null and b/Builds/Moonlight_0_9_2.ipa differ diff --git a/LICENSE.txt b/LICENSE.txt index 10c41a5..94a9ed0 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -672,11 +672,3 @@ may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . - -App Store Distribution Exception - -As additional permission under section 7, you are allowed to distribute the -software through an app store, even if that store has restrictive terms and -conditions that are incompatible with the GPL, provided that the source is -also available under the GPL with or without this permission through a channel -without those restrictive terms and conditions. diff --git a/Launch Screen.xib b/Launch Screen.xib index c238181..bfeb7af 100644 --- a/Launch Screen.xib +++ b/Launch Screen.xib @@ -1,19 +1,51 @@ - - - + + - - + - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Limelight/AppDelegate.h b/Limelight/AppDelegate.h index 90deb40..0985139 100644 --- a/Limelight/AppDelegate.h +++ b/Limelight/AppDelegate.h @@ -11,8 +11,6 @@ @interface AppDelegate : UIResponder @property (strong, nonatomic) UIWindow *window; -@property (strong, nonatomic) NSString *pcUuidToLoad; -@property (strong, nonatomic) void (^shortcutCompletionHandler)(BOOL); @property (readonly, strong, nonatomic) NSManagedObjectContext *managedObjectContext; @property (readonly, strong, nonatomic) NSManagedObjectModel *managedObjectModel; diff --git a/Limelight/AppDelegate.m b/Limelight/AppDelegate.m index 5db73f5..2a3b8ec 100644 --- a/Limelight/AppDelegate.m +++ b/Limelight/AppDelegate.m @@ -16,29 +16,39 @@ static NSOperationQueue* mainQueue; -#if TARGET_OS_TV -static NSString* DB_NAME = @"Moonlight_tvOS.bin"; -#else -static NSString* DB_NAME = @"Limelight_iOS.sqlite"; -#endif +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions +{ + [[UILabel appearance] setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]]; + [[UIButton appearance].titleLabel setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]]; -- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { -#if !TARGET_OS_TV - UIApplicationShortcutItem* shortcut = [launchOptions valueForKey:UIApplicationLaunchOptionsShortcutItemKey]; - if (shortcut != nil) { - _pcUuidToLoad = (NSString*)[shortcut.userInfo objectForKey:@"UUID"]; - } -#endif + + // Generate selected segment background image + CGSize borderImageSize = CGSizeMake(1.f, 100.f); + + UIGraphicsBeginImageContext(borderImageSize); + CGContextRef context = UIGraphicsGetCurrentContext(); + + CGContextSetStrokeColorWithColor(context, [UIColor whiteColor].CGColor); + CGContextFillRect(context, CGRectMake(0.f, borderImageSize.height * 0.8, borderImageSize.width, borderImageSize.height)); + + UIImage *selectedSegmentBG = UIGraphicsGetImageFromCurrentImageContext(); + UIGraphicsEndImageContext(); + + // Clear default border and background color + [[UISegmentedControl appearance] setBackgroundImage:[[UIImage alloc] init] forState:UIControlStateNormal barMetrics:UIBarMetricsDefault]; + [[UISegmentedControl appearance] setDividerImage:[[UIImage alloc] init] forLeftSegmentState:UIControlStateNormal rightSegmentState:UIControlStateNormal barMetrics:UIBarMetricsDefault]; + + // Set selected segment background image + [[UISegmentedControl appearance] setBackgroundImage:[selectedSegmentBG imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate] forState:UIControlStateSelected barMetrics:UIBarMetricsDefault]; + + // Change font on UISegmentedControl + [[UISegmentedControl appearance] setTitleTextAttributes:[NSDictionary dictionaryWithObjectsAndKeys: + [UIColor whiteColor], NSForegroundColorAttributeName, + [UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]], NSFontAttributeName, nil] forState:UIControlStateNormal]; + return YES; } -#if !TARGET_OS_TV -- (void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL succeeded))completionHandler { - _pcUuidToLoad = (NSString*)[shortcutItem.userInfo objectForKey:@"UUID"]; - _shortcutCompletionHandler = completionHandler; -} -#endif - - (void)applicationWillResignActive:(UIApplication *)application { // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. @@ -47,7 +57,7 @@ static NSString* DB_NAME = @"Limelight_iOS.sqlite"; - (void)applicationDidEnterBackground:(UIApplication *)application { - // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. } @@ -69,22 +79,12 @@ static NSString* DB_NAME = @"Limelight_iOS.sqlite"; - (void)saveContext { - NSManagedObjectContext *managedObjectContext = [self managedObjectContext]; + NSError *error = nil; + NSManagedObjectContext *managedObjectContext = self.managedObjectContext; if (managedObjectContext != nil) { - [managedObjectContext performBlock:^{ - if (![managedObjectContext hasChanges]) { - return; - } - NSError *error = nil; - if (![managedObjectContext save:&error]) { - Log(LOG_E, @"Critical database error: %@, %@", error, [error userInfo]); - } - -#if TARGET_OS_TV - NSData* dbData = [NSData dataWithContentsOfURL:[[[[NSFileManager defaultManager] URLsForDirectory:NSCachesDirectory inDomains:NSUserDomainMask] lastObject] URLByAppendingPathComponent:DB_NAME]]; - [[NSUserDefaults standardUserDefaults] setObject:dbData forKey:DB_NAME]; -#endif - }]; + if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { + Log(LOG_E, @"Critical database error: %@, %@", error, [error userInfo]); + } } } @@ -125,30 +125,19 @@ static NSString* DB_NAME = @"Limelight_iOS.sqlite"; return _persistentStoreCoordinator; } + NSURL *storeURL = [self getStoreURL]; + NSError *error = nil; _persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, [NSNumber numberWithBool:YES], NSInferMappingModelAutomaticallyOption, nil]; - NSString* storeType; - -#if TARGET_OS_TV - // Use a binary store for tvOS since we will need exclusive access to the file - // to serialize into NSUserDefaults. - storeType = NSBinaryStoreType; -#else - storeType = NSSQLiteStoreType; -#endif - - // We must ensure the persistent store is ready to opened - [self preparePersistentStore]; - - if (![_persistentStoreCoordinator addPersistentStoreWithType:storeType configuration:nil URL:[self getStoreURL] options:options error:&error]) { + if (![_persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:options error:&error]) { // Log the error Log(LOG_E, @"Critical database error: %@, %@", error, [error userInfo]); // Drop the database - [self dropDatabase]; + [[NSFileManager defaultManager] removeItemAtURL:storeURL error:nil]; // Try again return [self persistentStoreCoordinator]; @@ -165,50 +154,8 @@ static NSString* DB_NAME = @"Limelight_iOS.sqlite"; return [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject]; } -- (void) dropDatabase -{ - // Delete the file on disk - [[NSFileManager defaultManager] removeItemAtURL:[self getStoreURL] error:nil]; - -#if TARGET_OS_TV - // Also delete the copy in the NSUserDefaults on tvOS - [[NSUserDefaults standardUserDefaults] removeObjectForKey:DB_NAME]; -#endif -} - -- (void) preparePersistentStore -{ -#if TARGET_OS_TV - // On tvOS, we may need to inflate the DB from NSUserDefaults - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); - NSString *cacheDirectory = [paths objectAtIndex:0]; - NSString *dbPath = [cacheDirectory stringByAppendingPathComponent:DB_NAME]; - - // Always prefer the on disk version - if (![[NSFileManager defaultManager] fileExistsAtPath:dbPath]) { - // If that is unavailable, inflate it from NSUserDefaults - NSData* data = [[NSUserDefaults standardUserDefaults] dataForKey:DB_NAME]; - if (data != nil) { - Log(LOG_I, @"Inflating database from NSUserDefaults"); - [data writeToFile:dbPath atomically:YES]; - } - else { - Log(LOG_I, @"No database on disk or in NSUserDefaults"); - } - } - else { - Log(LOG_I, @"Using cached database"); - } -#endif -} - - (NSURL*) getStoreURL { -#if TARGET_OS_TV - // We use the cache folder to store our database on tvOS - return [[[[NSFileManager defaultManager] URLsForDirectory:NSCachesDirectory inDomains:NSUserDomainMask] lastObject] URLByAppendingPathComponent:DB_NAME]; -#else - return [[self applicationDocumentsDirectory] URLByAppendingPathComponent:DB_NAME]; -#endif + return [[self applicationDocumentsDirectory] URLByAppendingPathComponent:@"Limelight_iOS.sqlite"]; } @end diff --git a/Limelight/Crypto/CryptoManager.h b/Limelight/Crypto/CryptoManager.h index b1fc76d..493ae59 100644 --- a/Limelight/Crypto/CryptoManager.h +++ b/Limelight/Crypto/CryptoManager.h @@ -6,19 +6,19 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import + @interface CryptoManager : NSObject -+ (void) generateKeyPairUsingSSL; ++ (void) generateKeyPairUsingSSl; + (NSData*) readCertFromFile; + (NSData*) readKeyFromFile; + (NSData*) readP12FromFile; + (NSData*) getSignatureFromCert:(NSData*)cert; -+ (NSData*) pemToDer:(NSData*)pemCertBytes; ++ (NSData*) nullTerminateString:(NSData*)data; -- (NSData*) createAESKeyFromSaltSHA1:(NSData*)saltedPIN; -- (NSData*) createAESKeyFromSaltSHA256:(NSData*)saltedPIN; +- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN; - (NSData*) SHA1HashData:(NSData*)data; -- (NSData*) SHA256HashData:(NSData*)data; - (NSData*) aesEncrypt:(NSData*)data withKey:(NSData*)key; - (NSData*) aesDecrypt:(NSData*)data withKey:(NSData*)key; - (bool) verifySignature:(NSData *)data withSignature:(NSData*)signature andCert:(NSData*)cert; diff --git a/Limelight/Crypto/CryptoManager.m b/Limelight/Crypto/CryptoManager.m index f9603cc..7e2aa4d 100644 --- a/Limelight/Crypto/CryptoManager.m +++ b/Limelight/Crypto/CryptoManager.m @@ -9,107 +9,83 @@ #import "CryptoManager.h" #import "mkcert.h" +#include #include #include #include #include @implementation CryptoManager -static const int SHA1_HASH_LENGTH = 20; -static const int SHA256_HASH_LENGTH = 32; +static const int SHA1_DIGEST_LENGTH = 20; static NSData* key = nil; static NSData* cert = nil; static NSData* p12 = nil; -- (NSData*) createAESKeyFromSaltSHA1:(NSData*)saltedPIN { +- (NSData*) createAESKeyFromSalt:(NSData*)saltedPIN { return [[self SHA1HashData:saltedPIN] subdataWithRange:NSMakeRange(0, 16)]; } -- (NSData*) createAESKeyFromSaltSHA256:(NSData*)saltedPIN { - return [[self SHA256HashData:saltedPIN] subdataWithRange:NSMakeRange(0, 16)]; -} - - (NSData*) SHA1HashData:(NSData*)data { - unsigned char sha1[SHA1_HASH_LENGTH]; + unsigned char sha1[SHA1_DIGEST_LENGTH]; SHA1([data bytes], [data length], sha1); - NSData* bytes = [NSData dataWithBytes:sha1 length:sizeof(sha1)]; - return bytes; -} - -- (NSData*) SHA256HashData:(NSData*)data { - unsigned char sha256[SHA256_HASH_LENGTH]; - SHA256([data bytes], [data length], sha256); - NSData* bytes = [NSData dataWithBytes:sha256 length:sizeof(sha256)]; + NSData* bytes = [NSData dataWithBytes:sha1 length:20]; return bytes; } - (NSData*) aesEncrypt:(NSData*)data withKey:(NSData*)key { - EVP_CIPHER_CTX* cipher; - int ciphertextLen; - - cipher = EVP_CIPHER_CTX_new(); - - EVP_EncryptInit(cipher, EVP_aes_128_ecb(), [key bytes], NULL); - EVP_CIPHER_CTX_set_padding(cipher, 0); - - NSMutableData* ciphertext = [NSMutableData dataWithLength:[data length]]; - EVP_EncryptUpdate(cipher, - [ciphertext mutableBytes], - &ciphertextLen, - [data bytes], - (int)[data length]); - assert(ciphertextLen == [ciphertext length]); - - EVP_CIPHER_CTX_free(cipher); + AES_KEY aesKey; + AES_set_encrypt_key([key bytes], 128, &aesKey); + int size = [self getEncryptSize:data]; + unsigned char* buffer = malloc(size); + unsigned char* blockRoundedBuffer = calloc(1, size); + memcpy(blockRoundedBuffer, [data bytes], [data length]); - return ciphertext; + // AES_encrypt only encrypts the first 16 bytes so iterate the entire buffer + int blockOffset = 0; + while (blockOffset < size) { + AES_encrypt(blockRoundedBuffer + blockOffset, buffer + blockOffset, &aesKey); + blockOffset += 16; + } + + NSData* encryptedData = [NSData dataWithBytes:buffer length:size]; + free(buffer); + free(blockRoundedBuffer); + return encryptedData; } - (NSData*) aesDecrypt:(NSData*)data withKey:(NSData*)key { - EVP_CIPHER_CTX* cipher; - int plaintextLen; - - cipher = EVP_CIPHER_CTX_new(); - - EVP_DecryptInit(cipher, EVP_aes_128_ecb(), [key bytes], NULL); - EVP_CIPHER_CTX_set_padding(cipher, 0); - - NSMutableData* plaintext = [NSMutableData dataWithLength:[data length]]; - EVP_DecryptUpdate(cipher, - [plaintext mutableBytes], - &plaintextLen, - [data bytes], - (int)[data length]); - assert(plaintextLen == [plaintext length]); - - EVP_CIPHER_CTX_free(cipher); + AES_KEY aesKey; + AES_set_decrypt_key([key bytes], 128, &aesKey); + unsigned char* buffer = malloc([data length]); - return plaintext; + // AES_decrypt only decrypts the first 16 bytes so iterate the entire buffer + int blockOffset = 0; + while (blockOffset < [data length]) { + AES_decrypt([data bytes] + blockOffset, buffer + blockOffset, &aesKey); + blockOffset += 16; + } + + NSData* decryptedData = [NSData dataWithBytes:buffer length:[data length]]; + free(buffer); + return decryptedData; } -+ (NSData*) pemToDer:(NSData*)pemCertBytes { - X509* x509; - - BIO* bio = BIO_new_mem_buf([pemCertBytes bytes], (int)[pemCertBytes length]); - x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL); - BIO_free(bio); - - bio = BIO_new(BIO_s_mem()); - i2d_X509_bio(bio, x509); - X509_free(x509); +- (int) getEncryptSize:(NSData*)data { + // the size is the length of the data ceiling to the nearest 16 bytes + return (((int)[data length] + 15) / 16) * 16; +} - BUF_MEM* mem; - BIO_get_mem_ptr(bio, &mem); - - NSData* ret = [[NSData alloc] initWithBytes:mem->data length:mem->length]; - BIO_free(bio); - - return ret; ++ (NSData*) nullTerminateString:(NSData*)data { + NSMutableData* mutData = [NSMutableData dataWithData:data]; + [mutData appendBytes:"" length:1]; + return mutData; } - (bool) verifySignature:(NSData *)data withSignature:(NSData*)signature andCert:(NSData*)cert { + const char* buffer = [[CryptoManager nullTerminateString:cert] bytes]; X509* x509; - BIO* bio = BIO_new_mem_buf([cert bytes], (int)[cert length]); + BIO* bio = BIO_new(BIO_s_mem()); + BIO_puts(bio, buffer); x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL); BIO_free(bio); @@ -134,7 +110,9 @@ static NSData* p12 = nil; } - (NSData *)signData:(NSData *)data withKey:(NSData *)key { - BIO* bio = BIO_new_mem_buf([key bytes], (int)[key length]); + const char* buffer = [[CryptoManager nullTerminateString:key] bytes]; + BIO* bio = BIO_new(BIO_s_mem()); + BIO_puts(bio, buffer); EVP_PKEY* pkey; pkey = PEM_read_bio_PrivateKey(bio, NULL, NULL, NULL); @@ -169,137 +147,82 @@ static NSData* p12 = nil; return signedData; } -+ (NSData*) readCryptoObject:(NSString*)item { -#if TARGET_OS_TV - return [[NSUserDefaults standardUserDefaults] dataForKey:item]; -#else - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); - NSString *documentsDirectory = [paths objectAtIndex:0]; - NSString *file = [documentsDirectory stringByAppendingPathComponent:item]; - return [NSData dataWithContentsOfFile:file]; -#endif -} - -+ (void) writeCryptoObject:(NSString*)item data:(NSData*)data { -#if TARGET_OS_TV - [[NSUserDefaults standardUserDefaults] setObject:data forKey:item]; -#else - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); - NSString *documentsDirectory = [paths objectAtIndex:0]; - NSString *file = [documentsDirectory stringByAppendingPathComponent:item]; - [data writeToFile:file atomically:NO]; -#endif -} - +// TODO: these three methods are almost identical, fix the copy-pasta + (NSData*) readCertFromFile { if (cert == nil) { - cert = [CryptoManager readCryptoObject:@"client.crt"]; + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString *documentsDirectory = [paths objectAtIndex:0]; + NSString *certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"]; + cert = [NSData dataWithContentsOfFile:certFile]; } return cert; } + (NSData*) readP12FromFile { if (p12 == nil) { - p12 = [CryptoManager readCryptoObject:@"client.p12"]; + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString *documentsDirectory = [paths objectAtIndex:0]; + NSString *p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"]; + p12 = [NSData dataWithContentsOfFile:p12File]; } return p12; } + (NSData*) readKeyFromFile { if (key == nil) { - key = [CryptoManager readCryptoObject:@"client.key"]; + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString *documentsDirectory = [paths objectAtIndex:0]; + NSString *keyFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"]; + key = [NSData dataWithContentsOfFile:keyFile]; } return key; } + (bool) keyPairExists { - bool keyFileExists = [CryptoManager readCryptoObject:@"client.key"] != nil; - bool p12FileExists = [CryptoManager readCryptoObject:@"client.p12"] != nil; - bool certFileExists = [CryptoManager readCryptoObject:@"client.crt"] != nil; + NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString *documentsDirectory = [paths objectAtIndex:0]; + NSString *keyFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"]; + NSString *p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"]; + NSString *certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"]; + + bool keyFileExists = [[NSFileManager defaultManager] fileExistsAtPath:keyFile]; + bool p12FileExists = [[NSFileManager defaultManager] fileExistsAtPath:p12File]; + bool certFileExists = [[NSFileManager defaultManager] fileExistsAtPath:certFile]; return keyFileExists && p12FileExists && certFileExists; } + (NSData *)getSignatureFromCert:(NSData *)cert { - BIO* bio = BIO_new_mem_buf([cert bytes], (int)[cert length]); - X509* x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL); - BIO_free(bio); + const char* buffer = [[CryptoManager nullTerminateString:cert] bytes]; + X509* x509; + BIO* bio = BIO_new(BIO_s_mem()); + BIO_puts(bio, buffer); + x509 = PEM_read_bio_X509(bio, NULL, NULL, NULL); if (!x509) { Log(LOG_E, @"Unable to parse certificate in memory!"); return NULL; } - -#if (OPENSSL_VERSION_NUMBER < 0x10002000L) - ASN1_BIT_STRING *asnSignature = x509->signature; -#elif (OPENSSL_VERSION_NUMBER < 0x10100000L) - ASN1_BIT_STRING *asnSignature; - X509_get0_signature(&asnSignature, NULL, x509); -#else - const ASN1_BIT_STRING *asnSignature; - X509_get0_signature(&asnSignature, NULL, x509); -#endif - - NSData* sig = [NSData dataWithBytes:asnSignature->data length:asnSignature->length]; - - X509_free(x509); - - return sig; + return [NSData dataWithBytes:x509->signature->data length:x509->signature->length]; } -+ (NSData*)getKeyFromCertKeyPair:(CertKeyPair*)certKeyPair { - BIO* bio = BIO_new(BIO_s_mem()); - - PEM_write_bio_PrivateKey_traditional(bio, certKeyPair->pkey, NULL, NULL, 0, NULL, NULL); - - BUF_MEM* mem; - BIO_get_mem_ptr(bio, &mem); - NSData* data = [NSData dataWithBytes:mem->data length:mem->length]; - BIO_free(bio); - return data; -} - -+ (NSData*)getP12FromCertKeyPair:(CertKeyPair*)certKeyPair { - BIO* bio = BIO_new(BIO_s_mem()); - - i2d_PKCS12_bio(bio, certKeyPair->p12); - - BUF_MEM* mem; - BIO_get_mem_ptr(bio, &mem); - NSData* data = [NSData dataWithBytes:mem->data length:mem->length]; - BIO_free(bio); - return data; -} - -+ (NSData*)getCertFromCertKeyPair:(CertKeyPair*)certKeyPair { - BIO* bio = BIO_new(BIO_s_mem()); - - PEM_write_bio_X509(bio, certKeyPair->x509); - - BUF_MEM* mem; - BIO_get_mem_ptr(bio, &mem); - NSData* data = [NSData dataWithBytes:mem->data length:mem->length]; - BIO_free(bio); - return data; -} - -+ (void) generateKeyPairUsingSSL { ++ (void) generateKeyPairUsingSSl { static dispatch_once_t pred; dispatch_once(&pred, ^{ if (![CryptoManager keyPairExists]) { + Log(LOG_I, @"Generating Certificate... "); CertKeyPair certKeyPair = generateCertKeyPair(); - NSData* certData = [CryptoManager getCertFromCertKeyPair:&certKeyPair]; - NSData* p12Data = [CryptoManager getP12FromCertKeyPair:&certKeyPair]; - NSData* keyData = [CryptoManager getKeyFromCertKeyPair:&certKeyPair]; + NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); + NSString* documentsDirectory = [paths objectAtIndex:0]; + NSString* certFile = [documentsDirectory stringByAppendingPathComponent:@"client.crt"]; + NSString* keyPairFile = [documentsDirectory stringByAppendingPathComponent:@"client.key"]; + NSString* p12File = [documentsDirectory stringByAppendingPathComponent:@"client.p12"]; + //Log(LOG_D, @"Writing cert and key to: \n%@\n%@", certFile, keyPairFile); + saveCertKeyPair([certFile UTF8String], [p12File UTF8String], [keyPairFile UTF8String], certKeyPair); freeCertKeyPair(certKeyPair); - - [CryptoManager writeCryptoObject:@"client.crt" data:certData]; - [CryptoManager writeCryptoObject:@"client.p12" data:p12Data]; - [CryptoManager writeCryptoObject:@"client.key" data:keyData]; - Log(LOG_I, @"Certificate created"); } }); diff --git a/Limelight/Crypto/IdManager.h b/Limelight/Crypto/IdManager.h index 1e5aaeb..3fc5fae 100644 --- a/Limelight/Crypto/IdManager.h +++ b/Limelight/Crypto/IdManager.h @@ -6,6 +6,8 @@ // Copyright © 2015 Moonlight Stream. All rights reserved. // +#import + @interface IdManager : NSObject + (NSString*) getUniqueId; diff --git a/Limelight/Crypto/mkcert.c b/Limelight/Crypto/mkcert.c index b21b812..98a5d49 100644 --- a/Limelight/Crypto/mkcert.c +++ b/Limelight/Crypto/mkcert.c @@ -4,88 +4,54 @@ #include #include -#include #include -#include -#include -#include -#include +#include +#include + +#ifndef OPENSSL_NO_ENGINE +#include +#endif static const int NUM_BITS = 2048; static const int SERIAL = 0; -static const int NUM_YEARS = 20; +static const int NUM_YEARS = 10; -void mkcert(X509 **x509p, EVP_PKEY **pkeyp, int bits, int serial, int years) { - X509* cert = X509_new(); - - EVP_PKEY_CTX* ctx = EVP_PKEY_CTX_new_id(EVP_PKEY_RSA, NULL); +int mkcert(X509 **x509p, EVP_PKEY **pkeyp, int bits, int serial, int years); +int add_ext(X509 *cert, int nid, char *value); - EVP_PKEY_keygen_init(ctx); - EVP_PKEY_CTX_set_rsa_keygen_bits(ctx, bits); - - // pk must be initialized on input - EVP_PKEY* pk = NULL; - EVP_PKEY_keygen(ctx, &pk); - - EVP_PKEY_CTX_free(ctx); - - X509_set_version(cert, 2); - ASN1_INTEGER_set(X509_get_serialNumber(cert), serial); -#if OPENSSL_VERSION_NUMBER < 0x10100000L - X509_gmtime_adj(X509_get_notBefore(cert), 0); - X509_gmtime_adj(X509_get_notAfter(cert), 60 * 60 * 24 * 365 * years); -#else - ASN1_TIME* before = ASN1_STRING_dup(X509_get0_notBefore(cert)); - ASN1_TIME* after = ASN1_STRING_dup(X509_get0_notAfter(cert)); - - X509_gmtime_adj(before, 0); - X509_gmtime_adj(after, 60 * 60 * 24 * 365 * years); - - X509_set1_notBefore(cert, before); - X509_set1_notAfter(cert, after); - - ASN1_STRING_free(before); - ASN1_STRING_free(after); -#endif - - X509_set_pubkey(cert, pk); - - X509_NAME* name = X509_get_subject_name(cert); - X509_NAME_add_entry_by_txt(name, "CN", MBSTRING_ASC, - (const unsigned char*)"NVIDIA GameStream Client", - -1, -1, 0); - X509_set_issuer_name(cert, name); - - X509_sign(cert, pk, EVP_sha256()); - - *x509p = cert; - *pkeyp = pk; -} - -struct CertKeyPair generateCertKeyPair(void) { +struct CertKeyPair generateCertKeyPair() { + BIO *bio_err; X509 *x509 = NULL; EVP_PKEY *pkey = NULL; PKCS12 *p12 = NULL; + + CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ON); + bio_err = BIO_new_fp(stderr, BIO_NOCLOSE); + + SSLeay_add_all_algorithms(); + ERR_load_crypto_strings(); mkcert(&x509, &pkey, NUM_BITS, SERIAL, NUM_YEARS); - - char* pass = "limelight"; - p12 = PKCS12_create(pass, - "GameStream", - pkey, - x509, - NULL, - NID_pbe_WithSHA1And3_Key_TripleDES_CBC, - -1, // disable certificate encryption - 2048, - -1, // disable the automatic MAC - 0); - // MAC it ourselves with SHA1 since iOS refuses to load anything else. - PKCS12_set_mac(p12, pass, -1, NULL, 0, 1, EVP_sha1()); - + + p12 = PKCS12_create("limelight", "GameStream", pkey, x509, NULL, 0, 0, 0, 0, 0); if (p12 == NULL) { printf("Error generating a valid PKCS12 certificate.\n"); } + + // Debug Print statements + //RSA_print_fp(stdout, pkey->pkey.rsa, 0); + //X509_print_fp(stdout, x509); + //PEM_write_PUBKEY(stdout, pkey); + //PEM_write_PrivateKey(stdout, pkey, NULL, NULL, 0, NULL, NULL); + //PEM_write_X509(stdout, x509); + +#ifndef OPENSSL_NO_ENGINE + ENGINE_cleanup(); +#endif + CRYPTO_cleanup_all_ex_data(); + + CRYPTO_mem_leaks(bio_err); + BIO_free(bio_err); return (CertKeyPair){x509, pkey, p12}; } @@ -95,3 +61,107 @@ void freeCertKeyPair(struct CertKeyPair certKeyPair) { EVP_PKEY_free(certKeyPair.pkey); PKCS12_free(certKeyPair.p12); } + +void saveCertKeyPair(const char* certFile, const char* p12File, const char* keyPairFile, CertKeyPair certKeyPair) { + FILE* certFilePtr = fopen(certFile, "w"); + FILE* keyPairFilePtr = fopen(keyPairFile, "w"); + FILE* p12FilePtr = fopen(p12File, "wb"); + + //TODO: error check + PEM_write_PrivateKey(keyPairFilePtr, certKeyPair.pkey, NULL, NULL, 0, NULL, NULL); + PEM_write_X509(certFilePtr, certKeyPair.x509); + i2d_PKCS12_fp(p12FilePtr, certKeyPair.p12); + + fclose(p12FilePtr); + fclose(certFilePtr); + fclose(keyPairFilePtr); +} + +int mkcert(X509 **x509p, EVP_PKEY **pkeyp, int bits, int serial, int years) { + X509 *x; + EVP_PKEY *pk; + RSA *rsa; + X509_NAME *name = NULL; + + if (*pkeyp == NULL) { + if ((pk=EVP_PKEY_new()) == NULL) { + return(0); + } + } else { + pk = *pkeyp; + } + + if (*x509p == NULL) { + if ((x = X509_new()) == NULL) { + goto err; + } + } else { + x = *x509p; + } + + rsa = RSA_generate_key(bits, RSA_F4, NULL, NULL); + if (!EVP_PKEY_assign_RSA(pk, rsa)) { + goto err; + } + + X509_set_version(x, 2); + ASN1_INTEGER_set(X509_get_serialNumber(x), serial); + X509_gmtime_adj(X509_get_notBefore(x), 0); + X509_gmtime_adj(X509_get_notAfter(x), (long)60*60*24*365*years); + X509_set_pubkey(x, pk); + + name = X509_get_subject_name(x); + + /* This function creates and adds the entry, working out the + * correct string type and performing checks on its length. + */ + X509_NAME_add_entry_by_txt(name,"CN", MBSTRING_ASC, (unsigned char*)"NVIDIA GameStream Client", -1, -1, 0); + + /* Its self signed so set the issuer name to be the same as the + * subject. + */ + X509_set_issuer_name(x, name); + + /* Add various extensions: standard extensions */ + add_ext(x, NID_basic_constraints, "critical,CA:TRUE"); + add_ext(x, NID_key_usage, "critical,keyCertSign,cRLSign"); + + add_ext(x, NID_subject_key_identifier, "hash"); + + if (!X509_sign(x, pk, EVP_sha1())) { + goto err; + } + + *x509p = x; + *pkeyp = pk; + + return(1); +err: + return(0); +} + +/* Add extension using V3 code: we can set the config file as NULL + * because we wont reference any other sections. + */ + +int add_ext(X509 *cert, int nid, char *value) +{ + X509_EXTENSION *ex; + X509V3_CTX ctx; + /* This sets the 'context' of the extensions. */ + /* No configuration database */ + X509V3_set_ctx_nodb(&ctx); + /* Issuer and subject certs: both the target since it is self signed, + * no request and no CRL + */ + X509V3_set_ctx(&ctx, cert, cert, NULL, NULL, 0); + ex = X509V3_EXT_conf_nid(NULL, &ctx, nid, value); + if (!ex) { + return 0; + } + + X509_add_ext(cert, ex, -1); + X509_EXTENSION_free(ex); + return 1; +} + diff --git a/Limelight/Crypto/mkcert.h b/Limelight/Crypto/mkcert.h index f3c62f8..22e62f5 100644 --- a/Limelight/Crypto/mkcert.h +++ b/Limelight/Crypto/mkcert.h @@ -18,7 +18,8 @@ typedef struct CertKeyPair { PKCS12 *p12; } CertKeyPair; -struct CertKeyPair generateCertKeyPair(void); +struct CertKeyPair generateCertKeyPair(); void freeCertKeyPair(CertKeyPair); +void saveCertKeyPair(const char* certFile, const char* p12File, const char* keyPairFile, CertKeyPair certKeyPair); #endif diff --git a/Limelight/Database/App+CoreDataProperties.h b/Limelight/Database/App+CoreDataProperties.h new file mode 100644 index 0000000..8df4ef6 --- /dev/null +++ b/Limelight/Database/App+CoreDataProperties.h @@ -0,0 +1,25 @@ +// +// App+CoreDataProperties.h +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// +// Delete this file and regenerate it using "Create NSManagedObject Subclass…" +// to keep your implementation up to date with your model. +// + +#import "App.h" + +NS_ASSUME_NONNULL_BEGIN + +@interface App (CoreDataProperties) + +@property (nullable, nonatomic, retain) NSString *id; +@property (nullable, nonatomic, retain) NSData *image; +@property (nullable, nonatomic, retain) NSString *name; +@property (nullable, nonatomic, retain) Host *host; + +@end + +NS_ASSUME_NONNULL_END diff --git a/Limelight/Database/App.h b/Limelight/Database/App.h new file mode 100644 index 0000000..660dab7 --- /dev/null +++ b/Limelight/Database/App.h @@ -0,0 +1,18 @@ +// +// App.h +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// + +#import +#import + +@class Host; + +@interface App : NSManagedObject + +@end + +#import "App+CoreDataProperties.h" diff --git a/Limelight/Database/App.m b/Limelight/Database/App.m new file mode 100644 index 0000000..edb6355 --- /dev/null +++ b/Limelight/Database/App.m @@ -0,0 +1,13 @@ +// +// App.m +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// + +#import "App.h" + +@implementation App + +@end diff --git a/Limelight/Database/DataManager.h b/Limelight/Database/DataManager.h index 5717a79..d83b3c0 100644 --- a/Limelight/Database/DataManager.h +++ b/Limelight/Database/DataManager.h @@ -6,6 +6,7 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "AppDelegate.h" #import "TemporaryHost.h" #import "TemporaryApp.h" @@ -13,26 +14,12 @@ @interface DataManager : NSObject -- (void) saveSettingsWithBitrate:(NSInteger)bitrate - framerate:(NSInteger)framerate - height:(NSInteger)height - width:(NSInteger)width - audioConfig:(NSInteger)audioConfig - onscreenControls:(NSInteger)onscreenControls - optimizeGames:(BOOL)optimizeGames - multiController:(BOOL)multiController - swapABXYButtons:(BOOL)swapABXYButtons - audioOnPC:(BOOL)audioOnPC - preferredCodec:(uint32_t)preferredCodec - useFramePacing:(BOOL)useFramePacing - enableHdr:(BOOL)enableHdr - btMouseSupport:(BOOL)btMouseSupport - absoluteTouchMode:(BOOL)absoluteTouchMode - statsOverlay:(BOOL)statsOverlay; +- (void) saveSettingsWithBitrate:(NSInteger)bitrate framerate:(NSInteger)framerate height:(NSInteger)height width:(NSInteger)width onscreenControls:(NSInteger)onscreenControls; - (NSArray*) getHosts; - (void) updateHost:(TemporaryHost*)host; - (void) updateAppsForExistingHost:(TemporaryHost *)host; +- (void) updateIconForExistingApp:(TemporaryApp*)app; - (void) removeHost:(TemporaryHost*)host; - (void) removeApp:(TemporaryApp*)app; diff --git a/Limelight/Database/DataManager.m b/Limelight/Database/DataManager.m index 0f5edeb..1f1aee3 100644 --- a/Limelight/Database/DataManager.m +++ b/Limelight/Database/DataManager.m @@ -9,6 +9,7 @@ #import "DataManager.h" #import "TemporaryApp.h" #import "TemporarySettings.h" +#import "Settings.h" @implementation DataManager { NSManagedObjectContext *_managedObjectContext; @@ -18,19 +19,9 @@ - (id) init { self = [super init]; - // HACK: Avoid calling [UIApplication delegate] off the UI thread to keep - // Main Thread Checker happy. - if ([NSThread isMainThread]) { - _appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; - } - else { - dispatch_sync(dispatch_get_main_queue(), ^{ - self->_appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate]; - }); - } - + _appDelegate = [[UIApplication sharedApplication] delegate]; _managedObjectContext = [[NSManagedObjectContext alloc] initWithConcurrencyType:NSMainQueueConcurrencyType]; - [_managedObjectContext setParentContext:[_appDelegate managedObjectContext]]; + [_managedObjectContext setPersistentStoreCoordinator:_appDelegate.persistentStoreCoordinator]; return self; } @@ -52,41 +43,16 @@ return uid; } -- (void) saveSettingsWithBitrate:(NSInteger)bitrate - framerate:(NSInteger)framerate - height:(NSInteger)height - width:(NSInteger)width - audioConfig:(NSInteger)audioConfig - onscreenControls:(NSInteger)onscreenControls - optimizeGames:(BOOL)optimizeGames - multiController:(BOOL)multiController - swapABXYButtons:(BOOL)swapABXYButtons - audioOnPC:(BOOL)audioOnPC - preferredCodec:(uint32_t)preferredCodec - useFramePacing:(BOOL)useFramePacing - enableHdr:(BOOL)enableHdr - btMouseSupport:(BOOL)btMouseSupport - absoluteTouchMode:(BOOL)absoluteTouchMode - statsOverlay:(BOOL)statsOverlay { +- (void) saveSettingsWithBitrate:(NSInteger)bitrate framerate:(NSInteger)framerate height:(NSInteger)height width:(NSInteger)width onscreenControls:(NSInteger)onscreenControls { [_managedObjectContext performBlockAndWait:^{ Settings* settingsToSave = [self retrieveSettings]; settingsToSave.framerate = [NSNumber numberWithInteger:framerate]; + // Bitrate is persisted in kbps settingsToSave.bitrate = [NSNumber numberWithInteger:bitrate]; settingsToSave.height = [NSNumber numberWithInteger:height]; settingsToSave.width = [NSNumber numberWithInteger:width]; - settingsToSave.audioConfig = [NSNumber numberWithInteger:audioConfig]; settingsToSave.onscreenControls = [NSNumber numberWithInteger:onscreenControls]; - settingsToSave.optimizeGames = optimizeGames; - settingsToSave.multiController = multiController; - settingsToSave.swapABXYButtons = swapABXYButtons; - settingsToSave.playAudioOnPC = audioOnPC; - settingsToSave.preferredCodec = preferredCodec; - settingsToSave.useFramePacing = useFramePacing; - settingsToSave.enableHdr = enableHdr; - settingsToSave.btMouseSupport = btMouseSupport; - settingsToSave.absoluteTouchMode = absoluteTouchMode; - settingsToSave.statsOverlay = statsOverlay; [self saveData]; }]; @@ -97,8 +63,8 @@ // Add a new persistent managed object if one doesn't exist Host* parent = [self getHostForTemporaryHost:host withHostRecords:[self fetchRecords:@"Host"]]; if (parent == nil) { - NSEntityDescription* entity = [NSEntityDescription entityForName:@"Host" inManagedObjectContext:self->_managedObjectContext]; - parent = [[Host alloc] initWithEntity:entity insertIntoManagedObjectContext:self->_managedObjectContext]; + NSEntityDescription* entity = [NSEntityDescription entityForName:@"Host" inManagedObjectContext:_managedObjectContext]; + parent = [[Host alloc] initWithEntity:entity insertIntoManagedObjectContext:_managedObjectContext]; } // Push changes from the temp host to the persistent one @@ -122,8 +88,8 @@ // Add a new persistent managed object if one doesn't exist App* parentApp = [self getAppForTemporaryApp:app withAppRecords:appRecords]; if (parentApp == nil) { - NSEntityDescription* entity = [NSEntityDescription entityForName:@"App" inManagedObjectContext:self->_managedObjectContext]; - parentApp = [[App alloc] initWithEntity:entity insertIntoManagedObjectContext:self->_managedObjectContext]; + NSEntityDescription* entity = [NSEntityDescription entityForName:@"App" inManagedObjectContext:_managedObjectContext]; + parentApp = [[App alloc] initWithEntity:entity insertIntoManagedObjectContext:_managedObjectContext]; } [app propagateChangesToParent:parentApp withHost:parent]; @@ -137,6 +103,20 @@ }]; } +- (void) updateIconForExistingApp:(TemporaryApp*)app { + [_managedObjectContext performBlockAndWait:^{ + App* parentApp = [self getAppForTemporaryApp:app withAppRecords:[self fetchRecords:@"App"]]; + if (parentApp == nil) { + // The app must exist to be updated + return; + } + + parentApp.image = app.image; + + [self saveData]; + }]; +} + - (TemporarySettings*) getSettings { __block TemporarySettings *tempSettings; @@ -165,7 +145,7 @@ [_managedObjectContext performBlockAndWait:^{ App* managedApp = [self getAppForTemporaryApp:app withAppRecords:[self fetchRecords:@"App"]]; if (managedApp != nil) { - [self->_managedObjectContext deleteObject:managedApp]; + [_managedObjectContext deleteObject:managedApp]; [self saveData]; } }]; @@ -175,7 +155,7 @@ [_managedObjectContext performBlockAndWait:^{ Host* managedHost = [self getHostForTemporaryHost:host withHostRecords:[self fetchRecords:@"Host"]]; if (managedHost != nil) { - [self->_managedObjectContext deleteObject:managedHost]; + [_managedObjectContext deleteObject:managedHost]; [self saveData]; } }]; @@ -183,7 +163,7 @@ - (void) saveData { NSError* error; - if ([_managedObjectContext hasChanges] && ![_managedObjectContext save:&error]) { + if (![_managedObjectContext save:&error]) { Log(LOG_E, @"Unable to save hosts to database: %@", error); } @@ -219,7 +199,7 @@ - (App*) getAppForTemporaryApp:(TemporaryApp*)tempApp withAppRecords:(NSArray*)apps { for (App* app in apps) { if ([app.id isEqualToString:tempApp.id] && - [app.host.uuid isEqualToString:tempApp.host.uuid]) { + [app.host.uuid isEqualToString:app.host.uuid]) { return app; } } diff --git a/Limelight/Database/Host+CoreDataProperties.h b/Limelight/Database/Host+CoreDataProperties.h new file mode 100644 index 0000000..8e22d42 --- /dev/null +++ b/Limelight/Database/Host+CoreDataProperties.h @@ -0,0 +1,38 @@ +// +// Host+CoreDataProperties.h +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// +// Delete this file and regenerate it using "Create NSManagedObject Subclass…" +// to keep your implementation up to date with your model. +// + +#import "Host.h" + +NS_ASSUME_NONNULL_BEGIN + +@interface Host (CoreDataProperties) + +@property (nullable, nonatomic, retain) NSString *address; +@property (nullable, nonatomic, retain) NSString *externalAddress; +@property (nullable, nonatomic, retain) NSString *localAddress; +@property (nullable, nonatomic, retain) NSString *mac; +@property (nullable, nonatomic, retain) NSString *name; +@property (nullable, nonatomic, retain) NSNumber *pairState; +@property (nullable, nonatomic, retain) NSString *uuid; +@property (nullable, nonatomic, retain) NSSet *appList; + +@end + +@interface Host (CoreDataGeneratedAccessors) + +- (void)addAppListObject:(NSManagedObject *)value; +- (void)removeAppListObject:(NSManagedObject *)value; +- (void)addAppList:(NSSet *)values; +- (void)removeAppList:(NSSet *)values; + +@end + +NS_ASSUME_NONNULL_END diff --git a/Limelight/Database/Host.h b/Limelight/Database/Host.h new file mode 100644 index 0000000..d2cb19a --- /dev/null +++ b/Limelight/Database/Host.h @@ -0,0 +1,17 @@ +// +// Host.h +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// + +#import +#import +#import "Utils.h" + +@interface Host : NSManagedObject + +@end + +#import "Host+CoreDataProperties.h" diff --git a/Limelight/Database/Host.m b/Limelight/Database/Host.m new file mode 100644 index 0000000..bc71c1c --- /dev/null +++ b/Limelight/Database/Host.m @@ -0,0 +1,13 @@ +// +// Host.m +// Moonlight +// +// Created by Diego Waxemberg on 7/10/15. +// Copyright © 2015 Limelight Stream. All rights reserved. +// + +#import "Host.h" + +@implementation Host + +@end diff --git a/Limelight/Database/Settings.h b/Limelight/Database/Settings.h new file mode 100644 index 0000000..39aaa5b --- /dev/null +++ b/Limelight/Database/Settings.h @@ -0,0 +1,22 @@ +// +// Settings.h +// Moonlight +// +// Created by Diego Waxemberg on 10/28/14. +// Copyright (c) 2014 Moonlight Stream. All rights reserved. +// + +#import +#import + + +@interface Settings : NSManagedObject + +@property (nonatomic, retain) NSNumber * bitrate; +@property (nonatomic, retain) NSNumber * framerate; +@property (nonatomic, retain) NSNumber * height; +@property (nonatomic, retain) NSNumber * width; +@property (nonatomic, retain) NSNumber * onscreenControls; +@property (nonatomic, retain) NSString * uniqueId; + +@end diff --git a/Limelight/Database/Settings.m b/Limelight/Database/Settings.m new file mode 100644 index 0000000..0ad9ad8 --- /dev/null +++ b/Limelight/Database/Settings.m @@ -0,0 +1,21 @@ +// +// Settings.m +// Moonlight +// +// Created by Diego Waxemberg on 10/28/14. +// Copyright (c) 2014 Moonlight Stream. All rights reserved. +// + +#import "Settings.h" + + +@implementation Settings + +@dynamic bitrate; +@dynamic framerate; +@dynamic height; +@dynamic width; +@dynamic onscreenControls; +@dynamic uniqueId; + +@end diff --git a/Limelight/Database/TemporaryApp.h b/Limelight/Database/TemporaryApp.h index 0a205fc..a004f3b 100644 --- a/Limelight/Database/TemporaryApp.h +++ b/Limelight/Database/TemporaryApp.h @@ -6,16 +6,16 @@ // Copyright © 2015 Moonlight Stream. All rights reserved. // +#import #import "TemporaryHost.h" -#import "App+CoreDataClass.h" +#import "App.h" @interface TemporaryApp : NSObject @property (nullable, nonatomic, retain) NSString *id; +@property (nullable, nonatomic, retain) NSData *image; @property (nullable, nonatomic, retain) NSString *name; -@property (nullable, nonatomic, retain) NSString *installPath; -@property (nonatomic) BOOL hdrSupported; -@property (nonatomic) BOOL hidden; +@property (nonatomic) BOOL isRunning; @property (nullable, nonatomic, retain) TemporaryHost *host; NS_ASSUME_NONNULL_BEGIN diff --git a/Limelight/Database/TemporaryApp.m b/Limelight/Database/TemporaryApp.m index b3de384..97ef8e7 100644 --- a/Limelight/Database/TemporaryApp.m +++ b/Limelight/Database/TemporaryApp.m @@ -7,6 +7,7 @@ // #import "TemporaryApp.h" +#import "App.h" @implementation TemporaryApp @@ -14,9 +15,8 @@ self = [self init]; self.id = app.id; + self.image = app.image; self.name = app.name; - self.hdrSupported = app.hdrSupported; - self.hidden = app.hidden; self.host = tempHost; return self; @@ -25,8 +25,6 @@ - (void) propagateChangesToParent:(App*)parent withHost:(Host*)host { parent.id = self.id; parent.name = self.name; - parent.hdrSupported = self.hdrSupported; - parent.hidden = self.hidden; parent.host = host; } @@ -43,7 +41,7 @@ return YES; } - if (![object isKindOfClass:[self class]]) { + if (![object isKindOfClass:[App class]]) { return NO; } diff --git a/Limelight/Database/TemporaryHost.h b/Limelight/Database/TemporaryHost.h index 3cf5110..d762042 100644 --- a/Limelight/Database/TemporaryHost.h +++ b/Limelight/Database/TemporaryHost.h @@ -6,31 +6,25 @@ // Copyright © 2015 Moonlight Stream. All rights reserved. // +#import #import "Utils.h" -#import "Host+CoreDataClass.h" +#import "Host.h" @interface TemporaryHost : NSObject -@property (atomic) State state; -@property (atomic) PairState pairState; -@property (atomic, nullable, retain) NSString * activeAddress; -@property (atomic, nullable, retain) NSString * currentGame; -@property (atomic) unsigned short httpsPort; -@property (atomic) BOOL isNvidiaServerSoftware; - -@property (atomic, nullable, retain) NSData *serverCert; -@property (atomic, nullable, retain) NSString *address; -@property (atomic, nullable, retain) NSString *externalAddress; -@property (atomic, nullable, retain) NSString *localAddress; -@property (atomic, nullable, retain) NSString *ipv6Address; -@property (atomic, nullable, retain) NSString *mac; -@property (atomic) int serverCodecModeSupport; +@property (nonatomic) BOOL online; +@property (nonatomic) PairState pairState; +@property (nonatomic, nullable) NSString * activeAddress; NS_ASSUME_NONNULL_BEGIN -@property (atomic, retain) NSString *name; -@property (atomic, retain) NSString *uuid; -@property (atomic, retain) NSSet *appList; +@property (nonatomic, retain) NSString *address; +@property (nonatomic, retain) NSString *externalAddress; +@property (nonatomic, retain) NSString *localAddress; +@property (nonatomic, retain) NSString *mac; +@property (nonatomic, retain) NSString *name; +@property (nonatomic, retain) NSString *uuid; +@property (nonatomic, retain) NSMutableSet *appList; - (id) initFromHost:(Host*)host; diff --git a/Limelight/Database/TemporaryHost.m b/Limelight/Database/TemporaryHost.m index c71d7ab..26f7e87 100644 --- a/Limelight/Database/TemporaryHost.m +++ b/Limelight/Database/TemporaryHost.m @@ -8,15 +8,15 @@ #import "DataManager.h" #import "TemporaryHost.h" +#import "Host.h" #import "TemporaryApp.h" +#import "App.h" @implementation TemporaryHost - (id) init { self = [super init]; self.appList = [[NSMutableSet alloc] init]; - self.currentGame = @"0"; - self.state = StateUnknown; return self; } @@ -27,20 +27,10 @@ self.address = host.address; self.externalAddress = host.externalAddress; self.localAddress = host.localAddress; - self.ipv6Address = host.ipv6Address; self.mac = host.mac; self.name = host.name; self.uuid = host.uuid; - self.serverCodecModeSupport = host.serverCodecModeSupport; - self.serverCert = host.serverCert; - - // Older clients stored a non-URL-escaped IPv6 string. Try to detect that and fix it up. - if (![self.ipv6Address containsString:@"["]) { - self.ipv6Address = [Utils addressAndPortToAddressPortString:self.ipv6Address port:47989]; - } - - // Ensure we don't use a stale cached pair state if we haven't pinned the cert yet - self.pairState = host.serverCert ? [host.pairState intValue] : PairStateUnpaired; + self.pairState = [host.pairState intValue]; NSMutableSet *appList = [[NSMutableSet alloc] init]; @@ -55,30 +45,12 @@ } - (void) propagateChangesToParent:(Host*)parentHost { - // Avoid overwriting existing data with nil if - // we don't have everything populated in the temporary - // host. - if (self.address != nil) { - parentHost.address = self.address; - } - if (self.externalAddress != nil) { - parentHost.externalAddress = self.externalAddress; - } - if (self.localAddress != nil) { - parentHost.localAddress = self.localAddress; - } - if (self.ipv6Address != nil) { - parentHost.ipv6Address = self.ipv6Address; - } - if (self.mac != nil) { - parentHost.mac = self.mac; - } - if (self.serverCert != nil) { - parentHost.serverCert = self.serverCert; - } + parentHost.address = self.address; + parentHost.externalAddress = self.externalAddress; + parentHost.localAddress = self.localAddress; + parentHost.mac = self.mac; parentHost.name = self.name; parentHost.uuid = self.uuid; - parentHost.serverCodecModeSupport = self.serverCodecModeSupport; parentHost.pairState = [NSNumber numberWithInt:self.pairState]; } @@ -95,7 +67,7 @@ return YES; } - if (![object isKindOfClass:[self class]]) { + if (![object isKindOfClass:[Host class]]) { return NO; } diff --git a/Limelight/Database/TemporarySettings.h b/Limelight/Database/TemporarySettings.h index da35b30..2228912 100644 --- a/Limelight/Database/TemporarySettings.h +++ b/Limelight/Database/TemporarySettings.h @@ -6,7 +6,8 @@ // Copyright © 2015 Moonlight Stream. All rights reserved. // -#import "Settings+CoreDataClass.h" +#import +#import "Settings.h" @interface TemporarySettings : NSObject @@ -16,24 +17,8 @@ @property (nonatomic, retain) NSNumber * framerate; @property (nonatomic, retain) NSNumber * height; @property (nonatomic, retain) NSNumber * width; -@property (nonatomic, retain) NSNumber * audioConfig; @property (nonatomic, retain) NSNumber * onscreenControls; @property (nonatomic, retain) NSString * uniqueId; -@property (nonatomic) enum { - CODEC_PREF_AUTO, - CODEC_PREF_H264, - CODEC_PREF_HEVC, - CODEC_PREF_AV1, -} preferredCodec; -@property (nonatomic) BOOL useFramePacing; -@property (nonatomic) BOOL multiController; -@property (nonatomic) BOOL swapABXYButtons; -@property (nonatomic) BOOL playAudioOnPC; -@property (nonatomic) BOOL optimizeGames; -@property (nonatomic) BOOL enableHdr; -@property (nonatomic) BOOL btMouseSupport; -@property (nonatomic) BOOL absoluteTouchMode; -@property (nonatomic) BOOL statsOverlay; - (id) initFromSettings:(Settings*)settings; diff --git a/Limelight/Database/TemporarySettings.m b/Limelight/Database/TemporarySettings.m index e627e0c..4b7437f 100644 --- a/Limelight/Database/TemporarySettings.m +++ b/Limelight/Database/TemporarySettings.m @@ -7,7 +7,6 @@ // #import "TemporarySettings.h" -#import "OnScreenControls.h" @implementation TemporarySettings @@ -16,76 +15,11 @@ self.parent = settings; -#if TARGET_OS_TV - // Apply default values from our Root.plist - NSString* settingsBundle = [[NSBundle mainBundle] pathForResource:@"Settings" ofType:@"bundle"]; - NSDictionary* settingsData = [NSDictionary dictionaryWithContentsOfFile:[settingsBundle stringByAppendingPathComponent:@"Root.plist"]]; - NSArray* preferences = [settingsData objectForKey:@"PreferenceSpecifiers"]; - NSMutableDictionary* defaultsToRegister = [[NSMutableDictionary alloc] initWithCapacity:[preferences count]]; - for (NSDictionary* prefSpecification in preferences) { - NSString* key = [prefSpecification objectForKey:@"Key"]; - if (key != nil) { - [defaultsToRegister setObject:[prefSpecification objectForKey:@"DefaultValue"] forKey:key]; - } - } - [[NSUserDefaults standardUserDefaults] registerDefaults:defaultsToRegister]; - - self.bitrate = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"bitrate"]]; - assert([self.bitrate intValue] != 0); - self.framerate = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"framerate"]]; - assert([self.framerate intValue] != 0); - self.audioConfig = [NSNumber numberWithInteger:[[NSUserDefaults standardUserDefaults] integerForKey:@"audioConfig"]]; - assert([self.audioConfig intValue] != 0); - self.preferredCodec = (typeof(self.preferredCodec))[[NSUserDefaults standardUserDefaults] integerForKey:@"preferredCodec"]; - self.useFramePacing = [[NSUserDefaults standardUserDefaults] integerForKey:@"useFramePacing"] != 0; - self.playAudioOnPC = [[NSUserDefaults standardUserDefaults] boolForKey:@"audioOnPC"]; - self.enableHdr = [[NSUserDefaults standardUserDefaults] boolForKey:@"enableHdr"]; - self.optimizeGames = [[NSUserDefaults standardUserDefaults] boolForKey:@"optimizeGames"]; - self.multiController = [[NSUserDefaults standardUserDefaults] boolForKey:@"multipleControllers"]; - self.swapABXYButtons = [[NSUserDefaults standardUserDefaults] boolForKey:@"swapABXYButtons"]; - self.btMouseSupport = [[NSUserDefaults standardUserDefaults] boolForKey:@"btMouseSupport"]; - self.statsOverlay = [[NSUserDefaults standardUserDefaults] boolForKey:@"statsOverlay"]; - - NSInteger _screenSize = [[NSUserDefaults standardUserDefaults] integerForKey:@"streamResolution"]; - switch (_screenSize) { - case 0: - self.height = [NSNumber numberWithInteger:720]; - self.width = [NSNumber numberWithInteger:1280]; - break; - case 1: - self.height = [NSNumber numberWithInteger:1080]; - self.width = [NSNumber numberWithInteger:1920]; - break; - case 2: - self.height = [NSNumber numberWithInteger:2160]; - self.width = [NSNumber numberWithInteger:3840]; - break; - case 3: - self.height = [NSNumber numberWithInteger:1440]; - self.width = [NSNumber numberWithInteger:2560]; - break; - default: - abort(); - } - self.onscreenControls = [NSNumber numberWithInteger:OnScreenControlsLevelOff]; -#else self.bitrate = settings.bitrate; self.framerate = settings.framerate; self.height = settings.height; self.width = settings.width; - self.audioConfig = settings.audioConfig; - self.preferredCodec = settings.preferredCodec; - self.useFramePacing = settings.useFramePacing; - self.playAudioOnPC = settings.playAudioOnPC; - self.enableHdr = settings.enableHdr; - self.optimizeGames = settings.optimizeGames; - self.multiController = settings.multiController; - self.swapABXYButtons = settings.swapABXYButtons; self.onscreenControls = settings.onscreenControls; - self.btMouseSupport = settings.btMouseSupport; - self.absoluteTouchMode = settings.absoluteTouchMode; - self.statsOverlay = settings.statsOverlay; -#endif self.uniqueId = settings.uniqueId; return self; diff --git a/Limelight/Font/Roboto/Apache License.txt b/Limelight/Font/Roboto/Apache License.txt new file mode 100755 index 0000000..63d5302 --- /dev/null +++ b/Limelight/Font/Roboto/Apache License.txt @@ -0,0 +1,203 @@ +Font data copyright Google 2012 + + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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: "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/DeleteIcon.imageset/DeleteIcon.png b/Limelight/Images.xcassets/DeleteIcon.imageset/DeleteIcon.png deleted file mode 100644 index 3a3e323..0000000 Binary files a/Limelight/Images.xcassets/DeleteIcon.imageset/DeleteIcon.png and /dev/null differ diff --git a/Limelight/Images.xcassets/DoneIcon.imageset/Contents.json b/Limelight/Images.xcassets/DoneIcon.imageset/Contents.json deleted file mode 100644 index 9229c64..0000000 --- a/Limelight/Images.xcassets/DoneIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "filename" : "doneIcon.png", - "idiom" : "universal", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "author" : "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/DoneIcon.imageset/doneIcon.png b/Limelight/Images.xcassets/DoneIcon.imageset/doneIcon.png deleted file mode 100644 index f4d178f..0000000 Binary files a/Limelight/Images.xcassets/DoneIcon.imageset/doneIcon.png and /dev/null differ diff --git a/Limelight/Images.xcassets/ErrorOverlayIcon.imageset/error.pdf b/Limelight/Images.xcassets/ErrorOverlayIcon.imageset/error.pdf deleted file mode 100644 index f024de8..0000000 --- a/Limelight/Images.xcassets/ErrorOverlayIcon.imageset/error.pdf +++ /dev/null @@ -1,68 +0,0 @@ -%PDF-1.5 -%µí®û -4 0 obj -<< /Length 5 0 R - /Filter /FlateDecode ->> -stream -xœUMA€ »ïý€¸� ßð ÆD=ÈAý"L4š&[»µ›€3ÉE> - >> ->> -endobj -2 0 obj -<< /Type /Page % 1 - /Parent 1 0 R - /MediaBox [ 0 0 150 150 ] - /Contents 4 0 R - /Group << - /Type /Group - /S /Transparency - /I true - /CS /DeviceRGB - >> - /Resources 3 0 R ->> -endobj -1 0 obj -<< /Type /Pages - /Kids [ 2 0 R ] - /Count 1 ->> -endobj -6 0 obj -<< /Producer (cairo 1.16.0 (https://cairographics.org)) - /CreationDate (D:20190922201819-07'00) ->> -endobj -7 0 obj -<< /Type /Catalog - /Pages 1 0 R ->> -endobj -xref -0 8 -0000000000 65535 f -0000000514 00000 n -0000000296 00000 n -0000000224 00000 n -0000000015 00000 n -0000000202 00000 n -0000000579 00000 n -0000000695 00000 n -trailer -<< /Size 8 - /Root 7 0 R - /Info 6 0 R ->> -startxref -747 -%%EOF diff --git a/Limelight/Images.xcassets/EscapeIcon.imageset/Contents.json b/Limelight/Images.xcassets/EscapeIcon.imageset/Contents.json deleted file mode 100644 index 5533897..0000000 --- a/Limelight/Images.xcassets/EscapeIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "filename" : "EscapeIcon.png", - "idiom" : "universal", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "author" : "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/EscapeIcon.imageset/EscapeIcon.png b/Limelight/Images.xcassets/EscapeIcon.imageset/EscapeIcon.png deleted file mode 100644 index 262f024..0000000 Binary files a/Limelight/Images.xcassets/EscapeIcon.imageset/EscapeIcon.png and /dev/null differ diff --git a/Limelight/Images.xcassets/L2.imageset/Contents.json b/Limelight/Images.xcassets/L2.imageset/Contents.json index edd9020..b2bba89 100644 --- a/Limelight/Images.xcassets/L2.imageset/Contents.json +++ b/Limelight/Images.xcassets/L2.imageset/Contents.json @@ -2,17 +2,18 @@ "images" : [ { "idiom" : "universal", - "filename" : "L2_60x60@1x.png", - "scale" : "1x" + "scale" : "1x", + "filename" : "L2_60x60@1x.png" }, { "idiom" : "universal", - "filename" : "L2_120x120@2x.png", - "scale" : "2x" + "scale" : "2x", + "filename" : "L2_120x120@2x.png" }, { "idiom" : "universal", - "scale" : "3x" + "scale" : "3x", + "filename" : "L2_180x180@3x.png" } ], "info" : { diff --git a/Limelight/Images.xcassets/L2.imageset/L2_180x180@3x.png b/Limelight/Images.xcassets/L2.imageset/L2_180x180@3x.png new file mode 100644 index 0000000..456589c Binary files /dev/null and b/Limelight/Images.xcassets/L2.imageset/L2_180x180@3x.png differ diff --git a/Limelight/Images.xcassets/LockedOverlayIcon.imageset/Contents.json b/Limelight/Images.xcassets/LockedOverlayIcon.imageset/Contents.json deleted file mode 100644 index cdaf694..0000000 --- a/Limelight/Images.xcassets/LockedOverlayIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "idiom" : "universal", - "filename" : "lock.pdf", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Limelight/Images.xcassets/LockedOverlayIcon.imageset/lock.pdf b/Limelight/Images.xcassets/LockedOverlayIcon.imageset/lock.pdf deleted file mode 100644 index fe5b737..0000000 Binary files a/Limelight/Images.xcassets/LockedOverlayIcon.imageset/lock.pdf and /dev/null differ diff --git a/Limelight/Images.xcassets/AddOverlayIcon.imageset/Contents.json b/Limelight/Images.xcassets/Logo.imageset/Contents.json similarity index 80% rename from Limelight/Images.xcassets/AddOverlayIcon.imageset/Contents.json rename to Limelight/Images.xcassets/Logo.imageset/Contents.json index 813ddd3..fa1e947 100644 --- a/Limelight/Images.xcassets/AddOverlayIcon.imageset/Contents.json +++ b/Limelight/Images.xcassets/Logo.imageset/Contents.json @@ -2,12 +2,12 @@ "images" : [ { "idiom" : "universal", - "filename" : "add.pdf", "scale" : "1x" }, { "idiom" : "universal", - "scale" : "2x" + "scale" : "2x", + "filename" : "logo_universal.png" }, { "idiom" : "universal", diff --git a/Limelight/Images.xcassets/Logo.imageset/logo_universal.png b/Limelight/Images.xcassets/Logo.imageset/logo_universal.png new file mode 100644 index 0000000..eb39b82 Binary files /dev/null and b/Limelight/Images.xcassets/Logo.imageset/logo_universal.png differ diff --git a/Limelight/Images.xcassets/ErrorOverlayIcon.imageset/Contents.json b/Limelight/Images.xcassets/PullArrow.imageset/Contents.json similarity index 63% rename from Limelight/Images.xcassets/ErrorOverlayIcon.imageset/Contents.json rename to Limelight/Images.xcassets/PullArrow.imageset/Contents.json index 66c6dba..3e235a1 100644 --- a/Limelight/Images.xcassets/ErrorOverlayIcon.imageset/Contents.json +++ b/Limelight/Images.xcassets/PullArrow.imageset/Contents.json @@ -2,15 +2,17 @@ "images" : [ { "idiom" : "universal", - "filename" : "error.pdf", + "filename" : "pull-arrow-light-14x31@1x.png", "scale" : "1x" }, { "idiom" : "universal", + "filename" : "pull-arrow-light-28x61@2x.png", "scale" : "2x" }, { "idiom" : "universal", + "filename" : "pull-arrow-light-42x92@3x.png", "scale" : "3x" } ], diff --git a/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-14x31@1x.png b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-14x31@1x.png new file mode 100644 index 0000000..6a3a11b Binary files /dev/null and b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-14x31@1x.png differ diff --git a/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-28x61@2x.png b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-28x61@2x.png new file mode 100644 index 0000000..383b416 Binary files /dev/null and b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-28x61@2x.png differ diff --git a/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-42x92@3x.png b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-42x92@3x.png new file mode 100644 index 0000000..e701942 Binary files /dev/null and b/Limelight/Images.xcassets/PullArrow.imageset/pull-arrow-light-42x92@3x.png differ diff --git a/Limelight/Images.xcassets/R2.imageset/Contents.json b/Limelight/Images.xcassets/R2.imageset/Contents.json index 0c1a895..bbaf1d6 100644 --- a/Limelight/Images.xcassets/R2.imageset/Contents.json +++ b/Limelight/Images.xcassets/R2.imageset/Contents.json @@ -2,17 +2,18 @@ "images" : [ { "idiom" : "universal", - "filename" : "R2_60x60@1x.png", - "scale" : "1x" + "scale" : "1x", + "filename" : "R2_60x60@1x.png" }, { "idiom" : "universal", - "filename" : "R2_120x120@2x.png", - "scale" : "2x" + "scale" : "2x", + "filename" : "R2_120x120@2x.png" }, { "idiom" : "universal", - "scale" : "3x" + "scale" : "3x", + "filename" : "R2_120x120@3x.png" } ], "info" : { diff --git a/Limelight/Images.xcassets/R2.imageset/R2_120x120@3x.png b/Limelight/Images.xcassets/R2.imageset/R2_120x120@3x.png new file mode 100644 index 0000000..51a40e5 Binary files /dev/null and b/Limelight/Images.xcassets/R2.imageset/R2_120x120@3x.png differ diff --git a/Limelight/Images.xcassets/ShiftIcon.imageset/Contents.json b/Limelight/Images.xcassets/ShiftIcon.imageset/Contents.json deleted file mode 100644 index 12d9131..0000000 --- a/Limelight/Images.xcassets/ShiftIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "filename" : "ShiftIcon.png", - "idiom" : "universal", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "author" : "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/ShiftIcon.imageset/ShiftIcon.png b/Limelight/Images.xcassets/ShiftIcon.imageset/ShiftIcon.png deleted file mode 100644 index 3e33f4a..0000000 Binary files a/Limelight/Images.xcassets/ShiftIcon.imageset/ShiftIcon.png and /dev/null differ diff --git a/Limelight/Images.xcassets/TabIcon.imageset/Contents.json b/Limelight/Images.xcassets/TabIcon.imageset/Contents.json deleted file mode 100644 index fd7d96e..0000000 --- a/Limelight/Images.xcassets/TabIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "filename" : "TabIcon.png", - "idiom" : "universal", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "author" : "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/TabIcon.imageset/TabIcon.png b/Limelight/Images.xcassets/TabIcon.imageset/TabIcon.png deleted file mode 100644 index f562b1d..0000000 Binary files a/Limelight/Images.xcassets/TabIcon.imageset/TabIcon.png and /dev/null differ diff --git a/Limelight/Images.xcassets/UpIcon.imageset/Contents.json b/Limelight/Images.xcassets/UpIcon.imageset/Contents.json deleted file mode 100644 index 0f0fff7..0000000 --- a/Limelight/Images.xcassets/UpIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "idiom" : "universal", - "filename" : "up_arrow.pdf", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Limelight/Images.xcassets/UpIcon.imageset/up_arrow.pdf b/Limelight/Images.xcassets/UpIcon.imageset/up_arrow.pdf deleted file mode 100644 index 1fa5a70..0000000 --- a/Limelight/Images.xcassets/UpIcon.imageset/up_arrow.pdf +++ /dev/null @@ -1,70 +0,0 @@ -%PDF-1.5 -%µí®û -4 0 obj -<< /Length 5 0 R - /Filter /FlateDecode ->> -stream -xœUŽQ -ƒ@ Dÿsй€1ÙÍF=†G(…êÇú¡½?-e`ƒÌ$ - 5Ö¼ZIqh›Ð¾Ó—4qAî¨ó ÓsTdã¹dl>üØ�H… {º‰n|–KÏâé,Ë}°?‡ê5ôª™ÿ^øÐH;U$} -endstream -endobj -5 0 obj - 114 -endobj -3 0 obj -<< - /ExtGState << - /a0 << /CA 1 /ca 1 >> - >> ->> -endobj -2 0 obj -<< /Type /Page % 1 - /Parent 1 0 R - /MediaBox [ 0 0 75 75 ] - /Contents 4 0 R - /Group << - /Type /Group - /S /Transparency - /I true - /CS /DeviceRGB - >> - /Resources 3 0 R ->> -endobj -1 0 obj -<< /Type /Pages - /Kids [ 2 0 R ] - /Count 1 ->> -endobj -6 0 obj -<< /Producer (cairo 1.16.0 (https://cairographics.org)) - /CreationDate (D:20190830203401-07'00) ->> -endobj -7 0 obj -<< /Type /Catalog - /Pages 1 0 R ->> -endobj -xref -0 8 -0000000000 65535 f -0000000516 00000 n -0000000300 00000 n -0000000228 00000 n -0000000015 00000 n -0000000206 00000 n -0000000581 00000 n -0000000697 00000 n -trailer -<< /Size 8 - /Root 7 0 R - /Info 6 0 R ->> -startxref -749 -%%EOF diff --git a/Limelight/Images.xcassets/WindowsIcon.imageset/Contents.json b/Limelight/Images.xcassets/WindowsIcon.imageset/Contents.json deleted file mode 100644 index 778eea3..0000000 --- a/Limelight/Images.xcassets/WindowsIcon.imageset/Contents.json +++ /dev/null @@ -1,21 +0,0 @@ -{ - "images" : [ - { - "filename" : "WindowsIcon.png", - "idiom" : "universal", - "scale" : "1x" - }, - { - "idiom" : "universal", - "scale" : "2x" - }, - { - "idiom" : "universal", - "scale" : "3x" - } - ], - "info" : { - "author" : "xcode", - "version" : 1 - } -} diff --git a/Limelight/Images.xcassets/WindowsIcon.imageset/WindowsIcon.png b/Limelight/Images.xcassets/WindowsIcon.imageset/WindowsIcon.png deleted file mode 100644 index 60dec54..0000000 Binary files a/Limelight/Images.xcassets/WindowsIcon.imageset/WindowsIcon.png and /dev/null differ diff --git a/Limelight/Input/AbsoluteTouchHandler.h b/Limelight/Input/AbsoluteTouchHandler.h deleted file mode 100644 index cbdb455..0000000 --- a/Limelight/Input/AbsoluteTouchHandler.h +++ /dev/null @@ -1,19 +0,0 @@ -// -// AbsoluteTouchHandler.h -// Moonlight -// -// Created by Cameron Gutman on 11/1/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -#import "StreamView.h" - -NS_ASSUME_NONNULL_BEGIN - -@interface AbsoluteTouchHandler : UIResponder - --(id)initWithView:(StreamView*)view; - -@end - -NS_ASSUME_NONNULL_END diff --git a/Limelight/Input/AbsoluteTouchHandler.m b/Limelight/Input/AbsoluteTouchHandler.m deleted file mode 100644 index b9b8c59..0000000 --- a/Limelight/Input/AbsoluteTouchHandler.m +++ /dev/null @@ -1,120 +0,0 @@ -// -// AbsoluteTouchHandler.m -// Moonlight -// -// Created by Cameron Gutman on 11/1/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -#import "AbsoluteTouchHandler.h" - -#include - -// How long the fingers must be stationary to start a right click -#define LONG_PRESS_ACTIVATION_DELAY 0.650f - -// How far the finger can move before it cancels a right click -#define LONG_PRESS_ACTIVATION_DELTA 0.01f - -// How long the double tap deadzone stays in effect between touch up and touch down -#define DOUBLE_TAP_DEAD_ZONE_DELAY 0.250f - -// How far the finger can move before it can override the double tap deadzone -#define DOUBLE_TAP_DEAD_ZONE_DELTA 0.025f - -@implementation AbsoluteTouchHandler { - StreamView* view; - - NSTimer* longPressTimer; - UITouch* lastTouchDown; - CGPoint lastTouchDownLocation; - UITouch* lastTouchUp; - CGPoint lastTouchUpLocation; -} - -- (id)initWithView:(StreamView*)view { - self = [self init]; - self->view = view; - return self; -} - -- (void)onLongPressStart:(NSTimer*)timer { - // Raise the left click and start a right click - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT); -} - -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - // Ignore touch down events with more than one finger - if ([[event allTouches] count] > 1) { - return; - } - - UITouch* touch = [touches anyObject]; - CGPoint touchLocation = [touch locationInView:view]; - - // Don't reposition for finger down events within the deadzone. This makes double-clicking easier. - if (touch.timestamp - lastTouchUp.timestamp > DOUBLE_TAP_DEAD_ZONE_DELAY || - sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchUpLocation.x / view.bounds.size.width), 2) + - pow((touchLocation.y / view.bounds.size.height) - (lastTouchUpLocation.y / view.bounds.size.height), 2)) > DOUBLE_TAP_DEAD_ZONE_DELTA) { - [view updateCursorLocation:touchLocation isMouse:NO]; - } - - // Press the left button down - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); - - // Start the long press timer - longPressTimer = [NSTimer scheduledTimerWithTimeInterval:LONG_PRESS_ACTIVATION_DELAY - target:self - selector:@selector(onLongPressStart:) - userInfo:nil - repeats:NO]; - - lastTouchDown = touch; - lastTouchDownLocation = touchLocation; -} - -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - // Ignore touch move events with more than one finger - if ([[event allTouches] count] > 1) { - return; - } - - UITouch* touch = [touches anyObject]; - CGPoint touchLocation = [touch locationInView:view]; - - if (sqrt(pow((touchLocation.x / view.bounds.size.width) - (lastTouchDownLocation.x / view.bounds.size.width), 2) + - pow((touchLocation.y / view.bounds.size.height) - (lastTouchDownLocation.y / view.bounds.size.height), 2)) > LONG_PRESS_ACTIVATION_DELTA) { - // Moved too far since touch down. Cancel the long press timer. - [longPressTimer invalidate]; - longPressTimer = nil; - } - - [view updateCursorLocation:[[touches anyObject] locationInView:view] isMouse:NO]; -} - -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - // Only fire this logic if all touches have ended - if ([[event allTouches] count] == [touches count]) { - // Cancel the long press timer - [longPressTimer invalidate]; - longPressTimer = nil; - - // Left button up on finger up - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - - // Raise right button too in case we triggered a long press gesture - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT); - - // Remember this last touch for touch-down deadzoning - lastTouchUp = [touches anyObject]; - lastTouchUpLocation = [lastTouchUp locationInView:view]; - } -} - -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - // Treat this as a normal touchesEnded event - [self touchesEnded:touches withEvent:event]; -} - -@end diff --git a/Limelight/Input/Controller.h b/Limelight/Input/Controller.h index 6e4511c..3cd38ec 100644 --- a/Limelight/Input/Controller.h +++ b/Limelight/Input/Controller.h @@ -2,52 +2,22 @@ // Controller.h // Moonlight // -// Created by Cameron Gutman on 2/11/19. -// Copyright © 2019 Moonlight Game Streaming Project. All rights reserved. +// Created by Diego Waxemberg on 2/1/15. +// Copyright (c) 2015 Moonlight Stream. All rights reserved. // -#import "HapticContext.h" - -@import GameController; -@import CoreHaptics; +#import @interface Controller : NSObject -typedef struct { - float lastX; - float lastY; -} controller_touch_context_t; - -@property (nullable, nonatomic, retain) GCController* gamepad; -@property (nonatomic) int playerIndex; -@property (nonatomic) int lastButtonFlags; -@property (nonatomic) int emulatingButtonFlags; -@property (nonatomic) int supportedEmulationFlags; -@property (nonatomic) unsigned char lastLeftTrigger; -@property (nonatomic) unsigned char lastRightTrigger; -@property (nonatomic) short lastLeftStickX; -@property (nonatomic) short lastLeftStickY; -@property (nonatomic) short lastRightStickX; -@property (nonatomic) short lastRightStickY; - -@property (nonatomic) controller_touch_context_t primaryTouch; -@property (nonatomic) controller_touch_context_t secondaryTouch; - -@property (nonatomic) HapticContext* _Nullable lowFreqMotor; -@property (nonatomic) HapticContext* _Nullable highFreqMotor; -@property (nonatomic) HapticContext* _Nullable leftTriggerMotor; -@property (nonatomic) HapticContext* _Nullable rightTriggerMotor; - -@property (nonatomic) NSTimer* _Nullable accelTimer; -@property (nonatomic) GCAcceleration lastAccelSample; -@property (nonatomic) NSTimer* _Nullable gyroTimer; -@property (nonatomic) GCRotationRate lastGyroSample; - -@property (nonatomic) NSTimer* _Nullable batteryTimer; -@property (nonatomic) GCDeviceBatteryState lastBatteryState; -@property (nonatomic) float lastBatteryLevel; - -@property (nonatomic) BOOL reportedArrival; -@property (nonatomic) Controller* _Nullable mergedWithController; +@property (nonatomic) int playerIndex; +@property (nonatomic) int lastButtonFlags; +@property (nonatomic) int emulatingButtonFlags; +@property (nonatomic) char lastLeftTrigger; +@property (nonatomic) char lastRightTrigger; +@property (nonatomic) short lastLeftStickX; +@property (nonatomic) short lastLeftStickY; +@property (nonatomic) short lastRightStickX; +@property (nonatomic) short lastRightStickY; @end diff --git a/Limelight/Input/Controller.m b/Limelight/Input/Controller.m index 7587928..f566fed 100644 --- a/Limelight/Input/Controller.m +++ b/Limelight/Input/Controller.m @@ -2,12 +2,14 @@ // Controller.m // Moonlight // -// Created by Cameron Gutman on 2/11/19. -// Copyright © 2019 Moonlight Game Streaming Project. All rights reserved. +// Created by Diego Waxemberg on 2/1/15. +// Copyright (c) 2015 Moonlight Stream. All rights reserved. // -#include "Controller.h" +#import "Controller.h" @implementation Controller - +@synthesize playerIndex; +@synthesize lastButtonFlags, emulatingButtonFlags, lastLeftTrigger, lastRightTrigger; +@synthesize lastLeftStickX, lastLeftStickY, lastRightStickX, lastRightStickY; @end diff --git a/Limelight/Input/ControllerSupport.h b/Limelight/Input/ControllerSupport.h index a805c67..25cf939 100644 --- a/Limelight/Input/ControllerSupport.h +++ b/Limelight/Input/ControllerSupport.h @@ -6,34 +6,23 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // -#import "StreamConfiguration.h" +#import #import "Controller.h" @class OnScreenControls; -@protocol ControllerSupportDelegate - -- (void) gamepadPresenceChanged; -- (void) mousePresenceChanged; -- (void) streamExitRequested; - -@end - @interface ControllerSupport : NSObject --(id) initWithConfig:(StreamConfiguration*)streamConfig delegate:(id)delegate; --(void) connectionEstablished; - +-(id) init; -(void) initAutoOnScreenControlMode:(OnScreenControls*)osc; -(void) cleanup; --(Controller*) getOscController; -(void) updateLeftStick:(Controller*)controller x:(short)x y:(short)y; -(void) updateRightStick:(Controller*)controller x:(short)x y:(short)y; --(void) updateLeftTrigger:(Controller*)controller left:(unsigned char)left; --(void) updateRightTrigger:(Controller*)controller right:(unsigned char)right; --(void) updateTriggers:(Controller*)controller left:(unsigned char)left right:(unsigned char)right; +-(void) updateLeftTrigger:(Controller*)controller left:(char)left; +-(void) updateRightTrigger:(Controller*)controller right:(char)right; +-(void) updateTriggers:(Controller*)controller left:(char)left right:(char)right; -(void) updateButtonFlags:(Controller*)controller flags:(int)flags; -(void) setButtonFlag:(Controller*)controller flags:(int)flags; @@ -41,13 +30,7 @@ -(void) updateFinished:(Controller*)controller; --(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor; --(void) rumbleTriggers:(uint16_t)controllerNumber leftTrigger:(uint16_t)leftTrigger rightTrigger:(uint16_t)rightTrigger; --(void) setMotionEventState:(uint16_t)controllerNumber motionType:(uint8_t)motionType reportRateHz:(uint16_t)reportRateHz; --(void) setControllerLed:(uint16_t)controllerNumber r:(uint8_t)r g:(uint8_t)g b:(uint8_t)b; - -+(int) getConnectedGamepadMask:(StreamConfiguration*)streamConfig; - --(NSUInteger) getConnectedGamepadCount; +@property (nonatomic, strong) id connectObserver; +@property (nonatomic, strong) id disconnectObserver; @end diff --git a/Limelight/Input/ControllerSupport.m b/Limelight/Input/ControllerSupport.m index 19d1315..a45c11e 100644 --- a/Limelight/Input/ControllerSupport.m +++ b/Limelight/Input/ControllerSupport.m @@ -7,188 +7,28 @@ // #import "ControllerSupport.h" -#import "Controller.h" - #import "OnScreenControls.h" - -#import "DataManager.h" +#import "Controller.h" #include "Limelight.h" @import GameController; -@import AudioToolbox; - -static const double MOUSE_SPEED_DIVISOR = 1.25; @implementation ControllerSupport { - id _controllerConnectObserver; - id _controllerDisconnectObserver; - id _mouseConnectObserver; - id _mouseDisconnectObserver; - id _keyboardConnectObserver; - id _keyboardDisconnectObserver; - NSLock *_controllerStreamLock; NSMutableDictionary *_controllers; - id _delegate; - - float accumulatedDeltaX; - float accumulatedDeltaY; - float accumulatedScrollX; - float accumulatedScrollY; OnScreenControls *_osc; - Controller *_oscController; + + char _controllerNumbers; #define EMULATING_SELECT 0x1 #define EMULATING_SPECIAL 0x2 - - bool _oscEnabled; - char _controllerNumbers; - bool _multiController; - bool _swapABXYButtons; } // UPDATE_BUTTON_FLAG(controller, flag, pressed) #define UPDATE_BUTTON_FLAG(controller, x, y) \ ((y) ? [self setButtonFlag:controller flags:x] : [self clearButtonFlag:controller flags:x]) -#define MAX_MAGNITUDE(x, y) (abs(x) > abs(y) ? (x) : (y)) - --(void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor -{ - Controller* controller = [_controllers objectForKey:[NSNumber numberWithInteger:controllerNumber]]; - if (controller == nil && controllerNumber == 0 && _oscEnabled) { - // TODO: Rumble emulation for OSC - } - if (controller == nil) { - // No connected controller for this player - return; - } - - [controller.lowFreqMotor setMotorAmplitude:lowFreqMotor]; - [controller.highFreqMotor setMotorAmplitude:highFreqMotor]; -} - --(void) rumbleTriggers:(uint16_t)controllerNumber leftTrigger:(uint16_t)leftTrigger rightTrigger:(uint16_t)rightTrigger -{ - Controller* controller = [_controllers objectForKey:[NSNumber numberWithInteger:controllerNumber]]; - if (controller == nil && controllerNumber == 0 && _oscEnabled) { - // TODO: Trigger rumble emulation for OSC - } - if (controller == nil) { - // No connected controller for this player - return; - } - - [controller.leftTriggerMotor setMotorAmplitude:leftTrigger]; - [controller.rightTriggerMotor setMotorAmplitude:rightTrigger]; -} - -- (void) setMotionEventState:(uint16_t)controllerNumber motionType:(uint8_t)motionType reportRateHz:(uint16_t)reportRateHz -{ - if (@available(iOS 14.0, tvOS 14.0, *)) { - Controller* controller = [_controllers objectForKey:[NSNumber numberWithInteger:controllerNumber]]; - if (controller == nil) { - // No connected controller for this player - return; - } - - if (controller.gamepad.motion == nil) { - // No motion supported for this controller - return; - } - - switch (motionType) { - case LI_MOTION_TYPE_ACCEL: - [controller.accelTimer invalidate]; - controller.accelTimer = nil; - - if (reportRateHz && controller.gamepad.motion.hasGravityAndUserAcceleration) { - // Reset the last motion sample - GCAcceleration emptyAccelSample = {}; - controller.lastAccelSample = emptyAccelSample; - - dispatch_sync(dispatch_get_main_queue(), ^{ - controller.accelTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 / reportRateHz repeats:YES block:^(NSTimer *timer) { - // Don't send duplicate samples - GCAcceleration lastAccelSample = controller.lastAccelSample; - GCAcceleration accelSample = controller.gamepad.motion.acceleration; - if (memcmp(&accelSample, &lastAccelSample, sizeof(accelSample)) == 0) { - return; - } - controller.lastAccelSample = accelSample; - - // Convert g to m/s^2 - LiSendControllerMotionEvent((uint8_t)controllerNumber, - LI_MOTION_TYPE_ACCEL, - accelSample.x * -9.80665f, - accelSample.y * -9.80665f, - accelSample.z * -9.80665f); - }]; - }); - } - break; - - case LI_MOTION_TYPE_GYRO: - [controller.gyroTimer invalidate]; - controller.gyroTimer = nil; - - if (reportRateHz && controller.gamepad.motion.hasRotationRate) { - // Reset the last motion sample - GCRotationRate emptyGyroSample = {}; - controller.lastGyroSample = emptyGyroSample; - - dispatch_sync(dispatch_get_main_queue(), ^{ - controller.gyroTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 / reportRateHz repeats:YES block:^(NSTimer *timer) { - // Don't send duplicate samples - GCRotationRate lastGyroSample = controller.lastGyroSample; - GCRotationRate gyroSample = controller.gamepad.motion.rotationRate; - if (memcmp(&gyroSample, &lastGyroSample, sizeof(gyroSample)) == 0) { - return; - } - controller.lastGyroSample = gyroSample; - - // Convert rad/s to deg/s - LiSendControllerMotionEvent((uint8_t)controllerNumber, - LI_MOTION_TYPE_GYRO, - gyroSample.x * 57.2957795f, - gyroSample.z * 57.2957795f, - gyroSample.y * -57.2957795f); - }]; - }); - } - break; - } - - // Set the motion sensor state if they require manual activation - if (controller.gamepad.motion.sensorsRequireManualActivation) { - if (controller.gyroTimer || controller.accelTimer) { - controller.gamepad.motion.sensorsActive = YES; - } - else { - controller.gamepad.motion.sensorsActive = NO; - } - } - } -} - --(void) setControllerLed:(uint16_t)controllerNumber r:(uint8_t)r g:(uint8_t)g b:(uint8_t)b { - if (@available(iOS 14.0, tvOS 14.0, *)) { - Controller* controller = [_controllers objectForKey:[NSNumber numberWithInteger:controllerNumber]]; - if (controller == nil) { - // No connected controller for this player - return; - } - - if (controller.gamepad.light == nil) { - // No LED control supported for this controller - return; - } - - controller.gamepad.light.color = [[GCColor alloc] initWithRed:(r / 255.0f) green:(g / 255.0f) blue:(b / 255.0f)]; - } -} - -(void) updateLeftStick:(Controller*)controller x:(short)x y:(short)y { @synchronized(controller) { @@ -205,21 +45,21 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; } } --(void) updateLeftTrigger:(Controller*)controller left:(unsigned char)left +-(void) updateLeftTrigger:(Controller*)controller left:(char)left { @synchronized(controller) { controller.lastLeftTrigger = left; } } --(void) updateRightTrigger:(Controller*)controller right:(unsigned char)right +-(void) updateRightTrigger:(Controller*)controller right:(char)right { @synchronized(controller) { controller.lastRightTrigger = right; } } --(void) updateTriggers:(Controller*) controller left:(unsigned char)left right:(unsigned char)right +-(void) updateTriggers:(Controller*) controller left:(char)left right:(char)right { @synchronized(controller) { controller.lastLeftTrigger = left; @@ -229,26 +69,17 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; -(void) handleSpecialCombosReleased:(Controller*)controller releasedButtons:(int)releasedButtons { - if ((controller.emulatingButtonFlags & EMULATING_SELECT) && (releasedButtons & (LB_FLAG | PLAY_FLAG))) { + if ((controller.emulatingButtonFlags & EMULATING_SELECT) && + ((releasedButtons & LB_FLAG) || (releasedButtons & PLAY_FLAG))) { controller.lastButtonFlags &= ~BACK_FLAG; controller.emulatingButtonFlags &= ~EMULATING_SELECT; } - - if (controller.emulatingButtonFlags & EMULATING_SPECIAL) { - // If Select is emulated, we use RB+Start to emulate special, otherwise we use Start+Select - if (controller.supportedEmulationFlags & EMULATING_SELECT) { - if (releasedButtons & (RB_FLAG | PLAY_FLAG)) { - controller.lastButtonFlags &= ~SPECIAL_FLAG; - controller.emulatingButtonFlags &= ~EMULATING_SPECIAL; - } + if ((controller.emulatingButtonFlags & EMULATING_SPECIAL) && + ((releasedButtons & RB_FLAG) || (releasedButtons & PLAY_FLAG) || + (releasedButtons & BACK_FLAG))) { + controller.lastButtonFlags &= ~SPECIAL_FLAG; + controller.emulatingButtonFlags &= ~EMULATING_SPECIAL; } - else { - if (releasedButtons & (BACK_FLAG | PLAY_FLAG)) { - controller.lastButtonFlags &= ~SPECIAL_FLAG; - controller.emulatingButtonFlags &= ~EMULATING_SPECIAL; - } - } - } } -(void) handleSpecialCombosPressed:(Controller*)controller pressedButtons:(int)pressedButtons @@ -257,46 +88,34 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; if (controller.lastButtonFlags & PLAY_FLAG) { // If LB and start are down, trigger select if (controller.lastButtonFlags & LB_FLAG) { - if (controller.supportedEmulationFlags & EMULATING_SELECT) { - controller.lastButtonFlags |= BACK_FLAG; - controller.lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | LB_FLAG)); - controller.emulatingButtonFlags |= EMULATING_SELECT; - } + controller.lastButtonFlags |= BACK_FLAG; + controller.lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | LB_FLAG)); + controller.emulatingButtonFlags |= EMULATING_SELECT; } - else if (controller.supportedEmulationFlags & EMULATING_SPECIAL) { - // If Select is emulated too, use RB+Start to emulate special - if (controller.supportedEmulationFlags & EMULATING_SELECT) { - if (controller.lastButtonFlags & RB_FLAG) { - controller.lastButtonFlags |= SPECIAL_FLAG; - controller.lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | RB_FLAG)); - controller.emulatingButtonFlags |= EMULATING_SPECIAL; - } - } - else { - // If Select is physical, use Start+Select to emulate special - if (controller.lastButtonFlags & BACK_FLAG) { - controller.lastButtonFlags |= SPECIAL_FLAG; - controller.lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | BACK_FLAG)); - controller.emulatingButtonFlags |= EMULATING_SPECIAL; - } - } + // If (RB or select) and start are down, trigger special + else if ((controller.lastButtonFlags & RB_FLAG) || (controller.lastButtonFlags & BACK_FLAG)) { + controller.lastButtonFlags |= SPECIAL_FLAG; + controller.lastButtonFlags &= ~(pressedButtons & (PLAY_FLAG | RB_FLAG | BACK_FLAG)); + controller.emulatingButtonFlags |= EMULATING_SPECIAL; } } + } -(void) updateButtonFlags:(Controller*)controller flags:(int)flags { @synchronized(controller) { + int releasedButtons = (controller.lastButtonFlags ^ flags) & ~flags; + int pressedButtons = (controller.lastButtonFlags ^ flags) & flags; + controller.lastButtonFlags = flags; // This must be called before handleSpecialCombosPressed // because we clear the original button flags there - int releasedButtons = (controller.lastButtonFlags ^ flags) & ~flags; - int pressedButtons = (controller.lastButtonFlags ^ flags) & flags; - [self handleSpecialCombosReleased:controller releasedButtons:releasedButtons]; [self handleSpecialCombosPressed:controller pressedButtons:pressedButtons]; + } } @@ -316,428 +135,55 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; } } --(uint16_t) getActiveGamepadMask -{ - return (_multiController ? _controllerNumbers : 1) | (_oscEnabled ? 1 : 0); -} - -(void) updateFinished:(Controller*)controller { - BOOL exitRequested = NO; - [_controllerStreamLock lock]; @synchronized(controller) { - // Handle Start+Select+L1+R1 gamepad quit combo - if (controller.lastButtonFlags == (PLAY_FLAG | BACK_FLAG | LB_FLAG | RB_FLAG)) { - controller.lastButtonFlags = 0; - exitRequested = YES; - } - - // Only send controller events if we successfully reported controller arrival - if ([self reportControllerArrival:controller]) { - uint32_t buttonFlags = controller.lastButtonFlags; - uint8_t leftTrigger = controller.lastLeftTrigger; - uint8_t rightTrigger = controller.lastRightTrigger; - int16_t leftStickX = controller.lastLeftStickX; - int16_t leftStickY = controller.lastLeftStickY; - int16_t rightStickX = controller.lastRightStickX; - int16_t rightStickY = controller.lastRightStickY; - - // If this is merged with another controller, combine the inputs - if (controller.mergedWithController) { - buttonFlags |= controller.mergedWithController.lastButtonFlags; - leftTrigger = MAX(leftTrigger, controller.mergedWithController.lastLeftTrigger); - rightTrigger = MAX(rightTrigger, controller.mergedWithController.lastRightTrigger); - leftStickX = MAX_MAGNITUDE(leftStickX, controller.mergedWithController.lastLeftStickX); - leftStickY = MAX_MAGNITUDE(leftStickY, controller.mergedWithController.lastLeftStickY); - rightStickX = MAX_MAGNITUDE(rightStickX, controller.mergedWithController.lastRightStickX); - rightStickY = MAX_MAGNITUDE(rightStickY, controller.mergedWithController.lastRightStickY); - } - - // Player 1 is always present for OSC - LiSendMultiControllerEvent(_multiController ? controller.playerIndex : 0, [self getActiveGamepadMask], - buttonFlags, leftTrigger, rightTrigger, - leftStickX, leftStickY, rightStickX, rightStickY); - } + LiSendMultiControllerEvent(controller.playerIndex, controller.lastButtonFlags, controller.lastLeftTrigger, controller.lastRightTrigger, controller.lastLeftStickX, controller.lastLeftStickY, controller.lastRightStickX, controller.lastRightStickY); } [_controllerStreamLock unlock]; - - if (exitRequested) { - // Invoke the delegate callback on the main thread - dispatch_async(dispatch_get_main_queue(), ^{ - [self->_delegate streamExitRequested]; - }); - } } -+(BOOL) hasKeyboardOrMouse { - if (@available(iOS 14.0, tvOS 14.0, *)) { - return GCMouse.mice.count > 0 || GCKeyboard.coalescedKeyboard != nil; - } - else { - return NO; - } -} - -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wdeprecated-declarations" - -(void) unregisterControllerCallbacks:(GCController*) controller { if (controller != NULL) { controller.controllerPausedHandler = NULL; if (controller.extendedGamepad != NULL) { - // Re-enable system gestures on the gamepad buttons now - if (@available(iOS 14.0, tvOS 14.0, *)) { - for (GCControllerElement* element in controller.physicalInputProfile.allElements) { - element.preferredSystemGestureState = GCSystemGestureStateEnabled; - } - } - controller.extendedGamepad.valueChangedHandler = NULL; } - } -} - --(void) initializeControllerHaptics:(Controller*) controller -{ - controller.lowFreqMotor = [HapticContext createContextForLowFreqMotor:controller.gamepad]; - controller.highFreqMotor = [HapticContext createContextForHighFreqMotor:controller.gamepad]; - controller.leftTriggerMotor = [HapticContext createContextForLeftTrigger:controller.gamepad]; - controller.rightTriggerMotor = [HapticContext createContextForRightTrigger:controller.gamepad]; -} - --(void) cleanupControllerHaptics:(Controller*) controller -{ - [controller.lowFreqMotor cleanup]; - [controller.highFreqMotor cleanup]; - [controller.leftTriggerMotor cleanup]; - [controller.rightTriggerMotor cleanup]; -} - --(void) cleanupControllerMotion:(Controller*) controller -{ - if (@available(iOS 14.0, tvOS 14.0, *)) { - // Stop sensor sampling timers - [controller.gyroTimer invalidate]; - [controller.accelTimer invalidate]; - - // Disable motion sensors if they require manual activation - if (controller.gamepad && controller.gamepad.motion && controller.gamepad.motion.sensorsRequireManualActivation) { - controller.gamepad.motion.sensorsActive = NO; + else if (controller.gamepad != NULL) { + controller.gamepad.valueChangedHandler = NULL; } } } --(void) initializeControllerBattery:(Controller*) controller -{ - if (@available(iOS 14.0, tvOS 14.0, *)) { - if (controller.gamepad.battery) { - // Poll for updated battery status every 30 seconds - controller.batteryTimer = [NSTimer scheduledTimerWithTimeInterval:30 repeats:YES block:^(NSTimer *timer) { - if (controller.lastBatteryState != controller.gamepad.battery.batteryState || - controller.lastBatteryLevel != controller.gamepad.battery.batteryLevel) { - uint8_t batteryState; - - switch (controller.gamepad.battery.batteryState) { - case GCDeviceBatteryStateFull: - batteryState = LI_BATTERY_STATE_FULL; - break; - case GCDeviceBatteryStateCharging: - batteryState = LI_BATTERY_STATE_CHARGING; - break; - case GCDeviceBatteryStateDischarging: - batteryState = LI_BATTERY_STATE_DISCHARGING; - break; - case GCDeviceBatteryStateUnknown: - default: - batteryState = LI_BATTERY_STATE_UNKNOWN; - break; - } - - LiSendControllerBatteryEvent(controller.playerIndex, batteryState, (uint8_t)(controller.gamepad.battery.batteryLevel * 100)); - - controller.lastBatteryState = controller.gamepad.battery.batteryState; - controller.lastBatteryLevel = controller.gamepad.battery.batteryLevel; - } - }]; - - // Fire the timer immediately to send the initial battery state - [controller.batteryTimer fire]; - } - } -} - --(void) cleanupControllerBattery:(Controller*) controller -{ - if (@available(iOS 14.0, tvOS 14.0, *)) { - [controller.batteryTimer invalidate]; - } -} - --(BOOL) reportControllerArrival:(Controller*) limeController -{ - // Only report arrival once - if (limeController.reportedArrival) { - return YES; - } - - uint8_t type = LI_CTYPE_UNKNOWN; - uint16_t capabilities = 0; - uint32_t supportedButtonFlags = 0; - - GCController *controller = limeController.gamepad; - if (controller) { - // This is a physical controller with a corresponding GCController object - - // Start is always present - supportedButtonFlags |= PLAY_FLAG; - - // Detect buttons present in the GCExtendedGamepad profile - if (controller.extendedGamepad.dpad) { - supportedButtonFlags |= UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG; - } - if (controller.extendedGamepad.leftShoulder) { - supportedButtonFlags |= LB_FLAG; - } - if (controller.extendedGamepad.rightShoulder) { - supportedButtonFlags |= RB_FLAG; - } - if (@available(iOS 13.0, tvOS 13.0, *)) { - if (controller.extendedGamepad.buttonOptions) { - supportedButtonFlags |= BACK_FLAG; - } - } - if (@available(iOS 14.0, tvOS 14.0, *)) { - if (controller.extendedGamepad.buttonHome) { - supportedButtonFlags |= SPECIAL_FLAG; - } - } - if (controller.extendedGamepad.buttonA) { - supportedButtonFlags |= A_FLAG; - } - if (controller.extendedGamepad.buttonB) { - supportedButtonFlags |= B_FLAG; - } - if (controller.extendedGamepad.buttonX) { - supportedButtonFlags |= X_FLAG; - } - if (controller.extendedGamepad.buttonY) { - supportedButtonFlags |= Y_FLAG; - } - if (@available(iOS 12.1, tvOS 12.1, *)) { - if (controller.extendedGamepad.leftThumbstickButton) { - supportedButtonFlags |= LS_CLK_FLAG; - } - if (controller.extendedGamepad.rightThumbstickButton) { - supportedButtonFlags |= RS_CLK_FLAG; - } - } - - if (@available(iOS 14.0, tvOS 14.0, *)) { - // Xbox One/Series controller - if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne]) { - supportedButtonFlags |= PADDLE1_FLAG; - } - if (controller.physicalInputProfile.buttons[GCInputXboxPaddleTwo]) { - supportedButtonFlags |= PADDLE2_FLAG; - } - if (controller.physicalInputProfile.buttons[GCInputXboxPaddleThree]) { - supportedButtonFlags |= PADDLE3_FLAG; - } - if (controller.physicalInputProfile.buttons[GCInputXboxPaddleFour]) { - supportedButtonFlags |= PADDLE4_FLAG; - } - if (@available(iOS 15.0, tvOS 15.0, *)) { - if (controller.physicalInputProfile.buttons[GCInputButtonShare]) { - supportedButtonFlags |= MISC_FLAG; - } - } - - // DualShock/DualSense controller - if (controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton]) { - supportedButtonFlags |= TOUCHPAD_FLAG; - } - if (controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne]) { - capabilities |= LI_CCAP_TOUCHPAD; - } - - if ([controller.extendedGamepad isKindOfClass:[GCXboxGamepad class]]) { - type = LI_CTYPE_XBOX; - } - else if ([controller.extendedGamepad isKindOfClass:[GCDualShockGamepad class]]) { - type = LI_CTYPE_PS; - } - - if (@available(iOS 14.5, tvOS 14.5, *)) { - if ([controller.extendedGamepad isKindOfClass:[GCDualSenseGamepad class]]) { - type = LI_CTYPE_PS; - } - } - - // Detect supported haptics localities - if (controller.haptics) { - if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityHandles]) { - capabilities |= LI_CCAP_RUMBLE; - } - if ([controller.haptics.supportedLocalities containsObject:GCHapticsLocalityTriggers]) { - capabilities |= LI_CCAP_TRIGGER_RUMBLE; - } - } - - // Detect supported motion sensors - if (controller.motion) { - if (controller.motion.hasGravityAndUserAcceleration) { - capabilities |= LI_CCAP_ACCEL; - } - if (controller.motion.hasRotationRate) { - capabilities |= LI_CCAP_GYRO; - } - } - - // Detect RGB LED support - if (controller.light) { - capabilities |= LI_CCAP_RGB_LED; - } - - // Detect battery support - if (controller.battery) { - capabilities |= LI_CCAP_BATTERY_STATE; - } - } - else { - // This is a virtual controller corresponding to our OSC - - // TODO: Support various layouts and button labels on the OSC - type = LI_CTYPE_XBOX; - capabilities = 0; - supportedButtonFlags = - PLAY_FLAG | BACK_FLAG | UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG | - LB_FLAG | RB_FLAG | LS_CLK_FLAG | RS_CLK_FLAG | A_FLAG | B_FLAG | X_FLAG | Y_FLAG; - } - } - - // Report the new controller to the host - // NB: This will fail if the connection hasn't been fully established yet - // and we will try again later. - if (LiSendControllerArrivalEvent(controller.playerIndex, - [self getActiveGamepadMask], - type, - supportedButtonFlags, - capabilities) != 0) { - return NO; - } - - // Begin polling for battery status - [self initializeControllerBattery:limeController]; - - // Remember that we've reported arrival already - limeController.reportedArrival = YES; - return YES; -} - --(void) handleControllerTouchpad:(Controller*)controller touch:(GCControllerDirectionPad*)touch index:(int)index -{ - controller_touch_context_t context = index == 0 ? controller.primaryTouch : controller.secondaryTouch; - - // This magic is courtesy of SDL - float normalizedX = (1.0f + touch.xAxis.value) * 0.5f; - float normalizedY = 1.0f - (1.0f + touch.yAxis.value) * 0.5f; - - // If we went from a touch to no touch, generate a touch up event - if ((context.lastX || context.lastY) && (!touch.xAxis.value && !touch.yAxis.value)) { - LiSendControllerTouchEvent(controller.playerIndex, LI_TOUCH_EVENT_UP, index, normalizedX, normalizedY, 1.0f); - } - else if (touch.xAxis.value || touch.yAxis.value) { - // If we went from no touch to a touch, generate a touch down event - if (!context.lastX && !context.lastY) { - LiSendControllerTouchEvent(controller.playerIndex, LI_TOUCH_EVENT_DOWN, index, normalizedX, normalizedY, 1.0f); - } - else if (context.lastX != touch.xAxis.value || context.lastY != touch.yAxis.value) { - // Otherwise it's just a move - LiSendControllerTouchEvent(controller.playerIndex, LI_TOUCH_EVENT_MOVE, index, normalizedX, normalizedY, 1.0f); - } - } - - // We have to assign the whole struct because this is a property rather than a standard - // field that we could modify through a pointer. - if (index == 0) { - controller.primaryTouch = (controller_touch_context_t) { - touch.xAxis.value, - touch.yAxis.value - }; - } - else { - controller.secondaryTouch = (controller_touch_context_t) { - touch.xAxis.value, - touch.yAxis.value - }; - } -} - -(void) registerControllerCallbacks:(GCController*) controller { if (controller != NULL) { - // iOS 13 allows the Start button to behave like a normal button, however - // older MFi controllers can send an instant down+up event for the start button - // which means the button will not be down long enough to register on the PC. - // To work around this issue, use the old controllerPausedHandler if the controller - // doesn't have a Select button (which indicates it probably doesn't have a proper - // Start button either). - BOOL useLegacyPausedHandler = YES; - if (@available(iOS 13.0, tvOS 13.0, *)) { - if (controller.extendedGamepad != nil && - controller.extendedGamepad.buttonOptions != nil) { - useLegacyPausedHandler = NO; - } - } - - if (useLegacyPausedHandler) { - controller.controllerPausedHandler = ^(GCController *controller) { - Controller* limeController = [self->_controllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; - - // Get off the main thread - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - [self setButtonFlag:limeController flags:PLAY_FLAG]; - [self updateFinished:limeController]; - - // Pause for 100 ms - usleep(100 * 1000); - - [self clearButtonFlag:limeController flags:PLAY_FLAG]; - [self updateFinished:limeController]; - }); - }; - } + controller.controllerPausedHandler = ^(GCController *controller) { + Controller* limeController = [_controllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; + [self setButtonFlag:limeController flags:PLAY_FLAG]; + [self updateFinished:limeController]; + + // Pause for 100 ms + usleep(100 * 1000); + + [self clearButtonFlag:limeController flags:PLAY_FLAG]; + [self updateFinished:limeController]; + }; if (controller.extendedGamepad != NULL) { - // Disable system gestures on the gamepad to avoid interfering - // with in-game controller actions - if (@available(iOS 14.0, tvOS 14.0, *)) { - for (GCControllerElement* element in controller.physicalInputProfile.allElements) { - element.preferredSystemGestureState = GCSystemGestureStateDisabled; - } - } - controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) { - Controller* limeController = [self->_controllers objectForKey:[NSNumber numberWithInteger:gamepad.controller.playerIndex]]; + Controller* limeController = [_controllers objectForKey:[NSNumber numberWithInteger:gamepad.controller.playerIndex]]; short leftStickX, leftStickY; short rightStickX, rightStickY; - unsigned char leftTrigger, rightTrigger; + char leftTrigger, rightTrigger; - if (self->_swapABXYButtons) { - UPDATE_BUTTON_FLAG(limeController, B_FLAG, gamepad.buttonA.pressed); - UPDATE_BUTTON_FLAG(limeController, A_FLAG, gamepad.buttonB.pressed); - UPDATE_BUTTON_FLAG(limeController, Y_FLAG, gamepad.buttonX.pressed); - UPDATE_BUTTON_FLAG(limeController, X_FLAG, gamepad.buttonY.pressed); - } - else { - UPDATE_BUTTON_FLAG(limeController, A_FLAG, gamepad.buttonA.pressed); - UPDATE_BUTTON_FLAG(limeController, B_FLAG, gamepad.buttonB.pressed); - UPDATE_BUTTON_FLAG(limeController, X_FLAG, gamepad.buttonX.pressed); - UPDATE_BUTTON_FLAG(limeController, Y_FLAG, gamepad.buttonY.pressed); - } + UPDATE_BUTTON_FLAG(limeController, A_FLAG, gamepad.buttonA.pressed); + UPDATE_BUTTON_FLAG(limeController, B_FLAG, gamepad.buttonB.pressed); + UPDATE_BUTTON_FLAG(limeController, X_FLAG, gamepad.buttonX.pressed); + UPDATE_BUTTON_FLAG(limeController, Y_FLAG, gamepad.buttonY.pressed); UPDATE_BUTTON_FLAG(limeController, UP_FLAG, gamepad.dpad.up.pressed); UPDATE_BUTTON_FLAG(limeController, DOWN_FLAG, gamepad.dpad.down.pressed); @@ -747,68 +193,6 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; UPDATE_BUTTON_FLAG(limeController, LB_FLAG, gamepad.leftShoulder.pressed); UPDATE_BUTTON_FLAG(limeController, RB_FLAG, gamepad.rightShoulder.pressed); - // Yay, iOS 12.1 now supports analog stick buttons - if (@available(iOS 12.1, tvOS 12.1, *)) { - if (gamepad.leftThumbstickButton != nil) { - UPDATE_BUTTON_FLAG(limeController, LS_CLK_FLAG, gamepad.leftThumbstickButton.pressed); - } - if (gamepad.rightThumbstickButton != nil) { - UPDATE_BUTTON_FLAG(limeController, RS_CLK_FLAG, gamepad.rightThumbstickButton.pressed); - } - } - - if (@available(iOS 13.0, tvOS 13.0, *)) { - // Options button is optional (only present on Xbox One S and PS4 gamepads) - if (gamepad.buttonOptions != nil) { - UPDATE_BUTTON_FLAG(limeController, BACK_FLAG, gamepad.buttonOptions.pressed); - - // For older MFi gamepads, the menu button will already be handled by - // the controllerPausedHandler. - UPDATE_BUTTON_FLAG(limeController, PLAY_FLAG, gamepad.buttonMenu.pressed); - } - } - - if (@available(iOS 14.0, tvOS 14.0, *)) { - // Home/Guide button is optional (only present on Xbox One S and PS4 gamepads) - if (gamepad.buttonHome != nil) { - UPDATE_BUTTON_FLAG(limeController, SPECIAL_FLAG, gamepad.buttonHome.pressed); - } - - // Xbox One/Series controllers - if (gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleOne]) { - UPDATE_BUTTON_FLAG(limeController, PADDLE1_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleOne].pressed); - } - if (gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleTwo]) { - UPDATE_BUTTON_FLAG(limeController, PADDLE2_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleTwo].pressed); - } - if (gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleThree]) { - UPDATE_BUTTON_FLAG(limeController, PADDLE3_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleThree].pressed); - } - if (gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleFour]) { - UPDATE_BUTTON_FLAG(limeController, PADDLE4_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputXboxPaddleFour].pressed); - } - if (@available(iOS 15.0, tvOS 15.0, *)) { - if (gamepad.controller.physicalInputProfile.buttons[GCInputButtonShare]) { - UPDATE_BUTTON_FLAG(limeController, MISC_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputButtonShare].pressed); - } - } - - // DualShock/DualSense controllers - if (gamepad.controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton]) { - UPDATE_BUTTON_FLAG(limeController, TOUCHPAD_FLAG, gamepad.controller.physicalInputProfile.buttons[GCInputDualShockTouchpadButton].pressed); - } - if (gamepad.controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne]) { - [self handleControllerTouchpad:limeController - touch:gamepad.controller.physicalInputProfile.dpads[GCInputDualShockTouchpadOne] - index:0]; - } - if (gamepad.controller.physicalInputProfile.dpads[GCInputDualShockTouchpadTwo]) { - [self handleControllerTouchpad:limeController - touch:gamepad.controller.physicalInputProfile.dpads[GCInputDualShockTouchpadTwo] - index:1]; - } - } - leftStickX = gamepad.leftThumbstick.xAxis.value * 0x7FFE; leftStickY = gamepad.leftThumbstick.yAxis.value * 0x7FFE; @@ -824,98 +208,30 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; [self updateFinished:limeController]; }; } + else if (controller.gamepad != NULL) { + controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad, GCControllerElement *element) { + Controller* limeController = [_controllers objectForKey:[NSNumber numberWithInteger:gamepad.controller.playerIndex]]; + UPDATE_BUTTON_FLAG(limeController, A_FLAG, gamepad.buttonA.pressed); + UPDATE_BUTTON_FLAG(limeController, B_FLAG, gamepad.buttonB.pressed); + UPDATE_BUTTON_FLAG(limeController, X_FLAG, gamepad.buttonX.pressed); + UPDATE_BUTTON_FLAG(limeController, Y_FLAG, gamepad.buttonY.pressed); + + UPDATE_BUTTON_FLAG(limeController, UP_FLAG, gamepad.dpad.up.pressed); + UPDATE_BUTTON_FLAG(limeController, DOWN_FLAG, gamepad.dpad.down.pressed); + UPDATE_BUTTON_FLAG(limeController, LEFT_FLAG, gamepad.dpad.left.pressed); + UPDATE_BUTTON_FLAG(limeController, RIGHT_FLAG, gamepad.dpad.right.pressed); + + UPDATE_BUTTON_FLAG(limeController, LB_FLAG, gamepad.leftShoulder.pressed); + UPDATE_BUTTON_FLAG(limeController, RB_FLAG, gamepad.rightShoulder.pressed); + + [self updateFinished:limeController]; + }; + } } else { Log(LOG_W, @"Tried to register controller callbacks on NULL controller"); } } --(void) unregisterMouseCallbacks:(GCMouse*)mouse API_AVAILABLE(ios(14.0)) { - mouse.mouseInput.mouseMovedHandler = nil; - - mouse.mouseInput.leftButton.pressedChangedHandler = nil; - mouse.mouseInput.middleButton.pressedChangedHandler = nil; - mouse.mouseInput.rightButton.pressedChangedHandler = nil; - - for (GCControllerButtonInput* auxButton in mouse.mouseInput.auxiliaryButtons) { - auxButton.pressedChangedHandler = nil; - } - -#if TARGET_OS_TV - mouse.mouseInput.scroll.xAxis.valueChangedHandler = nil; - mouse.mouseInput.scroll.yAxis.valueChangedHandler = nil; -#endif -} - --(void) registerMouseCallbacks:(GCMouse*) mouse API_AVAILABLE(ios(14.0)) { - mouse.mouseInput.mouseMovedHandler = ^(GCMouseInput * _Nonnull mouse, float deltaX, float deltaY) { - self->accumulatedDeltaX += deltaX / MOUSE_SPEED_DIVISOR; - self->accumulatedDeltaY += -deltaY / MOUSE_SPEED_DIVISOR; - - short truncatedDeltaX = (short)self->accumulatedDeltaX; - short truncatedDeltaY = (short)self->accumulatedDeltaY; - - if (truncatedDeltaX != 0 || truncatedDeltaY != 0) { - LiSendMouseMoveEvent(truncatedDeltaX, truncatedDeltaY); - - self->accumulatedDeltaX -= truncatedDeltaX; - self->accumulatedDeltaY -= truncatedDeltaY; - } - }; - - mouse.mouseInput.leftButton.pressedChangedHandler = ^(GCControllerButtonInput * _Nonnull button, float value, BOOL pressed) { - LiSendMouseButtonEvent(pressed ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, BUTTON_LEFT); - }; - mouse.mouseInput.middleButton.pressedChangedHandler = ^(GCControllerButtonInput * _Nonnull button, float value, BOOL pressed) { - LiSendMouseButtonEvent(pressed ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, BUTTON_MIDDLE); - }; - mouse.mouseInput.rightButton.pressedChangedHandler = ^(GCControllerButtonInput * _Nonnull button, float value, BOOL pressed) { - LiSendMouseButtonEvent(pressed ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, BUTTON_RIGHT); - }; - - if (mouse.mouseInput.auxiliaryButtons != nil) { - if (mouse.mouseInput.auxiliaryButtons.count >= 1) { - mouse.mouseInput.auxiliaryButtons[0].pressedChangedHandler = ^(GCControllerButtonInput * _Nonnull button, float value, BOOL pressed) { - LiSendMouseButtonEvent(pressed ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, BUTTON_X1); - }; - } - if (mouse.mouseInput.auxiliaryButtons.count >= 2) { - mouse.mouseInput.auxiliaryButtons[1].pressedChangedHandler = ^(GCControllerButtonInput * _Nonnull button, float value, BOOL pressed) { - LiSendMouseButtonEvent(pressed ? BUTTON_ACTION_PRESS : BUTTON_ACTION_RELEASE, BUTTON_X2); - }; - } - } - - // We use UIPanGestureRecognizer on iPadOS because it allows us to distinguish - // between discrete and continuous scroll events and also works around a bug - // in iPadOS 15 where discrete scroll events are dropped. tvOS only supports - // GCMouse for mice, so we will have to just use it and hope for the best. -#if TARGET_OS_TV - mouse.mouseInput.scroll.xAxis.valueChangedHandler = ^(GCControllerAxisInput * _Nonnull axis, float value) { - self->accumulatedScrollX += value; - - short truncatedScrollX = (short)self->accumulatedScrollX; - - if (truncatedScrollX != 0) { - // Direction is reversed from vertical scrolling - LiSendHighResHScrollEvent(-truncatedScrollX * 20); - - self->accumulatedScrollX -= truncatedScrollX; - } - }; - mouse.mouseInput.scroll.yAxis.valueChangedHandler = ^(GCControllerAxisInput * _Nonnull axis, float value) { - self->accumulatedScrollY += value; - - short truncatedScrollY = (short)self->accumulatedScrollY; - - if (truncatedScrollY != 0) { - LiSendHighResScrollEvent(truncatedScrollY * 20); - - self->accumulatedScrollY -= truncatedScrollY; - } - }; -#endif -} - -(void) updateAutoOnScreenControlMode { // Auto on-screen control support may not be enabled @@ -933,34 +249,15 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; if (controller != NULL) { if (controller.extendedGamepad != NULL) { level = OnScreenControlsLevelAutoGCExtendedGamepad; - if (@available(iOS 12.1, tvOS 12.1, *)) { - if (controller.extendedGamepad.leftThumbstickButton != nil && - controller.extendedGamepad.rightThumbstickButton != nil) { - level = OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons; - if (@available(iOS 13.0, tvOS 13.0, *)) { - if (controller.extendedGamepad.buttonOptions != nil) { - // Has L3/R3 and Select, so we can show nothing :) - level = OnScreenControlsLevelOff; - } - } - } - } + break; + } + else if (controller.gamepad != NULL) { + level = OnScreenControlsLevelAutoGCGamepad; break; } } } - // If we didn't find a gamepad present and we have a keyboard or mouse, turn - // the on-screen controls off to get the overlays out of the way. - if (level == OnScreenControlsLevelFull && [ControllerSupport hasKeyboardOrMouse]) { - level = OnScreenControlsLevelOff; - - // Ensure the virtual gamepad disappears to avoid confusing some games. - // If the mouse and keyboard disconnect later, it will reappear when the - // first OSC input is received. - LiSendMultiControllerEvent(0, 0, 0, 0, 0, 0, 0, 0, 0); - } - [_osc setLevel:level]; } @@ -971,301 +268,72 @@ static const double MOUSE_SPEED_DIVISOR = 1.25; [self updateAutoOnScreenControlMode]; } --(Controller*) assignController:(GCController*)controller { +-(void) assignController:(GCController*)controller { for (int i = 0; i < 4; i++) { if (!(_controllerNumbers & (1 << i))) { _controllerNumbers |= (1 << i); - controller.playerIndex = i; - Controller* limeController = [[Controller alloc] init]; + controller.playerIndex = i; limeController.playerIndex = i; - limeController.supportedEmulationFlags = EMULATING_SPECIAL | EMULATING_SELECT; - limeController.gamepad = controller; - - // If this is player 0, it shares state with the OSC - limeController.mergedWithController = _oscController; - _oscController.mergedWithController = limeController; - - if (@available(iOS 13.0, tvOS 13.0, *)) { - if (controller.extendedGamepad != nil && - controller.extendedGamepad.buttonOptions != nil) { - // Disable select button emulation since we have a physical select button - limeController.supportedEmulationFlags &= ~EMULATING_SELECT; - } - } - - if (@available(iOS 14.0, tvOS 14.0, *)) { - if (controller.extendedGamepad != nil && - controller.extendedGamepad.buttonHome != nil) { - // Disable special button emulation since we have a physical special button - limeController.supportedEmulationFlags &= ~EMULATING_SPECIAL; - } - } - - // Prepare controller haptics for use - [self initializeControllerHaptics:limeController]; - [_controllers setObject:limeController forKey:[NSNumber numberWithInteger:controller.playerIndex]]; Log(LOG_I, @"Assigning controller index: %d", i); - return limeController; + break; } } - - return nil; } --(Controller*) getOscController { - return _oscController; -} - -+(bool) isSupportedGamepad:(GCController*) controller { - return controller.extendedGamepad != nil; -} - -#pragma clang diagnostic pop - -+(int) getGamepadCount { - int count = 0; - - for (GCController* controller in [GCController controllers]) { - if ([ControllerSupport isSupportedGamepad:controller]) { - count++; - } - } - - return count; -} - -+(int) getConnectedGamepadMask:(StreamConfiguration*)streamConfig { - int mask = 0; - - if (streamConfig.multiController) { - int i = 0; - for (GCController* controller in [GCController controllers]) { - if ([ControllerSupport isSupportedGamepad:controller]) { - mask |= 1 << i++; - } - } - } - else { - // Some games don't deal with having controller reconnected - // properly so always report controller 1 if not in MC mode - mask = 0x1; - } - - DataManager* dataMan = [[DataManager alloc] init]; - TemporarySettings* settings = [dataMan getSettings]; - OnScreenControlsLevel level = (OnScreenControlsLevel)[settings.onscreenControls integerValue]; - - // Even if no gamepads are present, we will always count one if OSC is enabled, - // or it's set to auto and no keyboard or mouse is present. Absolute touch mode - // disables the OSC. - if (level != OnScreenControlsLevelOff && (![ControllerSupport hasKeyboardOrMouse] || level != OnScreenControlsLevelAuto) && !settings.absoluteTouchMode) { - mask |= 0x1; - } - - return mask; -} - --(NSUInteger) getConnectedGamepadCount -{ - return _controllers.count; -} - --(id) initWithConfig:(StreamConfiguration*)streamConfig delegate:(id)delegate +-(id) init { self = [super init]; _controllerStreamLock = [[NSLock alloc] init]; _controllers = [[NSMutableDictionary alloc] init]; _controllerNumbers = 0; - _multiController = streamConfig.multiController; - _swapABXYButtons = streamConfig.swapABXYButtons; - _delegate = delegate; - - _oscController = [[Controller alloc] init]; - _oscController.playerIndex = 0; - - DataManager* dataMan = [[DataManager alloc] init]; - _oscEnabled = (OnScreenControlsLevel)[[dataMan getSettings].onscreenControls integerValue] != OnScreenControlsLevelOff; - - Log(LOG_I, @"Number of supported controllers connected: %d", [ControllerSupport getGamepadCount]); - Log(LOG_I, @"Multi-controller: %d", _multiController); + Log(LOG_I, @"Number of controllers connected: %ld", (long)[[GCController controllers] count]); for (GCController* controller in [GCController controllers]) { - if ([ControllerSupport isSupportedGamepad:controller]) { - [self assignController:controller]; - [self registerControllerCallbacks:controller]; - - // Note: We cannot report controller arrival to the host here, - // because the connection has not been established yet. - } + [self assignController:controller]; + [self registerControllerCallbacks:controller]; + [self updateAutoOnScreenControlMode]; } - if (@available(iOS 14.0, tvOS 14.0, *)) { - for (GCMouse* mouse in [GCMouse mice]) { - [self registerMouseCallbacks:mouse]; - } - } - - _controllerConnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { + self.connectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { Log(LOG_I, @"Controller connected!"); GCController* controller = note.object; + [self assignController:controller]; - if (![ControllerSupport isSupportedGamepad:controller]) { - // Ignore micro gamepads and motion controllers - return; - } + // Register callbacks on the new controller + [self registerControllerCallbacks:controller]; - Controller* limeController = [self assignController:controller]; - if (limeController) { - // Register callbacks on the new controller - [self registerControllerCallbacks:controller]; - - // Report the controller arrival to the host if we're connected - [self reportControllerArrival:limeController]; - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - - // Notify the delegate - [self->_delegate gamepadPresenceChanged]; - } + // Re-evaluate the on-screen control mode + [self updateAutoOnScreenControlMode]; }]; - _controllerDisconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { + self.disconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCControllerDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { Log(LOG_I, @"Controller disconnected!"); GCController* controller = note.object; - - if (![ControllerSupport isSupportedGamepad:controller]) { - // Ignore micro gamepads and motion controllers - return; - } - [self unregisterControllerCallbacks:controller]; - self->_controllerNumbers &= ~(1 << controller.playerIndex); + [_controllers removeObjectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; + _controllerNumbers &= ~(1 << controller.playerIndex); Log(LOG_I, @"Unassigning controller index: %ld", (long)controller.playerIndex); - Controller* limeController = [self->_controllers objectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; - if (limeController) { - // Stop haptics on this controller - [self cleanupControllerHaptics:limeController]; - - // Stop motion reports on this controller - [self cleanupControllerMotion:limeController]; - - // Stop battery reports on this controller - [self cleanupControllerBattery:limeController]; - - // Disassociate this controller from any controllers merged with it - if (limeController.mergedWithController) { - assert(limeController.mergedWithController.mergedWithController == limeController); - limeController.mergedWithController.mergedWithController = nil; - } - - // Inform the server of the updated active gamepads before removing this controller - [self updateFinished:limeController]; - [self->_controllers removeObjectForKey:[NSNumber numberWithInteger:controller.playerIndex]]; - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - - // Notify the delegate - [self->_delegate gamepadPresenceChanged]; - } + // Re-evaluate the on-screen control mode + [self updateAutoOnScreenControlMode]; }]; - if (@available(iOS 14.0, tvOS 14.0, *)) { - _mouseConnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCMouseDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { - Log(LOG_I, @"Mouse connected!"); - - GCMouse* mouse = note.object; - - // Register for mouse events - [self registerMouseCallbacks: mouse]; - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - - // Notify the delegate - [self->_delegate mousePresenceChanged]; - }]; - _mouseDisconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCMouseDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { - Log(LOG_I, @"Mouse disconnected!"); - - GCMouse* mouse = note.object; - - // Unregister for mouse events - [self unregisterMouseCallbacks: mouse]; - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - - // Notify the delegate - [self->_delegate mousePresenceChanged]; - }]; - _keyboardConnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCKeyboardDidConnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { - Log(LOG_I, @"Keyboard connected!"); - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - }]; - _keyboardDisconnectObserver = [[NSNotificationCenter defaultCenter] addObserverForName:GCKeyboardDidDisconnectNotification object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification *note) { - Log(LOG_I, @"Keyboard disconnected!"); - - // Re-evaluate the on-screen control mode - [self updateAutoOnScreenControlMode]; - }]; - } - return self; } --(void) connectionEstablished -{ - for (Controller* controller in [_controllers allValues]) { - // Report the controller arrival to the host if we haven't done so yet - [self reportControllerArrival:controller]; - } -} - -(void) cleanup { - [[NSNotificationCenter defaultCenter] removeObserver:_controllerConnectObserver]; - [[NSNotificationCenter defaultCenter] removeObserver:_controllerDisconnectObserver]; - [[NSNotificationCenter defaultCenter] removeObserver:_mouseConnectObserver]; - [[NSNotificationCenter defaultCenter] removeObserver:_mouseDisconnectObserver]; - [[NSNotificationCenter defaultCenter] removeObserver:_keyboardConnectObserver]; - [[NSNotificationCenter defaultCenter] removeObserver:_keyboardDisconnectObserver]; - - _controllerConnectObserver = nil; - _controllerDisconnectObserver = nil; - _mouseConnectObserver = nil; - _mouseDisconnectObserver = nil; - _keyboardConnectObserver = nil; - _keyboardDisconnectObserver = nil; - - _controllerNumbers = 0; - - for (Controller* controller in [_controllers allValues]) { - [self cleanupControllerHaptics:controller]; - [self cleanupControllerMotion:controller]; - [self cleanupControllerBattery:controller]; - } + [[NSNotificationCenter defaultCenter] removeObserver:self.connectObserver]; + [[NSNotificationCenter defaultCenter] removeObserver:self.disconnectObserver]; [_controllers removeAllObjects]; - + _controllerNumbers = 0; for (GCController* controller in [GCController controllers]) { - if ([ControllerSupport isSupportedGamepad:controller]) { - [self unregisterControllerCallbacks:controller]; - } - } - - if (@available(iOS 14.0, tvOS 14.0, *)) { - for (GCMouse* mouse in [GCMouse mice]) { - [self unregisterMouseCallbacks:mouse]; - } + [self unregisterControllerCallbacks:controller]; } } diff --git a/Limelight/Input/HapticContext.h b/Limelight/Input/HapticContext.h deleted file mode 100644 index b8f2b61..0000000 --- a/Limelight/Input/HapticContext.h +++ /dev/null @@ -1,22 +0,0 @@ -// -// HapticContext.h -// Moonlight -// -// Created by Cameron Gutman on 9/17/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -@import CoreHaptics; -@import GameController; - -@interface HapticContext : NSObject - --(void)setMotorAmplitude:(unsigned short)amplitude; --(void)cleanup; - -+(HapticContext*) createContextForHighFreqMotor:(GCController*)gamepad; -+(HapticContext*) createContextForLowFreqMotor:(GCController*)gamepad; -+(HapticContext*) createContextForLeftTrigger:(GCController*)gamepad; -+(HapticContext*) createContextForRightTrigger:(GCController*)gamepad; - -@end diff --git a/Limelight/Input/HapticContext.m b/Limelight/Input/HapticContext.m deleted file mode 100644 index b61124c..0000000 --- a/Limelight/Input/HapticContext.m +++ /dev/null @@ -1,170 +0,0 @@ -// -// HapticContext.m -// Moonlight -// -// Created by Cameron Gutman on 9/17/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -#import "HapticContext.h" - -@import CoreHaptics; -@import GameController; - -@implementation HapticContext { - GCControllerPlayerIndex _playerIndex; - CHHapticEngine* _hapticEngine API_AVAILABLE(ios(13.0), tvos(14.0)); - id _hapticPlayer API_AVAILABLE(ios(13.0), tvos(14.0)); - BOOL _playing; -} - --(void)cleanup API_AVAILABLE(ios(14.0), tvos(14.0)) { - if (_hapticPlayer != nil) { - [_hapticPlayer cancelAndReturnError:nil]; - _hapticPlayer = nil; - } - if (_hapticEngine != nil) { - [_hapticEngine stopWithCompletionHandler:nil]; - _hapticEngine = nil; - } -} - --(void)setMotorAmplitude:(unsigned short)amplitude API_AVAILABLE(ios(14.0), tvos(14.0)) { - NSError* error; - - // Check if the haptic engine died - if (_hapticEngine == nil) { - return; - } - - // Stop the effect entirely if the amplitude is 0 - if (amplitude == 0) { - if (_playing) { - [_hapticPlayer stopAtTime:0 error:&error]; - _playing = NO; - } - - return; - } - - if (_hapticPlayer == nil) { - // We must initialize the intensity to 1.0f because the dynamic parameters are multiplied by this value before being applied - CHHapticEventParameter* intensityParameter = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticIntensity value:1.0f]; - CHHapticEvent* hapticEvent = [[CHHapticEvent alloc] initWithEventType:CHHapticEventTypeHapticContinuous parameters:[NSArray arrayWithObject:intensityParameter] relativeTime:0 duration:GCHapticDurationInfinite]; - CHHapticPattern* hapticPattern = [[CHHapticPattern alloc] initWithEvents:[NSArray arrayWithObject:hapticEvent] parameters:[[NSArray alloc] init] error:&error]; - if (error != nil) { - Log(LOG_W, @"Controller %d: Haptic pattern creation failed: %@", _playerIndex, error); - return; - } - - _hapticPlayer = [_hapticEngine createPlayerWithPattern:hapticPattern error:&error]; - if (error != nil) { - Log(LOG_W, @"Controller %d: Haptic player creation failed: %@", _playerIndex, error); - return; - } - } - - CHHapticDynamicParameter* intensityParameter = [[CHHapticDynamicParameter alloc] initWithParameterID:CHHapticDynamicParameterIDHapticIntensityControl value:amplitude / 65535.0f relativeTime:0]; - [_hapticPlayer sendParameters:[NSArray arrayWithObject:intensityParameter] atTime:CHHapticTimeImmediate error:&error]; - if (error != nil) { - Log(LOG_W, @"Controller %d: Haptic player parameter update failed: %@", _playerIndex, error); - return; - } - - if (!_playing) { - [_hapticPlayer startAtTime:0 error:&error]; - if (error != nil) { - _hapticPlayer = nil; - Log(LOG_W, @"Controller %d: Haptic playback start failed: %@", _playerIndex, error); - return; - } - - _playing = YES; - } -} - --(id) initWithGamepad:(GCController*)gamepad locality:(GCHapticsLocality)locality API_AVAILABLE(ios(14.0), tvos(14.0)) { - if (gamepad.haptics == nil) { - Log(LOG_W, @"Controller %d does not support haptics", gamepad.playerIndex); - return nil; - } - - if (![[gamepad.haptics supportedLocalities] containsObject:locality]) { - Log(LOG_W, @"Controller %d does not support haptic locality: %@", gamepad.playerIndex, locality); - return nil; - } - - _playerIndex = gamepad.playerIndex; - _hapticEngine = [gamepad.haptics createEngineWithLocality:locality]; - - NSError* error; - [_hapticEngine startAndReturnError:&error]; - if (error != nil) { - Log(LOG_W, @"Controller %d: Haptic engine failed to start: %@", gamepad.playerIndex, error); - return nil; - } - - __weak typeof(self) weakSelf = self; - _hapticEngine.stoppedHandler = ^(CHHapticEngineStoppedReason stoppedReason) { - HapticContext* me = weakSelf; - if (me == nil) { - return; - } - - Log(LOG_W, @"Controller %d: Haptic engine stopped: %p", me->_playerIndex, stoppedReason); - me->_hapticPlayer = nil; - me->_hapticEngine = nil; - me->_playing = NO; - }; - _hapticEngine.resetHandler = ^{ - HapticContext* me = weakSelf; - if (me == nil) { - return; - } - - Log(LOG_W, @"Controller %d: Haptic engine reset", me->_playerIndex); - me->_hapticPlayer = nil; - me->_playing = NO; - [me->_hapticEngine startAndReturnError:nil]; - }; - - return self; -} - -+(HapticContext*) createContextForHighFreqMotor:(GCController*)gamepad { - if (@available(iOS 14.0, tvOS 14.0, *)) { - return [[HapticContext alloc] initWithGamepad:gamepad locality:GCHapticsLocalityRightHandle]; - } - else { - return nil; - } -} - -+(HapticContext*) createContextForLowFreqMotor:(GCController*)gamepad { - if (@available(iOS 14.0, tvOS 14.0, *)) { - return [[HapticContext alloc] initWithGamepad:gamepad locality:GCHapticsLocalityLeftHandle]; - } - else { - return nil; - } -} - -+(HapticContext*) createContextForLeftTrigger:(GCController*)gamepad { - if (@available(iOS 14.0, tvOS 14.0, *)) { - return [[HapticContext alloc] initWithGamepad:gamepad locality:GCHapticsLocalityLeftTrigger]; - } - else { - return nil; - } -} - -+(HapticContext*) createContextForRightTrigger:(GCController*)gamepad { - if (@available(iOS 14.0, tvOS 14.0, *)) { - return [[HapticContext alloc] initWithGamepad:gamepad locality:GCHapticsLocalityRightTrigger]; - } - else { - return nil; - } -} - -@end diff --git a/Limelight/Input/KeyboardInputField.h b/Limelight/Input/KeyboardInputField.h deleted file mode 100644 index eff86eb..0000000 --- a/Limelight/Input/KeyboardInputField.h +++ /dev/null @@ -1,18 +0,0 @@ -// -// KeyboardInputField.h -// Moonlight -// -// Created by Cameron Gutman on 12/2/22. -// Copyright © 2022 Moonlight Game Streaming Project. All rights reserved. -// - -#import - -NS_ASSUME_NONNULL_BEGIN - -@interface KeyboardInputField : UITextField - - -@end - -NS_ASSUME_NONNULL_END diff --git a/Limelight/Input/KeyboardInputField.m b/Limelight/Input/KeyboardInputField.m deleted file mode 100644 index 2fb0e73..0000000 --- a/Limelight/Input/KeyboardInputField.m +++ /dev/null @@ -1,18 +0,0 @@ -// -// KeyboardInputField.m -// Moonlight -// -// Created by Cameron Gutman on 12/2/22. -// Copyright © 2022 Moonlight Game Streaming Project. All rights reserved. -// - -#import "KeyboardInputField.h" - -@implementation KeyboardInputField - -- (UIEditingInteractionConfiguration) editingInteractionConfiguration { - // Suppress the Undo menu that appears with a 3 finger tap - return UIEditingInteractionConfigurationNone; -} - -@end diff --git a/Limelight/Input/KeyboardSupport.h b/Limelight/Input/KeyboardSupport.h deleted file mode 100644 index 6cecb4d..0000000 --- a/Limelight/Input/KeyboardSupport.h +++ /dev/null @@ -1,23 +0,0 @@ -// -// KeyboardSupport.h -// Moonlight -// -// Created by Diego Waxemberg on 8/25/18. -// Copyright © 2018 Moonlight Game Streaming Project. All rights reserved. -// - -#import - -@interface KeyboardSupport : NSObject - -struct KeyEvent { - u_short keycode; - u_short modifierKeycode; - u_char modifier; -}; - -+ (BOOL)sendKeyEventForPress:(UIPress*)press down:(BOOL)down API_AVAILABLE(ios(13.4)); -+ (BOOL)sendKeyEvent:(UIKey*)key down:(BOOL)down API_AVAILABLE(ios(13.4)); -+ (struct KeyEvent) translateKeyEvent:(unichar) inputChar withModifierFlags:(UIKeyModifierFlags)modifierFlags; - -@end diff --git a/Limelight/Input/KeyboardSupport.m b/Limelight/Input/KeyboardSupport.m deleted file mode 100644 index f4b8f5a..0000000 --- a/Limelight/Input/KeyboardSupport.m +++ /dev/null @@ -1,452 +0,0 @@ -// -// KeyboardSupport.m -// Moonlight -// -// Created by Diego Waxemberg on 8/25/18. -// Copyright © 2018 Moonlight Game Streaming Project. All rights reserved. -// - -#import "KeyboardSupport.h" -#include - -@implementation KeyboardSupport - -+ (BOOL)sendKeyEventForPress:(UIPress*)press down:(BOOL)down API_AVAILABLE(ios(13.4)) { - if (press.key != nil) { - return [KeyboardSupport sendKeyEvent:press.key down:down]; - } - else { - short keyCode; - - switch (press.type) { - case UIPressTypeUpArrow: - keyCode = 0x26; - break; - case UIPressTypeDownArrow: - keyCode = 0x28; - break; - case UIPressTypeLeftArrow: - keyCode = 0x25; - break; - case UIPressTypeRightArrow: - keyCode = 0x27; - break; - default: - // Unhandled press type - return NO; - } - - LiSendKeyboardEvent(0x8000 | keyCode, - down ? KEY_ACTION_DOWN : KEY_ACTION_UP, - 0); - - return YES; - } -} - -+ (BOOL)sendKeyEvent:(UIKey*)key down:(BOOL)down API_AVAILABLE(ios(13.4)) { - char modifierFlags = 0; - short keyCode = 0; - - if (key.modifierFlags & UIKeyModifierShift) { - modifierFlags |= MODIFIER_SHIFT; - } - if (key.modifierFlags & UIKeyModifierAlternate) { - modifierFlags |= MODIFIER_ALT; - } - if (key.modifierFlags & UIKeyModifierControl) { - modifierFlags |= MODIFIER_CTRL; - } - if (key.modifierFlags & UIKeyModifierCommand) { - modifierFlags |= MODIFIER_META; - } - - // This converts UIKeyboardHIDUsage values to Win32 VK_* values - // https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes - if (key.keyCode >= UIKeyboardHIDUsageKeyboardA && - key.keyCode <= UIKeyboardHIDUsageKeyboardZ) { - keyCode = (key.keyCode - UIKeyboardHIDUsageKeyboardA) + 0x41; - } - else if (key.keyCode == UIKeyboardHIDUsageKeyboard0) { - // This key is at the beginning of the VK_ range but the end - // of the UIKeyboardHIDUsageKeyboard range. - keyCode = 0x30; - } - else if (key.keyCode >= UIKeyboardHIDUsageKeyboard1 && - key.keyCode <= UIKeyboardHIDUsageKeyboard9) { - keyCode = (key.keyCode - UIKeyboardHIDUsageKeyboard1) + 0x31; - } - else if (key.keyCode == UIKeyboardHIDUsageKeypad0) { - // This key is at the beginning of the VK_ range but the end - // of the UIKeyboardHIDUsageKeypad range. - keyCode = 0x60; - } - else if (key.keyCode >= UIKeyboardHIDUsageKeypad1 && - key.keyCode <= UIKeyboardHIDUsageKeypad9) { - keyCode = (key.keyCode - UIKeyboardHIDUsageKeypad1) + 0x61; - } - else if (key.keyCode >= UIKeyboardHIDUsageKeyboardF1 && - key.keyCode <= UIKeyboardHIDUsageKeyboardF12) { - keyCode = (key.keyCode - UIKeyboardHIDUsageKeyboardF1) + 0x70; - } - else if (key.keyCode >= UIKeyboardHIDUsageKeyboardF13 && - key.keyCode <= UIKeyboardHIDUsageKeyboardF24) { - keyCode = (key.keyCode - UIKeyboardHIDUsageKeyboardF13) + 0x7C; - } - else { - switch (key.keyCode) { - case UIKeyboardHIDUsageKeyboardReturnOrEnter: - keyCode = 0x0D; - break; - case UIKeyboardHIDUsageKeyboardEscape: - keyCode = 0x1B; - break; - case UIKeyboardHIDUsageKeyboardDeleteOrBackspace: - keyCode = 0x08; - break; - case UIKeyboardHIDUsageKeyboardTab: - keyCode = 0x09; - break; - case UIKeyboardHIDUsageKeyboardSpacebar: - keyCode = 0x20; - break; - case UIKeyboardHIDUsageKeyboardHyphen: - keyCode = 0xBD; - break; - case UIKeyboardHIDUsageKeyboardEqualSign: - keyCode = 0xBB; - break; - case UIKeyboardHIDUsageKeyboardOpenBracket: - keyCode = 0xDB; - break; - case UIKeyboardHIDUsageKeyboardCloseBracket: - keyCode = 0xDD; - break; - case UIKeyboardHIDUsageKeyboardBackslash: - keyCode = 0xDC; - break; - case UIKeyboardHIDUsageKeyboardSemicolon: - keyCode = 0xBA; - break; - case UIKeyboardHIDUsageKeyboardQuote: - keyCode = 0xDE; - break; - case UIKeyboardHIDUsageKeyboardGraveAccentAndTilde: - keyCode = 0xC0; - break; - case UIKeyboardHIDUsageKeyboardComma: - keyCode = 0xBC; - break; - case UIKeyboardHIDUsageKeyboardPeriod: - keyCode = 0xBE; - break; - case UIKeyboardHIDUsageKeyboardSlash: - keyCode = 0xBF; - break; - case UIKeyboardHIDUsageKeyboardCapsLock: - keyCode = 0x14; - break; - case UIKeyboardHIDUsageKeyboardPrintScreen: - keyCode = 0x2A; - break; - case UIKeyboardHIDUsageKeyboardScrollLock: - keyCode = 0x91; - break; - case UIKeyboardHIDUsageKeyboardPause: - keyCode = 0x13; - break; - case UIKeyboardHIDUsageKeyboardInsert: - keyCode = 0x2D; - break; - case UIKeyboardHIDUsageKeyboardHome: - keyCode = 0x24; - break; - case UIKeyboardHIDUsageKeyboardPageUp: - keyCode = 0x21; - break; - case UIKeyboardHIDUsageKeyboardDeleteForward: - keyCode = 0x2E; - break; - case UIKeyboardHIDUsageKeyboardEnd: - keyCode = 0x23; - break; - case UIKeyboardHIDUsageKeyboardPageDown: - keyCode = 0x22; - break; - case UIKeyboardHIDUsageKeyboardRightArrow: - keyCode = 0x27; - break; - case UIKeyboardHIDUsageKeyboardLeftArrow: - keyCode = 0x25; - break; - case UIKeyboardHIDUsageKeyboardDownArrow: - keyCode = 0x28; - break; - case UIKeyboardHIDUsageKeyboardUpArrow: - keyCode = 0x26; - break; - case UIKeyboardHIDUsageKeypadNumLock: - keyCode = 0x90; - break; - case UIKeyboardHIDUsageKeypadSlash: - keyCode = 0x6F; - break; - case UIKeyboardHIDUsageKeypadAsterisk: - keyCode = 0x6A; - break; - case UIKeyboardHIDUsageKeypadHyphen: - keyCode = 0x6D; - break; - case UIKeyboardHIDUsageKeypadPlus: - keyCode = 0x6B; - break; - case UIKeyboardHIDUsageKeypadEnter: - keyCode = 0x0D; - modifierFlags |= MODIFIER_EXTENDED; - break; - case UIKeyboardHIDUsageKeypadPeriod: - keyCode = 0x6E; - break; - case UIKeyboardHIDUsageKeyboardNonUSBackslash: - keyCode = 0xE2; - break; - case UIKeyboardHIDUsageKeypadComma: - keyCode = 0x6C; - break; - case UIKeyboardHIDUsageKeyboardCancel: - keyCode = 0x03; - break; - case UIKeyboardHIDUsageKeyboardClear: - keyCode = 0x0C; - break; - case UIKeyboardHIDUsageKeyboardCrSelOrProps: - keyCode = 0xF7; - break; - case UIKeyboardHIDUsageKeyboardExSel: - keyCode = 0xF8; - break; - case UIKeyboardHIDUsageKeyboardLeftGUI: - keyCode = 0x5B; - break; - case UIKeyboardHIDUsageKeyboardLeftControl: - keyCode = 0xA2; - break; - case UIKeyboardHIDUsageKeyboardLeftShift: - keyCode = 0xA0; - break; - case UIKeyboardHIDUsageKeyboardLeftAlt: - keyCode = 0xA4; - break; - case UIKeyboardHIDUsageKeyboardRightGUI: - keyCode = 0x5C; - break; - case UIKeyboardHIDUsageKeyboardRightControl: - keyCode = 0xA3; - break; - case UIKeyboardHIDUsageKeyboardRightShift: - keyCode = 0xA1; - break; - case UIKeyboardHIDUsageKeyboardRightAlt: - keyCode = 0xA5; - break; - case 669: // This value corresponds to the "Globe" or "Language" key on most Apple branded iPad keyboards. - keyCode = 0x1B; // This value corresponds to "Escape", which is missing from most Apple branded iPad keyboards. - break; - default: - NSLog(@"Unhandled HID usage: %lu", (unsigned long)key.keyCode); - assert(0); - return false; - } - } - - LiSendKeyboardEvent(0x8000 | keyCode, - down ? KEY_ACTION_DOWN : KEY_ACTION_UP, - modifierFlags); - return true; -} - -+ (struct KeyEvent)translateKeyEvent:(unichar)inputChar withModifierFlags:(UIKeyModifierFlags)modifierFlags { - struct KeyEvent event; - event.keycode = 0; - event.modifier = 0; - event.modifierKeycode = 0; - - switch (modifierFlags) { - case UIKeyModifierAlphaShift: - case UIKeyModifierShift: - [KeyboardSupport addShiftModifier:&event]; - break; - case UIKeyModifierControl: - [KeyboardSupport addControlModifier:&event]; - break; - case UIKeyModifierCommand: - [KeyboardSupport addMetaModifier:&event]; - break; - case UIKeyModifierAlternate: - [KeyboardSupport addAltModifier:&event]; - break; - case UIKeyModifierNumericPad: - break; - } - if (inputChar >= 0x30 && inputChar <= 0x39) { - // Numbers 0-9 - event.keycode = inputChar; - } else if (inputChar >= 0x41 && inputChar <= 0x5A) { - // Capital letters - event.keycode = inputChar; - [KeyboardSupport addShiftModifier:&event]; - } else if (inputChar >= 0x61 && inputChar <= 0x7A) { - // Lower case letters - event.keycode = inputChar - (0x61 - 0x41); - } switch (inputChar) { - case ' ': // Spacebar - event.keycode = 0x20; - break; - case '-': // Hyphen '-' - event.keycode = 0xBD; - break; - case '/': // Forward slash '/' - event.keycode = 0xBF; - break; - case ':': // Colon ':' - event.keycode = 0xBA; - [KeyboardSupport addShiftModifier:&event]; - break; - case ';': // Semi-colon ';' - event.keycode = 0xBA; - break; - case '(': // Open parenthesis '(' - event.keycode = 0x39; // '9' - [KeyboardSupport addShiftModifier:&event]; - break; - case ')': // Close parenthesis ')' - event.keycode = 0x30; // '0' - [KeyboardSupport addShiftModifier:&event]; - break; - case '$': // Dollar sign '$' - event.keycode = 0x34; // '4' - [KeyboardSupport addShiftModifier:&event]; - break; - case '&': // Ampresand '&' - event.keycode = 0x37; // '7' - [KeyboardSupport addShiftModifier:&event]; - break; - case '@': // At-sign '@' - event.keycode = 0x32; // '2' - [KeyboardSupport addShiftModifier:&event]; - break; - case '"': - event.keycode = 0xDE; - [KeyboardSupport addShiftModifier:&event]; - break; - case '\'': - event.keycode = 0xDE; - break; - case '!': - event.keycode = 0x31; // '1' - [KeyboardSupport addShiftModifier:&event]; - break; - case '?': - event.keycode = 0xBF; // '/' - [KeyboardSupport addShiftModifier:&event]; - break; - case ',': - event.keycode = 0xBC; - break; - case '<': - event.keycode = 0xBC; - [KeyboardSupport addShiftModifier:&event]; - break; - case '.': - event.keycode = 0xBE; - break; - case '>': - event.keycode = 0xBE; - [KeyboardSupport addShiftModifier:&event]; - break; - case '[': - event.keycode = 0xDB; - break; - case ']': - event.keycode = 0xDD; - break; - case '{': - event.keycode = 0xDB; - [KeyboardSupport addShiftModifier:&event]; - break; - case '}': - event.keycode = 0xDD; - [KeyboardSupport addShiftModifier:&event]; - break; - case '#': - event.keycode = 0x33; // '3' - [KeyboardSupport addShiftModifier:&event]; - break; - case '%': - event.keycode = 0x35; // '5' - [KeyboardSupport addShiftModifier:&event]; - break; - case '^': - event.keycode = 0x36; // '6' - [KeyboardSupport addShiftModifier:&event]; - break; - case '*': - event.keycode = 0x38; // '8' - [KeyboardSupport addShiftModifier:&event]; - break; - case '+': - event.keycode = 0xBB; - [KeyboardSupport addShiftModifier:&event]; - break; - case '=': - event.keycode = 0xBB; - break; - case '_': - event.keycode = 0xBD; - [KeyboardSupport addShiftModifier:&event]; - break; - case '\\': - event.keycode = 0xDC; - break; - case '|': - event.keycode = 0xDC; - [KeyboardSupport addShiftModifier:&event]; - break; - case '~': - event.keycode = 0xC0; - [KeyboardSupport addShiftModifier:&event]; - break; - case '`': - event.keycode = 0xC0; - break; - case '\t': - event.keycode = 0x09; - break; - default: - break; - } - - return event; -} - -+ (void) addShiftModifier:(struct KeyEvent*)event { - event->modifier = MODIFIER_SHIFT; - event->modifierKeycode = 0x10; -} - -+ (void) addControlModifier:(struct KeyEvent*)event { - event->modifier = MODIFIER_CTRL; - event->modifierKeycode = 0x11; -} - -+ (void) addMetaModifier:(struct KeyEvent*)event { - event->modifier = MODIFIER_META; - event->modifierKeycode = 0x5B; -} - -+ (void) addAltModifier:(struct KeyEvent*)event { - event->modifier = MODIFIER_ALT; - event->modifierKeycode = 0x12; -} - -@end diff --git a/Limelight/Input/Moonlight-Bridging-Header.h b/Limelight/Input/Moonlight-Bridging-Header.h deleted file mode 100644 index 1b2cb5d..0000000 --- a/Limelight/Input/Moonlight-Bridging-Header.h +++ /dev/null @@ -1,4 +0,0 @@ -// -// Use this file to import your target's public headers that you would like to expose to Swift. -// - diff --git a/Limelight/Input/OnScreenControls.h b/Limelight/Input/OnScreenControls.h index 29997de..23ee57b 100644 --- a/Limelight/Input/OnScreenControls.h +++ b/Limelight/Input/OnScreenControls.h @@ -7,9 +7,9 @@ // #import +#import "StreamView.h" @class ControllerSupport; -@class StreamConfiguration; @interface OnScreenControls : NSObject @@ -22,15 +22,12 @@ typedef NS_ENUM(NSInteger, OnScreenControlsLevel) { // Internal levels selected by ControllerSupport OnScreenControlsLevelAutoGCGamepad, OnScreenControlsLevelAutoGCExtendedGamepad, - OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons }; -- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport streamConfig:(StreamConfiguration*)streamConfig; +- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport swipeDelegate:(id)edgeDelegate; - (BOOL) handleTouchDownEvent:(NSSet*)touches; - (BOOL) handleTouchUpEvent:(NSSet*)touches; - (BOOL) handleTouchMovedEvent:(NSSet*)touches; - (void) setLevel:(OnScreenControlsLevel)level; -- (OnScreenControlsLevel) getLevel; -- (void) show; @end diff --git a/Limelight/Input/OnScreenControls.m b/Limelight/Input/OnScreenControls.m index 846492a..eb61e6b 100644 --- a/Limelight/Input/OnScreenControls.m +++ b/Limelight/Input/OnScreenControls.m @@ -7,7 +7,6 @@ // #import "OnScreenControls.h" -#import "StreamView.h" #import "ControllerSupport.h" #import "Controller.h" #include "Limelight.h" @@ -36,12 +35,16 @@ CALayer* _l1Button; CALayer* _l2Button; CALayer* _l3Button; + CALayer* _edge; UITouch* _aTouch; UITouch* _bTouch; UITouch* _xTouch; UITouch* _yTouch; - UITouch* _dpadTouch; + UITouch* _upTouch; + UITouch* _downTouch; + UITouch* _leftTouch; + UITouch* _rightTouch; UITouch* _lsTouch; UITouch* _rsTouch; UITouch* _startTouch; @@ -52,6 +55,7 @@ UITouch* _l1Touch; UITouch* _l2Touch; UITouch* _l3Touch; + UITouch* _edgeTouch; NSDate* l3TouchStart; NSDate* r3TouchStart; @@ -63,12 +67,11 @@ CGRect _controlArea; UIView* _view; OnScreenControlsLevel _level; - BOOL _visible; ControllerSupport *_controllerSupport; Controller *_controller; + id _edgeDelegate; NSMutableArray* _deadTouches; - BOOL _swapABXY; } static const float EDGE_WIDTH = .05; @@ -112,15 +115,16 @@ static float L2_Y; static float L3_X; static float L3_Y; -- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport streamConfig:(StreamConfiguration*)streamConfig { +- (id) initWithView:(UIView*)view controllerSup:(ControllerSupport*)controllerSupport swipeDelegate:(id)swipeDelegate { self = [self init]; _view = view; _controllerSupport = controllerSupport; - _controller = [controllerSupport getOscController]; + _controller = [[Controller alloc] init]; + _controller.playerIndex = 0; + _edgeDelegate = swipeDelegate; _deadTouches = [[NSMutableArray alloc] init]; - _swapABXY = streamConfig.swapABXYButtons; - _iPad = ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad); + _iPad = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad); _controlArea = CGRectMake(0, 0, _view.frame.size.width, _view.frame.size.height); if (_iPad) { @@ -154,28 +158,16 @@ static float L3_Y; _rightStickBackground = [CALayer layer]; _leftStick = [CALayer layer]; _rightStick = [CALayer layer]; + _edge = [CALayer layer]; + + [self setupEdgeDetection]; return self; } -- (void) show { - _visible = YES; - - [self updateControls]; -} - - (void) setLevel:(OnScreenControlsLevel)level { _level = level; - - // Only update controls if we're showing, otherwise - // show will do it for us. - if (_visible) { - [self updateControls]; - } -} - -- (OnScreenControlsLevel) getLevel { - return _level; + [self updateControls]; } - (void) updateControls { @@ -211,27 +203,15 @@ static float L3_Y; [self hideSticks]; [self drawL3R3]; break; - case OnScreenControlsLevelAutoGCExtendedGamepadWithStickButtons: - // This variant of GCExtendedGamepad has L3 and R3 but - // is still missing Select - [self setupExtendedGamepadControls]; - - [self hideButtons]; - [self hideBumpers]; - [self hideTriggers]; - [self hideL3R3]; - [self drawStartSelect]; - [self hideSticks]; - break; case OnScreenControlsLevelSimple: [self setupSimpleControls]; - [self hideTriggers]; - [self hideL3R3]; + [self drawTriggers]; + [self drawStartSelect]; + [self drawL3R3]; + [self hideButtons]; [self hideBumpers]; [self hideSticks]; - [self drawStartSelect]; - [self drawButtons]; break; case OnScreenControlsLevelFull: [self setupComplexControls]; @@ -249,27 +229,18 @@ static float L3_Y; } } +- (void) setupEdgeDetection { + _edge.frame = CGRectMake(0, 0, _view.frame.size.width * EDGE_WIDTH, _view.frame.size.height); + [_view.layer addSublayer:_edge]; +} + // For GCExtendedGamepad controls we move start, select, L3, and R3 to the button - (void) setupExtendedGamepadControls { // Start with the default complex layout [self setupComplexControls]; - START_X = _controlArea.size.width * .95 + _controlArea.origin.x; START_Y = _controlArea.size.height * .9 + _controlArea.origin.y; - SELECT_X = _controlArea.size.width * .05 + _controlArea.origin.x; SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; - - L3_Y = _controlArea.size.height * .85 + _controlArea.origin.y; - R3_Y = _controlArea.size.height * .85 + _controlArea.origin.y; - - if (_iPad) { - L3_X = _controlArea.size.width * .15 + _controlArea.origin.x; - R3_X = _controlArea.size.width * .85 + _controlArea.origin.x; - } - else { - L3_X = _controlArea.size.width * .25 + _controlArea.origin.x; - R3_X = _controlArea.size.width * .75 + _controlArea.origin.x; - } } // For GCGamepad controls we move triggers, start, and select @@ -278,21 +249,41 @@ static float L3_Y; // Start with the default complex layout [self setupComplexControls]; - L2_Y = _controlArea.size.height * .75 + _controlArea.origin.y; - L2_X = _controlArea.size.width * .05 + _controlArea.origin.x; + START_X = _controlArea.size.width * .6 + _controlArea.origin.x; + START_Y = _controlArea.size.height * .9 + _controlArea.origin.y; - R2_Y = _controlArea.size.height * .75 + _controlArea.origin.y; - R2_X = _controlArea.size.width * .95 + _controlArea.origin.x; + SELECT_X = _controlArea.size.width * .4 + _controlArea.origin.x; + SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; - START_X = _controlArea.size.width * .95 + _controlArea.origin.x; - START_Y = _controlArea.size.height * .95 + _controlArea.origin.y; - SELECT_X = _controlArea.size.width * .05 + _controlArea.origin.x; - SELECT_Y = _controlArea.size.height * .95 + _controlArea.origin.y; + L2_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + L2_X = _controlArea.size.width * .1 + _controlArea.origin.x; + + R2_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + R2_X = _controlArea.size.width * .9 + _controlArea.origin.x; if (_iPad) { + START_X = _controlArea.size.width * .75 + _controlArea.origin.x; + START_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + + SELECT_X = _controlArea.size.width * .25 + _controlArea.origin.x; + SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + // The analog sticks are kept closer to the sides on iPad - LS_CENTER_X = _controlArea.size.width * .15 + _controlArea.origin.x; - RS_CENTER_X = _controlArea.size.width * .85 + _controlArea.origin.x; + LS_CENTER_X = _controlArea.size.width * .18 + _controlArea.origin.x; + LS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; + RS_CENTER_X = _controlArea.size.width * .82 + _controlArea.origin.x; + RS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; + } else { + START_X = _controlArea.size.width * .6 + _controlArea.origin.x; + START_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + + SELECT_X = _controlArea.size.width * .4 + _controlArea.origin.x; + SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + + LS_CENTER_X = _controlArea.size.width * .25 + _controlArea.origin.x; + LS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; + RS_CENTER_X = _controlArea.size.width * .75 + _controlArea.origin.x; + RS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; } } @@ -301,7 +292,10 @@ static float L3_Y; // Start with the default complex layout [self setupComplexControls]; + START_X = _controlArea.size.width * .6 + _controlArea.origin.x; START_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + + SELECT_X = _controlArea.size.width * .4 + _controlArea.origin.x; SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; L2_Y = _controlArea.size.height * .9 + _controlArea.origin.y; @@ -309,20 +303,6 @@ static float L3_Y; R2_Y = _controlArea.size.height * .9 + _controlArea.origin.y; R2_X = _controlArea.size.width * .9 + _controlArea.origin.x; - - if (_iPad) { - // Lower the D-pad and buttons on iPad - D_PAD_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; - BUTTON_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; - - // Move Start and Select closer to sides - SELECT_X = _controlArea.size.width * .2 + _controlArea.origin.x; - START_X = _controlArea.size.width * .8 + _controlArea.origin.x; - } - else { - SELECT_X = _controlArea.size.width * .4 + _controlArea.origin.x; - START_X = _controlArea.size.width * .6 + _controlArea.origin.x; - } } - (void) setupComplexControls @@ -336,9 +316,9 @@ static float L3_Y; { // The analog sticks are kept closer to the sides on iPad LS_CENTER_X = _controlArea.size.width * .22 + _controlArea.origin.x; - LS_CENTER_Y = _controlArea.size.height * .80 + _controlArea.origin.y; + LS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; RS_CENTER_X = _controlArea.size.width * .77 + _controlArea.origin.x; - RS_CENTER_Y = _controlArea.size.height * .80 + _controlArea.origin.y; + RS_CENTER_Y = _controlArea.size.height * .75 + _controlArea.origin.y; } else { @@ -353,54 +333,42 @@ static float L3_Y; SELECT_X = _controlArea.size.width * .1 + _controlArea.origin.x; SELECT_Y = _controlArea.size.height * .9 + _controlArea.origin.y; + L1_X = _controlArea.size.width * .1 + _controlArea.origin.x; L1_Y = _controlArea.size.height * .27 + _controlArea.origin.y; + L2_X = _controlArea.size.width * .1 + _controlArea.origin.x; L2_Y = _controlArea.size.height * .1 + _controlArea.origin.y; + R1_X = _controlArea.size.width * .9 + _controlArea.origin.x; R1_Y = _controlArea.size.height * .27 + _controlArea.origin.y; + R2_X = _controlArea.size.width * .9 + _controlArea.origin.x; R2_Y = _controlArea.size.height * .1 + _controlArea.origin.y; - - if (_iPad) { - // Move L/R buttons closer to the side on iPad - L1_X = _controlArea.size.width * .05 + _controlArea.origin.x; - L2_X = _controlArea.size.width * .05 + _controlArea.origin.x; - R1_X = _controlArea.size.width * .95 + _controlArea.origin.x; - R2_X = _controlArea.size.width * .95 + _controlArea.origin.x; - } - else { - L1_X = _controlArea.size.width * .1 + _controlArea.origin.x; - L2_X = _controlArea.size.width * .1 + _controlArea.origin.x; - R1_X = _controlArea.size.width * .9 + _controlArea.origin.x; - R2_X = _controlArea.size.width * .9 + _controlArea.origin.x; - } + L3_X = _controlArea.size.width * .25 + _controlArea.origin.x; + L3_Y = _controlArea.size.height * .75 + _controlArea.origin.y; + R3_X = _controlArea.size.width * .75 + _controlArea.origin.x; + R3_Y = _controlArea.size.height * .75 + _controlArea.origin.y; } - (void) drawButtons { - UIImage* aButtonImage = [UIImage imageNamed:@"AButton"]; - UIImage* bButtonImage = [UIImage imageNamed:@"BButton"]; - UIImage* xButtonImage = [UIImage imageNamed:@"XButton"]; - UIImage* yButtonImage = [UIImage imageNamed:@"YButton"]; - - CGRect aButtonFrame = CGRectMake(BUTTON_CENTER_X - aButtonImage.size.width / 2, BUTTON_CENTER_Y + BUTTON_DIST, aButtonImage.size.width, aButtonImage.size.height); - CGRect bButtonFrame = CGRectMake(BUTTON_CENTER_X + BUTTON_DIST, BUTTON_CENTER_Y - bButtonImage.size.height / 2, bButtonImage.size.width, bButtonImage.size.height); - CGRect xButtonFrame = CGRectMake(BUTTON_CENTER_X - BUTTON_DIST - xButtonImage.size.width, BUTTON_CENTER_Y - xButtonImage.size.height/ 2, xButtonImage.size.width, xButtonImage.size.height); - CGRect yButtonFrame = CGRectMake(BUTTON_CENTER_X - yButtonImage.size.width / 2, BUTTON_CENTER_Y - BUTTON_DIST - yButtonImage.size.height, yButtonImage.size.width, yButtonImage.size.height); - // create A button + UIImage* aButtonImage = [UIImage imageNamed:@"AButton"]; _aButton.contents = (id) aButtonImage.CGImage; - _aButton.frame = _swapABXY ? bButtonFrame : aButtonFrame; + _aButton.frame = CGRectMake(BUTTON_CENTER_X - aButtonImage.size.width / 2, BUTTON_CENTER_Y + BUTTON_DIST, aButtonImage.size.width, aButtonImage.size.height); [_view.layer addSublayer:_aButton]; // create B button - _bButton.frame = _swapABXY ? aButtonFrame : bButtonFrame; + UIImage* bButtonImage = [UIImage imageNamed:@"BButton"]; + _bButton.frame = CGRectMake(BUTTON_CENTER_X + BUTTON_DIST, BUTTON_CENTER_Y - bButtonImage.size.height / 2, bButtonImage.size.width, bButtonImage.size.height); _bButton.contents = (id) bButtonImage.CGImage; [_view.layer addSublayer:_bButton]; // create X Button - _xButton.frame = _swapABXY ? yButtonFrame : xButtonFrame; + UIImage* xButtonImage = [UIImage imageNamed:@"XButton"]; + _xButton.frame = CGRectMake(BUTTON_CENTER_X - BUTTON_DIST - xButtonImage.size.width, BUTTON_CENTER_Y - xButtonImage.size.height/ 2, xButtonImage.size.width, xButtonImage.size.height); _xButton.contents = (id) xButtonImage.CGImage; [_view.layer addSublayer:_xButton]; // create Y Button - _yButton.frame = _swapABXY ? xButtonFrame : yButtonFrame; + UIImage* yButtonImage = [UIImage imageNamed:@"YButton"]; + _yButton.frame = CGRectMake(BUTTON_CENTER_X - yButtonImage.size.width / 2, BUTTON_CENTER_Y - BUTTON_DIST - yButtonImage.size.height, yButtonImage.size.width, yButtonImage.size.height); _yButton.contents = (id) yButtonImage.CGImage; [_view.layer addSublayer:_yButton]; @@ -602,26 +570,6 @@ static float L3_Y; [_controllerSupport updateRightStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal]; updated = true; - } else if (touch == _dpadTouch) { - [_controllerSupport clearButtonFlag:_controller - flags:UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG]; - - // Allow the user to slide their finger to another d-pad button - if ([_upButton.presentationLayer hitTest:touchLocation]) { - [_controllerSupport setButtonFlag:_controller flags:UP_FLAG]; - updated = true; - } else if ([_downButton.presentationLayer hitTest:touchLocation]) { - [_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG]; - updated = true; - } else if ([_leftButton.presentationLayer hitTest:touchLocation]) { - [_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG]; - updated = true; - } else if ([_rightButton.presentationLayer hitTest:touchLocation]) { - [_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG]; - updated = true; - } - - buttonTouch = true; } else if (touch == _aTouch) { buttonTouch = true; } else if (touch == _bTouch) { @@ -630,6 +578,14 @@ static float L3_Y; buttonTouch = true; } else if (touch == _yTouch) { buttonTouch = true; + } else if (touch == _upTouch) { + buttonTouch = true; + } else if (touch == _downTouch) { + buttonTouch = true; + } else if (touch == _leftTouch) { + buttonTouch = true; + } else if (touch == _rightTouch) { + buttonTouch = true; } else if (touch == _startTouch) { buttonTouch = true; } else if (touch == _selectTouch) { @@ -654,7 +610,7 @@ static float L3_Y; if (updated) { [_controllerSupport updateFinished:_controller]; } - return updated || buttonTouch; + return updated || buttonTouch; } - (BOOL)handleTouchDownEvent:touches { @@ -663,63 +619,63 @@ static float L3_Y; for (UITouch* touch in touches) { CGPoint touchLocation = [touch locationInView:_view]; - if (_aButton.superlayer != nil && [_aButton.presentationLayer hitTest:touchLocation]) { + if ([_aButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:A_FLAG]; _aTouch = touch; updated = true; - } else if (_bButton.superlayer != nil && [_bButton.presentationLayer hitTest:touchLocation]) { + } else if ([_bButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:B_FLAG]; _bTouch = touch; updated = true; - } else if (_xButton.superlayer != nil && [_xButton.presentationLayer hitTest:touchLocation]) { + } else if ([_xButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:X_FLAG]; _xTouch = touch; updated = true; - } else if (_yButton.superlayer != nil && [_yButton.presentationLayer hitTest:touchLocation]) { + } else if ([_yButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:Y_FLAG]; _yTouch = touch; updated = true; - } else if (_upButton.superlayer != nil && [_upButton.presentationLayer hitTest:touchLocation]) { + } else if ([_upButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:UP_FLAG]; - _dpadTouch = touch; + _upTouch = touch; updated = true; - } else if (_downButton.superlayer != nil && [_downButton.presentationLayer hitTest:touchLocation]) { + } else if ([_downButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG]; - _dpadTouch = touch; + _downTouch = touch; updated = true; - } else if (_leftButton.superlayer != nil && [_leftButton.presentationLayer hitTest:touchLocation]) { + } else if ([_leftButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG]; - _dpadTouch = touch; + _leftTouch = touch; updated = true; - } else if (_rightButton.superlayer != nil && [_rightButton.presentationLayer hitTest:touchLocation]) { + } else if ([_rightButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG]; - _dpadTouch = touch; + _rightTouch = touch; updated = true; - } else if (_startButton.superlayer != nil && [_startButton.presentationLayer hitTest:touchLocation]) { + } else if ([_startButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:PLAY_FLAG]; _startTouch = touch; updated = true; - } else if (_selectButton.superlayer != nil && [_selectButton.presentationLayer hitTest:touchLocation]) { + } else if ([_selectButton.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:BACK_FLAG]; _selectTouch = touch; updated = true; - } else if (_l1Button.superlayer != nil && [_l1Button.presentationLayer hitTest:touchLocation]) { + } else if ([_l1Button.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:LB_FLAG]; _l1Touch = touch; updated = true; - } else if (_r1Button.superlayer != nil && [_r1Button.presentationLayer hitTest:touchLocation]) { + } else if ([_r1Button.presentationLayer hitTest:touchLocation]) { [_controllerSupport setButtonFlag:_controller flags:RB_FLAG]; _r1Touch = touch; updated = true; - } else if (_l2Button.superlayer != nil && [_l2Button.presentationLayer hitTest:touchLocation]) { + } else if ([_l2Button.presentationLayer hitTest:touchLocation]) { [_controllerSupport updateLeftTrigger:_controller left:0xFF]; _l2Touch = touch; updated = true; - } else if (_r2Button.superlayer != nil && [_r2Button.presentationLayer hitTest:touchLocation]) { + } else if ([_r2Button.presentationLayer hitTest:touchLocation]) { [_controllerSupport updateRightTrigger:_controller right:0xFF]; _r2Touch = touch; updated = true; - } else if (_l3Button.superlayer != nil && [_l3Button.presentationLayer hitTest:touchLocation]) { + } else if ([_l3Button.presentationLayer hitTest:touchLocation]) { if (l3Set) { [_controllerSupport clearButtonFlag:_controller flags:LS_CLK_FLAG]; _l3Button.borderWidth = 0.0f; @@ -730,7 +686,7 @@ static float L3_Y; l3Set = !l3Set; _l3Touch = touch; updated = true; - } else if (_r3Button.superlayer != nil && [_r3Button.presentationLayer hitTest:touchLocation]) { + } else if ([_r3Button.presentationLayer hitTest:touchLocation]) { if (r3Set) { [_controllerSupport clearButtonFlag:_controller flags:RS_CLK_FLAG]; _r3Button.borderWidth = 0.0f; @@ -741,7 +697,7 @@ static float L3_Y; r3Set = !r3Set; _r3Touch = touch; updated = true; - } else if (_leftStick.superlayer != nil && [_leftStick.presentationLayer hitTest:touchLocation]) { + } else if ([_leftStick.presentationLayer hitTest:touchLocation]) { if (l3TouchStart != nil) { // Find elapsed time and convert to milliseconds // Use (-) modifier to conversion since receiver is earlier than now @@ -753,7 +709,7 @@ static float L3_Y; } _lsTouch = touch; stickTouch = true; - } else if (_rightStick.superlayer != nil && [_rightStick.presentationLayer hitTest:touchLocation]) { + } else if ([_rightStick.presentationLayer hitTest:touchLocation]) { if (r3TouchStart != nil) { // Find elapsed time and convert to milliseconds // Use (-) modifier to conversion since receiver is earlier than now @@ -765,6 +721,8 @@ static float L3_Y; } _rsTouch = touch; stickTouch = true; + } else if ([_edge.presentationLayer hitTest:touchLocation]) { + _edgeTouch = touch; } if (!updated && !stickTouch && [self isInDeadZone:touch]) { [_deadTouches addObject:touch]; @@ -797,10 +755,21 @@ static float L3_Y; [_controllerSupport clearButtonFlag:_controller flags:Y_FLAG]; _yTouch = nil; updated = true; - } else if (touch == _dpadTouch) { - [_controllerSupport clearButtonFlag:_controller - flags:UP_FLAG | DOWN_FLAG | LEFT_FLAG | RIGHT_FLAG]; - _dpadTouch = nil; + } else if (touch == _upTouch) { + [_controllerSupport clearButtonFlag:_controller flags:UP_FLAG]; + _upTouch = nil; + updated = true; + } else if (touch == _downTouch) { + [_controllerSupport clearButtonFlag:_controller flags:DOWN_FLAG]; + _downTouch = nil; + updated = true; + } else if (touch == _leftTouch) { + [_controllerSupport clearButtonFlag:_controller flags:LEFT_FLAG]; + _leftTouch = nil; + updated = true; + } else if (touch == _rightTouch) { + [_controllerSupport clearButtonFlag:_controller flags:RIGHT_FLAG]; + _rightTouch = nil; updated = true; } else if (touch == _startTouch) { [_controllerSupport clearButtonFlag:_controller flags:PLAY_FLAG]; @@ -848,6 +817,11 @@ static float L3_Y; else if (touch == _r3Touch) { _r3Touch = nil; touched = true; + } else if (touch == _edgeTouch) { + _edgeTouch = nil; + if ([touch locationInView:_view].x >= _view.frame.size.width / 4) { + [_edgeDelegate edgeSwiped]; + } } if ([_deadTouches containsObject:touch]) { [_deadTouches removeObject:touch]; @@ -862,31 +836,26 @@ static float L3_Y; } - (BOOL) isInDeadZone:(UITouch*) touch { - // Dynamically evaluate deadzones based on the controls - // on screen at the time - if (_leftButton.superlayer != nil && [self isDpadDeadZone:touch]) { - return true; + switch (_level) { + case OnScreenControlsLevelFull: + return [self isDpadDeadZone:touch] + || [self isAbxyDeadZone:touch] + || [self isTriggerDeadZone:touch] + || [self isBumperDeadZone:touch] + || [self isStartSelectDeadZone:touch]; + case OnScreenControlsLevelSimple: + return [self isTriggerDeadZone:touch] + || [self isStartSelectDeadZone:touch] + || [self isL3R3DeadZone:touch]; + case OnScreenControlsLevelAutoGCExtendedGamepad: + return [self isL3R3DeadZone:touch] + || [self isStartSelectDeadZone:touch]; + case OnScreenControlsLevelAutoGCGamepad: + return [self isTriggerDeadZone:touch] + || [self isStartSelectDeadZone:touch]; + default: + return false; } - else if (_aButton.superlayer != nil && [self isAbxyDeadZone:touch]) { - return true; - } - else if (_l2Button.superlayer != nil && [self isTriggerDeadZone:touch]) { - return true; - } - else if (_l1Button.superlayer != nil && [self isBumperDeadZone:touch]) { - return true; - } - else if (_startButton.superlayer != nil && [self isStartSelectDeadZone:touch]) { - return true; - } - else if (_l3Button.superlayer != nil && [self isL3R3DeadZone:touch]) { - return true; - } - else if (_leftStickBackground.superlayer != nil && [self isStickDeadZone:touch]) { - return true; - } - - return false; } - (BOOL) isDpadDeadZone:(UITouch*) touch { @@ -957,19 +926,6 @@ static float L3_Y; endY:_view.frame.origin.y + _view.frame.size.height]; } -- (BOOL) isStickDeadZone:(UITouch*) touch { - return [self isDeadZone:touch - startX:_leftStickBackground.frame.origin.x - 15 - startY:_leftStickBackground.frame.origin.y - 15 - endX:_leftStickBackground.frame.origin.x + _leftStickBackground.frame.size.width + 15 - endY:_view.frame.origin.y + _view.frame.size.height] - || [self isDeadZone:touch - startX:_rightStickBackground.frame.origin.x - 15 - startY:_rightStickBackground.frame.origin.y - 15 - endX:_rightStickBackground.frame.origin.x + _rightStickBackground.frame.size.width + 15 - endY:_view.frame.origin.y + _view.frame.size.height]; -} - - (BOOL) isDeadZone:(UITouch*) touch startX:(float)deadZoneStartX startY:(float)deadZoneStartY endX:(float)deadZoneEndX endY:(float)deadZoneEndY { deadZoneStartX -= DEAD_ZONE_PADDING; deadZoneStartY -= DEAD_ZONE_PADDING; diff --git a/Limelight/Input/RelativeTouchHandler.h b/Limelight/Input/RelativeTouchHandler.h deleted file mode 100644 index 2f8d9db..0000000 --- a/Limelight/Input/RelativeTouchHandler.h +++ /dev/null @@ -1,19 +0,0 @@ -// -// RelativeTouchHandler.h -// Moonlight -// -// Created by Cameron Gutman on 11/1/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -#import "StreamView.h" - -NS_ASSUME_NONNULL_BEGIN - -@interface RelativeTouchHandler : UIResponder - --(id)initWithView:(StreamView*)view; - -@end - -NS_ASSUME_NONNULL_END diff --git a/Limelight/Input/RelativeTouchHandler.m b/Limelight/Input/RelativeTouchHandler.m deleted file mode 100644 index 64d7da4..0000000 --- a/Limelight/Input/RelativeTouchHandler.m +++ /dev/null @@ -1,207 +0,0 @@ -// -// RelativeTouchHandler.m -// Moonlight -// -// Created by Cameron Gutman on 11/1/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -#import "RelativeTouchHandler.h" - -#include - -static const int REFERENCE_WIDTH = 1280; -static const int REFERENCE_HEIGHT = 720; - -@implementation RelativeTouchHandler { - CGPoint touchLocation, originalLocation; - BOOL touchMoved; - BOOL isDragging; - NSTimer* dragTimer; - NSUInteger peakTouchCount; - -#if TARGET_OS_TV - UIGestureRecognizer* remotePressRecognizer; - UIGestureRecognizer* remoteLongPressRecognizer; -#endif - - UIView* view; -} - -- (id)initWithView:(StreamView*)view { - self = [self init]; - self->view = view; - -#if TARGET_OS_TV - remotePressRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(remoteButtonPressed:)]; - remotePressRecognizer.allowedPressTypes = @[@(UIPressTypeSelect)]; - - remoteLongPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(remoteButtonLongPressed:)]; - remoteLongPressRecognizer.allowedPressTypes = @[@(UIPressTypeSelect)]; - - [self->view addGestureRecognizer:remotePressRecognizer]; - [self->view addGestureRecognizer:remoteLongPressRecognizer]; -#endif - - return self; -} - -- (BOOL)isConfirmedMove:(CGPoint)currentPoint from:(CGPoint)originalPoint { - // Movements of greater than 5 pixels are considered confirmed - return hypotf(originalPoint.x - currentPoint.x, originalPoint.y - currentPoint.y) >= 5; -} - -- (void)onDragStart:(NSTimer*)timer { - if (!touchMoved && !isDragging){ - isDragging = true; - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); - } -} - -- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - touchMoved = false; - peakTouchCount = [[event allTouches] count]; - if ([[event allTouches] count] == 1) { - UITouch *touch = [[event allTouches] anyObject]; - originalLocation = touchLocation = [touch locationInView:view]; - if (!isDragging) { - dragTimer = [NSTimer scheduledTimerWithTimeInterval:0.650 - target:self - selector:@selector(onDragStart:) - userInfo:nil - repeats:NO]; - } - } - else if ([[event allTouches] count] == 2) { - CGPoint firstLocation = [[[[event allTouches] allObjects] objectAtIndex:0] locationInView:view]; - CGPoint secondLocation = [[[[event allTouches] allObjects] objectAtIndex:1] locationInView:view]; - - originalLocation = touchLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2); - } -} - -- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { - if ([[event allTouches] count] == 1) { - UITouch *touch = [[event allTouches] anyObject]; - CGPoint currentLocation = [touch locationInView:view]; - - if (touchLocation.x != currentLocation.x || - touchLocation.y != currentLocation.y) - { - int deltaX = (currentLocation.x - touchLocation.x) * (REFERENCE_WIDTH / view.bounds.size.width); - int deltaY = (currentLocation.y - touchLocation.y) * (REFERENCE_HEIGHT / view.bounds.size.height); - - if (deltaX != 0 || deltaY != 0) { - LiSendMouseMoveEvent(deltaX, deltaY); - touchLocation = currentLocation; - - // If we've moved far enough to confirm this wasn't just human/machine error, - // mark it as such. - if ([self isConfirmedMove:touchLocation from:originalLocation]) { - touchMoved = true; - } - } - } - } else if ([[event allTouches] count] == 2) { - CGPoint firstLocation = [[[[event allTouches] allObjects] objectAtIndex:0] locationInView:view]; - CGPoint secondLocation = [[[[event allTouches] allObjects] objectAtIndex:1] locationInView:view]; - - CGPoint avgLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2); - if (touchLocation.y != avgLocation.y) { - LiSendHighResScrollEvent((avgLocation.y - touchLocation.y) * 10); - } - - // If we've moved far enough to confirm this wasn't just human/machine error, - // mark it as such. - if ([self isConfirmedMove:firstLocation from:originalLocation]) { - touchMoved = true; - } - - touchLocation = avgLocation; - } -} - -- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - [dragTimer invalidate]; - dragTimer = nil; - if (isDragging) { - isDragging = false; - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - } else if (!touchMoved) { - if (peakTouchCount == 2) { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - Log(LOG_D, @"Sending right mouse button press"); - - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT); - - // Wait 100 ms to simulate a real button press - usleep(100 * 1000); - - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT); - }); - } else if (peakTouchCount == 1) { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - if (!self->isDragging){ - Log(LOG_D, @"Sending left mouse button press"); - - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); - - // Wait 100 ms to simulate a real button press - usleep(100 * 1000); - } - self->isDragging = false; - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - }); - } - } - - // We we're moving from 2+ touches to 1. Synchronize the current position - // of the active finger so we don't jump unexpectedly on the next touchesMoved - // callback when finger 1 switches on us. - if ([[event allTouches] count] - [touches count] == 1) { - NSMutableSet *activeSet = [[NSMutableSet alloc] initWithCapacity:[[event allTouches] count]]; - [activeSet unionSet:[event allTouches]]; - [activeSet minusSet:touches]; - touchLocation = [[activeSet anyObject] locationInView:view]; - - // Mark this touch as moved so we don't send a left mouse click if the user - // right clicks without moving their other finger. - touchMoved = true; - } -} - -- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - [dragTimer invalidate]; - dragTimer = nil; - if (isDragging) { - isDragging = false; - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - } - peakTouchCount = 0; -} - -#if TARGET_OS_TV -- (void)remoteButtonPressed:(id)sender { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - Log(LOG_D, @"Sending left mouse button press"); - - // Mark this as touchMoved to avoid a duplicate press on touch up - self->touchMoved = true; - - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); - - // Wait 100 ms to simulate a real button press - usleep(100 * 1000); - - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); - }); -} -- (void)remoteButtonLongPressed:(id)sender { - Log(LOG_D, @"Holding left mouse button"); - - isDragging = true; - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); -} -#endif - -@end diff --git a/Limelight/Input/StreamView.h b/Limelight/Input/StreamView.h index 9f50010..b18c813 100644 --- a/Limelight/Input/StreamView.h +++ b/Limelight/Input/StreamView.h @@ -6,32 +6,18 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "ControllerSupport.h" -#import "OnScreenControls.h" -#import "Moonlight-Swift.h" -#import "StreamConfiguration.h" -@protocol UserInteractionDelegate +@protocol EdgeDetectionDelegate -- (void) userInteractionBegan; -- (void) userInteractionEnded; +- (void) edgeSwiped; @end -#if TARGET_OS_TV -@interface StreamView : UIView -#else -@interface StreamView : UIView -#endif +@interface StreamView : UIView -- (void) setupStreamView:(ControllerSupport*)controllerSupport - interactionDelegate:(id)interactionDelegate - config:(StreamConfiguration*)streamConfig; -- (void) showOnScreenControls; -- (OnScreenControlsLevel) getCurrentOscState; - -#if !TARGET_OS_TV -- (void) updateCursorLocation:(CGPoint)location isMouse:(BOOL)isMouse; -#endif +- (void) setupOnScreenControls:(ControllerSupport*)controllerSupport swipeDelegate:(id)swipeDelegate; +- (void) setMouseDeltaFactors:(float)x y:(float)y; @end diff --git a/Limelight/Input/StreamView.m b/Limelight/Input/StreamView.m index 7dedeb3..3f6cb9a 100644 --- a/Limelight/Input/StreamView.m +++ b/Limelight/Input/StreamView.m @@ -8,951 +8,117 @@ #import "StreamView.h" #include +#import "OnScreenControls.h" #import "DataManager.h" #import "ControllerSupport.h" -#import "KeyboardSupport.h" -#import "RelativeTouchHandler.h" -#import "AbsoluteTouchHandler.h" -#import "KeyboardInputField.h" - -static const double X1_MOUSE_SPEED_DIVISOR = 2.5; @implementation StreamView { + CGPoint touchLocation; + BOOL touchMoved; OnScreenControls* onScreenControls; - KeyboardInputField* keyInputField; - BOOL isInputingText; - NSMutableSet* keysDown; - - float streamAspectRatio; - - // iOS 13.4 mouse support - NSInteger lastMouseButtonMask; - float lastMouseX; - float lastMouseY; - CGPoint lastScrollTranslation; - - // Citrix X1 mouse support - X1Mouse* x1mouse; - double accumulatedMouseDeltaX; - double accumulatedMouseDeltaY; - - UIResponder* touchHandler; - - id interactionDelegate; - NSTimer* interactionTimer; - BOOL hasUserInteracted; - - NSDictionary *dictCodes; + float xDeltaFactor; + float yDeltaFactor; + float screenFactor; } -- (void) setupStreamView:(ControllerSupport*)controllerSupport - interactionDelegate:(id)interactionDelegate - config:(StreamConfiguration*)streamConfig { - self->interactionDelegate = interactionDelegate; - self->streamAspectRatio = (float)streamConfig.width / (float)streamConfig.height; +- (void) setMouseDeltaFactors:(float)x y:(float)y { + xDeltaFactor = x; + yDeltaFactor = y; - TemporarySettings* settings = [[[DataManager alloc] init] getSettings]; + screenFactor = [[UIScreen mainScreen] scale]; +} + +- (void) setupOnScreenControls:(ControllerSupport*)controllerSupport swipeDelegate:(id)swipeDelegate { + onScreenControls = [[OnScreenControls alloc] initWithView:self controllerSup:controllerSupport swipeDelegate:swipeDelegate]; + DataManager* dataMan = [[DataManager alloc] init]; + OnScreenControlsLevel level = (OnScreenControlsLevel)[[dataMan getSettings].onscreenControls integerValue]; - keysDown = [[NSMutableSet alloc] init]; - keyInputField = [[KeyboardInputField alloc] initWithFrame:CGRectZero]; - [keyInputField setKeyboardType:UIKeyboardTypeDefault]; - [keyInputField setAutocorrectionType:UITextAutocorrectionTypeNo]; - [keyInputField setAutocapitalizationType:UITextAutocapitalizationTypeNone]; - [keyInputField setSpellCheckingType:UITextSpellCheckingTypeNo]; - [self addSubview:keyInputField]; - -#if TARGET_OS_TV - // tvOS requires RelativeTouchHandler to manage Apple Remote input - self->touchHandler = [[RelativeTouchHandler alloc] initWithView:self]; -#else - // iOS uses RelativeTouchHandler or AbsoluteTouchHandler depending on user preference - if (settings.absoluteTouchMode) { - self->touchHandler = [[AbsoluteTouchHandler alloc] initWithView:self]; - } - else { - self->touchHandler = [[RelativeTouchHandler alloc] initWithView:self]; - } - - onScreenControls = [[OnScreenControls alloc] initWithView:self controllerSup:controllerSupport streamConfig:streamConfig]; - OnScreenControlsLevel level = (OnScreenControlsLevel)[settings.onscreenControls integerValue]; - if (settings.absoluteTouchMode) { - Log(LOG_I, @"On-screen controls disabled in absolute touch mode"); - [onScreenControls setLevel:OnScreenControlsLevelOff]; - } - else if (level == OnScreenControlsLevelAuto) { + if (level == OnScreenControlsLevelAuto) { [controllerSupport initAutoOnScreenControlMode:onScreenControls]; } else { Log(LOG_I, @"Setting manual on-screen controls level: %d", (int)level); [onScreenControls setLevel:level]; } - - // It would be nice to just use GCMouse on iOS 14+ and the older API on iOS 13 - // but unfortunately that isn't possible today. GCMouse doesn't recognize many - // mice correctly, but UIKit does. We will register for both and ignore UIKit - // events if a GCMouse is connected. - if (@available(iOS 13.4, *)) { - [self addInteraction:[[UIPointerInteraction alloc] initWithDelegate:self]]; - - UIPanGestureRecognizer *discreteMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedDiscrete:)]; - discreteMouseWheelRecognizer.maximumNumberOfTouches = 0; - discreteMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskDiscrete; - discreteMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)]; - [self addGestureRecognizer:discreteMouseWheelRecognizer]; - - UIPanGestureRecognizer *continuousMouseWheelRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(mouseWheelMovedContinuous:)]; - continuousMouseWheelRecognizer.maximumNumberOfTouches = 0; - continuousMouseWheelRecognizer.allowedScrollTypesMask = UIScrollTypeMaskContinuous; - continuousMouseWheelRecognizer.allowedTouchTypes = @[@(UITouchTypeIndirectPointer)]; - [self addGestureRecognizer:continuousMouseWheelRecognizer]; - } - -#if defined(__IPHONE_16_1) || defined(__TVOS_16_1) - if (@available(iOS 16.1, *)) { - UIHoverGestureRecognizer *stylusHoverRecognizer = [[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(sendStylusHoverEvent:)]; - stylusHoverRecognizer.allowedTouchTypes = @[@(UITouchTypePencil)]; - [self addGestureRecognizer:stylusHoverRecognizer]; - } -#endif -#endif - - x1mouse = [[X1Mouse alloc] init]; - x1mouse.delegate = self; - - if (settings.btMouseSupport) { - [x1mouse start]; - } - - // This is critical to ensure keyboard events are delivered to this - // StreamView and not our parent UIView, especially on tvOS. - [self becomeFirstResponder]; } -- (void)startInteractionTimer { - // Restart user interaction tracking - hasUserInteracted = NO; - - BOOL timerAlreadyRunning = interactionTimer != nil; - - // Start/restart the timer - [interactionTimer invalidate]; - interactionTimer = [NSTimer scheduledTimerWithTimeInterval:2.0 - target:self - selector:@selector(interactionTimerExpired:) - userInfo:nil - repeats:NO]; - - // Notify the delegate if this was a new user interaction - if (!timerAlreadyRunning) { - [interactionDelegate userInteractionBegan]; - } -} - -- (void)interactionTimerExpired:(NSTimer *)timer { - if (!hasUserInteracted) { - // User has finished touching the screen - interactionTimer = nil; - [interactionDelegate userInteractionEnded]; - } - else { - // User is still touching the screen. Restart the timer. - [self startInteractionTimer]; - } -} - -- (void) showOnScreenControls { -#if !TARGET_OS_TV - [onScreenControls show]; -#endif -} - -- (OnScreenControlsLevel) getCurrentOscState { - if (onScreenControls == nil) { - return OnScreenControlsLevelOff; - } - else { - return [onScreenControls getLevel]; - } -} - -- (CGSize) getVideoAreaSize { - if (self.bounds.size.width > self.bounds.size.height * streamAspectRatio) { - return CGSizeMake(self.bounds.size.height * streamAspectRatio, self.bounds.size.height); - } else { - return CGSizeMake(self.bounds.size.width, self.bounds.size.width / streamAspectRatio); - } -} - -- (CGPoint) adjustCoordinatesForVideoArea:(CGPoint)point { - // These are now relative to the StreamView, however we need to scale them - // further to make them relative to the actual video portion. - float x = point.x - self.bounds.origin.x; - float y = point.y - self.bounds.origin.y; - - // For some reason, we don't seem to always get to the bounds of the window - // so we'll subtract 1 pixel if we're to the left/below of the origin and - // and add 1 pixel if we're to the right/above. It should be imperceptible - // to the user but it will allow activation of gestures that require contact - // with the edge of the screen (like Aero Snap). - if (x < self.bounds.size.width / 2) { - x--; - } - else { - x++; - } - if (y < self.bounds.size.height / 2) { - y--; - } - else { - y++; - } - - // This logic mimics what iOS does with AVLayerVideoGravityResizeAspect - CGSize videoSize = [self getVideoAreaSize]; - CGPoint videoOrigin = CGPointMake(self.bounds.size.width / 2 - videoSize.width / 2, - self.bounds.size.height / 2 - videoSize.height / 2); - - // Confine the cursor to the video region. We don't just discard events outside - // the region because we won't always get one exactly when the mouse leaves the region. - return CGPointMake(MIN(MAX(x, videoOrigin.x), videoOrigin.x + videoSize.width) - videoOrigin.x, - MIN(MAX(y, videoOrigin.y), videoOrigin.y + videoSize.height) - videoOrigin.y); -} - -#if !TARGET_OS_TV - -- (uint16_t)getRotationFromAzimuthAngle:(float)azimuthAngle { - // iOS reports azimuth of 0 when the stylus is pointing west, but Moonlight expects - // rotation of 0 to mean the stylus is pointing north. Rotate the azimuth angle - // clockwise by 90 degrees to convert from iOS to Moonlight rotation conventions. - int32_t rotationAngle = (azimuthAngle - M_PI_2) * (180.f / M_PI); - if (rotationAngle < 0) { - rotationAngle += 360; - } - return (uint16_t)rotationAngle; -} - -- (uint8_t)getTiltFromAltitudeAngle:(float)altitudeAngle { - // iOS reports an altitude of 0 when the stylus is parallel to the touch surface, - // while Moonlight expects a tilt of 0 when the stylus is perpendicular to the surface. - // Subtract the tilt angle from 90 to convert from iOS to Moonlight tilt conventions. - uint8_t altitudeDegs = abs((int16_t)(altitudeAngle * (180.f / M_PI))); - return 90 - MIN(90, altitudeDegs); -} - -- (BOOL)sendStylusEvent:(UITouch*)event { - uint8_t type; - - // Don't touch stylus events if the host doesn't support them. We want to pass - // them as normal touches for legacy hosts that don't understand pen events. - if (!(LiGetHostFeatureFlags() & LI_FF_PEN_TOUCH_EVENTS)) { - return NO; - } - - switch (event.phase) { - case UITouchPhaseBegan: - type = LI_TOUCH_EVENT_DOWN; - break; - case UITouchPhaseMoved: - type = LI_TOUCH_EVENT_MOVE; - break; - case UITouchPhaseEnded: - type = LI_TOUCH_EVENT_UP; - break; - case UITouchPhaseCancelled: - type = LI_TOUCH_EVENT_CANCEL; - break; - default: - return YES; - } - - CGPoint location = [self adjustCoordinatesForVideoArea:[event locationInView:self]]; - CGSize videoSize = [self getVideoAreaSize]; - - return LiSendPenEvent(type, LI_TOOL_TYPE_PEN, 0, location.x / videoSize.width, location.y / videoSize.height, - (event.force / event.maximumPossibleForce) / sin(event.altitudeAngle), - 0.0f, 0.0f, - [self getRotationFromAzimuthAngle:[event azimuthAngleInView:self]], - [self getTiltFromAltitudeAngle:event.altitudeAngle]) != LI_ERR_UNSUPPORTED; -} - -- (void)sendStylusHoverEvent:(UIHoverGestureRecognizer*)gesture API_AVAILABLE(ios(13.0)) { - uint8_t type; - - switch (gesture.state) { - case UIGestureRecognizerStateBegan: - case UIGestureRecognizerStateChanged: - type = LI_TOUCH_EVENT_HOVER; - break; - - case UIGestureRecognizerStateEnded: - type = LI_TOUCH_EVENT_HOVER_LEAVE; - break; - - default: - return; - } - - CGPoint location = [self adjustCoordinatesForVideoArea:[gesture locationInView:self]]; - CGSize videoSize = [self getVideoAreaSize]; - - float distance = 0.0f; -#if defined(__IPHONE_16_1) || defined(__TVOS_16_1) - if (@available(iOS 16.1, *)) { - distance = gesture.zOffset; - } -#endif - - uint16_t rotationAngle = LI_ROT_UNKNOWN; - uint8_t tiltAngle = LI_TILT_UNKNOWN; -#if defined(__IPHONE_16_4) || defined(__TVOS_16_4) - if (@available(iOS 16.4, *)) { - rotationAngle = [self getRotationFromAzimuthAngle:[gesture azimuthAngleInView:self]]; - tiltAngle = [self getTiltFromAltitudeAngle:gesture.altitudeAngle]; - } -#endif - - LiSendPenEvent(type, LI_TOOL_TYPE_PEN, 0, location.x / videoSize.width, location.y / videoSize.height, - distance, 0.0f, 0.0f, rotationAngle, tiltAngle); -} - -#endif - - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { - if ([self handleMouseButtonEvent:BUTTON_ACTION_PRESS - forTouches:touches - withEvent:event]) { - // If it's a mouse event, we're done - return; - } - Log(LOG_D, @"Touch down"); - - // Notify of user interaction and start expiration timer - [self startInteractionTimer]; - -#if !TARGET_OS_TV - if (@available(iOS 13.4, *)) { - for (UITouch* touch in touches) { - if (touch.type == UITouchTypePencil) { - if ([self sendStylusEvent:touch]) { - return; - } - } - } - } -#endif - if (![onScreenControls handleTouchDownEvent:touches]) { - // We still inform the touch handler even if we're going trigger the - // keyboard activation gesture. This is important to ensure the touch - // handler has a consistent view of touch events to correctly suppress - // activation of one or two finger gestures when a three finger gesture - // is triggered. - [touchHandler touchesBegan:touches withEvent:event]; - - if ([[event allTouches] count] == 3) { - if (isInputingText) { - Log(LOG_D, @"Closing the keyboard"); - [keyInputField resignFirstResponder]; - isInputingText = false; - } else { - Log(LOG_D, @"Opening the keyboard"); - // Prepare the textbox used to capture keyboard events. - keyInputField.delegate = self; - keyInputField.text = @"0"; -#if !TARGET_OS_TV - // Prepare the toolbar above the keyboard for more options - UIToolbar *customToolbarView = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, self.bounds.size.width, 44)]; - - UIBarButtonItem *doneBarButton = [self createButtonWithImageNamed:@"DoneIcon.png" backgroundColor:[UIColor clearColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x00 isToggleable:NO]; - UIBarButtonItem *windowsBarButton = [self createButtonWithImageNamed:@"WindowsIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x5B isToggleable:YES]; - UIBarButtonItem *tabBarButton = [self createButtonWithImageNamed:@"TabIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x09 isToggleable:NO]; - UIBarButtonItem *shiftBarButton = [self createButtonWithImageNamed:@"ShiftIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA0 isToggleable:YES]; - UIBarButtonItem *escapeBarButton = [self createButtonWithImageNamed:@"EscapeIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x1B isToggleable:NO]; - UIBarButtonItem *controlBarButton = [self createButtonWithImageNamed:@"ControlIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA2 isToggleable:YES]; - UIBarButtonItem *altBarButton = [self createButtonWithImageNamed:@"AltIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0xA4 isToggleable:YES]; - UIBarButtonItem *deleteBarButton = [self createButtonWithImageNamed:@"DeleteIcon.png" backgroundColor:[UIColor blackColor] target:self action:@selector(toolbarButtonClicked:) keyCode:0x2E isToggleable:NO]; - UIBarButtonItem *flexibleSpace = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil]; - - [customToolbarView setItems:[NSArray arrayWithObjects:doneBarButton, windowsBarButton, escapeBarButton, tabBarButton, shiftBarButton, controlBarButton, altBarButton, deleteBarButton, flexibleSpace, nil]]; - keyInputField.inputAccessoryView = customToolbarView; -#endif - [keyInputField becomeFirstResponder]; - [keyInputField addTarget:self action:@selector(onKeyboardPressed:) forControlEvents:UIControlEventEditingChanged]; - - // Undo causes issues for our state management, so turn it off - [keyInputField.undoManager disableUndoRegistration]; - - isInputingText = true; - } - } + UITouch *touch = [[event allTouches] anyObject]; + touchLocation = [touch locationInView:self]; + touchMoved = false; } } -- (UIBarButtonItem *)createButtonWithImageNamed:(NSString *)imageName backgroundColor:(UIColor *)backgroundColor target:(id)target action:(SEL)action keyCode:(NSInteger)keyCode isToggleable:(BOOL)isToggleable { - UIImage *image = [UIImage imageNamed:imageName]; - UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; - [button setImage:image forState:UIControlStateNormal]; - button.frame = CGRectMake(0, 0, 30, 30); - button.imageView.contentMode = UIViewContentModeScaleAspectFit; - button.imageView.backgroundColor = backgroundColor; - button.imageView.layer.cornerRadius = 10.0; - button.imageEdgeInsets = UIEdgeInsetsMake(6, 6, 6, 6); - [button addTarget:target action:action forControlEvents:UIControlEventTouchUpInside]; - objc_setAssociatedObject(button, "keyCode", @(keyCode), OBJC_ASSOCIATION_RETAIN_NONATOMIC); - objc_setAssociatedObject(button, "isToggleable", @(isToggleable), OBJC_ASSOCIATION_RETAIN_NONATOMIC); - objc_setAssociatedObject(button, "isOn", @(NO), OBJC_ASSOCIATION_RETAIN_NONATOMIC); - UIBarButtonItem *barButton = [[UIBarButtonItem alloc] initWithCustomView:button]; - return barButton; -} - -- (void)toolbarButtonClicked:(UIButton *)sender { - BOOL isToggleable = [objc_getAssociatedObject(sender, "isToggleable") boolValue]; - BOOL isOn = [objc_getAssociatedObject(sender, "isOn") boolValue]; - if (isToggleable){ - isOn = !isOn; - // Update the button's appearance based on its new state - if (isOn) { - sender.imageView.backgroundColor = [UIColor lightGrayColor]; - } else { - sender.imageView.backgroundColor = [UIColor blackColor]; - } - } - // Update the new on/off state of the button - objc_setAssociatedObject(sender, "isOn", @(isOn), OBJC_ASSOCIATION_RETAIN_NONATOMIC); - // Get the keyCode parameter and convert to short for key press event - short keyCode = [objc_getAssociatedObject(sender, "keyCode") shortValue]; - // Close keyboard if done button clicked - if (!keyCode) { - [keyInputField resignFirstResponder]; - isInputingText = false; - } - else { - // Send key press event using keyCode parameter, toggle if necessary - if (isToggleable){ - if (isOn){ - LiSendKeyboardEvent(keyCode, KEY_ACTION_DOWN, 0); - [keysDown addObject:@(keyCode)]; - } else { - LiSendKeyboardEvent(keyCode, KEY_ACTION_UP, 0); - [keysDown removeObject:@(keyCode)]; - } - } - else { - LiSendKeyboardEvent(keyCode, KEY_ACTION_DOWN, 0); - usleep(50 * 1000); - LiSendKeyboardEvent(keyCode, KEY_ACTION_UP, 0); - } - } -} - -- (BOOL)handleMouseButtonEvent:(int)buttonAction forTouches:(NSSet *)touches withEvent:(UIEvent *)event { -#if !TARGET_OS_TV - if (@available(iOS 13.4, *)) { - UITouch* touch = [touches anyObject]; - if (touch.type == UITouchTypeIndirectPointer) { - if (@available(iOS 14.0, *)) { - if ([GCMouse current] != nil) { - // We'll handle this with GCMouse. Do nothing here. - return YES; - } - } - - UIEventButtonMask normalizedButtonMask; - - // iOS 14 includes the released button in the buttonMask for the release - // event, while iOS 13 does not. Normalize that behavior here. - if (@available(iOS 14.0, *)) { - if (buttonAction == BUTTON_ACTION_RELEASE) { - normalizedButtonMask = lastMouseButtonMask & ~event.buttonMask; - } - else { - normalizedButtonMask = event.buttonMask; - } - } - else { - normalizedButtonMask = event.buttonMask; - } - - UIEventButtonMask changedButtons = lastMouseButtonMask ^ normalizedButtonMask; - - for (int i = BUTTON_LEFT; i <= BUTTON_X2; i++) { - UIEventButtonMask buttonFlag; - - switch (i) { - // Right and Middle are reversed from what iOS uses - case BUTTON_RIGHT: - buttonFlag = UIEventButtonMaskForButtonNumber(2); - break; - case BUTTON_MIDDLE: - buttonFlag = UIEventButtonMaskForButtonNumber(3); - break; - - default: - buttonFlag = UIEventButtonMaskForButtonNumber(i); - break; - } - - if (changedButtons & buttonFlag) { - LiSendMouseButtonEvent(buttonAction, i); - } - } - - lastMouseButtonMask = normalizedButtonMask; - return YES; - } - } -#endif - - return NO; -} - - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { -#if !TARGET_OS_TV - if (@available(iOS 13.4, *)) { - for (UITouch* touch in touches) { - if (touch.type == UITouchTypePencil) { - if ([self sendStylusEvent:touch]) { - return; - } - } - } - - UITouch *touch = [touches anyObject]; - if (touch.type == UITouchTypeIndirectPointer) { - if (@available(iOS 14.0, *)) { - if ([GCMouse current] != nil) { - // We'll handle this with GCMouse. Do nothing here. - return; - } - } - - // We must handle this event to properly support - // drags while the middle, X1, or X2 mouse buttons are - // held down. For some reason, left and right buttons - // don't require this, but we do it anyway for them too. - // Cursor movement without a button held down is handled - // in pointerInteraction:regionForRequest:defaultRegion. - [self updateCursorLocation:[touch locationInView:self] isMouse:YES]; - return; - } - } -#endif - - hasUserInteracted = YES; - if (![onScreenControls handleTouchMovedEvent:touches]) { - [touchHandler touchesMoved:touches withEvent:event]; - } -} - -- (void)pressesBegan:(NSSet *)presses withEvent:(UIPressesEvent *)event { - BOOL handled = NO; - - if (@available(iOS 13.4, tvOS 13.4, *)) { - for (UIPress* press in presses) { - // For now, we'll treated it as handled if we handle at least one of the - // UIPress events inside the set. - if ([KeyboardSupport sendKeyEventForPress:press down:YES]) { - // This will prevent the legacy UITextField from receiving the event - handled = YES; + if ([[event allTouches] count] == 1) { + UITouch *touch = [[event allTouches] anyObject]; + CGPoint currentLocation = [touch locationInView:self]; + + if (touchLocation.x != currentLocation.x || + touchLocation.y != currentLocation.y) + { + int deltaX = currentLocation.x - touchLocation.x; + int deltaY = currentLocation.y - touchLocation.y; + + deltaX *= xDeltaFactor * screenFactor; + deltaY *= yDeltaFactor * screenFactor; + + if (deltaX != 0 || deltaY != 0) { + LiSendMouseMoveEvent(deltaX, deltaY); + touchMoved = true; + touchLocation = currentLocation; + } } + } else if ([[event allTouches] count] == 2) { + CGPoint firstLocation = [[[[event allTouches] allObjects] objectAtIndex:0] locationInView:self]; + CGPoint secondLocation = [[[[event allTouches] allObjects] objectAtIndex:1] locationInView:self]; + + CGPoint avgLocation = CGPointMake((firstLocation.x + secondLocation.x) / 2, (firstLocation.y + secondLocation.y) / 2); + if (touchLocation.y != avgLocation.y) { + LiSendScrollEvent(avgLocation.y - touchLocation.y); + } + touchMoved = true; + touchLocation = avgLocation; } } - if (!handled) { - [super pressesBegan:presses withEvent:event]; - } -} - -- (void)pressesEnded:(NSSet *)presses withEvent:(UIPressesEvent *)event { - BOOL handled = NO; - - if (@available(iOS 13.4, tvOS 13.4, *)) { - for (UIPress* press in presses) { - // For now, we'll treated it as handled if we handle at least one of the - // UIPress events inside the set. - if ([KeyboardSupport sendKeyEventForPress:press down:NO]) { - // This will prevent the legacy UITextField from receiving the event - handled = YES; - } - } - } - - if (!handled) { - [super pressesEnded:presses withEvent:event]; - } } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { - if ([self handleMouseButtonEvent:BUTTON_ACTION_RELEASE - forTouches:touches - withEvent:event]) { - // If it's a mouse event, we're done - return; - } - Log(LOG_D, @"Touch up"); - - hasUserInteracted = YES; - -#if !TARGET_OS_TV - if (@available(iOS 13.4, *)) { - for (UITouch* touch in touches) { - if (touch.type == UITouchTypePencil) { - if ([self sendStylusEvent:touch]) { - return; - } + if (![onScreenControls handleTouchUpEvent:touches]) { + if (!touchMoved) { + if ([[event allTouches] count] == 2) { + Log(LOG_D, @"Sending right mouse button press"); + + LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_RIGHT); + + // Wait 100 ms to simulate a real button press + usleep(100 * 1000); + + LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_RIGHT); + + + } else { + Log(LOG_D, @"Sending left mouse button press"); + + LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, BUTTON_LEFT); + + // Wait 100 ms to simulate a real button press + usleep(100 * 1000); + + LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, BUTTON_LEFT); } } } -#endif - - if (![onScreenControls handleTouchUpEvent:touches]) { - [touchHandler touchesEnded:touches withEvent:event]; - } } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { - [touchHandler touchesCancelled:touches withEvent:event]; - [self handleMouseButtonEvent:BUTTON_ACTION_RELEASE - forTouches:touches - withEvent:event]; -#if !TARGET_OS_TV - if (@available(iOS 13.4, *)) { - for (UITouch* touch in touches) { - if (touch.type == UITouchTypePencil) { - [self sendStylusEvent:touch]; - } - } - } -#endif } -#if !TARGET_OS_TV -- (void) updateCursorLocation:(CGPoint)location isMouse:(BOOL)isMouse { - CGPoint normalizedLocation = [self adjustCoordinatesForVideoArea:location]; - CGSize videoSize = [self getVideoAreaSize]; - - // Send the mouse position relative to the video region if it has changed - // if we're receiving coordinates from a real mouse. - // - // NB: It is important for functionality (not just optimization) to only - // send it if the value has changed. We will receive one of these events - // any time the user presses a modifier key, which can result in errant - // mouse motion when using a Citrix X1 mouse. - if (normalizedLocation.x != lastMouseX || normalizedLocation.y != lastMouseY || !isMouse) { - if (lastMouseX != 0 || lastMouseY != 0 || !isMouse) { - LiSendMousePositionEvent(normalizedLocation.x, normalizedLocation.y, videoSize.width, videoSize.height); - } - - if (isMouse) { - lastMouseX = normalizedLocation.x; - lastMouseY = normalizedLocation.y; - } - } -} - -- (UIPointerRegion *)pointerInteraction:(UIPointerInteraction *)interaction - regionForRequest:(UIPointerRegionRequest *)request - defaultRegion:(UIPointerRegion *)defaultRegion API_AVAILABLE(ios(13.4)) { - if (@available(iOS 14.0, *)) { - if ([GCMouse current] != nil) { - // We'll handle this with GCMouse. Do nothing here. - return nil; - } - } - - // This logic mimics what iOS does with AVLayerVideoGravityResizeAspect - CGSize videoSize; - CGPoint videoOrigin; - if (self.bounds.size.width > self.bounds.size.height * streamAspectRatio) { - videoSize = CGSizeMake(self.bounds.size.height * streamAspectRatio, self.bounds.size.height); - } else { - videoSize = CGSizeMake(self.bounds.size.width, self.bounds.size.width / streamAspectRatio); - } - videoOrigin = CGPointMake(self.bounds.size.width / 2 - videoSize.width / 2, - self.bounds.size.height / 2 - videoSize.height / 2); - - // Move the cursor on the host if no buttons are pressed. - // Motion with buttons pressed in handled in touchesMoved: - if (lastMouseButtonMask == 0) { - [self updateCursorLocation:request.location isMouse:YES]; - } - - // The pointer interaction should cover the video region only - return [UIPointerRegion regionWithRect:CGRectMake(videoOrigin.x, videoOrigin.y, videoSize.width, videoSize.height) identifier:nil]; -} - -- (UIPointerStyle *)pointerInteraction:(UIPointerInteraction *)interaction styleForRegion:(UIPointerRegion *)region API_AVAILABLE(ios(13.4)) { - // Always hide the mouse cursor over our stream view - return [UIPointerStyle hiddenPointerStyle]; -} - -- (void)mouseWheelMovedContinuous:(UIPanGestureRecognizer *)gesture { - switch (gesture.state) { - case UIGestureRecognizerStateBegan: - case UIGestureRecognizerStateChanged: - break; - - case UIGestureRecognizerStateEnded: - default: - // Ignore recognition failure and other states - lastScrollTranslation = CGPointMake(0, 0); - return; - } - - CGPoint currentScrollTranslation = [gesture translationInView:self]; - const short translationMultiplier = 120 * 20; // WHEEL_DELTA * 20 - - { - short translationDeltaY = ((currentScrollTranslation.y - lastScrollTranslation.y) / self.bounds.size.height) * translationMultiplier; - if (translationDeltaY != 0) { - LiSendHighResScrollEvent(translationDeltaY); - lastScrollTranslation = currentScrollTranslation; - } - } - - { - short translationDeltaX = ((currentScrollTranslation.x - lastScrollTranslation.x) / self.bounds.size.width) * translationMultiplier; - if (translationDeltaX != 0) { - // Direction is reversed from vertical scrolling - LiSendHighResHScrollEvent(-translationDeltaX); - lastScrollTranslation = currentScrollTranslation; - } - } -} - -- (void)mouseWheelMovedDiscrete:(UIPanGestureRecognizer *)gesture { - switch (gesture.state) { - case UIGestureRecognizerStateBegan: - case UIGestureRecognizerStateChanged: - break; - - case UIGestureRecognizerStateEnded: - default: - // Ignore recognition failure and other states - lastScrollTranslation = CGPointMake(0, 0); - return; - } - - // Using velocityInView is 0 for discrete scroll events - // when scrolling very slowly, but translationInView does work. - CGPoint currentScrollTranslation = [gesture translationInView:self]; - - { - short translationDeltaY = currentScrollTranslation.y - lastScrollTranslation.y; - if (translationDeltaY != 0) { - LiSendScrollEvent(translationDeltaY > 0 ? 1 : -1); - } - } - - { - short translationDeltaX = currentScrollTranslation.x - lastScrollTranslation.x; - if (translationDeltaX != 0) { - // Direction is reversed from vertical scrolling - LiSendHScrollEvent(translationDeltaX < 0 ? 1 : -1); - } - } - - lastScrollTranslation = currentScrollTranslation; -} - -#endif - -- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer { - if (@available(iOS 13.0, *)) { - // Disable the 3 finger tap gestures that trigger the copy/paste/undo toolbar on iOS 13+ - return gestureRecognizer.name == nil || ![gestureRecognizer.name hasPrefix:@"kbProductivity."]; - } - else { - return YES; - } -} - -- (BOOL)textFieldShouldReturn:(UITextField *)textField { - // This method is called when the "Return" key is pressed. - LiSendKeyboardEvent(0x0d, KEY_ACTION_DOWN, 0); - usleep(50 * 1000); - LiSendKeyboardEvent(0x0d, KEY_ACTION_UP, 0); - return NO; -} - -- (void)textFieldDidEndEditing:(UITextField *)textField { - for (NSNumber* keyCode in keysDown) { - LiSendKeyboardEvent([keyCode shortValue], KEY_ACTION_UP, 0); - } - [keysDown removeAllObjects]; -} - -- (void)onKeyboardPressed:(UITextField *)textField { - NSString* inputText = textField.text; - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - // If the text became empty, we know the user pressed the backspace key. - if ([inputText isEqual:@""]) { - LiSendKeyboardEvent(0x08, KEY_ACTION_DOWN, 0); - usleep(50 * 1000); - LiSendKeyboardEvent(0x08, KEY_ACTION_UP, 0); - } else { - // Character 0 will be our known sentinel value - - // Check if any characters exist which can't be represented in a basic key event - for (int i = 1; i < [inputText length]; i++) { - struct KeyEvent event = [KeyboardSupport translateKeyEvent:[inputText characterAtIndex:i] withModifierFlags:0]; - if (event.keycode == 0) { - // We found an unknown key, so send the entire string as UTF-8 - const char* utf8String = [inputText UTF8String]; - - // Skip the first character which is our sentinel - LiSendUtf8TextEvent(utf8String + 1, (int)strlen(utf8String) - 1); - return; - } - } - - // We didn't find any unknown characters, so send them all as basic key events - for (int i = 1; i < [inputText length]; i++) { - struct KeyEvent event = [KeyboardSupport translateKeyEvent:[inputText characterAtIndex:i] withModifierFlags:0]; - assert(event.keycode != 0); - [self sendLowLevelEvent:event]; - } - } - }); - - // Reset text field back to known state - textField.text = @"0"; - - // Move the insertion point back to the end of the text box - UITextRange *textRange = [textField textRangeFromPosition:textField.endOfDocument toPosition:textField.endOfDocument]; - [textField setSelectedTextRange:textRange]; -} - -- (void)specialCharPressed:(UIKeyCommand *)cmd { - struct KeyEvent event = [KeyboardSupport translateKeyEvent:0x20 withModifierFlags:[cmd modifierFlags]]; - event.keycode = [[dictCodes valueForKey:[cmd input]] intValue]; - [self sendLowLevelEvent:event]; -} - -- (void)keyPressed:(UIKeyCommand *)cmd { - struct KeyEvent event = [KeyboardSupport translateKeyEvent:[[cmd input] characterAtIndex:0] withModifierFlags:[cmd modifierFlags]]; - [self sendLowLevelEvent:event]; -} - -- (void)sendLowLevelEvent:(struct KeyEvent)event { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - // When we want to send a modified key (like uppercase letters) we need to send the - // modifier ("shift") seperately from the key itself. - if (event.modifier != 0) { - LiSendKeyboardEvent(event.modifierKeycode, KEY_ACTION_DOWN, event.modifier); - } - // Let the host know these are not (necessarily) normalized to US English scancodes - LiSendKeyboardEvent2(event.keycode, KEY_ACTION_DOWN, event.modifier, SS_KBE_FLAG_NON_NORMALIZED); - usleep(50 * 1000); - LiSendKeyboardEvent2(event.keycode, KEY_ACTION_UP, event.modifier, SS_KBE_FLAG_NON_NORMALIZED); - if (event.modifier != 0) { - LiSendKeyboardEvent(event.modifierKeycode, KEY_ACTION_UP, event.modifier); - } - }); -} - -- (BOOL)canBecomeFirstResponder { - return YES; -} - -- (NSArray *)keyCommands -{ - NSString *charset = @"qwertyuiopasdfghjklzxcvbnm1234567890\t§[]\\'\"/.,`<>-´ç+`¡'º;ñ= "; - - NSMutableArray * commands = [NSMutableArray array]; - dictCodes = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt: 0x0d], @"\r", [NSNumber numberWithInt: 0x08], @"\b", [NSNumber numberWithInt: 0x1b], UIKeyInputEscape, [NSNumber numberWithInt: 0x28], UIKeyInputDownArrow, [NSNumber numberWithInt: 0x26], UIKeyInputUpArrow, [NSNumber numberWithInt: 0x25], UIKeyInputLeftArrow, [NSNumber numberWithInt: 0x27], UIKeyInputRightArrow, nil]; - - [charset enumerateSubstringsInRange:NSMakeRange(0, charset.length) - options:NSStringEnumerationByComposedCharacterSequences - usingBlock:^(NSString *substring, NSRange substringRange, NSRange enclosingRange, BOOL *stop) { - [commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:0 action:@selector(keyPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierShift action:@selector(keyPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierControl action:@selector(keyPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:substring modifierFlags:UIKeyModifierAlternate action:@selector(keyPressed:)]]; - }]; - - for (NSString *c in [dictCodes keyEnumerator]) { - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:0 - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierShift - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierShift | UIKeyModifierAlternate - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierShift | UIKeyModifierControl - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierControl - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierControl | UIKeyModifierAlternate - action:@selector(specialCharPressed:)]]; - [commands addObject:[UIKeyCommand keyCommandWithInput:c - modifierFlags:UIKeyModifierAlternate - action:@selector(specialCharPressed:)]]; - } - - return commands; -} - -- (void)connectedStateDidChangeWithIdentifier:(NSUUID * _Nonnull)identifier isConnected:(BOOL)isConnected { - NSLog(@"Citrix X1 mouse state change: %@ -> %s", - identifier, isConnected ? "connected" : "disconnected"); -} - -- (void)mouseDidMoveWithIdentifier:(NSUUID * _Nonnull)identifier deltaX:(int16_t)deltaX deltaY:(int16_t)deltaY { - accumulatedMouseDeltaX += deltaX / X1_MOUSE_SPEED_DIVISOR; - accumulatedMouseDeltaY += deltaY / X1_MOUSE_SPEED_DIVISOR; - - short shortX = (short)accumulatedMouseDeltaX; - short shortY = (short)accumulatedMouseDeltaY; - - if (shortX == 0 && shortY == 0) { - return; - } - - LiSendMouseMoveEvent(shortX, shortY); - - accumulatedMouseDeltaX -= shortX; - accumulatedMouseDeltaY -= shortY; -} - -- (int) buttonFromX1ButtonCode:(enum X1MouseButton)button { - switch (button) { - case X1MouseButtonLeft: - return BUTTON_LEFT; - case X1MouseButtonRight: - return BUTTON_RIGHT; - case X1MouseButtonMiddle: - return BUTTON_MIDDLE; - default: - return -1; - } -} - -- (void)mouseDownWithIdentifier:(NSUUID * _Nonnull)identifier button:(enum X1MouseButton)button { - LiSendMouseButtonEvent(BUTTON_ACTION_PRESS, [self buttonFromX1ButtonCode:button]); -} - -- (void)mouseUpWithIdentifier:(NSUUID * _Nonnull)identifier button:(enum X1MouseButton)button { - LiSendMouseButtonEvent(BUTTON_ACTION_RELEASE, [self buttonFromX1ButtonCode:button]); -} - -- (void)wheelDidScrollWithIdentifier:(NSUUID * _Nonnull)identifier deltaZ:(int8_t)deltaZ { - LiSendScrollEvent(deltaZ); -} - -#if !TARGET_OS_TV -- (BOOL)isMultipleTouchEnabled { - return YES; -} -#endif @end diff --git a/Limelight/Limelight-Info.plist b/Limelight/Limelight-Info.plist index 963c433..ce630b1 100644 --- a/Limelight/Limelight-Info.plist +++ b/Limelight/Limelight-Info.plist @@ -2,10 +2,6 @@ - CADisableMinimumFrameDuration - - CADisableMinimumFrameDurationOnPhone - CFBundleDevelopmentRegion en CFBundleDisplayName @@ -21,24 +17,11 @@ CFBundlePackageType APPL CFBundleShortVersionString - $(MARKETING_VERSION) + 1.0.3 CFBundleSignature ???? CFBundleVersion - $(CURRENT_PROJECT_VERSION) - GCSupportedGameControllers - - - ProfileName - ExtendedGamepad - - - GCSupportsControllerUserInteraction - - LSSupportsGameMode - - ITSAppUsesNonExemptEncryption - + 1 LSApplicationCategoryType public.app-category.games LSRequiresIPhoneOS @@ -48,18 +31,15 @@ NSAllowsArbitraryLoads - NSBluetoothAlwaysUsageDescription - Bluetooth access allows Moonlight to connect to Citrix X1 mice. - NSBluetoothPeripheralUsageDescription - Bluetooth access allows Moonlight to connect to Citrix X1 mice. - NSBonjourServices + UIAppFonts - _nvstream._tcp + Roboto-Black.ttf + Roboto-Bold.ttf + Roboto-Light.ttf + Roboto-Medium.ttf + Roboto-Regular.ttf + Roboto-Thin.ttf - NSLocalNetworkUsageDescription - Moonlight uses the local network to connect to your gaming PC for streaming. - UIApplicationSupportsIndirectInputEvents - UILaunchStoryboardName Launch Screen UIMainStoryboardFile diff --git a/Limelight/Limelight-Prefix.pch b/Limelight/Limelight-Prefix.pch index 4e945b8..b6e3f7e 100644 --- a/Limelight/Limelight-Prefix.pch +++ b/Limelight/Limelight-Prefix.pch @@ -5,20 +5,14 @@ // #import -#include #ifndef __IPHONE_3_0 #warning "This project uses features only available in iOS SDK 3.0 and later." #endif #ifdef __OBJC__ - -#if TARGET_OS_IPHONE #import -#elif TARGET_OS_MAC - #import -#endif -#import -#import -#import "Logger.h" -#endif + #import + #import + #import "Logger.h" +#endif \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/.xccurrentversion b/Limelight/Limelight.xcdatamodeld/.xccurrentversion index b202eb9..2346a99 100644 --- a/Limelight/Limelight.xcdatamodeld/.xccurrentversion +++ b/Limelight/Limelight.xcdatamodeld/.xccurrentversion @@ -3,6 +3,6 @@ _XCCurrentVersionName - Moonlight v1.10.xcdatamodel + Moonlight v1.0-2.xcdatamodel diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.0-2.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.0-2.xcdatamodel/contents index a9ff5b4..6844893 100644 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.0-2.xcdatamodel/contents +++ b/Limelight/Limelight.xcdatamodeld/Moonlight v1.0-2.xcdatamodel/contents @@ -1,5 +1,5 @@ - + @@ -12,22 +12,21 @@ - + - - - - - + + + + - + - + \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.1.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.1.xcdatamodel/contents deleted file mode 100644 index 090bd63..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.1.xcdatamodel/contents +++ /dev/null @@ -1,40 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.10.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.10.xcdatamodel/contents deleted file mode 100644 index a2cc61c..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.10.xcdatamodel/contents +++ /dev/null @@ -1,43 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.2.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.2.xcdatamodel/contents deleted file mode 100644 index 0d3feba..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.2.xcdatamodel/contents +++ /dev/null @@ -1,39 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.3.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.3.xcdatamodel/contents deleted file mode 100644 index 9eee4f1..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.3.xcdatamodel/contents +++ /dev/null @@ -1,40 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.4.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.4.xcdatamodel/contents deleted file mode 100644 index ce5077c..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.4.xcdatamodel/contents +++ /dev/null @@ -1,41 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.5.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.5.xcdatamodel/contents deleted file mode 100644 index 89bac30..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.5.xcdatamodel/contents +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.6.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.6.xcdatamodel/contents deleted file mode 100644 index 39de9e9..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.6.xcdatamodel/contents +++ /dev/null @@ -1,44 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.7.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.7.xcdatamodel/contents deleted file mode 100644 index 712c76a..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.7.xcdatamodel/contents +++ /dev/null @@ -1,46 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.8.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.8.xcdatamodel/contents deleted file mode 100644 index 19d6d78..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.8.xcdatamodel/contents +++ /dev/null @@ -1,47 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Limelight.xcdatamodeld/Moonlight v1.9.xcdatamodel/contents b/Limelight/Limelight.xcdatamodeld/Moonlight v1.9.xcdatamodel/contents deleted file mode 100644 index 30a96bc..0000000 --- a/Limelight/Limelight.xcdatamodeld/Moonlight v1.9.xcdatamodel/contents +++ /dev/null @@ -1,47 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/Limelight/Network/AppAssetManager.h b/Limelight/Network/AppAssetManager.h index d202072..42f7720 100644 --- a/Limelight/Network/AppAssetManager.h +++ b/Limelight/Network/AppAssetManager.h @@ -6,6 +6,7 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "TemporaryApp.h" #import "HttpManager.h" #import "TemporaryHost.h" @@ -21,6 +22,5 @@ - (id) initWithCallback:(id)callback; - (void) retrieveAssetsFromHost:(TemporaryHost*)host; - (void) stopRetrieving; -+ (NSString*) boxArtPathForApp:(TemporaryApp*)app; @end diff --git a/Limelight/Network/AppAssetManager.m b/Limelight/Network/AppAssetManager.m index 4a6480d..f8a8f5d 100644 --- a/Limelight/Network/AppAssetManager.m +++ b/Limelight/Network/AppAssetManager.m @@ -19,22 +19,6 @@ static const int MAX_REQUEST_COUNT = 4; -+ (NSString*) boxArtPathForApp:(TemporaryApp*)app { - NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); - NSString *filePath = [paths objectAtIndex:0]; - - // Keep app assets separate by host UUID - filePath = [filePath stringByAppendingPathComponent:app.host.uuid]; - - // Use the app ID as the file name - filePath = [filePath stringByAppendingPathComponent:app.id]; - - // Add a png extension - filePath = [filePath stringByAppendingPathExtension:@"png"]; - - return filePath; -} - - (id) initWithCallback:(id)callback { self = [super init]; _callback = callback; @@ -46,7 +30,7 @@ static const int MAX_REQUEST_COUNT = 4; - (void) retrieveAssetsFromHost:(TemporaryHost*)host { for (TemporaryApp* app in host.appList) { - if (![[NSFileManager defaultManager] fileExistsAtPath:[AppAssetManager boxArtPathForApp:app]]) { + if (app.image == nil) { AppAssetRetriever* retriever = [[AppAssetRetriever alloc] init]; retriever.app = app; retriever.host = host; diff --git a/Limelight/Network/AppAssetResponse.h b/Limelight/Network/AppAssetResponse.h index ad225f8..4e9ac7b 100644 --- a/Limelight/Network/AppAssetResponse.h +++ b/Limelight/Network/AppAssetResponse.h @@ -6,6 +6,7 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "HttpResponse.h" @interface AppAssetResponse : NSObject diff --git a/Limelight/Network/AppAssetResponse.m b/Limelight/Network/AppAssetResponse.m index 0fb9ff8..9a41e64 100644 --- a/Limelight/Network/AppAssetResponse.m +++ b/Limelight/Network/AppAssetResponse.m @@ -16,8 +16,10 @@ self.statusMessage = @"App asset has no status message"; self.statusCode = -1; } + - (UIImage*) getImage { - return [[UIImage alloc] initWithData:self.data]; + UIImage* appImage = [[UIImage alloc] initWithData:self.data]; + return appImage; } @end diff --git a/Limelight/Network/AppAssetRetriever.h b/Limelight/Network/AppAssetRetriever.h index 07ee687..b897a0f 100644 --- a/Limelight/Network/AppAssetRetriever.h +++ b/Limelight/Network/AppAssetRetriever.h @@ -6,6 +6,7 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "TemporaryHost.h" #import "TemporaryApp.h" #import "AppAssetManager.h" diff --git a/Limelight/Network/AppAssetRetriever.m b/Limelight/Network/AppAssetRetriever.m index 75580db..824b423 100644 --- a/Limelight/Network/AppAssetRetriever.m +++ b/Limelight/Network/AppAssetRetriever.m @@ -18,20 +18,18 @@ static const double RETRY_DELAY = 2; // seconds static const int MAX_ATTEMPTS = 5; - (void) main { + UIImage* appImage = nil; int attempts = 0; - while (![self isCancelled] && attempts++ < MAX_ATTEMPTS) { - HttpManager* hMan = [[HttpManager alloc] initWithHost:_host]; + while (![self isCancelled] && appImage == nil && attempts++ < MAX_ATTEMPTS) { + + HttpManager* hMan = [[HttpManager alloc] initWithHost:_host.activeAddress uniqueId:[IdManager getUniqueId] deviceName:deviceName cert:[CryptoManager readCertFromFile]]; AppAssetResponse* appAssetResp = [[AppAssetResponse alloc] init]; [hMan executeRequestSynchronously:[HttpRequest requestForResponse:appAssetResp withUrlRequest:[hMan newAppAssetRequestWithAppId:self.app.id]]]; - - if (appAssetResp.data != nil) { - NSString* boxArtPath = [AppAssetManager boxArtPathForApp:self.app]; - [[NSFileManager defaultManager] createDirectoryAtPath:[boxArtPath stringByDeletingLastPathComponent] withIntermediateDirectories:YES attributes:nil error:nil]; - [appAssetResp.data writeToFile:boxArtPath atomically:NO]; - break; - } - if (![self isCancelled]) { + appImage = [UIImage imageWithData:appAssetResp.data]; + self.app.image = UIImagePNGRepresentation(appImage); + + if (![self isCancelled] && appImage == nil) { [NSThread sleepForTimeInterval:RETRY_DELAY]; } } diff --git a/Limelight/Network/AppListResponse.m b/Limelight/Network/AppListResponse.m index d5d3010..51e408d 100644 --- a/Limelight/Network/AppListResponse.m +++ b/Limelight/Network/AppListResponse.m @@ -19,8 +19,7 @@ static const char* TAG_APP = "App"; static const char* TAG_APP_TITLE = "AppTitle"; static const char* TAG_APP_ID = "ID"; -static const char* TAG_HDR_SUPPORTED = "IsHdrSupported"; -static const char* TAG_APP_INSTALL_PATH = "AppInstallPath"; +static const char* TAG_APP_IS_RUNNING = "IsRunning"; - (void)populateWithData:(NSData *)xml { self.data = xml; @@ -44,7 +43,7 @@ static const char* TAG_APP_INSTALL_PATH = "AppInstallPath"; xmlChar* statusStr = xmlGetProp(node, (const xmlChar*)[TAG_STATUS_CODE UTF8String]); if (statusStr != NULL) { - int status = (int)[[NSString stringWithUTF8String:(const char*)statusStr] longLongValue]; + int status = [[NSString stringWithUTF8String:(const char*)statusStr] intValue]; xmlFree(statusStr); self.statusCode = status; } @@ -68,14 +67,15 @@ static const char* TAG_APP_INSTALL_PATH = "AppInstallPath"; xmlNodePtr appInfoNode = node->xmlChildrenNode; NSString* appName = @""; NSString* appId = nil; - NSString* hdrSupported = @"0"; - NSString* appInstallPath = nil; + BOOL appIsRunning = NO; while (appInfoNode != NULL) { if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_TITLE)) { xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1); if (nodeVal != NULL) { appName = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding]; xmlFree(nodeVal); + } else { + appName = @""; } } else if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_ID)) { xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1); @@ -83,28 +83,22 @@ static const char* TAG_APP_INSTALL_PATH = "AppInstallPath"; appId = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding]; xmlFree(nodeVal); } - } else if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_HDR_SUPPORTED)) { + } else if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_IS_RUNNING)) { xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1); if (nodeVal != NULL) { - hdrSupported = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding]; - xmlFree(nodeVal); - } - } else if (!xmlStrcmp(appInfoNode->name, (xmlChar*)TAG_APP_INSTALL_PATH)) { - xmlChar* nodeVal = xmlNodeListGetString(docPtr, appInfoNode->xmlChildrenNode, 1); - if (nodeVal != NULL) { - appInstallPath = [[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding]; + appIsRunning = [[[NSString alloc] initWithCString:(const char*)nodeVal encoding:NSUTF8StringEncoding] isEqualToString:@"1"]; xmlFree(nodeVal); + } else { + appIsRunning = NO; } } - appInfoNode = appInfoNode->next; } if (appId != nil) { TemporaryApp* app = [[TemporaryApp alloc] init]; app.name = appName; app.id = appId; - app.hdrSupported = [hdrSupported intValue] != 0; - app.installPath = appInstallPath; + app.isRunning = appIsRunning; [_appList addObject:app]; } } @@ -112,42 +106,6 @@ static const char* TAG_APP_INSTALL_PATH = "AppInstallPath"; } xmlFreeDoc(docPtr); - -#ifdef ENABLE_APP_STORE_RESTRICTIONS - // APP STORE REVIEW COMPLIANCE - // - // Remove default Steam entry from the app list to comply with Apple App Store Guideline 4.2.7d: - // - // The UI appearing on the client does not resemble an iOS or App Store view, does not provide a store-like interface, - // or include the ability to browse, select, or purchase software not already owned or licensed by the user. - // - // However, if the user manually adds Steam themselves, then we will display it. - TemporaryApp* officialSteamApp = nil; - TemporaryApp* manuallyAddedSteamApp = nil; - for (TemporaryApp* app in _appList) { - if (app.installPath != nil && [[app.installPath lowercaseString] hasSuffix:@"\\steam\\"]) { - // The official Steam app is marked as HDR supported, while manually added ones are not. - if ([app.name isEqualToString:@"Steam"] && app.hdrSupported) { - officialSteamApp = app; - } - else { - manuallyAddedSteamApp = app; - } - } - } - - // To be safe, don't do anything if we didn't find an HDR-enabled Steam app. - if (officialSteamApp != nil) { - // If we didn't find a manually added Steam app, remove the official one to - // comply with the App Store guidelines. - if (manuallyAddedSteamApp == nil) { - [_appList removeObject:officialSteamApp]; - } - else { - [_appList removeObject:manuallyAddedSteamApp]; - } - } -#endif } - (NSSet*) getAppList { diff --git a/Limelight/Network/ConnectionHelper.h b/Limelight/Network/ConnectionHelper.h deleted file mode 100644 index cd88599..0000000 --- a/Limelight/Network/ConnectionHelper.h +++ /dev/null @@ -1,21 +0,0 @@ -// -// ConnectionHelper.h -// Moonlight macOS -// -// Created by Felix Kratz on 22.03.18. -// Copyright © 2018 Felix Kratz. All rights reserved. -// - -#import "AppListResponse.h" -#import "TemporaryHost.h" - -#ifndef ConnectionHelper_h -#define ConnectionHelper_h - -@interface ConnectionHelper : NSObject - -+(AppListResponse*) getAppListForHost:(TemporaryHost*)host; - -@end - -#endif /* ConnectionHelper_h */ diff --git a/Limelight/Network/ConnectionHelper.m b/Limelight/Network/ConnectionHelper.m deleted file mode 100644 index f312427..0000000 --- a/Limelight/Network/ConnectionHelper.m +++ /dev/null @@ -1,41 +0,0 @@ -// -// ConnectionHelper.m -// Moonlight macOS -// -// Created by Felix Kratz on 22.03.18. -// Copyright © 2018 Felix Kratz. All rights reserved. -// - -#import "ConnectionHelper.h" -#import "ServerInfoResponse.h" -#import "HttpManager.h" -#import "PairManager.h" -#import "DiscoveryManager.h" - -@implementation ConnectionHelper - -+(AppListResponse*) getAppListForHost:(TemporaryHost*)host { - HttpManager* hMan = [[HttpManager alloc] initWithHost:host]; - - // Try up to 5 times to get the app list - AppListResponse* appListResp = nil; - for (int i = 0; i < 5; i++) { - appListResp = [[AppListResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:appListResp withUrlRequest:[hMan newAppListRequest]]]; - if (![appListResp isStatusOk] || [appListResp getAppList] == nil) { - Log(LOG_W, @"Failed to get applist on try %d: %@", i, appListResp.statusMessage); - - // Wait for one second then retry - [NSThread sleepForTimeInterval:1]; - } - else { - Log(LOG_I, @"App list successfully retreived - took %d tries", i); - break; - } - } - - return appListResp; -} - -@end - diff --git a/Limelight/Network/DiscoveryManager.h b/Limelight/Network/DiscoveryManager.h index ba26549..7d5dfcc 100644 --- a/Limelight/Network/DiscoveryManager.h +++ b/Limelight/Network/DiscoveryManager.h @@ -6,6 +6,7 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "MDNSManager.h" #import "TemporaryHost.h" @@ -21,11 +22,8 @@ - (void) startDiscovery; - (void) stopDiscovery; - (void) stopDiscoveryBlocking; -- (void) resetDiscoveryState; - (BOOL) addHostToDiscovery:(TemporaryHost*)host; - (void) removeHostFromDiscovery:(TemporaryHost*)host; -- (void) pauseDiscoveryForHost:(TemporaryHost *)host; -- (void) resumeDiscoveryForHost:(TemporaryHost *)host; - (void) discoverHost:(NSString*)hostAddress withCallback:(void (^)(TemporaryHost*, NSString*))callback; @end diff --git a/Limelight/Network/DiscoveryManager.m b/Limelight/Network/DiscoveryManager.m index a72df63..7302930 100644 --- a/Limelight/Network/DiscoveryManager.m +++ b/Limelight/Network/DiscoveryManager.m @@ -15,14 +15,8 @@ #import "ServerInfoResponse.h" #import "IdManager.h" -#include -#include -#include -#include - @implementation DiscoveryManager { NSMutableArray* _hostQueue; - NSMutableSet* _pausedHosts; id _callback; MDNSManager* _mdnsMan; NSOperationQueue* _opQueue; @@ -39,7 +33,6 @@ _callback = callback; shouldDiscover = NO; _hostQueue = [NSMutableArray array]; - _pausedHosts = [NSMutableSet set]; for (TemporaryHost* host in hosts) { [self addHostToDiscovery:host]; @@ -48,194 +41,44 @@ _opQueue = [[NSOperationQueue alloc] init]; _mdnsMan = [[MDNSManager alloc] initWithCallback:self]; - [CryptoManager generateKeyPairUsingSSL]; + [CryptoManager generateKeyPairUsingSSl]; _uniqueId = [IdManager getUniqueId]; _cert = [CryptoManager readCertFromFile]; return self; } -+ (BOOL) isAddressLAN:(in_addr_t)addr { - addr = htonl(addr); - - // 10.0.0.0/8 - if ((addr & 0xFF000000) == 0x0A000000) { - return YES; - } - // 172.16.0.0/12 - else if ((addr & 0xFFF00000) == 0xAC100000) { - return YES; - } - // 192.168.0.0/16 - else if ((addr & 0xFFFF0000) == 0xC0A80000) { - return YES; - } - // 169.254.0.0/16 - else if ((addr & 0xFFFF0000) == 0xA9FE0000) { - return YES; - } - // 100.64.0.0/10 - RFC6598 official CGN address (shouldn't see this in a LAN) - else if ((addr & 0xFFC00000) == 0x64400000) { - return YES; - } - - return NO; -} - -// This ensures that only RFC 1918 IPv4 addresses can be passed to -// the Add PC dialog. This is required to comply with Apple App Store -// Guideline 4.2.7a. -+ (BOOL) isProhibitedAddress:(NSString*)address { -#ifdef ENABLE_APP_STORE_RESTRICTIONS - struct addrinfo hints; - struct addrinfo* result; - int err; - - // We're explicitly using AF_INET here because we don't want to - // ever receive a synthesized IPv6 address here, even on NAT64. - // IPv6 addresses are not restricted here because we cannot easily - // tell whether they are local or not. - memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_INET; - err = getaddrinfo([address UTF8String], NULL, &hints, &result); - if (err != 0 || result == NULL) { - Log(LOG_W, @"getaddrinfo(%@) failed: %d", address, err); - return NO; - } - - if (result->ai_family != AF_INET) { - // This should never happen due to our hints - assert(result->ai_family == AF_INET); - Log(LOG_W, @"Unexpected address family: %d", result->ai_family); - freeaddrinfo(result); - return NO; - } - - BOOL ret = ![DiscoveryManager isAddressLAN:((struct sockaddr_in*)result->ai_addr)->sin_addr.s_addr]; - freeaddrinfo(result); - - return ret; -#else - return NO; -#endif -} - -- (ServerInfoResponse*) getServerInfoResponseForAddress:(NSString*)address { - HttpManager* hMan = [[HttpManager alloc] initWithAddress:address httpsPort:0 serverCert:nil]; - ServerInfoResponse* serverInfoResponse = [[ServerInfoResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResponse withUrlRequest:[hMan newServerInfoRequest:false] fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; - return serverInfoResponse; -} - - (void) discoverHost:(NSString *)hostAddress withCallback:(void (^)(TemporaryHost *, NSString*))callback { - BOOL prohibitedAddress = [DiscoveryManager isProhibitedAddress:hostAddress]; - NSString* prohibitedAddressMessage = [NSString stringWithFormat: @"Moonlight only supports adding PCs on your local network on %s.", - #if TARGET_OS_TV - "tvOS" - #else - "iOS" - #endif - ]; - ServerInfoResponse* serverInfoResponse = [self getServerInfoResponseForAddress:hostAddress]; + HttpManager* hMan = [[HttpManager alloc] initWithHost:hostAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert]; + ServerInfoResponse* serverInfoResponse = [[ServerInfoResponse alloc] init]; + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResponse withUrlRequest:[hMan newServerInfoRequest] fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; TemporaryHost* host = nil; if ([serverInfoResponse isStatusOk]) { host = [[TemporaryHost alloc] init]; host.activeAddress = host.address = hostAddress; - host.state = StateOnline; + host.online = YES; [serverInfoResponse populateHost:host]; - - // Check if this is a new PC - if (![self getHostInDiscovery:host.uuid]) { - // Enforce LAN restriction for App Store Guideline 4.2.7a - if ([DiscoveryManager isProhibitedAddress:hostAddress]) { - // We have a prohibited address. This might be because the user specified their WAN address - // instead of their LAN address. If that's the case, we'll try their LAN address and if we - // can reach it through that address, we'll allow it. - ServerInfoResponse* lanInfo = [self getServerInfoResponseForAddress:host.localAddress]; - if ([lanInfo isStatusOk]) { - TemporaryHost* lanHost = [[TemporaryHost alloc] init]; - [lanInfo populateHost:lanHost]; - - if (![lanHost.uuid isEqualToString:host.uuid]) { - // This is a different host, so it's prohibited - prohibitedAddress = YES; - } - else { - // This is the same host that is reachable on the LAN - prohibitedAddress = NO; - } - } - else { - // LAN request failed, so it's a prohibited address - prohibitedAddress = YES; - } - } - else { - // It's an RFC 1918 IPv4 address or IPv6 address which counts as LAN - prohibitedAddress = NO; - } - - if (prohibitedAddress) { - callback(nil, prohibitedAddressMessage); - return; - } - else if ([DiscoveryManager isAddressLAN:inet_addr([hostAddress UTF8String])]) { - // Don't send a STUN request if we're connected to a VPN. We'll likely get the VPN - // gateway's external address rather than the external address of the LAN. - if (![Utils isActiveNetworkVPN]) { - // This host was discovered over a permissible LAN address, so we can update our - // external address for this host. - struct in_addr wanAddr; - int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &wanAddr.s_addr); - if (err == 0) { - char addrStr[INET_ADDRSTRLEN]; - inet_ntop(AF_INET, &wanAddr, addrStr, sizeof(addrStr)); - host.externalAddress = [NSString stringWithFormat: @"%s", addrStr]; - } - } - } - } - if (![self addHostToDiscovery:host]) { - callback(nil, @"Host information updated"); + callback(nil, @"Host already added"); } else { callback(host, nil); } - } else if (!prohibitedAddress) { - callback(nil, @"Could not connect to host.\n\nIf you're hosting using GeForce Experience, make sure you've enabled the toggle on the SHIELD tab.\n\nIf you're hosting using Sunshine, ensure it is running properly. If you're using a non-default port, you will need to include that here."); } else { - callback(nil, prohibitedAddressMessage); + callback(nil, @"Could not connect to host"); } -} - -- (void) resetDiscoveryState { - // Allow us to rediscover hosts that were already found before - [_mdnsMan forgetHosts]; + } - (void) startDiscovery { - if (shouldDiscover) { - return; - } - Log(LOG_I, @"Starting discovery"); shouldDiscover = YES; [_mdnsMan searchForHosts]; - - @synchronized (_hostQueue) { - for (TemporaryHost* host in _hostQueue) { - if (![_pausedHosts containsObject:host]) { - [_opQueue addOperation:[self createWorkerForHost:host]]; - } - } + for (TemporaryHost* host in _hostQueue) { + [_opQueue addOperation:[self createWorkerForHost:host]]; } } - (void) stopDiscovery { - if (!shouldDiscover) { - return; - } - Log(LOG_I, @"Stopping discovery"); shouldDiscover = NO; [_mdnsMan stopSearching]; @@ -244,131 +87,64 @@ - (void) stopDiscoveryBlocking { Log(LOG_I, @"Stopping discovery and waiting for workers to stop"); - - if (shouldDiscover) { - shouldDiscover = NO; - [_mdnsMan stopSearching]; - [_opQueue cancelAllOperations]; - } - - // Ensure we always wait, just in case discovery - // was stopped already but in an async manner that - // left operations in progress. + shouldDiscover = NO; + [_mdnsMan stopSearching]; + [_opQueue cancelAllOperations]; [_opQueue waitUntilAllOperationsAreFinished]; - Log(LOG_I, @"All discovery workers stopped"); } - (BOOL) addHostToDiscovery:(TemporaryHost *)host { - if (host.uuid.length == 0) { - return NO; - } - - TemporaryHost *existingHost = [self getHostInDiscovery:host.uuid]; - if (existingHost != nil) { - // NB: Our logic here depends on the fact that we never propagate - // the entire TemporaryHost to existingHost. In particular, when mDNS - // discovers a PC and we poll it, we will do so over HTTP which will - // not have accurate pair state. The fields explicitly copied below - // are accurate though. - - // Update address of existing host - if (host.address != nil) { - existingHost.address = host.address; - } - if (host.localAddress != nil) { - existingHost.localAddress = host.localAddress; - } - if (host.ipv6Address != nil) { - existingHost.ipv6Address = host.ipv6Address; - } - if (host.externalAddress != nil) { - existingHost.externalAddress = host.externalAddress; - } - existingHost.activeAddress = host.activeAddress; - existingHost.state = host.state; - return NO; - } - else { - @synchronized (_hostQueue) { - [_hostQueue addObject:host]; - if (shouldDiscover) { - [_opQueue addOperation:[self createWorkerForHost:host]]; - } - } - return YES; - } -} - -- (void) removeHostFromDiscovery:(TemporaryHost *)host { - @synchronized (_hostQueue) { - for (DiscoveryWorker* worker in [_opQueue operations]) { - if ([worker getHost] == host) { - [worker cancel]; - } - } - - [_hostQueue removeObject:host]; - [_pausedHosts removeObject:host]; - } -} - -- (void) pauseDiscoveryForHost:(TemporaryHost *)host { - @synchronized (_hostQueue) { - // Stop any worker for the host - for (DiscoveryWorker* worker in [_opQueue operations]) { - if ([worker getHost] == host) { - [worker cancel]; - } - } - - // Add it to the paused hosts list - [_pausedHosts addObject:host]; - } -} - -- (void) resumeDiscoveryForHost:(TemporaryHost *)host { - @synchronized (_hostQueue) { - // Remove it from the paused hosts list - [_pausedHosts removeObject:host]; - - // Start discovery again + if (host.uuid.length > 0 && ![self isHostInDiscovery:host]) { + [_hostQueue addObject:host]; if (shouldDiscover) { [_opQueue addOperation:[self createWorkerForHost:host]]; } + return YES; } + return NO; } -// Override from MDNSCallback - called in a worker thread -- (void)updateHost:(TemporaryHost*)host { - // Discover the hosts before adding to eliminate duplicates - Log(LOG_D, @"Found host through MDNS: %@:", host.name); - // Since this is on a background thread, we do not need to use the opQueue - DiscoveryWorker* worker = (DiscoveryWorker*)[self createWorkerForHost:host]; - [worker discoverHost]; - if ([self addHostToDiscovery:host]) { - Log(LOG_I, @"Found new host through MDNS: %@:", host.name); - @synchronized (_hostQueue) { - [_callback updateAllHosts:_hostQueue]; +- (void) removeHostFromDiscovery:(TemporaryHost *)host { + for (DiscoveryWorker* worker in [_opQueue operations]) { + if ([worker getHost] == host) { + [worker cancel]; } - } else { - Log(LOG_D, @"Found existing host through MDNS: %@", host.name); } + [_hostQueue removeObject:host]; } -- (TemporaryHost*) getHostInDiscovery:(NSString*)uuidString { - @synchronized (_hostQueue) { - for (TemporaryHost* discoveredHost in _hostQueue) { - if (discoveredHost.uuid.length > 0 && [discoveredHost.uuid isEqualToString:uuidString]) { - return discoveredHost; +// Override from MDNSCallback +- (void)updateHosts:(NSArray *)hosts { + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + // Discover the hosts before adding to eliminate duplicates + for (TemporaryHost* host in hosts) { + Log(LOG_I, @"Found host through MDNS: %@:", host.name); + // Since this is on a background thread, we do not need to use the opQueue + DiscoveryWorker* worker = (DiscoveryWorker*)[self createWorkerForHost:host]; + [worker discoverHost]; + if ([self addHostToDiscovery:host]) { + Log(LOG_I, @"Adding host to discovery: %@", host.name); + [_callback updateAllHosts:_hostQueue]; + } else { + Log(LOG_I, @"Not adding host to discovery: %@", host.name); } } + }); +} + +- (BOOL) isHostInDiscovery:(TemporaryHost*)host { + for (int i = 0; i < _hostQueue.count; i++) { + TemporaryHost* discoveredHost = [_hostQueue objectAtIndex:i]; + if (discoveredHost.uuid.length > 0 && [discoveredHost.uuid isEqualToString:host.uuid]) { + return YES; + } } - return nil; + return NO; } - (NSOperation*) createWorkerForHost:(TemporaryHost*)host { - DiscoveryWorker* worker = [[DiscoveryWorker alloc] initWithHost:host uniqueId:_uniqueId]; + DiscoveryWorker* worker = [[DiscoveryWorker alloc] initWithHost:host uniqueId:_uniqueId cert:_cert]; return worker; } diff --git a/Limelight/Network/DiscoveryWorker.h b/Limelight/Network/DiscoveryWorker.h index da6491d..c8d2a6c 100644 --- a/Limelight/Network/DiscoveryWorker.h +++ b/Limelight/Network/DiscoveryWorker.h @@ -6,11 +6,12 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "TemporaryHost.h" @interface DiscoveryWorker : NSOperation -- (id) initWithHost:(TemporaryHost*)host uniqueId:(NSString*)uniqueId; +- (id) initWithHost:(TemporaryHost*)host uniqueId:(NSString*)uniqueId cert:(NSData*)cert; - (void) discoverHost; - (TemporaryHost*) getHost; diff --git a/Limelight/Network/DiscoveryWorker.m b/Limelight/Network/DiscoveryWorker.m index a3c80aa..15ae3b4 100644 --- a/Limelight/Network/DiscoveryWorker.m +++ b/Limelight/Network/DiscoveryWorker.m @@ -16,14 +16,16 @@ @implementation DiscoveryWorker { TemporaryHost* _host; NSString* _uniqueId; + NSData* _cert; } static const float POLL_RATE = 2.0f; // Poll every 2 seconds -- (id) initWithHost:(TemporaryHost*)host uniqueId:(NSString*)uniqueId { +- (id) initWithHost:(TemporaryHost*)host uniqueId:(NSString*)uniqueId cert:(NSData*)cert { self = [super init]; _host = host; _uniqueId = uniqueId; + _cert = cert; return self; } @@ -46,14 +48,11 @@ static const float POLL_RATE = 2.0f; // Poll every 2 seconds if (_host.localAddress != nil) { [array addObject:_host.localAddress]; } - if (_host.address != nil) { - [array addObject:_host.address]; - } if (_host.externalAddress != nil) { [array addObject:_host.externalAddress]; } - if (_host.ipv6Address != nil) { - [array addObject:_host.ipv6Address]; + if (_host.address != nil) { + [array addObject:_host.address]; } // Remove duplicate addresses from the list. @@ -89,9 +88,8 @@ static const float POLL_RATE = 2.0f; // Poll every 2 seconds Log(LOG_D, @"%@ has %d unique addresses", _host.name, [addresses count]); - // Give the PC 2 tries to respond before declaring it offline if we've seen it before. - // If this is an unknown PC, update the status after 1 attempt to get the UI refreshed quickly. - for (int i = 0; i < (_host.state == StateUnknown ? 1 : 2); i++) { + // Give the PC 3 tries to respond before declaring it offline + for (int i = 0; i < 3; i++) { for (NSString *address in addresses) { if (self.cancelled) { // Get out without updating the status because @@ -100,11 +98,11 @@ static const float POLL_RATE = 2.0f; // Poll every 2 seconds return; } - ServerInfoResponse* serverInfoResp = [self requestInfoAtAddress:address cert:_host.serverCert]; + ServerInfoResponse* serverInfoResp = [self requestInfoAtAddress:address]; receivedResponse = [self checkResponse:serverInfoResp]; if (receivedResponse) { - _host.activeAddress = address; [serverInfoResp populateHost:_host]; + _host.activeAddress = address; // Update the database using the response DataManager *dataManager = [[DataManager alloc] init]; @@ -114,22 +112,29 @@ static const float POLL_RATE = 2.0f; // Poll every 2 seconds } if (receivedResponse) { - Log(LOG_D, @"Received serverinfo response on try %d", i); + Log(LOG_I, @"Received serverinfo response on try %d", i); break; } + else { + // Wait for one second then retry + [NSThread sleepForTimeInterval:1]; + } } - _host.state = receivedResponse ? StateOnline : StateOffline; + _host.online = receivedResponse; if (receivedResponse) { - Log(LOG_D, @"Received response from: %@\n{\n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t ipv6Address:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n\t activeAddress:%@ \n}", _host.name, _host.address, _host.localAddress, _host.externalAddress, _host.ipv6Address, _host.uuid, _host.mac, _host.pairState, _host.state, _host.activeAddress); + Log(LOG_D, @"Received response from: %@\n{\n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n\t activeAddress:%@ \n}", _host.name, _host.address, _host.localAddress, _host.externalAddress, _host.uuid, _host.mac, _host.pairState, _host.online, _host.activeAddress); } } -- (ServerInfoResponse*) requestInfoAtAddress:(NSString*)address cert:(NSData*)cert { - HttpManager* hMan = [[HttpManager alloc] initWithAddress:address httpsPort:0 serverCert:cert]; +- (ServerInfoResponse*) requestInfoAtAddress:(NSString*)address { + HttpManager* hMan = [[HttpManager alloc] initWithHost:address + uniqueId:_uniqueId + deviceName:deviceName + cert:_cert]; ServerInfoResponse* response = [[ServerInfoResponse alloc] init]; [hMan executeRequestSynchronously:[HttpRequest requestForResponse:response - withUrlRequest:[hMan newServerInfoRequest:true] + withUrlRequest:[hMan newServerInfoRequest] fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; return response; } diff --git a/Limelight/Network/HttpManager.h b/Limelight/Network/HttpManager.h index 4d23846..97caaaa 100644 --- a/Limelight/Network/HttpManager.h +++ b/Limelight/Network/HttpManager.h @@ -6,27 +6,24 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "HttpResponse.h" #import "HttpRequest.h" -#import "StreamConfiguration.h" -#import "TemporaryHost.h" @interface HttpManager : NSObject -- (id) initWithHost:(TemporaryHost*) host; -- (id) initWithAddress:(NSString*) hostAddressPortString httpsPort:(unsigned short) httpsPort serverCert:(NSData*) serverCert; -- (void) setServerCert:(NSData*) serverCert; -- (NSURLRequest*) newPairRequest:(NSData*)salt clientCert:(NSData*)clientCert; +- (id) initWithHost:(NSString*) host uniqueId:(NSString*) uniqueId deviceName:(NSString*) deviceName cert:(NSData*) cert; +- (NSURLRequest*) newPairRequest:(NSData*)salt; - (NSURLRequest*) newUnpairRequest; - (NSURLRequest*) newChallengeRequest:(NSData*)challenge; - (NSURLRequest*) newChallengeRespRequest:(NSData*)challengeResp; - (NSURLRequest*) newClientSecretRespRequest:(NSString*)clientPairSecret; - (NSURLRequest*) newPairChallenge; - (NSURLRequest*) newAppListRequest; -- (NSURLRequest*) newServerInfoRequest:(bool)fastFail; -- (NSURLRequest*) newHttpServerInfoRequest:(bool)fastFail; +- (NSURLRequest*) newServerInfoRequest; - (NSURLRequest*) newHttpServerInfoRequest; -- (NSURLRequest*) newLaunchOrResumeRequest:(NSString*)verb config:(StreamConfiguration*)config; +- (NSURLRequest*) newLaunchRequest:(NSString*)appId width:(int)width height:(int)height refreshRate:(int)refreshRate rikey:(NSString*)rikey rikeyid:(int)rikeyid; +- (NSURLRequest*) newResumeRequestWithRiKey:(NSString*)riKey riKeyId:(int)riKeyId; - (NSURLRequest*) newQuitAppRequest; - (NSURLRequest*) newAppAssetRequestWithAppId:(NSString*)appId; - (void) executeRequestSynchronously:(HttpRequest*)request; diff --git a/Limelight/Network/HttpManager.m b/Limelight/Network/HttpManager.m index 39bd354..6bef638 100644 --- a/Limelight/Network/HttpManager.m +++ b/Limelight/Network/HttpManager.m @@ -10,29 +10,28 @@ #import "HttpRequest.h" #import "CryptoManager.h" #import "TemporaryApp.h" -#import "ServerInfoResponse.h" #include #include -#include - -#define SHORT_TIMEOUT_SEC 2 -#define NORMAL_TIMEOUT_SEC 5 -#define LONG_TIMEOUT_SEC 60 -#define EXTRA_LONG_TIMEOUT_SEC 180 - @implementation HttpManager { - NSString* _urlSafeHostName; + NSURLSession* _urlSession; NSString* _baseHTTPURL; + NSString* _baseHTTPSURL; + NSString* _host; NSString* _uniqueId; NSString* _deviceName; - NSData* _serverCert; + NSData* _cert; + NSMutableData* _respData; + NSData* _requestResp; + dispatch_semaphore_t _requestLock; - TemporaryHost *_host; // May be nil - NSString* _baseHTTPSURL; + BOOL _errorOccurred; } +static const NSString* HTTP_PORT = @"47989"; +static const NSString* HTTPS_PORT = @"47984"; + + (NSData*) fixXmlVersion:(NSData*) xmlData { NSString* dataString = [[NSString alloc] initWithData:xmlData encoding:NSUTF8StringEncoding]; NSString* xmlString = [dataString stringByReplacingOccurrencesOfString:@"UTF-16" withString:@"UTF-8" options:NSCaseInsensitiveSearch range:NSMakeRange(0, [dataString length])]; @@ -40,115 +39,50 @@ return [xmlString dataUsingEncoding:NSUTF8StringEncoding]; } -- (void) setServerCert:(NSData*) serverCert { - _serverCert = serverCert; -} - -- (id) initWithHost:(TemporaryHost*) host { - self = [self initWithAddress:host.activeAddress httpsPort:host.httpsPort serverCert:host.serverCert]; - _host = host; - return self; -} - -- (id) initWithAddress:(NSString*) hostAddressPortString httpsPort:(unsigned short)httpsPort serverCert:(NSData*) serverCert { +- (id) initWithHost:(NSString*) host uniqueId:(NSString*) uniqueId deviceName:(NSString*) deviceName cert:(NSData*) cert { self = [super init]; - // Use the same UID for all Moonlight clients to allow them - // quit games started on another Moonlight client. - _uniqueId = @"0123456789ABCDEF"; + _host = host; + _uniqueId = uniqueId; _deviceName = deviceName; - _serverCert = serverCert; - - NSString* address = [Utils addressPortStringToAddress:hostAddressPortString]; - unsigned short port = [Utils addressPortStringToPort:hostAddressPortString]; - - // If this is an IPv6 literal, we must properly enclose it in brackets - if ([address containsString:@":"]) { - _urlSafeHostName = [NSString stringWithFormat:@"[%@]", address]; - } else { - _urlSafeHostName = address; - } - - _baseHTTPURL = [NSString stringWithFormat:@"http://%@:%u", _urlSafeHostName, port]; - - if (httpsPort) { - _baseHTTPSURL = [NSString stringWithFormat:@"https://%@:%u", _urlSafeHostName, httpsPort]; - } - + _cert = cert; + _baseHTTPURL = [NSString stringWithFormat:@"http://%@:%@", host, HTTP_PORT]; + _baseHTTPSURL = [NSString stringWithFormat:@"https://%@:%@", host, HTTPS_PORT]; + _requestLock = dispatch_semaphore_create(0); + _respData = [[NSMutableData alloc] init]; + NSURLSessionConfiguration* config = [NSURLSessionConfiguration ephemeralSessionConfiguration]; + _urlSession = [NSURLSession sessionWithConfiguration:config delegate:self delegateQueue:nil]; return self; } -- (BOOL) ensureHttpsUrlPopulated:(bool)fastFail { - if (!_baseHTTPSURL) { - // Use the caller's provided port if one was specified - if (_host && _host.httpsPort != 0) { - _baseHTTPSURL = [NSString stringWithFormat:@"https://%@:%u", _urlSafeHostName, _host.httpsPort]; - } - else { - // Query the host to retrieve the HTTPS port - ServerInfoResponse* serverInfoResponse = [[ServerInfoResponse alloc] init]; - [self executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResponse withUrlRequest:[self newHttpServerInfoRequest:false]]]; - TemporaryHost* dummyHost = [[TemporaryHost alloc] init]; - if (![serverInfoResponse isStatusOk]) { - return NO; - } - [serverInfoResponse populateHost:dummyHost]; - - // Pass the port back if the caller provided storage for it - if (_host) { - _host.httpsPort = dummyHost.httpsPort; - } - - _baseHTTPSURL = [NSString stringWithFormat:@"https://%@:%u", _urlSafeHostName, dummyHost.httpsPort]; - } - } - - return YES; -} - - (void) executeRequestSynchronously:(HttpRequest*)request { - // This is a special case to handle failure of HTTPS port fetching - if (!request.request) { - if (request.response) { - request.response.statusCode = EHOSTDOWN; - request.response.statusMessage = @"Host is unreachable"; - } - - return; - } - - __block NSData* requestResp = nil; - __block NSError* respError = nil; - __block dispatch_semaphore_t requestLock = dispatch_semaphore_create(0); - Log(LOG_D, @"Making Request: %@", request); - NSURLSession* urlSession = [NSURLSession sessionWithConfiguration:[NSURLSessionConfiguration ephemeralSessionConfiguration] delegate:self delegateQueue:nil]; - [[urlSession dataTaskWithRequest:request.request completionHandler:^(NSData * __nullable data, NSURLResponse * __nullable response, NSError * __nullable error) { + [_respData setLength:0]; + [[_urlSession dataTaskWithRequest:request.request completionHandler:^(NSData * __nullable data, NSURLResponse * __nullable response, NSError * __nullable error) { if (error != NULL) { Log(LOG_D, @"Connection error: %@", error); - respError = error; + _errorOccurred = true; } else { Log(LOG_D, @"Received response: %@", response); if (data != NULL) { Log(LOG_D, @"\n\nReceived data: %@\n\n", [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]); - if ([[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding] != nil) { - requestResp = [HttpManager fixXmlVersion:data]; + [_respData appendData:data]; + if ([[NSString alloc] initWithData:_respData encoding:NSUTF8StringEncoding] != nil) { + _requestResp = [HttpManager fixXmlVersion:_respData]; } else { - requestResp = data; + _requestResp = _respData; } } } - dispatch_semaphore_signal(requestLock); + dispatch_semaphore_signal(_requestLock); }] resume]; + dispatch_semaphore_wait(_requestLock, DISPATCH_TIME_FOREVER); - dispatch_semaphore_wait(requestLock, DISPATCH_TIME_FOREVER); - [urlSession invalidateAndCancel]; - - if (!respError && request.response) { - [request.response populateWithData:requestResp]; + if (!_errorOccurred && request.response) { + [request.response populateWithData:_requestResp]; // If the fallback error code was detected, issue the fallback request if (request.response.statusCode == request.fallbackError && request.fallbackRequest != NULL) { @@ -159,149 +93,92 @@ [self executeRequestSynchronously:request]; } } - else if (respError && [respError code] == NSURLErrorServerCertificateUntrusted) { - // We must have a pinned cert for HTTPS. If we fail, it must be due to - // a non-matching cert, not because we had no cert at all. - assert(_serverCert != nil); - - if (request.fallbackRequest) { - // This will fall back to HTTP on serverinfo queries to allow us to pair again - // and get the server cert updated. - Log(LOG_D, @"Attempting fallback request after certificate trust failure"); - request.request = request.fallbackRequest; - request.fallbackError = 0; - request.fallbackRequest = NULL; - [self executeRequestSynchronously:request]; - } - } - else if (respError && request.response) { - request.response.statusCode = [respError code]; - request.response.statusMessage = [respError localizedDescription]; - } + _errorOccurred = false; } -- (NSURLRequest*) createRequestFromString:(NSString*) urlString timeout:(int)timeout { +- (NSURLRequest*) createRequestFromString:(NSString*) urlString enableTimeout:(BOOL)normalTimeout { NSURL* url = [[NSURL alloc] initWithString:urlString]; NSMutableURLRequest* request = [NSMutableURLRequest requestWithURL:url]; - [request setTimeoutInterval:timeout]; + if (normalTimeout) { + // Timeout the request after 7 seconds + [request setTimeoutInterval:7]; + } + else { + // Timeout the request after 60 seconds + [request setTimeoutInterval:60]; + } return request; } -- (NSURLRequest*) newPairRequest:(NSData*)salt clientCert:(NSData*)clientCert { +- (NSURLRequest*) newPairRequest:(NSData*)salt { NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&phrase=getservercert&salt=%@&clientcert=%@", - _baseHTTPURL, _uniqueId, _deviceName, [self bytesToHex:salt], [self bytesToHex:clientCert]]; + _baseHTTPSURL, _uniqueId, _deviceName, [self bytesToHex:salt], [self bytesToHex:_cert]]; // This call blocks while waiting for the user to input the PIN on the PC - return [self createRequestFromString:urlString timeout:EXTRA_LONG_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:FALSE]; } - (NSURLRequest*) newUnpairRequest { - NSString* urlString = [NSString stringWithFormat:@"%@/unpair?uniqueid=%@", _baseHTTPURL, _uniqueId]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + NSString* urlString = [NSString stringWithFormat:@"%@/unpair?uniqueid=%@", _baseHTTPSURL, _uniqueId]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest*) newChallengeRequest:(NSData*)challenge { NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&clientchallenge=%@", - _baseHTTPURL, _uniqueId, _deviceName, [self bytesToHex:challenge]]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + _baseHTTPSURL, _uniqueId, _deviceName, [self bytesToHex:challenge]]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest*) newChallengeRespRequest:(NSData*)challengeResp { NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&serverchallengeresp=%@", - _baseHTTPURL, _uniqueId, _deviceName, [self bytesToHex:challengeResp]]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + _baseHTTPSURL, _uniqueId, _deviceName, [self bytesToHex:challengeResp]]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest*) newClientSecretRespRequest:(NSString*)clientPairSecret { - NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&clientpairingsecret=%@", _baseHTTPURL, _uniqueId, _deviceName, clientPairSecret]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&clientpairingsecret=%@", _baseHTTPSURL, _uniqueId, _deviceName, clientPairSecret]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest*) newPairChallenge { - if (![self ensureHttpsUrlPopulated:NO]) { - return nil; - } - NSString* urlString = [NSString stringWithFormat:@"%@/pair?uniqueid=%@&devicename=%@&updateState=1&phrase=pairchallenge", _baseHTTPSURL, _uniqueId, _deviceName]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest *)newAppListRequest { - if (![self ensureHttpsUrlPopulated:NO]) { - return nil; - } - NSString* urlString = [NSString stringWithFormat:@"%@/applist?uniqueid=%@", _baseHTTPSURL, _uniqueId]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } -- (NSURLRequest *)newServerInfoRequest:(bool)fastFail { - if (_serverCert == nil) { - // Use HTTP if the cert is not pinned yet - return [self newHttpServerInfoRequest:fastFail]; - } - - if (![self ensureHttpsUrlPopulated:fastFail]) { - return nil; - } - +- (NSURLRequest *)newServerInfoRequest { NSString* urlString = [NSString stringWithFormat:@"%@/serverinfo?uniqueid=%@", _baseHTTPSURL, _uniqueId]; - return [self createRequestFromString:urlString timeout:(fastFail ? SHORT_TIMEOUT_SEC : NORMAL_TIMEOUT_SEC)]; -} - -- (NSURLRequest *)newHttpServerInfoRequest:(bool)fastFail { - NSString* urlString = [NSString stringWithFormat:@"%@/serverinfo", _baseHTTPURL]; - return [self createRequestFromString:urlString timeout:(fastFail ? SHORT_TIMEOUT_SEC : NORMAL_TIMEOUT_SEC)]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } - (NSURLRequest *)newHttpServerInfoRequest { - return [self newHttpServerInfoRequest:false]; + NSString* urlString = [NSString stringWithFormat:@"%@/serverinfo", _baseHTTPURL]; + return [self createRequestFromString:urlString enableTimeout:TRUE]; } -- (NSURLRequest*) newLaunchOrResumeRequest:(NSString*)verb config:(StreamConfiguration*)config { - if (![self ensureHttpsUrlPopulated:NO]) { - return nil; - } - - // Using an FPS value over 60 causes SOPS to default to 720p60, - // so force it to 0 to ensure the correct resolution is set. We - // used to use 60 here but that locked the frame rate to 60 FPS - // on GFE 3.20.3. We do not do this hack for Sunshine (which is - // indicated by a negative version in the last field. - int fps = (config.frameRate > 60 && ![config.appVersion containsString:@".-"]) ? 0 : config.frameRate; - - NSString* urlString = [NSString stringWithFormat:@"%@/%@?uniqueid=%@&appid=%@&mode=%dx%dx%d&additionalStates=1&sops=%d&rikey=%@&rikeyid=%d%@&localAudioPlayMode=%d&surroundAudioInfo=%d&remoteControllersBitmap=%d&gcmap=%d&gcpersist=%d%s", - _baseHTTPSURL, verb, _uniqueId, - config.appID, - config.width, config.height, fps, - config.optimizeGameSettings ? 1 : 0, - [Utils bytesToHex:config.riKey], config.riKeyId, - (config.supportedVideoFormats & VIDEO_FORMAT_MASK_10BIT) ? @"&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0": @"", - config.playAudioOnPC ? 1 : 0, - SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION(config.audioConfiguration), - config.gamepadMask, config.gamepadMask, - !config.multiController ? 1 : 0, - LiGetLaunchUrlQueryParameters()]; - Log(LOG_I, @"Requesting: %@", urlString); +- (NSURLRequest*) newLaunchRequest:(NSString*)appId width:(int)width height:(int)height refreshRate:(int)refreshRate rikey:(NSString*)rikey rikeyid:(int)rikeyid { + NSString* urlString = [NSString stringWithFormat:@"%@/launch?uniqueid=%@&appid=%@&mode=%dx%dx%d&additionalStates=1&sops=1&rikey=%@&rikeyid=%d", _baseHTTPSURL, _uniqueId, appId, width, height, refreshRate, rikey, rikeyid]; // This blocks while the app is launching - return [self createRequestFromString:urlString timeout:LONG_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:FALSE]; +} + +- (NSURLRequest*) newResumeRequestWithRiKey:(NSString*)riKey riKeyId:(int)riKeyId { + NSString* urlString = [NSString stringWithFormat:@"%@/resume?uniqueid=%@&rikey=%@&rikeyid=%d", _baseHTTPSURL, _uniqueId, riKey, riKeyId]; + // This blocks while the app is resuming + return [self createRequestFromString:urlString enableTimeout:FALSE]; } - (NSURLRequest*) newQuitAppRequest { - if (![self ensureHttpsUrlPopulated:NO]) { - return nil; - } - NSString* urlString = [NSString stringWithFormat:@"%@/cancel?uniqueid=%@", _baseHTTPSURL, _uniqueId]; - return [self createRequestFromString:urlString timeout:LONG_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:FALSE]; } - (NSURLRequest*) newAppAssetRequestWithAppId:(NSString *)appId { - if (![self ensureHttpsUrlPopulated:NO]) { - return nil; - } - NSString* urlString = [NSString stringWithFormat:@"%@/appasset?uniqueid=%@&appid=%@&AssetType=2&AssetIdx=0", _baseHTTPSURL, _uniqueId, appId]; - return [self createRequestFromString:urlString timeout:NORMAL_TIMEOUT_SEC]; + return [self createRequestFromString:urlString enableTimeout:FALSE]; } - (NSString*) bytesToHex:(NSData*)data { @@ -319,7 +196,7 @@ SecIdentityCopyCertificate(identity, &certificate); - return [[NSArray alloc] initWithObjects:(__bridge_transfer id)certificate, nil]; + return [[NSArray alloc] initWithObjects:(__bridge id)certificate, nil]; } // Returns the identity @@ -331,14 +208,13 @@ const void *keys[] = { kSecImportExportPassphrase }; const void *values[] = { password }; CFDictionaryRef options = CFDictionaryCreate(NULL, keys, values, 1, NULL, NULL); - CFArrayRef items = nil; + CFArrayRef items = CFArrayCreate(NULL, 0, 0, NULL); OSStatus securityError = SecPKCS12Import(p12Data, options, &items); if (securityError == errSecSuccess) { //Log(LOG_D, @"Success opening p12 certificate. Items: %ld", CFArrayGetCount(items)); CFDictionaryRef identityDict = CFArrayGetValueAtIndex(items, 0); - identityApp = (SecIdentityRef)CFRetain(CFDictionaryGetValue(identityDict, kSecImportItemIdentity)); - CFRelease(items); + identityApp = (SecIdentityRef)CFDictionaryGetValue(identityDict, kSecImportItemIdentity); } else { Log(LOG_E, @"Error opening Certificate."); } @@ -353,36 +229,6 @@ // Allow untrusted server certificates if([challenge.protectionSpace.authenticationMethod isEqualToString:NSURLAuthenticationMethodServerTrust]) { - if (SecTrustGetCertificateCount(challenge.protectionSpace.serverTrust) != 1) { - Log(LOG_E, @"Server certificate count mismatch"); - completionHandler(NSURLSessionAuthChallengePerformDefaultHandling, NULL); - return; - } - - SecCertificateRef actualCert = SecTrustGetCertificateAtIndex(challenge.protectionSpace.serverTrust, 0); - if (actualCert == nil) { - Log(LOG_E, @"Server certificate parsing error"); - completionHandler(NSURLSessionAuthChallengePerformDefaultHandling, NULL); - return; - } - - CFDataRef actualCertData = SecCertificateCopyData(actualCert); - if (actualCertData == nil) { - Log(LOG_E, @"Server certificate data parsing error"); - completionHandler(NSURLSessionAuthChallengePerformDefaultHandling, NULL); - return; - } - - if (!CFEqual(actualCertData, (__bridge CFDataRef)_serverCert)) { - Log(LOG_E, @"Server certificate mismatch"); - CFRelease(actualCertData); - completionHandler(NSURLSessionAuthChallengePerformDefaultHandling, NULL); - return; - } - - CFRelease(actualCertData); - - // Allow TLS handshake to proceed completionHandler(NSURLSessionAuthChallengeUseCredential, [NSURLCredential credentialForTrust: challenge.protectionSpace.serverTrust]); } @@ -392,7 +238,6 @@ SecIdentityRef identity = [self getClientCertificate]; NSArray* certArray = [self getCertificate:identity]; NSURLCredential* newCredential = [NSURLCredential credentialWithIdentity:identity certificates:certArray persistence:NSURLCredentialPersistencePermanent]; - CFRelease(identity); completionHandler(NSURLSessionAuthChallengeUseCredential, newCredential); } else diff --git a/Limelight/Network/HttpRequest.h b/Limelight/Network/HttpRequest.h index ace3da2..743b58b 100644 --- a/Limelight/Network/HttpRequest.h +++ b/Limelight/Network/HttpRequest.h @@ -6,6 +6,7 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "HttpResponse.h" @interface HttpRequest : NSObject diff --git a/Limelight/Network/HttpResponse.h b/Limelight/Network/HttpResponse.h index 70478a5..28d2636 100644 --- a/Limelight/Network/HttpResponse.h +++ b/Limelight/Network/HttpResponse.h @@ -6,6 +6,8 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import + static NSString* TAG_STATUS_CODE = @"status_code"; static NSString* TAG_STATUS_MESSAGE = @"status_message"; diff --git a/Limelight/Network/HttpResponse.m b/Limelight/Network/HttpResponse.m index 5cb398d..312825b 100644 --- a/Limelight/Network/HttpResponse.m +++ b/Limelight/Network/HttpResponse.m @@ -55,26 +55,21 @@ xmlChar* statusStr = xmlGetProp(node, (const xmlChar*)[TAG_STATUS_CODE UTF8String]); if (statusStr != NULL) { - int status = (int)[[NSString stringWithUTF8String:(const char*)statusStr] longLongValue]; + int status = [[NSString stringWithUTF8String:(const char*)statusStr] intValue]; xmlFree(statusStr); self.statusCode = status; } xmlChar* statusMsgXml = xmlGetProp(node, (const xmlChar*)[TAG_STATUS_MESSAGE UTF8String]); + NSString* statusMsg; if (statusMsgXml != NULL) { - self.statusMessage = [NSString stringWithUTF8String:(const char*)statusMsgXml]; + statusMsg = [NSString stringWithUTF8String:(const char*)statusMsgXml]; xmlFree(statusMsgXml); } else { - self.statusMessage = @"Server Error"; - } - - if (self.statusCode == -1 && [self.statusMessage isEqualToString:@"Invalid"]) { - // Special case handling an audio capture error which GFE doesn't - // provide any useful status message for. - self.statusCode = 418; - self.statusMessage = @"Missing audio capture device. Reinstalling GeForce Experience should resolve this error."; + statusMsg = @"Server Error"; } + self.statusMessage = statusMsg; node = node->children; @@ -94,8 +89,6 @@ } xmlFreeDoc(docPtr); - - Log(LOG_D, @"Parsed XML data: %@", _elements); } @end diff --git a/Limelight/Network/MDNSManager.h b/Limelight/Network/MDNSManager.h index 1c50994..c0932c4 100644 --- a/Limelight/Network/MDNSManager.h +++ b/Limelight/Network/MDNSManager.h @@ -6,11 +6,11 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // -#import "TemporaryHost.h" +#import @protocol MDNSCallback -- (void) updateHost:(TemporaryHost*)host; +- (void) updateHosts:(NSArray*)hosts; @end @@ -21,7 +21,6 @@ - (id) initWithCallback:(id) callback; - (void) searchForHosts; - (void) stopSearching; -- (void) forgetHosts; @end diff --git a/Limelight/Network/MDNSManager.m b/Limelight/Network/MDNSManager.m index c0e0265..c35a197 100644 --- a/Limelight/Network/MDNSManager.m +++ b/Limelight/Network/MDNSManager.m @@ -9,15 +9,11 @@ #import "MDNSManager.h" #import "TemporaryHost.h" -#include - -#include - @implementation MDNSManager { NSNetServiceBrowser* mDNSBrowser; + NSMutableArray* domains; NSMutableArray* services; BOOL scanActive; - BOOL timerPending; } static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp"; @@ -27,210 +23,43 @@ static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp"; self.callback = callback; - scanActive = FALSE; - mDNSBrowser = [[NSNetServiceBrowser alloc] init]; [mDNSBrowser setDelegate:self]; + domains = [[NSMutableArray alloc] init]; services = [[NSMutableArray alloc] init]; return self; } - (void) searchForHosts { - if (scanActive) { - return; - } - Log(LOG_I, @"Starting mDNS discovery"); scanActive = TRUE; - - if (!timerPending) { - timerPending = TRUE; - - // Just invoke the timer callback to save a little code - [self startSearchTimerCallback:nil]; - } + [mDNSBrowser searchForServicesOfType:NV_SERVICE_TYPE inDomain:@""]; } - (void) stopSearching { - if (!scanActive) { - return; - } - Log(LOG_I, @"Stopping mDNS discovery"); scanActive = FALSE; [mDNSBrowser stop]; } -- (void) forgetHosts { - [services removeAllObjects]; -} - -+ (NSString*)sockAddrToString:(NSData*)addrData { - char addrStr[INET6_ADDRSTRLEN]; - struct sockaddr* addr = (struct sockaddr*)[addrData bytes]; - if (addr->sa_family == AF_INET) { - inet_ntop(addr->sa_family, &((struct sockaddr_in*)addr)->sin_addr, addrStr, sizeof(addrStr)); - unsigned short port = ntohs(((struct sockaddr_in*)addr)->sin_port); - return [NSString stringWithFormat: @"%s:%u", addrStr, port]; - } - else { - struct sockaddr_in6* sin6 = (struct sockaddr_in6*)addr; - inet_ntop(addr->sa_family, &sin6->sin6_addr, addrStr, sizeof(addrStr)); - unsigned short port = ntohs(((struct sockaddr_in6*)addr)->sin6_port); - if (sin6->sin6_scope_id != 0) { - // Link-local addresses with scope IDs are special - return [NSString stringWithFormat: @"[%s%%%u]:%u", addrStr, sin6->sin6_scope_id, port]; - } - else { - return [NSString stringWithFormat: @"[%s]:%u", addrStr, port]; +- (NSArray*) getFoundHosts { + NSMutableArray* hosts = [[NSMutableArray alloc] init]; + for (NSNetService* service in services) { + if (service.hostName != nil) { + TemporaryHost* host = [[TemporaryHost alloc] init]; + host.activeAddress = host.address = service.hostName; + host.name = host.address; + [hosts addObject:host]; } } -} - -+ (BOOL)isAddress:(uint8_t*)address inSubnet:(uint8_t*)subnet netmask:(int)bits { - for (int i = 0; i < bits; i++) { - uint8_t mask = 1 << (i % 8); - if ((address[i / 8] & mask) != (subnet[i / 8] & mask)) { - return NO; - } - } - return YES; -} - -+ (BOOL)isLocalIpv6Address:(NSData*)addrData { - struct sockaddr_in6* sin6 = (struct sockaddr_in6*)[addrData bytes]; - if (sin6->sin6_family != AF_INET6) { - return NO; - } - - uint8_t* addrBytes = sin6->sin6_addr.s6_addr; - uint8_t prefix[2]; - - // fe80::/10 - prefix[0] = 0xfe; - prefix[1] = 0x80; - if ([MDNSManager isAddress:addrBytes inSubnet:prefix netmask:10]) { - // Link-local - return YES; - } - - // fec0::/10 - prefix[0] = 0xfe; - prefix[1] = 0xc0; - if ([MDNSManager isAddress:addrBytes inSubnet:prefix netmask:10]) { - // Site local - return YES; - } - - // fc00::/7 - prefix[0] = 0xfc; - prefix[1] = 0x00; - if ([MDNSManager isAddress:addrBytes inSubnet:prefix netmask:7]) { - // ULA - return YES; - } - - return NO; -} - -+ (NSString*)getBestIpv6Address:(NSArray*)addresses { - for (NSData* addrData in addresses) { - struct sockaddr_in6* sin6 = (struct sockaddr_in6*)[addrData bytes]; - if (sin6->sin6_family != AF_INET6) { - continue; - } - - if ([MDNSManager isLocalIpv6Address:addrData]) { - // Skip non-global addresses - continue; - } - - uint8_t* addrBytes = sin6->sin6_addr.s6_addr; - uint8_t prefix[2]; - - // 2002::/16 - prefix[0] = 0x20; - prefix[1] = 0x02; - if ([MDNSManager isAddress:addrBytes inSubnet:prefix netmask:16]) { - Log(LOG_I, @"Ignoring 6to4 address: %@", [MDNSManager sockAddrToString:addrData]); - continue; - } - - // 2001::/32 - prefix[0] = 0x20; - prefix[1] = 0x01; - if ([MDNSManager isAddress:addrBytes inSubnet:prefix netmask:32]) { - Log(LOG_I, @"Ignoring Teredo address: %@", [MDNSManager sockAddrToString:addrData]); - continue; - } - - return [MDNSManager sockAddrToString:addrData]; - } - - return nil; + return hosts; } - (void)netServiceDidResolveAddress:(NSNetService *)service { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ - NSArray* addresses = [service addresses]; - - for (NSData* addrData in addresses) { - Log(LOG_I, @"Resolved address: %@ -> %@", [service hostName], [MDNSManager sockAddrToString: addrData]); - } - - TemporaryHost* host = [[TemporaryHost alloc] init]; - - // First, look for an IPv4 record for the local address - for (NSData* addrData in addresses) { - struct sockaddr_in* sin = (struct sockaddr_in*)[addrData bytes]; - if (sin->sin_family != AF_INET) { - continue; - } - - // Don't send a STUN request if we're connected to a VPN. We'll likely get the VPN - // gateway's external address rather than the external address of the LAN. - if (![Utils isActiveNetworkVPN]) { - // Since we discovered this host over IPv4 mDNS, we know we're on the same network - // as the PC and we can use our current WAN address as a likely candidate - // for our PC's external address. - struct in_addr wanAddr; - int err = LiFindExternalAddressIP4("stun.moonlight-stream.org", 3478, &wanAddr.s_addr); - if (err == 0) { - char addrStr[INET_ADDRSTRLEN]; - inet_ntop(AF_INET, &wanAddr, addrStr, sizeof(addrStr)); - host.externalAddress = [NSString stringWithFormat: @"%s", addrStr]; - Log(LOG_I, @"External IPv4 address (STUN): %@ -> %@", [service hostName], host.externalAddress); - } - else { - Log(LOG_E, @"STUN failed to get WAN address: %d", err); - } - } - - host.localAddress = [MDNSManager sockAddrToString:addrData]; - Log(LOG_I, @"Local address chosen: %@ -> %@", [service hostName], host.localAddress); - break; - } - - if (host.localAddress == nil) { - // If we didn't find an IPv4 record, look for a local IPv6 record - for (NSData* addrData in addresses) { - if ([MDNSManager isLocalIpv6Address:addrData]) { - host.localAddress = [MDNSManager sockAddrToString:addrData]; - Log(LOG_I, @"Local address chosen: %@ -> %@", [service hostName], host.localAddress); - break; - } - } - } - - host.ipv6Address = [MDNSManager getBestIpv6Address:addresses]; - Log(LOG_I, @"IPv6 address chosen: %@ -> %@", [service hostName], host.ipv6Address); - - host.activeAddress = host.localAddress; - host.name = service.hostName; - [self.callback updateHost:host]; - }); + Log(LOG_I, @"Resolved address: %@ -> %@", service, service.hostName); + [self.callback updateHosts:[self getFoundHosts]]; } - (void)netService:(NSNetService *)sender didNotResolve:(NSDictionary *)errorDict { @@ -240,19 +69,17 @@ static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp"; [NSTimer scheduledTimerWithTimeInterval:2.0 target:self selector:@selector(retryResolveTimerCallback:) - userInfo:sender + userInfo:nil repeats:NO]; } - (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didFindService:(NSNetService *)aNetService moreComing:(BOOL)moreComing { - Log(LOG_D, @"Found service: %@", aNetService); + Log(LOG_I, @"Found service: %@", aNetService); + [aNetService setDelegate:self]; + [aNetService resolveWithTimeout:5]; - if (![services containsObject:aNetService]) { - Log(LOG_I, @"Found new host: %@", aNetService.name); - [aNetService setDelegate:self]; - [aNetService resolveWithTimeout:5]; - [services addObject:aNetService]; - } + [services removeObject:aNetService]; + [services addObject:aNetService]; } - (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didRemoveService:(NSNetService *)aNetService moreComing:(BOOL)moreComing { @@ -263,29 +90,23 @@ static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp"; - (void)netServiceBrowser:(NSNetServiceBrowser *)aNetServiceBrowser didNotSearch:(NSDictionary *)errorDict { Log(LOG_W, @"Did not perform search: \n%@", [errorDict description]); - // We'll schedule a retry in startSearchTimerCallback + // Schedule a retry in 2 seconds + [NSTimer scheduledTimerWithTimeInterval:2.0 + target:self + selector:@selector(retrySearchTimerCallback:) + userInfo:nil + repeats:NO]; } -- (void)startSearchTimerCallback:(NSTimer *)timer { +- (void)retrySearchTimerCallback:(NSTimer *)timer { // Check if we've been stopped since this was queued if (!scanActive) { - timerPending = FALSE; return; } - Log(LOG_D, @"Restarting mDNS search"); + Log(LOG_I, @"Retrying mDNS search"); [mDNSBrowser stop]; [mDNSBrowser searchForServicesOfType:NV_SERVICE_TYPE inDomain:@""]; - - // Search again in 5 seconds. We need to do this because - // we want more aggressive querying than Bonjour will normally - // do for when we're at the hosts screen. This also covers scenarios - // where discovery didn't work, like if WiFi was disabled. - [NSTimer scheduledTimerWithTimeInterval:5.0 - target:self - selector:@selector(startSearchTimerCallback:) - userInfo:nil - repeats:NO]; } - (void)retryResolveTimerCallback:(NSTimer *)timer { @@ -294,13 +115,13 @@ static NSString* NV_SERVICE_TYPE = @"_nvstream._tcp"; return; } - NSNetService* service = timer.userInfo; - Log(LOG_I, @"Retrying mDNS resolution for %@", service); - - if (service.hostName == nil) { - [service setDelegate:self]; - [service resolveWithTimeout:5]; + Log(LOG_I, @"Retrying mDNS resolution"); + for (NSNetService* service in services) { + if (service.hostName == nil) { + [service setDelegate:self]; + [service resolveWithTimeout:5]; + } } } -@end +@end \ No newline at end of file diff --git a/Limelight/Network/PairManager.h b/Limelight/Network/PairManager.h index 2cc29d2..41fee24 100644 --- a/Limelight/Network/PairManager.h +++ b/Limelight/Network/PairManager.h @@ -6,17 +6,22 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "HttpManager.h" @protocol PairCallback -- (void) startPairing:(NSString*)PIN; -- (void) pairSuccessful:(NSData*)serverCert; +- (void) showPIN:(NSString*)PIN; +- (void) pairSuccessful; - (void) pairFailed:(NSString*)message; - (void) alreadyPaired; @end @interface PairManager : NSOperation -- (id) initWithManager:(HttpManager*)httpManager clientCert:(NSData*)clientCert callback:(id)callback; +- (id) initWithManager:(HttpManager*)httpManager andCert:(NSData*)cert callback:(id)callback; +- (NSString*) generatePIN; +- (NSData*) saltPIN:(NSString*)PIN; +- (void) initiatePair; + @end diff --git a/Limelight/Network/PairManager.m b/Limelight/Network/PairManager.m index bac91b8..7a0e2ad 100644 --- a/Limelight/Network/PairManager.m +++ b/Limelight/Network/PairManager.m @@ -17,119 +17,59 @@ @implementation PairManager { HttpManager* _httpManager; - NSData* _clientCert; + NSData* _cert; id _callback; } -- (id) initWithManager:(HttpManager*)httpManager clientCert:(NSData*)clientCert callback:(id)callback { +- (id) initWithManager:(HttpManager*)httpManager andCert:(NSData*)cert callback:(id)callback { self = [super init]; _httpManager = httpManager; - _clientCert = clientCert; + _cert = cert; _callback = callback; return self; } - (void) main { - // We have to call startPairing before calling any other _callback functions - NSString* PIN = [self generatePIN]; - [_callback startPairing:PIN]; - ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init]; - [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[_httpManager newServerInfoRequest:false] + [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[_httpManager newServerInfoRequest] fallbackError:401 fallbackRequest:[_httpManager newHttpServerInfoRequest]]]; + if (serverInfoResp == nil) { + [_callback pairFailed:@"Unable to connect to PC"]; + return; + } if ([serverInfoResp isStatusOk]) { - if (![[serverInfoResp getStringTag:@"PairStatus"] isEqual:@"1"]) { - NSString* appversion = [serverInfoResp getStringTag:@"appversion"]; - if (appversion == nil) { - [_callback pairFailed:@"Missing XML element"]; - return; - } - [self initiatePairWithPin:PIN forServerMajorVersion:[[appversion substringToIndex:1] intValue] withState:[serverInfoResp getStringTag:@"state"]]; + if (![[serverInfoResp getStringTag:@"state"] hasSuffix:@"_SERVER_AVAILABLE"]) { + [_callback pairFailed:@"You must stop streaming before attempting to pair."]; + } else if (![[serverInfoResp getStringTag:@"PairStatus"] isEqual:@"1"]) { + [self initiatePair]; } else { [_callback alreadyPaired]; } } - else { - [_callback pairFailed:serverInfoResp.statusMessage]; - } } -- (void) finishPairing:(UIBackgroundTaskIdentifier)bgId - forResponse:(HttpResponse*)resp - withFallbackError:(NSString*)errorMsg { - [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; - - if (bgId != UIBackgroundTaskInvalid) { - [[UIApplication sharedApplication] endBackgroundTask:bgId]; - } - - if (![resp isStatusOk]) { - // Use the response error if the request failed - errorMsg = resp.statusMessage; - } - - [_callback pairFailed:errorMsg]; -} - -- (void) finishPairing:(UIBackgroundTaskIdentifier)bgId withSuccess:(NSData*)derCertBytes { - if (bgId != UIBackgroundTaskInvalid) { - [[UIApplication sharedApplication] endBackgroundTask:bgId]; - } - - [_callback pairSuccessful:derCertBytes]; -} - -// All codepaths must call finishPairing exactly once before returning! -- (void) initiatePairWithPin:(NSString*)PIN forServerMajorVersion:(int)serverMajorVersion withState:(NSString*)state { - Log(LOG_I, @"Pairing with generation %d server in state %@", serverMajorVersion, state); - - // Start a background task to help prevent the app from being killed - // while pairing is in progress. - UIBackgroundTaskIdentifier bgId = [[UIApplication sharedApplication] beginBackgroundTaskWithName:@"Pairing PC" expirationHandler:^{ - Log(LOG_W, @"Background pairing time has expired!"); - }]; - - NSData* salt = [Utils randomBytes:16]; - NSData* saltedPIN = [self concatData:salt with:[PIN dataUsingEncoding:NSUTF8StringEncoding]]; - - Log(LOG_I, @"PIN: %@, salt %@", PIN, salt); +- (void) initiatePair { + NSString* PIN = [self generatePIN]; + NSData* salt = [self saltPIN:PIN]; + Log(LOG_I, @"PIN: %@, saltedPIN: %@", PIN, salt); + [_callback showPIN:PIN]; HttpResponse* pairResp = [[HttpResponse alloc] init]; - [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:pairResp withUrlRequest:[_httpManager newPairRequest:salt clientCert:_clientCert]]]; + [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:pairResp withUrlRequest:[_httpManager newPairRequest:salt]]]; if (![self verifyResponseStatus:pairResp]) { - // GFE does not allow pairing while a server is busy, but Sunshine does. We give it a try and display the busy error if it fails. - if ([state hasSuffix:@"_SERVER_BUSY"]) { - [self finishPairing:bgId forResponse:pairResp withFallbackError:@"You cannot pair while a previous session is still running on the host PC. Quit any running games or reboot the host PC, then try pairing again."]; - } - else { - [self finishPairing:bgId forResponse:pairResp withFallbackError:@"Pairing was declined by the target."]; - } + return; + } + NSInteger pairedStatus; + if (![pairResp getIntTag:@"paired" value:&pairedStatus] || !pairedStatus) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Pairing was declined by the target."]; return; } NSString* plainCert = [pairResp getStringTag:@"plaincert"]; - if ([plainCert length] == 0) { - [self finishPairing:bgId forResponse:pairResp withFallbackError:@"Another pairing attempt is already in progress."]; - return; - } - - // Pin the cert for TLS usage on this host - NSData* derCertBytes = [CryptoManager pemToDer:[Utils hexToBytes:plainCert]]; - [_httpManager setServerCert:derCertBytes]; CryptoManager* cryptoMan = [[CryptoManager alloc] init]; - NSData* aesKey; - - // Gen 7 servers use SHA256 to get the key - int hashLength; - if (serverMajorVersion >= 7) { - aesKey = [cryptoMan createAESKeyFromSaltSHA256:saltedPIN]; - hashLength = 32; - } - else { - aesKey = [cryptoMan createAESKeyFromSaltSHA1:saltedPIN]; - hashLength = 20; - } + NSData* aesKey = [cryptoMan createAESKeyFromSalt:salt]; NSData* randomChallenge = [Utils randomBytes:16]; NSData* encryptedChallenge = [cryptoMan aesEncrypt:randomChallenge withKey:aesKey]; @@ -137,58 +77,49 @@ HttpResponse* challengeResp = [[HttpResponse alloc] init]; [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:challengeResp withUrlRequest:[_httpManager newChallengeRequest:encryptedChallenge]]]; if (![self verifyResponseStatus:challengeResp]) { - [self finishPairing:bgId forResponse:challengeResp withFallbackError:@"Pairing stage #2 failed"]; + return; + } + if (![challengeResp getIntTag:@"paired" value:&pairedStatus] || pairedStatus != 1) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Pairing stage #2 failed"]; return; } NSData* encServerChallengeResp = [Utils hexToBytes:[challengeResp getStringTag:@"challengeresponse"]]; NSData* decServerChallengeResp = [cryptoMan aesDecrypt:encServerChallengeResp withKey:aesKey]; - NSData* serverResponse = [decServerChallengeResp subdataWithRange:NSMakeRange(0, hashLength)]; - NSData* serverChallenge = [decServerChallengeResp subdataWithRange:NSMakeRange(hashLength, 16)]; + NSData* serverResponse = [decServerChallengeResp subdataWithRange:NSMakeRange(0, 20)]; + NSData* serverChallenge = [decServerChallengeResp subdataWithRange:NSMakeRange(20, 16)]; NSData* clientSecret = [Utils randomBytes:16]; - NSData* challengeRespHashInput = [self concatData:[self concatData:serverChallenge with:[CryptoManager getSignatureFromCert:_clientCert]] with:clientSecret]; - NSData* challengeRespHash; - if (serverMajorVersion >= 7) { - challengeRespHash = [cryptoMan SHA256HashData: challengeRespHashInput]; - } - else { - challengeRespHash = [cryptoMan SHA1HashData: challengeRespHashInput]; - } - - assert([challengeRespHash length] <= 32); - NSMutableData* paddedHash = [NSMutableData dataWithData:challengeRespHash]; - [paddedHash setLength:32]; - - NSData* challengeRespEncrypted = [cryptoMan aesEncrypt:paddedHash withKey:aesKey]; + NSData* challengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:serverChallenge with:[CryptoManager getSignatureFromCert:_cert]] with:clientSecret]]; + NSData* challengeRespEncrypted = [cryptoMan aesEncrypt:challengeRespHash withKey:aesKey]; HttpResponse* secretResp = [[HttpResponse alloc] init]; [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:secretResp withUrlRequest:[_httpManager newChallengeRespRequest:challengeRespEncrypted]]]; if (![self verifyResponseStatus:secretResp]) { - [self finishPairing:bgId forResponse:secretResp withFallbackError:@"Pairing stage #3 failed"]; + return; + } + if (![secretResp getIntTag:@"paired" value:&pairedStatus] || pairedStatus != 1) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Pairing stage #3 failed"]; return; } NSData* serverSecretResp = [Utils hexToBytes:[secretResp getStringTag:@"pairingsecret"]]; NSData* serverSecret = [serverSecretResp subdataWithRange:NSMakeRange(0, 16)]; - NSData* serverSignature = [serverSecretResp subdataWithRange:NSMakeRange(16, serverSecretResp.length - 16)]; + NSData* serverSignature = [serverSecretResp subdataWithRange:NSMakeRange(16, 256)]; if (![cryptoMan verifySignature:serverSecret withSignature:serverSignature andCert:[Utils hexToBytes:plainCert]]) { - [self finishPairing:bgId forResponse:secretResp withFallbackError:@"Server certificate invalid"]; + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Server certificate invalid"]; return; } - NSData* serverChallengeRespHashInput = [self concatData:[self concatData:randomChallenge with:[CryptoManager getSignatureFromCert:[Utils hexToBytes:plainCert]]] with:serverSecret]; - NSData* serverChallengeRespHash; - if (serverMajorVersion >= 7) { - serverChallengeRespHash = [cryptoMan SHA256HashData: serverChallengeRespHashInput]; - } - else { - serverChallengeRespHash = [cryptoMan SHA1HashData: serverChallengeRespHashInput]; - } + NSData* serverChallengeRespHash = [cryptoMan SHA1HashData:[self concatData:[self concatData:randomChallenge with:[CryptoManager getSignatureFromCert:[Utils hexToBytes:plainCert]]] with:serverSecret]]; if (![serverChallengeRespHash isEqual:serverResponse]) { - [self finishPairing:bgId forResponse:secretResp withFallbackError:@"Incorrect PIN"]; + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Incorrect PIN"]; return; } @@ -196,32 +127,38 @@ HttpResponse* clientSecretResp = [[HttpResponse alloc] init]; [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:clientSecretResp withUrlRequest:[_httpManager newClientSecretRespRequest:[Utils bytesToHex:clientPairingSecret]]]]; if (![self verifyResponseStatus:clientSecretResp]) { - [self finishPairing:bgId forResponse:clientSecretResp withFallbackError:@"Pairing stage #4 failed"]; + return; + } + if (![clientSecretResp getIntTag:@"paired" value:&pairedStatus] || pairedStatus != 1) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Pairing stage #4 failed"]; return; } HttpResponse* clientPairChallengeResp = [[HttpResponse alloc] init]; [_httpManager executeRequestSynchronously:[HttpRequest requestForResponse:clientPairChallengeResp withUrlRequest:[_httpManager newPairChallenge]]]; if (![self verifyResponseStatus:clientPairChallengeResp]) { - [self finishPairing:bgId forResponse:clientPairChallengeResp withFallbackError:@"Pairing stage #5 failed"]; return; } - - [self finishPairing:bgId withSuccess:derCertBytes]; + if (![clientPairChallengeResp getIntTag:@"paired" value:&pairedStatus] || pairedStatus != 1) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Pairing stage #5 failed"]; + return; + } + [_callback pairSuccessful]; } -// Caller calls finishPairing for us on failure - (BOOL) verifyResponseStatus:(HttpResponse*)resp { - if (![resp isStatusOk]) { + if (resp == nil) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:@"Network error occured."]; + return false; + } else if (![resp isStatusOk]) { + [_httpManager executeRequestSynchronously:[HttpRequest requestWithUrlRequest:[_httpManager newUnpairRequest]]]; + [_callback pairFailed:resp.statusMessage]; return false; } else { - NSInteger pairedStatus; - - if (![resp getIntTag:@"paired" value:&pairedStatus]) { - return false; - } - - return pairedStatus == 1; + return true; } } @@ -233,9 +170,16 @@ - (NSString*) generatePIN { NSString* PIN = [NSString stringWithFormat:@"%d%d%d%d", - arc4random_uniform(10), arc4random_uniform(10), - arc4random_uniform(10), arc4random_uniform(10)]; + arc4random() % 10, arc4random() % 10, + arc4random() % 10, arc4random() % 10]; return PIN; } +- (NSData*) saltPIN:(NSString*)PIN { + NSMutableData* saltedPIN = [[NSMutableData alloc] initWithCapacity:20]; + [saltedPIN appendData:[Utils randomBytes:16]]; + [saltedPIN appendBytes:[PIN UTF8String] length:4]; + return saltedPIN; +} + @end diff --git a/Limelight/Network/ServerInfoResponse.h b/Limelight/Network/ServerInfoResponse.h index dab491c..445addb 100644 --- a/Limelight/Network/ServerInfoResponse.h +++ b/Limelight/Network/ServerInfoResponse.h @@ -11,16 +11,10 @@ #define TAG_HOSTNAME @"hostname" #define TAG_EXTERNAL_IP @"ExternalIP" -#define TAG_HTTPS_PORT @"HttpsPort" #define TAG_LOCAL_IP @"LocalIP" #define TAG_UNIQUE_ID @"uniqueid" #define TAG_MAC_ADDRESS @"mac" #define TAG_PAIR_STATUS @"PairStatus" -#define TAG_STATE @"state" -#define TAG_CURRENT_GAME @"currentgame" - -// Sunshine extension -#define TAG_EXTERNAL_PORT @"ExternalPort" @interface ServerInfoResponse : HttpResponse diff --git a/Limelight/Network/ServerInfoResponse.m b/Limelight/Network/ServerInfoResponse.m index e210369..a69e331 100644 --- a/Limelight/Network/ServerInfoResponse.m +++ b/Limelight/Network/ServerInfoResponse.m @@ -19,74 +19,10 @@ - (void) populateHost:(TemporaryHost*)host { host.name = [[self getStringTag:TAG_HOSTNAME] trim]; + host.externalAddress = [[self getStringTag:TAG_EXTERNAL_IP] trim]; + host.localAddress = [[self getStringTag:TAG_LOCAL_IP] trim]; host.uuid = [[self getStringTag:TAG_UNIQUE_ID] trim]; host.mac = [[self getStringTag:TAG_MAC_ADDRESS] trim]; - host.currentGame = [[self getStringTag:TAG_CURRENT_GAME] trim]; - - NSInteger httpsPort; - if ([self getIntTag:TAG_HTTPS_PORT value:&httpsPort]) { - host.httpsPort = (unsigned short)httpsPort; - } - else { - // Use the default if it's not specified - host.httpsPort = 47984; - } - - // We might get an IPv4 loopback address if we're using GS IPv6 Forwarder - NSString *lanAddr = [[self getStringTag:TAG_LOCAL_IP] trim]; - if (![lanAddr hasPrefix:@"127."]) { - unsigned short localPort; - - // If we reached this host through this port, store our port there - if (host.activeAddress && [lanAddr isEqualToString:[Utils addressPortStringToAddress:host.activeAddress]]) { - localPort = [Utils addressPortStringToPort:host.activeAddress]; - } - else if (host.localAddress) { - // If there's an existing local address, use the port from that - localPort = [Utils addressPortStringToPort:host.localAddress]; - } - else { - // If all else fails, use 47989 - localPort = 47989; - } - - host.localAddress = [Utils addressAndPortToAddressPortString:lanAddr port:localPort]; - } - - // This is a Sunshine extension for WAN port remapping - NSInteger externalHttpPort; - if (![self getIntTag:TAG_EXTERNAL_PORT value:&externalHttpPort]) { - // Use our active port if it's not specified - if (host.activeAddress) { - externalHttpPort = [Utils addressPortStringToPort:host.activeAddress]; - } - else { - // Otherwise use the default - externalHttpPort = 47989; - } - } - - // Modern GFE versions don't actually give us a WAN address anymore - // so we leave the one that we populated from mDNS discovery via STUN. - NSString *wanAddr = [[self getStringTag:TAG_EXTERNAL_IP] trim]; - if (wanAddr) { - host.externalAddress = [Utils addressAndPortToAddressPortString:wanAddr port:externalHttpPort]; - } - else if (host.externalAddress) { - // If we have an external address (via STUN) already, we still need to populate the port - host.externalAddress = [Utils addressAndPortToAddressPortString:[Utils addressPortStringToAddress:host.externalAddress] port:externalHttpPort]; - } - - NSString *state = [[self getStringTag:TAG_STATE] trim]; - if (![state hasSuffix:@"_SERVER_BUSY"]) { - // GFE 2.8 started keeping currentgame set to the last game played. As a result, it no longer - // has the semantics that its name would indicate. To contain the effects of this change as much - // as possible, we'll force the current game to zero if the server isn't in a streaming session. - host.currentGame = @"0"; - } - - // GFE uses the Mjolnir codename in their state enum values - host.isNvidiaServerSoftware = [state containsString:@"MJOLNIR"]; NSInteger pairStatus; if ([self getIntTag:TAG_PAIR_STATUS value:&pairStatus]) { @@ -94,11 +30,6 @@ } else { host.pairState = PairStateUnknown; } - - NSString *serverCodecModeString = [self getStringTag:@"ServerCodecModeSupport"]; - if (serverCodecModeString != nil) { - host.serverCodecModeSupport = [[serverCodecModeString trim] intValue]; - } } @end diff --git a/Limelight/Network/WakeOnLanManager.h b/Limelight/Network/WakeOnLanManager.h index f1d0828..a3da81e 100644 --- a/Limelight/Network/WakeOnLanManager.h +++ b/Limelight/Network/WakeOnLanManager.h @@ -6,6 +6,7 @@ // Copyright (c) 2015 Moonlight Stream. All rights reserved. // +#import #import "TemporaryHost.h" @interface WakeOnLanManager : NSObject diff --git a/Limelight/Network/WakeOnLanManager.m b/Limelight/Network/WakeOnLanManager.m index cd679e0..bf86722 100644 --- a/Limelight/Network/WakeOnLanManager.m +++ b/Limelight/Network/WakeOnLanManager.m @@ -12,116 +12,48 @@ #import #import #import -#import @implementation WakeOnLanManager -static const int numStaticPorts = 2; -static const int staticPorts[numStaticPorts] = { - 9, // Standard WOL port (privileged port) - 47009, // Port opened by Moonlight Internet Hosting Tool for WoL (non-privileged port) -}; -static const int numDynamicPorts = 5; -static const int dynamicPorts[numDynamicPorts] = { - 47998, 47999, 48000, 48002, 48010, // Ports opened by GFE/Sunshine -}; - -+ (void) populateAddress:(struct sockaddr_storage*)addr withPort:(unsigned short)port { - if (addr->ss_family == AF_INET) { - struct sockaddr_in *sin = (struct sockaddr_in*)addr; - sin->sin_port = htons(port); - } - else if (addr->ss_family == AF_INET6) { - struct sockaddr_in6 *sin6 = (struct sockaddr_in6*)addr; - sin6->sin6_port = htons(port); - } -} +static const int numPorts = 5; +static const int ports[numPorts] = {7, 9, 47998, 47999, 48000}; + (void) wakeHost:(TemporaryHost*)host { NSData* wolPayload = [WakeOnLanManager createPayload:host]; - - for (int i = 0; i < 5; i++) { - NSString* address; - struct addrinfo hints, *res, *curr; - - // try all ip addresses - if (i == 0 && host.localAddress != nil) { - address = host.localAddress; - } else if (i == 1 && host.externalAddress != nil) { - address = host.externalAddress; - } else if (i == 2 && host.address != nil) { - address = host.address; - } else if (i == 3 && host.ipv6Address != nil) { - address = host.ipv6Address; - } else if (i == 4) { - address = @"255.255.255.255"; - } else { - // Requested address wasn't present - continue; - } - - // Get the raw address and base port from the address+port string - NSString* rawAddress = [Utils addressPortStringToAddress:address]; - unsigned short basePort = [Utils addressPortStringToPort:address]; - - memset(&hints, 0, sizeof(hints)); - hints.ai_family = AF_UNSPEC; - hints.ai_flags = AI_ADDRCONFIG; - if (getaddrinfo([rawAddress UTF8String], NULL, &hints, &res) != 0 || res == NULL) { - // Failed to resolve address - Log(LOG_E, @"Failed to resolve WOL address"); - continue; - } - - // Try all addresses that this DNS name resolves to. We have - // to create a new socket each time because the addresses - // may be different address families. - for (curr = res; curr != NULL; curr = curr->ai_next) { - int wolSocket; - int val; - - wolSocket = socket(curr->ai_family, SOCK_DGRAM, IPPROTO_UDP); - if (wolSocket < 0) { - Log(LOG_E, @"Failed to create WOL socket"); - continue; - } - - val = 1; - setsockopt(wolSocket, SOL_SOCKET, SO_BROADCAST, &val, sizeof(val)); - - struct sockaddr_storage addr; - memset(&addr, 0, sizeof(addr)); - memcpy(&addr, curr->ai_addr, curr->ai_addrlen); - - for (int j = 0; j < numStaticPorts; j++) { - [WakeOnLanManager populateAddress:&addr withPort:staticPorts[j]]; - long err = sendto(wolSocket, - [wolPayload bytes], - [wolPayload length], - 0, - (struct sockaddr*)&addr, - curr->ai_addrlen); - Log(LOG_I, @"Sending WOL packet to port %u returned: %ld", staticPorts[j], err); - } - - for (int j = 0; j < numDynamicPorts; j++) { - // Offset the WoL dynamic ports by the base port - unsigned short port = ((int)dynamicPorts[j] - 47989) + basePort; - - [WakeOnLanManager populateAddress:&addr withPort:port]; - long err = sendto(wolSocket, - [wolPayload bytes], - [wolPayload length], - 0, - (struct sockaddr*)&addr, - curr->ai_addrlen); - Log(LOG_I, @"Sending WOL packet to port %u returned: %ld", port, err); - } - - close(wolSocket); - } - freeaddrinfo(res); + CFDataRef dataPayload = CFDataCreate(kCFAllocatorDefault, [wolPayload bytes], [wolPayload length]); + CFSocketRef wolSocket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_DGRAM, IPPROTO_UDP, 0, NULL, NULL); + if (!wolSocket) { + CFRelease(dataPayload); + Log(LOG_E, @"Failed to create WOL socket"); + return; } + Log(LOG_I, @"WOL socket created"); + + struct sockaddr_in addr; + memset(&addr, 0, sizeof(addr)); + addr.sin_family = AF_INET; + addr.sin_len = sizeof(addr); + + + for (int i = 0; i < 2; i++) { + // try all ip addresses + if (i == 0) { + inet_aton([host.localAddress UTF8String], &addr.sin_addr); + } else { + inet_aton([host.externalAddress UTF8String], &addr.sin_addr); + } + + CFDataRef dataAddress = CFDataCreate(kCFAllocatorDefault, (unsigned char*)&addr, sizeof(addr)); + + // try all ports + for (int j = 0; j < numPorts; j++) { + addr.sin_port = htons(ports[j]); + Log(LOG_I, @"Sending WOL packet"); + CFSocketSendData(wolSocket, dataAddress, dataPayload, 0); + } + CFRelease(dataAddress); + } + CFRelease(dataPayload); } + (NSData*) createPayload:(TemporaryHost*)host { diff --git a/Limelight/Stream/Connection.h b/Limelight/Stream/Connection.h index dc15541..a151569 100644 --- a/Limelight/Stream/Connection.h +++ b/Limelight/Stream/Connection.h @@ -6,29 +6,28 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "VideoDecoderRenderer.h" #import "StreamConfiguration.h" -#define CONN_TEST_SERVER "ios.conntest.moonlight-stream.org" +@protocol ConnectionCallbacks -typedef struct { - CFTimeInterval startTime; - CFTimeInterval endTime; - int totalFrames; - int receivedFrames; - int networkDroppedFrames; - int totalHostProcessingLatency; - int framesWithHostProcessingLatency; - int maxHostProcessingLatency; - int minHostProcessingLatency; -} video_stats_t; +- (void) connectionStarted; +- (void) connectionTerminated:(long)errorCode; +- (void) stageStarting:(char*)stageName; +- (void) stageComplete:(char*)stageName; +- (void) stageFailed:(char*)stageName withError:(long)errorCode; +- (void) launchFailed:(NSString*)message; +- (void) displayMessage:(char*)message; +- (void) displayTransientMessage:(char*)message; + +@end @interface Connection : NSOperation --(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id)callbacks; +-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id)callbacks serverMajorVersion:(int)serverMajorVersion; -(void) terminate; +-(void) terminateInternal; -(void) main; --(BOOL) getVideoStats:(video_stats_t*)stats; --(NSString*) getActiveCodecName; @end diff --git a/Limelight/Stream/Connection.m b/Limelight/Stream/Connection.m index 33361fc..3eff486 100644 --- a/Limelight/Stream/Connection.m +++ b/Limelight/Stream/Connection.m @@ -7,319 +7,238 @@ // #import "Connection.h" -#import "Utils.h" -#import - -#define SDL_MAIN_HANDLED -#import +#import +#import #include "Limelight.h" -#include "opus_multistream.h" +#include "opus.h" @implementation Connection { - SERVER_INFORMATION _serverInfo; + const char* _host; STREAM_CONFIGURATION _streamConfig; CONNECTION_LISTENER_CALLBACKS _clCallbacks; DECODER_RENDERER_CALLBACKS _drCallbacks; AUDIO_RENDERER_CALLBACKS _arCallbacks; - char _hostString[256]; - char _appVersionString[32]; - char _gfeVersionString[32]; - char _rtspSessionUrl[128]; + int _serverMajorVersion; } -static NSLock* initLock; -static OpusMSDecoder* opusDecoder; +static OpusDecoder *opusDecoder; static id _callbacks; -static int lastFrameNumber; -static int activeVideoFormat; -static video_stats_t currentVideoStats; -static video_stats_t lastVideoStats; -static NSLock* videoStatsLock; -static SDL_AudioDeviceID audioDevice; -static OPUS_MULTISTREAM_CONFIGURATION audioConfig; -static void* audioBuffer; -static int audioFrameSize; +#define PCM_BUFFER_SIZE 1024 +#define OUTPUT_BUS 0 +struct AUDIO_BUFFER_QUEUE_ENTRY { + struct AUDIO_BUFFER_QUEUE_ENTRY *next; + int length; + int offset; + char data[0]; +}; + +#define MAX_QUEUE_ENTRIES 10 + +static short decodedPcmBuffer[512]; +static NSLock *audioLock; +static struct AUDIO_BUFFER_QUEUE_ENTRY *audioBufferQueue; +static int audioBufferQueueLength; +static AudioComponentInstance audioUnit; static VideoDecoderRenderer* renderer; -int DrDecoderSetup(int videoFormat, int width, int height, int redrawRate, void* context, int drFlags) -{ - [renderer setupWithVideoFormat:videoFormat width:width height:height frameRate:redrawRate]; - lastFrameNumber = 0; - activeVideoFormat = videoFormat; - memset(¤tVideoStats, 0, sizeof(currentVideoStats)); - memset(&lastVideoStats, 0, sizeof(lastVideoStats)); - return 0; -} - -void DrStart(void) -{ - [renderer start]; -} - -void DrStop(void) -{ - [renderer stop]; -} - --(BOOL) getVideoStats:(video_stats_t*)stats -{ - // We return lastVideoStats because it is a complete 1 second window - [videoStatsLock lock]; - if (lastVideoStats.endTime != 0) { - memcpy(stats, &lastVideoStats, sizeof(*stats)); - [videoStatsLock unlock]; - return YES; - } - - // No stats yet - [videoStatsLock unlock]; - return NO; -} - --(NSString*) getActiveCodecName -{ - switch (activeVideoFormat) - { - case VIDEO_FORMAT_H264: - return @"H.264"; - case VIDEO_FORMAT_H264_HIGH8_444: - return @"H.264 (4:4:4)"; - case VIDEO_FORMAT_H265: - return @"HEVC"; - case VIDEO_FORMAT_H265_REXT8_444: - return @"HEVC (4:4:4)"; - case VIDEO_FORMAT_H265_MAIN10: - if (LiGetCurrentHostDisplayHdrMode()) { - return @"HEVC Main 10 HDR"; - } - else { - return @"HEVC Main 10 SDR"; - } - case VIDEO_FORMAT_H265_REXT10_444: - if (LiGetCurrentHostDisplayHdrMode()) { - return @"HEVC Main 10 HDR (4:4:4)"; - } - else { - return @"HEVC Main 10 SDR (4:4:4)"; - } - case VIDEO_FORMAT_AV1_MAIN8: - return @"AV1"; - case VIDEO_FORMAT_AV1_HIGH8_444: - return @"AV1 (4:4:4)"; - case VIDEO_FORMAT_AV1_MAIN10: - if (LiGetCurrentHostDisplayHdrMode()) { - return @"AV1 10-bit HDR"; - } - else { - return @"AV1 10-bit SDR"; - } - case VIDEO_FORMAT_AV1_HIGH10_444: - if (LiGetCurrentHostDisplayHdrMode()) { - return @"AV1 10-bit HDR (4:4:4)"; - } - else { - return @"AV1 10-bit SDR (4:4:4)"; - } - default: - return @"UNKNOWN"; - } -} - int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) { int offset = 0; - int ret; unsigned char* data = (unsigned char*) malloc(decodeUnit->fullLength); if (data == NULL) { // A frame was lost due to OOM condition return DR_NEED_IDR; } - CFTimeInterval now = CACurrentMediaTime(); - if (!lastFrameNumber) { - currentVideoStats.startTime = now; - lastFrameNumber = decodeUnit->frameNumber; - } - else { - // Flip stats roughly every second - if (now - currentVideoStats.startTime >= 1.0f) { - currentVideoStats.endTime = now; - - [videoStatsLock lock]; - lastVideoStats = currentVideoStats; - [videoStatsLock unlock]; - - memset(¤tVideoStats, 0, sizeof(currentVideoStats)); - currentVideoStats.startTime = now; - } - - // Any frame number greater than m_LastFrameNumber + 1 represents a dropped frame - currentVideoStats.networkDroppedFrames += decodeUnit->frameNumber - (lastFrameNumber + 1); - currentVideoStats.totalFrames += decodeUnit->frameNumber - (lastFrameNumber + 1); - lastFrameNumber = decodeUnit->frameNumber; - } - - if (decodeUnit->frameHostProcessingLatency != 0) { - if (currentVideoStats.minHostProcessingLatency == 0 || decodeUnit->frameHostProcessingLatency < currentVideoStats.minHostProcessingLatency) { - currentVideoStats.minHostProcessingLatency = decodeUnit->frameHostProcessingLatency; - } - - if (decodeUnit->frameHostProcessingLatency > currentVideoStats.maxHostProcessingLatency) { - currentVideoStats.maxHostProcessingLatency = decodeUnit->frameHostProcessingLatency; - } - - currentVideoStats.framesWithHostProcessingLatency++; - currentVideoStats.totalHostProcessingLatency += decodeUnit->frameHostProcessingLatency; - } - - currentVideoStats.receivedFrames++; - currentVideoStats.totalFrames++; - PLENTRY entry = decodeUnit->bufferList; while (entry != NULL) { - // Submit parameter set NALUs directly since no copy is required by the decoder - if (entry->bufferType != BUFFER_TYPE_PICDATA) { - ret = [renderer submitDecodeBuffer:(unsigned char*)entry->data - length:entry->length - bufferType:entry->bufferType - decodeUnit:decodeUnit]; - if (ret != DR_OK) { - free(data); - return ret; - } - } - else { - memcpy(&data[offset], entry->data, entry->length); - offset += entry->length; - } - + memcpy(&data[offset], entry->data, entry->length); + offset += entry->length; entry = entry->next; } - - // This function will take our picture data buffer - return [renderer submitDecodeBuffer:data - length:offset - bufferType:BUFFER_TYPE_PICDATA - decodeUnit:decodeUnit]; + + // This function will take our buffer + return [renderer submitDecodeBuffer:data length:decodeUnit->fullLength]; } -int ArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int flags) +void ArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig) { int err; - SDL_AudioSpec want, have; - if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { - Log(LOG_E, @"Failed to initialize audio subsystem: %s\n", SDL_GetError()); - return -1; - } - - SDL_zero(want); - want.freq = opusConfig->sampleRate; - want.format = AUDIO_S16; - want.channels = opusConfig->channelCount; - want.samples = opusConfig->samplesPerFrame; - - audioDevice = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0); - if (audioDevice == 0) { - Log(LOG_E, @"Failed to open audio device: %s\n", SDL_GetError()); - ArCleanup(); - return -1; + // We only support stereo for now + assert(audioConfiguration == AUDIO_CONFIGURATION_STEREO); + + opusDecoder = opus_decoder_create(opusConfig->sampleRate, + opusConfig->channelCount, + &err); + + audioLock = [[NSLock alloc] init]; + + // Configure the audio session for our app + NSError *audioSessionError = nil; + AVAudioSession* audioSession = [AVAudioSession sharedInstance]; + + [audioSession setPreferredSampleRate:opusConfig->sampleRate error:&audioSessionError]; + [audioSession setCategory: AVAudioSessionCategoryPlayback error: &audioSessionError]; + [audioSession setPreferredOutputNumberOfChannels:opusConfig->channelCount error:&audioSessionError]; + [audioSession setPreferredIOBufferDuration:0.005 error:&audioSessionError]; + [audioSession setActive: YES error: &audioSessionError]; + + OSStatus status; + + AudioComponentDescription audioDesc; + audioDesc.componentType = kAudioUnitType_Output; + audioDesc.componentSubType = kAudioUnitSubType_RemoteIO; + audioDesc.componentFlags = 0; + audioDesc.componentFlagsMask = 0; + audioDesc.componentManufacturer = kAudioUnitManufacturer_Apple; + + status = AudioComponentInstanceNew(AudioComponentFindNext(NULL, &audioDesc), &audioUnit); + + if (status) { + Log(LOG_E, @"Unable to instantiate new AudioComponent: %d", (int32_t)status); } - audioConfig = *opusConfig; - audioFrameSize = opusConfig->samplesPerFrame * sizeof(short) * opusConfig->channelCount; - audioBuffer = SDL_malloc(audioFrameSize); - if (audioBuffer == NULL) { - Log(LOG_E, @"Failed to allocate audio frame buffer"); - ArCleanup(); - return -1; + AudioStreamBasicDescription audioFormat = {0}; + audioFormat.mSampleRate = opusConfig->sampleRate; + audioFormat.mBitsPerChannel = 16; + audioFormat.mFormatID = kAudioFormatLinearPCM; + audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; + audioFormat.mChannelsPerFrame = opusConfig->channelCount; + audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame * (audioFormat.mBitsPerChannel / 8); + audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame; + audioFormat.mFramesPerPacket = audioFormat.mBytesPerPacket / audioFormat.mBytesPerFrame; + audioFormat.mReserved = 0; + + status = AudioUnitSetProperty(audioUnit, + kAudioUnitProperty_StreamFormat, + kAudioUnitScope_Input, + OUTPUT_BUS, + &audioFormat, + sizeof(audioFormat)); + if (status) { + Log(LOG_E, @"Unable to set audio unit to input: %d", (int32_t)status); } - opusDecoder = opus_multistream_decoder_create(opusConfig->sampleRate, - opusConfig->channelCount, - opusConfig->streams, - opusConfig->coupledStreams, - opusConfig->mapping, - &err); - if (opusDecoder == NULL) { - Log(LOG_E, @"Failed to create Opus decoder"); - ArCleanup(); - return -1; + AURenderCallbackStruct callbackStruct = {0}; + callbackStruct.inputProc = playbackCallback; + callbackStruct.inputProcRefCon = NULL; + + status = AudioUnitSetProperty(audioUnit, + kAudioUnitProperty_SetRenderCallback, + kAudioUnitScope_Input, + OUTPUT_BUS, + &callbackStruct, + sizeof(callbackStruct)); + if (status) { + Log(LOG_E, @"Unable to set audio unit callback: %d", (int32_t)status); } - // Start playback - SDL_PauseAudioDevice(audioDevice, 0); + status = AudioUnitInitialize(audioUnit); + if (status) { + Log(LOG_E, @"Unable to initialize audioUnit: %d", (int32_t)status); + } - // Disable lowering volume of other audio streams (SDL sets AVAudioSessionCategoryOptionDuckOthers by default) - [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil]; - - return 0; + status = AudioOutputUnitStart(audioUnit); + if (status) { + Log(LOG_E, @"Unable to start audioUnit: %d", (int32_t)status); + } } void ArCleanup(void) { if (opusDecoder != NULL) { - opus_multistream_decoder_destroy(opusDecoder); + opus_decoder_destroy(opusDecoder); opusDecoder = NULL; } - if (audioDevice != 0) { - SDL_CloseAudioDevice(audioDevice); - audioDevice = 0; + OSStatus status = AudioOutputUnitStop(audioUnit); + if (status) { + Log(LOG_E, @"Unable to stop audioUnit: %d", (int32_t)status); } - if (audioBuffer != NULL) { - SDL_free(audioBuffer); - audioBuffer = NULL; + status = AudioUnitUninitialize(audioUnit); + if (status) { + Log(LOG_E, @"Unable to uninitialize audioUnit: %d", (int32_t)status); } - SDL_QuitSubSystem(SDL_INIT_AUDIO); + // Audio session is now inactive + AVAudioSession* audioSession = [AVAudioSession sharedInstance]; + [audioSession setActive: YES error: nil]; + + // This is safe because we're guaranteed that nobody + // is touching this list now + struct AUDIO_BUFFER_QUEUE_ENTRY *entry; + while (audioBufferQueue != NULL) { + entry = audioBufferQueue; + audioBufferQueue = entry->next; + audioBufferQueueLength--; + free(entry); + } } void ArDecodeAndPlaySample(char* sampleData, int sampleLength) { - int decodeLen; - - // Don't queue if there's already more than 30 ms of audio data waiting - // in Moonlight's audio queue. - if (LiGetPendingAudioDuration() > 30) { - return; - } - - decodeLen = opus_multistream_decode(opusDecoder, (unsigned char *)sampleData, sampleLength, - (short*)audioBuffer, audioConfig.samplesPerFrame, 0); - if (decodeLen > 0) { - // Provide backpressure on the queue to ensure too many frames don't build up - // in SDL's audio queue. - while (SDL_GetQueuedAudioSize(audioDevice) / audioFrameSize > 10) { - SDL_Delay(1); - } + int decodedLength = opus_decode(opusDecoder, (unsigned char*)sampleData, sampleLength, decodedPcmBuffer, PCM_BUFFER_SIZE / 2, 0); + if (decodedLength > 0) { + // Return of opus_decode is samples per channel + decodedLength *= 4; - if (SDL_QueueAudio(audioDevice, - audioBuffer, - sizeof(short) * decodeLen * audioConfig.channelCount) < 0) { - Log(LOG_E, @"Failed to queue audio sample: %s\n", SDL_GetError()); + struct AUDIO_BUFFER_QUEUE_ENTRY *newEntry = malloc(sizeof(*newEntry) + decodedLength); + if (newEntry != NULL) { + newEntry->next = NULL; + newEntry->length = decodedLength; + newEntry->offset = 0; + memcpy(newEntry->data, decodedPcmBuffer, decodedLength); + + [audioLock lock]; + if (audioBufferQueueLength > MAX_QUEUE_ENTRIES) { + Log(LOG_W, @"Audio player too slow. Dropping all decoded samples!"); + + // Clear all values from the buffer queue + struct AUDIO_BUFFER_QUEUE_ENTRY *entry; + while (audioBufferQueue != NULL) { + entry = audioBufferQueue; + audioBufferQueue = entry->next; + audioBufferQueueLength--; + free(entry); + } + } + + if (audioBufferQueue == NULL) { + audioBufferQueue = newEntry; + } + else { + struct AUDIO_BUFFER_QUEUE_ENTRY *lastEntry = audioBufferQueue; + while (lastEntry->next != NULL) { + lastEntry = lastEntry->next; + } + lastEntry->next = newEntry; + } + audioBufferQueueLength++; + + [audioLock unlock]; } } } void ClStageStarting(int stage) { - [_callbacks stageStarting:LiGetStageName(stage)]; + [_callbacks stageStarting:(char*)LiGetStageName(stage)]; } void ClStageComplete(int stage) { - [_callbacks stageComplete:LiGetStageName(stage)]; + [_callbacks stageComplete:(char*)LiGetStageName(stage)]; } -void ClStageFailed(int stage, int errorCode) +void ClStageFailed(int stage, long errorCode) { - [_callbacks stageFailed:LiGetStageName(stage) withError:errorCode portTestFlags:LiGetPortFlagsFromStage(stage)]; + [_callbacks stageFailed:(char*)LiGetStageName(stage) withError:errorCode]; } void ClConnectionStarted(void) @@ -327,185 +246,169 @@ void ClConnectionStarted(void) [_callbacks connectionStarted]; } -void ClConnectionTerminated(int errorCode) +void ClConnectionTerminated(long errorCode) { [_callbacks connectionTerminated: errorCode]; } -void ClLogMessage(const char* format, ...) +void ClDisplayMessage(char* message) { - va_list va; - va_start(va, format); - vfprintf(stderr, format, va); - va_end(va); + [_callbacks displayMessage: message]; } -void ClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) +void ClDisplayTransientMessage(char* message) { - [_callbacks rumble:controllerNumber lowFreqMotor:lowFreqMotor highFreqMotor:highFreqMotor]; + [_callbacks displayTransientMessage: message]; } -void ClConnectionStatusUpdate(int status) +-(void) terminateInternal { - [_callbacks connectionStatusUpdate:status]; -} - -void ClSetHdrMode(bool enabled) -{ - [renderer setHdrMode:enabled]; - [_callbacks setHdrMode:enabled]; -} - -void ClRumbleTriggers(uint16_t controllerNumber, uint16_t leftTriggerMotor, uint16_t rightTriggerMotor) -{ - [_callbacks rumbleTriggers:controllerNumber leftTrigger:leftTriggerMotor rightTrigger:rightTriggerMotor]; -} - -void ClSetMotionEventState(uint16_t controllerNumber, uint8_t motionType, uint16_t reportRateHz) -{ - [_callbacks setMotionEventState:controllerNumber motionType:motionType reportRateHz:reportRateHz]; -} - -void ClSetControllerLED(uint16_t controllerNumber, uint8_t r, uint8_t g, uint8_t b) -{ - [_callbacks setControllerLed:controllerNumber r:r g:g b:b]; + // We dispatch this async to get out because this can be invoked + // on a thread inside common and we don't want to deadlock + dispatch_async(dispatch_get_main_queue(), ^{ + // This is safe to call even before LiStartConnection + LiStopConnection(); + }); } -(void) terminate { - // Interrupt any action blocking LiStartConnection(). This is - // thread-safe and done outside initLock on purpose, since we - // won't be able to acquire it if LiStartConnection is in - // progress. - LiInterruptConnection(); - - // We dispatch this async to get out because this can be invoked - // on a thread inside common and we don't want to deadlock. It also avoids - // blocking on the caller's thread waiting to acquire initLock. - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - [initLock lock]; - LiStopConnection(); - [initLock unlock]; - }); + // We're guaranteed to not be on a moonlight-common thread + // here so it's safe to call stop directly + LiStopConnection(); } --(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id)callbacks +-(id) initWithConfig:(StreamConfiguration*)config renderer:(VideoDecoderRenderer*)myRenderer connectionCallbacks:(id)callbacks serverMajorVersion:(int)serverMajorVersion { self = [super init]; - - // Use a lock to ensure that only one thread is initializing - // or deinitializing a connection at a time. - if (initLock == nil) { - initLock = [[NSLock alloc] init]; - } - - if (videoStatsLock == nil) { - videoStatsLock = [[NSLock alloc] init]; - } - - NSString *rawAddress = [Utils addressPortStringToAddress:config.host]; - strncpy(_hostString, - [rawAddress cStringUsingEncoding:NSUTF8StringEncoding], - sizeof(_hostString) - 1); - strncpy(_appVersionString, - [config.appVersion cStringUsingEncoding:NSUTF8StringEncoding], - sizeof(_appVersionString) - 1); - if (config.gfeVersion != nil) { - strncpy(_gfeVersionString, - [config.gfeVersion cStringUsingEncoding:NSUTF8StringEncoding], - sizeof(_gfeVersionString) - 1); - } - if (config.rtspSessionUrl != nil) { - strncpy(_rtspSessionUrl, - [config.rtspSessionUrl cStringUsingEncoding:NSUTF8StringEncoding], - sizeof(_rtspSessionUrl) - 1); - } - - LiInitializeServerInformation(&_serverInfo); - _serverInfo.address = _hostString; - _serverInfo.serverInfoAppVersion = _appVersionString; - if (config.gfeVersion != nil) { - _serverInfo.serverInfoGfeVersion = _gfeVersionString; - } - if (config.rtspSessionUrl != nil) { - _serverInfo.rtspSessionUrl = _rtspSessionUrl; - } - _serverInfo.serverCodecModeSupport = config.serverCodecModeSupport; - + _host = [config.host cStringUsingEncoding:NSUTF8StringEncoding]; renderer = myRenderer; _callbacks = callbacks; - + _serverMajorVersion = serverMajorVersion; + LiInitializeStreamConfiguration(&_streamConfig); _streamConfig.width = config.width; _streamConfig.height = config.height; _streamConfig.fps = config.frameRate; _streamConfig.bitrate = config.bitRate; - _streamConfig.supportedVideoFormats = config.supportedVideoFormats; - _streamConfig.audioConfiguration = config.audioConfiguration; - // Since we require iOS 12 or above, we're guaranteed to be running - // on a 64-bit device with ARMv8 crypto instructions, so we don't - // need to check for that here. - _streamConfig.encryptionFlags = ENCFLG_ALL; + // FIXME: We should use 1024 when streaming remotely + _streamConfig.packetSize = 1292; - if ([Utils isActiveNetworkVPN]) { - // Force remote streaming mode when a VPN is connected - _streamConfig.streamingRemotely = STREAM_CFG_REMOTE; - _streamConfig.packetSize = 1024; - } - else { - // Detect remote streaming automatically based on the IP address of the target - _streamConfig.streamingRemotely = STREAM_CFG_AUTO; - _streamConfig.packetSize = 1392; - } - memcpy(_streamConfig.remoteInputAesKey, [config.riKey bytes], [config.riKey length]); memset(_streamConfig.remoteInputAesIv, 0, 16); int riKeyId = htonl(config.riKeyId); memcpy(_streamConfig.remoteInputAesIv, &riKeyId, sizeof(riKeyId)); - + LiInitializeVideoCallbacks(&_drCallbacks); - _drCallbacks.setup = DrDecoderSetup; - _drCallbacks.start = DrStart; - _drCallbacks.stop = DrStop; - _drCallbacks.capabilities = CAPABILITY_PULL_RENDERER | - CAPABILITY_REFERENCE_FRAME_INVALIDATION_HEVC | - CAPABILITY_REFERENCE_FRAME_INVALIDATION_AV1; - + _drCallbacks.submitDecodeUnit = DrSubmitDecodeUnit; + LiInitializeAudioCallbacks(&_arCallbacks); _arCallbacks.init = ArInit; _arCallbacks.cleanup = ArCleanup; _arCallbacks.decodeAndPlaySample = ArDecodeAndPlaySample; - _arCallbacks.capabilities = CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION; - + LiInitializeConnectionCallbacks(&_clCallbacks); _clCallbacks.stageStarting = ClStageStarting; _clCallbacks.stageComplete = ClStageComplete; _clCallbacks.stageFailed = ClStageFailed; _clCallbacks.connectionStarted = ClConnectionStarted; _clCallbacks.connectionTerminated = ClConnectionTerminated; - _clCallbacks.logMessage = ClLogMessage; - _clCallbacks.rumble = ClRumble; - _clCallbacks.connectionStatusUpdate = ClConnectionStatusUpdate; - _clCallbacks.setHdrMode = ClSetHdrMode; - _clCallbacks.rumbleTriggers = ClRumbleTriggers; - _clCallbacks.setMotionEventState = ClSetMotionEventState; - _clCallbacks.setControllerLED = ClSetControllerLED; - + _clCallbacks.displayMessage = ClDisplayMessage; + _clCallbacks.displayTransientMessage = ClDisplayTransientMessage; + return self; } +static OSStatus playbackCallback(void *inRefCon, + AudioUnitRenderActionFlags *ioActionFlags, + const AudioTimeStamp *inTimeStamp, + UInt32 inBusNumber, + UInt32 inNumberFrames, + AudioBufferList *ioData) { + // Notes: ioData contains buffers (may be more than one!) + // Fill them up as much as you can. Remember to set the size value in each buffer to match how + // much data is in the buffer. + + bool ranOutOfData = false; + for (int i = 0; i < ioData->mNumberBuffers; i++) { + ioData->mBuffers[i].mNumberChannels = 2; + + if (ranOutOfData) { + ioData->mBuffers[i].mDataByteSize = 0; + continue; + } + + if (ioData->mBuffers[i].mDataByteSize != 0) { + int thisBufferOffset = 0; + + FillBufferAgain: + // Make sure there's data to write + if (ioData->mBuffers[i].mDataByteSize - thisBufferOffset == 0) { + continue; + } + + struct AUDIO_BUFFER_QUEUE_ENTRY *audioEntry = NULL; + + [audioLock lock]; + if (audioBufferQueue != NULL) { + // Dequeue this entry temporarily + audioEntry = audioBufferQueue; + audioBufferQueue = audioBufferQueue->next; + audioBufferQueueLength--; + } + [audioLock unlock]; + + if (audioEntry == NULL) { + // No data left + ranOutOfData = true; + ioData->mBuffers[i].mDataByteSize = thisBufferOffset; + continue; + } + + // Figure out how much data we can write + int min = MIN(ioData->mBuffers[i].mDataByteSize - thisBufferOffset, audioEntry->length); + + // Copy data to the audio buffer + memcpy(&ioData->mBuffers[i].mData[thisBufferOffset], &audioEntry->data[audioEntry->offset], min); + thisBufferOffset += min; + + if (min < audioEntry->length) { + // This entry still has unused data + audioEntry->length -= min; + audioEntry->offset += min; + + // Requeue the entry + [audioLock lock]; + audioEntry->next = audioBufferQueue; + audioBufferQueue = audioEntry; + audioBufferQueueLength++; + [audioLock unlock]; + } + else { + // This entry is fully depleted so free it + free(audioEntry); + + // Try to grab another sample to fill this buffer with + goto FillBufferAgain; + } + + ioData->mBuffers[i].mDataByteSize = thisBufferOffset; + } + } + + return noErr; +} + + -(void) main { - [initLock lock]; - LiStartConnection(&_serverInfo, + LiStartConnection(_host, &_streamConfig, &_clCallbacks, &_drCallbacks, &_arCallbacks, - NULL, 0, - NULL, 0); - [initLock unlock]; + NULL, 0, _serverMajorVersion); } @end diff --git a/Limelight/Stream/ConnectionCallbacks.h b/Limelight/Stream/ConnectionCallbacks.h deleted file mode 100644 index f9c13b4..0000000 --- a/Limelight/Stream/ConnectionCallbacks.h +++ /dev/null @@ -1,25 +0,0 @@ -// -// ConnectionCallbacks.h -// Moonlight -// -// Created by Cameron Gutman on 11/1/20. -// Copyright © 2020 Moonlight Game Streaming Project. All rights reserved. -// - -@protocol ConnectionCallbacks - -- (void) connectionStarted; -- (void) connectionTerminated:(int)errorCode; -- (void) stageStarting:(const char*)stageName; -- (void) stageComplete:(const char*)stageName; -- (void) stageFailed:(const char*)stageName withError:(int)errorCode portTestFlags:(int)portTestFlags; -- (void) launchFailed:(NSString*)message; -- (void) rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor; -- (void) connectionStatusUpdate:(int)status; -- (void) setHdrMode:(bool)enabled; -- (void) rumbleTriggers:(uint16_t)controllerNumber leftTrigger:(uint16_t)leftTrigger rightTrigger:(uint16_t)rightTrigger; -- (void) setMotionEventState:(uint16_t)controllerNumber motionType:(uint8_t)motionType reportRateHz:(uint16_t)reportRateHz; -- (void) setControllerLed:(uint16_t)controllerNumber r:(uint8_t)r g:(uint8_t)g b:(uint8_t)b; -- (void) videoContentShown; - -@end diff --git a/Limelight/Stream/StreamConfiguration.h b/Limelight/Stream/StreamConfiguration.h index e912b57..91d2326 100644 --- a/Limelight/Stream/StreamConfiguration.h +++ b/Limelight/Stream/StreamConfiguration.h @@ -6,30 +6,17 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import + @interface StreamConfiguration : NSObject @property NSString* host; -@property unsigned short httpsPort; -@property NSString* appVersion; -@property NSString* gfeVersion; @property NSString* appID; -@property NSString* appName; -@property NSString* rtspSessionUrl; -@property int serverCodecModeSupport; @property int width; @property int height; @property int frameRate; @property int bitRate; @property int riKeyId; @property NSData* riKey; -@property int gamepadMask; -@property BOOL optimizeGameSettings; -@property BOOL playAudioOnPC; -@property BOOL swapABXYButtons; -@property int audioConfiguration; -@property int supportedVideoFormats; -@property BOOL multiController; -@property BOOL useFramePacing; -@property NSData* serverCert; @end diff --git a/Limelight/Stream/StreamConfiguration.m b/Limelight/Stream/StreamConfiguration.m index 4d308cd..e463739 100644 --- a/Limelight/Stream/StreamConfiguration.m +++ b/Limelight/Stream/StreamConfiguration.m @@ -9,5 +9,5 @@ #import "StreamConfiguration.h" @implementation StreamConfiguration -@synthesize host, httpsPort, appID, width, height, frameRate, bitRate, riKeyId, riKey, gamepadMask, appName, optimizeGameSettings, playAudioOnPC, swapABXYButtons, audioConfiguration, supportedVideoFormats, multiController, serverCert, rtspSessionUrl, serverCodecModeSupport; +@synthesize host, appID, width, height, frameRate, bitRate, riKeyId, riKey; @end diff --git a/Limelight/Stream/StreamManager.h b/Limelight/Stream/StreamManager.h index 277d6fe..44c45ad 100644 --- a/Limelight/Stream/StreamManager.h +++ b/Limelight/Stream/StreamManager.h @@ -6,15 +6,14 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import #import "StreamConfiguration.h" #import "Connection.h" @interface StreamManager : NSOperation - (id) initWithConfig:(StreamConfiguration*)config renderView:(UIView*)view connectionCallbacks:(id)callback; - - (void) stopStream; - -- (NSString*) getStatsOverlayText; +- (void) stopStreamInternal; @end diff --git a/Limelight/Stream/StreamManager.m b/Limelight/Stream/StreamManager.m index e776fee..335b433 100644 --- a/Limelight/Stream/StreamManager.m +++ b/Limelight/Stream/StreamManager.m @@ -10,18 +10,15 @@ #import "CryptoManager.h" #import "HttpManager.h" #import "Utils.h" - +#import "OnScreenControls.h" #import "StreamView.h" #import "ServerInfoResponse.h" #import "HttpResponse.h" #import "HttpRequest.h" #import "IdManager.h" -#include - @implementation StreamManager { StreamConfiguration* _config; - UIView* _renderView; id _callbacks; Connection* _connection; @@ -37,24 +34,24 @@ return self; } + - (void)main { - [CryptoManager generateKeyPairUsingSSL]; + [CryptoManager generateKeyPairUsingSSl]; + NSString* uniqueId = [IdManager getUniqueId]; + NSData* cert = [CryptoManager readCertFromFile]; - HttpManager* hMan = [[HttpManager alloc] initWithAddress:_config.host httpsPort:_config.httpsPort - serverCert:_config.serverCert]; + HttpManager* hMan = [[HttpManager alloc] initWithHost:_config.host + uniqueId:uniqueId + deviceName:@"roth" + cert:cert]; ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest:false] + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest] fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; NSString* pairStatus = [serverInfoResp getStringTag:@"PairStatus"]; NSString* appversion = [serverInfoResp getStringTag:@"appversion"]; - NSString* gfeVersion = [serverInfoResp getStringTag:@"GfeVersion"]; NSString* serverState = [serverInfoResp getStringTag:@"state"]; - if (![serverInfoResp isStatusOk]) { - [_callbacks launchFailed:serverInfoResp.statusMessage]; - return; - } - else if (pairStatus == NULL || appversion == NULL || serverState == NULL) { + if (![serverInfoResp isStatusOk] || pairStatus == NULL || appversion == NULL || serverState == NULL) { [_callbacks launchFailed:@"Failed to connect to PC"]; return; } @@ -65,128 +62,89 @@ return; } - // Only perform this check on GFE (as indicated by MJOLNIR in state value) - if ((_config.width > 4096 || _config.height > 4096) && [serverState containsString:@"MJOLNIR"]) { - // Pascal added support for 8K HEVC encoding support. Maxwell 2 could encode HEVC but only up to 4K. - // We can't directly identify Pascal, but we can look for HEVC Main10 which was added in the same generation. - NSString* codecSupport = [serverInfoResp getStringTag:@"ServerCodecModeSupport"]; - if (codecSupport == nil || !([codecSupport intValue] & 0x200)) { - [_callbacks launchFailed:@"Your host PC's GPU doesn't support streaming video resolutions over 4K."]; - return; - } - } - - // Populate the config's version fields from serverinfo - _config.appVersion = appversion; - _config.gfeVersion = gfeVersion; - // resumeApp and launchApp handle calling launchFailed - NSString* sessionUrl; if ([serverState hasSuffix:@"_SERVER_BUSY"]) { // App already running, resume it - if (![self resumeApp:hMan receiveSessionUrl:&sessionUrl]) { + if (![self resumeApp:hMan]) { return; } } else { // Start app - if (![self launchApp:hMan receiveSessionUrl:&sessionUrl]) { + if (![self launchApp:hMan]) { return; } } - // Populate RTSP session URL from launch/resume response - _config.rtspSessionUrl = sessionUrl; + // Set mouse delta factors from the screen resolution and stream size + CGFloat screenScale = [[UIScreen mainScreen] scale]; + CGRect screenBounds = [[UIScreen mainScreen] bounds]; + CGSize screenSize = CGSizeMake(screenBounds.size.width * screenScale, screenBounds.size.height * screenScale); + [((StreamView*)_renderView) setMouseDeltaFactors:_config.width / screenSize.width + y:_config.height / screenSize.height]; - // Initializing the renderer must be done on the main thread - dispatch_async(dispatch_get_main_queue(), ^{ - VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc] initWithView:self->_renderView callbacks:self->_callbacks streamAspectRatio:(float)self->_config.width / (float)self->_config.height useFramePacing:self->_config.useFramePacing]; - self->_connection = [[Connection alloc] initWithConfig:self->_config renderer:renderer connectionCallbacks:self->_callbacks]; - NSOperationQueue* opQueue = [[NSOperationQueue alloc] init]; - [opQueue addOperation:self->_connection]; - }); + int majorVersion = [[appversion substringToIndex:1] intValue]; + Log(LOG_I, @"Server is generation %d", majorVersion); + + VideoDecoderRenderer* renderer = [[VideoDecoderRenderer alloc]initWithView:_renderView]; + _connection = [[Connection alloc] initWithConfig:_config renderer:renderer connectionCallbacks:_callbacks serverMajorVersion:majorVersion]; + NSOperationQueue* opQueue = [[NSOperationQueue alloc] init]; + [opQueue addOperation:_connection]; } +// This should NEVER be called from within a thread +// owned by moonlight-common - (void) stopStream { [_connection terminate]; } -- (BOOL) launchApp:(HttpManager*)hMan receiveSessionUrl:(NSString**)sessionUrl { +// This should only be called from within a thread +// owned by moonlight-common +- (void) stopStreamInternal +{ + [_connection terminateInternal]; +} + +- (BOOL) launchApp:(HttpManager*)hMan { HttpResponse* launchResp = [[HttpResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:launchResp withUrlRequest:[hMan newLaunchOrResumeRequest:@"launch" config:_config]]]; + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:launchResp withUrlRequest: + [hMan newLaunchRequest:_config.appID + width:_config.width + height:_config.height + refreshRate:_config.frameRate + rikey:[Utils bytesToHex:_config.riKey] + rikeyid:_config.riKeyId]]]; NSString *gameSession = [launchResp getStringTag:@"gamesession"]; - if (![launchResp isStatusOk]) { - [_callbacks launchFailed:launchResp.statusMessage]; + if (launchResp == NULL || ![launchResp isStatusOk]) { + [_callbacks launchFailed:@"Failed to launch app"]; Log(LOG_E, @"Failed Launch Response: %@", launchResp.statusMessage); return FALSE; } else if (gameSession == NULL || [gameSession isEqualToString:@"0"]) { - [_callbacks launchFailed:@"Failed to launch app"]; - Log(LOG_E, @"Failed to parse game session"); + [_callbacks launchFailed:launchResp.statusMessage]; + Log(LOG_E, @"Failed to parse game session. Code: %ld Response: %@", (long)launchResp.statusCode, launchResp.statusMessage); return FALSE; } - *sessionUrl = [launchResp getStringTag:@"sessionUrl0"]; return TRUE; } -- (BOOL) resumeApp:(HttpManager*)hMan receiveSessionUrl:(NSString**)sessionUrl { +- (BOOL) resumeApp:(HttpManager*)hMan { HttpResponse* resumeResp = [[HttpResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:resumeResp withUrlRequest:[hMan newLaunchOrResumeRequest:@"resume" config:_config]]]; + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:resumeResp withUrlRequest: + [hMan newResumeRequestWithRiKey:[Utils bytesToHex:_config.riKey] + riKeyId:_config.riKeyId]]]; NSString* resume = [resumeResp getStringTag:@"resume"]; - if (![resumeResp isStatusOk]) { - [_callbacks launchFailed:resumeResp.statusMessage]; + if (resumeResp == NULL || ![resumeResp isStatusOk]) { + [_callbacks launchFailed:@"Failed to resume app"]; Log(LOG_E, @"Failed Resume Response: %@", resumeResp.statusMessage); return FALSE; } else if (resume == NULL || [resume isEqualToString:@"0"]) { - [_callbacks launchFailed:@"Failed to resume app"]; - Log(LOG_E, @"Failed to parse resume response"); + [_callbacks launchFailed:resumeResp.statusMessage]; + Log(LOG_E, @"Failed to parse resume response. Code: %ld Response: %@", (long)resumeResp.statusCode, resumeResp.statusMessage); return FALSE; } - *sessionUrl = [resumeResp getStringTag:@"sessionUrl0"]; return TRUE; } -- (NSString*) getStatsOverlayText { - video_stats_t stats; - - if (!_connection) { - return nil; - } - - if (![_connection getVideoStats:&stats]) { - return nil; - } - - uint32_t rtt, variance; - NSString* latencyString; - if (LiGetEstimatedRttInfo(&rtt, &variance)) { - latencyString = [NSString stringWithFormat:@"%u ms (variance: %u ms)", rtt, variance]; - } - else { - latencyString = @"N/A"; - } - - NSString* hostProcessingString; - if (stats.framesWithHostProcessingLatency != 0) { - hostProcessingString = [NSString stringWithFormat:@"\nHost processing latency min/max/avg: %.1f/%.1f/%.1f ms", - stats.minHostProcessingLatency / 10.f, - stats.maxHostProcessingLatency / 10.f, - (float)stats.totalHostProcessingLatency / stats.framesWithHostProcessingLatency / 10.f]; - } - else { - hostProcessingString = @""; - } - - float interval = stats.endTime - stats.startTime; - return [NSString stringWithFormat:@"Video stream: %dx%d %.2f FPS (Codec: %@)\nFrames dropped by your network connection: %.2f%%\nAverage network latency: %@%@", - _config.width, - _config.height, - stats.totalFrames / interval, - [_connection getActiveCodecName], - stats.networkDroppedFrames / interval, - latencyString, - hostProcessingString]; -} - @end diff --git a/Limelight/Stream/VideoDecoderRenderer.h b/Limelight/Stream/VideoDecoderRenderer.h index 0513374..e1ef307 100644 --- a/Limelight/Stream/VideoDecoderRenderer.h +++ b/Limelight/Stream/VideoDecoderRenderer.h @@ -6,21 +6,16 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import + @import AVFoundation; -#import "ConnectionCallbacks.h" - -#include "Limelight.h" - @interface VideoDecoderRenderer : NSObject -- (id)initWithView:(UIView*)view callbacks:(id)callbacks streamAspectRatio:(float)aspectRatio useFramePacing:(BOOL)useFramePacing; +- (id)initWithView:(UIView*)view; -- (void)setupWithVideoFormat:(int)videoFormat width:(int)videoWidth height:(int)videoHeight frameRate:(int)frameRate; -- (void)start; -- (void)stop; -- (void)setHdrMode:(BOOL)enabled; +- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength; -- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length bufferType:(int)bufferType decodeUnit:(PDECODE_UNIT)du; +- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length; @end diff --git a/Limelight/Stream/VideoDecoderRenderer.m b/Limelight/Stream/VideoDecoderRenderer.m index 5c89e5a..736ace8 100644 --- a/Limelight/Stream/VideoDecoderRenderer.m +++ b/Limelight/Stream/VideoDecoderRenderer.m @@ -7,34 +7,17 @@ // #import "VideoDecoderRenderer.h" -#import "StreamView.h" -#include -#include -#include -#include -#include - -// Private libavformat API for writing the AV1 Codec Configuration Box -extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size, - int write_seq_header); +#include "Limelight.h" @implementation VideoDecoderRenderer { - StreamView* _view; - id _callbacks; - float _streamAspectRatio; + UIView *_view; AVSampleBufferDisplayLayer* displayLayer; - int videoFormat; - int frameRate; + Boolean waitingForSps, waitingForPps; - NSMutableArray *parameterSetBuffers; - NSData *masteringDisplayColorVolume; - NSData *contentLightLevelInfo; + NSData *spsData, *ppsData; CMVideoFormatDescriptionRef formatDesc; - - CADisplayLink* _displayLink; - BOOL framePacing; } - (void)reinitializeDisplayLayer @@ -42,26 +25,10 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size, CALayer *oldLayer = displayLayer; displayLayer = [[AVSampleBufferDisplayLayer alloc] init]; + displayLayer.bounds = _view.bounds; displayLayer.backgroundColor = [UIColor blackColor].CGColor; - - // Ensure the AVSampleBufferDisplayLayer is sized to preserve the aspect ratio - // of the video stream. We used to use AVLayerVideoGravityResizeAspect, but that - // respects the PAR encoded in the SPS which causes our computed video-relative - // touch location to be wrong in StreamView if the aspect ratio of the host - // desktop doesn't match the aspect ratio of the stream. - CGSize videoSize; - if (_view.bounds.size.width > _view.bounds.size.height * _streamAspectRatio) { - videoSize = CGSizeMake(_view.bounds.size.height * _streamAspectRatio, _view.bounds.size.height); - } else { - videoSize = CGSizeMake(_view.bounds.size.width, _view.bounds.size.width / _streamAspectRatio); - } displayLayer.position = CGPointMake(CGRectGetMidX(_view.bounds), CGRectGetMidY(_view.bounds)); - displayLayer.bounds = CGRectMake(0, 0, videoSize.width, videoSize.height); - displayLayer.videoGravity = AVLayerVideoGravityResize; - - // Hide the layer until we get an IDR frame. This ensures we - // can see the loading progress label as the stream is starting. - displayLayer.hidden = YES; + displayLayer.videoGravity = AVLayerVideoGravityResizeAspect; if (oldLayer != nil) { // Switch out the old display layer with the new one @@ -71,614 +38,237 @@ extern int ff_isom_write_av1c(AVIOContext *pb, const uint8_t *buf, int size, [_view.layer addSublayer:displayLayer]; } + // We need some parameter sets before we can properly start decoding frames + waitingForSps = true; + spsData = nil; + waitingForPps = true; + ppsData = nil; + if (formatDesc != nil) { CFRelease(formatDesc); formatDesc = nil; } } -- (id)initWithView:(StreamView*)view callbacks:(id)callbacks streamAspectRatio:(float)aspectRatio useFramePacing:(BOOL)useFramePacing +- (id)initWithView:(UIView*)view { self = [super init]; _view = view; - _callbacks = callbacks; - _streamAspectRatio = aspectRatio; - framePacing = useFramePacing; - - parameterSetBuffers = [[NSMutableArray alloc] init]; [self reinitializeDisplayLayer]; return self; } -- (void)setupWithVideoFormat:(int)videoFormat width:(int)videoWidth height:(int)videoHeight frameRate:(int)frameRate -{ - self->videoFormat = videoFormat; - self->frameRate = frameRate; -} - -- (void)start -{ - _displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(displayLinkCallback:)]; - if (@available(iOS 15.0, tvOS 15.0, *)) { - _displayLink.preferredFrameRateRange = CAFrameRateRangeMake(self->frameRate, self->frameRate, self->frameRate); - } - else { - _displayLink.preferredFramesPerSecond = self->frameRate; - } - [_displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; -} - -// TODO: Refactor this -int DrSubmitDecodeUnit(PDECODE_UNIT decodeUnit); - -- (void)displayLinkCallback:(CADisplayLink *)sender -{ - VIDEO_FRAME_HANDLE handle; - PDECODE_UNIT du; - - while (LiPollNextVideoFrame(&handle, &du)) { - LiCompleteVideoFrame(handle, DrSubmitDecodeUnit(du)); - - if (framePacing) { - // Calculate the actual display refresh rate - double displayRefreshRate = 1 / (_displayLink.targetTimestamp - _displayLink.timestamp); - - // Only pace frames if the display refresh rate is >= 90% of our stream frame rate. - // Battery saver, accessibility settings, or device thermals can cause the actual - // refresh rate of the display to drop below the physical maximum. - if (displayRefreshRate >= frameRate * 0.9f) { - // Keep one pending frame to smooth out gaps due to - // network jitter at the cost of 1 frame of latency - if (LiGetPendingVideoFrames() == 1) { - break; - } - } - } - } -} - -- (void)stop -{ - [_displayLink invalidate]; -} - +#define FRAME_START_PREFIX_SIZE 4 #define NALU_START_PREFIX_SIZE 3 #define NAL_LENGTH_PREFIX_SIZE 4 +#define NAL_TYPE_SPS 0x7 +#define NAL_TYPE_PPS 0x8 -- (void)updateAnnexBBufferForRange:(CMBlockBufferRef)frameBuffer dataBlock:(CMBlockBufferRef)dataBuffer offset:(int)offset length:(int)nalLength +- (void)updateBufferForRange:(CMBlockBufferRef)existingBuffer data:(unsigned char *)data offset:(int)offset length:(int)nalLength { OSStatus status; - size_t oldOffset = CMBlockBufferGetDataLength(frameBuffer); + size_t oldOffset = CMBlockBufferGetDataLength(existingBuffer); - // Append a 4 byte buffer to the frame block for the length prefix - status = CMBlockBufferAppendMemoryBlock(frameBuffer, NULL, - NAL_LENGTH_PREFIX_SIZE, - kCFAllocatorDefault, NULL, 0, - NAL_LENGTH_PREFIX_SIZE, 0); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferAppendMemoryBlock failed: %d", (int)status); - return; - } - - // Write the length prefix to the new buffer - const int dataLength = nalLength - NALU_START_PREFIX_SIZE; - const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16), - (uint8_t)(dataLength >> 8), (uint8_t)dataLength}; - status = CMBlockBufferReplaceDataBytes(lengthBytes, frameBuffer, - oldOffset, NAL_LENGTH_PREFIX_SIZE); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferReplaceDataBytes failed: %d", (int)status); - return; - } - - // Attach the data buffer to the frame buffer by reference - status = CMBlockBufferAppendBufferReference(frameBuffer, dataBuffer, offset + NALU_START_PREFIX_SIZE, dataLength, 0); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferAppendBufferReference failed: %d", (int)status); - return; + // If we're at index 1 (first NALU in frame), enqueue this buffer to the memory block + // so it can handle freeing it when the block buffer is destroyed + if (offset == 1) { + int dataLength = nalLength - NALU_START_PREFIX_SIZE; + + // Pass the real buffer pointer directly (no offset) + // This will give it to the block buffer to free when it's released. + // All further calls to CMBlockBufferAppendMemoryBlock will do so + // at an offset and will not be asking the buffer to be freed. + status = CMBlockBufferAppendMemoryBlock(existingBuffer, data, + nalLength + 1, // Add 1 for the offset we decremented + kCFAllocatorDefault, + NULL, 0, nalLength + 1, 0); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferReplaceDataBytes failed: %d", (int)status); + return; + } + + // Write the length prefix to existing buffer + const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16), + (uint8_t)(dataLength >> 8), (uint8_t)dataLength}; + status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer, + oldOffset, NAL_LENGTH_PREFIX_SIZE); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferReplaceDataBytes failed: %d", (int)status); + return; + } + } else { + // Append a 4 byte buffer to this block for the length prefix + status = CMBlockBufferAppendMemoryBlock(existingBuffer, NULL, + NAL_LENGTH_PREFIX_SIZE, + kCFAllocatorDefault, NULL, 0, + NAL_LENGTH_PREFIX_SIZE, 0); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferAppendMemoryBlock failed: %d", (int)status); + return; + } + + // Write the length prefix to the new buffer + int dataLength = nalLength - NALU_START_PREFIX_SIZE; + const uint8_t lengthBytes[] = {(uint8_t)(dataLength >> 24), (uint8_t)(dataLength >> 16), + (uint8_t)(dataLength >> 8), (uint8_t)dataLength}; + status = CMBlockBufferReplaceDataBytes(lengthBytes, existingBuffer, + oldOffset, NAL_LENGTH_PREFIX_SIZE); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferReplaceDataBytes failed: %d", (int)status); + return; + } + + // Attach the buffer by reference to the block buffer + status = CMBlockBufferAppendMemoryBlock(existingBuffer, &data[offset+NALU_START_PREFIX_SIZE], + dataLength, + kCFAllocatorNull, // Don't deallocate data on free + NULL, 0, dataLength, 0); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferReplaceDataBytes failed: %d", (int)status); + return; + } } } -- (NSData*)getAv1CodecConfigurationBox:(NSData*)frameData { - AVIOContext* ioctx = NULL; - int err; - - err = avio_open_dyn_buf(&ioctx); - if (err < 0) { - Log(LOG_E, @"avio_open_dyn_buf() failed: %d", err); - return nil; - } - - // Submit the IDR frame to write the av1C blob - err = ff_isom_write_av1c(ioctx, (uint8_t*)frameData.bytes, (int)frameData.length, 1); - if (err < 0) { - Log(LOG_E, @"ff_isom_write_av1c() failed: %d", err); - // Fall-through to close and free buffer - } - - // Close the dynbuf and get the underlying buffer back (which we must free) - uint8_t* av1cBuf = NULL; - int av1cBufLen = avio_close_dyn_buf(ioctx, &av1cBuf); - - Log(LOG_I, @"av1C block is %d bytes", av1cBufLen); - - // Only return data if ff_isom_write_av1c() was successful - NSData* data = nil; - if (err >= 0 && av1cBufLen > 0) { - data = [NSData dataWithBytes:av1cBuf length:av1cBufLen]; - } - else { - data = nil; - } - - av_free(av1cBuf); - return data; -} - -// Much of this logic comes from Chrome -- (CMVideoFormatDescriptionRef)createAV1FormatDescriptionForIDRFrame:(NSData*)frameData { - NSMutableDictionary* extensions = [[NSMutableDictionary alloc] init]; - - CodedBitstreamContext* cbsCtx = NULL; - int err = ff_cbs_init(&cbsCtx, AV_CODEC_ID_AV1, NULL); - if (err < 0) { - Log(LOG_E, @"ff_cbs_init() failed: %d", err); - return nil; - } - - AVPacket avPacket = {}; - avPacket.data = (uint8_t*)frameData.bytes; - avPacket.size = (int)frameData.length; - - // Read the sequence header OBU - CodedBitstreamFragment cbsFrag = {}; - err = ff_cbs_read_packet(cbsCtx, &cbsFrag, &avPacket); - if (err < 0) { - Log(LOG_E, @"ff_cbs_read_packet() failed: %d", err); - ff_cbs_close(&cbsCtx); - return nil; - } - -#define SET_CFSTR_EXTENSION(key, value) extensions[(__bridge NSString*)key] = (__bridge NSString*)(value) -#define SET_EXTENSION(key, value) extensions[(__bridge NSString*)key] = (value) - - SET_EXTENSION(kCMFormatDescriptionExtension_FormatName, @"av01"); - - // We use the value for YUV without alpha, same as Chrome - // https://developer.apple.com/library/archive/qa/qa1183/_index.html - SET_EXTENSION(kCMFormatDescriptionExtension_Depth, @24); - - CodedBitstreamAV1Context* bitstreamCtx = (CodedBitstreamAV1Context*)cbsCtx->priv_data; - AV1RawSequenceHeader* seqHeader = bitstreamCtx->sequence_header; - if (seqHeader == NULL) { - Log(LOG_E, @"AV1 sequence header not found in IDR frame!"); - ff_cbs_fragment_free(&cbsFrag); - ff_cbs_close(&cbsCtx); - return nil; - } - - switch (seqHeader->color_config.color_primaries) { - case 1: // CP_BT_709 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_ColorPrimaries, - kCMFormatDescriptionColorPrimaries_ITU_R_709_2); - break; - - case 6: // CP_BT_601 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_ColorPrimaries, - kCMFormatDescriptionColorPrimaries_SMPTE_C); - break; - - case 9: // CP_BT_2020 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_ColorPrimaries, - kCMFormatDescriptionColorPrimaries_ITU_R_2020); - break; - - default: - Log(LOG_W, @"Unsupported color_primaries value: %d", seqHeader->color_config.color_primaries); - break; - } - - switch (seqHeader->color_config.transfer_characteristics) { - case 1: // TC_BT_709 - case 6: // TC_BT_601 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_ITU_R_709_2); - break; - - case 7: // TC_SMPTE_240 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_SMPTE_240M_1995); - break; - - case 8: // TC_LINEAR - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_Linear); - break; - - case 14: // TC_BT_2020_10_BIT - case 15: // TC_BT_2020_12_BIT - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_ITU_R_2020); - break; - - case 16: // TC_SMPTE_2084 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_SMPTE_ST_2084_PQ); - break; - - case 17: // TC_HLG - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_TransferFunction, - kCMFormatDescriptionTransferFunction_ITU_R_2100_HLG); - break; - - default: - Log(LOG_W, @"Unsupported transfer_characteristics value: %d", seqHeader->color_config.transfer_characteristics); - break; - } - - switch (seqHeader->color_config.matrix_coefficients) { - case 1: // MC_BT_709 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_YCbCrMatrix, - kCMFormatDescriptionYCbCrMatrix_ITU_R_709_2); - break; - - case 6: // MC_BT_601 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_YCbCrMatrix, - kCMFormatDescriptionYCbCrMatrix_ITU_R_601_4); - break; - - case 7: // MC_SMPTE_240 - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_YCbCrMatrix, - kCMFormatDescriptionYCbCrMatrix_SMPTE_240M_1995); - break; - - case 9: // MC_BT_2020_NCL - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_YCbCrMatrix, - kCMFormatDescriptionYCbCrMatrix_ITU_R_2020); - break; - - default: - Log(LOG_W, @"Unsupported matrix_coefficients value: %d", seqHeader->color_config.matrix_coefficients); - break; - } - - SET_EXTENSION(kCMFormatDescriptionExtension_FullRangeVideo, @(seqHeader->color_config.color_range == 1)); - - // Progressive content - SET_EXTENSION(kCMFormatDescriptionExtension_FieldCount, @(1)); - - switch (seqHeader->color_config.chroma_sample_position) { - case 1: // CSP_VERTICAL - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_ChromaLocationTopField, - kCMFormatDescriptionChromaLocation_Left); - break; - - case 2: // CSP_COLOCATED - SET_CFSTR_EXTENSION(kCMFormatDescriptionExtension_ChromaLocationTopField, - kCMFormatDescriptionChromaLocation_TopLeft); - break; - - default: - Log(LOG_W, @"Unsupported chroma_sample_position value: %d", seqHeader->color_config.chroma_sample_position); - break; - } - - if (contentLightLevelInfo) { - SET_EXTENSION(kCMFormatDescriptionExtension_ContentLightLevelInfo, contentLightLevelInfo); - } - - if (masteringDisplayColorVolume) { - SET_EXTENSION(kCMFormatDescriptionExtension_MasteringDisplayColorVolume, masteringDisplayColorVolume); - } - - // Referenced the VP9 code in Chrome that performs a similar function - // https://source.chromium.org/chromium/chromium/src/+/main:media/gpu/mac/vt_config_util.mm;drc=977dc02c431b4979e34c7792bc3d646f649dacb4;l=155 - extensions[(__bridge NSString*)kCMFormatDescriptionExtension_SampleDescriptionExtensionAtoms] = - @{ - @"av1C" : [self getAv1CodecConfigurationBox:frameData], - }; - extensions[@"BitsPerComponent"] = @(bitstreamCtx->bit_depth); - -#undef SET_EXTENSION -#undef SET_CFSTR_EXTENSION - - // AV1 doesn't have a special format description function like H.264 and HEVC have, so we just use the generic one - CMVideoFormatDescriptionRef formatDesc = NULL; - OSStatus status = CMVideoFormatDescriptionCreate(kCFAllocatorDefault, kCMVideoCodecType_AV1, - bitstreamCtx->frame_width, bitstreamCtx->frame_height, - (__bridge CFDictionaryRef)extensions, - &formatDesc); - if (status != noErr) { - Log(LOG_E, @"Failed to create AV1 format description: %d", (int)status); - formatDesc = NULL; - } - - ff_cbs_fragment_free(&cbsFrag); - ff_cbs_close(&cbsCtx); - return formatDesc; -} - -// This function must free data for bufferType == BUFFER_TYPE_PICDATA -- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length bufferType:(int)bufferType decodeUnit:(PDECODE_UNIT)du +// This function must free data +- (int)submitDecodeBuffer:(unsigned char *)data length:(int)length { + unsigned char nalType = data[FRAME_START_PREFIX_SIZE] & 0x1F; OSStatus status; - // Construct a new format description object each time we receive an IDR frame - if (du->frameType == FRAME_TYPE_IDR) { - if (bufferType != BUFFER_TYPE_PICDATA) { - if (bufferType == BUFFER_TYPE_VPS || bufferType == BUFFER_TYPE_SPS || bufferType == BUFFER_TYPE_PPS) { - // Add new parameter set into the parameter set array - int startLen = data[2] == 0x01 ? 3 : 4; - [parameterSetBuffers addObject:[NSData dataWithBytes:&data[startLen] length:length - startLen]]; - } - - // Data is NOT to be freed here. It's a direct usage of the caller's buffer. - - // No frame data to submit for these NALUs - return DR_OK; - } - - // Create the new format description when we get the first picture data buffer of an IDR frame. - // This is the only way we know that there is no more CSD for this frame. - // - // NB: This logic depends on the fact that we submit all picture data in one buffer! - - // Free the old format description - if (formatDesc != NULL) { - CFRelease(formatDesc); - formatDesc = NULL; - } - - if (videoFormat & VIDEO_FORMAT_MASK_H264) { - // Construct parameter set arrays for the format description - size_t parameterSetCount = [parameterSetBuffers count]; - const uint8_t* parameterSetPointers[parameterSetCount]; - size_t parameterSetSizes[parameterSetCount]; - for (int i = 0; i < parameterSetCount; i++) { - NSData* parameterSet = parameterSetBuffers[i]; - parameterSetPointers[i] = parameterSet.bytes; - parameterSetSizes[i] = parameterSet.length; - } - - Log(LOG_I, @"Constructing new H264 format description"); - status = CMVideoFormatDescriptionCreateFromH264ParameterSets(kCFAllocatorDefault, - parameterSetCount, - parameterSetPointers, - parameterSetSizes, - NAL_LENGTH_PREFIX_SIZE, - &formatDesc); - if (status != noErr) { - Log(LOG_E, @"Failed to create H264 format description: %d", (int)status); - formatDesc = NULL; - } - - // Free parameter set buffers after submission - [parameterSetBuffers removeAllObjects]; - } - else if (videoFormat & VIDEO_FORMAT_MASK_H265) { - // Construct parameter set arrays for the format description - size_t parameterSetCount = [parameterSetBuffers count]; - const uint8_t* parameterSetPointers[parameterSetCount]; - size_t parameterSetSizes[parameterSetCount]; - for (int i = 0; i < parameterSetCount; i++) { - NSData* parameterSet = parameterSetBuffers[i]; - parameterSetPointers[i] = parameterSet.bytes; - parameterSetSizes[i] = parameterSet.length; - } - - Log(LOG_I, @"Constructing new HEVC format description"); - - NSMutableDictionary* videoFormatParams = [[NSMutableDictionary alloc] init]; - - if (contentLightLevelInfo) { - [videoFormatParams setObject:contentLightLevelInfo forKey:(__bridge NSString*)kCMFormatDescriptionExtension_ContentLightLevelInfo]; - } - - if (masteringDisplayColorVolume) { - [videoFormatParams setObject:masteringDisplayColorVolume forKey:(__bridge NSString*)kCMFormatDescriptionExtension_MasteringDisplayColorVolume]; - } - - status = CMVideoFormatDescriptionCreateFromHEVCParameterSets(kCFAllocatorDefault, - parameterSetCount, - parameterSetPointers, - parameterSetSizes, - NAL_LENGTH_PREFIX_SIZE, - (__bridge CFDictionaryRef)videoFormatParams, - &formatDesc); - - if (status != noErr) { - Log(LOG_E, @"Failed to create HEVC format description: %d", (int)status); - formatDesc = NULL; - } - - // Free parameter set buffers after submission - [parameterSetBuffers removeAllObjects]; - } - else if (videoFormat & VIDEO_FORMAT_MASK_AV1) { - NSData* fullFrameData = [NSData dataWithBytesNoCopy:data length:length freeWhenDone:NO]; - - Log(LOG_I, @"Constructing new AV1 format description"); - formatDesc = [self createAV1FormatDescriptionForIDRFrame:fullFrameData]; - } - else { - // Unsupported codec! - abort(); - } - } - - if (formatDesc == NULL) { - // Can't decode if we haven't gotten our parameter sets yet - free(data); - return DR_NEED_IDR; - } - // Check for previous decoder errors before doing anything if (displayLayer.status == AVQueuedSampleBufferRenderingStatusFailed) { Log(LOG_E, @"Display layer rendering failed: %@", displayLayer.error); - // Recreate the display layer. We are already on the main thread, - // so this is safe to do right here. + // Recreate the display layer [self reinitializeDisplayLayer]; // Request an IDR frame to initialize the new decoder + return DR_NEED_IDR; + } + + if (nalType == NAL_TYPE_SPS || nalType == NAL_TYPE_PPS) { + if (nalType == NAL_TYPE_SPS) { + Log(LOG_I, @"Got SPS"); + spsData = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE]; + waitingForSps = false; + + // We got a new SPS so wait for a new PPS to match it + waitingForPps = true; + } else if (nalType == NAL_TYPE_PPS) { + Log(LOG_I, @"Got PPS"); + ppsData = [NSData dataWithBytes:&data[FRAME_START_PREFIX_SIZE] length:length - FRAME_START_PREFIX_SIZE]; + waitingForPps = false; + } + + // See if we've got all the parameter sets we need + if (!waitingForSps && !waitingForPps) { + const uint8_t* const parameterSetPointers[] = { [spsData bytes], [ppsData bytes] }; + const size_t parameterSetSizes[] = { [spsData length], [ppsData length] }; + + Log(LOG_I, @"Constructing new format description"); + status = CMVideoFormatDescriptionCreateFromH264ParameterSets(kCFAllocatorDefault, + 2, /* count of parameter sets */ + parameterSetPointers, + parameterSetSizes, + NAL_LENGTH_PREFIX_SIZE, + &formatDesc); + if (status != noErr) { + Log(LOG_E, @"Failed to create format description: %d", (int)status); + formatDesc = NULL; + } + } + + // Free the data buffer + free(data); + + // No frame data to submit for these NALUs + return DR_OK; + } + + if (formatDesc == NULL) { + // Can't decode if we haven't gotten our parameter sets yet + free(data); + return DR_OK; + } + + if (nalType != 0x1 && nalType != 0x5) { + // Don't submit parameter set data + free(data); + return DR_OK; + } + + // Now we're decoding actual frame data here + CMBlockBufferRef blockBuffer; + + status = CMBlockBufferCreateEmpty(NULL, 0, 0, &blockBuffer); + if (status != noErr) { + Log(LOG_E, @"CMBlockBufferCreateEmpty failed: %d", (int)status); free(data); return DR_NEED_IDR; } - // Now we're decoding actual frame data here - CMBlockBufferRef frameBlockBuffer; - CMBlockBufferRef dataBlockBuffer; + int lastOffset = -1; + for (int i = 0; i < length - FRAME_START_PREFIX_SIZE; i++) { + // Search for a NALU + if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 1) { + // It's the start of a new NALU + if (lastOffset != -1) { + // We've seen a start before this so enqueue that NALU + [self updateBufferForRange:blockBuffer data:data offset:lastOffset length:i - lastOffset]; + } + + lastOffset = i; + } + } - status = CMBlockBufferCreateWithMemoryBlock(NULL, data, length, kCFAllocatorDefault, NULL, 0, length, 0, &dataBlockBuffer); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferCreateWithMemoryBlock failed: %d", (int)status); - free(data); - return DR_NEED_IDR; + if (lastOffset != -1) { + // Enqueue the remaining data + [self updateBufferForRange:blockBuffer data:data offset:lastOffset length:length - lastOffset]; } // From now on, CMBlockBuffer owns the data pointer and will free it when it's dereferenced - status = CMBlockBufferCreateEmpty(NULL, 0, 0, &frameBlockBuffer); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferCreateEmpty failed: %d", (int)status); - CFRelease(dataBlockBuffer); - return DR_NEED_IDR; - } - - // H.264 and HEVC formats require NAL prefix fixups from Annex B to length-delimited - if (videoFormat & (VIDEO_FORMAT_MASK_H264 | VIDEO_FORMAT_MASK_H265)) { - int lastOffset = -1; - for (int i = 0; i < length - NALU_START_PREFIX_SIZE; i++) { - // Search for a NALU - if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 1) { - // It's the start of a new NALU - if (lastOffset != -1) { - // We've seen a start before this so enqueue that NALU - [self updateAnnexBBufferForRange:frameBlockBuffer dataBlock:dataBlockBuffer offset:lastOffset length:i - lastOffset]; - } - - lastOffset = i; - } - } - - if (lastOffset != -1) { - // Enqueue the remaining data - [self updateAnnexBBufferForRange:frameBlockBuffer dataBlock:dataBlockBuffer offset:lastOffset length:length - lastOffset]; - } - } - else { - // For formats that require no length-changing fixups, just append a reference to the raw data block - status = CMBlockBufferAppendBufferReference(frameBlockBuffer, dataBlockBuffer, 0, length, 0); - if (status != noErr) { - Log(LOG_E, @"CMBlockBufferAppendBufferReference failed: %d", (int)status); - return DR_NEED_IDR; - } - } - CMSampleBufferRef sampleBuffer; - CMSampleTimingInfo sampleTiming = {kCMTimeInvalid, CMTimeMake(du->presentationTimeUs, 1000000), kCMTimeInvalid}; - - status = CMSampleBufferCreateReady(kCFAllocatorDefault, - frameBlockBuffer, - formatDesc, 1, 1, - &sampleTiming, 0, NULL, + status = CMSampleBufferCreate(kCFAllocatorDefault, + blockBuffer, + true, NULL, + NULL, formatDesc, 1, 0, + NULL, 0, NULL, &sampleBuffer); if (status != noErr) { Log(LOG_E, @"CMSampleBufferCreate failed: %d", (int)status); - CFRelease(dataBlockBuffer); - CFRelease(frameBlockBuffer); + CFRelease(blockBuffer); return DR_NEED_IDR; } - - // Enqueue the next frame - [self->displayLayer enqueueSampleBuffer:sampleBuffer]; - if (du->frameType == FRAME_TYPE_IDR) { - // Ensure the layer is visible now - self->displayLayer.hidden = NO; - - // Tell our parent VC to hide the progress indicator - [self->_callbacks videoContentShown]; + CFArrayRef attachments = CMSampleBufferGetSampleAttachmentsArray(sampleBuffer, YES); + CFMutableDictionaryRef dict = (CFMutableDictionaryRef)CFArrayGetValueAtIndex(attachments, 0); + + CFDictionarySetValue(dict, kCMSampleAttachmentKey_DisplayImmediately, kCFBooleanTrue); + CFDictionarySetValue(dict, kCMSampleAttachmentKey_IsDependedOnByOthers, kCFBooleanTrue); + + if (nalType == 1) { + // P-frame + CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanTrue); + CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanTrue); + } else { + // I-frame + CFDictionarySetValue(dict, kCMSampleAttachmentKey_NotSync, kCFBooleanFalse); + CFDictionarySetValue(dict, kCMSampleAttachmentKey_DependsOnOthers, kCFBooleanFalse); } + [displayLayer enqueueSampleBuffer:sampleBuffer]; + // Dereference the buffers - CFRelease(dataBlockBuffer); - CFRelease(frameBlockBuffer); + CFRelease(blockBuffer); CFRelease(sampleBuffer); return DR_OK; } -- (void)setHdrMode:(BOOL)enabled { - SS_HDR_METADATA hdrMetadata; - - BOOL hasMetadata = enabled && LiGetHdrMetadata(&hdrMetadata); - BOOL metadataChanged = NO; - - if (hasMetadata && hdrMetadata.displayPrimaries[0].x != 0 && hdrMetadata.maxDisplayLuminance != 0) { - // This data is all in big-endian - struct { - vector_ushort2 primaries[3]; - vector_ushort2 white_point; - uint32_t luminance_max; - uint32_t luminance_min; - } __attribute__((packed, aligned(4))) mdcv; - - // mdcv is in GBR order while SS_HDR_METADATA is in RGB order - mdcv.primaries[0].x = __builtin_bswap16(hdrMetadata.displayPrimaries[1].x); - mdcv.primaries[0].y = __builtin_bswap16(hdrMetadata.displayPrimaries[1].y); - mdcv.primaries[1].x = __builtin_bswap16(hdrMetadata.displayPrimaries[2].x); - mdcv.primaries[1].y = __builtin_bswap16(hdrMetadata.displayPrimaries[2].y); - mdcv.primaries[2].x = __builtin_bswap16(hdrMetadata.displayPrimaries[0].x); - mdcv.primaries[2].y = __builtin_bswap16(hdrMetadata.displayPrimaries[0].y); - - mdcv.white_point.x = __builtin_bswap16(hdrMetadata.whitePoint.x); - mdcv.white_point.y = __builtin_bswap16(hdrMetadata.whitePoint.y); - - // These luminance values are in 10000ths of a nit - mdcv.luminance_max = __builtin_bswap32((uint32_t)hdrMetadata.maxDisplayLuminance * 10000); - mdcv.luminance_min = __builtin_bswap32(hdrMetadata.minDisplayLuminance); - - NSData* newMdcv = [NSData dataWithBytes:&mdcv length:sizeof(mdcv)]; - if (masteringDisplayColorVolume == nil || ![newMdcv isEqualToData:masteringDisplayColorVolume]) { - masteringDisplayColorVolume = newMdcv; - metadataChanged = YES; - } - } - else if (masteringDisplayColorVolume != nil) { - masteringDisplayColorVolume = nil; - metadataChanged = YES; - } - - if (hasMetadata && hdrMetadata.maxContentLightLevel != 0 && hdrMetadata.maxFrameAverageLightLevel != 0) { - // This data is all in big-endian - struct { - uint16_t max_content_light_level; - uint16_t max_frame_average_light_level; - } __attribute__((packed, aligned(2))) cll; - - cll.max_content_light_level = __builtin_bswap16(hdrMetadata.maxContentLightLevel); - cll.max_frame_average_light_level = __builtin_bswap16(hdrMetadata.maxFrameAverageLightLevel); - - NSData* newCll = [NSData dataWithBytes:&cll length:sizeof(cll)]; - if (contentLightLevelInfo == nil || ![newCll isEqualToData:contentLightLevelInfo]) { - contentLightLevelInfo = newCll; - metadataChanged = YES; - } - } - else if (contentLightLevelInfo != nil) { - contentLightLevelInfo = nil; - metadataChanged = YES; - } - - // If the metadata changed, request an IDR frame to re-create the CMVideoFormatDescription - if (metadataChanged) { - LiRequestIdrFrame(); - } -} - @end diff --git a/Limelight/UIAppView.h b/Limelight/UIAppView.h index 9f2504c..31108c3 100644 --- a/Limelight/UIAppView.h +++ b/Limelight/UIAppView.h @@ -11,16 +11,11 @@ @protocol AppCallback -- (void) appClicked:(TemporaryApp*)app view:(UIView*)view; -- (void) appLongClicked:(TemporaryApp*)app view:(UIView*)view; +- (void) appClicked:(TemporaryApp*) app; @end -#if !TARGET_OS_TV -@interface UIAppView : UIButton -#else -@interface UIAppView : UIButton -#endif +@interface UIAppView : UIView - (id) initWithApp:(TemporaryApp*)app cache:(NSCache*)cache andCallback:(id)callback; - (void) updateAppImage; diff --git a/Limelight/UIAppView.m b/Limelight/UIAppView.m index 6ad9cf4..aefb7c5 100644 --- a/Limelight/UIAppView.m +++ b/Limelight/UIAppView.m @@ -7,15 +7,12 @@ // #import "UIAppView.h" -#import "AppAssetManager.h" - -static const float REFRESH_CYCLE = 1.0f; @implementation UIAppView { TemporaryApp* _app; + UIButton* _appButton; UILabel* _appLabel; UIImageView* _appOverlay; - UIImageView* _appImage; NSCache* _artCache; id _callback; } @@ -33,115 +30,71 @@ static UIImage* noImage; if (noImage == nil) { noImage = [UIImage imageNamed:@"NoAppImage"]; } - -#if TARGET_OS_TV - self.frame = CGRectMake(0, 0, 200, 265); -#else - self.frame = CGRectMake(0, 0, 150, 200); -#endif - [self setAlpha:app.hidden ? 0.4 : 1.0]; + _appButton = [UIButton buttonWithType:UIButtonTypeCustom]; + [_appButton setBackgroundImage:noImage forState:UIControlStateNormal]; + [_appButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)]; + [_appButton sizeToFit]; + [_appButton addTarget:self action:@selector(appClicked) forControlEvents:UIControlEventTouchUpInside]; - _appImage = [[UIImageView alloc] initWithFrame:self.frame]; - [_appImage setImage:noImage]; - [self addSubview:_appImage]; + [self addSubview:_appButton]; + [self sizeToFit]; - // Use UIContextMenuInteraction on iOS 13.0+ and a standard UILongPressGestureRecognizer - // for tvOS devices and iOS prior to 13.0. -#if !TARGET_OS_TV - if (@available(iOS 13.0, *)) { - UIContextMenuInteraction* rightClickInteraction = [[UIContextMenuInteraction alloc] initWithDelegate:self]; - [self addInteraction:rightClickInteraction]; - } - else -#endif - { - UILongPressGestureRecognizer* longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(appLongClicked:)]; - [self addGestureRecognizer:longPressRecognizer]; - } + _appButton.frame = CGRectMake(0, 0, noImage.size.width, noImage.size.height); + self.frame = CGRectMake(0, 0, noImage.size.width, noImage.size.height); - [self addTarget:self action:@selector(appClicked:) forControlEvents:UIControlEventPrimaryActionTriggered]; - - [self addTarget:self action:@selector(buttonSelected:) forControlEvents:UIControlEventTouchDown]; - [self addTarget:self action:@selector(buttonDeselected:) forControlEvents:UIControlEventTouchUpInside | UIControlEventTouchCancel | UIControlEventTouchDragExit]; - -#if TARGET_OS_TV - _appImage.adjustsImageWhenAncestorFocused = YES; -#else // Rasterizing the cell layer increases rendering performance by quite a bit - // but we want it unrasterized for tvOS where it must be scaled. self.layer.shouldRasterize = YES; self.layer.rasterizationScale = [UIScreen mainScreen].scale; - if (@available(iOS 13.4.1, *)) { - // Allow the button style to change when moused over - self.pointerInteractionEnabled = YES; - } -#endif - - [self updateAppImage]; - return self; } -- (void)didMoveToSuperview { - // Start our update loop when we are added to our cell - if (self.superview != nil) { - [self updateLoop]; - } +- (void) appClicked { + [_callback appClicked:_app]; } -- (void) appClicked:(UIView *)view { - [_callback appClicked:_app view:view]; -} - -- (void) appLongClicked:(UILongPressGestureRecognizer*)gesture { - if (gesture.state == UIGestureRecognizerStateBegan) { - [_callback appLongClicked:_app view:self]; - } -} - -#if !TARGET_OS_TV -- (UIContextMenuConfiguration *)contextMenuInteraction:(UIContextMenuInteraction *)interaction - configurationForMenuAtLocation:(CGPoint)location { - // We don't want to trigger the primary action at this point, so cancel - // tracking touch on this view now. This will also have the (intended) - // effect of removing the touch highlight on this view. - [self cancelTrackingWithEvent:nil]; - - [_callback appLongClicked:_app view:self]; - return nil; -} -#endif - - (void) updateAppImage { if (_appOverlay != nil) { [_appOverlay removeFromSuperview]; _appOverlay = nil; } - if (_appLabel != nil) { - [_appLabel removeFromSuperview]; - _appLabel = nil; + + if (_app.isRunning) { + // Only create the app overlay if needed + _appOverlay = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Play"]]; + _appOverlay.layer.shadowColor = [UIColor blackColor].CGColor; + _appOverlay.layer.shadowOffset = CGSizeMake(0, 0); + _appOverlay.layer.shadowOpacity = 1; + _appOverlay.layer.shadowRadius = 2.0; + + [self addSubview:_appOverlay]; + + _appOverlay.frame = CGRectMake(0, 0, noImage.size.width / 2.f, noImage.size.height / 4.f); + [_appOverlay setCenter:CGPointMake(self.frame.size.width/2, self.frame.size.height/6)]; } + // TODO: Improve no-app image detection BOOL noAppImage = false; - // First check the memory cache - UIImage* appImage = [_artCache objectForKey:_app]; - if (appImage == nil) { - // Next try to load from the on disk cache - appImage = [UIImage imageWithContentsOfFile:[AppAssetManager boxArtPathForApp:_app]]; - if (appImage != nil) { + if (_app.image != nil) { + // Load the decoded image from the cache + UIImage* appImage = [_artCache objectForKey:_app]; + if (appImage == nil) { + // Not cached; we have to decode this now + appImage = [UIImage imageWithData:_app.image]; [_artCache setObject:appImage forKey:_app]; } - } - - if (appImage != nil) { + // This size of image might be blank image received from GameStream. - // TODO: Improve no-app image detection - if (!(appImage.size.width == 130.f && appImage.size.height == 180.f) && // GFE 2.0 - !(appImage.size.width == 628.f && appImage.size.height == 888.f)) { // GFE 3.0 - [_appImage setImage:appImage]; + if (!(appImage.size.width == 130.f && appImage.size.height == 180.f)) { + _appButton.frame = CGRectMake(0, 0, appImage.size.width / 2, appImage.size.height / 2); + self.frame = CGRectMake(0, 0, appImage.size.width / 2, appImage.size.height / 2); + _appOverlay.frame = CGRectMake(0, 0, self.frame.size.width / 2.f, self.frame.size.height / 4.f); + _appOverlay.layer.shadowRadius = 4.0; + [_appOverlay setCenter:CGPointMake(self.frame.size.width/2, self.frame.size.height/6)]; + [_appButton setBackgroundImage:appImage forState:UIControlStateNormal]; + [self setNeedsDisplay]; } else { noAppImage = true; } @@ -149,89 +102,20 @@ static UIImage* noImage; noAppImage = true; } - if ([_app.id isEqualToString:_app.host.currentGame]) { - // Only create the app overlay if needed - _appOverlay = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Play"]]; - _appOverlay.layer.shadowColor = [UIColor blackColor].CGColor; - _appOverlay.layer.shadowOffset = CGSizeMake(0, 0); - _appOverlay.layer.shadowOpacity = 1; - _appOverlay.layer.shadowRadius = 4.0; - _appOverlay.contentMode = UIViewContentModeScaleAspectFit; - } - if (noAppImage) { _appLabel = [[UILabel alloc] init]; + CGFloat padding = 4.f; + [_appLabel setFrame: CGRectMake(padding, padding, _appButton.frame.size.width - 2 * padding, _appButton.frame.size.height - 2 * padding)]; [_appLabel setTextColor:[UIColor whiteColor]]; - [_appLabel setText:_app.name]; - [_appLabel setFont:[UIFont systemFontOfSize:24]]; + [_appLabel setFont:[UIFont fontWithName:@"Roboto-Regular" size:10.f]]; [_appLabel setBaselineAdjustment:UIBaselineAdjustmentAlignCenters]; [_appLabel setTextAlignment:NSTextAlignmentCenter]; [_appLabel setLineBreakMode:NSLineBreakByWordWrapping]; [_appLabel setNumberOfLines:0]; + [_appLabel setText:_app.name]; + [_appButton addSubview:_appLabel]; } - [self positionSubviews]; - -#if TARGET_OS_TV - [_appImage.overlayContentView addSubview:_appLabel]; - [_appImage.overlayContentView addSubview:_appOverlay]; -#else - [self addSubview:_appLabel]; - [self addSubview:_appOverlay]; -#endif -} - -- (void) buttonSelected:(id)sender { - _appImage.layer.opacity = 0.5f; -} -- (void) buttonDeselected:(id)sender { - _appImage.layer.opacity = 1.0f; -} - -- (void) positionSubviews { - CGFloat padding = 5.f; - CGSize frameSize = _appImage.frame.size; - CGPoint center = _appImage.center; - - if (_appLabel != nil) { - if (_appOverlay != nil) { - _appOverlay.frame = CGRectMake(0, 0, frameSize.width / 3, frameSize.width / 3); - _appOverlay.center = CGPointMake(frameSize.width / 2, padding + _appOverlay.frame.size.height / 2); - - [_appLabel setFrame:CGRectMake(padding, _appOverlay.frame.size.height + padding, frameSize.width - 2 * padding, frameSize.height - _appOverlay.frame.size.height - 2 * padding)]; - } - else { - [_appLabel setFrame:CGRectMake(padding, padding, frameSize.width - 2 * padding, frameSize.height - 2 * padding)]; - } - } - else if (_appOverlay != nil) { - _appOverlay.frame = CGRectMake(0, 0, frameSize.width / 2, frameSize.width / 2); - _appOverlay.center = center; - } -} - -- (void) updateLoop { - // Stop immediately if the view has been detached - if (self.superview == nil) { - return; - } - - // Update the app image if neccessary - if ((_appOverlay != nil && ![_app.id isEqualToString:_app.host.currentGame]) || - (_appOverlay == nil && [_app.id isEqualToString:_app.host.currentGame])) { - [self updateAppImage]; - } - - // Show no shadow for hidden apps. Because we adjust the opacity of the - // cells for hidden apps, it makes them look bad when the shadow draws - // through the app tile. - self.superview.layer.shadowOpacity = _app.hidden ? 0.0f : 0.5f; - - // Update opacity if neccessary - [self setAlpha:_app.hidden ? 0.4 : 1.0]; - - // Queue the next refresh cycle - [self performSelector:@selector(updateLoop) withObject:self afterDelay:REFRESH_CYCLE]; } @end diff --git a/Limelight/UIComputerView.h b/Limelight/UIComputerView.h index 911c699..7bbf698 100644 --- a/Limelight/UIComputerView.h +++ b/Limelight/UIComputerView.h @@ -17,11 +17,7 @@ @end -#if !TARGET_OS_TV -@interface UIComputerView : UIButton -#else -@interface UIComputerView : UIButton -#endif +@interface UIComputerView : UIView - (id) initWithComputer:(TemporaryHost*)host andCallback:(id)callback; - (id) initForAddWithCallback:(id)callback; diff --git a/Limelight/UIComputerView.m b/Limelight/UIComputerView.m index 450ce3b..364610c 100644 --- a/Limelight/UIComputerView.m +++ b/Limelight/UIComputerView.m @@ -10,107 +10,65 @@ @implementation UIComputerView { TemporaryHost* _host; - UIImageView* _hostIcon; + UIButton* _hostButton; UILabel* _hostLabel; - UIImageView* _hostOverlay; - UIActivityIndicatorView* _hostSpinner; + UILabel* _hostStatus; + UILabel* _hostPairState; id _callback; CGSize _labelSize; } static const float REFRESH_CYCLE = 2.0f; - -#if TARGET_OS_TV -static const int ITEM_PADDING = 50; -static const int LABEL_DY = 40; -#else -static const int ITEM_PADDING = 0; static const int LABEL_DY = 20; -#endif - (id) init { self = [super init]; - -#if TARGET_OS_TV - self.frame = CGRectMake(0, 0, 400, 400); -#else - if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { - self.frame = CGRectMake(0, 0, 200, 200); - } else { - self.frame = CGRectMake(0, 0, 100, 100); - } -#endif + _hostButton = [UIButton buttonWithType:UIButtonTypeCustom]; + [_hostButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)]; + [_hostButton setBackgroundImage:[UIImage imageNamed:@"Computer"] forState:UIControlStateNormal]; + [_hostButton sizeToFit]; - _hostIcon = [[UIImageView alloc] initWithFrame:self.frame]; - [_hostIcon setImage:[UIImage imageNamed:@"Computer"]]; - - self.layer.shadowColor = [[UIColor blackColor] CGColor]; - self.layer.shadowOffset = CGSizeMake(5,8); - self.layer.shadowOpacity = 0.3; - - [self addTarget:self action:@selector(hostButtonSelected:) forControlEvents:UIControlEventTouchDown]; - [self addTarget:self action:@selector(hostButtonDeselected:) forControlEvents:UIControlEventTouchUpInside | UIControlEventTouchCancel | UIControlEventTouchDragExit]; + _hostButton.layer.shadowColor = [[UIColor blackColor] CGColor]; + _hostButton.layer.shadowOffset = CGSizeMake(5,8); + _hostButton.layer.shadowOpacity = 0.7; _hostLabel = [[UILabel alloc] init]; - _hostLabel.textColor = [UIColor whiteColor]; - - _hostOverlay = [[UIImageView alloc] initWithFrame:CGRectMake(self.frame.size.width / 3, _hostIcon.frame.size.height / 4, _hostIcon.frame.size.width / 3, self.frame.size.height / 3)]; - _hostSpinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; - [_hostSpinner setFrame:_hostOverlay.frame]; - _hostSpinner.userInteractionEnabled = NO; - _hostSpinner.hidesWhenStopped = YES; - - [self addSubview:_hostLabel]; - [self addSubview:_hostIcon]; - -#if TARGET_OS_TV - _hostIcon.clipsToBounds = NO; - _hostIcon.adjustsImageWhenAncestorFocused = YES; - _hostIcon.masksFocusEffectToContents = YES; - - self.adjustsImageWhenHighlighted = NO; - - _hostOverlay.masksFocusEffectToContents = YES; - _hostOverlay.adjustsImageWhenAncestorFocused = NO; - - [_hostIcon.overlayContentView addSubview:_hostOverlay]; - [_hostIcon.overlayContentView addSubview:_hostSpinner]; -#else - [self addSubview:_hostOverlay]; - [self addSubview:_hostSpinner]; - - if (@available(iOS 13.4.1, *)) { - // Allow the button style to change when moused over - self.pointerInteractionEnabled = YES; - } -#endif - + _hostStatus = [[UILabel alloc] init]; + _hostPairState = [[UILabel alloc] init]; + [_hostLabel setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]]; + [_hostStatus setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]]; + [_hostPairState setFont:[UIFont fontWithName:@"Roboto-Regular" size:[UIFont systemFontSize]]]; return self; } -- (void) hostButtonSelected:(id)sender { - _hostIcon.layer.opacity = 0.5f; - _hostSpinner.layer.opacity = 0.5f; - _hostOverlay.layer.opacity = 0.5f; -} -- (void) hostButtonDeselected:(id)sender { - _hostIcon.layer.opacity = 1.0f; - _hostSpinner.layer.opacity = 1.0f; - _hostOverlay.layer.opacity = 1.0f; -} - - (id) initForAddWithCallback:(id)callback { self = [self init]; _callback = callback; - [self addTarget:self action:@selector(addClicked) forControlEvents:UIControlEventPrimaryActionTriggered]; + [_hostButton setBackgroundImage:[UIImage imageNamed:@"Computer"] forState:UIControlStateNormal]; + [_hostButton setContentEdgeInsets:UIEdgeInsetsMake(0, 4, 0, 4)]; + [_hostButton addTarget:self action:@selector(addClicked) forControlEvents:UIControlEventTouchUpInside]; + [_hostButton sizeToFit]; - [_hostLabel setText:@"Add Host Manually"]; + [_hostLabel setText:@"Add Host"]; [_hostLabel sizeToFit]; + _hostLabel.textColor = [UIColor whiteColor]; + _hostLabel.center = CGPointMake(_hostButton.frame.origin.x + (_hostButton.frame.size.width / 2), _hostButton.frame.origin.y + _hostButton.frame.size.height + LABEL_DY); - [_hostOverlay setImage:[UIImage imageNamed:@"AddOverlayIcon"]]; + UIImageView* addIcon = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"AddComputerIcon"]]; + [addIcon sizeToFit]; + addIcon.center = CGPointMake(_hostButton.frame.origin.x + _hostButton.frame.size.width, _hostButton.frame.origin.y); + + // This is required to ensure this button is the same size as the others + _hostPairState.text = @"None"; + _hostStatus.text = @"None"; + [_hostPairState sizeToFit]; + [_hostStatus sizeToFit]; [self updateBounds]; - + [self addSubview:_hostButton]; + [self addSubview:_hostLabel]; + [self addSubview:addIcon]; + return self; } @@ -119,114 +77,98 @@ static const int LABEL_DY = 20; _host = host; _callback = callback; - // Use UIContextMenuInteraction on iOS 13.0+ and a standard UILongPressGestureRecognizer - // for tvOS devices and iOS prior to 13.0. -#if !TARGET_OS_TV - if (@available(iOS 13.0, *)) { - UIContextMenuInteraction* rightClickInteraction = [[UIContextMenuInteraction alloc] initWithDelegate:self]; - [self addInteraction:rightClickInteraction]; - } - else -#endif - { - UILongPressGestureRecognizer* longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(hostLongClicked:)]; - [self addGestureRecognizer:longPressRecognizer]; - } - - [self addTarget:self action:@selector(hostClicked) forControlEvents:UIControlEventPrimaryActionTriggered]; + UILongPressGestureRecognizer* longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(hostLongClicked)]; + [_hostButton addGestureRecognizer:longPressRecognizer]; + [_hostButton addTarget:self action:@selector(hostClicked) forControlEvents:UIControlEventTouchUpInside]; [self updateContentsForHost:host]; + [self updateBounds]; + [self addSubview:_hostButton]; + [self addSubview:_hostLabel]; + [self addSubview:_hostStatus]; + [self addSubview:_hostPairState]; + [self startUpdateLoop]; return self; } -- (void)didMoveToSuperview { - // Start our update loop when we are added to our cell - if (self.superview != nil && _host != nil) { - [self updateLoop]; - } -} - - (void) updateBounds { float x = FLT_MAX; float y = FLT_MAX; float width = 0; float height; - float iconX = _hostIcon.frame.origin.x + _hostIcon.frame.size.width / 2; - _hostLabel.center = CGPointMake(iconX, _hostIcon.frame.origin.y + _hostIcon.frame.size.height + LABEL_DY); - - x = MIN(x, _hostIcon.frame.origin.x); + x = MIN(x, _hostButton.frame.origin.x); x = MIN(x, _hostLabel.frame.origin.x); + x = MIN(x, _hostStatus.frame.origin.x); + x = MIN(x, _hostPairState.frame.origin.x); - y = MIN(y, _hostIcon.frame.origin.y); + y = MIN(y, _hostButton.frame.origin.y); y = MIN(y, _hostLabel.frame.origin.y); + y = MIN(y, _hostStatus.frame.origin.y); + y = MIN(y, _hostPairState.frame.origin.y); - width = MAX(width, _hostIcon.frame.size.width); + width = MAX(width, _hostButton.frame.size.width); width = MAX(width, _hostLabel.frame.size.width); + width = MAX(width, _hostStatus.frame.size.width); + width = MAX(width, _hostPairState.frame.size.width); - height = _hostIcon.frame.size.height + + height = _hostButton.frame.size.height + _hostLabel.frame.size.height + + _hostStatus.frame.size.height + + _hostPairState.frame.size.height + LABEL_DY / 2; - self.bounds = CGRectMake(x - ITEM_PADDING, y - ITEM_PADDING, width + 2 * ITEM_PADDING, height + 2 * ITEM_PADDING); + self.bounds = CGRectMake(x, y, width, height); + self.frame = CGRectMake(x, y, width, height); } - (void) updateContentsForHost:(TemporaryHost*)host { _hostLabel.text = _host.name; + _hostLabel.textColor = [UIColor whiteColor]; [_hostLabel sizeToFit]; - if (host.state == StateOnline) { - [_hostSpinner stopAnimating]; - - if (host.pairState == PairStateUnpaired) { - [_hostOverlay setImage:[UIImage imageNamed:@"LockedOverlayIcon"]]; - } - else { - [_hostOverlay setImage:nil]; - } - } - else if (host.state == StateOffline) { - [_hostSpinner stopAnimating]; - [_hostOverlay setImage:[UIImage imageNamed:@"ErrorOverlayIcon"]]; - } - else { - [_hostSpinner startAnimating]; + switch (host.pairState) { + case PairStateUnknown: + _hostPairState.text = @"Pair State Unknown"; + break; + case PairStateUnpaired: + _hostPairState.text = @"Not Paired"; + break; + case PairStatePaired: + _hostPairState.text = @"Paired"; + break; } + _hostPairState.textColor = [UIColor whiteColor]; + [_hostPairState sizeToFit]; - [self updateBounds]; + if (host.online) { + _hostStatus.text = @"Online"; + _hostStatus.textColor = [UIColor greenColor]; + } else { + _hostStatus.text = @"Offline"; + _hostStatus.textColor = [UIColor grayColor]; + } + [_hostStatus sizeToFit]; + + float x = _hostButton.frame.origin.x + _hostButton.frame.size.width / 2; + _hostLabel.center = CGPointMake(x, _hostButton.frame.origin.y + _hostButton.frame.size.height + LABEL_DY); + _hostPairState.center = CGPointMake(x, _hostLabel.center.y + LABEL_DY); + _hostStatus.center = CGPointMake(x, _hostPairState.center.y + LABEL_DY); } -- (void) updateLoop { - // Stop immediately if the view has been detached - if (self.superview == nil) { - return; - } - - [self updateContentsForHost:_host]; - - // Queue the next refresh cycle +- (void) startUpdateLoop { [self performSelector:@selector(updateLoop) withObject:self afterDelay:REFRESH_CYCLE]; } -- (void) hostLongClicked:(UILongPressGestureRecognizer*)gesture { - if (gesture.state == UIGestureRecognizerStateBegan) { - [_callback hostLongClicked:_host view:self]; - } +- (void) updateLoop { + [self updateContentsForHost:_host]; + [self performSelector:@selector(updateLoop) withObject:self afterDelay:REFRESH_CYCLE]; } -#if !TARGET_OS_TV -- (UIContextMenuConfiguration *)contextMenuInteraction:(UIContextMenuInteraction *)interaction - configurationForMenuAtLocation:(CGPoint)location { - // We don't want to trigger the primary action at this point, so cancel - // tracking touch on this view now. This will also have the (intended) - // effect of removing the touch highlight on this view. - [self cancelTrackingWithEvent:nil]; - +- (void) hostLongClicked { [_callback hostLongClicked:_host view:self]; - return nil; } -#endif - (void) hostClicked { [_callback hostClicked:_host view:self]; diff --git a/Limelight/Utility/Logger.m b/Limelight/Utility/Logger.m index 3d1d004..f676313 100644 --- a/Limelight/Utility/Logger.m +++ b/Limelight/Utility/Logger.m @@ -8,8 +8,6 @@ #import "Logger.h" -static LogLevel LoggerLogLevel = LOG_I; - void LogTagv(LogLevel level, NSString* tag, NSString* fmt, va_list args); void Log(LogLevel level, NSString* fmt, ...) { @@ -29,10 +27,6 @@ void LogTag(LogLevel level, NSString* tag, NSString* fmt, ...) { void LogTagv(LogLevel level, NSString* tag, NSString* fmt, va_list args) { NSString* levelPrefix = @""; - if (level < LoggerLogLevel) { - return; - } - switch(level) { case LOG_D: levelPrefix = PRFX_DEBUG; @@ -47,8 +41,6 @@ void LogTagv(LogLevel level, NSString* tag, NSString* fmt, va_list args) { levelPrefix = PRFX_ERROR; break; default: - levelPrefix = @""; - assert(false); break; } NSString* prefixedString; diff --git a/Limelight/Utility/Utils.h b/Limelight/Utility/Utils.h index 1616bf9..2ec0ab1 100644 --- a/Limelight/Utility/Utils.h +++ b/Limelight/Utility/Utils.h @@ -6,6 +6,8 @@ // Copyright (c) 2014 Moonlight Stream. All rights reserved. // +#import + @interface Utils : NSObject typedef NS_ENUM(int, PairState) { @@ -14,27 +16,12 @@ typedef NS_ENUM(int, PairState) { PairStatePaired }; -typedef NS_ENUM(int, State) { - StateUnknown, - StateOffline, - StateOnline -}; - FOUNDATION_EXPORT NSString *const deviceName; + (NSData*) randomBytes:(NSInteger)length; + (NSString*) bytesToHex:(NSData*)data; + (NSData*) hexToBytes:(NSString*) hex; -+ (void) addHelpOptionToDialog:(UIAlertController*)dialog; -+ (BOOL) isActiveNetworkVPN; -+ (BOOL) parseAddressPortString:(NSString*)addressPort address:(NSRange*)address port:(NSRange*)port; -+ (NSString*) addressPortStringToAddress:(NSString*)addressPort; -+ (unsigned short) addressPortStringToPort:(NSString*)addressPort; -+ (NSString*) addressAndPortToAddressPortString:(NSString*)address port:(unsigned short)port; - -#if !TARGET_OS_TV -+ (void) launchUrl:(NSString*)urlString; -#endif ++ (int) resolveHost:(NSString*)host; @end @@ -42,4 +29,4 @@ FOUNDATION_EXPORT NSString *const deviceName; - (NSString*) trim; -@end +@end \ No newline at end of file diff --git a/Limelight/Utility/Utils.m b/Limelight/Utility/Utils.m index fded11b..3ce858c 100644 --- a/Limelight/Utility/Utils.m +++ b/Limelight/Utility/Utils.m @@ -50,100 +50,27 @@ NSString *const deviceName = @"roth"; return hex; } -+ (BOOL)isActiveNetworkVPN { - NSDictionary *dict = CFBridgingRelease(CFNetworkCopySystemProxySettings()); - NSArray *keys = [dict[@"__SCOPED__"] allKeys]; - for (NSString *key in keys) { - if ([key containsString:@"tap"] || - [key containsString:@"tun"] || - [key containsString:@"ppp"] || - [key containsString:@"ipsec"]) { - return YES; ++ (int) resolveHost:(NSString*)host { + struct hostent *hostent; + + if (inet_addr([host UTF8String]) != INADDR_NONE) { + // Already an IP address + int addr = inet_addr([host UTF8String]); + Log(LOG_I, @"host address: %d", addr); + return addr; + } else { + hostent = gethostbyname([host UTF8String]); + if (hostent != NULL) { + char* ipstr = inet_ntoa(*(struct in_addr*)hostent->h_addr_list[0]); + Log(LOG_I, @"Resolved %@ -> %s", host, ipstr); + int addr = inet_addr(ipstr); + Log(LOG_I, @"host address: %d", addr); + return addr; + } else { + Log(LOG_W, @"Failed to resolve host: %d", h_errno); + return 0; } } - return NO; -} - -#if !TARGET_OS_TV -+ (void) launchUrl:(NSString*)urlString { - [[UIApplication sharedApplication] openURL:[NSURL URLWithString:urlString] options:@{} completionHandler:nil]; -} -#endif - -+ (void) addHelpOptionToDialog:(UIAlertController*)dialog { -#if !TARGET_OS_TV - // tvOS doesn't have a browser - [dialog addAction:[UIAlertAction actionWithTitle:@"Help" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - [Utils launchUrl:@"https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting"]; - }]]; -#endif -} - -+ (BOOL) parseAddressPortString:(NSString*)addressPort address:(NSRange*)address port:(NSRange*)port { - if (![addressPort containsString:@":"]) { - // If there's no port or IPv6 separator, the whole thing is an address - *address = NSMakeRange(0, [addressPort length]); - *port = NSMakeRange(NSNotFound, 0); - return TRUE; - } - - NSInteger locationOfOpeningBracket = [addressPort rangeOfString:@"["].location; - NSInteger locationOfClosingBracket = [addressPort rangeOfString:@"]"].location; - if (locationOfOpeningBracket != NSNotFound || locationOfClosingBracket != NSNotFound) { - // If we have brackets, it's an IPv6 address - if (locationOfOpeningBracket == NSNotFound || locationOfClosingBracket == NSNotFound || - locationOfClosingBracket < locationOfOpeningBracket) { - // Invalid address format - return FALSE; - } - - // Cut at the brackets - *address = NSMakeRange(locationOfOpeningBracket + 1, locationOfClosingBracket - locationOfOpeningBracket - 1); - } - else { - // It's an IPv4 address, so just cut at the port separator - *address = NSMakeRange(0, [addressPort rangeOfString:@":"].location); - } - - NSUInteger remainingStringLocation = address->location + address->length; - NSRange remainingStringRange = NSMakeRange(remainingStringLocation, [addressPort length] - remainingStringLocation); - NSInteger locationOfPortSeparator = [addressPort rangeOfString:@":" options:0 range:remainingStringRange].location; - if (locationOfPortSeparator != NSNotFound) { - *port = NSMakeRange(locationOfPortSeparator + 1, [addressPort length] - locationOfPortSeparator - 1); - } - else { - *port = NSMakeRange(NSNotFound, 0); - } - - return TRUE; -} - -+ (NSString*) addressPortStringToAddress:(NSString*)addressPort { - NSRange addressRange, portRange; - if (![self parseAddressPortString:addressPort address:&addressRange port:&portRange]) { - return nil; - } - - return [addressPort substringWithRange:addressRange]; -} - -+ (unsigned short) addressPortStringToPort:(NSString*)addressPort { - NSRange addressRange, portRange; - if (![self parseAddressPortString:addressPort address:&addressRange port:&portRange] || portRange.location == NSNotFound) { - return 47989; - } - - return [[addressPort substringWithRange:portRange] integerValue]; -} - -+ (NSString*) addressAndPortToAddressPortString:(NSString*)address port:(unsigned short)port { - if ([address containsString:@":"]) { - // IPv6 addresses require escaping - return [NSString stringWithFormat:@"[%@]:%u", address, port]; - } - else { - return [NSString stringWithFormat:@"%@:%u", address, port]; - } } @end diff --git a/Limelight/ViewControllers/LoadingFrameViewController.h b/Limelight/ViewControllers/LoadingFrameViewController.h index eb48071..0635725 100644 --- a/Limelight/ViewControllers/LoadingFrameViewController.h +++ b/Limelight/ViewControllers/LoadingFrameViewController.h @@ -10,11 +10,5 @@ @interface LoadingFrameViewController : UIViewController -- (void)showLoadingFrame:(void (^)(void))completion; - -- (void)dismissLoadingFrame:(void (^)(void))completion; - -- (BOOL)isShown; - @property (weak, nonatomic) IBOutlet UIActivityIndicatorView *loadingSpinner; @end diff --git a/Limelight/ViewControllers/LoadingFrameViewController.m b/Limelight/ViewControllers/LoadingFrameViewController.m index 550ea60..340464e 100644 --- a/Limelight/ViewControllers/LoadingFrameViewController.m +++ b/Limelight/ViewControllers/LoadingFrameViewController.m @@ -8,9 +8,11 @@ #import "LoadingFrameViewController.h" -@implementation LoadingFrameViewController { - BOOL presented; -}; +@interface LoadingFrameViewController () + +@end + +@implementation LoadingFrameViewController - (void)viewDidLoad { [super viewDidLoad]; @@ -18,66 +20,19 @@ self.loadingSpinner.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2); } -- (UIViewController*) activeViewController { - UIViewController *topController = [UIApplication sharedApplication].keyWindow.rootViewController; - - while (topController.presentedViewController) { - topController = topController.presentedViewController; - } - - return topController; +- (void)didReceiveMemoryWarning { + [super didReceiveMemoryWarning]; + // Dispose of any resources that can be recreated. } -- (void)showLoadingFrame:(void (^)(void))completion { - if (!presented) { - Log(LOG_I, @"Loading frame presenting start"); - presented = YES; - [[self activeViewController] presentViewController:self animated:NO completion:^{ - Log(LOG_I, @"Loading frame presenting complete"); - if (completion) { - completion(); - } - }]; - } - else if (completion) { - Log(LOG_E, @"Loading frame already shown!"); - completion(); - } -} +/* +#pragma mark - Navigation -- (void)dismissLoadingFrame:(void (^)(void))completion { - if (presented) { - Log(LOG_I, @"Loading frame hiding start"); - [self dismissViewControllerAnimated:NO completion:^{ - Log(LOG_I, @"Loading frame hiding complete"); - - // Since presented is set to NO here rather than - // immediately in dismissLoadingFrame, we may - // falsely avoid displaying the loading frame if - // a dismiss is in progress while attempting to show - // the frame. That's preferable to crashing due to - // displaying the same VC twice though. - // - // This scenario can happen if the app is suspended - // while the dismiss is in progress then on resume - // it attempts to display it again before the dismiss - // completes. It can be reproduced by rapidly pressing - // Home and switching back to Moonlight while in the app grid. - // It reproduces more easily if the VC transitions are animated. - self->presented = NO; - - if (completion) { - completion(); - } - }]; - } - else if (completion) { - completion(); - } -} - -- (BOOL)isShown { - return presented; +// In a storyboard-based application, you will often want to do a little preparation before navigation +- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { + // Get the new view controller using [segue destinationViewController]. + // Pass the selected object to the new view controller. } +*/ @end diff --git a/Limelight/ViewControllers/MainFrameViewController.h b/Limelight/ViewControllers/MainFrameViewController.h index 5461ec9..1348b12 100644 --- a/Limelight/ViewControllers/MainFrameViewController.h +++ b/Limelight/ViewControllers/MainFrameViewController.h @@ -17,9 +17,7 @@ @interface MainFrameViewController : UICollectionViewController -@property (weak, nonatomic) IBOutlet UIBarButtonItem *settingsButton; -#if !TARGET_OS_TV -@property (weak, nonatomic) IBOutlet UIBarButtonItem *upButton; -#endif +@property (strong, nonatomic) IBOutlet UIButton *limelightLogoButton; +@property (weak, nonatomic) IBOutlet UIBarButtonItem *computerNameButton; @end diff --git a/Limelight/ViewControllers/MainFrameViewController.m b/Limelight/ViewControllers/MainFrameViewController.m index 169bb13..2414959 100644 --- a/Limelight/ViewControllers/MainFrameViewController.m +++ b/Limelight/ViewControllers/MainFrameViewController.m @@ -15,6 +15,7 @@ #import "Utils.h" #import "UIComputerView.h" #import "UIAppView.h" +#import "SettingsViewController.h" #import "DataManager.h" #import "TemporarySettings.h" #import "WakeOnLanManager.h" @@ -25,226 +26,154 @@ #import "ComputerScrollView.h" #import "TemporaryApp.h" #import "IdManager.h" -#import "ConnectionHelper.h" - -#if !TARGET_OS_TV -#import "SettingsViewController.h" -#else -#import -#endif - -#import - -#include @implementation MainFrameViewController { NSOperationQueue* _opQueue; TemporaryHost* _selectedHost; - BOOL _showHiddenApps; NSString* _uniqueId; - NSData* _clientCert; + NSData* _cert; DiscoveryManager* _discMan; AppAssetManager* _appManager; StreamConfiguration* _streamConfig; UIAlertController* _pairAlert; - LoadingFrameViewController* _loadingFrame; UIScrollView* hostScrollView; - FrontViewPosition currentPosition; + int currentPosition; NSArray* _sortedAppList; NSCache* _boxArtCache; - bool _background; -#if TARGET_OS_TV - UITapGestureRecognizer* _menuRecognizer; -#endif } static NSMutableSet* hostList; -- (void)startPairing:(NSString *)PIN { - // Needs to be synchronous to ensure the alert is shown before any potential - // failure callback could be invoked. - dispatch_sync(dispatch_get_main_queue(), ^{ - self->_pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing" - message:[NSString stringWithFormat:@"Enter the following PIN on the host machine: %@\n\nIf your host PC is running Sunshine, navigate to the Sunshine web UI to enter the PIN.", PIN] - preferredStyle:UIAlertControllerStyleAlert]; - [self->_pairAlert addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action) { - self->_pairAlert = nil; - [self->_discMan startDiscovery]; - [self hideLoadingFrame: ^{ - [self showHostSelectionView]; - }]; - }]]; - [[self activeViewController] presentViewController:self->_pairAlert animated:YES completion:nil]; +- (void)showPIN:(NSString *)PIN { + dispatch_async(dispatch_get_main_queue(), ^{ + _pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing" + message:[NSString stringWithFormat:@"Enter the following PIN on the host machine: %@", PIN] + preferredStyle:UIAlertControllerStyleAlert]; + [self presentViewController:_pairAlert animated:YES completion:nil]; }); } -- (void)displayPairingFailureDialog:(NSString *)message { - UIAlertController* failedDialog = [UIAlertController alertControllerWithTitle:@"Pairing Failed" - message:message - preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:failedDialog]; - [failedDialog addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - - [_discMan startDiscovery]; - - [self hideLoadingFrame: ^{ - [self showHostSelectionView]; - [[self activeViewController] presentViewController:failedDialog animated:YES completion:nil]; - }]; -} - - (void)pairFailed:(NSString *)message { dispatch_async(dispatch_get_main_queue(), ^{ - if (self->_pairAlert != nil) { - [self->_pairAlert dismissViewControllerAnimated:YES completion:^{ - [self displayPairingFailureDialog:message]; - }]; - self->_pairAlert = nil; - } + [_pairAlert dismissViewControllerAnimated:YES completion:nil]; + _pairAlert = [UIAlertController alertControllerWithTitle:@"Pairing Failed" + message:message + preferredStyle:UIAlertControllerStyleAlert]; + [_pairAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + [self presentViewController:_pairAlert animated:YES completion:nil]; + + [_discMan startDiscovery]; + [self hideLoadingFrame]; }); } -- (void)pairSuccessful:(NSData*)serverCert { +- (void)pairSuccessful { dispatch_async(dispatch_get_main_queue(), ^{ - // Store the cert from pairing with the host - self->_selectedHost.serverCert = serverCert; - - [self->_pairAlert dismissViewControllerAnimated:YES completion:nil]; - self->_pairAlert = nil; - - [self->_discMan startDiscovery]; + [_pairAlert dismissViewControllerAnimated:YES completion:nil]; + [_discMan startDiscovery]; [self alreadyPaired]; }); } -- (void)disableUpButton { -#if !TARGET_OS_TV - [self->_upButton setTitle:nil]; -#endif -} - -- (void)enableUpButton { -#if !TARGET_OS_TV - [self->_upButton setTitle:@"Select New Host"]; -#endif -} - -- (void)updateTitle { - if (_selectedHost != nil) { - self.title = _selectedHost.name; - } - else if ([hostList count] == 0) { - self.title = @"Searching for PCs on your network..."; - } - else { - self.title = @"Select Host"; - } -} - - (void)alreadyPaired { BOOL usingCachedAppList = false; // Capture the host here because it can change once we // leave the main thread TemporaryHost* host = _selectedHost; - if (host == nil) { - [self hideLoadingFrame: nil]; - return; - } if ([host.appList count] > 0) { usingCachedAppList = true; dispatch_async(dispatch_get_main_queue(), ^{ - if (host != self->_selectedHost) { - [self hideLoadingFrame: nil]; + if (host != _selectedHost) { return; } + _computerNameButton.title = host.name; + [self.navigationController.navigationBar setNeedsLayout]; + [self updateAppsForHost:host]; - [self hideLoadingFrame: nil]; + [self hideLoadingFrame]; }); } Log(LOG_I, @"Using cached app list: %d", usingCachedAppList); dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + HttpManager* hMan = [[HttpManager alloc] initWithHost:host.activeAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert]; + // Exempt this host from discovery while handling the applist query - [self->_discMan pauseDiscoveryForHost:host]; + [_discMan removeHostFromDiscovery:host]; - AppListResponse* appListResp = [ConnectionHelper getAppListForHost:host]; + // Try up to 5 times to get the app list + AppListResponse* appListResp; + for (int i = 0; i < 5; i++) { + appListResp = [[AppListResponse alloc] init]; + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:appListResp withUrlRequest:[hMan newAppListRequest]]]; + if (appListResp == nil || ![appListResp isStatusOk] || [appListResp getAppList] == nil) { + Log(LOG_W, @"Failed to get applist on try %d: %@", i, appListResp.statusMessage); + + // Wait for one second then retry + [NSThread sleepForTimeInterval:1]; + } + else { + Log(LOG_I, @"App list successfully retreived - took %d tries", i); + break; + } + } - [self->_discMan resumeDiscoveryForHost:host]; + [_discMan addHostToDiscovery:host]; - if (![appListResp isStatusOk] || [appListResp getAppList] == nil) { + if (appListResp == nil || ![appListResp isStatusOk] || [appListResp getAppList] == nil) { Log(LOG_W, @"Failed to get applist: %@", appListResp.statusMessage); dispatch_async(dispatch_get_main_queue(), ^{ - if (host != self->_selectedHost) { - [self hideLoadingFrame: nil]; + [self hideLoadingFrame]; + + if (host != _selectedHost) { return; } - UIAlertController* applistAlert = [UIAlertController alertControllerWithTitle:@"Connection Interrupted" - message:appListResp.statusMessage + UIAlertController* applistAlert = [UIAlertController alertControllerWithTitle:@"Fetching App List Failed" + message:@"The connection to the PC was interrupted." preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:applistAlert]; - [applistAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - [self hideLoadingFrame: ^{ - [self showHostSelectionView]; - [[self activeViewController] presentViewController:applistAlert animated:YES completion:nil]; - }]; - host.state = StateOffline; + [applistAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + [self presentViewController:applistAlert animated:YES completion:nil]; + host.online = NO; + [self showHostSelectionView]; }); } else { dispatch_async(dispatch_get_main_queue(), ^{ [self updateApplist:[appListResp getAppList] forHost:host]; - if (host != self->_selectedHost) { - [self hideLoadingFrame: nil]; + if (host != _selectedHost) { return; } + _computerNameButton.title = host.name; + [self.navigationController.navigationBar setNeedsLayout]; + [self updateAppsForHost:host]; - [self->_appManager stopRetrieving]; - [self->_appManager retrieveAssetsFromHost:host]; - [self hideLoadingFrame: nil]; + [_appManager stopRetrieving]; + [_appManager retrieveAssetsFromHost:host]; + [self hideLoadingFrame]; }); } }); } -- (void) updateAppEntry:(TemporaryApp*)app forHost:(TemporaryHost*)host { - DataManager* database = [[DataManager alloc] init]; - NSMutableSet* newHostAppList = [NSMutableSet setWithSet:host.appList]; - - for (TemporaryApp* savedApp in newHostAppList) { - if ([app.id isEqualToString:savedApp.id]) { - savedApp.name = app.name; - savedApp.hdrSupported = app.hdrSupported; - savedApp.hidden = app.hidden; - - host.appList = newHostAppList; - - [database updateAppsForExistingHost:host]; - return; - } - } -} - - (void) updateApplist:(NSSet*) newList forHost:(TemporaryHost*)host { DataManager* database = [[DataManager alloc] init]; - NSMutableSet* newHostAppList = [NSMutableSet setWithSet:host.appList]; for (TemporaryApp* app in newList) { BOOL appAlreadyInList = NO; - for (TemporaryApp* savedApp in newHostAppList) { + for (TemporaryApp* savedApp in host.appList) { if ([app.id isEqualToString:savedApp.id]) { savedApp.name = app.name; - savedApp.hdrSupported = app.hdrSupported; - // Don't propagate hidden, because we want the local data to prevail + savedApp.isRunning = app.isRunning; appAlreadyInList = YES; break; } } if (!appAlreadyInList) { app.host = host; - [newHostAppList addObject:app]; + [host.appList addObject:app]; } } @@ -252,7 +181,7 @@ static NSMutableSet* hostList; do { appWasRemoved = NO; - for (TemporaryApp* app in newHostAppList) { + for (TemporaryApp* app in host.appList) { appWasRemoved = YES; for (TemporaryApp* mergedApp in newList) { if ([mergedApp.id isEqualToString:app.id]) { @@ -264,7 +193,7 @@ static NSMutableSet* hostList; // Removing the app mutates the list we're iterating (which isn't legal). // We need to jump out of this loop and restart enumeration. - [newHostAppList removeObject:app]; + [host.appList removeObject:app]; // It's important to remove the app record from the database // since we'll have a constraint violation now that appList @@ -277,31 +206,14 @@ static NSMutableSet* hostList; // Keep looping until the list is no longer being mutated } while (appWasRemoved); - - host.appList = newHostAppList; [database updateAppsForExistingHost:host]; - - // This host may be eligible for a shortcut now that the app list - // has been populated - [self updateHostShortcuts]; } - (void)showHostSelectionView { -#if TARGET_OS_TV - // Remove the menu button intercept to allow the app to exit - // when at the host selection view. - [self.navigationController.view removeGestureRecognizer:_menuRecognizer]; -#endif - [_appManager stopRetrieving]; - _showHiddenApps = NO; _selectedHost = nil; - _sortedAppList = nil; - - [self updateTitle]; - [self disableUpButton]; - + _computerNameButton.title = @"No Host Selected"; [self.collectionView reloadData]; [self.view addSubview:hostScrollView]; } @@ -311,6 +223,9 @@ static NSMutableSet* hostList; // on the main thread [self updateBoxArtCacheForApp:app]; + DataManager* dataManager = [[DataManager alloc] init]; + [dataManager updateIconForExistingApp: app]; + dispatch_async(dispatch_get_main_queue(), ^{ [self.collectionView reloadData]; }); @@ -320,9 +235,8 @@ static NSMutableSet* hostList; UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Network Error" message:@"Failed to resolve host." preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:alert]; - [alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - [[self activeViewController] presentViewController:alert animated:YES completion:nil]; + [alert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + [self presentViewController:alert animated:YES completion:nil]; } - (void) hostClicked:(TemporaryHost *)host view:(UIView *)view { @@ -330,218 +244,89 @@ static NSMutableSet* hostList; // This shows the context menu with wake, delete, etc. rather // than just hanging for a while and failing as we would in this // code path. - if (host.state != StateOnline && view != nil) { + if (!host.online && view != nil) { [self hostLongClicked:host view:view]; return; } Log(LOG_D, @"Clicked host: %@", host.name); _selectedHost = host; - [self updateTitle]; - [self enableUpButton]; [self disableNavigation]; -#if TARGET_OS_TV - // Intercept the menu key to go back to the host page - [self.navigationController.view addGestureRecognizer:_menuRecognizer]; -#endif - // If we are online, paired, and have a cached app list, skip straight // to the app grid without a loading frame. This is the fast path that users - // should hit most. Check for a valid view because we don't want to hit the fast - // path after coming back from streaming, since we need to fetch serverinfo too - // so that our active game data is correct. - if (host.state == StateOnline && host.pairState == PairStatePaired && host.appList.count > 0 && view != nil) { + // should hit most. + if (host.online && host.pairState == PairStatePaired && host.appList.count > 0) { [self alreadyPaired]; return; } - [self showLoadingFrame: ^{ - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ - // Wait for the PC's status to be known - while (host.state == StateUnknown) { - sleep(1); - } - - // Don't bother polling if the server is already offline - if (host.state == StateOffline) { - dispatch_async(dispatch_get_main_queue(), ^{ - [self hideLoadingFrame:^{ - [self showHostSelectionView]; - }]; - }); - return; - } - - HttpManager* hMan = [[HttpManager alloc] initWithHost:host]; - ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init]; - - // Exempt this host from discovery while handling the serverinfo request - [self->_discMan pauseDiscoveryForHost:host]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest:false] - fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; - [self->_discMan resumeDiscoveryForHost:host]; - - if (![serverInfoResp isStatusOk]) { - Log(LOG_W, @"Failed to get server info: %@", serverInfoResp.statusMessage); - dispatch_async(dispatch_get_main_queue(), ^{ - if (host != self->_selectedHost) { - [self hideLoadingFrame:nil]; - return; - } - - UIAlertController* applistAlert = [UIAlertController alertControllerWithTitle:@"Connection Failed" - message:serverInfoResp.statusMessage - preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:applistAlert]; - [applistAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - - // Only display an alert if this was the result of a real - // user action, not just passively entering the foreground again - [self hideLoadingFrame: ^{ - [self showHostSelectionView]; - if (view != nil) { - [[self activeViewController] presentViewController:applistAlert animated:YES completion:nil]; - } - }]; - - host.state = StateOffline; - }); + [self showLoadingFrame]; + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + HttpManager* hMan = [[HttpManager alloc] initWithHost:host.activeAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert]; + ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init]; + + // Exempt this host from discovery while handling the serverinfo request + [_discMan removeHostFromDiscovery:host]; + [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest] + fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; + [_discMan addHostToDiscovery:host]; + + if (serverInfoResp == nil || ![serverInfoResp isStatusOk]) { + Log(LOG_W, @"Failed to get server info: %@", serverInfoResp.statusMessage); + dispatch_async(dispatch_get_main_queue(), ^{ + [self hideLoadingFrame]; + + if (host != _selectedHost) { + return; + } + + UIAlertController* applistAlert = [UIAlertController alertControllerWithTitle:@"Fetching Server Info Failed" + message:@"The connection to the PC was interrupted." + preferredStyle:UIAlertControllerStyleAlert]; + [applistAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + [self presentViewController:applistAlert animated:YES completion:nil]; + host.online = NO; + [self showHostSelectionView]; + }); + } else { + Log(LOG_D, @"server info pair status: %@", [serverInfoResp getStringTag:@"PairStatus"]); + if ([[serverInfoResp getStringTag:@"PairStatus"] isEqualToString:@"1"]) { + Log(LOG_I, @"Already Paired"); + [self alreadyPaired]; } else { - // Update the host object with this data - [serverInfoResp populateHost:host]; - if (host.pairState == PairStatePaired) { - Log(LOG_I, @"Already Paired"); - [self alreadyPaired]; - } - // Only pair when this was the result of explicit user action - else if (view != nil) { - Log(LOG_I, @"Trying to pair"); - // Polling the server while pairing causes the server to screw up - [self->_discMan stopDiscoveryBlocking]; - PairManager* pMan = [[PairManager alloc] initWithManager:hMan clientCert:self->_clientCert callback:self]; - [self->_opQueue addOperation:pMan]; - } - else { - // Not user action, so just return to host screen - dispatch_async(dispatch_get_main_queue(), ^{ - [self hideLoadingFrame:^{ - [self showHostSelectionView]; - }]; - }); - } + Log(LOG_I, @"Trying to pair"); + // Polling the server while pairing causes the server to screw up + [_discMan stopDiscoveryBlocking]; + PairManager* pMan = [[PairManager alloc] initWithManager:hMan andCert:_cert callback:self]; + [_opQueue addOperation:pMan]; } - }); - }]; -} - -- (UIViewController*) activeViewController { - UIViewController *topController = [UIApplication sharedApplication].keyWindow.rootViewController; - - while (topController.presentedViewController) { - topController = topController.presentedViewController; - } - - return topController; + } + }); } - (void)hostLongClicked:(TemporaryHost *)host view:(UIView *)view { Log(LOG_D, @"Long clicked host: %@", host.name); - NSString* message; - - switch (host.state) { - case StateOffline: - message = @"Offline"; - break; - - case StateOnline: - if (host.pairState == PairStatePaired) { - message = @"Online - Paired"; - } - else { - message = @"Online - Not Paired"; - } - break; - - case StateUnknown: - message = @"Connecting"; - break; - - default: - break; - } - - UIAlertController* longClickAlert = [UIAlertController alertControllerWithTitle:host.name message:message preferredStyle:UIAlertControllerStyleActionSheet]; - if (host.state != StateOnline) { - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"Wake PC" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - UIAlertController* wolAlert = [UIAlertController alertControllerWithTitle:@"Wake-On-LAN" message:@"" preferredStyle:UIAlertControllerStyleAlert]; + UIAlertController* longClickAlert = [UIAlertController alertControllerWithTitle:host.name message:@"" preferredStyle:UIAlertControllerStyleActionSheet]; + if (!host.online) { + [longClickAlert addAction:[UIAlertAction actionWithTitle:@"Wake" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ + UIAlertController* wolAlert = [UIAlertController alertControllerWithTitle:@"Wake On Lan" message:@"" preferredStyle:UIAlertControllerStyleAlert]; [wolAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - if (host.mac == nil || [host.mac isEqualToString:@"00:00:00:00:00:00"]) { + if (host.pairState != PairStatePaired) { + wolAlert.message = @"Cannot wake host because you are not paired"; + } else if (host.mac == nil || [host.mac isEqualToString:@"00:00:00:00:00:00"]) { wolAlert.message = @"Host MAC unknown, unable to send WOL Packet"; } else { dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ [WakeOnLanManager wakeHost:host]; }); - wolAlert.message = @"Successfully sent wake-up request. It may take a few moments for the PC to wake. If it never wakes up, ensure it's properly configured for Wake-on-LAN."; + wolAlert.message = @"Sent WOL Packet"; } - [[self activeViewController] presentViewController:wolAlert animated:YES completion:nil]; + [self presentViewController:wolAlert animated:YES completion:nil]; }]]; } - else if (host.pairState == PairStatePaired) { - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"View All Apps" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - self->_showHiddenApps = YES; - [self hostClicked:host view:view]; - }]]; - -#if !TARGET_OS_TV - if (host.isNvidiaServerSoftware) { - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"NVIDIA GameStream End-of-Service" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - [Utils launchUrl:@"https://github.com/moonlight-stream/moonlight-docs/wiki/NVIDIA-GameStream-End-Of-Service-Announcement-FAQ"]; - }]]; - } -#endif - } - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"Test Network" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action) { - [self showLoadingFrame:^{ - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ - // Perform the network test on a GCD worker thread. It may take a while. - unsigned int portTestResult = LiTestClientConnectivity(CONN_TEST_SERVER, 443, ML_PORT_FLAG_ALL); - dispatch_sync(dispatch_get_main_queue(), ^{ - [self hideLoadingFrame:^{ - NSString* message; - - if (portTestResult == 0) { - message = @"This network does not appear to be blocking Moonlight. If you still have trouble connecting, check your PC's firewall settings.\n\nVisit the Moonlight Setup Guide on GitHub for additional setup help and troubleshooting steps."; - } - else if (portTestResult == ML_TEST_RESULT_INCONCLUSIVE) { - message = @"The network test could not be performed because none of Moonlight's connection testing servers were reachable. Check your Internet connection or try again later."; - } - else { - char blockedPorts[512]; - LiStringifyPortFlags(portTestResult, "\n", blockedPorts, sizeof(blockedPorts)); - message = [NSString stringWithFormat:@"Your current network connection seems to be blocking Moonlight. Streaming may not work while connected to this network.\n\nThe following network ports were blocked:\n%s", blockedPorts]; - } - - UIAlertController* netTestAlert = [UIAlertController alertControllerWithTitle:@"Network Test Complete" message:message preferredStyle:UIAlertControllerStyleAlert]; - [netTestAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - [[self activeViewController] presentViewController:netTestAlert animated:YES completion:nil]; - }]; - }); - }); - }]; - }]]; -#if !TARGET_OS_TV - if (host.state != StateOnline) { - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"NVIDIA GameStream End-of-Service" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - [Utils launchUrl:@"https://github.com/moonlight-stream/moonlight-docs/wiki/NVIDIA-GameStream-End-Of-Service-Announcement-FAQ"]; - }]]; - [longClickAlert addAction:[UIAlertAction actionWithTitle:@"Connection Help" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - [Utils launchUrl:@"https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting"]; - }]]; - } -#endif [longClickAlert addAction:[UIAlertAction actionWithTitle:@"Remove Host" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action) { - [self->_discMan removeHostFromDiscovery:host]; + [_discMan removeHostFromDiscovery:host]; DataManager* dataMan = [[DataManager alloc] init]; [dataMan removeHost:host]; @synchronized(hostList) { @@ -556,336 +341,143 @@ static NSMutableSet* hostList; longClickAlert.popoverPresentationController.sourceView = view; longClickAlert.popoverPresentationController.sourceRect = CGRectMake(view.bounds.size.width / 2.0, view.bounds.size.height / 2.0, 1.0, 1.0); // center of the view - [[self activeViewController] presentViewController:longClickAlert animated:YES completion:nil]; + [self presentViewController:longClickAlert animated:YES completion:^{ + [self updateHosts]; + }]; } - (void) addHostClicked { Log(LOG_D, @"Clicked add host"); - UIAlertController* alertController = [UIAlertController alertControllerWithTitle:@"Add Host Manually" message:@"If Moonlight doesn't find your local gaming PC automatically,\nenter the IP address of your PC" preferredStyle:UIAlertControllerStyleAlert]; + [self showLoadingFrame]; + UIAlertController* alertController = [UIAlertController alertControllerWithTitle:@"Host Address" message:@"Please enter a hostname or IP address" preferredStyle:UIAlertControllerStyleAlert]; [alertController addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleCancel handler:nil]]; [alertController addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - NSString* hostAddress = [((UITextField*)[[alertController textFields] objectAtIndex:0]).text trim]; - [self showLoadingFrame:^{ - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ - [self->_discMan discoverHost:hostAddress withCallback:^(TemporaryHost* host, NSString* error){ - if (host != nil) { - dispatch_async(dispatch_get_main_queue(), ^{ - [self hideLoadingFrame:^{ - @synchronized(hostList) { - [hostList addObject:host]; - } - [self updateHosts]; - }]; - }); - } else { - unsigned int portTestResults = LiTestClientConnectivity(CONN_TEST_SERVER, 443, - ML_PORT_FLAG_TCP_47984 | ML_PORT_FLAG_TCP_47989); - if (portTestResults != ML_TEST_RESULT_INCONCLUSIVE && portTestResults != 0) { - error = [error stringByAppendingString:@"\n\nYour device's network connection is blocking Moonlight. Streaming may not work while connected to this network."]; + NSString* hostAddress = ((UITextField*)[[alertController textFields] objectAtIndex:0]).text; + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ + [_discMan discoverHost:hostAddress withCallback:^(TemporaryHost* host, NSString* error){ + if (host != nil) { + dispatch_async(dispatch_get_main_queue(), ^{ + @synchronized(hostList) { + [hostList addObject:host]; } - - UIAlertController* hostNotFoundAlert = [UIAlertController alertControllerWithTitle:@"Add Host Manually" message:error preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:hostNotFoundAlert]; - [hostNotFoundAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - dispatch_async(dispatch_get_main_queue(), ^{ - [self hideLoadingFrame:^{ - [[self activeViewController] presentViewController:hostNotFoundAlert animated:YES completion:nil]; - }]; - }); - } - }]; - }); - }]; + [self updateHosts]; + }); + } else { + UIAlertController* hostNotFoundAlert = [UIAlertController alertControllerWithTitle:@"Add Host" message:error preferredStyle:UIAlertControllerStyleAlert]; + [hostNotFoundAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + dispatch_async(dispatch_get_main_queue(), ^{ + [self presentViewController:hostNotFoundAlert animated:YES completion:nil]; + }); + } + }];}); }]]; [alertController addTextFieldWithConfigurationHandler:nil]; - [[self activeViewController] presentViewController:alertController animated:YES completion:nil]; + [self hideLoadingFrame]; + [self presentViewController:alertController animated:YES completion:nil]; } -- (void) prepareToStreamApp:(TemporaryApp *)app { +- (void) appClicked:(TemporaryApp *)app { + Log(LOG_D, @"Clicked app: %@", app.name); _streamConfig = [[StreamConfiguration alloc] init]; _streamConfig.host = app.host.activeAddress; - _streamConfig.httpsPort = app.host.httpsPort; _streamConfig.appID = app.id; - _streamConfig.appName = app.name; - _streamConfig.serverCert = app.host.serverCert; DataManager* dataMan = [[DataManager alloc] init]; TemporarySettings* streamSettings = [dataMan getSettings]; _streamConfig.frameRate = [streamSettings.framerate intValue]; - if (@available(iOS 10.3, *)) { - // Don't stream more FPS than the display can show - if (_streamConfig.frameRate > [UIScreen mainScreen].maximumFramesPerSecond) { - _streamConfig.frameRate = (int)[UIScreen mainScreen].maximumFramesPerSecond; - Log(LOG_W, @"Clamping FPS to maximum refresh rate: %d", _streamConfig.frameRate); - } - } - + _streamConfig.bitRate = [streamSettings.bitrate intValue]; _streamConfig.height = [streamSettings.height intValue]; _streamConfig.width = [streamSettings.width intValue]; -#if TARGET_OS_TV - // Don't allow streaming 4K on the Apple TV HD - struct utsname systemInfo; - uname(&systemInfo); - if (strcmp(systemInfo.machine, "AppleTV5,3") == 0 && _streamConfig.height >= 2160) { - Log(LOG_W, @"4K streaming not supported on Apple TV HD"); - _streamConfig.width = 1920; - _streamConfig.height = 1080; - } -#endif - - _streamConfig.bitRate = [streamSettings.bitrate intValue]; - _streamConfig.optimizeGameSettings = streamSettings.optimizeGames; - _streamConfig.playAudioOnPC = streamSettings.playAudioOnPC; - _streamConfig.useFramePacing = streamSettings.useFramePacing; - _streamConfig.swapABXYButtons = streamSettings.swapABXYButtons; - - // multiController must be set before calling getConnectedGamepadMask - _streamConfig.multiController = streamSettings.multiController; - _streamConfig.gamepadMask = [ControllerSupport getConnectedGamepadMask:_streamConfig]; - - // Probe for supported channel configurations - int physicalOutputChannels = (int)[AVAudioSession sharedInstance].maximumOutputNumberOfChannels; - Log(LOG_I, @"Audio device supports %d channels", physicalOutputChannels); - - int numberOfChannels = MIN([streamSettings.audioConfig intValue], physicalOutputChannels); - Log(LOG_I, @"Selected number of audio channels %d", numberOfChannels); - if (numberOfChannels >= 8) { - _streamConfig.audioConfiguration = AUDIO_CONFIGURATION_71_SURROUND; - } - else if (numberOfChannels >= 6) { - _streamConfig.audioConfiguration = AUDIO_CONFIGURATION_51_SURROUND; - } - else { - _streamConfig.audioConfiguration = AUDIO_CONFIGURATION_STEREO; - } - - _streamConfig.serverCodecModeSupport = app.host.serverCodecModeSupport; - - switch (streamSettings.preferredCodec) { - case CODEC_PREF_AV1: -#if defined(__IPHONE_16_0) || defined(__TVOS_16_0) - if (VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1)) { - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN8; - } -#endif - // Fall-through - - case CODEC_PREF_AUTO: - case CODEC_PREF_HEVC: - if (VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC)) { - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_H265; - } - // Fall-through - - case CODEC_PREF_H264: - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_H264; - break; - } - - // HEVC is supported if the user wants it (or it's required by the chosen resolution) and the SoC supports it - if ((_streamConfig.width > 4096 || _streamConfig.height > 4096 || streamSettings.enableHdr) && VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC)) { - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_H265; - - // HEVC Main10 is supported if the user wants it and the display supports it - if (streamSettings.enableHdr && (AVPlayer.availableHDRModes & AVPlayerHDRModeHDR10) != 0) { - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_H265_MAIN10; - } - } - -#if defined(__IPHONE_16_0) || defined(__TVOS_16_0) - // Add the AV1 Main10 format if AV1 and HDR are both enabled and supported - if ((_streamConfig.supportedVideoFormats & VIDEO_FORMAT_MASK_AV1) && streamSettings.enableHdr && - VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1) && (AVPlayer.availableHDRModes & AVPlayerHDRModeHDR10) != 0) { - _streamConfig.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN10; - } -#endif -} - -- (void)appLongClicked:(TemporaryApp *)app view:(UIView *)view { - Log(LOG_D, @"Long clicked app: %@", app.name); [_appManager stopRetrieving]; -#if !TARGET_OS_TV if (currentPosition != FrontViewPositionLeft) { - // This must not be animated because we need the position - // to change (and notify our callback to save settings data) - // before we call prepareToStreamApp. - [[self revealViewController] revealToggleAnimated:NO]; + [[self revealViewController] revealToggle:self]; } -#endif - + TemporaryApp* currentApp = [self findRunningApp:app.host]; - - NSString* message; - - if (currentApp == nil || [app.id isEqualToString:currentApp.id]) { - if (app.hidden) { - message = @"Hidden"; - } - else { - message = @""; - } - } - else { - message = [NSString stringWithFormat:@"%@ is currently running", currentApp.name]; - } - - UIAlertController* alertController = [UIAlertController - alertControllerWithTitle: app.name - message:message - preferredStyle:UIAlertControllerStyleActionSheet]; - - [alertController addAction:[UIAlertAction - actionWithTitle:currentApp == nil ? @"Launch App" : ([app.id isEqualToString:currentApp.id] ? @"Resume App" : @"Resume Running App") style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ - if (currentApp != nil) { - Log(LOG_I, @"Resuming application: %@", currentApp.name); - [self prepareToStreamApp:currentApp]; - } - else { - Log(LOG_I, @"Launching application: %@", app.name); - [self prepareToStreamApp:app]; - } - - [self performSegueWithIdentifier:@"createStreamFrame" sender:nil]; - }]]; - if (currentApp != nil) { + UIAlertController* alertController = [UIAlertController + alertControllerWithTitle: app.name + message: [app.id isEqualToString:currentApp.id] ? @"" : [NSString stringWithFormat:@"%@ is currently running", currentApp.name]preferredStyle:UIAlertControllerStyleAlert]; + [alertController addAction:[UIAlertAction + actionWithTitle:[app.id isEqualToString:currentApp.id] ? @"Resume App" : @"Resume Running App" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ + Log(LOG_I, @"Resuming application: %@", currentApp.name); + [self performSegueWithIdentifier:@"createStreamFrame" sender:nil]; + }]]; [alertController addAction:[UIAlertAction actionWithTitle: [app.id isEqualToString:currentApp.id] ? @"Quit App" : @"Quit Running App and Start" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action){ Log(LOG_I, @"Quitting application: %@", currentApp.name); - [self showLoadingFrame: ^{ - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ - HttpManager* hMan = [[HttpManager alloc] initWithHost:app.host]; - HttpResponse* quitResponse = [[HttpResponse alloc] init]; - HttpRequest* quitRequest = [HttpRequest requestForResponse: quitResponse withUrlRequest:[hMan newQuitAppRequest]]; + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + HttpManager* hMan = [[HttpManager alloc] initWithHost:app.host.activeAddress uniqueId:_uniqueId deviceName:deviceName cert:_cert]; + HttpResponse* quitResponse = [[HttpResponse alloc] init]; + HttpRequest* quitRequest = [HttpRequest requestForResponse: quitResponse withUrlRequest:[hMan newQuitAppRequest]]; + + // Exempt this host from discovery while handling the quit operation + [_discMan removeHostFromDiscovery:app.host]; + [hMan executeRequestSynchronously:quitRequest]; + [_discMan addHostToDiscovery:app.host]; + + UIAlertController* alert; + + // If it fails, display an error and stop the current operation + if (quitResponse.statusCode != 200) { + alert = [UIAlertController alertControllerWithTitle:@"Quitting App Failed" + message:@"Failed to quit app. If this app was started by " + "another device, you'll need to quit from that device." + preferredStyle:UIAlertControllerStyleAlert]; + } + // If it succeeds and we're to start streaming, segue to the stream and return + else if (![app.id isEqualToString:currentApp.id]) { + currentApp.isRunning = NO; - // Exempt this host from discovery while handling the quit operation - [self->_discMan pauseDiscoveryForHost:app.host]; - [hMan executeRequestSynchronously:quitRequest]; - if (quitResponse.statusCode == 200) { - ServerInfoResponse* serverInfoResp = [[ServerInfoResponse alloc] init]; - [hMan executeRequestSynchronously:[HttpRequest requestForResponse:serverInfoResp withUrlRequest:[hMan newServerInfoRequest:false] - fallbackError:401 fallbackRequest:[hMan newHttpServerInfoRequest]]]; - if (![serverInfoResp isStatusOk] || [[serverInfoResp getStringTag:@"state"] hasSuffix:@"_SERVER_BUSY"]) { - // On newer GFE versions, the quit request succeeds even though the app doesn't - // really quit if another client tries to kill your app. We'll patch the response - // to look like the old error in that case, so the UI behaves. - quitResponse.statusCode = 599; - } - else if ([serverInfoResp isStatusOk]) { - // Update the host object with this info - [serverInfoResp populateHost:app.host]; - } - } - [self->_discMan resumeDiscoveryForHost:app.host]; - - // If it fails, display an error and stop the current operation - if (quitResponse.statusCode != 200) { - UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Quitting App Failed" - message:@"Failed to quit app. If this app was started by " - "another device, you'll need to quit from that device." - preferredStyle:UIAlertControllerStyleAlert]; - [alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - dispatch_async(dispatch_get_main_queue(), ^{ - [self updateAppsForHost:app.host]; - [self hideLoadingFrame: ^{ - [[self activeViewController] presentViewController:alert animated:YES completion:nil]; - }]; - }); - } - else { - app.host.currentGame = @"0"; - dispatch_async(dispatch_get_main_queue(), ^{ - // If it succeeds and we're to start streaming, segue to the stream - if (![app.id isEqualToString:currentApp.id]) { - [self prepareToStreamApp:app]; - [self hideLoadingFrame: ^{ - [self performSegueWithIdentifier:@"createStreamFrame" sender:nil]; - }]; - } - else { - // Otherwise, just hide the loading icon - [self hideLoadingFrame:nil]; - } - }); - } + dispatch_async(dispatch_get_main_queue(), ^{ + [self updateAppsForHost:app.host]; + [self performSegueWithIdentifier:@"createStreamFrame" sender:nil]; + }); + + return; + } + // Otherwise, display a dialog to notify the user that the app was quit + else { + currentApp.isRunning = NO; + + alert = [UIAlertController alertControllerWithTitle:@"Quitting App" + message:@"The app was quit successfully." + preferredStyle:UIAlertControllerStyleAlert]; + } + + [alert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:nil]]; + dispatch_async(dispatch_get_main_queue(), ^{ + [self updateAppsForHost:app.host]; + [self presentViewController:alert animated:YES completion:nil]; }); - }]; - + }); }]]; - } - - if (currentApp == nil || ![app.id isEqualToString:currentApp.id] || app.hidden) { - [alertController addAction:[UIAlertAction actionWithTitle:app.hidden ? @"Show App" : @"Hide App" - style:app.hidden ? UIAlertActionStyleDefault : UIAlertActionStyleDestructive - handler:^(UIAlertAction* action) { - app.hidden = !app.hidden; - [self updateAppEntry:app forHost:app.host]; - - // Don't call updateAppsForHost because that will nuke this - // app immediately if we're not showing hidden apps. - }]]; - } - - [alertController addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleCancel handler:nil]]; - - // these two lines are required for iPad support of UIAlertSheet - alertController.popoverPresentationController.sourceView = view; - - alertController.popoverPresentationController.sourceRect = CGRectMake(view.bounds.size.width / 2.0, view.bounds.size.height / 2.0, 1.0, 1.0); // center of the view - [[self activeViewController] presentViewController:alertController animated:YES completion:nil]; -} - -- (void) appClicked:(TemporaryApp *)app view:(UIView *)view { - Log(LOG_D, @"Clicked app: %@", app.name); - - [_appManager stopRetrieving]; - -#if !TARGET_OS_TV - if (currentPosition != FrontViewPositionLeft) { - // This must not be animated because we need the position - // to change (and notify our callback to save settings data) - // before we call prepareToStreamApp. - [[self revealViewController] revealToggleAnimated:NO]; - } -#endif - - if ([self findRunningApp:app.host]) { - // If there's a running app, display a menu - [self appLongClicked:app view:view]; + [alertController addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleCancel handler:nil]]; + [self presentViewController:alertController animated:YES completion:nil]; } else { - [self prepareToStreamApp:app]; [self performSegueWithIdentifier:@"createStreamFrame" sender:nil]; } } - (TemporaryApp*) findRunningApp:(TemporaryHost*)host { for (TemporaryApp* app in host.appList) { - if ([app.id isEqualToString:host.currentGame]) { + if (app.isRunning) { return app; } } return nil; } -#if !TARGET_OS_TV - (void)revealController:(SWRevealViewController *)revealController didMoveToPosition:(FrontViewPosition)position { // If we moved back to the center position, we should save the settings if (position == FrontViewPositionLeft) { [(SettingsViewController*)[revealController rearViewController] saveSettings]; } - currentPosition = position; } -#endif - -#if TARGET_OS_TV -- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath { - [self appClicked:_sortedAppList[indexPath.row] view:nil]; -} -#endif - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { if ([segue.destinationViewController isKindOfClass:[StreamFrameViewController class]]) { @@ -894,44 +486,26 @@ static NSMutableSet* hostList; } } -- (void) showLoadingFrame:(void (^)(void))completion { - [_loadingFrame showLoadingFrame:completion]; +- (void) showLoadingFrame { + LoadingFrameViewController* loadingFrame = [self.storyboard instantiateViewControllerWithIdentifier:@"loadingFrame"]; + [self.navigationController presentViewController:loadingFrame animated:YES completion:nil]; } -- (void) hideLoadingFrame:(void (^)(void))completion { +- (void) hideLoadingFrame { + [self dismissViewControllerAnimated:YES completion:nil]; [self enableNavigation]; - [_loadingFrame dismissLoadingFrame:completion]; -} - -- (void)adjustScrollViewForSafeArea:(UIScrollView*)view { - if (@available(iOS 11.0, *)) { - if (self.view.safeAreaInsets.left >= 20 || self.view.safeAreaInsets.right >= 20) { - view.contentInset = UIEdgeInsetsMake(0, 20, 0, 20); - } - } -} - -// Adjust the subviews for the safe area on the iPhone X. -- (void)viewSafeAreaInsetsDidChange { - [super viewSafeAreaInsetsDidChange]; - - [self adjustScrollViewForSafeArea:self.collectionView]; - [self adjustScrollViewForSafeArea:self->hostScrollView]; } - (void)viewDidLoad { [super viewDidLoad]; - -#if !TARGET_OS_TV + // Set the side bar button action. When it's tapped, it'll show the sidebar. - [_settingsButton setTarget:self.revealViewController]; - [_settingsButton setAction:@selector(revealToggle:)]; + [_limelightLogoButton addTarget:self.revealViewController action:@selector(revealToggle:) forControlEvents:UIControlEventTouchDown]; // Set the host name button action. When it's tapped, it'll show the host selection view. - [_upButton setTarget:self]; - [_upButton setAction:@selector(showHostSelectionView)]; - [self disableUpButton]; + [_computerNameButton setTarget:self]; + [_computerNameButton setAction:@selector(showHostSelectionView)]; // Set the gesture [self.view addGestureRecognizer:self.revealViewController.panGestureRecognizer]; @@ -939,34 +513,13 @@ static NSMutableSet* hostList; // Get callbacks associated with the viewController [self.revealViewController setDelegate:self]; - // Disable bounce-back on reveal VC otherwise the settings will snap closed - // if the user drags all the way off the screen opposite the settings pane. - self.revealViewController.bounceBackOnOverdraw = NO; -#else - // The settings button will direct the user into the Settings app on tvOS - [_settingsButton setTarget:self]; - [_settingsButton setAction:@selector(openTvSettings:)]; - - // Restore focus on the selected app on view controller pop navigation - self.restoresFocusAfterTransition = NO; - self.collectionView.remembersLastFocusedIndexPath = YES; - - _menuRecognizer = [[UITapGestureRecognizer alloc] init]; - [_menuRecognizer addTarget:self action: @selector(showHostSelectionView)]; - _menuRecognizer.allowedPressTypes = [[NSArray alloc] initWithObjects:[NSNumber numberWithLong:UIPressTypeMenu], nil]; - - self.navigationController.navigationBar.titleTextAttributes = [NSDictionary dictionaryWithObject:[UIColor whiteColor] forKey:NSForegroundColorAttributeName]; -#endif - - _loadingFrame = [self.storyboard instantiateViewControllerWithIdentifier:@"loadingFrame"]; - // Set the current position to the center currentPosition = FrontViewPositionLeft; // Set up crypto - [CryptoManager generateKeyPairUsingSSL]; + [CryptoManager generateKeyPairUsingSSl]; _uniqueId = [IdManager getUniqueId]; - _clientCert = [CryptoManager readCertFromFile]; + _cert = [CryptoManager readCertFromFile]; _appManager = [[AppAssetManager alloc] initWithCallback:self]; _opQueue = [[NSOperationQueue alloc] init]; @@ -977,129 +530,56 @@ static NSMutableSet* hostList; } _boxArtCache = [[NSCache alloc] init]; - + + [self setAutomaticallyAdjustsScrollViewInsets:NO]; + hostScrollView = [[ComputerScrollView alloc] init]; hostScrollView.frame = CGRectMake(0, self.navigationController.navigationBar.frame.origin.y + self.navigationController.navigationBar.frame.size.height, self.view.frame.size.width, self.view.frame.size.height / 2); [hostScrollView setShowsHorizontalScrollIndicator:NO]; hostScrollView.delaysContentTouches = NO; + UIButton* pullArrow = [[UIButton alloc] init]; + [pullArrow setImage:[UIImage imageNamed:@"PullArrow"] forState:UIControlStateNormal]; + [pullArrow sizeToFit]; + pullArrow.frame = CGRectMake(0, + self.collectionView.frame.size.height / 2 - pullArrow.frame.size.height / 2 - self.navigationController.navigationBar.frame.size.height, + pullArrow.frame.size.width, + pullArrow.frame.size.height); + [self.view addSubview:pullArrow]; + + self.collectionView.delaysContentTouches = NO; self.collectionView.allowsMultipleSelection = NO; -#if !TARGET_OS_TV self.collectionView.multipleTouchEnabled = NO; -#else - // This is the only way to get long press events on a UICollectionViewCell :( - UILongPressGestureRecognizer* cellLongPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleCollectionViewLongPress:)]; - cellLongPress.delaysTouchesBegan = YES; - [self.collectionView addGestureRecognizer:cellLongPress]; -#endif [self retrieveSavedHosts]; _discMan = [[DiscoveryManager alloc] initWithHosts:[hostList allObjects] andCallback:self]; - - if ([hostList count] == 1) { - [self hostClicked:[hostList anyObject] view:nil]; - } - else { - [self updateTitle]; - [self.view addSubview:hostScrollView]; - } -} - -#if TARGET_OS_TV --(void)handleCollectionViewLongPress:(UILongPressGestureRecognizer *)gestureRecognizer -{ - // FIXME: Something is delaying touches so we only get to the Begin state - // before we actually want to signal the long press. - if (gestureRecognizer.state != UIGestureRecognizerStateBegan) { - return; - } - CGPoint point = [gestureRecognizer locationInView:self.collectionView]; - NSIndexPath *indexPath = [self.collectionView indexPathForItemAtPoint:point]; - if (indexPath != nil) { - [self appLongClicked:_sortedAppList[indexPath.row] view:nil]; - } + [[NSNotificationCenter defaultCenter] addObserver: self + selector: @selector(handleReturnToForeground) + name: UIApplicationWillEnterForegroundNotification + object: nil]; + + [self updateHosts]; + [self.view addSubview:hostScrollView]; } -- (void)openTvSettings:(id)sender +-(void)dealloc { - [[UIApplication sharedApplication] openURL:[NSURL URLWithString:UIApplicationOpenSettingsURLString] options:@{} completionHandler:nil]; -} -#endif - --(void)beginForegroundRefresh -{ - if (!_background) { - // This will kick off box art caching - [self updateHosts]; - - // Reset state first so we can rediscover hosts that were deleted before - [_discMan resetDiscoveryState]; - [_discMan startDiscovery]; - - // This will refresh the applist when a paired host is selected - if (_selectedHost != nil && _selectedHost.pairState == PairStatePaired) { - [self hostClicked:_selectedHost view:nil]; - } - } -} - --(void)handlePendingShortcutAction -{ - // Check if we have a pending shortcut action - AppDelegate* delegate = (AppDelegate*)[UIApplication sharedApplication].delegate; - if (delegate.pcUuidToLoad != nil) { - // Find the host it corresponds to - TemporaryHost* matchingHost = nil; - for (TemporaryHost* host in hostList) { - if ([host.uuid isEqualToString:delegate.pcUuidToLoad]) { - matchingHost = host; - break; - } - } - - // Clear the pending shortcut action - delegate.pcUuidToLoad = nil; - - // Complete the request - if (delegate.shortcutCompletionHandler != nil) { - delegate.shortcutCompletionHandler(matchingHost != nil); - delegate.shortcutCompletionHandler = nil; - } - - if (matchingHost != nil && _selectedHost != matchingHost) { - // Navigate to the host page - [self hostClicked:matchingHost view:nil]; - } - } + [[NSNotificationCenter defaultCenter] removeObserver:self]; } -(void)handleReturnToForeground { - _background = NO; - - [self beginForegroundRefresh]; - - // Check for a pending shortcut action when returning to foreground - [self handlePendingShortcutAction]; -} - --(void)handleEnterBackground -{ - _background = YES; - - [_discMan stopDiscovery]; + // This will refresh the applist + if (_selectedHost != nil) { + [self hostClicked:_selectedHost view:nil]; + } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; - -#if !TARGET_OS_TV - [[self revealViewController] setPrimaryViewController:self]; -#endif - [self.navigationController setNavigationBarHidden:NO animated:YES]; // Hide 1px border line @@ -1107,52 +587,19 @@ static NSMutableSet* hostList; [self.navigationController.navigationBar setShadowImage:fakeImage]; [self.navigationController.navigationBar setBackgroundImage:fakeImage forBarPosition:UIBarPositionAny barMetrics:UIBarMetricsDefault]; - // Check for a pending shortcut action when appearing - [self handlePendingShortcutAction]; + [_discMan startDiscovery]; - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(handleReturnToForeground) - name: UIApplicationDidBecomeActiveNotification - object: nil]; - - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(handleEnterBackground) - name: UIApplicationWillResignActiveNotification - object: nil]; -} - -- (void)viewWillAppear:(BOOL)animated -{ - [super viewWillAppear:animated]; - - // We can get here on home press while streaming - // since the stream view segues to us just before - // entering the background. We can't check the app - // state here (since it's in transition), so we have - // to use this function that will use our internal - // state here to determine whether we're foreground. - // - // Note that this is neccessary here as we may enter - // this view via an error dialog from the stream - // view, so we won't get a return to active notification - // for that which would normally fire beginForegroundRefresh. - [self beginForegroundRefresh]; + [self handleReturnToForeground]; } - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; - - // when discovery stops, we must create a new instance because - // you cannot restart an NSOperation when it is finished + // when discovery stops, we must create a new instance because you cannot restart an NSOperation when it is finished [_discMan stopDiscovery]; // Purge the box art cache [_boxArtCache removeAllObjects]; - - // Remove our lifetime observers to avoid triggering them - // while streaming - [[NSNotificationCenter defaultCenter] removeObserver:self]; } - (void) retrieveSavedHosts { @@ -1172,54 +619,24 @@ static NSMutableSet* hostList; if (host.activeAddress == nil) { host.activeAddress = host.address; } - if (host.activeAddress == nil) { - host.activeAddress = host.ipv6Address; - } } } } - (void) updateAllHosts:(NSArray *)hosts { - // We must copy the array here because it could be modified - // before our main thread dispatch happens. - NSArray* hostsCopy = [NSArray arrayWithArray:hosts]; dispatch_async(dispatch_get_main_queue(), ^{ Log(LOG_D, @"New host list:"); - for (TemporaryHost* host in hostsCopy) { - Log(LOG_D, @"Host: \n{\n\t name:%@ \n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t ipv6Address:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n\t activeAddress:%@ \n}", host.name, host.address, host.localAddress, host.externalAddress, host.ipv6Address, host.uuid, host.mac, host.pairState, host.state, host.activeAddress); + for (TemporaryHost* host in hosts) { + Log(LOG_D, @"Host: \n{\n\t name:%@ \n\t address:%@ \n\t localAddress:%@ \n\t externalAddress:%@ \n\t uuid:%@ \n\t mac:%@ \n\t pairState:%d \n\t online:%d \n\t activeAddress:%@ \n}", host.name, host.address, host.localAddress, host.externalAddress, host.uuid, host.mac, host.pairState, host.online, host.activeAddress); } @synchronized(hostList) { [hostList removeAllObjects]; - [hostList addObjectsFromArray:hostsCopy]; + [hostList addObjectsFromArray:hosts]; } [self updateHosts]; }); } -- (void)updateHostShortcuts { -#if !TARGET_OS_TV - NSMutableArray* quickActions = [[NSMutableArray alloc] init]; - - @synchronized (hostList) { - for (TemporaryHost* host in hostList) { - // Pair state may be unknown if we haven't polled it yet, but the app list - // count will persist from paired PCs - if ([host.appList count] > 0) { - UIApplicationShortcutItem* shortcut = [[UIApplicationShortcutItem alloc] - initWithType:@"PC" - localizedTitle:host.name - localizedSubtitle:nil - icon:[UIApplicationShortcutIcon iconWithType:UIApplicationShortcutIconTypePlay] - userInfo:[NSDictionary dictionaryWithObject:host.uuid forKey:@"UUID"]]; - [quickActions addObject: shortcut]; - } - } - } - - [UIApplication sharedApplication].shortcutItems = quickActions; -#endif -} - - (void)updateHosts { Log(LOG_I, @"Updating hosts..."); [[hostScrollView subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)]; @@ -1234,22 +651,9 @@ static NSMutableSet* hostList; compView.center = CGPointMake([self getCompViewX:compView addComp:addComp prevEdge:prevEdge], hostScrollView.frame.size.height / 2); prevEdge = compView.frame.origin.x + compView.frame.size.width; [hostScrollView addSubview:compView]; - - // Start jobs to decode the box art in advance - for (TemporaryApp* app in comp.appList) { - dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{ - [self updateBoxArtCacheForApp:app]; - }); - } } } - // Create or delete host shortcuts as needed - [self updateHostShortcuts]; - - // Update the title in case we now have a PC - [self updateTitle]; - prevEdge = [self getCompViewX:addComp addComp:addComp prevEdge:prevEdge]; addComp.center = CGPointMake(prevEdge, hostScrollView.frame.size.height / 2); @@ -1258,51 +662,21 @@ static NSMutableSet* hostList; } - (float) getCompViewX:(UIComputerView*)comp addComp:(UIComputerView*)addComp prevEdge:(float)prevEdge { - float padding; - -#if TARGET_OS_TV - padding = 100; -#else - padding = addComp.frame.size.width / 2; -#endif - if (prevEdge == -1) { - return hostScrollView.frame.origin.x + comp.frame.size.width / 2 + padding; + return hostScrollView.frame.origin.x + comp.frame.size.width / 2 + addComp.frame.size.width / 2; } else { - return prevEdge + comp.frame.size.width / 2 + padding; + return prevEdge + addComp.frame.size.width / 2 + comp.frame.size.width / 2; } } // This function forces immediate decoding of the UIImage, rather // than the default lazy decoding that results in janky scrolling. + (UIImage*) loadBoxArtForCaching:(TemporaryApp*)app { - UIImage* boxArt; - NSData* imageData = [NSData dataWithContentsOfFile:[AppAssetManager boxArtPathForApp:app]]; - if (imageData == nil) { - // No box art on disk - return nil; - } + CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFDataRef)app.image, NULL); + CGImageRef cgImage = CGImageSourceCreateImageAtIndex(source, 0, (__bridge CFDictionaryRef)@{(id)kCGImageSourceShouldCacheImmediately: (id)kCFBooleanTrue}); - CGImageSourceRef source = CGImageSourceCreateWithData((__bridge CFDataRef)imageData, NULL); - CGImageRef cgImage = CGImageSourceCreateImageAtIndex(source, 0, nil); - - size_t width = CGImageGetWidth(cgImage); - size_t height = CGImageGetHeight(cgImage); - - CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); - CGContextRef imageContext = CGBitmapContextCreate(NULL, width, height, 8, width * 4, colorSpace, - kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little); - CGColorSpaceRelease(colorSpace); - - CGContextDrawImage(imageContext, CGRectMake(0, 0, width, height), cgImage); - - CGImageRef outputImage = CGBitmapContextCreateImage(imageContext); - - boxArt = [UIImage imageWithCGImage:outputImage]; - - CGImageRelease(outputImage); - CGContextRelease(imageContext); + UIImage *boxArt = [UIImage imageWithCGImage:cgImage]; CGImageRelease(cgImage); CFRelease(source); @@ -1311,12 +685,11 @@ static NSMutableSet* hostList; } - (void) updateBoxArtCacheForApp:(TemporaryApp*)app { - if ([_boxArtCache objectForKey:app] == nil) { - UIImage* image = [MainFrameViewController loadBoxArtForCaching:app]; - if (image != nil) { - // Add the image to our cache if it was present - [_boxArtCache setObject:image forKey:app]; - } + if (app.image == nil) { + [_boxArtCache removeObjectForKey:app]; + } + else if ([_boxArtCache objectForKey:app] == nil) { + [_boxArtCache setObject:[MainFrameViewController loadBoxArtForCaching:app] forKey:app]; } } @@ -1329,15 +702,32 @@ static NSMutableSet* hostList; _sortedAppList = [host.appList allObjects]; _sortedAppList = [_sortedAppList sortedArrayUsingSelector:@selector(compareName:)]; - if (!_showHiddenApps) { - NSMutableArray* visibleAppList = [NSMutableArray array]; - for (TemporaryApp* app in _sortedAppList) { - if (!app.hidden) { - [visibleAppList addObject:app]; - } + // Split the sorted array in half to allow 2 jobs to process app assets at once + NSArray *firstHalf; + NSArray *secondHalf; + NSRange range; + + range.location = 0; + range.length = [_sortedAppList count] / 2; + + firstHalf = [_sortedAppList subarrayWithRange:range]; + + range.location = range.length; + range.length = [_sortedAppList count] - range.length; + + secondHalf = [_sortedAppList subarrayWithRange:range]; + + // Start 2 jobs + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + for (TemporaryApp* app in firstHalf) { + [self updateBoxArtCacheForApp:app]; } - _sortedAppList = visibleAppList; - } + }); + dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ + for (TemporaryApp* app in secondHalf) { + [self updateBoxArtCacheForApp:app]; + } + }); [hostScrollView removeFromSuperview]; [self.collectionView reloadData]; @@ -1348,6 +738,7 @@ static NSMutableSet* hostList; TemporaryApp* app = _sortedAppList[indexPath.row]; UIAppView* appView = [[UIAppView alloc] initWithApp:app cache:_boxArtCache andCallback:self]; + [appView updateAppImage]; if (appView.bounds.size.width > 10.0) { CGFloat scale = cell.bounds.size.width / appView.bounds.size.width; @@ -1357,20 +748,18 @@ static NSMutableSet* hostList; [cell.subviews.firstObject removeFromSuperview]; // Remove a view that was previously added [cell addSubview:appView]; + - // Shadow opacity is controlled inside UIAppView based on whether the app - // is hidden or not during the update cycle. UIBezierPath *shadowPath = [UIBezierPath bezierPathWithRect:cell.bounds]; cell.layer.masksToBounds = NO; cell.layer.shadowColor = [UIColor blackColor].CGColor; cell.layer.shadowOffset = CGSizeMake(1.0f, 5.0f); + cell.layer.shadowOpacity = 0.5f; cell.layer.shadowPath = shadowPath.CGPath; -#if !TARGET_OS_TV - cell.layer.borderWidth = 1; cell.layer.borderColor = [[UIColor colorWithRed:0 green:0 blue:0 alpha:0.3f] CGColor]; + cell.layer.borderWidth = 1; cell.exclusiveTouch = YES; -#endif return cell; } @@ -1380,8 +769,8 @@ static NSMutableSet* hostList; } - (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section { - if (_selectedHost != nil && _sortedAppList != nil) { - return _sortedAppList.count; + if (_selectedHost != nil) { + return _selectedHost.appList.count; } else { return 0; @@ -1391,9 +780,7 @@ static NSMutableSet* hostList; - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; - - // Purge the box art cache on low memory - [_boxArtCache removeAllObjects]; + // Dispose of any resources that can be recreated. } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { @@ -1405,36 +792,16 @@ static NSMutableSet* hostList; return YES; } -#if !TARGET_OS_TV - (BOOL)shouldAutorotate { return YES; } -#endif - (void) disableNavigation { self.navigationController.navigationBar.topItem.rightBarButtonItem.enabled = NO; - self.navigationController.navigationBar.topItem.leftBarButtonItem.enabled = NO; } - (void) enableNavigation { self.navigationController.navigationBar.topItem.rightBarButtonItem.enabled = YES; - self.navigationController.navigationBar.topItem.leftBarButtonItem.enabled = YES; -} - -#if TARGET_OS_TV -- (BOOL)canBecomeFocused { - return YES; -} -#endif - -- (void)didUpdateFocusInContext:(UIFocusUpdateContext *)context withAnimationCoordinator:(UIFocusAnimationCoordinator *)coordinator { - -#if !TARGET_OS_TV - if (context.nextFocusedView != nil) { - [context.nextFocusedView setAlpha:0.8]; - } - [context.previouslyFocusedView setAlpha:1.0]; -#endif } @end diff --git a/Limelight/ViewControllers/SWRevealViewController.h b/Limelight/ViewControllers/SWRevealViewController.h index 3eea263..279106e 100755 --- a/Limelight/ViewControllers/SWRevealViewController.h +++ b/Limelight/ViewControllers/SWRevealViewController.h @@ -180,8 +180,6 @@ typedef NS_ENUM(NSInteger, SWRevealToggleAnimationType) @interface SWRevealViewController : UIViewController -- (void)setPrimaryViewController:(UIViewController*)viewController; - /* Basic API */ // Object instance init and rear view setting diff --git a/Limelight/ViewControllers/SWRevealViewController.m b/Limelight/ViewControllers/SWRevealViewController.m index bf64803..3ed41fd 100755 --- a/Limelight/ViewControllers/SWRevealViewController.m +++ b/Limelight/ViewControllers/SWRevealViewController.m @@ -583,7 +583,6 @@ static CGFloat scaledValue( CGFloat v1, CGFloat min2, CGFloat max2, CGFloat min1 FrontViewPosition _panInitialFrontPosition; NSMutableArray *_animationQueue; BOOL _userInteractionStore; - UIViewController *_primaryViewController; } const int FrontViewPositionNone = 0xff; @@ -626,10 +625,10 @@ const int FrontViewPositionNone = 0xff; _frontViewPosition = FrontViewPositionLeft; _rearViewPosition = FrontViewPositionLeft; _rightViewPosition = FrontViewPositionLeft; - _rearViewRevealWidth = 510.0f; + _rearViewRevealWidth = 260.0f; _rearViewRevealOverdraw = 60.0f; _rearViewRevealDisplacement = 40.0f; - _rightViewRevealWidth = 510.0f; + _rightViewRevealWidth = 260.0f; _rightViewRevealOverdraw = 60.0f; _rightViewRevealDisplacement = 40.0f; _bounceBackOnOverdraw = YES; @@ -996,32 +995,16 @@ const int FrontViewPositionNone = 0xff; - (void)_getRevealWidth:(CGFloat*)pRevealWidth revealOverDraw:(CGFloat*)pRevealOverdraw forSymetry:(int)symetry { - if ( symetry < 0 ) - { - *pRevealWidth = _rightViewRevealWidth; - *pRevealOverdraw = _rightViewRevealOverdraw; - } - else - { - *pRevealWidth = _rearViewRevealWidth; - *pRevealOverdraw = _rearViewRevealOverdraw; - } + if ( symetry < 0 ) *pRevealWidth = _rightViewRevealWidth, *pRevealOverdraw = _rightViewRevealOverdraw; + else *pRevealWidth = _rearViewRevealWidth, *pRevealOverdraw = _rearViewRevealOverdraw; if (*pRevealWidth < 0) *pRevealWidth = _contentView.bounds.size.width + *pRevealWidth; } - (void)_getBounceBack:(BOOL*)pBounceBack pStableDrag:(BOOL*)pStableDrag forSymetry:(int)symetry { - if ( symetry < 0 ) - { - *pBounceBack = _bounceBackOnLeftOverdraw; - *pStableDrag = _stableDragOnLeftOverdraw; - } - else - { - *pBounceBack = _bounceBackOnOverdraw; - *pStableDrag = _stableDragOnOverdraw; - } + if ( symetry < 0 ) *pBounceBack = _bounceBackOnLeftOverdraw, *pStableDrag = _stableDragOnLeftOverdraw; + else *pBounceBack = _bounceBackOnOverdraw, *pStableDrag = _stableDragOnOverdraw; } - (void)_getAdjustedFrontViewPosition:(FrontViewPosition*)frontViewPosition forSymetry:(int)symetry @@ -1381,55 +1364,27 @@ const int FrontViewPositionNone = 0xff; _enqueue( [theSelf _performTransitionOperation:operation withViewController:newViewController animated:animated] ); } -- (void)setPrimaryViewController:(UIViewController*)viewController -{ - _primaryViewController = viewController; - - // These are derived from the primary view controller - if (@available(iOS 11.0, *)) { - [self setNeedsUpdateOfHomeIndicatorAutoHidden]; - [self setNeedsUpdateOfScreenEdgesDeferringSystemGestures]; - } - if (@available(iOS 14.0, *)) { - [self setNeedsUpdateOfPrefersPointerLocked]; - } -} - -- (UIViewController*)childViewControllerForHomeIndicatorAutoHidden -{ - return _primaryViewController; -} - -- (UIViewController*)childViewControllerForScreenEdgesDeferringSystemGestures -{ - return _primaryViewController; -} - -- (UIViewController*)childViewControllerForPointerLock -{ - return _primaryViewController; -} #pragma mark Animated view controller deployment and layout // Primitive method for view controller deployment and animated layout to the given position. - (void)_setFrontViewPosition:(FrontViewPosition)newPosition withDuration:(NSTimeInterval)duration { - void (^rearDeploymentCompletion)(void) = [self _rearViewDeploymentForNewFrontViewPosition:newPosition]; - void (^rightDeploymentCompletion)(void) = [self _rightViewDeploymentForNewFrontViewPosition:newPosition]; - void (^frontDeploymentCompletion)(void) = [self _frontViewDeploymentForNewFrontViewPosition:newPosition]; + void (^rearDeploymentCompletion)() = [self _rearViewDeploymentForNewFrontViewPosition:newPosition]; + void (^rightDeploymentCompletion)() = [self _rightViewDeploymentForNewFrontViewPosition:newPosition]; + void (^frontDeploymentCompletion)() = [self _frontViewDeploymentForNewFrontViewPosition:newPosition]; - void (^animations)(void) = ^(void) + void (^animations)() = ^() { // Calling this in the animation block causes the status bar to appear/dissapear in sync with our own animation [self setNeedsStatusBarAppearanceUpdate]; // We call the layoutSubviews method on the contentView view and send a delegate, which will // occur inside of an animation block if any animated transition is being performed - [self->_contentView layoutSubviews]; + [_contentView layoutSubviews]; - if ([self->_delegate respondsToSelector:@selector(revealController:animateToPosition:)]) - [self->_delegate revealController:self animateToPosition:self->_frontViewPosition]; + if ([_delegate respondsToSelector:@selector(revealController:animateToPosition:)]) + [_delegate revealController:self animateToPosition:_frontViewPosition]; }; void (^completion)(BOOL) = ^(BOOL finished) @@ -1472,31 +1427,21 @@ const int FrontViewPositionNone = 0xff; UIView *view = nil; if ( operation == SWRevealControllerOperationReplaceRearController ) - { - old = _rearViewController; - _rearViewController = new; - view = _contentView.rearView; - } - else if ( operation == SWRevealControllerOperationReplaceFrontController ) - { - old = _frontViewController; - _frontViewController = new; - view = _contentView.frontView; - } - else if ( operation == SWRevealControllerOperationReplaceRightController ) - { - old = _rightViewController; - _rightViewController = new; - view = _contentView.rightView; - } - - void (^completion)(void) = [self _transitionFromViewController:old toViewController:new inView:view]; + old = _rearViewController, _rearViewController = new, view = _contentView.rearView; - void (^animationCompletion)(void) = ^ + else if ( operation == SWRevealControllerOperationReplaceFrontController ) + old = _frontViewController, _frontViewController = new, view = _contentView.frontView; + + else if ( operation == SWRevealControllerOperationReplaceRightController ) + old = _rightViewController, _rightViewController = new, view = _contentView.rightView; + + void (^completion)() = [self _transitionFromViewController:old toViewController:new inView:view]; + + void (^animationCompletion)() = ^ { completion(); - if ( [self->_delegate respondsToSelector:@selector(revealController:didAddViewController:forOperation:animated:)] ) - [self->_delegate revealController:self didAddViewController:new forOperation:operation animated:animated]; + if ( [_delegate respondsToSelector:@selector(revealController:didAddViewController:forOperation:animated:)] ) + [_delegate revealController:self didAddViewController:new forOperation:operation animated:animated]; [self _dequeue]; }; @@ -1554,16 +1499,16 @@ const int FrontViewPositionNone = 0xff; _frontViewPosition = newPosition; - void (^deploymentCompletion)(void) = + void (^deploymentCompletion)() = [self _deploymentForViewController:_frontViewController inView:_contentView.frontView appear:appear disappear:disappear]; - void (^completion)(void) = ^(void) + void (^completion)() = ^() { deploymentCompletion(); if ( positionIsChanging ) { - if ( [self->_delegate respondsToSelector:@selector(revealController:didMoveToPosition:)] ) - [self->_delegate revealController:self didMoveToPosition:newPosition]; + if ( [_delegate respondsToSelector:@selector(revealController:didMoveToPosition:)] ) + [_delegate revealController:self didMoveToPosition:newPosition]; } }; @@ -1679,11 +1624,11 @@ const int FrontViewPositionNone = 0xff; if ( toController ) [self addChildViewController:toController]; - void (^deployCompletion)(void) = [self _deployForViewController:toController inView:view]; + void (^deployCompletion)() = [self _deployForViewController:toController inView:view]; [fromController willMoveToParentViewController:nil]; - void (^undeployCompletion)(void) = [self _undeployForViewController:fromController]; + void (^undeployCompletion)() = [self _undeployForViewController:fromController]; void (^completionBlock)(void) = ^(void) { diff --git a/Limelight/ViewControllers/SettingsViewController.h b/Limelight/ViewControllers/SettingsViewController.h index 1a79162..5fdb155 100644 --- a/Limelight/ViewControllers/SettingsViewController.h +++ b/Limelight/ViewControllers/SettingsViewController.h @@ -14,27 +14,7 @@ @property (strong, nonatomic) IBOutlet UISlider *bitrateSlider; @property (strong, nonatomic) IBOutlet UISegmentedControl *framerateSelector; @property (strong, nonatomic) IBOutlet UISegmentedControl *resolutionSelector; -@property (strong, nonatomic) IBOutlet UIView *resolutionDisplayView; -@property (strong, nonatomic) IBOutlet UISegmentedControl *touchModeSelector; @property (strong, nonatomic) IBOutlet UISegmentedControl *onscreenControlSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *optimizeSettingsSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *multiControllerSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *swapABXYButtonsSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *audioOnPCSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *codecSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *hdrSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *framePacingSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *btMouseSelector; -@property (strong, nonatomic) IBOutlet UISegmentedControl *statsOverlaySelector; -@property (strong, nonatomic) IBOutlet UIScrollView *scrollView; - -#pragma clang diagnostic push -#pragma clang diagnostic ignored "-Wunguarded-availability" - -// This is okay because it's just an enum and access uses @available checks -@property(nonatomic) UIUserInterfaceStyle overrideUserInterfaceStyle; - -#pragma clang diagnostic pop - (void) saveSettings; diff --git a/Limelight/ViewControllers/SettingsViewController.m b/Limelight/ViewControllers/SettingsViewController.m index bbe8eb2..0d81572 100644 --- a/Limelight/ViewControllers/SettingsViewController.m +++ b/Limelight/ViewControllers/SettingsViewController.m @@ -10,455 +10,69 @@ #import "TemporarySettings.h" #import "DataManager.h" -#import -#import +#define BITRATE_INTERVAL 500 // in kbps @implementation SettingsViewController { NSInteger _bitrate; - NSInteger _lastSelectedResolutionIndex; } - -@dynamic overrideUserInterfaceStyle; - static NSString* bitrateFormat = @"Bitrate: %.1f Mbps"; -static const int bitrateTable[] = { - 500, - 1000, - 1500, - 2000, - 2500, - 3000, - 4000, - 5000, - 6000, - 7000, - 8000, - 9000, - 10000, - 12000, - 15000, - 18000, - 20000, - 30000, - 40000, - 50000, - 60000, - 70000, - 80000, - 100000, - 120000, - 150000, -}; -const int RESOLUTION_TABLE_SIZE = 7; -const int RESOLUTION_TABLE_CUSTOM_INDEX = RESOLUTION_TABLE_SIZE - 1; -CGSize resolutionTable[RESOLUTION_TABLE_SIZE]; - --(int)getSliderValueForBitrate:(NSInteger)bitrate { - int i; - - for (i = 0; i < (sizeof(bitrateTable) / sizeof(*bitrateTable)); i++) { - if (bitrate <= bitrateTable[i]) { - return i; - } - } - - // Return the last entry in the table - return i - 1; -} - -// This view is rooted at a ScrollView. To make it scrollable, -// we'll update content size here. --(void)viewDidLayoutSubviews { - CGFloat highestViewY = 0; - - // Enumerate the scroll view's subviews looking for the - // highest view Y value to set our scroll view's content - // size. - for (UIView* view in self.scrollView.subviews) { - // UIScrollViews have 2 default child views - // which represent the horizontal and vertical scrolling - // indicators. Ignore any views we don't recognize. - if (![view isKindOfClass:[UILabel class]] && - ![view isKindOfClass:[UISegmentedControl class]] && - ![view isKindOfClass:[UISlider class]]) { - continue; - } - - CGFloat currentViewY = view.frame.origin.y + view.frame.size.height; - if (currentViewY > highestViewY) { - highestViewY = currentViewY; - } - } - - // Add a bit of padding so the view doesn't end right at the button of the display - self.scrollView.contentSize = CGSizeMake(self.scrollView.contentSize.width, - highestViewY + 20); -} - -// Adjust the subviews for the safe area on the iPhone X. -- (void)viewSafeAreaInsetsDidChange { - [super viewSafeAreaInsetsDidChange]; - - if (@available(iOS 11.0, *)) { - for (UIView* view in self.view.subviews) { - // HACK: The official safe area is much too large for our purposes - // so we'll just use the presence of any safe area to indicate we should - // pad by 20. - if (self.view.safeAreaInsets.left >= 20 || self.view.safeAreaInsets.right >= 20) { - view.frame = CGRectMake(view.frame.origin.x + 20, view.frame.origin.y, view.frame.size.width, view.frame.size.height); - } - } - } -} - -BOOL isCustomResolution(CGSize res) { - if (res.width == 0 && res.height == 0) { - return NO; - } - - for (int i = 0; i < RESOLUTION_TABLE_CUSTOM_INDEX; i++) { - if (res.width == resolutionTable[i].width && res.height == resolutionTable[i].height) { - return NO; - } - } - - return YES; -} - (void)viewDidLoad { [super viewDidLoad]; - - // Always run settings in dark mode because we want the light fonts - if (@available(iOS 13.0, tvOS 13.0, *)) { - self.overrideUserInterfaceStyle = UIUserInterfaceStyleDark; - } DataManager* dataMan = [[DataManager alloc] init]; TemporarySettings* currentSettings = [dataMan getSettings]; - // Ensure we pick a bitrate that falls exactly onto a slider notch - _bitrate = bitrateTable[[self getSliderValueForBitrate:[currentSettings.bitrate intValue]]]; - - // Get the size of the screen with and without safe area insets - UIWindow *window = UIApplication.sharedApplication.windows.firstObject; - CGFloat screenScale = window.screen.scale; - CGFloat safeAreaWidth = (window.frame.size.width - window.safeAreaInsets.left - window.safeAreaInsets.right) * screenScale; - CGFloat fullScreenWidth = window.frame.size.width * screenScale; - CGFloat fullScreenHeight = window.frame.size.height * screenScale; - - self.resolutionDisplayView.layer.cornerRadius = 10; - self.resolutionDisplayView.clipsToBounds = YES; - UITapGestureRecognizer *resolutionDisplayViewTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(resolutionDisplayViewTapped:)]; - [self.resolutionDisplayView addGestureRecognizer:resolutionDisplayViewTap]; - - resolutionTable[0] = CGSizeMake(640, 360); - resolutionTable[1] = CGSizeMake(1280, 720); - resolutionTable[2] = CGSizeMake(1920, 1080); - resolutionTable[3] = CGSizeMake(3840, 2160); - resolutionTable[4] = CGSizeMake(safeAreaWidth, fullScreenHeight); - resolutionTable[5] = CGSizeMake(fullScreenWidth, fullScreenHeight); - resolutionTable[6] = CGSizeMake([currentSettings.width integerValue], [currentSettings.height integerValue]); // custom initial value - - // Don't populate the custom entry unless we have a custom resolution - if (!isCustomResolution(resolutionTable[6])) { - resolutionTable[6] = CGSizeMake(0, 0); + // Bitrate is persisted in kbps + _bitrate = [currentSettings.bitrate integerValue]; + NSInteger framerate = [currentSettings.framerate integerValue] == 30 ? 0 : 1; + NSInteger resolution; + if ([currentSettings.height integerValue] == 720) { + resolution = 0; + } else if ([currentSettings.height integerValue] == 1080) { + resolution = 1; + } else { + resolution = 0; } - - NSInteger framerate; - switch ([currentSettings.framerate integerValue]) { - case 30: - framerate = 0; - break; - default: - case 60: - framerate = 1; - break; - case 120: - framerate = 2; - break; - } - - NSInteger resolution = 1; - for (int i = 0; i < RESOLUTION_TABLE_SIZE; i++) { - if ((int) resolutionTable[i].height == [currentSettings.height intValue] - && (int) resolutionTable[i].width == [currentSettings.width intValue]) { - resolution = i; - break; - } - } - - // Only show the 120 FPS option if we have a > 60-ish Hz display - bool enable120Fps = false; - if (@available(iOS 10.3, tvOS 10.3, *)) { - if ([UIScreen mainScreen].maximumFramesPerSecond > 62) { - enable120Fps = true; - } - } - if (!enable120Fps) { - [self.framerateSelector removeSegmentAtIndex:2 animated:NO]; - } - - // Disable codec selector segments for unsupported codecs -#if defined(__IPHONE_16_0) || defined(__TVOS_16_0) - if (!VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1)) -#endif - { - [self.codecSelector removeSegmentAtIndex:2 animated:NO]; - } - if (!VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC)) { - [self.codecSelector removeSegmentAtIndex:1 animated:NO]; - - // Only enable the 4K option for "recent" devices. We'll judge that by whether - // they support HEVC decoding (A9 or later). - [self.resolutionSelector setEnabled:NO forSegmentAtIndex:3]; - } - switch (currentSettings.preferredCodec) { - case CODEC_PREF_AUTO: - [self.codecSelector setSelectedSegmentIndex:self.codecSelector.numberOfSegments - 1]; - break; - - case CODEC_PREF_AV1: - [self.codecSelector setSelectedSegmentIndex:2]; - break; - - case CODEC_PREF_HEVC: - [self.codecSelector setSelectedSegmentIndex:1]; - break; - - case CODEC_PREF_H264: - [self.codecSelector setSelectedSegmentIndex:0]; - break; - } - - if (!VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC) || !(AVPlayer.availableHDRModes & AVPlayerHDRModeHDR10)) { - [self.hdrSelector removeAllSegments]; - [self.hdrSelector insertSegmentWithTitle:@"Unsupported on this device" atIndex:0 animated:NO]; - [self.hdrSelector setEnabled:NO]; - } - else { - [self.hdrSelector setSelectedSegmentIndex:currentSettings.enableHdr ? 1 : 0]; - } - - [self.touchModeSelector setSelectedSegmentIndex:currentSettings.absoluteTouchMode ? 1 : 0]; - [self.touchModeSelector addTarget:self action:@selector(touchModeChanged) forControlEvents:UIControlEventValueChanged]; - [self.statsOverlaySelector setSelectedSegmentIndex:currentSettings.statsOverlay ? 1 : 0]; - [self.btMouseSelector setSelectedSegmentIndex:currentSettings.btMouseSupport ? 1 : 0]; - [self.optimizeSettingsSelector setSelectedSegmentIndex:currentSettings.optimizeGames ? 1 : 0]; - [self.framePacingSelector setSelectedSegmentIndex:currentSettings.useFramePacing ? 1 : 0]; - [self.multiControllerSelector setSelectedSegmentIndex:currentSettings.multiController ? 1 : 0]; - [self.swapABXYButtonsSelector setSelectedSegmentIndex:currentSettings.swapABXYButtons ? 1 : 0]; - [self.audioOnPCSelector setSelectedSegmentIndex:currentSettings.playAudioOnPC ? 1 : 0]; NSInteger onscreenControls = [currentSettings.onscreenControls integerValue]; - _lastSelectedResolutionIndex = resolution; + [self.resolutionSelector setSelectedSegmentIndex:resolution]; - [self.resolutionSelector addTarget:self action:@selector(newResolutionChosen) forControlEvents:UIControlEventValueChanged]; + [self.resolutionSelector addTarget:self action:@selector(newResolutionFpsChosen) forControlEvents:UIControlEventValueChanged]; [self.framerateSelector setSelectedSegmentIndex:framerate]; - [self.framerateSelector addTarget:self action:@selector(updateBitrate) forControlEvents:UIControlEventValueChanged]; + [self.framerateSelector addTarget:self action:@selector(newResolutionFpsChosen) forControlEvents:UIControlEventValueChanged]; [self.onscreenControlSelector setSelectedSegmentIndex:onscreenControls]; - [self.onscreenControlSelector setEnabled:!currentSettings.absoluteTouchMode]; - [self.bitrateSlider setMinimumValue:0]; - [self.bitrateSlider setMaximumValue:(sizeof(bitrateTable) / sizeof(*bitrateTable)) - 1]; - [self.bitrateSlider setValue:[self getSliderValueForBitrate:_bitrate] animated:YES]; + [self.bitrateSlider setValue:(_bitrate / BITRATE_INTERVAL) animated:YES]; [self.bitrateSlider addTarget:self action:@selector(bitrateSliderMoved) forControlEvents:UIControlEventValueChanged]; [self updateBitrateText]; - [self updateResolutionDisplayViewText]; } -- (void) touchModeChanged { - // Disable on-screen controls in absolute touch mode - [self.onscreenControlSelector setEnabled:[self.touchModeSelector selectedSegmentIndex] == 0]; -} - -- (void) updateBitrate { - NSInteger fps = [self getChosenFrameRate]; - NSInteger width = [self getChosenStreamWidth]; - NSInteger height = [self getChosenStreamHeight]; +- (void) newResolutionFpsChosen { + NSInteger frameRate = [self getChosenFrameRate]; + NSInteger resHeight = [self getChosenStreamHeight]; NSInteger defaultBitrate; - // This logic is shamelessly stolen from Moonlight Qt: - // https://github.com/moonlight-stream/moonlight-qt/blob/master/app/settings/streamingpreferences.cpp - - // Don't scale bitrate linearly beyond 60 FPS. It's definitely not a linear - // bitrate increase for frame rate once we get to values that high. - float frameRateFactor = (fps <= 60 ? fps : (sqrtf(fps / 60.f) * 60.f)) / 30.f; - - // TODO: Collect some empirical data to see if these defaults make sense. - // We're just using the values that the Shield used, as we have for years. - struct { - NSInteger pixels; - int factor; - } resTable[] = { - { 640 * 360, 1 }, - { 854 * 480, 2 }, - { 1280 * 720, 5 }, - { 1920 * 1080, 10 }, - { 2560 * 1440, 20 }, - { 3840 * 2160, 40 }, - { -1, -1 } - }; - - // Calculate the resolution factor by linear interpolation of the resolution table - float resolutionFactor; - NSInteger pixels = width * height; - for (int i = 0;; i++) { - if (pixels == resTable[i].pixels) { - // We can bail immediately for exact matches - resolutionFactor = resTable[i].factor; - break; - } - else if (pixels < resTable[i].pixels) { - if (i == 0) { - // Never go below the lowest resolution entry - resolutionFactor = resTable[i].factor; - } - else { - // Interpolate between the entry greater than the chosen resolution (i) and the entry less than the chosen resolution (i-1) - resolutionFactor = ((float)(pixels - resTable[i-1].pixels) / (resTable[i].pixels - resTable[i-1].pixels)) * (resTable[i].factor - resTable[i-1].factor) + resTable[i-1].factor; - } - break; - } - else if (resTable[i].pixels == -1) { - // Never go above the highest resolution entry - resolutionFactor = resTable[i-1].factor; - break; - } + // 1080p60 is 20 Mbps + if (frameRate == 60 && resHeight == 1080) { + defaultBitrate = 20000; } - - defaultBitrate = round(resolutionFactor * frameRateFactor) * 1000; - _bitrate = MIN(defaultBitrate, 100000); - [self.bitrateSlider setValue:[self getSliderValueForBitrate:_bitrate] animated:YES]; + // 720p60 and 1080p30 are 10 Mbps + else if (frameRate == 60 || resHeight == 1080) { + defaultBitrate = 10000; + } + // 720p30 is 5 Mbps + else { + defaultBitrate = 5000; + } + + _bitrate = defaultBitrate; + [self.bitrateSlider setValue:defaultBitrate / BITRATE_INTERVAL animated:YES]; [self updateBitrateText]; } -- (void) newResolutionChosen { - BOOL lastSegmentSelected = [self.resolutionSelector selectedSegmentIndex] + 1 == [self.resolutionSelector numberOfSegments]; - if (lastSegmentSelected) { - [self promptCustomResolutionDialog]; - } - else { - [self updateBitrate]; - [self updateResolutionDisplayViewText]; - _lastSelectedResolutionIndex = [self.resolutionSelector selectedSegmentIndex]; - } -} - -- (void) promptCustomResolutionDialog { - UIAlertController *alertController = [UIAlertController alertControllerWithTitle:@"Enter Custom Resolution" message:nil preferredStyle:UIAlertControllerStyleAlert]; - - [alertController addTextFieldWithConfigurationHandler:^(UITextField *textField) { - textField.placeholder = @"Video Width"; - textField.clearButtonMode = UITextFieldViewModeAlways; - textField.borderStyle = UITextBorderStyleRoundedRect; - textField.keyboardType = UIKeyboardTypeNumberPad; - - if (resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].width == 0) { - textField.text = @""; - } - else { - textField.text = [NSString stringWithFormat:@"%d", (int) resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].width]; - } - }]; - - [alertController addTextFieldWithConfigurationHandler:^(UITextField *textField) { - textField.placeholder = @"Video Height"; - textField.clearButtonMode = UITextFieldViewModeAlways; - textField.borderStyle = UITextBorderStyleRoundedRect; - textField.keyboardType = UIKeyboardTypeNumberPad; - - if (resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].height == 0) { - textField.text = @""; - } - else { - textField.text = [NSString stringWithFormat:@"%d", (int) resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].height]; - } - }]; - - [alertController addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction *action) { - NSArray * textfields = alertController.textFields; - UITextField *widthField = textfields[0]; - UITextField *heightField = textfields[1]; - - long width = [widthField.text integerValue]; - long height = [heightField.text integerValue]; - if (width <= 0 || height <= 0) { - // Restore the previous selection - [self.resolutionSelector setSelectedSegmentIndex:self->_lastSelectedResolutionIndex]; - return; - } - - // H.264 maximum - int maxResolutionDimension = 4096; - if (@available(iOS 11.0, tvOS 11.0, *)) { - if (VTIsHardwareDecodeSupported(kCMVideoCodecType_HEVC)) { - // HEVC maximum - maxResolutionDimension = 8192; - } - } - - // Cap to maximum valid dimensions - width = MIN(width, maxResolutionDimension); - height = MIN(height, maxResolutionDimension); - - // Cap to minimum valid dimensions - width = MAX(width, 256); - height = MAX(height, 256); - - resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX] = CGSizeMake(width, height); - [self updateBitrate]; - [self updateResolutionDisplayViewText]; - self->_lastSelectedResolutionIndex = [self.resolutionSelector selectedSegmentIndex]; - - UIAlertController *alertController = [UIAlertController alertControllerWithTitle:@"Custom Resolution Selected" message: @"Custom resolutions are not officially supported by GeForce Experience, so it will not set your host display resolution. You will need to set it manually while in game.\n\nResolutions that are not supported by your client or host PC may cause streaming errors." preferredStyle:UIAlertControllerStyleAlert]; - [alertController addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:nil]]; - [self presentViewController:alertController animated:YES completion:nil]; - }]]; - - [alertController addAction:[UIAlertAction actionWithTitle:@"Cancel" style:UIAlertActionStyleCancel handler:^(UIAlertAction *action) { - // Restore the previous selection - [self.resolutionSelector setSelectedSegmentIndex:self->_lastSelectedResolutionIndex]; - }]]; - - [self presentViewController:alertController animated:YES completion:nil]; -} - -- (void)resolutionDisplayViewTapped:(UITapGestureRecognizer *)sender { - NSURL *url = [NSURL URLWithString:@"https://moonlight-stream.org/custom-resolution"]; - if ([[UIApplication sharedApplication] canOpenURL:url]) { - [[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil]; - } -} - -- (void) updateResolutionDisplayViewText { - NSInteger width = [self getChosenStreamWidth]; - NSInteger height = [self getChosenStreamHeight]; - CGFloat viewFrameWidth = self.resolutionDisplayView.frame.size.width; - CGFloat viewFrameHeight = self.resolutionDisplayView.frame.size.height; - CGFloat padding = 10; - CGFloat fontSize = [UIFont smallSystemFontSize]; - - for (UIView *subview in self.resolutionDisplayView.subviews) { - [subview removeFromSuperview]; - } - UILabel *label1 = [[UILabel alloc] init]; - label1.text = @"Set PC/Game resolution: "; - label1.font = [UIFont systemFontOfSize:fontSize]; - [label1 sizeToFit]; - label1.frame = CGRectMake(padding, (viewFrameHeight - label1.frame.size.height) / 2, label1.frame.size.width, label1.frame.size.height); - - UILabel *label2 = [[UILabel alloc] init]; - label2.text = [NSString stringWithFormat:@"%ld x %ld", (long)width, (long)height]; - [label2 sizeToFit]; - label2.frame = CGRectMake(viewFrameWidth - label2.frame.size.width - padding, (viewFrameHeight - label2.frame.size.height) / 2, label2.frame.size.width, label2.frame.size.height); - - [self.resolutionDisplayView addSubview:label1]; - [self.resolutionDisplayView addSubview:label2]; -} - - (void) bitrateSliderMoved { - assert(self.bitrateSlider.value < (sizeof(bitrateTable) / sizeof(*bitrateTable))); - _bitrate = bitrateTable[(int)self.bitrateSlider.value]; + _bitrate = BITRATE_INTERVAL * (int)self.bitrateSlider.value; [self updateBitrateText]; } @@ -468,58 +82,15 @@ BOOL isCustomResolution(CGSize res) { } - (NSInteger) getChosenFrameRate { - switch ([self.framerateSelector selectedSegmentIndex]) { - case 0: - return 30; - case 1: - return 60; - case 2: - return 120; - default: - abort(); - } -} - -- (uint32_t) getChosenCodecPreference { - // Auto is always the last segment - if (self.codecSelector.selectedSegmentIndex == self.codecSelector.numberOfSegments - 1) { - return CODEC_PREF_AUTO; - } - else { - switch (self.codecSelector.selectedSegmentIndex) { - case 0: - return CODEC_PREF_H264; - - case 1: - return CODEC_PREF_HEVC; - - case 2: - return CODEC_PREF_AV1; - - default: - abort(); - } - } + return [self.framerateSelector selectedSegmentIndex] == 0 ? 30 : 60; } - (NSInteger) getChosenStreamHeight { - // because the 4k resolution can be removed - BOOL lastSegmentSelected = [self.resolutionSelector selectedSegmentIndex] + 1 == [self.resolutionSelector numberOfSegments]; - if (lastSegmentSelected) { - return resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].height; - } - - return resolutionTable[[self.resolutionSelector selectedSegmentIndex]].height; + return [self.resolutionSelector selectedSegmentIndex] == 0 ? 720 : 1080; } - (NSInteger) getChosenStreamWidth { - // because the 4k resolution can be removed - BOOL lastSegmentSelected = [self.resolutionSelector selectedSegmentIndex] + 1 == [self.resolutionSelector numberOfSegments]; - if (lastSegmentSelected) { - return resolutionTable[RESOLUTION_TABLE_CUSTOM_INDEX].width; - } - - return resolutionTable[[self.resolutionSelector selectedSegmentIndex]].width; + return [self getChosenStreamHeight] == 720 ? 1280 : 1920; } - (void) saveSettings { @@ -528,32 +99,7 @@ BOOL isCustomResolution(CGSize res) { NSInteger height = [self getChosenStreamHeight]; NSInteger width = [self getChosenStreamWidth]; NSInteger onscreenControls = [self.onscreenControlSelector selectedSegmentIndex]; - BOOL optimizeGames = [self.optimizeSettingsSelector selectedSegmentIndex] == 1; - BOOL multiController = [self.multiControllerSelector selectedSegmentIndex] == 1; - BOOL swapABXYButtons = [self.swapABXYButtonsSelector selectedSegmentIndex] == 1; - BOOL audioOnPC = [self.audioOnPCSelector selectedSegmentIndex] == 1; - uint32_t preferredCodec = [self getChosenCodecPreference]; - BOOL btMouseSupport = [self.btMouseSelector selectedSegmentIndex] == 1; - BOOL useFramePacing = [self.framePacingSelector selectedSegmentIndex] == 1; - BOOL absoluteTouchMode = [self.touchModeSelector selectedSegmentIndex] == 1; - BOOL statsOverlay = [self.statsOverlaySelector selectedSegmentIndex] == 1; - BOOL enableHdr = [self.hdrSelector selectedSegmentIndex] == 1; - [dataMan saveSettingsWithBitrate:_bitrate - framerate:framerate - height:height - width:width - audioConfig:2 // Stereo - onscreenControls:onscreenControls - optimizeGames:optimizeGames - multiController:multiController - swapABXYButtons:swapABXYButtons - audioOnPC:audioOnPC - preferredCodec:preferredCodec - useFramePacing:useFramePacing - enableHdr:enableHdr - btMouseSupport:btMouseSupport - absoluteTouchMode:absoluteTouchMode - statsOverlay:statsOverlay]; + [dataMan saveSettingsWithBitrate:_bitrate framerate:framerate height:height width:width onscreenControls:onscreenControls]; } - (void)didReceiveMemoryWarning { diff --git a/Limelight/ViewControllers/StreamFrameViewController.h b/Limelight/ViewControllers/StreamFrameViewController.h index dc9e5a8..f9bf163 100644 --- a/Limelight/ViewControllers/StreamFrameViewController.h +++ b/Limelight/ViewControllers/StreamFrameViewController.h @@ -12,15 +12,9 @@ #import -#if TARGET_OS_TV -@import GameController; - -@interface StreamFrameViewController : GCEventViewController -#else -@interface StreamFrameViewController : UIViewController -#endif +@interface StreamFrameViewController : UIViewController +@property (strong, nonatomic) IBOutlet UILabel *stageLabel; +@property (strong, nonatomic) IBOutlet UIActivityIndicatorView *spinner; @property (nonatomic) StreamConfiguration* streamConfig; --(void)updatePreferredDisplayMode:(BOOL)streamActive; - @end diff --git a/Limelight/ViewControllers/StreamFrameViewController.m b/Limelight/ViewControllers/StreamFrameViewController.m index a4c8f34..5b5b796 100644 --- a/Limelight/ViewControllers/StreamFrameViewController.m +++ b/Limelight/ViewControllers/StreamFrameViewController.m @@ -11,148 +11,32 @@ #import "VideoDecoderRenderer.h" #import "StreamManager.h" #import "ControllerSupport.h" -#import "DataManager.h" #include #include #include -#include - -#if TARGET_OS_TV -#import -#import -#import -#endif - -@interface AVDisplayCriteria() -@property(readonly) int videoDynamicRange; -@property(readonly, nonatomic) float refreshRate; -- (id)initWithRefreshRate:(float)arg1 videoDynamicRange:(int)arg2; -@end @implementation StreamFrameViewController { ControllerSupport *_controllerSupport; StreamManager *_streamMan; - TemporarySettings *_settings; - NSTimer *_inactivityTimer; - NSTimer *_statsUpdateTimer; - UITapGestureRecognizer *_menuTapGestureRecognizer; - UITapGestureRecognizer *_menuDoubleTapGestureRecognizer; - UITapGestureRecognizer *_playPauseTapGestureRecognizer; - UITextView *_overlayView; - UILabel *_stageLabel; - UILabel *_tipLabel; - UIActivityIndicatorView *_spinner; - StreamView *_streamView; - UIScrollView *_scrollView; - BOOL _userIsInteracting; - CGSize _keyboardSize; - -#if !TARGET_OS_TV - UIScreenEdgePanGestureRecognizer *_exitSwipeRecognizer; -#endif } -- (void)viewDidAppear:(BOOL)animated -{ - [super viewDidAppear:animated]; - -#if !TARGET_OS_TV - [[self revealViewController] setPrimaryViewController:self]; -#endif -} - -#if TARGET_OS_TV -- (void)controllerPauseButtonPressed:(id)sender { } -- (void)controllerPauseButtonDoublePressed:(id)sender { - Log(LOG_I, @"Menu double-pressed -- backing out of stream"); - [self returnToMainFrame]; -} -- (void)controllerPlayPauseButtonPressed:(id)sender { - Log(LOG_I, @"Play/Pause button pressed -- backing out of stream"); - [self returnToMainFrame]; -} -#endif - - - (void)viewDidLoad { [super viewDidLoad]; [self.navigationController setNavigationBarHidden:YES animated:YES]; + [self.stageLabel setText:@"Starting App"]; + [self.stageLabel sizeToFit]; + self.stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2); + self.spinner.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2 - self.stageLabel.frame.size.height - self.spinner.frame.size.height); [UIApplication sharedApplication].idleTimerDisabled = YES; - _settings = [[[DataManager alloc] init] getSettings]; - - _stageLabel = [[UILabel alloc] init]; - [_stageLabel setUserInteractionEnabled:NO]; - [_stageLabel setText:[NSString stringWithFormat:@"Starting %@...", self.streamConfig.appName]]; - [_stageLabel sizeToFit]; - _stageLabel.textAlignment = NSTextAlignmentCenter; - _stageLabel.textColor = [UIColor whiteColor]; - _stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2); - - _spinner = [[UIActivityIndicatorView alloc] init]; - [_spinner setUserInteractionEnabled:NO]; -#if TARGET_OS_TV - [_spinner setActivityIndicatorViewStyle:UIActivityIndicatorViewStyleWhiteLarge]; -#else - [_spinner setActivityIndicatorViewStyle:UIActivityIndicatorViewStyleWhite]; -#endif - [_spinner sizeToFit]; - [_spinner startAnimating]; - _spinner.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height / 2 - _stageLabel.frame.size.height - _spinner.frame.size.height); - - _controllerSupport = [[ControllerSupport alloc] initWithConfig:self.streamConfig delegate:self]; - _inactivityTimer = nil; - - _streamView = [[StreamView alloc] initWithFrame:self.view.frame]; - [_streamView setupStreamView:_controllerSupport interactionDelegate:self config:self.streamConfig]; - -#if TARGET_OS_TV - if (!_menuTapGestureRecognizer || !_menuDoubleTapGestureRecognizer || !_playPauseTapGestureRecognizer) { - _menuTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(controllerPauseButtonPressed:)]; - _menuTapGestureRecognizer.allowedPressTypes = @[@(UIPressTypeMenu)]; - - _playPauseTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(controllerPlayPauseButtonPressed:)]; - _playPauseTapGestureRecognizer.allowedPressTypes = @[@(UIPressTypePlayPause)]; - - _menuDoubleTapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(controllerPauseButtonDoublePressed:)]; - _menuDoubleTapGestureRecognizer.numberOfTapsRequired = 2; - [_menuTapGestureRecognizer requireGestureRecognizerToFail:_menuDoubleTapGestureRecognizer]; - _menuDoubleTapGestureRecognizer.allowedPressTypes = @[@(UIPressTypeMenu)]; - } - - [self.view addGestureRecognizer:_menuTapGestureRecognizer]; - [self.view addGestureRecognizer:_menuDoubleTapGestureRecognizer]; - [self.view addGestureRecognizer:_playPauseTapGestureRecognizer]; - -#else - _exitSwipeRecognizer = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(edgeSwiped)]; - _exitSwipeRecognizer.edges = UIRectEdgeLeft; - _exitSwipeRecognizer.delaysTouchesBegan = NO; - _exitSwipeRecognizer.delaysTouchesEnded = NO; - - [self.view addGestureRecognizer:_exitSwipeRecognizer]; -#endif - - _tipLabel = [[UILabel alloc] init]; - [_tipLabel setUserInteractionEnabled:NO]; - -#if TARGET_OS_TV - [_tipLabel setText:@"Tip: Tap the Play/Pause button on the Apple TV Remote to disconnect from your PC"]; -#else - [_tipLabel setText:@"Tip: Swipe from the left edge to disconnect from your PC"]; -#endif - - [_tipLabel sizeToFit]; - _tipLabel.textColor = [UIColor whiteColor]; - _tipLabel.textAlignment = NSTextAlignmentCenter; - _tipLabel.center = CGPointMake(self.view.frame.size.width / 2, self.view.frame.size.height * 0.9); + _controllerSupport = [[ControllerSupport alloc] init]; _streamMan = [[StreamManager alloc] initWithConfig:self.streamConfig - renderView:_streamView + renderView:self.view connectionCallbacks:self]; NSOperationQueue* opQueue = [[NSOperationQueue alloc] init]; [opQueue addOperation:_streamMan]; @@ -161,468 +45,99 @@ selector:@selector(applicationWillResignActive:) name:UIApplicationWillResignActiveNotification object:nil]; - - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(applicationDidBecomeActive:) - name: UIApplicationDidBecomeActiveNotification - object: nil]; - - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(applicationDidEnterBackground:) - name: UIApplicationDidEnterBackgroundNotification - object: nil]; - -#if 0 - // FIXME: This doesn't work reliably on iPad for some reason. Showing and hiding the keyboard - // several times in a row will not correctly restore the state of the UIScrollView. - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(keyboardWillShow:) - name: UIKeyboardWillShowNotification - object: nil]; - - [[NSNotificationCenter defaultCenter] addObserver: self - selector: @selector(keyboardWillHide:) - name: UIKeyboardWillHideNotification - object: nil]; -#endif - - // Only enable scroll and zoom in absolute touch mode - if (_settings.absoluteTouchMode) { - _scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame]; -#if !TARGET_OS_TV - [_scrollView.panGestureRecognizer setMinimumNumberOfTouches:2]; -#endif - [_scrollView setShowsHorizontalScrollIndicator:NO]; - [_scrollView setShowsVerticalScrollIndicator:NO]; - [_scrollView setDelegate:self]; - [_scrollView setMaximumZoomScale:10.0f]; - - // Add StreamView inside a UIScrollView for absolute mode - [_scrollView addSubview:_streamView]; - [self.view addSubview:_scrollView]; - } - else { - // Add StreamView directly in relative mode - [self.view addSubview:_streamView]; - } - - [self.view addSubview:_stageLabel]; - [self.view addSubview:_spinner]; - [self.view addSubview:_tipLabel]; -} - -- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { - return _streamView; -} - -- (void)willMoveToParentViewController:(UIViewController *)parent { - // Only cleanup when we're being destroyed - if (parent == nil) { - [_controllerSupport cleanup]; - [UIApplication sharedApplication].idleTimerDisabled = NO; - [_streamMan stopStream]; - if (_inactivityTimer != nil) { - [_inactivityTimer invalidate]; - _inactivityTimer = nil; - } - [[NSNotificationCenter defaultCenter] removeObserver:self]; - } -} - -#if 0 -- (void)keyboardWillShow:(NSNotification *)notification { - _keyboardSize = [[[notification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size; - - [UIView animateWithDuration:0.3 animations:^{ - CGRect frame = self->_scrollView.frame; - frame.size.height -= self->_keyboardSize.height; - self->_scrollView.frame = frame; - }]; -} - --(void)keyboardWillHide:(NSNotification *)notification { - // NOTE: UIKeyboardFrameEndUserInfoKey returns a different keyboard size - // than UIKeyboardFrameBeginUserInfoKey, so it's unsuitable for use here - // to undo the changes made by keyboardWillShow. - - [UIView animateWithDuration:0.3 animations:^{ - CGRect frame = self->_scrollView.frame; - frame.size.height += self->_keyboardSize.height; - self->_scrollView.frame = frame; - }]; -} -#endif - -- (void)updateStatsOverlay { - NSString* overlayText = [self->_streamMan getStatsOverlayText]; - - dispatch_async(dispatch_get_main_queue(), ^{ - [self updateOverlayText:overlayText]; - }); -} - -- (void)updateOverlayText:(NSString*)text { - if (_overlayView == nil) { - _overlayView = [[UITextView alloc] init]; -#if !TARGET_OS_TV - [_overlayView setEditable:NO]; -#endif - [_overlayView setUserInteractionEnabled:NO]; - [_overlayView setSelectable:NO]; - [_overlayView setScrollEnabled:NO]; - - // HACK: If not using stats overlay, center the text - if (_statsUpdateTimer == nil) { - [_overlayView setTextAlignment:NSTextAlignmentCenter]; - } - - [_overlayView setTextColor:[UIColor lightGrayColor]]; - [_overlayView setBackgroundColor:[UIColor blackColor]]; -#if TARGET_OS_TV - [_overlayView setFont:[UIFont systemFontOfSize:24]]; -#else - [_overlayView setFont:[UIFont systemFontOfSize:12]]; -#endif - [_overlayView setAlpha:0.5]; - [self.view addSubview:_overlayView]; - } - - if (text != nil) { - // We set our bounds to the maximum width in order to work around a bug where - // sizeToFit interacts badly with the UITextView's line breaks, causing the - // width to get smaller and smaller each time as more line breaks are inserted. - [_overlayView setBounds:CGRectMake(self.view.frame.origin.x, - _overlayView.frame.origin.y, - self.view.frame.size.width, - _overlayView.frame.size.height)]; - [_overlayView setText:text]; - [_overlayView sizeToFit]; - [_overlayView setCenter:CGPointMake(self.view.frame.size.width / 2, _overlayView.frame.size.height / 2)]; - [_overlayView setHidden:NO]; - } - else { - [_overlayView setHidden:YES]; - } } - (void) returnToMainFrame { - // Reset display mode back to default - [self updatePreferredDisplayMode:NO]; - - [_statsUpdateTimer invalidate]; - _statsUpdateTimer = nil; - + [_controllerSupport cleanup]; [self.navigationController popToRootViewControllerAnimated:YES]; } -// This will fire if the user opens control center or gets a low battery message - (void)applicationWillResignActive:(NSNotification *)notification { - if (_inactivityTimer != nil) { - [_inactivityTimer invalidate]; - } - -#if !TARGET_OS_TV - // Terminate the stream if the app is inactive for 60 seconds - Log(LOG_I, @"Starting inactivity termination timer"); - _inactivityTimer = [NSTimer scheduledTimerWithTimeInterval:60 - target:self - selector:@selector(inactiveTimerExpired:) - userInfo:nil - repeats:NO]; -#endif -} - -- (void)inactiveTimerExpired:(NSTimer*)timer { - Log(LOG_I, @"Terminating stream after inactivity"); - - [self returnToMainFrame]; - - _inactivityTimer = nil; -} - -- (void)applicationDidBecomeActive:(NSNotification *)notification { - // Stop the background timer, since we're foregrounded again - if (_inactivityTimer != nil) { - Log(LOG_I, @"Stopping inactivity timer after becoming active again"); - [_inactivityTimer invalidate]; - _inactivityTimer = nil; - } -} - -// This fires when the home button is pressed -- (void)applicationDidEnterBackground:(UIApplication *)application { - Log(LOG_I, @"Terminating stream immediately for backgrounding"); - - if (_inactivityTimer != nil) { - [_inactivityTimer invalidate]; - _inactivityTimer = nil; - } - + [_streamMan stopStream]; [self returnToMainFrame]; } - (void)edgeSwiped { - Log(LOG_I, @"User swiped to end stream"); - + Log(LOG_D, @"User swiped to end stream"); + [_streamMan stopStream]; [self returnToMainFrame]; } - (void) connectionStarted { Log(LOG_I, @"Connection started"); dispatch_async(dispatch_get_main_queue(), ^{ - // Leave the spinner spinning until it's obscured by - // the first frame of video. - self->_stageLabel.hidden = YES; - self->_tipLabel.hidden = YES; - - [self->_streamView showOnScreenControls]; - - [self->_controllerSupport connectionEstablished]; - - if (self->_settings.statsOverlay) { - self->_statsUpdateTimer = [NSTimer scheduledTimerWithTimeInterval:1.0f - target:self - selector:@selector(updateStatsOverlay) - userInfo:nil - repeats:YES]; - } + [self.spinner stopAnimating]; + [self.stageLabel setText:@"Waiting for first frame..."]; + [self.stageLabel sizeToFit]; + [(StreamView*)self.view setupOnScreenControls: _controllerSupport swipeDelegate:self]; }); } -- (void)connectionTerminated:(int)errorCode { - Log(LOG_I, @"Connection terminated: %d", errorCode); - - unsigned int portFlags = LiGetPortFlagsFromTerminationErrorCode(errorCode); - unsigned int portTestResults = LiTestClientConnectivity(CONN_TEST_SERVER, 443, portFlags); +- (void)connectionTerminated:(long)errorCode { + Log(LOG_I, @"Connection terminated: %ld", errorCode); dispatch_async(dispatch_get_main_queue(), ^{ - // Allow the display to go to sleep now - [UIApplication sharedApplication].idleTimerDisabled = NO; - - NSString* title; - NSString* message; - - if (portTestResults != ML_TEST_RESULT_INCONCLUSIVE && portTestResults != 0) { - title = @"Connection Error"; - message = @"Your device's network connection is blocking Moonlight. Streaming may not work while connected to this network."; - } - else { - switch (errorCode) { - case ML_ERROR_GRACEFUL_TERMINATION: - [self returnToMainFrame]; - return; - - case ML_ERROR_NO_VIDEO_TRAFFIC: - title = @"Connection Error"; - message = @"No video received from host."; - if (portFlags != 0) { - char failingPorts[256]; - LiStringifyPortFlags(portFlags, "\n", failingPorts, sizeof(failingPorts)); - message = [message stringByAppendingString:[NSString stringWithFormat:@"\n\nCheck your firewall and port forwarding rules for port(s):\n%s", failingPorts]]; - } - break; - - case ML_ERROR_NO_VIDEO_FRAME: - title = @"Connection Error"; - message = @"Your network connection isn't performing well. Reduce your video bitrate setting or try a faster connection."; - break; - - case ML_ERROR_UNEXPECTED_EARLY_TERMINATION: - case ML_ERROR_PROTECTED_CONTENT: - title = @"Connection Error"; - message = @"Something went wrong on your host PC when starting the stream.\n\nMake sure you don't have any DRM-protected content open on your host PC. You can also try restarting your host PC.\n\nIf the issue persists, try reinstalling your GPU drivers and GeForce Experience."; - break; - - case ML_ERROR_FRAME_CONVERSION: - title = @"Connection Error"; - message = @"The host PC reported a fatal video encoding error.\n\nTry disabling HDR mode, changing the streaming resolution, or changing your host PC's display resolution."; - break; - - default: - { - NSString* errorString; - if (abs(errorCode) > 1000) { - // We'll assume large errors are hex values - errorString = [NSString stringWithFormat:@"%08X", (uint32_t)errorCode]; - } - else { - // Smaller values will just be printed as decimal (probably errno.h values) - errorString = [NSString stringWithFormat:@"%d", errorCode]; - } - - title = @"Connection Terminated"; - message = [NSString stringWithFormat: @"The connection was terminated\n\nError code: %@", errorString]; - break; - } - } - } - - UIAlertController* conTermAlert = [UIAlertController alertControllerWithTitle:title - message:message - preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:conTermAlert]; - [conTermAlert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ + UIAlertController* conTermAlert = [UIAlertController alertControllerWithTitle:@"Connection Terminated" message:@"The connection was terminated" preferredStyle:UIAlertControllerStyleAlert]; + [conTermAlert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action){ [self returnToMainFrame]; }]]; [self presentViewController:conTermAlert animated:YES completion:nil]; }); - [_streamMan stopStream]; + [_streamMan stopStreamInternal]; } -- (void) stageStarting:(const char*)stageName { +- (void) stageStarting:(char*)stageName { Log(LOG_I, @"Starting %s", stageName); dispatch_async(dispatch_get_main_queue(), ^{ NSString* lowerCase = [NSString stringWithFormat:@"%s in progress...", stageName]; NSString* titleCase = [[[lowerCase substringToIndex:1] uppercaseString] stringByAppendingString:[lowerCase substringFromIndex:1]]; - [self->_stageLabel setText:titleCase]; - [self->_stageLabel sizeToFit]; - self->_stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self->_stageLabel.center.y); + [self.stageLabel setText:titleCase]; + [self.stageLabel sizeToFit]; + self.stageLabel.center = CGPointMake(self.view.frame.size.width / 2, self.stageLabel.center.y); }); } -- (void) stageComplete:(const char*)stageName { +- (void) stageComplete:(char*)stageName { } -- (void) stageFailed:(const char*)stageName withError:(int)errorCode portTestFlags:(int)portTestFlags { - Log(LOG_I, @"Stage %s failed: %d", stageName, errorCode); - - unsigned int portTestResults = LiTestClientConnectivity(CONN_TEST_SERVER, 443, portTestFlags); +- (void) stageFailed:(char*)stageName withError:(long)errorCode { + Log(LOG_I, @"Stage %s failed: %ld", stageName, errorCode); dispatch_async(dispatch_get_main_queue(), ^{ - // Allow the display to go to sleep now - [UIApplication sharedApplication].idleTimerDisabled = NO; - - NSString* message = [NSString stringWithFormat:@"%s failed with error %d", stageName, errorCode]; - if (portTestFlags != 0) { - char failingPorts[256]; - LiStringifyPortFlags(portTestFlags, "\n", failingPorts, sizeof(failingPorts)); - message = [message stringByAppendingString:[NSString stringWithFormat:@"\n\nCheck your firewall and port forwarding rules for port(s):\n%s", failingPorts]]; - } - if (portTestResults != ML_TEST_RESULT_INCONCLUSIVE && portTestResults != 0) { - message = [message stringByAppendingString:@"\n\nYour device's network connection is blocking Moonlight. Streaming may not work while connected to this network."]; - } - UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Connection Failed" - message:message + message:[NSString stringWithFormat:@"%s failed with error %ld", + stageName, errorCode] preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:alert]; - [alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ + [alert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action){ [self returnToMainFrame]; }]]; [self presentViewController:alert animated:YES completion:nil]; }); - [_streamMan stopStream]; + [_streamMan stopStreamInternal]; } - (void) launchFailed:(NSString*)message { Log(LOG_I, @"Launch failed: %@", message); dispatch_async(dispatch_get_main_queue(), ^{ - // Allow the display to go to sleep now - [UIApplication sharedApplication].idleTimerDisabled = NO; - - UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Connection Error" + UIAlertController* alert = [UIAlertController alertControllerWithTitle:@"Connection Failed" message:message preferredStyle:UIAlertControllerStyleAlert]; - [Utils addHelpOptionToDialog:alert]; - [alert addAction:[UIAlertAction actionWithTitle:@"OK" style:UIAlertActionStyleDefault handler:^(UIAlertAction* action){ + [alert addAction:[UIAlertAction actionWithTitle:@"Ok" style:UIAlertActionStyleDestructive handler:^(UIAlertAction* action){ [self returnToMainFrame]; }]]; [self presentViewController:alert animated:YES completion:nil]; }); } -- (void)rumble:(unsigned short)controllerNumber lowFreqMotor:(unsigned short)lowFreqMotor highFreqMotor:(unsigned short)highFreqMotor { - Log(LOG_I, @"Rumble on gamepad %d: %04x %04x", controllerNumber, lowFreqMotor, highFreqMotor); - - [_controllerSupport rumble:controllerNumber lowFreqMotor:lowFreqMotor highFreqMotor:highFreqMotor]; +- (void) displayMessage:(char*)message { + Log(LOG_I, @"Display message: %s", message); } -- (void) rumbleTriggers:(uint16_t)controllerNumber leftTrigger:(uint16_t)leftTrigger rightTrigger:(uint16_t)rightTrigger { - Log(LOG_I, @"Trigger rumble on gamepad %d: %04x %04x", controllerNumber, leftTrigger, rightTrigger); - - [_controllerSupport rumbleTriggers:controllerNumber leftTrigger:leftTrigger rightTrigger:rightTrigger]; -} - -- (void) setMotionEventState:(uint16_t)controllerNumber motionType:(uint8_t)motionType reportRateHz:(uint16_t)reportRateHz { - Log(LOG_I, @"Set motion state on gamepad %d: %02x %u Hz", controllerNumber, motionType, reportRateHz); - - [_controllerSupport setMotionEventState:controllerNumber motionType:motionType reportRateHz:reportRateHz]; -} - -- (void) setControllerLed:(uint16_t)controllerNumber r:(uint8_t)r g:(uint8_t)g b:(uint8_t)b { - Log(LOG_I, @"Set controller LED on gamepad %d: l%02x%02x%02x", controllerNumber, r, g, b); - - [_controllerSupport setControllerLed:controllerNumber r:r g:g b:b]; -} - -- (void)connectionStatusUpdate:(int)status { - Log(LOG_W, @"Connection status update: %d", status); - - // The stats overlay takes precedence over these warnings - if (_statsUpdateTimer != nil) { - return; - } - - dispatch_async(dispatch_get_main_queue(), ^{ - switch (status) { - case CONN_STATUS_OKAY: - [self updateOverlayText:nil]; - break; - - case CONN_STATUS_POOR: - if (self->_streamConfig.bitRate > 5000) { - [self updateOverlayText:@"Slow connection to PC\nReduce your bitrate"]; - } - else { - [self updateOverlayText:@"Poor connection to PC"]; - } - break; - } - }); -} - -- (void) updatePreferredDisplayMode:(BOOL)streamActive { -#if TARGET_OS_TV - if (@available(tvOS 11.2, *)) { - UIWindow* window = [[[UIApplication sharedApplication] delegate] window]; - AVDisplayManager* displayManager = [window avDisplayManager]; - - // This logic comes from Kodi and MrMC - if (streamActive) { - int dynamicRange; - - if (LiGetCurrentHostDisplayHdrMode()) { - dynamicRange = 2; // HDR10 - } - else { - dynamicRange = 0; // SDR - } - - AVDisplayCriteria* displayCriteria = [[AVDisplayCriteria alloc] initWithRefreshRate:[_settings.framerate floatValue] - videoDynamicRange:dynamicRange]; - displayManager.preferredDisplayCriteria = displayCriteria; - } - else { - // Switch back to the default display mode - displayManager.preferredDisplayCriteria = nil; - } - } -#endif -} - -- (void) setHdrMode:(bool)enabled { - Log(LOG_I, @"HDR is now: %s", enabled ? "active" : "inactive"); - dispatch_async(dispatch_get_main_queue(), ^{ - [self updatePreferredDisplayMode:YES]; - }); -} - -- (void) videoContentShown { - [_spinner stopAnimating]; - [self.view setBackgroundColor:[UIColor blackColor]]; +- (void) displayTransientMessage:(char*)message { + Log(LOG_I, @"Display transient message: %s", message); } - (void)didReceiveMemoryWarning @@ -631,84 +146,7 @@ // Dispose of any resources that can be recreated. } -- (void)gamepadPresenceChanged { -#if !TARGET_OS_TV - if (@available(iOS 11.0, *)) { - [self setNeedsUpdateOfHomeIndicatorAutoHidden]; - } -#endif -} - -- (void)mousePresenceChanged { -#if !TARGET_OS_TV - if (@available(iOS 14.0, *)) { - [self setNeedsUpdateOfPrefersPointerLocked]; - } -#endif -} - -- (void) streamExitRequested { - Log(LOG_I, @"Gamepad combo requested stream exit"); - - [self returnToMainFrame]; -} - -- (void)userInteractionBegan { - // Disable hiding home bar when user is interacting. - // iOS will force it to be shown anyway, but it will - // also discard our edges deferring system gestures unless - // we willingly give up home bar hiding preference. - _userIsInteracting = YES; -#if !TARGET_OS_TV - if (@available(iOS 11.0, *)) { - [self setNeedsUpdateOfHomeIndicatorAutoHidden]; - } -#endif -} - -- (void)userInteractionEnded { - // Enable home bar hiding again if conditions allow - _userIsInteracting = NO; -#if !TARGET_OS_TV - if (@available(iOS 11.0, *)) { - [self setNeedsUpdateOfHomeIndicatorAutoHidden]; - } -#endif -} - -#if !TARGET_OS_TV -// Require a confirmation when streaming to activate a system gesture -- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures { - return UIRectEdgeAll; -} - -- (BOOL)prefersHomeIndicatorAutoHidden { - if ([_controllerSupport getConnectedGamepadCount] > 0 && - [_streamView getCurrentOscState] == OnScreenControlsLevelOff && - _userIsInteracting == NO) { - // Autohide the home bar when a gamepad is connected - // and the on-screen controls are disabled. We can't - // do this all the time because any touch on the display - // will cause the home indicator to reappear, and our - // preferredScreenEdgesDeferringSystemGestures will also - // be suppressed (leading to possible errant exits of the - // stream). - return YES; - } - - return NO; -} - - (BOOL)shouldAutorotate { return YES; } - -- (BOOL)prefersPointerLocked { - // Pointer lock breaks the UIKit mouse APIs, which is a problem because - // GCMouse is horribly broken on iOS 14.0 for certain mice. Only lock - // the cursor if there is a GCMouse present. - return [GCMouse mice].count > 0; -} -#endif - @end diff --git a/Limelight/main.m b/Limelight/main.m index 0dbc0e3..b41a40e 100644 --- a/Limelight/main.m +++ b/Limelight/main.m @@ -10,13 +10,9 @@ #import "AppDelegate.h" -#define SDL_MAIN_HANDLED -#import - int main(int argc, char * argv[]) { @autoreleasepool { - SDL_SetMainReady(); return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } } diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index 6707298..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "bg-app.jpg" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/bg-app.jpg b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/bg-app.jpg deleted file mode 100644 index 7d956c0..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Content.imageset/bg-app.jpg and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Back.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Contents.json deleted file mode 100644 index d29f024..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Contents.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "layers" : [ - { - "filename" : "Front.imagestacklayer" - }, - { - "filename" : "Middle.imagestacklayer" - }, - { - "filename" : "Back.imagestacklayer" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index 48ecb4f..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Front.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index ece4178..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "wedges-app.png" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/wedges-app.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/wedges-app.png deleted file mode 100644 index 6704ca2..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Content.imageset/wedges-app.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon - App Store.imagestack/Middle.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index f103f41..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "bg.jpg", - "scale" : "1x" - }, - { - "idiom" : "tv", - "filename" : "bg@2.jpg", - "scale" : "2x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg.jpg b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg.jpg deleted file mode 100644 index 745d47e..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg.jpg and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg@2.jpg b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg@2.jpg deleted file mode 100644 index 6b4890e..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Content.imageset/bg@2.jpg and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Back.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Contents.json deleted file mode 100644 index d29f024..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Contents.json +++ /dev/null @@ -1,17 +0,0 @@ -{ - "layers" : [ - { - "filename" : "Front.imagestacklayer" - }, - { - "filename" : "Middle.imagestacklayer" - }, - { - "filename" : "Back.imagestacklayer" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index 16a370d..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "scale" : "1x" - }, - { - "idiom" : "tv", - "scale" : "2x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Front.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json deleted file mode 100644 index 2bddca3..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Contents.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "Wedges.png", - "scale" : "1x" - }, - { - "idiom" : "tv", - "filename" : "Wedges@2.png", - "scale" : "2x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges.png deleted file mode 100644 index c45bdb3..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges@2.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges@2.png deleted file mode 100644 index 925cc3a..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Content.imageset/Wedges@2.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/App Icon.imagestack/Middle.imagestacklayer/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json deleted file mode 100644 index db288f3..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Contents.json +++ /dev/null @@ -1,32 +0,0 @@ -{ - "assets" : [ - { - "size" : "1280x768", - "idiom" : "tv", - "filename" : "App Icon - App Store.imagestack", - "role" : "primary-app-icon" - }, - { - "size" : "400x240", - "idiom" : "tv", - "filename" : "App Icon.imagestack", - "role" : "primary-app-icon" - }, - { - "size" : "2320x720", - "idiom" : "tv", - "filename" : "Top Shelf Image Wide.imageset", - "role" : "top-shelf-image-wide" - }, - { - "size" : "1920x720", - "idiom" : "tv", - "filename" : "Top Shelf Image.imageset", - "role" : "top-shelf-image" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json deleted file mode 100644 index 44273a5..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/Contents.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "topshelf-wide@1.png", - "scale" : "1x" - }, - { - "idiom" : "tv", - "filename" : "topshelf-wide@2.png", - "scale" : "2x" - }, - { - "idiom" : "tv-marketing", - "filename" : "topshelf-wide@1-1.png", - "scale" : "1x" - }, - { - "idiom" : "tv-marketing", - "filename" : "topshelf-wide@2-1.png", - "scale" : "2x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1-1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1-1.png deleted file mode 100644 index a14ef59..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1-1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1.png deleted file mode 100644 index a14ef59..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2-1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2-1.png deleted file mode 100644 index 5e532f4..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2-1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2.png deleted file mode 100644 index 5e532f4..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image Wide.imageset/topshelf-wide@2.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json deleted file mode 100644 index bd8b0b6..0000000 --- a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/Contents.json +++ /dev/null @@ -1,28 +0,0 @@ -{ - "images" : [ - { - "idiom" : "tv", - "filename" : "topshelf@1.png", - "scale" : "1x" - }, - { - "idiom" : "tv", - "filename" : "topshelf@2.png", - "scale" : "2x" - }, - { - "idiom" : "tv-marketing", - "filename" : "topshelf@1-1.png", - "scale" : "1x" - }, - { - "idiom" : "tv-marketing", - "filename" : "topshelf@2-1.png", - "scale" : "2x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1-1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1-1.png deleted file mode 100644 index 99646a7..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1-1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1.png deleted file mode 100644 index 99646a7..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2-1.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2-1.png deleted file mode 100644 index 830a274..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2-1.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2.png b/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2.png deleted file mode 100644 index 830a274..0000000 Binary files a/Moonlight TV/Assets.xcassets/App Icon & Top Shelf Image.brandassets/Top Shelf Image.imageset/topshelf@2.png and /dev/null differ diff --git a/Moonlight TV/Assets.xcassets/Contents.json b/Moonlight TV/Assets.xcassets/Contents.json deleted file mode 100644 index da4a164..0000000 --- a/Moonlight TV/Assets.xcassets/Contents.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Contents.json b/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Contents.json deleted file mode 100644 index c446e92..0000000 --- a/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Contents.json +++ /dev/null @@ -1,23 +0,0 @@ -{ - "images" : [ - { - "orientation" : "landscape", - "idiom" : "tv", - "filename" : "Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 20.39.12.png", - "extent" : "full-screen", - "minimum-system-version" : "11.0", - "scale" : "2x" - }, - { - "orientation" : "landscape", - "idiom" : "tv", - "extent" : "full-screen", - "minimum-system-version" : "9.0", - "scale" : "1x" - } - ], - "info" : { - "version" : 1, - "author" : "xcode" - } -} \ No newline at end of file diff --git a/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 20.39.12.png b/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 20.39.12.png deleted file mode 100644 index c518271..0000000 Binary files a/Moonlight TV/Assets.xcassets/Launch Image.launchimage/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 20.39.12.png and /dev/null differ diff --git a/Moonlight TV/Base.lproj/Main.storyboard b/Moonlight TV/Base.lproj/Main.storyboard deleted file mode 100644 index 7c0413f..0000000 --- a/Moonlight TV/Base.lproj/Main.storyboard +++ /dev/null @@ -1,120 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/Moonlight TV/Info.plist b/Moonlight TV/Info.plist deleted file mode 100644 index c1f0bee..0000000 --- a/Moonlight TV/Info.plist +++ /dev/null @@ -1,62 +0,0 @@ - - - - - CFBundleDevelopmentRegion - $(DEVELOPMENT_LANGUAGE) - CFBundleDisplayName - Moonlight - CFBundleExecutable - $(EXECUTABLE_NAME) - CFBundleIdentifier - $(PRODUCT_BUNDLE_IDENTIFIER) - CFBundleInfoDictionaryVersion - 6.0 - CFBundleName - $(PRODUCT_NAME) - CFBundlePackageType - APPL - CFBundleShortVersionString - $(MARKETING_VERSION) - CFBundleVersion - $(CURRENT_PROJECT_VERSION) - GCSupportedGameControllers - - - ProfileName - ExtendedGamepad - - - GCSupportsControllerUserInteraction - - ITSAppUsesNonExemptEncryption - - LSRequiresIPhoneOS - - NSAppTransportSecurity - - NSAllowsArbitraryLoads - - - NSBluetoothAlwaysUsageDescription - Bluetooth access allows Moonlight to connect to Citrix X1 mice. - NSBluetoothPeripheralUsageDescription - Bluetooth access allows Moonlight to connect to Citrix X1 mice. - NSBonjourServices - - _nvstream._tcp - - NSLocalNetworkUsageDescription - Moonlight uses the local network to connect to your gaming PC for streaming. - UIMainStoryboardFile - Main - UIRequiredDeviceCapabilities - - arm64 - - LSSupportsGameMode - - UIUserInterfaceStyle - Dark - - diff --git a/Moonlight TV/Settings.bundle/Root.plist b/Moonlight TV/Settings.bundle/Root.plist deleted file mode 100644 index 8088188..0000000 --- a/Moonlight TV/Settings.bundle/Root.plist +++ /dev/null @@ -1,259 +0,0 @@ - - - - - StringsTable - Root - PreferenceSpecifiers - - - Type - PSGroupSpecifier - Title - Basic Configuration - - - Type - PSMultiValueSpecifier - Title - Stream Resolution - Key - streamResolution - DefaultValue - 1 - Values - - 0 - 1 - 3 - 2 - - Titles - - 720p - 1080p - 1440p - 4K - - - - Type - PSMultiValueSpecifier - Title - Frame Rate - Key - framerate - DefaultValue - 60 - Values - - 30 - 60 - - Titles - - 30 FPS - 60 FPS - - - - Type - PSMultiValueSpecifier - Title - Bitrate - Key - bitrate - DefaultValue - 20000 - Titles - - 0.5 Mbps - 1 Mbps - 2 Mbps - 5 Mbps - 10 Mbps - 20 Mbps - 25 Mbps - 50 Mbps - 70 Mbps - 80 Mbps - 100 Mbps - 150 Mbps - - Values - - 500 - 1000 - 2000 - 5000 - 10000 - 20000 - 25000 - 50000 - 70000 - 80000 - 100000 - 150000 - - - - Type - PSMultiValueSpecifier - Title - Audio Configuration - Key - audioConfig - DefaultValue - 2 - Titles - - Stereo - LPCM 5.1 - LPCM 7.1 - - Values - - 2 - 6 - 8 - - - - Type - PSGroupSpecifier - Title - Host Options - - - Type - PSToggleSwitchSpecifier - DefaultValue - - Title - Play Audio on Host PC - Key - audioOnPC - - - Type - PSToggleSwitchSpecifier - Title - Optimize Game Settings - Key - optimizeGames - DefaultValue - - - - Type - PSGroupSpecifier - Title - Input Options - - - Type - PSToggleSwitchSpecifier - Title - Automatic Game Controller Detection - Key - multipleControllers - DefaultValue - - - - Type - PSToggleSwitchSpecifier - Title - Swap A/B and X/Y Buttons - Key - swapABXYButtons - DefaultValue - - - - Type - PSToggleSwitchSpecifier - Title - Citrix X1 Mouse Support - Key - btMouseSupport - DefaultValue - - - - Type - PSGroupSpecifier - Title - Video Options - - - Type - PSMultiValueSpecifier - Title - Preferred Codec - Key - preferredCodec - DefaultValue - 0 - Values - - 0 - 1 - 2 - - Titles - - Auto - H.264 - HEVC - - - - Type - PSMultiValueSpecifier - Title - Frame Pacing Preference - Key - useFramePacing - DefaultValue - 0 - Values - - 0 - 1 - - Titles - - Lowest Latency - Smoothest Video - - - - Type - PSToggleSwitchSpecifier - Title - Request HDR Video - Key - enableHdr - DefaultValue - - - - Type - PSGroupSpecifier - Title - Troubleshooting - - - Type - PSToggleSwitchSpecifier - Title - Statistics Overlay - Key - statsOverlay - DefaultValue - - - - - diff --git a/Moonlight TV/Settings.bundle/en.lproj/Root.strings b/Moonlight TV/Settings.bundle/en.lproj/Root.strings deleted file mode 100644 index 8cd87b9..0000000 Binary files a/Moonlight TV/Settings.bundle/en.lproj/Root.strings and /dev/null differ diff --git a/Moonlight TV/main.m b/Moonlight TV/main.m deleted file mode 100644 index df13448..0000000 --- a/Moonlight TV/main.m +++ /dev/null @@ -1,20 +0,0 @@ -// -// main.m -// Moonlight TV -// -// Created by Diego Waxemberg on 8/25/18. -// Copyright © 2018 Moonlight Game Streaming Project. All rights reserved. -// - -#import -#import "AppDelegate.h" - -#define SDL_MAIN_HANDLED -#import - -int main(int argc, char * argv[]) { - @autoreleasepool { - SDL_SetMainReady(); - return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); - } -} diff --git a/Moonlight.xcodeproj/project.pbxproj b/Moonlight.xcodeproj/project.pbxproj index e686ec1..a27ab4b 100644 --- a/Moonlight.xcodeproj/project.pbxproj +++ b/Moonlight.xcodeproj/project.pbxproj @@ -3,90 +3,21 @@ archiveVersion = 1; classes = { }; - objectVersion = 54; + objectVersion = 47; objects = { /* Begin PBXBuildFile section */ - 693B3A9B218638CD00982F7B /* Settings.bundle in Resources */ = {isa = PBXBuildFile; fileRef = 693B3A9A218638CD00982F7B /* Settings.bundle */; }; - 98181BE92791277400E43572 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 98181BE82791275D00E43572 /* libSDL2.a */; }; - 98181BEB2791278F00E43572 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 98181BEA2791278300E43572 /* libSDL2.a */; 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+ }; + FB1E430C1AE8B0F200AFF679 /* Products */ = { + isa = PBXGroup; + children = ( + FB1E43101AE8B0F200AFF679 /* libmoonlight-common.a */, ); name = Products; sourceTree = ""; }; - FB1A67542132419700507771 /* Moonlight TV */ = { - isa = PBXGroup; - children = ( - FB1A675E2132419700507771 /* Main.storyboard */, - FB1A67612132419A00507771 /* Assets.xcassets */, - FB1A67632132419A00507771 /* Info.plist */, - FB1A67642132419A00507771 /* main.m */, - 693B3A9A218638CD00982F7B /* Settings.bundle */, - ); - path = "Moonlight TV"; - sourceTree = ""; - }; FB290CE519B2C406004C83CF = { isa = PBXGroup; children = ( - 9896219423D15C2900211983 /* X1Kit */, - 98AB2E7F1CAD46830089BB98 /* moonlight-common.xcodeproj */, - FB290CF919B2C406004C83CF /* Moonlight */, - FB1A67542132419700507771 /* Moonlight TV */, + 98A03B4519F3514B00861ACA /* moonlight-common.xcodeproj */, + FB290CF919B2C406004C83CF /* Limelight */, FB290CF019B2C406004C83CF /* Frameworks */, FB290CEF19B2C406004C83CF /* Products */, ); @@ -410,7 +370,6 @@ isa = PBXGroup; children = ( FB290CEE19B2C406004C83CF /* Moonlight.app */, - FB1A67532132419700507771 /* Moonlight TV.app */, ); name = Products; sourceTree = ""; @@ -418,22 +377,14 @@ FB290CF019B2C406004C83CF /* Frameworks */ = { isa = PBXGroup; children = ( - 98882A032AF60F5300C5A11C /* libavcodec.a */, - 98882A052AF60F5300C5A11C /* libavformat.a */, - 98882A0A2AF60F9000C5A11C /* libavcodec.a */, - 98882A0B2AF60F9000C5A11C /* libavformat.a */, - 98882A042AF60F5300C5A11C /* libavutil.a */, - 98882A092AF60F9000C5A11C /* libavutil.a */, - 98B9CE6C27B2144B00B473C4 /* AVKit.framework */, - 98181BEC2791281100E43572 /* CoreMotion.framework */, - 98181BE82791275D00E43572 /* libSDL2.a */, - 98181BEA2791278300E43572 /* libSDL2.a */, - 9865DC3B2132922E0005B9B9 /* GameController.framework */, - FB1A67E921324DF300507771 /* libxml2.tbd */, - FB1A67E421324A1F00507771 /* CoreData.framework */, - 9890CF6A203B7EE1006C4B06 /* libxml2.tbd */, + FB6DDEF31AE739100096499A /* libmoonlight-common.a */, FB4679001A57048000377732 /* CoreFoundation.framework */, + FBD349571A003F05002D2A60 /* libsqlite3.dylib */, FB89468F19F6AFB800339C8A /* libs */, + FB7E794319C8B71B00A15F68 /* libiconv.dylib */, + FB290DC319B2E98F004C83CF /* libxml2.dylib */, + FB290DB819B2C877004C83CF /* libbz2.dylib */, + FB290DB619B2C870004C83CF /* libz.dylib */, FB290CF119B2C406004C83CF /* Foundation.framework */, FB290CF319B2C406004C83CF /* CoreGraphics.framework */, FB290CF519B2C406004C83CF /* UIKit.framework */, @@ -442,10 +393,10 @@ name = Frameworks; sourceTree = ""; }; - FB290CF919B2C406004C83CF /* Moonlight */ = { + FB290CF919B2C406004C83CF /* Limelight */ = { isa = PBXGroup; children = ( - D4746EEA1CBC740C006FB401 /* Moonlight-Bridging-Header.h */, + 9E5D5FF61A5A5A3900689918 /* Font */, FB89460419F646E200339C8A /* Crypto */, FB89460919F646E200339C8A /* Input */, FB89460E19F646E200339C8A /* Network */, @@ -470,7 +421,6 @@ FB1D59981BBCCD7E00F482CA /* AppCollectionView.h */, FB1D59991BBCCD7E00F482CA /* AppCollectionView.m */, ); - name = Moonlight; path = Limelight; sourceTree = ""; }; @@ -503,22 +453,12 @@ children = ( FB89460A19F646E200339C8A /* ControllerSupport.h */, FB89460B19F646E200339C8A /* ControllerSupport.m */, + FB9AFD411A7F0C6900872C98 /* Controller.h */, + FB9AFD421A7F0C6900872C98 /* Controller.m */, FB89460C19F646E200339C8A /* StreamView.h */, FB89460D19F646E200339C8A /* StreamView.m */, FB4678EB1A50C40900377732 /* OnScreenControls.h */, FB4678EC1A50C40900377732 /* OnScreenControls.m */, - FB1A674B2131E65900507771 /* KeyboardSupport.h */, - FB1A674C2131E65900507771 /* KeyboardSupport.m */, - 9897B6A0221260EF00966419 /* Controller.m */, - 9897B6A32212610800966419 /* Controller.h */, - 9827E7A22514366900F25707 /* HapticContext.m */, - 9827E7A7251436EA00F25707 /* HapticContext.h */, - 9819CC12254F107A008A7C8E /* RelativeTouchHandler.h */, - 9819CC13254F107A008A7C8E /* RelativeTouchHandler.m */, - 9819CC20254F180F008A7C8E /* AbsoluteTouchHandler.h */, - 9819CC21254F180F008A7C8E /* AbsoluteTouchHandler.m */, - 988FCD3F293B091B003050E2 /* KeyboardInputField.h */, - 988FCD40293B091B003050E2 /* KeyboardInputField.m */, ); path = Input; sourceTree = ""; @@ -533,8 +473,6 @@ FB89461419F646E200339C8A /* PairManager.m */, FB4678FD1A565DAC00377732 /* WakeOnLanManager.h */, FB4678FE1A565DAC00377732 /* WakeOnLanManager.m */, - DC1F5A05206436B10037755F /* ConnectionHelper.h */, - DC1F5A06206436B20037755F /* ConnectionHelper.m */, ); path = Network; sourceTree = ""; @@ -550,7 +488,6 @@ FB89461B19F646E200339C8A /* StreamManager.m */, FB89461C19F646E200339C8A /* VideoDecoderRenderer.h */, FB89461D19F646E200339C8A /* VideoDecoderRenderer.m */, - 9803CCAB254F9EAF00EE185E /* ConnectionCallbacks.h */, ); path = Stream; sourceTree = ""; @@ -586,11 +523,128 @@ FB89468F19F6AFB800339C8A /* libs */ = { isa = PBXGroup; children = ( + FB89469019F6AFB800339C8A /* limelight-common */, + FB89469119F6AFB800339C8A /* openssl */, FB8946E219F6AFB800339C8A /* opus */, ); path = libs; sourceTree = ""; }; + FB89469019F6AFB800339C8A /* limelight-common */ = { + isa = PBXGroup; + children = ( + ); + path = "limelight-common"; + sourceTree = ""; + }; + FB89469119F6AFB800339C8A /* openssl */ = { + isa = PBXGroup; + children = ( + FB89469219F6AFB800339C8A /* include */, + FB8946DF19F6AFB800339C8A /* lib */, + ); + path = openssl; + sourceTree = ""; + }; + FB89469219F6AFB800339C8A /* include */ = { + isa = PBXGroup; + children = ( + FB89469319F6AFB800339C8A /* openssl */, + ); + path = include; + sourceTree = ""; + }; + FB89469319F6AFB800339C8A /* openssl */ = { + isa = PBXGroup; + children = ( + FB89469419F6AFB800339C8A /* aes.h */, + FB89469519F6AFB800339C8A /* asn1.h */, + FB89469619F6AFB800339C8A /* asn1_mac.h */, + FB89469719F6AFB800339C8A /* asn1t.h */, + FB89469819F6AFB800339C8A /* bio.h */, + FB89469919F6AFB800339C8A /* blowfish.h */, + FB89469A19F6AFB800339C8A /* bn.h */, + FB89469B19F6AFB800339C8A /* buffer.h */, + FB89469C19F6AFB800339C8A /* camellia.h */, + FB89469D19F6AFB800339C8A /* cast.h */, + FB89469E19F6AFB800339C8A /* cmac.h */, + FB89469F19F6AFB800339C8A /* cms.h */, + FB8946A019F6AFB800339C8A /* comp.h */, + FB8946A119F6AFB800339C8A /* conf.h */, + FB8946A219F6AFB800339C8A /* conf_api.h */, + FB8946A319F6AFB800339C8A /* crypto.h */, + FB8946A419F6AFB800339C8A /* des.h */, + FB8946A519F6AFB800339C8A /* des_old.h */, + FB8946A619F6AFB800339C8A /* dh.h */, + FB8946A719F6AFB800339C8A /* dsa.h */, + FB8946A819F6AFB800339C8A /* dso.h */, + FB8946A919F6AFB800339C8A /* dtls1.h */, + FB8946AA19F6AFB800339C8A /* e_os2.h */, + FB8946AB19F6AFB800339C8A /* ebcdic.h */, + FB8946AC19F6AFB800339C8A /* ec.h */, + FB8946AD19F6AFB800339C8A /* ecdh.h */, + FB8946AE19F6AFB800339C8A /* ecdsa.h */, + FB8946AF19F6AFB800339C8A /* engine.h */, + FB8946B019F6AFB800339C8A /* err.h */, + FB8946B119F6AFB800339C8A /* evp.h */, + FB8946B219F6AFB800339C8A /* hmac.h */, + FB8946B319F6AFB800339C8A /* idea.h */, + FB8946B419F6AFB800339C8A /* krb5_asn.h */, + FB8946B519F6AFB800339C8A /* kssl.h */, + FB8946B619F6AFB800339C8A /* lhash.h */, + FB8946B719F6AFB800339C8A /* md4.h */, + FB8946B819F6AFB800339C8A /* md5.h */, + FB8946B919F6AFB800339C8A /* mdc2.h */, + FB8946BA19F6AFB800339C8A /* modes.h */, + FB8946BB19F6AFB800339C8A /* obj_mac.h */, + FB8946BC19F6AFB800339C8A /* objects.h */, + FB8946BD19F6AFB800339C8A /* ocsp.h */, + FB8946BE19F6AFB800339C8A /* opensslconf.h */, + FB8946BF19F6AFB800339C8A /* opensslv.h */, + FB8946C019F6AFB800339C8A /* ossl_typ.h */, + FB8946C119F6AFB800339C8A /* pem.h */, + FB8946C219F6AFB800339C8A /* pem2.h */, + FB8946C319F6AFB800339C8A /* pkcs12.h */, + FB8946C419F6AFB800339C8A /* pkcs7.h */, + FB8946C519F6AFB800339C8A /* pqueue.h */, + FB8946C619F6AFB800339C8A /* rand.h */, + FB8946C719F6AFB800339C8A /* rc2.h */, + FB8946C819F6AFB800339C8A /* rc4.h */, + FB8946C919F6AFB800339C8A /* ripemd.h */, + FB8946CA19F6AFB800339C8A /* rsa.h */, + FB8946CB19F6AFB800339C8A /* safestack.h */, + FB8946CC19F6AFB800339C8A /* seed.h */, + FB8946CD19F6AFB800339C8A /* sha.h */, + FB8946CE19F6AFB800339C8A /* srp.h */, + FB8946CF19F6AFB800339C8A /* srtp.h */, + FB8946D019F6AFB800339C8A /* ssl.h */, + FB8946D119F6AFB800339C8A /* ssl2.h */, + FB8946D219F6AFB800339C8A /* ssl23.h */, + FB8946D319F6AFB800339C8A /* ssl3.h */, + FB8946D419F6AFB800339C8A /* stack.h */, + FB8946D519F6AFB800339C8A /* symhacks.h */, + FB8946D619F6AFB800339C8A /* tls1.h */, + FB8946D719F6AFB800339C8A /* ts.h */, + FB8946D819F6AFB800339C8A /* txt_db.h */, + FB8946D919F6AFB800339C8A /* ui.h */, + FB8946DA19F6AFB800339C8A /* ui_compat.h */, + FB8946DB19F6AFB800339C8A /* whrlpool.h */, + FB8946DC19F6AFB800339C8A /* x509.h */, + FB8946DD19F6AFB800339C8A /* x509_vfy.h */, + FB8946DE19F6AFB800339C8A /* x509v3.h */, + ); + path = openssl; + sourceTree = ""; + }; + FB8946DF19F6AFB800339C8A /* lib */ = { + isa = PBXGroup; + children = ( + FB8946E019F6AFB800339C8A /* libcrypto.a */, + FB8946E119F6AFB800339C8A /* libssl.a */, + ); + path = lib; + sourceTree = ""; + }; FB8946E219F6AFB800339C8A /* opus */ = { isa = PBXGroup; children = ( @@ -673,6 +727,14 @@ FBD3495F1A004453002D2A60 /* Database */ = { isa = PBXGroup; children = ( + FBFCB3321B50B29400089F8A /* App+CoreDataProperties.h */, + FBFCB3331B50B29400089F8A /* App.h */, + FBFCB3341B50B29400089F8A /* App.m */, + FBFCB32E1B50B29400089F8A /* Host+CoreDataProperties.h */, + FBFCB32F1B50B29400089F8A /* Host.h */, + FBFCB3301B50B29400089F8A /* Host.m */, + FBD3495C1A004412002D2A60 /* Settings.h */, + FBD3495D1A004412002D2A60 /* Settings.m */, FBD349601A0089F6002D2A60 /* DataManager.h */, FBD349611A0089F6002D2A60 /* DataManager.m */, 9832D1341BBCD5C50036EF48 /* TemporaryApp.h */, @@ -688,27 +750,6 @@ /* End PBXGroup section */ /* Begin PBXNativeTarget section */ - FB1A67522132419700507771 /* Moonlight TV */ = { - isa = PBXNativeTarget; - buildConfigurationList = FB1A67682132419A00507771 /* Build configuration list for PBXNativeTarget "Moonlight TV" */; - buildPhases = ( - FB1A674F2132419700507771 /* Sources */, - FB1A67502132419700507771 /* Frameworks */, - FB1A67512132419700507771 /* Resources */, - ); - buildRules = ( - ); - dependencies = ( - FB1A68172132509800507771 /* PBXTargetDependency */, - ); - name = "Moonlight TV"; - packageProductDependencies = ( - F74BEFA32C1A80E400224667 /* OpenSSL */, - ); - productName = "Moonlight TV"; - productReference = FB1A67532132419700507771 /* Moonlight TV.app */; - productType = "com.apple.product-type.application"; - }; FB290CED19B2C406004C83CF /* Moonlight */ = { isa = PBXNativeTarget; buildConfigurationList = FB290D2019B2C406004C83CF /* Build configuration list for PBXNativeTarget "Moonlight" */; @@ -720,12 +761,9 @@ buildRules = ( ); dependencies = ( - 98AB2E861CAD468B0089BB98 /* PBXTargetDependency */, + 987140021B04541A00AB57D5 /* PBXTargetDependency */, ); name = Moonlight; - packageProductDependencies = ( - F74BEF9B2C1A705600224667 /* OpenSSL */, - ); productName = Limelight; productReference = FB290CEE19B2C406004C83CF /* Moonlight.app */; productType = "com.apple.product-type.application"; @@ -736,160 +774,77 @@ FB290CE619B2C406004C83CF /* Project object */ = { isa = PBXProject; attributes = { - BuildIndependentTargetsInParallel = YES; - LastSwiftUpdateCheck = 0730; - LastUpgradeCheck = 2700; - ORGANIZATIONNAME = "Moonlight Game Streaming Project"; + LastUpgradeCheck = 0700; + ORGANIZATIONNAME = "Moonlight Stream"; TargetAttributes = { - FB1A67522132419700507771 = { - CreatedOnToolsVersion = 9.4.1; - LastSwiftMigration = 1140; - ProvisioningStyle = Automatic; - SystemCapabilities = { - com.apple.GameControllers.appletvos = { - enabled = 1; - }; - }; - }; FB290CED19B2C406004C83CF = { - LastSwiftMigration = 1140; + DevelopmentTeam = DM46QST4M7; }; }; }; buildConfigurationList = FB290CE919B2C406004C83CF /* Build configuration list for PBXProject "Moonlight" */; - compatibilityVersion = "Xcode 8.0"; - developmentRegion = en; + compatibilityVersion = "Xcode 6.3"; + developmentRegion = English; hasScannedForEncodings = 0; knownRegions = ( en, - Base, ); mainGroup = FB290CE519B2C406004C83CF; - packageReferences = ( - F74BEF9A2C1A705600224667 /* XCRemoteSwiftPackageReference "OpenSSL-Package" */, - ); productRefGroup = FB290CEF19B2C406004C83CF /* Products */; projectDirPath = ""; projectReferences = ( { - ProductGroup = 98AB2E801CAD46830089BB98 /* Products */; - ProjectRef = 98AB2E7F1CAD46830089BB98 /* moonlight-common.xcodeproj */; + ProductGroup = FB1E430C1AE8B0F200AFF679 /* Products */; + ProjectRef = 98A03B4519F3514B00861ACA /* moonlight-common.xcodeproj */; }, ); projectRoot = ""; targets = ( FB290CED19B2C406004C83CF /* Moonlight */, - FB1A67522132419700507771 /* Moonlight TV */, ); }; /* End PBXProject section */ /* Begin PBXReferenceProxy section */ - 98AB2E841CAD46840089BB98 /* libmoonlight-common.a */ = { + FB1E43101AE8B0F200AFF679 /* libmoonlight-common.a */ = { isa = PBXReferenceProxy; fileType = archive.ar; path = "libmoonlight-common.a"; - remoteRef = 98AB2E831CAD46840089BB98 /* PBXContainerItemProxy */; - sourceTree = BUILT_PRODUCTS_DIR; - }; - FB1A68152132509400507771 /* libmoonlight-common-tv.a */ = { - isa = PBXReferenceProxy; - fileType = archive.ar; - path = "libmoonlight-common-tv.a"; - remoteRef = FB1A68142132509400507771 /* PBXContainerItemProxy */; + remoteRef = FB1E430F1AE8B0F200AFF679 /* PBXContainerItemProxy */; sourceTree = BUILT_PRODUCTS_DIR; }; /* End PBXReferenceProxy section */ /* Begin PBXResourcesBuildPhase section */ - FB1A67512132419700507771 /* Resources */ = { - isa = PBXResourcesBuildPhase; - buildActionMask = 2147483647; - files = ( - 693B3A9B218638CD00982F7B /* Settings.bundle in Resources */, - FB1A681E21328A1B00507771 /* Images.xcassets in Resources */, - FB1A67622132419A00507771 /* Assets.xcassets in Resources */, - FB1A67602132419700507771 /* Main.storyboard in Resources */, - ); - runOnlyForDeploymentPostprocessing = 0; - }; FB290CEC19B2C406004C83CF /* Resources */ = { isa = PBXResourcesBuildPhase; 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- MARKETING_VERSION = 9.0.2; - PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.Moonlight"; + PRODUCT_BUNDLE_IDENTIFIER = "com.moonlight-stream.$(PRODUCT_NAME:rfc1034identifier)"; PRODUCT_NAME = "$(TARGET_NAME)"; PROVISIONING_PROFILE = ""; SKIP_INSTALL = NO; - SWIFT_COMPILATION_MODE = wholemodule; - SWIFT_OBJC_BRIDGING_HEADER = "Limelight/Input/Moonlight-Bridging-Header.h"; - SWIFT_OBJC_INTERFACE_HEADER_NAME = "Moonlight-Swift.h"; - SWIFT_OPTIMIZATION_LEVEL = "-O"; - SWIFT_SWIFT3_OBJC_INFERENCE = Default; - SWIFT_VERSION = 5.0; WRAPPER_EXTENSION = app; }; name = Release; @@ -1303,15 +1051,6 @@ /* End XCBuildConfiguration section */ /* Begin XCConfigurationList section */ - FB1A67682132419A00507771 /* Build configuration list for PBXNativeTarget "Moonlight TV" */ = { - isa = XCConfigurationList; - buildConfigurations = ( - FB1A67662132419A00507771 /* Debug */, - FB1A67672132419A00507771 /* Release */, - ); - defaultConfigurationIsVisible = 0; - defaultConfigurationName = Release; - }; FB290CE919B2C406004C83CF /* Build configuration list for PBXProject "Moonlight" */ = { isa = XCConfigurationList; buildConfigurations = ( @@ -1332,51 +1071,17 @@ }; /* End XCConfigurationList section */ -/* Begin XCRemoteSwiftPackageReference section */ - F74BEF9A2C1A705600224667 /* XCRemoteSwiftPackageReference "OpenSSL-Package" */ = { - isa = XCRemoteSwiftPackageReference; - repositoryURL = "https://github.com/krzyzanowskim/OpenSSL-Package.git"; - requirement = { - kind = upToNextMajorVersion; - minimumVersion = 3.1.5004; - }; - }; -/* End XCRemoteSwiftPackageReference section */ - -/* Begin XCSwiftPackageProductDependency section */ - F74BEF9B2C1A705600224667 /* OpenSSL */ = { - isa = XCSwiftPackageProductDependency; - package = F74BEF9A2C1A705600224667 /* XCRemoteSwiftPackageReference "OpenSSL-Package" */; - productName = OpenSSL; - }; - F74BEFA32C1A80E400224667 /* OpenSSL */ = { - isa = XCSwiftPackageProductDependency; - package = F74BEF9A2C1A705600224667 /* XCRemoteSwiftPackageReference "OpenSSL-Package" */; - productName = OpenSSL; - }; -/* End XCSwiftPackageProductDependency section */ - /* Begin XCVersionGroup section */ FB290D0519B2C406004C83CF /* Limelight.xcdatamodeld */ = { isa = XCVersionGroup; children = ( - 9874E8962AE95E1D00130A3C /* Moonlight v1.10.xcdatamodel */, - 986E28A528EA989100758361 /* Moonlight v1.9.xcdatamodel */, - 984CD023288A310D0097D2D4 /* Moonlight v1.8.xcdatamodel */, - 566E9D2B2770B23A00EF7BFE /* Moonlight v1.7.xcdatamodel */, - 9819CC25254F2734008A7C8E /* Moonlight v1.6.xcdatamodel */, - 98783FEA242EAC5D00F00EF4 /* Moonlight v1.5.xcdatamodel */, - 98608BDD22DC0C2C000E5672 /* Moonlight v1.4.xcdatamodel */, - 98517B1B21CE0A9000481377 /* Moonlight v1.3.xcdatamodel */, - 986CCE6C2133E45300168291 /* Moonlight v1.2.xcdatamodel */, - 98132E8C20BC9A62007A053F /* Moonlight v1.1.xcdatamodel */, FB53E1441BE5DCBC00CD6ECE /* Moonlight v1.0-2.xcdatamodel */, FBB460391B50ACE400F3099C /* Moonlight v1.0.xcdatamodel */, FB6549621A60B4A9001C8F39 /* Limelight 0.3.1.xcdatamodel */, FB4678F21A51BDCB00377732 /* Limelight 0.3.0.xcdatamodel */, FB290D0619B2C406004C83CF /* Limelight.xcdatamodel */, ); - currentVersion = 9874E8962AE95E1D00130A3C /* Moonlight v1.10.xcdatamodel */; + currentVersion = FB53E1441BE5DCBC00CD6ECE /* Moonlight v1.0-2.xcdatamodel */; path = Limelight.xcdatamodeld; sourceTree = ""; versionGroupType = wrapper.xcdatamodel; diff --git a/Moonlight.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/Moonlight.xcodeproj/project.xcworkspace/contents.xcworkspacedata index 919434a..1aaa823 100644 --- a/Moonlight.xcodeproj/project.xcworkspace/contents.xcworkspacedata +++ b/Moonlight.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -2,6 +2,6 @@ + location = "self:Moonlight.xcodeproj"> diff --git a/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist deleted file mode 100644 index 18d9810..0000000 --- a/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +++ /dev/null @@ -1,8 +0,0 @@ - - - - - IDEDidComputeMac32BitWarning - - - diff --git a/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved b/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved deleted file mode 100644 index 00e21f4..0000000 --- a/Moonlight.xcodeproj/project.xcworkspace/xcshareddata/swiftpm/Package.resolved +++ /dev/null @@ -1,15 +0,0 @@ -{ - "originHash" : "f17bf6f1131c7255a75ffd6a989b69573cb49c332e612dffb429905d8d7afe72", - "pins" : [ - { - "identity" : "openssl-package", - "kind" : "remoteSourceControl", - "location" : "https://github.com/krzyzanowskim/OpenSSL-Package.git", - "state" : { - "revision" : "a3809db22a45e3ff658377a24da252982a306b9b", - "version" : "3.6.3000" - } - } - ], - "version" : 3 -} diff --git a/README.md b/README.md index 4b2cf99..3027ef4 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,14 @@ -# Moonlight iOS/tvOS +#Moonlight iOS -[![CI](https://github.com/moonlight-stream/moonlight-ios/actions/workflows/ci.yml/badge.svg)](https://github.com/moonlight-stream/moonlight-ios/actions/workflows/ci.yml) +#### Now available on the [App Store](https://itunes.apple.com/us/app/moonlight-game-streaming/id1000551566?mt=8) -[Moonlight for iOS/tvOS](https://moonlight-stream.org) is an open source client for [Sunshine](https://github.com/LizardByte/Sunshine) and NVIDIA GameStream. Moonlight for iOS/tvOS allows you to stream your full collection of games and apps from your powerful desktop computer to your iOS device or Apple TV. +[Moonlight](http://moonlight-stream.com) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield, but built for iOS. Moonlight iOS allows you to stream your full collection of Steam games from +your powerful desktop computer to your iOS Device. -Moonlight also has a [PC client](https://github.com/moonlight-stream/moonlight-qt) and [Android client](https://github.com/moonlight-stream/moonlight-android). +There are also versions for [Android](https://github.com/moonlight-stream/moonlight-android) and [PC](https://github.com/moonlight-stream/moonlight-pc). -Check out [the Moonlight wiki](https://github.com/moonlight-stream/moonlight-docs/wiki) for more detailed project information, setup guide, or troubleshooting steps. +##### Apple TV Note: +We current cannot write a port for Apple TV due to a limitation in the tvOS SDK that prevents Moonlight from using the APIs that would be necessary for it to work. Thank you for your interest - you can track this issue [here](https://github.com/moonlight-stream/moonlight-ios/issues/184). -[![Moonlight for iOS and tvOS](https://moonlight-stream.org/images/App_Store_Badge_135x40.svg)](https://apps.apple.com/us/app/moonlight-game-streaming/id1000551566) - -## Building -* Install Xcode from the [App Store page](https://apps.apple.com/us/app/xcode/id497799835) -* Run `git clone --recursive https://github.com/moonlight-stream/moonlight-ios.git` - * If you've already clone the repo without `--recursive`, run `git submodule update --init --recursive` -* Open Moonlight.xcodeproj in Xcode -* To run on a real device, you will need to locally modify the signing options: - * Click on "Moonlight" at the top of the left sidebar - * Click on the "Signing & Capabilities" tab - * Under "Targets", select "Moonlight" (for iOS/iPadOS) or "Moonlight TV" (for tvOS) - * In the "Team" dropdown, select your name. If your name doesn't appear, you may need to sign into Xcode with your Apple account. - * Change the "Bundle Identifier" to something different. You can add your name or some random letters to make it unique. - * Now you can select your Apple device in the top bar as a target and click the Play button to run. +##### Questions? +Check out our [wiki](https://github.com/moonlight-stream/moonlight-android/wiki). diff --git a/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.05.png b/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.05.png deleted file mode 100644 index f0f36e9..0000000 Binary files a/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.05.png and /dev/null differ diff --git a/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.56.png b/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.56.png deleted file mode 100644 index a78bdcb..0000000 Binary files a/Screenshots/Simulator Screen Shot - Apple TV 4K - 2019-09-22 at 21.14.56.png and /dev/null differ diff --git a/Screenshots/Simulator Screen Shot - iPad Pro (12.9-inch) (2nd generation) - 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iPhone 11 Pro Max - 2019-09-21 at 11.12.27.png deleted file mode 100644 index a41ad22..0000000 Binary files a/Screenshots/Simulator Screen Shot - iPhone 11 Pro Max - 2019-09-21 at 11.12.27.png and /dev/null differ diff --git a/Screenshots/Simulator Screen Shot - iPhone 11 Pro Max - 2019-09-21 at 11.12.37.png b/Screenshots/Simulator Screen Shot - iPhone 11 Pro Max - 2019-09-21 at 11.12.37.png deleted file mode 100644 index 0e1d045..0000000 Binary files a/Screenshots/Simulator Screen Shot - iPhone 11 Pro Max - 2019-09-21 at 11.12.37.png and /dev/null differ diff --git a/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.16.58.png b/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.16.58.png deleted file mode 100644 index 65d497b..0000000 Binary files a/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.16.58.png and /dev/null differ diff --git a/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.17.02.png b/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.17.02.png deleted file mode 100644 index f8e0be1..0000000 Binary files a/Screenshots/Simulator Screen Shot - iPhone 8 Plus - 2019-09-21 at 11.17.02.png and /dev/null differ diff --git a/X1Kit b/X1Kit deleted file mode 160000 index 6e842ae..0000000 --- a/X1Kit +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 6e842ae9d5a21916d7c9693c7385d1ac672bc4fa diff --git a/iPad.storyboard b/iPad.storyboard index 9017b15..d346f7e 100644 --- a/iPad.storyboard +++ b/iPad.storyboard @@ -1,20 +1,25 @@ - - - + + - - + + + + Roboto-Regular + + - + - + + + @@ -23,12 +28,15 @@ - + + + + @@ -37,323 +45,143 @@ - - + + + + + + + + - - + + - + - - - - - - + + - - + + + - - - - - - - - - - - - - + - - - - - + - + + + @@ -361,17 +189,18 @@ - + + - + - - + + @@ -379,64 +208,81 @@ - + - - - - - - + + - + + + + + + + + + + + + + + + + - + - - - - - + - + + - + + + - + - - - - - - + + + + + + diff --git a/iPhone.storyboard b/iPhone.storyboard index 03aa007..3219a4e 100644 --- a/iPhone.storyboard +++ b/iPhone.storyboard @@ -1,22 +1,26 @@ - - - + + - - - + + + + Roboto-Regular + + - + - - + + + + @@ -24,12 +28,15 @@ - + + + + @@ -38,33 +45,45 @@ - - - + + + + + + + + - - - + + + - + - - - - - + - + + + @@ -72,304 +91,113 @@ - + - - - - - + - - + + + - - - - - - - - - - - - - + + - + - - + + @@ -380,61 +208,74 @@ - + - - - - - - + + - + + + + + + + + + + + + + + + - + - - - - - + - - - + + + - + + + - + - - - + diff --git a/libs/Build-OpenSSL.txt b/libs/Build-OpenSSL.txt deleted file mode 100644 index d63393e..0000000 --- a/libs/Build-OpenSSL.txt +++ /dev/null @@ -1,5 +0,0 @@ -1. Pull latest https://github.com/x2on/OpenSSL-for-iPhone -2. Patch build-libssl.sh to adjust IOS_MIN_SDK_VERSION and TVOS_MIN_SDK_VERSION -3. ./build-libssl.sh --disable-bitcode --targets="ios-sim-cross-x86_64 ios-sim-cross-arm64 ios-cross-arm64 tvos-sim-cross-x86_64 tvos-sim-cross-arm64 tvos-cross-arm64" -4. ./create-xcframework.sh -5. Copy OpenSSL.xcframework into moonlight-ios/libs \ No newline at end of file diff --git a/libs/Build.txt b/libs/Build.txt deleted file mode 100644 index 651ca76..0000000 --- a/libs/Build.txt +++ /dev/null @@ -1 +0,0 @@ -Static libraries were built from https://github.com/cgutman/moonlight-mobile-deps using AppVeyor CI \ No newline at end of file diff --git a/libs/FFmpeg/include/libavcodec/ac3_parser.h b/libs/FFmpeg/include/libavcodec/ac3_parser.h deleted file mode 100644 index ff8cc4c..0000000 --- a/libs/FFmpeg/include/libavcodec/ac3_parser.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * AC-3 parser prototypes - * Copyright (c) 2003 Fabrice Bellard - * Copyright (c) 2003 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_AC3_PARSER_H -#define AVCODEC_AC3_PARSER_H - -#include -#include - -/** - * Extract the bitstream ID and the frame size from AC-3 data. - */ -int av_ac3_parse_header(const uint8_t *buf, size_t size, - uint8_t *bitstream_id, uint16_t *frame_size); - - -#endif /* AVCODEC_AC3_PARSER_H */ diff --git a/libs/FFmpeg/include/libavcodec/adts_parser.h b/libs/FFmpeg/include/libavcodec/adts_parser.h deleted file mode 100644 index f85becd..0000000 --- a/libs/FFmpeg/include/libavcodec/adts_parser.h +++ /dev/null @@ -1,37 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_ADTS_PARSER_H -#define AVCODEC_ADTS_PARSER_H - -#include -#include - -#define AV_AAC_ADTS_HEADER_SIZE 7 - -/** - * Extract the number of samples and frames from AAC data. - * @param[in] buf pointer to AAC data buffer - * @param[out] samples Pointer to where number of samples is written - * @param[out] frames Pointer to where number of frames is written - * @return Returns 0 on success, error code on failure. - */ -int av_adts_header_parse(const uint8_t *buf, uint32_t *samples, - uint8_t *frames); - -#endif /* AVCODEC_ADTS_PARSER_H */ diff --git a/libs/FFmpeg/include/libavcodec/av1.h b/libs/FFmpeg/include/libavcodec/av1.h deleted file mode 100644 index 8704bc4..0000000 --- a/libs/FFmpeg/include/libavcodec/av1.h +++ /dev/null @@ -1,191 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * AV1 common definitions - */ - -#ifndef AVCODEC_AV1_H -#define AVCODEC_AV1_H - -// OBU types (section 6.2.2). -typedef enum { - // 0 reserved. - AV1_OBU_SEQUENCE_HEADER = 1, - AV1_OBU_TEMPORAL_DELIMITER = 2, - AV1_OBU_FRAME_HEADER = 3, - AV1_OBU_TILE_GROUP = 4, - AV1_OBU_METADATA = 5, - AV1_OBU_FRAME = 6, - AV1_OBU_REDUNDANT_FRAME_HEADER = 7, - AV1_OBU_TILE_LIST = 8, - // 9-14 reserved. - AV1_OBU_PADDING = 15, -} AV1_OBU_Type; - -// Metadata types (section 6.7.1). -enum { - AV1_METADATA_TYPE_HDR_CLL = 1, - AV1_METADATA_TYPE_HDR_MDCV = 2, - AV1_METADATA_TYPE_SCALABILITY = 3, - AV1_METADATA_TYPE_ITUT_T35 = 4, - AV1_METADATA_TYPE_TIMECODE = 5, -}; - -// Frame types (section 6.8.2). -enum { - AV1_FRAME_KEY = 0, - AV1_FRAME_INTER = 1, - AV1_FRAME_INTRA_ONLY = 2, - AV1_FRAME_SWITCH = 3, -}; - -// Reference frames (section 6.10.24). -enum { - AV1_REF_FRAME_INTRA = 0, - AV1_REF_FRAME_LAST = 1, - AV1_REF_FRAME_LAST2 = 2, - AV1_REF_FRAME_LAST3 = 3, - AV1_REF_FRAME_GOLDEN = 4, - AV1_REF_FRAME_BWDREF = 5, - AV1_REF_FRAME_ALTREF2 = 6, - AV1_REF_FRAME_ALTREF = 7, -}; - -// Constants (section 3). -enum { - AV1_MAX_OPERATING_POINTS = 32, - - AV1_MAX_SB_SIZE = 128, - AV1_MI_SIZE = 4, - - AV1_MAX_TILE_WIDTH = 4096, - AV1_MAX_TILE_AREA = 4096 * 2304, - AV1_MAX_TILE_ROWS = 64, - AV1_MAX_TILE_COLS = 64, - - AV1_NUM_REF_FRAMES = 8, - AV1_REFS_PER_FRAME = 7, - AV1_TOTAL_REFS_PER_FRAME = 8, - AV1_PRIMARY_REF_NONE = 7, - - AV1_MAX_SEGMENTS = 8, - AV1_SEG_LVL_MAX = 8, - - AV1_SEG_LVL_ALT_Q = 0, - AV1_SEG_LVL_ALT_LF_Y_V = 1, - AV1_SEG_LVL_REF_FRAME = 5, - AV1_SEG_LVL_SKIP = 6, - AV1_SEG_LVL_GLOBAL_MV = 7, - - AV1_SELECT_SCREEN_CONTENT_TOOLS = 2, - AV1_SELECT_INTEGER_MV = 2, - - AV1_SUPERRES_NUM = 8, - AV1_SUPERRES_DENOM_MIN = 9, - - AV1_INTERPOLATION_FILTER_SWITCHABLE = 4, - - AV1_GM_ABS_ALPHA_BITS = 12, - AV1_GM_ALPHA_PREC_BITS = 15, - AV1_GM_ABS_TRANS_ONLY_BITS = 9, - AV1_GM_TRANS_ONLY_PREC_BITS = 3, - AV1_GM_ABS_TRANS_BITS = 12, - AV1_GM_TRANS_PREC_BITS = 6, - AV1_WARPEDMODEL_PREC_BITS = 16, - - AV1_WARP_MODEL_IDENTITY = 0, - AV1_WARP_MODEL_TRANSLATION = 1, - AV1_WARP_MODEL_ROTZOOM = 2, - AV1_WARP_MODEL_AFFINE = 3, - AV1_WARP_PARAM_REDUCE_BITS = 6, - - AV1_DIV_LUT_BITS = 8, - AV1_DIV_LUT_PREC_BITS = 14, - AV1_DIV_LUT_NUM = 257, - - AV1_MAX_LOOP_FILTER = 63, -}; - - -// The main colour configuration information uses the same ISO/IEC 23001-8 -// (H.273) enums as FFmpeg does, so separate definitions are not required. - -// Chroma sample position. -enum { - AV1_CSP_UNKNOWN = 0, - AV1_CSP_VERTICAL = 1, // -> AVCHROMA_LOC_LEFT. - AV1_CSP_COLOCATED = 2, // -> AVCHROMA_LOC_TOPLEFT. -}; - -// Scalability modes (section 6.7.5) -enum { - AV1_SCALABILITY_L1T2 = 0, - AV1_SCALABILITY_L1T3 = 1, - AV1_SCALABILITY_L2T1 = 2, - AV1_SCALABILITY_L2T2 = 3, - AV1_SCALABILITY_L2T3 = 4, - AV1_SCALABILITY_S2T1 = 5, - AV1_SCALABILITY_S2T2 = 6, - AV1_SCALABILITY_S2T3 = 7, - AV1_SCALABILITY_L2T1h = 8, - AV1_SCALABILITY_L2T2h = 9, - AV1_SCALABILITY_L2T3h = 10, - AV1_SCALABILITY_S2T1h = 11, - AV1_SCALABILITY_S2T2h = 12, - AV1_SCALABILITY_S2T3h = 13, - AV1_SCALABILITY_SS = 14, - AV1_SCALABILITY_L3T1 = 15, - AV1_SCALABILITY_L3T2 = 16, - AV1_SCALABILITY_L3T3 = 17, - AV1_SCALABILITY_S3T1 = 18, - AV1_SCALABILITY_S3T2 = 19, - AV1_SCALABILITY_S3T3 = 20, - AV1_SCALABILITY_L3T2_KEY = 21, - AV1_SCALABILITY_L3T3_KEY = 22, - AV1_SCALABILITY_L4T5_KEY = 23, - AV1_SCALABILITY_L4T7_KEY = 24, - AV1_SCALABILITY_L3T2_KEY_SHIFT = 25, - AV1_SCALABILITY_L3T3_KEY_SHIFT = 26, - AV1_SCALABILITY_L4T5_KEY_SHIFT = 27, - AV1_SCALABILITY_L4T7_KEY_SHIFT = 28, -}; - -// Frame Restoration types (section 6.10.15) -enum { - AV1_RESTORE_NONE = 0, - AV1_RESTORE_WIENER = 1, - AV1_RESTORE_SGRPROJ = 2, - AV1_RESTORE_SWITCHABLE = 3, -}; - -// TX mode (section 6.8.21) -enum { - AV1_ONLY_4X4 = 0, - AV1_TX_MODE_LARGEST = 1, - AV1_TX_MODE_SELECT = 2, -}; - -// Sequence Headers are actually unbounded because one can use -// an arbitrary number of leading zeroes when encoding via uvlc. -// The following estimate is based around using the lowest number -// of bits for uvlc encoding. -#define AV1_SANE_SEQUENCE_HEADER_MAX_BITS 3138 - -#endif /* AVCODEC_AV1_H */ diff --git a/libs/FFmpeg/include/libavcodec/avcodec.h b/libs/FFmpeg/include/libavcodec/avcodec.h deleted file mode 100644 index 7fb44e2..0000000 --- a/libs/FFmpeg/include/libavcodec/avcodec.h +++ /dev/null @@ -1,3154 +0,0 @@ -/* - * copyright (c) 2001 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_AVCODEC_H -#define AVCODEC_AVCODEC_H - -/** - * @file - * @ingroup libavc - * Libavcodec external API header - */ - -#include "libavutil/samplefmt.h" -#include "libavutil/attributes.h" -#include "libavutil/avutil.h" -#include "libavutil/buffer.h" -#include "libavutil/channel_layout.h" -#include "libavutil/dict.h" -#include "libavutil/frame.h" -#include "libavutil/log.h" -#include "libavutil/pixfmt.h" -#include "libavutil/rational.h" - -#include "codec.h" -#include "codec_id.h" -#include "defs.h" -#include "packet.h" -#include "version_major.h" -#ifndef HAVE_AV_CONFIG_H -/* When included as part of the ffmpeg build, only include the major version - * to avoid unnecessary rebuilds. When included externally, keep including - * the full version information. */ -#include "version.h" - -#include "codec_desc.h" -#include "codec_par.h" -#endif - -struct AVCodecParameters; - -/** - * @defgroup libavc libavcodec - * Encoding/Decoding Library - * - * @{ - * - * @defgroup lavc_decoding Decoding - * @{ - * @} - * - * @defgroup lavc_encoding Encoding - * @{ - * @} - * - * @defgroup lavc_codec Codecs - * @{ - * @defgroup lavc_codec_native Native Codecs - * @{ - * @} - * @defgroup lavc_codec_wrappers External library wrappers - * @{ - * @} - * @defgroup lavc_codec_hwaccel Hardware Accelerators bridge - * @{ - * @} - * @} - * @defgroup lavc_internal Internal - * @{ - * @} - * @} - */ - -/** - * @ingroup libavc - * @defgroup lavc_encdec send/receive encoding and decoding API overview - * @{ - * - * The avcodec_send_packet()/avcodec_receive_frame()/avcodec_send_frame()/ - * avcodec_receive_packet() functions provide an encode/decode API, which - * decouples input and output. - * - * The API is very similar for encoding/decoding and audio/video, and works as - * follows: - * - Set up and open the AVCodecContext as usual. - * - Send valid input: - * - For decoding, call avcodec_send_packet() to give the decoder raw - * compressed data in an AVPacket. - * - For encoding, call avcodec_send_frame() to give the encoder an AVFrame - * containing uncompressed audio or video. - * - * In both cases, it is recommended that AVPackets and AVFrames are - * refcounted, or libavcodec might have to copy the input data. (libavformat - * always returns refcounted AVPackets, and av_frame_get_buffer() allocates - * refcounted AVFrames.) - * - Receive output in a loop. Periodically call one of the avcodec_receive_*() - * functions and process their output: - * - For decoding, call avcodec_receive_frame(). On success, it will return - * an AVFrame containing uncompressed audio or video data. - * - For encoding, call avcodec_receive_packet(). On success, it will return - * an AVPacket with a compressed frame. - * - * Repeat this call until it returns AVERROR(EAGAIN) or an error. The - * AVERROR(EAGAIN) return value means that new input data is required to - * return new output. In this case, continue with sending input. For each - * input frame/packet, the codec will typically return 1 output frame/packet, - * but it can also be 0 or more than 1. - * - * At the beginning of decoding or encoding, the codec might accept multiple - * input frames/packets without returning a frame, until its internal buffers - * are filled. This situation is handled transparently if you follow the steps - * outlined above. - * - * In theory, sending input can result in EAGAIN - this should happen only if - * not all output was received. You can use this to structure alternative decode - * or encode loops other than the one suggested above. For example, you could - * try sending new input on each iteration, and try to receive output if that - * returns EAGAIN. - * - * End of stream situations. These require "flushing" (aka draining) the codec, - * as the codec might buffer multiple frames or packets internally for - * performance or out of necessity (consider B-frames). - * This is handled as follows: - * - Instead of valid input, send NULL to the avcodec_send_packet() (decoding) - * or avcodec_send_frame() (encoding) functions. This will enter draining - * mode. - * - Call avcodec_receive_frame() (decoding) or avcodec_receive_packet() - * (encoding) in a loop until AVERROR_EOF is returned. The functions will - * not return AVERROR(EAGAIN), unless you forgot to enter draining mode. - * - Before decoding can be resumed again, the codec has to be reset with - * avcodec_flush_buffers(). - * - * Using the API as outlined above is highly recommended. But it is also - * possible to call functions outside of this rigid schema. For example, you can - * call avcodec_send_packet() repeatedly without calling - * avcodec_receive_frame(). In this case, avcodec_send_packet() will succeed - * until the codec's internal buffer has been filled up (which is typically of - * size 1 per output frame, after initial input), and then reject input with - * AVERROR(EAGAIN). Once it starts rejecting input, you have no choice but to - * read at least some output. - * - * Not all codecs will follow a rigid and predictable dataflow; the only - * guarantee is that an AVERROR(EAGAIN) return value on a send/receive call on - * one end implies that a receive/send call on the other end will succeed, or - * at least will not fail with AVERROR(EAGAIN). In general, no codec will - * permit unlimited buffering of input or output. - * - * A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This - * would be an invalid state, which could put the codec user into an endless - * loop. The API has no concept of time either: it cannot happen that trying to - * do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second - * later accepts the packet (with no other receive/flush API calls involved). - * The API is a strict state machine, and the passage of time is not supposed - * to influence it. Some timing-dependent behavior might still be deemed - * acceptable in certain cases. But it must never result in both send/receive - * returning EAGAIN at the same time at any point. It must also absolutely be - * avoided that the current state is "unstable" and can "flip-flop" between - * the send/receive APIs allowing progress. For example, it's not allowed that - * the codec randomly decides that it actually wants to consume a packet now - * instead of returning a frame, after it just returned AVERROR(EAGAIN) on an - * avcodec_send_packet() call. - * @} - */ - -/** - * @defgroup lavc_core Core functions/structures. - * @ingroup libavc - * - * Basic definitions, functions for querying libavcodec capabilities, - * allocating core structures, etc. - * @{ - */ - -/** - * @ingroup lavc_encoding - * minimum encoding buffer size - * Used to avoid some checks during header writing. - */ -#define AV_INPUT_BUFFER_MIN_SIZE 16384 - -/** - * @ingroup lavc_encoding - */ -typedef struct RcOverride{ - int start_frame; - int end_frame; - int qscale; // If this is 0 then quality_factor will be used instead. - float quality_factor; -} RcOverride; - -/* encoding support - These flags can be passed in AVCodecContext.flags before initialization. - Note: Not everything is supported yet. -*/ - -/** - * Allow decoders to produce frames with data planes that are not aligned - * to CPU requirements (e.g. due to cropping). - */ -#define AV_CODEC_FLAG_UNALIGNED (1 << 0) -/** - * Use fixed qscale. - */ -#define AV_CODEC_FLAG_QSCALE (1 << 1) -/** - * 4 MV per MB allowed / advanced prediction for H.263. - */ -#define AV_CODEC_FLAG_4MV (1 << 2) -/** - * Output even those frames that might be corrupted. - */ -#define AV_CODEC_FLAG_OUTPUT_CORRUPT (1 << 3) -/** - * Use qpel MC. - */ -#define AV_CODEC_FLAG_QPEL (1 << 4) -#if FF_API_DROPCHANGED -/** - * Don't output frames whose parameters differ from first - * decoded frame in stream. - * - * @deprecated callers should implement this functionality in their own code - */ -#define AV_CODEC_FLAG_DROPCHANGED (1 << 5) -#endif -/** - * Request the encoder to output reconstructed frames, i.e.\ frames that would - * be produced by decoding the encoded bistream. These frames may be retrieved - * by calling avcodec_receive_frame() immediately after a successful call to - * avcodec_receive_packet(). - * - * Should only be used with encoders flagged with the - * @ref AV_CODEC_CAP_ENCODER_RECON_FRAME capability. - * - * @note - * Each reconstructed frame returned by the encoder corresponds to the last - * encoded packet, i.e. the frames are returned in coded order rather than - * presentation order. - * - * @note - * Frame parameters (like pixel format or dimensions) do not have to match the - * AVCodecContext values. Make sure to use the values from the returned frame. - */ -#define AV_CODEC_FLAG_RECON_FRAME (1 << 6) -/** - * @par decoding - * Request the decoder to propagate each packet's AVPacket.opaque and - * AVPacket.opaque_ref to its corresponding output AVFrame. - * - * @par encoding: - * Request the encoder to propagate each frame's AVFrame.opaque and - * AVFrame.opaque_ref values to its corresponding output AVPacket. - * - * @par - * May only be set on encoders that have the - * @ref AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE capability flag. - * - * @note - * While in typical cases one input frame produces exactly one output packet - * (perhaps after a delay), in general the mapping of frames to packets is - * M-to-N, so - * - Any number of input frames may be associated with any given output packet. - * This includes zero - e.g. some encoders may output packets that carry only - * metadata about the whole stream. - * - A given input frame may be associated with any number of output packets. - * Again this includes zero - e.g. some encoders may drop frames under certain - * conditions. - * . - * This implies that when using this flag, the caller must NOT assume that - * - a given input frame's opaques will necessarily appear on some output packet; - * - every output packet will have some non-NULL opaque value. - * . - * When an output packet contains multiple frames, the opaque values will be - * taken from the first of those. - * - * @note - * The converse holds for decoders, with frames and packets switched. - */ -#define AV_CODEC_FLAG_COPY_OPAQUE (1 << 7) -/** - * Signal to the encoder that the values of AVFrame.duration are valid and - * should be used (typically for transferring them to output packets). - * - * If this flag is not set, frame durations are ignored. - */ -#define AV_CODEC_FLAG_FRAME_DURATION (1 << 8) -/** - * Use internal 2pass ratecontrol in first pass mode. - */ -#define AV_CODEC_FLAG_PASS1 (1 << 9) -/** - * Use internal 2pass ratecontrol in second pass mode. - */ -#define AV_CODEC_FLAG_PASS2 (1 << 10) -/** - * loop filter. - */ -#define AV_CODEC_FLAG_LOOP_FILTER (1 << 11) -/** - * Only decode/encode grayscale. - */ -#define AV_CODEC_FLAG_GRAY (1 << 13) -/** - * error[?] variables will be set during encoding. - */ -#define AV_CODEC_FLAG_PSNR (1 << 15) -/** - * Use interlaced DCT. - */ -#define AV_CODEC_FLAG_INTERLACED_DCT (1 << 18) -/** - * Force low delay. - */ -#define AV_CODEC_FLAG_LOW_DELAY (1 << 19) -/** - * Place global headers in extradata instead of every keyframe. - */ -#define AV_CODEC_FLAG_GLOBAL_HEADER (1 << 22) -/** - * Use only bitexact stuff (except (I)DCT). - */ -#define AV_CODEC_FLAG_BITEXACT (1 << 23) -/* Fx : Flag for H.263+ extra options */ -/** - * H.263 advanced intra coding / MPEG-4 AC prediction - */ -#define AV_CODEC_FLAG_AC_PRED (1 << 24) -/** - * interlaced motion estimation - */ -#define AV_CODEC_FLAG_INTERLACED_ME (1 << 29) -#define AV_CODEC_FLAG_CLOSED_GOP (1U << 31) - -/** - * Allow non spec compliant speedup tricks. - */ -#define AV_CODEC_FLAG2_FAST (1 << 0) -/** - * Skip bitstream encoding. - */ -#define AV_CODEC_FLAG2_NO_OUTPUT (1 << 2) -/** - * Place global headers at every keyframe instead of in extradata. - */ -#define AV_CODEC_FLAG2_LOCAL_HEADER (1 << 3) - -/** - * Input bitstream might be truncated at a packet boundaries - * instead of only at frame boundaries. - */ -#define AV_CODEC_FLAG2_CHUNKS (1 << 15) -/** - * Discard cropping information from SPS. - */ -#define AV_CODEC_FLAG2_IGNORE_CROP (1 << 16) - -/** - * Show all frames before the first keyframe - */ -#define AV_CODEC_FLAG2_SHOW_ALL (1 << 22) -/** - * Export motion vectors through frame side data - */ -#define AV_CODEC_FLAG2_EXPORT_MVS (1 << 28) -/** - * Do not skip samples and export skip information as frame side data - */ -#define AV_CODEC_FLAG2_SKIP_MANUAL (1 << 29) -/** - * Do not reset ASS ReadOrder field on flush (subtitles decoding) - */ -#define AV_CODEC_FLAG2_RO_FLUSH_NOOP (1 << 30) -/** - * Generate/parse ICC profiles on encode/decode, as appropriate for the type of - * file. No effect on codecs which cannot contain embedded ICC profiles, or - * when compiled without support for lcms2. - */ -#define AV_CODEC_FLAG2_ICC_PROFILES (1U << 31) - -/* Exported side data. - These flags can be passed in AVCodecContext.export_side_data before initialization. -*/ -/** - * Export motion vectors through frame side data - */ -#define AV_CODEC_EXPORT_DATA_MVS (1 << 0) -/** - * Export encoder Producer Reference Time through packet side data - */ -#define AV_CODEC_EXPORT_DATA_PRFT (1 << 1) -/** - * Decoding only. - * Export the AVVideoEncParams structure through frame side data. - */ -#define AV_CODEC_EXPORT_DATA_VIDEO_ENC_PARAMS (1 << 2) -/** - * Decoding only. - * Do not apply film grain, export it instead. - */ -#define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3) - -/** - * The decoder will keep a reference to the frame and may reuse it later. - */ -#define AV_GET_BUFFER_FLAG_REF (1 << 0) - -/** - * The encoder will keep a reference to the packet and may reuse it later. - */ -#define AV_GET_ENCODE_BUFFER_FLAG_REF (1 << 0) - -/** - * main external API structure. - * New fields can be added to the end with minor version bumps. - * Removal, reordering and changes to existing fields require a major - * version bump. - * You can use AVOptions (av_opt* / av_set/get*()) to access these fields from user - * applications. - * The name string for AVOptions options matches the associated command line - * parameter name and can be found in libavcodec/options_table.h - * The AVOption/command line parameter names differ in some cases from the C - * structure field names for historic reasons or brevity. - * sizeof(AVCodecContext) must not be used outside libav*. - */ -typedef struct AVCodecContext { - /** - * information on struct for av_log - * - set by avcodec_alloc_context3 - */ - const AVClass *av_class; - int log_level_offset; - - enum AVMediaType codec_type; /* see AVMEDIA_TYPE_xxx */ - const struct AVCodec *codec; - enum AVCodecID codec_id; /* see AV_CODEC_ID_xxx */ - - /** - * fourcc (LSB first, so "ABCD" -> ('D'<<24) + ('C'<<16) + ('B'<<8) + 'A'). - * This is used to work around some encoder bugs. - * A demuxer should set this to what is stored in the field used to identify the codec. - * If there are multiple such fields in a container then the demuxer should choose the one - * which maximizes the information about the used codec. - * If the codec tag field in a container is larger than 32 bits then the demuxer should - * remap the longer ID to 32 bits with a table or other structure. Alternatively a new - * extra_codec_tag + size could be added but for this a clear advantage must be demonstrated - * first. - * - encoding: Set by user, if not then the default based on codec_id will be used. - * - decoding: Set by user, will be converted to uppercase by libavcodec during init. - */ - unsigned int codec_tag; - - void *priv_data; - - /** - * Private context used for internal data. - * - * Unlike priv_data, this is not codec-specific. It is used in general - * libavcodec functions. - */ - struct AVCodecInternal *internal; - - /** - * Private data of the user, can be used to carry app specific stuff. - * - encoding: Set by user. - * - decoding: Set by user. - */ - void *opaque; - - /** - * the average bitrate - * - encoding: Set by user; unused for constant quantizer encoding. - * - decoding: Set by user, may be overwritten by libavcodec - * if this info is available in the stream - */ - int64_t bit_rate; - - /** - * number of bits the bitstream is allowed to diverge from the reference. - * the reference can be CBR (for CBR pass1) or VBR (for pass2) - * - encoding: Set by user; unused for constant quantizer encoding. - * - decoding: unused - */ - int bit_rate_tolerance; - - /** - * Global quality for codecs which cannot change it per frame. - * This should be proportional to MPEG-1/2/4 qscale. - * - encoding: Set by user. - * - decoding: unused - */ - int global_quality; - - /** - * - encoding: Set by user. - * - decoding: unused - */ - int compression_level; -#define FF_COMPRESSION_DEFAULT -1 - - /** - * AV_CODEC_FLAG_*. - * - encoding: Set by user. - * - decoding: Set by user. - */ - int flags; - - /** - * AV_CODEC_FLAG2_* - * - encoding: Set by user. - * - decoding: Set by user. - */ - int flags2; - - /** - * some codecs need / can use extradata like Huffman tables. - * MJPEG: Huffman tables - * rv10: additional flags - * MPEG-4: global headers (they can be in the bitstream or here) - * The allocated memory should be AV_INPUT_BUFFER_PADDING_SIZE bytes larger - * than extradata_size to avoid problems if it is read with the bitstream reader. - * The bytewise contents of extradata must not depend on the architecture or CPU endianness. - * Must be allocated with the av_malloc() family of functions. - * - encoding: Set/allocated/freed by libavcodec. - * - decoding: Set/allocated/freed by user. - */ - uint8_t *extradata; - int extradata_size; - - /** - * This is the fundamental unit of time (in seconds) in terms - * of which frame timestamps are represented. For fixed-fps content, - * timebase should be 1/framerate and timestamp increments should be - * identically 1. - * This often, but not always is the inverse of the frame rate or field rate - * for video. 1/time_base is not the average frame rate if the frame rate is not - * constant. - * - * Like containers, elementary streams also can store timestamps, 1/time_base - * is the unit in which these timestamps are specified. - * As example of such codec time base see ISO/IEC 14496-2:2001(E) - * vop_time_increment_resolution and fixed_vop_rate - * (fixed_vop_rate == 0 implies that it is different from the framerate) - * - * - encoding: MUST be set by user. - * - decoding: unused. - */ - AVRational time_base; - -#if FF_API_TICKS_PER_FRAME - /** - * For some codecs, the time base is closer to the field rate than the frame rate. - * Most notably, H.264 and MPEG-2 specify time_base as half of frame duration - * if no telecine is used ... - * - * Set to time_base ticks per frame. Default 1, e.g., H.264/MPEG-2 set it to 2. - * - * @deprecated - * - decoding: Use AVCodecDescriptor.props & AV_CODEC_PROP_FIELDS - * - encoding: Set AVCodecContext.framerate instead - * - */ - attribute_deprecated - int ticks_per_frame; -#endif - - /** - * Codec delay. - * - * Encoding: Number of frames delay there will be from the encoder input to - * the decoder output. (we assume the decoder matches the spec) - * Decoding: Number of frames delay in addition to what a standard decoder - * as specified in the spec would produce. - * - * Video: - * Number of frames the decoded output will be delayed relative to the - * encoded input. - * - * Audio: - * For encoding, this field is unused (see initial_padding). - * - * For decoding, this is the number of samples the decoder needs to - * output before the decoder's output is valid. When seeking, you should - * start decoding this many samples prior to your desired seek point. - * - * - encoding: Set by libavcodec. - * - decoding: Set by libavcodec. - */ - int delay; - - - /* video only */ - /** - * picture width / height. - * - * @note Those fields may not match the values of the last - * AVFrame output by avcodec_receive_frame() due frame - * reordering. - * - * - encoding: MUST be set by user. - * - decoding: May be set by the user before opening the decoder if known e.g. - * from the container. Some decoders will require the dimensions - * to be set by the caller. During decoding, the decoder may - * overwrite those values as required while parsing the data. - */ - int width, height; - - /** - * Bitstream width / height, may be different from width/height e.g. when - * the decoded frame is cropped before being output or lowres is enabled. - * - * @note Those field may not match the value of the last - * AVFrame output by avcodec_receive_frame() due frame - * reordering. - * - * - encoding: unused - * - decoding: May be set by the user before opening the decoder if known - * e.g. from the container. During decoding, the decoder may - * overwrite those values as required while parsing the data. - */ - int coded_width, coded_height; - - /** - * the number of pictures in a group of pictures, or 0 for intra_only - * - encoding: Set by user. - * - decoding: unused - */ - int gop_size; - - /** - * Pixel format, see AV_PIX_FMT_xxx. - * May be set by the demuxer if known from headers. - * May be overridden by the decoder if it knows better. - * - * @note This field may not match the value of the last - * AVFrame output by avcodec_receive_frame() due frame - * reordering. - * - * - encoding: Set by user. - * - decoding: Set by user if known, overridden by libavcodec while - * parsing the data. - */ - enum AVPixelFormat pix_fmt; - - /** - * If non NULL, 'draw_horiz_band' is called by the libavcodec - * decoder to draw a horizontal band. It improves cache usage. Not - * all codecs can do that. You must check the codec capabilities - * beforehand. - * When multithreading is used, it may be called from multiple threads - * at the same time; threads might draw different parts of the same AVFrame, - * or multiple AVFrames, and there is no guarantee that slices will be drawn - * in order. - * The function is also used by hardware acceleration APIs. - * It is called at least once during frame decoding to pass - * the data needed for hardware render. - * In that mode instead of pixel data, AVFrame points to - * a structure specific to the acceleration API. The application - * reads the structure and can change some fields to indicate progress - * or mark state. - * - encoding: unused - * - decoding: Set by user. - * @param height the height of the slice - * @param y the y position of the slice - * @param type 1->top field, 2->bottom field, 3->frame - * @param offset offset into the AVFrame.data from which the slice should be read - */ - void (*draw_horiz_band)(struct AVCodecContext *s, - const AVFrame *src, int offset[AV_NUM_DATA_POINTERS], - int y, int type, int height); - - /** - * Callback to negotiate the pixel format. Decoding only, may be set by the - * caller before avcodec_open2(). - * - * Called by some decoders to select the pixel format that will be used for - * the output frames. This is mainly used to set up hardware acceleration, - * then the provided format list contains the corresponding hwaccel pixel - * formats alongside the "software" one. The software pixel format may also - * be retrieved from \ref sw_pix_fmt. - * - * This callback will be called when the coded frame properties (such as - * resolution, pixel format, etc.) change and more than one output format is - * supported for those new properties. If a hardware pixel format is chosen - * and initialization for it fails, the callback may be called again - * immediately. - * - * This callback may be called from different threads if the decoder is - * multi-threaded, but not from more than one thread simultaneously. - * - * @param fmt list of formats which may be used in the current - * configuration, terminated by AV_PIX_FMT_NONE. - * @warning Behavior is undefined if the callback returns a value other - * than one of the formats in fmt or AV_PIX_FMT_NONE. - * @return the chosen format or AV_PIX_FMT_NONE - */ - enum AVPixelFormat (*get_format)(struct AVCodecContext *s, const enum AVPixelFormat * fmt); - - /** - * maximum number of B-frames between non-B-frames - * Note: The output will be delayed by max_b_frames+1 relative to the input. - * - encoding: Set by user. - * - decoding: unused - */ - int max_b_frames; - - /** - * qscale factor between IP and B-frames - * If > 0 then the last P-frame quantizer will be used (q= lastp_q*factor+offset). - * If < 0 then normal ratecontrol will be done (q= -normal_q*factor+offset). - * - encoding: Set by user. - * - decoding: unused - */ - float b_quant_factor; - - /** - * qscale offset between IP and B-frames - * - encoding: Set by user. - * - decoding: unused - */ - float b_quant_offset; - - /** - * Size of the frame reordering buffer in the decoder. - * For MPEG-2 it is 1 IPB or 0 low delay IP. - * - encoding: Set by libavcodec. - * - decoding: Set by libavcodec. - */ - int has_b_frames; - - /** - * qscale factor between P- and I-frames - * If > 0 then the last P-frame quantizer will be used (q = lastp_q * factor + offset). - * If < 0 then normal ratecontrol will be done (q= -normal_q*factor+offset). - * - encoding: Set by user. - * - decoding: unused - */ - float i_quant_factor; - - /** - * qscale offset between P and I-frames - * - encoding: Set by user. - * - decoding: unused - */ - float i_quant_offset; - - /** - * luminance masking (0-> disabled) - * - encoding: Set by user. - * - decoding: unused - */ - float lumi_masking; - - /** - * temporary complexity masking (0-> disabled) - * - encoding: Set by user. - * - decoding: unused - */ - float temporal_cplx_masking; - - /** - * spatial complexity masking (0-> disabled) - * - encoding: Set by user. - * - decoding: unused - */ - float spatial_cplx_masking; - - /** - * p block masking (0-> disabled) - * - encoding: Set by user. - * - decoding: unused - */ - float p_masking; - - /** - * darkness masking (0-> disabled) - * - encoding: Set by user. - * - decoding: unused - */ - float dark_masking; - -#if FF_API_SLICE_OFFSET - /** - * slice count - * - encoding: Set by libavcodec. - * - decoding: Set by user (or 0). - */ - attribute_deprecated - int slice_count; - - /** - * slice offsets in the frame in bytes - * - encoding: Set/allocated by libavcodec. - * - decoding: Set/allocated by user (or NULL). - */ - attribute_deprecated - int *slice_offset; -#endif - - /** - * sample aspect ratio (0 if unknown) - * That is the width of a pixel divided by the height of the pixel. - * Numerator and denominator must be relatively prime and smaller than 256 for some video standards. - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - AVRational sample_aspect_ratio; - - /** - * motion estimation comparison function - * - encoding: Set by user. - * - decoding: unused - */ - int me_cmp; - /** - * subpixel motion estimation comparison function - * - encoding: Set by user. - * - decoding: unused - */ - int me_sub_cmp; - /** - * macroblock comparison function (not supported yet) - * - encoding: Set by user. - * - decoding: unused - */ - int mb_cmp; - /** - * interlaced DCT comparison function - * - encoding: Set by user. - * - decoding: unused - */ - int ildct_cmp; -#define FF_CMP_SAD 0 -#define FF_CMP_SSE 1 -#define FF_CMP_SATD 2 -#define FF_CMP_DCT 3 -#define FF_CMP_PSNR 4 -#define FF_CMP_BIT 5 -#define FF_CMP_RD 6 -#define FF_CMP_ZERO 7 -#define FF_CMP_VSAD 8 -#define FF_CMP_VSSE 9 -#define FF_CMP_NSSE 10 -#define FF_CMP_W53 11 -#define FF_CMP_W97 12 -#define FF_CMP_DCTMAX 13 -#define FF_CMP_DCT264 14 -#define FF_CMP_MEDIAN_SAD 15 -#define FF_CMP_CHROMA 256 - - /** - * ME diamond size & shape - * - encoding: Set by user. - * - decoding: unused - */ - int dia_size; - - /** - * amount of previous MV predictors (2a+1 x 2a+1 square) - * - encoding: Set by user. - * - decoding: unused - */ - int last_predictor_count; - - /** - * motion estimation prepass comparison function - * - encoding: Set by user. - * - decoding: unused - */ - int me_pre_cmp; - - /** - * ME prepass diamond size & shape - * - encoding: Set by user. - * - decoding: unused - */ - int pre_dia_size; - - /** - * subpel ME quality - * - encoding: Set by user. - * - decoding: unused - */ - int me_subpel_quality; - - /** - * maximum motion estimation search range in subpel units - * If 0 then no limit. - * - * - encoding: Set by user. - * - decoding: unused - */ - int me_range; - - /** - * slice flags - * - encoding: unused - * - decoding: Set by user. - */ - int slice_flags; -#define SLICE_FLAG_CODED_ORDER 0x0001 ///< draw_horiz_band() is called in coded order instead of display -#define SLICE_FLAG_ALLOW_FIELD 0x0002 ///< allow draw_horiz_band() with field slices (MPEG-2 field pics) -#define SLICE_FLAG_ALLOW_PLANE 0x0004 ///< allow draw_horiz_band() with 1 component at a time (SVQ1) - - /** - * macroblock decision mode - * - encoding: Set by user. - * - decoding: unused - */ - int mb_decision; -#define FF_MB_DECISION_SIMPLE 0 ///< uses mb_cmp -#define FF_MB_DECISION_BITS 1 ///< chooses the one which needs the fewest bits -#define FF_MB_DECISION_RD 2 ///< rate distortion - - /** - * custom intra quantization matrix - * Must be allocated with the av_malloc() family of functions, and will be freed in - * avcodec_free_context(). - * - encoding: Set/allocated by user, freed by libavcodec. Can be NULL. - * - decoding: Set/allocated/freed by libavcodec. - */ - uint16_t *intra_matrix; - - /** - * custom inter quantization matrix - * Must be allocated with the av_malloc() family of functions, and will be freed in - * avcodec_free_context(). - * - encoding: Set/allocated by user, freed by libavcodec. Can be NULL. - * - decoding: Set/allocated/freed by libavcodec. - */ - uint16_t *inter_matrix; - - /** - * precision of the intra DC coefficient - 8 - * - encoding: Set by user. - * - decoding: Set by libavcodec - */ - int intra_dc_precision; - - /** - * Number of macroblock rows at the top which are skipped. - * - encoding: unused - * - decoding: Set by user. - */ - int skip_top; - - /** - * Number of macroblock rows at the bottom which are skipped. - * - encoding: unused - * - decoding: Set by user. - */ - int skip_bottom; - - /** - * minimum MB Lagrange multiplier - * - encoding: Set by user. - * - decoding: unused - */ - int mb_lmin; - - /** - * maximum MB Lagrange multiplier - * - encoding: Set by user. - * - decoding: unused - */ - int mb_lmax; - - /** - * - encoding: Set by user. - * - decoding: unused - */ - int bidir_refine; - - /** - * minimum GOP size - * - encoding: Set by user. - * - decoding: unused - */ - int keyint_min; - - /** - * number of reference frames - * - encoding: Set by user. - * - decoding: Set by lavc. - */ - int refs; - - /** - * Note: Value depends upon the compare function used for fullpel ME. - * - encoding: Set by user. - * - decoding: unused - */ - int mv0_threshold; - - /** - * Chromaticity coordinates of the source primaries. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVColorPrimaries color_primaries; - - /** - * Color Transfer Characteristic. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVColorTransferCharacteristic color_trc; - - /** - * YUV colorspace type. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVColorSpace colorspace; - - /** - * MPEG vs JPEG YUV range. - * - encoding: Set by user to override the default output color range value, - * If not specified, libavcodec sets the color range depending on the - * output format. - * - decoding: Set by libavcodec, can be set by the user to propagate the - * color range to components reading from the decoder context. - */ - enum AVColorRange color_range; - - /** - * This defines the location of chroma samples. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVChromaLocation chroma_sample_location; - - /** - * Number of slices. - * Indicates number of picture subdivisions. Used for parallelized - * decoding. - * - encoding: Set by user - * - decoding: unused - */ - int slices; - - /** Field order - * - encoding: set by libavcodec - * - decoding: Set by user. - */ - enum AVFieldOrder field_order; - - /* audio only */ - int sample_rate; ///< samples per second - -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * number of audio channels - * @deprecated use ch_layout.nb_channels - */ - attribute_deprecated - int channels; -#endif - - /** - * audio sample format - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - enum AVSampleFormat sample_fmt; ///< sample format - - /* The following data should not be initialized. */ - /** - * Number of samples per channel in an audio frame. - * - * - encoding: set by libavcodec in avcodec_open2(). Each submitted frame - * except the last must contain exactly frame_size samples per channel. - * May be 0 when the codec has AV_CODEC_CAP_VARIABLE_FRAME_SIZE set, then the - * frame size is not restricted. - * - decoding: may be set by some decoders to indicate constant frame size - */ - int frame_size; - -#if FF_API_AVCTX_FRAME_NUMBER - /** - * Frame counter, set by libavcodec. - * - * - decoding: total number of frames returned from the decoder so far. - * - encoding: total number of frames passed to the encoder so far. - * - * @note the counter is not incremented if encoding/decoding resulted in - * an error. - * @deprecated use frame_num instead - */ - attribute_deprecated - int frame_number; -#endif - - /** - * number of bytes per packet if constant and known or 0 - * Used by some WAV based audio codecs. - */ - int block_align; - - /** - * Audio cutoff bandwidth (0 means "automatic") - * - encoding: Set by user. - * - decoding: unused - */ - int cutoff; - -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * Audio channel layout. - * - encoding: set by user. - * - decoding: set by user, may be overwritten by libavcodec. - * @deprecated use ch_layout - */ - attribute_deprecated - uint64_t channel_layout; - - /** - * Request decoder to use this channel layout if it can (0 for default) - * - encoding: unused - * - decoding: Set by user. - * @deprecated use "downmix" codec private option - */ - attribute_deprecated - uint64_t request_channel_layout; -#endif - - /** - * Type of service that the audio stream conveys. - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - enum AVAudioServiceType audio_service_type; - - /** - * desired sample format - * - encoding: Not used. - * - decoding: Set by user. - * Decoder will decode to this format if it can. - */ - enum AVSampleFormat request_sample_fmt; - - /** - * This callback is called at the beginning of each frame to get data - * buffer(s) for it. There may be one contiguous buffer for all the data or - * there may be a buffer per each data plane or anything in between. What - * this means is, you may set however many entries in buf[] you feel necessary. - * Each buffer must be reference-counted using the AVBuffer API (see description - * of buf[] below). - * - * The following fields will be set in the frame before this callback is - * called: - * - format - * - width, height (video only) - * - sample_rate, channel_layout, nb_samples (audio only) - * Their values may differ from the corresponding values in - * AVCodecContext. This callback must use the frame values, not the codec - * context values, to calculate the required buffer size. - * - * This callback must fill the following fields in the frame: - * - data[] - * - linesize[] - * - extended_data: - * * if the data is planar audio with more than 8 channels, then this - * callback must allocate and fill extended_data to contain all pointers - * to all data planes. data[] must hold as many pointers as it can. - * extended_data must be allocated with av_malloc() and will be freed in - * av_frame_unref(). - * * otherwise extended_data must point to data - * - buf[] must contain one or more pointers to AVBufferRef structures. Each of - * the frame's data and extended_data pointers must be contained in these. That - * is, one AVBufferRef for each allocated chunk of memory, not necessarily one - * AVBufferRef per data[] entry. See: av_buffer_create(), av_buffer_alloc(), - * and av_buffer_ref(). - * - extended_buf and nb_extended_buf must be allocated with av_malloc() by - * this callback and filled with the extra buffers if there are more - * buffers than buf[] can hold. extended_buf will be freed in - * av_frame_unref(). - * - * If AV_CODEC_CAP_DR1 is not set then get_buffer2() must call - * avcodec_default_get_buffer2() instead of providing buffers allocated by - * some other means. - * - * Each data plane must be aligned to the maximum required by the target - * CPU. - * - * @see avcodec_default_get_buffer2() - * - * Video: - * - * If AV_GET_BUFFER_FLAG_REF is set in flags then the frame may be reused - * (read and/or written to if it is writable) later by libavcodec. - * - * avcodec_align_dimensions2() should be used to find the required width and - * height, as they normally need to be rounded up to the next multiple of 16. - * - * Some decoders do not support linesizes changing between frames. - * - * If frame multithreading is used, this callback may be called from a - * different thread, but not from more than one at once. Does not need to be - * reentrant. - * - * @see avcodec_align_dimensions2() - * - * Audio: - * - * Decoders request a buffer of a particular size by setting - * AVFrame.nb_samples prior to calling get_buffer2(). The decoder may, - * however, utilize only part of the buffer by setting AVFrame.nb_samples - * to a smaller value in the output frame. - * - * As a convenience, av_samples_get_buffer_size() and - * av_samples_fill_arrays() in libavutil may be used by custom get_buffer2() - * functions to find the required data size and to fill data pointers and - * linesize. In AVFrame.linesize, only linesize[0] may be set for audio - * since all planes must be the same size. - * - * @see av_samples_get_buffer_size(), av_samples_fill_arrays() - * - * - encoding: unused - * - decoding: Set by libavcodec, user can override. - */ - int (*get_buffer2)(struct AVCodecContext *s, AVFrame *frame, int flags); - - /* - encoding parameters */ - float qcompress; ///< amount of qscale change between easy & hard scenes (0.0-1.0) - float qblur; ///< amount of qscale smoothing over time (0.0-1.0) - - /** - * minimum quantizer - * - encoding: Set by user. - * - decoding: unused - */ - int qmin; - - /** - * maximum quantizer - * - encoding: Set by user. - * - decoding: unused - */ - int qmax; - - /** - * maximum quantizer difference between frames - * - encoding: Set by user. - * - decoding: unused - */ - int max_qdiff; - - /** - * decoder bitstream buffer size - * - encoding: Set by user. - * - decoding: May be set by libavcodec. - */ - int rc_buffer_size; - - /** - * ratecontrol override, see RcOverride - * - encoding: Allocated/set/freed by user. - * - decoding: unused - */ - int rc_override_count; - RcOverride *rc_override; - - /** - * maximum bitrate - * - encoding: Set by user. - * - decoding: Set by user, may be overwritten by libavcodec. - */ - int64_t rc_max_rate; - - /** - * minimum bitrate - * - encoding: Set by user. - * - decoding: unused - */ - int64_t rc_min_rate; - - /** - * Ratecontrol attempt to use, at maximum, of what can be used without an underflow. - * - encoding: Set by user. - * - decoding: unused. - */ - float rc_max_available_vbv_use; - - /** - * Ratecontrol attempt to use, at least, times the amount needed to prevent a vbv overflow. - * - encoding: Set by user. - * - decoding: unused. - */ - float rc_min_vbv_overflow_use; - - /** - * Number of bits which should be loaded into the rc buffer before decoding starts. - * - encoding: Set by user. - * - decoding: unused - */ - int rc_initial_buffer_occupancy; - - /** - * trellis RD quantization - * - encoding: Set by user. - * - decoding: unused - */ - int trellis; - - /** - * pass1 encoding statistics output buffer - * - encoding: Set by libavcodec. - * - decoding: unused - */ - char *stats_out; - - /** - * pass2 encoding statistics input buffer - * Concatenated stuff from stats_out of pass1 should be placed here. - * - encoding: Allocated/set/freed by user. - * - decoding: unused - */ - char *stats_in; - - /** - * Work around bugs in encoders which sometimes cannot be detected automatically. - * - encoding: Set by user - * - decoding: Set by user - */ - int workaround_bugs; -#define FF_BUG_AUTODETECT 1 ///< autodetection -#define FF_BUG_XVID_ILACE 4 -#define FF_BUG_UMP4 8 -#define FF_BUG_NO_PADDING 16 -#define FF_BUG_AMV 32 -#define FF_BUG_QPEL_CHROMA 64 -#define FF_BUG_STD_QPEL 128 -#define FF_BUG_QPEL_CHROMA2 256 -#define FF_BUG_DIRECT_BLOCKSIZE 512 -#define FF_BUG_EDGE 1024 -#define FF_BUG_HPEL_CHROMA 2048 -#define FF_BUG_DC_CLIP 4096 -#define FF_BUG_MS 8192 ///< Work around various bugs in Microsoft's broken decoders. -#define FF_BUG_TRUNCATED 16384 -#define FF_BUG_IEDGE 32768 - - /** - * strictly follow the standard (MPEG-4, ...). - * - encoding: Set by user. - * - decoding: Set by user. - * Setting this to STRICT or higher means the encoder and decoder will - * generally do stupid things, whereas setting it to unofficial or lower - * will mean the encoder might produce output that is not supported by all - * spec-compliant decoders. Decoders don't differentiate between normal, - * unofficial and experimental (that is, they always try to decode things - * when they can) unless they are explicitly asked to behave stupidly - * (=strictly conform to the specs) - * This may only be set to one of the FF_COMPLIANCE_* values in defs.h. - */ - int strict_std_compliance; - - /** - * error concealment flags - * - encoding: unused - * - decoding: Set by user. - */ - int error_concealment; -#define FF_EC_GUESS_MVS 1 -#define FF_EC_DEBLOCK 2 -#define FF_EC_FAVOR_INTER 256 - - /** - * debug - * - encoding: Set by user. - * - decoding: Set by user. - */ - int debug; -#define FF_DEBUG_PICT_INFO 1 -#define FF_DEBUG_RC 2 -#define FF_DEBUG_BITSTREAM 4 -#define FF_DEBUG_MB_TYPE 8 -#define FF_DEBUG_QP 16 -#define FF_DEBUG_DCT_COEFF 0x00000040 -#define FF_DEBUG_SKIP 0x00000080 -#define FF_DEBUG_STARTCODE 0x00000100 -#define FF_DEBUG_ER 0x00000400 -#define FF_DEBUG_MMCO 0x00000800 -#define FF_DEBUG_BUGS 0x00001000 -#define FF_DEBUG_BUFFERS 0x00008000 -#define FF_DEBUG_THREADS 0x00010000 -#define FF_DEBUG_GREEN_MD 0x00800000 -#define FF_DEBUG_NOMC 0x01000000 - - /** - * Error recognition; may misdetect some more or less valid parts as errors. - * This is a bitfield of the AV_EF_* values defined in defs.h. - * - * - encoding: Set by user. - * - decoding: Set by user. - */ - int err_recognition; - -#if FF_API_REORDERED_OPAQUE - /** - * opaque 64-bit number (generally a PTS) that will be reordered and - * output in AVFrame.reordered_opaque - * - encoding: Set by libavcodec to the reordered_opaque of the input - * frame corresponding to the last returned packet. Only - * supported by encoders with the - * AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE capability. - * - decoding: Set by user. - * - * @deprecated Use AV_CODEC_FLAG_COPY_OPAQUE instead - */ - attribute_deprecated - int64_t reordered_opaque; -#endif - - /** - * Hardware accelerator in use - * - encoding: unused. - * - decoding: Set by libavcodec - */ - const struct AVHWAccel *hwaccel; - - /** - * Legacy hardware accelerator context. - * - * For some hardware acceleration methods, the caller may use this field to - * signal hwaccel-specific data to the codec. The struct pointed to by this - * pointer is hwaccel-dependent and defined in the respective header. Please - * refer to the FFmpeg HW accelerator documentation to know how to fill - * this. - * - * In most cases this field is optional - the necessary information may also - * be provided to libavcodec through @ref hw_frames_ctx or @ref - * hw_device_ctx (see avcodec_get_hw_config()). However, in some cases it - * may be the only method of signalling some (optional) information. - * - * The struct and its contents are owned by the caller. - * - * - encoding: May be set by the caller before avcodec_open2(). Must remain - * valid until avcodec_free_context(). - * - decoding: May be set by the caller in the get_format() callback. - * Must remain valid until the next get_format() call, - * or avcodec_free_context() (whichever comes first). - */ - void *hwaccel_context; - - /** - * error - * - encoding: Set by libavcodec if flags & AV_CODEC_FLAG_PSNR. - * - decoding: unused - */ - uint64_t error[AV_NUM_DATA_POINTERS]; - - /** - * DCT algorithm, see FF_DCT_* below - * - encoding: Set by user. - * - decoding: unused - */ - int dct_algo; -#define FF_DCT_AUTO 0 -#define FF_DCT_FASTINT 1 -#define FF_DCT_INT 2 -#define FF_DCT_MMX 3 -#define FF_DCT_ALTIVEC 5 -#define FF_DCT_FAAN 6 - - /** - * IDCT algorithm, see FF_IDCT_* below. - * - encoding: Set by user. - * - decoding: Set by user. - */ - int idct_algo; -#define FF_IDCT_AUTO 0 -#define FF_IDCT_INT 1 -#define FF_IDCT_SIMPLE 2 -#define FF_IDCT_SIMPLEMMX 3 -#define FF_IDCT_ARM 7 -#define FF_IDCT_ALTIVEC 8 -#define FF_IDCT_SIMPLEARM 10 -#define FF_IDCT_XVID 14 -#define FF_IDCT_SIMPLEARMV5TE 16 -#define FF_IDCT_SIMPLEARMV6 17 -#define FF_IDCT_FAAN 20 -#define FF_IDCT_SIMPLENEON 22 -#if FF_API_IDCT_NONE -// formerly used by xvmc -#define FF_IDCT_NONE 24 -#endif -#define FF_IDCT_SIMPLEAUTO 128 - - /** - * bits per sample/pixel from the demuxer (needed for huffyuv). - * - encoding: Set by libavcodec. - * - decoding: Set by user. - */ - int bits_per_coded_sample; - - /** - * Bits per sample/pixel of internal libavcodec pixel/sample format. - * - encoding: set by user. - * - decoding: set by libavcodec. - */ - int bits_per_raw_sample; - - /** - * low resolution decoding, 1-> 1/2 size, 2->1/4 size - * - encoding: unused - * - decoding: Set by user. - */ - int lowres; - - /** - * thread count - * is used to decide how many independent tasks should be passed to execute() - * - encoding: Set by user. - * - decoding: Set by user. - */ - int thread_count; - - /** - * Which multithreading methods to use. - * Use of FF_THREAD_FRAME will increase decoding delay by one frame per thread, - * so clients which cannot provide future frames should not use it. - * - * - encoding: Set by user, otherwise the default is used. - * - decoding: Set by user, otherwise the default is used. - */ - int thread_type; -#define FF_THREAD_FRAME 1 ///< Decode more than one frame at once -#define FF_THREAD_SLICE 2 ///< Decode more than one part of a single frame at once - - /** - * Which multithreading methods are in use by the codec. - * - encoding: Set by libavcodec. - * - decoding: Set by libavcodec. - */ - int active_thread_type; - - /** - * The codec may call this to execute several independent things. - * It will return only after finishing all tasks. - * The user may replace this with some multithreaded implementation, - * the default implementation will execute the parts serially. - * @param count the number of things to execute - * - encoding: Set by libavcodec, user can override. - * - decoding: Set by libavcodec, user can override. - */ - int (*execute)(struct AVCodecContext *c, int (*func)(struct AVCodecContext *c2, void *arg), void *arg2, int *ret, int count, int size); - - /** - * The codec may call this to execute several independent things. - * It will return only after finishing all tasks. - * The user may replace this with some multithreaded implementation, - * the default implementation will execute the parts serially. - * @param c context passed also to func - * @param count the number of things to execute - * @param arg2 argument passed unchanged to func - * @param ret return values of executed functions, must have space for "count" values. May be NULL. - * @param func function that will be called count times, with jobnr from 0 to count-1. - * threadnr will be in the range 0 to c->thread_count-1 < MAX_THREADS and so that no - * two instances of func executing at the same time will have the same threadnr. - * @return always 0 currently, but code should handle a future improvement where when any call to func - * returns < 0 no further calls to func may be done and < 0 is returned. - * - encoding: Set by libavcodec, user can override. - * - decoding: Set by libavcodec, user can override. - */ - int (*execute2)(struct AVCodecContext *c, int (*func)(struct AVCodecContext *c2, void *arg, int jobnr, int threadnr), void *arg2, int *ret, int count); - - /** - * noise vs. sse weight for the nsse comparison function - * - encoding: Set by user. - * - decoding: unused - */ - int nsse_weight; - - /** - * profile - * - encoding: Set by user. - * - decoding: Set by libavcodec. - * See the AV_PROFILE_* defines in defs.h. - */ - int profile; -#if FF_API_FF_PROFILE_LEVEL - /** @deprecated The following defines are deprecated; use AV_PROFILE_* - * in defs.h instead. */ -#define FF_PROFILE_UNKNOWN -99 -#define FF_PROFILE_RESERVED -100 - -#define FF_PROFILE_AAC_MAIN 0 -#define FF_PROFILE_AAC_LOW 1 -#define FF_PROFILE_AAC_SSR 2 -#define FF_PROFILE_AAC_LTP 3 -#define FF_PROFILE_AAC_HE 4 -#define FF_PROFILE_AAC_HE_V2 28 -#define FF_PROFILE_AAC_LD 22 -#define FF_PROFILE_AAC_ELD 38 -#define FF_PROFILE_MPEG2_AAC_LOW 128 -#define FF_PROFILE_MPEG2_AAC_HE 131 - -#define FF_PROFILE_DNXHD 0 -#define FF_PROFILE_DNXHR_LB 1 -#define FF_PROFILE_DNXHR_SQ 2 -#define FF_PROFILE_DNXHR_HQ 3 -#define FF_PROFILE_DNXHR_HQX 4 -#define FF_PROFILE_DNXHR_444 5 - -#define FF_PROFILE_DTS 20 -#define FF_PROFILE_DTS_ES 30 -#define FF_PROFILE_DTS_96_24 40 -#define FF_PROFILE_DTS_HD_HRA 50 -#define FF_PROFILE_DTS_HD_MA 60 -#define FF_PROFILE_DTS_EXPRESS 70 -#define FF_PROFILE_DTS_HD_MA_X 61 -#define FF_PROFILE_DTS_HD_MA_X_IMAX 62 - - -#define FF_PROFILE_EAC3_DDP_ATMOS 30 - -#define FF_PROFILE_TRUEHD_ATMOS 30 - -#define FF_PROFILE_MPEG2_422 0 -#define FF_PROFILE_MPEG2_HIGH 1 -#define FF_PROFILE_MPEG2_SS 2 -#define FF_PROFILE_MPEG2_SNR_SCALABLE 3 -#define FF_PROFILE_MPEG2_MAIN 4 -#define FF_PROFILE_MPEG2_SIMPLE 5 - -#define FF_PROFILE_H264_CONSTRAINED (1<<9) // 8+1; constraint_set1_flag -#define FF_PROFILE_H264_INTRA (1<<11) // 8+3; constraint_set3_flag - -#define FF_PROFILE_H264_BASELINE 66 -#define FF_PROFILE_H264_CONSTRAINED_BASELINE (66|FF_PROFILE_H264_CONSTRAINED) -#define FF_PROFILE_H264_MAIN 77 -#define FF_PROFILE_H264_EXTENDED 88 -#define FF_PROFILE_H264_HIGH 100 -#define FF_PROFILE_H264_HIGH_10 110 -#define FF_PROFILE_H264_HIGH_10_INTRA (110|FF_PROFILE_H264_INTRA) -#define FF_PROFILE_H264_MULTIVIEW_HIGH 118 -#define FF_PROFILE_H264_HIGH_422 122 -#define FF_PROFILE_H264_HIGH_422_INTRA (122|FF_PROFILE_H264_INTRA) -#define FF_PROFILE_H264_STEREO_HIGH 128 -#define FF_PROFILE_H264_HIGH_444 144 -#define FF_PROFILE_H264_HIGH_444_PREDICTIVE 244 -#define FF_PROFILE_H264_HIGH_444_INTRA (244|FF_PROFILE_H264_INTRA) -#define FF_PROFILE_H264_CAVLC_444 44 - -#define FF_PROFILE_VC1_SIMPLE 0 -#define FF_PROFILE_VC1_MAIN 1 -#define FF_PROFILE_VC1_COMPLEX 2 -#define FF_PROFILE_VC1_ADVANCED 3 - -#define FF_PROFILE_MPEG4_SIMPLE 0 -#define FF_PROFILE_MPEG4_SIMPLE_SCALABLE 1 -#define FF_PROFILE_MPEG4_CORE 2 -#define FF_PROFILE_MPEG4_MAIN 3 -#define FF_PROFILE_MPEG4_N_BIT 4 -#define FF_PROFILE_MPEG4_SCALABLE_TEXTURE 5 -#define FF_PROFILE_MPEG4_SIMPLE_FACE_ANIMATION 6 -#define FF_PROFILE_MPEG4_BASIC_ANIMATED_TEXTURE 7 -#define FF_PROFILE_MPEG4_HYBRID 8 -#define FF_PROFILE_MPEG4_ADVANCED_REAL_TIME 9 -#define FF_PROFILE_MPEG4_CORE_SCALABLE 10 -#define FF_PROFILE_MPEG4_ADVANCED_CODING 11 -#define FF_PROFILE_MPEG4_ADVANCED_CORE 12 -#define FF_PROFILE_MPEG4_ADVANCED_SCALABLE_TEXTURE 13 -#define FF_PROFILE_MPEG4_SIMPLE_STUDIO 14 -#define FF_PROFILE_MPEG4_ADVANCED_SIMPLE 15 - -#define FF_PROFILE_JPEG2000_CSTREAM_RESTRICTION_0 1 -#define FF_PROFILE_JPEG2000_CSTREAM_RESTRICTION_1 2 -#define FF_PROFILE_JPEG2000_CSTREAM_NO_RESTRICTION 32768 -#define FF_PROFILE_JPEG2000_DCINEMA_2K 3 -#define FF_PROFILE_JPEG2000_DCINEMA_4K 4 - -#define FF_PROFILE_VP9_0 0 -#define FF_PROFILE_VP9_1 1 -#define FF_PROFILE_VP9_2 2 -#define FF_PROFILE_VP9_3 3 - -#define FF_PROFILE_HEVC_MAIN 1 -#define FF_PROFILE_HEVC_MAIN_10 2 -#define FF_PROFILE_HEVC_MAIN_STILL_PICTURE 3 -#define FF_PROFILE_HEVC_REXT 4 -#define FF_PROFILE_HEVC_SCC 9 - -#define FF_PROFILE_VVC_MAIN_10 1 -#define FF_PROFILE_VVC_MAIN_10_444 33 - -#define FF_PROFILE_AV1_MAIN 0 -#define FF_PROFILE_AV1_HIGH 1 -#define FF_PROFILE_AV1_PROFESSIONAL 2 - -#define FF_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT 0xc0 -#define FF_PROFILE_MJPEG_HUFFMAN_EXTENDED_SEQUENTIAL_DCT 0xc1 -#define FF_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT 0xc2 -#define FF_PROFILE_MJPEG_HUFFMAN_LOSSLESS 0xc3 -#define FF_PROFILE_MJPEG_JPEG_LS 0xf7 - -#define FF_PROFILE_SBC_MSBC 1 - -#define FF_PROFILE_PRORES_PROXY 0 -#define FF_PROFILE_PRORES_LT 1 -#define FF_PROFILE_PRORES_STANDARD 2 -#define FF_PROFILE_PRORES_HQ 3 -#define FF_PROFILE_PRORES_4444 4 -#define FF_PROFILE_PRORES_XQ 5 - -#define FF_PROFILE_ARIB_PROFILE_A 0 -#define FF_PROFILE_ARIB_PROFILE_C 1 - -#define FF_PROFILE_KLVA_SYNC 0 -#define FF_PROFILE_KLVA_ASYNC 1 - -#define FF_PROFILE_EVC_BASELINE 0 -#define FF_PROFILE_EVC_MAIN 1 -#endif - - /** - * Encoding level descriptor. - * - encoding: Set by user, corresponds to a specific level defined by the - * codec, usually corresponding to the profile level, if not specified it - * is set to FF_LEVEL_UNKNOWN. - * - decoding: Set by libavcodec. - * See AV_LEVEL_* in defs.h. - */ - int level; -#if FF_API_FF_PROFILE_LEVEL - /** @deprecated The following define is deprecated; use AV_LEVEL_UNKOWN - * in defs.h instead. */ -#define FF_LEVEL_UNKNOWN -99 -#endif - - /** - * Skip loop filtering for selected frames. - * - encoding: unused - * - decoding: Set by user. - */ - enum AVDiscard skip_loop_filter; - - /** - * Skip IDCT/dequantization for selected frames. - * - encoding: unused - * - decoding: Set by user. - */ - enum AVDiscard skip_idct; - - /** - * Skip decoding for selected frames. - * - encoding: unused - * - decoding: Set by user. - */ - enum AVDiscard skip_frame; - - /** - * Header containing style information for text subtitles. - * For SUBTITLE_ASS subtitle type, it should contain the whole ASS - * [Script Info] and [V4+ Styles] section, plus the [Events] line and - * the Format line following. It shouldn't include any Dialogue line. - * - encoding: Set/allocated/freed by user (before avcodec_open2()) - * - decoding: Set/allocated/freed by libavcodec (by avcodec_open2()) - */ - uint8_t *subtitle_header; - int subtitle_header_size; - - /** - * Audio only. The number of "priming" samples (padding) inserted by the - * encoder at the beginning of the audio. I.e. this number of leading - * decoded samples must be discarded by the caller to get the original audio - * without leading padding. - * - * - decoding: unused - * - encoding: Set by libavcodec. The timestamps on the output packets are - * adjusted by the encoder so that they always refer to the - * first sample of the data actually contained in the packet, - * including any added padding. E.g. if the timebase is - * 1/samplerate and the timestamp of the first input sample is - * 0, the timestamp of the first output packet will be - * -initial_padding. - */ - int initial_padding; - - /** - * - decoding: For codecs that store a framerate value in the compressed - * bitstream, the decoder may export it here. { 0, 1} when - * unknown. - * - encoding: May be used to signal the framerate of CFR content to an - * encoder. - */ - AVRational framerate; - - /** - * Nominal unaccelerated pixel format, see AV_PIX_FMT_xxx. - * - encoding: unused. - * - decoding: Set by libavcodec before calling get_format() - */ - enum AVPixelFormat sw_pix_fmt; - - /** - * Timebase in which pkt_dts/pts and AVPacket.dts/pts are expressed. - * - encoding: unused. - * - decoding: set by user. - */ - AVRational pkt_timebase; - - /** - * AVCodecDescriptor - * - encoding: unused. - * - decoding: set by libavcodec. - */ - const struct AVCodecDescriptor *codec_descriptor; - - /** - * Current statistics for PTS correction. - * - decoding: maintained and used by libavcodec, not intended to be used by user apps - * - encoding: unused - */ - int64_t pts_correction_num_faulty_pts; /// Number of incorrect PTS values so far - int64_t pts_correction_num_faulty_dts; /// Number of incorrect DTS values so far - int64_t pts_correction_last_pts; /// PTS of the last frame - int64_t pts_correction_last_dts; /// DTS of the last frame - - /** - * Character encoding of the input subtitles file. - * - decoding: set by user - * - encoding: unused - */ - char *sub_charenc; - - /** - * Subtitles character encoding mode. Formats or codecs might be adjusting - * this setting (if they are doing the conversion themselves for instance). - * - decoding: set by libavcodec - * - encoding: unused - */ - int sub_charenc_mode; -#define FF_SUB_CHARENC_MODE_DO_NOTHING -1 ///< do nothing (demuxer outputs a stream supposed to be already in UTF-8, or the codec is bitmap for instance) -#define FF_SUB_CHARENC_MODE_AUTOMATIC 0 ///< libavcodec will select the mode itself -#define FF_SUB_CHARENC_MODE_PRE_DECODER 1 ///< the AVPacket data needs to be recoded to UTF-8 before being fed to the decoder, requires iconv -#define FF_SUB_CHARENC_MODE_IGNORE 2 ///< neither convert the subtitles, nor check them for valid UTF-8 - - /** - * Skip processing alpha if supported by codec. - * Note that if the format uses pre-multiplied alpha (common with VP6, - * and recommended due to better video quality/compression) - * the image will look as if alpha-blended onto a black background. - * However for formats that do not use pre-multiplied alpha - * there might be serious artefacts (though e.g. libswscale currently - * assumes pre-multiplied alpha anyway). - * - * - decoding: set by user - * - encoding: unused - */ - int skip_alpha; - - /** - * Number of samples to skip after a discontinuity - * - decoding: unused - * - encoding: set by libavcodec - */ - int seek_preroll; - - /** - * custom intra quantization matrix - * - encoding: Set by user, can be NULL. - * - decoding: unused. - */ - uint16_t *chroma_intra_matrix; - - /** - * dump format separator. - * can be ", " or "\n " or anything else - * - encoding: Set by user. - * - decoding: Set by user. - */ - uint8_t *dump_separator; - - /** - * ',' separated list of allowed decoders. - * If NULL then all are allowed - * - encoding: unused - * - decoding: set by user - */ - char *codec_whitelist; - - /** - * Properties of the stream that gets decoded - * - encoding: unused - * - decoding: set by libavcodec - */ - unsigned properties; -#define FF_CODEC_PROPERTY_LOSSLESS 0x00000001 -#define FF_CODEC_PROPERTY_CLOSED_CAPTIONS 0x00000002 -#define FF_CODEC_PROPERTY_FILM_GRAIN 0x00000004 - - /** - * Additional data associated with the entire coded stream. - * - * - decoding: may be set by user before calling avcodec_open2(). - * - encoding: may be set by libavcodec after avcodec_open2(). - */ - AVPacketSideData *coded_side_data; - int nb_coded_side_data; - - /** - * A reference to the AVHWFramesContext describing the input (for encoding) - * or output (decoding) frames. The reference is set by the caller and - * afterwards owned (and freed) by libavcodec - it should never be read by - * the caller after being set. - * - * - decoding: This field should be set by the caller from the get_format() - * callback. The previous reference (if any) will always be - * unreffed by libavcodec before the get_format() call. - * - * If the default get_buffer2() is used with a hwaccel pixel - * format, then this AVHWFramesContext will be used for - * allocating the frame buffers. - * - * - encoding: For hardware encoders configured to use a hwaccel pixel - * format, this field should be set by the caller to a reference - * to the AVHWFramesContext describing input frames. - * AVHWFramesContext.format must be equal to - * AVCodecContext.pix_fmt. - * - * This field should be set before avcodec_open2() is called. - */ - AVBufferRef *hw_frames_ctx; - - /** - * Audio only. The amount of padding (in samples) appended by the encoder to - * the end of the audio. I.e. this number of decoded samples must be - * discarded by the caller from the end of the stream to get the original - * audio without any trailing padding. - * - * - decoding: unused - * - encoding: unused - */ - int trailing_padding; - - /** - * The number of pixels per image to maximally accept. - * - * - decoding: set by user - * - encoding: set by user - */ - int64_t max_pixels; - - /** - * A reference to the AVHWDeviceContext describing the device which will - * be used by a hardware encoder/decoder. The reference is set by the - * caller and afterwards owned (and freed) by libavcodec. - * - * This should be used if either the codec device does not require - * hardware frames or any that are used are to be allocated internally by - * libavcodec. If the user wishes to supply any of the frames used as - * encoder input or decoder output then hw_frames_ctx should be used - * instead. When hw_frames_ctx is set in get_format() for a decoder, this - * field will be ignored while decoding the associated stream segment, but - * may again be used on a following one after another get_format() call. - * - * For both encoders and decoders this field should be set before - * avcodec_open2() is called and must not be written to thereafter. - * - * Note that some decoders may require this field to be set initially in - * order to support hw_frames_ctx at all - in that case, all frames - * contexts used must be created on the same device. - */ - AVBufferRef *hw_device_ctx; - - /** - * Bit set of AV_HWACCEL_FLAG_* flags, which affect hardware accelerated - * decoding (if active). - * - encoding: unused - * - decoding: Set by user (either before avcodec_open2(), or in the - * AVCodecContext.get_format callback) - */ - int hwaccel_flags; - - /** - * Video decoding only. Certain video codecs support cropping, meaning that - * only a sub-rectangle of the decoded frame is intended for display. This - * option controls how cropping is handled by libavcodec. - * - * When set to 1 (the default), libavcodec will apply cropping internally. - * I.e. it will modify the output frame width/height fields and offset the - * data pointers (only by as much as possible while preserving alignment, or - * by the full amount if the AV_CODEC_FLAG_UNALIGNED flag is set) so that - * the frames output by the decoder refer only to the cropped area. The - * crop_* fields of the output frames will be zero. - * - * When set to 0, the width/height fields of the output frames will be set - * to the coded dimensions and the crop_* fields will describe the cropping - * rectangle. Applying the cropping is left to the caller. - * - * @warning When hardware acceleration with opaque output frames is used, - * libavcodec is unable to apply cropping from the top/left border. - * - * @note when this option is set to zero, the width/height fields of the - * AVCodecContext and output AVFrames have different meanings. The codec - * context fields store display dimensions (with the coded dimensions in - * coded_width/height), while the frame fields store the coded dimensions - * (with the display dimensions being determined by the crop_* fields). - */ - int apply_cropping; - - /* - * Video decoding only. Sets the number of extra hardware frames which - * the decoder will allocate for use by the caller. This must be set - * before avcodec_open2() is called. - * - * Some hardware decoders require all frames that they will use for - * output to be defined in advance before decoding starts. For such - * decoders, the hardware frame pool must therefore be of a fixed size. - * The extra frames set here are on top of any number that the decoder - * needs internally in order to operate normally (for example, frames - * used as reference pictures). - */ - int extra_hw_frames; - - /** - * The percentage of damaged samples to discard a frame. - * - * - decoding: set by user - * - encoding: unused - */ - int discard_damaged_percentage; - - /** - * The number of samples per frame to maximally accept. - * - * - decoding: set by user - * - encoding: set by user - */ - int64_t max_samples; - - /** - * Bit set of AV_CODEC_EXPORT_DATA_* flags, which affects the kind of - * metadata exported in frame, packet, or coded stream side data by - * decoders and encoders. - * - * - decoding: set by user - * - encoding: set by user - */ - int export_side_data; - - /** - * This callback is called at the beginning of each packet to get a data - * buffer for it. - * - * The following field will be set in the packet before this callback is - * called: - * - size - * This callback must use the above value to calculate the required buffer size, - * which must padded by at least AV_INPUT_BUFFER_PADDING_SIZE bytes. - * - * In some specific cases, the encoder may not use the entire buffer allocated by this - * callback. This will be reflected in the size value in the packet once returned by - * avcodec_receive_packet(). - * - * This callback must fill the following fields in the packet: - * - data: alignment requirements for AVPacket apply, if any. Some architectures and - * encoders may benefit from having aligned data. - * - buf: must contain a pointer to an AVBufferRef structure. The packet's - * data pointer must be contained in it. See: av_buffer_create(), av_buffer_alloc(), - * and av_buffer_ref(). - * - * If AV_CODEC_CAP_DR1 is not set then get_encode_buffer() must call - * avcodec_default_get_encode_buffer() instead of providing a buffer allocated by - * some other means. - * - * The flags field may contain a combination of AV_GET_ENCODE_BUFFER_FLAG_ flags. - * They may be used for example to hint what use the buffer may get after being - * created. - * Implementations of this callback may ignore flags they don't understand. - * If AV_GET_ENCODE_BUFFER_FLAG_REF is set in flags then the packet may be reused - * (read and/or written to if it is writable) later by libavcodec. - * - * This callback must be thread-safe, as when frame threading is used, it may - * be called from multiple threads simultaneously. - * - * @see avcodec_default_get_encode_buffer() - * - * - encoding: Set by libavcodec, user can override. - * - decoding: unused - */ - int (*get_encode_buffer)(struct AVCodecContext *s, AVPacket *pkt, int flags); - - /** - * Audio channel layout. - * - encoding: must be set by the caller, to one of AVCodec.ch_layouts. - * - decoding: may be set by the caller if known e.g. from the container. - * The decoder can then override during decoding as needed. - */ - AVChannelLayout ch_layout; - - /** - * Frame counter, set by libavcodec. - * - * - decoding: total number of frames returned from the decoder so far. - * - encoding: total number of frames passed to the encoder so far. - * - * @note the counter is not incremented if encoding/decoding resulted in - * an error. - */ - int64_t frame_num; -} AVCodecContext; - -/** - * @defgroup lavc_hwaccel AVHWAccel - * - * @note Nothing in this structure should be accessed by the user. At some - * point in future it will not be externally visible at all. - * - * @{ - */ -typedef struct AVHWAccel { - /** - * Name of the hardware accelerated codec. - * The name is globally unique among encoders and among decoders (but an - * encoder and a decoder can share the same name). - */ - const char *name; - - /** - * Type of codec implemented by the hardware accelerator. - * - * See AVMEDIA_TYPE_xxx - */ - enum AVMediaType type; - - /** - * Codec implemented by the hardware accelerator. - * - * See AV_CODEC_ID_xxx - */ - enum AVCodecID id; - - /** - * Supported pixel format. - * - * Only hardware accelerated formats are supported here. - */ - enum AVPixelFormat pix_fmt; - - /** - * Hardware accelerated codec capabilities. - * see AV_HWACCEL_CODEC_CAP_* - */ - int capabilities; -} AVHWAccel; - -/** - * HWAccel is experimental and is thus avoided in favor of non experimental - * codecs - */ -#define AV_HWACCEL_CODEC_CAP_EXPERIMENTAL 0x0200 - -/** - * Hardware acceleration should be used for decoding even if the codec level - * used is unknown or higher than the maximum supported level reported by the - * hardware driver. - * - * It's generally a good idea to pass this flag unless you have a specific - * reason not to, as hardware tends to under-report supported levels. - */ -#define AV_HWACCEL_FLAG_IGNORE_LEVEL (1 << 0) - -/** - * Hardware acceleration can output YUV pixel formats with a different chroma - * sampling than 4:2:0 and/or other than 8 bits per component. - */ -#define AV_HWACCEL_FLAG_ALLOW_HIGH_DEPTH (1 << 1) - -/** - * Hardware acceleration should still be attempted for decoding when the - * codec profile does not match the reported capabilities of the hardware. - * - * For example, this can be used to try to decode baseline profile H.264 - * streams in hardware - it will often succeed, because many streams marked - * as baseline profile actually conform to constrained baseline profile. - * - * @warning If the stream is actually not supported then the behaviour is - * undefined, and may include returning entirely incorrect output - * while indicating success. - */ -#define AV_HWACCEL_FLAG_ALLOW_PROFILE_MISMATCH (1 << 2) - -/** - * Some hardware decoders (namely nvdec) can either output direct decoder - * surfaces, or make an on-device copy and return said copy. - * There is a hard limit on how many decoder surfaces there can be, and it - * cannot be accurately guessed ahead of time. - * For some processing chains, this can be okay, but others will run into the - * limit and in turn produce very confusing errors that require fine tuning of - * more or less obscure options by the user, or in extreme cases cannot be - * resolved at all without inserting an avfilter that forces a copy. - * - * Thus, the hwaccel will by default make a copy for safety and resilience. - * If a users really wants to minimize the amount of copies, they can set this - * flag and ensure their processing chain does not exhaust the surface pool. - */ -#define AV_HWACCEL_FLAG_UNSAFE_OUTPUT (1 << 3) - -/** - * @} - */ - -enum AVSubtitleType { - SUBTITLE_NONE, - - SUBTITLE_BITMAP, ///< A bitmap, pict will be set - - /** - * Plain text, the text field must be set by the decoder and is - * authoritative. ass and pict fields may contain approximations. - */ - SUBTITLE_TEXT, - - /** - * Formatted text, the ass field must be set by the decoder and is - * authoritative. pict and text fields may contain approximations. - */ - SUBTITLE_ASS, -}; - -#define AV_SUBTITLE_FLAG_FORCED 0x00000001 - -typedef struct AVSubtitleRect { - int x; ///< top left corner of pict, undefined when pict is not set - int y; ///< top left corner of pict, undefined when pict is not set - int w; ///< width of pict, undefined when pict is not set - int h; ///< height of pict, undefined when pict is not set - int nb_colors; ///< number of colors in pict, undefined when pict is not set - - /** - * data+linesize for the bitmap of this subtitle. - * Can be set for text/ass as well once they are rendered. - */ - uint8_t *data[4]; - int linesize[4]; - - enum AVSubtitleType type; - - char *text; ///< 0 terminated plain UTF-8 text - - /** - * 0 terminated ASS/SSA compatible event line. - * The presentation of this is unaffected by the other values in this - * struct. - */ - char *ass; - - int flags; -} AVSubtitleRect; - -typedef struct AVSubtitle { - uint16_t format; /* 0 = graphics */ - uint32_t start_display_time; /* relative to packet pts, in ms */ - uint32_t end_display_time; /* relative to packet pts, in ms */ - unsigned num_rects; - AVSubtitleRect **rects; - int64_t pts; ///< Same as packet pts, in AV_TIME_BASE -} AVSubtitle; - -/** - * Return the LIBAVCODEC_VERSION_INT constant. - */ -unsigned avcodec_version(void); - -/** - * Return the libavcodec build-time configuration. - */ -const char *avcodec_configuration(void); - -/** - * Return the libavcodec license. - */ -const char *avcodec_license(void); - -/** - * Allocate an AVCodecContext and set its fields to default values. The - * resulting struct should be freed with avcodec_free_context(). - * - * @param codec if non-NULL, allocate private data and initialize defaults - * for the given codec. It is illegal to then call avcodec_open2() - * with a different codec. - * If NULL, then the codec-specific defaults won't be initialized, - * which may result in suboptimal default settings (this is - * important mainly for encoders, e.g. libx264). - * - * @return An AVCodecContext filled with default values or NULL on failure. - */ -AVCodecContext *avcodec_alloc_context3(const AVCodec *codec); - -/** - * Free the codec context and everything associated with it and write NULL to - * the provided pointer. - */ -void avcodec_free_context(AVCodecContext **avctx); - -/** - * Get the AVClass for AVCodecContext. It can be used in combination with - * AV_OPT_SEARCH_FAKE_OBJ for examining options. - * - * @see av_opt_find(). - */ -const AVClass *avcodec_get_class(void); - -/** - * Get the AVClass for AVSubtitleRect. It can be used in combination with - * AV_OPT_SEARCH_FAKE_OBJ for examining options. - * - * @see av_opt_find(). - */ -const AVClass *avcodec_get_subtitle_rect_class(void); - -/** - * Fill the parameters struct based on the values from the supplied codec - * context. Any allocated fields in par are freed and replaced with duplicates - * of the corresponding fields in codec. - * - * @return >= 0 on success, a negative AVERROR code on failure - */ -int avcodec_parameters_from_context(struct AVCodecParameters *par, - const AVCodecContext *codec); - -/** - * Fill the codec context based on the values from the supplied codec - * parameters. Any allocated fields in codec that have a corresponding field in - * par are freed and replaced with duplicates of the corresponding field in par. - * Fields in codec that do not have a counterpart in par are not touched. - * - * @return >= 0 on success, a negative AVERROR code on failure. - */ -int avcodec_parameters_to_context(AVCodecContext *codec, - const struct AVCodecParameters *par); - -/** - * Initialize the AVCodecContext to use the given AVCodec. Prior to using this - * function the context has to be allocated with avcodec_alloc_context3(). - * - * The functions avcodec_find_decoder_by_name(), avcodec_find_encoder_by_name(), - * avcodec_find_decoder() and avcodec_find_encoder() provide an easy way for - * retrieving a codec. - * - * Depending on the codec, you might need to set options in the codec context - * also for decoding (e.g. width, height, or the pixel or audio sample format in - * the case the information is not available in the bitstream, as when decoding - * raw audio or video). - * - * Options in the codec context can be set either by setting them in the options - * AVDictionary, or by setting the values in the context itself, directly or by - * using the av_opt_set() API before calling this function. - * - * Example: - * @code - * av_dict_set(&opts, "b", "2.5M", 0); - * codec = avcodec_find_decoder(AV_CODEC_ID_H264); - * if (!codec) - * exit(1); - * - * context = avcodec_alloc_context3(codec); - * - * if (avcodec_open2(context, codec, opts) < 0) - * exit(1); - * @endcode - * - * In the case AVCodecParameters are available (e.g. when demuxing a stream - * using libavformat, and accessing the AVStream contained in the demuxer), the - * codec parameters can be copied to the codec context using - * avcodec_parameters_to_context(), as in the following example: - * - * @code - * AVStream *stream = ...; - * context = avcodec_alloc_context3(codec); - * if (avcodec_parameters_to_context(context, stream->codecpar) < 0) - * exit(1); - * if (avcodec_open2(context, codec, NULL) < 0) - * exit(1); - * @endcode - * - * @note Always call this function before using decoding routines (such as - * @ref avcodec_receive_frame()). - * - * @param avctx The context to initialize. - * @param codec The codec to open this context for. If a non-NULL codec has been - * previously passed to avcodec_alloc_context3() or - * for this context, then this parameter MUST be either NULL or - * equal to the previously passed codec. - * @param options A dictionary filled with AVCodecContext and codec-private - * options, which are set on top of the options already set in - * avctx, can be NULL. On return this object will be filled with - * options that were not found in the avctx codec context. - * - * @return zero on success, a negative value on error - * @see avcodec_alloc_context3(), avcodec_find_decoder(), avcodec_find_encoder(), - * av_dict_set(), av_opt_set(), av_opt_find(), avcodec_parameters_to_context() - */ -int avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options); - -/** - * Close a given AVCodecContext and free all the data associated with it - * (but not the AVCodecContext itself). - * - * Calling this function on an AVCodecContext that hasn't been opened will free - * the codec-specific data allocated in avcodec_alloc_context3() with a non-NULL - * codec. Subsequent calls will do nothing. - * - * @note Do not use this function. Use avcodec_free_context() to destroy a - * codec context (either open or closed). Opening and closing a codec context - * multiple times is not supported anymore -- use multiple codec contexts - * instead. - */ -int avcodec_close(AVCodecContext *avctx); - -/** - * Free all allocated data in the given subtitle struct. - * - * @param sub AVSubtitle to free. - */ -void avsubtitle_free(AVSubtitle *sub); - -/** - * @} - */ - -/** - * @addtogroup lavc_decoding - * @{ - */ - -/** - * The default callback for AVCodecContext.get_buffer2(). It is made public so - * it can be called by custom get_buffer2() implementations for decoders without - * AV_CODEC_CAP_DR1 set. - */ -int avcodec_default_get_buffer2(AVCodecContext *s, AVFrame *frame, int flags); - -/** - * The default callback for AVCodecContext.get_encode_buffer(). It is made public so - * it can be called by custom get_encode_buffer() implementations for encoders without - * AV_CODEC_CAP_DR1 set. - */ -int avcodec_default_get_encode_buffer(AVCodecContext *s, AVPacket *pkt, int flags); - -/** - * Modify width and height values so that they will result in a memory - * buffer that is acceptable for the codec if you do not use any horizontal - * padding. - * - * May only be used if a codec with AV_CODEC_CAP_DR1 has been opened. - */ -void avcodec_align_dimensions(AVCodecContext *s, int *width, int *height); - -/** - * Modify width and height values so that they will result in a memory - * buffer that is acceptable for the codec if you also ensure that all - * line sizes are a multiple of the respective linesize_align[i]. - * - * May only be used if a codec with AV_CODEC_CAP_DR1 has been opened. - */ -void avcodec_align_dimensions2(AVCodecContext *s, int *width, int *height, - int linesize_align[AV_NUM_DATA_POINTERS]); - -#ifdef FF_API_AVCODEC_CHROMA_POS -/** - * Converts AVChromaLocation to swscale x/y chroma position. - * - * The positions represent the chroma (0,0) position in a coordinates system - * with luma (0,0) representing the origin and luma(1,1) representing 256,256 - * - * @param xpos horizontal chroma sample position - * @param ypos vertical chroma sample position - * @deprecated Use av_chroma_location_enum_to_pos() instead. - */ - attribute_deprecated -int avcodec_enum_to_chroma_pos(int *xpos, int *ypos, enum AVChromaLocation pos); - -/** - * Converts swscale x/y chroma position to AVChromaLocation. - * - * The positions represent the chroma (0,0) position in a coordinates system - * with luma (0,0) representing the origin and luma(1,1) representing 256,256 - * - * @param xpos horizontal chroma sample position - * @param ypos vertical chroma sample position - * @deprecated Use av_chroma_location_pos_to_enum() instead. - */ - attribute_deprecated -enum AVChromaLocation avcodec_chroma_pos_to_enum(int xpos, int ypos); -#endif - -/** - * Decode a subtitle message. - * Return a negative value on error, otherwise return the number of bytes used. - * If no subtitle could be decompressed, got_sub_ptr is zero. - * Otherwise, the subtitle is stored in *sub. - * Note that AV_CODEC_CAP_DR1 is not available for subtitle codecs. This is for - * simplicity, because the performance difference is expected to be negligible - * and reusing a get_buffer written for video codecs would probably perform badly - * due to a potentially very different allocation pattern. - * - * Some decoders (those marked with AV_CODEC_CAP_DELAY) have a delay between input - * and output. This means that for some packets they will not immediately - * produce decoded output and need to be flushed at the end of decoding to get - * all the decoded data. Flushing is done by calling this function with packets - * with avpkt->data set to NULL and avpkt->size set to 0 until it stops - * returning subtitles. It is safe to flush even those decoders that are not - * marked with AV_CODEC_CAP_DELAY, then no subtitles will be returned. - * - * @note The AVCodecContext MUST have been opened with @ref avcodec_open2() - * before packets may be fed to the decoder. - * - * @param avctx the codec context - * @param[out] sub The preallocated AVSubtitle in which the decoded subtitle will be stored, - * must be freed with avsubtitle_free if *got_sub_ptr is set. - * @param[in,out] got_sub_ptr Zero if no subtitle could be decompressed, otherwise, it is nonzero. - * @param[in] avpkt The input AVPacket containing the input buffer. - */ -int avcodec_decode_subtitle2(AVCodecContext *avctx, AVSubtitle *sub, - int *got_sub_ptr, const AVPacket *avpkt); - -/** - * Supply raw packet data as input to a decoder. - * - * Internally, this call will copy relevant AVCodecContext fields, which can - * influence decoding per-packet, and apply them when the packet is actually - * decoded. (For example AVCodecContext.skip_frame, which might direct the - * decoder to drop the frame contained by the packet sent with this function.) - * - * @warning The input buffer, avpkt->data must be AV_INPUT_BUFFER_PADDING_SIZE - * larger than the actual read bytes because some optimized bitstream - * readers read 32 or 64 bits at once and could read over the end. - * - * @note The AVCodecContext MUST have been opened with @ref avcodec_open2() - * before packets may be fed to the decoder. - * - * @param avctx codec context - * @param[in] avpkt The input AVPacket. Usually, this will be a single video - * frame, or several complete audio frames. - * Ownership of the packet remains with the caller, and the - * decoder will not write to the packet. The decoder may create - * a reference to the packet data (or copy it if the packet is - * not reference-counted). - * Unlike with older APIs, the packet is always fully consumed, - * and if it contains multiple frames (e.g. some audio codecs), - * will require you to call avcodec_receive_frame() multiple - * times afterwards before you can send a new packet. - * It can be NULL (or an AVPacket with data set to NULL and - * size set to 0); in this case, it is considered a flush - * packet, which signals the end of the stream. Sending the - * first flush packet will return success. Subsequent ones are - * unnecessary and will return AVERROR_EOF. If the decoder - * still has frames buffered, it will return them after sending - * a flush packet. - * - * @retval 0 success - * @retval AVERROR(EAGAIN) input is not accepted in the current state - user - * must read output with avcodec_receive_frame() (once - * all output is read, the packet should be resent, - * and the call will not fail with EAGAIN). - * @retval AVERROR_EOF the decoder has been flushed, and no new packets can be - * sent to it (also returned if more than 1 flush - * packet is sent) - * @retval AVERROR(EINVAL) codec not opened, it is an encoder, or requires flush - * @retval AVERROR(ENOMEM) failed to add packet to internal queue, or similar - * @retval "another negative error code" legitimate decoding errors - */ -int avcodec_send_packet(AVCodecContext *avctx, const AVPacket *avpkt); - -/** - * Return decoded output data from a decoder or encoder (when the - * @ref AV_CODEC_FLAG_RECON_FRAME flag is used). - * - * @param avctx codec context - * @param frame This will be set to a reference-counted video or audio - * frame (depending on the decoder type) allocated by the - * codec. Note that the function will always call - * av_frame_unref(frame) before doing anything else. - * - * @retval 0 success, a frame was returned - * @retval AVERROR(EAGAIN) output is not available in this state - user must - * try to send new input - * @retval AVERROR_EOF the codec has been fully flushed, and there will be - * no more output frames - * @retval AVERROR(EINVAL) codec not opened, or it is an encoder without the - * @ref AV_CODEC_FLAG_RECON_FRAME flag enabled - * @retval "other negative error code" legitimate decoding errors - */ -int avcodec_receive_frame(AVCodecContext *avctx, AVFrame *frame); - -/** - * Supply a raw video or audio frame to the encoder. Use avcodec_receive_packet() - * to retrieve buffered output packets. - * - * @param avctx codec context - * @param[in] frame AVFrame containing the raw audio or video frame to be encoded. - * Ownership of the frame remains with the caller, and the - * encoder will not write to the frame. The encoder may create - * a reference to the frame data (or copy it if the frame is - * not reference-counted). - * It can be NULL, in which case it is considered a flush - * packet. This signals the end of the stream. If the encoder - * still has packets buffered, it will return them after this - * call. Once flushing mode has been entered, additional flush - * packets are ignored, and sending frames will return - * AVERROR_EOF. - * - * For audio: - * If AV_CODEC_CAP_VARIABLE_FRAME_SIZE is set, then each frame - * can have any number of samples. - * If it is not set, frame->nb_samples must be equal to - * avctx->frame_size for all frames except the last. - * The final frame may be smaller than avctx->frame_size. - * @retval 0 success - * @retval AVERROR(EAGAIN) input is not accepted in the current state - user must - * read output with avcodec_receive_packet() (once all - * output is read, the packet should be resent, and the - * call will not fail with EAGAIN). - * @retval AVERROR_EOF the encoder has been flushed, and no new frames can - * be sent to it - * @retval AVERROR(EINVAL) codec not opened, it is a decoder, or requires flush - * @retval AVERROR(ENOMEM) failed to add packet to internal queue, or similar - * @retval "another negative error code" legitimate encoding errors - */ -int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame); - -/** - * Read encoded data from the encoder. - * - * @param avctx codec context - * @param avpkt This will be set to a reference-counted packet allocated by the - * encoder. Note that the function will always call - * av_packet_unref(avpkt) before doing anything else. - * @retval 0 success - * @retval AVERROR(EAGAIN) output is not available in the current state - user must - * try to send input - * @retval AVERROR_EOF the encoder has been fully flushed, and there will be no - * more output packets - * @retval AVERROR(EINVAL) codec not opened, or it is a decoder - * @retval "another negative error code" legitimate encoding errors - */ -int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt); - -/** - * Create and return a AVHWFramesContext with values adequate for hardware - * decoding. This is meant to get called from the get_format callback, and is - * a helper for preparing a AVHWFramesContext for AVCodecContext.hw_frames_ctx. - * This API is for decoding with certain hardware acceleration modes/APIs only. - * - * The returned AVHWFramesContext is not initialized. The caller must do this - * with av_hwframe_ctx_init(). - * - * Calling this function is not a requirement, but makes it simpler to avoid - * codec or hardware API specific details when manually allocating frames. - * - * Alternatively to this, an API user can set AVCodecContext.hw_device_ctx, - * which sets up AVCodecContext.hw_frames_ctx fully automatically, and makes - * it unnecessary to call this function or having to care about - * AVHWFramesContext initialization at all. - * - * There are a number of requirements for calling this function: - * - * - It must be called from get_format with the same avctx parameter that was - * passed to get_format. Calling it outside of get_format is not allowed, and - * can trigger undefined behavior. - * - The function is not always supported (see description of return values). - * Even if this function returns successfully, hwaccel initialization could - * fail later. (The degree to which implementations check whether the stream - * is actually supported varies. Some do this check only after the user's - * get_format callback returns.) - * - The hw_pix_fmt must be one of the choices suggested by get_format. If the - * user decides to use a AVHWFramesContext prepared with this API function, - * the user must return the same hw_pix_fmt from get_format. - * - The device_ref passed to this function must support the given hw_pix_fmt. - * - After calling this API function, it is the user's responsibility to - * initialize the AVHWFramesContext (returned by the out_frames_ref parameter), - * and to set AVCodecContext.hw_frames_ctx to it. If done, this must be done - * before returning from get_format (this is implied by the normal - * AVCodecContext.hw_frames_ctx API rules). - * - The AVHWFramesContext parameters may change every time time get_format is - * called. Also, AVCodecContext.hw_frames_ctx is reset before get_format. So - * you are inherently required to go through this process again on every - * get_format call. - * - It is perfectly possible to call this function without actually using - * the resulting AVHWFramesContext. One use-case might be trying to reuse a - * previously initialized AVHWFramesContext, and calling this API function - * only to test whether the required frame parameters have changed. - * - Fields that use dynamically allocated values of any kind must not be set - * by the user unless setting them is explicitly allowed by the documentation. - * If the user sets AVHWFramesContext.free and AVHWFramesContext.user_opaque, - * the new free callback must call the potentially set previous free callback. - * This API call may set any dynamically allocated fields, including the free - * callback. - * - * The function will set at least the following fields on AVHWFramesContext - * (potentially more, depending on hwaccel API): - * - * - All fields set by av_hwframe_ctx_alloc(). - * - Set the format field to hw_pix_fmt. - * - Set the sw_format field to the most suited and most versatile format. (An - * implication is that this will prefer generic formats over opaque formats - * with arbitrary restrictions, if possible.) - * - Set the width/height fields to the coded frame size, rounded up to the - * API-specific minimum alignment. - * - Only _if_ the hwaccel requires a pre-allocated pool: set the initial_pool_size - * field to the number of maximum reference surfaces possible with the codec, - * plus 1 surface for the user to work (meaning the user can safely reference - * at most 1 decoded surface at a time), plus additional buffering introduced - * by frame threading. If the hwaccel does not require pre-allocation, the - * field is left to 0, and the decoder will allocate new surfaces on demand - * during decoding. - * - Possibly AVHWFramesContext.hwctx fields, depending on the underlying - * hardware API. - * - * Essentially, out_frames_ref returns the same as av_hwframe_ctx_alloc(), but - * with basic frame parameters set. - * - * The function is stateless, and does not change the AVCodecContext or the - * device_ref AVHWDeviceContext. - * - * @param avctx The context which is currently calling get_format, and which - * implicitly contains all state needed for filling the returned - * AVHWFramesContext properly. - * @param device_ref A reference to the AVHWDeviceContext describing the device - * which will be used by the hardware decoder. - * @param hw_pix_fmt The hwaccel format you are going to return from get_format. - * @param out_frames_ref On success, set to a reference to an _uninitialized_ - * AVHWFramesContext, created from the given device_ref. - * Fields will be set to values required for decoding. - * Not changed if an error is returned. - * @return zero on success, a negative value on error. The following error codes - * have special semantics: - * AVERROR(ENOENT): the decoder does not support this functionality. Setup - * is always manual, or it is a decoder which does not - * support setting AVCodecContext.hw_frames_ctx at all, - * or it is a software format. - * AVERROR(EINVAL): it is known that hardware decoding is not supported for - * this configuration, or the device_ref is not supported - * for the hwaccel referenced by hw_pix_fmt. - */ -int avcodec_get_hw_frames_parameters(AVCodecContext *avctx, - AVBufferRef *device_ref, - enum AVPixelFormat hw_pix_fmt, - AVBufferRef **out_frames_ref); - - - -/** - * @defgroup lavc_parsing Frame parsing - * @{ - */ - -enum AVPictureStructure { - AV_PICTURE_STRUCTURE_UNKNOWN, ///< unknown - AV_PICTURE_STRUCTURE_TOP_FIELD, ///< coded as top field - AV_PICTURE_STRUCTURE_BOTTOM_FIELD, ///< coded as bottom field - AV_PICTURE_STRUCTURE_FRAME, ///< coded as frame -}; - -typedef struct AVCodecParserContext { - void *priv_data; - const struct AVCodecParser *parser; - int64_t frame_offset; /* offset of the current frame */ - int64_t cur_offset; /* current offset - (incremented by each av_parser_parse()) */ - int64_t next_frame_offset; /* offset of the next frame */ - /* video info */ - int pict_type; /* XXX: Put it back in AVCodecContext. */ - /** - * This field is used for proper frame duration computation in lavf. - * It signals, how much longer the frame duration of the current frame - * is compared to normal frame duration. - * - * frame_duration = (1 + repeat_pict) * time_base - * - * It is used by codecs like H.264 to display telecined material. - */ - int repeat_pict; /* XXX: Put it back in AVCodecContext. */ - int64_t pts; /* pts of the current frame */ - int64_t dts; /* dts of the current frame */ - - /* private data */ - int64_t last_pts; - int64_t last_dts; - int fetch_timestamp; - -#define AV_PARSER_PTS_NB 4 - int cur_frame_start_index; - int64_t cur_frame_offset[AV_PARSER_PTS_NB]; - int64_t cur_frame_pts[AV_PARSER_PTS_NB]; - int64_t cur_frame_dts[AV_PARSER_PTS_NB]; - - int flags; -#define PARSER_FLAG_COMPLETE_FRAMES 0x0001 -#define PARSER_FLAG_ONCE 0x0002 -/// Set if the parser has a valid file offset -#define PARSER_FLAG_FETCHED_OFFSET 0x0004 -#define PARSER_FLAG_USE_CODEC_TS 0x1000 - - int64_t offset; ///< byte offset from starting packet start - int64_t cur_frame_end[AV_PARSER_PTS_NB]; - - /** - * Set by parser to 1 for key frames and 0 for non-key frames. - * It is initialized to -1, so if the parser doesn't set this flag, - * old-style fallback using AV_PICTURE_TYPE_I picture type as key frames - * will be used. - */ - int key_frame; - - // Timestamp generation support: - /** - * Synchronization point for start of timestamp generation. - * - * Set to >0 for sync point, 0 for no sync point and <0 for undefined - * (default). - * - * For example, this corresponds to presence of H.264 buffering period - * SEI message. - */ - int dts_sync_point; - - /** - * Offset of the current timestamp against last timestamp sync point in - * units of AVCodecContext.time_base. - * - * Set to INT_MIN when dts_sync_point unused. Otherwise, it must - * contain a valid timestamp offset. - * - * Note that the timestamp of sync point has usually a nonzero - * dts_ref_dts_delta, which refers to the previous sync point. Offset of - * the next frame after timestamp sync point will be usually 1. - * - * For example, this corresponds to H.264 cpb_removal_delay. - */ - int dts_ref_dts_delta; - - /** - * Presentation delay of current frame in units of AVCodecContext.time_base. - * - * Set to INT_MIN when dts_sync_point unused. Otherwise, it must - * contain valid non-negative timestamp delta (presentation time of a frame - * must not lie in the past). - * - * This delay represents the difference between decoding and presentation - * time of the frame. - * - * For example, this corresponds to H.264 dpb_output_delay. - */ - int pts_dts_delta; - - /** - * Position of the packet in file. - * - * Analogous to cur_frame_pts/dts - */ - int64_t cur_frame_pos[AV_PARSER_PTS_NB]; - - /** - * Byte position of currently parsed frame in stream. - */ - int64_t pos; - - /** - * Previous frame byte position. - */ - int64_t last_pos; - - /** - * Duration of the current frame. - * For audio, this is in units of 1 / AVCodecContext.sample_rate. - * For all other types, this is in units of AVCodecContext.time_base. - */ - int duration; - - enum AVFieldOrder field_order; - - /** - * Indicate whether a picture is coded as a frame, top field or bottom field. - * - * For example, H.264 field_pic_flag equal to 0 corresponds to - * AV_PICTURE_STRUCTURE_FRAME. An H.264 picture with field_pic_flag - * equal to 1 and bottom_field_flag equal to 0 corresponds to - * AV_PICTURE_STRUCTURE_TOP_FIELD. - */ - enum AVPictureStructure picture_structure; - - /** - * Picture number incremented in presentation or output order. - * This field may be reinitialized at the first picture of a new sequence. - * - * For example, this corresponds to H.264 PicOrderCnt. - */ - int output_picture_number; - - /** - * Dimensions of the decoded video intended for presentation. - */ - int width; - int height; - - /** - * Dimensions of the coded video. - */ - int coded_width; - int coded_height; - - /** - * The format of the coded data, corresponds to enum AVPixelFormat for video - * and for enum AVSampleFormat for audio. - * - * Note that a decoder can have considerable freedom in how exactly it - * decodes the data, so the format reported here might be different from the - * one returned by a decoder. - */ - int format; -} AVCodecParserContext; - -typedef struct AVCodecParser { - int codec_ids[7]; /* several codec IDs are permitted */ - int priv_data_size; - int (*parser_init)(AVCodecParserContext *s); - /* This callback never returns an error, a negative value means that - * the frame start was in a previous packet. */ - int (*parser_parse)(AVCodecParserContext *s, - AVCodecContext *avctx, - const uint8_t **poutbuf, int *poutbuf_size, - const uint8_t *buf, int buf_size); - void (*parser_close)(AVCodecParserContext *s); - int (*split)(AVCodecContext *avctx, const uint8_t *buf, int buf_size); -} AVCodecParser; - -/** - * Iterate over all registered codec parsers. - * - * @param opaque a pointer where libavcodec will store the iteration state. Must - * point to NULL to start the iteration. - * - * @return the next registered codec parser or NULL when the iteration is - * finished - */ -const AVCodecParser *av_parser_iterate(void **opaque); - -AVCodecParserContext *av_parser_init(int codec_id); - -/** - * Parse a packet. - * - * @param s parser context. - * @param avctx codec context. - * @param poutbuf set to pointer to parsed buffer or NULL if not yet finished. - * @param poutbuf_size set to size of parsed buffer or zero if not yet finished. - * @param buf input buffer. - * @param buf_size buffer size in bytes without the padding. I.e. the full buffer - size is assumed to be buf_size + AV_INPUT_BUFFER_PADDING_SIZE. - To signal EOF, this should be 0 (so that the last frame - can be output). - * @param pts input presentation timestamp. - * @param dts input decoding timestamp. - * @param pos input byte position in stream. - * @return the number of bytes of the input bitstream used. - * - * Example: - * @code - * while(in_len){ - * len = av_parser_parse2(myparser, AVCodecContext, &data, &size, - * in_data, in_len, - * pts, dts, pos); - * in_data += len; - * in_len -= len; - * - * if(size) - * decode_frame(data, size); - * } - * @endcode - */ -int av_parser_parse2(AVCodecParserContext *s, - AVCodecContext *avctx, - uint8_t **poutbuf, int *poutbuf_size, - const uint8_t *buf, int buf_size, - int64_t pts, int64_t dts, - int64_t pos); - -void av_parser_close(AVCodecParserContext *s); - -/** - * @} - * @} - */ - -/** - * @addtogroup lavc_encoding - * @{ - */ - -int avcodec_encode_subtitle(AVCodecContext *avctx, uint8_t *buf, int buf_size, - const AVSubtitle *sub); - - -/** - * @} - */ - -/** - * @defgroup lavc_misc Utility functions - * @ingroup libavc - * - * Miscellaneous utility functions related to both encoding and decoding - * (or neither). - * @{ - */ - -/** - * @defgroup lavc_misc_pixfmt Pixel formats - * - * Functions for working with pixel formats. - * @{ - */ - -/** - * Return a value representing the fourCC code associated to the - * pixel format pix_fmt, or 0 if no associated fourCC code can be - * found. - */ -unsigned int avcodec_pix_fmt_to_codec_tag(enum AVPixelFormat pix_fmt); - -/** - * Find the best pixel format to convert to given a certain source pixel - * format. When converting from one pixel format to another, information loss - * may occur. For example, when converting from RGB24 to GRAY, the color - * information will be lost. Similarly, other losses occur when converting from - * some formats to other formats. avcodec_find_best_pix_fmt_of_2() searches which of - * the given pixel formats should be used to suffer the least amount of loss. - * The pixel formats from which it chooses one, are determined by the - * pix_fmt_list parameter. - * - * - * @param[in] pix_fmt_list AV_PIX_FMT_NONE terminated array of pixel formats to choose from - * @param[in] src_pix_fmt source pixel format - * @param[in] has_alpha Whether the source pixel format alpha channel is used. - * @param[out] loss_ptr Combination of flags informing you what kind of losses will occur. - * @return The best pixel format to convert to or -1 if none was found. - */ -enum AVPixelFormat avcodec_find_best_pix_fmt_of_list(const enum AVPixelFormat *pix_fmt_list, - enum AVPixelFormat src_pix_fmt, - int has_alpha, int *loss_ptr); - -enum AVPixelFormat avcodec_default_get_format(struct AVCodecContext *s, const enum AVPixelFormat * fmt); - -/** - * @} - */ - -void avcodec_string(char *buf, int buf_size, AVCodecContext *enc, int encode); - -int avcodec_default_execute(AVCodecContext *c, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size); -int avcodec_default_execute2(AVCodecContext *c, int (*func)(AVCodecContext *c2, void *arg2, int, int),void *arg, int *ret, int count); -//FIXME func typedef - -/** - * Fill AVFrame audio data and linesize pointers. - * - * The buffer buf must be a preallocated buffer with a size big enough - * to contain the specified samples amount. The filled AVFrame data - * pointers will point to this buffer. - * - * AVFrame extended_data channel pointers are allocated if necessary for - * planar audio. - * - * @param frame the AVFrame - * frame->nb_samples must be set prior to calling the - * function. This function fills in frame->data, - * frame->extended_data, frame->linesize[0]. - * @param nb_channels channel count - * @param sample_fmt sample format - * @param buf buffer to use for frame data - * @param buf_size size of buffer - * @param align plane size sample alignment (0 = default) - * @return >=0 on success, negative error code on failure - * @todo return the size in bytes required to store the samples in - * case of success, at the next libavutil bump - */ -int avcodec_fill_audio_frame(AVFrame *frame, int nb_channels, - enum AVSampleFormat sample_fmt, const uint8_t *buf, - int buf_size, int align); - -/** - * Reset the internal codec state / flush internal buffers. Should be called - * e.g. when seeking or when switching to a different stream. - * - * @note for decoders, this function just releases any references the decoder - * might keep internally, but the caller's references remain valid. - * - * @note for encoders, this function will only do something if the encoder - * declares support for AV_CODEC_CAP_ENCODER_FLUSH. When called, the encoder - * will drain any remaining packets, and can then be re-used for a different - * stream (as opposed to sending a null frame which will leave the encoder - * in a permanent EOF state after draining). This can be desirable if the - * cost of tearing down and replacing the encoder instance is high. - */ -void avcodec_flush_buffers(AVCodecContext *avctx); - -/** - * Return audio frame duration. - * - * @param avctx codec context - * @param frame_bytes size of the frame, or 0 if unknown - * @return frame duration, in samples, if known. 0 if not able to - * determine. - */ -int av_get_audio_frame_duration(AVCodecContext *avctx, int frame_bytes); - -/* memory */ - -/** - * Same behaviour av_fast_malloc but the buffer has additional - * AV_INPUT_BUFFER_PADDING_SIZE at the end which will always be 0. - * - * In addition the whole buffer will initially and after resizes - * be 0-initialized so that no uninitialized data will ever appear. - */ -void av_fast_padded_malloc(void *ptr, unsigned int *size, size_t min_size); - -/** - * Same behaviour av_fast_padded_malloc except that buffer will always - * be 0-initialized after call. - */ -void av_fast_padded_mallocz(void *ptr, unsigned int *size, size_t min_size); - -/** - * @return a positive value if s is open (i.e. avcodec_open2() was called on it - * with no corresponding avcodec_close()), 0 otherwise. - */ -int avcodec_is_open(AVCodecContext *s); - -/** - * @} - */ - -#endif /* AVCODEC_AVCODEC_H */ diff --git a/libs/FFmpeg/include/libavcodec/avdct.h b/libs/FFmpeg/include/libavcodec/avdct.h deleted file mode 100644 index 6411fab..0000000 --- a/libs/FFmpeg/include/libavcodec/avdct.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_AVDCT_H -#define AVCODEC_AVDCT_H - -#include "libavutil/opt.h" - -/** - * AVDCT context. - * @note function pointers can be NULL if the specific features have been - * disabled at build time. - */ -typedef struct AVDCT { - const AVClass *av_class; - - void (*idct)(int16_t *block /* align 16 */); - - /** - * IDCT input permutation. - * Several optimized IDCTs need a permutated input (relative to the - * normal order of the reference IDCT). - * This permutation must be performed before the idct_put/add. - * Note, normally this can be merged with the zigzag/alternate scan
- * An example to avoid confusion: - * - (->decode coeffs -> zigzag reorder -> dequant -> reference IDCT -> ...) - * - (x -> reference DCT -> reference IDCT -> x) - * - (x -> reference DCT -> simple_mmx_perm = idct_permutation - * -> simple_idct_mmx -> x) - * - (-> decode coeffs -> zigzag reorder -> simple_mmx_perm -> dequant - * -> simple_idct_mmx -> ...) - */ - uint8_t idct_permutation[64]; - - void (*fdct)(int16_t *block /* align 16 */); - - - /** - * DCT algorithm. - * must use AVOptions to set this field. - */ - int dct_algo; - - /** - * IDCT algorithm. - * must use AVOptions to set this field. - */ - int idct_algo; - - void (*get_pixels)(int16_t *block /* align 16 */, - const uint8_t *pixels /* align 8 */, - ptrdiff_t line_size); - - int bits_per_sample; - - void (*get_pixels_unaligned)(int16_t *block /* align 16 */, - const uint8_t *pixels, - ptrdiff_t line_size); -} AVDCT; - -/** - * Allocates a AVDCT context. - * This needs to be initialized with avcodec_dct_init() after optionally - * configuring it with AVOptions. - * - * To free it use av_free() - */ -AVDCT *avcodec_dct_alloc(void); -int avcodec_dct_init(AVDCT *); - -const AVClass *avcodec_dct_get_class(void); - -#endif /* AVCODEC_AVDCT_H */ diff --git a/libs/FFmpeg/include/libavcodec/avfft.h b/libs/FFmpeg/include/libavcodec/avfft.h deleted file mode 100644 index e3a0da1..0000000 --- a/libs/FFmpeg/include/libavcodec/avfft.h +++ /dev/null @@ -1,149 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_AVFFT_H -#define AVCODEC_AVFFT_H - -#include "libavutil/attributes.h" -#include "version_major.h" -#if FF_API_AVFFT - -/** - * @file - * @ingroup lavc_fft - * FFT functions - */ - -/** - * @defgroup lavc_fft FFT functions - * @ingroup lavc_misc - * - * @{ - */ - -typedef float FFTSample; - -typedef struct FFTComplex { - FFTSample re, im; -} FFTComplex; - -typedef struct FFTContext FFTContext; - -/** - * Set up a complex FFT. - * @param nbits log2 of the length of the input array - * @param inverse if 0 perform the forward transform, if 1 perform the inverse - * @deprecated use av_tx_init from libavutil/tx.h with a type of AV_TX_FLOAT_FFT - */ -attribute_deprecated -FFTContext *av_fft_init(int nbits, int inverse); - -/** - * Do the permutation needed BEFORE calling ff_fft_calc(). - * @deprecated without replacement - */ -attribute_deprecated -void av_fft_permute(FFTContext *s, FFTComplex *z); - -/** - * Do a complex FFT with the parameters defined in av_fft_init(). The - * input data must be permuted before. No 1.0/sqrt(n) normalization is done. - * @deprecated use the av_tx_fn value returned by av_tx_init, which also does permutation - */ -attribute_deprecated -void av_fft_calc(FFTContext *s, FFTComplex *z); - -attribute_deprecated -void av_fft_end(FFTContext *s); - -/** - * @deprecated use av_tx_init from libavutil/tx.h with a type of AV_TX_FLOAT_MDCT, - * with a flag of AV_TX_FULL_IMDCT for a replacement to av_imdct_calc. - */ -attribute_deprecated -FFTContext *av_mdct_init(int nbits, int inverse, double scale); -attribute_deprecated -void av_imdct_calc(FFTContext *s, FFTSample *output, const FFTSample *input); -attribute_deprecated -void av_imdct_half(FFTContext *s, FFTSample *output, const FFTSample *input); -attribute_deprecated -void av_mdct_calc(FFTContext *s, FFTSample *output, const FFTSample *input); -attribute_deprecated -void av_mdct_end(FFTContext *s); - -/* Real Discrete Fourier Transform */ - -enum RDFTransformType { - DFT_R2C, - IDFT_C2R, - IDFT_R2C, - DFT_C2R, -}; - -typedef struct RDFTContext RDFTContext; - -/** - * Set up a real FFT. - * @param nbits log2 of the length of the input array - * @param trans the type of transform - * - * @deprecated use av_tx_init from libavutil/tx.h with a type of AV_TX_FLOAT_RDFT - */ -attribute_deprecated -RDFTContext *av_rdft_init(int nbits, enum RDFTransformType trans); -attribute_deprecated -void av_rdft_calc(RDFTContext *s, FFTSample *data); -attribute_deprecated -void av_rdft_end(RDFTContext *s); - -/* Discrete Cosine Transform */ - -typedef struct DCTContext DCTContext; - -enum DCTTransformType { - DCT_II = 0, - DCT_III, - DCT_I, - DST_I, -}; - -/** - * Set up DCT. - * - * @param nbits size of the input array: - * (1 << nbits) for DCT-II, DCT-III and DST-I - * (1 << nbits) + 1 for DCT-I - * @param type the type of transform - * - * @note the first element of the input of DST-I is ignored - * - * @deprecated use av_tx_init from libavutil/tx.h with an appropriate type of AV_TX_FLOAT_DCT - */ -attribute_deprecated -DCTContext *av_dct_init(int nbits, enum DCTTransformType type); -attribute_deprecated -void av_dct_calc(DCTContext *s, FFTSample *data); -attribute_deprecated -void av_dct_end (DCTContext *s); - -/** - * @} - */ - -#endif /* FF_API_AVFFT */ -#endif /* AVCODEC_AVFFT_H */ diff --git a/libs/FFmpeg/include/libavcodec/bsf.h b/libs/FFmpeg/include/libavcodec/bsf.h deleted file mode 100644 index a09c69f..0000000 --- a/libs/FFmpeg/include/libavcodec/bsf.h +++ /dev/null @@ -1,332 +0,0 @@ -/* - * Bitstream filters public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_BSF_H -#define AVCODEC_BSF_H - -#include "libavutil/dict.h" -#include "libavutil/log.h" -#include "libavutil/rational.h" - -#include "codec_id.h" -#include "codec_par.h" -#include "packet.h" - -/** - * @defgroup lavc_bsf Bitstream filters - * @ingroup libavc - * - * Bitstream filters transform encoded media data without decoding it. This - * allows e.g. manipulating various header values. Bitstream filters operate on - * @ref AVPacket "AVPackets". - * - * The bitstream filtering API is centered around two structures: - * AVBitStreamFilter and AVBSFContext. The former represents a bitstream filter - * in abstract, the latter a specific filtering process. Obtain an - * AVBitStreamFilter using av_bsf_get_by_name() or av_bsf_iterate(), then pass - * it to av_bsf_alloc() to create an AVBSFContext. Fill in the user-settable - * AVBSFContext fields, as described in its documentation, then call - * av_bsf_init() to prepare the filter context for use. - * - * Submit packets for filtering using av_bsf_send_packet(), obtain filtered - * results with av_bsf_receive_packet(). When no more input packets will be - * sent, submit a NULL AVPacket to signal the end of the stream to the filter. - * av_bsf_receive_packet() will then return trailing packets, if any are - * produced by the filter. - * - * Finally, free the filter context with av_bsf_free(). - * @{ - */ - -/** - * The bitstream filter state. - * - * This struct must be allocated with av_bsf_alloc() and freed with - * av_bsf_free(). - * - * The fields in the struct will only be changed (by the caller or by the - * filter) as described in their documentation, and are to be considered - * immutable otherwise. - */ -typedef struct AVBSFContext { - /** - * A class for logging and AVOptions - */ - const AVClass *av_class; - - /** - * The bitstream filter this context is an instance of. - */ - const struct AVBitStreamFilter *filter; - - /** - * Opaque filter-specific private data. If filter->priv_class is non-NULL, - * this is an AVOptions-enabled struct. - */ - void *priv_data; - - /** - * Parameters of the input stream. This field is allocated in - * av_bsf_alloc(), it needs to be filled by the caller before - * av_bsf_init(). - */ - AVCodecParameters *par_in; - - /** - * Parameters of the output stream. This field is allocated in - * av_bsf_alloc(), it is set by the filter in av_bsf_init(). - */ - AVCodecParameters *par_out; - - /** - * The timebase used for the timestamps of the input packets. Set by the - * caller before av_bsf_init(). - */ - AVRational time_base_in; - - /** - * The timebase used for the timestamps of the output packets. Set by the - * filter in av_bsf_init(). - */ - AVRational time_base_out; -} AVBSFContext; - -typedef struct AVBitStreamFilter { - const char *name; - - /** - * A list of codec ids supported by the filter, terminated by - * AV_CODEC_ID_NONE. - * May be NULL, in that case the bitstream filter works with any codec id. - */ - const enum AVCodecID *codec_ids; - - /** - * A class for the private data, used to declare bitstream filter private - * AVOptions. This field is NULL for bitstream filters that do not declare - * any options. - * - * If this field is non-NULL, the first member of the filter private data - * must be a pointer to AVClass, which will be set by libavcodec generic - * code to this class. - */ - const AVClass *priv_class; -} AVBitStreamFilter; - -/** - * @return a bitstream filter with the specified name or NULL if no such - * bitstream filter exists. - */ -const AVBitStreamFilter *av_bsf_get_by_name(const char *name); - -/** - * Iterate over all registered bitstream filters. - * - * @param opaque a pointer where libavcodec will store the iteration state. Must - * point to NULL to start the iteration. - * - * @return the next registered bitstream filter or NULL when the iteration is - * finished - */ -const AVBitStreamFilter *av_bsf_iterate(void **opaque); - -/** - * Allocate a context for a given bitstream filter. The caller must fill in the - * context parameters as described in the documentation and then call - * av_bsf_init() before sending any data to the filter. - * - * @param filter the filter for which to allocate an instance. - * @param[out] ctx a pointer into which the pointer to the newly-allocated context - * will be written. It must be freed with av_bsf_free() after the - * filtering is done. - * - * @return 0 on success, a negative AVERROR code on failure - */ -int av_bsf_alloc(const AVBitStreamFilter *filter, AVBSFContext **ctx); - -/** - * Prepare the filter for use, after all the parameters and options have been - * set. - * - * @param ctx a AVBSFContext previously allocated with av_bsf_alloc() - */ -int av_bsf_init(AVBSFContext *ctx); - -/** - * Submit a packet for filtering. - * - * After sending each packet, the filter must be completely drained by calling - * av_bsf_receive_packet() repeatedly until it returns AVERROR(EAGAIN) or - * AVERROR_EOF. - * - * @param ctx an initialized AVBSFContext - * @param pkt the packet to filter. The bitstream filter will take ownership of - * the packet and reset the contents of pkt. pkt is not touched if an error occurs. - * If pkt is empty (i.e. NULL, or pkt->data is NULL and pkt->side_data_elems zero), - * it signals the end of the stream (i.e. no more non-empty packets will be sent; - * sending more empty packets does nothing) and will cause the filter to output - * any packets it may have buffered internally. - * - * @return - * - 0 on success. - * - AVERROR(EAGAIN) if packets need to be retrieved from the filter (using - * av_bsf_receive_packet()) before new input can be consumed. - * - Another negative AVERROR value if an error occurs. - */ -int av_bsf_send_packet(AVBSFContext *ctx, AVPacket *pkt); - -/** - * Retrieve a filtered packet. - * - * @param ctx an initialized AVBSFContext - * @param[out] pkt this struct will be filled with the contents of the filtered - * packet. It is owned by the caller and must be freed using - * av_packet_unref() when it is no longer needed. - * This parameter should be "clean" (i.e. freshly allocated - * with av_packet_alloc() or unreffed with av_packet_unref()) - * when this function is called. If this function returns - * successfully, the contents of pkt will be completely - * overwritten by the returned data. On failure, pkt is not - * touched. - * - * @return - * - 0 on success. - * - AVERROR(EAGAIN) if more packets need to be sent to the filter (using - * av_bsf_send_packet()) to get more output. - * - AVERROR_EOF if there will be no further output from the filter. - * - Another negative AVERROR value if an error occurs. - * - * @note one input packet may result in several output packets, so after sending - * a packet with av_bsf_send_packet(), this function needs to be called - * repeatedly until it stops returning 0. It is also possible for a filter to - * output fewer packets than were sent to it, so this function may return - * AVERROR(EAGAIN) immediately after a successful av_bsf_send_packet() call. - */ -int av_bsf_receive_packet(AVBSFContext *ctx, AVPacket *pkt); - -/** - * Reset the internal bitstream filter state. Should be called e.g. when seeking. - */ -void av_bsf_flush(AVBSFContext *ctx); - -/** - * Free a bitstream filter context and everything associated with it; write NULL - * into the supplied pointer. - */ -void av_bsf_free(AVBSFContext **ctx); - -/** - * Get the AVClass for AVBSFContext. It can be used in combination with - * AV_OPT_SEARCH_FAKE_OBJ for examining options. - * - * @see av_opt_find(). - */ -const AVClass *av_bsf_get_class(void); - -/** - * Structure for chain/list of bitstream filters. - * Empty list can be allocated by av_bsf_list_alloc(). - */ -typedef struct AVBSFList AVBSFList; - -/** - * Allocate empty list of bitstream filters. - * The list must be later freed by av_bsf_list_free() - * or finalized by av_bsf_list_finalize(). - * - * @return Pointer to @ref AVBSFList on success, NULL in case of failure - */ -AVBSFList *av_bsf_list_alloc(void); - -/** - * Free list of bitstream filters. - * - * @param lst Pointer to pointer returned by av_bsf_list_alloc() - */ -void av_bsf_list_free(AVBSFList **lst); - -/** - * Append bitstream filter to the list of bitstream filters. - * - * @param lst List to append to - * @param bsf Filter context to be appended - * - * @return >=0 on success, negative AVERROR in case of failure - */ -int av_bsf_list_append(AVBSFList *lst, AVBSFContext *bsf); - -/** - * Construct new bitstream filter context given it's name and options - * and append it to the list of bitstream filters. - * - * @param lst List to append to - * @param bsf_name Name of the bitstream filter - * @param options Options for the bitstream filter, can be set to NULL - * - * @return >=0 on success, negative AVERROR in case of failure - */ -int av_bsf_list_append2(AVBSFList *lst, const char * bsf_name, AVDictionary **options); -/** - * Finalize list of bitstream filters. - * - * This function will transform @ref AVBSFList to single @ref AVBSFContext, - * so the whole chain of bitstream filters can be treated as single filter - * freshly allocated by av_bsf_alloc(). - * If the call is successful, @ref AVBSFList structure is freed and lst - * will be set to NULL. In case of failure, caller is responsible for - * freeing the structure by av_bsf_list_free() - * - * @param lst Filter list structure to be transformed - * @param[out] bsf Pointer to be set to newly created @ref AVBSFContext structure - * representing the chain of bitstream filters - * - * @return >=0 on success, negative AVERROR in case of failure - */ -int av_bsf_list_finalize(AVBSFList **lst, AVBSFContext **bsf); - -/** - * Parse string describing list of bitstream filters and create single - * @ref AVBSFContext describing the whole chain of bitstream filters. - * Resulting @ref AVBSFContext can be treated as any other @ref AVBSFContext freshly - * allocated by av_bsf_alloc(). - * - * @param str String describing chain of bitstream filters in format - * `bsf1[=opt1=val1:opt2=val2][,bsf2]` - * @param[out] bsf Pointer to be set to newly created @ref AVBSFContext structure - * representing the chain of bitstream filters - * - * @return >=0 on success, negative AVERROR in case of failure - */ -int av_bsf_list_parse_str(const char *str, AVBSFContext **bsf); - -/** - * Get null/pass-through bitstream filter. - * - * @param[out] bsf Pointer to be set to new instance of pass-through bitstream filter - * - * @return - */ -int av_bsf_get_null_filter(AVBSFContext **bsf); - -/** - * @} - */ - -#endif // AVCODEC_BSF_H diff --git a/libs/FFmpeg/include/libavcodec/cbs.h b/libs/FFmpeg/include/libavcodec/cbs.h deleted file mode 100644 index d479b1a..0000000 --- a/libs/FFmpeg/include/libavcodec/cbs.h +++ /dev/null @@ -1,541 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CBS_H -#define AVCODEC_CBS_H - -#include -#include - -#include "libavutil/buffer.h" - -#include "codec_id.h" -#include "codec_par.h" -#include "defs.h" -#include "packet.h" - - -/* - * This defines a framework for converting between a coded bitstream - * and structures defining all individual syntax elements found in - * such a stream. - * - * Conversion in both directions is possible. Given a coded bitstream - * (any meaningful fragment), it can be parsed and decomposed into - * syntax elements stored in a set of codec-specific structures. - * Similarly, given a set of those same codec-specific structures the - * syntax elements can be serialised and combined to create a coded - * bitstream. - */ - -struct AVCodecContext; -struct CodedBitstreamType; - -/** - * The codec-specific type of a bitstream unit. - * - * AV1: obu_type - * H.264 / AVC: nal_unit_type - * H.265 / HEVC: nal_unit_type - * JPEG: marker value (without 0xff prefix) - * MPEG-2: start code value (without prefix) - * VP9: unused, set to zero (every unit is a frame) - */ -typedef uint32_t CodedBitstreamUnitType; - -/** - * Coded bitstream unit structure. - * - * A bitstream unit the smallest element of a bitstream which - * is meaningful on its own. For example, an H.264 NAL unit. - * - * See the codec-specific header for the meaning of this for any - * particular codec. - */ -typedef struct CodedBitstreamUnit { - /** - * Codec-specific type of this unit. - */ - CodedBitstreamUnitType type; - - /** - * Pointer to the directly-parsable bitstream form of this unit. - * - * May be NULL if the unit currently only exists in decomposed form. - */ - uint8_t *data; - /** - * The number of bytes in the bitstream (including any padding bits - * in the final byte). - */ - size_t data_size; - /** - * The number of bits which should be ignored in the final byte. - * - * This supports non-byte-aligned bitstreams. - */ - size_t data_bit_padding; - /** - * A reference to the buffer containing data. - * - * Must be set if data is not NULL. - */ - AVBufferRef *data_ref; - - /** - * Pointer to the decomposed form of this unit. - * - * The type of this structure depends on both the codec and the - * type of this unit. May be NULL if the unit only exists in - * bitstream form. - */ - void *content; - /** - * If content is reference counted, a RefStruct reference backing content. - * NULL if content is not reference counted. - */ - void *content_ref; -} CodedBitstreamUnit; - -/** - * Coded bitstream fragment structure, combining one or more units. - * - * This is any sequence of units. It need not form some greater whole, - * though in many cases it will. For example, an H.264 access unit, - * which is composed of a sequence of H.264 NAL units. - */ -typedef struct CodedBitstreamFragment { - /** - * Pointer to the bitstream form of this fragment. - * - * May be NULL if the fragment only exists as component units. - */ - uint8_t *data; - /** - * The number of bytes in the bitstream. - * - * The number of bytes in the bitstream (including any padding bits - * in the final byte). - */ - size_t data_size; - /** - * The number of bits which should be ignored in the final byte. - */ - size_t data_bit_padding; - /** - * A reference to the buffer containing data. - * - * Must be set if data is not NULL. - */ - AVBufferRef *data_ref; - - /** - * Number of units in this fragment. - * - * This may be zero if the fragment only exists in bitstream form - * and has not been decomposed. - */ - int nb_units; - - /** - * Number of allocated units. - * - * Must always be >= nb_units; designed for internal use by cbs. - */ - int nb_units_allocated; - - /** - * Pointer to an array of units of length nb_units_allocated. - * Only the first nb_units are valid. - * - * Must be NULL if nb_units_allocated is zero. - */ - CodedBitstreamUnit *units; -} CodedBitstreamFragment; - - -struct CodedBitstreamContext; -struct GetBitContext; -struct PutBitContext; - -/** - * Callback type for read tracing. - * - * @param ctx User-set trace context. - * @param gbc A GetBitContext set at the start of the syntax - * element. This is a copy, the callee does not - * need to preserve it. - * @param length Length in bits of the syntax element. - * @param name String name of the syntax elements. - * @param subscripts If the syntax element is an array, a pointer to - * an array of subscripts into the array. - * @param value Parsed value of the syntax element. - */ -typedef void (*CBSTraceReadCallback)(void *trace_context, - struct GetBitContext *gbc, - int start_position, - const char *name, - const int *subscripts, - int64_t value); - -/** - * Callback type for write tracing. - * - * @param ctx User-set trace context. - * @param pbc A PutBitContext set at the end of the syntax - * element. The user must not modify this, but may - * inspect it to determine state. - * @param length Length in bits of the syntax element. - * @param name String name of the syntax elements. - * @param subscripts If the syntax element is an array, a pointer to - * an array of subscripts into the array. - * @param value Written value of the syntax element. - */ -typedef void (*CBSTraceWriteCallback)(void *trace_context, - struct PutBitContext *pbc, - int start_position, - const char *name, - const int *subscripts, - int64_t value); - -/** - * Context structure for coded bitstream operations. - */ -typedef struct CodedBitstreamContext { - /** - * Logging context to be passed to all av_log() calls associated - * with this context. - */ - void *log_ctx; - - /** - * Internal codec-specific hooks. - */ - const struct CodedBitstreamType *codec; - - /** - * Internal codec-specific data. - * - * This contains any information needed when reading/writing - * bitsteams which will not necessarily be present in a fragment. - * For example, for H.264 it contains all currently visible - * parameter sets - they are required to determine the bitstream - * syntax but need not be present in every access unit. - */ - void *priv_data; - - /** - * Array of unit types which should be decomposed when reading. - * - * Types not in this list will be available in bitstream form only. - * If NULL, all supported types will be decomposed. - */ - const CodedBitstreamUnitType *decompose_unit_types; - /** - * Length of the decompose_unit_types array. - */ - int nb_decompose_unit_types; - - /** - * Enable trace output during read/write operations. - */ - int trace_enable; - /** - * Log level to use for default trace output. - * - * From AV_LOG_*; defaults to AV_LOG_TRACE. - */ - int trace_level; - /** - * User context pointer to pass to trace callbacks. - */ - void *trace_context; - /** - * Callback for read tracing. - * - * If tracing is enabled then this is called once for each syntax - * element parsed. - */ - CBSTraceReadCallback trace_read_callback; - /** - * Callback for write tracing. - * - * If tracing is enabled then this is called once for each syntax - * element written. - */ - CBSTraceWriteCallback trace_write_callback; - - /** - * Write buffer. Used as intermediate buffer when writing units. - * For internal use of cbs only. - */ - uint8_t *write_buffer; - size_t write_buffer_size; -} CodedBitstreamContext; - - -/** - * Table of all supported codec IDs. - * - * Terminated by AV_CODEC_ID_NONE. - */ -extern const enum AVCodecID ff_cbs_all_codec_ids[]; - - -/** - * Create and initialise a new context for the given codec. - */ -int ff_cbs_init(CodedBitstreamContext **ctx, - enum AVCodecID codec_id, void *log_ctx); - -/** - * Reset all internal state in a context. - */ -void ff_cbs_flush(CodedBitstreamContext *ctx); - -/** - * Close a context and free all internal state. - */ -void ff_cbs_close(CodedBitstreamContext **ctx); - - -/** - * Read the extradata bitstream found in codec parameters into a - * fragment, then split into units and decompose. - * - * This also updates the internal state, so will need to be called for - * codecs with extradata to read parameter sets necessary for further - * parsing even if the fragment itself is not desired. - * - * The fragment must have been zeroed or reset via ff_cbs_fragment_reset - * before use. - */ -int ff_cbs_read_extradata(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - const AVCodecParameters *par); - -/** - * Read the extradata bitstream found in a codec context into a - * fragment, then split into units and decompose. - * - * This acts identical to ff_cbs_read_extradata() for the case where - * you already have a codec context. - */ -int ff_cbs_read_extradata_from_codec(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - const struct AVCodecContext *avctx); - -int ff_cbs_read_packet_side_data(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - const AVPacket *pkt); - -/** - * Read the data bitstream from a packet into a fragment, then - * split into units and decompose. - * - * This also updates the internal state of the coded bitstream context - * with any persistent data from the fragment which may be required to - * read following fragments (e.g. parameter sets). - * - * The fragment must have been zeroed or reset via ff_cbs_fragment_reset - * before use. - */ -int ff_cbs_read_packet(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - const AVPacket *pkt); - -/** - * Read a bitstream from a memory region into a fragment, then - * split into units and decompose. - * - * This also updates the internal state of the coded bitstream context - * with any persistent data from the fragment which may be required to - * read following fragments (e.g. parameter sets). - * - * The fragment must have been zeroed or reset via ff_cbs_fragment_reset - * before use. - */ -int ff_cbs_read(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - const uint8_t *data, size_t size); - - -/** - * Write the content of the fragment to its own internal buffer. - * - * Writes the content of all units and then assembles them into a new - * data buffer. When modifying the content of decomposed units, this - * can be used to regenerate the bitstream form of units or the whole - * fragment so that it can be extracted for other use. - * - * This also updates the internal state of the coded bitstream context - * with any persistent data from the fragment which may be required to - * write following fragments (e.g. parameter sets). - */ -int ff_cbs_write_fragment_data(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag); - -/** - * Write the bitstream of a fragment to the extradata in codec parameters. - * - * Modifies context and fragment as ff_cbs_write_fragment_data does and - * replaces any existing extradata in the structure. - */ -int ff_cbs_write_extradata(CodedBitstreamContext *ctx, - AVCodecParameters *par, - CodedBitstreamFragment *frag); - -/** - * Write the bitstream of a fragment to a packet. - * - * Modifies context and fragment as ff_cbs_write_fragment_data does. - * - * On success, the packet's buf is unreferenced and its buf, data and - * size fields are set to the corresponding values from the newly updated - * fragment; other fields are not touched. On failure, the packet is not - * touched at all. - */ -int ff_cbs_write_packet(CodedBitstreamContext *ctx, - AVPacket *pkt, - CodedBitstreamFragment *frag); - - -/** - * Free the units contained in a fragment as well as the fragment's - * own data buffer, but not the units array itself. - */ -void ff_cbs_fragment_reset(CodedBitstreamFragment *frag); - -/** - * Free the units array of a fragment in addition to what - * ff_cbs_fragment_reset does. - */ -void ff_cbs_fragment_free(CodedBitstreamFragment *frag); - -/** - * Allocate a new internal content buffer matching the type of the unit. - * - * The content will be zeroed. - */ -int ff_cbs_alloc_unit_content(CodedBitstreamContext *ctx, - CodedBitstreamUnit *unit); - -/** - * Insert a new unit into a fragment with the given content. - * - * If content_ref is supplied, it has to be a RefStruct reference - * backing content; the user keeps ownership of the supplied reference. - * The content structure continues to be owned by the caller if - * content_ref is not supplied. - */ -int ff_cbs_insert_unit_content(CodedBitstreamFragment *frag, - int position, - CodedBitstreamUnitType type, - void *content, - void *content_ref); - -/** - * Add a new unit to a fragment with the given data bitstream. - * - * If data_buf is not supplied then data must have been allocated with - * av_malloc() and will on success become owned by the unit after this - * call or freed on error. - */ -int ff_cbs_append_unit_data(CodedBitstreamFragment *frag, - CodedBitstreamUnitType type, - uint8_t *data, size_t data_size, - AVBufferRef *data_buf); - -/** - * Delete a unit from a fragment and free all memory it uses. - * - * Requires position to be >= 0 and < frag->nb_units. - */ -void ff_cbs_delete_unit(CodedBitstreamFragment *frag, - int position); - - -/** - * Make the content of a unit refcounted. - * - * If the unit is not refcounted, this will do a deep copy of the unit - * content to new refcounted buffers. - * - * It is not valid to call this function on a unit which does not have - * decomposed content. - */ -int ff_cbs_make_unit_refcounted(CodedBitstreamContext *ctx, - CodedBitstreamUnit *unit); - -/** - * Make the content of a unit writable so that internal fields can be - * modified. - * - * If it is known that there are no other references to the content of - * the unit, does nothing and returns success. Otherwise (including the - * case where the unit content is not refcounted), it does a full clone - * of the content (including any internal buffers) to make a new copy, - * and replaces the existing references inside the unit with that. - * - * It is not valid to call this function on a unit which does not have - * decomposed content. - */ -int ff_cbs_make_unit_writable(CodedBitstreamContext *ctx, - CodedBitstreamUnit *unit); - -enum CbsDiscardFlags { - DISCARD_FLAG_NONE = 0, - - /** - * keep non-vcl units even if the picture has been dropped. - */ - DISCARD_FLAG_KEEP_NON_VCL = 0x01, -}; - -/** - * Discard units accroding to 'skip'. - */ -void ff_cbs_discard_units(CodedBitstreamContext *ctx, - CodedBitstreamFragment *frag, - enum AVDiscard skip, - int flags); - - -/** - * Helper function for read tracing which formats the syntax element - * and logs the result. - * - * Trace context should be set to the CodedBitstreamContext. - */ -void ff_cbs_trace_read_log(void *trace_context, - struct GetBitContext *gbc, int length, - const char *str, const int *subscripts, - int64_t value); - -/** - * Helper function for write tracing which formats the syntax element - * and logs the result. - * - * Trace context should be set to the CodedBitstreamContext. - */ -void ff_cbs_trace_write_log(void *trace_context, - struct PutBitContext *pbc, int length, - const char *str, const int *subscripts, - int64_t value); - -#endif /* AVCODEC_CBS_H */ diff --git a/libs/FFmpeg/include/libavcodec/cbs_av1.h b/libs/FFmpeg/include/libavcodec/cbs_av1.h deleted file mode 100644 index a5402f0..0000000 --- a/libs/FFmpeg/include/libavcodec/cbs_av1.h +++ /dev/null @@ -1,478 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CBS_AV1_H -#define AVCODEC_CBS_AV1_H - -#include -#include - -#include "av1.h" -#include "cbs.h" - - -typedef struct AV1RawOBUHeader { - uint8_t obu_forbidden_bit; - uint8_t obu_type; - uint8_t obu_extension_flag; - uint8_t obu_has_size_field; - uint8_t obu_reserved_1bit; - - uint8_t temporal_id; - uint8_t spatial_id; - uint8_t extension_header_reserved_3bits; -} AV1RawOBUHeader; - -typedef struct AV1RawColorConfig { - uint8_t high_bitdepth; - uint8_t twelve_bit; - uint8_t mono_chrome; - - uint8_t color_description_present_flag; - uint8_t color_primaries; - uint8_t transfer_characteristics; - uint8_t matrix_coefficients; - - uint8_t color_range; - uint8_t subsampling_x; - uint8_t subsampling_y; - uint8_t chroma_sample_position; - uint8_t separate_uv_delta_q; -} AV1RawColorConfig; - -typedef struct AV1RawTimingInfo { - uint32_t num_units_in_display_tick; - uint32_t time_scale; - - uint8_t equal_picture_interval; - uint32_t num_ticks_per_picture_minus_1; -} AV1RawTimingInfo; - -typedef struct AV1RawDecoderModelInfo { - uint8_t buffer_delay_length_minus_1; - uint32_t num_units_in_decoding_tick; - uint8_t buffer_removal_time_length_minus_1; - uint8_t frame_presentation_time_length_minus_1; -} AV1RawDecoderModelInfo; - -typedef struct AV1RawSequenceHeader { - uint8_t seq_profile; - uint8_t still_picture; - uint8_t reduced_still_picture_header; - - uint8_t timing_info_present_flag; - uint8_t decoder_model_info_present_flag; - uint8_t initial_display_delay_present_flag; - uint8_t operating_points_cnt_minus_1; - - AV1RawTimingInfo timing_info; - AV1RawDecoderModelInfo decoder_model_info; - - uint16_t operating_point_idc[AV1_MAX_OPERATING_POINTS]; - uint8_t seq_level_idx[AV1_MAX_OPERATING_POINTS]; - uint8_t seq_tier[AV1_MAX_OPERATING_POINTS]; - uint8_t decoder_model_present_for_this_op[AV1_MAX_OPERATING_POINTS]; - uint32_t decoder_buffer_delay[AV1_MAX_OPERATING_POINTS]; - uint32_t encoder_buffer_delay[AV1_MAX_OPERATING_POINTS]; - uint8_t low_delay_mode_flag[AV1_MAX_OPERATING_POINTS]; - uint8_t initial_display_delay_present_for_this_op[AV1_MAX_OPERATING_POINTS]; - uint8_t initial_display_delay_minus_1[AV1_MAX_OPERATING_POINTS]; - - uint8_t frame_width_bits_minus_1; - uint8_t frame_height_bits_minus_1; - uint16_t max_frame_width_minus_1; - uint16_t max_frame_height_minus_1; - - uint8_t frame_id_numbers_present_flag; - uint8_t delta_frame_id_length_minus_2; - uint8_t additional_frame_id_length_minus_1; - - uint8_t use_128x128_superblock; - uint8_t enable_filter_intra; - uint8_t enable_intra_edge_filter; - uint8_t enable_interintra_compound; - uint8_t enable_masked_compound; - uint8_t enable_warped_motion; - uint8_t enable_dual_filter; - - uint8_t enable_order_hint; - uint8_t enable_jnt_comp; - uint8_t enable_ref_frame_mvs; - - uint8_t seq_choose_screen_content_tools; - uint8_t seq_force_screen_content_tools; - uint8_t seq_choose_integer_mv; - uint8_t seq_force_integer_mv; - - uint8_t order_hint_bits_minus_1; - - uint8_t enable_superres; - uint8_t enable_cdef; - uint8_t enable_restoration; - - AV1RawColorConfig color_config; - - uint8_t film_grain_params_present; -} AV1RawSequenceHeader; - -typedef struct AV1RawFilmGrainParams { - uint8_t apply_grain; - uint16_t grain_seed; - uint8_t update_grain; - uint8_t film_grain_params_ref_idx; - uint8_t num_y_points; - uint8_t point_y_value[14]; - uint8_t point_y_scaling[14]; - uint8_t chroma_scaling_from_luma; - uint8_t num_cb_points; - uint8_t point_cb_value[10]; - uint8_t point_cb_scaling[10]; - uint8_t num_cr_points; - uint8_t point_cr_value[10]; - uint8_t point_cr_scaling[10]; - uint8_t grain_scaling_minus_8; - uint8_t ar_coeff_lag; - uint8_t ar_coeffs_y_plus_128[24]; - uint8_t ar_coeffs_cb_plus_128[25]; - uint8_t ar_coeffs_cr_plus_128[25]; - uint8_t ar_coeff_shift_minus_6; - uint8_t grain_scale_shift; - uint8_t cb_mult; - uint8_t cb_luma_mult; - uint16_t cb_offset; - uint8_t cr_mult; - uint8_t cr_luma_mult; - uint16_t cr_offset; - uint8_t overlap_flag; - uint8_t clip_to_restricted_range; -} AV1RawFilmGrainParams; - -typedef struct AV1RawFrameHeader { - uint8_t show_existing_frame; - uint8_t frame_to_show_map_idx; - uint32_t frame_presentation_time; - uint32_t display_frame_id; - - uint8_t frame_type; - uint8_t show_frame; - uint8_t showable_frame; - - uint8_t error_resilient_mode; - uint8_t disable_cdf_update; - uint8_t allow_screen_content_tools; - uint8_t force_integer_mv; - - uint32_t current_frame_id; - uint8_t frame_size_override_flag; - uint8_t order_hint; - - uint8_t buffer_removal_time_present_flag; - uint32_t buffer_removal_time[AV1_MAX_OPERATING_POINTS]; - - uint8_t primary_ref_frame; - uint16_t frame_width_minus_1; - uint16_t frame_height_minus_1; - uint8_t use_superres; - uint8_t coded_denom; - uint8_t render_and_frame_size_different; - uint16_t render_width_minus_1; - uint16_t render_height_minus_1; - - uint8_t found_ref[AV1_REFS_PER_FRAME]; - - uint8_t refresh_frame_flags; - uint8_t allow_intrabc; - uint8_t ref_order_hint[AV1_NUM_REF_FRAMES]; - uint8_t frame_refs_short_signaling; - uint8_t last_frame_idx; - uint8_t golden_frame_idx; - int8_t ref_frame_idx[AV1_REFS_PER_FRAME]; - uint32_t delta_frame_id_minus1[AV1_REFS_PER_FRAME]; - - uint8_t allow_high_precision_mv; - uint8_t is_filter_switchable; - uint8_t interpolation_filter; - uint8_t is_motion_mode_switchable; - uint8_t use_ref_frame_mvs; - - uint8_t disable_frame_end_update_cdf; - - uint8_t uniform_tile_spacing_flag; - uint8_t tile_cols_log2; - uint8_t tile_rows_log2; - uint8_t tile_start_col_sb[AV1_MAX_TILE_COLS]; - uint8_t tile_start_row_sb[AV1_MAX_TILE_COLS]; - uint8_t width_in_sbs_minus_1[AV1_MAX_TILE_COLS]; - uint8_t height_in_sbs_minus_1[AV1_MAX_TILE_ROWS]; - uint16_t context_update_tile_id; - uint8_t tile_size_bytes_minus1; - - // These are derived values, but it's very unhelpful to have to - // recalculate them all the time so we store them here. - uint16_t tile_cols; - uint16_t tile_rows; - - uint8_t base_q_idx; - int8_t delta_q_y_dc; - uint8_t diff_uv_delta; - int8_t delta_q_u_dc; - int8_t delta_q_u_ac; - int8_t delta_q_v_dc; - int8_t delta_q_v_ac; - uint8_t using_qmatrix; - uint8_t qm_y; - uint8_t qm_u; - uint8_t qm_v; - - uint8_t segmentation_enabled; - uint8_t segmentation_update_map; - uint8_t segmentation_temporal_update; - uint8_t segmentation_update_data; - uint8_t feature_enabled[AV1_MAX_SEGMENTS][AV1_SEG_LVL_MAX]; - int16_t feature_value[AV1_MAX_SEGMENTS][AV1_SEG_LVL_MAX]; - - uint8_t delta_q_present; - uint8_t delta_q_res; - uint8_t delta_lf_present; - uint8_t delta_lf_res; - uint8_t delta_lf_multi; - - uint8_t loop_filter_level[4]; - uint8_t loop_filter_sharpness; - uint8_t loop_filter_delta_enabled; - uint8_t loop_filter_delta_update; - uint8_t update_ref_delta[AV1_TOTAL_REFS_PER_FRAME]; - int8_t loop_filter_ref_deltas[AV1_TOTAL_REFS_PER_FRAME]; - uint8_t update_mode_delta[2]; - int8_t loop_filter_mode_deltas[2]; - - uint8_t cdef_damping_minus_3; - uint8_t cdef_bits; - uint8_t cdef_y_pri_strength[8]; - uint8_t cdef_y_sec_strength[8]; - uint8_t cdef_uv_pri_strength[8]; - uint8_t cdef_uv_sec_strength[8]; - - uint8_t lr_type[3]; - uint8_t lr_unit_shift; - uint8_t lr_uv_shift; - - uint8_t tx_mode; - uint8_t reference_select; - uint8_t skip_mode_present; - - uint8_t allow_warped_motion; - uint8_t reduced_tx_set; - - uint8_t is_global[AV1_TOTAL_REFS_PER_FRAME]; - uint8_t is_rot_zoom[AV1_TOTAL_REFS_PER_FRAME]; - uint8_t is_translation[AV1_TOTAL_REFS_PER_FRAME]; - //AV1RawSubexp gm_params[AV1_TOTAL_REFS_PER_FRAME][6]; - uint32_t gm_params[AV1_TOTAL_REFS_PER_FRAME][6]; - - AV1RawFilmGrainParams film_grain; -} AV1RawFrameHeader; - -typedef struct AV1RawTileData { - uint8_t *data; - AVBufferRef *data_ref; - size_t data_size; -} AV1RawTileData; - -typedef struct AV1RawTileGroup { - uint8_t tile_start_and_end_present_flag; - uint16_t tg_start; - uint16_t tg_end; - - AV1RawTileData tile_data; -} AV1RawTileGroup; - -typedef struct AV1RawFrame { - AV1RawFrameHeader header; - AV1RawTileGroup tile_group; -} AV1RawFrame; - -typedef struct AV1RawTileList { - uint8_t output_frame_width_in_tiles_minus_1; - uint8_t output_frame_height_in_tiles_minus_1; - uint16_t tile_count_minus_1; - - AV1RawTileData tile_data; -} AV1RawTileList; - -typedef struct AV1RawMetadataHDRCLL { - uint16_t max_cll; - uint16_t max_fall; -} AV1RawMetadataHDRCLL; - -typedef struct AV1RawMetadataHDRMDCV { - uint16_t primary_chromaticity_x[3]; - uint16_t primary_chromaticity_y[3]; - uint16_t white_point_chromaticity_x; - uint16_t white_point_chromaticity_y; - uint32_t luminance_max; - uint32_t luminance_min; -} AV1RawMetadataHDRMDCV; - -typedef struct AV1RawMetadataScalability { - uint8_t scalability_mode_idc; - uint8_t spatial_layers_cnt_minus_1; - uint8_t spatial_layer_dimensions_present_flag; - uint8_t spatial_layer_description_present_flag; - uint8_t temporal_group_description_present_flag; - uint8_t scalability_structure_reserved_3bits; - uint16_t spatial_layer_max_width[4]; - uint16_t spatial_layer_max_height[4]; - uint8_t spatial_layer_ref_id[4]; - uint8_t temporal_group_size; - uint8_t temporal_group_temporal_id[255]; - uint8_t temporal_group_temporal_switching_up_point_flag[255]; - uint8_t temporal_group_spatial_switching_up_point_flag[255]; - uint8_t temporal_group_ref_cnt[255]; - uint8_t temporal_group_ref_pic_diff[255][7]; -} AV1RawMetadataScalability; - -typedef struct AV1RawMetadataITUTT35 { - uint8_t itu_t_t35_country_code; - uint8_t itu_t_t35_country_code_extension_byte; - - uint8_t *payload; - AVBufferRef *payload_ref; - size_t payload_size; -} AV1RawMetadataITUTT35; - -typedef struct AV1RawMetadataTimecode { - uint8_t counting_type; - uint8_t full_timestamp_flag; - uint8_t discontinuity_flag; - uint8_t cnt_dropped_flag; - uint16_t n_frames; - uint8_t seconds_value; - uint8_t minutes_value; - uint8_t hours_value; - uint8_t seconds_flag; - uint8_t minutes_flag; - uint8_t hours_flag; - uint8_t time_offset_length; - uint32_t time_offset_value; -} AV1RawMetadataTimecode; - -typedef struct AV1RawMetadataUnknown { - uint8_t *payload; - AVBufferRef *payload_ref; - size_t payload_size; -} AV1RawMetadataUnknown; - -typedef struct AV1RawMetadata { - uint64_t metadata_type; - union { - AV1RawMetadataHDRCLL hdr_cll; - AV1RawMetadataHDRMDCV hdr_mdcv; - AV1RawMetadataScalability scalability; - AV1RawMetadataITUTT35 itut_t35; - AV1RawMetadataTimecode timecode; - AV1RawMetadataUnknown unknown; - } metadata; -} AV1RawMetadata; - -typedef struct AV1RawPadding { - uint8_t *payload; - AVBufferRef *payload_ref; - size_t payload_size; -} AV1RawPadding; - - -typedef struct AV1RawOBU { - AV1RawOBUHeader header; - - size_t obu_size; - - union { - AV1RawSequenceHeader sequence_header; - AV1RawFrameHeader frame_header; - AV1RawFrame frame; - AV1RawTileGroup tile_group; - AV1RawTileList tile_list; - AV1RawMetadata metadata; - AV1RawPadding padding; - } obu; -} AV1RawOBU; - -typedef struct AV1ReferenceFrameState { - int valid; // RefValid - int frame_id; // RefFrameId - int upscaled_width; // RefUpscaledWidth - int frame_width; // RefFrameWidth - int frame_height; // RefFrameHeight - int render_width; // RefRenderWidth - int render_height; // RefRenderHeight - int frame_type; // RefFrameType - int subsampling_x; // RefSubsamplingX - int subsampling_y; // RefSubsamplingY - int bit_depth; // RefBitDepth - int order_hint; // RefOrderHint - - int8_t loop_filter_ref_deltas[AV1_TOTAL_REFS_PER_FRAME]; - int8_t loop_filter_mode_deltas[2]; - uint8_t feature_enabled[AV1_MAX_SEGMENTS][AV1_SEG_LVL_MAX]; - int16_t feature_value[AV1_MAX_SEGMENTS][AV1_SEG_LVL_MAX]; -} AV1ReferenceFrameState; - -typedef struct CodedBitstreamAV1Context { - const AVClass *class; - - AV1RawSequenceHeader *sequence_header; - /** A RefStruct reference backing sequence_header. */ - AV1RawOBU *sequence_header_ref; - - int seen_frame_header; - AVBufferRef *frame_header_ref; - uint8_t *frame_header; - size_t frame_header_size; - - int temporal_id; - int spatial_id; - int operating_point_idc; - - int bit_depth; - int order_hint; - int frame_width; - int frame_height; - int upscaled_width; - int render_width; - int render_height; - - int num_planes; - int coded_lossless; - int all_lossless; - int tile_cols; - int tile_rows; - int tile_num; - - AV1ReferenceFrameState ref[AV1_NUM_REF_FRAMES]; - - // AVOptions - int operating_point; - // When writing, fix the length in bytes of the obu_size field. - // Writing will fail with an error if an OBU larger than can be - // represented by the fixed size is encountered. - int fixed_obu_size_length; -} CodedBitstreamAV1Context; - - -#endif /* AVCODEC_CBS_AV1_H */ diff --git a/libs/FFmpeg/include/libavcodec/codec.h b/libs/FFmpeg/include/libavcodec/codec.h deleted file mode 100644 index 8034f1a..0000000 --- a/libs/FFmpeg/include/libavcodec/codec.h +++ /dev/null @@ -1,378 +0,0 @@ -/* - * AVCodec public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CODEC_H -#define AVCODEC_CODEC_H - -#include - -#include "libavutil/avutil.h" -#include "libavutil/hwcontext.h" -#include "libavutil/log.h" -#include "libavutil/pixfmt.h" -#include "libavutil/rational.h" -#include "libavutil/samplefmt.h" - -#include "libavcodec/codec_id.h" -#include "libavcodec/version_major.h" - -/** - * @addtogroup lavc_core - * @{ - */ - -/** - * Decoder can use draw_horiz_band callback. - */ -#define AV_CODEC_CAP_DRAW_HORIZ_BAND (1 << 0) -/** - * Codec uses get_buffer() or get_encode_buffer() for allocating buffers and - * supports custom allocators. - * If not set, it might not use get_buffer() or get_encode_buffer() at all, or - * use operations that assume the buffer was allocated by - * avcodec_default_get_buffer2 or avcodec_default_get_encode_buffer. - */ -#define AV_CODEC_CAP_DR1 (1 << 1) -/** - * Encoder or decoder requires flushing with NULL input at the end in order to - * give the complete and correct output. - * - * NOTE: If this flag is not set, the codec is guaranteed to never be fed with - * with NULL data. The user can still send NULL data to the public encode - * or decode function, but libavcodec will not pass it along to the codec - * unless this flag is set. - * - * Decoders: - * The decoder has a non-zero delay and needs to be fed with avpkt->data=NULL, - * avpkt->size=0 at the end to get the delayed data until the decoder no longer - * returns frames. - * - * Encoders: - * The encoder needs to be fed with NULL data at the end of encoding until the - * encoder no longer returns data. - * - * NOTE: For encoders implementing the AVCodec.encode2() function, setting this - * flag also means that the encoder must set the pts and duration for - * each output packet. If this flag is not set, the pts and duration will - * be determined by libavcodec from the input frame. - */ -#define AV_CODEC_CAP_DELAY (1 << 5) -/** - * Codec can be fed a final frame with a smaller size. - * This can be used to prevent truncation of the last audio samples. - */ -#define AV_CODEC_CAP_SMALL_LAST_FRAME (1 << 6) - -#if FF_API_SUBFRAMES -/** - * Codec can output multiple frames per AVPacket - * Normally demuxers return one frame at a time, demuxers which do not do - * are connected to a parser to split what they return into proper frames. - * This flag is reserved to the very rare category of codecs which have a - * bitstream that cannot be split into frames without timeconsuming - * operations like full decoding. Demuxers carrying such bitstreams thus - * may return multiple frames in a packet. This has many disadvantages like - * prohibiting stream copy in many cases thus it should only be considered - * as a last resort. - */ -#define AV_CODEC_CAP_SUBFRAMES (1 << 8) -#endif - -/** - * Codec is experimental and is thus avoided in favor of non experimental - * encoders - */ -#define AV_CODEC_CAP_EXPERIMENTAL (1 << 9) -/** - * Codec should fill in channel configuration and samplerate instead of container - */ -#define AV_CODEC_CAP_CHANNEL_CONF (1 << 10) -/** - * Codec supports frame-level multithreading. - */ -#define AV_CODEC_CAP_FRAME_THREADS (1 << 12) -/** - * Codec supports slice-based (or partition-based) multithreading. - */ -#define AV_CODEC_CAP_SLICE_THREADS (1 << 13) -/** - * Codec supports changed parameters at any point. - */ -#define AV_CODEC_CAP_PARAM_CHANGE (1 << 14) -/** - * Codec supports multithreading through a method other than slice- or - * frame-level multithreading. Typically this marks wrappers around - * multithreading-capable external libraries. - */ -#define AV_CODEC_CAP_OTHER_THREADS (1 << 15) -/** - * Audio encoder supports receiving a different number of samples in each call. - */ -#define AV_CODEC_CAP_VARIABLE_FRAME_SIZE (1 << 16) -/** - * Decoder is not a preferred choice for probing. - * This indicates that the decoder is not a good choice for probing. - * It could for example be an expensive to spin up hardware decoder, - * or it could simply not provide a lot of useful information about - * the stream. - * A decoder marked with this flag should only be used as last resort - * choice for probing. - */ -#define AV_CODEC_CAP_AVOID_PROBING (1 << 17) - -/** - * Codec is backed by a hardware implementation. Typically used to - * identify a non-hwaccel hardware decoder. For information about hwaccels, use - * avcodec_get_hw_config() instead. - */ -#define AV_CODEC_CAP_HARDWARE (1 << 18) - -/** - * Codec is potentially backed by a hardware implementation, but not - * necessarily. This is used instead of AV_CODEC_CAP_HARDWARE, if the - * implementation provides some sort of internal fallback. - */ -#define AV_CODEC_CAP_HYBRID (1 << 19) - -/** - * This encoder can reorder user opaque values from input AVFrames and return - * them with corresponding output packets. - * @see AV_CODEC_FLAG_COPY_OPAQUE - */ -#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE (1 << 20) - -/** - * This encoder can be flushed using avcodec_flush_buffers(). If this flag is - * not set, the encoder must be closed and reopened to ensure that no frames - * remain pending. - */ -#define AV_CODEC_CAP_ENCODER_FLUSH (1 << 21) - -/** - * The encoder is able to output reconstructed frame data, i.e. raw frames that - * would be produced by decoding the encoded bitstream. - * - * Reconstructed frame output is enabled by the AV_CODEC_FLAG_RECON_FRAME flag. - */ -#define AV_CODEC_CAP_ENCODER_RECON_FRAME (1 << 22) - -/** - * AVProfile. - */ -typedef struct AVProfile { - int profile; - const char *name; ///< short name for the profile -} AVProfile; - -/** - * AVCodec. - */ -typedef struct AVCodec { - /** - * Name of the codec implementation. - * The name is globally unique among encoders and among decoders (but an - * encoder and a decoder can share the same name). - * This is the primary way to find a codec from the user perspective. - */ - const char *name; - /** - * Descriptive name for the codec, meant to be more human readable than name. - * You should use the NULL_IF_CONFIG_SMALL() macro to define it. - */ - const char *long_name; - enum AVMediaType type; - enum AVCodecID id; - /** - * Codec capabilities. - * see AV_CODEC_CAP_* - */ - int capabilities; - uint8_t max_lowres; ///< maximum value for lowres supported by the decoder - const AVRational *supported_framerates; ///< array of supported framerates, or NULL if any, array is terminated by {0,0} - const enum AVPixelFormat *pix_fmts; ///< array of supported pixel formats, or NULL if unknown, array is terminated by -1 - const int *supported_samplerates; ///< array of supported audio samplerates, or NULL if unknown, array is terminated by 0 - const enum AVSampleFormat *sample_fmts; ///< array of supported sample formats, or NULL if unknown, array is terminated by -1 -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * @deprecated use ch_layouts instead - */ - attribute_deprecated - const uint64_t *channel_layouts; ///< array of support channel layouts, or NULL if unknown. array is terminated by 0 -#endif - const AVClass *priv_class; ///< AVClass for the private context - const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN} - - /** - * Group name of the codec implementation. - * This is a short symbolic name of the wrapper backing this codec. A - * wrapper uses some kind of external implementation for the codec, such - * as an external library, or a codec implementation provided by the OS or - * the hardware. - * If this field is NULL, this is a builtin, libavcodec native codec. - * If non-NULL, this will be the suffix in AVCodec.name in most cases - * (usually AVCodec.name will be of the form "_"). - */ - const char *wrapper_name; - - /** - * Array of supported channel layouts, terminated with a zeroed layout. - */ - const AVChannelLayout *ch_layouts; -} AVCodec; - -/** - * Iterate over all registered codecs. - * - * @param opaque a pointer where libavcodec will store the iteration state. Must - * point to NULL to start the iteration. - * - * @return the next registered codec or NULL when the iteration is - * finished - */ -const AVCodec *av_codec_iterate(void **opaque); - -/** - * Find a registered decoder with a matching codec ID. - * - * @param id AVCodecID of the requested decoder - * @return A decoder if one was found, NULL otherwise. - */ -const AVCodec *avcodec_find_decoder(enum AVCodecID id); - -/** - * Find a registered decoder with the specified name. - * - * @param name name of the requested decoder - * @return A decoder if one was found, NULL otherwise. - */ -const AVCodec *avcodec_find_decoder_by_name(const char *name); - -/** - * Find a registered encoder with a matching codec ID. - * - * @param id AVCodecID of the requested encoder - * @return An encoder if one was found, NULL otherwise. - */ -const AVCodec *avcodec_find_encoder(enum AVCodecID id); - -/** - * Find a registered encoder with the specified name. - * - * @param name name of the requested encoder - * @return An encoder if one was found, NULL otherwise. - */ -const AVCodec *avcodec_find_encoder_by_name(const char *name); -/** - * @return a non-zero number if codec is an encoder, zero otherwise - */ -int av_codec_is_encoder(const AVCodec *codec); - -/** - * @return a non-zero number if codec is a decoder, zero otherwise - */ -int av_codec_is_decoder(const AVCodec *codec); - -/** - * Return a name for the specified profile, if available. - * - * @param codec the codec that is searched for the given profile - * @param profile the profile value for which a name is requested - * @return A name for the profile if found, NULL otherwise. - */ -const char *av_get_profile_name(const AVCodec *codec, int profile); - -enum { - /** - * The codec supports this format via the hw_device_ctx interface. - * - * When selecting this format, AVCodecContext.hw_device_ctx should - * have been set to a device of the specified type before calling - * avcodec_open2(). - */ - AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX = 0x01, - /** - * The codec supports this format via the hw_frames_ctx interface. - * - * When selecting this format for a decoder, - * AVCodecContext.hw_frames_ctx should be set to a suitable frames - * context inside the get_format() callback. The frames context - * must have been created on a device of the specified type. - * - * When selecting this format for an encoder, - * AVCodecContext.hw_frames_ctx should be set to the context which - * will be used for the input frames before calling avcodec_open2(). - */ - AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX = 0x02, - /** - * The codec supports this format by some internal method. - * - * This format can be selected without any additional configuration - - * no device or frames context is required. - */ - AV_CODEC_HW_CONFIG_METHOD_INTERNAL = 0x04, - /** - * The codec supports this format by some ad-hoc method. - * - * Additional settings and/or function calls are required. See the - * codec-specific documentation for details. (Methods requiring - * this sort of configuration are deprecated and others should be - * used in preference.) - */ - AV_CODEC_HW_CONFIG_METHOD_AD_HOC = 0x08, -}; - -typedef struct AVCodecHWConfig { - /** - * For decoders, a hardware pixel format which that decoder may be - * able to decode to if suitable hardware is available. - * - * For encoders, a pixel format which the encoder may be able to - * accept. If set to AV_PIX_FMT_NONE, this applies to all pixel - * formats supported by the codec. - */ - enum AVPixelFormat pix_fmt; - /** - * Bit set of AV_CODEC_HW_CONFIG_METHOD_* flags, describing the possible - * setup methods which can be used with this configuration. - */ - int methods; - /** - * The device type associated with the configuration. - * - * Must be set for AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX and - * AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX, otherwise unused. - */ - enum AVHWDeviceType device_type; -} AVCodecHWConfig; - -/** - * Retrieve supported hardware configurations for a codec. - * - * Values of index from zero to some maximum return the indexed configuration - * descriptor; all other values return NULL. If the codec does not support - * any hardware configurations then it will always return NULL. - */ -const AVCodecHWConfig *avcodec_get_hw_config(const AVCodec *codec, int index); - -/** - * @} - */ - -#endif /* AVCODEC_CODEC_H */ diff --git a/libs/FFmpeg/include/libavcodec/codec_desc.h b/libs/FFmpeg/include/libavcodec/codec_desc.h deleted file mode 100644 index 96afd20..0000000 --- a/libs/FFmpeg/include/libavcodec/codec_desc.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - * Codec descriptors public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CODEC_DESC_H -#define AVCODEC_CODEC_DESC_H - -#include "libavutil/avutil.h" - -#include "codec_id.h" - -/** - * @addtogroup lavc_core - * @{ - */ - -/** - * This struct describes the properties of a single codec described by an - * AVCodecID. - * @see avcodec_descriptor_get() - */ -typedef struct AVCodecDescriptor { - enum AVCodecID id; - enum AVMediaType type; - /** - * Name of the codec described by this descriptor. It is non-empty and - * unique for each codec descriptor. It should contain alphanumeric - * characters and '_' only. - */ - const char *name; - /** - * A more descriptive name for this codec. May be NULL. - */ - const char *long_name; - /** - * Codec properties, a combination of AV_CODEC_PROP_* flags. - */ - int props; - /** - * MIME type(s) associated with the codec. - * May be NULL; if not, a NULL-terminated array of MIME types. - * The first item is always non-NULL and is the preferred MIME type. - */ - const char *const *mime_types; - /** - * If non-NULL, an array of profiles recognized for this codec. - * Terminated with AV_PROFILE_UNKNOWN. - */ - const struct AVProfile *profiles; -} AVCodecDescriptor; - -/** - * Codec uses only intra compression. - * Video and audio codecs only. - */ -#define AV_CODEC_PROP_INTRA_ONLY (1 << 0) -/** - * Codec supports lossy compression. Audio and video codecs only. - * @note a codec may support both lossy and lossless - * compression modes - */ -#define AV_CODEC_PROP_LOSSY (1 << 1) -/** - * Codec supports lossless compression. Audio and video codecs only. - */ -#define AV_CODEC_PROP_LOSSLESS (1 << 2) -/** - * Codec supports frame reordering. That is, the coded order (the order in which - * the encoded packets are output by the encoders / stored / input to the - * decoders) may be different from the presentation order of the corresponding - * frames. - * - * For codecs that do not have this property set, PTS and DTS should always be - * equal. - */ -#define AV_CODEC_PROP_REORDER (1 << 3) - -/** - * Video codec supports separate coding of fields in interlaced frames. - */ -#define AV_CODEC_PROP_FIELDS (1 << 4) - -/** - * Subtitle codec is bitmap based - * Decoded AVSubtitle data can be read from the AVSubtitleRect->pict field. - */ -#define AV_CODEC_PROP_BITMAP_SUB (1 << 16) -/** - * Subtitle codec is text based. - * Decoded AVSubtitle data can be read from the AVSubtitleRect->ass field. - */ -#define AV_CODEC_PROP_TEXT_SUB (1 << 17) - -/** - * @return descriptor for given codec ID or NULL if no descriptor exists. - */ -const AVCodecDescriptor *avcodec_descriptor_get(enum AVCodecID id); - -/** - * Iterate over all codec descriptors known to libavcodec. - * - * @param prev previous descriptor. NULL to get the first descriptor. - * - * @return next descriptor or NULL after the last descriptor - */ -const AVCodecDescriptor *avcodec_descriptor_next(const AVCodecDescriptor *prev); - -/** - * @return codec descriptor with the given name or NULL if no such descriptor - * exists. - */ -const AVCodecDescriptor *avcodec_descriptor_get_by_name(const char *name); - -/** - * @} - */ - -#endif // AVCODEC_CODEC_DESC_H diff --git a/libs/FFmpeg/include/libavcodec/codec_id.h b/libs/FFmpeg/include/libavcodec/codec_id.h deleted file mode 100644 index 29b410b..0000000 --- a/libs/FFmpeg/include/libavcodec/codec_id.h +++ /dev/null @@ -1,668 +0,0 @@ -/* - * Codec IDs - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CODEC_ID_H -#define AVCODEC_CODEC_ID_H - -#include "libavutil/avutil.h" -#include "libavutil/samplefmt.h" - -#include "version_major.h" - -/** - * @addtogroup lavc_core - * @{ - */ - -/** - * Identify the syntax and semantics of the bitstream. - * The principle is roughly: - * Two decoders with the same ID can decode the same streams. - * Two encoders with the same ID can encode compatible streams. - * There may be slight deviations from the principle due to implementation - * details. - * - * If you add a codec ID to this list, add it so that - * 1. no value of an existing codec ID changes (that would break ABI), - * 2. it is as close as possible to similar codecs - * - * After adding new codec IDs, do not forget to add an entry to the codec - * descriptor list and bump libavcodec minor version. - */ -enum AVCodecID { - AV_CODEC_ID_NONE, - - /* video codecs */ - AV_CODEC_ID_MPEG1VIDEO, - AV_CODEC_ID_MPEG2VIDEO, ///< preferred ID for MPEG-1/2 video decoding - AV_CODEC_ID_H261, - AV_CODEC_ID_H263, - AV_CODEC_ID_RV10, - AV_CODEC_ID_RV20, - AV_CODEC_ID_MJPEG, - AV_CODEC_ID_MJPEGB, - AV_CODEC_ID_LJPEG, - AV_CODEC_ID_SP5X, - AV_CODEC_ID_JPEGLS, - AV_CODEC_ID_MPEG4, - AV_CODEC_ID_RAWVIDEO, - AV_CODEC_ID_MSMPEG4V1, - AV_CODEC_ID_MSMPEG4V2, - AV_CODEC_ID_MSMPEG4V3, - AV_CODEC_ID_WMV1, - AV_CODEC_ID_WMV2, - AV_CODEC_ID_H263P, - AV_CODEC_ID_H263I, - AV_CODEC_ID_FLV1, - AV_CODEC_ID_SVQ1, - AV_CODEC_ID_SVQ3, - AV_CODEC_ID_DVVIDEO, - AV_CODEC_ID_HUFFYUV, - AV_CODEC_ID_CYUV, - AV_CODEC_ID_H264, - AV_CODEC_ID_INDEO3, - AV_CODEC_ID_VP3, - AV_CODEC_ID_THEORA, - AV_CODEC_ID_ASV1, - AV_CODEC_ID_ASV2, - AV_CODEC_ID_FFV1, - AV_CODEC_ID_4XM, - AV_CODEC_ID_VCR1, - AV_CODEC_ID_CLJR, - AV_CODEC_ID_MDEC, - AV_CODEC_ID_ROQ, - AV_CODEC_ID_INTERPLAY_VIDEO, - AV_CODEC_ID_XAN_WC3, - AV_CODEC_ID_XAN_WC4, - AV_CODEC_ID_RPZA, - AV_CODEC_ID_CINEPAK, - AV_CODEC_ID_WS_VQA, - AV_CODEC_ID_MSRLE, - AV_CODEC_ID_MSVIDEO1, - AV_CODEC_ID_IDCIN, - AV_CODEC_ID_8BPS, - AV_CODEC_ID_SMC, - AV_CODEC_ID_FLIC, - AV_CODEC_ID_TRUEMOTION1, - AV_CODEC_ID_VMDVIDEO, - AV_CODEC_ID_MSZH, - AV_CODEC_ID_ZLIB, - AV_CODEC_ID_QTRLE, - AV_CODEC_ID_TSCC, - AV_CODEC_ID_ULTI, - AV_CODEC_ID_QDRAW, - AV_CODEC_ID_VIXL, - AV_CODEC_ID_QPEG, - AV_CODEC_ID_PNG, - AV_CODEC_ID_PPM, - AV_CODEC_ID_PBM, - AV_CODEC_ID_PGM, - AV_CODEC_ID_PGMYUV, - AV_CODEC_ID_PAM, - AV_CODEC_ID_FFVHUFF, - AV_CODEC_ID_RV30, - AV_CODEC_ID_RV40, - AV_CODEC_ID_VC1, - AV_CODEC_ID_WMV3, - AV_CODEC_ID_LOCO, - AV_CODEC_ID_WNV1, - AV_CODEC_ID_AASC, - AV_CODEC_ID_INDEO2, - AV_CODEC_ID_FRAPS, - AV_CODEC_ID_TRUEMOTION2, - AV_CODEC_ID_BMP, - AV_CODEC_ID_CSCD, - AV_CODEC_ID_MMVIDEO, - AV_CODEC_ID_ZMBV, - AV_CODEC_ID_AVS, - AV_CODEC_ID_SMACKVIDEO, - AV_CODEC_ID_NUV, - AV_CODEC_ID_KMVC, - AV_CODEC_ID_FLASHSV, - AV_CODEC_ID_CAVS, - AV_CODEC_ID_JPEG2000, - AV_CODEC_ID_VMNC, - AV_CODEC_ID_VP5, - AV_CODEC_ID_VP6, - AV_CODEC_ID_VP6F, - AV_CODEC_ID_TARGA, - AV_CODEC_ID_DSICINVIDEO, - AV_CODEC_ID_TIERTEXSEQVIDEO, - AV_CODEC_ID_TIFF, - AV_CODEC_ID_GIF, - AV_CODEC_ID_DXA, - AV_CODEC_ID_DNXHD, - AV_CODEC_ID_THP, - AV_CODEC_ID_SGI, - AV_CODEC_ID_C93, - AV_CODEC_ID_BETHSOFTVID, - AV_CODEC_ID_PTX, - AV_CODEC_ID_TXD, - AV_CODEC_ID_VP6A, - AV_CODEC_ID_AMV, - AV_CODEC_ID_VB, - AV_CODEC_ID_PCX, - AV_CODEC_ID_SUNRAST, - AV_CODEC_ID_INDEO4, - AV_CODEC_ID_INDEO5, - AV_CODEC_ID_MIMIC, - AV_CODEC_ID_RL2, - AV_CODEC_ID_ESCAPE124, - AV_CODEC_ID_DIRAC, - AV_CODEC_ID_BFI, - AV_CODEC_ID_CMV, - AV_CODEC_ID_MOTIONPIXELS, - AV_CODEC_ID_TGV, - AV_CODEC_ID_TGQ, - AV_CODEC_ID_TQI, - AV_CODEC_ID_AURA, - AV_CODEC_ID_AURA2, - AV_CODEC_ID_V210X, - AV_CODEC_ID_TMV, - AV_CODEC_ID_V210, - AV_CODEC_ID_DPX, - AV_CODEC_ID_MAD, - AV_CODEC_ID_FRWU, - AV_CODEC_ID_FLASHSV2, - AV_CODEC_ID_CDGRAPHICS, - AV_CODEC_ID_R210, - AV_CODEC_ID_ANM, - AV_CODEC_ID_BINKVIDEO, - AV_CODEC_ID_IFF_ILBM, -#define AV_CODEC_ID_IFF_BYTERUN1 AV_CODEC_ID_IFF_ILBM - AV_CODEC_ID_KGV1, - AV_CODEC_ID_YOP, - AV_CODEC_ID_VP8, - AV_CODEC_ID_PICTOR, - AV_CODEC_ID_ANSI, - AV_CODEC_ID_A64_MULTI, - AV_CODEC_ID_A64_MULTI5, - AV_CODEC_ID_R10K, - AV_CODEC_ID_MXPEG, - AV_CODEC_ID_LAGARITH, - AV_CODEC_ID_PRORES, - AV_CODEC_ID_JV, - AV_CODEC_ID_DFA, - AV_CODEC_ID_WMV3IMAGE, - AV_CODEC_ID_VC1IMAGE, - AV_CODEC_ID_UTVIDEO, - AV_CODEC_ID_BMV_VIDEO, - AV_CODEC_ID_VBLE, - AV_CODEC_ID_DXTORY, - AV_CODEC_ID_V410, - AV_CODEC_ID_XWD, - AV_CODEC_ID_CDXL, - AV_CODEC_ID_XBM, - AV_CODEC_ID_ZEROCODEC, - AV_CODEC_ID_MSS1, - AV_CODEC_ID_MSA1, - AV_CODEC_ID_TSCC2, - AV_CODEC_ID_MTS2, - AV_CODEC_ID_CLLC, - AV_CODEC_ID_MSS2, - AV_CODEC_ID_VP9, - AV_CODEC_ID_AIC, - AV_CODEC_ID_ESCAPE130, - AV_CODEC_ID_G2M, - AV_CODEC_ID_WEBP, - AV_CODEC_ID_HNM4_VIDEO, - AV_CODEC_ID_HEVC, -#define AV_CODEC_ID_H265 AV_CODEC_ID_HEVC - AV_CODEC_ID_FIC, - AV_CODEC_ID_ALIAS_PIX, - AV_CODEC_ID_BRENDER_PIX, - AV_CODEC_ID_PAF_VIDEO, - AV_CODEC_ID_EXR, - AV_CODEC_ID_VP7, - AV_CODEC_ID_SANM, - AV_CODEC_ID_SGIRLE, - AV_CODEC_ID_MVC1, - AV_CODEC_ID_MVC2, - AV_CODEC_ID_HQX, - AV_CODEC_ID_TDSC, - AV_CODEC_ID_HQ_HQA, - AV_CODEC_ID_HAP, - AV_CODEC_ID_DDS, - AV_CODEC_ID_DXV, - AV_CODEC_ID_SCREENPRESSO, - AV_CODEC_ID_RSCC, - AV_CODEC_ID_AVS2, - AV_CODEC_ID_PGX, - AV_CODEC_ID_AVS3, - AV_CODEC_ID_MSP2, - AV_CODEC_ID_VVC, -#define AV_CODEC_ID_H266 AV_CODEC_ID_VVC - AV_CODEC_ID_Y41P, - AV_CODEC_ID_AVRP, - AV_CODEC_ID_012V, - AV_CODEC_ID_AVUI, -#if FF_API_AYUV_CODECID - AV_CODEC_ID_AYUV, -#endif - AV_CODEC_ID_TARGA_Y216, - AV_CODEC_ID_V308, - AV_CODEC_ID_V408, - AV_CODEC_ID_YUV4, - AV_CODEC_ID_AVRN, - AV_CODEC_ID_CPIA, - AV_CODEC_ID_XFACE, - AV_CODEC_ID_SNOW, - AV_CODEC_ID_SMVJPEG, - AV_CODEC_ID_APNG, - AV_CODEC_ID_DAALA, - AV_CODEC_ID_CFHD, - AV_CODEC_ID_TRUEMOTION2RT, - AV_CODEC_ID_M101, - AV_CODEC_ID_MAGICYUV, - AV_CODEC_ID_SHEERVIDEO, - AV_CODEC_ID_YLC, - AV_CODEC_ID_PSD, - AV_CODEC_ID_PIXLET, - AV_CODEC_ID_SPEEDHQ, - AV_CODEC_ID_FMVC, - AV_CODEC_ID_SCPR, - AV_CODEC_ID_CLEARVIDEO, - AV_CODEC_ID_XPM, - AV_CODEC_ID_AV1, - AV_CODEC_ID_BITPACKED, - AV_CODEC_ID_MSCC, - AV_CODEC_ID_SRGC, - AV_CODEC_ID_SVG, - AV_CODEC_ID_GDV, - AV_CODEC_ID_FITS, - AV_CODEC_ID_IMM4, - AV_CODEC_ID_PROSUMER, - AV_CODEC_ID_MWSC, - AV_CODEC_ID_WCMV, - AV_CODEC_ID_RASC, - AV_CODEC_ID_HYMT, - AV_CODEC_ID_ARBC, - AV_CODEC_ID_AGM, - AV_CODEC_ID_LSCR, - AV_CODEC_ID_VP4, - AV_CODEC_ID_IMM5, - AV_CODEC_ID_MVDV, - AV_CODEC_ID_MVHA, - AV_CODEC_ID_CDTOONS, - AV_CODEC_ID_MV30, - AV_CODEC_ID_NOTCHLC, - AV_CODEC_ID_PFM, - AV_CODEC_ID_MOBICLIP, - AV_CODEC_ID_PHOTOCD, - AV_CODEC_ID_IPU, - AV_CODEC_ID_ARGO, - AV_CODEC_ID_CRI, - AV_CODEC_ID_SIMBIOSIS_IMX, - AV_CODEC_ID_SGA_VIDEO, - AV_CODEC_ID_GEM, - AV_CODEC_ID_VBN, - AV_CODEC_ID_JPEGXL, - AV_CODEC_ID_QOI, - AV_CODEC_ID_PHM, - AV_CODEC_ID_RADIANCE_HDR, - AV_CODEC_ID_WBMP, - AV_CODEC_ID_MEDIA100, - AV_CODEC_ID_VQC, - AV_CODEC_ID_PDV, - AV_CODEC_ID_EVC, - AV_CODEC_ID_RTV1, - AV_CODEC_ID_VMIX, - - /* various PCM "codecs" */ - AV_CODEC_ID_FIRST_AUDIO = 0x10000, ///< A dummy id pointing at the start of audio codecs - AV_CODEC_ID_PCM_S16LE = 0x10000, - AV_CODEC_ID_PCM_S16BE, - AV_CODEC_ID_PCM_U16LE, - AV_CODEC_ID_PCM_U16BE, - AV_CODEC_ID_PCM_S8, - AV_CODEC_ID_PCM_U8, - AV_CODEC_ID_PCM_MULAW, - AV_CODEC_ID_PCM_ALAW, - AV_CODEC_ID_PCM_S32LE, - AV_CODEC_ID_PCM_S32BE, - AV_CODEC_ID_PCM_U32LE, - AV_CODEC_ID_PCM_U32BE, - AV_CODEC_ID_PCM_S24LE, - AV_CODEC_ID_PCM_S24BE, - AV_CODEC_ID_PCM_U24LE, - AV_CODEC_ID_PCM_U24BE, - AV_CODEC_ID_PCM_S24DAUD, - AV_CODEC_ID_PCM_ZORK, - AV_CODEC_ID_PCM_S16LE_PLANAR, - AV_CODEC_ID_PCM_DVD, - AV_CODEC_ID_PCM_F32BE, - AV_CODEC_ID_PCM_F32LE, - AV_CODEC_ID_PCM_F64BE, - AV_CODEC_ID_PCM_F64LE, - AV_CODEC_ID_PCM_BLURAY, - AV_CODEC_ID_PCM_LXF, - AV_CODEC_ID_S302M, - AV_CODEC_ID_PCM_S8_PLANAR, - AV_CODEC_ID_PCM_S24LE_PLANAR, - AV_CODEC_ID_PCM_S32LE_PLANAR, - AV_CODEC_ID_PCM_S16BE_PLANAR, - AV_CODEC_ID_PCM_S64LE, - AV_CODEC_ID_PCM_S64BE, - AV_CODEC_ID_PCM_F16LE, - AV_CODEC_ID_PCM_F24LE, - AV_CODEC_ID_PCM_VIDC, - AV_CODEC_ID_PCM_SGA, - - /* various ADPCM codecs */ - AV_CODEC_ID_ADPCM_IMA_QT = 0x11000, - AV_CODEC_ID_ADPCM_IMA_WAV, - AV_CODEC_ID_ADPCM_IMA_DK3, - AV_CODEC_ID_ADPCM_IMA_DK4, - AV_CODEC_ID_ADPCM_IMA_WS, - AV_CODEC_ID_ADPCM_IMA_SMJPEG, - AV_CODEC_ID_ADPCM_MS, - AV_CODEC_ID_ADPCM_4XM, - AV_CODEC_ID_ADPCM_XA, - AV_CODEC_ID_ADPCM_ADX, - AV_CODEC_ID_ADPCM_EA, - AV_CODEC_ID_ADPCM_G726, - AV_CODEC_ID_ADPCM_CT, - AV_CODEC_ID_ADPCM_SWF, - AV_CODEC_ID_ADPCM_YAMAHA, - AV_CODEC_ID_ADPCM_SBPRO_4, - AV_CODEC_ID_ADPCM_SBPRO_3, - AV_CODEC_ID_ADPCM_SBPRO_2, - AV_CODEC_ID_ADPCM_THP, - AV_CODEC_ID_ADPCM_IMA_AMV, - AV_CODEC_ID_ADPCM_EA_R1, - AV_CODEC_ID_ADPCM_EA_R3, - AV_CODEC_ID_ADPCM_EA_R2, - AV_CODEC_ID_ADPCM_IMA_EA_SEAD, - AV_CODEC_ID_ADPCM_IMA_EA_EACS, - AV_CODEC_ID_ADPCM_EA_XAS, - AV_CODEC_ID_ADPCM_EA_MAXIS_XA, - AV_CODEC_ID_ADPCM_IMA_ISS, - AV_CODEC_ID_ADPCM_G722, - AV_CODEC_ID_ADPCM_IMA_APC, - AV_CODEC_ID_ADPCM_VIMA, - AV_CODEC_ID_ADPCM_AFC, - AV_CODEC_ID_ADPCM_IMA_OKI, - AV_CODEC_ID_ADPCM_DTK, - AV_CODEC_ID_ADPCM_IMA_RAD, - AV_CODEC_ID_ADPCM_G726LE, - AV_CODEC_ID_ADPCM_THP_LE, - AV_CODEC_ID_ADPCM_PSX, - AV_CODEC_ID_ADPCM_AICA, - AV_CODEC_ID_ADPCM_IMA_DAT4, - AV_CODEC_ID_ADPCM_MTAF, - AV_CODEC_ID_ADPCM_AGM, - AV_CODEC_ID_ADPCM_ARGO, - AV_CODEC_ID_ADPCM_IMA_SSI, - AV_CODEC_ID_ADPCM_ZORK, - AV_CODEC_ID_ADPCM_IMA_APM, - AV_CODEC_ID_ADPCM_IMA_ALP, - AV_CODEC_ID_ADPCM_IMA_MTF, - AV_CODEC_ID_ADPCM_IMA_CUNNING, - AV_CODEC_ID_ADPCM_IMA_MOFLEX, - AV_CODEC_ID_ADPCM_IMA_ACORN, - AV_CODEC_ID_ADPCM_XMD, - - /* AMR */ - AV_CODEC_ID_AMR_NB = 0x12000, - AV_CODEC_ID_AMR_WB, - - /* RealAudio codecs*/ - AV_CODEC_ID_RA_144 = 0x13000, - AV_CODEC_ID_RA_288, - - /* various DPCM codecs */ - AV_CODEC_ID_ROQ_DPCM = 0x14000, - AV_CODEC_ID_INTERPLAY_DPCM, - AV_CODEC_ID_XAN_DPCM, - AV_CODEC_ID_SOL_DPCM, - AV_CODEC_ID_SDX2_DPCM, - AV_CODEC_ID_GREMLIN_DPCM, - AV_CODEC_ID_DERF_DPCM, - AV_CODEC_ID_WADY_DPCM, - AV_CODEC_ID_CBD2_DPCM, - - /* audio codecs */ - AV_CODEC_ID_MP2 = 0x15000, - AV_CODEC_ID_MP3, ///< preferred ID for decoding MPEG audio layer 1, 2 or 3 - AV_CODEC_ID_AAC, - AV_CODEC_ID_AC3, - AV_CODEC_ID_DTS, - AV_CODEC_ID_VORBIS, - AV_CODEC_ID_DVAUDIO, - AV_CODEC_ID_WMAV1, - AV_CODEC_ID_WMAV2, - AV_CODEC_ID_MACE3, - AV_CODEC_ID_MACE6, - AV_CODEC_ID_VMDAUDIO, - AV_CODEC_ID_FLAC, - AV_CODEC_ID_MP3ADU, - AV_CODEC_ID_MP3ON4, - AV_CODEC_ID_SHORTEN, - AV_CODEC_ID_ALAC, - AV_CODEC_ID_WESTWOOD_SND1, - AV_CODEC_ID_GSM, ///< as in Berlin toast format - AV_CODEC_ID_QDM2, - AV_CODEC_ID_COOK, - AV_CODEC_ID_TRUESPEECH, - AV_CODEC_ID_TTA, - AV_CODEC_ID_SMACKAUDIO, - AV_CODEC_ID_QCELP, - AV_CODEC_ID_WAVPACK, - AV_CODEC_ID_DSICINAUDIO, - AV_CODEC_ID_IMC, - AV_CODEC_ID_MUSEPACK7, - AV_CODEC_ID_MLP, - AV_CODEC_ID_GSM_MS, /* as found in WAV */ - AV_CODEC_ID_ATRAC3, - AV_CODEC_ID_APE, - AV_CODEC_ID_NELLYMOSER, - AV_CODEC_ID_MUSEPACK8, - AV_CODEC_ID_SPEEX, - AV_CODEC_ID_WMAVOICE, - AV_CODEC_ID_WMAPRO, - AV_CODEC_ID_WMALOSSLESS, - AV_CODEC_ID_ATRAC3P, - AV_CODEC_ID_EAC3, - AV_CODEC_ID_SIPR, - AV_CODEC_ID_MP1, - AV_CODEC_ID_TWINVQ, - AV_CODEC_ID_TRUEHD, - AV_CODEC_ID_MP4ALS, - AV_CODEC_ID_ATRAC1, - AV_CODEC_ID_BINKAUDIO_RDFT, - AV_CODEC_ID_BINKAUDIO_DCT, - AV_CODEC_ID_AAC_LATM, - AV_CODEC_ID_QDMC, - AV_CODEC_ID_CELT, - AV_CODEC_ID_G723_1, - AV_CODEC_ID_G729, - AV_CODEC_ID_8SVX_EXP, - AV_CODEC_ID_8SVX_FIB, - AV_CODEC_ID_BMV_AUDIO, - AV_CODEC_ID_RALF, - AV_CODEC_ID_IAC, - AV_CODEC_ID_ILBC, - AV_CODEC_ID_OPUS, - AV_CODEC_ID_COMFORT_NOISE, - AV_CODEC_ID_TAK, - AV_CODEC_ID_METASOUND, - AV_CODEC_ID_PAF_AUDIO, - AV_CODEC_ID_ON2AVC, - AV_CODEC_ID_DSS_SP, - AV_CODEC_ID_CODEC2, - AV_CODEC_ID_FFWAVESYNTH, - AV_CODEC_ID_SONIC, - AV_CODEC_ID_SONIC_LS, - AV_CODEC_ID_EVRC, - AV_CODEC_ID_SMV, - AV_CODEC_ID_DSD_LSBF, - AV_CODEC_ID_DSD_MSBF, - AV_CODEC_ID_DSD_LSBF_PLANAR, - AV_CODEC_ID_DSD_MSBF_PLANAR, - AV_CODEC_ID_4GV, - AV_CODEC_ID_INTERPLAY_ACM, - AV_CODEC_ID_XMA1, - AV_CODEC_ID_XMA2, - AV_CODEC_ID_DST, - AV_CODEC_ID_ATRAC3AL, - AV_CODEC_ID_ATRAC3PAL, - AV_CODEC_ID_DOLBY_E, - AV_CODEC_ID_APTX, - AV_CODEC_ID_APTX_HD, - AV_CODEC_ID_SBC, - AV_CODEC_ID_ATRAC9, - AV_CODEC_ID_HCOM, - AV_CODEC_ID_ACELP_KELVIN, - AV_CODEC_ID_MPEGH_3D_AUDIO, - AV_CODEC_ID_SIREN, - AV_CODEC_ID_HCA, - AV_CODEC_ID_FASTAUDIO, - AV_CODEC_ID_MSNSIREN, - AV_CODEC_ID_DFPWM, - AV_CODEC_ID_BONK, - AV_CODEC_ID_MISC4, - AV_CODEC_ID_APAC, - AV_CODEC_ID_FTR, - AV_CODEC_ID_WAVARC, - AV_CODEC_ID_RKA, - AV_CODEC_ID_AC4, - AV_CODEC_ID_OSQ, - - /* subtitle codecs */ - AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs. - AV_CODEC_ID_DVD_SUBTITLE = 0x17000, - AV_CODEC_ID_DVB_SUBTITLE, - AV_CODEC_ID_TEXT, ///< raw UTF-8 text - AV_CODEC_ID_XSUB, - AV_CODEC_ID_SSA, - AV_CODEC_ID_MOV_TEXT, - AV_CODEC_ID_HDMV_PGS_SUBTITLE, - AV_CODEC_ID_DVB_TELETEXT, - AV_CODEC_ID_SRT, - AV_CODEC_ID_MICRODVD, - AV_CODEC_ID_EIA_608, - AV_CODEC_ID_JACOSUB, - AV_CODEC_ID_SAMI, - AV_CODEC_ID_REALTEXT, - AV_CODEC_ID_STL, - AV_CODEC_ID_SUBVIEWER1, - AV_CODEC_ID_SUBVIEWER, - AV_CODEC_ID_SUBRIP, - AV_CODEC_ID_WEBVTT, - AV_CODEC_ID_MPL2, - AV_CODEC_ID_VPLAYER, - AV_CODEC_ID_PJS, - AV_CODEC_ID_ASS, - AV_CODEC_ID_HDMV_TEXT_SUBTITLE, - AV_CODEC_ID_TTML, - AV_CODEC_ID_ARIB_CAPTION, - - /* other specific kind of codecs (generally used for attachments) */ - AV_CODEC_ID_FIRST_UNKNOWN = 0x18000, ///< A dummy ID pointing at the start of various fake codecs. - AV_CODEC_ID_TTF = 0x18000, - - AV_CODEC_ID_SCTE_35, ///< Contain timestamp estimated through PCR of program stream. - AV_CODEC_ID_EPG, - AV_CODEC_ID_BINTEXT, - AV_CODEC_ID_XBIN, - AV_CODEC_ID_IDF, - AV_CODEC_ID_OTF, - AV_CODEC_ID_SMPTE_KLV, - AV_CODEC_ID_DVD_NAV, - AV_CODEC_ID_TIMED_ID3, - AV_CODEC_ID_BIN_DATA, - AV_CODEC_ID_SMPTE_2038, - - - AV_CODEC_ID_PROBE = 0x19000, ///< codec_id is not known (like AV_CODEC_ID_NONE) but lavf should attempt to identify it - - AV_CODEC_ID_MPEG2TS = 0x20000, /**< _FAKE_ codec to indicate a raw MPEG-2 TS - * stream (only used by libavformat) */ - AV_CODEC_ID_MPEG4SYSTEMS = 0x20001, /**< _FAKE_ codec to indicate a MPEG-4 Systems - * stream (only used by libavformat) */ - AV_CODEC_ID_FFMETADATA = 0x21000, ///< Dummy codec for streams containing only metadata information. - AV_CODEC_ID_WRAPPED_AVFRAME = 0x21001, ///< Passthrough codec, AVFrames wrapped in AVPacket - /** - * Dummy null video codec, useful mainly for development and debugging. - * Null encoder/decoder discard all input and never return any output. - */ - AV_CODEC_ID_VNULL, - /** - * Dummy null audio codec, useful mainly for development and debugging. - * Null encoder/decoder discard all input and never return any output. - */ - AV_CODEC_ID_ANULL, -}; - -/** - * Get the type of the given codec. - */ -enum AVMediaType avcodec_get_type(enum AVCodecID codec_id); - -/** - * Get the name of a codec. - * @return a static string identifying the codec; never NULL - */ -const char *avcodec_get_name(enum AVCodecID id); - -/** - * Return codec bits per sample. - * - * @param[in] codec_id the codec - * @return Number of bits per sample or zero if unknown for the given codec. - */ -int av_get_bits_per_sample(enum AVCodecID codec_id); - -/** - * Return codec bits per sample. - * Only return non-zero if the bits per sample is exactly correct, not an - * approximation. - * - * @param[in] codec_id the codec - * @return Number of bits per sample or zero if unknown for the given codec. - */ -int av_get_exact_bits_per_sample(enum AVCodecID codec_id); - -/** - * Return a name for the specified profile, if available. - * - * @param codec_id the ID of the codec to which the requested profile belongs - * @param profile the profile value for which a name is requested - * @return A name for the profile if found, NULL otherwise. - * - * @note unlike av_get_profile_name(), which searches a list of profiles - * supported by a specific decoder or encoder implementation, this - * function searches the list of profiles from the AVCodecDescriptor - */ -const char *avcodec_profile_name(enum AVCodecID codec_id, int profile); - -/** - * Return the PCM codec associated with a sample format. - * @param be endianness, 0 for little, 1 for big, - * -1 (or anything else) for native - * @return AV_CODEC_ID_PCM_* or AV_CODEC_ID_NONE - */ -enum AVCodecID av_get_pcm_codec(enum AVSampleFormat fmt, int be); - -/** - * @} - */ - -#endif // AVCODEC_CODEC_ID_H diff --git a/libs/FFmpeg/include/libavcodec/codec_par.h b/libs/FFmpeg/include/libavcodec/codec_par.h deleted file mode 100644 index 64882a9..0000000 --- a/libs/FFmpeg/include/libavcodec/codec_par.h +++ /dev/null @@ -1,262 +0,0 @@ -/* - * Codec parameters public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_CODEC_PAR_H -#define AVCODEC_CODEC_PAR_H - -#include - -#include "libavutil/avutil.h" -#include "libavutil/channel_layout.h" -#include "libavutil/rational.h" -#include "libavutil/pixfmt.h" - -#include "codec_id.h" -#include "defs.h" -#include "packet.h" - -/** - * @addtogroup lavc_core - * @{ - */ - -/** - * This struct describes the properties of an encoded stream. - * - * sizeof(AVCodecParameters) is not a part of the public ABI, this struct must - * be allocated with avcodec_parameters_alloc() and freed with - * avcodec_parameters_free(). - */ -typedef struct AVCodecParameters { - /** - * General type of the encoded data. - */ - enum AVMediaType codec_type; - /** - * Specific type of the encoded data (the codec used). - */ - enum AVCodecID codec_id; - /** - * Additional information about the codec (corresponds to the AVI FOURCC). - */ - uint32_t codec_tag; - - /** - * Extra binary data needed for initializing the decoder, codec-dependent. - * - * Must be allocated with av_malloc() and will be freed by - * avcodec_parameters_free(). The allocated size of extradata must be at - * least extradata_size + AV_INPUT_BUFFER_PADDING_SIZE, with the padding - * bytes zeroed. - */ - uint8_t *extradata; - /** - * Size of the extradata content in bytes. - */ - int extradata_size; - - /** - * - video: the pixel format, the value corresponds to enum AVPixelFormat. - * - audio: the sample format, the value corresponds to enum AVSampleFormat. - */ - int format; - - /** - * The average bitrate of the encoded data (in bits per second). - */ - int64_t bit_rate; - - /** - * The number of bits per sample in the codedwords. - * - * This is basically the bitrate per sample. It is mandatory for a bunch of - * formats to actually decode them. It's the number of bits for one sample in - * the actual coded bitstream. - * - * This could be for example 4 for ADPCM - * For PCM formats this matches bits_per_raw_sample - * Can be 0 - */ - int bits_per_coded_sample; - - /** - * This is the number of valid bits in each output sample. If the - * sample format has more bits, the least significant bits are additional - * padding bits, which are always 0. Use right shifts to reduce the sample - * to its actual size. For example, audio formats with 24 bit samples will - * have bits_per_raw_sample set to 24, and format set to AV_SAMPLE_FMT_S32. - * To get the original sample use "(int32_t)sample >> 8"." - * - * For ADPCM this might be 12 or 16 or similar - * Can be 0 - */ - int bits_per_raw_sample; - - /** - * Codec-specific bitstream restrictions that the stream conforms to. - */ - int profile; - int level; - - /** - * Video only. The dimensions of the video frame in pixels. - */ - int width; - int height; - - /** - * Video only. The aspect ratio (width / height) which a single pixel - * should have when displayed. - * - * When the aspect ratio is unknown / undefined, the numerator should be - * set to 0 (the denominator may have any value). - */ - AVRational sample_aspect_ratio; - - /** - * Video only. The order of the fields in interlaced video. - */ - enum AVFieldOrder field_order; - - /** - * Video only. Additional colorspace characteristics. - */ - enum AVColorRange color_range; - enum AVColorPrimaries color_primaries; - enum AVColorTransferCharacteristic color_trc; - enum AVColorSpace color_space; - enum AVChromaLocation chroma_location; - - /** - * Video only. Number of delayed frames. - */ - int video_delay; - -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * Audio only. The channel layout bitmask. May be 0 if the channel layout is - * unknown or unspecified, otherwise the number of bits set must be equal to - * the channels field. - * @deprecated use ch_layout - */ - attribute_deprecated - uint64_t channel_layout; - /** - * Audio only. The number of audio channels. - * @deprecated use ch_layout.nb_channels - */ - attribute_deprecated - int channels; -#endif - /** - * Audio only. The number of audio samples per second. - */ - int sample_rate; - /** - * Audio only. The number of bytes per coded audio frame, required by some - * formats. - * - * Corresponds to nBlockAlign in WAVEFORMATEX. - */ - int block_align; - /** - * Audio only. Audio frame size, if known. Required by some formats to be static. - */ - int frame_size; - - /** - * Audio only. The amount of padding (in samples) inserted by the encoder at - * the beginning of the audio. I.e. this number of leading decoded samples - * must be discarded by the caller to get the original audio without leading - * padding. - */ - int initial_padding; - /** - * Audio only. The amount of padding (in samples) appended by the encoder to - * the end of the audio. I.e. this number of decoded samples must be - * discarded by the caller from the end of the stream to get the original - * audio without any trailing padding. - */ - int trailing_padding; - /** - * Audio only. Number of samples to skip after a discontinuity. - */ - int seek_preroll; - - /** - * Audio only. The channel layout and number of channels. - */ - AVChannelLayout ch_layout; - - /** - * Video only. Number of frames per second, for streams with constant frame - * durations. Should be set to { 0, 1 } when some frames have differing - * durations or if the value is not known. - * - * @note This field correponds to values that are stored in codec-level - * headers and is typically overridden by container/transport-layer - * timestamps, when available. It should thus be used only as a last resort, - * when no higher-level timing information is available. - */ - AVRational framerate; - - /** - * Additional data associated with the entire stream. - */ - AVPacketSideData *coded_side_data; - - /** - * Amount of entries in @ref coded_side_data. - */ - int nb_coded_side_data; -} AVCodecParameters; - -/** - * Allocate a new AVCodecParameters and set its fields to default values - * (unknown/invalid/0). The returned struct must be freed with - * avcodec_parameters_free(). - */ -AVCodecParameters *avcodec_parameters_alloc(void); - -/** - * Free an AVCodecParameters instance and everything associated with it and - * write NULL to the supplied pointer. - */ -void avcodec_parameters_free(AVCodecParameters **par); - -/** - * Copy the contents of src to dst. Any allocated fields in dst are freed and - * replaced with newly allocated duplicates of the corresponding fields in src. - * - * @return >= 0 on success, a negative AVERROR code on failure. - */ -int avcodec_parameters_copy(AVCodecParameters *dst, const AVCodecParameters *src); - -/** - * This function is the same as av_get_audio_frame_duration(), except it works - * with AVCodecParameters instead of an AVCodecContext. - */ -int av_get_audio_frame_duration2(AVCodecParameters *par, int frame_bytes); - -/** - * @} - */ - -#endif // AVCODEC_CODEC_PAR_H diff --git a/libs/FFmpeg/include/libavcodec/d3d11va.h b/libs/FFmpeg/include/libavcodec/d3d11va.h deleted file mode 100644 index 6816b6c..0000000 --- a/libs/FFmpeg/include/libavcodec/d3d11va.h +++ /dev/null @@ -1,112 +0,0 @@ -/* - * Direct3D11 HW acceleration - * - * copyright (c) 2009 Laurent Aimar - * copyright (c) 2015 Steve Lhomme - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_D3D11VA_H -#define AVCODEC_D3D11VA_H - -/** - * @file - * @ingroup lavc_codec_hwaccel_d3d11va - * Public libavcodec D3D11VA header. - */ - -#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602 -#undef _WIN32_WINNT -#define _WIN32_WINNT 0x0602 -#endif - -#include -#include - -/** - * @defgroup lavc_codec_hwaccel_d3d11va Direct3D11 - * @ingroup lavc_codec_hwaccel - * - * @{ - */ - -#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for Direct3D11 and old UVD/UVD+ ATI video cards -#define FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO 2 ///< Work around for Direct3D11 and old Intel GPUs with ClearVideo interface - -/** - * This structure is used to provides the necessary configurations and data - * to the Direct3D11 FFmpeg HWAccel implementation. - * - * The application must make it available as AVCodecContext.hwaccel_context. - * - * Use av_d3d11va_alloc_context() exclusively to allocate an AVD3D11VAContext. - */ -typedef struct AVD3D11VAContext { - /** - * D3D11 decoder object - */ - ID3D11VideoDecoder *decoder; - - /** - * D3D11 VideoContext - */ - ID3D11VideoContext *video_context; - - /** - * D3D11 configuration used to create the decoder - */ - D3D11_VIDEO_DECODER_CONFIG *cfg; - - /** - * The number of surface in the surface array - */ - unsigned surface_count; - - /** - * The array of Direct3D surfaces used to create the decoder - */ - ID3D11VideoDecoderOutputView **surface; - - /** - * A bit field configuring the workarounds needed for using the decoder - */ - uint64_t workaround; - - /** - * Private to the FFmpeg AVHWAccel implementation - */ - unsigned report_id; - - /** - * Mutex to access video_context - */ - HANDLE context_mutex; -} AVD3D11VAContext; - -/** - * Allocate an AVD3D11VAContext. - * - * @return Newly-allocated AVD3D11VAContext or NULL on failure. - */ -AVD3D11VAContext *av_d3d11va_alloc_context(void); - -/** - * @} - */ - -#endif /* AVCODEC_D3D11VA_H */ diff --git a/libs/FFmpeg/include/libavcodec/defs.h b/libs/FFmpeg/include/libavcodec/defs.h deleted file mode 100644 index 00d840e..0000000 --- a/libs/FFmpeg/include/libavcodec/defs.h +++ /dev/null @@ -1,335 +0,0 @@ -/* - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_DEFS_H -#define AVCODEC_DEFS_H - -/** - * @file - * @ingroup libavc - * Misc types and constants that do not belong anywhere else. - */ - -#include -#include - -/** - * @ingroup lavc_decoding - * Required number of additionally allocated bytes at the end of the input bitstream for decoding. - * This is mainly needed because some optimized bitstream readers read - * 32 or 64 bit at once and could read over the end.
- * Note: If the first 23 bits of the additional bytes are not 0, then damaged - * MPEG bitstreams could cause overread and segfault. - */ -#define AV_INPUT_BUFFER_PADDING_SIZE 64 - -/** - * Verify checksums embedded in the bitstream (could be of either encoded or - * decoded data, depending on the format) and print an error message on mismatch. - * If AV_EF_EXPLODE is also set, a mismatching checksum will result in the - * decoder/demuxer returning an error. - */ -#define AV_EF_CRCCHECK (1<<0) -#define AV_EF_BITSTREAM (1<<1) ///< detect bitstream specification deviations -#define AV_EF_BUFFER (1<<2) ///< detect improper bitstream length -#define AV_EF_EXPLODE (1<<3) ///< abort decoding on minor error detection - -#define AV_EF_IGNORE_ERR (1<<15) ///< ignore errors and continue -#define AV_EF_CAREFUL (1<<16) ///< consider things that violate the spec, are fast to calculate and have not been seen in the wild as errors -#define AV_EF_COMPLIANT (1<<17) ///< consider all spec non compliances as errors -#define AV_EF_AGGRESSIVE (1<<18) ///< consider things that a sane encoder/muxer should not do as an error - -#define FF_COMPLIANCE_VERY_STRICT 2 ///< Strictly conform to an older more strict version of the spec or reference software. -#define FF_COMPLIANCE_STRICT 1 ///< Strictly conform to all the things in the spec no matter what consequences. -#define FF_COMPLIANCE_NORMAL 0 -#define FF_COMPLIANCE_UNOFFICIAL -1 ///< Allow unofficial extensions -#define FF_COMPLIANCE_EXPERIMENTAL -2 ///< Allow nonstandardized experimental things. - - -#define AV_PROFILE_UNKNOWN -99 -#define AV_PROFILE_RESERVED -100 - -#define AV_PROFILE_AAC_MAIN 0 -#define AV_PROFILE_AAC_LOW 1 -#define AV_PROFILE_AAC_SSR 2 -#define AV_PROFILE_AAC_LTP 3 -#define AV_PROFILE_AAC_HE 4 -#define AV_PROFILE_AAC_HE_V2 28 -#define AV_PROFILE_AAC_LD 22 -#define AV_PROFILE_AAC_ELD 38 -#define AV_PROFILE_MPEG2_AAC_LOW 128 -#define AV_PROFILE_MPEG2_AAC_HE 131 - -#define AV_PROFILE_DNXHD 0 -#define AV_PROFILE_DNXHR_LB 1 -#define AV_PROFILE_DNXHR_SQ 2 -#define AV_PROFILE_DNXHR_HQ 3 -#define AV_PROFILE_DNXHR_HQX 4 -#define AV_PROFILE_DNXHR_444 5 - -#define AV_PROFILE_DTS 20 -#define AV_PROFILE_DTS_ES 30 -#define AV_PROFILE_DTS_96_24 40 -#define AV_PROFILE_DTS_HD_HRA 50 -#define AV_PROFILE_DTS_HD_MA 60 -#define AV_PROFILE_DTS_EXPRESS 70 -#define AV_PROFILE_DTS_HD_MA_X 61 -#define AV_PROFILE_DTS_HD_MA_X_IMAX 62 - -#define AV_PROFILE_EAC3_DDP_ATMOS 30 - -#define AV_PROFILE_TRUEHD_ATMOS 30 - -#define AV_PROFILE_MPEG2_422 0 -#define AV_PROFILE_MPEG2_HIGH 1 -#define AV_PROFILE_MPEG2_SS 2 -#define AV_PROFILE_MPEG2_SNR_SCALABLE 3 -#define AV_PROFILE_MPEG2_MAIN 4 -#define AV_PROFILE_MPEG2_SIMPLE 5 - -#define AV_PROFILE_H264_CONSTRAINED (1<<9) // 8+1; constraint_set1_flag -#define AV_PROFILE_H264_INTRA (1<<11) // 8+3; constraint_set3_flag - -#define AV_PROFILE_H264_BASELINE 66 -#define AV_PROFILE_H264_CONSTRAINED_BASELINE (66|AV_PROFILE_H264_CONSTRAINED) -#define AV_PROFILE_H264_MAIN 77 -#define AV_PROFILE_H264_EXTENDED 88 -#define AV_PROFILE_H264_HIGH 100 -#define AV_PROFILE_H264_HIGH_10 110 -#define AV_PROFILE_H264_HIGH_10_INTRA (110|AV_PROFILE_H264_INTRA) -#define AV_PROFILE_H264_MULTIVIEW_HIGH 118 -#define AV_PROFILE_H264_HIGH_422 122 -#define AV_PROFILE_H264_HIGH_422_INTRA (122|AV_PROFILE_H264_INTRA) -#define AV_PROFILE_H264_STEREO_HIGH 128 -#define AV_PROFILE_H264_HIGH_444 144 -#define AV_PROFILE_H264_HIGH_444_PREDICTIVE 244 -#define AV_PROFILE_H264_HIGH_444_INTRA (244|AV_PROFILE_H264_INTRA) -#define AV_PROFILE_H264_CAVLC_444 44 - -#define AV_PROFILE_VC1_SIMPLE 0 -#define AV_PROFILE_VC1_MAIN 1 -#define AV_PROFILE_VC1_COMPLEX 2 -#define AV_PROFILE_VC1_ADVANCED 3 - -#define AV_PROFILE_MPEG4_SIMPLE 0 -#define AV_PROFILE_MPEG4_SIMPLE_SCALABLE 1 -#define AV_PROFILE_MPEG4_CORE 2 -#define AV_PROFILE_MPEG4_MAIN 3 -#define AV_PROFILE_MPEG4_N_BIT 4 -#define AV_PROFILE_MPEG4_SCALABLE_TEXTURE 5 -#define AV_PROFILE_MPEG4_SIMPLE_FACE_ANIMATION 6 -#define AV_PROFILE_MPEG4_BASIC_ANIMATED_TEXTURE 7 -#define AV_PROFILE_MPEG4_HYBRID 8 -#define AV_PROFILE_MPEG4_ADVANCED_REAL_TIME 9 -#define AV_PROFILE_MPEG4_CORE_SCALABLE 10 -#define AV_PROFILE_MPEG4_ADVANCED_CODING 11 -#define AV_PROFILE_MPEG4_ADVANCED_CORE 12 -#define AV_PROFILE_MPEG4_ADVANCED_SCALABLE_TEXTURE 13 -#define AV_PROFILE_MPEG4_SIMPLE_STUDIO 14 -#define AV_PROFILE_MPEG4_ADVANCED_SIMPLE 15 - -#define AV_PROFILE_JPEG2000_CSTREAM_RESTRICTION_0 1 -#define AV_PROFILE_JPEG2000_CSTREAM_RESTRICTION_1 2 -#define AV_PROFILE_JPEG2000_CSTREAM_NO_RESTRICTION 32768 -#define AV_PROFILE_JPEG2000_DCINEMA_2K 3 -#define AV_PROFILE_JPEG2000_DCINEMA_4K 4 - -#define AV_PROFILE_VP9_0 0 -#define AV_PROFILE_VP9_1 1 -#define AV_PROFILE_VP9_2 2 -#define AV_PROFILE_VP9_3 3 - -#define AV_PROFILE_HEVC_MAIN 1 -#define AV_PROFILE_HEVC_MAIN_10 2 -#define AV_PROFILE_HEVC_MAIN_STILL_PICTURE 3 -#define AV_PROFILE_HEVC_REXT 4 -#define AV_PROFILE_HEVC_SCC 9 - -#define AV_PROFILE_VVC_MAIN_10 1 -#define AV_PROFILE_VVC_MAIN_10_444 33 - -#define AV_PROFILE_AV1_MAIN 0 -#define AV_PROFILE_AV1_HIGH 1 -#define AV_PROFILE_AV1_PROFESSIONAL 2 - -#define AV_PROFILE_MJPEG_HUFFMAN_BASELINE_DCT 0xc0 -#define AV_PROFILE_MJPEG_HUFFMAN_EXTENDED_SEQUENTIAL_DCT 0xc1 -#define AV_PROFILE_MJPEG_HUFFMAN_PROGRESSIVE_DCT 0xc2 -#define AV_PROFILE_MJPEG_HUFFMAN_LOSSLESS 0xc3 -#define AV_PROFILE_MJPEG_JPEG_LS 0xf7 - -#define AV_PROFILE_SBC_MSBC 1 - -#define AV_PROFILE_PRORES_PROXY 0 -#define AV_PROFILE_PRORES_LT 1 -#define AV_PROFILE_PRORES_STANDARD 2 -#define AV_PROFILE_PRORES_HQ 3 -#define AV_PROFILE_PRORES_4444 4 -#define AV_PROFILE_PRORES_XQ 5 - -#define AV_PROFILE_ARIB_PROFILE_A 0 -#define AV_PROFILE_ARIB_PROFILE_C 1 - -#define AV_PROFILE_KLVA_SYNC 0 -#define AV_PROFILE_KLVA_ASYNC 1 - -#define AV_PROFILE_EVC_BASELINE 0 -#define AV_PROFILE_EVC_MAIN 1 - - -#define AV_LEVEL_UNKNOWN -99 - -enum AVFieldOrder { - AV_FIELD_UNKNOWN, - AV_FIELD_PROGRESSIVE, - AV_FIELD_TT, ///< Top coded_first, top displayed first - AV_FIELD_BB, ///< Bottom coded first, bottom displayed first - AV_FIELD_TB, ///< Top coded first, bottom displayed first - AV_FIELD_BT, ///< Bottom coded first, top displayed first -}; - -/** - * @ingroup lavc_decoding - */ -enum AVDiscard{ - /* We leave some space between them for extensions (drop some - * keyframes for intra-only or drop just some bidir frames). */ - AVDISCARD_NONE =-16, ///< discard nothing - AVDISCARD_DEFAULT = 0, ///< discard useless packets like 0 size packets in avi - AVDISCARD_NONREF = 8, ///< discard all non reference - AVDISCARD_BIDIR = 16, ///< discard all bidirectional frames - AVDISCARD_NONINTRA= 24, ///< discard all non intra frames - AVDISCARD_NONKEY = 32, ///< discard all frames except keyframes - AVDISCARD_ALL = 48, ///< discard all -}; - -enum AVAudioServiceType { - AV_AUDIO_SERVICE_TYPE_MAIN = 0, - AV_AUDIO_SERVICE_TYPE_EFFECTS = 1, - AV_AUDIO_SERVICE_TYPE_VISUALLY_IMPAIRED = 2, - AV_AUDIO_SERVICE_TYPE_HEARING_IMPAIRED = 3, - AV_AUDIO_SERVICE_TYPE_DIALOGUE = 4, - AV_AUDIO_SERVICE_TYPE_COMMENTARY = 5, - AV_AUDIO_SERVICE_TYPE_EMERGENCY = 6, - AV_AUDIO_SERVICE_TYPE_VOICE_OVER = 7, - AV_AUDIO_SERVICE_TYPE_KARAOKE = 8, - AV_AUDIO_SERVICE_TYPE_NB , ///< Not part of ABI -}; - -/** - * Pan Scan area. - * This specifies the area which should be displayed. - * Note there may be multiple such areas for one frame. - */ -typedef struct AVPanScan { - /** - * id - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - int id; - - /** - * width and height in 1/16 pel - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - int width; - int height; - - /** - * position of the top left corner in 1/16 pel for up to 3 fields/frames - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - int16_t position[3][2]; -} AVPanScan; - -/** - * This structure describes the bitrate properties of an encoded bitstream. It - * roughly corresponds to a subset the VBV parameters for MPEG-2 or HRD - * parameters for H.264/HEVC. - */ -typedef struct AVCPBProperties { - /** - * Maximum bitrate of the stream, in bits per second. - * Zero if unknown or unspecified. - */ - int64_t max_bitrate; - /** - * Minimum bitrate of the stream, in bits per second. - * Zero if unknown or unspecified. - */ - int64_t min_bitrate; - /** - * Average bitrate of the stream, in bits per second. - * Zero if unknown or unspecified. - */ - int64_t avg_bitrate; - - /** - * The size of the buffer to which the ratecontrol is applied, in bits. - * Zero if unknown or unspecified. - */ - int64_t buffer_size; - - /** - * The delay between the time the packet this structure is associated with - * is received and the time when it should be decoded, in periods of a 27MHz - * clock. - * - * UINT64_MAX when unknown or unspecified. - */ - uint64_t vbv_delay; -} AVCPBProperties; - -/** - * Allocate a CPB properties structure and initialize its fields to default - * values. - * - * @param size if non-NULL, the size of the allocated struct will be written - * here. This is useful for embedding it in side data. - * - * @return the newly allocated struct or NULL on failure - */ -AVCPBProperties *av_cpb_properties_alloc(size_t *size); - -/** - * This structure supplies correlation between a packet timestamp and a wall clock - * production time. The definition follows the Producer Reference Time ('prft') - * as defined in ISO/IEC 14496-12 - */ -typedef struct AVProducerReferenceTime { - /** - * A UTC timestamp, in microseconds, since Unix epoch (e.g, av_gettime()). - */ - int64_t wallclock; - int flags; -} AVProducerReferenceTime; - -/** - * Encode extradata length to a buffer. Used by xiph codecs. - * - * @param s buffer to write to; must be at least (v/255+1) bytes long - * @param v size of extradata in bytes - * @return number of bytes written to the buffer. - */ -unsigned int av_xiphlacing(unsigned char *s, unsigned int v); - -#endif // AVCODEC_DEFS_H diff --git a/libs/FFmpeg/include/libavcodec/dirac.h b/libs/FFmpeg/include/libavcodec/dirac.h deleted file mode 100644 index 8c348cd..0000000 --- a/libs/FFmpeg/include/libavcodec/dirac.h +++ /dev/null @@ -1,135 +0,0 @@ -/* - * Copyright (C) 2007 Marco Gerards - * Copyright (C) 2009 David Conrad - * Copyright (C) 2011 Jordi Ortiz - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_DIRAC_H -#define AVCODEC_DIRAC_H - -/** - * @file - * Interface to Dirac Decoder/Encoder - * @author Marco Gerards - * @author David Conrad - * @author Jordi Ortiz - */ - -#include -#include - -#include "libavutil/pixfmt.h" -#include "libavutil/rational.h" - -/** - * The spec limits the number of wavelet decompositions to 4 for both - * level 1 (VC-2) and 128 (long-gop default). - * 5 decompositions is the maximum before >16-bit buffers are needed. - * Schroedinger allows this for DD 9,7 and 13,7 wavelets only, limiting - * the others to 4 decompositions (or 3 for the fidelity filter). - * - * We use this instead of MAX_DECOMPOSITIONS to save some memory. - */ -#define MAX_DWT_LEVELS 5 - -/** - * Parse code values: - * - * Dirac Specification -> - * 9.6.1 Table 9.1 - * - * VC-2 Specification -> - * 10.4.1 Table 10.1 - */ - -enum DiracParseCodes { - DIRAC_PCODE_SEQ_HEADER = 0x00, - DIRAC_PCODE_END_SEQ = 0x10, - DIRAC_PCODE_AUX = 0x20, - DIRAC_PCODE_PAD = 0x30, - DIRAC_PCODE_PICTURE_CODED = 0x08, - DIRAC_PCODE_PICTURE_RAW = 0x48, - DIRAC_PCODE_PICTURE_LOW_DEL = 0xC8, - DIRAC_PCODE_PICTURE_HQ = 0xE8, - DIRAC_PCODE_INTER_NOREF_CO1 = 0x0A, - DIRAC_PCODE_INTER_NOREF_CO2 = 0x09, - DIRAC_PCODE_INTER_REF_CO1 = 0x0D, - DIRAC_PCODE_INTER_REF_CO2 = 0x0E, - DIRAC_PCODE_INTRA_REF_CO = 0x0C, - DIRAC_PCODE_INTRA_REF_RAW = 0x4C, - DIRAC_PCODE_INTRA_REF_PICT = 0xCC, - DIRAC_PCODE_MAGIC = 0x42424344, -}; - -typedef struct DiracVersionInfo { - int major; - int minor; -} DiracVersionInfo; - -typedef struct AVDiracSeqHeader { - unsigned width; - unsigned height; - uint8_t chroma_format; ///< 0: 444 1: 422 2: 420 - - uint8_t interlaced; - uint8_t top_field_first; - - uint8_t frame_rate_index; ///< index into dirac_frame_rate[] - uint8_t aspect_ratio_index; ///< index into dirac_aspect_ratio[] - - uint16_t clean_width; - uint16_t clean_height; - uint16_t clean_left_offset; - uint16_t clean_right_offset; - - uint8_t pixel_range_index; ///< index into dirac_pixel_range_presets[] - uint8_t color_spec_index; ///< index into dirac_color_spec_presets[] - - int profile; - int level; - - AVRational framerate; - AVRational sample_aspect_ratio; - - enum AVPixelFormat pix_fmt; - enum AVColorRange color_range; - enum AVColorPrimaries color_primaries; - enum AVColorTransferCharacteristic color_trc; - enum AVColorSpace colorspace; - - DiracVersionInfo version; - int bit_depth; -} AVDiracSeqHeader; - -/** - * Parse a Dirac sequence header. - * - * @param dsh this function will allocate and fill an AVDiracSeqHeader struct - * and write it into this pointer. The caller must free it with - * av_free(). - * @param buf the data buffer - * @param buf_size the size of the data buffer in bytes - * @param log_ctx if non-NULL, this function will log errors here - * @return 0 on success, a negative AVERROR code on failure - */ -int av_dirac_parse_sequence_header(AVDiracSeqHeader **dsh, - const uint8_t *buf, size_t buf_size, - void *log_ctx); - -#endif /* AVCODEC_DIRAC_H */ diff --git a/libs/FFmpeg/include/libavcodec/dv_profile.h b/libs/FFmpeg/include/libavcodec/dv_profile.h deleted file mode 100644 index 4365f1b..0000000 --- a/libs/FFmpeg/include/libavcodec/dv_profile.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_DV_PROFILE_H -#define AVCODEC_DV_PROFILE_H - -#include - -#include "libavutil/pixfmt.h" -#include "libavutil/rational.h" - -/* minimum number of bytes to read from a DV stream in order to - * determine the profile */ -#define DV_PROFILE_BYTES (6 * 80) /* 6 DIF blocks */ - - -/* - * AVDVProfile is used to express the differences between various - * DV flavors. For now it's primarily used for differentiating - * 525/60 and 625/50, but the plans are to use it for various - * DV specs as well (e.g. SMPTE314M vs. IEC 61834). - */ -typedef struct AVDVProfile { - int dsf; /* value of the dsf in the DV header */ - int video_stype; /* stype for VAUX source pack */ - int frame_size; /* total size of one frame in bytes */ - int difseg_size; /* number of DIF segments per DIF channel */ - int n_difchan; /* number of DIF channels per frame */ - AVRational time_base; /* 1/framerate */ - int ltc_divisor; /* FPS from the LTS standpoint */ - int height; /* picture height in pixels */ - int width; /* picture width in pixels */ - AVRational sar[2]; /* sample aspect ratios for 4:3 and 16:9 */ - enum AVPixelFormat pix_fmt; /* picture pixel format */ - int bpm; /* blocks per macroblock */ - const uint8_t *block_sizes; /* AC block sizes, in bits */ - int audio_stride; /* size of audio_shuffle table */ - int audio_min_samples[3]; /* min amount of audio samples */ - /* for 48kHz, 44.1kHz and 32kHz */ - int audio_samples_dist[5]; /* how many samples are supposed to be */ - /* in each frame in a 5 frames window */ - const uint8_t (*audio_shuffle)[9]; /* PCM shuffling table */ -} AVDVProfile; - -/** - * Get a DV profile for the provided compressed frame. - * - * @param sys the profile used for the previous frame, may be NULL - * @param frame the compressed data buffer - * @param buf_size size of the buffer in bytes - * @return the DV profile for the supplied data or NULL on failure - */ -const AVDVProfile *av_dv_frame_profile(const AVDVProfile *sys, - const uint8_t *frame, unsigned buf_size); - -/** - * Get a DV profile for the provided stream parameters. - */ -const AVDVProfile *av_dv_codec_profile(int width, int height, enum AVPixelFormat pix_fmt); - -/** - * Get a DV profile for the provided stream parameters. - * The frame rate is used as a best-effort parameter. - */ -const AVDVProfile *av_dv_codec_profile2(int width, int height, enum AVPixelFormat pix_fmt, AVRational frame_rate); - -#endif /* AVCODEC_DV_PROFILE_H */ diff --git a/libs/FFmpeg/include/libavcodec/dxva2.h b/libs/FFmpeg/include/libavcodec/dxva2.h deleted file mode 100644 index 22c9399..0000000 --- a/libs/FFmpeg/include/libavcodec/dxva2.h +++ /dev/null @@ -1,93 +0,0 @@ -/* - * DXVA2 HW acceleration - * - * copyright (c) 2009 Laurent Aimar - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_DXVA2_H -#define AVCODEC_DXVA2_H - -/** - * @file - * @ingroup lavc_codec_hwaccel_dxva2 - * Public libavcodec DXVA2 header. - */ - -#if !defined(_WIN32_WINNT) || _WIN32_WINNT < 0x0602 -#undef _WIN32_WINNT -#define _WIN32_WINNT 0x0602 -#endif - -#include -#include -#include - -/** - * @defgroup lavc_codec_hwaccel_dxva2 DXVA2 - * @ingroup lavc_codec_hwaccel - * - * @{ - */ - -#define FF_DXVA2_WORKAROUND_SCALING_LIST_ZIGZAG 1 ///< Work around for DXVA2 and old UVD/UVD+ ATI video cards -#define FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO 2 ///< Work around for DXVA2 and old Intel GPUs with ClearVideo interface - -/** - * This structure is used to provides the necessary configurations and data - * to the DXVA2 FFmpeg HWAccel implementation. - * - * The application must make it available as AVCodecContext.hwaccel_context. - */ -struct dxva_context { - /** - * DXVA2 decoder object - */ - IDirectXVideoDecoder *decoder; - - /** - * DXVA2 configuration used to create the decoder - */ - const DXVA2_ConfigPictureDecode *cfg; - - /** - * The number of surface in the surface array - */ - unsigned surface_count; - - /** - * The array of Direct3D surfaces used to create the decoder - */ - LPDIRECT3DSURFACE9 *surface; - - /** - * A bit field configuring the workarounds needed for using the decoder - */ - uint64_t workaround; - - /** - * Private to the FFmpeg AVHWAccel implementation - */ - unsigned report_id; -}; - -/** - * @} - */ - -#endif /* AVCODEC_DXVA2_H */ diff --git a/libs/FFmpeg/include/libavcodec/jni.h b/libs/FFmpeg/include/libavcodec/jni.h deleted file mode 100644 index dd99e92..0000000 --- a/libs/FFmpeg/include/libavcodec/jni.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * JNI public API functions - * - * Copyright (c) 2015-2016 Matthieu Bouron - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_JNI_H -#define AVCODEC_JNI_H - -/* - * Manually set a Java virtual machine which will be used to retrieve the JNI - * environment. Once a Java VM is set it cannot be changed afterwards, meaning - * you can call multiple times av_jni_set_java_vm with the same Java VM pointer - * however it will error out if you try to set a different Java VM. - * - * @param vm Java virtual machine - * @param log_ctx context used for logging, can be NULL - * @return 0 on success, < 0 otherwise - */ -int av_jni_set_java_vm(void *vm, void *log_ctx); - -/* - * Get the Java virtual machine which has been set with av_jni_set_java_vm. - * - * @param vm Java virtual machine - * @return a pointer to the Java virtual machine - */ -void *av_jni_get_java_vm(void *log_ctx); - -#endif /* AVCODEC_JNI_H */ diff --git a/libs/FFmpeg/include/libavcodec/mediacodec.h b/libs/FFmpeg/include/libavcodec/mediacodec.h deleted file mode 100644 index 4e9b56a..0000000 --- a/libs/FFmpeg/include/libavcodec/mediacodec.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * Android MediaCodec public API - * - * Copyright (c) 2016 Matthieu Bouron - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_MEDIACODEC_H -#define AVCODEC_MEDIACODEC_H - -#include "libavcodec/avcodec.h" - -/** - * This structure holds a reference to a android/view/Surface object that will - * be used as output by the decoder. - * - */ -typedef struct AVMediaCodecContext { - - /** - * android/view/Surface object reference. - */ - void *surface; - -} AVMediaCodecContext; - -/** - * Allocate and initialize a MediaCodec context. - * - * When decoding with MediaCodec is finished, the caller must free the - * MediaCodec context with av_mediacodec_default_free. - * - * @return a pointer to a newly allocated AVMediaCodecContext on success, NULL otherwise - */ -AVMediaCodecContext *av_mediacodec_alloc_context(void); - -/** - * Convenience function that sets up the MediaCodec context. - * - * @param avctx codec context - * @param ctx MediaCodec context to initialize - * @param surface reference to an android/view/Surface - * @return 0 on success, < 0 otherwise - */ -int av_mediacodec_default_init(AVCodecContext *avctx, AVMediaCodecContext *ctx, void *surface); - -/** - * This function must be called to free the MediaCodec context initialized with - * av_mediacodec_default_init(). - * - * @param avctx codec context - */ -void av_mediacodec_default_free(AVCodecContext *avctx); - -/** - * Opaque structure representing a MediaCodec buffer to render. - */ -typedef struct MediaCodecBuffer AVMediaCodecBuffer; - -/** - * Release a MediaCodec buffer and render it to the surface that is associated - * with the decoder. This function should only be called once on a given - * buffer, once released the underlying buffer returns to the codec, thus - * subsequent calls to this function will have no effect. - * - * @param buffer the buffer to render - * @param render 1 to release and render the buffer to the surface or 0 to - * discard the buffer - * @return 0 on success, < 0 otherwise - */ -int av_mediacodec_release_buffer(AVMediaCodecBuffer *buffer, int render); - -/** - * Release a MediaCodec buffer and render it at the given time to the surface - * that is associated with the decoder. The timestamp must be within one second - * of the current `java/lang/System#nanoTime()` (which is implemented using - * `CLOCK_MONOTONIC` on Android). See the Android MediaCodec documentation - * of [`android/media/MediaCodec#releaseOutputBuffer(int,long)`][0] for more details. - * - * @param buffer the buffer to render - * @param time timestamp in nanoseconds of when to render the buffer - * @return 0 on success, < 0 otherwise - * - * [0]: https://developer.android.com/reference/android/media/MediaCodec#releaseOutputBuffer(int,%20long) - */ -int av_mediacodec_render_buffer_at_time(AVMediaCodecBuffer *buffer, int64_t time); - -#endif /* AVCODEC_MEDIACODEC_H */ diff --git a/libs/FFmpeg/include/libavcodec/packet.h b/libs/FFmpeg/include/libavcodec/packet.h deleted file mode 100644 index b19409b..0000000 --- a/libs/FFmpeg/include/libavcodec/packet.h +++ /dev/null @@ -1,846 +0,0 @@ -/* - * AVPacket public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_PACKET_H -#define AVCODEC_PACKET_H - -#include -#include - -#include "libavutil/attributes.h" -#include "libavutil/buffer.h" -#include "libavutil/dict.h" -#include "libavutil/rational.h" -#include "libavutil/version.h" - -#include "libavcodec/version_major.h" - -/** - * @defgroup lavc_packet_side_data AVPacketSideData - * - * Types and functions for working with AVPacketSideData. - * @{ - */ -enum AVPacketSideDataType { - /** - * An AV_PKT_DATA_PALETTE side data packet contains exactly AVPALETTE_SIZE - * bytes worth of palette. This side data signals that a new palette is - * present. - */ - AV_PKT_DATA_PALETTE, - - /** - * The AV_PKT_DATA_NEW_EXTRADATA is used to notify the codec or the format - * that the extradata buffer was changed and the receiving side should - * act upon it appropriately. The new extradata is embedded in the side - * data buffer and should be immediately used for processing the current - * frame or packet. - */ - AV_PKT_DATA_NEW_EXTRADATA, - - /** - * An AV_PKT_DATA_PARAM_CHANGE side data packet is laid out as follows: - * @code - * u32le param_flags - * if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_COUNT) - * s32le channel_count - * if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_LAYOUT) - * u64le channel_layout - * if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_SAMPLE_RATE) - * s32le sample_rate - * if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_DIMENSIONS) - * s32le width - * s32le height - * @endcode - */ - AV_PKT_DATA_PARAM_CHANGE, - - /** - * An AV_PKT_DATA_H263_MB_INFO side data packet contains a number of - * structures with info about macroblocks relevant to splitting the - * packet into smaller packets on macroblock edges (e.g. as for RFC 2190). - * That is, it does not necessarily contain info about all macroblocks, - * as long as the distance between macroblocks in the info is smaller - * than the target payload size. - * Each MB info structure is 12 bytes, and is laid out as follows: - * @code - * u32le bit offset from the start of the packet - * u8 current quantizer at the start of the macroblock - * u8 GOB number - * u16le macroblock address within the GOB - * u8 horizontal MV predictor - * u8 vertical MV predictor - * u8 horizontal MV predictor for block number 3 - * u8 vertical MV predictor for block number 3 - * @endcode - */ - AV_PKT_DATA_H263_MB_INFO, - - /** - * This side data should be associated with an audio stream and contains - * ReplayGain information in form of the AVReplayGain struct. - */ - AV_PKT_DATA_REPLAYGAIN, - - /** - * This side data contains a 3x3 transformation matrix describing an affine - * transformation that needs to be applied to the decoded video frames for - * correct presentation. - * - * See libavutil/display.h for a detailed description of the data. - */ - AV_PKT_DATA_DISPLAYMATRIX, - - /** - * This side data should be associated with a video stream and contains - * Stereoscopic 3D information in form of the AVStereo3D struct. - */ - AV_PKT_DATA_STEREO3D, - - /** - * This side data should be associated with an audio stream and corresponds - * to enum AVAudioServiceType. - */ - AV_PKT_DATA_AUDIO_SERVICE_TYPE, - - /** - * This side data contains quality related information from the encoder. - * @code - * u32le quality factor of the compressed frame. Allowed range is between 1 (good) and FF_LAMBDA_MAX (bad). - * u8 picture type - * u8 error count - * u16 reserved - * u64le[error count] sum of squared differences between encoder in and output - * @endcode - */ - AV_PKT_DATA_QUALITY_STATS, - - /** - * This side data contains an integer value representing the stream index - * of a "fallback" track. A fallback track indicates an alternate - * track to use when the current track can not be decoded for some reason. - * e.g. no decoder available for codec. - */ - AV_PKT_DATA_FALLBACK_TRACK, - - /** - * This side data corresponds to the AVCPBProperties struct. - */ - AV_PKT_DATA_CPB_PROPERTIES, - - /** - * Recommmends skipping the specified number of samples - * @code - * u32le number of samples to skip from start of this packet - * u32le number of samples to skip from end of this packet - * u8 reason for start skip - * u8 reason for end skip (0=padding silence, 1=convergence) - * @endcode - */ - AV_PKT_DATA_SKIP_SAMPLES, - - /** - * An AV_PKT_DATA_JP_DUALMONO side data packet indicates that - * the packet may contain "dual mono" audio specific to Japanese DTV - * and if it is true, recommends only the selected channel to be used. - * @code - * u8 selected channels (0=main/left, 1=sub/right, 2=both) - * @endcode - */ - AV_PKT_DATA_JP_DUALMONO, - - /** - * A list of zero terminated key/value strings. There is no end marker for - * the list, so it is required to rely on the side data size to stop. - */ - AV_PKT_DATA_STRINGS_METADATA, - - /** - * Subtitle event position - * @code - * u32le x1 - * u32le y1 - * u32le x2 - * u32le y2 - * @endcode - */ - AV_PKT_DATA_SUBTITLE_POSITION, - - /** - * Data found in BlockAdditional element of matroska container. There is - * no end marker for the data, so it is required to rely on the side data - * size to recognize the end. 8 byte id (as found in BlockAddId) followed - * by data. - */ - AV_PKT_DATA_MATROSKA_BLOCKADDITIONAL, - - /** - * The optional first identifier line of a WebVTT cue. - */ - AV_PKT_DATA_WEBVTT_IDENTIFIER, - - /** - * The optional settings (rendering instructions) that immediately - * follow the timestamp specifier of a WebVTT cue. - */ - AV_PKT_DATA_WEBVTT_SETTINGS, - - /** - * A list of zero terminated key/value strings. There is no end marker for - * the list, so it is required to rely on the side data size to stop. This - * side data includes updated metadata which appeared in the stream. - */ - AV_PKT_DATA_METADATA_UPDATE, - - /** - * MPEGTS stream ID as uint8_t, this is required to pass the stream ID - * information from the demuxer to the corresponding muxer. - */ - AV_PKT_DATA_MPEGTS_STREAM_ID, - - /** - * Mastering display metadata (based on SMPTE-2086:2014). This metadata - * should be associated with a video stream and contains data in the form - * of the AVMasteringDisplayMetadata struct. - */ - AV_PKT_DATA_MASTERING_DISPLAY_METADATA, - - /** - * This side data should be associated with a video stream and corresponds - * to the AVSphericalMapping structure. - */ - AV_PKT_DATA_SPHERICAL, - - /** - * Content light level (based on CTA-861.3). This metadata should be - * associated with a video stream and contains data in the form of the - * AVContentLightMetadata struct. - */ - AV_PKT_DATA_CONTENT_LIGHT_LEVEL, - - /** - * ATSC A53 Part 4 Closed Captions. This metadata should be associated with - * a video stream. A53 CC bitstream is stored as uint8_t in AVPacketSideData.data. - * The number of bytes of CC data is AVPacketSideData.size. - */ - AV_PKT_DATA_A53_CC, - - /** - * This side data is encryption initialization data. - * The format is not part of ABI, use av_encryption_init_info_* methods to - * access. - */ - AV_PKT_DATA_ENCRYPTION_INIT_INFO, - - /** - * This side data contains encryption info for how to decrypt the packet. - * The format is not part of ABI, use av_encryption_info_* methods to access. - */ - AV_PKT_DATA_ENCRYPTION_INFO, - - /** - * Active Format Description data consisting of a single byte as specified - * in ETSI TS 101 154 using AVActiveFormatDescription enum. - */ - AV_PKT_DATA_AFD, - - /** - * Producer Reference Time data corresponding to the AVProducerReferenceTime struct, - * usually exported by some encoders (on demand through the prft flag set in the - * AVCodecContext export_side_data field). - */ - AV_PKT_DATA_PRFT, - - /** - * ICC profile data consisting of an opaque octet buffer following the - * format described by ISO 15076-1. - */ - AV_PKT_DATA_ICC_PROFILE, - - /** - * DOVI configuration - * ref: - * dolby-vision-bitstreams-within-the-iso-base-media-file-format-v2.1.2, section 2.2 - * dolby-vision-bitstreams-in-mpeg-2-transport-stream-multiplex-v1.2, section 3.3 - * Tags are stored in struct AVDOVIDecoderConfigurationRecord. - */ - AV_PKT_DATA_DOVI_CONF, - - /** - * Timecode which conforms to SMPTE ST 12-1:2014. The data is an array of 4 uint32_t - * where the first uint32_t describes how many (1-3) of the other timecodes are used. - * The timecode format is described in the documentation of av_timecode_get_smpte_from_framenum() - * function in libavutil/timecode.h. - */ - AV_PKT_DATA_S12M_TIMECODE, - - /** - * HDR10+ dynamic metadata associated with a video frame. The metadata is in - * the form of the AVDynamicHDRPlus struct and contains - * information for color volume transform - application 4 of - * SMPTE 2094-40:2016 standard. - */ - AV_PKT_DATA_DYNAMIC_HDR10_PLUS, - - /** - * The number of side data types. - * This is not part of the public API/ABI in the sense that it may - * change when new side data types are added. - * This must stay the last enum value. - * If its value becomes huge, some code using it - * needs to be updated as it assumes it to be smaller than other limits. - */ - AV_PKT_DATA_NB -}; - -#define AV_PKT_DATA_QUALITY_FACTOR AV_PKT_DATA_QUALITY_STATS //DEPRECATED - -/** - * This structure stores auxiliary information for decoding, presenting, or - * otherwise processing the coded stream. It is typically exported by demuxers - * and encoders and can be fed to decoders and muxers either in a per packet - * basis, or as global side data (applying to the entire coded stream). - * - * Global side data is handled as follows: - * - During demuxing, it may be exported through - * @ref AVStream.codecpar.side_data "AVStream's codec parameters", which can - * then be passed as input to decoders through the - * @ref AVCodecContext.coded_side_data "decoder context's side data", for - * initialization. - * - For muxing, it can be fed through @ref AVStream.codecpar.side_data - * "AVStream's codec parameters", typically the output of encoders through - * the @ref AVCodecContext.coded_side_data "encoder context's side data", for - * initialization. - * - * Packet specific side data is handled as follows: - * - During demuxing, it may be exported through @ref AVPacket.side_data - * "AVPacket's side data", which can then be passed as input to decoders. - * - For muxing, it can be fed through @ref AVPacket.side_data "AVPacket's - * side data", typically the output of encoders. - * - * Different modules may accept or export different types of side data - * depending on media type and codec. Refer to @ref AVPacketSideDataType for a - * list of defined types and where they may be found or used. - */ -typedef struct AVPacketSideData { - uint8_t *data; - size_t size; - enum AVPacketSideDataType type; -} AVPacketSideData; - -/** - * Allocate a new packet side data. - * - * @param sd pointer to an array of side data to which the side data should - * be added. *sd may be NULL, in which case the array will be - * initialized. - * @param nb_sd pointer to an integer containing the number of entries in - * the array. The integer value will be increased by 1 on success. - * @param type side data type - * @param size desired side data size - * @param flags currently unused. Must be zero - * - * @return pointer to freshly allocated side data on success, or NULL otherwise. - */ -AVPacketSideData *av_packet_side_data_new(AVPacketSideData **psd, int *pnb_sd, - enum AVPacketSideDataType type, - size_t size, int flags); - -/** - * Wrap existing data as packet side data. - * - * @param sd pointer to an array of side data to which the side data should - * be added. *sd may be NULL, in which case the array will be - * initialized - * @param nb_sd pointer to an integer containing the number of entries in - * the array. The integer value will be increased by 1 on success. - * @param type side data type - * @param data a data array. It must be allocated with the av_malloc() family - * of functions. The ownership of the data is transferred to the - * side data array on success - * @param size size of the data array - * @param flags currently unused. Must be zero - * - * @return pointer to freshly allocated side data on success, or NULL otherwise - * On failure, the side data array is unchanged and the data remains - * owned by the caller. - */ -AVPacketSideData *av_packet_side_data_add(AVPacketSideData **sd, int *nb_sd, - enum AVPacketSideDataType type, - void *data, size_t size, int flags); - -/** - * Get side information from a side data array. - * - * @param sd the array from which the side data should be fetched - * @param nb_sd value containing the number of entries in the array. - * @param type desired side information type - * - * @return pointer to side data if present or NULL otherwise - */ -const AVPacketSideData *av_packet_side_data_get(const AVPacketSideData *sd, - int nb_sd, - enum AVPacketSideDataType type); - -/** - * Remove side data of the given type from a side data array. - * - * @param sd the array from which the side data should be removed - * @param nb_sd pointer to an integer containing the number of entries in - * the array. Will be reduced by the amount of entries removed - * upon return - * @param type side information type - */ -void av_packet_side_data_remove(AVPacketSideData *sd, int *nb_sd, - enum AVPacketSideDataType type); - -/** - * Convenience function to free all the side data stored in an array, and - * the array itself. - * - * @param sd pointer to array of side data to free. Will be set to NULL - * upon return. - * @param nb_sd pointer to an integer containing the number of entries in - * the array. Will be set to 0 upon return. - */ -void av_packet_side_data_free(AVPacketSideData **sd, int *nb_sd); - -const char *av_packet_side_data_name(enum AVPacketSideDataType type); - -/** - * @} - */ - -/** - * @defgroup lavc_packet AVPacket - * - * Types and functions for working with AVPacket. - * @{ - */ - -/** - * This structure stores compressed data. It is typically exported by demuxers - * and then passed as input to decoders, or received as output from encoders and - * then passed to muxers. - * - * For video, it should typically contain one compressed frame. For audio it may - * contain several compressed frames. Encoders are allowed to output empty - * packets, with no compressed data, containing only side data - * (e.g. to update some stream parameters at the end of encoding). - * - * The semantics of data ownership depends on the buf field. - * If it is set, the packet data is dynamically allocated and is - * valid indefinitely until a call to av_packet_unref() reduces the - * reference count to 0. - * - * If the buf field is not set av_packet_ref() would make a copy instead - * of increasing the reference count. - * - * The side data is always allocated with av_malloc(), copied by - * av_packet_ref() and freed by av_packet_unref(). - * - * sizeof(AVPacket) being a part of the public ABI is deprecated. once - * av_init_packet() is removed, new packets will only be able to be allocated - * with av_packet_alloc(), and new fields may be added to the end of the struct - * with a minor bump. - * - * @see av_packet_alloc - * @see av_packet_ref - * @see av_packet_unref - */ -typedef struct AVPacket { - /** - * A reference to the reference-counted buffer where the packet data is - * stored. - * May be NULL, then the packet data is not reference-counted. - */ - AVBufferRef *buf; - /** - * Presentation timestamp in AVStream->time_base units; the time at which - * the decompressed packet will be presented to the user. - * Can be AV_NOPTS_VALUE if it is not stored in the file. - * pts MUST be larger or equal to dts as presentation cannot happen before - * decompression, unless one wants to view hex dumps. Some formats misuse - * the terms dts and pts/cts to mean something different. Such timestamps - * must be converted to true pts/dts before they are stored in AVPacket. - */ - int64_t pts; - /** - * Decompression timestamp in AVStream->time_base units; the time at which - * the packet is decompressed. - * Can be AV_NOPTS_VALUE if it is not stored in the file. - */ - int64_t dts; - uint8_t *data; - int size; - int stream_index; - /** - * A combination of AV_PKT_FLAG values - */ - int flags; - /** - * Additional packet data that can be provided by the container. - * Packet can contain several types of side information. - */ - AVPacketSideData *side_data; - int side_data_elems; - - /** - * Duration of this packet in AVStream->time_base units, 0 if unknown. - * Equals next_pts - this_pts in presentation order. - */ - int64_t duration; - - int64_t pos; ///< byte position in stream, -1 if unknown - - /** - * for some private data of the user - */ - void *opaque; - - /** - * AVBufferRef for free use by the API user. FFmpeg will never check the - * contents of the buffer ref. FFmpeg calls av_buffer_unref() on it when - * the packet is unreferenced. av_packet_copy_props() calls create a new - * reference with av_buffer_ref() for the target packet's opaque_ref field. - * - * This is unrelated to the opaque field, although it serves a similar - * purpose. - */ - AVBufferRef *opaque_ref; - - /** - * Time base of the packet's timestamps. - * In the future, this field may be set on packets output by encoders or - * demuxers, but its value will be by default ignored on input to decoders - * or muxers. - */ - AVRational time_base; -} AVPacket; - -#if FF_API_INIT_PACKET -attribute_deprecated -typedef struct AVPacketList { - AVPacket pkt; - struct AVPacketList *next; -} AVPacketList; -#endif - -#define AV_PKT_FLAG_KEY 0x0001 ///< The packet contains a keyframe -#define AV_PKT_FLAG_CORRUPT 0x0002 ///< The packet content is corrupted -/** - * Flag is used to discard packets which are required to maintain valid - * decoder state but are not required for output and should be dropped - * after decoding. - **/ -#define AV_PKT_FLAG_DISCARD 0x0004 -/** - * The packet comes from a trusted source. - * - * Otherwise-unsafe constructs such as arbitrary pointers to data - * outside the packet may be followed. - */ -#define AV_PKT_FLAG_TRUSTED 0x0008 -/** - * Flag is used to indicate packets that contain frames that can - * be discarded by the decoder. I.e. Non-reference frames. - */ -#define AV_PKT_FLAG_DISPOSABLE 0x0010 - -enum AVSideDataParamChangeFlags { -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * @deprecated those are not used by any decoder - */ - AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_COUNT = 0x0001, - AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_LAYOUT = 0x0002, -#endif - AV_SIDE_DATA_PARAM_CHANGE_SAMPLE_RATE = 0x0004, - AV_SIDE_DATA_PARAM_CHANGE_DIMENSIONS = 0x0008, -}; - -/** - * Allocate an AVPacket and set its fields to default values. The resulting - * struct must be freed using av_packet_free(). - * - * @return An AVPacket filled with default values or NULL on failure. - * - * @note this only allocates the AVPacket itself, not the data buffers. Those - * must be allocated through other means such as av_new_packet. - * - * @see av_new_packet - */ -AVPacket *av_packet_alloc(void); - -/** - * Create a new packet that references the same data as src. - * - * This is a shortcut for av_packet_alloc()+av_packet_ref(). - * - * @return newly created AVPacket on success, NULL on error. - * - * @see av_packet_alloc - * @see av_packet_ref - */ -AVPacket *av_packet_clone(const AVPacket *src); - -/** - * Free the packet, if the packet is reference counted, it will be - * unreferenced first. - * - * @param pkt packet to be freed. The pointer will be set to NULL. - * @note passing NULL is a no-op. - */ -void av_packet_free(AVPacket **pkt); - -#if FF_API_INIT_PACKET -/** - * Initialize optional fields of a packet with default values. - * - * Note, this does not touch the data and size members, which have to be - * initialized separately. - * - * @param pkt packet - * - * @see av_packet_alloc - * @see av_packet_unref - * - * @deprecated This function is deprecated. Once it's removed, - sizeof(AVPacket) will not be a part of the ABI anymore. - */ -attribute_deprecated -void av_init_packet(AVPacket *pkt); -#endif - -/** - * Allocate the payload of a packet and initialize its fields with - * default values. - * - * @param pkt packet - * @param size wanted payload size - * @return 0 if OK, AVERROR_xxx otherwise - */ -int av_new_packet(AVPacket *pkt, int size); - -/** - * Reduce packet size, correctly zeroing padding - * - * @param pkt packet - * @param size new size - */ -void av_shrink_packet(AVPacket *pkt, int size); - -/** - * Increase packet size, correctly zeroing padding - * - * @param pkt packet - * @param grow_by number of bytes by which to increase the size of the packet - */ -int av_grow_packet(AVPacket *pkt, int grow_by); - -/** - * Initialize a reference-counted packet from av_malloc()ed data. - * - * @param pkt packet to be initialized. This function will set the data, size, - * and buf fields, all others are left untouched. - * @param data Data allocated by av_malloc() to be used as packet data. If this - * function returns successfully, the data is owned by the underlying AVBuffer. - * The caller may not access the data through other means. - * @param size size of data in bytes, without the padding. I.e. the full buffer - * size is assumed to be size + AV_INPUT_BUFFER_PADDING_SIZE. - * - * @return 0 on success, a negative AVERROR on error - */ -int av_packet_from_data(AVPacket *pkt, uint8_t *data, int size); - -/** - * Allocate new information of a packet. - * - * @param pkt packet - * @param type side information type - * @param size side information size - * @return pointer to fresh allocated data or NULL otherwise - */ -uint8_t* av_packet_new_side_data(AVPacket *pkt, enum AVPacketSideDataType type, - size_t size); - -/** - * Wrap an existing array as a packet side data. - * - * @param pkt packet - * @param type side information type - * @param data the side data array. It must be allocated with the av_malloc() - * family of functions. The ownership of the data is transferred to - * pkt. - * @param size side information size - * @return a non-negative number on success, a negative AVERROR code on - * failure. On failure, the packet is unchanged and the data remains - * owned by the caller. - */ -int av_packet_add_side_data(AVPacket *pkt, enum AVPacketSideDataType type, - uint8_t *data, size_t size); - -/** - * Shrink the already allocated side data buffer - * - * @param pkt packet - * @param type side information type - * @param size new side information size - * @return 0 on success, < 0 on failure - */ -int av_packet_shrink_side_data(AVPacket *pkt, enum AVPacketSideDataType type, - size_t size); - -/** - * Get side information from packet. - * - * @param pkt packet - * @param type desired side information type - * @param size If supplied, *size will be set to the size of the side data - * or to zero if the desired side data is not present. - * @return pointer to data if present or NULL otherwise - */ -uint8_t* av_packet_get_side_data(const AVPacket *pkt, enum AVPacketSideDataType type, - size_t *size); - -/** - * Pack a dictionary for use in side_data. - * - * @param dict The dictionary to pack. - * @param size pointer to store the size of the returned data - * @return pointer to data if successful, NULL otherwise - */ -uint8_t *av_packet_pack_dictionary(AVDictionary *dict, size_t *size); -/** - * Unpack a dictionary from side_data. - * - * @param data data from side_data - * @param size size of the data - * @param dict the metadata storage dictionary - * @return 0 on success, < 0 on failure - */ -int av_packet_unpack_dictionary(const uint8_t *data, size_t size, - AVDictionary **dict); - -/** - * Convenience function to free all the side data stored. - * All the other fields stay untouched. - * - * @param pkt packet - */ -void av_packet_free_side_data(AVPacket *pkt); - -/** - * Setup a new reference to the data described by a given packet - * - * If src is reference-counted, setup dst as a new reference to the - * buffer in src. Otherwise allocate a new buffer in dst and copy the - * data from src into it. - * - * All the other fields are copied from src. - * - * @see av_packet_unref - * - * @param dst Destination packet. Will be completely overwritten. - * @param src Source packet - * - * @return 0 on success, a negative AVERROR on error. On error, dst - * will be blank (as if returned by av_packet_alloc()). - */ -int av_packet_ref(AVPacket *dst, const AVPacket *src); - -/** - * Wipe the packet. - * - * Unreference the buffer referenced by the packet and reset the - * remaining packet fields to their default values. - * - * @param pkt The packet to be unreferenced. - */ -void av_packet_unref(AVPacket *pkt); - -/** - * Move every field in src to dst and reset src. - * - * @see av_packet_unref - * - * @param src Source packet, will be reset - * @param dst Destination packet - */ -void av_packet_move_ref(AVPacket *dst, AVPacket *src); - -/** - * Copy only "properties" fields from src to dst. - * - * Properties for the purpose of this function are all the fields - * beside those related to the packet data (buf, data, size) - * - * @param dst Destination packet - * @param src Source packet - * - * @return 0 on success AVERROR on failure. - */ -int av_packet_copy_props(AVPacket *dst, const AVPacket *src); - -/** - * Ensure the data described by a given packet is reference counted. - * - * @note This function does not ensure that the reference will be writable. - * Use av_packet_make_writable instead for that purpose. - * - * @see av_packet_ref - * @see av_packet_make_writable - * - * @param pkt packet whose data should be made reference counted. - * - * @return 0 on success, a negative AVERROR on error. On failure, the - * packet is unchanged. - */ -int av_packet_make_refcounted(AVPacket *pkt); - -/** - * Create a writable reference for the data described by a given packet, - * avoiding data copy if possible. - * - * @param pkt Packet whose data should be made writable. - * - * @return 0 on success, a negative AVERROR on failure. On failure, the - * packet is unchanged. - */ -int av_packet_make_writable(AVPacket *pkt); - -/** - * Convert valid timing fields (timestamps / durations) in a packet from one - * timebase to another. Timestamps with unknown values (AV_NOPTS_VALUE) will be - * ignored. - * - * @param pkt packet on which the conversion will be performed - * @param tb_src source timebase, in which the timing fields in pkt are - * expressed - * @param tb_dst destination timebase, to which the timing fields will be - * converted - */ -void av_packet_rescale_ts(AVPacket *pkt, AVRational tb_src, AVRational tb_dst); - -/** - * @} - */ - -#endif // AVCODEC_PACKET_H diff --git a/libs/FFmpeg/include/libavcodec/qsv.h b/libs/FFmpeg/include/libavcodec/qsv.h deleted file mode 100644 index c156b08..0000000 --- a/libs/FFmpeg/include/libavcodec/qsv.h +++ /dev/null @@ -1,109 +0,0 @@ -/* - * Intel MediaSDK QSV public API - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_QSV_H -#define AVCODEC_QSV_H - -#include - -#include "libavutil/buffer.h" - -/** - * This struct is used for communicating QSV parameters between libavcodec and - * the caller. It is managed by the caller and must be assigned to - * AVCodecContext.hwaccel_context. - * - decoding: hwaccel_context must be set on return from the get_format() - * callback - * - encoding: hwaccel_context must be set before avcodec_open2() - */ -typedef struct AVQSVContext { - /** - * If non-NULL, the session to use for encoding or decoding. - * Otherwise, libavcodec will try to create an internal session. - */ - mfxSession session; - - /** - * The IO pattern to use. - */ - int iopattern; - - /** - * Extra buffers to pass to encoder or decoder initialization. - */ - mfxExtBuffer **ext_buffers; - int nb_ext_buffers; - - /** - * Encoding only. If this field is set to non-zero by the caller, libavcodec - * will create an mfxExtOpaqueSurfaceAlloc extended buffer and pass it to - * the encoder initialization. This only makes sense if iopattern is also - * set to MFX_IOPATTERN_IN_OPAQUE_MEMORY. - * - * The number of allocated opaque surfaces will be the sum of the number - * required by the encoder and the user-provided value nb_opaque_surfaces. - * The array of the opaque surfaces will be exported to the caller through - * the opaque_surfaces field. - * - * The caller must set this field to zero for oneVPL (MFX_VERSION >= 2.0) - */ - int opaque_alloc; - - /** - * Encoding only, and only if opaque_alloc is set to non-zero. Before - * calling avcodec_open2(), the caller should set this field to the number - * of extra opaque surfaces to allocate beyond what is required by the - * encoder. - * - * On return from avcodec_open2(), this field will be set by libavcodec to - * the total number of allocated opaque surfaces. - */ - int nb_opaque_surfaces; - - /** - * Encoding only, and only if opaque_alloc is set to non-zero. On return - * from avcodec_open2(), this field will be used by libavcodec to export the - * array of the allocated opaque surfaces to the caller, so they can be - * passed to other parts of the pipeline. - * - * The buffer reference exported here is owned and managed by libavcodec, - * the callers should make their own reference with av_buffer_ref() and free - * it with av_buffer_unref() when it is no longer needed. - * - * The buffer data is an nb_opaque_surfaces-sized array of mfxFrameSurface1. - */ - AVBufferRef *opaque_surfaces; - - /** - * Encoding only, and only if opaque_alloc is set to non-zero. On return - * from avcodec_open2(), this field will be set to the surface type used in - * the opaque allocation request. - */ - int opaque_alloc_type; -} AVQSVContext; - -/** - * Allocate a new context. - * - * It must be freed by the caller with av_free(). - */ -AVQSVContext *av_qsv_alloc_context(void); - -#endif /* AVCODEC_QSV_H */ diff --git a/libs/FFmpeg/include/libavcodec/vdpau.h b/libs/FFmpeg/include/libavcodec/vdpau.h deleted file mode 100644 index 35c4b10..0000000 --- a/libs/FFmpeg/include/libavcodec/vdpau.h +++ /dev/null @@ -1,157 +0,0 @@ -/* - * The Video Decode and Presentation API for UNIX (VDPAU) is used for - * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. - * - * Copyright (C) 2008 NVIDIA - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_VDPAU_H -#define AVCODEC_VDPAU_H - -/** - * @file - * @ingroup lavc_codec_hwaccel_vdpau - * Public libavcodec VDPAU header. - */ - - -/** - * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer - * @ingroup lavc_codec_hwaccel - * - * VDPAU hardware acceleration has two modules - * - VDPAU decoding - * - VDPAU presentation - * - * The VDPAU decoding module parses all headers using FFmpeg - * parsing mechanisms and uses VDPAU for the actual decoding. - * - * As per the current implementation, the actual decoding - * and rendering (API calls) are done as part of the VDPAU - * presentation (vo_vdpau.c) module. - * - * @{ - */ - -#include - -#include "libavutil/avconfig.h" -#include "libavutil/attributes.h" - -#include "avcodec.h" - -struct AVCodecContext; -struct AVFrame; - -typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *, - const VdpPictureInfo *, uint32_t, - const VdpBitstreamBuffer *); - -/** - * This structure is used to share data between the libavcodec library and - * the client video application. - * The user shall allocate the structure via the av_alloc_vdpau_hwaccel - * function and make it available as - * AVCodecContext.hwaccel_context. Members can be set by the user once - * during initialization or through each AVCodecContext.get_buffer() - * function call. In any case, they must be valid prior to calling - * decoding functions. - * - * The size of this structure is not a part of the public ABI and must not - * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an - * AVVDPAUContext. - */ -typedef struct AVVDPAUContext { - /** - * VDPAU decoder handle - * - * Set by user. - */ - VdpDecoder decoder; - - /** - * VDPAU decoder render callback - * - * Set by the user. - */ - VdpDecoderRender *render; - - AVVDPAU_Render2 render2; -} AVVDPAUContext; - -/** - * @brief allocation function for AVVDPAUContext - * - * Allows extending the struct without breaking API/ABI - */ -AVVDPAUContext *av_alloc_vdpaucontext(void); - -AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *); -void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2); - -/** - * Associate a VDPAU device with a codec context for hardware acceleration. - * This function is meant to be called from the get_format() codec callback, - * or earlier. It can also be called after avcodec_flush_buffers() to change - * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent - * display preemption). - * - * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes - * successfully. - * - * @param avctx decoding context whose get_format() callback is invoked - * @param device VDPAU device handle to use for hardware acceleration - * @param get_proc_address VDPAU device driver - * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags - * - * @return 0 on success, an AVERROR code on failure. - */ -int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, - VdpGetProcAddress *get_proc_address, unsigned flags); - -/** - * Gets the parameters to create an adequate VDPAU video surface for the codec - * context using VDPAU hardware decoding acceleration. - * - * @note Behavior is undefined if the context was not successfully bound to a - * VDPAU device using av_vdpau_bind_context(). - * - * @param avctx the codec context being used for decoding the stream - * @param type storage space for the VDPAU video surface chroma type - * (or NULL to ignore) - * @param width storage space for the VDPAU video surface pixel width - * (or NULL to ignore) - * @param height storage space for the VDPAU video surface pixel height - * (or NULL to ignore) - * - * @return 0 on success, a negative AVERROR code on failure. - */ -int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, - uint32_t *width, uint32_t *height); - -/** - * Allocate an AVVDPAUContext. - * - * @return Newly-allocated AVVDPAUContext or NULL on failure. - */ -AVVDPAUContext *av_vdpau_alloc_context(void); - -/** @} */ - -#endif /* AVCODEC_VDPAU_H */ diff --git a/libs/FFmpeg/include/libavcodec/version.h b/libs/FFmpeg/include/libavcodec/version.h deleted file mode 100644 index d6f1440..0000000 --- a/libs/FFmpeg/include/libavcodec/version.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_VERSION_H -#define AVCODEC_VERSION_H - -/** - * @file - * @ingroup libavc - * Libavcodec version macros. - */ - -#include "libavutil/version.h" - -#include "version_major.h" - -#define LIBAVCODEC_VERSION_MINOR 32 -#define LIBAVCODEC_VERSION_MICRO 102 - -#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ - LIBAVCODEC_VERSION_MINOR, \ - LIBAVCODEC_VERSION_MICRO) -#define LIBAVCODEC_VERSION AV_VERSION(LIBAVCODEC_VERSION_MAJOR, \ - LIBAVCODEC_VERSION_MINOR, \ - LIBAVCODEC_VERSION_MICRO) -#define LIBAVCODEC_BUILD LIBAVCODEC_VERSION_INT - -#define LIBAVCODEC_IDENT "Lavc" AV_STRINGIFY(LIBAVCODEC_VERSION) - -#endif /* AVCODEC_VERSION_H */ diff --git a/libs/FFmpeg/include/libavcodec/version_major.h b/libs/FFmpeg/include/libavcodec/version_major.h deleted file mode 100644 index b9164fe..0000000 --- a/libs/FFmpeg/include/libavcodec/version_major.h +++ /dev/null @@ -1,59 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_VERSION_MAJOR_H -#define AVCODEC_VERSION_MAJOR_H - -/** - * @file - * @ingroup libavc - * Libavcodec version macros. - */ - -#define LIBAVCODEC_VERSION_MAJOR 60 - -/** - * FF_API_* defines may be placed below to indicate public API that will be - * dropped at a future version bump. The defines themselves are not part of - * the public API and may change, break or disappear at any time. - * - * @note, when bumping the major version it is recommended to manually - * disable each FF_API_* in its own commit instead of disabling them all - * at once through the bump. This improves the git bisect-ability of the change. - */ - -#define FF_API_INIT_PACKET (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_IDCT_NONE (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_SVTAV1_OPTS (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_AYUV_CODECID (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_VT_OUTPUT_CALLBACK (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_AVCODEC_CHROMA_POS (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_VT_HWACCEL_CONTEXT (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_AVCTX_FRAME_NUMBER (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_SLICE_OFFSET (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_SUBFRAMES (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_TICKS_PER_FRAME (LIBAVCODEC_VERSION_MAJOR < 61) -#define FF_API_DROPCHANGED (LIBAVCODEC_VERSION_MAJOR < 61) - -#define FF_API_AVFFT (LIBAVCODEC_VERSION_MAJOR < 62) -#define FF_API_FF_PROFILE_LEVEL (LIBAVCODEC_VERSION_MAJOR < 62) - -// reminder to remove CrystalHD decoders on next major bump -#define FF_CODEC_CRYSTAL_HD (LIBAVCODEC_VERSION_MAJOR < 61) - -#endif /* AVCODEC_VERSION_MAJOR_H */ diff --git a/libs/FFmpeg/include/libavcodec/videotoolbox.h b/libs/FFmpeg/include/libavcodec/videotoolbox.h deleted file mode 100644 index ba5eddb..0000000 --- a/libs/FFmpeg/include/libavcodec/videotoolbox.h +++ /dev/null @@ -1,150 +0,0 @@ -/* - * Videotoolbox hardware acceleration - * - * copyright (c) 2012 Sebastien Zwickert - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_VIDEOTOOLBOX_H -#define AVCODEC_VIDEOTOOLBOX_H - -/** - * @file - * @ingroup lavc_codec_hwaccel_videotoolbox - * Public libavcodec Videotoolbox header. - */ - -/** - * @defgroup lavc_codec_hwaccel_videotoolbox VideoToolbox Decoder - * @ingroup lavc_codec_hwaccel - * - * Hardware accelerated decoding using VideoToolbox on Apple Platforms - * - * @{ - */ - -#include - -#define Picture QuickdrawPicture -#include -#undef Picture - -#include "libavcodec/avcodec.h" - -#include "libavutil/attributes.h" - -/** - * This struct holds all the information that needs to be passed - * between the caller and libavcodec for initializing Videotoolbox decoding. - * Its size is not a part of the public ABI, it must be allocated with - * av_videotoolbox_alloc_context() and freed with av_free(). - */ -typedef struct AVVideotoolboxContext { - /** - * Videotoolbox decompression session object. - */ - VTDecompressionSessionRef session; - -#if FF_API_VT_OUTPUT_CALLBACK - /** - * The output callback that must be passed to the session. - * Set by av_videottoolbox_default_init() - */ - attribute_deprecated - VTDecompressionOutputCallback output_callback; -#endif - - /** - * CVPixelBuffer Format Type that Videotoolbox will use for decoded frames. - * set by the caller. If this is set to 0, then no specific format is - * requested from the decoder, and its native format is output. - */ - OSType cv_pix_fmt_type; - - /** - * CoreMedia Format Description that Videotoolbox will use to create the decompression session. - */ - CMVideoFormatDescriptionRef cm_fmt_desc; - - /** - * CoreMedia codec type that Videotoolbox will use to create the decompression session. - */ - int cm_codec_type; -} AVVideotoolboxContext; - -#if FF_API_VT_HWACCEL_CONTEXT - -/** - * Allocate and initialize a Videotoolbox context. - * - * This function should be called from the get_format() callback when the caller - * selects the AV_PIX_FMT_VIDETOOLBOX format. The caller must then create - * the decoder object (using the output callback provided by libavcodec) that - * will be used for Videotoolbox-accelerated decoding. - * - * When decoding with Videotoolbox is finished, the caller must destroy the decoder - * object and free the Videotoolbox context using av_free(). - * - * @return the newly allocated context or NULL on failure - * @deprecated Use AVCodecContext.hw_frames_ctx or hw_device_ctx instead. - */ -attribute_deprecated -AVVideotoolboxContext *av_videotoolbox_alloc_context(void); - -/** - * This is a convenience function that creates and sets up the Videotoolbox context using - * an internal implementation. - * - * @param avctx the corresponding codec context - * - * @return >= 0 on success, a negative AVERROR code on failure - * @deprecated Use AVCodecContext.hw_frames_ctx or hw_device_ctx instead. - */ -attribute_deprecated -int av_videotoolbox_default_init(AVCodecContext *avctx); - -/** - * This is a convenience function that creates and sets up the Videotoolbox context using - * an internal implementation. - * - * @param avctx the corresponding codec context - * @param vtctx the Videotoolbox context to use - * - * @return >= 0 on success, a negative AVERROR code on failure - * @deprecated Use AVCodecContext.hw_frames_ctx or hw_device_ctx instead. - */ -attribute_deprecated -int av_videotoolbox_default_init2(AVCodecContext *avctx, AVVideotoolboxContext *vtctx); - -/** - * This function must be called to free the Videotoolbox context initialized with - * av_videotoolbox_default_init(). - * - * @param avctx the corresponding codec context - * @deprecated Use AVCodecContext.hw_frames_ctx or hw_device_ctx instead. - */ -attribute_deprecated -void av_videotoolbox_default_free(AVCodecContext *avctx); - -#endif /* FF_API_VT_HWACCEL_CONTEXT */ - -/** - * @} - */ - -#endif /* AVCODEC_VIDEOTOOLBOX_H */ diff --git a/libs/FFmpeg/include/libavcodec/vorbis_parser.h b/libs/FFmpeg/include/libavcodec/vorbis_parser.h deleted file mode 100644 index 789932a..0000000 --- a/libs/FFmpeg/include/libavcodec/vorbis_parser.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * A public API for Vorbis parsing - * - * Determines the duration for each packet. - */ - -#ifndef AVCODEC_VORBIS_PARSER_H -#define AVCODEC_VORBIS_PARSER_H - -#include - -typedef struct AVVorbisParseContext AVVorbisParseContext; - -/** - * Allocate and initialize the Vorbis parser using headers in the extradata. - */ -AVVorbisParseContext *av_vorbis_parse_init(const uint8_t *extradata, - int extradata_size); - -/** - * Free the parser and everything associated with it. - */ -void av_vorbis_parse_free(AVVorbisParseContext **s); - -#define VORBIS_FLAG_HEADER 0x00000001 -#define VORBIS_FLAG_COMMENT 0x00000002 -#define VORBIS_FLAG_SETUP 0x00000004 - -/** - * Get the duration for a Vorbis packet. - * - * If @p flags is @c NULL, - * special frames are considered invalid. - * - * @param s Vorbis parser context - * @param buf buffer containing a Vorbis frame - * @param buf_size size of the buffer - * @param flags flags for special frames - */ -int av_vorbis_parse_frame_flags(AVVorbisParseContext *s, const uint8_t *buf, - int buf_size, int *flags); - -/** - * Get the duration for a Vorbis packet. - * - * @param s Vorbis parser context - * @param buf buffer containing a Vorbis frame - * @param buf_size size of the buffer - */ -int av_vorbis_parse_frame(AVVorbisParseContext *s, const uint8_t *buf, - int buf_size); - -void av_vorbis_parse_reset(AVVorbisParseContext *s); - -#endif /* AVCODEC_VORBIS_PARSER_H */ diff --git a/libs/FFmpeg/include/libavcodec/xvmc.h b/libs/FFmpeg/include/libavcodec/xvmc.h deleted file mode 100644 index 52e70c0..0000000 --- a/libs/FFmpeg/include/libavcodec/xvmc.h +++ /dev/null @@ -1,171 +0,0 @@ -/* - * Copyright (C) 2003 Ivan Kalvachev - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVCODEC_XVMC_H -#define AVCODEC_XVMC_H - -/** - * @file - * @ingroup lavc_codec_hwaccel_xvmc - * Public libavcodec XvMC header. - */ - -#pragma message("XvMC is no longer supported; this header is deprecated and will be removed") - -#include - -#include "libavutil/attributes.h" -#include "avcodec.h" - -/** - * @defgroup lavc_codec_hwaccel_xvmc XvMC - * @ingroup lavc_codec_hwaccel - * - * @{ - */ - -#define AV_XVMC_ID 0x1DC711C0 /**< special value to ensure that regular pixel routines haven't corrupted the struct - the number is 1337 speak for the letters IDCT MCo (motion compensation) */ - -struct attribute_deprecated xvmc_pix_fmt { - /** The field contains the special constant value AV_XVMC_ID. - It is used as a test that the application correctly uses the API, - and that there is no corruption caused by pixel routines. - - application - set during initialization - - libavcodec - unchanged - */ - int xvmc_id; - - /** Pointer to the block array allocated by XvMCCreateBlocks(). - The array has to be freed by XvMCDestroyBlocks(). - Each group of 64 values represents one data block of differential - pixel information (in MoCo mode) or coefficients for IDCT. - - application - set the pointer during initialization - - libavcodec - fills coefficients/pixel data into the array - */ - short* data_blocks; - - /** Pointer to the macroblock description array allocated by - XvMCCreateMacroBlocks() and freed by XvMCDestroyMacroBlocks(). - - application - set the pointer during initialization - - libavcodec - fills description data into the array - */ - XvMCMacroBlock* mv_blocks; - - /** Number of macroblock descriptions that can be stored in the mv_blocks - array. - - application - set during initialization - - libavcodec - unchanged - */ - int allocated_mv_blocks; - - /** Number of blocks that can be stored at once in the data_blocks array. - - application - set during initialization - - libavcodec - unchanged - */ - int allocated_data_blocks; - - /** Indicate that the hardware would interpret data_blocks as IDCT - coefficients and perform IDCT on them. - - application - set during initialization - - libavcodec - unchanged - */ - int idct; - - /** In MoCo mode it indicates that intra macroblocks are assumed to be in - unsigned format; same as the XVMC_INTRA_UNSIGNED flag. - - application - set during initialization - - libavcodec - unchanged - */ - int unsigned_intra; - - /** Pointer to the surface allocated by XvMCCreateSurface(). - It has to be freed by XvMCDestroySurface() on application exit. - It identifies the frame and its state on the video hardware. - - application - set during initialization - - libavcodec - unchanged - */ - XvMCSurface* p_surface; - -/** Set by the decoder before calling ff_draw_horiz_band(), - needed by the XvMCRenderSurface function. */ -//@{ - /** Pointer to the surface used as past reference - - application - unchanged - - libavcodec - set - */ - XvMCSurface* p_past_surface; - - /** Pointer to the surface used as future reference - - application - unchanged - - libavcodec - set - */ - XvMCSurface* p_future_surface; - - /** top/bottom field or frame - - application - unchanged - - libavcodec - set - */ - unsigned int picture_structure; - - /** XVMC_SECOND_FIELD - 1st or 2nd field in the sequence - - application - unchanged - - libavcodec - set - */ - unsigned int flags; -//}@ - - /** Number of macroblock descriptions in the mv_blocks array - that have already been passed to the hardware. - - application - zeroes it on get_buffer(). - A successful ff_draw_horiz_band() may increment it - with filled_mb_block_num or zero both. - - libavcodec - unchanged - */ - int start_mv_blocks_num; - - /** Number of new macroblock descriptions in the mv_blocks array (after - start_mv_blocks_num) that are filled by libavcodec and have to be - passed to the hardware. - - application - zeroes it on get_buffer() or after successful - ff_draw_horiz_band(). - - libavcodec - increment with one of each stored MB - */ - int filled_mv_blocks_num; - - /** Number of the next free data block; one data block consists of - 64 short values in the data_blocks array. - All blocks before this one have already been claimed by placing their - position into the corresponding block description structure field, - that are part of the mv_blocks array. - - application - zeroes it on get_buffer(). - A successful ff_draw_horiz_band() may zero it together - with start_mb_blocks_num. - - libavcodec - each decoded macroblock increases it by the number - of coded blocks it contains. - */ - int next_free_data_block_num; -}; - -/** - * @} - */ - -#endif /* AVCODEC_XVMC_H */ diff --git a/libs/FFmpeg/include/libavformat/avformat.h b/libs/FFmpeg/include/libavformat/avformat.h deleted file mode 100644 index 9e7eca0..0000000 --- a/libs/FFmpeg/include/libavformat/avformat.h +++ /dev/null @@ -1,2858 +0,0 @@ -/* - * copyright (c) 2001 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVFORMAT_AVFORMAT_H -#define AVFORMAT_AVFORMAT_H - -/** - * @file - * @ingroup libavf - * Main libavformat public API header - */ - -/** - * @defgroup libavf libavformat - * I/O and Muxing/Demuxing Library - * - * Libavformat (lavf) is a library for dealing with various media container - * formats. Its main two purposes are demuxing - i.e. splitting a media file - * into component streams, and the reverse process of muxing - writing supplied - * data in a specified container format. It also has an @ref lavf_io - * "I/O module" which supports a number of protocols for accessing the data (e.g. - * file, tcp, http and others). - * Unless you are absolutely sure you won't use libavformat's network - * capabilities, you should also call avformat_network_init(). - * - * A supported input format is described by an AVInputFormat struct, conversely - * an output format is described by AVOutputFormat. You can iterate over all - * input/output formats using the av_demuxer_iterate / av_muxer_iterate() functions. - * The protocols layer is not part of the public API, so you can only get the names - * of supported protocols with the avio_enum_protocols() function. - * - * Main lavf structure used for both muxing and demuxing is AVFormatContext, - * which exports all information about the file being read or written. As with - * most Libavformat structures, its size is not part of public ABI, so it cannot be - * allocated on stack or directly with av_malloc(). To create an - * AVFormatContext, use avformat_alloc_context() (some functions, like - * avformat_open_input() might do that for you). - * - * Most importantly an AVFormatContext contains: - * @li the @ref AVFormatContext.iformat "input" or @ref AVFormatContext.oformat - * "output" format. It is either autodetected or set by user for input; - * always set by user for output. - * @li an @ref AVFormatContext.streams "array" of AVStreams, which describe all - * elementary streams stored in the file. AVStreams are typically referred to - * using their index in this array. - * @li an @ref AVFormatContext.pb "I/O context". It is either opened by lavf or - * set by user for input, always set by user for output (unless you are dealing - * with an AVFMT_NOFILE format). - * - * @section lavf_options Passing options to (de)muxers - * It is possible to configure lavf muxers and demuxers using the @ref avoptions - * mechanism. Generic (format-independent) libavformat options are provided by - * AVFormatContext, they can be examined from a user program by calling - * av_opt_next() / av_opt_find() on an allocated AVFormatContext (or its AVClass - * from avformat_get_class()). Private (format-specific) options are provided by - * AVFormatContext.priv_data if and only if AVInputFormat.priv_class / - * AVOutputFormat.priv_class of the corresponding format struct is non-NULL. - * Further options may be provided by the @ref AVFormatContext.pb "I/O context", - * if its AVClass is non-NULL, and the protocols layer. See the discussion on - * nesting in @ref avoptions documentation to learn how to access those. - * - * @section urls - * URL strings in libavformat are made of a scheme/protocol, a ':', and a - * scheme specific string. URLs without a scheme and ':' used for local files - * are supported but deprecated. "file:" should be used for local files. - * - * It is important that the scheme string is not taken from untrusted - * sources without checks. - * - * Note that some schemes/protocols are quite powerful, allowing access to - * both local and remote files, parts of them, concatenations of them, local - * audio and video devices and so on. - * - * @{ - * - * @defgroup lavf_decoding Demuxing - * @{ - * Demuxers read a media file and split it into chunks of data (@em packets). A - * @ref AVPacket "packet" contains one or more encoded frames which belongs to a - * single elementary stream. In the lavf API this process is represented by the - * avformat_open_input() function for opening a file, av_read_frame() for - * reading a single packet and finally avformat_close_input(), which does the - * cleanup. - * - * @section lavf_decoding_open Opening a media file - * The minimum information required to open a file is its URL, which - * is passed to avformat_open_input(), as in the following code: - * @code - * const char *url = "file:in.mp3"; - * AVFormatContext *s = NULL; - * int ret = avformat_open_input(&s, url, NULL, NULL); - * if (ret < 0) - * abort(); - * @endcode - * The above code attempts to allocate an AVFormatContext, open the - * specified file (autodetecting the format) and read the header, exporting the - * information stored there into s. Some formats do not have a header or do not - * store enough information there, so it is recommended that you call the - * avformat_find_stream_info() function which tries to read and decode a few - * frames to find missing information. - * - * In some cases you might want to preallocate an AVFormatContext yourself with - * avformat_alloc_context() and do some tweaking on it before passing it to - * avformat_open_input(). One such case is when you want to use custom functions - * for reading input data instead of lavf internal I/O layer. - * To do that, create your own AVIOContext with avio_alloc_context(), passing - * your reading callbacks to it. Then set the @em pb field of your - * AVFormatContext to newly created AVIOContext. - * - * Since the format of the opened file is in general not known until after - * avformat_open_input() has returned, it is not possible to set demuxer private - * options on a preallocated context. Instead, the options should be passed to - * avformat_open_input() wrapped in an AVDictionary: - * @code - * AVDictionary *options = NULL; - * av_dict_set(&options, "video_size", "640x480", 0); - * av_dict_set(&options, "pixel_format", "rgb24", 0); - * - * if (avformat_open_input(&s, url, NULL, &options) < 0) - * abort(); - * av_dict_free(&options); - * @endcode - * This code passes the private options 'video_size' and 'pixel_format' to the - * demuxer. They would be necessary for e.g. the rawvideo demuxer, since it - * cannot know how to interpret raw video data otherwise. If the format turns - * out to be something different than raw video, those options will not be - * recognized by the demuxer and therefore will not be applied. Such unrecognized - * options are then returned in the options dictionary (recognized options are - * consumed). The calling program can handle such unrecognized options as it - * wishes, e.g. - * @code - * AVDictionaryEntry *e; - * if (e = av_dict_get(options, "", NULL, AV_DICT_IGNORE_SUFFIX)) { - * fprintf(stderr, "Option %s not recognized by the demuxer.\n", e->key); - * abort(); - * } - * @endcode - * - * After you have finished reading the file, you must close it with - * avformat_close_input(). It will free everything associated with the file. - * - * @section lavf_decoding_read Reading from an opened file - * Reading data from an opened AVFormatContext is done by repeatedly calling - * av_read_frame() on it. Each call, if successful, will return an AVPacket - * containing encoded data for one AVStream, identified by - * AVPacket.stream_index. This packet may be passed straight into the libavcodec - * decoding functions avcodec_send_packet() or avcodec_decode_subtitle2() if the - * caller wishes to decode the data. - * - * AVPacket.pts, AVPacket.dts and AVPacket.duration timing information will be - * set if known. They may also be unset (i.e. AV_NOPTS_VALUE for - * pts/dts, 0 for duration) if the stream does not provide them. The timing - * information will be in AVStream.time_base units, i.e. it has to be - * multiplied by the timebase to convert them to seconds. - * - * A packet returned by av_read_frame() is always reference-counted, - * i.e. AVPacket.buf is set and the user may keep it indefinitely. - * The packet must be freed with av_packet_unref() when it is no - * longer needed. - * - * @section lavf_decoding_seek Seeking - * @} - * - * @defgroup lavf_encoding Muxing - * @{ - * Muxers take encoded data in the form of @ref AVPacket "AVPackets" and write - * it into files or other output bytestreams in the specified container format. - * - * The main API functions for muxing are avformat_write_header() for writing the - * file header, av_write_frame() / av_interleaved_write_frame() for writing the - * packets and av_write_trailer() for finalizing the file. - * - * At the beginning of the muxing process, the caller must first call - * avformat_alloc_context() to create a muxing context. The caller then sets up - * the muxer by filling the various fields in this context: - * - * - The @ref AVFormatContext.oformat "oformat" field must be set to select the - * muxer that will be used. - * - Unless the format is of the AVFMT_NOFILE type, the @ref AVFormatContext.pb - * "pb" field must be set to an opened IO context, either returned from - * avio_open2() or a custom one. - * - Unless the format is of the AVFMT_NOSTREAMS type, at least one stream must - * be created with the avformat_new_stream() function. The caller should fill - * the @ref AVStream.codecpar "stream codec parameters" information, such as the - * codec @ref AVCodecParameters.codec_type "type", @ref AVCodecParameters.codec_id - * "id" and other parameters (e.g. width / height, the pixel or sample format, - * etc.) as known. The @ref AVStream.time_base "stream timebase" should - * be set to the timebase that the caller desires to use for this stream (note - * that the timebase actually used by the muxer can be different, as will be - * described later). - * - It is advised to manually initialize only the relevant fields in - * AVCodecParameters, rather than using @ref avcodec_parameters_copy() during - * remuxing: there is no guarantee that the codec context values remain valid - * for both input and output format contexts. - * - The caller may fill in additional information, such as @ref - * AVFormatContext.metadata "global" or @ref AVStream.metadata "per-stream" - * metadata, @ref AVFormatContext.chapters "chapters", @ref - * AVFormatContext.programs "programs", etc. as described in the - * AVFormatContext documentation. Whether such information will actually be - * stored in the output depends on what the container format and the muxer - * support. - * - * When the muxing context is fully set up, the caller must call - * avformat_write_header() to initialize the muxer internals and write the file - * header. Whether anything actually is written to the IO context at this step - * depends on the muxer, but this function must always be called. Any muxer - * private options must be passed in the options parameter to this function. - * - * The data is then sent to the muxer by repeatedly calling av_write_frame() or - * av_interleaved_write_frame() (consult those functions' documentation for - * discussion on the difference between them; only one of them may be used with - * a single muxing context, they should not be mixed). Do note that the timing - * information on the packets sent to the muxer must be in the corresponding - * AVStream's timebase. That timebase is set by the muxer (in the - * avformat_write_header() step) and may be different from the timebase - * requested by the caller. - * - * Once all the data has been written, the caller must call av_write_trailer() - * to flush any buffered packets and finalize the output file, then close the IO - * context (if any) and finally free the muxing context with - * avformat_free_context(). - * @} - * - * @defgroup lavf_io I/O Read/Write - * @{ - * @section lavf_io_dirlist Directory listing - * The directory listing API makes it possible to list files on remote servers. - * - * Some of possible use cases: - * - an "open file" dialog to choose files from a remote location, - * - a recursive media finder providing a player with an ability to play all - * files from a given directory. - * - * @subsection lavf_io_dirlist_open Opening a directory - * At first, a directory needs to be opened by calling avio_open_dir() - * supplied with a URL and, optionally, ::AVDictionary containing - * protocol-specific parameters. The function returns zero or positive - * integer and allocates AVIODirContext on success. - * - * @code - * AVIODirContext *ctx = NULL; - * if (avio_open_dir(&ctx, "smb://example.com/some_dir", NULL) < 0) { - * fprintf(stderr, "Cannot open directory.\n"); - * abort(); - * } - * @endcode - * - * This code tries to open a sample directory using smb protocol without - * any additional parameters. - * - * @subsection lavf_io_dirlist_read Reading entries - * Each directory's entry (i.e. file, another directory, anything else - * within ::AVIODirEntryType) is represented by AVIODirEntry. - * Reading consecutive entries from an opened AVIODirContext is done by - * repeatedly calling avio_read_dir() on it. Each call returns zero or - * positive integer if successful. Reading can be stopped right after the - * NULL entry has been read -- it means there are no entries left to be - * read. The following code reads all entries from a directory associated - * with ctx and prints their names to standard output. - * @code - * AVIODirEntry *entry = NULL; - * for (;;) { - * if (avio_read_dir(ctx, &entry) < 0) { - * fprintf(stderr, "Cannot list directory.\n"); - * abort(); - * } - * if (!entry) - * break; - * printf("%s\n", entry->name); - * avio_free_directory_entry(&entry); - * } - * @endcode - * @} - * - * @defgroup lavf_codec Demuxers - * @{ - * @defgroup lavf_codec_native Native Demuxers - * @{ - * @} - * @defgroup lavf_codec_wrappers External library wrappers - * @{ - * @} - * @} - * @defgroup lavf_protos I/O Protocols - * @{ - * @} - * @defgroup lavf_internal Internal - * @{ - * @} - * @} - */ - -#include /* FILE */ - -#include "libavcodec/codec_par.h" -#include "libavcodec/defs.h" -#include "libavcodec/packet.h" - -#include "libavutil/dict.h" -#include "libavutil/log.h" - -#include "avio.h" -#include "libavformat/version_major.h" -#ifndef HAVE_AV_CONFIG_H -/* When included as part of the ffmpeg build, only include the major version - * to avoid unnecessary rebuilds. When included externally, keep including - * the full version information. */ -#include "libavformat/version.h" - -#include "libavutil/frame.h" -#include "libavcodec/codec.h" -#endif - -struct AVFormatContext; -struct AVFrame; -struct AVDeviceInfoList; - -/** - * @defgroup metadata_api Public Metadata API - * @{ - * @ingroup libavf - * The metadata API allows libavformat to export metadata tags to a client - * application when demuxing. Conversely it allows a client application to - * set metadata when muxing. - * - * Metadata is exported or set as pairs of key/value strings in the 'metadata' - * fields of the AVFormatContext, AVStream, AVChapter and AVProgram structs - * using the @ref lavu_dict "AVDictionary" API. Like all strings in FFmpeg, - * metadata is assumed to be UTF-8 encoded Unicode. Note that metadata - * exported by demuxers isn't checked to be valid UTF-8 in most cases. - * - * Important concepts to keep in mind: - * - Keys are unique; there can never be 2 tags with the same key. This is - * also meant semantically, i.e., a demuxer should not knowingly produce - * several keys that are literally different but semantically identical. - * E.g., key=Author5, key=Author6. In this example, all authors must be - * placed in the same tag. - * - Metadata is flat, not hierarchical; there are no subtags. If you - * want to store, e.g., the email address of the child of producer Alice - * and actor Bob, that could have key=alice_and_bobs_childs_email_address. - * - Several modifiers can be applied to the tag name. This is done by - * appending a dash character ('-') and the modifier name in the order - * they appear in the list below -- e.g. foo-eng-sort, not foo-sort-eng. - * - language -- a tag whose value is localized for a particular language - * is appended with the ISO 639-2/B 3-letter language code. - * For example: Author-ger=Michael, Author-eng=Mike - * The original/default language is in the unqualified "Author" tag. - * A demuxer should set a default if it sets any translated tag. - * - sorting -- a modified version of a tag that should be used for - * sorting will have '-sort' appended. E.g. artist="The Beatles", - * artist-sort="Beatles, The". - * - Some protocols and demuxers support metadata updates. After a successful - * call to av_read_frame(), AVFormatContext.event_flags or AVStream.event_flags - * will be updated to indicate if metadata changed. In order to detect metadata - * changes on a stream, you need to loop through all streams in the AVFormatContext - * and check their individual event_flags. - * - * - Demuxers attempt to export metadata in a generic format, however tags - * with no generic equivalents are left as they are stored in the container. - * Follows a list of generic tag names: - * - @verbatim - album -- name of the set this work belongs to - album_artist -- main creator of the set/album, if different from artist. - e.g. "Various Artists" for compilation albums. - artist -- main creator of the work - comment -- any additional description of the file. - composer -- who composed the work, if different from artist. - copyright -- name of copyright holder. - creation_time-- date when the file was created, preferably in ISO 8601. - date -- date when the work was created, preferably in ISO 8601. - disc -- number of a subset, e.g. disc in a multi-disc collection. - encoder -- name/settings of the software/hardware that produced the file. - encoded_by -- person/group who created the file. - filename -- original name of the file. - genre -- . - language -- main language in which the work is performed, preferably - in ISO 639-2 format. Multiple languages can be specified by - separating them with commas. - performer -- artist who performed the work, if different from artist. - E.g for "Also sprach Zarathustra", artist would be "Richard - Strauss" and performer "London Philharmonic Orchestra". - publisher -- name of the label/publisher. - service_name -- name of the service in broadcasting (channel name). - service_provider -- name of the service provider in broadcasting. - title -- name of the work. - track -- number of this work in the set, can be in form current/total. - variant_bitrate -- the total bitrate of the bitrate variant that the current stream is part of - @endverbatim - * - * Look in the examples section for an application example how to use the Metadata API. - * - * @} - */ - -/* packet functions */ - - -/** - * Allocate and read the payload of a packet and initialize its - * fields with default values. - * - * @param s associated IO context - * @param pkt packet - * @param size desired payload size - * @return >0 (read size) if OK, AVERROR_xxx otherwise - */ -int av_get_packet(AVIOContext *s, AVPacket *pkt, int size); - - -/** - * Read data and append it to the current content of the AVPacket. - * If pkt->size is 0 this is identical to av_get_packet. - * Note that this uses av_grow_packet and thus involves a realloc - * which is inefficient. Thus this function should only be used - * when there is no reasonable way to know (an upper bound of) - * the final size. - * - * @param s associated IO context - * @param pkt packet - * @param size amount of data to read - * @return >0 (read size) if OK, AVERROR_xxx otherwise, previous data - * will not be lost even if an error occurs. - */ -int av_append_packet(AVIOContext *s, AVPacket *pkt, int size); - -/*************************************************/ -/* input/output formats */ - -struct AVCodecTag; - -/** - * This structure contains the data a format has to probe a file. - */ -typedef struct AVProbeData { - const char *filename; - unsigned char *buf; /**< Buffer must have AVPROBE_PADDING_SIZE of extra allocated bytes filled with zero. */ - int buf_size; /**< Size of buf except extra allocated bytes */ - const char *mime_type; /**< mime_type, when known. */ -} AVProbeData; - -#define AVPROBE_SCORE_RETRY (AVPROBE_SCORE_MAX/4) -#define AVPROBE_SCORE_STREAM_RETRY (AVPROBE_SCORE_MAX/4-1) - -#define AVPROBE_SCORE_EXTENSION 50 ///< score for file extension -#define AVPROBE_SCORE_MIME 75 ///< score for file mime type -#define AVPROBE_SCORE_MAX 100 ///< maximum score - -#define AVPROBE_PADDING_SIZE 32 ///< extra allocated bytes at the end of the probe buffer - -/// Demuxer will use avio_open, no opened file should be provided by the caller. -#define AVFMT_NOFILE 0x0001 -#define AVFMT_NEEDNUMBER 0x0002 /**< Needs '%d' in filename. */ -/** - * The muxer/demuxer is experimental and should be used with caution. - * - * - demuxers: will not be selected automatically by probing, must be specified - * explicitly. - */ -#define AVFMT_EXPERIMENTAL 0x0004 -#define AVFMT_SHOW_IDS 0x0008 /**< Show format stream IDs numbers. */ -#define AVFMT_GLOBALHEADER 0x0040 /**< Format wants global header. */ -#define AVFMT_NOTIMESTAMPS 0x0080 /**< Format does not need / have any timestamps. */ -#define AVFMT_GENERIC_INDEX 0x0100 /**< Use generic index building code. */ -#define AVFMT_TS_DISCONT 0x0200 /**< Format allows timestamp discontinuities. Note, muxers always require valid (monotone) timestamps */ -#define AVFMT_VARIABLE_FPS 0x0400 /**< Format allows variable fps. */ -#define AVFMT_NODIMENSIONS 0x0800 /**< Format does not need width/height */ -#define AVFMT_NOSTREAMS 0x1000 /**< Format does not require any streams */ -#define AVFMT_NOBINSEARCH 0x2000 /**< Format does not allow to fall back on binary search via read_timestamp */ -#define AVFMT_NOGENSEARCH 0x4000 /**< Format does not allow to fall back on generic search */ -#define AVFMT_NO_BYTE_SEEK 0x8000 /**< Format does not allow seeking by bytes */ -#if FF_API_ALLOW_FLUSH -#define AVFMT_ALLOW_FLUSH 0x10000 /**< @deprecated: Just send a NULL packet if you want to flush a muxer. */ -#endif -#define AVFMT_TS_NONSTRICT 0x20000 /**< Format does not require strictly - increasing timestamps, but they must - still be monotonic */ -#define AVFMT_TS_NEGATIVE 0x40000 /**< Format allows muxing negative - timestamps. If not set the timestamp - will be shifted in av_write_frame and - av_interleaved_write_frame so they - start from 0. - The user or muxer can override this through - AVFormatContext.avoid_negative_ts - */ - -#define AVFMT_SEEK_TO_PTS 0x4000000 /**< Seeking is based on PTS */ - -/** - * @addtogroup lavf_encoding - * @{ - */ -typedef struct AVOutputFormat { - const char *name; - /** - * Descriptive name for the format, meant to be more human-readable - * than name. You should use the NULL_IF_CONFIG_SMALL() macro - * to define it. - */ - const char *long_name; - const char *mime_type; - const char *extensions; /**< comma-separated filename extensions */ - /* output support */ - enum AVCodecID audio_codec; /**< default audio codec */ - enum AVCodecID video_codec; /**< default video codec */ - enum AVCodecID subtitle_codec; /**< default subtitle codec */ - /** - * can use flags: AVFMT_NOFILE, AVFMT_NEEDNUMBER, - * AVFMT_GLOBALHEADER, AVFMT_NOTIMESTAMPS, AVFMT_VARIABLE_FPS, - * AVFMT_NODIMENSIONS, AVFMT_NOSTREAMS, - * AVFMT_TS_NONSTRICT, AVFMT_TS_NEGATIVE - */ - int flags; - - /** - * List of supported codec_id-codec_tag pairs, ordered by "better - * choice first". The arrays are all terminated by AV_CODEC_ID_NONE. - */ - const struct AVCodecTag * const *codec_tag; - - - const AVClass *priv_class; ///< AVClass for the private context -} AVOutputFormat; -/** - * @} - */ - -/** - * @addtogroup lavf_decoding - * @{ - */ -typedef struct AVInputFormat { - /** - * A comma separated list of short names for the format. New names - * may be appended with a minor bump. - */ - const char *name; - - /** - * Descriptive name for the format, meant to be more human-readable - * than name. You should use the NULL_IF_CONFIG_SMALL() macro - * to define it. - */ - const char *long_name; - - /** - * Can use flags: AVFMT_NOFILE, AVFMT_NEEDNUMBER, AVFMT_SHOW_IDS, - * AVFMT_NOTIMESTAMPS, AVFMT_GENERIC_INDEX, AVFMT_TS_DISCONT, AVFMT_NOBINSEARCH, - * AVFMT_NOGENSEARCH, AVFMT_NO_BYTE_SEEK, AVFMT_SEEK_TO_PTS. - */ - int flags; - - /** - * If extensions are defined, then no probe is done. You should - * usually not use extension format guessing because it is not - * reliable enough - */ - const char *extensions; - - const struct AVCodecTag * const *codec_tag; - - const AVClass *priv_class; ///< AVClass for the private context - - /** - * Comma-separated list of mime types. - * It is used check for matching mime types while probing. - * @see av_probe_input_format2 - */ - const char *mime_type; - - /***************************************************************** - * No fields below this line are part of the public API. They - * may not be used outside of libavformat and can be changed and - * removed at will. - * New public fields should be added right above. - ***************************************************************** - */ - /** - * Raw demuxers store their codec ID here. - */ - int raw_codec_id; - - /** - * Size of private data so that it can be allocated in the wrapper. - */ - int priv_data_size; - - /** - * Internal flags. See FF_FMT_FLAG_* in internal.h. - */ - int flags_internal; - - /** - * Tell if a given file has a chance of being parsed as this format. - * The buffer provided is guaranteed to be AVPROBE_PADDING_SIZE bytes - * big so you do not have to check for that unless you need more. - */ - int (*read_probe)(const AVProbeData *); - - /** - * Read the format header and initialize the AVFormatContext - * structure. Return 0 if OK. 'avformat_new_stream' should be - * called to create new streams. - */ - int (*read_header)(struct AVFormatContext *); - - /** - * Read one packet and put it in 'pkt'. pts and flags are also - * set. 'avformat_new_stream' can be called only if the flag - * AVFMTCTX_NOHEADER is used and only in the calling thread (not in a - * background thread). - * @return 0 on success, < 0 on error. - * Upon returning an error, pkt must be unreferenced by the caller. - */ - int (*read_packet)(struct AVFormatContext *, AVPacket *pkt); - - /** - * Close the stream. The AVFormatContext and AVStreams are not - * freed by this function - */ - int (*read_close)(struct AVFormatContext *); - - /** - * Seek to a given timestamp relative to the frames in - * stream component stream_index. - * @param stream_index Must not be -1. - * @param flags Selects which direction should be preferred if no exact - * match is available. - * @return >= 0 on success (but not necessarily the new offset) - */ - int (*read_seek)(struct AVFormatContext *, - int stream_index, int64_t timestamp, int flags); - - /** - * Get the next timestamp in stream[stream_index].time_base units. - * @return the timestamp or AV_NOPTS_VALUE if an error occurred - */ - int64_t (*read_timestamp)(struct AVFormatContext *s, int stream_index, - int64_t *pos, int64_t pos_limit); - - /** - * Start/resume playing - only meaningful if using a network-based format - * (RTSP). - */ - int (*read_play)(struct AVFormatContext *); - - /** - * Pause playing - only meaningful if using a network-based format - * (RTSP). - */ - int (*read_pause)(struct AVFormatContext *); - - /** - * Seek to timestamp ts. - * Seeking will be done so that the point from which all active streams - * can be presented successfully will be closest to ts and within min/max_ts. - * Active streams are all streams that have AVStream.discard < AVDISCARD_ALL. - */ - int (*read_seek2)(struct AVFormatContext *s, int stream_index, int64_t min_ts, int64_t ts, int64_t max_ts, int flags); - - /** - * Returns device list with it properties. - * @see avdevice_list_devices() for more details. - */ - int (*get_device_list)(struct AVFormatContext *s, struct AVDeviceInfoList *device_list); - -} AVInputFormat; -/** - * @} - */ - -enum AVStreamParseType { - AVSTREAM_PARSE_NONE, - AVSTREAM_PARSE_FULL, /**< full parsing and repack */ - AVSTREAM_PARSE_HEADERS, /**< Only parse headers, do not repack. */ - AVSTREAM_PARSE_TIMESTAMPS, /**< full parsing and interpolation of timestamps for frames not starting on a packet boundary */ - AVSTREAM_PARSE_FULL_ONCE, /**< full parsing and repack of the first frame only, only implemented for H.264 currently */ - AVSTREAM_PARSE_FULL_RAW, /**< full parsing and repack with timestamp and position generation by parser for raw - this assumes that each packet in the file contains no demuxer level headers and - just codec level data, otherwise position generation would fail */ -}; - -typedef struct AVIndexEntry { - int64_t pos; - int64_t timestamp; /**< - * Timestamp in AVStream.time_base units, preferably the time from which on correctly decoded frames are available - * when seeking to this entry. That means preferable PTS on keyframe based formats. - * But demuxers can choose to store a different timestamp, if it is more convenient for the implementation or nothing better - * is known - */ -#define AVINDEX_KEYFRAME 0x0001 -#define AVINDEX_DISCARD_FRAME 0x0002 /** - * Flag is used to indicate which frame should be discarded after decoding. - */ - int flags:2; - int size:30; //Yeah, trying to keep the size of this small to reduce memory requirements (it is 24 vs. 32 bytes due to possible 8-byte alignment). - int min_distance; /**< Minimum distance between this and the previous keyframe, used to avoid unneeded searching. */ -} AVIndexEntry; - -/** - * The stream should be chosen by default among other streams of the same type, - * unless the user has explicitly specified otherwise. - */ -#define AV_DISPOSITION_DEFAULT (1 << 0) -/** - * The stream is not in original language. - * - * @note AV_DISPOSITION_ORIGINAL is the inverse of this disposition. At most - * one of them should be set in properly tagged streams. - * @note This disposition may apply to any stream type, not just audio. - */ -#define AV_DISPOSITION_DUB (1 << 1) -/** - * The stream is in original language. - * - * @see the notes for AV_DISPOSITION_DUB - */ -#define AV_DISPOSITION_ORIGINAL (1 << 2) -/** - * The stream is a commentary track. - */ -#define AV_DISPOSITION_COMMENT (1 << 3) -/** - * The stream contains song lyrics. - */ -#define AV_DISPOSITION_LYRICS (1 << 4) -/** - * The stream contains karaoke audio. - */ -#define AV_DISPOSITION_KARAOKE (1 << 5) - -/** - * Track should be used during playback by default. - * Useful for subtitle track that should be displayed - * even when user did not explicitly ask for subtitles. - */ -#define AV_DISPOSITION_FORCED (1 << 6) -/** - * The stream is intended for hearing impaired audiences. - */ -#define AV_DISPOSITION_HEARING_IMPAIRED (1 << 7) -/** - * The stream is intended for visually impaired audiences. - */ -#define AV_DISPOSITION_VISUAL_IMPAIRED (1 << 8) -/** - * The audio stream contains music and sound effects without voice. - */ -#define AV_DISPOSITION_CLEAN_EFFECTS (1 << 9) -/** - * The stream is stored in the file as an attached picture/"cover art" (e.g. - * APIC frame in ID3v2). The first (usually only) packet associated with it - * will be returned among the first few packets read from the file unless - * seeking takes place. It can also be accessed at any time in - * AVStream.attached_pic. - */ -#define AV_DISPOSITION_ATTACHED_PIC (1 << 10) -/** - * The stream is sparse, and contains thumbnail images, often corresponding - * to chapter markers. Only ever used with AV_DISPOSITION_ATTACHED_PIC. - */ -#define AV_DISPOSITION_TIMED_THUMBNAILS (1 << 11) - -/** - * The stream is intended to be mixed with a spatial audio track. For example, - * it could be used for narration or stereo music, and may remain unchanged by - * listener head rotation. - */ -#define AV_DISPOSITION_NON_DIEGETIC (1 << 12) - -/** - * The subtitle stream contains captions, providing a transcription and possibly - * a translation of audio. Typically intended for hearing-impaired audiences. - */ -#define AV_DISPOSITION_CAPTIONS (1 << 16) -/** - * The subtitle stream contains a textual description of the video content. - * Typically intended for visually-impaired audiences or for the cases where the - * video cannot be seen. - */ -#define AV_DISPOSITION_DESCRIPTIONS (1 << 17) -/** - * The subtitle stream contains time-aligned metadata that is not intended to be - * directly presented to the user. - */ -#define AV_DISPOSITION_METADATA (1 << 18) -/** - * The audio stream is intended to be mixed with another stream before - * presentation. - * Corresponds to mix_type=0 in mpegts. - */ -#define AV_DISPOSITION_DEPENDENT (1 << 19) -/** - * The video stream contains still images. - */ -#define AV_DISPOSITION_STILL_IMAGE (1 << 20) - -/** - * @return The AV_DISPOSITION_* flag corresponding to disp or a negative error - * code if disp does not correspond to a known stream disposition. - */ -int av_disposition_from_string(const char *disp); - -/** - * @param disposition a combination of AV_DISPOSITION_* values - * @return The string description corresponding to the lowest set bit in - * disposition. NULL when the lowest set bit does not correspond - * to a known disposition or when disposition is 0. - */ -const char *av_disposition_to_string(int disposition); - -/** - * Options for behavior on timestamp wrap detection. - */ -#define AV_PTS_WRAP_IGNORE 0 ///< ignore the wrap -#define AV_PTS_WRAP_ADD_OFFSET 1 ///< add the format specific offset on wrap detection -#define AV_PTS_WRAP_SUB_OFFSET -1 ///< subtract the format specific offset on wrap detection - -/** - * Stream structure. - * New fields can be added to the end with minor version bumps. - * Removal, reordering and changes to existing fields require a major - * version bump. - * sizeof(AVStream) must not be used outside libav*. - */ -typedef struct AVStream { - /** - * A class for @ref avoptions. Set on stream creation. - */ - const AVClass *av_class; - - int index; /**< stream index in AVFormatContext */ - /** - * Format-specific stream ID. - * decoding: set by libavformat - * encoding: set by the user, replaced by libavformat if left unset - */ - int id; - - /** - * Codec parameters associated with this stream. Allocated and freed by - * libavformat in avformat_new_stream() and avformat_free_context() - * respectively. - * - * - demuxing: filled by libavformat on stream creation or in - * avformat_find_stream_info() - * - muxing: filled by the caller before avformat_write_header() - */ - AVCodecParameters *codecpar; - - void *priv_data; - - /** - * This is the fundamental unit of time (in seconds) in terms - * of which frame timestamps are represented. - * - * decoding: set by libavformat - * encoding: May be set by the caller before avformat_write_header() to - * provide a hint to the muxer about the desired timebase. In - * avformat_write_header(), the muxer will overwrite this field - * with the timebase that will actually be used for the timestamps - * written into the file (which may or may not be related to the - * user-provided one, depending on the format). - */ - AVRational time_base; - - /** - * Decoding: pts of the first frame of the stream in presentation order, in stream time base. - * Only set this if you are absolutely 100% sure that the value you set - * it to really is the pts of the first frame. - * This may be undefined (AV_NOPTS_VALUE). - * @note The ASF header does NOT contain a correct start_time the ASF - * demuxer must NOT set this. - */ - int64_t start_time; - - /** - * Decoding: duration of the stream, in stream time base. - * If a source file does not specify a duration, but does specify - * a bitrate, this value will be estimated from bitrate and file size. - * - * Encoding: May be set by the caller before avformat_write_header() to - * provide a hint to the muxer about the estimated duration. - */ - int64_t duration; - - int64_t nb_frames; ///< number of frames in this stream if known or 0 - - /** - * Stream disposition - a combination of AV_DISPOSITION_* flags. - * - demuxing: set by libavformat when creating the stream or in - * avformat_find_stream_info(). - * - muxing: may be set by the caller before avformat_write_header(). - */ - int disposition; - - enum AVDiscard discard; ///< Selects which packets can be discarded at will and do not need to be demuxed. - - /** - * sample aspect ratio (0 if unknown) - * - encoding: Set by user. - * - decoding: Set by libavformat. - */ - AVRational sample_aspect_ratio; - - AVDictionary *metadata; - - /** - * Average framerate - * - * - demuxing: May be set by libavformat when creating the stream or in - * avformat_find_stream_info(). - * - muxing: May be set by the caller before avformat_write_header(). - */ - AVRational avg_frame_rate; - - /** - * For streams with AV_DISPOSITION_ATTACHED_PIC disposition, this packet - * will contain the attached picture. - * - * decoding: set by libavformat, must not be modified by the caller. - * encoding: unused - */ - AVPacket attached_pic; - -#if FF_API_AVSTREAM_SIDE_DATA - /** - * An array of side data that applies to the whole stream (i.e. the - * container does not allow it to change between packets). - * - * There may be no overlap between the side data in this array and side data - * in the packets. I.e. a given side data is either exported by the muxer - * (demuxing) / set by the caller (muxing) in this array, then it never - * appears in the packets, or the side data is exported / sent through - * the packets (always in the first packet where the value becomes known or - * changes), then it does not appear in this array. - * - * - demuxing: Set by libavformat when the stream is created. - * - muxing: May be set by the caller before avformat_write_header(). - * - * Freed by libavformat in avformat_free_context(). - * - * @deprecated use AVStream's @ref AVCodecParameters.coded_side_data - * "codecpar side data". - */ - attribute_deprecated - AVPacketSideData *side_data; - /** - * The number of elements in the AVStream.side_data array. - * - * @deprecated use AVStream's @ref AVCodecParameters.nb_coded_side_data - * "codecpar side data". - */ - attribute_deprecated - int nb_side_data; -#endif - - /** - * Flags indicating events happening on the stream, a combination of - * AVSTREAM_EVENT_FLAG_*. - * - * - demuxing: may be set by the demuxer in avformat_open_input(), - * avformat_find_stream_info() and av_read_frame(). Flags must be cleared - * by the user once the event has been handled. - * - muxing: may be set by the user after avformat_write_header(). to - * indicate a user-triggered event. The muxer will clear the flags for - * events it has handled in av_[interleaved]_write_frame(). - */ - int event_flags; -/** - * - demuxing: the demuxer read new metadata from the file and updated - * AVStream.metadata accordingly - * - muxing: the user updated AVStream.metadata and wishes the muxer to write - * it into the file - */ -#define AVSTREAM_EVENT_FLAG_METADATA_UPDATED 0x0001 -/** - * - demuxing: new packets for this stream were read from the file. This - * event is informational only and does not guarantee that new packets - * for this stream will necessarily be returned from av_read_frame(). - */ -#define AVSTREAM_EVENT_FLAG_NEW_PACKETS (1 << 1) - - /** - * Real base framerate of the stream. - * This is the lowest framerate with which all timestamps can be - * represented accurately (it is the least common multiple of all - * framerates in the stream). Note, this value is just a guess! - * For example, if the time base is 1/90000 and all frames have either - * approximately 3600 or 1800 timer ticks, then r_frame_rate will be 50/1. - */ - AVRational r_frame_rate; - - /** - * Number of bits in timestamps. Used for wrapping control. - * - * - demuxing: set by libavformat - * - muxing: set by libavformat - * - */ - int pts_wrap_bits; -} AVStream; - -struct AVCodecParserContext *av_stream_get_parser(const AVStream *s); - -#if FF_API_GET_END_PTS -/** - * Returns the pts of the last muxed packet + its duration - * - * the retuned value is undefined when used with a demuxer. - */ -attribute_deprecated -int64_t av_stream_get_end_pts(const AVStream *st); -#endif - -#define AV_PROGRAM_RUNNING 1 - -/** - * New fields can be added to the end with minor version bumps. - * Removal, reordering and changes to existing fields require a major - * version bump. - * sizeof(AVProgram) must not be used outside libav*. - */ -typedef struct AVProgram { - int id; - int flags; - enum AVDiscard discard; ///< selects which program to discard and which to feed to the caller - unsigned int *stream_index; - unsigned int nb_stream_indexes; - AVDictionary *metadata; - - int program_num; - int pmt_pid; - int pcr_pid; - int pmt_version; - - /***************************************************************** - * All fields below this line are not part of the public API. They - * may not be used outside of libavformat and can be changed and - * removed at will. - * New public fields should be added right above. - ***************************************************************** - */ - int64_t start_time; - int64_t end_time; - - int64_t pts_wrap_reference; ///< reference dts for wrap detection - int pts_wrap_behavior; ///< behavior on wrap detection -} AVProgram; - -#define AVFMTCTX_NOHEADER 0x0001 /**< signal that no header is present - (streams are added dynamically) */ -#define AVFMTCTX_UNSEEKABLE 0x0002 /**< signal that the stream is definitely - not seekable, and attempts to call the - seek function will fail. For some - network protocols (e.g. HLS), this can - change dynamically at runtime. */ - -typedef struct AVChapter { - int64_t id; ///< unique ID to identify the chapter - AVRational time_base; ///< time base in which the start/end timestamps are specified - int64_t start, end; ///< chapter start/end time in time_base units - AVDictionary *metadata; -} AVChapter; - - -/** - * Callback used by devices to communicate with application. - */ -typedef int (*av_format_control_message)(struct AVFormatContext *s, int type, - void *data, size_t data_size); - -typedef int (*AVOpenCallback)(struct AVFormatContext *s, AVIOContext **pb, const char *url, int flags, - const AVIOInterruptCB *int_cb, AVDictionary **options); - -/** - * The duration of a video can be estimated through various ways, and this enum can be used - * to know how the duration was estimated. - */ -enum AVDurationEstimationMethod { - AVFMT_DURATION_FROM_PTS, ///< Duration accurately estimated from PTSes - AVFMT_DURATION_FROM_STREAM, ///< Duration estimated from a stream with a known duration - AVFMT_DURATION_FROM_BITRATE ///< Duration estimated from bitrate (less accurate) -}; - -/** - * Format I/O context. - * New fields can be added to the end with minor version bumps. - * Removal, reordering and changes to existing fields require a major - * version bump. - * sizeof(AVFormatContext) must not be used outside libav*, use - * avformat_alloc_context() to create an AVFormatContext. - * - * Fields can be accessed through AVOptions (av_opt*), - * the name string used matches the associated command line parameter name and - * can be found in libavformat/options_table.h. - * The AVOption/command line parameter names differ in some cases from the C - * structure field names for historic reasons or brevity. - */ -typedef struct AVFormatContext { - /** - * A class for logging and @ref avoptions. Set by avformat_alloc_context(). - * Exports (de)muxer private options if they exist. - */ - const AVClass *av_class; - - /** - * The input container format. - * - * Demuxing only, set by avformat_open_input(). - */ - const struct AVInputFormat *iformat; - - /** - * The output container format. - * - * Muxing only, must be set by the caller before avformat_write_header(). - */ - const struct AVOutputFormat *oformat; - - /** - * Format private data. This is an AVOptions-enabled struct - * if and only if iformat/oformat.priv_class is not NULL. - * - * - muxing: set by avformat_write_header() - * - demuxing: set by avformat_open_input() - */ - void *priv_data; - - /** - * I/O context. - * - * - demuxing: either set by the user before avformat_open_input() (then - * the user must close it manually) or set by avformat_open_input(). - * - muxing: set by the user before avformat_write_header(). The caller must - * take care of closing / freeing the IO context. - * - * Do NOT set this field if AVFMT_NOFILE flag is set in - * iformat/oformat.flags. In such a case, the (de)muxer will handle - * I/O in some other way and this field will be NULL. - */ - AVIOContext *pb; - - /* stream info */ - /** - * Flags signalling stream properties. A combination of AVFMTCTX_*. - * Set by libavformat. - */ - int ctx_flags; - - /** - * Number of elements in AVFormatContext.streams. - * - * Set by avformat_new_stream(), must not be modified by any other code. - */ - unsigned int nb_streams; - /** - * A list of all streams in the file. New streams are created with - * avformat_new_stream(). - * - * - demuxing: streams are created by libavformat in avformat_open_input(). - * If AVFMTCTX_NOHEADER is set in ctx_flags, then new streams may also - * appear in av_read_frame(). - * - muxing: streams are created by the user before avformat_write_header(). - * - * Freed by libavformat in avformat_free_context(). - */ - AVStream **streams; - - /** - * input or output URL. Unlike the old filename field, this field has no - * length restriction. - * - * - demuxing: set by avformat_open_input(), initialized to an empty - * string if url parameter was NULL in avformat_open_input(). - * - muxing: may be set by the caller before calling avformat_write_header() - * (or avformat_init_output() if that is called first) to a string - * which is freeable by av_free(). Set to an empty string if it - * was NULL in avformat_init_output(). - * - * Freed by libavformat in avformat_free_context(). - */ - char *url; - - /** - * Position of the first frame of the component, in - * AV_TIME_BASE fractional seconds. NEVER set this value directly: - * It is deduced from the AVStream values. - * - * Demuxing only, set by libavformat. - */ - int64_t start_time; - - /** - * Duration of the stream, in AV_TIME_BASE fractional - * seconds. Only set this value if you know none of the individual stream - * durations and also do not set any of them. This is deduced from the - * AVStream values if not set. - * - * Demuxing only, set by libavformat. - */ - int64_t duration; - - /** - * Total stream bitrate in bit/s, 0 if not - * available. Never set it directly if the file_size and the - * duration are known as FFmpeg can compute it automatically. - */ - int64_t bit_rate; - - unsigned int packet_size; - int max_delay; - - /** - * Flags modifying the (de)muxer behaviour. A combination of AVFMT_FLAG_*. - * Set by the user before avformat_open_input() / avformat_write_header(). - */ - int flags; -#define AVFMT_FLAG_GENPTS 0x0001 ///< Generate missing pts even if it requires parsing future frames. -#define AVFMT_FLAG_IGNIDX 0x0002 ///< Ignore index. -#define AVFMT_FLAG_NONBLOCK 0x0004 ///< Do not block when reading packets from input. -#define AVFMT_FLAG_IGNDTS 0x0008 ///< Ignore DTS on frames that contain both DTS & PTS -#define AVFMT_FLAG_NOFILLIN 0x0010 ///< Do not infer any values from other values, just return what is stored in the container -#define AVFMT_FLAG_NOPARSE 0x0020 ///< Do not use AVParsers, you also must set AVFMT_FLAG_NOFILLIN as the fillin code works on frames and no parsing -> no frames. Also seeking to frames can not work if parsing to find frame boundaries has been disabled -#define AVFMT_FLAG_NOBUFFER 0x0040 ///< Do not buffer frames when possible -#define AVFMT_FLAG_CUSTOM_IO 0x0080 ///< The caller has supplied a custom AVIOContext, don't avio_close() it. -#define AVFMT_FLAG_DISCARD_CORRUPT 0x0100 ///< Discard frames marked corrupted -#define AVFMT_FLAG_FLUSH_PACKETS 0x0200 ///< Flush the AVIOContext every packet. -/** - * When muxing, try to avoid writing any random/volatile data to the output. - * This includes any random IDs, real-time timestamps/dates, muxer version, etc. - * - * This flag is mainly intended for testing. - */ -#define AVFMT_FLAG_BITEXACT 0x0400 -#define AVFMT_FLAG_SORT_DTS 0x10000 ///< try to interleave outputted packets by dts (using this flag can slow demuxing down) -#define AVFMT_FLAG_FAST_SEEK 0x80000 ///< Enable fast, but inaccurate seeks for some formats -#if FF_API_LAVF_SHORTEST -#define AVFMT_FLAG_SHORTEST 0x100000 ///< Stop muxing when the shortest stream stops. -#endif -#define AVFMT_FLAG_AUTO_BSF 0x200000 ///< Add bitstream filters as requested by the muxer - - /** - * Maximum number of bytes read from input in order to determine stream - * properties. Used when reading the global header and in - * avformat_find_stream_info(). - * - * Demuxing only, set by the caller before avformat_open_input(). - * - * @note this is \e not used for determining the \ref AVInputFormat - * "input format" - * @sa format_probesize - */ - int64_t probesize; - - /** - * Maximum duration (in AV_TIME_BASE units) of the data read - * from input in avformat_find_stream_info(). - * Demuxing only, set by the caller before avformat_find_stream_info(). - * Can be set to 0 to let avformat choose using a heuristic. - */ - int64_t max_analyze_duration; - - const uint8_t *key; - int keylen; - - unsigned int nb_programs; - AVProgram **programs; - - /** - * Forced video codec_id. - * Demuxing: Set by user. - */ - enum AVCodecID video_codec_id; - - /** - * Forced audio codec_id. - * Demuxing: Set by user. - */ - enum AVCodecID audio_codec_id; - - /** - * Forced subtitle codec_id. - * Demuxing: Set by user. - */ - enum AVCodecID subtitle_codec_id; - - /** - * Maximum amount of memory in bytes to use for the index of each stream. - * If the index exceeds this size, entries will be discarded as - * needed to maintain a smaller size. This can lead to slower or less - * accurate seeking (depends on demuxer). - * Demuxers for which a full in-memory index is mandatory will ignore - * this. - * - muxing: unused - * - demuxing: set by user - */ - unsigned int max_index_size; - - /** - * Maximum amount of memory in bytes to use for buffering frames - * obtained from realtime capture devices. - */ - unsigned int max_picture_buffer; - - /** - * Number of chapters in AVChapter array. - * When muxing, chapters are normally written in the file header, - * so nb_chapters should normally be initialized before write_header - * is called. Some muxers (e.g. mov and mkv) can also write chapters - * in the trailer. To write chapters in the trailer, nb_chapters - * must be zero when write_header is called and non-zero when - * write_trailer is called. - * - muxing: set by user - * - demuxing: set by libavformat - */ - unsigned int nb_chapters; - AVChapter **chapters; - - /** - * Metadata that applies to the whole file. - * - * - demuxing: set by libavformat in avformat_open_input() - * - muxing: may be set by the caller before avformat_write_header() - * - * Freed by libavformat in avformat_free_context(). - */ - AVDictionary *metadata; - - /** - * Start time of the stream in real world time, in microseconds - * since the Unix epoch (00:00 1st January 1970). That is, pts=0 in the - * stream was captured at this real world time. - * - muxing: Set by the caller before avformat_write_header(). If set to - * either 0 or AV_NOPTS_VALUE, then the current wall-time will - * be used. - * - demuxing: Set by libavformat. AV_NOPTS_VALUE if unknown. Note that - * the value may become known after some number of frames - * have been received. - */ - int64_t start_time_realtime; - - /** - * The number of frames used for determining the framerate in - * avformat_find_stream_info(). - * Demuxing only, set by the caller before avformat_find_stream_info(). - */ - int fps_probe_size; - - /** - * Error recognition; higher values will detect more errors but may - * misdetect some more or less valid parts as errors. - * Demuxing only, set by the caller before avformat_open_input(). - */ - int error_recognition; - - /** - * Custom interrupt callbacks for the I/O layer. - * - * demuxing: set by the user before avformat_open_input(). - * muxing: set by the user before avformat_write_header() - * (mainly useful for AVFMT_NOFILE formats). The callback - * should also be passed to avio_open2() if it's used to - * open the file. - */ - AVIOInterruptCB interrupt_callback; - - /** - * Flags to enable debugging. - */ - int debug; -#define FF_FDEBUG_TS 0x0001 - - /** - * Maximum buffering duration for interleaving. - * - * To ensure all the streams are interleaved correctly, - * av_interleaved_write_frame() will wait until it has at least one packet - * for each stream before actually writing any packets to the output file. - * When some streams are "sparse" (i.e. there are large gaps between - * successive packets), this can result in excessive buffering. - * - * This field specifies the maximum difference between the timestamps of the - * first and the last packet in the muxing queue, above which libavformat - * will output a packet regardless of whether it has queued a packet for all - * the streams. - * - * Muxing only, set by the caller before avformat_write_header(). - */ - int64_t max_interleave_delta; - - /** - * Allow non-standard and experimental extension - * @see AVCodecContext.strict_std_compliance - */ - int strict_std_compliance; - - /** - * Flags indicating events happening on the file, a combination of - * AVFMT_EVENT_FLAG_*. - * - * - demuxing: may be set by the demuxer in avformat_open_input(), - * avformat_find_stream_info() and av_read_frame(). Flags must be cleared - * by the user once the event has been handled. - * - muxing: may be set by the user after avformat_write_header() to - * indicate a user-triggered event. The muxer will clear the flags for - * events it has handled in av_[interleaved]_write_frame(). - */ - int event_flags; -/** - * - demuxing: the demuxer read new metadata from the file and updated - * AVFormatContext.metadata accordingly - * - muxing: the user updated AVFormatContext.metadata and wishes the muxer to - * write it into the file - */ -#define AVFMT_EVENT_FLAG_METADATA_UPDATED 0x0001 - - /** - * Maximum number of packets to read while waiting for the first timestamp. - * Decoding only. - */ - int max_ts_probe; - - /** - * Avoid negative timestamps during muxing. - * Any value of the AVFMT_AVOID_NEG_TS_* constants. - * Note, this works better when using av_interleaved_write_frame(). - * - muxing: Set by user - * - demuxing: unused - */ - int avoid_negative_ts; -#define AVFMT_AVOID_NEG_TS_AUTO -1 ///< Enabled when required by target format -#define AVFMT_AVOID_NEG_TS_DISABLED 0 ///< Do not shift timestamps even when they are negative. -#define AVFMT_AVOID_NEG_TS_MAKE_NON_NEGATIVE 1 ///< Shift timestamps so they are non negative -#define AVFMT_AVOID_NEG_TS_MAKE_ZERO 2 ///< Shift timestamps so that they start at 0 - - /** - * Transport stream id. - * This will be moved into demuxer private options. Thus no API/ABI compatibility - */ - int ts_id; - - /** - * Audio preload in microseconds. - * Note, not all formats support this and unpredictable things may happen if it is used when not supported. - * - encoding: Set by user - * - decoding: unused - */ - int audio_preload; - - /** - * Max chunk time in microseconds. - * Note, not all formats support this and unpredictable things may happen if it is used when not supported. - * - encoding: Set by user - * - decoding: unused - */ - int max_chunk_duration; - - /** - * Max chunk size in bytes - * Note, not all formats support this and unpredictable things may happen if it is used when not supported. - * - encoding: Set by user - * - decoding: unused - */ - int max_chunk_size; - - /** - * forces the use of wallclock timestamps as pts/dts of packets - * This has undefined results in the presence of B frames. - * - encoding: unused - * - decoding: Set by user - */ - int use_wallclock_as_timestamps; - - /** - * avio flags, used to force AVIO_FLAG_DIRECT. - * - encoding: unused - * - decoding: Set by user - */ - int avio_flags; - - /** - * The duration field can be estimated through various ways, and this field can be used - * to know how the duration was estimated. - * - encoding: unused - * - decoding: Read by user - */ - enum AVDurationEstimationMethod duration_estimation_method; - - /** - * Skip initial bytes when opening stream - * - encoding: unused - * - decoding: Set by user - */ - int64_t skip_initial_bytes; - - /** - * Correct single timestamp overflows - * - encoding: unused - * - decoding: Set by user - */ - unsigned int correct_ts_overflow; - - /** - * Force seeking to any (also non key) frames. - * - encoding: unused - * - decoding: Set by user - */ - int seek2any; - - /** - * Flush the I/O context after each packet. - * - encoding: Set by user - * - decoding: unused - */ - int flush_packets; - - /** - * format probing score. - * The maximal score is AVPROBE_SCORE_MAX, its set when the demuxer probes - * the format. - * - encoding: unused - * - decoding: set by avformat, read by user - */ - int probe_score; - - /** - * Maximum number of bytes read from input in order to identify the - * \ref AVInputFormat "input format". Only used when the format is not set - * explicitly by the caller. - * - * Demuxing only, set by the caller before avformat_open_input(). - * - * @sa probesize - */ - int format_probesize; - - /** - * ',' separated list of allowed decoders. - * If NULL then all are allowed - * - encoding: unused - * - decoding: set by user - */ - char *codec_whitelist; - - /** - * ',' separated list of allowed demuxers. - * If NULL then all are allowed - * - encoding: unused - * - decoding: set by user - */ - char *format_whitelist; - - /** - * IO repositioned flag. - * This is set by avformat when the underlaying IO context read pointer - * is repositioned, for example when doing byte based seeking. - * Demuxers can use the flag to detect such changes. - */ - int io_repositioned; - - /** - * Forced video codec. - * This allows forcing a specific decoder, even when there are multiple with - * the same codec_id. - * Demuxing: Set by user - */ - const struct AVCodec *video_codec; - - /** - * Forced audio codec. - * This allows forcing a specific decoder, even when there are multiple with - * the same codec_id. - * Demuxing: Set by user - */ - const struct AVCodec *audio_codec; - - /** - * Forced subtitle codec. - * This allows forcing a specific decoder, even when there are multiple with - * the same codec_id. - * Demuxing: Set by user - */ - const struct AVCodec *subtitle_codec; - - /** - * Forced data codec. - * This allows forcing a specific decoder, even when there are multiple with - * the same codec_id. - * Demuxing: Set by user - */ - const struct AVCodec *data_codec; - - /** - * Number of bytes to be written as padding in a metadata header. - * Demuxing: Unused. - * Muxing: Set by user via av_format_set_metadata_header_padding. - */ - int metadata_header_padding; - - /** - * User data. - * This is a place for some private data of the user. - */ - void *opaque; - - /** - * Callback used by devices to communicate with application. - */ - av_format_control_message control_message_cb; - - /** - * Output timestamp offset, in microseconds. - * Muxing: set by user - */ - int64_t output_ts_offset; - - /** - * dump format separator. - * can be ", " or "\n " or anything else - * - muxing: Set by user. - * - demuxing: Set by user. - */ - uint8_t *dump_separator; - - /** - * Forced Data codec_id. - * Demuxing: Set by user. - */ - enum AVCodecID data_codec_id; - - /** - * ',' separated list of allowed protocols. - * - encoding: unused - * - decoding: set by user - */ - char *protocol_whitelist; - - /** - * A callback for opening new IO streams. - * - * Whenever a muxer or a demuxer needs to open an IO stream (typically from - * avformat_open_input() for demuxers, but for certain formats can happen at - * other times as well), it will call this callback to obtain an IO context. - * - * @param s the format context - * @param pb on success, the newly opened IO context should be returned here - * @param url the url to open - * @param flags a combination of AVIO_FLAG_* - * @param options a dictionary of additional options, with the same - * semantics as in avio_open2() - * @return 0 on success, a negative AVERROR code on failure - * - * @note Certain muxers and demuxers do nesting, i.e. they open one or more - * additional internal format contexts. Thus the AVFormatContext pointer - * passed to this callback may be different from the one facing the caller. - * It will, however, have the same 'opaque' field. - */ - int (*io_open)(struct AVFormatContext *s, AVIOContext **pb, const char *url, - int flags, AVDictionary **options); - -#if FF_API_AVFORMAT_IO_CLOSE - /** - * A callback for closing the streams opened with AVFormatContext.io_open(). - * - * @deprecated use io_close2 - */ - attribute_deprecated - void (*io_close)(struct AVFormatContext *s, AVIOContext *pb); -#endif - - /** - * ',' separated list of disallowed protocols. - * - encoding: unused - * - decoding: set by user - */ - char *protocol_blacklist; - - /** - * The maximum number of streams. - * - encoding: unused - * - decoding: set by user - */ - int max_streams; - - /** - * Skip duration calcuation in estimate_timings_from_pts. - * - encoding: unused - * - decoding: set by user - */ - int skip_estimate_duration_from_pts; - - /** - * Maximum number of packets that can be probed - * - encoding: unused - * - decoding: set by user - */ - int max_probe_packets; - - /** - * A callback for closing the streams opened with AVFormatContext.io_open(). - * - * Using this is preferred over io_close, because this can return an error. - * Therefore this callback is used instead of io_close by the generic - * libavformat code if io_close is NULL or the default. - * - * @param s the format context - * @param pb IO context to be closed and freed - * @return 0 on success, a negative AVERROR code on failure - */ - int (*io_close2)(struct AVFormatContext *s, AVIOContext *pb); -} AVFormatContext; - -/** - * This function will cause global side data to be injected in the next packet - * of each stream as well as after any subsequent seek. - * - * @note global side data is always available in every AVStream's - * @ref AVCodecParameters.coded_side_data "codecpar side data" array, and - * in a @ref AVCodecContext.coded_side_data "decoder's side data" array if - * initialized with said stream's codecpar. - * @see av_packet_side_data_get() - */ -void av_format_inject_global_side_data(AVFormatContext *s); - -/** - * Returns the method used to set ctx->duration. - * - * @return AVFMT_DURATION_FROM_PTS, AVFMT_DURATION_FROM_STREAM, or AVFMT_DURATION_FROM_BITRATE. - */ -enum AVDurationEstimationMethod av_fmt_ctx_get_duration_estimation_method(const AVFormatContext* ctx); - -/** - * @defgroup lavf_core Core functions - * @ingroup libavf - * - * Functions for querying libavformat capabilities, allocating core structures, - * etc. - * @{ - */ - -/** - * Return the LIBAVFORMAT_VERSION_INT constant. - */ -unsigned avformat_version(void); - -/** - * Return the libavformat build-time configuration. - */ -const char *avformat_configuration(void); - -/** - * Return the libavformat license. - */ -const char *avformat_license(void); - -/** - * Do global initialization of network libraries. This is optional, - * and not recommended anymore. - * - * This functions only exists to work around thread-safety issues - * with older GnuTLS or OpenSSL libraries. If libavformat is linked - * to newer versions of those libraries, or if you do not use them, - * calling this function is unnecessary. Otherwise, you need to call - * this function before any other threads using them are started. - * - * This function will be deprecated once support for older GnuTLS and - * OpenSSL libraries is removed, and this function has no purpose - * anymore. - */ -int avformat_network_init(void); - -/** - * Undo the initialization done by avformat_network_init. Call it only - * once for each time you called avformat_network_init. - */ -int avformat_network_deinit(void); - -/** - * Iterate over all registered muxers. - * - * @param opaque a pointer where libavformat will store the iteration state. Must - * point to NULL to start the iteration. - * - * @return the next registered muxer or NULL when the iteration is - * finished - */ -const AVOutputFormat *av_muxer_iterate(void **opaque); - -/** - * Iterate over all registered demuxers. - * - * @param opaque a pointer where libavformat will store the iteration state. - * Must point to NULL to start the iteration. - * - * @return the next registered demuxer or NULL when the iteration is - * finished - */ -const AVInputFormat *av_demuxer_iterate(void **opaque); - -/** - * Allocate an AVFormatContext. - * avformat_free_context() can be used to free the context and everything - * allocated by the framework within it. - */ -AVFormatContext *avformat_alloc_context(void); - -/** - * Free an AVFormatContext and all its streams. - * @param s context to free - */ -void avformat_free_context(AVFormatContext *s); - -/** - * Get the AVClass for AVFormatContext. It can be used in combination with - * AV_OPT_SEARCH_FAKE_OBJ for examining options. - * - * @see av_opt_find(). - */ -const AVClass *avformat_get_class(void); - -/** - * Get the AVClass for AVStream. It can be used in combination with - * AV_OPT_SEARCH_FAKE_OBJ for examining options. - * - * @see av_opt_find(). - */ -const AVClass *av_stream_get_class(void); - -/** - * Add a new stream to a media file. - * - * When demuxing, it is called by the demuxer in read_header(). If the - * flag AVFMTCTX_NOHEADER is set in s.ctx_flags, then it may also - * be called in read_packet(). - * - * When muxing, should be called by the user before avformat_write_header(). - * - * User is required to call avformat_free_context() to clean up the allocation - * by avformat_new_stream(). - * - * @param s media file handle - * @param c unused, does nothing - * - * @return newly created stream or NULL on error. - */ -AVStream *avformat_new_stream(AVFormatContext *s, const struct AVCodec *c); - -#if FF_API_AVSTREAM_SIDE_DATA -/** - * Wrap an existing array as stream side data. - * - * @param st stream - * @param type side information type - * @param data the side data array. It must be allocated with the av_malloc() - * family of functions. The ownership of the data is transferred to - * st. - * @param size side information size - * - * @return zero on success, a negative AVERROR code on failure. On failure, - * the stream is unchanged and the data remains owned by the caller. - * @deprecated use av_packet_side_data_add() with the stream's - * @ref AVCodecParameters.coded_side_data "codecpar side data" - */ -attribute_deprecated -int av_stream_add_side_data(AVStream *st, enum AVPacketSideDataType type, - uint8_t *data, size_t size); - -/** - * Allocate new information from stream. - * - * @param stream stream - * @param type desired side information type - * @param size side information size - * - * @return pointer to fresh allocated data or NULL otherwise - * @deprecated use av_packet_side_data_new() with the stream's - * @ref AVCodecParameters.coded_side_data "codecpar side data" - */ -attribute_deprecated -uint8_t *av_stream_new_side_data(AVStream *stream, - enum AVPacketSideDataType type, size_t size); -/** - * Get side information from stream. - * - * @param stream stream - * @param type desired side information type - * @param size If supplied, *size will be set to the size of the side data - * or to zero if the desired side data is not present. - * - * @return pointer to data if present or NULL otherwise - * @deprecated use av_packet_side_data_get() with the stream's - * @ref AVCodecParameters.coded_side_data "codecpar side data" - */ -attribute_deprecated -uint8_t *av_stream_get_side_data(const AVStream *stream, - enum AVPacketSideDataType type, size_t *size); -#endif - -AVProgram *av_new_program(AVFormatContext *s, int id); - -/** - * @} - */ - - -/** - * Allocate an AVFormatContext for an output format. - * avformat_free_context() can be used to free the context and - * everything allocated by the framework within it. - * - * @param ctx pointee is set to the created format context, - * or to NULL in case of failure - * @param oformat format to use for allocating the context, if NULL - * format_name and filename are used instead - * @param format_name the name of output format to use for allocating the - * context, if NULL filename is used instead - * @param filename the name of the filename to use for allocating the - * context, may be NULL - * - * @return >= 0 in case of success, a negative AVERROR code in case of - * failure - */ -int avformat_alloc_output_context2(AVFormatContext **ctx, const AVOutputFormat *oformat, - const char *format_name, const char *filename); - -/** - * @addtogroup lavf_decoding - * @{ - */ - -/** - * Find AVInputFormat based on the short name of the input format. - */ -const AVInputFormat *av_find_input_format(const char *short_name); - -/** - * Guess the file format. - * - * @param pd data to be probed - * @param is_opened Whether the file is already opened; determines whether - * demuxers with or without AVFMT_NOFILE are probed. - */ -const AVInputFormat *av_probe_input_format(const AVProbeData *pd, int is_opened); - -/** - * Guess the file format. - * - * @param pd data to be probed - * @param is_opened Whether the file is already opened; determines whether - * demuxers with or without AVFMT_NOFILE are probed. - * @param score_max A probe score larger that this is required to accept a - * detection, the variable is set to the actual detection - * score afterwards. - * If the score is <= AVPROBE_SCORE_MAX / 4 it is recommended - * to retry with a larger probe buffer. - */ -const AVInputFormat *av_probe_input_format2(const AVProbeData *pd, - int is_opened, int *score_max); - -/** - * Guess the file format. - * - * @param is_opened Whether the file is already opened; determines whether - * demuxers with or without AVFMT_NOFILE are probed. - * @param score_ret The score of the best detection. - */ -const AVInputFormat *av_probe_input_format3(const AVProbeData *pd, - int is_opened, int *score_ret); - -/** - * Probe a bytestream to determine the input format. Each time a probe returns - * with a score that is too low, the probe buffer size is increased and another - * attempt is made. When the maximum probe size is reached, the input format - * with the highest score is returned. - * - * @param pb the bytestream to probe - * @param fmt the input format is put here - * @param url the url of the stream - * @param logctx the log context - * @param offset the offset within the bytestream to probe from - * @param max_probe_size the maximum probe buffer size (zero for default) - * - * @return the score in case of success, a negative value corresponding to an - * the maximal score is AVPROBE_SCORE_MAX - * AVERROR code otherwise - */ -int av_probe_input_buffer2(AVIOContext *pb, const AVInputFormat **fmt, - const char *url, void *logctx, - unsigned int offset, unsigned int max_probe_size); - -/** - * Like av_probe_input_buffer2() but returns 0 on success - */ -int av_probe_input_buffer(AVIOContext *pb, const AVInputFormat **fmt, - const char *url, void *logctx, - unsigned int offset, unsigned int max_probe_size); - -/** - * Open an input stream and read the header. The codecs are not opened. - * The stream must be closed with avformat_close_input(). - * - * @param ps Pointer to user-supplied AVFormatContext (allocated by - * avformat_alloc_context). May be a pointer to NULL, in - * which case an AVFormatContext is allocated by this - * function and written into ps. - * Note that a user-supplied AVFormatContext will be freed - * on failure. - * @param url URL of the stream to open. - * @param fmt If non-NULL, this parameter forces a specific input format. - * Otherwise the format is autodetected. - * @param options A dictionary filled with AVFormatContext and demuxer-private - * options. - * On return this parameter will be destroyed and replaced with - * a dict containing options that were not found. May be NULL. - * - * @return 0 on success, a negative AVERROR on failure. - * - * @note If you want to use custom IO, preallocate the format context and set its pb field. - */ -int avformat_open_input(AVFormatContext **ps, const char *url, - const AVInputFormat *fmt, AVDictionary **options); - -/** - * Read packets of a media file to get stream information. This - * is useful for file formats with no headers such as MPEG. This - * function also computes the real framerate in case of MPEG-2 repeat - * frame mode. - * The logical file position is not changed by this function; - * examined packets may be buffered for later processing. - * - * @param ic media file handle - * @param options If non-NULL, an ic.nb_streams long array of pointers to - * dictionaries, where i-th member contains options for - * codec corresponding to i-th stream. - * On return each dictionary will be filled with options that were not found. - * @return >=0 if OK, AVERROR_xxx on error - * - * @note this function isn't guaranteed to open all the codecs, so - * options being non-empty at return is a perfectly normal behavior. - * - * @todo Let the user decide somehow what information is needed so that - * we do not waste time getting stuff the user does not need. - */ -int avformat_find_stream_info(AVFormatContext *ic, AVDictionary **options); - -/** - * Find the programs which belong to a given stream. - * - * @param ic media file handle - * @param last the last found program, the search will start after this - * program, or from the beginning if it is NULL - * @param s stream index - * - * @return the next program which belongs to s, NULL if no program is found or - * the last program is not among the programs of ic. - */ -AVProgram *av_find_program_from_stream(AVFormatContext *ic, AVProgram *last, int s); - -void av_program_add_stream_index(AVFormatContext *ac, int progid, unsigned int idx); - -/** - * Find the "best" stream in the file. - * The best stream is determined according to various heuristics as the most - * likely to be what the user expects. - * If the decoder parameter is non-NULL, av_find_best_stream will find the - * default decoder for the stream's codec; streams for which no decoder can - * be found are ignored. - * - * @param ic media file handle - * @param type stream type: video, audio, subtitles, etc. - * @param wanted_stream_nb user-requested stream number, - * or -1 for automatic selection - * @param related_stream try to find a stream related (eg. in the same - * program) to this one, or -1 if none - * @param decoder_ret if non-NULL, returns the decoder for the - * selected stream - * @param flags flags; none are currently defined - * - * @return the non-negative stream number in case of success, - * AVERROR_STREAM_NOT_FOUND if no stream with the requested type - * could be found, - * AVERROR_DECODER_NOT_FOUND if streams were found but no decoder - * - * @note If av_find_best_stream returns successfully and decoder_ret is not - * NULL, then *decoder_ret is guaranteed to be set to a valid AVCodec. - */ -int av_find_best_stream(AVFormatContext *ic, - enum AVMediaType type, - int wanted_stream_nb, - int related_stream, - const struct AVCodec **decoder_ret, - int flags); - -/** - * Return the next frame of a stream. - * This function returns what is stored in the file, and does not validate - * that what is there are valid frames for the decoder. It will split what is - * stored in the file into frames and return one for each call. It will not - * omit invalid data between valid frames so as to give the decoder the maximum - * information possible for decoding. - * - * On success, the returned packet is reference-counted (pkt->buf is set) and - * valid indefinitely. The packet must be freed with av_packet_unref() when - * it is no longer needed. For video, the packet contains exactly one frame. - * For audio, it contains an integer number of frames if each frame has - * a known fixed size (e.g. PCM or ADPCM data). If the audio frames have - * a variable size (e.g. MPEG audio), then it contains one frame. - * - * pkt->pts, pkt->dts and pkt->duration are always set to correct - * values in AVStream.time_base units (and guessed if the format cannot - * provide them). pkt->pts can be AV_NOPTS_VALUE if the video format - * has B-frames, so it is better to rely on pkt->dts if you do not - * decompress the payload. - * - * @return 0 if OK, < 0 on error or end of file. On error, pkt will be blank - * (as if it came from av_packet_alloc()). - * - * @note pkt will be initialized, so it may be uninitialized, but it must not - * contain data that needs to be freed. - */ -int av_read_frame(AVFormatContext *s, AVPacket *pkt); - -/** - * Seek to the keyframe at timestamp. - * 'timestamp' in 'stream_index'. - * - * @param s media file handle - * @param stream_index If stream_index is (-1), a default stream is selected, - * and timestamp is automatically converted from - * AV_TIME_BASE units to the stream specific time_base. - * @param timestamp Timestamp in AVStream.time_base units or, if no stream - * is specified, in AV_TIME_BASE units. - * @param flags flags which select direction and seeking mode - * - * @return >= 0 on success - */ -int av_seek_frame(AVFormatContext *s, int stream_index, int64_t timestamp, - int flags); - -/** - * Seek to timestamp ts. - * Seeking will be done so that the point from which all active streams - * can be presented successfully will be closest to ts and within min/max_ts. - * Active streams are all streams that have AVStream.discard < AVDISCARD_ALL. - * - * If flags contain AVSEEK_FLAG_BYTE, then all timestamps are in bytes and - * are the file position (this may not be supported by all demuxers). - * If flags contain AVSEEK_FLAG_FRAME, then all timestamps are in frames - * in the stream with stream_index (this may not be supported by all demuxers). - * Otherwise all timestamps are in units of the stream selected by stream_index - * or if stream_index is -1, in AV_TIME_BASE units. - * If flags contain AVSEEK_FLAG_ANY, then non-keyframes are treated as - * keyframes (this may not be supported by all demuxers). - * If flags contain AVSEEK_FLAG_BACKWARD, it is ignored. - * - * @param s media file handle - * @param stream_index index of the stream which is used as time base reference - * @param min_ts smallest acceptable timestamp - * @param ts target timestamp - * @param max_ts largest acceptable timestamp - * @param flags flags - * @return >=0 on success, error code otherwise - * - * @note This is part of the new seek API which is still under construction. - */ -int avformat_seek_file(AVFormatContext *s, int stream_index, int64_t min_ts, int64_t ts, int64_t max_ts, int flags); - -/** - * Discard all internally buffered data. This can be useful when dealing with - * discontinuities in the byte stream. Generally works only with formats that - * can resync. This includes headerless formats like MPEG-TS/TS but should also - * work with NUT, Ogg and in a limited way AVI for example. - * - * The set of streams, the detected duration, stream parameters and codecs do - * not change when calling this function. If you want a complete reset, it's - * better to open a new AVFormatContext. - * - * This does not flush the AVIOContext (s->pb). If necessary, call - * avio_flush(s->pb) before calling this function. - * - * @param s media file handle - * @return >=0 on success, error code otherwise - */ -int avformat_flush(AVFormatContext *s); - -/** - * Start playing a network-based stream (e.g. RTSP stream) at the - * current position. - */ -int av_read_play(AVFormatContext *s); - -/** - * Pause a network-based stream (e.g. RTSP stream). - * - * Use av_read_play() to resume it. - */ -int av_read_pause(AVFormatContext *s); - -/** - * Close an opened input AVFormatContext. Free it and all its contents - * and set *s to NULL. - */ -void avformat_close_input(AVFormatContext **s); -/** - * @} - */ - -#define AVSEEK_FLAG_BACKWARD 1 ///< seek backward -#define AVSEEK_FLAG_BYTE 2 ///< seeking based on position in bytes -#define AVSEEK_FLAG_ANY 4 ///< seek to any frame, even non-keyframes -#define AVSEEK_FLAG_FRAME 8 ///< seeking based on frame number - -/** - * @addtogroup lavf_encoding - * @{ - */ - -#define AVSTREAM_INIT_IN_WRITE_HEADER 0 ///< stream parameters initialized in avformat_write_header -#define AVSTREAM_INIT_IN_INIT_OUTPUT 1 ///< stream parameters initialized in avformat_init_output - -/** - * Allocate the stream private data and write the stream header to - * an output media file. - * - * @param s Media file handle, must be allocated with - * avformat_alloc_context(). - * Its \ref AVFormatContext.oformat "oformat" field must be set - * to the desired output format; - * Its \ref AVFormatContext.pb "pb" field must be set to an - * already opened ::AVIOContext. - * @param options An ::AVDictionary filled with AVFormatContext and - * muxer-private options. - * On return this parameter will be destroyed and replaced with - * a dict containing options that were not found. May be NULL. - * - * @retval AVSTREAM_INIT_IN_WRITE_HEADER On success, if the codec had not already been - * fully initialized in avformat_init_output(). - * @retval AVSTREAM_INIT_IN_INIT_OUTPUT On success, if the codec had already been fully - * initialized in avformat_init_output(). - * @retval AVERROR A negative AVERROR on failure. - * - * @see av_opt_find, av_dict_set, avio_open, av_oformat_next, avformat_init_output. - */ -av_warn_unused_result -int avformat_write_header(AVFormatContext *s, AVDictionary **options); - -/** - * Allocate the stream private data and initialize the codec, but do not write the header. - * May optionally be used before avformat_write_header() to initialize stream parameters - * before actually writing the header. - * If using this function, do not pass the same options to avformat_write_header(). - * - * @param s Media file handle, must be allocated with - * avformat_alloc_context(). - * Its \ref AVFormatContext.oformat "oformat" field must be set - * to the desired output format; - * Its \ref AVFormatContext.pb "pb" field must be set to an - * already opened ::AVIOContext. - * @param options An ::AVDictionary filled with AVFormatContext and - * muxer-private options. - * On return this parameter will be destroyed and replaced with - * a dict containing options that were not found. May be NULL. - * - * @retval AVSTREAM_INIT_IN_WRITE_HEADER On success, if the codec requires - * avformat_write_header to fully initialize. - * @retval AVSTREAM_INIT_IN_INIT_OUTPUT On success, if the codec has been fully - * initialized. - * @retval AVERROR Anegative AVERROR on failure. - * - * @see av_opt_find, av_dict_set, avio_open, av_oformat_next, avformat_write_header. - */ -av_warn_unused_result -int avformat_init_output(AVFormatContext *s, AVDictionary **options); - -/** - * Write a packet to an output media file. - * - * This function passes the packet directly to the muxer, without any buffering - * or reordering. The caller is responsible for correctly interleaving the - * packets if the format requires it. Callers that want libavformat to handle - * the interleaving should call av_interleaved_write_frame() instead of this - * function. - * - * @param s media file handle - * @param pkt The packet containing the data to be written. Note that unlike - * av_interleaved_write_frame(), this function does not take - * ownership of the packet passed to it (though some muxers may make - * an internal reference to the input packet). - *
- * This parameter can be NULL (at any time, not just at the end), in - * order to immediately flush data buffered within the muxer, for - * muxers that buffer up data internally before writing it to the - * output. - *
- * Packet's @ref AVPacket.stream_index "stream_index" field must be - * set to the index of the corresponding stream in @ref - * AVFormatContext.streams "s->streams". - *
- * The timestamps (@ref AVPacket.pts "pts", @ref AVPacket.dts "dts") - * must be set to correct values in the stream's timebase (unless the - * output format is flagged with the AVFMT_NOTIMESTAMPS flag, then - * they can be set to AV_NOPTS_VALUE). - * The dts for subsequent packets passed to this function must be strictly - * increasing when compared in their respective timebases (unless the - * output format is flagged with the AVFMT_TS_NONSTRICT, then they - * merely have to be nondecreasing). @ref AVPacket.duration - * "duration") should also be set if known. - * @return < 0 on error, = 0 if OK, 1 if flushed and there is no more data to flush - * - * @see av_interleaved_write_frame() - */ -int av_write_frame(AVFormatContext *s, AVPacket *pkt); - -/** - * Write a packet to an output media file ensuring correct interleaving. - * - * This function will buffer the packets internally as needed to make sure the - * packets in the output file are properly interleaved, usually ordered by - * increasing dts. Callers doing their own interleaving should call - * av_write_frame() instead of this function. - * - * Using this function instead of av_write_frame() can give muxers advance - * knowledge of future packets, improving e.g. the behaviour of the mp4 - * muxer for VFR content in fragmenting mode. - * - * @param s media file handle - * @param pkt The packet containing the data to be written. - *
- * If the packet is reference-counted, this function will take - * ownership of this reference and unreference it later when it sees - * fit. If the packet is not reference-counted, libavformat will - * make a copy. - * The returned packet will be blank (as if returned from - * av_packet_alloc()), even on error. - *
- * This parameter can be NULL (at any time, not just at the end), to - * flush the interleaving queues. - *
- * Packet's @ref AVPacket.stream_index "stream_index" field must be - * set to the index of the corresponding stream in @ref - * AVFormatContext.streams "s->streams". - *
- * The timestamps (@ref AVPacket.pts "pts", @ref AVPacket.dts "dts") - * must be set to correct values in the stream's timebase (unless the - * output format is flagged with the AVFMT_NOTIMESTAMPS flag, then - * they can be set to AV_NOPTS_VALUE). - * The dts for subsequent packets in one stream must be strictly - * increasing (unless the output format is flagged with the - * AVFMT_TS_NONSTRICT, then they merely have to be nondecreasing). - * @ref AVPacket.duration "duration" should also be set if known. - * - * @return 0 on success, a negative AVERROR on error. - * - * @see av_write_frame(), AVFormatContext.max_interleave_delta - */ -int av_interleaved_write_frame(AVFormatContext *s, AVPacket *pkt); - -/** - * Write an uncoded frame to an output media file. - * - * The frame must be correctly interleaved according to the container - * specification; if not, av_interleaved_write_uncoded_frame() must be used. - * - * See av_interleaved_write_uncoded_frame() for details. - */ -int av_write_uncoded_frame(AVFormatContext *s, int stream_index, - struct AVFrame *frame); - -/** - * Write an uncoded frame to an output media file. - * - * If the muxer supports it, this function makes it possible to write an AVFrame - * structure directly, without encoding it into a packet. - * It is mostly useful for devices and similar special muxers that use raw - * video or PCM data and will not serialize it into a byte stream. - * - * To test whether it is possible to use it with a given muxer and stream, - * use av_write_uncoded_frame_query(). - * - * The caller gives up ownership of the frame and must not access it - * afterwards. - * - * @return >=0 for success, a negative code on error - */ -int av_interleaved_write_uncoded_frame(AVFormatContext *s, int stream_index, - struct AVFrame *frame); - -/** - * Test whether a muxer supports uncoded frame. - * - * @return >=0 if an uncoded frame can be written to that muxer and stream, - * <0 if not - */ -int av_write_uncoded_frame_query(AVFormatContext *s, int stream_index); - -/** - * Write the stream trailer to an output media file and free the - * file private data. - * - * May only be called after a successful call to avformat_write_header. - * - * @param s media file handle - * @return 0 if OK, AVERROR_xxx on error - */ -int av_write_trailer(AVFormatContext *s); - -/** - * Return the output format in the list of registered output formats - * which best matches the provided parameters, or return NULL if - * there is no match. - * - * @param short_name if non-NULL checks if short_name matches with the - * names of the registered formats - * @param filename if non-NULL checks if filename terminates with the - * extensions of the registered formats - * @param mime_type if non-NULL checks if mime_type matches with the - * MIME type of the registered formats - */ -const AVOutputFormat *av_guess_format(const char *short_name, - const char *filename, - const char *mime_type); - -/** - * Guess the codec ID based upon muxer and filename. - */ -enum AVCodecID av_guess_codec(const AVOutputFormat *fmt, const char *short_name, - const char *filename, const char *mime_type, - enum AVMediaType type); - -/** - * Get timing information for the data currently output. - * The exact meaning of "currently output" depends on the format. - * It is mostly relevant for devices that have an internal buffer and/or - * work in real time. - * @param s media file handle - * @param stream stream in the media file - * @param[out] dts DTS of the last packet output for the stream, in stream - * time_base units - * @param[out] wall absolute time when that packet whas output, - * in microsecond - * @retval 0 Success - * @retval AVERROR(ENOSYS) The format does not support it - * - * @note Some formats or devices may not allow to measure dts and wall - * atomically. - */ -int av_get_output_timestamp(struct AVFormatContext *s, int stream, - int64_t *dts, int64_t *wall); - - -/** - * @} - */ - - -/** - * @defgroup lavf_misc Utility functions - * @ingroup libavf - * @{ - * - * Miscellaneous utility functions related to both muxing and demuxing - * (or neither). - */ - -/** - * Send a nice hexadecimal dump of a buffer to the specified file stream. - * - * @param f The file stream pointer where the dump should be sent to. - * @param buf buffer - * @param size buffer size - * - * @see av_hex_dump_log, av_pkt_dump2, av_pkt_dump_log2 - */ -void av_hex_dump(FILE *f, const uint8_t *buf, int size); - -/** - * Send a nice hexadecimal dump of a buffer to the log. - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct. - * @param level The importance level of the message, lower values signifying - * higher importance. - * @param buf buffer - * @param size buffer size - * - * @see av_hex_dump, av_pkt_dump2, av_pkt_dump_log2 - */ -void av_hex_dump_log(void *avcl, int level, const uint8_t *buf, int size); - -/** - * Send a nice dump of a packet to the specified file stream. - * - * @param f The file stream pointer where the dump should be sent to. - * @param pkt packet to dump - * @param dump_payload True if the payload must be displayed, too. - * @param st AVStream that the packet belongs to - */ -void av_pkt_dump2(FILE *f, const AVPacket *pkt, int dump_payload, const AVStream *st); - - -/** - * Send a nice dump of a packet to the log. - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct. - * @param level The importance level of the message, lower values signifying - * higher importance. - * @param pkt packet to dump - * @param dump_payload True if the payload must be displayed, too. - * @param st AVStream that the packet belongs to - */ -void av_pkt_dump_log2(void *avcl, int level, const AVPacket *pkt, int dump_payload, - const AVStream *st); - -/** - * Get the AVCodecID for the given codec tag tag. - * If no codec id is found returns AV_CODEC_ID_NONE. - * - * @param tags list of supported codec_id-codec_tag pairs, as stored - * in AVInputFormat.codec_tag and AVOutputFormat.codec_tag - * @param tag codec tag to match to a codec ID - */ -enum AVCodecID av_codec_get_id(const struct AVCodecTag * const *tags, unsigned int tag); - -/** - * Get the codec tag for the given codec id id. - * If no codec tag is found returns 0. - * - * @param tags list of supported codec_id-codec_tag pairs, as stored - * in AVInputFormat.codec_tag and AVOutputFormat.codec_tag - * @param id codec ID to match to a codec tag - */ -unsigned int av_codec_get_tag(const struct AVCodecTag * const *tags, enum AVCodecID id); - -/** - * Get the codec tag for the given codec id. - * - * @param tags list of supported codec_id - codec_tag pairs, as stored - * in AVInputFormat.codec_tag and AVOutputFormat.codec_tag - * @param id codec id that should be searched for in the list - * @param tag A pointer to the found tag - * @return 0 if id was not found in tags, > 0 if it was found - */ -int av_codec_get_tag2(const struct AVCodecTag * const *tags, enum AVCodecID id, - unsigned int *tag); - -int av_find_default_stream_index(AVFormatContext *s); - -/** - * Get the index for a specific timestamp. - * - * @param st stream that the timestamp belongs to - * @param timestamp timestamp to retrieve the index for - * @param flags if AVSEEK_FLAG_BACKWARD then the returned index will correspond - * to the timestamp which is <= the requested one, if backward - * is 0, then it will be >= - * if AVSEEK_FLAG_ANY seek to any frame, only keyframes otherwise - * @return < 0 if no such timestamp could be found - */ -int av_index_search_timestamp(AVStream *st, int64_t timestamp, int flags); - -/** - * Get the index entry count for the given AVStream. - * - * @param st stream - * @return the number of index entries in the stream - */ -int avformat_index_get_entries_count(const AVStream *st); - -/** - * Get the AVIndexEntry corresponding to the given index. - * - * @param st Stream containing the requested AVIndexEntry. - * @param idx The desired index. - * @return A pointer to the requested AVIndexEntry if it exists, NULL otherwise. - * - * @note The pointer returned by this function is only guaranteed to be valid - * until any function that takes the stream or the parent AVFormatContext - * as input argument is called. - */ -const AVIndexEntry *avformat_index_get_entry(AVStream *st, int idx); - -/** - * Get the AVIndexEntry corresponding to the given timestamp. - * - * @param st Stream containing the requested AVIndexEntry. - * @param wanted_timestamp Timestamp to retrieve the index entry for. - * @param flags If AVSEEK_FLAG_BACKWARD then the returned entry will correspond - * to the timestamp which is <= the requested one, if backward - * is 0, then it will be >= - * if AVSEEK_FLAG_ANY seek to any frame, only keyframes otherwise. - * @return A pointer to the requested AVIndexEntry if it exists, NULL otherwise. - * - * @note The pointer returned by this function is only guaranteed to be valid - * until any function that takes the stream or the parent AVFormatContext - * as input argument is called. - */ -const AVIndexEntry *avformat_index_get_entry_from_timestamp(AVStream *st, - int64_t wanted_timestamp, - int flags); -/** - * Add an index entry into a sorted list. Update the entry if the list - * already contains it. - * - * @param timestamp timestamp in the time base of the given stream - */ -int av_add_index_entry(AVStream *st, int64_t pos, int64_t timestamp, - int size, int distance, int flags); - - -/** - * Split a URL string into components. - * - * The pointers to buffers for storing individual components may be null, - * in order to ignore that component. Buffers for components not found are - * set to empty strings. If the port is not found, it is set to a negative - * value. - * - * @param proto the buffer for the protocol - * @param proto_size the size of the proto buffer - * @param authorization the buffer for the authorization - * @param authorization_size the size of the authorization buffer - * @param hostname the buffer for the host name - * @param hostname_size the size of the hostname buffer - * @param port_ptr a pointer to store the port number in - * @param path the buffer for the path - * @param path_size the size of the path buffer - * @param url the URL to split - */ -void av_url_split(char *proto, int proto_size, - char *authorization, int authorization_size, - char *hostname, int hostname_size, - int *port_ptr, - char *path, int path_size, - const char *url); - - -/** - * Print detailed information about the input or output format, such as - * duration, bitrate, streams, container, programs, metadata, side data, - * codec and time base. - * - * @param ic the context to analyze - * @param index index of the stream to dump information about - * @param url the URL to print, such as source or destination file - * @param is_output Select whether the specified context is an input(0) or output(1) - */ -void av_dump_format(AVFormatContext *ic, - int index, - const char *url, - int is_output); - - -#define AV_FRAME_FILENAME_FLAGS_MULTIPLE 1 ///< Allow multiple %d - -/** - * Return in 'buf' the path with '%d' replaced by a number. - * - * Also handles the '%0nd' format where 'n' is the total number - * of digits and '%%'. - * - * @param buf destination buffer - * @param buf_size destination buffer size - * @param path numbered sequence string - * @param number frame number - * @param flags AV_FRAME_FILENAME_FLAGS_* - * @return 0 if OK, -1 on format error - */ -int av_get_frame_filename2(char *buf, int buf_size, - const char *path, int number, int flags); - -int av_get_frame_filename(char *buf, int buf_size, - const char *path, int number); - -/** - * Check whether filename actually is a numbered sequence generator. - * - * @param filename possible numbered sequence string - * @return 1 if a valid numbered sequence string, 0 otherwise - */ -int av_filename_number_test(const char *filename); - -/** - * Generate an SDP for an RTP session. - * - * Note, this overwrites the id values of AVStreams in the muxer contexts - * for getting unique dynamic payload types. - * - * @param ac array of AVFormatContexts describing the RTP streams. If the - * array is composed by only one context, such context can contain - * multiple AVStreams (one AVStream per RTP stream). Otherwise, - * all the contexts in the array (an AVCodecContext per RTP stream) - * must contain only one AVStream. - * @param n_files number of AVCodecContexts contained in ac - * @param buf buffer where the SDP will be stored (must be allocated by - * the caller) - * @param size the size of the buffer - * @return 0 if OK, AVERROR_xxx on error - */ -int av_sdp_create(AVFormatContext *ac[], int n_files, char *buf, int size); - -/** - * Return a positive value if the given filename has one of the given - * extensions, 0 otherwise. - * - * @param filename file name to check against the given extensions - * @param extensions a comma-separated list of filename extensions - */ -int av_match_ext(const char *filename, const char *extensions); - -/** - * Test if the given container can store a codec. - * - * @param ofmt container to check for compatibility - * @param codec_id codec to potentially store in container - * @param std_compliance standards compliance level, one of FF_COMPLIANCE_* - * - * @return 1 if codec with ID codec_id can be stored in ofmt, 0 if it cannot. - * A negative number if this information is not available. - */ -int avformat_query_codec(const AVOutputFormat *ofmt, enum AVCodecID codec_id, - int std_compliance); - -/** - * @defgroup riff_fourcc RIFF FourCCs - * @{ - * Get the tables mapping RIFF FourCCs to libavcodec AVCodecIDs. The tables are - * meant to be passed to av_codec_get_id()/av_codec_get_tag() as in the - * following code: - * @code - * uint32_t tag = MKTAG('H', '2', '6', '4'); - * const struct AVCodecTag *table[] = { avformat_get_riff_video_tags(), 0 }; - * enum AVCodecID id = av_codec_get_id(table, tag); - * @endcode - */ -/** - * @return the table mapping RIFF FourCCs for video to libavcodec AVCodecID. - */ -const struct AVCodecTag *avformat_get_riff_video_tags(void); -/** - * @return the table mapping RIFF FourCCs for audio to AVCodecID. - */ -const struct AVCodecTag *avformat_get_riff_audio_tags(void); -/** - * @return the table mapping MOV FourCCs for video to libavcodec AVCodecID. - */ -const struct AVCodecTag *avformat_get_mov_video_tags(void); -/** - * @return the table mapping MOV FourCCs for audio to AVCodecID. - */ -const struct AVCodecTag *avformat_get_mov_audio_tags(void); - -/** - * @} - */ - -/** - * Guess the sample aspect ratio of a frame, based on both the stream and the - * frame aspect ratio. - * - * Since the frame aspect ratio is set by the codec but the stream aspect ratio - * is set by the demuxer, these two may not be equal. This function tries to - * return the value that you should use if you would like to display the frame. - * - * Basic logic is to use the stream aspect ratio if it is set to something sane - * otherwise use the frame aspect ratio. This way a container setting, which is - * usually easy to modify can override the coded value in the frames. - * - * @param format the format context which the stream is part of - * @param stream the stream which the frame is part of - * @param frame the frame with the aspect ratio to be determined - * @return the guessed (valid) sample_aspect_ratio, 0/1 if no idea - */ -AVRational av_guess_sample_aspect_ratio(AVFormatContext *format, AVStream *stream, - struct AVFrame *frame); - -/** - * Guess the frame rate, based on both the container and codec information. - * - * @param ctx the format context which the stream is part of - * @param stream the stream which the frame is part of - * @param frame the frame for which the frame rate should be determined, may be NULL - * @return the guessed (valid) frame rate, 0/1 if no idea - */ -AVRational av_guess_frame_rate(AVFormatContext *ctx, AVStream *stream, - struct AVFrame *frame); - -/** - * Check if the stream st contained in s is matched by the stream specifier - * spec. - * - * See the "stream specifiers" chapter in the documentation for the syntax - * of spec. - * - * @return >0 if st is matched by spec; - * 0 if st is not matched by spec; - * AVERROR code if spec is invalid - * - * @note A stream specifier can match several streams in the format. - */ -int avformat_match_stream_specifier(AVFormatContext *s, AVStream *st, - const char *spec); - -int avformat_queue_attached_pictures(AVFormatContext *s); - -enum AVTimebaseSource { - AVFMT_TBCF_AUTO = -1, - AVFMT_TBCF_DECODER, - AVFMT_TBCF_DEMUXER, -#if FF_API_R_FRAME_RATE - AVFMT_TBCF_R_FRAMERATE, -#endif -}; - -/** - * Transfer internal timing information from one stream to another. - * - * This function is useful when doing stream copy. - * - * @param ofmt target output format for ost - * @param ost output stream which needs timings copy and adjustments - * @param ist reference input stream to copy timings from - * @param copy_tb define from where the stream codec timebase needs to be imported - */ -int avformat_transfer_internal_stream_timing_info(const AVOutputFormat *ofmt, - AVStream *ost, const AVStream *ist, - enum AVTimebaseSource copy_tb); - -/** - * Get the internal codec timebase from a stream. - * - * @param st input stream to extract the timebase from - */ -AVRational av_stream_get_codec_timebase(const AVStream *st); - -/** - * @} - */ - -#endif /* AVFORMAT_AVFORMAT_H */ diff --git a/libs/FFmpeg/include/libavformat/avio.h b/libs/FFmpeg/include/libavformat/avio.h deleted file mode 100644 index 887a397..0000000 --- a/libs/FFmpeg/include/libavformat/avio.h +++ /dev/null @@ -1,850 +0,0 @@ -/* - * copyright (c) 2001 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ -#ifndef AVFORMAT_AVIO_H -#define AVFORMAT_AVIO_H - -/** - * @file - * @ingroup lavf_io - * Buffered I/O operations - */ - -#include -#include - -#include "libavutil/attributes.h" -#include "libavutil/dict.h" -#include "libavutil/log.h" - -#include "libavformat/version_major.h" - -/** - * Seeking works like for a local file. - */ -#define AVIO_SEEKABLE_NORMAL (1 << 0) - -/** - * Seeking by timestamp with avio_seek_time() is possible. - */ -#define AVIO_SEEKABLE_TIME (1 << 1) - -/** - * Callback for checking whether to abort blocking functions. - * AVERROR_EXIT is returned in this case by the interrupted - * function. During blocking operations, callback is called with - * opaque as parameter. If the callback returns 1, the - * blocking operation will be aborted. - * - * No members can be added to this struct without a major bump, if - * new elements have been added after this struct in AVFormatContext - * or AVIOContext. - */ -typedef struct AVIOInterruptCB { - int (*callback)(void*); - void *opaque; -} AVIOInterruptCB; - -/** - * Directory entry types. - */ -enum AVIODirEntryType { - AVIO_ENTRY_UNKNOWN, - AVIO_ENTRY_BLOCK_DEVICE, - AVIO_ENTRY_CHARACTER_DEVICE, - AVIO_ENTRY_DIRECTORY, - AVIO_ENTRY_NAMED_PIPE, - AVIO_ENTRY_SYMBOLIC_LINK, - AVIO_ENTRY_SOCKET, - AVIO_ENTRY_FILE, - AVIO_ENTRY_SERVER, - AVIO_ENTRY_SHARE, - AVIO_ENTRY_WORKGROUP, -}; - -/** - * Describes single entry of the directory. - * - * Only name and type fields are guaranteed be set. - * Rest of fields are protocol or/and platform dependent and might be unknown. - */ -typedef struct AVIODirEntry { - char *name; /**< Filename */ - int type; /**< Type of the entry */ - int utf8; /**< Set to 1 when name is encoded with UTF-8, 0 otherwise. - Name can be encoded with UTF-8 even though 0 is set. */ - int64_t size; /**< File size in bytes, -1 if unknown. */ - int64_t modification_timestamp; /**< Time of last modification in microseconds since unix - epoch, -1 if unknown. */ - int64_t access_timestamp; /**< Time of last access in microseconds since unix epoch, - -1 if unknown. */ - int64_t status_change_timestamp; /**< Time of last status change in microseconds since unix - epoch, -1 if unknown. */ - int64_t user_id; /**< User ID of owner, -1 if unknown. */ - int64_t group_id; /**< Group ID of owner, -1 if unknown. */ - int64_t filemode; /**< Unix file mode, -1 if unknown. */ -} AVIODirEntry; - -#if FF_API_AVIODIRCONTEXT -typedef struct AVIODirContext { - struct URLContext *url_context; -} AVIODirContext; -#else -typedef struct AVIODirContext AVIODirContext; -#endif - -/** - * Different data types that can be returned via the AVIO - * write_data_type callback. - */ -enum AVIODataMarkerType { - /** - * Header data; this needs to be present for the stream to be decodeable. - */ - AVIO_DATA_MARKER_HEADER, - /** - * A point in the output bytestream where a decoder can start decoding - * (i.e. a keyframe). A demuxer/decoder given the data flagged with - * AVIO_DATA_MARKER_HEADER, followed by any AVIO_DATA_MARKER_SYNC_POINT, - * should give decodeable results. - */ - AVIO_DATA_MARKER_SYNC_POINT, - /** - * A point in the output bytestream where a demuxer can start parsing - * (for non self synchronizing bytestream formats). That is, any - * non-keyframe packet start point. - */ - AVIO_DATA_MARKER_BOUNDARY_POINT, - /** - * This is any, unlabelled data. It can either be a muxer not marking - * any positions at all, it can be an actual boundary/sync point - * that the muxer chooses not to mark, or a later part of a packet/fragment - * that is cut into multiple write callbacks due to limited IO buffer size. - */ - AVIO_DATA_MARKER_UNKNOWN, - /** - * Trailer data, which doesn't contain actual content, but only for - * finalizing the output file. - */ - AVIO_DATA_MARKER_TRAILER, - /** - * A point in the output bytestream where the underlying AVIOContext might - * flush the buffer depending on latency or buffering requirements. Typically - * means the end of a packet. - */ - AVIO_DATA_MARKER_FLUSH_POINT, -}; - -/** - * Bytestream IO Context. - * New public fields can be added with minor version bumps. - * Removal, reordering and changes to existing public fields require - * a major version bump. - * sizeof(AVIOContext) must not be used outside libav*. - * - * @note None of the function pointers in AVIOContext should be called - * directly, they should only be set by the client application - * when implementing custom I/O. Normally these are set to the - * function pointers specified in avio_alloc_context() - */ -typedef struct AVIOContext { - /** - * A class for private options. - * - * If this AVIOContext is created by avio_open2(), av_class is set and - * passes the options down to protocols. - * - * If this AVIOContext is manually allocated, then av_class may be set by - * the caller. - * - * warning -- this field can be NULL, be sure to not pass this AVIOContext - * to any av_opt_* functions in that case. - */ - const AVClass *av_class; - - /* - * The following shows the relationship between buffer, buf_ptr, - * buf_ptr_max, buf_end, buf_size, and pos, when reading and when writing - * (since AVIOContext is used for both): - * - ********************************************************************************** - * READING - ********************************************************************************** - * - * | buffer_size | - * |---------------------------------------| - * | | - * - * buffer buf_ptr buf_end - * +---------------+-----------------------+ - * |/ / / / / / / /|/ / / / / / /| | - * read buffer: |/ / consumed / | to be read /| | - * |/ / / / / / / /|/ / / / / / /| | - * +---------------+-----------------------+ - * - * pos - * +-------------------------------------------+-----------------+ - * input file: | | | - * +-------------------------------------------+-----------------+ - * - * - ********************************************************************************** - * WRITING - ********************************************************************************** - * - * | buffer_size | - * |--------------------------------------| - * | | - * - * buf_ptr_max - * buffer (buf_ptr) buf_end - * +-----------------------+--------------+ - * |/ / / / / / / / / / / /| | - * write buffer: | / / to be flushed / / | | - * |/ / / / / / / / / / / /| | - * +-----------------------+--------------+ - * buf_ptr can be in this - * due to a backward seek - * - * pos - * +-------------+----------------------------------------------+ - * output file: | | | - * +-------------+----------------------------------------------+ - * - */ - unsigned char *buffer; /**< Start of the buffer. */ - int buffer_size; /**< Maximum buffer size */ - unsigned char *buf_ptr; /**< Current position in the buffer */ - unsigned char *buf_end; /**< End of the data, may be less than - buffer+buffer_size if the read function returned - less data than requested, e.g. for streams where - no more data has been received yet. */ - void *opaque; /**< A private pointer, passed to the read/write/seek/... - functions. */ - int (*read_packet)(void *opaque, uint8_t *buf, int buf_size); -#if FF_API_AVIO_WRITE_NONCONST - int (*write_packet)(void *opaque, uint8_t *buf, int buf_size); -#else - int (*write_packet)(void *opaque, const uint8_t *buf, int buf_size); -#endif - int64_t (*seek)(void *opaque, int64_t offset, int whence); - int64_t pos; /**< position in the file of the current buffer */ - int eof_reached; /**< true if was unable to read due to error or eof */ - int error; /**< contains the error code or 0 if no error happened */ - int write_flag; /**< true if open for writing */ - int max_packet_size; - int min_packet_size; /**< Try to buffer at least this amount of data - before flushing it. */ - unsigned long checksum; - unsigned char *checksum_ptr; - unsigned long (*update_checksum)(unsigned long checksum, const uint8_t *buf, unsigned int size); - /** - * Pause or resume playback for network streaming protocols - e.g. MMS. - */ - int (*read_pause)(void *opaque, int pause); - /** - * Seek to a given timestamp in stream with the specified stream_index. - * Needed for some network streaming protocols which don't support seeking - * to byte position. - */ - int64_t (*read_seek)(void *opaque, int stream_index, - int64_t timestamp, int flags); - /** - * A combination of AVIO_SEEKABLE_ flags or 0 when the stream is not seekable. - */ - int seekable; - - /** - * avio_read and avio_write should if possible be satisfied directly - * instead of going through a buffer, and avio_seek will always - * call the underlying seek function directly. - */ - int direct; - - /** - * ',' separated list of allowed protocols. - */ - const char *protocol_whitelist; - - /** - * ',' separated list of disallowed protocols. - */ - const char *protocol_blacklist; - - /** - * A callback that is used instead of write_packet. - */ -#if FF_API_AVIO_WRITE_NONCONST - int (*write_data_type)(void *opaque, uint8_t *buf, int buf_size, - enum AVIODataMarkerType type, int64_t time); -#else - int (*write_data_type)(void *opaque, const uint8_t *buf, int buf_size, - enum AVIODataMarkerType type, int64_t time); -#endif - /** - * If set, don't call write_data_type separately for AVIO_DATA_MARKER_BOUNDARY_POINT, - * but ignore them and treat them as AVIO_DATA_MARKER_UNKNOWN (to avoid needlessly - * small chunks of data returned from the callback). - */ - int ignore_boundary_point; - - /** - * Maximum reached position before a backward seek in the write buffer, - * used keeping track of already written data for a later flush. - */ - unsigned char *buf_ptr_max; - - /** - * Read-only statistic of bytes read for this AVIOContext. - */ - int64_t bytes_read; - - /** - * Read-only statistic of bytes written for this AVIOContext. - */ - int64_t bytes_written; -} AVIOContext; - -/** - * Return the name of the protocol that will handle the passed URL. - * - * NULL is returned if no protocol could be found for the given URL. - * - * @return Name of the protocol or NULL. - */ -const char *avio_find_protocol_name(const char *url); - -/** - * Return AVIO_FLAG_* access flags corresponding to the access permissions - * of the resource in url, or a negative value corresponding to an - * AVERROR code in case of failure. The returned access flags are - * masked by the value in flags. - * - * @note This function is intrinsically unsafe, in the sense that the - * checked resource may change its existence or permission status from - * one call to another. Thus you should not trust the returned value, - * unless you are sure that no other processes are accessing the - * checked resource. - */ -int avio_check(const char *url, int flags); - -/** - * Open directory for reading. - * - * @param s directory read context. Pointer to a NULL pointer must be passed. - * @param url directory to be listed. - * @param options A dictionary filled with protocol-private options. On return - * this parameter will be destroyed and replaced with a dictionary - * containing options that were not found. May be NULL. - * @return >=0 on success or negative on error. - */ -int avio_open_dir(AVIODirContext **s, const char *url, AVDictionary **options); - -/** - * Get next directory entry. - * - * Returned entry must be freed with avio_free_directory_entry(). In particular - * it may outlive AVIODirContext. - * - * @param s directory read context. - * @param[out] next next entry or NULL when no more entries. - * @return >=0 on success or negative on error. End of list is not considered an - * error. - */ -int avio_read_dir(AVIODirContext *s, AVIODirEntry **next); - -/** - * Close directory. - * - * @note Entries created using avio_read_dir() are not deleted and must be - * freeded with avio_free_directory_entry(). - * - * @param s directory read context. - * @return >=0 on success or negative on error. - */ -int avio_close_dir(AVIODirContext **s); - -/** - * Free entry allocated by avio_read_dir(). - * - * @param entry entry to be freed. - */ -void avio_free_directory_entry(AVIODirEntry **entry); - -/** - * Allocate and initialize an AVIOContext for buffered I/O. It must be later - * freed with avio_context_free(). - * - * @param buffer Memory block for input/output operations via AVIOContext. - * The buffer must be allocated with av_malloc() and friends. - * It may be freed and replaced with a new buffer by libavformat. - * AVIOContext.buffer holds the buffer currently in use, - * which must be later freed with av_free(). - * @param buffer_size The buffer size is very important for performance. - * For protocols with fixed blocksize it should be set to this blocksize. - * For others a typical size is a cache page, e.g. 4kb. - * @param write_flag Set to 1 if the buffer should be writable, 0 otherwise. - * @param opaque An opaque pointer to user-specific data. - * @param read_packet A function for refilling the buffer, may be NULL. - * For stream protocols, must never return 0 but rather - * a proper AVERROR code. - * @param write_packet A function for writing the buffer contents, may be NULL. - * The function may not change the input buffers content. - * @param seek A function for seeking to specified byte position, may be NULL. - * - * @return Allocated AVIOContext or NULL on failure. - */ -AVIOContext *avio_alloc_context( - unsigned char *buffer, - int buffer_size, - int write_flag, - void *opaque, - int (*read_packet)(void *opaque, uint8_t *buf, int buf_size), -#if FF_API_AVIO_WRITE_NONCONST - int (*write_packet)(void *opaque, uint8_t *buf, int buf_size), -#else - int (*write_packet)(void *opaque, const uint8_t *buf, int buf_size), -#endif - int64_t (*seek)(void *opaque, int64_t offset, int whence)); - -/** - * Free the supplied IO context and everything associated with it. - * - * @param s Double pointer to the IO context. This function will write NULL - * into s. - */ -void avio_context_free(AVIOContext **s); - -void avio_w8(AVIOContext *s, int b); -void avio_write(AVIOContext *s, const unsigned char *buf, int size); -void avio_wl64(AVIOContext *s, uint64_t val); -void avio_wb64(AVIOContext *s, uint64_t val); -void avio_wl32(AVIOContext *s, unsigned int val); -void avio_wb32(AVIOContext *s, unsigned int val); -void avio_wl24(AVIOContext *s, unsigned int val); -void avio_wb24(AVIOContext *s, unsigned int val); -void avio_wl16(AVIOContext *s, unsigned int val); -void avio_wb16(AVIOContext *s, unsigned int val); - -/** - * Write a NULL-terminated string. - * @return number of bytes written. - */ -int avio_put_str(AVIOContext *s, const char *str); - -/** - * Convert an UTF-8 string to UTF-16LE and write it. - * @param s the AVIOContext - * @param str NULL-terminated UTF-8 string - * - * @return number of bytes written. - */ -int avio_put_str16le(AVIOContext *s, const char *str); - -/** - * Convert an UTF-8 string to UTF-16BE and write it. - * @param s the AVIOContext - * @param str NULL-terminated UTF-8 string - * - * @return number of bytes written. - */ -int avio_put_str16be(AVIOContext *s, const char *str); - -/** - * Mark the written bytestream as a specific type. - * - * Zero-length ranges are omitted from the output. - * - * @param s the AVIOContext - * @param time the stream time the current bytestream pos corresponds to - * (in AV_TIME_BASE units), or AV_NOPTS_VALUE if unknown or not - * applicable - * @param type the kind of data written starting at the current pos - */ -void avio_write_marker(AVIOContext *s, int64_t time, enum AVIODataMarkerType type); - -/** - * ORing this as the "whence" parameter to a seek function causes it to - * return the filesize without seeking anywhere. Supporting this is optional. - * If it is not supported then the seek function will return <0. - */ -#define AVSEEK_SIZE 0x10000 - -/** - * Passing this flag as the "whence" parameter to a seek function causes it to - * seek by any means (like reopening and linear reading) or other normally unreasonable - * means that can be extremely slow. - * This may be ignored by the seek code. - */ -#define AVSEEK_FORCE 0x20000 - -/** - * fseek() equivalent for AVIOContext. - * @return new position or AVERROR. - */ -int64_t avio_seek(AVIOContext *s, int64_t offset, int whence); - -/** - * Skip given number of bytes forward - * @return new position or AVERROR. - */ -int64_t avio_skip(AVIOContext *s, int64_t offset); - -/** - * ftell() equivalent for AVIOContext. - * @return position or AVERROR. - */ -static av_always_inline int64_t avio_tell(AVIOContext *s) -{ - return avio_seek(s, 0, SEEK_CUR); -} - -/** - * Get the filesize. - * @return filesize or AVERROR - */ -int64_t avio_size(AVIOContext *s); - -/** - * Similar to feof() but also returns nonzero on read errors. - * @return non zero if and only if at end of file or a read error happened when reading. - */ -int avio_feof(AVIOContext *s); - -/** - * Writes a formatted string to the context taking a va_list. - * @return number of bytes written, < 0 on error. - */ -int avio_vprintf(AVIOContext *s, const char *fmt, va_list ap); - -/** - * Writes a formatted string to the context. - * @return number of bytes written, < 0 on error. - */ -int avio_printf(AVIOContext *s, const char *fmt, ...) av_printf_format(2, 3); - -/** - * Write a NULL terminated array of strings to the context. - * Usually you don't need to use this function directly but its macro wrapper, - * avio_print. - */ -void avio_print_string_array(AVIOContext *s, const char *strings[]); - -/** - * Write strings (const char *) to the context. - * This is a convenience macro around avio_print_string_array and it - * automatically creates the string array from the variable argument list. - * For simple string concatenations this function is more performant than using - * avio_printf since it does not need a temporary buffer. - */ -#define avio_print(s, ...) \ - avio_print_string_array(s, (const char*[]){__VA_ARGS__, NULL}) - -/** - * Force flushing of buffered data. - * - * For write streams, force the buffered data to be immediately written to the output, - * without to wait to fill the internal buffer. - * - * For read streams, discard all currently buffered data, and advance the - * reported file position to that of the underlying stream. This does not - * read new data, and does not perform any seeks. - */ -void avio_flush(AVIOContext *s); - -/** - * Read size bytes from AVIOContext into buf. - * @return number of bytes read or AVERROR - */ -int avio_read(AVIOContext *s, unsigned char *buf, int size); - -/** - * Read size bytes from AVIOContext into buf. Unlike avio_read(), this is allowed - * to read fewer bytes than requested. The missing bytes can be read in the next - * call. This always tries to read at least 1 byte. - * Useful to reduce latency in certain cases. - * @return number of bytes read or AVERROR - */ -int avio_read_partial(AVIOContext *s, unsigned char *buf, int size); - -/** - * @name Functions for reading from AVIOContext - * @{ - * - * @note return 0 if EOF, so you cannot use it if EOF handling is - * necessary - */ -int avio_r8 (AVIOContext *s); -unsigned int avio_rl16(AVIOContext *s); -unsigned int avio_rl24(AVIOContext *s); -unsigned int avio_rl32(AVIOContext *s); -uint64_t avio_rl64(AVIOContext *s); -unsigned int avio_rb16(AVIOContext *s); -unsigned int avio_rb24(AVIOContext *s); -unsigned int avio_rb32(AVIOContext *s); -uint64_t avio_rb64(AVIOContext *s); -/** - * @} - */ - -/** - * Read a string from pb into buf. The reading will terminate when either - * a NULL character was encountered, maxlen bytes have been read, or nothing - * more can be read from pb. The result is guaranteed to be NULL-terminated, it - * will be truncated if buf is too small. - * Note that the string is not interpreted or validated in any way, it - * might get truncated in the middle of a sequence for multi-byte encodings. - * - * @return number of bytes read (is always <= maxlen). - * If reading ends on EOF or error, the return value will be one more than - * bytes actually read. - */ -int avio_get_str(AVIOContext *pb, int maxlen, char *buf, int buflen); - -/** - * Read a UTF-16 string from pb and convert it to UTF-8. - * The reading will terminate when either a null or invalid character was - * encountered or maxlen bytes have been read. - * @return number of bytes read (is always <= maxlen) - */ -int avio_get_str16le(AVIOContext *pb, int maxlen, char *buf, int buflen); -int avio_get_str16be(AVIOContext *pb, int maxlen, char *buf, int buflen); - - -/** - * @name URL open modes - * The flags argument to avio_open must be one of the following - * constants, optionally ORed with other flags. - * @{ - */ -#define AVIO_FLAG_READ 1 /**< read-only */ -#define AVIO_FLAG_WRITE 2 /**< write-only */ -#define AVIO_FLAG_READ_WRITE (AVIO_FLAG_READ|AVIO_FLAG_WRITE) /**< read-write pseudo flag */ -/** - * @} - */ - -/** - * Use non-blocking mode. - * If this flag is set, operations on the context will return - * AVERROR(EAGAIN) if they can not be performed immediately. - * If this flag is not set, operations on the context will never return - * AVERROR(EAGAIN). - * Note that this flag does not affect the opening/connecting of the - * context. Connecting a protocol will always block if necessary (e.g. on - * network protocols) but never hang (e.g. on busy devices). - * Warning: non-blocking protocols is work-in-progress; this flag may be - * silently ignored. - */ -#define AVIO_FLAG_NONBLOCK 8 - -/** - * Use direct mode. - * avio_read and avio_write should if possible be satisfied directly - * instead of going through a buffer, and avio_seek will always - * call the underlying seek function directly. - */ -#define AVIO_FLAG_DIRECT 0x8000 - -/** - * Create and initialize a AVIOContext for accessing the - * resource indicated by url. - * @note When the resource indicated by url has been opened in - * read+write mode, the AVIOContext can be used only for writing. - * - * @param s Used to return the pointer to the created AVIOContext. - * In case of failure the pointed to value is set to NULL. - * @param url resource to access - * @param flags flags which control how the resource indicated by url - * is to be opened - * @return >= 0 in case of success, a negative value corresponding to an - * AVERROR code in case of failure - */ -int avio_open(AVIOContext **s, const char *url, int flags); - -/** - * Create and initialize a AVIOContext for accessing the - * resource indicated by url. - * @note When the resource indicated by url has been opened in - * read+write mode, the AVIOContext can be used only for writing. - * - * @param s Used to return the pointer to the created AVIOContext. - * In case of failure the pointed to value is set to NULL. - * @param url resource to access - * @param flags flags which control how the resource indicated by url - * is to be opened - * @param int_cb an interrupt callback to be used at the protocols level - * @param options A dictionary filled with protocol-private options. On return - * this parameter will be destroyed and replaced with a dict containing options - * that were not found. May be NULL. - * @return >= 0 in case of success, a negative value corresponding to an - * AVERROR code in case of failure - */ -int avio_open2(AVIOContext **s, const char *url, int flags, - const AVIOInterruptCB *int_cb, AVDictionary **options); - -/** - * Close the resource accessed by the AVIOContext s and free it. - * This function can only be used if s was opened by avio_open(). - * - * The internal buffer is automatically flushed before closing the - * resource. - * - * @return 0 on success, an AVERROR < 0 on error. - * @see avio_closep - */ -int avio_close(AVIOContext *s); - -/** - * Close the resource accessed by the AVIOContext *s, free it - * and set the pointer pointing to it to NULL. - * This function can only be used if s was opened by avio_open(). - * - * The internal buffer is automatically flushed before closing the - * resource. - * - * @return 0 on success, an AVERROR < 0 on error. - * @see avio_close - */ -int avio_closep(AVIOContext **s); - - -/** - * Open a write only memory stream. - * - * @param s new IO context - * @return zero if no error. - */ -int avio_open_dyn_buf(AVIOContext **s); - -/** - * Return the written size and a pointer to the buffer. - * The AVIOContext stream is left intact. - * The buffer must NOT be freed. - * No padding is added to the buffer. - * - * @param s IO context - * @param pbuffer pointer to a byte buffer - * @return the length of the byte buffer - */ -int avio_get_dyn_buf(AVIOContext *s, uint8_t **pbuffer); - -/** - * Return the written size and a pointer to the buffer. The buffer - * must be freed with av_free(). - * Padding of AV_INPUT_BUFFER_PADDING_SIZE is added to the buffer. - * - * @param s IO context - * @param pbuffer pointer to a byte buffer - * @return the length of the byte buffer - */ -int avio_close_dyn_buf(AVIOContext *s, uint8_t **pbuffer); - -/** - * Iterate through names of available protocols. - * - * @param opaque A private pointer representing current protocol. - * It must be a pointer to NULL on first iteration and will - * be updated by successive calls to avio_enum_protocols. - * @param output If set to 1, iterate over output protocols, - * otherwise over input protocols. - * - * @return A static string containing the name of current protocol or NULL - */ -const char *avio_enum_protocols(void **opaque, int output); - -/** - * Get AVClass by names of available protocols. - * - * @return A AVClass of input protocol name or NULL - */ -const AVClass *avio_protocol_get_class(const char *name); - -/** - * Pause and resume playing - only meaningful if using a network streaming - * protocol (e.g. MMS). - * - * @param h IO context from which to call the read_pause function pointer - * @param pause 1 for pause, 0 for resume - */ -int avio_pause(AVIOContext *h, int pause); - -/** - * Seek to a given timestamp relative to some component stream. - * Only meaningful if using a network streaming protocol (e.g. MMS.). - * - * @param h IO context from which to call the seek function pointers - * @param stream_index The stream index that the timestamp is relative to. - * If stream_index is (-1) the timestamp should be in AV_TIME_BASE - * units from the beginning of the presentation. - * If a stream_index >= 0 is used and the protocol does not support - * seeking based on component streams, the call will fail. - * @param timestamp timestamp in AVStream.time_base units - * or if there is no stream specified then in AV_TIME_BASE units. - * @param flags Optional combination of AVSEEK_FLAG_BACKWARD, AVSEEK_FLAG_BYTE - * and AVSEEK_FLAG_ANY. The protocol may silently ignore - * AVSEEK_FLAG_BACKWARD and AVSEEK_FLAG_ANY, but AVSEEK_FLAG_BYTE will - * fail if used and not supported. - * @return >= 0 on success - * @see AVInputFormat::read_seek - */ -int64_t avio_seek_time(AVIOContext *h, int stream_index, - int64_t timestamp, int flags); - -/* Avoid a warning. The header can not be included because it breaks c++. */ -struct AVBPrint; - -/** - * Read contents of h into print buffer, up to max_size bytes, or up to EOF. - * - * @return 0 for success (max_size bytes read or EOF reached), negative error - * code otherwise - */ -int avio_read_to_bprint(AVIOContext *h, struct AVBPrint *pb, size_t max_size); - -/** - * Accept and allocate a client context on a server context. - * @param s the server context - * @param c the client context, must be unallocated - * @return >= 0 on success or a negative value corresponding - * to an AVERROR on failure - */ -int avio_accept(AVIOContext *s, AVIOContext **c); - -/** - * Perform one step of the protocol handshake to accept a new client. - * This function must be called on a client returned by avio_accept() before - * using it as a read/write context. - * It is separate from avio_accept() because it may block. - * A step of the handshake is defined by places where the application may - * decide to change the proceedings. - * For example, on a protocol with a request header and a reply header, each - * one can constitute a step because the application may use the parameters - * from the request to change parameters in the reply; or each individual - * chunk of the request can constitute a step. - * If the handshake is already finished, avio_handshake() does nothing and - * returns 0 immediately. - * - * @param c the client context to perform the handshake on - * @return 0 on a complete and successful handshake - * > 0 if the handshake progressed, but is not complete - * < 0 for an AVERROR code - */ -int avio_handshake(AVIOContext *c); -#endif /* AVFORMAT_AVIO_H */ diff --git a/libs/FFmpeg/include/libavformat/version.h b/libs/FFmpeg/include/libavformat/version.h deleted file mode 100644 index 2a28a3b..0000000 --- a/libs/FFmpeg/include/libavformat/version.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * Version macros. - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVFORMAT_VERSION_H -#define AVFORMAT_VERSION_H - -/** - * @file - * @ingroup libavf - * Libavformat version macros - */ - -#include "libavutil/version.h" - -#include "version_major.h" - -#define LIBAVFORMAT_VERSION_MINOR 17 -#define LIBAVFORMAT_VERSION_MICRO 100 - -#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \ - LIBAVFORMAT_VERSION_MINOR, \ - LIBAVFORMAT_VERSION_MICRO) -#define LIBAVFORMAT_VERSION AV_VERSION(LIBAVFORMAT_VERSION_MAJOR, \ - LIBAVFORMAT_VERSION_MINOR, \ - LIBAVFORMAT_VERSION_MICRO) -#define LIBAVFORMAT_BUILD LIBAVFORMAT_VERSION_INT - -#define LIBAVFORMAT_IDENT "Lavf" AV_STRINGIFY(LIBAVFORMAT_VERSION) - -#endif /* AVFORMAT_VERSION_H */ diff --git a/libs/FFmpeg/include/libavformat/version_major.h b/libs/FFmpeg/include/libavformat/version_major.h deleted file mode 100644 index 224fdac..0000000 --- a/libs/FFmpeg/include/libavformat/version_major.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Version macros. - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVFORMAT_VERSION_MAJOR_H -#define AVFORMAT_VERSION_MAJOR_H - -/** - * @file - * @ingroup libavf - * Libavformat version macros - */ - -// Major bumping may affect Ticket5467, 5421, 5451(compatibility with Chromium) -// Also please add any ticket numbers that you believe might be affected here -#define LIBAVFORMAT_VERSION_MAJOR 60 - -/** - * FF_API_* defines may be placed below to indicate public API that will be - * dropped at a future version bump. The defines themselves are not part of - * the public API and may change, break or disappear at any time. - * - * @note, when bumping the major version it is recommended to manually - * disable each FF_API_* in its own commit instead of disabling them all - * at once through the bump. This improves the git bisect-ability of the change. - * - */ -#define FF_API_COMPUTE_PKT_FIELDS2 (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_GET_END_PTS (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_AVIODIRCONTEXT (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_AVFORMAT_IO_CLOSE (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_AVIO_WRITE_NONCONST (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_LAVF_SHORTEST (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_ALLOW_FLUSH (LIBAVFORMAT_VERSION_MAJOR < 61) -#define FF_API_AVSTREAM_SIDE_DATA (LIBAVFORMAT_VERSION_MAJOR < 61) - - -#define FF_API_R_FRAME_RATE 1 - -#endif /* AVFORMAT_VERSION_MAJOR_H */ diff --git a/libs/FFmpeg/include/libavutil/adler32.h b/libs/FFmpeg/include/libavutil/adler32.h deleted file mode 100644 index 232d07f..0000000 --- a/libs/FFmpeg/include/libavutil/adler32.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * copyright (c) 2006 Mans Rullgard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_adler32 - * Public header for Adler-32 hash function implementation. - */ - -#ifndef AVUTIL_ADLER32_H -#define AVUTIL_ADLER32_H - -#include -#include -#include "attributes.h" - -/** - * @defgroup lavu_adler32 Adler-32 - * @ingroup lavu_hash - * Adler-32 hash function implementation. - * - * @{ - */ - -typedef uint32_t AVAdler; - -/** - * Calculate the Adler32 checksum of a buffer. - * - * Passing the return value to a subsequent av_adler32_update() call - * allows the checksum of multiple buffers to be calculated as though - * they were concatenated. - * - * @param adler initial checksum value - * @param buf pointer to input buffer - * @param len size of input buffer - * @return updated checksum - */ -AVAdler av_adler32_update(AVAdler adler, const uint8_t *buf, - size_t len) av_pure; - -/** - * @} - */ - -#endif /* AVUTIL_ADLER32_H */ diff --git a/libs/FFmpeg/include/libavutil/aes.h b/libs/FFmpeg/include/libavutil/aes.h deleted file mode 100644 index 4e73473..0000000 --- a/libs/FFmpeg/include/libavutil/aes.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * copyright (c) 2007 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_AES_H -#define AVUTIL_AES_H - -#include - -#include "attributes.h" - -/** - * @defgroup lavu_aes AES - * @ingroup lavu_crypto - * @{ - */ - -extern const int av_aes_size; - -struct AVAES; - -/** - * Allocate an AVAES context. - */ -struct AVAES *av_aes_alloc(void); - -/** - * Initialize an AVAES context. - * - * @param a The AVAES context - * @param key Pointer to the key - * @param key_bits 128, 192 or 256 - * @param decrypt 0 for encryption, 1 for decryption - */ -int av_aes_init(struct AVAES *a, const uint8_t *key, int key_bits, int decrypt); - -/** - * Encrypt or decrypt a buffer using a previously initialized context. - * - * @param a The AVAES context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 16 byte blocks - * @param iv initialization vector for CBC mode, if NULL then ECB will be used - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_aes_crypt(struct AVAES *a, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt); - -/** - * @} - */ - -#endif /* AVUTIL_AES_H */ diff --git a/libs/FFmpeg/include/libavutil/aes_ctr.h b/libs/FFmpeg/include/libavutil/aes_ctr.h deleted file mode 100644 index d98c071..0000000 --- a/libs/FFmpeg/include/libavutil/aes_ctr.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * AES-CTR cipher - * Copyright (c) 2015 Eran Kornblau - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_AES_CTR_H -#define AVUTIL_AES_CTR_H - -/** - * @defgroup lavu_aes_ctr AES-CTR - * @ingroup lavu_crypto - * @{ - */ - -#include - -#include "attributes.h" - -#define AES_CTR_KEY_SIZE (16) -#define AES_CTR_IV_SIZE (8) - -struct AVAESCTR; - -/** - * Allocate an AVAESCTR context. - */ -struct AVAESCTR *av_aes_ctr_alloc(void); - -/** - * Initialize an AVAESCTR context. - * - * @param a The AVAESCTR context to initialize - * @param key encryption key, must have a length of AES_CTR_KEY_SIZE - */ -int av_aes_ctr_init(struct AVAESCTR *a, const uint8_t *key); - -/** - * Release an AVAESCTR context. - * - * @param a The AVAESCTR context - */ -void av_aes_ctr_free(struct AVAESCTR *a); - -/** - * Process a buffer using a previously initialized context. - * - * @param a The AVAESCTR context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param size the size of src and dst - */ -void av_aes_ctr_crypt(struct AVAESCTR *a, uint8_t *dst, const uint8_t *src, int size); - -/** - * Get the current iv - */ -const uint8_t* av_aes_ctr_get_iv(struct AVAESCTR *a); - -/** - * Generate a random iv - */ -void av_aes_ctr_set_random_iv(struct AVAESCTR *a); - -/** - * Forcefully change the 8-byte iv - */ -void av_aes_ctr_set_iv(struct AVAESCTR *a, const uint8_t* iv); - -/** - * Forcefully change the "full" 16-byte iv, including the counter - */ -void av_aes_ctr_set_full_iv(struct AVAESCTR *a, const uint8_t* iv); - -/** - * Increment the top 64 bit of the iv (performed after each frame) - */ -void av_aes_ctr_increment_iv(struct AVAESCTR *a); - -/** - * @} - */ - -#endif /* AVUTIL_AES_CTR_H */ diff --git a/libs/FFmpeg/include/libavutil/ambient_viewing_environment.h b/libs/FFmpeg/include/libavutil/ambient_viewing_environment.h deleted file mode 100644 index e5e4ac2..0000000 --- a/libs/FFmpeg/include/libavutil/ambient_viewing_environment.h +++ /dev/null @@ -1,72 +0,0 @@ -/* - * Copyright (c) 2023 Jan Ekström - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H -#define AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H - -#include -#include "frame.h" -#include "rational.h" - -/** - * Ambient viewing environment metadata as defined by H.274. The values are - * saved in AVRationals so that they keep their exactness, while allowing for - * easy access to a double value with f.ex. av_q2d. - * - * @note sizeof(AVAmbientViewingEnvironment) is not part of the public ABI, and - * it must be allocated using av_ambient_viewing_environment_alloc. - */ -typedef struct AVAmbientViewingEnvironment { - /** - * Environmental illuminance of the ambient viewing environment in lux. - */ - AVRational ambient_illuminance; - - /** - * Normalized x chromaticity coordinate of the environmental ambient light - * in the nominal viewing environment according to the CIE 1931 definition - * of x and y as specified in ISO/CIE 11664-1. - */ - AVRational ambient_light_x; - - /** - * Normalized y chromaticity coordinate of the environmental ambient light - * in the nominal viewing environment according to the CIE 1931 definition - * of x and y as specified in ISO/CIE 11664-1. - */ - AVRational ambient_light_y; -} AVAmbientViewingEnvironment; - -/** - * Allocate an AVAmbientViewingEnvironment structure. - * - * @return the newly allocated struct or NULL on failure - */ -AVAmbientViewingEnvironment *av_ambient_viewing_environment_alloc(size_t *size); - -/** - * Allocate and add an AVAmbientViewingEnvironment structure to an existing - * AVFrame as side data. - * - * @return the newly allocated struct, or NULL on failure - */ -AVAmbientViewingEnvironment *av_ambient_viewing_environment_create_side_data(AVFrame *frame); - -#endif /* AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H */ diff --git a/libs/FFmpeg/include/libavutil/attributes.h b/libs/FFmpeg/include/libavutil/attributes.h deleted file mode 100644 index 04c615c..0000000 --- a/libs/FFmpeg/include/libavutil/attributes.h +++ /dev/null @@ -1,173 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * Macro definitions for various function/variable attributes - */ - -#ifndef AVUTIL_ATTRIBUTES_H -#define AVUTIL_ATTRIBUTES_H - -#ifdef __GNUC__ -# define AV_GCC_VERSION_AT_LEAST(x,y) (__GNUC__ > (x) || __GNUC__ == (x) && __GNUC_MINOR__ >= (y)) -# define AV_GCC_VERSION_AT_MOST(x,y) (__GNUC__ < (x) || __GNUC__ == (x) && __GNUC_MINOR__ <= (y)) -#else -# define AV_GCC_VERSION_AT_LEAST(x,y) 0 -# define AV_GCC_VERSION_AT_MOST(x,y) 0 -#endif - -#ifdef __has_builtin -# define AV_HAS_BUILTIN(x) __has_builtin(x) -#else -# define AV_HAS_BUILTIN(x) 0 -#endif - -#ifndef av_always_inline -#if AV_GCC_VERSION_AT_LEAST(3,1) -# define av_always_inline __attribute__((always_inline)) inline -#elif defined(_MSC_VER) -# define av_always_inline __forceinline -#else -# define av_always_inline inline -#endif -#endif - -#ifndef av_extern_inline -#if defined(__ICL) && __ICL >= 1210 || defined(__GNUC_STDC_INLINE__) -# define av_extern_inline extern inline -#else -# define av_extern_inline inline -#endif -#endif - -#if AV_GCC_VERSION_AT_LEAST(3,4) -# define av_warn_unused_result __attribute__((warn_unused_result)) -#else -# define av_warn_unused_result -#endif - -#if AV_GCC_VERSION_AT_LEAST(3,1) -# define av_noinline __attribute__((noinline)) -#elif defined(_MSC_VER) -# define av_noinline __declspec(noinline) -#else -# define av_noinline -#endif - -#if AV_GCC_VERSION_AT_LEAST(3,1) || defined(__clang__) -# define av_pure __attribute__((pure)) -#else -# define av_pure -#endif - -#if AV_GCC_VERSION_AT_LEAST(2,6) || defined(__clang__) -# define av_const __attribute__((const)) -#else -# define av_const -#endif - -#if AV_GCC_VERSION_AT_LEAST(4,3) || defined(__clang__) -# define av_cold __attribute__((cold)) -#else -# define av_cold -#endif - -#if AV_GCC_VERSION_AT_LEAST(4,1) && !defined(__llvm__) -# define av_flatten __attribute__((flatten)) -#else -# define av_flatten -#endif - -#if AV_GCC_VERSION_AT_LEAST(3,1) -# define attribute_deprecated __attribute__((deprecated)) -#elif defined(_MSC_VER) -# define attribute_deprecated __declspec(deprecated) -#else -# define attribute_deprecated -#endif - -/** - * Disable warnings about deprecated features - * This is useful for sections of code kept for backward compatibility and - * scheduled for removal. - */ -#ifndef AV_NOWARN_DEPRECATED -#if AV_GCC_VERSION_AT_LEAST(4,6) || defined(__clang__) -# define AV_NOWARN_DEPRECATED(code) \ - _Pragma("GCC diagnostic push") \ - _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") \ - code \ - _Pragma("GCC diagnostic pop") -#elif defined(_MSC_VER) -# define AV_NOWARN_DEPRECATED(code) \ - __pragma(warning(push)) \ - __pragma(warning(disable : 4996)) \ - code; \ - __pragma(warning(pop)) -#else -# define AV_NOWARN_DEPRECATED(code) code -#endif -#endif - -#if defined(__GNUC__) || defined(__clang__) -# define av_unused __attribute__((unused)) -#else -# define av_unused -#endif - -/** - * Mark a variable as used and prevent the compiler from optimizing it - * away. This is useful for variables accessed only from inline - * assembler without the compiler being aware. - */ -#if AV_GCC_VERSION_AT_LEAST(3,1) || defined(__clang__) -# define av_used __attribute__((used)) -#else -# define av_used -#endif - -#if AV_GCC_VERSION_AT_LEAST(3,3) || defined(__clang__) -# define av_alias __attribute__((may_alias)) -#else -# define av_alias -#endif - -#if (defined(__GNUC__) || defined(__clang__)) && !defined(__INTEL_COMPILER) -# define av_uninit(x) x=x -#else -# define av_uninit(x) x -#endif - -#if defined(__GNUC__) || defined(__clang__) -# define av_builtin_constant_p __builtin_constant_p -# define av_printf_format(fmtpos, attrpos) __attribute__((__format__(__printf__, fmtpos, attrpos))) -#else -# define av_builtin_constant_p(x) 0 -# define av_printf_format(fmtpos, attrpos) -#endif - -#if AV_GCC_VERSION_AT_LEAST(2,5) || defined(__clang__) -# define av_noreturn __attribute__((noreturn)) -#else -# define av_noreturn -#endif - -#endif /* AVUTIL_ATTRIBUTES_H */ diff --git a/libs/FFmpeg/include/libavutil/audio_fifo.h b/libs/FFmpeg/include/libavutil/audio_fifo.h deleted file mode 100644 index fa5f59a..0000000 --- a/libs/FFmpeg/include/libavutil/audio_fifo.h +++ /dev/null @@ -1,187 +0,0 @@ -/* - * Audio FIFO - * Copyright (c) 2012 Justin Ruggles - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * Audio FIFO Buffer - */ - -#ifndef AVUTIL_AUDIO_FIFO_H -#define AVUTIL_AUDIO_FIFO_H - -#include "attributes.h" -#include "samplefmt.h" - -/** - * @addtogroup lavu_audio - * @{ - * - * @defgroup lavu_audiofifo Audio FIFO Buffer - * @{ - */ - -/** - * Context for an Audio FIFO Buffer. - * - * - Operates at the sample level rather than the byte level. - * - Supports multiple channels with either planar or packed sample format. - * - Automatic reallocation when writing to a full buffer. - */ -typedef struct AVAudioFifo AVAudioFifo; - -/** - * Free an AVAudioFifo. - * - * @param af AVAudioFifo to free - */ -void av_audio_fifo_free(AVAudioFifo *af); - -/** - * Allocate an AVAudioFifo. - * - * @param sample_fmt sample format - * @param channels number of channels - * @param nb_samples initial allocation size, in samples - * @return newly allocated AVAudioFifo, or NULL on error - */ -AVAudioFifo *av_audio_fifo_alloc(enum AVSampleFormat sample_fmt, int channels, - int nb_samples); - -/** - * Reallocate an AVAudioFifo. - * - * @param af AVAudioFifo to reallocate - * @param nb_samples new allocation size, in samples - * @return 0 if OK, or negative AVERROR code on failure - */ -av_warn_unused_result -int av_audio_fifo_realloc(AVAudioFifo *af, int nb_samples); - -/** - * Write data to an AVAudioFifo. - * - * The AVAudioFifo will be reallocated automatically if the available space - * is less than nb_samples. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param af AVAudioFifo to write to - * @param data audio data plane pointers - * @param nb_samples number of samples to write - * @return number of samples actually written, or negative AVERROR - * code on failure. If successful, the number of samples - * actually written will always be nb_samples. - */ -int av_audio_fifo_write(AVAudioFifo *af, void * const *data, int nb_samples); - -/** - * Peek data from an AVAudioFifo. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param af AVAudioFifo to read from - * @param data audio data plane pointers - * @param nb_samples number of samples to peek - * @return number of samples actually peek, or negative AVERROR code - * on failure. The number of samples actually peek will not - * be greater than nb_samples, and will only be less than - * nb_samples if av_audio_fifo_size is less than nb_samples. - */ -int av_audio_fifo_peek(const AVAudioFifo *af, void * const *data, int nb_samples); - -/** - * Peek data from an AVAudioFifo. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param af AVAudioFifo to read from - * @param data audio data plane pointers - * @param nb_samples number of samples to peek - * @param offset offset from current read position - * @return number of samples actually peek, or negative AVERROR code - * on failure. The number of samples actually peek will not - * be greater than nb_samples, and will only be less than - * nb_samples if av_audio_fifo_size is less than nb_samples. - */ -int av_audio_fifo_peek_at(const AVAudioFifo *af, void * const *data, - int nb_samples, int offset); - -/** - * Read data from an AVAudioFifo. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param af AVAudioFifo to read from - * @param data audio data plane pointers - * @param nb_samples number of samples to read - * @return number of samples actually read, or negative AVERROR code - * on failure. The number of samples actually read will not - * be greater than nb_samples, and will only be less than - * nb_samples if av_audio_fifo_size is less than nb_samples. - */ -int av_audio_fifo_read(AVAudioFifo *af, void * const *data, int nb_samples); - -/** - * Drain data from an AVAudioFifo. - * - * Removes the data without reading it. - * - * @param af AVAudioFifo to drain - * @param nb_samples number of samples to drain - * @return 0 if OK, or negative AVERROR code on failure - */ -int av_audio_fifo_drain(AVAudioFifo *af, int nb_samples); - -/** - * Reset the AVAudioFifo buffer. - * - * This empties all data in the buffer. - * - * @param af AVAudioFifo to reset - */ -void av_audio_fifo_reset(AVAudioFifo *af); - -/** - * Get the current number of samples in the AVAudioFifo available for reading. - * - * @param af the AVAudioFifo to query - * @return number of samples available for reading - */ -int av_audio_fifo_size(AVAudioFifo *af); - -/** - * Get the current number of samples in the AVAudioFifo available for writing. - * - * @param af the AVAudioFifo to query - * @return number of samples available for writing - */ -int av_audio_fifo_space(AVAudioFifo *af); - -/** - * @} - * @} - */ - -#endif /* AVUTIL_AUDIO_FIFO_H */ diff --git a/libs/FFmpeg/include/libavutil/avassert.h b/libs/FFmpeg/include/libavutil/avassert.h deleted file mode 100644 index 1895fb7..0000000 --- a/libs/FFmpeg/include/libavutil/avassert.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * copyright (c) 2010 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * simple assert() macros that are a bit more flexible than ISO C assert(). - * @author Michael Niedermayer - */ - -#ifndef AVUTIL_AVASSERT_H -#define AVUTIL_AVASSERT_H - -#include -#ifdef HAVE_AV_CONFIG_H -# include "config.h" -#endif -#include "log.h" -#include "macros.h" - -/** - * assert() equivalent, that is always enabled. - */ -#define av_assert0(cond) do { \ - if (!(cond)) { \ - av_log(NULL, AV_LOG_PANIC, "Assertion %s failed at %s:%d\n", \ - AV_STRINGIFY(cond), __FILE__, __LINE__); \ - abort(); \ - } \ -} while (0) - - -/** - * assert() equivalent, that does not lie in speed critical code. - * These asserts() thus can be enabled without fearing speed loss. - */ -#if defined(ASSERT_LEVEL) && ASSERT_LEVEL > 0 -#define av_assert1(cond) av_assert0(cond) -#else -#define av_assert1(cond) ((void)0) -#endif - - -/** - * assert() equivalent, that does lie in speed critical code. - */ -#if defined(ASSERT_LEVEL) && ASSERT_LEVEL > 1 -#define av_assert2(cond) av_assert0(cond) -#define av_assert2_fpu() av_assert0_fpu() -#else -#define av_assert2(cond) ((void)0) -#define av_assert2_fpu() ((void)0) -#endif - -/** - * Assert that floating point operations can be executed. - * - * This will av_assert0() that the cpu is not in MMX state on X86 - */ -void av_assert0_fpu(void); - -#endif /* AVUTIL_AVASSERT_H */ diff --git a/libs/FFmpeg/include/libavutil/avconfig.h b/libs/FFmpeg/include/libavutil/avconfig.h deleted file mode 100644 index c289fbb..0000000 --- a/libs/FFmpeg/include/libavutil/avconfig.h +++ /dev/null @@ -1,6 +0,0 @@ -/* Generated by ffmpeg configure */ -#ifndef AVUTIL_AVCONFIG_H -#define AVUTIL_AVCONFIG_H -#define AV_HAVE_BIGENDIAN 0 -#define AV_HAVE_FAST_UNALIGNED 1 -#endif /* AVUTIL_AVCONFIG_H */ diff --git a/libs/FFmpeg/include/libavutil/avstring.h b/libs/FFmpeg/include/libavutil/avstring.h deleted file mode 100644 index fc09534..0000000 --- a/libs/FFmpeg/include/libavutil/avstring.h +++ /dev/null @@ -1,428 +0,0 @@ -/* - * Copyright (c) 2007 Mans Rullgard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_AVSTRING_H -#define AVUTIL_AVSTRING_H - -#include -#include -#include "attributes.h" - -/** - * @addtogroup lavu_string - * @{ - */ - -/** - * Return non-zero if pfx is a prefix of str. If it is, *ptr is set to - * the address of the first character in str after the prefix. - * - * @param str input string - * @param pfx prefix to test - * @param ptr updated if the prefix is matched inside str - * @return non-zero if the prefix matches, zero otherwise - */ -int av_strstart(const char *str, const char *pfx, const char **ptr); - -/** - * Return non-zero if pfx is a prefix of str independent of case. If - * it is, *ptr is set to the address of the first character in str - * after the prefix. - * - * @param str input string - * @param pfx prefix to test - * @param ptr updated if the prefix is matched inside str - * @return non-zero if the prefix matches, zero otherwise - */ -int av_stristart(const char *str, const char *pfx, const char **ptr); - -/** - * Locate the first case-independent occurrence in the string haystack - * of the string needle. A zero-length string needle is considered to - * match at the start of haystack. - * - * This function is a case-insensitive version of the standard strstr(). - * - * @param haystack string to search in - * @param needle string to search for - * @return pointer to the located match within haystack - * or a null pointer if no match - */ -char *av_stristr(const char *haystack, const char *needle); - -/** - * Locate the first occurrence of the string needle in the string haystack - * where not more than hay_length characters are searched. A zero-length - * string needle is considered to match at the start of haystack. - * - * This function is a length-limited version of the standard strstr(). - * - * @param haystack string to search in - * @param needle string to search for - * @param hay_length length of string to search in - * @return pointer to the located match within haystack - * or a null pointer if no match - */ -char *av_strnstr(const char *haystack, const char *needle, size_t hay_length); - -/** - * Copy the string src to dst, but no more than size - 1 bytes, and - * null-terminate dst. - * - * This function is the same as BSD strlcpy(). - * - * @param dst destination buffer - * @param src source string - * @param size size of destination buffer - * @return the length of src - * - * @warning since the return value is the length of src, src absolutely - * _must_ be a properly 0-terminated string, otherwise this will read beyond - * the end of the buffer and possibly crash. - */ -size_t av_strlcpy(char *dst, const char *src, size_t size); - -/** - * Append the string src to the string dst, but to a total length of - * no more than size - 1 bytes, and null-terminate dst. - * - * This function is similar to BSD strlcat(), but differs when - * size <= strlen(dst). - * - * @param dst destination buffer - * @param src source string - * @param size size of destination buffer - * @return the total length of src and dst - * - * @warning since the return value use the length of src and dst, these - * absolutely _must_ be a properly 0-terminated strings, otherwise this - * will read beyond the end of the buffer and possibly crash. - */ -size_t av_strlcat(char *dst, const char *src, size_t size); - -/** - * Append output to a string, according to a format. Never write out of - * the destination buffer, and always put a terminating 0 within - * the buffer. - * @param dst destination buffer (string to which the output is - * appended) - * @param size total size of the destination buffer - * @param fmt printf-compatible format string, specifying how the - * following parameters are used - * @return the length of the string that would have been generated - * if enough space had been available - */ -size_t av_strlcatf(char *dst, size_t size, const char *fmt, ...) av_printf_format(3, 4); - -/** - * Get the count of continuous non zero chars starting from the beginning. - * - * @param s the string whose length to count - * @param len maximum number of characters to check in the string, that - * is the maximum value which is returned by the function - */ -static inline size_t av_strnlen(const char *s, size_t len) -{ - size_t i; - for (i = 0; i < len && s[i]; i++) - ; - return i; -} - -/** - * Print arguments following specified format into a large enough auto - * allocated buffer. It is similar to GNU asprintf(). - * @param fmt printf-compatible format string, specifying how the - * following parameters are used. - * @return the allocated string - * @note You have to free the string yourself with av_free(). - */ -char *av_asprintf(const char *fmt, ...) av_printf_format(1, 2); - -/** - * Unescape the given string until a non escaped terminating char, - * and return the token corresponding to the unescaped string. - * - * The normal \ and ' escaping is supported. Leading and trailing - * whitespaces are removed, unless they are escaped with '\' or are - * enclosed between ''. - * - * @param buf the buffer to parse, buf will be updated to point to the - * terminating char - * @param term a 0-terminated list of terminating chars - * @return the malloced unescaped string, which must be av_freed by - * the user, NULL in case of allocation failure - */ -char *av_get_token(const char **buf, const char *term); - -/** - * Split the string into several tokens which can be accessed by - * successive calls to av_strtok(). - * - * A token is defined as a sequence of characters not belonging to the - * set specified in delim. - * - * On the first call to av_strtok(), s should point to the string to - * parse, and the value of saveptr is ignored. In subsequent calls, s - * should be NULL, and saveptr should be unchanged since the previous - * call. - * - * This function is similar to strtok_r() defined in POSIX.1. - * - * @param s the string to parse, may be NULL - * @param delim 0-terminated list of token delimiters, must be non-NULL - * @param saveptr user-provided pointer which points to stored - * information necessary for av_strtok() to continue scanning the same - * string. saveptr is updated to point to the next character after the - * first delimiter found, or to NULL if the string was terminated - * @return the found token, or NULL when no token is found - */ -char *av_strtok(char *s, const char *delim, char **saveptr); - -/** - * Locale-independent conversion of ASCII isdigit. - */ -static inline av_const int av_isdigit(int c) -{ - return c >= '0' && c <= '9'; -} - -/** - * Locale-independent conversion of ASCII isgraph. - */ -static inline av_const int av_isgraph(int c) -{ - return c > 32 && c < 127; -} - -/** - * Locale-independent conversion of ASCII isspace. - */ -static inline av_const int av_isspace(int c) -{ - return c == ' ' || c == '\f' || c == '\n' || c == '\r' || c == '\t' || - c == '\v'; -} - -/** - * Locale-independent conversion of ASCII characters to uppercase. - */ -static inline av_const int av_toupper(int c) -{ - if (c >= 'a' && c <= 'z') - c ^= 0x20; - return c; -} - -/** - * Locale-independent conversion of ASCII characters to lowercase. - */ -static inline av_const int av_tolower(int c) -{ - if (c >= 'A' && c <= 'Z') - c ^= 0x20; - return c; -} - -/** - * Locale-independent conversion of ASCII isxdigit. - */ -static inline av_const int av_isxdigit(int c) -{ - c = av_tolower(c); - return av_isdigit(c) || (c >= 'a' && c <= 'f'); -} - -/** - * Locale-independent case-insensitive compare. - * @note This means only ASCII-range characters are case-insensitive - */ -int av_strcasecmp(const char *a, const char *b); - -/** - * Locale-independent case-insensitive compare. - * @note This means only ASCII-range characters are case-insensitive - */ -int av_strncasecmp(const char *a, const char *b, size_t n); - -/** - * Locale-independent strings replace. - * @note This means only ASCII-range characters are replaced. - */ -char *av_strireplace(const char *str, const char *from, const char *to); - -/** - * Thread safe basename. - * @param path the string to parse, on DOS both \ and / are considered separators. - * @return pointer to the basename substring. - * If path does not contain a slash, the function returns a copy of path. - * If path is a NULL pointer or points to an empty string, a pointer - * to a string "." is returned. - */ -const char *av_basename(const char *path); - -/** - * Thread safe dirname. - * @param path the string to parse, on DOS both \ and / are considered separators. - * @return A pointer to a string that's the parent directory of path. - * If path is a NULL pointer or points to an empty string, a pointer - * to a string "." is returned. - * @note the function may modify the contents of the path, so copies should be passed. - */ -const char *av_dirname(char *path); - -/** - * Match instances of a name in a comma-separated list of names. - * List entries are checked from the start to the end of the names list, - * the first match ends further processing. If an entry prefixed with '-' - * matches, then 0 is returned. The "ALL" list entry is considered to - * match all names. - * - * @param name Name to look for. - * @param names List of names. - * @return 1 on match, 0 otherwise. - */ -int av_match_name(const char *name, const char *names); - -/** - * Append path component to the existing path. - * Path separator '/' is placed between when needed. - * Resulting string have to be freed with av_free(). - * @param path base path - * @param component component to be appended - * @return new path or NULL on error. - */ -char *av_append_path_component(const char *path, const char *component); - -enum AVEscapeMode { - AV_ESCAPE_MODE_AUTO, ///< Use auto-selected escaping mode. - AV_ESCAPE_MODE_BACKSLASH, ///< Use backslash escaping. - AV_ESCAPE_MODE_QUOTE, ///< Use single-quote escaping. - AV_ESCAPE_MODE_XML, ///< Use XML non-markup character data escaping. -}; - -/** - * Consider spaces special and escape them even in the middle of the - * string. - * - * This is equivalent to adding the whitespace characters to the special - * characters lists, except it is guaranteed to use the exact same list - * of whitespace characters as the rest of libavutil. - */ -#define AV_ESCAPE_FLAG_WHITESPACE (1 << 0) - -/** - * Escape only specified special characters. - * Without this flag, escape also any characters that may be considered - * special by av_get_token(), such as the single quote. - */ -#define AV_ESCAPE_FLAG_STRICT (1 << 1) - -/** - * Within AV_ESCAPE_MODE_XML, additionally escape single quotes for single - * quoted attributes. - */ -#define AV_ESCAPE_FLAG_XML_SINGLE_QUOTES (1 << 2) - -/** - * Within AV_ESCAPE_MODE_XML, additionally escape double quotes for double - * quoted attributes. - */ -#define AV_ESCAPE_FLAG_XML_DOUBLE_QUOTES (1 << 3) - - -/** - * Escape string in src, and put the escaped string in an allocated - * string in *dst, which must be freed with av_free(). - * - * @param dst pointer where an allocated string is put - * @param src string to escape, must be non-NULL - * @param special_chars string containing the special characters which - * need to be escaped, can be NULL - * @param mode escape mode to employ, see AV_ESCAPE_MODE_* macros. - * Any unknown value for mode will be considered equivalent to - * AV_ESCAPE_MODE_BACKSLASH, but this behaviour can change without - * notice. - * @param flags flags which control how to escape, see AV_ESCAPE_FLAG_ macros - * @return the length of the allocated string, or a negative error code in case of error - * @see av_bprint_escape() - */ -av_warn_unused_result -int av_escape(char **dst, const char *src, const char *special_chars, - enum AVEscapeMode mode, int flags); - -#define AV_UTF8_FLAG_ACCEPT_INVALID_BIG_CODES 1 ///< accept codepoints over 0x10FFFF -#define AV_UTF8_FLAG_ACCEPT_NON_CHARACTERS 2 ///< accept non-characters - 0xFFFE and 0xFFFF -#define AV_UTF8_FLAG_ACCEPT_SURROGATES 4 ///< accept UTF-16 surrogates codes -#define AV_UTF8_FLAG_EXCLUDE_XML_INVALID_CONTROL_CODES 8 ///< exclude control codes not accepted by XML - -#define AV_UTF8_FLAG_ACCEPT_ALL \ - AV_UTF8_FLAG_ACCEPT_INVALID_BIG_CODES|AV_UTF8_FLAG_ACCEPT_NON_CHARACTERS|AV_UTF8_FLAG_ACCEPT_SURROGATES - -/** - * Read and decode a single UTF-8 code point (character) from the - * buffer in *buf, and update *buf to point to the next byte to - * decode. - * - * In case of an invalid byte sequence, the pointer will be updated to - * the next byte after the invalid sequence and the function will - * return an error code. - * - * Depending on the specified flags, the function will also fail in - * case the decoded code point does not belong to a valid range. - * - * @note For speed-relevant code a carefully implemented use of - * GET_UTF8() may be preferred. - * - * @param codep pointer used to return the parsed code in case of success. - * The value in *codep is set even in case the range check fails. - * @param bufp pointer to the address the first byte of the sequence - * to decode, updated by the function to point to the - * byte next after the decoded sequence - * @param buf_end pointer to the end of the buffer, points to the next - * byte past the last in the buffer. This is used to - * avoid buffer overreads (in case of an unfinished - * UTF-8 sequence towards the end of the buffer). - * @param flags a collection of AV_UTF8_FLAG_* flags - * @return >= 0 in case a sequence was successfully read, a negative - * value in case of invalid sequence - */ -av_warn_unused_result -int av_utf8_decode(int32_t *codep, const uint8_t **bufp, const uint8_t *buf_end, - unsigned int flags); - -/** - * Check if a name is in a list. - * @returns 0 if not found, or the 1 based index where it has been found in the - * list. - */ -int av_match_list(const char *name, const char *list, char separator); - -/** - * See libc sscanf manual for more information. - * Locale-independent sscanf implementation. - */ -int av_sscanf(const char *string, const char *format, ...); - -/** - * @} - */ - -#endif /* AVUTIL_AVSTRING_H */ diff --git a/libs/FFmpeg/include/libavutil/avutil.h b/libs/FFmpeg/include/libavutil/avutil.h deleted file mode 100644 index a362c8b..0000000 --- a/libs/FFmpeg/include/libavutil/avutil.h +++ /dev/null @@ -1,375 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_AVUTIL_H -#define AVUTIL_AVUTIL_H - -/** - * @file - * @ingroup lavu - * Convenience header that includes @ref lavu "libavutil"'s core. - */ - -/** - * @mainpage - * - * @section ffmpeg_intro Introduction - * - * This document describes the usage of the different libraries - * provided by FFmpeg. - * - * @li @ref libavc "libavcodec" encoding/decoding library - * @li @ref lavfi "libavfilter" graph-based frame editing library - * @li @ref libavf "libavformat" I/O and muxing/demuxing library - * @li @ref lavd "libavdevice" special devices muxing/demuxing library - * @li @ref lavu "libavutil" common utility library - * @li @ref lswr "libswresample" audio resampling, format conversion and mixing - * @li @ref lpp "libpostproc" post processing library - * @li @ref libsws "libswscale" color conversion and scaling library - * - * @section ffmpeg_versioning Versioning and compatibility - * - * Each of the FFmpeg libraries contains a version.h header, which defines a - * major, minor and micro version number with the - * LIBRARYNAME_VERSION_{MAJOR,MINOR,MICRO} macros. The major version - * number is incremented with backward incompatible changes - e.g. removing - * parts of the public API, reordering public struct members, etc. The minor - * version number is incremented for backward compatible API changes or major - * new features - e.g. adding a new public function or a new decoder. The micro - * version number is incremented for smaller changes that a calling program - * might still want to check for - e.g. changing behavior in a previously - * unspecified situation. - * - * FFmpeg guarantees backward API and ABI compatibility for each library as long - * as its major version number is unchanged. This means that no public symbols - * will be removed or renamed. Types and names of the public struct members and - * values of public macros and enums will remain the same (unless they were - * explicitly declared as not part of the public API). Documented behavior will - * not change. - * - * In other words, any correct program that works with a given FFmpeg snapshot - * should work just as well without any changes with any later snapshot with the - * same major versions. This applies to both rebuilding the program against new - * FFmpeg versions or to replacing the dynamic FFmpeg libraries that a program - * links against. - * - * However, new public symbols may be added and new members may be appended to - * public structs whose size is not part of public ABI (most public structs in - * FFmpeg). New macros and enum values may be added. Behavior in undocumented - * situations may change slightly (and be documented). All those are accompanied - * by an entry in doc/APIchanges and incrementing either the minor or micro - * version number. - */ - -/** - * @defgroup lavu libavutil - * Common code shared across all FFmpeg libraries. - * - * @note - * libavutil is designed to be modular. In most cases, in order to use the - * functions provided by one component of libavutil you must explicitly include - * the specific header containing that feature. If you are only using - * media-related components, you could simply include libavutil/avutil.h, which - * brings in most of the "core" components. - * - * @{ - * - * @defgroup lavu_crypto Crypto and Hashing - * - * @{ - * @} - * - * @defgroup lavu_math Mathematics - * @{ - * - * @} - * - * @defgroup lavu_string String Manipulation - * - * @{ - * - * @} - * - * @defgroup lavu_mem Memory Management - * - * @{ - * - * @} - * - * @defgroup lavu_data Data Structures - * @{ - * - * @} - * - * @defgroup lavu_video Video related - * - * @{ - * - * @} - * - * @defgroup lavu_audio Audio related - * - * @{ - * - * @} - * - * @defgroup lavu_error Error Codes - * - * @{ - * - * @} - * - * @defgroup lavu_log Logging Facility - * - * @{ - * - * @} - * - * @defgroup lavu_misc Other - * - * @{ - * - * @defgroup preproc_misc Preprocessor String Macros - * - * @{ - * - * @} - * - * @defgroup version_utils Library Version Macros - * - * @{ - * - * @} - */ - - -/** - * @addtogroup lavu_ver - * @{ - */ - -/** - * Return the LIBAVUTIL_VERSION_INT constant. - */ -unsigned avutil_version(void); - -/** - * Return an informative version string. This usually is the actual release - * version number or a git commit description. This string has no fixed format - * and can change any time. It should never be parsed by code. - */ -const char *av_version_info(void); - -/** - * Return the libavutil build-time configuration. - */ -const char *avutil_configuration(void); - -/** - * Return the libavutil license. - */ -const char *avutil_license(void); - -/** - * @} - */ - -/** - * @addtogroup lavu_media Media Type - * @brief Media Type - */ - -enum AVMediaType { - AVMEDIA_TYPE_UNKNOWN = -1, ///< Usually treated as AVMEDIA_TYPE_DATA - AVMEDIA_TYPE_VIDEO, - AVMEDIA_TYPE_AUDIO, - AVMEDIA_TYPE_DATA, ///< Opaque data information usually continuous - AVMEDIA_TYPE_SUBTITLE, - AVMEDIA_TYPE_ATTACHMENT, ///< Opaque data information usually sparse - AVMEDIA_TYPE_NB -}; - -/** - * Return a string describing the media_type enum, NULL if media_type - * is unknown. - */ -const char *av_get_media_type_string(enum AVMediaType media_type); - -/** - * @defgroup lavu_const Constants - * @{ - * - * @defgroup lavu_enc Encoding specific - * - * @note those definition should move to avcodec - * @{ - */ - -#define FF_LAMBDA_SHIFT 7 -#define FF_LAMBDA_SCALE (1< - -/** - * @defgroup lavu_base64 Base64 - * @ingroup lavu_crypto - * @{ - */ - -/** - * Decode a base64-encoded string. - * - * @param out buffer for decoded data - * @param in null-terminated input string - * @param out_size size in bytes of the out buffer, must be at - * least 3/4 of the length of in, that is AV_BASE64_DECODE_SIZE(strlen(in)) - * @return number of bytes written, or a negative value in case of - * invalid input - */ -int av_base64_decode(uint8_t *out, const char *in, int out_size); - -/** - * Calculate the output size in bytes needed to decode a base64 string - * with length x to a data buffer. - */ -#define AV_BASE64_DECODE_SIZE(x) ((x) * 3LL / 4) - -/** - * Encode data to base64 and null-terminate. - * - * @param out buffer for encoded data - * @param out_size size in bytes of the out buffer (including the - * null terminator), must be at least AV_BASE64_SIZE(in_size) - * @param in input buffer containing the data to encode - * @param in_size size in bytes of the in buffer - * @return out or NULL in case of error - */ -char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size); - -/** - * Calculate the output size needed to base64-encode x bytes to a - * null-terminated string. - */ -#define AV_BASE64_SIZE(x) (((x)+2) / 3 * 4 + 1) - - /** - * @} - */ - -#endif /* AVUTIL_BASE64_H */ diff --git a/libs/FFmpeg/include/libavutil/blowfish.h b/libs/FFmpeg/include/libavutil/blowfish.h deleted file mode 100644 index 9e289a4..0000000 --- a/libs/FFmpeg/include/libavutil/blowfish.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * Blowfish algorithm - * Copyright (c) 2012 Samuel Pitoiset - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_BLOWFISH_H -#define AVUTIL_BLOWFISH_H - -#include - -/** - * @defgroup lavu_blowfish Blowfish - * @ingroup lavu_crypto - * @{ - */ - -#define AV_BF_ROUNDS 16 - -typedef struct AVBlowfish { - uint32_t p[AV_BF_ROUNDS + 2]; - uint32_t s[4][256]; -} AVBlowfish; - -/** - * Allocate an AVBlowfish context. - */ -AVBlowfish *av_blowfish_alloc(void); - -/** - * Initialize an AVBlowfish context. - * - * @param ctx an AVBlowfish context - * @param key a key - * @param key_len length of the key - */ -void av_blowfish_init(struct AVBlowfish *ctx, const uint8_t *key, int key_len); - -/** - * Encrypt or decrypt a buffer using a previously initialized context. - * - * @param ctx an AVBlowfish context - * @param xl left four bytes halves of input to be encrypted - * @param xr right four bytes halves of input to be encrypted - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_blowfish_crypt_ecb(struct AVBlowfish *ctx, uint32_t *xl, uint32_t *xr, - int decrypt); - -/** - * Encrypt or decrypt a buffer using a previously initialized context. - * - * @param ctx an AVBlowfish context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, if NULL ECB will be used - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_blowfish_crypt(struct AVBlowfish *ctx, uint8_t *dst, const uint8_t *src, - int count, uint8_t *iv, int decrypt); - -/** - * @} - */ - -#endif /* AVUTIL_BLOWFISH_H */ diff --git a/libs/FFmpeg/include/libavutil/bprint.h b/libs/FFmpeg/include/libavutil/bprint.h deleted file mode 100644 index 8559745..0000000 --- a/libs/FFmpeg/include/libavutil/bprint.h +++ /dev/null @@ -1,254 +0,0 @@ -/* - * Copyright (c) 2012 Nicolas George - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_avbprint - * AVBPrint public header - */ - -#ifndef AVUTIL_BPRINT_H -#define AVUTIL_BPRINT_H - -#include - -#include "attributes.h" -#include "avstring.h" - -/** - * @defgroup lavu_avbprint AVBPrint - * @ingroup lavu_data - * - * A buffer to print data progressively - * @{ - */ - -/** - * Define a structure with extra padding to a fixed size - * This helps ensuring binary compatibility with future versions. - */ - -#define FF_PAD_STRUCTURE(name, size, ...) \ -struct ff_pad_helper_##name { __VA_ARGS__ }; \ -typedef struct name { \ - __VA_ARGS__ \ - char reserved_padding[size - sizeof(struct ff_pad_helper_##name)]; \ -} name; - -/** - * Buffer to print data progressively - * - * The string buffer grows as necessary and is always 0-terminated. - * The content of the string is never accessed, and thus is - * encoding-agnostic and can even hold binary data. - * - * Small buffers are kept in the structure itself, and thus require no - * memory allocation at all (unless the contents of the buffer is needed - * after the structure goes out of scope). This is almost as lightweight as - * declaring a local `char buf[512]`. - * - * The length of the string can go beyond the allocated size: the buffer is - * then truncated, but the functions still keep account of the actual total - * length. - * - * In other words, AVBPrint.len can be greater than AVBPrint.size and records - * the total length of what would have been to the buffer if there had been - * enough memory. - * - * Append operations do not need to be tested for failure: if a memory - * allocation fails, data stop being appended to the buffer, but the length - * is still updated. This situation can be tested with - * av_bprint_is_complete(). - * - * The AVBPrint.size_max field determines several possible behaviours: - * - `size_max = -1` (= `UINT_MAX`) or any large value will let the buffer be - * reallocated as necessary, with an amortized linear cost. - * - `size_max = 0` prevents writing anything to the buffer: only the total - * length is computed. The write operations can then possibly be repeated in - * a buffer with exactly the necessary size - * (using `size_init = size_max = len + 1`). - * - `size_max = 1` is automatically replaced by the exact size available in the - * structure itself, thus ensuring no dynamic memory allocation. The - * internal buffer is large enough to hold a reasonable paragraph of text, - * such as the current paragraph. - */ - -FF_PAD_STRUCTURE(AVBPrint, 1024, - char *str; /**< string so far */ - unsigned len; /**< length so far */ - unsigned size; /**< allocated memory */ - unsigned size_max; /**< maximum allocated memory */ - char reserved_internal_buffer[1]; -) - -/** - * @name Max size special values - * Convenience macros for special values for av_bprint_init() size_max - * parameter. - * @{ - */ - -/** - * Buffer will be reallocated as necessary, with an amortized linear cost. - */ -#define AV_BPRINT_SIZE_UNLIMITED ((unsigned)-1) -/** - * Use the exact size available in the AVBPrint structure itself. - * - * Thus ensuring no dynamic memory allocation. The internal buffer is large - * enough to hold a reasonable paragraph of text, such as the current paragraph. - */ -#define AV_BPRINT_SIZE_AUTOMATIC 1 -/** - * Do not write anything to the buffer, only calculate the total length. - * - * The write operations can then possibly be repeated in a buffer with - * exactly the necessary size (using `size_init = size_max = AVBPrint.len + 1`). - */ -#define AV_BPRINT_SIZE_COUNT_ONLY 0 -/** @} */ - -/** - * Init a print buffer. - * - * @param buf buffer to init - * @param size_init initial size (including the final 0) - * @param size_max maximum size; - * - `0` means do not write anything, just count the length - * - `1` is replaced by the maximum value for automatic storage - * any large value means that the internal buffer will be - * reallocated as needed up to that limit - * - `-1` is converted to `UINT_MAX`, the largest limit possible. - * Check also `AV_BPRINT_SIZE_*` macros. - */ -void av_bprint_init(AVBPrint *buf, unsigned size_init, unsigned size_max); - -/** - * Init a print buffer using a pre-existing buffer. - * - * The buffer will not be reallocated. - * In case size equals zero, the AVBPrint will be initialized to use - * the internal buffer as if using AV_BPRINT_SIZE_COUNT_ONLY with - * av_bprint_init(). - * - * @param buf buffer structure to init - * @param buffer byte buffer to use for the string data - * @param size size of buffer - */ -void av_bprint_init_for_buffer(AVBPrint *buf, char *buffer, unsigned size); - -/** - * Append a formatted string to a print buffer. - */ -void av_bprintf(AVBPrint *buf, const char *fmt, ...) av_printf_format(2, 3); - -/** - * Append a formatted string to a print buffer. - */ -void av_vbprintf(AVBPrint *buf, const char *fmt, va_list vl_arg); - -/** - * Append char c n times to a print buffer. - */ -void av_bprint_chars(AVBPrint *buf, char c, unsigned n); - -/** - * Append data to a print buffer. - * - * param buf bprint buffer to use - * param data pointer to data - * param size size of data - */ -void av_bprint_append_data(AVBPrint *buf, const char *data, unsigned size); - -struct tm; -/** - * Append a formatted date and time to a print buffer. - * - * param buf bprint buffer to use - * param fmt date and time format string, see strftime() - * param tm broken-down time structure to translate - * - * @note due to poor design of the standard strftime function, it may - * produce poor results if the format string expands to a very long text and - * the bprint buffer is near the limit stated by the size_max option. - */ -void av_bprint_strftime(AVBPrint *buf, const char *fmt, const struct tm *tm); - -/** - * Allocate bytes in the buffer for external use. - * - * @param[in] buf buffer structure - * @param[in] size required size - * @param[out] mem pointer to the memory area - * @param[out] actual_size size of the memory area after allocation; - * can be larger or smaller than size - */ -void av_bprint_get_buffer(AVBPrint *buf, unsigned size, - unsigned char **mem, unsigned *actual_size); - -/** - * Reset the string to "" but keep internal allocated data. - */ -void av_bprint_clear(AVBPrint *buf); - -/** - * Test if the print buffer is complete (not truncated). - * - * It may have been truncated due to a memory allocation failure - * or the size_max limit (compare size and size_max if necessary). - */ -static inline int av_bprint_is_complete(const AVBPrint *buf) -{ - return buf->len < buf->size; -} - -/** - * Finalize a print buffer. - * - * The print buffer can no longer be used afterwards, - * but the len and size fields are still valid. - * - * @arg[out] ret_str if not NULL, used to return a permanent copy of the - * buffer contents, or NULL if memory allocation fails; - * if NULL, the buffer is discarded and freed - * @return 0 for success or error code (probably AVERROR(ENOMEM)) - */ -int av_bprint_finalize(AVBPrint *buf, char **ret_str); - -/** - * Escape the content in src and append it to dstbuf. - * - * @param dstbuf already inited destination bprint buffer - * @param src string containing the text to escape - * @param special_chars string containing the special characters which - * need to be escaped, can be NULL - * @param mode escape mode to employ, see AV_ESCAPE_MODE_* macros. - * Any unknown value for mode will be considered equivalent to - * AV_ESCAPE_MODE_BACKSLASH, but this behaviour can change without - * notice. - * @param flags flags which control how to escape, see AV_ESCAPE_FLAG_* macros - */ -void av_bprint_escape(AVBPrint *dstbuf, const char *src, const char *special_chars, - enum AVEscapeMode mode, int flags); - -/** @} */ - -#endif /* AVUTIL_BPRINT_H */ diff --git a/libs/FFmpeg/include/libavutil/bswap.h b/libs/FFmpeg/include/libavutil/bswap.h deleted file mode 100644 index 4840ab4..0000000 --- a/libs/FFmpeg/include/libavutil/bswap.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * byte swapping routines - */ - -#ifndef AVUTIL_BSWAP_H -#define AVUTIL_BSWAP_H - -#include -#include "libavutil/avconfig.h" -#include "attributes.h" - -#ifdef HAVE_AV_CONFIG_H - -#include "config.h" - -#if ARCH_AARCH64 -# include "aarch64/bswap.h" -#elif ARCH_ARM -# include "arm/bswap.h" -#elif ARCH_AVR32 -# include "avr32/bswap.h" -#elif ARCH_RISCV -# include "riscv/bswap.h" -#elif ARCH_SH4 -# include "sh4/bswap.h" -#elif ARCH_X86 -# include "x86/bswap.h" -#endif - -#endif /* HAVE_AV_CONFIG_H */ - -#define AV_BSWAP16C(x) (((x) << 8 & 0xff00) | ((x) >> 8 & 0x00ff)) -#define AV_BSWAP32C(x) (AV_BSWAP16C(x) << 16 | AV_BSWAP16C((x) >> 16)) -#define AV_BSWAP64C(x) (AV_BSWAP32C(x) << 32 | AV_BSWAP32C((x) >> 32)) - -#define AV_BSWAPC(s, x) AV_BSWAP##s##C(x) - -#ifndef av_bswap16 -static av_always_inline av_const uint16_t av_bswap16(uint16_t x) -{ - x= (x>>8) | (x<<8); - return x; -} -#endif - -#ifndef av_bswap32 -static av_always_inline av_const uint32_t av_bswap32(uint32_t x) -{ - return AV_BSWAP32C(x); -} -#endif - -#ifndef av_bswap64 -static inline uint64_t av_const av_bswap64(uint64_t x) -{ - return (uint64_t)av_bswap32(x) << 32 | av_bswap32(x >> 32); -} -#endif - -// be2ne ... big-endian to native-endian -// le2ne ... little-endian to native-endian - -#if AV_HAVE_BIGENDIAN -#define av_be2ne16(x) (x) -#define av_be2ne32(x) (x) -#define av_be2ne64(x) (x) -#define av_le2ne16(x) av_bswap16(x) -#define av_le2ne32(x) av_bswap32(x) -#define av_le2ne64(x) av_bswap64(x) -#define AV_BE2NEC(s, x) (x) -#define AV_LE2NEC(s, x) AV_BSWAPC(s, x) -#else -#define av_be2ne16(x) av_bswap16(x) -#define av_be2ne32(x) av_bswap32(x) -#define av_be2ne64(x) av_bswap64(x) -#define av_le2ne16(x) (x) -#define av_le2ne32(x) (x) -#define av_le2ne64(x) (x) -#define AV_BE2NEC(s, x) AV_BSWAPC(s, x) -#define AV_LE2NEC(s, x) (x) -#endif - -#define AV_BE2NE16C(x) AV_BE2NEC(16, x) -#define AV_BE2NE32C(x) AV_BE2NEC(32, x) -#define AV_BE2NE64C(x) AV_BE2NEC(64, x) -#define AV_LE2NE16C(x) AV_LE2NEC(16, x) -#define AV_LE2NE32C(x) AV_LE2NEC(32, x) -#define AV_LE2NE64C(x) AV_LE2NEC(64, x) - -#endif /* AVUTIL_BSWAP_H */ diff --git a/libs/FFmpeg/include/libavutil/buffer.h b/libs/FFmpeg/include/libavutil/buffer.h deleted file mode 100644 index e1ef5b7..0000000 --- a/libs/FFmpeg/include/libavutil/buffer.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_buffer - * refcounted data buffer API - */ - -#ifndef AVUTIL_BUFFER_H -#define AVUTIL_BUFFER_H - -#include -#include - -/** - * @defgroup lavu_buffer AVBuffer - * @ingroup lavu_data - * - * @{ - * AVBuffer is an API for reference-counted data buffers. - * - * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer - * represents the data buffer itself; it is opaque and not meant to be accessed - * by the caller directly, but only through AVBufferRef. However, the caller may - * e.g. compare two AVBuffer pointers to check whether two different references - * are describing the same data buffer. AVBufferRef represents a single - * reference to an AVBuffer and it is the object that may be manipulated by the - * caller directly. - * - * There are two functions provided for creating a new AVBuffer with a single - * reference -- av_buffer_alloc() to just allocate a new buffer, and - * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing - * reference, additional references may be created with av_buffer_ref(). - * Use av_buffer_unref() to free a reference (this will automatically free the - * data once all the references are freed). - * - * The convention throughout this API and the rest of FFmpeg is such that the - * buffer is considered writable if there exists only one reference to it (and - * it has not been marked as read-only). The av_buffer_is_writable() function is - * provided to check whether this is true and av_buffer_make_writable() will - * automatically create a new writable buffer when necessary. - * Of course nothing prevents the calling code from violating this convention, - * however that is safe only when all the existing references are under its - * control. - * - * @note Referencing and unreferencing the buffers is thread-safe and thus - * may be done from multiple threads simultaneously without any need for - * additional locking. - * - * @note Two different references to the same buffer can point to different - * parts of the buffer (i.e. their AVBufferRef.data will not be equal). - */ - -/** - * A reference counted buffer type. It is opaque and is meant to be used through - * references (AVBufferRef). - */ -typedef struct AVBuffer AVBuffer; - -/** - * A reference to a data buffer. - * - * The size of this struct is not a part of the public ABI and it is not meant - * to be allocated directly. - */ -typedef struct AVBufferRef { - AVBuffer *buffer; - - /** - * The data buffer. It is considered writable if and only if - * this is the only reference to the buffer, in which case - * av_buffer_is_writable() returns 1. - */ - uint8_t *data; - /** - * Size of data in bytes. - */ - size_t size; -} AVBufferRef; - -/** - * Allocate an AVBuffer of the given size using av_malloc(). - * - * @return an AVBufferRef of given size or NULL when out of memory - */ -AVBufferRef *av_buffer_alloc(size_t size); - -/** - * Same as av_buffer_alloc(), except the returned buffer will be initialized - * to zero. - */ -AVBufferRef *av_buffer_allocz(size_t size); - -/** - * Always treat the buffer as read-only, even when it has only one - * reference. - */ -#define AV_BUFFER_FLAG_READONLY (1 << 0) - -/** - * Create an AVBuffer from an existing array. - * - * If this function is successful, data is owned by the AVBuffer. The caller may - * only access data through the returned AVBufferRef and references derived from - * it. - * If this function fails, data is left untouched. - * @param data data array - * @param size size of data in bytes - * @param free a callback for freeing this buffer's data - * @param opaque parameter to be got for processing or passed to free - * @param flags a combination of AV_BUFFER_FLAG_* - * - * @return an AVBufferRef referring to data on success, NULL on failure. - */ -AVBufferRef *av_buffer_create(uint8_t *data, size_t size, - void (*free)(void *opaque, uint8_t *data), - void *opaque, int flags); - -/** - * Default free callback, which calls av_free() on the buffer data. - * This function is meant to be passed to av_buffer_create(), not called - * directly. - */ -void av_buffer_default_free(void *opaque, uint8_t *data); - -/** - * Create a new reference to an AVBuffer. - * - * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on - * failure. - */ -AVBufferRef *av_buffer_ref(const AVBufferRef *buf); - -/** - * Free a given reference and automatically free the buffer if there are no more - * references to it. - * - * @param buf the reference to be freed. The pointer is set to NULL on return. - */ -void av_buffer_unref(AVBufferRef **buf); - -/** - * @return 1 if the caller may write to the data referred to by buf (which is - * true if and only if buf is the only reference to the underlying AVBuffer). - * Return 0 otherwise. - * A positive answer is valid until av_buffer_ref() is called on buf. - */ -int av_buffer_is_writable(const AVBufferRef *buf); - -/** - * @return the opaque parameter set by av_buffer_create. - */ -void *av_buffer_get_opaque(const AVBufferRef *buf); - -int av_buffer_get_ref_count(const AVBufferRef *buf); - -/** - * Create a writable reference from a given buffer reference, avoiding data copy - * if possible. - * - * @param buf buffer reference to make writable. On success, buf is either left - * untouched, or it is unreferenced and a new writable AVBufferRef is - * written in its place. On failure, buf is left untouched. - * @return 0 on success, a negative AVERROR on failure. - */ -int av_buffer_make_writable(AVBufferRef **buf); - -/** - * Reallocate a given buffer. - * - * @param buf a buffer reference to reallocate. On success, buf will be - * unreferenced and a new reference with the required size will be - * written in its place. On failure buf will be left untouched. *buf - * may be NULL, then a new buffer is allocated. - * @param size required new buffer size. - * @return 0 on success, a negative AVERROR on failure. - * - * @note the buffer is actually reallocated with av_realloc() only if it was - * initially allocated through av_buffer_realloc(NULL) and there is only one - * reference to it (i.e. the one passed to this function). In all other cases - * a new buffer is allocated and the data is copied. - */ -int av_buffer_realloc(AVBufferRef **buf, size_t size); - -/** - * Ensure dst refers to the same data as src. - * - * When *dst is already equivalent to src, do nothing. Otherwise unreference dst - * and replace it with a new reference to src. - * - * @param dst Pointer to either a valid buffer reference or NULL. On success, - * this will point to a buffer reference equivalent to src. On - * failure, dst will be left untouched. - * @param src A buffer reference to replace dst with. May be NULL, then this - * function is equivalent to av_buffer_unref(dst). - * @return 0 on success - * AVERROR(ENOMEM) on memory allocation failure. - */ -int av_buffer_replace(AVBufferRef **dst, const AVBufferRef *src); - -/** - * @} - */ - -/** - * @defgroup lavu_bufferpool AVBufferPool - * @ingroup lavu_data - * - * @{ - * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers. - * - * Frequently allocating and freeing large buffers may be slow. AVBufferPool is - * meant to solve this in cases when the caller needs a set of buffers of the - * same size (the most obvious use case being buffers for raw video or audio - * frames). - * - * At the beginning, the user must call av_buffer_pool_init() to create the - * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to - * get a reference to a new buffer, similar to av_buffer_alloc(). This new - * reference works in all aspects the same way as the one created by - * av_buffer_alloc(). However, when the last reference to this buffer is - * unreferenced, it is returned to the pool instead of being freed and will be - * reused for subsequent av_buffer_pool_get() calls. - * - * When the caller is done with the pool and no longer needs to allocate any new - * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable. - * Once all the buffers are released, it will automatically be freed. - * - * Allocating and releasing buffers with this API is thread-safe as long as - * either the default alloc callback is used, or the user-supplied one is - * thread-safe. - */ - -/** - * The buffer pool. This structure is opaque and not meant to be accessed - * directly. It is allocated with av_buffer_pool_init() and freed with - * av_buffer_pool_uninit(). - */ -typedef struct AVBufferPool AVBufferPool; - -/** - * Allocate and initialize a buffer pool. - * - * @param size size of each buffer in this pool - * @param alloc a function that will be used to allocate new buffers when the - * pool is empty. May be NULL, then the default allocator will be used - * (av_buffer_alloc()). - * @return newly created buffer pool on success, NULL on error. - */ -AVBufferPool *av_buffer_pool_init(size_t size, AVBufferRef* (*alloc)(size_t size)); - -/** - * Allocate and initialize a buffer pool with a more complex allocator. - * - * @param size size of each buffer in this pool - * @param opaque arbitrary user data used by the allocator - * @param alloc a function that will be used to allocate new buffers when the - * pool is empty. May be NULL, then the default allocator will be - * used (av_buffer_alloc()). - * @param pool_free a function that will be called immediately before the pool - * is freed. I.e. after av_buffer_pool_uninit() is called - * by the caller and all the frames are returned to the pool - * and freed. It is intended to uninitialize the user opaque - * data. May be NULL. - * @return newly created buffer pool on success, NULL on error. - */ -AVBufferPool *av_buffer_pool_init2(size_t size, void *opaque, - AVBufferRef* (*alloc)(void *opaque, size_t size), - void (*pool_free)(void *opaque)); - -/** - * Mark the pool as being available for freeing. It will actually be freed only - * once all the allocated buffers associated with the pool are released. Thus it - * is safe to call this function while some of the allocated buffers are still - * in use. - * - * @param pool pointer to the pool to be freed. It will be set to NULL. - */ -void av_buffer_pool_uninit(AVBufferPool **pool); - -/** - * Allocate a new AVBuffer, reusing an old buffer from the pool when available. - * This function may be called simultaneously from multiple threads. - * - * @return a reference to the new buffer on success, NULL on error. - */ -AVBufferRef *av_buffer_pool_get(AVBufferPool *pool); - -/** - * Query the original opaque parameter of an allocated buffer in the pool. - * - * @param ref a buffer reference to a buffer returned by av_buffer_pool_get. - * @return the opaque parameter set by the buffer allocator function of the - * buffer pool. - * - * @note the opaque parameter of ref is used by the buffer pool implementation, - * therefore you have to use this function to access the original opaque - * parameter of an allocated buffer. - */ -void *av_buffer_pool_buffer_get_opaque(const AVBufferRef *ref); - -/** - * @} - */ - -#endif /* AVUTIL_BUFFER_H */ diff --git a/libs/FFmpeg/include/libavutil/camellia.h b/libs/FFmpeg/include/libavutil/camellia.h deleted file mode 100644 index 9678710..0000000 --- a/libs/FFmpeg/include/libavutil/camellia.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - * An implementation of the CAMELLIA algorithm as mentioned in RFC3713 - * Copyright (c) 2014 Supraja Meedinti - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_CAMELLIA_H -#define AVUTIL_CAMELLIA_H - -#include - - -/** - * @file - * @brief Public header for libavutil CAMELLIA algorithm - * @defgroup lavu_camellia CAMELLIA - * @ingroup lavu_crypto - * @{ - */ - -extern const int av_camellia_size; - -struct AVCAMELLIA; - -/** - * Allocate an AVCAMELLIA context - * To free the struct: av_free(ptr) - */ -struct AVCAMELLIA *av_camellia_alloc(void); - -/** - * Initialize an AVCAMELLIA context. - * - * @param ctx an AVCAMELLIA context - * @param key a key of 16, 24, 32 bytes used for encryption/decryption - * @param key_bits number of keybits: possible are 128, 192, 256 - */ -int av_camellia_init(struct AVCAMELLIA *ctx, const uint8_t *key, int key_bits); - -/** - * Encrypt or decrypt a buffer using a previously initialized context - * - * @param ctx an AVCAMELLIA context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 16 byte blocks - * @param iv initialization vector for CBC mode, NULL for ECB mode - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_camellia_crypt(struct AVCAMELLIA *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t* iv, int decrypt); - -/** - * @} - */ -#endif /* AVUTIL_CAMELLIA_H */ diff --git a/libs/FFmpeg/include/libavutil/cast5.h b/libs/FFmpeg/include/libavutil/cast5.h deleted file mode 100644 index ad5b347..0000000 --- a/libs/FFmpeg/include/libavutil/cast5.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * An implementation of the CAST128 algorithm as mentioned in RFC2144 - * Copyright (c) 2014 Supraja Meedinti - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_CAST5_H -#define AVUTIL_CAST5_H - -#include - - -/** - * @file - * @brief Public header for libavutil CAST5 algorithm - * @defgroup lavu_cast5 CAST5 - * @ingroup lavu_crypto - * @{ - */ - -extern const int av_cast5_size; - -struct AVCAST5; - -/** - * Allocate an AVCAST5 context - * To free the struct: av_free(ptr) - */ -struct AVCAST5 *av_cast5_alloc(void); -/** - * Initialize an AVCAST5 context. - * - * @param ctx an AVCAST5 context - * @param key a key of 5,6,...16 bytes used for encryption/decryption - * @param key_bits number of keybits: possible are 40,48,...,128 - * @return 0 on success, less than 0 on failure - */ -int av_cast5_init(struct AVCAST5 *ctx, const uint8_t *key, int key_bits); - -/** - * Encrypt or decrypt a buffer using a previously initialized context, ECB mode only - * - * @param ctx an AVCAST5 context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_cast5_crypt(struct AVCAST5 *ctx, uint8_t *dst, const uint8_t *src, int count, int decrypt); - -/** - * Encrypt or decrypt a buffer using a previously initialized context - * - * @param ctx an AVCAST5 context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, NULL for ECB mode - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_cast5_crypt2(struct AVCAST5 *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt); -/** - * @} - */ -#endif /* AVUTIL_CAST5_H */ diff --git a/libs/FFmpeg/include/libavutil/channel_layout.h b/libs/FFmpeg/include/libavutil/channel_layout.h deleted file mode 100644 index c9c404e..0000000 --- a/libs/FFmpeg/include/libavutil/channel_layout.h +++ /dev/null @@ -1,807 +0,0 @@ -/* - * Copyright (c) 2006 Michael Niedermayer - * Copyright (c) 2008 Peter Ross - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_CHANNEL_LAYOUT_H -#define AVUTIL_CHANNEL_LAYOUT_H - -#include -#include - -#include "version.h" -#include "attributes.h" - -/** - * @file - * @ingroup lavu_audio_channels - * Public libavutil channel layout APIs header. - */ - - -/** - * @defgroup lavu_audio_channels Audio channels - * @ingroup lavu_audio - * - * Audio channel layout utility functions - * - * @{ - */ - -enum AVChannel { - ///< Invalid channel index - AV_CHAN_NONE = -1, - AV_CHAN_FRONT_LEFT, - AV_CHAN_FRONT_RIGHT, - AV_CHAN_FRONT_CENTER, - AV_CHAN_LOW_FREQUENCY, - AV_CHAN_BACK_LEFT, - AV_CHAN_BACK_RIGHT, - AV_CHAN_FRONT_LEFT_OF_CENTER, - AV_CHAN_FRONT_RIGHT_OF_CENTER, - AV_CHAN_BACK_CENTER, - AV_CHAN_SIDE_LEFT, - AV_CHAN_SIDE_RIGHT, - AV_CHAN_TOP_CENTER, - AV_CHAN_TOP_FRONT_LEFT, - AV_CHAN_TOP_FRONT_CENTER, - AV_CHAN_TOP_FRONT_RIGHT, - AV_CHAN_TOP_BACK_LEFT, - AV_CHAN_TOP_BACK_CENTER, - AV_CHAN_TOP_BACK_RIGHT, - /** Stereo downmix. */ - AV_CHAN_STEREO_LEFT = 29, - /** See above. */ - AV_CHAN_STEREO_RIGHT, - AV_CHAN_WIDE_LEFT, - AV_CHAN_WIDE_RIGHT, - AV_CHAN_SURROUND_DIRECT_LEFT, - AV_CHAN_SURROUND_DIRECT_RIGHT, - AV_CHAN_LOW_FREQUENCY_2, - AV_CHAN_TOP_SIDE_LEFT, - AV_CHAN_TOP_SIDE_RIGHT, - AV_CHAN_BOTTOM_FRONT_CENTER, - AV_CHAN_BOTTOM_FRONT_LEFT, - AV_CHAN_BOTTOM_FRONT_RIGHT, - - /** Channel is empty can be safely skipped. */ - AV_CHAN_UNUSED = 0x200, - - /** Channel contains data, but its position is unknown. */ - AV_CHAN_UNKNOWN = 0x300, - - /** - * Range of channels between AV_CHAN_AMBISONIC_BASE and - * AV_CHAN_AMBISONIC_END represent Ambisonic components using the ACN system. - * - * Given a channel id `` between AV_CHAN_AMBISONIC_BASE and - * AV_CHAN_AMBISONIC_END (inclusive), the ACN index of the channel `` is - * ` = - AV_CHAN_AMBISONIC_BASE`. - * - * @note these values are only used for AV_CHANNEL_ORDER_CUSTOM channel - * orderings, the AV_CHANNEL_ORDER_AMBISONIC ordering orders the channels - * implicitly by their position in the stream. - */ - AV_CHAN_AMBISONIC_BASE = 0x400, - // leave space for 1024 ids, which correspond to maximum order-32 harmonics, - // which should be enough for the foreseeable use cases - AV_CHAN_AMBISONIC_END = 0x7ff, -}; - -enum AVChannelOrder { - /** - * Only the channel count is specified, without any further information - * about the channel order. - */ - AV_CHANNEL_ORDER_UNSPEC, - /** - * The native channel order, i.e. the channels are in the same order in - * which they are defined in the AVChannel enum. This supports up to 63 - * different channels. - */ - AV_CHANNEL_ORDER_NATIVE, - /** - * The channel order does not correspond to any other predefined order and - * is stored as an explicit map. For example, this could be used to support - * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_SILENCE) - * channels at arbitrary positions. - */ - AV_CHANNEL_ORDER_CUSTOM, - /** - * The audio is represented as the decomposition of the sound field into - * spherical harmonics. Each channel corresponds to a single expansion - * component. Channels are ordered according to ACN (Ambisonic Channel - * Number). - * - * The channel with the index n in the stream contains the spherical - * harmonic of degree l and order m given by - * @code{.unparsed} - * l = floor(sqrt(n)), - * m = n - l * (l + 1). - * @endcode - * - * Conversely given a spherical harmonic of degree l and order m, the - * corresponding channel index n is given by - * @code{.unparsed} - * n = l * (l + 1) + m. - * @endcode - * - * Normalization is assumed to be SN3D (Schmidt Semi-Normalization) - * as defined in AmbiX format $ 2.1. - */ - AV_CHANNEL_ORDER_AMBISONIC, -}; - - -/** - * @defgroup channel_masks Audio channel masks - * - * A channel layout is a 64-bits integer with a bit set for every channel. - * The number of bits set must be equal to the number of channels. - * The value 0 means that the channel layout is not known. - * @note this data structure is not powerful enough to handle channels - * combinations that have the same channel multiple times, such as - * dual-mono. - * - * @{ - */ -#define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT ) -#define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT ) -#define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER ) -#define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY ) -#define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT ) -#define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT ) -#define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER ) -#define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER) -#define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER ) -#define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT ) -#define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT ) -#define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER ) -#define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT ) -#define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER ) -#define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT ) -#define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT ) -#define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER ) -#define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT ) -#define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT ) -#define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT ) -#define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT ) -#define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT ) -#define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT ) -#define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT) -#define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 ) -#define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT ) -#define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT ) -#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER ) -#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT ) -#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT ) - -#if FF_API_OLD_CHANNEL_LAYOUT -/** Channel mask value used for AVCodecContext.request_channel_layout - to indicate that the user requests the channel order of the decoder output - to be the native codec channel order. - @deprecated channel order is now indicated in a special field in - AVChannelLayout - */ -#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL -#endif - -/** - * @} - * @defgroup channel_mask_c Audio channel layouts - * @{ - * */ -#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) -#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) -#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) -#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) -#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) -#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) -#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) -#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) -#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_3POINT1POINT2 (AV_CH_LAYOUT_3POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) -#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) -#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) -#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) -#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) -#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) -#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) -#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) -#define AV_CH_LAYOUT_5POINT1POINT2_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) -#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) -#define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) -#define AV_CH_LAYOUT_5POINT1POINT4_BACK (AV_CH_LAYOUT_5POINT1POINT2_BACK|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) -#define AV_CH_LAYOUT_7POINT1POINT2 (AV_CH_LAYOUT_7POINT1|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) -#define AV_CH_LAYOUT_7POINT1POINT4_BACK (AV_CH_LAYOUT_7POINT1POINT2|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT) -#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) -#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) -#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_7POINT1POINT4_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT) - -#define AV_CH_LAYOUT_7POINT1_TOP_BACK AV_CH_LAYOUT_5POINT1POINT2_BACK - -enum AVMatrixEncoding { - AV_MATRIX_ENCODING_NONE, - AV_MATRIX_ENCODING_DOLBY, - AV_MATRIX_ENCODING_DPLII, - AV_MATRIX_ENCODING_DPLIIX, - AV_MATRIX_ENCODING_DPLIIZ, - AV_MATRIX_ENCODING_DOLBYEX, - AV_MATRIX_ENCODING_DOLBYHEADPHONE, - AV_MATRIX_ENCODING_NB -}; - -/** - * @} - */ - -/** - * An AVChannelCustom defines a single channel within a custom order layout - * - * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the - * public ABI. - * - * No new fields may be added to it without a major version bump. - */ -typedef struct AVChannelCustom { - enum AVChannel id; - char name[16]; - void *opaque; -} AVChannelCustom; - -/** - * An AVChannelLayout holds information about the channel layout of audio data. - * - * A channel layout here is defined as a set of channels ordered in a specific - * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an - * AVChannelLayout carries only the channel count). - * All orders may be treated as if they were AV_CHANNEL_ORDER_UNSPEC by - * ignoring everything but the channel count, as long as av_channel_layout_check() - * considers they are valid. - * - * Unlike most structures in FFmpeg, sizeof(AVChannelLayout) is a part of the - * public ABI and may be used by the caller. E.g. it may be allocated on stack - * or embedded in caller-defined structs. - * - * AVChannelLayout can be initialized as follows: - * - default initialization with {0}, followed by setting all used fields - * correctly; - * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers; - * - with a constructor function, such as av_channel_layout_default(), - * av_channel_layout_from_mask() or av_channel_layout_from_string(). - * - * The channel layout must be unitialized with av_channel_layout_uninit() - * - * Copying an AVChannelLayout via assigning is forbidden, - * av_channel_layout_copy() must be used instead (and its return value should - * be checked) - * - * No new fields may be added to it without a major version bump, except for - * new elements of the union fitting in sizeof(uint64_t). - */ -typedef struct AVChannelLayout { - /** - * Channel order used in this layout. - * This is a mandatory field. - */ - enum AVChannelOrder order; - - /** - * Number of channels in this layout. Mandatory field. - */ - int nb_channels; - - /** - * Details about which channels are present in this layout. - * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be - * used. - */ - union { - /** - * This member must be used for AV_CHANNEL_ORDER_NATIVE, and may be used - * for AV_CHANNEL_ORDER_AMBISONIC to signal non-diegetic channels. - * It is a bitmask, where the position of each set bit means that the - * AVChannel with the corresponding value is present. - * - * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO - * is present in the layout. Otherwise it is not present. - * - * @note when a channel layout using a bitmask is constructed or - * modified manually (i.e. not using any of the av_channel_layout_* - * functions), the code doing it must ensure that the number of set bits - * is equal to nb_channels. - */ - uint64_t mask; - /** - * This member must be used when the channel order is - * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each - * element signalling the presence of the AVChannel with the - * corresponding value in map[i].id. - * - * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the - * i-th channel in the audio data. - * - * When map[i].id is in the range between AV_CHAN_AMBISONIC_BASE and - * AV_CHAN_AMBISONIC_END (inclusive), the channel contains an ambisonic - * component with ACN index (as defined above) - * n = map[i].id - AV_CHAN_AMBISONIC_BASE. - * - * map[i].name may be filled with a 0-terminated string, in which case - * it will be used for the purpose of identifying the channel with the - * convenience functions below. Otherise it must be zeroed. - */ - AVChannelCustom *map; - } u; - - /** - * For some private data of the user. - */ - void *opaque; -} AVChannelLayout; - -/** - * Macro to define native channel layouts - * - * @note This doesn't use designated initializers for compatibility with C++ 17 and older. - */ -#define AV_CHANNEL_LAYOUT_MASK(nb, m) \ - { /* .order */ AV_CHANNEL_ORDER_NATIVE, \ - /* .nb_channels */ (nb), \ - /* .u.mask */ { m }, \ - /* .opaque */ NULL } - -/** - * @name Common pre-defined channel layouts - * @{ - */ -#define AV_CHANNEL_LAYOUT_MONO AV_CHANNEL_LAYOUT_MASK(1, AV_CH_LAYOUT_MONO) -#define AV_CHANNEL_LAYOUT_STEREO AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO) -#define AV_CHANNEL_LAYOUT_2POINT1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2POINT1) -#define AV_CHANNEL_LAYOUT_2_1 AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_2_1) -#define AV_CHANNEL_LAYOUT_SURROUND AV_CHANNEL_LAYOUT_MASK(3, AV_CH_LAYOUT_SURROUND) -#define AV_CHANNEL_LAYOUT_3POINT1 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_3POINT1) -#define AV_CHANNEL_LAYOUT_4POINT0 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_4POINT0) -#define AV_CHANNEL_LAYOUT_4POINT1 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_4POINT1) -#define AV_CHANNEL_LAYOUT_2_2 AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_2_2) -#define AV_CHANNEL_LAYOUT_QUAD AV_CHANNEL_LAYOUT_MASK(4, AV_CH_LAYOUT_QUAD) -#define AV_CHANNEL_LAYOUT_5POINT0 AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0) -#define AV_CHANNEL_LAYOUT_5POINT1 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1) -#define AV_CHANNEL_LAYOUT_5POINT0_BACK AV_CHANNEL_LAYOUT_MASK(5, AV_CH_LAYOUT_5POINT0_BACK) -#define AV_CHANNEL_LAYOUT_5POINT1_BACK AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_5POINT1_BACK) -#define AV_CHANNEL_LAYOUT_6POINT0 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0) -#define AV_CHANNEL_LAYOUT_6POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_6POINT0_FRONT) -#define AV_CHANNEL_LAYOUT_3POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_3POINT1POINT2) -#define AV_CHANNEL_LAYOUT_HEXAGONAL AV_CHANNEL_LAYOUT_MASK(6, AV_CH_LAYOUT_HEXAGONAL) -#define AV_CHANNEL_LAYOUT_6POINT1 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1) -#define AV_CHANNEL_LAYOUT_6POINT1_BACK AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_BACK) -#define AV_CHANNEL_LAYOUT_6POINT1_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_6POINT1_FRONT) -#define AV_CHANNEL_LAYOUT_7POINT0 AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0) -#define AV_CHANNEL_LAYOUT_7POINT0_FRONT AV_CHANNEL_LAYOUT_MASK(7, AV_CH_LAYOUT_7POINT0_FRONT) -#define AV_CHANNEL_LAYOUT_7POINT1 AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1) -#define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE) -#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK) -#define AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_5POINT1POINT2_BACK) -#define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL) -#define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE) -#define AV_CHANNEL_LAYOUT_5POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_5POINT1POINT4_BACK) -#define AV_CHANNEL_LAYOUT_7POINT1POINT2 AV_CHANNEL_LAYOUT_MASK(10, AV_CH_LAYOUT_7POINT1POINT2) -#define AV_CHANNEL_LAYOUT_7POINT1POINT4_BACK AV_CHANNEL_LAYOUT_MASK(12, AV_CH_LAYOUT_7POINT1POINT4_BACK) -#define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL) -#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX) -#define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2) - -#define AV_CHANNEL_LAYOUT_7POINT1_TOP_BACK AV_CHANNEL_LAYOUT_5POINT1POINT2_BACK - -#define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \ - { /* .order */ AV_CHANNEL_ORDER_AMBISONIC, \ - /* .nb_channels */ 4, \ - /* .u.mask */ { 0 }, \ - /* .opaque */ NULL } -/** @} */ - -struct AVBPrint; - -#if FF_API_OLD_CHANNEL_LAYOUT -/** - * @name Deprecated Functions - * @{ - */ - -/** - * Return a channel layout id that matches name, or 0 if no match is found. - * - * name can be one or several of the following notations, - * separated by '+' or '|': - * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0, - * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix); - * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC, - * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR); - * - a number of channels, in decimal, followed by 'c', yielding - * the default channel layout for that number of channels (@see - * av_get_default_channel_layout); - * - a channel layout mask, in hexadecimal starting with "0x" (see the - * AV_CH_* macros). - * - * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7" - * - * @deprecated use av_channel_layout_from_string() - */ -attribute_deprecated -uint64_t av_get_channel_layout(const char *name); - -/** - * Return a channel layout and the number of channels based on the specified name. - * - * This function is similar to (@see av_get_channel_layout), but can also parse - * unknown channel layout specifications. - * - * @param[in] name channel layout specification string - * @param[out] channel_layout parsed channel layout (0 if unknown) - * @param[out] nb_channels number of channels - * - * @return 0 on success, AVERROR(EINVAL) if the parsing fails. - * @deprecated use av_channel_layout_from_string() - */ -attribute_deprecated -int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels); - -/** - * Return a description of a channel layout. - * If nb_channels is <= 0, it is guessed from the channel_layout. - * - * @param buf put here the string containing the channel layout - * @param buf_size size in bytes of the buffer - * @param nb_channels number of channels - * @param channel_layout channel layout bitset - * @deprecated use av_channel_layout_describe() - */ -attribute_deprecated -void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout); - -/** - * Append a description of a channel layout to a bprint buffer. - * @deprecated use av_channel_layout_describe() - */ -attribute_deprecated -void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout); - -/** - * Return the number of channels in the channel layout. - * @deprecated use AVChannelLayout.nb_channels - */ -attribute_deprecated -int av_get_channel_layout_nb_channels(uint64_t channel_layout); - -/** - * Return default channel layout for a given number of channels. - * - * @deprecated use av_channel_layout_default() - */ -attribute_deprecated -int64_t av_get_default_channel_layout(int nb_channels); - -/** - * Get the index of a channel in channel_layout. - * - * @param channel_layout channel layout bitset - * @param channel a channel layout describing exactly one channel which must be - * present in channel_layout. - * - * @return index of channel in channel_layout on success, a negative AVERROR - * on error. - * - * @deprecated use av_channel_layout_index_from_channel() - */ -attribute_deprecated -int av_get_channel_layout_channel_index(uint64_t channel_layout, - uint64_t channel); - -/** - * Get the channel with the given index in channel_layout. - * @deprecated use av_channel_layout_channel_from_index() - */ -attribute_deprecated -uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index); - -/** - * Get the name of a given channel. - * - * @return channel name on success, NULL on error. - * - * @deprecated use av_channel_name() - */ -attribute_deprecated -const char *av_get_channel_name(uint64_t channel); - -/** - * Get the description of a given channel. - * - * @param channel a channel layout with a single channel - * @return channel description on success, NULL on error - * @deprecated use av_channel_description() - */ -attribute_deprecated -const char *av_get_channel_description(uint64_t channel); - -/** - * Get the value and name of a standard channel layout. - * - * @param[in] index index in an internal list, starting at 0 - * @param[out] layout channel layout mask - * @param[out] name name of the layout - * @return 0 if the layout exists, - * <0 if index is beyond the limits - * @deprecated use av_channel_layout_standard() - */ -attribute_deprecated -int av_get_standard_channel_layout(unsigned index, uint64_t *layout, - const char **name); -/** - * @} - */ -#endif - -/** - * Get a human readable string in an abbreviated form describing a given channel. - * This is the inverse function of @ref av_channel_from_string(). - * - * @param buf pre-allocated buffer where to put the generated string - * @param buf_size size in bytes of the buffer. - * @param channel the AVChannel whose name to get - * @return amount of bytes needed to hold the output string, or a negative AVERROR - * on failure. If the returned value is bigger than buf_size, then the - * string was truncated. - */ -int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel); - -/** - * bprint variant of av_channel_name(). - * - * @note the string will be appended to the bprint buffer. - */ -void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id); - -/** - * Get a human readable string describing a given channel. - * - * @param buf pre-allocated buffer where to put the generated string - * @param buf_size size in bytes of the buffer. - * @param channel the AVChannel whose description to get - * @return amount of bytes needed to hold the output string, or a negative AVERROR - * on failure. If the returned value is bigger than buf_size, then the - * string was truncated. - */ -int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel); - -/** - * bprint variant of av_channel_description(). - * - * @note the string will be appended to the bprint buffer. - */ -void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id); - -/** - * This is the inverse function of @ref av_channel_name(). - * - * @return the channel with the given name - * AV_CHAN_NONE when name does not identify a known channel - */ -enum AVChannel av_channel_from_string(const char *name); - -/** - * Initialize a native channel layout from a bitmask indicating which channels - * are present. - * - * @param channel_layout the layout structure to be initialized - * @param mask bitmask describing the channel layout - * - * @return 0 on success - * AVERROR(EINVAL) for invalid mask values - */ -int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask); - -/** - * Initialize a channel layout from a given string description. - * The input string can be represented by: - * - the formal channel layout name (returned by av_channel_layout_describe()) - * - single or multiple channel names (returned by av_channel_name(), eg. "FL", - * or concatenated with "+", each optionally containing a custom name after - * a "@", eg. "FL@Left+FR@Right+LFE") - * - a decimal or hexadecimal value of a native channel layout (eg. "4" or "0x4") - * - the number of channels with default layout (eg. "4c") - * - the number of unordered channels (eg. "4C" or "4 channels") - * - the ambisonic order followed by optional non-diegetic channels (eg. - * "ambisonic 2+stereo") - * - * @param channel_layout input channel layout - * @param str string describing the channel layout - * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise - */ -int av_channel_layout_from_string(AVChannelLayout *channel_layout, - const char *str); - -/** - * Get the default channel layout for a given number of channels. - * - * @param ch_layout the layout structure to be initialized - * @param nb_channels number of channels - */ -void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels); - -/** - * Iterate over all standard channel layouts. - * - * @param opaque a pointer where libavutil will store the iteration state. Must - * point to NULL to start the iteration. - * - * @return the standard channel layout or NULL when the iteration is - * finished - */ -const AVChannelLayout *av_channel_layout_standard(void **opaque); - -/** - * Free any allocated data in the channel layout and reset the channel - * count to 0. - * - * @param channel_layout the layout structure to be uninitialized - */ -void av_channel_layout_uninit(AVChannelLayout *channel_layout); - -/** - * Make a copy of a channel layout. This differs from just assigning src to dst - * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM. - * - * @note the destination channel_layout will be always uninitialized before copy. - * - * @param dst destination channel layout - * @param src source channel layout - * @return 0 on success, a negative AVERROR on error. - */ -int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src); - -/** - * Get a human-readable string describing the channel layout properties. - * The string will be in the same format that is accepted by - * @ref av_channel_layout_from_string(), allowing to rebuild the same - * channel layout, except for opaque pointers. - * - * @param channel_layout channel layout to be described - * @param buf pre-allocated buffer where to put the generated string - * @param buf_size size in bytes of the buffer. - * @return amount of bytes needed to hold the output string, or a negative AVERROR - * on failure. If the returned value is bigger than buf_size, then the - * string was truncated. - */ -int av_channel_layout_describe(const AVChannelLayout *channel_layout, - char *buf, size_t buf_size); - -/** - * bprint variant of av_channel_layout_describe(). - * - * @note the string will be appended to the bprint buffer. - * @return 0 on success, or a negative AVERROR value on failure. - */ -int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout, - struct AVBPrint *bp); - -/** - * Get the channel with the given index in a channel layout. - * - * @param channel_layout input channel layout - * @param idx index of the channel - * @return channel with the index idx in channel_layout on success or - * AV_CHAN_NONE on failure (if idx is not valid or the channel order is - * unspecified) - */ -enum AVChannel -av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx); - -/** - * Get the index of a given channel in a channel layout. In case multiple - * channels are found, only the first match will be returned. - * - * @param channel_layout input channel layout - * @param channel the channel whose index to obtain - * @return index of channel in channel_layout on success or a negative number if - * channel is not present in channel_layout. - */ -int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout, - enum AVChannel channel); - -/** - * Get the index in a channel layout of a channel described by the given string. - * In case multiple channels are found, only the first match will be returned. - * - * This function accepts channel names in the same format as - * @ref av_channel_from_string(). - * - * @param channel_layout input channel layout - * @param name string describing the channel whose index to obtain - * @return a channel index described by the given string, or a negative AVERROR - * value. - */ -int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout, - const char *name); - -/** - * Get a channel described by the given string. - * - * This function accepts channel names in the same format as - * @ref av_channel_from_string(). - * - * @param channel_layout input channel layout - * @param name string describing the channel to obtain - * @return a channel described by the given string in channel_layout on success - * or AV_CHAN_NONE on failure (if the string is not valid or the channel - * order is unspecified) - */ -enum AVChannel -av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout, - const char *name); - -/** - * Find out what channels from a given set are present in a channel layout, - * without regard for their positions. - * - * @param channel_layout input channel layout - * @param mask a combination of AV_CH_* representing a set of channels - * @return a bitfield representing all the channels from mask that are present - * in channel_layout - */ -uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout, - uint64_t mask); - -/** - * Check whether a channel layout is valid, i.e. can possibly describe audio - * data. - * - * @param channel_layout input channel layout - * @return 1 if channel_layout is valid, 0 otherwise. - */ -int av_channel_layout_check(const AVChannelLayout *channel_layout); - -/** - * Check whether two channel layouts are semantically the same, i.e. the same - * channels are present on the same positions in both. - * - * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is - * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC, - * they are considered equal iff the channel counts are the same in both. - * - * @param chl input channel layout - * @param chl1 input channel layout - * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative - * AVERROR code if one or both are invalid. - */ -int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1); - -/** - * @} - */ - -#endif /* AVUTIL_CHANNEL_LAYOUT_H */ diff --git a/libs/FFmpeg/include/libavutil/common.h b/libs/FFmpeg/include/libavutil/common.h deleted file mode 100644 index de2140a..0000000 --- a/libs/FFmpeg/include/libavutil/common.h +++ /dev/null @@ -1,579 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * common internal and external API header - */ - -#ifndef AVUTIL_COMMON_H -#define AVUTIL_COMMON_H - -#if defined(__cplusplus) && !defined(__STDC_CONSTANT_MACROS) && !defined(UINT64_C) -#error missing -D__STDC_CONSTANT_MACROS / #define __STDC_CONSTANT_MACROS -#endif - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "attributes.h" -#include "error.h" -#include "macros.h" - -//rounded division & shift -#define RSHIFT(a,b) ((a) > 0 ? ((a) + ((1<<(b))>>1))>>(b) : ((a) + ((1<<(b))>>1)-1)>>(b)) -/* assume b>0 */ -#define ROUNDED_DIV(a,b) (((a)>=0 ? (a) + ((b)>>1) : (a) - ((b)>>1))/(b)) -/* Fast a/(1<=0 and b>=0 */ -#define AV_CEIL_RSHIFT(a,b) (!av_builtin_constant_p(b) ? -((-(a)) >> (b)) \ - : ((a) + (1<<(b)) - 1) >> (b)) -/* Backwards compat. */ -#define FF_CEIL_RSHIFT AV_CEIL_RSHIFT - -#define FFUDIV(a,b) (((a)>0 ?(a):(a)-(b)+1) / (b)) -#define FFUMOD(a,b) ((a)-(b)*FFUDIV(a,b)) - -/** - * Absolute value, Note, INT_MIN / INT64_MIN result in undefined behavior as they - * are not representable as absolute values of their type. This is the same - * as with *abs() - * @see FFNABS() - */ -#define FFABS(a) ((a) >= 0 ? (a) : (-(a))) -#define FFSIGN(a) ((a) > 0 ? 1 : -1) - -/** - * Negative Absolute value. - * this works for all integers of all types. - * As with many macros, this evaluates its argument twice, it thus must not have - * a sideeffect, that is FFNABS(x++) has undefined behavior. - */ -#define FFNABS(a) ((a) <= 0 ? (a) : (-(a))) - -/** - * Unsigned Absolute value. - * This takes the absolute value of a signed int and returns it as a unsigned. - * This also works with INT_MIN which would otherwise not be representable - * As with many macros, this evaluates its argument twice. - */ -#define FFABSU(a) ((a) <= 0 ? -(unsigned)(a) : (unsigned)(a)) -#define FFABS64U(a) ((a) <= 0 ? -(uint64_t)(a) : (uint64_t)(a)) - -/* misc math functions */ - -#ifdef HAVE_AV_CONFIG_H -# include "config.h" -# include "intmath.h" -#endif - -#ifndef av_ceil_log2 -# define av_ceil_log2 av_ceil_log2_c -#endif -#ifndef av_clip -# define av_clip av_clip_c -#endif -#ifndef av_clip64 -# define av_clip64 av_clip64_c -#endif -#ifndef av_clip_uint8 -# define av_clip_uint8 av_clip_uint8_c -#endif -#ifndef av_clip_int8 -# define av_clip_int8 av_clip_int8_c -#endif -#ifndef av_clip_uint16 -# define av_clip_uint16 av_clip_uint16_c -#endif -#ifndef av_clip_int16 -# define av_clip_int16 av_clip_int16_c -#endif -#ifndef av_clipl_int32 -# define av_clipl_int32 av_clipl_int32_c -#endif -#ifndef av_clip_intp2 -# define av_clip_intp2 av_clip_intp2_c -#endif -#ifndef av_clip_uintp2 -# define av_clip_uintp2 av_clip_uintp2_c -#endif -#ifndef av_mod_uintp2 -# define av_mod_uintp2 av_mod_uintp2_c -#endif -#ifndef av_sat_add32 -# define av_sat_add32 av_sat_add32_c -#endif -#ifndef av_sat_dadd32 -# define av_sat_dadd32 av_sat_dadd32_c -#endif -#ifndef av_sat_sub32 -# define av_sat_sub32 av_sat_sub32_c -#endif -#ifndef av_sat_dsub32 -# define av_sat_dsub32 av_sat_dsub32_c -#endif -#ifndef av_sat_add64 -# define av_sat_add64 av_sat_add64_c -#endif -#ifndef av_sat_sub64 -# define av_sat_sub64 av_sat_sub64_c -#endif -#ifndef av_clipf -# define av_clipf av_clipf_c -#endif -#ifndef av_clipd -# define av_clipd av_clipd_c -#endif -#ifndef av_popcount -# define av_popcount av_popcount_c -#endif -#ifndef av_popcount64 -# define av_popcount64 av_popcount64_c -#endif -#ifndef av_parity -# define av_parity av_parity_c -#endif - -#ifndef av_log2 -av_const int av_log2(unsigned v); -#endif - -#ifndef av_log2_16bit -av_const int av_log2_16bit(unsigned v); -#endif - -/** - * Clip a signed integer value into the amin-amax range. - * @param a value to clip - * @param amin minimum value of the clip range - * @param amax maximum value of the clip range - * @return clipped value - */ -static av_always_inline av_const int av_clip_c(int a, int amin, int amax) -{ -#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2 - if (amin > amax) abort(); -#endif - if (a < amin) return amin; - else if (a > amax) return amax; - else return a; -} - -/** - * Clip a signed 64bit integer value into the amin-amax range. - * @param a value to clip - * @param amin minimum value of the clip range - * @param amax maximum value of the clip range - * @return clipped value - */ -static av_always_inline av_const int64_t av_clip64_c(int64_t a, int64_t amin, int64_t amax) -{ -#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2 - if (amin > amax) abort(); -#endif - if (a < amin) return amin; - else if (a > amax) return amax; - else return a; -} - -/** - * Clip a signed integer value into the 0-255 range. - * @param a value to clip - * @return clipped value - */ -static av_always_inline av_const uint8_t av_clip_uint8_c(int a) -{ - if (a&(~0xFF)) return (~a)>>31; - else return a; -} - -/** - * Clip a signed integer value into the -128,127 range. - * @param a value to clip - * @return clipped value - */ -static av_always_inline av_const int8_t av_clip_int8_c(int a) -{ - if ((a+0x80U) & ~0xFF) return (a>>31) ^ 0x7F; - else return a; -} - -/** - * Clip a signed integer value into the 0-65535 range. - * @param a value to clip - * @return clipped value - */ -static av_always_inline av_const uint16_t av_clip_uint16_c(int a) -{ - if (a&(~0xFFFF)) return (~a)>>31; - else return a; -} - -/** - * Clip a signed integer value into the -32768,32767 range. - * @param a value to clip - * @return clipped value - */ -static av_always_inline av_const int16_t av_clip_int16_c(int a) -{ - if ((a+0x8000U) & ~0xFFFF) return (a>>31) ^ 0x7FFF; - else return a; -} - -/** - * Clip a signed 64-bit integer value into the -2147483648,2147483647 range. - * @param a value to clip - * @return clipped value - */ -static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a) -{ - if ((a+0x80000000u) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF); - else return (int32_t)a; -} - -/** - * Clip a signed integer into the -(2^p),(2^p-1) range. - * @param a value to clip - * @param p bit position to clip at - * @return clipped value - */ -static av_always_inline av_const int av_clip_intp2_c(int a, int p) -{ - if (((unsigned)a + (1 << p)) & ~((2 << p) - 1)) - return (a >> 31) ^ ((1 << p) - 1); - else - return a; -} - -/** - * Clip a signed integer to an unsigned power of two range. - * @param a value to clip - * @param p bit position to clip at - * @return clipped value - */ -static av_always_inline av_const unsigned av_clip_uintp2_c(int a, int p) -{ - if (a & ~((1<> 31 & ((1<= 0) - return INT64_MAX ^ (b >> 63); - return s; -#endif -} - -/** - * Subtract two signed 64-bit values with saturation. - * - * @param a one value - * @param b another value - * @return difference with signed saturation - */ -static av_always_inline int64_t av_sat_sub64_c(int64_t a, int64_t b) { -#if (!defined(__INTEL_COMPILER) && AV_GCC_VERSION_AT_LEAST(5,1)) || AV_HAS_BUILTIN(__builtin_sub_overflow) - int64_t tmp; - return !__builtin_sub_overflow(a, b, &tmp) ? tmp : (tmp < 0 ? INT64_MAX : INT64_MIN); -#else - if (b <= 0 && a >= INT64_MAX + b) - return INT64_MAX; - if (b >= 0 && a <= INT64_MIN + b) - return INT64_MIN; - return a - b; -#endif -} - -/** - * Clip a float value into the amin-amax range. - * If a is nan or -inf amin will be returned. - * If a is +inf amax will be returned. - * @param a value to clip - * @param amin minimum value of the clip range - * @param amax maximum value of the clip range - * @return clipped value - */ -static av_always_inline av_const float av_clipf_c(float a, float amin, float amax) -{ -#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2 - if (amin > amax) abort(); -#endif - return FFMIN(FFMAX(a, amin), amax); -} - -/** - * Clip a double value into the amin-amax range. - * If a is nan or -inf amin will be returned. - * If a is +inf amax will be returned. - * @param a value to clip - * @param amin minimum value of the clip range - * @param amax maximum value of the clip range - * @return clipped value - */ -static av_always_inline av_const double av_clipd_c(double a, double amin, double amax) -{ -#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2 - if (amin > amax) abort(); -#endif - return FFMIN(FFMAX(a, amin), amax); -} - -/** Compute ceil(log2(x)). - * @param x value used to compute ceil(log2(x)) - * @return computed ceiling of log2(x) - */ -static av_always_inline av_const int av_ceil_log2_c(int x) -{ - return av_log2((x - 1U) << 1); -} - -/** - * Count number of bits set to one in x - * @param x value to count bits of - * @return the number of bits set to one in x - */ -static av_always_inline av_const int av_popcount_c(uint32_t x) -{ - x -= (x >> 1) & 0x55555555; - x = (x & 0x33333333) + ((x >> 2) & 0x33333333); - x = (x + (x >> 4)) & 0x0F0F0F0F; - x += x >> 8; - return (x + (x >> 16)) & 0x3F; -} - -/** - * Count number of bits set to one in x - * @param x value to count bits of - * @return the number of bits set to one in x - */ -static av_always_inline av_const int av_popcount64_c(uint64_t x) -{ - return av_popcount((uint32_t)x) + av_popcount((uint32_t)(x >> 32)); -} - -static av_always_inline av_const int av_parity_c(uint32_t v) -{ - return av_popcount(v) & 1; -} - -/** - * Convert a UTF-8 character (up to 4 bytes) to its 32-bit UCS-4 encoded form. - * - * @param val Output value, must be an lvalue of type uint32_t. - * @param GET_BYTE Expression reading one byte from the input. - * Evaluated up to 7 times (4 for the currently - * assigned Unicode range). With a memory buffer - * input, this could be *ptr++, or if you want to make sure - * that *ptr stops at the end of a NULL terminated string then - * *ptr ? *ptr++ : 0 - * @param ERROR Expression to be evaluated on invalid input, - * typically a goto statement. - * - * @warning ERROR should not contain a loop control statement which - * could interact with the internal while loop, and should force an - * exit from the macro code (e.g. through a goto or a return) in order - * to prevent undefined results. - */ -#define GET_UTF8(val, GET_BYTE, ERROR)\ - val= (GET_BYTE);\ - {\ - uint32_t top = (val & 128) >> 1;\ - if ((val & 0xc0) == 0x80 || val >= 0xFE)\ - {ERROR}\ - while (val & top) {\ - unsigned int tmp = (GET_BYTE) - 128;\ - if(tmp>>6)\ - {ERROR}\ - val= (val<<6) + tmp;\ - top <<= 5;\ - }\ - val &= (top << 1) - 1;\ - } - -/** - * Convert a UTF-16 character (2 or 4 bytes) to its 32-bit UCS-4 encoded form. - * - * @param val Output value, must be an lvalue of type uint32_t. - * @param GET_16BIT Expression returning two bytes of UTF-16 data converted - * to native byte order. Evaluated one or two times. - * @param ERROR Expression to be evaluated on invalid input, - * typically a goto statement. - */ -#define GET_UTF16(val, GET_16BIT, ERROR)\ - val = (GET_16BIT);\ - {\ - unsigned int hi = val - 0xD800;\ - if (hi < 0x800) {\ - val = (GET_16BIT) - 0xDC00;\ - if (val > 0x3FFU || hi > 0x3FFU)\ - {ERROR}\ - val += (hi<<10) + 0x10000;\ - }\ - }\ - -/** - * @def PUT_UTF8(val, tmp, PUT_BYTE) - * Convert a 32-bit Unicode character to its UTF-8 encoded form (up to 4 bytes long). - * @param val is an input-only argument and should be of type uint32_t. It holds - * a UCS-4 encoded Unicode character that is to be converted to UTF-8. If - * val is given as a function it is executed only once. - * @param tmp is a temporary variable and should be of type uint8_t. It - * represents an intermediate value during conversion that is to be - * output by PUT_BYTE. - * @param PUT_BYTE writes the converted UTF-8 bytes to any proper destination. - * It could be a function or a statement, and uses tmp as the input byte. - * For example, PUT_BYTE could be "*output++ = tmp;" PUT_BYTE will be - * executed up to 4 times for values in the valid UTF-8 range and up to - * 7 times in the general case, depending on the length of the converted - * Unicode character. - */ -#define PUT_UTF8(val, tmp, PUT_BYTE)\ - {\ - int bytes, shift;\ - uint32_t in = val;\ - if (in < 0x80) {\ - tmp = in;\ - PUT_BYTE\ - } else {\ - bytes = (av_log2(in) + 4) / 5;\ - shift = (bytes - 1) * 6;\ - tmp = (256 - (256 >> bytes)) | (in >> shift);\ - PUT_BYTE\ - while (shift >= 6) {\ - shift -= 6;\ - tmp = 0x80 | ((in >> shift) & 0x3f);\ - PUT_BYTE\ - }\ - }\ - } - -/** - * @def PUT_UTF16(val, tmp, PUT_16BIT) - * Convert a 32-bit Unicode character to its UTF-16 encoded form (2 or 4 bytes). - * @param val is an input-only argument and should be of type uint32_t. It holds - * a UCS-4 encoded Unicode character that is to be converted to UTF-16. If - * val is given as a function it is executed only once. - * @param tmp is a temporary variable and should be of type uint16_t. It - * represents an intermediate value during conversion that is to be - * output by PUT_16BIT. - * @param PUT_16BIT writes the converted UTF-16 data to any proper destination - * in desired endianness. It could be a function or a statement, and uses tmp - * as the input byte. For example, PUT_BYTE could be "*output++ = tmp;" - * PUT_BYTE will be executed 1 or 2 times depending on input character. - */ -#define PUT_UTF16(val, tmp, PUT_16BIT)\ - {\ - uint32_t in = val;\ - if (in < 0x10000) {\ - tmp = in;\ - PUT_16BIT\ - } else {\ - tmp = 0xD800 | ((in - 0x10000) >> 10);\ - PUT_16BIT\ - tmp = 0xDC00 | ((in - 0x10000) & 0x3FF);\ - PUT_16BIT\ - }\ - }\ - - - -#include "mem.h" - -#ifdef HAVE_AV_CONFIG_H -# include "internal.h" -#endif /* HAVE_AV_CONFIG_H */ - -#endif /* AVUTIL_COMMON_H */ diff --git a/libs/FFmpeg/include/libavutil/cpu.h b/libs/FFmpeg/include/libavutil/cpu.h deleted file mode 100644 index 8dff341..0000000 --- a/libs/FFmpeg/include/libavutil/cpu.h +++ /dev/null @@ -1,137 +0,0 @@ -/* - * Copyright (c) 2000, 2001, 2002 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_CPU_H -#define AVUTIL_CPU_H - -#include - -#define AV_CPU_FLAG_FORCE 0x80000000 /* force usage of selected flags (OR) */ - - /* lower 16 bits - CPU features */ -#define AV_CPU_FLAG_MMX 0x0001 ///< standard MMX -#define AV_CPU_FLAG_MMXEXT 0x0002 ///< SSE integer functions or AMD MMX ext -#define AV_CPU_FLAG_MMX2 0x0002 ///< SSE integer functions or AMD MMX ext -#define AV_CPU_FLAG_3DNOW 0x0004 ///< AMD 3DNOW -#define AV_CPU_FLAG_SSE 0x0008 ///< SSE functions -#define AV_CPU_FLAG_SSE2 0x0010 ///< PIV SSE2 functions -#define AV_CPU_FLAG_SSE2SLOW 0x40000000 ///< SSE2 supported, but usually not faster - ///< than regular MMX/SSE (e.g. Core1) -#define AV_CPU_FLAG_3DNOWEXT 0x0020 ///< AMD 3DNowExt -#define AV_CPU_FLAG_SSE3 0x0040 ///< Prescott SSE3 functions -#define AV_CPU_FLAG_SSE3SLOW 0x20000000 ///< SSE3 supported, but usually not faster - ///< than regular MMX/SSE (e.g. Core1) -#define AV_CPU_FLAG_SSSE3 0x0080 ///< Conroe SSSE3 functions -#define AV_CPU_FLAG_SSSE3SLOW 0x4000000 ///< SSSE3 supported, but usually not faster -#define AV_CPU_FLAG_ATOM 0x10000000 ///< Atom processor, some SSSE3 instructions are slower -#define AV_CPU_FLAG_SSE4 0x0100 ///< Penryn SSE4.1 functions -#define AV_CPU_FLAG_SSE42 0x0200 ///< Nehalem SSE4.2 functions -#define AV_CPU_FLAG_AESNI 0x80000 ///< Advanced Encryption Standard functions -#define AV_CPU_FLAG_AVX 0x4000 ///< AVX functions: requires OS support even if YMM registers aren't used -#define AV_CPU_FLAG_AVXSLOW 0x8000000 ///< AVX supported, but slow when using YMM registers (e.g. Bulldozer) -#define AV_CPU_FLAG_XOP 0x0400 ///< Bulldozer XOP functions -#define AV_CPU_FLAG_FMA4 0x0800 ///< Bulldozer FMA4 functions -#define AV_CPU_FLAG_CMOV 0x1000 ///< supports cmov instruction -#define AV_CPU_FLAG_AVX2 0x8000 ///< AVX2 functions: requires OS support even if YMM registers aren't used -#define AV_CPU_FLAG_FMA3 0x10000 ///< Haswell FMA3 functions -#define AV_CPU_FLAG_BMI1 0x20000 ///< Bit Manipulation Instruction Set 1 -#define AV_CPU_FLAG_BMI2 0x40000 ///< Bit Manipulation Instruction Set 2 -#define AV_CPU_FLAG_AVX512 0x100000 ///< AVX-512 functions: requires OS support even if YMM/ZMM registers aren't used -#define AV_CPU_FLAG_AVX512ICL 0x200000 ///< F/CD/BW/DQ/VL/VNNI/IFMA/VBMI/VBMI2/VPOPCNTDQ/BITALG/GFNI/VAES/VPCLMULQDQ -#define AV_CPU_FLAG_SLOW_GATHER 0x2000000 ///< CPU has slow gathers. - -#define AV_CPU_FLAG_ALTIVEC 0x0001 ///< standard -#define AV_CPU_FLAG_VSX 0x0002 ///< ISA 2.06 -#define AV_CPU_FLAG_POWER8 0x0004 ///< ISA 2.07 - -#define AV_CPU_FLAG_ARMV5TE (1 << 0) -#define AV_CPU_FLAG_ARMV6 (1 << 1) -#define AV_CPU_FLAG_ARMV6T2 (1 << 2) -#define AV_CPU_FLAG_VFP (1 << 3) -#define AV_CPU_FLAG_VFPV3 (1 << 4) -#define AV_CPU_FLAG_NEON (1 << 5) -#define AV_CPU_FLAG_ARMV8 (1 << 6) -#define AV_CPU_FLAG_VFP_VM (1 << 7) ///< VFPv2 vector mode, deprecated in ARMv7-A and unavailable in various CPUs implementations -#define AV_CPU_FLAG_DOTPROD (1 << 8) -#define AV_CPU_FLAG_I8MM (1 << 9) -#define AV_CPU_FLAG_SETEND (1 <<16) - -#define AV_CPU_FLAG_MMI (1 << 0) -#define AV_CPU_FLAG_MSA (1 << 1) - -//Loongarch SIMD extension. -#define AV_CPU_FLAG_LSX (1 << 0) -#define AV_CPU_FLAG_LASX (1 << 1) - -// RISC-V extensions -#define AV_CPU_FLAG_RVI (1 << 0) ///< I (full GPR bank) -#define AV_CPU_FLAG_RVF (1 << 1) ///< F (single precision FP) -#define AV_CPU_FLAG_RVD (1 << 2) ///< D (double precision FP) -#define AV_CPU_FLAG_RVV_I32 (1 << 3) ///< Vectors of 8/16/32-bit int's */ -#define AV_CPU_FLAG_RVV_F32 (1 << 4) ///< Vectors of float's */ -#define AV_CPU_FLAG_RVV_I64 (1 << 5) ///< Vectors of 64-bit int's */ -#define AV_CPU_FLAG_RVV_F64 (1 << 6) ///< Vectors of double's -#define AV_CPU_FLAG_RVB_BASIC (1 << 7) ///< Basic bit-manipulations -#define AV_CPU_FLAG_RVB_ADDR (1 << 8) ///< Address bit-manipulations - -/** - * Return the flags which specify extensions supported by the CPU. - * The returned value is affected by av_force_cpu_flags() if that was used - * before. So av_get_cpu_flags() can easily be used in an application to - * detect the enabled cpu flags. - */ -int av_get_cpu_flags(void); - -/** - * Disables cpu detection and forces the specified flags. - * -1 is a special case that disables forcing of specific flags. - */ -void av_force_cpu_flags(int flags); - -/** - * Parse CPU caps from a string and update the given AV_CPU_* flags based on that. - * - * @return negative on error. - */ -int av_parse_cpu_caps(unsigned *flags, const char *s); - -/** - * @return the number of logical CPU cores present. - */ -int av_cpu_count(void); - -/** - * Overrides cpu count detection and forces the specified count. - * Count < 1 disables forcing of specific count. - */ -void av_cpu_force_count(int count); - -/** - * Get the maximum data alignment that may be required by FFmpeg. - * - * Note that this is affected by the build configuration and the CPU flags mask, - * so e.g. if the CPU supports AVX, but libavutil has been built with - * --disable-avx or the AV_CPU_FLAG_AVX flag has been disabled through - * av_set_cpu_flags_mask(), then this function will behave as if AVX is not - * present. - */ -size_t av_cpu_max_align(void); - -#endif /* AVUTIL_CPU_H */ diff --git a/libs/FFmpeg/include/libavutil/crc.h b/libs/FFmpeg/include/libavutil/crc.h deleted file mode 100644 index 7f59812..0000000 --- a/libs/FFmpeg/include/libavutil/crc.h +++ /dev/null @@ -1,102 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_crc32 - * Public header for CRC hash function implementation. - */ - -#ifndef AVUTIL_CRC_H -#define AVUTIL_CRC_H - -#include -#include -#include "attributes.h" - -/** - * @defgroup lavu_crc32 CRC - * @ingroup lavu_hash - * CRC (Cyclic Redundancy Check) hash function implementation. - * - * This module supports numerous CRC polynomials, in addition to the most - * widely used CRC-32-IEEE. See @ref AVCRCId for a list of available - * polynomials. - * - * @{ - */ - -typedef uint32_t AVCRC; - -typedef enum { - AV_CRC_8_ATM, - AV_CRC_16_ANSI, - AV_CRC_16_CCITT, - AV_CRC_32_IEEE, - AV_CRC_32_IEEE_LE, /*< reversed bitorder version of AV_CRC_32_IEEE */ - AV_CRC_16_ANSI_LE, /*< reversed bitorder version of AV_CRC_16_ANSI */ - AV_CRC_24_IEEE, - AV_CRC_8_EBU, - AV_CRC_MAX, /*< Not part of public API! Do not use outside libavutil. */ -}AVCRCId; - -/** - * Initialize a CRC table. - * @param ctx must be an array of size sizeof(AVCRC)*257 or sizeof(AVCRC)*1024 - * @param le If 1, the lowest bit represents the coefficient for the highest - * exponent of the corresponding polynomial (both for poly and - * actual CRC). - * If 0, you must swap the CRC parameter and the result of av_crc - * if you need the standard representation (can be simplified in - * most cases to e.g. bswap16): - * av_bswap32(crc << (32-bits)) - * @param bits number of bits for the CRC - * @param poly generator polynomial without the x**bits coefficient, in the - * representation as specified by le - * @param ctx_size size of ctx in bytes - * @return <0 on failure - */ -int av_crc_init(AVCRC *ctx, int le, int bits, uint32_t poly, int ctx_size); - -/** - * Get an initialized standard CRC table. - * @param crc_id ID of a standard CRC - * @return a pointer to the CRC table or NULL on failure - */ -const AVCRC *av_crc_get_table(AVCRCId crc_id); - -/** - * Calculate the CRC of a block. - * @param ctx initialized AVCRC array (see av_crc_init()) - * @param crc CRC of previous blocks if any or initial value for CRC - * @param buffer buffer whose CRC to calculate - * @param length length of the buffer - * @return CRC updated with the data from the given block - * - * @see av_crc_init() "le" parameter - */ -uint32_t av_crc(const AVCRC *ctx, uint32_t crc, - const uint8_t *buffer, size_t length) av_pure; - -/** - * @} - */ - -#endif /* AVUTIL_CRC_H */ diff --git a/libs/FFmpeg/include/libavutil/csp.h b/libs/FFmpeg/include/libavutil/csp.h deleted file mode 100644 index 73bce52..0000000 --- a/libs/FFmpeg/include/libavutil/csp.h +++ /dev/null @@ -1,150 +0,0 @@ -/* - * Copyright (c) 2015 Kevin Wheatley - * Copyright (c) 2016 Ronald S. Bultje - * Copyright (c) 2023 Leo Izen - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_CSP_H -#define AVUTIL_CSP_H - -#include "pixfmt.h" -#include "rational.h" - -/** - * @file - * Colorspace value utility functions for libavutil. - * @ingroup lavu_math_csp - * @author Ronald S. Bultje - * @author Leo Izen - * @author Kevin Wheatley - */ - -/** - * @defgroup lavu_math_csp Colorspace Utility - * @ingroup lavu_math - * @{ - */ - -/** - * Struct containing luma coefficients to be used for RGB to YUV/YCoCg, or similar - * calculations. - */ -typedef struct AVLumaCoefficients { - AVRational cr, cg, cb; -} AVLumaCoefficients; - -/** - * Struct containing chromaticity x and y values for the standard CIE 1931 - * chromaticity definition. - */ -typedef struct AVCIExy { - AVRational x, y; -} AVCIExy; - -/** - * Struct defining the red, green, and blue primary locations in terms of CIE - * 1931 chromaticity x and y. - */ -typedef struct AVPrimaryCoefficients { - AVCIExy r, g, b; -} AVPrimaryCoefficients; - -/** - * Struct defining white point location in terms of CIE 1931 chromaticity x - * and y. - */ -typedef AVCIExy AVWhitepointCoefficients; - -/** - * Struct that contains both white point location and primaries location, providing - * the complete description of a color gamut. - */ -typedef struct AVColorPrimariesDesc { - AVWhitepointCoefficients wp; - AVPrimaryCoefficients prim; -} AVColorPrimariesDesc; - -/** - * Function pointer representing a double -> double transfer function that performs - * an EOTF transfer inversion. This function outputs linear light. - */ -typedef double (*av_csp_trc_function)(double); - -/** - * Retrieves the Luma coefficients necessary to construct a conversion matrix - * from an enum constant describing the colorspace. - * @param csp An enum constant indicating YUV or similar colorspace. - * @return The Luma coefficients associated with that colorspace, or NULL - * if the constant is unknown to libavutil. - */ -const AVLumaCoefficients *av_csp_luma_coeffs_from_avcsp(enum AVColorSpace csp); - -/** - * Retrieves a complete gamut description from an enum constant describing the - * color primaries. - * @param prm An enum constant indicating primaries - * @return A description of the colorspace gamut associated with that enum - * constant, or NULL if the constant is unknown to libavutil. - */ -const AVColorPrimariesDesc *av_csp_primaries_desc_from_id(enum AVColorPrimaries prm); - -/** - * Detects which enum AVColorPrimaries constant corresponds to the given complete - * gamut description. - * @see enum AVColorPrimaries - * @param prm A description of the colorspace gamut - * @return The enum constant associated with this gamut, or - * AVCOL_PRI_UNSPECIFIED if no clear match can be idenitified. - */ -enum AVColorPrimaries av_csp_primaries_id_from_desc(const AVColorPrimariesDesc *prm); - -/** - * Determine a suitable 'gamma' value to match the supplied - * AVColorTransferCharacteristic. - * - * See Apple Technical Note TN2257 (https://developer.apple.com/library/mac/technotes/tn2257/_index.html) - * - * This function returns the gamma exponent for the OETF. For example, sRGB is approximated - * by gamma 2.2, not by gamma 0.45455. - * - * @return Will return an approximation to the simple gamma function matching - * the supplied Transfer Characteristic, Will return 0.0 for any - * we cannot reasonably match against. - */ -double av_csp_approximate_trc_gamma(enum AVColorTransferCharacteristic trc); - -/** - * Determine the function needed to apply the given - * AVColorTransferCharacteristic to linear input. - * - * The function returned should expect a nominal domain and range of [0.0-1.0] - * values outside of this range maybe valid depending on the chosen - * characteristic function. - * - * @return Will return pointer to the function matching the - * supplied Transfer Characteristic. If unspecified will - * return NULL: - */ -av_csp_trc_function av_csp_trc_func_from_id(enum AVColorTransferCharacteristic trc); - -/** - * @} - */ - -#endif /* AVUTIL_CSP_H */ diff --git a/libs/FFmpeg/include/libavutil/des.h b/libs/FFmpeg/include/libavutil/des.h deleted file mode 100644 index 3a3e6fa..0000000 --- a/libs/FFmpeg/include/libavutil/des.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * DES encryption/decryption - * Copyright (c) 2007 Reimar Doeffinger - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_DES_H -#define AVUTIL_DES_H - -#include - -/** - * @defgroup lavu_des DES - * @ingroup lavu_crypto - * @{ - */ - -typedef struct AVDES { - uint64_t round_keys[3][16]; - int triple_des; -} AVDES; - -/** - * Allocate an AVDES context. - */ -AVDES *av_des_alloc(void); - -/** - * @brief Initializes an AVDES context. - * - * @param d pointer to a AVDES structure to initialize - * @param key pointer to the key to use - * @param key_bits must be 64 or 192 - * @param decrypt 0 for encryption/CBC-MAC, 1 for decryption - * @return zero on success, negative value otherwise - */ -int av_des_init(struct AVDES *d, const uint8_t *key, int key_bits, int decrypt); - -/** - * @brief Encrypts / decrypts using the DES algorithm. - * - * @param d pointer to the AVDES structure - * @param dst destination array, can be equal to src, must be 8-byte aligned - * @param src source array, can be equal to dst, must be 8-byte aligned, may be NULL - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, if NULL then ECB will be used, - * must be 8-byte aligned - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_des_crypt(struct AVDES *d, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt); - -/** - * @brief Calculates CBC-MAC using the DES algorithm. - * - * @param d pointer to the AVDES structure - * @param dst destination array, can be equal to src, must be 8-byte aligned - * @param src source array, can be equal to dst, must be 8-byte aligned, may be NULL - * @param count number of 8 byte blocks - */ -void av_des_mac(struct AVDES *d, uint8_t *dst, const uint8_t *src, int count); - -/** - * @} - */ - -#endif /* AVUTIL_DES_H */ diff --git a/libs/FFmpeg/include/libavutil/detection_bbox.h b/libs/FFmpeg/include/libavutil/detection_bbox.h deleted file mode 100644 index 0119880..0000000 --- a/libs/FFmpeg/include/libavutil/detection_bbox.h +++ /dev/null @@ -1,108 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_DETECTION_BBOX_H -#define AVUTIL_DETECTION_BBOX_H - -#include "rational.h" -#include "avassert.h" -#include "frame.h" - -typedef struct AVDetectionBBox { - /** - * Distance in pixels from the left/top edge of the frame, - * together with width and height, defining the bounding box. - */ - int x; - int y; - int w; - int h; - -#define AV_DETECTION_BBOX_LABEL_NAME_MAX_SIZE 64 - - /** - * Detect result with confidence - */ - char detect_label[AV_DETECTION_BBOX_LABEL_NAME_MAX_SIZE]; - AVRational detect_confidence; - - /** - * At most 4 classifications based on the detected bounding box. - * For example, we can get max 4 different attributes with 4 different - * DNN models on one bounding box. - * classify_count is zero if no classification. - */ -#define AV_NUM_DETECTION_BBOX_CLASSIFY 4 - uint32_t classify_count; - char classify_labels[AV_NUM_DETECTION_BBOX_CLASSIFY][AV_DETECTION_BBOX_LABEL_NAME_MAX_SIZE]; - AVRational classify_confidences[AV_NUM_DETECTION_BBOX_CLASSIFY]; -} AVDetectionBBox; - -typedef struct AVDetectionBBoxHeader { - /** - * Information about how the bounding box is generated. - * for example, the DNN model name. - */ - char source[256]; - - /** - * Number of bounding boxes in the array. - */ - uint32_t nb_bboxes; - - /** - * Offset in bytes from the beginning of this structure at which - * the array of bounding boxes starts. - */ - size_t bboxes_offset; - - /** - * Size of each bounding box in bytes. - */ - size_t bbox_size; -} AVDetectionBBoxHeader; - -/* - * Get the bounding box at the specified {@code idx}. Must be between 0 and nb_bboxes. - */ -static av_always_inline AVDetectionBBox * -av_get_detection_bbox(const AVDetectionBBoxHeader *header, unsigned int idx) -{ - av_assert0(idx < header->nb_bboxes); - return (AVDetectionBBox *)((uint8_t *)header + header->bboxes_offset + - idx * header->bbox_size); -} - -/** - * Allocates memory for AVDetectionBBoxHeader, plus an array of {@code nb_bboxes} - * AVDetectionBBox, and initializes the variables. - * Can be freed with a normal av_free() call. - * - * @param nb_bboxes number of AVDetectionBBox structures to allocate - * @param out_size if non-NULL, the size in bytes of the resulting data array is - * written here. - */ -AVDetectionBBoxHeader *av_detection_bbox_alloc(uint32_t nb_bboxes, size_t *out_size); - -/** - * Allocates memory for AVDetectionBBoxHeader, plus an array of {@code nb_bboxes} - * AVDetectionBBox, in the given AVFrame {@code frame} as AVFrameSideData of type - * AV_FRAME_DATA_DETECTION_BBOXES and initializes the variables. - */ -AVDetectionBBoxHeader *av_detection_bbox_create_side_data(AVFrame *frame, uint32_t nb_bboxes); -#endif diff --git a/libs/FFmpeg/include/libavutil/dict.h b/libs/FFmpeg/include/libavutil/dict.h deleted file mode 100644 index 713c9e3..0000000 --- a/libs/FFmpeg/include/libavutil/dict.h +++ /dev/null @@ -1,241 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * Public dictionary API. - * @deprecated - * AVDictionary is provided for compatibility with libav. It is both in - * implementation as well as API inefficient. It does not scale and is - * extremely slow with large dictionaries. - * It is recommended that new code uses our tree container from tree.c/h - * where applicable, which uses AVL trees to achieve O(log n) performance. - */ - -#ifndef AVUTIL_DICT_H -#define AVUTIL_DICT_H - -#include - -/** - * @addtogroup lavu_dict AVDictionary - * @ingroup lavu_data - * - * @brief Simple key:value store - * - * @{ - * Dictionaries are used for storing key-value pairs. - * - * - To **create an AVDictionary**, simply pass an address of a NULL - * pointer to av_dict_set(). NULL can be used as an empty dictionary - * wherever a pointer to an AVDictionary is required. - * - To **insert an entry**, use av_dict_set(). - * - Use av_dict_get() to **retrieve an entry**. - * - To **iterate over all entries**, use av_dict_iterate(). - * - In order to **free the dictionary and all its contents**, use av_dict_free(). - * - @code - AVDictionary *d = NULL; // "create" an empty dictionary - AVDictionaryEntry *t = NULL; - - av_dict_set(&d, "foo", "bar", 0); // add an entry - - char *k = av_strdup("key"); // if your strings are already allocated, - char *v = av_strdup("value"); // you can avoid copying them like this - av_dict_set(&d, k, v, AV_DICT_DONT_STRDUP_KEY | AV_DICT_DONT_STRDUP_VAL); - - while ((t = av_dict_iterate(d, t))) { - <....> // iterate over all entries in d - } - av_dict_free(&d); - @endcode - */ - -/** - * @name AVDictionary Flags - * Flags that influence behavior of the matching of keys or insertion to the dictionary. - * @{ - */ -#define AV_DICT_MATCH_CASE 1 /**< Only get an entry with exact-case key match. Only relevant in av_dict_get(). */ -#define AV_DICT_IGNORE_SUFFIX 2 /**< Return first entry in a dictionary whose first part corresponds to the search key, - ignoring the suffix of the found key string. Only relevant in av_dict_get(). */ -#define AV_DICT_DONT_STRDUP_KEY 4 /**< Take ownership of a key that's been - allocated with av_malloc() or another memory allocation function. */ -#define AV_DICT_DONT_STRDUP_VAL 8 /**< Take ownership of a value that's been - allocated with av_malloc() or another memory allocation function. */ -#define AV_DICT_DONT_OVERWRITE 16 /**< Don't overwrite existing entries. */ -#define AV_DICT_APPEND 32 /**< If the entry already exists, append to it. Note that no - delimiter is added, the strings are simply concatenated. */ -#define AV_DICT_MULTIKEY 64 /**< Allow to store several equal keys in the dictionary */ -/** - * @} - */ - -typedef struct AVDictionaryEntry { - char *key; - char *value; -} AVDictionaryEntry; - -typedef struct AVDictionary AVDictionary; - -/** - * Get a dictionary entry with matching key. - * - * The returned entry key or value must not be changed, or it will - * cause undefined behavior. - * - * @param prev Set to the previous matching element to find the next. - * If set to NULL the first matching element is returned. - * @param key Matching key - * @param flags A collection of AV_DICT_* flags controlling how the - * entry is retrieved - * - * @return Found entry or NULL in case no matching entry was found in the dictionary - */ -AVDictionaryEntry *av_dict_get(const AVDictionary *m, const char *key, - const AVDictionaryEntry *prev, int flags); - -/** - * Iterate over a dictionary - * - * Iterates through all entries in the dictionary. - * - * @warning The returned AVDictionaryEntry key/value must not be changed. - * - * @warning As av_dict_set() invalidates all previous entries returned - * by this function, it must not be called while iterating over the dict. - * - * Typical usage: - * @code - * const AVDictionaryEntry *e = NULL; - * while ((e = av_dict_iterate(m, e))) { - * // ... - * } - * @endcode - * - * @param m The dictionary to iterate over - * @param prev Pointer to the previous AVDictionaryEntry, NULL initially - * - * @retval AVDictionaryEntry* The next element in the dictionary - * @retval NULL No more elements in the dictionary - */ -const AVDictionaryEntry *av_dict_iterate(const AVDictionary *m, - const AVDictionaryEntry *prev); - -/** - * Get number of entries in dictionary. - * - * @param m dictionary - * @return number of entries in dictionary - */ -int av_dict_count(const AVDictionary *m); - -/** - * Set the given entry in *pm, overwriting an existing entry. - * - * Note: If AV_DICT_DONT_STRDUP_KEY or AV_DICT_DONT_STRDUP_VAL is set, - * these arguments will be freed on error. - * - * @warning Adding a new entry to a dictionary invalidates all existing entries - * previously returned with av_dict_get() or av_dict_iterate(). - * - * @param pm Pointer to a pointer to a dictionary struct. If *pm is NULL - * a dictionary struct is allocated and put in *pm. - * @param key Entry key to add to *pm (will either be av_strduped or added as a new key depending on flags) - * @param value Entry value to add to *pm (will be av_strduped or added as a new key depending on flags). - * Passing a NULL value will cause an existing entry to be deleted. - * - * @return >= 0 on success otherwise an error code <0 - */ -int av_dict_set(AVDictionary **pm, const char *key, const char *value, int flags); - -/** - * Convenience wrapper for av_dict_set() that converts the value to a string - * and stores it. - * - * Note: If ::AV_DICT_DONT_STRDUP_KEY is set, key will be freed on error. - */ -int av_dict_set_int(AVDictionary **pm, const char *key, int64_t value, int flags); - -/** - * Parse the key/value pairs list and add the parsed entries to a dictionary. - * - * In case of failure, all the successfully set entries are stored in - * *pm. You may need to manually free the created dictionary. - * - * @param key_val_sep A 0-terminated list of characters used to separate - * key from value - * @param pairs_sep A 0-terminated list of characters used to separate - * two pairs from each other - * @param flags Flags to use when adding to the dictionary. - * ::AV_DICT_DONT_STRDUP_KEY and ::AV_DICT_DONT_STRDUP_VAL - * are ignored since the key/value tokens will always - * be duplicated. - * - * @return 0 on success, negative AVERROR code on failure - */ -int av_dict_parse_string(AVDictionary **pm, const char *str, - const char *key_val_sep, const char *pairs_sep, - int flags); - -/** - * Copy entries from one AVDictionary struct into another. - * - * @note Metadata is read using the ::AV_DICT_IGNORE_SUFFIX flag - * - * @param dst Pointer to a pointer to a AVDictionary struct to copy into. If *dst is NULL, - * this function will allocate a struct for you and put it in *dst - * @param src Pointer to the source AVDictionary struct to copy items from. - * @param flags Flags to use when setting entries in *dst - * - * @return 0 on success, negative AVERROR code on failure. If dst was allocated - * by this function, callers should free the associated memory. - */ -int av_dict_copy(AVDictionary **dst, const AVDictionary *src, int flags); - -/** - * Free all the memory allocated for an AVDictionary struct - * and all keys and values. - */ -void av_dict_free(AVDictionary **m); - -/** - * Get dictionary entries as a string. - * - * Create a string containing dictionary's entries. - * Such string may be passed back to av_dict_parse_string(). - * @note String is escaped with backslashes ('\'). - * - * @warning Separators cannot be neither '\\' nor '\0'. They also cannot be the same. - * - * @param[in] m The dictionary - * @param[out] buffer Pointer to buffer that will be allocated with string containg entries. - * Buffer must be freed by the caller when is no longer needed. - * @param[in] key_val_sep Character used to separate key from value - * @param[in] pairs_sep Character used to separate two pairs from each other - * - * @return >= 0 on success, negative on error - */ -int av_dict_get_string(const AVDictionary *m, char **buffer, - const char key_val_sep, const char pairs_sep); - -/** - * @} - */ - -#endif /* AVUTIL_DICT_H */ diff --git a/libs/FFmpeg/include/libavutil/display.h b/libs/FFmpeg/include/libavutil/display.h deleted file mode 100644 index 50f2b44..0000000 --- a/libs/FFmpeg/include/libavutil/display.h +++ /dev/null @@ -1,109 +0,0 @@ -/* - * Copyright (c) 2014 Vittorio Giovara - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_video_display - * Display matrix - */ - -#ifndef AVUTIL_DISPLAY_H -#define AVUTIL_DISPLAY_H - -#include - -/** - * @defgroup lavu_video_display Display transformation matrix functions - * @ingroup lavu_video - * - * The display transformation matrix specifies an affine transformation that - * should be applied to video frames for correct presentation. It is compatible - * with the matrices stored in the ISO/IEC 14496-12 container format. - * - * The data is a 3x3 matrix represented as a 9-element array: - * - * @code{.unparsed} - * | a b u | - * (a, b, u, c, d, v, x, y, w) -> | c d v | - * | x y w | - * @endcode - * - * All numbers are stored in native endianness, as 16.16 fixed-point values, - * except for u, v and w, which are stored as 2.30 fixed-point values. - * - * The transformation maps a point (p, q) in the source (pre-transformation) - * frame to the point (p', q') in the destination (post-transformation) frame as - * follows: - * - * @code{.unparsed} - * | a b u | - * (p, q, 1) . | c d v | = z * (p', q', 1) - * | x y w | - * @endcode - * - * The transformation can also be more explicitly written in components as - * follows: - * - * @code{.unparsed} - * p' = (a * p + c * q + x) / z; - * q' = (b * p + d * q + y) / z; - * z = u * p + v * q + w - * @endcode - * - * @{ - */ - -/** - * Extract the rotation component of the transformation matrix. - * - * @param matrix the transformation matrix - * @return the angle (in degrees) by which the transformation rotates the frame - * counterclockwise. The angle will be in range [-180.0, 180.0], - * or NaN if the matrix is singular. - * - * @note floating point numbers are inherently inexact, so callers are - * recommended to round the return value to nearest integer before use. - */ -double av_display_rotation_get(const int32_t matrix[9]); - -/** - * Initialize a transformation matrix describing a pure clockwise - * rotation by the specified angle (in degrees). - * - * @param[out] matrix a transformation matrix (will be fully overwritten - * by this function) - * @param angle rotation angle in degrees. - */ -void av_display_rotation_set(int32_t matrix[9], double angle); - -/** - * Flip the input matrix horizontally and/or vertically. - * - * @param[in,out] matrix a transformation matrix - * @param hflip whether the matrix should be flipped horizontally - * @param vflip whether the matrix should be flipped vertically - */ -void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip); - -/** - * @} - */ - -#endif /* AVUTIL_DISPLAY_H */ diff --git a/libs/FFmpeg/include/libavutil/dovi_meta.h b/libs/FFmpeg/include/libavutil/dovi_meta.h deleted file mode 100644 index 3d11e02..0000000 --- a/libs/FFmpeg/include/libavutil/dovi_meta.h +++ /dev/null @@ -1,236 +0,0 @@ -/* - * Copyright (c) 2020 Vacing Fang - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * DOVI configuration - */ - - -#ifndef AVUTIL_DOVI_META_H -#define AVUTIL_DOVI_META_H - -#include -#include -#include "rational.h" - -/* - * DOVI configuration - * ref: dolby-vision-bitstreams-within-the-iso-base-media-file-format-v2.1.2 - dolby-vision-bitstreams-in-mpeg-2-transport-stream-multiplex-v1.2 - * @code - * uint8_t dv_version_major, the major version number that the stream complies with - * uint8_t dv_version_minor, the minor version number that the stream complies with - * uint8_t dv_profile, the Dolby Vision profile - * uint8_t dv_level, the Dolby Vision level - * uint8_t rpu_present_flag - * uint8_t el_present_flag - * uint8_t bl_present_flag - * uint8_t dv_bl_signal_compatibility_id - * @endcode - * - * @note The struct must be allocated with av_dovi_alloc() and - * its size is not a part of the public ABI. - */ -typedef struct AVDOVIDecoderConfigurationRecord { - uint8_t dv_version_major; - uint8_t dv_version_minor; - uint8_t dv_profile; - uint8_t dv_level; - uint8_t rpu_present_flag; - uint8_t el_present_flag; - uint8_t bl_present_flag; - uint8_t dv_bl_signal_compatibility_id; -} AVDOVIDecoderConfigurationRecord; - -/** - * Allocate a AVDOVIDecoderConfigurationRecord structure and initialize its - * fields to default values. - * - * @return the newly allocated struct or NULL on failure - */ -AVDOVIDecoderConfigurationRecord *av_dovi_alloc(size_t *size); - -/** - * Dolby Vision RPU data header. - * - * @note sizeof(AVDOVIRpuDataHeader) is not part of the public ABI. - */ -typedef struct AVDOVIRpuDataHeader { - uint8_t rpu_type; - uint16_t rpu_format; - uint8_t vdr_rpu_profile; - uint8_t vdr_rpu_level; - uint8_t chroma_resampling_explicit_filter_flag; - uint8_t coef_data_type; /* informative, lavc always converts to fixed */ - uint8_t coef_log2_denom; - uint8_t vdr_rpu_normalized_idc; - uint8_t bl_video_full_range_flag; - uint8_t bl_bit_depth; /* [8, 16] */ - uint8_t el_bit_depth; /* [8, 16] */ - uint8_t vdr_bit_depth; /* [8, 16] */ - uint8_t spatial_resampling_filter_flag; - uint8_t el_spatial_resampling_filter_flag; - uint8_t disable_residual_flag; -} AVDOVIRpuDataHeader; - -enum AVDOVIMappingMethod { - AV_DOVI_MAPPING_POLYNOMIAL = 0, - AV_DOVI_MAPPING_MMR = 1, -}; - -/** - * Coefficients of a piece-wise function. The pieces of the function span the - * value ranges between two adjacent pivot values. - */ -#define AV_DOVI_MAX_PIECES 8 -typedef struct AVDOVIReshapingCurve { - uint8_t num_pivots; /* [2, 9] */ - uint16_t pivots[AV_DOVI_MAX_PIECES + 1]; /* sorted ascending */ - enum AVDOVIMappingMethod mapping_idc[AV_DOVI_MAX_PIECES]; - /* AV_DOVI_MAPPING_POLYNOMIAL */ - uint8_t poly_order[AV_DOVI_MAX_PIECES]; /* [1, 2] */ - int64_t poly_coef[AV_DOVI_MAX_PIECES][3]; /* x^0, x^1, x^2 */ - /* AV_DOVI_MAPPING_MMR */ - uint8_t mmr_order[AV_DOVI_MAX_PIECES]; /* [1, 3] */ - int64_t mmr_constant[AV_DOVI_MAX_PIECES]; - int64_t mmr_coef[AV_DOVI_MAX_PIECES][3/* order - 1 */][7]; -} AVDOVIReshapingCurve; - -enum AVDOVINLQMethod { - AV_DOVI_NLQ_NONE = -1, - AV_DOVI_NLQ_LINEAR_DZ = 0, -}; - -/** - * Coefficients of the non-linear inverse quantization. For the interpretation - * of these, see ETSI GS CCM 001. - */ -typedef struct AVDOVINLQParams { - uint16_t nlq_offset; - uint64_t vdr_in_max; - /* AV_DOVI_NLQ_LINEAR_DZ */ - uint64_t linear_deadzone_slope; - uint64_t linear_deadzone_threshold; -} AVDOVINLQParams; - -/** - * Dolby Vision RPU data mapping parameters. - * - * @note sizeof(AVDOVIDataMapping) is not part of the public ABI. - */ -typedef struct AVDOVIDataMapping { - uint8_t vdr_rpu_id; - uint8_t mapping_color_space; - uint8_t mapping_chroma_format_idc; - AVDOVIReshapingCurve curves[3]; /* per component */ - - /* Non-linear inverse quantization */ - enum AVDOVINLQMethod nlq_method_idc; - uint32_t num_x_partitions; - uint32_t num_y_partitions; - AVDOVINLQParams nlq[3]; /* per component */ -} AVDOVIDataMapping; - -/** - * Dolby Vision RPU colorspace metadata parameters. - * - * @note sizeof(AVDOVIColorMetadata) is not part of the public ABI. - */ -typedef struct AVDOVIColorMetadata { - uint8_t dm_metadata_id; - uint8_t scene_refresh_flag; - - /** - * Coefficients of the custom Dolby Vision IPT-PQ matrices. These are to be - * used instead of the matrices indicated by the frame's colorspace tags. - * The output of rgb_to_lms_matrix is to be fed into a BT.2020 LMS->RGB - * matrix based on a Hunt-Pointer-Estevez transform, but without any - * crosstalk. (See the definition of the ICtCp colorspace for more - * information.) - */ - AVRational ycc_to_rgb_matrix[9]; /* before PQ linearization */ - AVRational ycc_to_rgb_offset[3]; /* input offset of neutral value */ - AVRational rgb_to_lms_matrix[9]; /* after PQ linearization */ - - /** - * Extra signal metadata (see Dolby patents for more info). - */ - uint16_t signal_eotf; - uint16_t signal_eotf_param0; - uint16_t signal_eotf_param1; - uint32_t signal_eotf_param2; - uint8_t signal_bit_depth; - uint8_t signal_color_space; - uint8_t signal_chroma_format; - uint8_t signal_full_range_flag; /* [0, 3] */ - uint16_t source_min_pq; - uint16_t source_max_pq; - uint16_t source_diagonal; -} AVDOVIColorMetadata; - -/** - * Combined struct representing a combination of header, mapping and color - * metadata, for attaching to frames as side data. - * - * @note The struct must be allocated with av_dovi_metadata_alloc() and - * its size is not a part of the public ABI. - */ - -typedef struct AVDOVIMetadata { - /** - * Offset in bytes from the beginning of this structure at which the - * respective structs start. - */ - size_t header_offset; /* AVDOVIRpuDataHeader */ - size_t mapping_offset; /* AVDOVIDataMapping */ - size_t color_offset; /* AVDOVIColorMetadata */ -} AVDOVIMetadata; - -static av_always_inline AVDOVIRpuDataHeader * -av_dovi_get_header(const AVDOVIMetadata *data) -{ - return (AVDOVIRpuDataHeader *)((uint8_t *) data + data->header_offset); -} - -static av_always_inline AVDOVIDataMapping * -av_dovi_get_mapping(const AVDOVIMetadata *data) -{ - return (AVDOVIDataMapping *)((uint8_t *) data + data->mapping_offset); -} - -static av_always_inline AVDOVIColorMetadata * -av_dovi_get_color(const AVDOVIMetadata *data) -{ - return (AVDOVIColorMetadata *)((uint8_t *) data + data->color_offset); -} - -/** - * Allocate an AVDOVIMetadata structure and initialize its - * fields to default values. - * - * @param size If this parameter is non-NULL, the size in bytes of the - * allocated struct will be written here on success - * - * @return the newly allocated struct or NULL on failure - */ -AVDOVIMetadata *av_dovi_metadata_alloc(size_t *size); - -#endif /* AVUTIL_DOVI_META_H */ diff --git a/libs/FFmpeg/include/libavutil/downmix_info.h b/libs/FFmpeg/include/libavutil/downmix_info.h deleted file mode 100644 index 221cf5b..0000000 --- a/libs/FFmpeg/include/libavutil/downmix_info.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright (c) 2014 Tim Walker - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_DOWNMIX_INFO_H -#define AVUTIL_DOWNMIX_INFO_H - -#include "frame.h" - -/** - * @file - * audio downmix medatata - */ - -/** - * @addtogroup lavu_audio - * @{ - */ - -/** - * @defgroup downmix_info Audio downmix metadata - * @{ - */ - -/** - * Possible downmix types. - */ -enum AVDownmixType { - AV_DOWNMIX_TYPE_UNKNOWN, /**< Not indicated. */ - AV_DOWNMIX_TYPE_LORO, /**< Lo/Ro 2-channel downmix (Stereo). */ - AV_DOWNMIX_TYPE_LTRT, /**< Lt/Rt 2-channel downmix, Dolby Surround compatible. */ - AV_DOWNMIX_TYPE_DPLII, /**< Lt/Rt 2-channel downmix, Dolby Pro Logic II compatible. */ - AV_DOWNMIX_TYPE_NB /**< Number of downmix types. Not part of ABI. */ -}; - -/** - * This structure describes optional metadata relevant to a downmix procedure. - * - * All fields are set by the decoder to the value indicated in the audio - * bitstream (if present), or to a "sane" default otherwise. - */ -typedef struct AVDownmixInfo { - /** - * Type of downmix preferred by the mastering engineer. - */ - enum AVDownmixType preferred_downmix_type; - - /** - * Absolute scale factor representing the nominal level of the center - * channel during a regular downmix. - */ - double center_mix_level; - - /** - * Absolute scale factor representing the nominal level of the center - * channel during an Lt/Rt compatible downmix. - */ - double center_mix_level_ltrt; - - /** - * Absolute scale factor representing the nominal level of the surround - * channels during a regular downmix. - */ - double surround_mix_level; - - /** - * Absolute scale factor representing the nominal level of the surround - * channels during an Lt/Rt compatible downmix. - */ - double surround_mix_level_ltrt; - - /** - * Absolute scale factor representing the level at which the LFE data is - * mixed into L/R channels during downmixing. - */ - double lfe_mix_level; -} AVDownmixInfo; - -/** - * Get a frame's AV_FRAME_DATA_DOWNMIX_INFO side data for editing. - * - * If the side data is absent, it is created and added to the frame. - * - * @param frame the frame for which the side data is to be obtained or created - * - * @return the AVDownmixInfo structure to be edited by the caller, or NULL if - * the structure cannot be allocated. - */ -AVDownmixInfo *av_downmix_info_update_side_data(AVFrame *frame); - -/** - * @} - */ - -/** - * @} - */ - -#endif /* AVUTIL_DOWNMIX_INFO_H */ diff --git a/libs/FFmpeg/include/libavutil/encryption_info.h b/libs/FFmpeg/include/libavutil/encryption_info.h deleted file mode 100644 index 8fe7ebf..0000000 --- a/libs/FFmpeg/include/libavutil/encryption_info.h +++ /dev/null @@ -1,205 +0,0 @@ -/** - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_ENCRYPTION_INFO_H -#define AVUTIL_ENCRYPTION_INFO_H - -#include -#include - -typedef struct AVSubsampleEncryptionInfo { - /** The number of bytes that are clear. */ - unsigned int bytes_of_clear_data; - - /** - * The number of bytes that are protected. If using pattern encryption, - * the pattern applies to only the protected bytes; if not using pattern - * encryption, all these bytes are encrypted. - */ - unsigned int bytes_of_protected_data; -} AVSubsampleEncryptionInfo; - -/** - * This describes encryption info for a packet. This contains frame-specific - * info for how to decrypt the packet before passing it to the decoder. - * - * The size of this struct is not part of the public ABI. - */ -typedef struct AVEncryptionInfo { - /** The fourcc encryption scheme, in big-endian byte order. */ - uint32_t scheme; - - /** - * Only used for pattern encryption. This is the number of 16-byte blocks - * that are encrypted. - */ - uint32_t crypt_byte_block; - - /** - * Only used for pattern encryption. This is the number of 16-byte blocks - * that are clear. - */ - uint32_t skip_byte_block; - - /** - * The ID of the key used to encrypt the packet. This should always be - * 16 bytes long, but may be changed in the future. - */ - uint8_t *key_id; - uint32_t key_id_size; - - /** - * The initialization vector. This may have been zero-filled to be the - * correct block size. This should always be 16 bytes long, but may be - * changed in the future. - */ - uint8_t *iv; - uint32_t iv_size; - - /** - * An array of subsample encryption info specifying how parts of the sample - * are encrypted. If there are no subsamples, then the whole sample is - * encrypted. - */ - AVSubsampleEncryptionInfo *subsamples; - uint32_t subsample_count; -} AVEncryptionInfo; - -/** - * This describes info used to initialize an encryption key system. - * - * The size of this struct is not part of the public ABI. - */ -typedef struct AVEncryptionInitInfo { - /** - * A unique identifier for the key system this is for, can be NULL if it - * is not known. This should always be 16 bytes, but may change in the - * future. - */ - uint8_t* system_id; - uint32_t system_id_size; - - /** - * An array of key IDs this initialization data is for. All IDs are the - * same length. Can be NULL if there are no known key IDs. - */ - uint8_t** key_ids; - /** The number of key IDs. */ - uint32_t num_key_ids; - /** - * The number of bytes in each key ID. This should always be 16, but may - * change in the future. - */ - uint32_t key_id_size; - - /** - * Key-system specific initialization data. This data is copied directly - * from the file and the format depends on the specific key system. This - * can be NULL if there is no initialization data; in that case, there - * will be at least one key ID. - */ - uint8_t* data; - uint32_t data_size; - - /** - * An optional pointer to the next initialization info in the list. - */ - struct AVEncryptionInitInfo *next; -} AVEncryptionInitInfo; - -/** - * Allocates an AVEncryptionInfo structure and sub-pointers to hold the given - * number of subsamples. This will allocate pointers for the key ID, IV, - * and subsample entries, set the size members, and zero-initialize the rest. - * - * @param subsample_count The number of subsamples. - * @param key_id_size The number of bytes in the key ID, should be 16. - * @param iv_size The number of bytes in the IV, should be 16. - * - * @return The new AVEncryptionInfo structure, or NULL on error. - */ -AVEncryptionInfo *av_encryption_info_alloc(uint32_t subsample_count, uint32_t key_id_size, uint32_t iv_size); - -/** - * Allocates an AVEncryptionInfo structure with a copy of the given data. - * @return The new AVEncryptionInfo structure, or NULL on error. - */ -AVEncryptionInfo *av_encryption_info_clone(const AVEncryptionInfo *info); - -/** - * Frees the given encryption info object. This MUST NOT be used to free the - * side-data data pointer, that should use normal side-data methods. - */ -void av_encryption_info_free(AVEncryptionInfo *info); - -/** - * Creates a copy of the AVEncryptionInfo that is contained in the given side - * data. The resulting object should be passed to av_encryption_info_free() - * when done. - * - * @return The new AVEncryptionInfo structure, or NULL on error. - */ -AVEncryptionInfo *av_encryption_info_get_side_data(const uint8_t *side_data, size_t side_data_size); - -/** - * Allocates and initializes side data that holds a copy of the given encryption - * info. The resulting pointer should be either freed using av_free or given - * to av_packet_add_side_data(). - * - * @return The new side-data pointer, or NULL. - */ -uint8_t *av_encryption_info_add_side_data( - const AVEncryptionInfo *info, size_t *side_data_size); - - -/** - * Allocates an AVEncryptionInitInfo structure and sub-pointers to hold the - * given sizes. This will allocate pointers and set all the fields. - * - * @return The new AVEncryptionInitInfo structure, or NULL on error. - */ -AVEncryptionInitInfo *av_encryption_init_info_alloc( - uint32_t system_id_size, uint32_t num_key_ids, uint32_t key_id_size, uint32_t data_size); - -/** - * Frees the given encryption init info object. This MUST NOT be used to free - * the side-data data pointer, that should use normal side-data methods. - */ -void av_encryption_init_info_free(AVEncryptionInitInfo* info); - -/** - * Creates a copy of the AVEncryptionInitInfo that is contained in the given - * side data. The resulting object should be passed to - * av_encryption_init_info_free() when done. - * - * @return The new AVEncryptionInitInfo structure, or NULL on error. - */ -AVEncryptionInitInfo *av_encryption_init_info_get_side_data( - const uint8_t* side_data, size_t side_data_size); - -/** - * Allocates and initializes side data that holds a copy of the given encryption - * init info. The resulting pointer should be either freed using av_free or - * given to av_packet_add_side_data(). - * - * @return The new side-data pointer, or NULL. - */ -uint8_t *av_encryption_init_info_add_side_data( - const AVEncryptionInitInfo *info, size_t *side_data_size); - -#endif /* AVUTIL_ENCRYPTION_INFO_H */ diff --git a/libs/FFmpeg/include/libavutil/error.h b/libs/FFmpeg/include/libavutil/error.h deleted file mode 100644 index 0d3269a..0000000 --- a/libs/FFmpeg/include/libavutil/error.h +++ /dev/null @@ -1,128 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * error code definitions - */ - -#ifndef AVUTIL_ERROR_H -#define AVUTIL_ERROR_H - -#include -#include - -#include "macros.h" - -/** - * @addtogroup lavu_error - * - * @{ - */ - - -/* error handling */ -#if EDOM > 0 -#define AVERROR(e) (-(e)) ///< Returns a negative error code from a POSIX error code, to return from library functions. -#define AVUNERROR(e) (-(e)) ///< Returns a POSIX error code from a library function error return value. -#else -/* Some platforms have E* and errno already negated. */ -#define AVERROR(e) (e) -#define AVUNERROR(e) (e) -#endif - -#define FFERRTAG(a, b, c, d) (-(int)MKTAG(a, b, c, d)) - -#define AVERROR_BSF_NOT_FOUND FFERRTAG(0xF8,'B','S','F') ///< Bitstream filter not found -#define AVERROR_BUG FFERRTAG( 'B','U','G','!') ///< Internal bug, also see AVERROR_BUG2 -#define AVERROR_BUFFER_TOO_SMALL FFERRTAG( 'B','U','F','S') ///< Buffer too small -#define AVERROR_DECODER_NOT_FOUND FFERRTAG(0xF8,'D','E','C') ///< Decoder not found -#define AVERROR_DEMUXER_NOT_FOUND FFERRTAG(0xF8,'D','E','M') ///< Demuxer not found -#define AVERROR_ENCODER_NOT_FOUND FFERRTAG(0xF8,'E','N','C') ///< Encoder not found -#define AVERROR_EOF FFERRTAG( 'E','O','F',' ') ///< End of file -#define AVERROR_EXIT FFERRTAG( 'E','X','I','T') ///< Immediate exit was requested; the called function should not be restarted -#define AVERROR_EXTERNAL FFERRTAG( 'E','X','T',' ') ///< Generic error in an external library -#define AVERROR_FILTER_NOT_FOUND FFERRTAG(0xF8,'F','I','L') ///< Filter not found -#define AVERROR_INVALIDDATA FFERRTAG( 'I','N','D','A') ///< Invalid data found when processing input -#define AVERROR_MUXER_NOT_FOUND FFERRTAG(0xF8,'M','U','X') ///< Muxer not found -#define AVERROR_OPTION_NOT_FOUND FFERRTAG(0xF8,'O','P','T') ///< Option not found -#define AVERROR_PATCHWELCOME FFERRTAG( 'P','A','W','E') ///< Not yet implemented in FFmpeg, patches welcome -#define AVERROR_PROTOCOL_NOT_FOUND FFERRTAG(0xF8,'P','R','O') ///< Protocol not found - -#define AVERROR_STREAM_NOT_FOUND FFERRTAG(0xF8,'S','T','R') ///< Stream not found -/** - * This is semantically identical to AVERROR_BUG - * it has been introduced in Libav after our AVERROR_BUG and with a modified value. - */ -#define AVERROR_BUG2 FFERRTAG( 'B','U','G',' ') -#define AVERROR_UNKNOWN FFERRTAG( 'U','N','K','N') ///< Unknown error, typically from an external library -#define AVERROR_EXPERIMENTAL (-0x2bb2afa8) ///< Requested feature is flagged experimental. Set strict_std_compliance if you really want to use it. -#define AVERROR_INPUT_CHANGED (-0x636e6701) ///< Input changed between calls. Reconfiguration is required. (can be OR-ed with AVERROR_OUTPUT_CHANGED) -#define AVERROR_OUTPUT_CHANGED (-0x636e6702) ///< Output changed between calls. Reconfiguration is required. (can be OR-ed with AVERROR_INPUT_CHANGED) -/* HTTP & RTSP errors */ -#define AVERROR_HTTP_BAD_REQUEST FFERRTAG(0xF8,'4','0','0') -#define AVERROR_HTTP_UNAUTHORIZED FFERRTAG(0xF8,'4','0','1') -#define AVERROR_HTTP_FORBIDDEN FFERRTAG(0xF8,'4','0','3') -#define AVERROR_HTTP_NOT_FOUND FFERRTAG(0xF8,'4','0','4') -#define AVERROR_HTTP_OTHER_4XX FFERRTAG(0xF8,'4','X','X') -#define AVERROR_HTTP_SERVER_ERROR FFERRTAG(0xF8,'5','X','X') - -#define AV_ERROR_MAX_STRING_SIZE 64 - -/** - * Put a description of the AVERROR code errnum in errbuf. - * In case of failure the global variable errno is set to indicate the - * error. Even in case of failure av_strerror() will print a generic - * error message indicating the errnum provided to errbuf. - * - * @param errnum error code to describe - * @param errbuf buffer to which description is written - * @param errbuf_size the size in bytes of errbuf - * @return 0 on success, a negative value if a description for errnum - * cannot be found - */ -int av_strerror(int errnum, char *errbuf, size_t errbuf_size); - -/** - * Fill the provided buffer with a string containing an error string - * corresponding to the AVERROR code errnum. - * - * @param errbuf a buffer - * @param errbuf_size size in bytes of errbuf - * @param errnum error code to describe - * @return the buffer in input, filled with the error description - * @see av_strerror() - */ -static inline char *av_make_error_string(char *errbuf, size_t errbuf_size, int errnum) -{ - av_strerror(errnum, errbuf, errbuf_size); - return errbuf; -} - -/** - * Convenience macro, the return value should be used only directly in - * function arguments but never stand-alone. - */ -#define av_err2str(errnum) \ - av_make_error_string((char[AV_ERROR_MAX_STRING_SIZE]){0}, AV_ERROR_MAX_STRING_SIZE, errnum) - -/** - * @} - */ - -#endif /* AVUTIL_ERROR_H */ diff --git a/libs/FFmpeg/include/libavutil/eval.h b/libs/FFmpeg/include/libavutil/eval.h deleted file mode 100644 index ee8cffb..0000000 --- a/libs/FFmpeg/include/libavutil/eval.h +++ /dev/null @@ -1,140 +0,0 @@ -/* - * Copyright (c) 2002 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * simple arithmetic expression evaluator - */ - -#ifndef AVUTIL_EVAL_H -#define AVUTIL_EVAL_H - -typedef struct AVExpr AVExpr; - -/** - * Parse and evaluate an expression. - * Note, this is significantly slower than av_expr_eval(). - * - * @param res a pointer to a double where is put the result value of - * the expression, or NAN in case of error - * @param s expression as a zero terminated string, for example "1+2^3+5*5+sin(2/3)" - * @param const_names NULL terminated array of zero terminated strings of constant identifiers, for example {"PI", "E", 0} - * @param const_values a zero terminated array of values for the identifiers from const_names - * @param func1_names NULL terminated array of zero terminated strings of funcs1 identifiers - * @param funcs1 NULL terminated array of function pointers for functions which take 1 argument - * @param func2_names NULL terminated array of zero terminated strings of funcs2 identifiers - * @param funcs2 NULL terminated array of function pointers for functions which take 2 arguments - * @param opaque a pointer which will be passed to all functions from funcs1 and funcs2 - * @param log_offset log level offset, can be used to silence error messages - * @param log_ctx parent logging context - * @return >= 0 in case of success, a negative value corresponding to an - * AVERROR code otherwise - */ -int av_expr_parse_and_eval(double *res, const char *s, - const char * const *const_names, const double *const_values, - const char * const *func1_names, double (* const *funcs1)(void *, double), - const char * const *func2_names, double (* const *funcs2)(void *, double, double), - void *opaque, int log_offset, void *log_ctx); - -/** - * Parse an expression. - * - * @param expr a pointer where is put an AVExpr containing the parsed - * value in case of successful parsing, or NULL otherwise. - * The pointed to AVExpr must be freed with av_expr_free() by the user - * when it is not needed anymore. - * @param s expression as a zero terminated string, for example "1+2^3+5*5+sin(2/3)" - * @param const_names NULL terminated array of zero terminated strings of constant identifiers, for example {"PI", "E", 0} - * @param func1_names NULL terminated array of zero terminated strings of funcs1 identifiers - * @param funcs1 NULL terminated array of function pointers for functions which take 1 argument - * @param func2_names NULL terminated array of zero terminated strings of funcs2 identifiers - * @param funcs2 NULL terminated array of function pointers for functions which take 2 arguments - * @param log_offset log level offset, can be used to silence error messages - * @param log_ctx parent logging context - * @return >= 0 in case of success, a negative value corresponding to an - * AVERROR code otherwise - */ -int av_expr_parse(AVExpr **expr, const char *s, - const char * const *const_names, - const char * const *func1_names, double (* const *funcs1)(void *, double), - const char * const *func2_names, double (* const *funcs2)(void *, double, double), - int log_offset, void *log_ctx); - -/** - * Evaluate a previously parsed expression. - * - * @param e the AVExpr to evaluate - * @param const_values a zero terminated array of values for the identifiers from av_expr_parse() const_names - * @param opaque a pointer which will be passed to all functions from funcs1 and funcs2 - * @return the value of the expression - */ -double av_expr_eval(AVExpr *e, const double *const_values, void *opaque); - -/** - * Track the presence of variables and their number of occurrences in a parsed expression - * - * @param e the AVExpr to track variables in - * @param counter a zero-initialized array where the count of each variable will be stored - * @param size size of array - * @return 0 on success, a negative value indicates that no expression or array was passed - * or size was zero - */ -int av_expr_count_vars(AVExpr *e, unsigned *counter, int size); - -/** - * Track the presence of user provided functions and their number of occurrences - * in a parsed expression. - * - * @param e the AVExpr to track user provided functions in - * @param counter a zero-initialized array where the count of each function will be stored - * if you passed 5 functions with 2 arguments to av_expr_parse() - * then for arg=2 this will use upto 5 entries. - * @param size size of array - * @param arg number of arguments the counted functions have - * @return 0 on success, a negative value indicates that no expression or array was passed - * or size was zero - */ -int av_expr_count_func(AVExpr *e, unsigned *counter, int size, int arg); - -/** - * Free a parsed expression previously created with av_expr_parse(). - */ -void av_expr_free(AVExpr *e); - -/** - * Parse the string in numstr and return its value as a double. If - * the string is empty, contains only whitespaces, or does not contain - * an initial substring that has the expected syntax for a - * floating-point number, no conversion is performed. In this case, - * returns a value of zero and the value returned in tail is the value - * of numstr. - * - * @param numstr a string representing a number, may contain one of - * the International System number postfixes, for example 'K', 'M', - * 'G'. If 'i' is appended after the postfix, powers of 2 are used - * instead of powers of 10. The 'B' postfix multiplies the value by - * 8, and can be appended after another postfix or used alone. This - * allows using for example 'KB', 'MiB', 'G' and 'B' as postfix. - * @param tail if non-NULL puts here the pointer to the char next - * after the last parsed character - */ -double av_strtod(const char *numstr, char **tail); - -#endif /* AVUTIL_EVAL_H */ diff --git a/libs/FFmpeg/include/libavutil/executor.h b/libs/FFmpeg/include/libavutil/executor.h deleted file mode 100644 index c602bcb..0000000 --- a/libs/FFmpeg/include/libavutil/executor.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (C) 2023 Nuo Mi - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_EXECUTOR_H -#define AVUTIL_EXECUTOR_H - -typedef struct AVExecutor AVExecutor; -typedef struct AVTask AVTask; - -struct AVTask { - AVTask *next; -}; - -typedef struct AVTaskCallbacks { - void *user_data; - - int local_context_size; - - // return 1 if a's priority > b's priority - int (*priority_higher)(const AVTask *a, const AVTask *b); - - // task is ready for run - int (*ready)(const AVTask *t, void *user_data); - - // run the task - int (*run)(AVTask *t, void *local_context, void *user_data); -} AVTaskCallbacks; - -/** - * Alloc executor - * @param callbacks callback structure for executor - * @param thread_count worker thread number - * @return return the executor - */ -AVExecutor* av_executor_alloc(const AVTaskCallbacks *callbacks, int thread_count); - -/** - * Free executor - * @param e pointer to executor - */ -void av_executor_free(AVExecutor **e); - -/** - * Add task to executor - * @param e pointer to executor - * @param t pointer to task. If NULL, it will wakeup one work thread - */ -void av_executor_execute(AVExecutor *e, AVTask *t); - -#endif //AVUTIL_EXECUTOR_H diff --git a/libs/FFmpeg/include/libavutil/ffversion.h b/libs/FFmpeg/include/libavutil/ffversion.h deleted file mode 100644 index 0ce0c68..0000000 --- a/libs/FFmpeg/include/libavutil/ffversion.h +++ /dev/null @@ -1,5 +0,0 @@ -/* Automatically generated by version.sh, do not manually edit! */ -#ifndef AVUTIL_FFVERSION_H -#define AVUTIL_FFVERSION_H -#define FFMPEG_VERSION "N-112686-g3f890fbfd9" -#endif /* AVUTIL_FFVERSION_H */ diff --git a/libs/FFmpeg/include/libavutil/fifo.h b/libs/FFmpeg/include/libavutil/fifo.h deleted file mode 100644 index ce3a2ae..0000000 --- a/libs/FFmpeg/include/libavutil/fifo.h +++ /dev/null @@ -1,448 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_fifo - * A generic FIFO API - */ - -#ifndef AVUTIL_FIFO_H -#define AVUTIL_FIFO_H - -#include -#include - -#include "attributes.h" -#include "version.h" - -/** - * @defgroup lavu_fifo AVFifo - * @ingroup lavu_data - * - * @{ - * A generic FIFO API - */ - -typedef struct AVFifo AVFifo; - -/** - * Callback for writing or reading from a FIFO, passed to (and invoked from) the - * av_fifo_*_cb() functions. It may be invoked multiple times from a single - * av_fifo_*_cb() call and may process less data than the maximum size indicated - * by nb_elems. - * - * @param opaque the opaque pointer provided to the av_fifo_*_cb() function - * @param buf the buffer for reading or writing the data, depending on which - * av_fifo_*_cb function is called - * @param nb_elems On entry contains the maximum number of elements that can be - * read from / written into buf. On success, the callback should - * update it to contain the number of elements actually written. - * - * @return 0 on success, a negative error code on failure (will be returned from - * the invoking av_fifo_*_cb() function) - */ -typedef int AVFifoCB(void *opaque, void *buf, size_t *nb_elems); - -/** - * Automatically resize the FIFO on writes, so that the data fits. This - * automatic resizing happens up to a limit that can be modified with - * av_fifo_auto_grow_limit(). - */ -#define AV_FIFO_FLAG_AUTO_GROW (1 << 0) - -/** - * Allocate and initialize an AVFifo with a given element size. - * - * @param elems initial number of elements that can be stored in the FIFO - * @param elem_size Size in bytes of a single element. Further operations on - * the returned FIFO will implicitly use this element size. - * @param flags a combination of AV_FIFO_FLAG_* - * - * @return newly-allocated AVFifo on success, a negative error code on failure - */ -AVFifo *av_fifo_alloc2(size_t elems, size_t elem_size, - unsigned int flags); - -/** - * @return Element size for FIFO operations. This element size is set at - * FIFO allocation and remains constant during its lifetime - */ -size_t av_fifo_elem_size(const AVFifo *f); - -/** - * Set the maximum size (in elements) to which the FIFO can be resized - * automatically. Has no effect unless AV_FIFO_FLAG_AUTO_GROW is used. - */ -void av_fifo_auto_grow_limit(AVFifo *f, size_t max_elems); - -/** - * @return number of elements available for reading from the given FIFO. - */ -size_t av_fifo_can_read(const AVFifo *f); - -/** - * @return Number of elements that can be written into the given FIFO without - * growing it. - * - * In other words, this number of elements or less is guaranteed to fit - * into the FIFO. More data may be written when the - * AV_FIFO_FLAG_AUTO_GROW flag was specified at FIFO creation, but this - * may involve memory allocation, which can fail. - */ -size_t av_fifo_can_write(const AVFifo *f); - -/** - * Enlarge an AVFifo. - * - * On success, the FIFO will be large enough to hold exactly - * inc + av_fifo_can_read() + av_fifo_can_write() - * elements. In case of failure, the old FIFO is kept unchanged. - * - * @param f AVFifo to resize - * @param inc number of elements to allocate for, in addition to the current - * allocated size - * @return a non-negative number on success, a negative error code on failure - */ -int av_fifo_grow2(AVFifo *f, size_t inc); - -/** - * Write data into a FIFO. - * - * In case nb_elems > av_fifo_can_write(f) and the AV_FIFO_FLAG_AUTO_GROW flag - * was not specified at FIFO creation, nothing is written and an error - * is returned. - * - * Calling function is guaranteed to succeed if nb_elems <= av_fifo_can_write(f). - * - * @param f the FIFO buffer - * @param buf Data to be written. nb_elems * av_fifo_elem_size(f) bytes will be - * read from buf on success. - * @param nb_elems number of elements to write into FIFO - * - * @return a non-negative number on success, a negative error code on failure - */ -int av_fifo_write(AVFifo *f, const void *buf, size_t nb_elems); - -/** - * Write data from a user-provided callback into a FIFO. - * - * @param f the FIFO buffer - * @param read_cb Callback supplying the data to the FIFO. May be called - * multiple times. - * @param opaque opaque user data to be provided to read_cb - * @param nb_elems Should point to the maximum number of elements that can be - * written. Will be updated to contain the number of elements - * actually written. - * - * @return non-negative number on success, a negative error code on failure - */ -int av_fifo_write_from_cb(AVFifo *f, AVFifoCB read_cb, - void *opaque, size_t *nb_elems); - -/** - * Read data from a FIFO. - * - * In case nb_elems > av_fifo_can_read(f), nothing is read and an error - * is returned. - * - * @param f the FIFO buffer - * @param buf Buffer to store the data. nb_elems * av_fifo_elem_size(f) bytes - * will be written into buf on success. - * @param nb_elems number of elements to read from FIFO - * - * @return a non-negative number on success, a negative error code on failure - */ -int av_fifo_read(AVFifo *f, void *buf, size_t nb_elems); - -/** - * Feed data from a FIFO into a user-provided callback. - * - * @param f the FIFO buffer - * @param write_cb Callback the data will be supplied to. May be called - * multiple times. - * @param opaque opaque user data to be provided to write_cb - * @param nb_elems Should point to the maximum number of elements that can be - * read. Will be updated to contain the total number of elements - * actually sent to the callback. - * - * @return non-negative number on success, a negative error code on failure - */ -int av_fifo_read_to_cb(AVFifo *f, AVFifoCB write_cb, - void *opaque, size_t *nb_elems); - -/** - * Read data from a FIFO without modifying FIFO state. - * - * Returns an error if an attempt is made to peek to nonexistent elements - * (i.e. if offset + nb_elems is larger than av_fifo_can_read(f)). - * - * @param f the FIFO buffer - * @param buf Buffer to store the data. nb_elems * av_fifo_elem_size(f) bytes - * will be written into buf. - * @param nb_elems number of elements to read from FIFO - * @param offset number of initial elements to skip. - * - * @return a non-negative number on success, a negative error code on failure - */ -int av_fifo_peek(const AVFifo *f, void *buf, size_t nb_elems, size_t offset); - -/** - * Feed data from a FIFO into a user-provided callback. - * - * @param f the FIFO buffer - * @param write_cb Callback the data will be supplied to. May be called - * multiple times. - * @param opaque opaque user data to be provided to write_cb - * @param nb_elems Should point to the maximum number of elements that can be - * read. Will be updated to contain the total number of elements - * actually sent to the callback. - * @param offset number of initial elements to skip; offset + *nb_elems must not - * be larger than av_fifo_can_read(f). - * - * @return a non-negative number on success, a negative error code on failure - */ -int av_fifo_peek_to_cb(const AVFifo *f, AVFifoCB write_cb, void *opaque, - size_t *nb_elems, size_t offset); - -/** - * Discard the specified amount of data from an AVFifo. - * @param size number of elements to discard, MUST NOT be larger than - * av_fifo_can_read(f) - */ -void av_fifo_drain2(AVFifo *f, size_t size); - -/* - * Empty the AVFifo. - * @param f AVFifo to reset - */ -void av_fifo_reset2(AVFifo *f); - -/** - * Free an AVFifo and reset pointer to NULL. - * @param f Pointer to an AVFifo to free. *f == NULL is allowed. - */ -void av_fifo_freep2(AVFifo **f); - - -#if FF_API_FIFO_OLD_API -typedef struct AVFifoBuffer { - uint8_t *buffer; - uint8_t *rptr, *wptr, *end; - uint32_t rndx, wndx; -} AVFifoBuffer; - -/** - * Initialize an AVFifoBuffer. - * @param size of FIFO - * @return AVFifoBuffer or NULL in case of memory allocation failure - * @deprecated use av_fifo_alloc2() - */ -attribute_deprecated -AVFifoBuffer *av_fifo_alloc(unsigned int size); - -/** - * Initialize an AVFifoBuffer. - * @param nmemb number of elements - * @param size size of the single element - * @return AVFifoBuffer or NULL in case of memory allocation failure - * @deprecated use av_fifo_alloc2() - */ -attribute_deprecated -AVFifoBuffer *av_fifo_alloc_array(size_t nmemb, size_t size); - -/** - * Free an AVFifoBuffer. - * @param f AVFifoBuffer to free - * @deprecated use the AVFifo API with av_fifo_freep2() - */ -attribute_deprecated -void av_fifo_free(AVFifoBuffer *f); - -/** - * Free an AVFifoBuffer and reset pointer to NULL. - * @param f AVFifoBuffer to free - * @deprecated use the AVFifo API with av_fifo_freep2() - */ -attribute_deprecated -void av_fifo_freep(AVFifoBuffer **f); - -/** - * Reset the AVFifoBuffer to the state right after av_fifo_alloc, in particular it is emptied. - * @param f AVFifoBuffer to reset - * @deprecated use av_fifo_reset2() with the new AVFifo-API - */ -attribute_deprecated -void av_fifo_reset(AVFifoBuffer *f); - -/** - * Return the amount of data in bytes in the AVFifoBuffer, that is the - * amount of data you can read from it. - * @param f AVFifoBuffer to read from - * @return size - * @deprecated use av_fifo_can_read() with the new AVFifo-API - */ -attribute_deprecated -int av_fifo_size(const AVFifoBuffer *f); - -/** - * Return the amount of space in bytes in the AVFifoBuffer, that is the - * amount of data you can write into it. - * @param f AVFifoBuffer to write into - * @return size - * @deprecated use av_fifo_can_write() with the new AVFifo-API - */ -attribute_deprecated -int av_fifo_space(const AVFifoBuffer *f); - -/** - * Feed data at specific position from an AVFifoBuffer to a user-supplied callback. - * Similar as av_fifo_gereric_read but without discarding data. - * @param f AVFifoBuffer to read from - * @param offset offset from current read position - * @param buf_size number of bytes to read - * @param func generic read function - * @param dest data destination - * - * @return a non-negative number on success, a negative error code on failure - * - * @deprecated use the new AVFifo-API with av_fifo_peek() when func == NULL, - * av_fifo_peek_to_cb() otherwise - */ -attribute_deprecated -int av_fifo_generic_peek_at(AVFifoBuffer *f, void *dest, int offset, int buf_size, void (*func)(void*, void*, int)); - -/** - * Feed data from an AVFifoBuffer to a user-supplied callback. - * Similar as av_fifo_gereric_read but without discarding data. - * @param f AVFifoBuffer to read from - * @param buf_size number of bytes to read - * @param func generic read function - * @param dest data destination - * - * @return a non-negative number on success, a negative error code on failure - * - * @deprecated use the new AVFifo-API with av_fifo_peek() when func == NULL, - * av_fifo_peek_to_cb() otherwise - */ -attribute_deprecated -int av_fifo_generic_peek(AVFifoBuffer *f, void *dest, int buf_size, void (*func)(void*, void*, int)); - -/** - * Feed data from an AVFifoBuffer to a user-supplied callback. - * @param f AVFifoBuffer to read from - * @param buf_size number of bytes to read - * @param func generic read function - * @param dest data destination - * - * @return a non-negative number on success, a negative error code on failure - * - * @deprecated use the new AVFifo-API with av_fifo_read() when func == NULL, - * av_fifo_read_to_cb() otherwise - */ -attribute_deprecated -int av_fifo_generic_read(AVFifoBuffer *f, void *dest, int buf_size, void (*func)(void*, void*, int)); - -/** - * Feed data from a user-supplied callback to an AVFifoBuffer. - * @param f AVFifoBuffer to write to - * @param src data source; non-const since it may be used as a - * modifiable context by the function defined in func - * @param size number of bytes to write - * @param func generic write function; the first parameter is src, - * the second is dest_buf, the third is dest_buf_size. - * func must return the number of bytes written to dest_buf, or <= 0 to - * indicate no more data available to write. - * If func is NULL, src is interpreted as a simple byte array for source data. - * @return the number of bytes written to the FIFO or a negative error code on failure - * - * @deprecated use the new AVFifo-API with av_fifo_write() when func == NULL, - * av_fifo_write_from_cb() otherwise - */ -attribute_deprecated -int av_fifo_generic_write(AVFifoBuffer *f, void *src, int size, int (*func)(void*, void*, int)); - -/** - * Resize an AVFifoBuffer. - * In case of reallocation failure, the old FIFO is kept unchanged. - * - * @param f AVFifoBuffer to resize - * @param size new AVFifoBuffer size in bytes - * @return <0 for failure, >=0 otherwise - * - * @deprecated use the new AVFifo-API with av_fifo_grow2() to increase FIFO size, - * decreasing FIFO size is not supported - */ -attribute_deprecated -int av_fifo_realloc2(AVFifoBuffer *f, unsigned int size); - -/** - * Enlarge an AVFifoBuffer. - * In case of reallocation failure, the old FIFO is kept unchanged. - * The new fifo size may be larger than the requested size. - * - * @param f AVFifoBuffer to resize - * @param additional_space the amount of space in bytes to allocate in addition to av_fifo_size() - * @return <0 for failure, >=0 otherwise - * - * @deprecated use the new AVFifo-API with av_fifo_grow2(); note that unlike - * this function it adds to the allocated size, rather than to the used size - */ -attribute_deprecated -int av_fifo_grow(AVFifoBuffer *f, unsigned int additional_space); - -/** - * Read and discard the specified amount of data from an AVFifoBuffer. - * @param f AVFifoBuffer to read from - * @param size amount of data to read in bytes - * - * @deprecated use the new AVFifo-API with av_fifo_drain2() - */ -attribute_deprecated -void av_fifo_drain(AVFifoBuffer *f, int size); - -#if FF_API_FIFO_PEEK2 -/** - * Return a pointer to the data stored in a FIFO buffer at a certain offset. - * The FIFO buffer is not modified. - * - * @param f AVFifoBuffer to peek at, f must be non-NULL - * @param offs an offset in bytes, its absolute value must be less - * than the used buffer size or the returned pointer will - * point outside to the buffer data. - * The used buffer size can be checked with av_fifo_size(). - * @deprecated use the new AVFifo-API with av_fifo_peek() or av_fifo_peek_to_cb() - */ -attribute_deprecated -static inline uint8_t *av_fifo_peek2(const AVFifoBuffer *f, int offs) -{ - uint8_t *ptr = f->rptr + offs; - if (ptr >= f->end) - ptr = f->buffer + (ptr - f->end); - else if (ptr < f->buffer) - ptr = f->end - (f->buffer - ptr); - return ptr; -} -#endif -#endif - -/** - * @} - */ - -#endif /* AVUTIL_FIFO_H */ diff --git a/libs/FFmpeg/include/libavutil/file.h b/libs/FFmpeg/include/libavutil/file.h deleted file mode 100644 index fc87a9c..0000000 --- a/libs/FFmpeg/include/libavutil/file.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_FILE_H -#define AVUTIL_FILE_H - -#include -#include - -#include "version.h" -#include "attributes.h" - -/** - * @file - * Misc file utilities. - */ - -/** - * Read the file with name filename, and put its content in a newly - * allocated buffer or map it with mmap() when available. - * In case of success set *bufptr to the read or mmapped buffer, and - * *size to the size in bytes of the buffer in *bufptr. - * Unlike mmap this function succeeds with zero sized files, in this - * case *bufptr will be set to NULL and *size will be set to 0. - * The returned buffer must be released with av_file_unmap(). - * - * @param filename path to the file - * @param[out] bufptr pointee is set to the mapped or allocated buffer - * @param[out] size pointee is set to the size in bytes of the buffer - * @param log_offset loglevel offset used for logging - * @param log_ctx context used for logging - * @return a non negative number in case of success, a negative value - * corresponding to an AVERROR error code in case of failure - */ -av_warn_unused_result -int av_file_map(const char *filename, uint8_t **bufptr, size_t *size, - int log_offset, void *log_ctx); - -/** - * Unmap or free the buffer bufptr created by av_file_map(). - * - * @param bufptr the buffer previously created with av_file_map() - * @param size size in bytes of bufptr, must be the same as returned - * by av_file_map() - */ -void av_file_unmap(uint8_t *bufptr, size_t size); - -#if FF_API_AV_FOPEN_UTF8 -/** - * Wrapper to work around the lack of mkstemp() on mingw. - * Also, tries to create file in /tmp first, if possible. - * *prefix can be a character constant; *filename will be allocated internally. - * @return file descriptor of opened file (or negative value corresponding to an - * AVERROR code on error) - * and opened file name in **filename. - * @note On very old libcs it is necessary to set a secure umask before - * calling this, av_tempfile() can't call umask itself as it is used in - * libraries and could interfere with the calling application. - * @deprecated as fd numbers cannot be passed saftely between libs on some platforms - */ -attribute_deprecated -int av_tempfile(const char *prefix, char **filename, int log_offset, void *log_ctx); -#endif - -#endif /* AVUTIL_FILE_H */ diff --git a/libs/FFmpeg/include/libavutil/film_grain_params.h b/libs/FFmpeg/include/libavutil/film_grain_params.h deleted file mode 100644 index f3bd0a4..0000000 --- a/libs/FFmpeg/include/libavutil/film_grain_params.h +++ /dev/null @@ -1,260 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_FILM_GRAIN_PARAMS_H -#define AVUTIL_FILM_GRAIN_PARAMS_H - -#include "frame.h" - -enum AVFilmGrainParamsType { - AV_FILM_GRAIN_PARAMS_NONE = 0, - - /** - * The union is valid when interpreted as AVFilmGrainAOMParams (codec.aom) - */ - AV_FILM_GRAIN_PARAMS_AV1, - - /** - * The union is valid when interpreted as AVFilmGrainH274Params (codec.h274) - */ - AV_FILM_GRAIN_PARAMS_H274, -}; - -/** - * This structure describes how to handle film grain synthesis for AOM codecs. - * - * @note The struct must be allocated as part of AVFilmGrainParams using - * av_film_grain_params_alloc(). Its size is not a part of the public ABI. - */ -typedef struct AVFilmGrainAOMParams { - /** - * Number of points, and the scale and value for each point of the - * piecewise linear scaling function for the uma plane. - */ - int num_y_points; - uint8_t y_points[14][2 /* value, scaling */]; - - /** - * Signals whether to derive the chroma scaling function from the luma. - * Not equivalent to copying the luma values and scales. - */ - int chroma_scaling_from_luma; - - /** - * If chroma_scaling_from_luma is set to 0, signals the chroma scaling - * function parameters. - */ - int num_uv_points[2 /* cb, cr */]; - uint8_t uv_points[2 /* cb, cr */][10][2 /* value, scaling */]; - - /** - * Specifies the shift applied to the chroma components. For AV1, its within - * [8; 11] and determines the range and quantization of the film grain. - */ - int scaling_shift; - - /** - * Specifies the auto-regression lag. - */ - int ar_coeff_lag; - - /** - * Luma auto-regression coefficients. The number of coefficients is given by - * 2 * ar_coeff_lag * (ar_coeff_lag + 1). - */ - int8_t ar_coeffs_y[24]; - - /** - * Chroma auto-regression coefficients. The number of coefficients is given by - * 2 * ar_coeff_lag * (ar_coeff_lag + 1) + !!num_y_points. - */ - int8_t ar_coeffs_uv[2 /* cb, cr */][25]; - - /** - * Specifies the range of the auto-regressive coefficients. Values of 6, - * 7, 8 and so on represent a range of [-2, 2), [-1, 1), [-0.5, 0.5) and - * so on. For AV1 must be between 6 and 9. - */ - int ar_coeff_shift; - - /** - * Signals the down shift applied to the generated gaussian numbers during - * synthesis. - */ - int grain_scale_shift; - - /** - * Specifies the luma/chroma multipliers for the index to the component - * scaling function. - */ - int uv_mult[2 /* cb, cr */]; - int uv_mult_luma[2 /* cb, cr */]; - - /** - * Offset used for component scaling function. For AV1 its a 9-bit value - * with a range [-256, 255] - */ - int uv_offset[2 /* cb, cr */]; - - /** - * Signals whether to overlap film grain blocks. - */ - int overlap_flag; - - /** - * Signals to clip to limited color levels after film grain application. - */ - int limit_output_range; -} AVFilmGrainAOMParams; - -/** - * This structure describes how to handle film grain synthesis for codecs using - * the ITU-T H.274 Versatile suplemental enhancement information message. - * - * @note The struct must be allocated as part of AVFilmGrainParams using - * av_film_grain_params_alloc(). Its size is not a part of the public ABI. - */ -typedef struct AVFilmGrainH274Params { - /** - * Specifies the film grain simulation mode. - * 0 = Frequency filtering, 1 = Auto-regression - */ - int model_id; - - /** - * Specifies the bit depth used for the luma component. - */ - int bit_depth_luma; - - /** - * Specifies the bit depth used for the chroma components. - */ - int bit_depth_chroma; - - enum AVColorRange color_range; - enum AVColorPrimaries color_primaries; - enum AVColorTransferCharacteristic color_trc; - enum AVColorSpace color_space; - - /** - * Specifies the blending mode used to blend the simulated film grain - * with the decoded images. - * - * 0 = Additive, 1 = Multiplicative - */ - int blending_mode_id; - - /** - * Specifies a scale factor used in the film grain characterization equations. - */ - int log2_scale_factor; - - /** - * Indicates if the modelling of film grain for a given component is present. - */ - int component_model_present[3 /* y, cb, cr */]; - - /** - * Specifies the number of intensity intervals for which a specific set of - * model values has been estimated, with a range of [1, 256]. - */ - uint16_t num_intensity_intervals[3 /* y, cb, cr */]; - - /** - * Specifies the number of model values present for each intensity interval - * in which the film grain has been modelled, with a range of [1, 6]. - */ - uint8_t num_model_values[3 /* y, cb, cr */]; - - /** - * Specifies the lower ounds of each intensity interval for whichthe set of - * model values applies for the component. - */ - uint8_t intensity_interval_lower_bound[3 /* y, cb, cr */][256 /* intensity interval */]; - - /** - * Specifies the upper bound of each intensity interval for which the set of - * model values applies for the component. - */ - uint8_t intensity_interval_upper_bound[3 /* y, cb, cr */][256 /* intensity interval */]; - - /** - * Specifies the model values for the component for each intensity interval. - * - When model_id == 0, the following applies: - * For comp_model_value[y], the range of values is [0, 2^bit_depth_luma - 1] - * For comp_model_value[cb..cr], the range of values is [0, 2^bit_depth_chroma - 1] - * - Otherwise, the following applies: - * For comp_model_value[y], the range of values is [-2^(bit_depth_luma - 1), 2^(bit_depth_luma - 1) - 1] - * For comp_model_value[cb..cr], the range of values is [-2^(bit_depth_chroma - 1), 2^(bit_depth_chroma - 1) - 1] - */ - int16_t comp_model_value[3 /* y, cb, cr */][256 /* intensity interval */][6 /* model value */]; -} AVFilmGrainH274Params; - -/** - * This structure describes how to handle film grain synthesis in video - * for specific codecs. Must be present on every frame where film grain is - * meant to be synthesised for correct presentation. - * - * @note The struct must be allocated with av_film_grain_params_alloc() and - * its size is not a part of the public ABI. - */ -typedef struct AVFilmGrainParams { - /** - * Specifies the codec for which this structure is valid. - */ - enum AVFilmGrainParamsType type; - - /** - * Seed to use for the synthesis process, if the codec allows for it. - * - * @note For H.264, this refers to `pic_offset` as defined in - * SMPTE RDD 5-2006. - */ - uint64_t seed; - - /** - * Additional fields may be added both here and in any structure included. - * If a codec's film grain structure differs slightly over another - * codec's, fields within may change meaning depending on the type. - */ - union { - AVFilmGrainAOMParams aom; - AVFilmGrainH274Params h274; - } codec; -} AVFilmGrainParams; - -/** - * Allocate an AVFilmGrainParams structure and set its fields to - * default values. The resulting struct can be freed using av_freep(). - * If size is not NULL it will be set to the number of bytes allocated. - * - * @return An AVFilmGrainParams filled with default values or NULL - * on failure. - */ -AVFilmGrainParams *av_film_grain_params_alloc(size_t *size); - -/** - * Allocate a complete AVFilmGrainParams and add it to the frame. - * - * @param frame The frame which side data is added to. - * - * @return The AVFilmGrainParams structure to be filled by caller. - */ -AVFilmGrainParams *av_film_grain_params_create_side_data(AVFrame *frame); - -#endif /* AVUTIL_FILM_GRAIN_PARAMS_H */ diff --git a/libs/FFmpeg/include/libavutil/frame.h b/libs/FFmpeg/include/libavutil/frame.h deleted file mode 100644 index c0c1b23..0000000 --- a/libs/FFmpeg/include/libavutil/frame.h +++ /dev/null @@ -1,1056 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_frame - * reference-counted frame API - */ - -#ifndef AVUTIL_FRAME_H -#define AVUTIL_FRAME_H - -#include -#include - -#include "avutil.h" -#include "buffer.h" -#include "channel_layout.h" -#include "dict.h" -#include "rational.h" -#include "samplefmt.h" -#include "pixfmt.h" -#include "version.h" - - -/** - * @defgroup lavu_frame AVFrame - * @ingroup lavu_data - * - * @{ - * AVFrame is an abstraction for reference-counted raw multimedia data. - */ - -enum AVFrameSideDataType { - /** - * The data is the AVPanScan struct defined in libavcodec. - */ - AV_FRAME_DATA_PANSCAN, - /** - * ATSC A53 Part 4 Closed Captions. - * A53 CC bitstream is stored as uint8_t in AVFrameSideData.data. - * The number of bytes of CC data is AVFrameSideData.size. - */ - AV_FRAME_DATA_A53_CC, - /** - * Stereoscopic 3d metadata. - * The data is the AVStereo3D struct defined in libavutil/stereo3d.h. - */ - AV_FRAME_DATA_STEREO3D, - /** - * The data is the AVMatrixEncoding enum defined in libavutil/channel_layout.h. - */ - AV_FRAME_DATA_MATRIXENCODING, - /** - * Metadata relevant to a downmix procedure. - * The data is the AVDownmixInfo struct defined in libavutil/downmix_info.h. - */ - AV_FRAME_DATA_DOWNMIX_INFO, - /** - * ReplayGain information in the form of the AVReplayGain struct. - */ - AV_FRAME_DATA_REPLAYGAIN, - /** - * This side data contains a 3x3 transformation matrix describing an affine - * transformation that needs to be applied to the frame for correct - * presentation. - * - * See libavutil/display.h for a detailed description of the data. - */ - AV_FRAME_DATA_DISPLAYMATRIX, - /** - * Active Format Description data consisting of a single byte as specified - * in ETSI TS 101 154 using AVActiveFormatDescription enum. - */ - AV_FRAME_DATA_AFD, - /** - * Motion vectors exported by some codecs (on demand through the export_mvs - * flag set in the libavcodec AVCodecContext flags2 option). - * The data is the AVMotionVector struct defined in - * libavutil/motion_vector.h. - */ - AV_FRAME_DATA_MOTION_VECTORS, - /** - * Recommmends skipping the specified number of samples. This is exported - * only if the "skip_manual" AVOption is set in libavcodec. - * This has the same format as AV_PKT_DATA_SKIP_SAMPLES. - * @code - * u32le number of samples to skip from start of this packet - * u32le number of samples to skip from end of this packet - * u8 reason for start skip - * u8 reason for end skip (0=padding silence, 1=convergence) - * @endcode - */ - AV_FRAME_DATA_SKIP_SAMPLES, - /** - * This side data must be associated with an audio frame and corresponds to - * enum AVAudioServiceType defined in avcodec.h. - */ - AV_FRAME_DATA_AUDIO_SERVICE_TYPE, - /** - * Mastering display metadata associated with a video frame. The payload is - * an AVMasteringDisplayMetadata type and contains information about the - * mastering display color volume. - */ - AV_FRAME_DATA_MASTERING_DISPLAY_METADATA, - /** - * The GOP timecode in 25 bit timecode format. Data format is 64-bit integer. - * This is set on the first frame of a GOP that has a temporal reference of 0. - */ - AV_FRAME_DATA_GOP_TIMECODE, - - /** - * The data represents the AVSphericalMapping structure defined in - * libavutil/spherical.h. - */ - AV_FRAME_DATA_SPHERICAL, - - /** - * Content light level (based on CTA-861.3). This payload contains data in - * the form of the AVContentLightMetadata struct. - */ - AV_FRAME_DATA_CONTENT_LIGHT_LEVEL, - - /** - * The data contains an ICC profile as an opaque octet buffer following the - * format described by ISO 15076-1 with an optional name defined in the - * metadata key entry "name". - */ - AV_FRAME_DATA_ICC_PROFILE, - - /** - * Timecode which conforms to SMPTE ST 12-1. The data is an array of 4 uint32_t - * where the first uint32_t describes how many (1-3) of the other timecodes are used. - * The timecode format is described in the documentation of av_timecode_get_smpte_from_framenum() - * function in libavutil/timecode.h. - */ - AV_FRAME_DATA_S12M_TIMECODE, - - /** - * HDR dynamic metadata associated with a video frame. The payload is - * an AVDynamicHDRPlus type and contains information for color - * volume transform - application 4 of SMPTE 2094-40:2016 standard. - */ - AV_FRAME_DATA_DYNAMIC_HDR_PLUS, - - /** - * Regions Of Interest, the data is an array of AVRegionOfInterest type, the number of - * array element is implied by AVFrameSideData.size / AVRegionOfInterest.self_size. - */ - AV_FRAME_DATA_REGIONS_OF_INTEREST, - - /** - * Encoding parameters for a video frame, as described by AVVideoEncParams. - */ - AV_FRAME_DATA_VIDEO_ENC_PARAMS, - - /** - * User data unregistered metadata associated with a video frame. - * This is the H.26[45] UDU SEI message, and shouldn't be used for any other purpose - * The data is stored as uint8_t in AVFrameSideData.data which is 16 bytes of - * uuid_iso_iec_11578 followed by AVFrameSideData.size - 16 bytes of user_data_payload_byte. - */ - AV_FRAME_DATA_SEI_UNREGISTERED, - - /** - * Film grain parameters for a frame, described by AVFilmGrainParams. - * Must be present for every frame which should have film grain applied. - */ - AV_FRAME_DATA_FILM_GRAIN_PARAMS, - - /** - * Bounding boxes for object detection and classification, - * as described by AVDetectionBBoxHeader. - */ - AV_FRAME_DATA_DETECTION_BBOXES, - - /** - * Dolby Vision RPU raw data, suitable for passing to x265 - * or other libraries. Array of uint8_t, with NAL emulation - * bytes intact. - */ - AV_FRAME_DATA_DOVI_RPU_BUFFER, - - /** - * Parsed Dolby Vision metadata, suitable for passing to a software - * implementation. The payload is the AVDOVIMetadata struct defined in - * libavutil/dovi_meta.h. - */ - AV_FRAME_DATA_DOVI_METADATA, - - /** - * HDR Vivid dynamic metadata associated with a video frame. The payload is - * an AVDynamicHDRVivid type and contains information for color - * volume transform - CUVA 005.1-2021. - */ - AV_FRAME_DATA_DYNAMIC_HDR_VIVID, - - /** - * Ambient viewing environment metadata, as defined by H.274. - */ - AV_FRAME_DATA_AMBIENT_VIEWING_ENVIRONMENT, - - /** - * Provide encoder-specific hinting information about changed/unchanged - * portions of a frame. It can be used to pass information about which - * macroblocks can be skipped because they didn't change from the - * corresponding ones in the previous frame. This could be useful for - * applications which know this information in advance to speed up - * encoding. - */ - AV_FRAME_DATA_VIDEO_HINT, -}; - -enum AVActiveFormatDescription { - AV_AFD_SAME = 8, - AV_AFD_4_3 = 9, - AV_AFD_16_9 = 10, - AV_AFD_14_9 = 11, - AV_AFD_4_3_SP_14_9 = 13, - AV_AFD_16_9_SP_14_9 = 14, - AV_AFD_SP_4_3 = 15, -}; - - -/** - * Structure to hold side data for an AVFrame. - * - * sizeof(AVFrameSideData) is not a part of the public ABI, so new fields may be added - * to the end with a minor bump. - */ -typedef struct AVFrameSideData { - enum AVFrameSideDataType type; - uint8_t *data; - size_t size; - AVDictionary *metadata; - AVBufferRef *buf; -} AVFrameSideData; - -/** - * Structure describing a single Region Of Interest. - * - * When multiple regions are defined in a single side-data block, they - * should be ordered from most to least important - some encoders are only - * capable of supporting a limited number of distinct regions, so will have - * to truncate the list. - * - * When overlapping regions are defined, the first region containing a given - * area of the frame applies. - */ -typedef struct AVRegionOfInterest { - /** - * Must be set to the size of this data structure (that is, - * sizeof(AVRegionOfInterest)). - */ - uint32_t self_size; - /** - * Distance in pixels from the top edge of the frame to the top and - * bottom edges and from the left edge of the frame to the left and - * right edges of the rectangle defining this region of interest. - * - * The constraints on a region are encoder dependent, so the region - * actually affected may be slightly larger for alignment or other - * reasons. - */ - int top; - int bottom; - int left; - int right; - /** - * Quantisation offset. - * - * Must be in the range -1 to +1. A value of zero indicates no quality - * change. A negative value asks for better quality (less quantisation), - * while a positive value asks for worse quality (greater quantisation). - * - * The range is calibrated so that the extreme values indicate the - * largest possible offset - if the rest of the frame is encoded with the - * worst possible quality, an offset of -1 indicates that this region - * should be encoded with the best possible quality anyway. Intermediate - * values are then interpolated in some codec-dependent way. - * - * For example, in 10-bit H.264 the quantisation parameter varies between - * -12 and 51. A typical qoffset value of -1/10 therefore indicates that - * this region should be encoded with a QP around one-tenth of the full - * range better than the rest of the frame. So, if most of the frame - * were to be encoded with a QP of around 30, this region would get a QP - * of around 24 (an offset of approximately -1/10 * (51 - -12) = -6.3). - * An extreme value of -1 would indicate that this region should be - * encoded with the best possible quality regardless of the treatment of - * the rest of the frame - that is, should be encoded at a QP of -12. - */ - AVRational qoffset; -} AVRegionOfInterest; - -/** - * This structure describes decoded (raw) audio or video data. - * - * AVFrame must be allocated using av_frame_alloc(). Note that this only - * allocates the AVFrame itself, the buffers for the data must be managed - * through other means (see below). - * AVFrame must be freed with av_frame_free(). - * - * AVFrame is typically allocated once and then reused multiple times to hold - * different data (e.g. a single AVFrame to hold frames received from a - * decoder). In such a case, av_frame_unref() will free any references held by - * the frame and reset it to its original clean state before it - * is reused again. - * - * The data described by an AVFrame is usually reference counted through the - * AVBuffer API. The underlying buffer references are stored in AVFrame.buf / - * AVFrame.extended_buf. An AVFrame is considered to be reference counted if at - * least one reference is set, i.e. if AVFrame.buf[0] != NULL. In such a case, - * every single data plane must be contained in one of the buffers in - * AVFrame.buf or AVFrame.extended_buf. - * There may be a single buffer for all the data, or one separate buffer for - * each plane, or anything in between. - * - * sizeof(AVFrame) is not a part of the public ABI, so new fields may be added - * to the end with a minor bump. - * - * Fields can be accessed through AVOptions, the name string used, matches the - * C structure field name for fields accessible through AVOptions. The AVClass - * for AVFrame can be obtained from avcodec_get_frame_class() - */ -typedef struct AVFrame { -#define AV_NUM_DATA_POINTERS 8 - /** - * pointer to the picture/channel planes. - * This might be different from the first allocated byte. For video, - * it could even point to the end of the image data. - * - * All pointers in data and extended_data must point into one of the - * AVBufferRef in buf or extended_buf. - * - * Some decoders access areas outside 0,0 - width,height, please - * see avcodec_align_dimensions2(). Some filters and swscale can read - * up to 16 bytes beyond the planes, if these filters are to be used, - * then 16 extra bytes must be allocated. - * - * NOTE: Pointers not needed by the format MUST be set to NULL. - * - * @attention In case of video, the data[] pointers can point to the - * end of image data in order to reverse line order, when used in - * combination with negative values in the linesize[] array. - */ - uint8_t *data[AV_NUM_DATA_POINTERS]; - - /** - * For video, a positive or negative value, which is typically indicating - * the size in bytes of each picture line, but it can also be: - * - the negative byte size of lines for vertical flipping - * (with data[n] pointing to the end of the data - * - a positive or negative multiple of the byte size as for accessing - * even and odd fields of a frame (possibly flipped) - * - * For audio, only linesize[0] may be set. For planar audio, each channel - * plane must be the same size. - * - * For video the linesizes should be multiples of the CPUs alignment - * preference, this is 16 or 32 for modern desktop CPUs. - * Some code requires such alignment other code can be slower without - * correct alignment, for yet other it makes no difference. - * - * @note The linesize may be larger than the size of usable data -- there - * may be extra padding present for performance reasons. - * - * @attention In case of video, line size values can be negative to achieve - * a vertically inverted iteration over image lines. - */ - int linesize[AV_NUM_DATA_POINTERS]; - - /** - * pointers to the data planes/channels. - * - * For video, this should simply point to data[]. - * - * For planar audio, each channel has a separate data pointer, and - * linesize[0] contains the size of each channel buffer. - * For packed audio, there is just one data pointer, and linesize[0] - * contains the total size of the buffer for all channels. - * - * Note: Both data and extended_data should always be set in a valid frame, - * but for planar audio with more channels that can fit in data, - * extended_data must be used in order to access all channels. - */ - uint8_t **extended_data; - - /** - * @name Video dimensions - * Video frames only. The coded dimensions (in pixels) of the video frame, - * i.e. the size of the rectangle that contains some well-defined values. - * - * @note The part of the frame intended for display/presentation is further - * restricted by the @ref cropping "Cropping rectangle". - * @{ - */ - int width, height; - /** - * @} - */ - - /** - * number of audio samples (per channel) described by this frame - */ - int nb_samples; - - /** - * format of the frame, -1 if unknown or unset - * Values correspond to enum AVPixelFormat for video frames, - * enum AVSampleFormat for audio) - */ - int format; - -#if FF_API_FRAME_KEY - /** - * 1 -> keyframe, 0-> not - * - * @deprecated Use AV_FRAME_FLAG_KEY instead - */ - attribute_deprecated - int key_frame; -#endif - - /** - * Picture type of the frame. - */ - enum AVPictureType pict_type; - - /** - * Sample aspect ratio for the video frame, 0/1 if unknown/unspecified. - */ - AVRational sample_aspect_ratio; - - /** - * Presentation timestamp in time_base units (time when frame should be shown to user). - */ - int64_t pts; - - /** - * DTS copied from the AVPacket that triggered returning this frame. (if frame threading isn't used) - * This is also the Presentation time of this AVFrame calculated from - * only AVPacket.dts values without pts values. - */ - int64_t pkt_dts; - - /** - * Time base for the timestamps in this frame. - * In the future, this field may be set on frames output by decoders or - * filters, but its value will be by default ignored on input to encoders - * or filters. - */ - AVRational time_base; - -#if FF_API_FRAME_PICTURE_NUMBER - /** - * picture number in bitstream order - */ - attribute_deprecated - int coded_picture_number; - /** - * picture number in display order - */ - attribute_deprecated - int display_picture_number; -#endif - - /** - * quality (between 1 (good) and FF_LAMBDA_MAX (bad)) - */ - int quality; - - /** - * Frame owner's private data. - * - * This field may be set by the code that allocates/owns the frame data. - * It is then not touched by any library functions, except: - * - it is copied to other references by av_frame_copy_props() (and hence by - * av_frame_ref()); - * - it is set to NULL when the frame is cleared by av_frame_unref() - * - on the caller's explicit request. E.g. libavcodec encoders/decoders - * will copy this field to/from @ref AVPacket "AVPackets" if the caller sets - * @ref AV_CODEC_FLAG_COPY_OPAQUE. - * - * @see opaque_ref the reference-counted analogue - */ - void *opaque; - - /** - * Number of fields in this frame which should be repeated, i.e. the total - * duration of this frame should be repeat_pict + 2 normal field durations. - * - * For interlaced frames this field may be set to 1, which signals that this - * frame should be presented as 3 fields: beginning with the first field (as - * determined by AV_FRAME_FLAG_TOP_FIELD_FIRST being set or not), followed - * by the second field, and then the first field again. - * - * For progressive frames this field may be set to a multiple of 2, which - * signals that this frame's duration should be (repeat_pict + 2) / 2 - * normal frame durations. - * - * @note This field is computed from MPEG2 repeat_first_field flag and its - * associated flags, H.264 pic_struct from picture timing SEI, and - * their analogues in other codecs. Typically it should only be used when - * higher-layer timing information is not available. - */ - int repeat_pict; - -#if FF_API_INTERLACED_FRAME - /** - * The content of the picture is interlaced. - * - * @deprecated Use AV_FRAME_FLAG_INTERLACED instead - */ - attribute_deprecated - int interlaced_frame; - - /** - * If the content is interlaced, is top field displayed first. - * - * @deprecated Use AV_FRAME_FLAG_TOP_FIELD_FIRST instead - */ - attribute_deprecated - int top_field_first; -#endif - -#if FF_API_PALETTE_HAS_CHANGED - /** - * Tell user application that palette has changed from previous frame. - */ - attribute_deprecated - int palette_has_changed; -#endif - -#if FF_API_REORDERED_OPAQUE - /** - * reordered opaque 64 bits (generally an integer or a double precision float - * PTS but can be anything). - * The user sets AVCodecContext.reordered_opaque to represent the input at - * that time, - * the decoder reorders values as needed and sets AVFrame.reordered_opaque - * to exactly one of the values provided by the user through AVCodecContext.reordered_opaque - * - * @deprecated Use AV_CODEC_FLAG_COPY_OPAQUE instead - */ - attribute_deprecated - int64_t reordered_opaque; -#endif - - /** - * Sample rate of the audio data. - */ - int sample_rate; - -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * Channel layout of the audio data. - * @deprecated use ch_layout instead - */ - attribute_deprecated - uint64_t channel_layout; -#endif - - /** - * AVBuffer references backing the data for this frame. All the pointers in - * data and extended_data must point inside one of the buffers in buf or - * extended_buf. This array must be filled contiguously -- if buf[i] is - * non-NULL then buf[j] must also be non-NULL for all j < i. - * - * There may be at most one AVBuffer per data plane, so for video this array - * always contains all the references. For planar audio with more than - * AV_NUM_DATA_POINTERS channels, there may be more buffers than can fit in - * this array. Then the extra AVBufferRef pointers are stored in the - * extended_buf array. - */ - AVBufferRef *buf[AV_NUM_DATA_POINTERS]; - - /** - * For planar audio which requires more than AV_NUM_DATA_POINTERS - * AVBufferRef pointers, this array will hold all the references which - * cannot fit into AVFrame.buf. - * - * Note that this is different from AVFrame.extended_data, which always - * contains all the pointers. This array only contains the extra pointers, - * which cannot fit into AVFrame.buf. - * - * This array is always allocated using av_malloc() by whoever constructs - * the frame. It is freed in av_frame_unref(). - */ - AVBufferRef **extended_buf; - /** - * Number of elements in extended_buf. - */ - int nb_extended_buf; - - AVFrameSideData **side_data; - int nb_side_data; - -/** - * @defgroup lavu_frame_flags AV_FRAME_FLAGS - * @ingroup lavu_frame - * Flags describing additional frame properties. - * - * @{ - */ - -/** - * The frame data may be corrupted, e.g. due to decoding errors. - */ -#define AV_FRAME_FLAG_CORRUPT (1 << 0) -/** - * A flag to mark frames that are keyframes. - */ -#define AV_FRAME_FLAG_KEY (1 << 1) -/** - * A flag to mark the frames which need to be decoded, but shouldn't be output. - */ -#define AV_FRAME_FLAG_DISCARD (1 << 2) -/** - * A flag to mark frames whose content is interlaced. - */ -#define AV_FRAME_FLAG_INTERLACED (1 << 3) -/** - * A flag to mark frames where the top field is displayed first if the content - * is interlaced. - */ -#define AV_FRAME_FLAG_TOP_FIELD_FIRST (1 << 4) -/** - * @} - */ - - /** - * Frame flags, a combination of @ref lavu_frame_flags - */ - int flags; - - /** - * MPEG vs JPEG YUV range. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVColorRange color_range; - - enum AVColorPrimaries color_primaries; - - enum AVColorTransferCharacteristic color_trc; - - /** - * YUV colorspace type. - * - encoding: Set by user - * - decoding: Set by libavcodec - */ - enum AVColorSpace colorspace; - - enum AVChromaLocation chroma_location; - - /** - * frame timestamp estimated using various heuristics, in stream time base - * - encoding: unused - * - decoding: set by libavcodec, read by user. - */ - int64_t best_effort_timestamp; - -#if FF_API_FRAME_PKT - /** - * reordered pos from the last AVPacket that has been input into the decoder - * - encoding: unused - * - decoding: Read by user. - * @deprecated use AV_CODEC_FLAG_COPY_OPAQUE to pass through arbitrary user - * data from packets to frames - */ - attribute_deprecated - int64_t pkt_pos; -#endif - -#if FF_API_PKT_DURATION - /** - * duration of the corresponding packet, expressed in - * AVStream->time_base units, 0 if unknown. - * - encoding: unused - * - decoding: Read by user. - * - * @deprecated use duration instead - */ - attribute_deprecated - int64_t pkt_duration; -#endif - - /** - * metadata. - * - encoding: Set by user. - * - decoding: Set by libavcodec. - */ - AVDictionary *metadata; - - /** - * decode error flags of the frame, set to a combination of - * FF_DECODE_ERROR_xxx flags if the decoder produced a frame, but there - * were errors during the decoding. - * - encoding: unused - * - decoding: set by libavcodec, read by user. - */ - int decode_error_flags; -#define FF_DECODE_ERROR_INVALID_BITSTREAM 1 -#define FF_DECODE_ERROR_MISSING_REFERENCE 2 -#define FF_DECODE_ERROR_CONCEALMENT_ACTIVE 4 -#define FF_DECODE_ERROR_DECODE_SLICES 8 - -#if FF_API_OLD_CHANNEL_LAYOUT - /** - * number of audio channels, only used for audio. - * - encoding: unused - * - decoding: Read by user. - * @deprecated use ch_layout instead - */ - attribute_deprecated - int channels; -#endif - -#if FF_API_FRAME_PKT - /** - * size of the corresponding packet containing the compressed - * frame. - * It is set to a negative value if unknown. - * - encoding: unused - * - decoding: set by libavcodec, read by user. - * @deprecated use AV_CODEC_FLAG_COPY_OPAQUE to pass through arbitrary user - * data from packets to frames - */ - attribute_deprecated - int pkt_size; -#endif - - /** - * For hwaccel-format frames, this should be a reference to the - * AVHWFramesContext describing the frame. - */ - AVBufferRef *hw_frames_ctx; - - /** - * Frame owner's private data. - * - * This field may be set by the code that allocates/owns the frame data. - * It is then not touched by any library functions, except: - * - a new reference to the underlying buffer is propagated by - * av_frame_copy_props() (and hence by av_frame_ref()); - * - it is unreferenced in av_frame_unref(); - * - on the caller's explicit request. E.g. libavcodec encoders/decoders - * will propagate a new reference to/from @ref AVPacket "AVPackets" if the - * caller sets @ref AV_CODEC_FLAG_COPY_OPAQUE. - * - * @see opaque the plain pointer analogue - */ - AVBufferRef *opaque_ref; - - /** - * @anchor cropping - * @name Cropping - * Video frames only. The number of pixels to discard from the the - * top/bottom/left/right border of the frame to obtain the sub-rectangle of - * the frame intended for presentation. - * @{ - */ - size_t crop_top; - size_t crop_bottom; - size_t crop_left; - size_t crop_right; - /** - * @} - */ - - /** - * AVBufferRef for internal use by a single libav* library. - * Must not be used to transfer data between libraries. - * Has to be NULL when ownership of the frame leaves the respective library. - * - * Code outside the FFmpeg libs should never check or change the contents of the buffer ref. - * - * FFmpeg calls av_buffer_unref() on it when the frame is unreferenced. - * av_frame_copy_props() calls create a new reference with av_buffer_ref() - * for the target frame's private_ref field. - */ - AVBufferRef *private_ref; - - /** - * Channel layout of the audio data. - */ - AVChannelLayout ch_layout; - - /** - * Duration of the frame, in the same units as pts. 0 if unknown. - */ - int64_t duration; -} AVFrame; - - -/** - * Allocate an AVFrame and set its fields to default values. The resulting - * struct must be freed using av_frame_free(). - * - * @return An AVFrame filled with default values or NULL on failure. - * - * @note this only allocates the AVFrame itself, not the data buffers. Those - * must be allocated through other means, e.g. with av_frame_get_buffer() or - * manually. - */ -AVFrame *av_frame_alloc(void); - -/** - * Free the frame and any dynamically allocated objects in it, - * e.g. extended_data. If the frame is reference counted, it will be - * unreferenced first. - * - * @param frame frame to be freed. The pointer will be set to NULL. - */ -void av_frame_free(AVFrame **frame); - -/** - * Set up a new reference to the data described by the source frame. - * - * Copy frame properties from src to dst and create a new reference for each - * AVBufferRef from src. - * - * If src is not reference counted, new buffers are allocated and the data is - * copied. - * - * @warning: dst MUST have been either unreferenced with av_frame_unref(dst), - * or newly allocated with av_frame_alloc() before calling this - * function, or undefined behavior will occur. - * - * @return 0 on success, a negative AVERROR on error - */ -int av_frame_ref(AVFrame *dst, const AVFrame *src); - -/** - * Ensure the destination frame refers to the same data described by the source - * frame, either by creating a new reference for each AVBufferRef from src if - * they differ from those in dst, by allocating new buffers and copying data if - * src is not reference counted, or by unrefencing it if src is empty. - * - * Frame properties on dst will be replaced by those from src. - * - * @return 0 on success, a negative AVERROR on error. On error, dst is - * unreferenced. - */ -int av_frame_replace(AVFrame *dst, const AVFrame *src); - -/** - * Create a new frame that references the same data as src. - * - * This is a shortcut for av_frame_alloc()+av_frame_ref(). - * - * @return newly created AVFrame on success, NULL on error. - */ -AVFrame *av_frame_clone(const AVFrame *src); - -/** - * Unreference all the buffers referenced by frame and reset the frame fields. - */ -void av_frame_unref(AVFrame *frame); - -/** - * Move everything contained in src to dst and reset src. - * - * @warning: dst is not unreferenced, but directly overwritten without reading - * or deallocating its contents. Call av_frame_unref(dst) manually - * before calling this function to ensure that no memory is leaked. - */ -void av_frame_move_ref(AVFrame *dst, AVFrame *src); - -/** - * Allocate new buffer(s) for audio or video data. - * - * The following fields must be set on frame before calling this function: - * - format (pixel format for video, sample format for audio) - * - width and height for video - * - nb_samples and ch_layout for audio - * - * This function will fill AVFrame.data and AVFrame.buf arrays and, if - * necessary, allocate and fill AVFrame.extended_data and AVFrame.extended_buf. - * For planar formats, one buffer will be allocated for each plane. - * - * @warning: if frame already has been allocated, calling this function will - * leak memory. In addition, undefined behavior can occur in certain - * cases. - * - * @param frame frame in which to store the new buffers. - * @param align Required buffer size alignment. If equal to 0, alignment will be - * chosen automatically for the current CPU. It is highly - * recommended to pass 0 here unless you know what you are doing. - * - * @return 0 on success, a negative AVERROR on error. - */ -int av_frame_get_buffer(AVFrame *frame, int align); - -/** - * Check if the frame data is writable. - * - * @return A positive value if the frame data is writable (which is true if and - * only if each of the underlying buffers has only one reference, namely the one - * stored in this frame). Return 0 otherwise. - * - * If 1 is returned the answer is valid until av_buffer_ref() is called on any - * of the underlying AVBufferRefs (e.g. through av_frame_ref() or directly). - * - * @see av_frame_make_writable(), av_buffer_is_writable() - */ -int av_frame_is_writable(AVFrame *frame); - -/** - * Ensure that the frame data is writable, avoiding data copy if possible. - * - * Do nothing if the frame is writable, allocate new buffers and copy the data - * if it is not. Non-refcounted frames behave as non-writable, i.e. a copy - * is always made. - * - * @return 0 on success, a negative AVERROR on error. - * - * @see av_frame_is_writable(), av_buffer_is_writable(), - * av_buffer_make_writable() - */ -int av_frame_make_writable(AVFrame *frame); - -/** - * Copy the frame data from src to dst. - * - * This function does not allocate anything, dst must be already initialized and - * allocated with the same parameters as src. - * - * This function only copies the frame data (i.e. the contents of the data / - * extended data arrays), not any other properties. - * - * @return >= 0 on success, a negative AVERROR on error. - */ -int av_frame_copy(AVFrame *dst, const AVFrame *src); - -/** - * Copy only "metadata" fields from src to dst. - * - * Metadata for the purpose of this function are those fields that do not affect - * the data layout in the buffers. E.g. pts, sample rate (for audio) or sample - * aspect ratio (for video), but not width/height or channel layout. - * Side data is also copied. - */ -int av_frame_copy_props(AVFrame *dst, const AVFrame *src); - -/** - * Get the buffer reference a given data plane is stored in. - * - * @param frame the frame to get the plane's buffer from - * @param plane index of the data plane of interest in frame->extended_data. - * - * @return the buffer reference that contains the plane or NULL if the input - * frame is not valid. - */ -AVBufferRef *av_frame_get_plane_buffer(const AVFrame *frame, int plane); - -/** - * Add a new side data to a frame. - * - * @param frame a frame to which the side data should be added - * @param type type of the added side data - * @param size size of the side data - * - * @return newly added side data on success, NULL on error - */ -AVFrameSideData *av_frame_new_side_data(AVFrame *frame, - enum AVFrameSideDataType type, - size_t size); - -/** - * Add a new side data to a frame from an existing AVBufferRef - * - * @param frame a frame to which the side data should be added - * @param type the type of the added side data - * @param buf an AVBufferRef to add as side data. The ownership of - * the reference is transferred to the frame. - * - * @return newly added side data on success, NULL on error. On failure - * the frame is unchanged and the AVBufferRef remains owned by - * the caller. - */ -AVFrameSideData *av_frame_new_side_data_from_buf(AVFrame *frame, - enum AVFrameSideDataType type, - AVBufferRef *buf); - -/** - * @return a pointer to the side data of a given type on success, NULL if there - * is no side data with such type in this frame. - */ -AVFrameSideData *av_frame_get_side_data(const AVFrame *frame, - enum AVFrameSideDataType type); - -/** - * Remove and free all side data instances of the given type. - */ -void av_frame_remove_side_data(AVFrame *frame, enum AVFrameSideDataType type); - - -/** - * Flags for frame cropping. - */ -enum { - /** - * Apply the maximum possible cropping, even if it requires setting the - * AVFrame.data[] entries to unaligned pointers. Passing unaligned data - * to FFmpeg API is generally not allowed, and causes undefined behavior - * (such as crashes). You can pass unaligned data only to FFmpeg APIs that - * are explicitly documented to accept it. Use this flag only if you - * absolutely know what you are doing. - */ - AV_FRAME_CROP_UNALIGNED = 1 << 0, -}; - -/** - * Crop the given video AVFrame according to its crop_left/crop_top/crop_right/ - * crop_bottom fields. If cropping is successful, the function will adjust the - * data pointers and the width/height fields, and set the crop fields to 0. - * - * In all cases, the cropping boundaries will be rounded to the inherent - * alignment of the pixel format. In some cases, such as for opaque hwaccel - * formats, the left/top cropping is ignored. The crop fields are set to 0 even - * if the cropping was rounded or ignored. - * - * @param frame the frame which should be cropped - * @param flags Some combination of AV_FRAME_CROP_* flags, or 0. - * - * @return >= 0 on success, a negative AVERROR on error. If the cropping fields - * were invalid, AVERROR(ERANGE) is returned, and nothing is changed. - */ -int av_frame_apply_cropping(AVFrame *frame, int flags); - -/** - * @return a string identifying the side data type - */ -const char *av_frame_side_data_name(enum AVFrameSideDataType type); - -/** - * @} - */ - -#endif /* AVUTIL_FRAME_H */ diff --git a/libs/FFmpeg/include/libavutil/hash.h b/libs/FFmpeg/include/libavutil/hash.h deleted file mode 100644 index 94151de..0000000 --- a/libs/FFmpeg/include/libavutil/hash.h +++ /dev/null @@ -1,264 +0,0 @@ -/* - * Copyright (C) 2013 Reimar Döffinger - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_hash_generic - * Generic hashing API - */ - -#ifndef AVUTIL_HASH_H -#define AVUTIL_HASH_H - -#include -#include - -/** - * @defgroup lavu_hash Hash Functions - * @ingroup lavu_crypto - * Hash functions useful in multimedia. - * - * Hash functions are widely used in multimedia, from error checking and - * concealment to internal regression testing. libavutil has efficient - * implementations of a variety of hash functions that may be useful for - * FFmpeg and other multimedia applications. - * - * @{ - * - * @defgroup lavu_hash_generic Generic Hashing API - * An abstraction layer for all hash functions supported by libavutil. - * - * If your application needs to support a wide range of different hash - * functions, then the Generic Hashing API is for you. It provides a generic, - * reusable API for @ref lavu_hash "all hash functions" implemented in libavutil. - * If you just need to use one particular hash function, use the @ref lavu_hash - * "individual hash" directly. - * - * @section Sample Code - * - * A basic template for using the Generic Hashing API follows: - * - * @code - * struct AVHashContext *ctx = NULL; - * const char *hash_name = NULL; - * uint8_t *output_buf = NULL; - * - * // Select from a string returned by av_hash_names() - * hash_name = ...; - * - * // Allocate a hash context - * ret = av_hash_alloc(&ctx, hash_name); - * if (ret < 0) - * return ret; - * - * // Initialize the hash context - * av_hash_init(ctx); - * - * // Update the hash context with data - * while (data_left) { - * av_hash_update(ctx, data, size); - * } - * - * // Now we have no more data, so it is time to finalize the hash and get the - * // output. But we need to first allocate an output buffer. Note that you can - * // use any memory allocation function, including malloc(), not just - * // av_malloc(). - * output_buf = av_malloc(av_hash_get_size(ctx)); - * if (!output_buf) - * return AVERROR(ENOMEM); - * - * // Finalize the hash context. - * // You can use any of the av_hash_final*() functions provided, for other - * // output formats. If you do so, be sure to adjust the memory allocation - * // above. See the function documentation below for the exact amount of extra - * // memory needed. - * av_hash_final(ctx, output_buffer); - * - * // Free the context - * av_hash_freep(&ctx); - * @endcode - * - * @section Hash Function-Specific Information - * If the CRC32 hash is selected, the #AV_CRC_32_IEEE polynomial will be - * used. - * - * If the Murmur3 hash is selected, the default seed will be used. See @ref - * lavu_murmur3_seedinfo "Murmur3" for more information. - * - * @{ - */ - -/** - * @example ffhash.c - * This example is a simple command line application that takes one or more - * arguments. It demonstrates a typical use of the hashing API with allocation, - * initialization, updating, and finalizing. - */ - -struct AVHashContext; - -/** - * Allocate a hash context for the algorithm specified by name. - * - * @return >= 0 for success, a negative error code for failure - * - * @note The context is not initialized after a call to this function; you must - * call av_hash_init() to do so. - */ -int av_hash_alloc(struct AVHashContext **ctx, const char *name); - -/** - * Get the names of available hash algorithms. - * - * This function can be used to enumerate the algorithms. - * - * @param[in] i Index of the hash algorithm, starting from 0 - * @return Pointer to a static string or `NULL` if `i` is out of range - */ -const char *av_hash_names(int i); - -/** - * Get the name of the algorithm corresponding to the given hash context. - */ -const char *av_hash_get_name(const struct AVHashContext *ctx); - -/** - * Maximum value that av_hash_get_size() will currently return. - * - * You can use this if you absolutely want or need to use static allocation for - * the output buffer and are fine with not supporting hashes newly added to - * libavutil without recompilation. - * - * @warning - * Adding new hashes with larger sizes, and increasing the macro while doing - * so, will not be considered an ABI change. To prevent your code from - * overflowing a buffer, either dynamically allocate the output buffer with - * av_hash_get_size(), or limit your use of the Hashing API to hashes that are - * already in FFmpeg during the time of compilation. - */ -#define AV_HASH_MAX_SIZE 64 - -/** - * Get the size of the resulting hash value in bytes. - * - * The maximum value this function will currently return is available as macro - * #AV_HASH_MAX_SIZE. - * - * @param[in] ctx Hash context - * @return Size of the hash value in bytes - */ -int av_hash_get_size(const struct AVHashContext *ctx); - -/** - * Initialize or reset a hash context. - * - * @param[in,out] ctx Hash context - */ -void av_hash_init(struct AVHashContext *ctx); - -/** - * Update a hash context with additional data. - * - * @param[in,out] ctx Hash context - * @param[in] src Data to be added to the hash context - * @param[in] len Size of the additional data - */ -void av_hash_update(struct AVHashContext *ctx, const uint8_t *src, size_t len); - -/** - * Finalize a hash context and compute the actual hash value. - * - * The minimum size of `dst` buffer is given by av_hash_get_size() or - * #AV_HASH_MAX_SIZE. The use of the latter macro is discouraged. - * - * It is not safe to update or finalize a hash context again, if it has already - * been finalized. - * - * @param[in,out] ctx Hash context - * @param[out] dst Where the final hash value will be stored - * - * @see av_hash_final_bin() provides an alternative API - */ -void av_hash_final(struct AVHashContext *ctx, uint8_t *dst); - -/** - * Finalize a hash context and store the actual hash value in a buffer. - * - * It is not safe to update or finalize a hash context again, if it has already - * been finalized. - * - * If `size` is smaller than the hash size (given by av_hash_get_size()), the - * hash is truncated; if size is larger, the buffer is padded with 0. - * - * @param[in,out] ctx Hash context - * @param[out] dst Where the final hash value will be stored - * @param[in] size Number of bytes to write to `dst` - */ -void av_hash_final_bin(struct AVHashContext *ctx, uint8_t *dst, int size); - -/** - * Finalize a hash context and store the hexadecimal representation of the - * actual hash value as a string. - * - * It is not safe to update or finalize a hash context again, if it has already - * been finalized. - * - * The string is always 0-terminated. - * - * If `size` is smaller than `2 * hash_size + 1`, where `hash_size` is the - * value returned by av_hash_get_size(), the string will be truncated. - * - * @param[in,out] ctx Hash context - * @param[out] dst Where the string will be stored - * @param[in] size Maximum number of bytes to write to `dst` - */ -void av_hash_final_hex(struct AVHashContext *ctx, uint8_t *dst, int size); - -/** - * Finalize a hash context and store the Base64 representation of the - * actual hash value as a string. - * - * It is not safe to update or finalize a hash context again, if it has already - * been finalized. - * - * The string is always 0-terminated. - * - * If `size` is smaller than AV_BASE64_SIZE(hash_size), where `hash_size` is - * the value returned by av_hash_get_size(), the string will be truncated. - * - * @param[in,out] ctx Hash context - * @param[out] dst Where the final hash value will be stored - * @param[in] size Maximum number of bytes to write to `dst` - */ -void av_hash_final_b64(struct AVHashContext *ctx, uint8_t *dst, int size); - -/** - * Free hash context and set hash context pointer to `NULL`. - * - * @param[in,out] ctx Pointer to hash context - */ -void av_hash_freep(struct AVHashContext **ctx); - -/** - * @} - * @} - */ - -#endif /* AVUTIL_HASH_H */ diff --git a/libs/FFmpeg/include/libavutil/hdr_dynamic_metadata.h b/libs/FFmpeg/include/libavutil/hdr_dynamic_metadata.h deleted file mode 100644 index 09e9d8b..0000000 --- a/libs/FFmpeg/include/libavutil/hdr_dynamic_metadata.h +++ /dev/null @@ -1,376 +0,0 @@ -/* - * Copyright (c) 2018 Mohammad Izadi - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HDR_DYNAMIC_METADATA_H -#define AVUTIL_HDR_DYNAMIC_METADATA_H - -#include "frame.h" -#include "rational.h" - -/** - * Option for overlapping elliptical pixel selectors in an image. - */ -enum AVHDRPlusOverlapProcessOption { - AV_HDR_PLUS_OVERLAP_PROCESS_WEIGHTED_AVERAGING = 0, - AV_HDR_PLUS_OVERLAP_PROCESS_LAYERING = 1, -}; - -/** - * Represents the percentile at a specific percentage in - * a distribution. - */ -typedef struct AVHDRPlusPercentile { - /** - * The percentage value corresponding to a specific percentile linearized - * RGB value in the processing window in the scene. The value shall be in - * the range of 0 to100, inclusive. - */ - uint8_t percentage; - - /** - * The linearized maxRGB value at a specific percentile in the processing - * window in the scene. The value shall be in the range of 0 to 1, inclusive - * and in multiples of 0.00001. - */ - AVRational percentile; -} AVHDRPlusPercentile; - -/** - * Color transform parameters at a processing window in a dynamic metadata for - * SMPTE 2094-40. - */ -typedef struct AVHDRPlusColorTransformParams { - /** - * The relative x coordinate of the top left pixel of the processing - * window. The value shall be in the range of 0 and 1, inclusive and - * in multiples of 1/(width of Picture - 1). The value 1 corresponds - * to the absolute coordinate of width of Picture - 1. The value for - * first processing window shall be 0. - */ - AVRational window_upper_left_corner_x; - - /** - * The relative y coordinate of the top left pixel of the processing - * window. The value shall be in the range of 0 and 1, inclusive and - * in multiples of 1/(height of Picture - 1). The value 1 corresponds - * to the absolute coordinate of height of Picture - 1. The value for - * first processing window shall be 0. - */ - AVRational window_upper_left_corner_y; - - /** - * The relative x coordinate of the bottom right pixel of the processing - * window. The value shall be in the range of 0 and 1, inclusive and - * in multiples of 1/(width of Picture - 1). The value 1 corresponds - * to the absolute coordinate of width of Picture - 1. The value for - * first processing window shall be 1. - */ - AVRational window_lower_right_corner_x; - - /** - * The relative y coordinate of the bottom right pixel of the processing - * window. The value shall be in the range of 0 and 1, inclusive and - * in multiples of 1/(height of Picture - 1). The value 1 corresponds - * to the absolute coordinate of height of Picture - 1. The value for - * first processing window shall be 1. - */ - AVRational window_lower_right_corner_y; - - /** - * The x coordinate of the center position of the concentric internal and - * external ellipses of the elliptical pixel selector in the processing - * window. The value shall be in the range of 0 to (width of Picture - 1), - * inclusive and in multiples of 1 pixel. - */ - uint16_t center_of_ellipse_x; - - /** - * The y coordinate of the center position of the concentric internal and - * external ellipses of the elliptical pixel selector in the processing - * window. The value shall be in the range of 0 to (height of Picture - 1), - * inclusive and in multiples of 1 pixel. - */ - uint16_t center_of_ellipse_y; - - /** - * The clockwise rotation angle in degree of arc with respect to the - * positive direction of the x-axis of the concentric internal and external - * ellipses of the elliptical pixel selector in the processing window. The - * value shall be in the range of 0 to 180, inclusive and in multiples of 1. - */ - uint8_t rotation_angle; - - /** - * The semi-major axis value of the internal ellipse of the elliptical pixel - * selector in amount of pixels in the processing window. The value shall be - * in the range of 1 to 65535, inclusive and in multiples of 1 pixel. - */ - uint16_t semimajor_axis_internal_ellipse; - - /** - * The semi-major axis value of the external ellipse of the elliptical pixel - * selector in amount of pixels in the processing window. The value - * shall not be less than semimajor_axis_internal_ellipse of the current - * processing window. The value shall be in the range of 1 to 65535, - * inclusive and in multiples of 1 pixel. - */ - uint16_t semimajor_axis_external_ellipse; - - /** - * The semi-minor axis value of the external ellipse of the elliptical pixel - * selector in amount of pixels in the processing window. The value shall be - * in the range of 1 to 65535, inclusive and in multiples of 1 pixel. - */ - uint16_t semiminor_axis_external_ellipse; - - /** - * Overlap process option indicates one of the two methods of combining - * rendered pixels in the processing window in an image with at least one - * elliptical pixel selector. For overlapping elliptical pixel selectors - * in an image, overlap_process_option shall have the same value. - */ - enum AVHDRPlusOverlapProcessOption overlap_process_option; - - /** - * The maximum of the color components of linearized RGB values in the - * processing window in the scene. The values should be in the range of 0 to - * 1, inclusive and in multiples of 0.00001. maxscl[ 0 ], maxscl[ 1 ], and - * maxscl[ 2 ] are corresponding to R, G, B color components respectively. - */ - AVRational maxscl[3]; - - /** - * The average of linearized maxRGB values in the processing window in the - * scene. The value should be in the range of 0 to 1, inclusive and in - * multiples of 0.00001. - */ - AVRational average_maxrgb; - - /** - * The number of linearized maxRGB values at given percentiles in the - * processing window in the scene. The maximum value shall be 15. - */ - uint8_t num_distribution_maxrgb_percentiles; - - /** - * The linearized maxRGB values at given percentiles in the - * processing window in the scene. - */ - AVHDRPlusPercentile distribution_maxrgb[15]; - - /** - * The fraction of selected pixels in the image that contains the brightest - * pixel in the scene. The value shall be in the range of 0 to 1, inclusive - * and in multiples of 0.001. - */ - AVRational fraction_bright_pixels; - - /** - * This flag indicates that the metadata for the tone mapping function in - * the processing window is present (for value of 1). - */ - uint8_t tone_mapping_flag; - - /** - * The x coordinate of the separation point between the linear part and the - * curved part of the tone mapping function. The value shall be in the range - * of 0 to 1, excluding 0 and in multiples of 1/4095. - */ - AVRational knee_point_x; - - /** - * The y coordinate of the separation point between the linear part and the - * curved part of the tone mapping function. The value shall be in the range - * of 0 to 1, excluding 0 and in multiples of 1/4095. - */ - AVRational knee_point_y; - - /** - * The number of the intermediate anchor parameters of the tone mapping - * function in the processing window. The maximum value shall be 15. - */ - uint8_t num_bezier_curve_anchors; - - /** - * The intermediate anchor parameters of the tone mapping function in the - * processing window in the scene. The values should be in the range of 0 - * to 1, inclusive and in multiples of 1/1023. - */ - AVRational bezier_curve_anchors[15]; - - /** - * This flag shall be equal to 0 in bitstreams conforming to this version of - * this Specification. Other values are reserved for future use. - */ - uint8_t color_saturation_mapping_flag; - - /** - * The color saturation gain in the processing window in the scene. The - * value shall be in the range of 0 to 63/8, inclusive and in multiples of - * 1/8. The default value shall be 1. - */ - AVRational color_saturation_weight; -} AVHDRPlusColorTransformParams; - -/** - * This struct represents dynamic metadata for color volume transform - - * application 4 of SMPTE 2094-40:2016 standard. - * - * To be used as payload of a AVFrameSideData or AVPacketSideData with the - * appropriate type. - * - * @note The struct should be allocated with - * av_dynamic_hdr_plus_alloc() and its size is not a part of - * the public ABI. - */ -typedef struct AVDynamicHDRPlus { - /** - * Country code by Rec. ITU-T T.35 Annex A. The value shall be 0xB5. - */ - uint8_t itu_t_t35_country_code; - - /** - * Application version in the application defining document in ST-2094 - * suite. The value shall be set to 0. - */ - uint8_t application_version; - - /** - * The number of processing windows. The value shall be in the range - * of 1 to 3, inclusive. - */ - uint8_t num_windows; - - /** - * The color transform parameters for every processing window. - */ - AVHDRPlusColorTransformParams params[3]; - - /** - * The nominal maximum display luminance of the targeted system display, - * in units of 0.0001 candelas per square metre. The value shall be in - * the range of 0 to 10000, inclusive. - */ - AVRational targeted_system_display_maximum_luminance; - - /** - * This flag shall be equal to 0 in bit streams conforming to this version - * of this Specification. The value 1 is reserved for future use. - */ - uint8_t targeted_system_display_actual_peak_luminance_flag; - - /** - * The number of rows in the targeted system_display_actual_peak_luminance - * array. The value shall be in the range of 2 to 25, inclusive. - */ - uint8_t num_rows_targeted_system_display_actual_peak_luminance; - - /** - * The number of columns in the - * targeted_system_display_actual_peak_luminance array. The value shall be - * in the range of 2 to 25, inclusive. - */ - uint8_t num_cols_targeted_system_display_actual_peak_luminance; - - /** - * The normalized actual peak luminance of the targeted system display. The - * values should be in the range of 0 to 1, inclusive and in multiples of - * 1/15. - */ - AVRational targeted_system_display_actual_peak_luminance[25][25]; - - /** - * This flag shall be equal to 0 in bitstreams conforming to this version of - * this Specification. The value 1 is reserved for future use. - */ - uint8_t mastering_display_actual_peak_luminance_flag; - - /** - * The number of rows in the mastering_display_actual_peak_luminance array. - * The value shall be in the range of 2 to 25, inclusive. - */ - uint8_t num_rows_mastering_display_actual_peak_luminance; - - /** - * The number of columns in the mastering_display_actual_peak_luminance - * array. The value shall be in the range of 2 to 25, inclusive. - */ - uint8_t num_cols_mastering_display_actual_peak_luminance; - - /** - * The normalized actual peak luminance of the mastering display used for - * mastering the image essence. The values should be in the range of 0 to 1, - * inclusive and in multiples of 1/15. - */ - AVRational mastering_display_actual_peak_luminance[25][25]; -} AVDynamicHDRPlus; - -/** - * Allocate an AVDynamicHDRPlus structure and set its fields to - * default values. The resulting struct can be freed using av_freep(). - * - * @return An AVDynamicHDRPlus filled with default values or NULL - * on failure. - */ -AVDynamicHDRPlus *av_dynamic_hdr_plus_alloc(size_t *size); - -/** - * Allocate a complete AVDynamicHDRPlus and add it to the frame. - * @param frame The frame which side data is added to. - * - * @return The AVDynamicHDRPlus structure to be filled by caller or NULL - * on failure. - */ -AVDynamicHDRPlus *av_dynamic_hdr_plus_create_side_data(AVFrame *frame); - -/** - * Parse the user data registered ITU-T T.35 to AVbuffer (AVDynamicHDRPlus). - * The T.35 buffer must begin with the application mode, skipping the - * country code, terminal provider codes, and application identifier. - * @param s A pointer containing the decoded AVDynamicHDRPlus structure. - * @param data The byte array containing the raw ITU-T T.35 data. - * @param size Size of the data array in bytes. - * - * @return >= 0 on success. Otherwise, returns the appropriate AVERROR. - */ -int av_dynamic_hdr_plus_from_t35(AVDynamicHDRPlus *s, const uint8_t *data, - size_t size); - -#define AV_HDR_PLUS_MAX_PAYLOAD_SIZE 907 - -/** - * Serialize dynamic HDR10+ metadata to a user data registered ITU-T T.35 buffer, - * excluding the first 48 bytes of the header, and beginning with the application mode. - * @param s A pointer containing the decoded AVDynamicHDRPlus structure. - * @param data[in,out] A pointer to pointer to a byte buffer to be filled with the - * serialized metadata. - * If *data is NULL, a buffer be will be allocated and a pointer to - * it stored in its place. The caller assumes ownership of the buffer. - * May be NULL, in which case the function will only store the - * required buffer size in *size. - * @param size[in,out] A pointer to a size to be set to the returned buffer's size. - * If *data is not NULL, *size must contain the size of the input - * buffer. May be NULL only if *data is NULL. - * - * @return >= 0 on success. Otherwise, returns the appropriate AVERROR. - */ -int av_dynamic_hdr_plus_to_t35(const AVDynamicHDRPlus *s, uint8_t **data, size_t *size); - -#endif /* AVUTIL_HDR_DYNAMIC_METADATA_H */ diff --git a/libs/FFmpeg/include/libavutil/hdr_dynamic_vivid_metadata.h b/libs/FFmpeg/include/libavutil/hdr_dynamic_vivid_metadata.h deleted file mode 100644 index 4524a81..0000000 --- a/libs/FFmpeg/include/libavutil/hdr_dynamic_vivid_metadata.h +++ /dev/null @@ -1,346 +0,0 @@ -/* - * Copyright (c) 2021 Limin Wang - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HDR_DYNAMIC_VIVID_METADATA_H -#define AVUTIL_HDR_DYNAMIC_VIVID_METADATA_H - -#include "frame.h" -#include "rational.h" - -/** - * HDR Vivid three spline params. - */ -typedef struct AVHDRVivid3SplineParams { - /** - * The mode of three Spline. the value shall be in the range - * of 0 to 3, inclusive. - */ - int th_mode; - - /** - * three_Spline_TH_enable_MB is in the range of 0.0 to 1.0, inclusive - * and in multiples of 1.0/255. - * - */ - AVRational th_enable_mb; - - /** - * 3Spline_TH_enable of three Spline. - * The value shall be in the range of 0.0 to 1.0, inclusive. - * and in multiples of 1.0/4095. - */ - AVRational th_enable; - - /** - * 3Spline_TH_Delta1 of three Spline. - * The value shall be in the range of 0.0 to 0.25, inclusive, - * and in multiples of 0.25/1023. - */ - AVRational th_delta1; - - /** - * 3Spline_TH_Delta2 of three Spline. - * The value shall be in the range of 0.0 to 0.25, inclusive, - * and in multiples of 0.25/1023. - */ - AVRational th_delta2; - - /** - * 3Spline_enable_Strength of three Spline. - * The value shall be in the range of 0.0 to 1.0, inclusive, - * and in multiples of 1.0/255. - */ - AVRational enable_strength; -} AVHDRVivid3SplineParams; - -/** - * Color tone mapping parameters at a processing window in a dynamic metadata for - * CUVA 005.1:2021. - */ -typedef struct AVHDRVividColorToneMappingParams { - /** - * The nominal maximum display luminance of the targeted system display, - * in multiples of 1.0/4095 candelas per square metre. The value shall be in - * the range of 0.0 to 1.0, inclusive. - */ - AVRational targeted_system_display_maximum_luminance; - - /** - * This flag indicates that transfer the base paramter(for value of 1) - */ - int base_enable_flag; - - /** - * base_param_m_p in the base parameter, - * in multiples of 1.0/16383. The value shall be in - * the range of 0.0 to 1.0, inclusive. - */ - AVRational base_param_m_p; - - /** - * base_param_m_m in the base parameter, - * in multiples of 1.0/10. The value shall be in - * the range of 0.0 to 6.3, inclusive. - */ - AVRational base_param_m_m; - - /** - * base_param_m_a in the base parameter, - * in multiples of 1.0/1023. The value shall be in - * the range of 0.0 to 1.0 inclusive. - */ - AVRational base_param_m_a; - - /** - * base_param_m_b in the base parameter, - * in multiples of 1/1023. The value shall be in - * the range of 0.0 to 1.0, inclusive. - */ - AVRational base_param_m_b; - - /** - * base_param_m_n in the base parameter, - * in multiples of 1.0/10. The value shall be in - * the range of 0.0 to 6.3, inclusive. - */ - AVRational base_param_m_n; - - /** - * indicates k1_0 in the base parameter, - * base_param_k1 <= 1: k1_0 = base_param_k1 - * base_param_k1 > 1: reserved - */ - int base_param_k1; - - /** - * indicates k2_0 in the base parameter, - * base_param_k2 <= 1: k2_0 = base_param_k2 - * base_param_k2 > 1: reserved - */ - int base_param_k2; - - /** - * indicates k3_0 in the base parameter, - * base_param_k3 == 1: k3_0 = base_param_k3 - * base_param_k3 == 2: k3_0 = maximum_maxrgb - * base_param_k3 > 2: reserved - */ - int base_param_k3; - - /** - * This flag indicates that delta mode of base paramter(for value of 1) - */ - int base_param_Delta_enable_mode; - - /** - * base_param_Delta in the base parameter, - * in multiples of 1.0/127. The value shall be in - * the range of 0.0 to 1.0, inclusive. - */ - AVRational base_param_Delta; - - /** - * indicates 3Spline_enable_flag in the base parameter, - * This flag indicates that transfer three Spline of base paramter(for value of 1) - */ - int three_Spline_enable_flag; - - /** - * The number of three Spline. The value shall be in the range - * of 1 to 2, inclusive. - */ - int three_Spline_num; - -#if FF_API_HDR_VIVID_THREE_SPLINE - /** - * The mode of three Spline. the value shall be in the range - * of 0 to 3, inclusive. - * @deprecated Use three_spline instead - */ - attribute_deprecated - int three_Spline_TH_mode; - - /** - * three_Spline_TH_enable_MB is in the range of 0.0 to 1.0, inclusive - * and in multiples of 1.0/255. - * @deprecated Use three_spline instead - */ - attribute_deprecated - AVRational three_Spline_TH_enable_MB; - - /** - * 3Spline_TH_enable of three Spline. - * The value shall be in the range of 0.0 to 1.0, inclusive. - * and in multiples of 1.0/4095. - * @deprecated Use three_spline instead - */ - attribute_deprecated - AVRational three_Spline_TH_enable; - - /** - * 3Spline_TH_Delta1 of three Spline. - * The value shall be in the range of 0.0 to 0.25, inclusive, - * and in multiples of 0.25/1023. - * @deprecated Use three_spline instead - */ - attribute_deprecated - AVRational three_Spline_TH_Delta1; - - /** - * 3Spline_TH_Delta2 of three Spline. - * The value shall be in the range of 0.0 to 0.25, inclusive, - * and in multiples of 0.25/1023. - * @deprecated Use three_spline instead - */ - attribute_deprecated - AVRational three_Spline_TH_Delta2; - - /** - * 3Spline_enable_Strength of three Spline. - * The value shall be in the range of 0.0 to 1.0, inclusive, - * and in multiples of 1.0/255. - * @deprecated Use three_spline instead - */ - attribute_deprecated - AVRational three_Spline_enable_Strength; -#endif - - AVHDRVivid3SplineParams three_spline[2]; -} AVHDRVividColorToneMappingParams; - - -/** - * Color transform parameters at a processing window in a dynamic metadata for - * CUVA 005.1:2021. - */ -typedef struct AVHDRVividColorTransformParams { - /** - * Indicates the minimum brightness of the displayed content. - * The values should be in the range of 0.0 to 1.0, - * inclusive and in multiples of 1/4095. - */ - AVRational minimum_maxrgb; - - /** - * Indicates the average brightness of the displayed content. - * The values should be in the range of 0.0 to 1.0, - * inclusive and in multiples of 1/4095. - */ - AVRational average_maxrgb; - - /** - * Indicates the variance brightness of the displayed content. - * The values should be in the range of 0.0 to 1.0, - * inclusive and in multiples of 1/4095. - */ - AVRational variance_maxrgb; - - /** - * Indicates the maximum brightness of the displayed content. - * The values should be in the range of 0.0 to 1.0, inclusive - * and in multiples of 1/4095. - */ - AVRational maximum_maxrgb; - - /** - * This flag indicates that the metadata for the tone mapping function in - * the processing window is present (for value of 1). - */ - int tone_mapping_mode_flag; - - /** - * The number of tone mapping param. The value shall be in the range - * of 1 to 2, inclusive. - */ - int tone_mapping_param_num; - - /** - * The color tone mapping parameters. - */ - AVHDRVividColorToneMappingParams tm_params[2]; - - /** - * This flag indicates that the metadata for the color saturation mapping in - * the processing window is present (for value of 1). - */ - int color_saturation_mapping_flag; - - /** - * The number of color saturation param. The value shall be in the range - * of 0 to 7, inclusive. - */ - int color_saturation_num; - - /** - * Indicates the color correction strength parameter. - * The values should be in the range of 0.0 to 2.0, inclusive - * and in multiples of 1/128. - */ - AVRational color_saturation_gain[8]; -} AVHDRVividColorTransformParams; - -/** - * This struct represents dynamic metadata for color volume transform - - * CUVA 005.1:2021 standard - * - * To be used as payload of a AVFrameSideData or AVPacketSideData with the - * appropriate type. - * - * @note The struct should be allocated with - * av_dynamic_hdr_vivid_alloc() and its size is not a part of - * the public ABI. - */ -typedef struct AVDynamicHDRVivid { - /** - * The system start code. The value shall be set to 0x01. - */ - uint8_t system_start_code; - - /** - * The number of processing windows. The value shall be set to 0x01 - * if the system_start_code is 0x01. - */ - uint8_t num_windows; - - /** - * The color transform parameters for every processing window. - */ - AVHDRVividColorTransformParams params[3]; -} AVDynamicHDRVivid; - -/** - * Allocate an AVDynamicHDRVivid structure and set its fields to - * default values. The resulting struct can be freed using av_freep(). - * - * @return An AVDynamicHDRVivid filled with default values or NULL - * on failure. - */ -AVDynamicHDRVivid *av_dynamic_hdr_vivid_alloc(size_t *size); - -/** - * Allocate a complete AVDynamicHDRVivid and add it to the frame. - * @param frame The frame which side data is added to. - * - * @return The AVDynamicHDRVivid structure to be filled by caller or NULL - * on failure. - */ -AVDynamicHDRVivid *av_dynamic_hdr_vivid_create_side_data(AVFrame *frame); - -#endif /* AVUTIL_HDR_DYNAMIC_VIVID_METADATA_H */ diff --git a/libs/FFmpeg/include/libavutil/hmac.h b/libs/FFmpeg/include/libavutil/hmac.h deleted file mode 100644 index ca4da6a..0000000 --- a/libs/FFmpeg/include/libavutil/hmac.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (C) 2012 Martin Storsjo - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HMAC_H -#define AVUTIL_HMAC_H - -#include - -/** - * @defgroup lavu_hmac HMAC - * @ingroup lavu_crypto - * @{ - */ - -enum AVHMACType { - AV_HMAC_MD5, - AV_HMAC_SHA1, - AV_HMAC_SHA224, - AV_HMAC_SHA256, - AV_HMAC_SHA384, - AV_HMAC_SHA512, -}; - -typedef struct AVHMAC AVHMAC; - -/** - * Allocate an AVHMAC context. - * @param type The hash function used for the HMAC. - */ -AVHMAC *av_hmac_alloc(enum AVHMACType type); - -/** - * Free an AVHMAC context. - * @param ctx The context to free, may be NULL - */ -void av_hmac_free(AVHMAC *ctx); - -/** - * Initialize an AVHMAC context with an authentication key. - * @param ctx The HMAC context - * @param key The authentication key - * @param keylen The length of the key, in bytes - */ -void av_hmac_init(AVHMAC *ctx, const uint8_t *key, unsigned int keylen); - -/** - * Hash data with the HMAC. - * @param ctx The HMAC context - * @param data The data to hash - * @param len The length of the data, in bytes - */ -void av_hmac_update(AVHMAC *ctx, const uint8_t *data, unsigned int len); - -/** - * Finish hashing and output the HMAC digest. - * @param ctx The HMAC context - * @param out The output buffer to write the digest into - * @param outlen The length of the out buffer, in bytes - * @return The number of bytes written to out, or a negative error code. - */ -int av_hmac_final(AVHMAC *ctx, uint8_t *out, unsigned int outlen); - -/** - * Hash an array of data with a key. - * @param ctx The HMAC context - * @param data The data to hash - * @param len The length of the data, in bytes - * @param key The authentication key - * @param keylen The length of the key, in bytes - * @param out The output buffer to write the digest into - * @param outlen The length of the out buffer, in bytes - * @return The number of bytes written to out, or a negative error code. - */ -int av_hmac_calc(AVHMAC *ctx, const uint8_t *data, unsigned int len, - const uint8_t *key, unsigned int keylen, - uint8_t *out, unsigned int outlen); - -/** - * @} - */ - -#endif /* AVUTIL_HMAC_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext.h b/libs/FFmpeg/include/libavutil/hwcontext.h deleted file mode 100644 index 7ff08c8..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext.h +++ /dev/null @@ -1,610 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_H -#define AVUTIL_HWCONTEXT_H - -#include "buffer.h" -#include "frame.h" -#include "log.h" -#include "pixfmt.h" - -enum AVHWDeviceType { - AV_HWDEVICE_TYPE_NONE, - AV_HWDEVICE_TYPE_VDPAU, - AV_HWDEVICE_TYPE_CUDA, - AV_HWDEVICE_TYPE_VAAPI, - AV_HWDEVICE_TYPE_DXVA2, - AV_HWDEVICE_TYPE_QSV, - AV_HWDEVICE_TYPE_VIDEOTOOLBOX, - AV_HWDEVICE_TYPE_D3D11VA, - AV_HWDEVICE_TYPE_DRM, - AV_HWDEVICE_TYPE_OPENCL, - AV_HWDEVICE_TYPE_MEDIACODEC, - AV_HWDEVICE_TYPE_VULKAN, -}; - -typedef struct AVHWDeviceInternal AVHWDeviceInternal; - -/** - * This struct aggregates all the (hardware/vendor-specific) "high-level" state, - * i.e. state that is not tied to a concrete processing configuration. - * E.g., in an API that supports hardware-accelerated encoding and decoding, - * this struct will (if possible) wrap the state that is common to both encoding - * and decoding and from which specific instances of encoders or decoders can be - * derived. - * - * This struct is reference-counted with the AVBuffer mechanism. The - * av_hwdevice_ctx_alloc() constructor yields a reference, whose data field - * points to the actual AVHWDeviceContext. Further objects derived from - * AVHWDeviceContext (such as AVHWFramesContext, describing a frame pool with - * specific properties) will hold an internal reference to it. After all the - * references are released, the AVHWDeviceContext itself will be freed, - * optionally invoking a user-specified callback for uninitializing the hardware - * state. - */ -typedef struct AVHWDeviceContext { - /** - * A class for logging. Set by av_hwdevice_ctx_alloc(). - */ - const AVClass *av_class; - - /** - * Private data used internally by libavutil. Must not be accessed in any - * way by the caller. - */ - AVHWDeviceInternal *internal; - - /** - * This field identifies the underlying API used for hardware access. - * - * This field is set when this struct is allocated and never changed - * afterwards. - */ - enum AVHWDeviceType type; - - /** - * The format-specific data, allocated and freed by libavutil along with - * this context. - * - * Should be cast by the user to the format-specific context defined in the - * corresponding header (hwcontext_*.h) and filled as described in the - * documentation before calling av_hwdevice_ctx_init(). - * - * After calling av_hwdevice_ctx_init() this struct should not be modified - * by the caller. - */ - void *hwctx; - - /** - * This field may be set by the caller before calling av_hwdevice_ctx_init(). - * - * If non-NULL, this callback will be called when the last reference to - * this context is unreferenced, immediately before it is freed. - * - * @note when other objects (e.g an AVHWFramesContext) are derived from this - * struct, this callback will be invoked after all such child objects - * are fully uninitialized and their respective destructors invoked. - */ - void (*free)(struct AVHWDeviceContext *ctx); - - /** - * Arbitrary user data, to be used e.g. by the free() callback. - */ - void *user_opaque; -} AVHWDeviceContext; - -typedef struct AVHWFramesInternal AVHWFramesInternal; - -/** - * This struct describes a set or pool of "hardware" frames (i.e. those with - * data not located in normal system memory). All the frames in the pool are - * assumed to be allocated in the same way and interchangeable. - * - * This struct is reference-counted with the AVBuffer mechanism and tied to a - * given AVHWDeviceContext instance. The av_hwframe_ctx_alloc() constructor - * yields a reference, whose data field points to the actual AVHWFramesContext - * struct. - */ -typedef struct AVHWFramesContext { - /** - * A class for logging. - */ - const AVClass *av_class; - - /** - * Private data used internally by libavutil. Must not be accessed in any - * way by the caller. - */ - AVHWFramesInternal *internal; - - /** - * A reference to the parent AVHWDeviceContext. This reference is owned and - * managed by the enclosing AVHWFramesContext, but the caller may derive - * additional references from it. - */ - AVBufferRef *device_ref; - - /** - * The parent AVHWDeviceContext. This is simply a pointer to - * device_ref->data provided for convenience. - * - * Set by libavutil in av_hwframe_ctx_init(). - */ - AVHWDeviceContext *device_ctx; - - /** - * The format-specific data, allocated and freed automatically along with - * this context. - * - * Should be cast by the user to the format-specific context defined in the - * corresponding header (hwframe_*.h) and filled as described in the - * documentation before calling av_hwframe_ctx_init(). - * - * After any frames using this context are created, the contents of this - * struct should not be modified by the caller. - */ - void *hwctx; - - /** - * This field may be set by the caller before calling av_hwframe_ctx_init(). - * - * If non-NULL, this callback will be called when the last reference to - * this context is unreferenced, immediately before it is freed. - */ - void (*free)(struct AVHWFramesContext *ctx); - - /** - * Arbitrary user data, to be used e.g. by the free() callback. - */ - void *user_opaque; - - /** - * A pool from which the frames are allocated by av_hwframe_get_buffer(). - * This field may be set by the caller before calling av_hwframe_ctx_init(). - * The buffers returned by calling av_buffer_pool_get() on this pool must - * have the properties described in the documentation in the corresponding hw - * type's header (hwcontext_*.h). The pool will be freed strictly before - * this struct's free() callback is invoked. - * - * This field may be NULL, then libavutil will attempt to allocate a pool - * internally. Note that certain device types enforce pools allocated at - * fixed size (frame count), which cannot be extended dynamically. In such a - * case, initial_pool_size must be set appropriately. - */ - AVBufferPool *pool; - - /** - * Initial size of the frame pool. If a device type does not support - * dynamically resizing the pool, then this is also the maximum pool size. - * - * May be set by the caller before calling av_hwframe_ctx_init(). Must be - * set if pool is NULL and the device type does not support dynamic pools. - */ - int initial_pool_size; - - /** - * The pixel format identifying the underlying HW surface type. - * - * Must be a hwaccel format, i.e. the corresponding descriptor must have the - * AV_PIX_FMT_FLAG_HWACCEL flag set. - * - * Must be set by the user before calling av_hwframe_ctx_init(). - */ - enum AVPixelFormat format; - - /** - * The pixel format identifying the actual data layout of the hardware - * frames. - * - * Must be set by the caller before calling av_hwframe_ctx_init(). - * - * @note when the underlying API does not provide the exact data layout, but - * only the colorspace/bit depth, this field should be set to the fully - * planar version of that format (e.g. for 8-bit 420 YUV it should be - * AV_PIX_FMT_YUV420P, not AV_PIX_FMT_NV12 or anything else). - */ - enum AVPixelFormat sw_format; - - /** - * The allocated dimensions of the frames in this pool. - * - * Must be set by the user before calling av_hwframe_ctx_init(). - */ - int width, height; -} AVHWFramesContext; - -/** - * Look up an AVHWDeviceType by name. - * - * @param name String name of the device type (case-insensitive). - * @return The type from enum AVHWDeviceType, or AV_HWDEVICE_TYPE_NONE if - * not found. - */ -enum AVHWDeviceType av_hwdevice_find_type_by_name(const char *name); - -/** Get the string name of an AVHWDeviceType. - * - * @param type Type from enum AVHWDeviceType. - * @return Pointer to a static string containing the name, or NULL if the type - * is not valid. - */ -const char *av_hwdevice_get_type_name(enum AVHWDeviceType type); - -/** - * Iterate over supported device types. - * - * @param prev AV_HWDEVICE_TYPE_NONE initially, then the previous type - * returned by this function in subsequent iterations. - * @return The next usable device type from enum AVHWDeviceType, or - * AV_HWDEVICE_TYPE_NONE if there are no more. - */ -enum AVHWDeviceType av_hwdevice_iterate_types(enum AVHWDeviceType prev); - -/** - * Allocate an AVHWDeviceContext for a given hardware type. - * - * @param type the type of the hardware device to allocate. - * @return a reference to the newly created AVHWDeviceContext on success or NULL - * on failure. - */ -AVBufferRef *av_hwdevice_ctx_alloc(enum AVHWDeviceType type); - -/** - * Finalize the device context before use. This function must be called after - * the context is filled with all the required information and before it is - * used in any way. - * - * @param ref a reference to the AVHWDeviceContext - * @return 0 on success, a negative AVERROR code on failure - */ -int av_hwdevice_ctx_init(AVBufferRef *ref); - -/** - * Open a device of the specified type and create an AVHWDeviceContext for it. - * - * This is a convenience function intended to cover the simple cases. Callers - * who need to fine-tune device creation/management should open the device - * manually and then wrap it in an AVHWDeviceContext using - * av_hwdevice_ctx_alloc()/av_hwdevice_ctx_init(). - * - * The returned context is already initialized and ready for use, the caller - * should not call av_hwdevice_ctx_init() on it. The user_opaque/free fields of - * the created AVHWDeviceContext are set by this function and should not be - * touched by the caller. - * - * @param device_ctx On success, a reference to the newly-created device context - * will be written here. The reference is owned by the caller - * and must be released with av_buffer_unref() when no longer - * needed. On failure, NULL will be written to this pointer. - * @param type The type of the device to create. - * @param device A type-specific string identifying the device to open. - * @param opts A dictionary of additional (type-specific) options to use in - * opening the device. The dictionary remains owned by the caller. - * @param flags currently unused - * - * @return 0 on success, a negative AVERROR code on failure. - */ -int av_hwdevice_ctx_create(AVBufferRef **device_ctx, enum AVHWDeviceType type, - const char *device, AVDictionary *opts, int flags); - -/** - * Create a new device of the specified type from an existing device. - * - * If the source device is a device of the target type or was originally - * derived from such a device (possibly through one or more intermediate - * devices of other types), then this will return a reference to the - * existing device of the same type as is requested. - * - * Otherwise, it will attempt to derive a new device from the given source - * device. If direct derivation to the new type is not implemented, it will - * attempt the same derivation from each ancestor of the source device in - * turn looking for an implemented derivation method. - * - * @param dst_ctx On success, a reference to the newly-created - * AVHWDeviceContext. - * @param type The type of the new device to create. - * @param src_ctx A reference to an existing AVHWDeviceContext which will be - * used to create the new device. - * @param flags Currently unused; should be set to zero. - * @return Zero on success, a negative AVERROR code on failure. - */ -int av_hwdevice_ctx_create_derived(AVBufferRef **dst_ctx, - enum AVHWDeviceType type, - AVBufferRef *src_ctx, int flags); - -/** - * Create a new device of the specified type from an existing device. - * - * This function performs the same action as av_hwdevice_ctx_create_derived, - * however, it is able to set options for the new device to be derived. - * - * @param dst_ctx On success, a reference to the newly-created - * AVHWDeviceContext. - * @param type The type of the new device to create. - * @param src_ctx A reference to an existing AVHWDeviceContext which will be - * used to create the new device. - * @param options Options for the new device to create, same format as in - * av_hwdevice_ctx_create. - * @param flags Currently unused; should be set to zero. - * @return Zero on success, a negative AVERROR code on failure. - */ -int av_hwdevice_ctx_create_derived_opts(AVBufferRef **dst_ctx, - enum AVHWDeviceType type, - AVBufferRef *src_ctx, - AVDictionary *options, int flags); - -/** - * Allocate an AVHWFramesContext tied to a given device context. - * - * @param device_ctx a reference to a AVHWDeviceContext. This function will make - * a new reference for internal use, the one passed to the - * function remains owned by the caller. - * @return a reference to the newly created AVHWFramesContext on success or NULL - * on failure. - */ -AVBufferRef *av_hwframe_ctx_alloc(AVBufferRef *device_ctx); - -/** - * Finalize the context before use. This function must be called after the - * context is filled with all the required information and before it is attached - * to any frames. - * - * @param ref a reference to the AVHWFramesContext - * @return 0 on success, a negative AVERROR code on failure - */ -int av_hwframe_ctx_init(AVBufferRef *ref); - -/** - * Allocate a new frame attached to the given AVHWFramesContext. - * - * @param hwframe_ctx a reference to an AVHWFramesContext - * @param frame an empty (freshly allocated or unreffed) frame to be filled with - * newly allocated buffers. - * @param flags currently unused, should be set to zero - * @return 0 on success, a negative AVERROR code on failure - */ -int av_hwframe_get_buffer(AVBufferRef *hwframe_ctx, AVFrame *frame, int flags); - -/** - * Copy data to or from a hw surface. At least one of dst/src must have an - * AVHWFramesContext attached. - * - * If src has an AVHWFramesContext attached, then the format of dst (if set) - * must use one of the formats returned by av_hwframe_transfer_get_formats(src, - * AV_HWFRAME_TRANSFER_DIRECTION_FROM). - * If dst has an AVHWFramesContext attached, then the format of src must use one - * of the formats returned by av_hwframe_transfer_get_formats(dst, - * AV_HWFRAME_TRANSFER_DIRECTION_TO) - * - * dst may be "clean" (i.e. with data/buf pointers unset), in which case the - * data buffers will be allocated by this function using av_frame_get_buffer(). - * If dst->format is set, then this format will be used, otherwise (when - * dst->format is AV_PIX_FMT_NONE) the first acceptable format will be chosen. - * - * The two frames must have matching allocated dimensions (i.e. equal to - * AVHWFramesContext.width/height), since not all device types support - * transferring a sub-rectangle of the whole surface. The display dimensions - * (i.e. AVFrame.width/height) may be smaller than the allocated dimensions, but - * also have to be equal for both frames. When the display dimensions are - * smaller than the allocated dimensions, the content of the padding in the - * destination frame is unspecified. - * - * @param dst the destination frame. dst is not touched on failure. - * @param src the source frame. - * @param flags currently unused, should be set to zero - * @return 0 on success, a negative AVERROR error code on failure. - */ -int av_hwframe_transfer_data(AVFrame *dst, const AVFrame *src, int flags); - -enum AVHWFrameTransferDirection { - /** - * Transfer the data from the queried hw frame. - */ - AV_HWFRAME_TRANSFER_DIRECTION_FROM, - - /** - * Transfer the data to the queried hw frame. - */ - AV_HWFRAME_TRANSFER_DIRECTION_TO, -}; - -/** - * Get a list of possible source or target formats usable in - * av_hwframe_transfer_data(). - * - * @param hwframe_ctx the frame context to obtain the information for - * @param dir the direction of the transfer - * @param formats the pointer to the output format list will be written here. - * The list is terminated with AV_PIX_FMT_NONE and must be freed - * by the caller when no longer needed using av_free(). - * If this function returns successfully, the format list will - * have at least one item (not counting the terminator). - * On failure, the contents of this pointer are unspecified. - * @param flags currently unused, should be set to zero - * @return 0 on success, a negative AVERROR code on failure. - */ -int av_hwframe_transfer_get_formats(AVBufferRef *hwframe_ctx, - enum AVHWFrameTransferDirection dir, - enum AVPixelFormat **formats, int flags); - - -/** - * This struct describes the constraints on hardware frames attached to - * a given device with a hardware-specific configuration. This is returned - * by av_hwdevice_get_hwframe_constraints() and must be freed by - * av_hwframe_constraints_free() after use. - */ -typedef struct AVHWFramesConstraints { - /** - * A list of possible values for format in the hw_frames_ctx, - * terminated by AV_PIX_FMT_NONE. This member will always be filled. - */ - enum AVPixelFormat *valid_hw_formats; - - /** - * A list of possible values for sw_format in the hw_frames_ctx, - * terminated by AV_PIX_FMT_NONE. Can be NULL if this information is - * not known. - */ - enum AVPixelFormat *valid_sw_formats; - - /** - * The minimum size of frames in this hw_frames_ctx. - * (Zero if not known.) - */ - int min_width; - int min_height; - - /** - * The maximum size of frames in this hw_frames_ctx. - * (INT_MAX if not known / no limit.) - */ - int max_width; - int max_height; -} AVHWFramesConstraints; - -/** - * Allocate a HW-specific configuration structure for a given HW device. - * After use, the user must free all members as required by the specific - * hardware structure being used, then free the structure itself with - * av_free(). - * - * @param device_ctx a reference to the associated AVHWDeviceContext. - * @return The newly created HW-specific configuration structure on - * success or NULL on failure. - */ -void *av_hwdevice_hwconfig_alloc(AVBufferRef *device_ctx); - -/** - * Get the constraints on HW frames given a device and the HW-specific - * configuration to be used with that device. If no HW-specific - * configuration is provided, returns the maximum possible capabilities - * of the device. - * - * @param ref a reference to the associated AVHWDeviceContext. - * @param hwconfig a filled HW-specific configuration structure, or NULL - * to return the maximum possible capabilities of the device. - * @return AVHWFramesConstraints structure describing the constraints - * on the device, or NULL if not available. - */ -AVHWFramesConstraints *av_hwdevice_get_hwframe_constraints(AVBufferRef *ref, - const void *hwconfig); - -/** - * Free an AVHWFrameConstraints structure. - * - * @param constraints The (filled or unfilled) AVHWFrameConstraints structure. - */ -void av_hwframe_constraints_free(AVHWFramesConstraints **constraints); - - -/** - * Flags to apply to frame mappings. - */ -enum { - /** - * The mapping must be readable. - */ - AV_HWFRAME_MAP_READ = 1 << 0, - /** - * The mapping must be writeable. - */ - AV_HWFRAME_MAP_WRITE = 1 << 1, - /** - * The mapped frame will be overwritten completely in subsequent - * operations, so the current frame data need not be loaded. Any values - * which are not overwritten are unspecified. - */ - AV_HWFRAME_MAP_OVERWRITE = 1 << 2, - /** - * The mapping must be direct. That is, there must not be any copying in - * the map or unmap steps. Note that performance of direct mappings may - * be much lower than normal memory. - */ - AV_HWFRAME_MAP_DIRECT = 1 << 3, -}; - -/** - * Map a hardware frame. - * - * This has a number of different possible effects, depending on the format - * and origin of the src and dst frames. On input, src should be a usable - * frame with valid buffers and dst should be blank (typically as just created - * by av_frame_alloc()). src should have an associated hwframe context, and - * dst may optionally have a format and associated hwframe context. - * - * If src was created by mapping a frame from the hwframe context of dst, - * then this function undoes the mapping - dst is replaced by a reference to - * the frame that src was originally mapped from. - * - * If both src and dst have an associated hwframe context, then this function - * attempts to map the src frame from its hardware context to that of dst and - * then fill dst with appropriate data to be usable there. This will only be - * possible if the hwframe contexts and associated devices are compatible - - * given compatible devices, av_hwframe_ctx_create_derived() can be used to - * create a hwframe context for dst in which mapping should be possible. - * - * If src has a hwframe context but dst does not, then the src frame is - * mapped to normal memory and should thereafter be usable as a normal frame. - * If the format is set on dst, then the mapping will attempt to create dst - * with that format and fail if it is not possible. If format is unset (is - * AV_PIX_FMT_NONE) then dst will be mapped with whatever the most appropriate - * format to use is (probably the sw_format of the src hwframe context). - * - * A return value of AVERROR(ENOSYS) indicates that the mapping is not - * possible with the given arguments and hwframe setup, while other return - * values indicate that it failed somehow. - * - * On failure, the destination frame will be left blank, except for the - * hw_frames_ctx/format fields thay may have been set by the caller - those will - * be preserved as they were. - * - * @param dst Destination frame, to contain the mapping. - * @param src Source frame, to be mapped. - * @param flags Some combination of AV_HWFRAME_MAP_* flags. - * @return Zero on success, negative AVERROR code on failure. - */ -int av_hwframe_map(AVFrame *dst, const AVFrame *src, int flags); - - -/** - * Create and initialise an AVHWFramesContext as a mapping of another existing - * AVHWFramesContext on a different device. - * - * av_hwframe_ctx_init() should not be called after this. - * - * @param derived_frame_ctx On success, a reference to the newly created - * AVHWFramesContext. - * @param format The AVPixelFormat for the derived context. - * @param derived_device_ctx A reference to the device to create the new - * AVHWFramesContext on. - * @param source_frame_ctx A reference to an existing AVHWFramesContext - * which will be mapped to the derived context. - * @param flags Some combination of AV_HWFRAME_MAP_* flags, defining the - * mapping parameters to apply to frames which are allocated - * in the derived device. - * @return Zero on success, negative AVERROR code on failure. - */ -int av_hwframe_ctx_create_derived(AVBufferRef **derived_frame_ctx, - enum AVPixelFormat format, - AVBufferRef *derived_device_ctx, - AVBufferRef *source_frame_ctx, - int flags); - -#endif /* AVUTIL_HWCONTEXT_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_cuda.h b/libs/FFmpeg/include/libavutil/hwcontext_cuda.h deleted file mode 100644 index cbad434..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_cuda.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - - -#ifndef AVUTIL_HWCONTEXT_CUDA_H -#define AVUTIL_HWCONTEXT_CUDA_H - -#ifndef CUDA_VERSION -#include -#endif - -#include "pixfmt.h" - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_CUDA. - * - * This API supports dynamic frame pools. AVHWFramesContext.pool must return - * AVBufferRefs whose data pointer is a CUdeviceptr. - */ - -typedef struct AVCUDADeviceContextInternal AVCUDADeviceContextInternal; - -/** - * This struct is allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVCUDADeviceContext { - CUcontext cuda_ctx; - CUstream stream; - AVCUDADeviceContextInternal *internal; -} AVCUDADeviceContext; - -/** - * AVHWFramesContext.hwctx is currently not used - */ - -/** - * @defgroup hwcontext_cuda Device context creation flags - * - * Flags for av_hwdevice_ctx_create. - * - * @{ - */ - -/** - * Use primary device context instead of creating a new one. - */ -#define AV_CUDA_USE_PRIMARY_CONTEXT (1 << 0) - -/** - * Use current device context instead of creating a new one. - */ -#define AV_CUDA_USE_CURRENT_CONTEXT (1 << 1) - -/** - * @} - */ - -#endif /* AVUTIL_HWCONTEXT_CUDA_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_d3d11va.h b/libs/FFmpeg/include/libavutil/hwcontext_d3d11va.h deleted file mode 100644 index 77d2d72..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_d3d11va.h +++ /dev/null @@ -1,178 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_D3D11VA_H -#define AVUTIL_HWCONTEXT_D3D11VA_H - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_D3D11VA. - * - * The default pool implementation will be fixed-size if initial_pool_size is - * set (and allocate elements from an array texture). Otherwise it will allocate - * individual textures. Be aware that decoding requires a single array texture. - * - * Using sw_format==AV_PIX_FMT_YUV420P has special semantics, and maps to - * DXGI_FORMAT_420_OPAQUE. av_hwframe_transfer_data() is not supported for - * this format. Refer to MSDN for details. - * - * av_hwdevice_ctx_create() for this device type supports a key named "debug" - * for the AVDictionary entry. If this is set to any value, the device creation - * code will try to load various supported D3D debugging layers. - */ - -#include -#include - -/** - * This struct is allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVD3D11VADeviceContext { - /** - * Device used for texture creation and access. This can also be used to - * set the libavcodec decoding device. - * - * Must be set by the user. This is the only mandatory field - the other - * device context fields are set from this and are available for convenience. - * - * Deallocating the AVHWDeviceContext will always release this interface, - * and it does not matter whether it was user-allocated. - */ - ID3D11Device *device; - - /** - * If unset, this will be set from the device field on init. - * - * Deallocating the AVHWDeviceContext will always release this interface, - * and it does not matter whether it was user-allocated. - */ - ID3D11DeviceContext *device_context; - - /** - * If unset, this will be set from the device field on init. - * - * Deallocating the AVHWDeviceContext will always release this interface, - * and it does not matter whether it was user-allocated. - */ - ID3D11VideoDevice *video_device; - - /** - * If unset, this will be set from the device_context field on init. - * - * Deallocating the AVHWDeviceContext will always release this interface, - * and it does not matter whether it was user-allocated. - */ - ID3D11VideoContext *video_context; - - /** - * Callbacks for locking. They protect accesses to device_context and - * video_context calls. They also protect access to the internal staging - * texture (for av_hwframe_transfer_data() calls). They do NOT protect - * access to hwcontext or decoder state in general. - * - * If unset on init, the hwcontext implementation will set them to use an - * internal mutex. - * - * The underlying lock must be recursive. lock_ctx is for free use by the - * locking implementation. - */ - void (*lock)(void *lock_ctx); - void (*unlock)(void *lock_ctx); - void *lock_ctx; -} AVD3D11VADeviceContext; - -/** - * D3D11 frame descriptor for pool allocation. - * - * In user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs - * with the data pointer pointing at an object of this type describing the - * planes of the frame. - * - * This has no use outside of custom allocation, and AVFrame AVBufferRef do not - * necessarily point to an instance of this struct. - */ -typedef struct AVD3D11FrameDescriptor { - /** - * The texture in which the frame is located. The reference count is - * managed by the AVBufferRef, and destroying the reference will release - * the interface. - * - * Normally stored in AVFrame.data[0]. - */ - ID3D11Texture2D *texture; - - /** - * The index into the array texture element representing the frame, or 0 - * if the texture is not an array texture. - * - * Normally stored in AVFrame.data[1] (cast from intptr_t). - */ - intptr_t index; -} AVD3D11FrameDescriptor; - -/** - * This struct is allocated as AVHWFramesContext.hwctx - */ -typedef struct AVD3D11VAFramesContext { - /** - * The canonical texture used for pool allocation. If this is set to NULL - * on init, the hwframes implementation will allocate and set an array - * texture if initial_pool_size > 0. - * - * The only situation when the API user should set this is: - * - the user wants to do manual pool allocation (setting - * AVHWFramesContext.pool), instead of letting AVHWFramesContext - * allocate the pool - * - of an array texture - * - and wants it to use it for decoding - * - this has to be done before calling av_hwframe_ctx_init() - * - * Deallocating the AVHWFramesContext will always release this interface, - * and it does not matter whether it was user-allocated. - * - * This is in particular used by the libavcodec D3D11VA hwaccel, which - * requires a single array texture. It will create ID3D11VideoDecoderOutputView - * objects for each array texture element on decoder initialization. - */ - ID3D11Texture2D *texture; - - /** - * D3D11_TEXTURE2D_DESC.BindFlags used for texture creation. The user must - * at least set D3D11_BIND_DECODER if the frames context is to be used for - * video decoding. - * This field is ignored/invalid if a user-allocated texture is provided. - */ - UINT BindFlags; - - /** - * D3D11_TEXTURE2D_DESC.MiscFlags used for texture creation. - * This field is ignored/invalid if a user-allocated texture is provided. - */ - UINT MiscFlags; - - /** - * In case if texture structure member above is not NULL contains the same texture - * pointer for all elements and different indexes into the array texture. - * In case if texture structure member above is NULL, all elements contains - * pointers to separate non-array textures and 0 indexes. - * This field is ignored/invalid if a user-allocated texture is provided. - */ - AVD3D11FrameDescriptor *texture_infos; -} AVD3D11VAFramesContext; - -#endif /* AVUTIL_HWCONTEXT_D3D11VA_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_drm.h b/libs/FFmpeg/include/libavutil/hwcontext_drm.h deleted file mode 100644 index 42709f2..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_drm.h +++ /dev/null @@ -1,169 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_DRM_H -#define AVUTIL_HWCONTEXT_DRM_H - -#include -#include - -/** - * @file - * API-specific header for AV_HWDEVICE_TYPE_DRM. - * - * Internal frame allocation is not currently supported - all frames - * must be allocated by the user. Thus AVHWFramesContext is always - * NULL, though this may change if support for frame allocation is - * added in future. - */ - -enum { - /** - * The maximum number of layers/planes in a DRM frame. - */ - AV_DRM_MAX_PLANES = 4 -}; - -/** - * DRM object descriptor. - * - * Describes a single DRM object, addressing it as a PRIME file - * descriptor. - */ -typedef struct AVDRMObjectDescriptor { - /** - * DRM PRIME fd for the object. - */ - int fd; - /** - * Total size of the object. - * - * (This includes any parts not which do not contain image data.) - */ - size_t size; - /** - * Format modifier applied to the object (DRM_FORMAT_MOD_*). - * - * If the format modifier is unknown then this should be set to - * DRM_FORMAT_MOD_INVALID. - */ - uint64_t format_modifier; -} AVDRMObjectDescriptor; - -/** - * DRM plane descriptor. - * - * Describes a single plane of a layer, which is contained within - * a single object. - */ -typedef struct AVDRMPlaneDescriptor { - /** - * Index of the object containing this plane in the objects - * array of the enclosing frame descriptor. - */ - int object_index; - /** - * Offset within that object of this plane. - */ - ptrdiff_t offset; - /** - * Pitch (linesize) of this plane. - */ - ptrdiff_t pitch; -} AVDRMPlaneDescriptor; - -/** - * DRM layer descriptor. - * - * Describes a single layer within a frame. This has the structure - * defined by its format, and will contain one or more planes. - */ -typedef struct AVDRMLayerDescriptor { - /** - * Format of the layer (DRM_FORMAT_*). - */ - uint32_t format; - /** - * Number of planes in the layer. - * - * This must match the number of planes required by format. - */ - int nb_planes; - /** - * Array of planes in this layer. - */ - AVDRMPlaneDescriptor planes[AV_DRM_MAX_PLANES]; -} AVDRMLayerDescriptor; - -/** - * DRM frame descriptor. - * - * This is used as the data pointer for AV_PIX_FMT_DRM_PRIME frames. - * It is also used by user-allocated frame pools - allocating in - * AVHWFramesContext.pool must return AVBufferRefs which contain - * an object of this type. - * - * The fields of this structure should be set such it can be - * imported directly by EGL using the EGL_EXT_image_dma_buf_import - * and EGL_EXT_image_dma_buf_import_modifiers extensions. - * (Note that the exact layout of a particular format may vary between - * platforms - we only specify that the same platform should be able - * to import it.) - * - * The total number of planes must not exceed AV_DRM_MAX_PLANES, and - * the order of the planes by increasing layer index followed by - * increasing plane index must be the same as the order which would - * be used for the data pointers in the equivalent software format. - */ -typedef struct AVDRMFrameDescriptor { - /** - * Number of DRM objects making up this frame. - */ - int nb_objects; - /** - * Array of objects making up the frame. - */ - AVDRMObjectDescriptor objects[AV_DRM_MAX_PLANES]; - /** - * Number of layers in the frame. - */ - int nb_layers; - /** - * Array of layers in the frame. - */ - AVDRMLayerDescriptor layers[AV_DRM_MAX_PLANES]; -} AVDRMFrameDescriptor; - -/** - * DRM device. - * - * Allocated as AVHWDeviceContext.hwctx. - */ -typedef struct AVDRMDeviceContext { - /** - * File descriptor of DRM device. - * - * This is used as the device to create frames on, and may also be - * used in some derivation and mapping operations. - * - * If no device is required, set to -1. - */ - int fd; -} AVDRMDeviceContext; - -#endif /* AVUTIL_HWCONTEXT_DRM_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_dxva2.h b/libs/FFmpeg/include/libavutil/hwcontext_dxva2.h deleted file mode 100644 index e1b79bc..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_dxva2.h +++ /dev/null @@ -1,75 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - - -#ifndef AVUTIL_HWCONTEXT_DXVA2_H -#define AVUTIL_HWCONTEXT_DXVA2_H - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_DXVA2. - * - * Only fixed-size pools are supported. - * - * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs - * with the data pointer set to a pointer to IDirect3DSurface9. - */ - -#include -#include - -/** - * This struct is allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVDXVA2DeviceContext { - IDirect3DDeviceManager9 *devmgr; -} AVDXVA2DeviceContext; - -/** - * This struct is allocated as AVHWFramesContext.hwctx - */ -typedef struct AVDXVA2FramesContext { - /** - * The surface type (e.g. DXVA2_VideoProcessorRenderTarget or - * DXVA2_VideoDecoderRenderTarget). Must be set by the caller. - */ - DWORD surface_type; - - /** - * The surface pool. When an external pool is not provided by the caller, - * this will be managed (allocated and filled on init, freed on uninit) by - * libavutil. - */ - IDirect3DSurface9 **surfaces; - int nb_surfaces; - - /** - * Certain drivers require the decoder to be destroyed before the surfaces. - * To allow internally managed pools to work properly in such cases, this - * field is provided. - * - * If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on - * it just before the internal surface pool is freed. - * - * This is for convenience only. Some code uses other methods to manage the - * decoder reference. - */ - IDirectXVideoDecoder *decoder_to_release; -} AVDXVA2FramesContext; - -#endif /* AVUTIL_HWCONTEXT_DXVA2_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_mediacodec.h b/libs/FFmpeg/include/libavutil/hwcontext_mediacodec.h deleted file mode 100644 index fc0263c..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_mediacodec.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_MEDIACODEC_H -#define AVUTIL_HWCONTEXT_MEDIACODEC_H - -/** - * MediaCodec details. - * - * Allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVMediaCodecDeviceContext { - /** - * android/view/Surface handle, to be filled by the user. - * - * This is the default surface used by decoders on this device. - */ - void *surface; - - /** - * Pointer to ANativeWindow. - * - * It both surface and native_window is NULL, try to create it - * automatically if create_window is true and OS support - * createPersistentInputSurface. - * - * It can be used as output surface for decoder and input surface for - * encoder. - */ - void *native_window; - - /** - * Enable createPersistentInputSurface automatically. - * - * Disabled by default. - * - * It can be enabled by setting this flag directly, or by setting - * AVDictionary of av_hwdevice_ctx_create(), with "create_window" as key. - * The second method is useful for ffmpeg cmdline, e.g., we can enable it - * via: - * -init_hw_device mediacodec=mediacodec,create_window=1 - */ - int create_window; -} AVMediaCodecDeviceContext; - -#endif /* AVUTIL_HWCONTEXT_MEDIACODEC_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_opencl.h b/libs/FFmpeg/include/libavutil/hwcontext_opencl.h deleted file mode 100644 index ef54486..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_opencl.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_OPENCL_H -#define AVUTIL_HWCONTEXT_OPENCL_H - -#ifdef __APPLE__ -#include -#else -#include -#endif - -#include "frame.h" - -/** - * @file - * API-specific header for AV_HWDEVICE_TYPE_OPENCL. - * - * Pools allocated internally are always dynamic, and are primarily intended - * to be used in OpenCL-only cases. If interoperation is required, it is - * typically required to allocate frames in the other API and then map the - * frames context to OpenCL with av_hwframe_ctx_create_derived(). - */ - -/** - * OpenCL frame descriptor for pool allocation. - * - * In user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs - * with the data pointer pointing at an object of this type describing the - * planes of the frame. - */ -typedef struct AVOpenCLFrameDescriptor { - /** - * Number of planes in the frame. - */ - int nb_planes; - /** - * OpenCL image2d objects for each plane of the frame. - */ - cl_mem planes[AV_NUM_DATA_POINTERS]; -} AVOpenCLFrameDescriptor; - -/** - * OpenCL device details. - * - * Allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVOpenCLDeviceContext { - /** - * The primary device ID of the device. If multiple OpenCL devices - * are associated with the context then this is the one which will - * be used for all operations internal to FFmpeg. - */ - cl_device_id device_id; - /** - * The OpenCL context which will contain all operations and frames on - * this device. - */ - cl_context context; - /** - * The default command queue for this device, which will be used by all - * frames contexts which do not have their own command queue. If not - * intialised by the user, a default queue will be created on the - * primary device. - */ - cl_command_queue command_queue; -} AVOpenCLDeviceContext; - -/** - * OpenCL-specific data associated with a frame pool. - * - * Allocated as AVHWFramesContext.hwctx. - */ -typedef struct AVOpenCLFramesContext { - /** - * The command queue used for internal asynchronous operations on this - * device (av_hwframe_transfer_data(), av_hwframe_map()). - * - * If this is not set, the command queue from the associated device is - * used instead. - */ - cl_command_queue command_queue; -} AVOpenCLFramesContext; - -#endif /* AVUTIL_HWCONTEXT_OPENCL_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_qsv.h b/libs/FFmpeg/include/libavutil/hwcontext_qsv.h deleted file mode 100644 index e2dba8a..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_qsv.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_QSV_H -#define AVUTIL_HWCONTEXT_QSV_H - -#include - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_QSV. - * - * This API does not support dynamic frame pools. AVHWFramesContext.pool must - * contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct. - */ - -/** - * This struct is allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVQSVDeviceContext { - mfxSession session; - /** - * The mfxLoader handle used for mfxSession creation - * - * This field is only available for oneVPL user. For non-oneVPL user, this - * field must be set to NULL. - * - * Filled by the user before calling av_hwdevice_ctx_init() and should be - * cast to mfxLoader handle. Deallocating the AVHWDeviceContext will always - * release this interface. - */ - void *loader; -} AVQSVDeviceContext; - -/** - * This struct is allocated as AVHWFramesContext.hwctx - */ -typedef struct AVQSVFramesContext { - mfxFrameSurface1 *surfaces; - int nb_surfaces; - - /** - * A combination of MFX_MEMTYPE_* describing the frame pool. - */ - int frame_type; -} AVQSVFramesContext; - -#endif /* AVUTIL_HWCONTEXT_QSV_H */ - diff --git a/libs/FFmpeg/include/libavutil/hwcontext_vaapi.h b/libs/FFmpeg/include/libavutil/hwcontext_vaapi.h deleted file mode 100644 index 0b2e071..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_vaapi.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_VAAPI_H -#define AVUTIL_HWCONTEXT_VAAPI_H - -#include - -/** - * @file - * API-specific header for AV_HWDEVICE_TYPE_VAAPI. - * - * Dynamic frame pools are supported, but note that any pool used as a render - * target is required to be of fixed size in order to be be usable as an - * argument to vaCreateContext(). - * - * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs - * with the data pointer set to a VASurfaceID. - */ - -enum { - /** - * The quirks field has been set by the user and should not be detected - * automatically by av_hwdevice_ctx_init(). - */ - AV_VAAPI_DRIVER_QUIRK_USER_SET = (1 << 0), - /** - * The driver does not destroy parameter buffers when they are used by - * vaRenderPicture(). Additional code will be required to destroy them - * separately afterwards. - */ - AV_VAAPI_DRIVER_QUIRK_RENDER_PARAM_BUFFERS = (1 << 1), - - /** - * The driver does not support the VASurfaceAttribMemoryType attribute, - * so the surface allocation code will not try to use it. - */ - AV_VAAPI_DRIVER_QUIRK_ATTRIB_MEMTYPE = (1 << 2), - - /** - * The driver does not support surface attributes at all. - * The surface allocation code will never pass them to surface allocation, - * and the results of the vaQuerySurfaceAttributes() call will be faked. - */ - AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES = (1 << 3), -}; - -/** - * VAAPI connection details. - * - * Allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVVAAPIDeviceContext { - /** - * The VADisplay handle, to be filled by the user. - */ - VADisplay display; - /** - * Driver quirks to apply - this is filled by av_hwdevice_ctx_init(), - * with reference to a table of known drivers, unless the - * AV_VAAPI_DRIVER_QUIRK_USER_SET bit is already present. The user - * may need to refer to this field when performing any later - * operations using VAAPI with the same VADisplay. - */ - unsigned int driver_quirks; -} AVVAAPIDeviceContext; - -/** - * VAAPI-specific data associated with a frame pool. - * - * Allocated as AVHWFramesContext.hwctx. - */ -typedef struct AVVAAPIFramesContext { - /** - * Set by the user to apply surface attributes to all surfaces in - * the frame pool. If null, default settings are used. - */ - VASurfaceAttrib *attributes; - int nb_attributes; - /** - * The surfaces IDs of all surfaces in the pool after creation. - * Only valid if AVHWFramesContext.initial_pool_size was positive. - * These are intended to be used as the render_targets arguments to - * vaCreateContext(). - */ - VASurfaceID *surface_ids; - int nb_surfaces; -} AVVAAPIFramesContext; - -/** - * VAAPI hardware pipeline configuration details. - * - * Allocated with av_hwdevice_hwconfig_alloc(). - */ -typedef struct AVVAAPIHWConfig { - /** - * ID of a VAAPI pipeline configuration. - */ - VAConfigID config_id; -} AVVAAPIHWConfig; - -#endif /* AVUTIL_HWCONTEXT_VAAPI_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_vdpau.h b/libs/FFmpeg/include/libavutil/hwcontext_vdpau.h deleted file mode 100644 index 1b7ea1e..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_vdpau.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_VDPAU_H -#define AVUTIL_HWCONTEXT_VDPAU_H - -#include - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_VDPAU. - * - * This API supports dynamic frame pools. AVHWFramesContext.pool must return - * AVBufferRefs whose data pointer is a VdpVideoSurface. - */ - -/** - * This struct is allocated as AVHWDeviceContext.hwctx - */ -typedef struct AVVDPAUDeviceContext { - VdpDevice device; - VdpGetProcAddress *get_proc_address; -} AVVDPAUDeviceContext; - -/** - * AVHWFramesContext.hwctx is currently not used - */ - -#endif /* AVUTIL_HWCONTEXT_VDPAU_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_videotoolbox.h b/libs/FFmpeg/include/libavutil/hwcontext_videotoolbox.h deleted file mode 100644 index 25dde85..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_videotoolbox.h +++ /dev/null @@ -1,96 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_VIDEOTOOLBOX_H -#define AVUTIL_HWCONTEXT_VIDEOTOOLBOX_H - -#include - -#include - -#include "frame.h" -#include "pixfmt.h" - -/** - * @file - * An API-specific header for AV_HWDEVICE_TYPE_VIDEOTOOLBOX. - * - * This API supports frame allocation using a native CVPixelBufferPool - * instead of an AVBufferPool. - * - * If the API user sets a custom pool, AVHWFramesContext.pool must return - * AVBufferRefs whose data pointer is a CVImageBufferRef or CVPixelBufferRef. - * Note that the underlying CVPixelBuffer could be retained by OS frameworks - * depending on application usage, so it is preferable to let CoreVideo manage - * the pool using the default implementation. - * - * Currently AVHWDeviceContext.hwctx and AVHWFramesContext.hwctx are always - * NULL. - */ - -/** - * Convert a VideoToolbox (actually CoreVideo) format to AVPixelFormat. - * Returns AV_PIX_FMT_NONE if no known equivalent was found. - */ -enum AVPixelFormat av_map_videotoolbox_format_to_pixfmt(uint32_t cv_fmt); - -/** - * Convert an AVPixelFormat to a VideoToolbox (actually CoreVideo) format. - * Returns 0 if no known equivalent was found. - */ -uint32_t av_map_videotoolbox_format_from_pixfmt(enum AVPixelFormat pix_fmt); - -/** - * Same as av_map_videotoolbox_format_from_pixfmt function, but can map and - * return full range pixel formats via a flag. - */ -uint32_t av_map_videotoolbox_format_from_pixfmt2(enum AVPixelFormat pix_fmt, bool full_range); - -/** - * Convert an AVChromaLocation to a VideoToolbox/CoreVideo chroma location string. - * Returns 0 if no known equivalent was found. - */ -CFStringRef av_map_videotoolbox_chroma_loc_from_av(enum AVChromaLocation loc); - -/** - * Convert an AVColorSpace to a VideoToolbox/CoreVideo color matrix string. - * Returns 0 if no known equivalent was found. - */ -CFStringRef av_map_videotoolbox_color_matrix_from_av(enum AVColorSpace space); - -/** - * Convert an AVColorPrimaries to a VideoToolbox/CoreVideo color primaries string. - * Returns 0 if no known equivalent was found. - */ -CFStringRef av_map_videotoolbox_color_primaries_from_av(enum AVColorPrimaries pri); - -/** - * Convert an AVColorTransferCharacteristic to a VideoToolbox/CoreVideo color transfer - * function string. - * Returns 0 if no known equivalent was found. - */ -CFStringRef av_map_videotoolbox_color_trc_from_av(enum AVColorTransferCharacteristic trc); - -/** - * Update a CVPixelBufferRef's metadata to based on an AVFrame. - * Returns 0 if no known equivalent was found. - */ -int av_vt_pixbuf_set_attachments(void *log_ctx, - CVPixelBufferRef pixbuf, const struct AVFrame *src); - -#endif /* AVUTIL_HWCONTEXT_VIDEOTOOLBOX_H */ diff --git a/libs/FFmpeg/include/libavutil/hwcontext_vulkan.h b/libs/FFmpeg/include/libavutil/hwcontext_vulkan.h deleted file mode 100644 index 895794c..0000000 --- a/libs/FFmpeg/include/libavutil/hwcontext_vulkan.h +++ /dev/null @@ -1,345 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_HWCONTEXT_VULKAN_H -#define AVUTIL_HWCONTEXT_VULKAN_H - -#if defined(_WIN32) && !defined(VK_USE_PLATFORM_WIN32_KHR) -#define VK_USE_PLATFORM_WIN32_KHR -#endif -#include - -#include "pixfmt.h" -#include "frame.h" - -typedef struct AVVkFrame AVVkFrame; - -/** - * @file - * API-specific header for AV_HWDEVICE_TYPE_VULKAN. - * - * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs - * with the data pointer set to an AVVkFrame. - */ - -/** - * Main Vulkan context, allocated as AVHWDeviceContext.hwctx. - * All of these can be set before init to change what the context uses - */ -typedef struct AVVulkanDeviceContext { - /** - * Custom memory allocator, else NULL - */ - const VkAllocationCallbacks *alloc; - - /** - * Pointer to the instance-provided vkGetInstanceProcAddr loading function. - * If NULL, will pick either libvulkan or libvolk, depending on libavutil's - * compilation settings, and set this field. - */ - PFN_vkGetInstanceProcAddr get_proc_addr; - - /** - * Vulkan instance. Must be at least version 1.3. - */ - VkInstance inst; - - /** - * Physical device - */ - VkPhysicalDevice phys_dev; - - /** - * Active device - */ - VkDevice act_dev; - - /** - * This structure should be set to the set of features that present and enabled - * during device creation. When a device is created by FFmpeg, it will default to - * enabling all that are present of the shaderImageGatherExtended, - * fragmentStoresAndAtomics, shaderInt64 and vertexPipelineStoresAndAtomics features. - */ - VkPhysicalDeviceFeatures2 device_features; - - /** - * Enabled instance extensions. - * If supplying your own device context, set this to an array of strings, with - * each entry containing the specified Vulkan extension string to enable. - * Duplicates are possible and accepted. - * If no extensions are enabled, set these fields to NULL, and 0 respectively. - */ - const char * const *enabled_inst_extensions; - int nb_enabled_inst_extensions; - - /** - * Enabled device extensions. By default, VK_KHR_external_memory_fd, - * VK_EXT_external_memory_dma_buf, VK_EXT_image_drm_format_modifier, - * VK_KHR_external_semaphore_fd and VK_EXT_external_memory_host are enabled if found. - * If supplying your own device context, these fields takes the same format as - * the above fields, with the same conditions that duplicates are possible - * and accepted, and that NULL and 0 respectively means no extensions are enabled. - */ - const char * const *enabled_dev_extensions; - int nb_enabled_dev_extensions; - - /** - * Queue family index for graphics operations, and the number of queues - * enabled for it. If unavaiable, will be set to -1. Not required. - * av_hwdevice_create() will attempt to find a dedicated queue for each - * queue family, or pick the one with the least unrelated flags set. - * Queue indices here may overlap if a queue has to share capabilities. - */ - int queue_family_index; - int nb_graphics_queues; - - /** - * Queue family index for transfer operations and the number of queues - * enabled. Required. - */ - int queue_family_tx_index; - int nb_tx_queues; - - /** - * Queue family index for compute operations and the number of queues - * enabled. Required. - */ - int queue_family_comp_index; - int nb_comp_queues; - - /** - * Queue family index for video encode ops, and the amount of queues enabled. - * If the device doesn't support such, queue_family_encode_index will be -1. - * Not required. - */ - int queue_family_encode_index; - int nb_encode_queues; - - /** - * Queue family index for video decode ops, and the amount of queues enabled. - * If the device doesn't support such, queue_family_decode_index will be -1. - * Not required. - */ - int queue_family_decode_index; - int nb_decode_queues; - - /** - * Locks a queue, preventing other threads from submitting any command - * buffers to this queue. - * If set to NULL, will be set to lavu-internal functions that utilize a - * mutex. - */ - void (*lock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index); - - /** - * Similar to lock_queue(), unlocks a queue. Must only be called after locking. - */ - void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index); -} AVVulkanDeviceContext; - -/** - * Defines the behaviour of frame allocation. - */ -typedef enum AVVkFrameFlags { - /* Unless this flag is set, autodetected flags will be OR'd based on the - * device and tiling during av_hwframe_ctx_init(). */ - AV_VK_FRAME_FLAG_NONE = (1ULL << 0), - -#if FF_API_VULKAN_CONTIGUOUS_MEMORY - /* DEPRECATED: does nothing. Replaced by multiplane images. */ - AV_VK_FRAME_FLAG_CONTIGUOUS_MEMORY = (1ULL << 1), -#endif - - /* Disables multiplane images. - * This is required to export/import images from CUDA. */ - AV_VK_FRAME_FLAG_DISABLE_MULTIPLANE = (1ULL << 2), -} AVVkFrameFlags; - -/** - * Allocated as AVHWFramesContext.hwctx, used to set pool-specific options - */ -typedef struct AVVulkanFramesContext { - /** - * Controls the tiling of allocated frames. - * If left as VK_IMAGE_TILING_OPTIMAL (0), will use optimal tiling. - * Can be set to VK_IMAGE_TILING_LINEAR to force linear images, - * or VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT to force DMABUF-backed - * images. - * @note Imported frames from other APIs ignore this. - */ - VkImageTiling tiling; - - /** - * Defines extra usage of output frames. If non-zero, all flags MUST be - * supported by the VkFormat. Otherwise, will use supported flags amongst: - * - VK_IMAGE_USAGE_SAMPLED_BIT - * - VK_IMAGE_USAGE_STORAGE_BIT - * - VK_IMAGE_USAGE_TRANSFER_SRC_BIT - * - VK_IMAGE_USAGE_TRANSFER_DST_BIT - */ - VkImageUsageFlagBits usage; - - /** - * Extension data for image creation. - * If DRM tiling is used, a VkImageDrmFormatModifierListCreateInfoEXT structure - * can be added to specify the exact modifier to use. - * - * Additional structures may be added at av_hwframe_ctx_init() time, - * which will be freed automatically on uninit(), so users must only free - * any structures they've allocated themselves. - */ - void *create_pnext; - - /** - * Extension data for memory allocation. Must have as many entries as - * the number of planes of the sw_format. - * This will be chained to VkExportMemoryAllocateInfo, which is used - * to make all pool images exportable to other APIs if the necessary - * extensions are present in enabled_dev_extensions. - */ - void *alloc_pnext[AV_NUM_DATA_POINTERS]; - - /** - * A combination of AVVkFrameFlags. Unless AV_VK_FRAME_FLAG_NONE is set, - * autodetected flags will be OR'd based on the device and tiling during - * av_hwframe_ctx_init(). - */ - AVVkFrameFlags flags; - - /** - * Flags to set during image creation. If unset, defaults to - * VK_IMAGE_CREATE_ALIAS_BIT. - */ - VkImageCreateFlags img_flags; - - /** - * Vulkan format for each image. MUST be compatible with the pixel format. - * If unset, will be automatically set. - * There are at most two compatible formats for a frame - a multiplane - * format, and a single-plane multi-image format. - */ - VkFormat format[AV_NUM_DATA_POINTERS]; - - /** - * Number of layers each image will have. - */ - int nb_layers; - - /** - * Locks a frame, preventing other threads from changing frame properties. - * Users SHOULD only ever lock just before command submission in order - * to get accurate frame properties, and unlock immediately after command - * submission without waiting for it to finish. - * - * If unset, will be set to lavu-internal functions that utilize a mutex. - */ - void (*lock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf); - - /** - * Similar to lock_frame(), unlocks a frame. Must only be called after locking. - */ - void (*unlock_frame)(struct AVHWFramesContext *fc, AVVkFrame *vkf); -} AVVulkanFramesContext; - -/* - * Frame structure. - * - * @note the size of this structure is not part of the ABI, to allocate - * you must use @av_vk_frame_alloc(). - */ -struct AVVkFrame { - /** - * Vulkan images to which the memory is bound to. - * May be one for multiplane formats, or multiple. - */ - VkImage img[AV_NUM_DATA_POINTERS]; - - /** - * Tiling for the frame. - */ - VkImageTiling tiling; - - /** - * Memory backing the images. Either one, or as many as there are planes - * in the sw_format. - * In case of having multiple VkImages, but one memory, the offset field - * will indicate the bound offset for each image. - */ - VkDeviceMemory mem[AV_NUM_DATA_POINTERS]; - size_t size[AV_NUM_DATA_POINTERS]; - - /** - * OR'd flags for all memory allocated - */ - VkMemoryPropertyFlagBits flags; - - /** - * Updated after every barrier. One per VkImage. - */ - VkAccessFlagBits access[AV_NUM_DATA_POINTERS]; - VkImageLayout layout[AV_NUM_DATA_POINTERS]; - - /** - * Synchronization timeline semaphores, one for each VkImage. - * Must not be freed manually. Must be waited on at every submission using - * the value in sem_value, and must be signalled at every submission, - * using an incremented value. - */ - VkSemaphore sem[AV_NUM_DATA_POINTERS]; - - /** - * Up to date semaphore value at which each image becomes accessible. - * One per VkImage. - * Clients must wait on this value when submitting a command queue, - * and increment it when signalling. - */ - uint64_t sem_value[AV_NUM_DATA_POINTERS]; - - /** - * Internal data. - */ - struct AVVkFrameInternal *internal; - - /** - * Describes the binding offset of each image to the VkDeviceMemory. - * One per VkImage. - */ - ptrdiff_t offset[AV_NUM_DATA_POINTERS]; - - /** - * Queue family of the images. Must be VK_QUEUE_FAMILY_IGNORED if - * the image was allocated with the CONCURRENT concurrency option. - * One per VkImage. - */ - uint32_t queue_family[AV_NUM_DATA_POINTERS]; -}; - -/** - * Allocates a single AVVkFrame and initializes everything as 0. - * @note Must be freed via av_free() - */ -AVVkFrame *av_vk_frame_alloc(void); - -/** - * Returns the optimal per-plane Vulkan format for a given sw_format, - * one for each plane. - * Returns NULL on unsupported formats. - */ -const VkFormat *av_vkfmt_from_pixfmt(enum AVPixelFormat p); - -#endif /* AVUTIL_HWCONTEXT_VULKAN_H */ diff --git a/libs/FFmpeg/include/libavutil/imgutils.h b/libs/FFmpeg/include/libavutil/imgutils.h deleted file mode 100644 index fa3bb10..0000000 --- a/libs/FFmpeg/include/libavutil/imgutils.h +++ /dev/null @@ -1,347 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_IMGUTILS_H -#define AVUTIL_IMGUTILS_H - -/** - * @file - * misc image utilities - * - * @addtogroup lavu_picture - * @{ - */ - -#include -#include -#include "pixdesc.h" -#include "pixfmt.h" -#include "rational.h" - -/** - * Compute the max pixel step for each plane of an image with a - * format described by pixdesc. - * - * The pixel step is the distance in bytes between the first byte of - * the group of bytes which describe a pixel component and the first - * byte of the successive group in the same plane for the same - * component. - * - * @param max_pixsteps an array which is filled with the max pixel step - * for each plane. Since a plane may contain different pixel - * components, the computed max_pixsteps[plane] is relative to the - * component in the plane with the max pixel step. - * @param max_pixstep_comps an array which is filled with the component - * for each plane which has the max pixel step. May be NULL. - * @param pixdesc the AVPixFmtDescriptor for the image, describing its format - */ -void av_image_fill_max_pixsteps(int max_pixsteps[4], int max_pixstep_comps[4], - const AVPixFmtDescriptor *pixdesc); - -/** - * Compute the size of an image line with format pix_fmt and width - * width for the plane plane. - * - * @return the computed size in bytes - */ -int av_image_get_linesize(enum AVPixelFormat pix_fmt, int width, int plane); - -/** - * Fill plane linesizes for an image with pixel format pix_fmt and - * width width. - * - * @param linesizes array to be filled with the linesize for each plane - * @param pix_fmt the AVPixelFormat of the image - * @param width width of the image in pixels - * @return >= 0 in case of success, a negative error code otherwise - */ -int av_image_fill_linesizes(int linesizes[4], enum AVPixelFormat pix_fmt, int width); - -/** - * Fill plane sizes for an image with pixel format pix_fmt and height height. - * - * @param size the array to be filled with the size of each image plane - * @param pix_fmt the AVPixelFormat of the image - * @param height height of the image in pixels - * @param linesizes the array containing the linesize for each - * plane, should be filled by av_image_fill_linesizes() - * @return >= 0 in case of success, a negative error code otherwise - * - * @note The linesize parameters have the type ptrdiff_t here, while they are - * int for av_image_fill_linesizes(). - */ -int av_image_fill_plane_sizes(size_t size[4], enum AVPixelFormat pix_fmt, - int height, const ptrdiff_t linesizes[4]); - -/** - * Fill plane data pointers for an image with pixel format pix_fmt and - * height height. - * - * @param data pointers array to be filled with the pointer for each image plane - * @param pix_fmt the AVPixelFormat of the image - * @param height height of the image in pixels - * @param ptr the pointer to a buffer which will contain the image - * @param linesizes the array containing the linesize for each - * plane, should be filled by av_image_fill_linesizes() - * @return the size in bytes required for the image buffer, a negative - * error code in case of failure - */ -int av_image_fill_pointers(uint8_t *data[4], enum AVPixelFormat pix_fmt, int height, - uint8_t *ptr, const int linesizes[4]); - -/** - * Allocate an image with size w and h and pixel format pix_fmt, and - * fill pointers and linesizes accordingly. - * The allocated image buffer has to be freed by using - * av_freep(&pointers[0]). - * - * @param pointers array to be filled with the pointer for each image plane - * @param linesizes the array filled with the linesize for each plane - * @param w width of the image in pixels - * @param h height of the image in pixels - * @param pix_fmt the AVPixelFormat of the image - * @param align the value to use for buffer size alignment - * @return the size in bytes required for the image buffer, a negative - * error code in case of failure - */ -int av_image_alloc(uint8_t *pointers[4], int linesizes[4], - int w, int h, enum AVPixelFormat pix_fmt, int align); - -/** - * Copy image plane from src to dst. - * That is, copy "height" number of lines of "bytewidth" bytes each. - * The first byte of each successive line is separated by *_linesize - * bytes. - * - * bytewidth must be contained by both absolute values of dst_linesize - * and src_linesize, otherwise the function behavior is undefined. - * - * @param dst destination plane to copy to - * @param dst_linesize linesize for the image plane in dst - * @param src source plane to copy from - * @param src_linesize linesize for the image plane in src - * @param height height (number of lines) of the plane - */ -void av_image_copy_plane(uint8_t *dst, int dst_linesize, - const uint8_t *src, int src_linesize, - int bytewidth, int height); - -/** - * Copy image data located in uncacheable (e.g. GPU mapped) memory. Where - * available, this function will use special functionality for reading from such - * memory, which may result in greatly improved performance compared to plain - * av_image_copy_plane(). - * - * bytewidth must be contained by both absolute values of dst_linesize - * and src_linesize, otherwise the function behavior is undefined. - * - * @note The linesize parameters have the type ptrdiff_t here, while they are - * int for av_image_copy_plane(). - * @note On x86, the linesizes currently need to be aligned to the cacheline - * size (i.e. 64) to get improved performance. - */ -void av_image_copy_plane_uc_from(uint8_t *dst, ptrdiff_t dst_linesize, - const uint8_t *src, ptrdiff_t src_linesize, - ptrdiff_t bytewidth, int height); - -/** - * Copy image in src_data to dst_data. - * - * @param dst_data destination image data buffer to copy to - * @param dst_linesizes linesizes for the image in dst_data - * @param src_data source image data buffer to copy from - * @param src_linesizes linesizes for the image in src_data - * @param pix_fmt the AVPixelFormat of the image - * @param width width of the image in pixels - * @param height height of the image in pixels - */ -void av_image_copy(uint8_t * const dst_data[4], const int dst_linesizes[4], - const uint8_t * const src_data[4], const int src_linesizes[4], - enum AVPixelFormat pix_fmt, int width, int height); - -/** - * Wrapper around av_image_copy() to workaround the limitation - * that the conversion from uint8_t * const * to const uint8_t * const * - * is not performed automatically in C. - * @see av_image_copy() - */ -static inline -void av_image_copy2(uint8_t * const dst_data[4], const int dst_linesizes[4], - uint8_t * const src_data[4], const int src_linesizes[4], - enum AVPixelFormat pix_fmt, int width, int height) -{ - av_image_copy(dst_data, dst_linesizes, - (const uint8_t * const *)src_data, src_linesizes, - pix_fmt, width, height); -} - -/** - * Copy image data located in uncacheable (e.g. GPU mapped) memory. Where - * available, this function will use special functionality for reading from such - * memory, which may result in greatly improved performance compared to plain - * av_image_copy(). - * - * The data pointers and the linesizes must be aligned to the maximum required - * by the CPU architecture. - * - * @note The linesize parameters have the type ptrdiff_t here, while they are - * int for av_image_copy(). - * @note On x86, the linesizes currently need to be aligned to the cacheline - * size (i.e. 64) to get improved performance. - */ -void av_image_copy_uc_from(uint8_t * const dst_data[4], const ptrdiff_t dst_linesizes[4], - const uint8_t * const src_data[4], const ptrdiff_t src_linesizes[4], - enum AVPixelFormat pix_fmt, int width, int height); - -/** - * Setup the data pointers and linesizes based on the specified image - * parameters and the provided array. - * - * The fields of the given image are filled in by using the src - * address which points to the image data buffer. Depending on the - * specified pixel format, one or multiple image data pointers and - * line sizes will be set. If a planar format is specified, several - * pointers will be set pointing to the different picture planes and - * the line sizes of the different planes will be stored in the - * lines_sizes array. Call with src == NULL to get the required - * size for the src buffer. - * - * To allocate the buffer and fill in the dst_data and dst_linesize in - * one call, use av_image_alloc(). - * - * @param dst_data data pointers to be filled in - * @param dst_linesize linesizes for the image in dst_data to be filled in - * @param src buffer which will contain or contains the actual image data, can be NULL - * @param pix_fmt the pixel format of the image - * @param width the width of the image in pixels - * @param height the height of the image in pixels - * @param align the value used in src for linesize alignment - * @return the size in bytes required for src, a negative error code - * in case of failure - */ -int av_image_fill_arrays(uint8_t *dst_data[4], int dst_linesize[4], - const uint8_t *src, - enum AVPixelFormat pix_fmt, int width, int height, int align); - -/** - * Return the size in bytes of the amount of data required to store an - * image with the given parameters. - * - * @param pix_fmt the pixel format of the image - * @param width the width of the image in pixels - * @param height the height of the image in pixels - * @param align the assumed linesize alignment - * @return the buffer size in bytes, a negative error code in case of failure - */ -int av_image_get_buffer_size(enum AVPixelFormat pix_fmt, int width, int height, int align); - -/** - * Copy image data from an image into a buffer. - * - * av_image_get_buffer_size() can be used to compute the required size - * for the buffer to fill. - * - * @param dst a buffer into which picture data will be copied - * @param dst_size the size in bytes of dst - * @param src_data pointers containing the source image data - * @param src_linesize linesizes for the image in src_data - * @param pix_fmt the pixel format of the source image - * @param width the width of the source image in pixels - * @param height the height of the source image in pixels - * @param align the assumed linesize alignment for dst - * @return the number of bytes written to dst, or a negative value - * (error code) on error - */ -int av_image_copy_to_buffer(uint8_t *dst, int dst_size, - const uint8_t * const src_data[4], const int src_linesize[4], - enum AVPixelFormat pix_fmt, int width, int height, int align); - -/** - * Check if the given dimension of an image is valid, meaning that all - * bytes of the image can be addressed with a signed int. - * - * @param w the width of the picture - * @param h the height of the picture - * @param log_offset the offset to sum to the log level for logging with log_ctx - * @param log_ctx the parent logging context, it may be NULL - * @return >= 0 if valid, a negative error code otherwise - */ -int av_image_check_size(unsigned int w, unsigned int h, int log_offset, void *log_ctx); - -/** - * Check if the given dimension of an image is valid, meaning that all - * bytes of a plane of an image with the specified pix_fmt can be addressed - * with a signed int. - * - * @param w the width of the picture - * @param h the height of the picture - * @param max_pixels the maximum number of pixels the user wants to accept - * @param pix_fmt the pixel format, can be AV_PIX_FMT_NONE if unknown. - * @param log_offset the offset to sum to the log level for logging with log_ctx - * @param log_ctx the parent logging context, it may be NULL - * @return >= 0 if valid, a negative error code otherwise - */ -int av_image_check_size2(unsigned int w, unsigned int h, int64_t max_pixels, enum AVPixelFormat pix_fmt, int log_offset, void *log_ctx); - -/** - * Check if the given sample aspect ratio of an image is valid. - * - * It is considered invalid if the denominator is 0 or if applying the ratio - * to the image size would make the smaller dimension less than 1. If the - * sar numerator is 0, it is considered unknown and will return as valid. - * - * @param w width of the image - * @param h height of the image - * @param sar sample aspect ratio of the image - * @return 0 if valid, a negative AVERROR code otherwise - */ -int av_image_check_sar(unsigned int w, unsigned int h, AVRational sar); - -/** - * Overwrite the image data with black. This is suitable for filling a - * sub-rectangle of an image, meaning the padding between the right most pixel - * and the left most pixel on the next line will not be overwritten. For some - * formats, the image size might be rounded up due to inherent alignment. - * - * If the pixel format has alpha, the alpha is cleared to opaque. - * - * This can return an error if the pixel format is not supported. Normally, all - * non-hwaccel pixel formats should be supported. - * - * Passing NULL for dst_data is allowed. Then the function returns whether the - * operation would have succeeded. (It can return an error if the pix_fmt is - * not supported.) - * - * @param dst_data data pointers to destination image - * @param dst_linesize linesizes for the destination image - * @param pix_fmt the pixel format of the image - * @param range the color range of the image (important for colorspaces such as YUV) - * @param width the width of the image in pixels - * @param height the height of the image in pixels - * @return 0 if the image data was cleared, a negative AVERROR code otherwise - */ -int av_image_fill_black(uint8_t * const dst_data[4], const ptrdiff_t dst_linesize[4], - enum AVPixelFormat pix_fmt, enum AVColorRange range, - int width, int height); - -/** - * @} - */ - - -#endif /* AVUTIL_IMGUTILS_H */ diff --git a/libs/FFmpeg/include/libavutil/intfloat.h b/libs/FFmpeg/include/libavutil/intfloat.h deleted file mode 100644 index fe3d7ec..0000000 --- a/libs/FFmpeg/include/libavutil/intfloat.h +++ /dev/null @@ -1,77 +0,0 @@ -/* - * Copyright (c) 2011 Mans Rullgard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_INTFLOAT_H -#define AVUTIL_INTFLOAT_H - -#include -#include "attributes.h" - -union av_intfloat32 { - uint32_t i; - float f; -}; - -union av_intfloat64 { - uint64_t i; - double f; -}; - -/** - * Reinterpret a 32-bit integer as a float. - */ -static av_always_inline float av_int2float(uint32_t i) -{ - union av_intfloat32 v; - v.i = i; - return v.f; -} - -/** - * Reinterpret a float as a 32-bit integer. - */ -static av_always_inline uint32_t av_float2int(float f) -{ - union av_intfloat32 v; - v.f = f; - return v.i; -} - -/** - * Reinterpret a 64-bit integer as a double. - */ -static av_always_inline double av_int2double(uint64_t i) -{ - union av_intfloat64 v; - v.i = i; - return v.f; -} - -/** - * Reinterpret a double as a 64-bit integer. - */ -static av_always_inline uint64_t av_double2int(double f) -{ - union av_intfloat64 v; - v.f = f; - return v.i; -} - -#endif /* AVUTIL_INTFLOAT_H */ diff --git a/libs/FFmpeg/include/libavutil/intreadwrite.h b/libs/FFmpeg/include/libavutil/intreadwrite.h deleted file mode 100644 index 21df788..0000000 --- a/libs/FFmpeg/include/libavutil/intreadwrite.h +++ /dev/null @@ -1,642 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_INTREADWRITE_H -#define AVUTIL_INTREADWRITE_H - -#include -#include "libavutil/avconfig.h" -#include "attributes.h" -#include "bswap.h" - -typedef union { - uint64_t u64; - uint32_t u32[2]; - uint16_t u16[4]; - uint8_t u8 [8]; - double f64; - float f32[2]; -} av_alias av_alias64; - -typedef union { - uint32_t u32; - uint16_t u16[2]; - uint8_t u8 [4]; - float f32; -} av_alias av_alias32; - -typedef union { - uint16_t u16; - uint8_t u8 [2]; -} av_alias av_alias16; - -/* - * Arch-specific headers can provide any combination of - * AV_[RW][BLN](16|24|32|48|64) and AV_(COPY|SWAP|ZERO)(64|128) macros. - * Preprocessor symbols must be defined, even if these are implemented - * as inline functions. - * - * R/W means read/write, B/L/N means big/little/native endianness. - * The following macros require aligned access, compared to their - * unaligned variants: AV_(COPY|SWAP|ZERO)(64|128), AV_[RW]N[8-64]A. - * Incorrect usage may range from abysmal performance to crash - * depending on the platform. - * - * The unaligned variants are AV_[RW][BLN][8-64] and AV_COPY*U. - */ - -#ifdef HAVE_AV_CONFIG_H - -#include "config.h" - -#if ARCH_ARM -# include "arm/intreadwrite.h" -#elif ARCH_AVR32 -# include "avr32/intreadwrite.h" -#elif ARCH_MIPS -# include "mips/intreadwrite.h" -#elif ARCH_PPC -# include "ppc/intreadwrite.h" -#elif ARCH_X86 -# include "x86/intreadwrite.h" -#endif - -#endif /* HAVE_AV_CONFIG_H */ - -/* - * Map AV_RNXX <-> AV_R[BL]XX for all variants provided by per-arch headers. - */ - -#if AV_HAVE_BIGENDIAN - -# if defined(AV_RN16) && !defined(AV_RB16) -# define AV_RB16(p) AV_RN16(p) -# elif !defined(AV_RN16) && defined(AV_RB16) -# define AV_RN16(p) AV_RB16(p) -# endif - -# if defined(AV_WN16) && !defined(AV_WB16) -# define AV_WB16(p, v) AV_WN16(p, v) -# elif !defined(AV_WN16) && defined(AV_WB16) -# define AV_WN16(p, v) AV_WB16(p, v) -# endif - -# if defined(AV_RN24) && !defined(AV_RB24) -# define AV_RB24(p) AV_RN24(p) -# elif !defined(AV_RN24) && defined(AV_RB24) -# define AV_RN24(p) AV_RB24(p) -# endif - -# if defined(AV_WN24) && !defined(AV_WB24) -# define AV_WB24(p, v) AV_WN24(p, v) -# elif !defined(AV_WN24) && defined(AV_WB24) -# define AV_WN24(p, v) AV_WB24(p, v) -# endif - -# if defined(AV_RN32) && !defined(AV_RB32) -# define AV_RB32(p) AV_RN32(p) -# elif !defined(AV_RN32) && defined(AV_RB32) -# define AV_RN32(p) AV_RB32(p) -# endif - -# if defined(AV_WN32) && !defined(AV_WB32) -# define AV_WB32(p, v) AV_WN32(p, v) -# elif !defined(AV_WN32) && defined(AV_WB32) -# define AV_WN32(p, v) AV_WB32(p, v) -# endif - -# if defined(AV_RN48) && !defined(AV_RB48) -# define AV_RB48(p) AV_RN48(p) -# elif !defined(AV_RN48) && defined(AV_RB48) -# define AV_RN48(p) AV_RB48(p) -# endif - -# if defined(AV_WN48) && !defined(AV_WB48) -# define AV_WB48(p, v) AV_WN48(p, v) -# elif !defined(AV_WN48) && defined(AV_WB48) -# define AV_WN48(p, v) AV_WB48(p, v) -# endif - -# if defined(AV_RN64) && !defined(AV_RB64) -# define AV_RB64(p) AV_RN64(p) -# elif !defined(AV_RN64) && defined(AV_RB64) -# define AV_RN64(p) AV_RB64(p) -# endif - -# if defined(AV_WN64) && !defined(AV_WB64) -# define AV_WB64(p, v) AV_WN64(p, v) -# elif !defined(AV_WN64) && defined(AV_WB64) -# define AV_WN64(p, v) AV_WB64(p, v) -# endif - -#else /* AV_HAVE_BIGENDIAN */ - -# if defined(AV_RN16) && !defined(AV_RL16) -# define AV_RL16(p) AV_RN16(p) -# elif !defined(AV_RN16) && defined(AV_RL16) -# define AV_RN16(p) AV_RL16(p) -# endif - -# if defined(AV_WN16) && !defined(AV_WL16) -# define AV_WL16(p, v) AV_WN16(p, v) -# elif !defined(AV_WN16) && defined(AV_WL16) -# define AV_WN16(p, v) AV_WL16(p, v) -# endif - -# if defined(AV_RN24) && !defined(AV_RL24) -# define AV_RL24(p) AV_RN24(p) -# elif !defined(AV_RN24) && defined(AV_RL24) -# define AV_RN24(p) AV_RL24(p) -# endif - -# if defined(AV_WN24) && !defined(AV_WL24) -# define AV_WL24(p, v) AV_WN24(p, v) -# elif !defined(AV_WN24) && defined(AV_WL24) -# define AV_WN24(p, v) AV_WL24(p, v) -# endif - -# if defined(AV_RN32) && !defined(AV_RL32) -# define AV_RL32(p) AV_RN32(p) -# elif !defined(AV_RN32) && defined(AV_RL32) -# define AV_RN32(p) AV_RL32(p) -# endif - -# if defined(AV_WN32) && !defined(AV_WL32) -# define AV_WL32(p, v) AV_WN32(p, v) -# elif !defined(AV_WN32) && defined(AV_WL32) -# define AV_WN32(p, v) AV_WL32(p, v) -# endif - -# if defined(AV_RN48) && !defined(AV_RL48) -# define AV_RL48(p) AV_RN48(p) -# elif !defined(AV_RN48) && defined(AV_RL48) -# define AV_RN48(p) AV_RL48(p) -# endif - -# if defined(AV_WN48) && !defined(AV_WL48) -# define AV_WL48(p, v) AV_WN48(p, v) -# elif !defined(AV_WN48) && defined(AV_WL48) -# define AV_WN48(p, v) AV_WL48(p, v) -# endif - -# if defined(AV_RN64) && !defined(AV_RL64) -# define AV_RL64(p) AV_RN64(p) -# elif !defined(AV_RN64) && defined(AV_RL64) -# define AV_RN64(p) AV_RL64(p) -# endif - -# if defined(AV_WN64) && !defined(AV_WL64) -# define AV_WL64(p, v) AV_WN64(p, v) -# elif !defined(AV_WN64) && defined(AV_WL64) -# define AV_WN64(p, v) AV_WL64(p, v) -# endif - -#endif /* !AV_HAVE_BIGENDIAN */ - -/* - * Define AV_[RW]N helper macros to simplify definitions not provided - * by per-arch headers. - */ - -#if defined(__GNUC__) || defined(__clang__) - -union unaligned_64 { uint64_t l; } __attribute__((packed)) av_alias; -union unaligned_32 { uint32_t l; } __attribute__((packed)) av_alias; -union unaligned_16 { uint16_t l; } __attribute__((packed)) av_alias; - -# define AV_RN(s, p) (((const union unaligned_##s *) (p))->l) -# define AV_WN(s, p, v) ((((union unaligned_##s *) (p))->l) = (v)) - -#elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_X64) || defined(_M_ARM64)) && AV_HAVE_FAST_UNALIGNED - -# define AV_RN(s, p) (*((const __unaligned uint##s##_t*)(p))) -# define AV_WN(s, p, v) (*((__unaligned uint##s##_t*)(p)) = (v)) - -#elif AV_HAVE_FAST_UNALIGNED - -# define AV_RN(s, p) (((const av_alias##s*)(p))->u##s) -# define AV_WN(s, p, v) (((av_alias##s*)(p))->u##s = (v)) - -#else - -#ifndef AV_RB16 -# define AV_RB16(x) \ - ((((const uint8_t*)(x))[0] << 8) | \ - ((const uint8_t*)(x))[1]) -#endif -#ifndef AV_WB16 -# define AV_WB16(p, val) do { \ - uint16_t d = (val); \ - ((uint8_t*)(p))[1] = (d); \ - ((uint8_t*)(p))[0] = (d)>>8; \ - } while(0) -#endif - -#ifndef AV_RL16 -# define AV_RL16(x) \ - ((((const uint8_t*)(x))[1] << 8) | \ - ((const uint8_t*)(x))[0]) -#endif -#ifndef AV_WL16 -# define AV_WL16(p, val) do { \ - uint16_t d = (val); \ - ((uint8_t*)(p))[0] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - } while(0) -#endif - -#ifndef AV_RB32 -# define AV_RB32(x) \ - (((uint32_t)((const uint8_t*)(x))[0] << 24) | \ - (((const uint8_t*)(x))[1] << 16) | \ - (((const uint8_t*)(x))[2] << 8) | \ - ((const uint8_t*)(x))[3]) -#endif -#ifndef AV_WB32 -# define AV_WB32(p, val) do { \ - uint32_t d = (val); \ - ((uint8_t*)(p))[3] = (d); \ - ((uint8_t*)(p))[2] = (d)>>8; \ - ((uint8_t*)(p))[1] = (d)>>16; \ - ((uint8_t*)(p))[0] = (d)>>24; \ - } while(0) -#endif - -#ifndef AV_RL32 -# define AV_RL32(x) \ - (((uint32_t)((const uint8_t*)(x))[3] << 24) | \ - (((const uint8_t*)(x))[2] << 16) | \ - (((const uint8_t*)(x))[1] << 8) | \ - ((const uint8_t*)(x))[0]) -#endif -#ifndef AV_WL32 -# define AV_WL32(p, val) do { \ - uint32_t d = (val); \ - ((uint8_t*)(p))[0] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - ((uint8_t*)(p))[2] = (d)>>16; \ - ((uint8_t*)(p))[3] = (d)>>24; \ - } while(0) -#endif - -#ifndef AV_RB64 -# define AV_RB64(x) \ - (((uint64_t)((const uint8_t*)(x))[0] << 56) | \ - ((uint64_t)((const uint8_t*)(x))[1] << 48) | \ - ((uint64_t)((const uint8_t*)(x))[2] << 40) | \ - ((uint64_t)((const uint8_t*)(x))[3] << 32) | \ - ((uint64_t)((const uint8_t*)(x))[4] << 24) | \ - ((uint64_t)((const uint8_t*)(x))[5] << 16) | \ - ((uint64_t)((const uint8_t*)(x))[6] << 8) | \ - (uint64_t)((const uint8_t*)(x))[7]) -#endif -#ifndef AV_WB64 -# define AV_WB64(p, val) do { \ - uint64_t d = (val); \ - ((uint8_t*)(p))[7] = (d); \ - ((uint8_t*)(p))[6] = (d)>>8; \ - ((uint8_t*)(p))[5] = (d)>>16; \ - ((uint8_t*)(p))[4] = (d)>>24; \ - ((uint8_t*)(p))[3] = (d)>>32; \ - ((uint8_t*)(p))[2] = (d)>>40; \ - ((uint8_t*)(p))[1] = (d)>>48; \ - ((uint8_t*)(p))[0] = (d)>>56; \ - } while(0) -#endif - -#ifndef AV_RL64 -# define AV_RL64(x) \ - (((uint64_t)((const uint8_t*)(x))[7] << 56) | \ - ((uint64_t)((const uint8_t*)(x))[6] << 48) | \ - ((uint64_t)((const uint8_t*)(x))[5] << 40) | \ - ((uint64_t)((const uint8_t*)(x))[4] << 32) | \ - ((uint64_t)((const uint8_t*)(x))[3] << 24) | \ - ((uint64_t)((const uint8_t*)(x))[2] << 16) | \ - ((uint64_t)((const uint8_t*)(x))[1] << 8) | \ - (uint64_t)((const uint8_t*)(x))[0]) -#endif -#ifndef AV_WL64 -# define AV_WL64(p, val) do { \ - uint64_t d = (val); \ - ((uint8_t*)(p))[0] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - ((uint8_t*)(p))[2] = (d)>>16; \ - ((uint8_t*)(p))[3] = (d)>>24; \ - ((uint8_t*)(p))[4] = (d)>>32; \ - ((uint8_t*)(p))[5] = (d)>>40; \ - ((uint8_t*)(p))[6] = (d)>>48; \ - ((uint8_t*)(p))[7] = (d)>>56; \ - } while(0) -#endif - -#if AV_HAVE_BIGENDIAN -# define AV_RN(s, p) AV_RB##s(p) -# define AV_WN(s, p, v) AV_WB##s(p, v) -#else -# define AV_RN(s, p) AV_RL##s(p) -# define AV_WN(s, p, v) AV_WL##s(p, v) -#endif - -#endif /* HAVE_FAST_UNALIGNED */ - -#ifndef AV_RN16 -# define AV_RN16(p) AV_RN(16, p) -#endif - -#ifndef AV_RN32 -# define AV_RN32(p) AV_RN(32, p) -#endif - -#ifndef AV_RN64 -# define AV_RN64(p) AV_RN(64, p) -#endif - -#ifndef AV_WN16 -# define AV_WN16(p, v) AV_WN(16, p, v) -#endif - -#ifndef AV_WN32 -# define AV_WN32(p, v) AV_WN(32, p, v) -#endif - -#ifndef AV_WN64 -# define AV_WN64(p, v) AV_WN(64, p, v) -#endif - -#if AV_HAVE_BIGENDIAN -# define AV_RB(s, p) AV_RN##s(p) -# define AV_WB(s, p, v) AV_WN##s(p, v) -# define AV_RL(s, p) av_bswap##s(AV_RN##s(p)) -# define AV_WL(s, p, v) AV_WN##s(p, av_bswap##s(v)) -#else -# define AV_RB(s, p) av_bswap##s(AV_RN##s(p)) -# define AV_WB(s, p, v) AV_WN##s(p, av_bswap##s(v)) -# define AV_RL(s, p) AV_RN##s(p) -# define AV_WL(s, p, v) AV_WN##s(p, v) -#endif - -#define AV_RB8(x) (((const uint8_t*)(x))[0]) -#define AV_WB8(p, d) do { ((uint8_t*)(p))[0] = (d); } while(0) - -#define AV_RL8(x) AV_RB8(x) -#define AV_WL8(p, d) AV_WB8(p, d) - -#ifndef AV_RB16 -# define AV_RB16(p) AV_RB(16, p) -#endif -#ifndef AV_WB16 -# define AV_WB16(p, v) AV_WB(16, p, v) -#endif - -#ifndef AV_RL16 -# define AV_RL16(p) AV_RL(16, p) -#endif -#ifndef AV_WL16 -# define AV_WL16(p, v) AV_WL(16, p, v) -#endif - -#ifndef AV_RB32 -# define AV_RB32(p) AV_RB(32, p) -#endif -#ifndef AV_WB32 -# define AV_WB32(p, v) AV_WB(32, p, v) -#endif - -#ifndef AV_RL32 -# define AV_RL32(p) AV_RL(32, p) -#endif -#ifndef AV_WL32 -# define AV_WL32(p, v) AV_WL(32, p, v) -#endif - -#ifndef AV_RB64 -# define AV_RB64(p) AV_RB(64, p) -#endif -#ifndef AV_WB64 -# define AV_WB64(p, v) AV_WB(64, p, v) -#endif - -#ifndef AV_RL64 -# define AV_RL64(p) AV_RL(64, p) -#endif -#ifndef AV_WL64 -# define AV_WL64(p, v) AV_WL(64, p, v) -#endif - -#ifndef AV_RB24 -# define AV_RB24(x) \ - ((((const uint8_t*)(x))[0] << 16) | \ - (((const uint8_t*)(x))[1] << 8) | \ - ((const uint8_t*)(x))[2]) -#endif -#ifndef AV_WB24 -# define AV_WB24(p, d) do { \ - ((uint8_t*)(p))[2] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - ((uint8_t*)(p))[0] = (d)>>16; \ - } while(0) -#endif - -#ifndef AV_RL24 -# define AV_RL24(x) \ - ((((const uint8_t*)(x))[2] << 16) | \ - (((const uint8_t*)(x))[1] << 8) | \ - ((const uint8_t*)(x))[0]) -#endif -#ifndef AV_WL24 -# define AV_WL24(p, d) do { \ - ((uint8_t*)(p))[0] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - ((uint8_t*)(p))[2] = (d)>>16; \ - } while(0) -#endif - -#ifndef AV_RB48 -# define AV_RB48(x) \ - (((uint64_t)((const uint8_t*)(x))[0] << 40) | \ - ((uint64_t)((const uint8_t*)(x))[1] << 32) | \ - ((uint64_t)((const uint8_t*)(x))[2] << 24) | \ - ((uint64_t)((const uint8_t*)(x))[3] << 16) | \ - ((uint64_t)((const uint8_t*)(x))[4] << 8) | \ - (uint64_t)((const uint8_t*)(x))[5]) -#endif -#ifndef AV_WB48 -# define AV_WB48(p, darg) do { \ - uint64_t d = (darg); \ - ((uint8_t*)(p))[5] = (d); \ - ((uint8_t*)(p))[4] = (d)>>8; \ - ((uint8_t*)(p))[3] = (d)>>16; \ - ((uint8_t*)(p))[2] = (d)>>24; \ - ((uint8_t*)(p))[1] = (d)>>32; \ - ((uint8_t*)(p))[0] = (d)>>40; \ - } while(0) -#endif - -#ifndef AV_RL48 -# define AV_RL48(x) \ - (((uint64_t)((const uint8_t*)(x))[5] << 40) | \ - ((uint64_t)((const uint8_t*)(x))[4] << 32) | \ - ((uint64_t)((const uint8_t*)(x))[3] << 24) | \ - ((uint64_t)((const uint8_t*)(x))[2] << 16) | \ - ((uint64_t)((const uint8_t*)(x))[1] << 8) | \ - (uint64_t)((const uint8_t*)(x))[0]) -#endif -#ifndef AV_WL48 -# define AV_WL48(p, darg) do { \ - uint64_t d = (darg); \ - ((uint8_t*)(p))[0] = (d); \ - ((uint8_t*)(p))[1] = (d)>>8; \ - ((uint8_t*)(p))[2] = (d)>>16; \ - ((uint8_t*)(p))[3] = (d)>>24; \ - ((uint8_t*)(p))[4] = (d)>>32; \ - ((uint8_t*)(p))[5] = (d)>>40; \ - } while(0) -#endif - -/* - * The AV_[RW]NA macros access naturally aligned data - * in a type-safe way. - */ - -#define AV_RNA(s, p) (((const av_alias##s*)(p))->u##s) -#define AV_WNA(s, p, v) (((av_alias##s*)(p))->u##s = (v)) - -#ifndef AV_RN16A -# define AV_RN16A(p) AV_RNA(16, p) -#endif - -#ifndef AV_RN32A -# define AV_RN32A(p) AV_RNA(32, p) -#endif - -#ifndef AV_RN64A -# define AV_RN64A(p) AV_RNA(64, p) -#endif - -#ifndef AV_WN16A -# define AV_WN16A(p, v) AV_WNA(16, p, v) -#endif - -#ifndef AV_WN32A -# define AV_WN32A(p, v) AV_WNA(32, p, v) -#endif - -#ifndef AV_WN64A -# define AV_WN64A(p, v) AV_WNA(64, p, v) -#endif - -#if AV_HAVE_BIGENDIAN -# define AV_RLA(s, p) av_bswap##s(AV_RN##s##A(p)) -# define AV_WLA(s, p, v) AV_WN##s##A(p, av_bswap##s(v)) -#else -# define AV_RLA(s, p) AV_RN##s##A(p) -# define AV_WLA(s, p, v) AV_WN##s##A(p, v) -#endif - -#ifndef AV_RL64A -# define AV_RL64A(p) AV_RLA(64, p) -#endif -#ifndef AV_WL64A -# define AV_WL64A(p, v) AV_WLA(64, p, v) -#endif - -/* - * The AV_COPYxxU macros are suitable for copying data to/from unaligned - * memory locations. - */ - -#define AV_COPYU(n, d, s) AV_WN##n(d, AV_RN##n(s)); - -#ifndef AV_COPY16U -# define AV_COPY16U(d, s) AV_COPYU(16, d, s) -#endif - -#ifndef AV_COPY32U -# define AV_COPY32U(d, s) AV_COPYU(32, d, s) -#endif - -#ifndef AV_COPY64U -# define AV_COPY64U(d, s) AV_COPYU(64, d, s) -#endif - -#ifndef AV_COPY128U -# define AV_COPY128U(d, s) \ - do { \ - AV_COPY64U(d, s); \ - AV_COPY64U((char *)(d) + 8, (const char *)(s) + 8); \ - } while(0) -#endif - -/* Parameters for AV_COPY*, AV_SWAP*, AV_ZERO* must be - * naturally aligned. They may be implemented using MMX, - * so emms_c() must be called before using any float code - * afterwards. - */ - -#define AV_COPY(n, d, s) \ - (((av_alias##n*)(d))->u##n = ((const av_alias##n*)(s))->u##n) - -#ifndef AV_COPY16 -# define AV_COPY16(d, s) AV_COPY(16, d, s) -#endif - -#ifndef AV_COPY32 -# define AV_COPY32(d, s) AV_COPY(32, d, s) -#endif - -#ifndef AV_COPY64 -# define AV_COPY64(d, s) AV_COPY(64, d, s) -#endif - -#ifndef AV_COPY128 -# define AV_COPY128(d, s) \ - do { \ - AV_COPY64(d, s); \ - AV_COPY64((char*)(d)+8, (char*)(s)+8); \ - } while(0) -#endif - -#define AV_SWAP(n, a, b) FFSWAP(av_alias##n, *(av_alias##n*)(a), *(av_alias##n*)(b)) - -#ifndef AV_SWAP64 -# define AV_SWAP64(a, b) AV_SWAP(64, a, b) -#endif - -#define AV_ZERO(n, d) (((av_alias##n*)(d))->u##n = 0) - -#ifndef AV_ZERO16 -# define AV_ZERO16(d) AV_ZERO(16, d) -#endif - -#ifndef AV_ZERO32 -# define AV_ZERO32(d) AV_ZERO(32, d) -#endif - -#ifndef AV_ZERO64 -# define AV_ZERO64(d) AV_ZERO(64, d) -#endif - -#ifndef AV_ZERO128 -# define AV_ZERO128(d) \ - do { \ - AV_ZERO64(d); \ - AV_ZERO64((char*)(d)+8); \ - } while(0) -#endif - -#endif /* AVUTIL_INTREADWRITE_H */ diff --git a/libs/FFmpeg/include/libavutil/lfg.h b/libs/FFmpeg/include/libavutil/lfg.h deleted file mode 100644 index e75a986..0000000 --- a/libs/FFmpeg/include/libavutil/lfg.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Lagged Fibonacci PRNG - * Copyright (c) 2008 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_LFG_H -#define AVUTIL_LFG_H - -#include - -/** - * Context structure for the Lagged Fibonacci PRNG. - * The exact layout, types and content of this struct may change and should - * not be accessed directly. Only its `sizeof()` is guaranteed to stay the same - * to allow easy instanciation. - */ -typedef struct AVLFG { - unsigned int state[64]; - int index; -} AVLFG; - -void av_lfg_init(AVLFG *c, unsigned int seed); - -/** - * Seed the state of the ALFG using binary data. - * - * @return 0 on success, negative value (AVERROR) on failure. - */ -int av_lfg_init_from_data(AVLFG *c, const uint8_t *data, unsigned int length); - -/** - * Get the next random unsigned 32-bit number using an ALFG. - * - * Please also consider a simple LCG like state= state*1664525+1013904223, - * it may be good enough and faster for your specific use case. - */ -static inline unsigned int av_lfg_get(AVLFG *c){ - unsigned a = c->state[c->index & 63] = c->state[(c->index-24) & 63] + c->state[(c->index-55) & 63]; - c->index += 1U; - return a; -} - -/** - * Get the next random unsigned 32-bit number using a MLFG. - * - * Please also consider av_lfg_get() above, it is faster. - */ -static inline unsigned int av_mlfg_get(AVLFG *c){ - unsigned int a= c->state[(c->index-55) & 63]; - unsigned int b= c->state[(c->index-24) & 63]; - a = c->state[c->index & 63] = 2*a*b+a+b; - c->index += 1U; - return a; -} - -/** - * Get the next two numbers generated by a Box-Muller Gaussian - * generator using the random numbers issued by lfg. - * - * @param lfg pointer to the contex structure - * @param out array where the two generated numbers are placed - */ -void av_bmg_get(AVLFG *lfg, double out[2]); - -#endif /* AVUTIL_LFG_H */ diff --git a/libs/FFmpeg/include/libavutil/log.h b/libs/FFmpeg/include/libavutil/log.h deleted file mode 100644 index ab7ceab..0000000 --- a/libs/FFmpeg/include/libavutil/log.h +++ /dev/null @@ -1,387 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_LOG_H -#define AVUTIL_LOG_H - -#include -#include "attributes.h" -#include "version.h" - -typedef enum { - AV_CLASS_CATEGORY_NA = 0, - AV_CLASS_CATEGORY_INPUT, - AV_CLASS_CATEGORY_OUTPUT, - AV_CLASS_CATEGORY_MUXER, - AV_CLASS_CATEGORY_DEMUXER, - AV_CLASS_CATEGORY_ENCODER, - AV_CLASS_CATEGORY_DECODER, - AV_CLASS_CATEGORY_FILTER, - AV_CLASS_CATEGORY_BITSTREAM_FILTER, - AV_CLASS_CATEGORY_SWSCALER, - AV_CLASS_CATEGORY_SWRESAMPLER, - AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT = 40, - AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT, - AV_CLASS_CATEGORY_DEVICE_AUDIO_OUTPUT, - AV_CLASS_CATEGORY_DEVICE_AUDIO_INPUT, - AV_CLASS_CATEGORY_DEVICE_OUTPUT, - AV_CLASS_CATEGORY_DEVICE_INPUT, - AV_CLASS_CATEGORY_NB ///< not part of ABI/API -}AVClassCategory; - -#define AV_IS_INPUT_DEVICE(category) \ - (((category) == AV_CLASS_CATEGORY_DEVICE_VIDEO_INPUT) || \ - ((category) == AV_CLASS_CATEGORY_DEVICE_AUDIO_INPUT) || \ - ((category) == AV_CLASS_CATEGORY_DEVICE_INPUT)) - -#define AV_IS_OUTPUT_DEVICE(category) \ - (((category) == AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT) || \ - ((category) == AV_CLASS_CATEGORY_DEVICE_AUDIO_OUTPUT) || \ - ((category) == AV_CLASS_CATEGORY_DEVICE_OUTPUT)) - -struct AVOptionRanges; - -/** - * Describe the class of an AVClass context structure. That is an - * arbitrary struct of which the first field is a pointer to an - * AVClass struct (e.g. AVCodecContext, AVFormatContext etc.). - */ -typedef struct AVClass { - /** - * The name of the class; usually it is the same name as the - * context structure type to which the AVClass is associated. - */ - const char* class_name; - - /** - * A pointer to a function which returns the name of a context - * instance ctx associated with the class. - */ - const char* (*item_name)(void* ctx); - - /** - * a pointer to the first option specified in the class if any or NULL - * - * @see av_set_default_options() - */ - const struct AVOption *option; - - /** - * LIBAVUTIL_VERSION with which this structure was created. - * This is used to allow fields to be added without requiring major - * version bumps everywhere. - */ - - int version; - - /** - * Offset in the structure where log_level_offset is stored. - * 0 means there is no such variable - */ - int log_level_offset_offset; - - /** - * Offset in the structure where a pointer to the parent context for - * logging is stored. For example a decoder could pass its AVCodecContext - * to eval as such a parent context, which an av_log() implementation - * could then leverage to display the parent context. - * The offset can be NULL. - */ - int parent_log_context_offset; - - /** - * Category used for visualization (like color) - * This is only set if the category is equal for all objects using this class. - * available since version (51 << 16 | 56 << 8 | 100) - */ - AVClassCategory category; - - /** - * Callback to return the category. - * available since version (51 << 16 | 59 << 8 | 100) - */ - AVClassCategory (*get_category)(void* ctx); - - /** - * Callback to return the supported/allowed ranges. - * available since version (52.12) - */ - int (*query_ranges)(struct AVOptionRanges **, void *obj, const char *key, int flags); - - /** - * Return next AVOptions-enabled child or NULL - */ - void* (*child_next)(void *obj, void *prev); - - /** - * Iterate over the AVClasses corresponding to potential AVOptions-enabled - * children. - * - * @param iter pointer to opaque iteration state. The caller must initialize - * *iter to NULL before the first call. - * @return AVClass for the next AVOptions-enabled child or NULL if there are - * no more such children. - * - * @note The difference between child_next and this is that child_next - * iterates over _already existing_ objects, while child_class_iterate - * iterates over _all possible_ children. - */ - const struct AVClass* (*child_class_iterate)(void **iter); -} AVClass; - -/** - * @addtogroup lavu_log - * - * @{ - * - * @defgroup lavu_log_constants Logging Constants - * - * @{ - */ - -/** - * Print no output. - */ -#define AV_LOG_QUIET -8 - -/** - * Something went really wrong and we will crash now. - */ -#define AV_LOG_PANIC 0 - -/** - * Something went wrong and recovery is not possible. - * For example, no header was found for a format which depends - * on headers or an illegal combination of parameters is used. - */ -#define AV_LOG_FATAL 8 - -/** - * Something went wrong and cannot losslessly be recovered. - * However, not all future data is affected. - */ -#define AV_LOG_ERROR 16 - -/** - * Something somehow does not look correct. This may or may not - * lead to problems. An example would be the use of '-vstrict -2'. - */ -#define AV_LOG_WARNING 24 - -/** - * Standard information. - */ -#define AV_LOG_INFO 32 - -/** - * Detailed information. - */ -#define AV_LOG_VERBOSE 40 - -/** - * Stuff which is only useful for libav* developers. - */ -#define AV_LOG_DEBUG 48 - -/** - * Extremely verbose debugging, useful for libav* development. - */ -#define AV_LOG_TRACE 56 - -#define AV_LOG_MAX_OFFSET (AV_LOG_TRACE - AV_LOG_QUIET) - -/** - * @} - */ - -/** - * Sets additional colors for extended debugging sessions. - * @code - av_log(ctx, AV_LOG_DEBUG|AV_LOG_C(134), "Message in purple\n"); - @endcode - * Requires 256color terminal support. Uses outside debugging is not - * recommended. - */ -#define AV_LOG_C(x) ((x) << 8) - -/** - * Send the specified message to the log if the level is less than or equal - * to the current av_log_level. By default, all logging messages are sent to - * stderr. This behavior can be altered by setting a different logging callback - * function. - * @see av_log_set_callback - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct or NULL if general log. - * @param level The importance level of the message expressed using a @ref - * lavu_log_constants "Logging Constant". - * @param fmt The format string (printf-compatible) that specifies how - * subsequent arguments are converted to output. - */ -void av_log(void *avcl, int level, const char *fmt, ...) av_printf_format(3, 4); - -/** - * Send the specified message to the log once with the initial_level and then with - * the subsequent_level. By default, all logging messages are sent to - * stderr. This behavior can be altered by setting a different logging callback - * function. - * @see av_log - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct or NULL if general log. - * @param initial_level importance level of the message expressed using a @ref - * lavu_log_constants "Logging Constant" for the first occurance. - * @param subsequent_level importance level of the message expressed using a @ref - * lavu_log_constants "Logging Constant" after the first occurance. - * @param fmt The format string (printf-compatible) that specifies how - * subsequent arguments are converted to output. - * @param state a variable to keep trak of if a message has already been printed - * this must be initialized to 0 before the first use. The same state - * must not be accessed by 2 Threads simultaneously. - */ -void av_log_once(void* avcl, int initial_level, int subsequent_level, int *state, const char *fmt, ...) av_printf_format(5, 6); - - -/** - * Send the specified message to the log if the level is less than or equal - * to the current av_log_level. By default, all logging messages are sent to - * stderr. This behavior can be altered by setting a different logging callback - * function. - * @see av_log_set_callback - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct. - * @param level The importance level of the message expressed using a @ref - * lavu_log_constants "Logging Constant". - * @param fmt The format string (printf-compatible) that specifies how - * subsequent arguments are converted to output. - * @param vl The arguments referenced by the format string. - */ -void av_vlog(void *avcl, int level, const char *fmt, va_list vl); - -/** - * Get the current log level - * - * @see lavu_log_constants - * - * @return Current log level - */ -int av_log_get_level(void); - -/** - * Set the log level - * - * @see lavu_log_constants - * - * @param level Logging level - */ -void av_log_set_level(int level); - -/** - * Set the logging callback - * - * @note The callback must be thread safe, even if the application does not use - * threads itself as some codecs are multithreaded. - * - * @see av_log_default_callback - * - * @param callback A logging function with a compatible signature. - */ -void av_log_set_callback(void (*callback)(void*, int, const char*, va_list)); - -/** - * Default logging callback - * - * It prints the message to stderr, optionally colorizing it. - * - * @param avcl A pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct. - * @param level The importance level of the message expressed using a @ref - * lavu_log_constants "Logging Constant". - * @param fmt The format string (printf-compatible) that specifies how - * subsequent arguments are converted to output. - * @param vl The arguments referenced by the format string. - */ -void av_log_default_callback(void *avcl, int level, const char *fmt, - va_list vl); - -/** - * Return the context name - * - * @param ctx The AVClass context - * - * @return The AVClass class_name - */ -const char* av_default_item_name(void* ctx); -AVClassCategory av_default_get_category(void *ptr); - -/** - * Format a line of log the same way as the default callback. - * @param line buffer to receive the formatted line - * @param line_size size of the buffer - * @param print_prefix used to store whether the prefix must be printed; - * must point to a persistent integer initially set to 1 - */ -void av_log_format_line(void *ptr, int level, const char *fmt, va_list vl, - char *line, int line_size, int *print_prefix); - -/** - * Format a line of log the same way as the default callback. - * @param line buffer to receive the formatted line; - * may be NULL if line_size is 0 - * @param line_size size of the buffer; at most line_size-1 characters will - * be written to the buffer, plus one null terminator - * @param print_prefix used to store whether the prefix must be printed; - * must point to a persistent integer initially set to 1 - * @return Returns a negative value if an error occurred, otherwise returns - * the number of characters that would have been written for a - * sufficiently large buffer, not including the terminating null - * character. If the return value is not less than line_size, it means - * that the log message was truncated to fit the buffer. - */ -int av_log_format_line2(void *ptr, int level, const char *fmt, va_list vl, - char *line, int line_size, int *print_prefix); - -/** - * Skip repeated messages, this requires the user app to use av_log() instead of - * (f)printf as the 2 would otherwise interfere and lead to - * "Last message repeated x times" messages below (f)printf messages with some - * bad luck. - * Also to receive the last, "last repeated" line if any, the user app must - * call av_log(NULL, AV_LOG_QUIET, "%s", ""); at the end - */ -#define AV_LOG_SKIP_REPEATED 1 - -/** - * Include the log severity in messages originating from codecs. - * - * Results in messages such as: - * [rawvideo @ 0xDEADBEEF] [error] encode did not produce valid pts - */ -#define AV_LOG_PRINT_LEVEL 2 - -void av_log_set_flags(int arg); -int av_log_get_flags(void); - -/** - * @} - */ - -#endif /* AVUTIL_LOG_H */ diff --git a/libs/FFmpeg/include/libavutil/lzo.h b/libs/FFmpeg/include/libavutil/lzo.h deleted file mode 100644 index c034039..0000000 --- a/libs/FFmpeg/include/libavutil/lzo.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * LZO 1x decompression - * copyright (c) 2006 Reimar Doeffinger - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_LZO_H -#define AVUTIL_LZO_H - -/** - * @defgroup lavu_lzo LZO - * @ingroup lavu_crypto - * - * @{ - */ - -#include - -/** @name Error flags returned by av_lzo1x_decode - * @{ */ -/// end of the input buffer reached before decoding finished -#define AV_LZO_INPUT_DEPLETED 1 -/// decoded data did not fit into output buffer -#define AV_LZO_OUTPUT_FULL 2 -/// a reference to previously decoded data was wrong -#define AV_LZO_INVALID_BACKPTR 4 -/// a non-specific error in the compressed bitstream -#define AV_LZO_ERROR 8 -/** @} */ - -#define AV_LZO_INPUT_PADDING 8 -#define AV_LZO_OUTPUT_PADDING 12 - -/** - * @brief Decodes LZO 1x compressed data. - * @param out output buffer - * @param outlen size of output buffer, number of bytes left are returned here - * @param in input buffer - * @param inlen size of input buffer, number of bytes left are returned here - * @return 0 on success, otherwise a combination of the error flags above - * - * Make sure all buffers are appropriately padded, in must provide - * AV_LZO_INPUT_PADDING, out must provide AV_LZO_OUTPUT_PADDING additional bytes. - */ -int av_lzo1x_decode(void *out, int *outlen, const void *in, int *inlen); - -/** - * @} - */ - -#endif /* AVUTIL_LZO_H */ diff --git a/libs/FFmpeg/include/libavutil/macros.h b/libs/FFmpeg/include/libavutil/macros.h deleted file mode 100644 index 2a7567c..0000000 --- a/libs/FFmpeg/include/libavutil/macros.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu - * Utility Preprocessor macros - */ - -#ifndef AVUTIL_MACROS_H -#define AVUTIL_MACROS_H - -#include "libavutil/avconfig.h" - -#if AV_HAVE_BIGENDIAN -# define AV_NE(be, le) (be) -#else -# define AV_NE(be, le) (le) -#endif - -/** - * Comparator. - * For two numerical expressions x and y, gives 1 if x > y, -1 if x < y, and 0 - * if x == y. This is useful for instance in a qsort comparator callback. - * Furthermore, compilers are able to optimize this to branchless code, and - * there is no risk of overflow with signed types. - * As with many macros, this evaluates its argument multiple times, it thus - * must not have a side-effect. - */ -#define FFDIFFSIGN(x,y) (((x)>(y)) - ((x)<(y))) - -#define FFMAX(a,b) ((a) > (b) ? (a) : (b)) -#define FFMAX3(a,b,c) FFMAX(FFMAX(a,b),c) -#define FFMIN(a,b) ((a) > (b) ? (b) : (a)) -#define FFMIN3(a,b,c) FFMIN(FFMIN(a,b),c) - -#define FFSWAP(type,a,b) do{type SWAP_tmp= b; b= a; a= SWAP_tmp;}while(0) -#define FF_ARRAY_ELEMS(a) (sizeof(a) / sizeof((a)[0])) - -#define MKTAG(a,b,c,d) ((a) | ((b) << 8) | ((c) << 16) | ((unsigned)(d) << 24)) -#define MKBETAG(a,b,c,d) ((d) | ((c) << 8) | ((b) << 16) | ((unsigned)(a) << 24)) - -/** - * @addtogroup preproc_misc Preprocessor String Macros - * - * String manipulation macros - * - * @{ - */ - -#define AV_STRINGIFY(s) AV_TOSTRING(s) -#define AV_TOSTRING(s) #s - -#define AV_GLUE(a, b) a ## b -#define AV_JOIN(a, b) AV_GLUE(a, b) - -/** - * @} - */ - -#define AV_PRAGMA(s) _Pragma(#s) - -#define FFALIGN(x, a) (((x)+(a)-1)&~((a)-1)) - -#endif /* AVUTIL_MACROS_H */ diff --git a/libs/FFmpeg/include/libavutil/mastering_display_metadata.h b/libs/FFmpeg/include/libavutil/mastering_display_metadata.h deleted file mode 100644 index c23b07c..0000000 --- a/libs/FFmpeg/include/libavutil/mastering_display_metadata.h +++ /dev/null @@ -1,128 +0,0 @@ -/* - * Copyright (c) 2016 Neil Birkbeck - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_MASTERING_DISPLAY_METADATA_H -#define AVUTIL_MASTERING_DISPLAY_METADATA_H - -#include "frame.h" -#include "rational.h" - - -/** - * Mastering display metadata capable of representing the color volume of - * the display used to master the content (SMPTE 2086:2014). - * - * To be used as payload of a AVFrameSideData or AVPacketSideData with the - * appropriate type. - * - * @note The struct should be allocated with av_mastering_display_metadata_alloc() - * and its size is not a part of the public ABI. - */ -typedef struct AVMasteringDisplayMetadata { - /** - * CIE 1931 xy chromaticity coords of color primaries (r, g, b order). - */ - AVRational display_primaries[3][2]; - - /** - * CIE 1931 xy chromaticity coords of white point. - */ - AVRational white_point[2]; - - /** - * Min luminance of mastering display (cd/m^2). - */ - AVRational min_luminance; - - /** - * Max luminance of mastering display (cd/m^2). - */ - AVRational max_luminance; - - /** - * Flag indicating whether the display primaries (and white point) are set. - */ - int has_primaries; - - /** - * Flag indicating whether the luminance (min_ and max_) have been set. - */ - int has_luminance; - -} AVMasteringDisplayMetadata; - -/** - * Allocate an AVMasteringDisplayMetadata structure and set its fields to - * default values. The resulting struct can be freed using av_freep(). - * - * @return An AVMasteringDisplayMetadata filled with default values or NULL - * on failure. - */ -AVMasteringDisplayMetadata *av_mastering_display_metadata_alloc(void); - -/** - * Allocate a complete AVMasteringDisplayMetadata and add it to the frame. - * - * @param frame The frame which side data is added to. - * - * @return The AVMasteringDisplayMetadata structure to be filled by caller. - */ -AVMasteringDisplayMetadata *av_mastering_display_metadata_create_side_data(AVFrame *frame); - -/** - * Content light level needed by to transmit HDR over HDMI (CTA-861.3). - * - * To be used as payload of a AVFrameSideData or AVPacketSideData with the - * appropriate type. - * - * @note The struct should be allocated with av_content_light_metadata_alloc() - * and its size is not a part of the public ABI. - */ -typedef struct AVContentLightMetadata { - /** - * Max content light level (cd/m^2). - */ - unsigned MaxCLL; - - /** - * Max average light level per frame (cd/m^2). - */ - unsigned MaxFALL; -} AVContentLightMetadata; - -/** - * Allocate an AVContentLightMetadata structure and set its fields to - * default values. The resulting struct can be freed using av_freep(). - * - * @return An AVContentLightMetadata filled with default values or NULL - * on failure. - */ -AVContentLightMetadata *av_content_light_metadata_alloc(size_t *size); - -/** - * Allocate a complete AVContentLightMetadata and add it to the frame. - * - * @param frame The frame which side data is added to. - * - * @return The AVContentLightMetadata structure to be filled by caller. - */ -AVContentLightMetadata *av_content_light_metadata_create_side_data(AVFrame *frame); - -#endif /* AVUTIL_MASTERING_DISPLAY_METADATA_H */ diff --git a/libs/FFmpeg/include/libavutil/mathematics.h b/libs/FFmpeg/include/libavutil/mathematics.h deleted file mode 100644 index e213bab..0000000 --- a/libs/FFmpeg/include/libavutil/mathematics.h +++ /dev/null @@ -1,300 +0,0 @@ -/* - * copyright (c) 2005-2012 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @addtogroup lavu_math - * Mathematical utilities for working with timestamp and time base. - */ - -#ifndef AVUTIL_MATHEMATICS_H -#define AVUTIL_MATHEMATICS_H - -#include -#include -#include "attributes.h" -#include "rational.h" -#include "intfloat.h" - -#ifndef M_E -#define M_E 2.7182818284590452354 /* e */ -#endif -#ifndef M_Ef -#define M_Ef 2.7182818284590452354f /* e */ -#endif -#ifndef M_LN2 -#define M_LN2 0.69314718055994530942 /* log_e 2 */ -#endif -#ifndef M_LN2f -#define M_LN2f 0.69314718055994530942f /* log_e 2 */ -#endif -#ifndef M_LN10 -#define M_LN10 2.30258509299404568402 /* log_e 10 */ -#endif -#ifndef M_LN10f -#define M_LN10f 2.30258509299404568402f /* log_e 10 */ -#endif -#ifndef M_LOG2_10 -#define M_LOG2_10 3.32192809488736234787 /* log_2 10 */ -#endif -#ifndef M_LOG2_10f -#define M_LOG2_10f 3.32192809488736234787f /* log_2 10 */ -#endif -#ifndef M_PHI -#define M_PHI 1.61803398874989484820 /* phi / golden ratio */ -#endif -#ifndef M_PHIf -#define M_PHIf 1.61803398874989484820f /* phi / golden ratio */ -#endif -#ifndef M_PI -#define M_PI 3.14159265358979323846 /* pi */ -#endif -#ifndef M_PIf -#define M_PIf 3.14159265358979323846f /* pi */ -#endif -#ifndef M_PI_2 -#define M_PI_2 1.57079632679489661923 /* pi/2 */ -#endif -#ifndef M_PI_2f -#define M_PI_2f 1.57079632679489661923f /* pi/2 */ -#endif -#ifndef M_PI_4 -#define M_PI_4 0.78539816339744830962 /* pi/4 */ -#endif -#ifndef M_PI_4f -#define M_PI_4f 0.78539816339744830962f /* pi/4 */ -#endif -#ifndef M_1_PI -#define M_1_PI 0.31830988618379067154 /* 1/pi */ -#endif -#ifndef M_1_PIf -#define M_1_PIf 0.31830988618379067154f /* 1/pi */ -#endif -#ifndef M_2_PI -#define M_2_PI 0.63661977236758134308 /* 2/pi */ -#endif -#ifndef M_2_PIf -#define M_2_PIf 0.63661977236758134308f /* 2/pi */ -#endif -#ifndef M_2_SQRTPI -#define M_2_SQRTPI 1.12837916709551257390 /* 2/sqrt(pi) */ -#endif -#ifndef M_2_SQRTPIf -#define M_2_SQRTPIf 1.12837916709551257390f /* 2/sqrt(pi) */ -#endif -#ifndef M_SQRT1_2 -#define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */ -#endif -#ifndef M_SQRT1_2f -#define M_SQRT1_2f 0.70710678118654752440f /* 1/sqrt(2) */ -#endif -#ifndef M_SQRT2 -#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */ -#endif -#ifndef M_SQRT2f -#define M_SQRT2f 1.41421356237309504880f /* sqrt(2) */ -#endif -#ifndef NAN -#define NAN av_int2float(0x7fc00000) -#endif -#ifndef INFINITY -#define INFINITY av_int2float(0x7f800000) -#endif - -/** - * @addtogroup lavu_math - * - * @{ - */ - -/** - * Rounding methods. - */ -enum AVRounding { - AV_ROUND_ZERO = 0, ///< Round toward zero. - AV_ROUND_INF = 1, ///< Round away from zero. - AV_ROUND_DOWN = 2, ///< Round toward -infinity. - AV_ROUND_UP = 3, ///< Round toward +infinity. - AV_ROUND_NEAR_INF = 5, ///< Round to nearest and halfway cases away from zero. - /** - * Flag telling rescaling functions to pass `INT64_MIN`/`MAX` through - * unchanged, avoiding special cases for #AV_NOPTS_VALUE. - * - * Unlike other values of the enumeration AVRounding, this value is a - * bitmask that must be used in conjunction with another value of the - * enumeration through a bitwise OR, in order to set behavior for normal - * cases. - * - * @code{.c} - * av_rescale_rnd(3, 1, 2, AV_ROUND_UP | AV_ROUND_PASS_MINMAX); - * // Rescaling 3: - * // Calculating 3 * 1 / 2 - * // 3 / 2 is rounded up to 2 - * // => 2 - * - * av_rescale_rnd(AV_NOPTS_VALUE, 1, 2, AV_ROUND_UP | AV_ROUND_PASS_MINMAX); - * // Rescaling AV_NOPTS_VALUE: - * // AV_NOPTS_VALUE == INT64_MIN - * // AV_NOPTS_VALUE is passed through - * // => AV_NOPTS_VALUE - * @endcode - */ - AV_ROUND_PASS_MINMAX = 8192, -}; - -/** - * Compute the greatest common divisor of two integer operands. - * - * @param a Operand - * @param b Operand - * @return GCD of a and b up to sign; if a >= 0 and b >= 0, return value is >= 0; - * if a == 0 and b == 0, returns 0. - */ -int64_t av_const av_gcd(int64_t a, int64_t b); - -/** - * Rescale a 64-bit integer with rounding to nearest. - * - * The operation is mathematically equivalent to `a * b / c`, but writing that - * directly can overflow. - * - * This function is equivalent to av_rescale_rnd() with #AV_ROUND_NEAR_INF. - * - * @see av_rescale_rnd(), av_rescale_q(), av_rescale_q_rnd() - */ -int64_t av_rescale(int64_t a, int64_t b, int64_t c) av_const; - -/** - * Rescale a 64-bit integer with specified rounding. - * - * The operation is mathematically equivalent to `a * b / c`, but writing that - * directly can overflow, and does not support different rounding methods. - * If the result is not representable then INT64_MIN is returned. - * - * @see av_rescale(), av_rescale_q(), av_rescale_q_rnd() - */ -int64_t av_rescale_rnd(int64_t a, int64_t b, int64_t c, enum AVRounding rnd) av_const; - -/** - * Rescale a 64-bit integer by 2 rational numbers. - * - * The operation is mathematically equivalent to `a * bq / cq`. - * - * This function is equivalent to av_rescale_q_rnd() with #AV_ROUND_NEAR_INF. - * - * @see av_rescale(), av_rescale_rnd(), av_rescale_q_rnd() - */ -int64_t av_rescale_q(int64_t a, AVRational bq, AVRational cq) av_const; - -/** - * Rescale a 64-bit integer by 2 rational numbers with specified rounding. - * - * The operation is mathematically equivalent to `a * bq / cq`. - * - * @see av_rescale(), av_rescale_rnd(), av_rescale_q() - */ -int64_t av_rescale_q_rnd(int64_t a, AVRational bq, AVRational cq, - enum AVRounding rnd) av_const; - -/** - * Compare two timestamps each in its own time base. - * - * @return One of the following values: - * - -1 if `ts_a` is before `ts_b` - * - 1 if `ts_a` is after `ts_b` - * - 0 if they represent the same position - * - * @warning - * The result of the function is undefined if one of the timestamps is outside - * the `int64_t` range when represented in the other's timebase. - */ -int av_compare_ts(int64_t ts_a, AVRational tb_a, int64_t ts_b, AVRational tb_b); - -/** - * Compare the remainders of two integer operands divided by a common divisor. - * - * In other words, compare the least significant `log2(mod)` bits of integers - * `a` and `b`. - * - * @code{.c} - * av_compare_mod(0x11, 0x02, 0x10) < 0 // since 0x11 % 0x10 (0x1) < 0x02 % 0x10 (0x2) - * av_compare_mod(0x11, 0x02, 0x20) > 0 // since 0x11 % 0x20 (0x11) > 0x02 % 0x20 (0x02) - * @endcode - * - * @param a Operand - * @param b Operand - * @param mod Divisor; must be a power of 2 - * @return - * - a negative value if `a % mod < b % mod` - * - a positive value if `a % mod > b % mod` - * - zero if `a % mod == b % mod` - */ -int64_t av_compare_mod(uint64_t a, uint64_t b, uint64_t mod); - -/** - * Rescale a timestamp while preserving known durations. - * - * This function is designed to be called per audio packet to scale the input - * timestamp to a different time base. Compared to a simple av_rescale_q() - * call, this function is robust against possible inconsistent frame durations. - * - * The `last` parameter is a state variable that must be preserved for all - * subsequent calls for the same stream. For the first call, `*last` should be - * initialized to #AV_NOPTS_VALUE. - * - * @param[in] in_tb Input time base - * @param[in] in_ts Input timestamp - * @param[in] fs_tb Duration time base; typically this is finer-grained - * (greater) than `in_tb` and `out_tb` - * @param[in] duration Duration till the next call to this function (i.e. - * duration of the current packet/frame) - * @param[in,out] last Pointer to a timestamp expressed in terms of - * `fs_tb`, acting as a state variable - * @param[in] out_tb Output timebase - * @return Timestamp expressed in terms of `out_tb` - * - * @note In the context of this function, "duration" is in term of samples, not - * seconds. - */ -int64_t av_rescale_delta(AVRational in_tb, int64_t in_ts, AVRational fs_tb, int duration, int64_t *last, AVRational out_tb); - -/** - * Add a value to a timestamp. - * - * This function guarantees that when the same value is repeatly added that - * no accumulation of rounding errors occurs. - * - * @param[in] ts Input timestamp - * @param[in] ts_tb Input timestamp time base - * @param[in] inc Value to be added - * @param[in] inc_tb Time base of `inc` - */ -int64_t av_add_stable(AVRational ts_tb, int64_t ts, AVRational inc_tb, int64_t inc); - -/** - * 0th order modified bessel function of the first kind. - */ -double av_bessel_i0(double x); - -/** - * @} - */ - -#endif /* AVUTIL_MATHEMATICS_H */ diff --git a/libs/FFmpeg/include/libavutil/md5.h b/libs/FFmpeg/include/libavutil/md5.h deleted file mode 100644 index fc2eabd..0000000 --- a/libs/FFmpeg/include/libavutil/md5.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_md5 - * Public header for MD5 hash function implementation. - */ - -#ifndef AVUTIL_MD5_H -#define AVUTIL_MD5_H - -#include -#include - -#include "attributes.h" - -/** - * @defgroup lavu_md5 MD5 - * @ingroup lavu_hash - * MD5 hash function implementation. - * - * @{ - */ - -extern const int av_md5_size; - -struct AVMD5; - -/** - * Allocate an AVMD5 context. - */ -struct AVMD5 *av_md5_alloc(void); - -/** - * Initialize MD5 hashing. - * - * @param ctx pointer to the function context (of size av_md5_size) - */ -void av_md5_init(struct AVMD5 *ctx); - -/** - * Update hash value. - * - * @param ctx hash function context - * @param src input data to update hash with - * @param len input data length - */ -void av_md5_update(struct AVMD5 *ctx, const uint8_t *src, size_t len); - -/** - * Finish hashing and output digest value. - * - * @param ctx hash function context - * @param dst buffer where output digest value is stored - */ -void av_md5_final(struct AVMD5 *ctx, uint8_t *dst); - -/** - * Hash an array of data. - * - * @param dst The output buffer to write the digest into - * @param src The data to hash - * @param len The length of the data, in bytes - */ -void av_md5_sum(uint8_t *dst, const uint8_t *src, size_t len); - -/** - * @} - */ - -#endif /* AVUTIL_MD5_H */ diff --git a/libs/FFmpeg/include/libavutil/mem.h b/libs/FFmpeg/include/libavutil/mem.h deleted file mode 100644 index ab7648a..0000000 --- a/libs/FFmpeg/include/libavutil/mem.h +++ /dev/null @@ -1,607 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_mem - * Memory handling functions - */ - -#ifndef AVUTIL_MEM_H -#define AVUTIL_MEM_H - -#include -#include - -#include "attributes.h" - -/** - * @addtogroup lavu_mem - * Utilities for manipulating memory. - * - * FFmpeg has several applications of memory that are not required of a typical - * program. For example, the computing-heavy components like video decoding and - * encoding can be sped up significantly through the use of aligned memory. - * - * However, for each of FFmpeg's applications of memory, there might not be a - * recognized or standardized API for that specific use. Memory alignment, for - * instance, varies wildly depending on operating systems, architectures, and - * compilers. Hence, this component of @ref libavutil is created to make - * dealing with memory consistently possible on all platforms. - * - * @{ - */ - -/** - * @defgroup lavu_mem_attrs Function Attributes - * Function attributes applicable to memory handling functions. - * - * These function attributes can help compilers emit more useful warnings, or - * generate better code. - * @{ - */ - -/** - * @def av_malloc_attrib - * Function attribute denoting a malloc-like function. - * - * @see Function attribute `malloc` in GCC's documentation - */ - -#if AV_GCC_VERSION_AT_LEAST(3,1) - #define av_malloc_attrib __attribute__((__malloc__)) -#else - #define av_malloc_attrib -#endif - -/** - * @def av_alloc_size(...) - * Function attribute used on a function that allocates memory, whose size is - * given by the specified parameter(s). - * - * @code{.c} - * void *av_malloc(size_t size) av_alloc_size(1); - * void *av_calloc(size_t nmemb, size_t size) av_alloc_size(1, 2); - * @endcode - * - * @param ... One or two parameter indexes, separated by a comma - * - * @see Function attribute `alloc_size` in GCC's documentation - */ - -#if AV_GCC_VERSION_AT_LEAST(4,3) - #define av_alloc_size(...) __attribute__((alloc_size(__VA_ARGS__))) -#else - #define av_alloc_size(...) -#endif - -/** - * @} - */ - -/** - * @defgroup lavu_mem_funcs Heap Management - * Functions responsible for allocating, freeing, and copying memory. - * - * All memory allocation functions have a built-in upper limit of `INT_MAX` - * bytes. This may be changed with av_max_alloc(), although exercise extreme - * caution when doing so. - * - * @{ - */ - -/** - * Allocate a memory block with alignment suitable for all memory accesses - * (including vectors if available on the CPU). - * - * @param size Size in bytes for the memory block to be allocated - * @return Pointer to the allocated block, or `NULL` if the block cannot - * be allocated - * @see av_mallocz() - */ -void *av_malloc(size_t size) av_malloc_attrib av_alloc_size(1); - -/** - * Allocate a memory block with alignment suitable for all memory accesses - * (including vectors if available on the CPU) and zero all the bytes of the - * block. - * - * @param size Size in bytes for the memory block to be allocated - * @return Pointer to the allocated block, or `NULL` if it cannot be allocated - * @see av_malloc() - */ -void *av_mallocz(size_t size) av_malloc_attrib av_alloc_size(1); - -/** - * Allocate a memory block for an array with av_malloc(). - * - * The allocated memory will have size `size * nmemb` bytes. - * - * @param nmemb Number of element - * @param size Size of a single element - * @return Pointer to the allocated block, or `NULL` if the block cannot - * be allocated - * @see av_malloc() - */ -av_alloc_size(1, 2) void *av_malloc_array(size_t nmemb, size_t size); - -/** - * Allocate a memory block for an array with av_mallocz(). - * - * The allocated memory will have size `size * nmemb` bytes. - * - * @param nmemb Number of elements - * @param size Size of the single element - * @return Pointer to the allocated block, or `NULL` if the block cannot - * be allocated - * - * @see av_mallocz() - * @see av_malloc_array() - */ -void *av_calloc(size_t nmemb, size_t size) av_malloc_attrib av_alloc_size(1, 2); - -/** - * Allocate, reallocate, or free a block of memory. - * - * If `ptr` is `NULL` and `size` > 0, allocate a new block. Otherwise, expand or - * shrink that block of memory according to `size`. - * - * @param ptr Pointer to a memory block already allocated with - * av_realloc() or `NULL` - * @param size Size in bytes of the memory block to be allocated or - * reallocated - * - * @return Pointer to a newly-reallocated block or `NULL` if the block - * cannot be reallocated - * - * @warning Unlike av_malloc(), the returned pointer is not guaranteed to be - * correctly aligned. The returned pointer must be freed after even - * if size is zero. - * @see av_fast_realloc() - * @see av_reallocp() - */ -void *av_realloc(void *ptr, size_t size) av_alloc_size(2); - -/** - * Allocate, reallocate, or free a block of memory through a pointer to a - * pointer. - * - * If `*ptr` is `NULL` and `size` > 0, allocate a new block. If `size` is - * zero, free the memory block pointed to by `*ptr`. Otherwise, expand or - * shrink that block of memory according to `size`. - * - * @param[in,out] ptr Pointer to a pointer to a memory block already allocated - * with av_realloc(), or a pointer to `NULL`. The pointer - * is updated on success, or freed on failure. - * @param[in] size Size in bytes for the memory block to be allocated or - * reallocated - * - * @return Zero on success, an AVERROR error code on failure - * - * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be - * correctly aligned. - */ -av_warn_unused_result -int av_reallocp(void *ptr, size_t size); - -/** - * Allocate, reallocate, or free a block of memory. - * - * This function does the same thing as av_realloc(), except: - * - It takes two size arguments and allocates `nelem * elsize` bytes, - * after checking the result of the multiplication for integer overflow. - * - It frees the input block in case of failure, thus avoiding the memory - * leak with the classic - * @code{.c} - * buf = realloc(buf); - * if (!buf) - * return -1; - * @endcode - * pattern. - */ -void *av_realloc_f(void *ptr, size_t nelem, size_t elsize); - -/** - * Allocate, reallocate, or free an array. - * - * If `ptr` is `NULL` and `nmemb` > 0, allocate a new block. - * - * @param ptr Pointer to a memory block already allocated with - * av_realloc() or `NULL` - * @param nmemb Number of elements in the array - * @param size Size of the single element of the array - * - * @return Pointer to a newly-reallocated block or NULL if the block - * cannot be reallocated - * - * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be - * correctly aligned. The returned pointer must be freed after even if - * nmemb is zero. - * @see av_reallocp_array() - */ -av_alloc_size(2, 3) void *av_realloc_array(void *ptr, size_t nmemb, size_t size); - -/** - * Allocate, reallocate an array through a pointer to a pointer. - * - * If `*ptr` is `NULL` and `nmemb` > 0, allocate a new block. - * - * @param[in,out] ptr Pointer to a pointer to a memory block already - * allocated with av_realloc(), or a pointer to `NULL`. - * The pointer is updated on success, or freed on failure. - * @param[in] nmemb Number of elements - * @param[in] size Size of the single element - * - * @return Zero on success, an AVERROR error code on failure - * - * @warning Unlike av_malloc(), the allocated memory is not guaranteed to be - * correctly aligned. *ptr must be freed after even if nmemb is zero. - */ -int av_reallocp_array(void *ptr, size_t nmemb, size_t size); - -/** - * Reallocate the given buffer if it is not large enough, otherwise do nothing. - * - * If the given buffer is `NULL`, then a new uninitialized buffer is allocated. - * - * If the given buffer is not large enough, and reallocation fails, `NULL` is - * returned and `*size` is set to 0, but the original buffer is not changed or - * freed. - * - * A typical use pattern follows: - * - * @code{.c} - * uint8_t *buf = ...; - * uint8_t *new_buf = av_fast_realloc(buf, ¤t_size, size_needed); - * if (!new_buf) { - * // Allocation failed; clean up original buffer - * av_freep(&buf); - * return AVERROR(ENOMEM); - * } - * @endcode - * - * @param[in,out] ptr Already allocated buffer, or `NULL` - * @param[in,out] size Pointer to the size of buffer `ptr`. `*size` is - * updated to the new allocated size, in particular 0 - * in case of failure. - * @param[in] min_size Desired minimal size of buffer `ptr` - * @return `ptr` if the buffer is large enough, a pointer to newly reallocated - * buffer if the buffer was not large enough, or `NULL` in case of - * error - * @see av_realloc() - * @see av_fast_malloc() - */ -void *av_fast_realloc(void *ptr, unsigned int *size, size_t min_size); - -/** - * Allocate a buffer, reusing the given one if large enough. - * - * Contrary to av_fast_realloc(), the current buffer contents might not be - * preserved and on error the old buffer is freed, thus no special handling to - * avoid memleaks is necessary. - * - * `*ptr` is allowed to be `NULL`, in which case allocation always happens if - * `size_needed` is greater than 0. - * - * @code{.c} - * uint8_t *buf = ...; - * av_fast_malloc(&buf, ¤t_size, size_needed); - * if (!buf) { - * // Allocation failed; buf already freed - * return AVERROR(ENOMEM); - * } - * @endcode - * - * @param[in,out] ptr Pointer to pointer to an already allocated buffer. - * `*ptr` will be overwritten with pointer to new - * buffer on success or `NULL` on failure - * @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is - * updated to the new allocated size, in particular 0 - * in case of failure. - * @param[in] min_size Desired minimal size of buffer `*ptr` - * @see av_realloc() - * @see av_fast_mallocz() - */ -void av_fast_malloc(void *ptr, unsigned int *size, size_t min_size); - -/** - * Allocate and clear a buffer, reusing the given one if large enough. - * - * Like av_fast_malloc(), but all newly allocated space is initially cleared. - * Reused buffer is not cleared. - * - * `*ptr` is allowed to be `NULL`, in which case allocation always happens if - * `size_needed` is greater than 0. - * - * @param[in,out] ptr Pointer to pointer to an already allocated buffer. - * `*ptr` will be overwritten with pointer to new - * buffer on success or `NULL` on failure - * @param[in,out] size Pointer to the size of buffer `*ptr`. `*size` is - * updated to the new allocated size, in particular 0 - * in case of failure. - * @param[in] min_size Desired minimal size of buffer `*ptr` - * @see av_fast_malloc() - */ -void av_fast_mallocz(void *ptr, unsigned int *size, size_t min_size); - -/** - * Free a memory block which has been allocated with a function of av_malloc() - * or av_realloc() family. - * - * @param ptr Pointer to the memory block which should be freed. - * - * @note `ptr = NULL` is explicitly allowed. - * @note It is recommended that you use av_freep() instead, to prevent leaving - * behind dangling pointers. - * @see av_freep() - */ -void av_free(void *ptr); - -/** - * Free a memory block which has been allocated with a function of av_malloc() - * or av_realloc() family, and set the pointer pointing to it to `NULL`. - * - * @code{.c} - * uint8_t *buf = av_malloc(16); - * av_free(buf); - * // buf now contains a dangling pointer to freed memory, and accidental - * // dereference of buf will result in a use-after-free, which may be a - * // security risk. - * - * uint8_t *buf = av_malloc(16); - * av_freep(&buf); - * // buf is now NULL, and accidental dereference will only result in a - * // NULL-pointer dereference. - * @endcode - * - * @param ptr Pointer to the pointer to the memory block which should be freed - * @note `*ptr = NULL` is safe and leads to no action. - * @see av_free() - */ -void av_freep(void *ptr); - -/** - * Duplicate a string. - * - * @param s String to be duplicated - * @return Pointer to a newly-allocated string containing a - * copy of `s` or `NULL` if the string cannot be allocated - * @see av_strndup() - */ -char *av_strdup(const char *s) av_malloc_attrib; - -/** - * Duplicate a substring of a string. - * - * @param s String to be duplicated - * @param len Maximum length of the resulting string (not counting the - * terminating byte) - * @return Pointer to a newly-allocated string containing a - * substring of `s` or `NULL` if the string cannot be allocated - */ -char *av_strndup(const char *s, size_t len) av_malloc_attrib; - -/** - * Duplicate a buffer with av_malloc(). - * - * @param p Buffer to be duplicated - * @param size Size in bytes of the buffer copied - * @return Pointer to a newly allocated buffer containing a - * copy of `p` or `NULL` if the buffer cannot be allocated - */ -void *av_memdup(const void *p, size_t size); - -/** - * Overlapping memcpy() implementation. - * - * @param dst Destination buffer - * @param back Number of bytes back to start copying (i.e. the initial size of - * the overlapping window); must be > 0 - * @param cnt Number of bytes to copy; must be >= 0 - * - * @note `cnt > back` is valid, this will copy the bytes we just copied, - * thus creating a repeating pattern with a period length of `back`. - */ -void av_memcpy_backptr(uint8_t *dst, int back, int cnt); - -/** - * @} - */ - -/** - * @defgroup lavu_mem_dynarray Dynamic Array - * - * Utilities to make an array grow when needed. - * - * Sometimes, the programmer would want to have an array that can grow when - * needed. The libavutil dynamic array utilities fill that need. - * - * libavutil supports two systems of appending elements onto a dynamically - * allocated array, the first one storing the pointer to the value in the - * array, and the second storing the value directly. In both systems, the - * caller is responsible for maintaining a variable containing the length of - * the array, as well as freeing of the array after use. - * - * The first system stores pointers to values in a block of dynamically - * allocated memory. Since only pointers are stored, the function does not need - * to know the size of the type. Both av_dynarray_add() and - * av_dynarray_add_nofree() implement this system. - * - * @code - * type **array = NULL; //< an array of pointers to values - * int nb = 0; //< a variable to keep track of the length of the array - * - * type to_be_added = ...; - * type to_be_added2 = ...; - * - * av_dynarray_add(&array, &nb, &to_be_added); - * if (nb == 0) - * return AVERROR(ENOMEM); - * - * av_dynarray_add(&array, &nb, &to_be_added2); - * if (nb == 0) - * return AVERROR(ENOMEM); - * - * // Now: - * // nb == 2 - * // &to_be_added == array[0] - * // &to_be_added2 == array[1] - * - * av_freep(&array); - * @endcode - * - * The second system stores the value directly in a block of memory. As a - * result, the function has to know the size of the type. av_dynarray2_add() - * implements this mechanism. - * - * @code - * type *array = NULL; //< an array of values - * int nb = 0; //< a variable to keep track of the length of the array - * - * type to_be_added = ...; - * type to_be_added2 = ...; - * - * type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array), NULL); - * if (!addr) - * return AVERROR(ENOMEM); - * memcpy(addr, &to_be_added, sizeof(to_be_added)); - * - * // Shortcut of the above. - * type *addr = av_dynarray2_add((void **)&array, &nb, sizeof(*array), - * (const void *)&to_be_added2); - * if (!addr) - * return AVERROR(ENOMEM); - * - * // Now: - * // nb == 2 - * // to_be_added == array[0] - * // to_be_added2 == array[1] - * - * av_freep(&array); - * @endcode - * - * @{ - */ - -/** - * Add the pointer to an element to a dynamic array. - * - * The array to grow is supposed to be an array of pointers to - * structures, and the element to add must be a pointer to an already - * allocated structure. - * - * The array is reallocated when its size reaches powers of 2. - * Therefore, the amortized cost of adding an element is constant. - * - * In case of success, the pointer to the array is updated in order to - * point to the new grown array, and the number pointed to by `nb_ptr` - * is incremented. - * In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and - * `*nb_ptr` is set to 0. - * - * @param[in,out] tab_ptr Pointer to the array to grow - * @param[in,out] nb_ptr Pointer to the number of elements in the array - * @param[in] elem Element to add - * @see av_dynarray_add_nofree(), av_dynarray2_add() - */ -void av_dynarray_add(void *tab_ptr, int *nb_ptr, void *elem); - -/** - * Add an element to a dynamic array. - * - * Function has the same functionality as av_dynarray_add(), - * but it doesn't free memory on fails. It returns error code - * instead and leave current buffer untouched. - * - * @return >=0 on success, negative otherwise - * @see av_dynarray_add(), av_dynarray2_add() - */ -av_warn_unused_result -int av_dynarray_add_nofree(void *tab_ptr, int *nb_ptr, void *elem); - -/** - * Add an element of size `elem_size` to a dynamic array. - * - * The array is reallocated when its number of elements reaches powers of 2. - * Therefore, the amortized cost of adding an element is constant. - * - * In case of success, the pointer to the array is updated in order to - * point to the new grown array, and the number pointed to by `nb_ptr` - * is incremented. - * In case of failure, the array is freed, `*tab_ptr` is set to `NULL` and - * `*nb_ptr` is set to 0. - * - * @param[in,out] tab_ptr Pointer to the array to grow - * @param[in,out] nb_ptr Pointer to the number of elements in the array - * @param[in] elem_size Size in bytes of an element in the array - * @param[in] elem_data Pointer to the data of the element to add. If - * `NULL`, the space of the newly added element is - * allocated but left uninitialized. - * - * @return Pointer to the data of the element to copy in the newly allocated - * space - * @see av_dynarray_add(), av_dynarray_add_nofree() - */ -void *av_dynarray2_add(void **tab_ptr, int *nb_ptr, size_t elem_size, - const uint8_t *elem_data); - -/** - * @} - */ - -/** - * @defgroup lavu_mem_misc Miscellaneous Functions - * - * Other functions related to memory allocation. - * - * @{ - */ - -/** - * Multiply two `size_t` values checking for overflow. - * - * @param[in] a Operand of multiplication - * @param[in] b Operand of multiplication - * @param[out] r Pointer to the result of the operation - * @return 0 on success, AVERROR(EINVAL) on overflow - */ -int av_size_mult(size_t a, size_t b, size_t *r); - -/** - * Set the maximum size that may be allocated in one block. - * - * The value specified with this function is effective for all libavutil's @ref - * lavu_mem_funcs "heap management functions." - * - * By default, the max value is defined as `INT_MAX`. - * - * @param max Value to be set as the new maximum size - * - * @warning Exercise extreme caution when using this function. Don't touch - * this if you do not understand the full consequence of doing so. - */ -void av_max_alloc(size_t max); - -/** - * @} - * @} - */ - -#endif /* AVUTIL_MEM_H */ diff --git a/libs/FFmpeg/include/libavutil/motion_vector.h b/libs/FFmpeg/include/libavutil/motion_vector.h deleted file mode 100644 index ec29556..0000000 --- a/libs/FFmpeg/include/libavutil/motion_vector.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_MOTION_VECTOR_H -#define AVUTIL_MOTION_VECTOR_H - -#include - -typedef struct AVMotionVector { - /** - * Where the current macroblock comes from; negative value when it comes - * from the past, positive value when it comes from the future. - * XXX: set exact relative ref frame reference instead of a +/- 1 "direction". - */ - int32_t source; - /** - * Width and height of the block. - */ - uint8_t w, h; - /** - * Absolute source position. Can be outside the frame area. - */ - int16_t src_x, src_y; - /** - * Absolute destination position. Can be outside the frame area. - */ - int16_t dst_x, dst_y; - /** - * Extra flag information. - * Currently unused. - */ - uint64_t flags; - /** - * Motion vector - * src_x = dst_x + motion_x / motion_scale - * src_y = dst_y + motion_y / motion_scale - */ - int32_t motion_x, motion_y; - uint16_t motion_scale; -} AVMotionVector; - -#endif /* AVUTIL_MOTION_VECTOR_H */ diff --git a/libs/FFmpeg/include/libavutil/murmur3.h b/libs/FFmpeg/include/libavutil/murmur3.h deleted file mode 100644 index d90bc2f..0000000 --- a/libs/FFmpeg/include/libavutil/murmur3.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright (C) 2013 Reimar Döffinger - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_murmur3 - * Public header for MurmurHash3 hash function implementation. - */ - -#ifndef AVUTIL_MURMUR3_H -#define AVUTIL_MURMUR3_H - -#include -#include - -/** - * @defgroup lavu_murmur3 Murmur3 - * @ingroup lavu_hash - * MurmurHash3 hash function implementation. - * - * MurmurHash3 is a non-cryptographic hash function, of which three - * incompatible versions were created by its inventor Austin Appleby: - * - * - 32-bit output - * - 128-bit output for 32-bit platforms - * - 128-bit output for 64-bit platforms - * - * FFmpeg only implements the last variant: 128-bit output designed for 64-bit - * platforms. Even though the hash function was designed for 64-bit platforms, - * the function in reality works on 32-bit systems too, only with reduced - * performance. - * - * @anchor lavu_murmur3_seedinfo - * By design, MurmurHash3 requires a seed to operate. In response to this, - * libavutil provides two functions for hash initiation, one that requires a - * seed (av_murmur3_init_seeded()) and one that uses a fixed arbitrary integer - * as the seed, and therefore does not (av_murmur3_init()). - * - * To make hashes comparable, you should provide the same seed for all calls to - * this hash function -- if you are supplying one yourself, that is. - * - * @{ - */ - -/** - * Allocate an AVMurMur3 hash context. - * - * @return Uninitialized hash context or `NULL` in case of error - */ -struct AVMurMur3 *av_murmur3_alloc(void); - -/** - * Initialize or reinitialize an AVMurMur3 hash context with a seed. - * - * @param[out] c Hash context - * @param[in] seed Random seed - * - * @see av_murmur3_init() - * @see @ref lavu_murmur3_seedinfo "Detailed description" on a discussion of - * seeds for MurmurHash3. - */ -void av_murmur3_init_seeded(struct AVMurMur3 *c, uint64_t seed); - -/** - * Initialize or reinitialize an AVMurMur3 hash context. - * - * Equivalent to av_murmur3_init_seeded() with a built-in seed. - * - * @param[out] c Hash context - * - * @see av_murmur3_init_seeded() - * @see @ref lavu_murmur3_seedinfo "Detailed description" on a discussion of - * seeds for MurmurHash3. - */ -void av_murmur3_init(struct AVMurMur3 *c); - -/** - * Update hash context with new data. - * - * @param[out] c Hash context - * @param[in] src Input data to update hash with - * @param[in] len Number of bytes to read from `src` - */ -void av_murmur3_update(struct AVMurMur3 *c, const uint8_t *src, size_t len); - -/** - * Finish hashing and output digest value. - * - * @param[in,out] c Hash context - * @param[out] dst Buffer where output digest value is stored - */ -void av_murmur3_final(struct AVMurMur3 *c, uint8_t dst[16]); - -/** - * @} - */ - -#endif /* AVUTIL_MURMUR3_H */ diff --git a/libs/FFmpeg/include/libavutil/opt.h b/libs/FFmpeg/include/libavutil/opt.h deleted file mode 100644 index 461b5d3..0000000 --- a/libs/FFmpeg/include/libavutil/opt.h +++ /dev/null @@ -1,891 +0,0 @@ -/* - * AVOptions - * copyright (c) 2005 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_OPT_H -#define AVUTIL_OPT_H - -/** - * @file - * AVOptions - */ - -#include "rational.h" -#include "avutil.h" -#include "channel_layout.h" -#include "dict.h" -#include "log.h" -#include "pixfmt.h" -#include "samplefmt.h" - -/** - * @defgroup avoptions AVOptions - * @ingroup lavu_data - * @{ - * AVOptions provide a generic system to declare options on arbitrary structs - * ("objects"). An option can have a help text, a type and a range of possible - * values. Options may then be enumerated, read and written to. - * - * @section avoptions_implement Implementing AVOptions - * This section describes how to add AVOptions capabilities to a struct. - * - * All AVOptions-related information is stored in an AVClass. Therefore - * the first member of the struct should be a pointer to an AVClass describing it. - * The option field of the AVClass must be set to a NULL-terminated static array - * of AVOptions. Each AVOption must have a non-empty name, a type, a default - * value and for number-type AVOptions also a range of allowed values. It must - * also declare an offset in bytes from the start of the struct, where the field - * associated with this AVOption is located. Other fields in the AVOption struct - * should also be set when applicable, but are not required. - * - * The following example illustrates an AVOptions-enabled struct: - * @code - * typedef struct test_struct { - * const AVClass *class; - * int int_opt; - * char *str_opt; - * uint8_t *bin_opt; - * int bin_len; - * } test_struct; - * - * static const AVOption test_options[] = { - * { "test_int", "This is a test option of int type.", offsetof(test_struct, int_opt), - * AV_OPT_TYPE_INT, { .i64 = -1 }, INT_MIN, INT_MAX }, - * { "test_str", "This is a test option of string type.", offsetof(test_struct, str_opt), - * AV_OPT_TYPE_STRING }, - * { "test_bin", "This is a test option of binary type.", offsetof(test_struct, bin_opt), - * AV_OPT_TYPE_BINARY }, - * { NULL }, - * }; - * - * static const AVClass test_class = { - * .class_name = "test class", - * .item_name = av_default_item_name, - * .option = test_options, - * .version = LIBAVUTIL_VERSION_INT, - * }; - * @endcode - * - * Next, when allocating your struct, you must ensure that the AVClass pointer - * is set to the correct value. Then, av_opt_set_defaults() can be called to - * initialize defaults. After that the struct is ready to be used with the - * AVOptions API. - * - * When cleaning up, you may use the av_opt_free() function to automatically - * free all the allocated string and binary options. - * - * Continuing with the above example: - * - * @code - * test_struct *alloc_test_struct(void) - * { - * test_struct *ret = av_mallocz(sizeof(*ret)); - * ret->class = &test_class; - * av_opt_set_defaults(ret); - * return ret; - * } - * void free_test_struct(test_struct **foo) - * { - * av_opt_free(*foo); - * av_freep(foo); - * } - * @endcode - * - * @subsection avoptions_implement_nesting Nesting - * It may happen that an AVOptions-enabled struct contains another - * AVOptions-enabled struct as a member (e.g. AVCodecContext in - * libavcodec exports generic options, while its priv_data field exports - * codec-specific options). In such a case, it is possible to set up the - * parent struct to export a child's options. To do that, simply - * implement AVClass.child_next() and AVClass.child_class_iterate() in the - * parent struct's AVClass. - * Assuming that the test_struct from above now also contains a - * child_struct field: - * - * @code - * typedef struct child_struct { - * AVClass *class; - * int flags_opt; - * } child_struct; - * static const AVOption child_opts[] = { - * { "test_flags", "This is a test option of flags type.", - * offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { .i64 = 0 }, INT_MIN, INT_MAX }, - * { NULL }, - * }; - * static const AVClass child_class = { - * .class_name = "child class", - * .item_name = av_default_item_name, - * .option = child_opts, - * .version = LIBAVUTIL_VERSION_INT, - * }; - * - * void *child_next(void *obj, void *prev) - * { - * test_struct *t = obj; - * if (!prev && t->child_struct) - * return t->child_struct; - * return NULL - * } - * const AVClass child_class_iterate(void **iter) - * { - * const AVClass *c = *iter ? NULL : &child_class; - * *iter = (void*)(uintptr_t)c; - * return c; - * } - * @endcode - * Putting child_next() and child_class_iterate() as defined above into - * test_class will now make child_struct's options accessible through - * test_struct (again, proper setup as described above needs to be done on - * child_struct right after it is created). - * - * From the above example it might not be clear why both child_next() - * and child_class_iterate() are needed. The distinction is that child_next() - * iterates over actually existing objects, while child_class_iterate() - * iterates over all possible child classes. E.g. if an AVCodecContext - * was initialized to use a codec which has private options, then its - * child_next() will return AVCodecContext.priv_data and finish - * iterating. OTOH child_class_iterate() on AVCodecContext.av_class will - * iterate over all available codecs with private options. - * - * @subsection avoptions_implement_named_constants Named constants - * It is possible to create named constants for options. Simply set the unit - * field of the option the constants should apply to a string and - * create the constants themselves as options of type AV_OPT_TYPE_CONST - * with their unit field set to the same string. - * Their default_val field should contain the value of the named - * constant. - * For example, to add some named constants for the test_flags option - * above, put the following into the child_opts array: - * @code - * { "test_flags", "This is a test option of flags type.", - * offsetof(child_struct, flags_opt), AV_OPT_TYPE_FLAGS, { .i64 = 0 }, INT_MIN, INT_MAX, "test_unit" }, - * { "flag1", "This is a flag with value 16", 0, AV_OPT_TYPE_CONST, { .i64 = 16 }, 0, 0, "test_unit" }, - * @endcode - * - * @section avoptions_use Using AVOptions - * This section deals with accessing options in an AVOptions-enabled struct. - * Such structs in FFmpeg are e.g. AVCodecContext in libavcodec or - * AVFormatContext in libavformat. - * - * @subsection avoptions_use_examine Examining AVOptions - * The basic functions for examining options are av_opt_next(), which iterates - * over all options defined for one object, and av_opt_find(), which searches - * for an option with the given name. - * - * The situation is more complicated with nesting. An AVOptions-enabled struct - * may have AVOptions-enabled children. Passing the AV_OPT_SEARCH_CHILDREN flag - * to av_opt_find() will make the function search children recursively. - * - * For enumerating there are basically two cases. The first is when you want to - * get all options that may potentially exist on the struct and its children - * (e.g. when constructing documentation). In that case you should call - * av_opt_child_class_iterate() recursively on the parent struct's AVClass. The - * second case is when you have an already initialized struct with all its - * children and you want to get all options that can be actually written or read - * from it. In that case you should call av_opt_child_next() recursively (and - * av_opt_next() on each result). - * - * @subsection avoptions_use_get_set Reading and writing AVOptions - * When setting options, you often have a string read directly from the - * user. In such a case, simply passing it to av_opt_set() is enough. For - * non-string type options, av_opt_set() will parse the string according to the - * option type. - * - * Similarly av_opt_get() will read any option type and convert it to a string - * which will be returned. Do not forget that the string is allocated, so you - * have to free it with av_free(). - * - * In some cases it may be more convenient to put all options into an - * AVDictionary and call av_opt_set_dict() on it. A specific case of this - * are the format/codec open functions in lavf/lavc which take a dictionary - * filled with option as a parameter. This makes it possible to set some options - * that cannot be set otherwise, since e.g. the input file format is not known - * before the file is actually opened. - */ - -enum AVOptionType{ - AV_OPT_TYPE_FLAGS, - AV_OPT_TYPE_INT, - AV_OPT_TYPE_INT64, - AV_OPT_TYPE_DOUBLE, - AV_OPT_TYPE_FLOAT, - AV_OPT_TYPE_STRING, - AV_OPT_TYPE_RATIONAL, - AV_OPT_TYPE_BINARY, ///< offset must point to a pointer immediately followed by an int for the length - AV_OPT_TYPE_DICT, - AV_OPT_TYPE_UINT64, - AV_OPT_TYPE_CONST, - AV_OPT_TYPE_IMAGE_SIZE, ///< offset must point to two consecutive integers - AV_OPT_TYPE_PIXEL_FMT, - AV_OPT_TYPE_SAMPLE_FMT, - AV_OPT_TYPE_VIDEO_RATE, ///< offset must point to AVRational - AV_OPT_TYPE_DURATION, - AV_OPT_TYPE_COLOR, -#if FF_API_OLD_CHANNEL_LAYOUT - AV_OPT_TYPE_CHANNEL_LAYOUT, -#endif - AV_OPT_TYPE_BOOL, - AV_OPT_TYPE_CHLAYOUT, -}; - -/** - * AVOption - */ -typedef struct AVOption { - const char *name; - - /** - * short English help text - * @todo What about other languages? - */ - const char *help; - - /** - * The offset relative to the context structure where the option - * value is stored. It should be 0 for named constants. - */ - int offset; - enum AVOptionType type; - - /** - * the default value for scalar options - */ - union { - int64_t i64; - double dbl; - const char *str; - /* TODO those are unused now */ - AVRational q; - } default_val; - double min; ///< minimum valid value for the option - double max; ///< maximum valid value for the option - - int flags; -#define AV_OPT_FLAG_ENCODING_PARAM 1 ///< a generic parameter which can be set by the user for muxing or encoding -#define AV_OPT_FLAG_DECODING_PARAM 2 ///< a generic parameter which can be set by the user for demuxing or decoding -#define AV_OPT_FLAG_AUDIO_PARAM 8 -#define AV_OPT_FLAG_VIDEO_PARAM 16 -#define AV_OPT_FLAG_SUBTITLE_PARAM 32 -/** - * The option is intended for exporting values to the caller. - */ -#define AV_OPT_FLAG_EXPORT 64 -/** - * The option may not be set through the AVOptions API, only read. - * This flag only makes sense when AV_OPT_FLAG_EXPORT is also set. - */ -#define AV_OPT_FLAG_READONLY 128 -#define AV_OPT_FLAG_BSF_PARAM (1<<8) ///< a generic parameter which can be set by the user for bit stream filtering -#define AV_OPT_FLAG_RUNTIME_PARAM (1<<15) ///< a generic parameter which can be set by the user at runtime -#define AV_OPT_FLAG_FILTERING_PARAM (1<<16) ///< a generic parameter which can be set by the user for filtering -#define AV_OPT_FLAG_DEPRECATED (1<<17) ///< set if option is deprecated, users should refer to AVOption.help text for more information -#define AV_OPT_FLAG_CHILD_CONSTS (1<<18) ///< set if option constants can also reside in child objects -//FIXME think about enc-audio, ... style flags - - /** - * The logical unit to which the option belongs. Non-constant - * options and corresponding named constants share the same - * unit. May be NULL. - */ - const char *unit; -} AVOption; - -/** - * A single allowed range of values, or a single allowed value. - */ -typedef struct AVOptionRange { - const char *str; - /** - * Value range. - * For string ranges this represents the min/max length. - * For dimensions this represents the min/max pixel count or width/height in multi-component case. - */ - double value_min, value_max; - /** - * Value's component range. - * For string this represents the unicode range for chars, 0-127 limits to ASCII. - */ - double component_min, component_max; - /** - * Range flag. - * If set to 1 the struct encodes a range, if set to 0 a single value. - */ - int is_range; -} AVOptionRange; - -/** - * List of AVOptionRange structs. - */ -typedef struct AVOptionRanges { - /** - * Array of option ranges. - * - * Most of option types use just one component. - * Following describes multi-component option types: - * - * AV_OPT_TYPE_IMAGE_SIZE: - * component index 0: range of pixel count (width * height). - * component index 1: range of width. - * component index 2: range of height. - * - * @note To obtain multi-component version of this structure, user must - * provide AV_OPT_MULTI_COMPONENT_RANGE to av_opt_query_ranges or - * av_opt_query_ranges_default function. - * - * Multi-component range can be read as in following example: - * - * @code - * int range_index, component_index; - * AVOptionRanges *ranges; - * AVOptionRange *range[3]; //may require more than 3 in the future. - * av_opt_query_ranges(&ranges, obj, key, AV_OPT_MULTI_COMPONENT_RANGE); - * for (range_index = 0; range_index < ranges->nb_ranges; range_index++) { - * for (component_index = 0; component_index < ranges->nb_components; component_index++) - * range[component_index] = ranges->range[ranges->nb_ranges * component_index + range_index]; - * //do something with range here. - * } - * av_opt_freep_ranges(&ranges); - * @endcode - */ - AVOptionRange **range; - /** - * Number of ranges per component. - */ - int nb_ranges; - /** - * Number of componentes. - */ - int nb_components; -} AVOptionRanges; - -/** - * Show the obj options. - * - * @param req_flags requested flags for the options to show. Show only the - * options for which it is opt->flags & req_flags. - * @param rej_flags rejected flags for the options to show. Show only the - * options for which it is !(opt->flags & req_flags). - * @param av_log_obj log context to use for showing the options - */ -int av_opt_show2(void *obj, void *av_log_obj, int req_flags, int rej_flags); - -/** - * Set the values of all AVOption fields to their default values. - * - * @param s an AVOption-enabled struct (its first member must be a pointer to AVClass) - */ -void av_opt_set_defaults(void *s); - -/** - * Set the values of all AVOption fields to their default values. Only these - * AVOption fields for which (opt->flags & mask) == flags will have their - * default applied to s. - * - * @param s an AVOption-enabled struct (its first member must be a pointer to AVClass) - * @param mask combination of AV_OPT_FLAG_* - * @param flags combination of AV_OPT_FLAG_* - */ -void av_opt_set_defaults2(void *s, int mask, int flags); - -/** - * Parse the key/value pairs list in opts. For each key/value pair - * found, stores the value in the field in ctx that is named like the - * key. ctx must be an AVClass context, storing is done using - * AVOptions. - * - * @param opts options string to parse, may be NULL - * @param key_val_sep a 0-terminated list of characters used to - * separate key from value - * @param pairs_sep a 0-terminated list of characters used to separate - * two pairs from each other - * @return the number of successfully set key/value pairs, or a negative - * value corresponding to an AVERROR code in case of error: - * AVERROR(EINVAL) if opts cannot be parsed, - * the error code issued by av_opt_set() if a key/value pair - * cannot be set - */ -int av_set_options_string(void *ctx, const char *opts, - const char *key_val_sep, const char *pairs_sep); - -/** - * Parse the key-value pairs list in opts. For each key=value pair found, - * set the value of the corresponding option in ctx. - * - * @param ctx the AVClass object to set options on - * @param opts the options string, key-value pairs separated by a - * delimiter - * @param shorthand a NULL-terminated array of options names for shorthand - * notation: if the first field in opts has no key part, - * the key is taken from the first element of shorthand; - * then again for the second, etc., until either opts is - * finished, shorthand is finished or a named option is - * found; after that, all options must be named - * @param key_val_sep a 0-terminated list of characters used to separate - * key from value, for example '=' - * @param pairs_sep a 0-terminated list of characters used to separate - * two pairs from each other, for example ':' or ',' - * @return the number of successfully set key=value pairs, or a negative - * value corresponding to an AVERROR code in case of error: - * AVERROR(EINVAL) if opts cannot be parsed, - * the error code issued by av_set_string3() if a key/value pair - * cannot be set - * - * Options names must use only the following characters: a-z A-Z 0-9 - . / _ - * Separators must use characters distinct from option names and from each - * other. - */ -int av_opt_set_from_string(void *ctx, const char *opts, - const char *const *shorthand, - const char *key_val_sep, const char *pairs_sep); -/** - * Free all allocated objects in obj. - */ -void av_opt_free(void *obj); - -/** - * Check whether a particular flag is set in a flags field. - * - * @param field_name the name of the flag field option - * @param flag_name the name of the flag to check - * @return non-zero if the flag is set, zero if the flag isn't set, - * isn't of the right type, or the flags field doesn't exist. - */ -int av_opt_flag_is_set(void *obj, const char *field_name, const char *flag_name); - -/** - * Set all the options from a given dictionary on an object. - * - * @param obj a struct whose first element is a pointer to AVClass - * @param options options to process. This dictionary will be freed and replaced - * by a new one containing all options not found in obj. - * Of course this new dictionary needs to be freed by caller - * with av_dict_free(). - * - * @return 0 on success, a negative AVERROR if some option was found in obj, - * but could not be set. - * - * @see av_dict_copy() - */ -int av_opt_set_dict(void *obj, struct AVDictionary **options); - - -/** - * Set all the options from a given dictionary on an object. - * - * @param obj a struct whose first element is a pointer to AVClass - * @param options options to process. This dictionary will be freed and replaced - * by a new one containing all options not found in obj. - * Of course this new dictionary needs to be freed by caller - * with av_dict_free(). - * @param search_flags A combination of AV_OPT_SEARCH_*. - * - * @return 0 on success, a negative AVERROR if some option was found in obj, - * but could not be set. - * - * @see av_dict_copy() - */ -int av_opt_set_dict2(void *obj, struct AVDictionary **options, int search_flags); - -/** - * Extract a key-value pair from the beginning of a string. - * - * @param ropts pointer to the options string, will be updated to - * point to the rest of the string (one of the pairs_sep - * or the final NUL) - * @param key_val_sep a 0-terminated list of characters used to separate - * key from value, for example '=' - * @param pairs_sep a 0-terminated list of characters used to separate - * two pairs from each other, for example ':' or ',' - * @param flags flags; see the AV_OPT_FLAG_* values below - * @param rkey parsed key; must be freed using av_free() - * @param rval parsed value; must be freed using av_free() - * - * @return >=0 for success, or a negative value corresponding to an - * AVERROR code in case of error; in particular: - * AVERROR(EINVAL) if no key is present - * - */ -int av_opt_get_key_value(const char **ropts, - const char *key_val_sep, const char *pairs_sep, - unsigned flags, - char **rkey, char **rval); - -enum { - - /** - * Accept to parse a value without a key; the key will then be returned - * as NULL. - */ - AV_OPT_FLAG_IMPLICIT_KEY = 1, -}; - -/** - * @defgroup opt_eval_funcs Evaluating option strings - * @{ - * This group of functions can be used to evaluate option strings - * and get numbers out of them. They do the same thing as av_opt_set(), - * except the result is written into the caller-supplied pointer. - * - * @param obj a struct whose first element is a pointer to AVClass. - * @param o an option for which the string is to be evaluated. - * @param val string to be evaluated. - * @param *_out value of the string will be written here. - * - * @return 0 on success, a negative number on failure. - */ -int av_opt_eval_flags (void *obj, const AVOption *o, const char *val, int *flags_out); -int av_opt_eval_int (void *obj, const AVOption *o, const char *val, int *int_out); -int av_opt_eval_int64 (void *obj, const AVOption *o, const char *val, int64_t *int64_out); -int av_opt_eval_float (void *obj, const AVOption *o, const char *val, float *float_out); -int av_opt_eval_double(void *obj, const AVOption *o, const char *val, double *double_out); -int av_opt_eval_q (void *obj, const AVOption *o, const char *val, AVRational *q_out); -/** - * @} - */ - -#define AV_OPT_SEARCH_CHILDREN (1 << 0) /**< Search in possible children of the - given object first. */ -/** - * The obj passed to av_opt_find() is fake -- only a double pointer to AVClass - * instead of a required pointer to a struct containing AVClass. This is - * useful for searching for options without needing to allocate the corresponding - * object. - */ -#define AV_OPT_SEARCH_FAKE_OBJ (1 << 1) - -/** - * In av_opt_get, return NULL if the option has a pointer type and is set to NULL, - * rather than returning an empty string. - */ -#define AV_OPT_ALLOW_NULL (1 << 2) - -/** - * Allows av_opt_query_ranges and av_opt_query_ranges_default to return more than - * one component for certain option types. - * @see AVOptionRanges for details. - */ -#define AV_OPT_MULTI_COMPONENT_RANGE (1 << 12) - -/** - * Look for an option in an object. Consider only options which - * have all the specified flags set. - * - * @param[in] obj A pointer to a struct whose first element is a - * pointer to an AVClass. - * Alternatively a double pointer to an AVClass, if - * AV_OPT_SEARCH_FAKE_OBJ search flag is set. - * @param[in] name The name of the option to look for. - * @param[in] unit When searching for named constants, name of the unit - * it belongs to. - * @param opt_flags Find only options with all the specified flags set (AV_OPT_FLAG). - * @param search_flags A combination of AV_OPT_SEARCH_*. - * - * @return A pointer to the option found, or NULL if no option - * was found. - * - * @note Options found with AV_OPT_SEARCH_CHILDREN flag may not be settable - * directly with av_opt_set(). Use special calls which take an options - * AVDictionary (e.g. avformat_open_input()) to set options found with this - * flag. - */ -const AVOption *av_opt_find(void *obj, const char *name, const char *unit, - int opt_flags, int search_flags); - -/** - * Look for an option in an object. Consider only options which - * have all the specified flags set. - * - * @param[in] obj A pointer to a struct whose first element is a - * pointer to an AVClass. - * Alternatively a double pointer to an AVClass, if - * AV_OPT_SEARCH_FAKE_OBJ search flag is set. - * @param[in] name The name of the option to look for. - * @param[in] unit When searching for named constants, name of the unit - * it belongs to. - * @param opt_flags Find only options with all the specified flags set (AV_OPT_FLAG). - * @param search_flags A combination of AV_OPT_SEARCH_*. - * @param[out] target_obj if non-NULL, an object to which the option belongs will be - * written here. It may be different from obj if AV_OPT_SEARCH_CHILDREN is present - * in search_flags. This parameter is ignored if search_flags contain - * AV_OPT_SEARCH_FAKE_OBJ. - * - * @return A pointer to the option found, or NULL if no option - * was found. - */ -const AVOption *av_opt_find2(void *obj, const char *name, const char *unit, - int opt_flags, int search_flags, void **target_obj); - -/** - * Iterate over all AVOptions belonging to obj. - * - * @param obj an AVOptions-enabled struct or a double pointer to an - * AVClass describing it. - * @param prev result of the previous call to av_opt_next() on this object - * or NULL - * @return next AVOption or NULL - */ -const AVOption *av_opt_next(const void *obj, const AVOption *prev); - -/** - * Iterate over AVOptions-enabled children of obj. - * - * @param prev result of a previous call to this function or NULL - * @return next AVOptions-enabled child or NULL - */ -void *av_opt_child_next(void *obj, void *prev); - -/** - * Iterate over potential AVOptions-enabled children of parent. - * - * @param iter a pointer where iteration state is stored. - * @return AVClass corresponding to next potential child or NULL - */ -const AVClass *av_opt_child_class_iterate(const AVClass *parent, void **iter); - -/** - * @defgroup opt_set_funcs Option setting functions - * @{ - * Those functions set the field of obj with the given name to value. - * - * @param[in] obj A struct whose first element is a pointer to an AVClass. - * @param[in] name the name of the field to set - * @param[in] val The value to set. In case of av_opt_set() if the field is not - * of a string type, then the given string is parsed. - * SI postfixes and some named scalars are supported. - * If the field is of a numeric type, it has to be a numeric or named - * scalar. Behavior with more than one scalar and +- infix operators - * is undefined. - * If the field is of a flags type, it has to be a sequence of numeric - * scalars or named flags separated by '+' or '-'. Prefixing a flag - * with '+' causes it to be set without affecting the other flags; - * similarly, '-' unsets a flag. - * If the field is of a dictionary type, it has to be a ':' separated list of - * key=value parameters. Values containing ':' special characters must be - * escaped. - * @param search_flags flags passed to av_opt_find2. I.e. if AV_OPT_SEARCH_CHILDREN - * is passed here, then the option may be set on a child of obj. - * - * @return 0 if the value has been set, or an AVERROR code in case of - * error: - * AVERROR_OPTION_NOT_FOUND if no matching option exists - * AVERROR(ERANGE) if the value is out of range - * AVERROR(EINVAL) if the value is not valid - */ -int av_opt_set (void *obj, const char *name, const char *val, int search_flags); -int av_opt_set_int (void *obj, const char *name, int64_t val, int search_flags); -int av_opt_set_double (void *obj, const char *name, double val, int search_flags); -int av_opt_set_q (void *obj, const char *name, AVRational val, int search_flags); -int av_opt_set_bin (void *obj, const char *name, const uint8_t *val, int size, int search_flags); -int av_opt_set_image_size(void *obj, const char *name, int w, int h, int search_flags); -int av_opt_set_pixel_fmt (void *obj, const char *name, enum AVPixelFormat fmt, int search_flags); -int av_opt_set_sample_fmt(void *obj, const char *name, enum AVSampleFormat fmt, int search_flags); -int av_opt_set_video_rate(void *obj, const char *name, AVRational val, int search_flags); -#if FF_API_OLD_CHANNEL_LAYOUT -attribute_deprecated -int av_opt_set_channel_layout(void *obj, const char *name, int64_t ch_layout, int search_flags); -#endif -int av_opt_set_chlayout(void *obj, const char *name, const AVChannelLayout *layout, int search_flags); -/** - * @note Any old dictionary present is discarded and replaced with a copy of the new one. The - * caller still owns val is and responsible for freeing it. - */ -int av_opt_set_dict_val(void *obj, const char *name, const AVDictionary *val, int search_flags); - -/** - * Set a binary option to an integer list. - * - * @param obj AVClass object to set options on - * @param name name of the binary option - * @param val pointer to an integer list (must have the correct type with - * regard to the contents of the list) - * @param term list terminator (usually 0 or -1) - * @param flags search flags - */ -#define av_opt_set_int_list(obj, name, val, term, flags) \ - (av_int_list_length(val, term) > INT_MAX / sizeof(*(val)) ? \ - AVERROR(EINVAL) : \ - av_opt_set_bin(obj, name, (const uint8_t *)(val), \ - av_int_list_length(val, term) * sizeof(*(val)), flags)) - -/** - * @} - */ - -/** - * @defgroup opt_get_funcs Option getting functions - * @{ - * Those functions get a value of the option with the given name from an object. - * - * @param[in] obj a struct whose first element is a pointer to an AVClass. - * @param[in] name name of the option to get. - * @param[in] search_flags flags passed to av_opt_find2. I.e. if AV_OPT_SEARCH_CHILDREN - * is passed here, then the option may be found in a child of obj. - * @param[out] out_val value of the option will be written here - * @return >=0 on success, a negative error code otherwise - */ -/** - * @note the returned string will be av_malloc()ed and must be av_free()ed by the caller - * - * @note if AV_OPT_ALLOW_NULL is set in search_flags in av_opt_get, and the - * option is of type AV_OPT_TYPE_STRING, AV_OPT_TYPE_BINARY or AV_OPT_TYPE_DICT - * and is set to NULL, *out_val will be set to NULL instead of an allocated - * empty string. - */ -int av_opt_get (void *obj, const char *name, int search_flags, uint8_t **out_val); -int av_opt_get_int (void *obj, const char *name, int search_flags, int64_t *out_val); -int av_opt_get_double (void *obj, const char *name, int search_flags, double *out_val); -int av_opt_get_q (void *obj, const char *name, int search_flags, AVRational *out_val); -int av_opt_get_image_size(void *obj, const char *name, int search_flags, int *w_out, int *h_out); -int av_opt_get_pixel_fmt (void *obj, const char *name, int search_flags, enum AVPixelFormat *out_fmt); -int av_opt_get_sample_fmt(void *obj, const char *name, int search_flags, enum AVSampleFormat *out_fmt); -int av_opt_get_video_rate(void *obj, const char *name, int search_flags, AVRational *out_val); -#if FF_API_OLD_CHANNEL_LAYOUT -attribute_deprecated -int av_opt_get_channel_layout(void *obj, const char *name, int search_flags, int64_t *ch_layout); -#endif -int av_opt_get_chlayout(void *obj, const char *name, int search_flags, AVChannelLayout *layout); -/** - * @param[out] out_val The returned dictionary is a copy of the actual value and must - * be freed with av_dict_free() by the caller - */ -int av_opt_get_dict_val(void *obj, const char *name, int search_flags, AVDictionary **out_val); -/** - * @} - */ -/** - * Gets a pointer to the requested field in a struct. - * This function allows accessing a struct even when its fields are moved or - * renamed since the application making the access has been compiled, - * - * @returns a pointer to the field, it can be cast to the correct type and read - * or written to. - */ -void *av_opt_ptr(const AVClass *avclass, void *obj, const char *name); - -/** - * Free an AVOptionRanges struct and set it to NULL. - */ -void av_opt_freep_ranges(AVOptionRanges **ranges); - -/** - * Get a list of allowed ranges for the given option. - * - * The returned list may depend on other fields in obj like for example profile. - * - * @param flags is a bitmask of flags, undefined flags should not be set and should be ignored - * AV_OPT_SEARCH_FAKE_OBJ indicates that the obj is a double pointer to a AVClass instead of a full instance - * AV_OPT_MULTI_COMPONENT_RANGE indicates that function may return more than one component, @see AVOptionRanges - * - * The result must be freed with av_opt_freep_ranges. - * - * @return number of compontents returned on success, a negative errro code otherwise - */ -int av_opt_query_ranges(AVOptionRanges **, void *obj, const char *key, int flags); - -/** - * Copy options from src object into dest object. - * - * The underlying AVClass of both src and dest must coincide. The guarantee - * below does not apply if this is not fulfilled. - * - * Options that require memory allocation (e.g. string or binary) are malloc'ed in dest object. - * Original memory allocated for such options is freed unless both src and dest options points to the same memory. - * - * Even on error it is guaranteed that allocated options from src and dest - * no longer alias each other afterwards; in particular calling av_opt_free() - * on both src and dest is safe afterwards if dest has been memdup'ed from src. - * - * @param dest Object to copy from - * @param src Object to copy into - * @return 0 on success, negative on error - */ -int av_opt_copy(void *dest, const void *src); - -/** - * Get a default list of allowed ranges for the given option. - * - * This list is constructed without using the AVClass.query_ranges() callback - * and can be used as fallback from within the callback. - * - * @param flags is a bitmask of flags, undefined flags should not be set and should be ignored - * AV_OPT_SEARCH_FAKE_OBJ indicates that the obj is a double pointer to a AVClass instead of a full instance - * AV_OPT_MULTI_COMPONENT_RANGE indicates that function may return more than one component, @see AVOptionRanges - * - * The result must be freed with av_opt_free_ranges. - * - * @return number of compontents returned on success, a negative errro code otherwise - */ -int av_opt_query_ranges_default(AVOptionRanges **, void *obj, const char *key, int flags); - -/** - * Check if given option is set to its default value. - * - * Options o must belong to the obj. This function must not be called to check child's options state. - * @see av_opt_is_set_to_default_by_name(). - * - * @param obj AVClass object to check option on - * @param o option to be checked - * @return >0 when option is set to its default, - * 0 when option is not set its default, - * <0 on error - */ -int av_opt_is_set_to_default(void *obj, const AVOption *o); - -/** - * Check if given option is set to its default value. - * - * @param obj AVClass object to check option on - * @param name option name - * @param search_flags combination of AV_OPT_SEARCH_* - * @return >0 when option is set to its default, - * 0 when option is not set its default, - * <0 on error - */ -int av_opt_is_set_to_default_by_name(void *obj, const char *name, int search_flags); - - -#define AV_OPT_SERIALIZE_SKIP_DEFAULTS 0x00000001 ///< Serialize options that are not set to default values only. -#define AV_OPT_SERIALIZE_OPT_FLAGS_EXACT 0x00000002 ///< Serialize options that exactly match opt_flags only. - -/** - * Serialize object's options. - * - * Create a string containing object's serialized options. - * Such string may be passed back to av_opt_set_from_string() in order to restore option values. - * A key/value or pairs separator occurring in the serialized value or - * name string are escaped through the av_escape() function. - * - * @param[in] obj AVClass object to serialize - * @param[in] opt_flags serialize options with all the specified flags set (AV_OPT_FLAG) - * @param[in] flags combination of AV_OPT_SERIALIZE_* flags - * @param[out] buffer Pointer to buffer that will be allocated with string containg serialized options. - * Buffer must be freed by the caller when is no longer needed. - * @param[in] key_val_sep character used to separate key from value - * @param[in] pairs_sep character used to separate two pairs from each other - * @return >= 0 on success, negative on error - * @warning Separators cannot be neither '\\' nor '\0'. They also cannot be the same. - */ -int av_opt_serialize(void *obj, int opt_flags, int flags, char **buffer, - const char key_val_sep, const char pairs_sep); -/** - * @} - */ - -#endif /* AVUTIL_OPT_H */ diff --git a/libs/FFmpeg/include/libavutil/parseutils.h b/libs/FFmpeg/include/libavutil/parseutils.h deleted file mode 100644 index dad5c27..0000000 --- a/libs/FFmpeg/include/libavutil/parseutils.h +++ /dev/null @@ -1,197 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_PARSEUTILS_H -#define AVUTIL_PARSEUTILS_H - -#include - -#include "rational.h" - -/** - * @file - * misc parsing utilities - */ - -/** - * Parse str and store the parsed ratio in q. - * - * Note that a ratio with infinite (1/0) or negative value is - * considered valid, so you should check on the returned value if you - * want to exclude those values. - * - * The undefined value can be expressed using the "0:0" string. - * - * @param[in,out] q pointer to the AVRational which will contain the ratio - * @param[in] str the string to parse: it has to be a string in the format - * num:den, a float number or an expression - * @param[in] max the maximum allowed numerator and denominator - * @param[in] log_offset log level offset which is applied to the log - * level of log_ctx - * @param[in] log_ctx parent logging context - * @return >= 0 on success, a negative error code otherwise - */ -int av_parse_ratio(AVRational *q, const char *str, int max, - int log_offset, void *log_ctx); - -#define av_parse_ratio_quiet(rate, str, max) \ - av_parse_ratio(rate, str, max, AV_LOG_MAX_OFFSET, NULL) - -/** - * Parse str and put in width_ptr and height_ptr the detected values. - * - * @param[in,out] width_ptr pointer to the variable which will contain the detected - * width value - * @param[in,out] height_ptr pointer to the variable which will contain the detected - * height value - * @param[in] str the string to parse: it has to be a string in the format - * width x height or a valid video size abbreviation. - * @return >= 0 on success, a negative error code otherwise - */ -int av_parse_video_size(int *width_ptr, int *height_ptr, const char *str); - -/** - * Parse str and store the detected values in *rate. - * - * @param[in,out] rate pointer to the AVRational which will contain the detected - * frame rate - * @param[in] str the string to parse: it has to be a string in the format - * rate_num / rate_den, a float number or a valid video rate abbreviation - * @return >= 0 on success, a negative error code otherwise - */ -int av_parse_video_rate(AVRational *rate, const char *str); - -/** - * Put the RGBA values that correspond to color_string in rgba_color. - * - * @param rgba_color 4-elements array of uint8_t values, where the respective - * red, green, blue and alpha component values are written. - * @param color_string a string specifying a color. It can be the name of - * a color (case insensitive match) or a [0x|#]RRGGBB[AA] sequence, - * possibly followed by "@" and a string representing the alpha - * component. - * The alpha component may be a string composed by "0x" followed by an - * hexadecimal number or a decimal number between 0.0 and 1.0, which - * represents the opacity value (0x00/0.0 means completely transparent, - * 0xff/1.0 completely opaque). - * If the alpha component is not specified then 0xff is assumed. - * The string "random" will result in a random color. - * @param slen length of the initial part of color_string containing the - * color. It can be set to -1 if color_string is a null terminated string - * containing nothing else than the color. - * @param log_ctx a pointer to an arbitrary struct of which the first field - * is a pointer to an AVClass struct (used for av_log()). Can be NULL. - * @return >= 0 in case of success, a negative value in case of - * failure (for example if color_string cannot be parsed). - */ -int av_parse_color(uint8_t *rgba_color, const char *color_string, int slen, - void *log_ctx); - -/** - * Get the name of a color from the internal table of hard-coded named - * colors. - * - * This function is meant to enumerate the color names recognized by - * av_parse_color(). - * - * @param color_idx index of the requested color, starting from 0 - * @param rgb if not NULL, will point to a 3-elements array with the color value in RGB - * @return the color name string or NULL if color_idx is not in the array - */ -const char *av_get_known_color_name(int color_idx, const uint8_t **rgb); - -/** - * Parse timestr and return in *time a corresponding number of - * microseconds. - * - * @param timeval puts here the number of microseconds corresponding - * to the string in timestr. If the string represents a duration, it - * is the number of microseconds contained in the time interval. If - * the string is a date, is the number of microseconds since 1st of - * January, 1970 up to the time of the parsed date. If timestr cannot - * be successfully parsed, set *time to INT64_MIN. - - * @param timestr a string representing a date or a duration. - * - If a date the syntax is: - * @code - * [{YYYY-MM-DD|YYYYMMDD}[T|t| ]]{{HH:MM:SS[.m...]]]}|{HHMMSS[.m...]]]}}[Z] - * now - * @endcode - * If the value is "now" it takes the current time. - * Time is local time unless Z is appended, in which case it is - * interpreted as UTC. - * If the year-month-day part is not specified it takes the current - * year-month-day. - * - If a duration the syntax is: - * @code - * [-][HH:]MM:SS[.m...] - * [-]S+[.m...] - * @endcode - * @param duration flag which tells how to interpret timestr, if not - * zero timestr is interpreted as a duration, otherwise as a date - * @return >= 0 in case of success, a negative value corresponding to an - * AVERROR code otherwise - */ -int av_parse_time(int64_t *timeval, const char *timestr, int duration); - -/** - * Attempt to find a specific tag in a URL. - * - * syntax: '?tag1=val1&tag2=val2...'. Little URL decoding is done. - * Return 1 if found. - */ -int av_find_info_tag(char *arg, int arg_size, const char *tag1, const char *info); - -/** - * Simplified version of strptime - * - * Parse the input string p according to the format string fmt and - * store its results in the structure dt. - * This implementation supports only a subset of the formats supported - * by the standard strptime(). - * - * The supported input field descriptors are listed below. - * - `%%H`: the hour as a decimal number, using a 24-hour clock, in the - * range '00' through '23' - * - `%%J`: hours as a decimal number, in the range '0' through INT_MAX - * - `%%M`: the minute as a decimal number, using a 24-hour clock, in the - * range '00' through '59' - * - `%%S`: the second as a decimal number, using a 24-hour clock, in the - * range '00' through '59' - * - `%%Y`: the year as a decimal number, using the Gregorian calendar - * - `%%m`: the month as a decimal number, in the range '1' through '12' - * - `%%d`: the day of the month as a decimal number, in the range '1' - * through '31' - * - `%%T`: alias for `%%H:%%M:%%S` - * - `%%`: a literal `%` - * - * @return a pointer to the first character not processed in this function - * call. In case the input string contains more characters than - * required by the format string the return value points right after - * the last consumed input character. In case the whole input string - * is consumed the return value points to the null byte at the end of - * the string. On failure NULL is returned. - */ -char *av_small_strptime(const char *p, const char *fmt, struct tm *dt); - -/** - * Convert the decomposed UTC time in tm to a time_t value. - */ -time_t av_timegm(struct tm *tm); - -#endif /* AVUTIL_PARSEUTILS_H */ diff --git a/libs/FFmpeg/include/libavutil/pixdesc.h b/libs/FFmpeg/include/libavutil/pixdesc.h deleted file mode 100644 index ba2f632..0000000 --- a/libs/FFmpeg/include/libavutil/pixdesc.h +++ /dev/null @@ -1,440 +0,0 @@ -/* - * pixel format descriptor - * Copyright (c) 2009 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_PIXDESC_H -#define AVUTIL_PIXDESC_H - -#include - -#include "attributes.h" -#include "pixfmt.h" - -typedef struct AVComponentDescriptor { - /** - * Which of the 4 planes contains the component. - */ - int plane; - - /** - * Number of elements between 2 horizontally consecutive pixels. - * Elements are bits for bitstream formats, bytes otherwise. - */ - int step; - - /** - * Number of elements before the component of the first pixel. - * Elements are bits for bitstream formats, bytes otherwise. - */ - int offset; - - /** - * Number of least significant bits that must be shifted away - * to get the value. - */ - int shift; - - /** - * Number of bits in the component. - */ - int depth; -} AVComponentDescriptor; - -/** - * Descriptor that unambiguously describes how the bits of a pixel are - * stored in the up to 4 data planes of an image. It also stores the - * subsampling factors and number of components. - * - * @note This is separate of the colorspace (RGB, YCbCr, YPbPr, JPEG-style YUV - * and all the YUV variants) AVPixFmtDescriptor just stores how values - * are stored not what these values represent. - */ -typedef struct AVPixFmtDescriptor { - const char *name; - uint8_t nb_components; ///< The number of components each pixel has, (1-4) - - /** - * Amount to shift the luma width right to find the chroma width. - * For YV12 this is 1 for example. - * chroma_width = AV_CEIL_RSHIFT(luma_width, log2_chroma_w) - * The note above is needed to ensure rounding up. - * This value only refers to the chroma components. - */ - uint8_t log2_chroma_w; - - /** - * Amount to shift the luma height right to find the chroma height. - * For YV12 this is 1 for example. - * chroma_height= AV_CEIL_RSHIFT(luma_height, log2_chroma_h) - * The note above is needed to ensure rounding up. - * This value only refers to the chroma components. - */ - uint8_t log2_chroma_h; - - /** - * Combination of AV_PIX_FMT_FLAG_... flags. - */ - uint64_t flags; - - /** - * Parameters that describe how pixels are packed. - * If the format has 1 or 2 components, then luma is 0. - * If the format has 3 or 4 components: - * if the RGB flag is set then 0 is red, 1 is green and 2 is blue; - * otherwise 0 is luma, 1 is chroma-U and 2 is chroma-V. - * - * If present, the Alpha channel is always the last component. - */ - AVComponentDescriptor comp[4]; - - /** - * Alternative comma-separated names. - */ - const char *alias; -} AVPixFmtDescriptor; - -/** - * Pixel format is big-endian. - */ -#define AV_PIX_FMT_FLAG_BE (1 << 0) -/** - * Pixel format has a palette in data[1], values are indexes in this palette. - */ -#define AV_PIX_FMT_FLAG_PAL (1 << 1) -/** - * All values of a component are bit-wise packed end to end. - */ -#define AV_PIX_FMT_FLAG_BITSTREAM (1 << 2) -/** - * Pixel format is an HW accelerated format. - */ -#define AV_PIX_FMT_FLAG_HWACCEL (1 << 3) -/** - * At least one pixel component is not in the first data plane. - */ -#define AV_PIX_FMT_FLAG_PLANAR (1 << 4) -/** - * The pixel format contains RGB-like data (as opposed to YUV/grayscale). - */ -#define AV_PIX_FMT_FLAG_RGB (1 << 5) - -/** - * The pixel format has an alpha channel. This is set on all formats that - * support alpha in some way, including AV_PIX_FMT_PAL8. The alpha is always - * straight, never pre-multiplied. - * - * If a codec or a filter does not support alpha, it should set all alpha to - * opaque, or use the equivalent pixel formats without alpha component, e.g. - * AV_PIX_FMT_RGB0 (or AV_PIX_FMT_RGB24 etc.) instead of AV_PIX_FMT_RGBA. - */ -#define AV_PIX_FMT_FLAG_ALPHA (1 << 7) - -/** - * The pixel format is following a Bayer pattern - */ -#define AV_PIX_FMT_FLAG_BAYER (1 << 8) - -/** - * The pixel format contains IEEE-754 floating point values. Precision (double, - * single, or half) should be determined by the pixel size (64, 32, or 16 bits). - */ -#define AV_PIX_FMT_FLAG_FLOAT (1 << 9) - -/** - * The pixel format contains XYZ-like data (as opposed to YUV/RGB/grayscale). - */ -#define AV_PIX_FMT_FLAG_XYZ (1 << 10) - -/** - * Return the number of bits per pixel used by the pixel format - * described by pixdesc. Note that this is not the same as the number - * of bits per sample. - * - * The returned number of bits refers to the number of bits actually - * used for storing the pixel information, that is padding bits are - * not counted. - */ -int av_get_bits_per_pixel(const AVPixFmtDescriptor *pixdesc); - -/** - * Return the number of bits per pixel for the pixel format - * described by pixdesc, including any padding or unused bits. - */ -int av_get_padded_bits_per_pixel(const AVPixFmtDescriptor *pixdesc); - -/** - * @return a pixel format descriptor for provided pixel format or NULL if - * this pixel format is unknown. - */ -const AVPixFmtDescriptor *av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt); - -/** - * Iterate over all pixel format descriptors known to libavutil. - * - * @param prev previous descriptor. NULL to get the first descriptor. - * - * @return next descriptor or NULL after the last descriptor - */ -const AVPixFmtDescriptor *av_pix_fmt_desc_next(const AVPixFmtDescriptor *prev); - -/** - * @return an AVPixelFormat id described by desc, or AV_PIX_FMT_NONE if desc - * is not a valid pointer to a pixel format descriptor. - */ -enum AVPixelFormat av_pix_fmt_desc_get_id(const AVPixFmtDescriptor *desc); - -/** - * Utility function to access log2_chroma_w log2_chroma_h from - * the pixel format AVPixFmtDescriptor. - * - * @param[in] pix_fmt the pixel format - * @param[out] h_shift store log2_chroma_w (horizontal/width shift) - * @param[out] v_shift store log2_chroma_h (vertical/height shift) - * - * @return 0 on success, AVERROR(ENOSYS) on invalid or unknown pixel format - */ -int av_pix_fmt_get_chroma_sub_sample(enum AVPixelFormat pix_fmt, - int *h_shift, int *v_shift); - -/** - * @return number of planes in pix_fmt, a negative AVERROR if pix_fmt is not a - * valid pixel format. - */ -int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt); - -/** - * @return the name for provided color range or NULL if unknown. - */ -const char *av_color_range_name(enum AVColorRange range); - -/** - * @return the AVColorRange value for name or an AVError if not found. - */ -int av_color_range_from_name(const char *name); - -/** - * @return the name for provided color primaries or NULL if unknown. - */ -const char *av_color_primaries_name(enum AVColorPrimaries primaries); - -/** - * @return the AVColorPrimaries value for name or an AVError if not found. - */ -int av_color_primaries_from_name(const char *name); - -/** - * @return the name for provided color transfer or NULL if unknown. - */ -const char *av_color_transfer_name(enum AVColorTransferCharacteristic transfer); - -/** - * @return the AVColorTransferCharacteristic value for name or an AVError if not found. - */ -int av_color_transfer_from_name(const char *name); - -/** - * @return the name for provided color space or NULL if unknown. - */ -const char *av_color_space_name(enum AVColorSpace space); - -/** - * @return the AVColorSpace value for name or an AVError if not found. - */ -int av_color_space_from_name(const char *name); - -/** - * @return the name for provided chroma location or NULL if unknown. - */ -const char *av_chroma_location_name(enum AVChromaLocation location); - -/** - * @return the AVChromaLocation value for name or an AVError if not found. - */ -int av_chroma_location_from_name(const char *name); - -/** - * Converts AVChromaLocation to swscale x/y chroma position. - * - * The positions represent the chroma (0,0) position in a coordinates system - * with luma (0,0) representing the origin and luma(1,1) representing 256,256 - * - * @param xpos horizontal chroma sample position - * @param ypos vertical chroma sample position - */ -int av_chroma_location_enum_to_pos(int *xpos, int *ypos, enum AVChromaLocation pos); - -/** - * Converts swscale x/y chroma position to AVChromaLocation. - * - * The positions represent the chroma (0,0) position in a coordinates system - * with luma (0,0) representing the origin and luma(1,1) representing 256,256 - * - * @param xpos horizontal chroma sample position - * @param ypos vertical chroma sample position - */ -enum AVChromaLocation av_chroma_location_pos_to_enum(int xpos, int ypos); - -/** - * Return the pixel format corresponding to name. - * - * If there is no pixel format with name name, then looks for a - * pixel format with the name corresponding to the native endian - * format of name. - * For example in a little-endian system, first looks for "gray16", - * then for "gray16le". - * - * Finally if no pixel format has been found, returns AV_PIX_FMT_NONE. - */ -enum AVPixelFormat av_get_pix_fmt(const char *name); - -/** - * Return the short name for a pixel format, NULL in case pix_fmt is - * unknown. - * - * @see av_get_pix_fmt(), av_get_pix_fmt_string() - */ -const char *av_get_pix_fmt_name(enum AVPixelFormat pix_fmt); - -/** - * Print in buf the string corresponding to the pixel format with - * number pix_fmt, or a header if pix_fmt is negative. - * - * @param buf the buffer where to write the string - * @param buf_size the size of buf - * @param pix_fmt the number of the pixel format to print the - * corresponding info string, or a negative value to print the - * corresponding header. - */ -char *av_get_pix_fmt_string(char *buf, int buf_size, - enum AVPixelFormat pix_fmt); - -/** - * Read a line from an image, and write the values of the - * pixel format component c to dst. - * - * @param data the array containing the pointers to the planes of the image - * @param linesize the array containing the linesizes of the image - * @param desc the pixel format descriptor for the image - * @param x the horizontal coordinate of the first pixel to read - * @param y the vertical coordinate of the first pixel to read - * @param w the width of the line to read, that is the number of - * values to write to dst - * @param read_pal_component if not zero and the format is a paletted - * format writes the values corresponding to the palette - * component c in data[1] to dst, rather than the palette indexes in - * data[0]. The behavior is undefined if the format is not paletted. - * @param dst_element_size size of elements in dst array (2 or 4 byte) - */ -void av_read_image_line2(void *dst, const uint8_t *data[4], - const int linesize[4], const AVPixFmtDescriptor *desc, - int x, int y, int c, int w, int read_pal_component, - int dst_element_size); - -void av_read_image_line(uint16_t *dst, const uint8_t *data[4], - const int linesize[4], const AVPixFmtDescriptor *desc, - int x, int y, int c, int w, int read_pal_component); - -/** - * Write the values from src to the pixel format component c of an - * image line. - * - * @param src array containing the values to write - * @param data the array containing the pointers to the planes of the - * image to write into. It is supposed to be zeroed. - * @param linesize the array containing the linesizes of the image - * @param desc the pixel format descriptor for the image - * @param x the horizontal coordinate of the first pixel to write - * @param y the vertical coordinate of the first pixel to write - * @param w the width of the line to write, that is the number of - * values to write to the image line - * @param src_element_size size of elements in src array (2 or 4 byte) - */ -void av_write_image_line2(const void *src, uint8_t *data[4], - const int linesize[4], const AVPixFmtDescriptor *desc, - int x, int y, int c, int w, int src_element_size); - -void av_write_image_line(const uint16_t *src, uint8_t *data[4], - const int linesize[4], const AVPixFmtDescriptor *desc, - int x, int y, int c, int w); - -/** - * Utility function to swap the endianness of a pixel format. - * - * @param[in] pix_fmt the pixel format - * - * @return pixel format with swapped endianness if it exists, - * otherwise AV_PIX_FMT_NONE - */ -enum AVPixelFormat av_pix_fmt_swap_endianness(enum AVPixelFormat pix_fmt); - -#define FF_LOSS_RESOLUTION 0x0001 /**< loss due to resolution change */ -#define FF_LOSS_DEPTH 0x0002 /**< loss due to color depth change */ -#define FF_LOSS_COLORSPACE 0x0004 /**< loss due to color space conversion */ -#define FF_LOSS_ALPHA 0x0008 /**< loss of alpha bits */ -#define FF_LOSS_COLORQUANT 0x0010 /**< loss due to color quantization */ -#define FF_LOSS_CHROMA 0x0020 /**< loss of chroma (e.g. RGB to gray conversion) */ -#define FF_LOSS_EXCESS_RESOLUTION 0x0040 /**< loss due to unneeded extra resolution */ -#define FF_LOSS_EXCESS_DEPTH 0x0080 /**< loss due to unneeded extra color depth */ - - -/** - * Compute what kind of losses will occur when converting from one specific - * pixel format to another. - * When converting from one pixel format to another, information loss may occur. - * For example, when converting from RGB24 to GRAY, the color information will - * be lost. Similarly, other losses occur when converting from some formats to - * other formats. These losses can involve loss of chroma, but also loss of - * resolution, loss of color depth, loss due to the color space conversion, loss - * of the alpha bits or loss due to color quantization. - * av_get_fix_fmt_loss() informs you about the various types of losses - * which will occur when converting from one pixel format to another. - * - * @param[in] dst_pix_fmt destination pixel format - * @param[in] src_pix_fmt source pixel format - * @param[in] has_alpha Whether the source pixel format alpha channel is used. - * @return Combination of flags informing you what kind of losses will occur - * (maximum loss for an invalid dst_pix_fmt). - */ -int av_get_pix_fmt_loss(enum AVPixelFormat dst_pix_fmt, - enum AVPixelFormat src_pix_fmt, - int has_alpha); - -/** - * Compute what kind of losses will occur when converting from one specific - * pixel format to another. - * When converting from one pixel format to another, information loss may occur. - * For example, when converting from RGB24 to GRAY, the color information will - * be lost. Similarly, other losses occur when converting from some formats to - * other formats. These losses can involve loss of chroma, but also loss of - * resolution, loss of color depth, loss due to the color space conversion, loss - * of the alpha bits or loss due to color quantization. - * av_get_fix_fmt_loss() informs you about the various types of losses - * which will occur when converting from one pixel format to another. - * - * @param[in] dst_pix_fmt destination pixel format - * @param[in] src_pix_fmt source pixel format - * @param[in] has_alpha Whether the source pixel format alpha channel is used. - * @return Combination of flags informing you what kind of losses will occur - * (maximum loss for an invalid dst_pix_fmt). - */ -enum AVPixelFormat av_find_best_pix_fmt_of_2(enum AVPixelFormat dst_pix_fmt1, enum AVPixelFormat dst_pix_fmt2, - enum AVPixelFormat src_pix_fmt, int has_alpha, int *loss_ptr); - -#endif /* AVUTIL_PIXDESC_H */ diff --git a/libs/FFmpeg/include/libavutil/pixelutils.h b/libs/FFmpeg/include/libavutil/pixelutils.h deleted file mode 100644 index 7a997cd..0000000 --- a/libs/FFmpeg/include/libavutil/pixelutils.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_PIXELUTILS_H -#define AVUTIL_PIXELUTILS_H - -#include -#include - -/** - * Sum of abs(src1[x] - src2[x]) - */ -typedef int (*av_pixelutils_sad_fn)(const uint8_t *src1, ptrdiff_t stride1, - const uint8_t *src2, ptrdiff_t stride2); - -/** - * Get a potentially optimized pointer to a Sum-of-absolute-differences - * function (see the av_pixelutils_sad_fn prototype). - * - * @param w_bits 1< - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_PIXFMT_H -#define AVUTIL_PIXFMT_H - -/** - * @file - * pixel format definitions - */ - -#include "libavutil/avconfig.h" -#include "version.h" - -#define AVPALETTE_SIZE 1024 -#define AVPALETTE_COUNT 256 - -/** - * Pixel format. - * - * @note - * AV_PIX_FMT_RGB32 is handled in an endian-specific manner. An RGBA - * color is put together as: - * (A << 24) | (R << 16) | (G << 8) | B - * This is stored as BGRA on little-endian CPU architectures and ARGB on - * big-endian CPUs. - * - * @note - * If the resolution is not a multiple of the chroma subsampling factor - * then the chroma plane resolution must be rounded up. - * - * @par - * When the pixel format is palettized RGB32 (AV_PIX_FMT_PAL8), the palettized - * image data is stored in AVFrame.data[0]. The palette is transported in - * AVFrame.data[1], is 1024 bytes long (256 4-byte entries) and is - * formatted the same as in AV_PIX_FMT_RGB32 described above (i.e., it is - * also endian-specific). Note also that the individual RGB32 palette - * components stored in AVFrame.data[1] should be in the range 0..255. - * This is important as many custom PAL8 video codecs that were designed - * to run on the IBM VGA graphics adapter use 6-bit palette components. - * - * @par - * For all the 8 bits per pixel formats, an RGB32 palette is in data[1] like - * for pal8. This palette is filled in automatically by the function - * allocating the picture. - */ -enum AVPixelFormat { - AV_PIX_FMT_NONE = -1, - AV_PIX_FMT_YUV420P, ///< planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples) - AV_PIX_FMT_YUYV422, ///< packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr - AV_PIX_FMT_RGB24, ///< packed RGB 8:8:8, 24bpp, RGBRGB... - AV_PIX_FMT_BGR24, ///< packed RGB 8:8:8, 24bpp, BGRBGR... - AV_PIX_FMT_YUV422P, ///< planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples) - AV_PIX_FMT_YUV444P, ///< planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples) - AV_PIX_FMT_YUV410P, ///< planar YUV 4:1:0, 9bpp, (1 Cr & Cb sample per 4x4 Y samples) - AV_PIX_FMT_YUV411P, ///< planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples) - AV_PIX_FMT_GRAY8, ///< Y , 8bpp - AV_PIX_FMT_MONOWHITE, ///< Y , 1bpp, 0 is white, 1 is black, in each byte pixels are ordered from the msb to the lsb - AV_PIX_FMT_MONOBLACK, ///< Y , 1bpp, 0 is black, 1 is white, in each byte pixels are ordered from the msb to the lsb - AV_PIX_FMT_PAL8, ///< 8 bits with AV_PIX_FMT_RGB32 palette - AV_PIX_FMT_YUVJ420P, ///< planar YUV 4:2:0, 12bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV420P and setting color_range - AV_PIX_FMT_YUVJ422P, ///< planar YUV 4:2:2, 16bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV422P and setting color_range - AV_PIX_FMT_YUVJ444P, ///< planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV444P and setting color_range - AV_PIX_FMT_UYVY422, ///< packed YUV 4:2:2, 16bpp, Cb Y0 Cr Y1 - AV_PIX_FMT_UYYVYY411, ///< packed YUV 4:1:1, 12bpp, Cb Y0 Y1 Cr Y2 Y3 - AV_PIX_FMT_BGR8, ///< packed RGB 3:3:2, 8bpp, (msb)2B 3G 3R(lsb) - AV_PIX_FMT_BGR4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1B 2G 1R(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits - AV_PIX_FMT_BGR4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1B 2G 1R(lsb) - AV_PIX_FMT_RGB8, ///< packed RGB 3:3:2, 8bpp, (msb)2R 3G 3B(lsb) - AV_PIX_FMT_RGB4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1R 2G 1B(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits - AV_PIX_FMT_RGB4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1R 2G 1B(lsb) - AV_PIX_FMT_NV12, ///< planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (first byte U and the following byte V) - AV_PIX_FMT_NV21, ///< as above, but U and V bytes are swapped - - AV_PIX_FMT_ARGB, ///< packed ARGB 8:8:8:8, 32bpp, ARGBARGB... - AV_PIX_FMT_RGBA, ///< packed RGBA 8:8:8:8, 32bpp, RGBARGBA... - AV_PIX_FMT_ABGR, ///< packed ABGR 8:8:8:8, 32bpp, ABGRABGR... - AV_PIX_FMT_BGRA, ///< packed BGRA 8:8:8:8, 32bpp, BGRABGRA... - - AV_PIX_FMT_GRAY16BE, ///< Y , 16bpp, big-endian - AV_PIX_FMT_GRAY16LE, ///< Y , 16bpp, little-endian - AV_PIX_FMT_YUV440P, ///< planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples) - AV_PIX_FMT_YUVJ440P, ///< planar YUV 4:4:0 full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV440P and setting color_range - AV_PIX_FMT_YUVA420P, ///< planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples) - AV_PIX_FMT_RGB48BE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as big-endian - AV_PIX_FMT_RGB48LE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as little-endian - - AV_PIX_FMT_RGB565BE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), big-endian - AV_PIX_FMT_RGB565LE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), little-endian - AV_PIX_FMT_RGB555BE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), big-endian , X=unused/undefined - AV_PIX_FMT_RGB555LE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), little-endian, X=unused/undefined - - AV_PIX_FMT_BGR565BE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), big-endian - AV_PIX_FMT_BGR565LE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), little-endian - AV_PIX_FMT_BGR555BE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), big-endian , X=unused/undefined - AV_PIX_FMT_BGR555LE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), little-endian, X=unused/undefined - - /** - * Hardware acceleration through VA-API, data[3] contains a - * VASurfaceID. - */ - AV_PIX_FMT_VAAPI, - - AV_PIX_FMT_YUV420P16LE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian - AV_PIX_FMT_YUV420P16BE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian - AV_PIX_FMT_YUV422P16LE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_YUV422P16BE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - AV_PIX_FMT_YUV444P16LE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian - AV_PIX_FMT_YUV444P16BE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian - AV_PIX_FMT_DXVA2_VLD, ///< HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer - - AV_PIX_FMT_RGB444LE, ///< packed RGB 4:4:4, 16bpp, (msb)4X 4R 4G 4B(lsb), little-endian, X=unused/undefined - AV_PIX_FMT_RGB444BE, ///< packed RGB 4:4:4, 16bpp, (msb)4X 4R 4G 4B(lsb), big-endian, X=unused/undefined - AV_PIX_FMT_BGR444LE, ///< packed BGR 4:4:4, 16bpp, (msb)4X 4B 4G 4R(lsb), little-endian, X=unused/undefined - AV_PIX_FMT_BGR444BE, ///< packed BGR 4:4:4, 16bpp, (msb)4X 4B 4G 4R(lsb), big-endian, X=unused/undefined - AV_PIX_FMT_YA8, ///< 8 bits gray, 8 bits alpha - - AV_PIX_FMT_Y400A = AV_PIX_FMT_YA8, ///< alias for AV_PIX_FMT_YA8 - AV_PIX_FMT_GRAY8A= AV_PIX_FMT_YA8, ///< alias for AV_PIX_FMT_YA8 - - AV_PIX_FMT_BGR48BE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as big-endian - AV_PIX_FMT_BGR48LE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as little-endian - - /** - * The following 12 formats have the disadvantage of needing 1 format for each bit depth. - * Notice that each 9/10 bits sample is stored in 16 bits with extra padding. - * If you want to support multiple bit depths, then using AV_PIX_FMT_YUV420P16* with the bpp stored separately is better. - */ - AV_PIX_FMT_YUV420P9BE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian - AV_PIX_FMT_YUV420P9LE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian - AV_PIX_FMT_YUV420P10BE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian - AV_PIX_FMT_YUV420P10LE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian - AV_PIX_FMT_YUV422P10BE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - AV_PIX_FMT_YUV422P10LE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_YUV444P9BE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian - AV_PIX_FMT_YUV444P9LE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian - AV_PIX_FMT_YUV444P10BE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian - AV_PIX_FMT_YUV444P10LE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian - AV_PIX_FMT_YUV422P9BE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - AV_PIX_FMT_YUV422P9LE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_GBRP, ///< planar GBR 4:4:4 24bpp - AV_PIX_FMT_GBR24P = AV_PIX_FMT_GBRP, // alias for #AV_PIX_FMT_GBRP - AV_PIX_FMT_GBRP9BE, ///< planar GBR 4:4:4 27bpp, big-endian - AV_PIX_FMT_GBRP9LE, ///< planar GBR 4:4:4 27bpp, little-endian - AV_PIX_FMT_GBRP10BE, ///< planar GBR 4:4:4 30bpp, big-endian - AV_PIX_FMT_GBRP10LE, ///< planar GBR 4:4:4 30bpp, little-endian - AV_PIX_FMT_GBRP16BE, ///< planar GBR 4:4:4 48bpp, big-endian - AV_PIX_FMT_GBRP16LE, ///< planar GBR 4:4:4 48bpp, little-endian - AV_PIX_FMT_YUVA422P, ///< planar YUV 4:2:2 24bpp, (1 Cr & Cb sample per 2x1 Y & A samples) - AV_PIX_FMT_YUVA444P, ///< planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples) - AV_PIX_FMT_YUVA420P9BE, ///< planar YUV 4:2:0 22.5bpp, (1 Cr & Cb sample per 2x2 Y & A samples), big-endian - AV_PIX_FMT_YUVA420P9LE, ///< planar YUV 4:2:0 22.5bpp, (1 Cr & Cb sample per 2x2 Y & A samples), little-endian - AV_PIX_FMT_YUVA422P9BE, ///< planar YUV 4:2:2 27bpp, (1 Cr & Cb sample per 2x1 Y & A samples), big-endian - AV_PIX_FMT_YUVA422P9LE, ///< planar YUV 4:2:2 27bpp, (1 Cr & Cb sample per 2x1 Y & A samples), little-endian - AV_PIX_FMT_YUVA444P9BE, ///< planar YUV 4:4:4 36bpp, (1 Cr & Cb sample per 1x1 Y & A samples), big-endian - AV_PIX_FMT_YUVA444P9LE, ///< planar YUV 4:4:4 36bpp, (1 Cr & Cb sample per 1x1 Y & A samples), little-endian - AV_PIX_FMT_YUVA420P10BE, ///< planar YUV 4:2:0 25bpp, (1 Cr & Cb sample per 2x2 Y & A samples, big-endian) - AV_PIX_FMT_YUVA420P10LE, ///< planar YUV 4:2:0 25bpp, (1 Cr & Cb sample per 2x2 Y & A samples, little-endian) - AV_PIX_FMT_YUVA422P10BE, ///< planar YUV 4:2:2 30bpp, (1 Cr & Cb sample per 2x1 Y & A samples, big-endian) - AV_PIX_FMT_YUVA422P10LE, ///< planar YUV 4:2:2 30bpp, (1 Cr & Cb sample per 2x1 Y & A samples, little-endian) - AV_PIX_FMT_YUVA444P10BE, ///< planar YUV 4:4:4 40bpp, (1 Cr & Cb sample per 1x1 Y & A samples, big-endian) - AV_PIX_FMT_YUVA444P10LE, ///< planar YUV 4:4:4 40bpp, (1 Cr & Cb sample per 1x1 Y & A samples, little-endian) - AV_PIX_FMT_YUVA420P16BE, ///< planar YUV 4:2:0 40bpp, (1 Cr & Cb sample per 2x2 Y & A samples, big-endian) - AV_PIX_FMT_YUVA420P16LE, ///< planar YUV 4:2:0 40bpp, (1 Cr & Cb sample per 2x2 Y & A samples, little-endian) - AV_PIX_FMT_YUVA422P16BE, ///< planar YUV 4:2:2 48bpp, (1 Cr & Cb sample per 2x1 Y & A samples, big-endian) - AV_PIX_FMT_YUVA422P16LE, ///< planar YUV 4:2:2 48bpp, (1 Cr & Cb sample per 2x1 Y & A samples, little-endian) - AV_PIX_FMT_YUVA444P16BE, ///< planar YUV 4:4:4 64bpp, (1 Cr & Cb sample per 1x1 Y & A samples, big-endian) - AV_PIX_FMT_YUVA444P16LE, ///< planar YUV 4:4:4 64bpp, (1 Cr & Cb sample per 1x1 Y & A samples, little-endian) - - AV_PIX_FMT_VDPAU, ///< HW acceleration through VDPAU, Picture.data[3] contains a VdpVideoSurface - - AV_PIX_FMT_XYZ12LE, ///< packed XYZ 4:4:4, 36 bpp, (msb) 12X, 12Y, 12Z (lsb), the 2-byte value for each X/Y/Z is stored as little-endian, the 4 lower bits are set to 0 - AV_PIX_FMT_XYZ12BE, ///< packed XYZ 4:4:4, 36 bpp, (msb) 12X, 12Y, 12Z (lsb), the 2-byte value for each X/Y/Z is stored as big-endian, the 4 lower bits are set to 0 - AV_PIX_FMT_NV16, ///< interleaved chroma YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples) - AV_PIX_FMT_NV20LE, ///< interleaved chroma YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_NV20BE, ///< interleaved chroma YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - - AV_PIX_FMT_RGBA64BE, ///< packed RGBA 16:16:16:16, 64bpp, 16R, 16G, 16B, 16A, the 2-byte value for each R/G/B/A component is stored as big-endian - AV_PIX_FMT_RGBA64LE, ///< packed RGBA 16:16:16:16, 64bpp, 16R, 16G, 16B, 16A, the 2-byte value for each R/G/B/A component is stored as little-endian - AV_PIX_FMT_BGRA64BE, ///< packed RGBA 16:16:16:16, 64bpp, 16B, 16G, 16R, 16A, the 2-byte value for each R/G/B/A component is stored as big-endian - AV_PIX_FMT_BGRA64LE, ///< packed RGBA 16:16:16:16, 64bpp, 16B, 16G, 16R, 16A, the 2-byte value for each R/G/B/A component is stored as little-endian - - AV_PIX_FMT_YVYU422, ///< packed YUV 4:2:2, 16bpp, Y0 Cr Y1 Cb - - AV_PIX_FMT_YA16BE, ///< 16 bits gray, 16 bits alpha (big-endian) - AV_PIX_FMT_YA16LE, ///< 16 bits gray, 16 bits alpha (little-endian) - - AV_PIX_FMT_GBRAP, ///< planar GBRA 4:4:4:4 32bpp - AV_PIX_FMT_GBRAP16BE, ///< planar GBRA 4:4:4:4 64bpp, big-endian - AV_PIX_FMT_GBRAP16LE, ///< planar GBRA 4:4:4:4 64bpp, little-endian - /** - * HW acceleration through QSV, data[3] contains a pointer to the - * mfxFrameSurface1 structure. - * - * Before FFmpeg 5.0: - * mfxFrameSurface1.Data.MemId contains a pointer when importing - * the following frames as QSV frames: - * - * VAAPI: - * mfxFrameSurface1.Data.MemId contains a pointer to VASurfaceID - * - * DXVA2: - * mfxFrameSurface1.Data.MemId contains a pointer to IDirect3DSurface9 - * - * FFmpeg 5.0 and above: - * mfxFrameSurface1.Data.MemId contains a pointer to the mfxHDLPair - * structure when importing the following frames as QSV frames: - * - * VAAPI: - * mfxHDLPair.first contains a VASurfaceID pointer. - * mfxHDLPair.second is always MFX_INFINITE. - * - * DXVA2: - * mfxHDLPair.first contains IDirect3DSurface9 pointer. - * mfxHDLPair.second is always MFX_INFINITE. - * - * D3D11: - * mfxHDLPair.first contains a ID3D11Texture2D pointer. - * mfxHDLPair.second contains the texture array index of the frame if the - * ID3D11Texture2D is an array texture, or always MFX_INFINITE if it is a - * normal texture. - */ - AV_PIX_FMT_QSV, - /** - * HW acceleration though MMAL, data[3] contains a pointer to the - * MMAL_BUFFER_HEADER_T structure. - */ - AV_PIX_FMT_MMAL, - - AV_PIX_FMT_D3D11VA_VLD, ///< HW decoding through Direct3D11 via old API, Picture.data[3] contains a ID3D11VideoDecoderOutputView pointer - - /** - * HW acceleration through CUDA. data[i] contain CUdeviceptr pointers - * exactly as for system memory frames. - */ - AV_PIX_FMT_CUDA, - - AV_PIX_FMT_0RGB, ///< packed RGB 8:8:8, 32bpp, XRGBXRGB... X=unused/undefined - AV_PIX_FMT_RGB0, ///< packed RGB 8:8:8, 32bpp, RGBXRGBX... X=unused/undefined - AV_PIX_FMT_0BGR, ///< packed BGR 8:8:8, 32bpp, XBGRXBGR... X=unused/undefined - AV_PIX_FMT_BGR0, ///< packed BGR 8:8:8, 32bpp, BGRXBGRX... X=unused/undefined - - AV_PIX_FMT_YUV420P12BE, ///< planar YUV 4:2:0,18bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian - AV_PIX_FMT_YUV420P12LE, ///< planar YUV 4:2:0,18bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian - AV_PIX_FMT_YUV420P14BE, ///< planar YUV 4:2:0,21bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian - AV_PIX_FMT_YUV420P14LE, ///< planar YUV 4:2:0,21bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian - AV_PIX_FMT_YUV422P12BE, ///< planar YUV 4:2:2,24bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - AV_PIX_FMT_YUV422P12LE, ///< planar YUV 4:2:2,24bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_YUV422P14BE, ///< planar YUV 4:2:2,28bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian - AV_PIX_FMT_YUV422P14LE, ///< planar YUV 4:2:2,28bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian - AV_PIX_FMT_YUV444P12BE, ///< planar YUV 4:4:4,36bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian - AV_PIX_FMT_YUV444P12LE, ///< planar YUV 4:4:4,36bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian - AV_PIX_FMT_YUV444P14BE, ///< planar YUV 4:4:4,42bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian - AV_PIX_FMT_YUV444P14LE, ///< planar YUV 4:4:4,42bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian - AV_PIX_FMT_GBRP12BE, ///< planar GBR 4:4:4 36bpp, big-endian - AV_PIX_FMT_GBRP12LE, ///< planar GBR 4:4:4 36bpp, little-endian - AV_PIX_FMT_GBRP14BE, ///< planar GBR 4:4:4 42bpp, big-endian - AV_PIX_FMT_GBRP14LE, ///< planar GBR 4:4:4 42bpp, little-endian - AV_PIX_FMT_YUVJ411P, ///< planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples) full scale (JPEG), deprecated in favor of AV_PIX_FMT_YUV411P and setting color_range - - AV_PIX_FMT_BAYER_BGGR8, ///< bayer, BGBG..(odd line), GRGR..(even line), 8-bit samples - AV_PIX_FMT_BAYER_RGGB8, ///< bayer, RGRG..(odd line), GBGB..(even line), 8-bit samples - AV_PIX_FMT_BAYER_GBRG8, ///< bayer, GBGB..(odd line), RGRG..(even line), 8-bit samples - AV_PIX_FMT_BAYER_GRBG8, ///< bayer, GRGR..(odd line), BGBG..(even line), 8-bit samples - AV_PIX_FMT_BAYER_BGGR16LE, ///< bayer, BGBG..(odd line), GRGR..(even line), 16-bit samples, little-endian - AV_PIX_FMT_BAYER_BGGR16BE, ///< bayer, BGBG..(odd line), GRGR..(even line), 16-bit samples, big-endian - AV_PIX_FMT_BAYER_RGGB16LE, ///< bayer, RGRG..(odd line), GBGB..(even line), 16-bit samples, little-endian - AV_PIX_FMT_BAYER_RGGB16BE, ///< bayer, RGRG..(odd line), GBGB..(even line), 16-bit samples, big-endian - AV_PIX_FMT_BAYER_GBRG16LE, ///< bayer, GBGB..(odd line), RGRG..(even line), 16-bit samples, little-endian - AV_PIX_FMT_BAYER_GBRG16BE, ///< bayer, GBGB..(odd line), RGRG..(even line), 16-bit samples, big-endian - AV_PIX_FMT_BAYER_GRBG16LE, ///< bayer, GRGR..(odd line), BGBG..(even line), 16-bit samples, little-endian - AV_PIX_FMT_BAYER_GRBG16BE, ///< bayer, GRGR..(odd line), BGBG..(even line), 16-bit samples, big-endian - -#if FF_API_XVMC - AV_PIX_FMT_XVMC,///< XVideo Motion Acceleration via common packet passing -#endif - - AV_PIX_FMT_YUV440P10LE, ///< planar YUV 4:4:0,20bpp, (1 Cr & Cb sample per 1x2 Y samples), little-endian - AV_PIX_FMT_YUV440P10BE, ///< planar YUV 4:4:0,20bpp, (1 Cr & Cb sample per 1x2 Y samples), big-endian - AV_PIX_FMT_YUV440P12LE, ///< planar YUV 4:4:0,24bpp, (1 Cr & Cb sample per 1x2 Y samples), little-endian - AV_PIX_FMT_YUV440P12BE, ///< planar YUV 4:4:0,24bpp, (1 Cr & Cb sample per 1x2 Y samples), big-endian - AV_PIX_FMT_AYUV64LE, ///< packed AYUV 4:4:4,64bpp (1 Cr & Cb sample per 1x1 Y & A samples), little-endian - AV_PIX_FMT_AYUV64BE, ///< packed AYUV 4:4:4,64bpp (1 Cr & Cb sample per 1x1 Y & A samples), big-endian - - AV_PIX_FMT_VIDEOTOOLBOX, ///< hardware decoding through Videotoolbox - - AV_PIX_FMT_P010LE, ///< like NV12, with 10bpp per component, data in the high bits, zeros in the low bits, little-endian - AV_PIX_FMT_P010BE, ///< like NV12, with 10bpp per component, data in the high bits, zeros in the low bits, big-endian - - AV_PIX_FMT_GBRAP12BE, ///< planar GBR 4:4:4:4 48bpp, big-endian - AV_PIX_FMT_GBRAP12LE, ///< planar GBR 4:4:4:4 48bpp, little-endian - - AV_PIX_FMT_GBRAP10BE, ///< planar GBR 4:4:4:4 40bpp, big-endian - AV_PIX_FMT_GBRAP10LE, ///< planar GBR 4:4:4:4 40bpp, little-endian - - AV_PIX_FMT_MEDIACODEC, ///< hardware decoding through MediaCodec - - AV_PIX_FMT_GRAY12BE, ///< Y , 12bpp, big-endian - AV_PIX_FMT_GRAY12LE, ///< Y , 12bpp, little-endian - AV_PIX_FMT_GRAY10BE, ///< Y , 10bpp, big-endian - AV_PIX_FMT_GRAY10LE, ///< Y , 10bpp, little-endian - - AV_PIX_FMT_P016LE, ///< like NV12, with 16bpp per component, little-endian - AV_PIX_FMT_P016BE, ///< like NV12, with 16bpp per component, big-endian - - /** - * Hardware surfaces for Direct3D11. - * - * This is preferred over the legacy AV_PIX_FMT_D3D11VA_VLD. The new D3D11 - * hwaccel API and filtering support AV_PIX_FMT_D3D11 only. - * - * data[0] contains a ID3D11Texture2D pointer, and data[1] contains the - * texture array index of the frame as intptr_t if the ID3D11Texture2D is - * an array texture (or always 0 if it's a normal texture). - */ - AV_PIX_FMT_D3D11, - - AV_PIX_FMT_GRAY9BE, ///< Y , 9bpp, big-endian - AV_PIX_FMT_GRAY9LE, ///< Y , 9bpp, little-endian - - AV_PIX_FMT_GBRPF32BE, ///< IEEE-754 single precision planar GBR 4:4:4, 96bpp, big-endian - AV_PIX_FMT_GBRPF32LE, ///< IEEE-754 single precision planar GBR 4:4:4, 96bpp, little-endian - AV_PIX_FMT_GBRAPF32BE, ///< IEEE-754 single precision planar GBRA 4:4:4:4, 128bpp, big-endian - AV_PIX_FMT_GBRAPF32LE, ///< IEEE-754 single precision planar GBRA 4:4:4:4, 128bpp, little-endian - - /** - * DRM-managed buffers exposed through PRIME buffer sharing. - * - * data[0] points to an AVDRMFrameDescriptor. - */ - AV_PIX_FMT_DRM_PRIME, - /** - * Hardware surfaces for OpenCL. - * - * data[i] contain 2D image objects (typed in C as cl_mem, used - * in OpenCL as image2d_t) for each plane of the surface. - */ - AV_PIX_FMT_OPENCL, - - AV_PIX_FMT_GRAY14BE, ///< Y , 14bpp, big-endian - AV_PIX_FMT_GRAY14LE, ///< Y , 14bpp, little-endian - - AV_PIX_FMT_GRAYF32BE, ///< IEEE-754 single precision Y, 32bpp, big-endian - AV_PIX_FMT_GRAYF32LE, ///< IEEE-754 single precision Y, 32bpp, little-endian - - AV_PIX_FMT_YUVA422P12BE, ///< planar YUV 4:2:2,24bpp, (1 Cr & Cb sample per 2x1 Y samples), 12b alpha, big-endian - AV_PIX_FMT_YUVA422P12LE, ///< planar YUV 4:2:2,24bpp, (1 Cr & Cb sample per 2x1 Y samples), 12b alpha, little-endian - AV_PIX_FMT_YUVA444P12BE, ///< planar YUV 4:4:4,36bpp, (1 Cr & Cb sample per 1x1 Y samples), 12b alpha, big-endian - AV_PIX_FMT_YUVA444P12LE, ///< planar YUV 4:4:4,36bpp, (1 Cr & Cb sample per 1x1 Y samples), 12b alpha, little-endian - - AV_PIX_FMT_NV24, ///< planar YUV 4:4:4, 24bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (first byte U and the following byte V) - AV_PIX_FMT_NV42, ///< as above, but U and V bytes are swapped - - /** - * Vulkan hardware images. - * - * data[0] points to an AVVkFrame - */ - AV_PIX_FMT_VULKAN, - - AV_PIX_FMT_Y210BE, ///< packed YUV 4:2:2 like YUYV422, 20bpp, data in the high bits, big-endian - AV_PIX_FMT_Y210LE, ///< packed YUV 4:2:2 like YUYV422, 20bpp, data in the high bits, little-endian - - AV_PIX_FMT_X2RGB10LE, ///< packed RGB 10:10:10, 30bpp, (msb)2X 10R 10G 10B(lsb), little-endian, X=unused/undefined - AV_PIX_FMT_X2RGB10BE, ///< packed RGB 10:10:10, 30bpp, (msb)2X 10R 10G 10B(lsb), big-endian, X=unused/undefined - AV_PIX_FMT_X2BGR10LE, ///< packed BGR 10:10:10, 30bpp, (msb)2X 10B 10G 10R(lsb), little-endian, X=unused/undefined - AV_PIX_FMT_X2BGR10BE, ///< packed BGR 10:10:10, 30bpp, (msb)2X 10B 10G 10R(lsb), big-endian, X=unused/undefined - - AV_PIX_FMT_P210BE, ///< interleaved chroma YUV 4:2:2, 20bpp, data in the high bits, big-endian - AV_PIX_FMT_P210LE, ///< interleaved chroma YUV 4:2:2, 20bpp, data in the high bits, little-endian - - AV_PIX_FMT_P410BE, ///< interleaved chroma YUV 4:4:4, 30bpp, data in the high bits, big-endian - AV_PIX_FMT_P410LE, ///< interleaved chroma YUV 4:4:4, 30bpp, data in the high bits, little-endian - - AV_PIX_FMT_P216BE, ///< interleaved chroma YUV 4:2:2, 32bpp, big-endian - AV_PIX_FMT_P216LE, ///< interleaved chroma YUV 4:2:2, 32bpp, little-endian - - AV_PIX_FMT_P416BE, ///< interleaved chroma YUV 4:4:4, 48bpp, big-endian - AV_PIX_FMT_P416LE, ///< interleaved chroma YUV 4:4:4, 48bpp, little-endian - - AV_PIX_FMT_VUYA, ///< packed VUYA 4:4:4, 32bpp, VUYAVUYA... - - AV_PIX_FMT_RGBAF16BE, ///< IEEE-754 half precision packed RGBA 16:16:16:16, 64bpp, RGBARGBA..., big-endian - AV_PIX_FMT_RGBAF16LE, ///< IEEE-754 half precision packed RGBA 16:16:16:16, 64bpp, RGBARGBA..., little-endian - - AV_PIX_FMT_VUYX, ///< packed VUYX 4:4:4, 32bpp, Variant of VUYA where alpha channel is left undefined - - AV_PIX_FMT_P012LE, ///< like NV12, with 12bpp per component, data in the high bits, zeros in the low bits, little-endian - AV_PIX_FMT_P012BE, ///< like NV12, with 12bpp per component, data in the high bits, zeros in the low bits, big-endian - - AV_PIX_FMT_Y212BE, ///< packed YUV 4:2:2 like YUYV422, 24bpp, data in the high bits, zeros in the low bits, big-endian - AV_PIX_FMT_Y212LE, ///< packed YUV 4:2:2 like YUYV422, 24bpp, data in the high bits, zeros in the low bits, little-endian - - AV_PIX_FMT_XV30BE, ///< packed XVYU 4:4:4, 32bpp, (msb)2X 10V 10Y 10U(lsb), big-endian, variant of Y410 where alpha channel is left undefined - AV_PIX_FMT_XV30LE, ///< packed XVYU 4:4:4, 32bpp, (msb)2X 10V 10Y 10U(lsb), little-endian, variant of Y410 where alpha channel is left undefined - - AV_PIX_FMT_XV36BE, ///< packed XVYU 4:4:4, 48bpp, data in the high bits, zeros in the low bits, big-endian, variant of Y412 where alpha channel is left undefined - AV_PIX_FMT_XV36LE, ///< packed XVYU 4:4:4, 48bpp, data in the high bits, zeros in the low bits, little-endian, variant of Y412 where alpha channel is left undefined - - AV_PIX_FMT_RGBF32BE, ///< IEEE-754 single precision packed RGB 32:32:32, 96bpp, RGBRGB..., big-endian - AV_PIX_FMT_RGBF32LE, ///< IEEE-754 single precision packed RGB 32:32:32, 96bpp, RGBRGB..., little-endian - - AV_PIX_FMT_RGBAF32BE, ///< IEEE-754 single precision packed RGBA 32:32:32:32, 128bpp, RGBARGBA..., big-endian - AV_PIX_FMT_RGBAF32LE, ///< IEEE-754 single precision packed RGBA 32:32:32:32, 128bpp, RGBARGBA..., little-endian - - AV_PIX_FMT_P212BE, ///< interleaved chroma YUV 4:2:2, 24bpp, data in the high bits, big-endian - AV_PIX_FMT_P212LE, ///< interleaved chroma YUV 4:2:2, 24bpp, data in the high bits, little-endian - - AV_PIX_FMT_P412BE, ///< interleaved chroma YUV 4:4:4, 36bpp, data in the high bits, big-endian - AV_PIX_FMT_P412LE, ///< interleaved chroma YUV 4:4:4, 36bpp, data in the high bits, little-endian - - AV_PIX_FMT_GBRAP14BE, ///< planar GBR 4:4:4:4 56bpp, big-endian - AV_PIX_FMT_GBRAP14LE, ///< planar GBR 4:4:4:4 56bpp, little-endian - - AV_PIX_FMT_NB ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions -}; - -#if AV_HAVE_BIGENDIAN -# define AV_PIX_FMT_NE(be, le) AV_PIX_FMT_##be -#else -# define AV_PIX_FMT_NE(be, le) AV_PIX_FMT_##le -#endif - -#define AV_PIX_FMT_RGB32 AV_PIX_FMT_NE(ARGB, BGRA) -#define AV_PIX_FMT_RGB32_1 AV_PIX_FMT_NE(RGBA, ABGR) -#define AV_PIX_FMT_BGR32 AV_PIX_FMT_NE(ABGR, RGBA) -#define AV_PIX_FMT_BGR32_1 AV_PIX_FMT_NE(BGRA, ARGB) -#define AV_PIX_FMT_0RGB32 AV_PIX_FMT_NE(0RGB, BGR0) -#define AV_PIX_FMT_0BGR32 AV_PIX_FMT_NE(0BGR, RGB0) - -#define AV_PIX_FMT_GRAY9 AV_PIX_FMT_NE(GRAY9BE, GRAY9LE) -#define AV_PIX_FMT_GRAY10 AV_PIX_FMT_NE(GRAY10BE, GRAY10LE) -#define AV_PIX_FMT_GRAY12 AV_PIX_FMT_NE(GRAY12BE, GRAY12LE) -#define AV_PIX_FMT_GRAY14 AV_PIX_FMT_NE(GRAY14BE, GRAY14LE) -#define AV_PIX_FMT_GRAY16 AV_PIX_FMT_NE(GRAY16BE, GRAY16LE) -#define AV_PIX_FMT_YA16 AV_PIX_FMT_NE(YA16BE, YA16LE) -#define AV_PIX_FMT_RGB48 AV_PIX_FMT_NE(RGB48BE, RGB48LE) -#define AV_PIX_FMT_RGB565 AV_PIX_FMT_NE(RGB565BE, RGB565LE) -#define AV_PIX_FMT_RGB555 AV_PIX_FMT_NE(RGB555BE, RGB555LE) -#define AV_PIX_FMT_RGB444 AV_PIX_FMT_NE(RGB444BE, RGB444LE) -#define AV_PIX_FMT_RGBA64 AV_PIX_FMT_NE(RGBA64BE, RGBA64LE) -#define AV_PIX_FMT_BGR48 AV_PIX_FMT_NE(BGR48BE, BGR48LE) -#define AV_PIX_FMT_BGR565 AV_PIX_FMT_NE(BGR565BE, BGR565LE) -#define AV_PIX_FMT_BGR555 AV_PIX_FMT_NE(BGR555BE, BGR555LE) -#define AV_PIX_FMT_BGR444 AV_PIX_FMT_NE(BGR444BE, BGR444LE) -#define AV_PIX_FMT_BGRA64 AV_PIX_FMT_NE(BGRA64BE, BGRA64LE) - -#define AV_PIX_FMT_YUV420P9 AV_PIX_FMT_NE(YUV420P9BE , YUV420P9LE) -#define AV_PIX_FMT_YUV422P9 AV_PIX_FMT_NE(YUV422P9BE , YUV422P9LE) -#define AV_PIX_FMT_YUV444P9 AV_PIX_FMT_NE(YUV444P9BE , YUV444P9LE) -#define AV_PIX_FMT_YUV420P10 AV_PIX_FMT_NE(YUV420P10BE, YUV420P10LE) -#define AV_PIX_FMT_YUV422P10 AV_PIX_FMT_NE(YUV422P10BE, YUV422P10LE) -#define AV_PIX_FMT_YUV440P10 AV_PIX_FMT_NE(YUV440P10BE, YUV440P10LE) -#define AV_PIX_FMT_YUV444P10 AV_PIX_FMT_NE(YUV444P10BE, YUV444P10LE) -#define AV_PIX_FMT_YUV420P12 AV_PIX_FMT_NE(YUV420P12BE, YUV420P12LE) -#define AV_PIX_FMT_YUV422P12 AV_PIX_FMT_NE(YUV422P12BE, YUV422P12LE) -#define AV_PIX_FMT_YUV440P12 AV_PIX_FMT_NE(YUV440P12BE, YUV440P12LE) -#define AV_PIX_FMT_YUV444P12 AV_PIX_FMT_NE(YUV444P12BE, YUV444P12LE) -#define AV_PIX_FMT_YUV420P14 AV_PIX_FMT_NE(YUV420P14BE, YUV420P14LE) -#define AV_PIX_FMT_YUV422P14 AV_PIX_FMT_NE(YUV422P14BE, YUV422P14LE) -#define AV_PIX_FMT_YUV444P14 AV_PIX_FMT_NE(YUV444P14BE, YUV444P14LE) -#define AV_PIX_FMT_YUV420P16 AV_PIX_FMT_NE(YUV420P16BE, YUV420P16LE) -#define AV_PIX_FMT_YUV422P16 AV_PIX_FMT_NE(YUV422P16BE, YUV422P16LE) -#define AV_PIX_FMT_YUV444P16 AV_PIX_FMT_NE(YUV444P16BE, YUV444P16LE) - -#define AV_PIX_FMT_GBRP9 AV_PIX_FMT_NE(GBRP9BE , GBRP9LE) -#define AV_PIX_FMT_GBRP10 AV_PIX_FMT_NE(GBRP10BE, GBRP10LE) -#define AV_PIX_FMT_GBRP12 AV_PIX_FMT_NE(GBRP12BE, GBRP12LE) -#define AV_PIX_FMT_GBRP14 AV_PIX_FMT_NE(GBRP14BE, GBRP14LE) -#define AV_PIX_FMT_GBRP16 AV_PIX_FMT_NE(GBRP16BE, GBRP16LE) -#define AV_PIX_FMT_GBRAP10 AV_PIX_FMT_NE(GBRAP10BE, GBRAP10LE) -#define AV_PIX_FMT_GBRAP12 AV_PIX_FMT_NE(GBRAP12BE, GBRAP12LE) -#define AV_PIX_FMT_GBRAP14 AV_PIX_FMT_NE(GBRAP14BE, GBRAP14LE) -#define AV_PIX_FMT_GBRAP16 AV_PIX_FMT_NE(GBRAP16BE, GBRAP16LE) - -#define AV_PIX_FMT_BAYER_BGGR16 AV_PIX_FMT_NE(BAYER_BGGR16BE, BAYER_BGGR16LE) -#define AV_PIX_FMT_BAYER_RGGB16 AV_PIX_FMT_NE(BAYER_RGGB16BE, BAYER_RGGB16LE) -#define AV_PIX_FMT_BAYER_GBRG16 AV_PIX_FMT_NE(BAYER_GBRG16BE, BAYER_GBRG16LE) -#define AV_PIX_FMT_BAYER_GRBG16 AV_PIX_FMT_NE(BAYER_GRBG16BE, BAYER_GRBG16LE) - -#define AV_PIX_FMT_GBRPF32 AV_PIX_FMT_NE(GBRPF32BE, GBRPF32LE) -#define AV_PIX_FMT_GBRAPF32 AV_PIX_FMT_NE(GBRAPF32BE, GBRAPF32LE) - -#define AV_PIX_FMT_GRAYF32 AV_PIX_FMT_NE(GRAYF32BE, GRAYF32LE) - -#define AV_PIX_FMT_YUVA420P9 AV_PIX_FMT_NE(YUVA420P9BE , YUVA420P9LE) -#define AV_PIX_FMT_YUVA422P9 AV_PIX_FMT_NE(YUVA422P9BE , YUVA422P9LE) -#define AV_PIX_FMT_YUVA444P9 AV_PIX_FMT_NE(YUVA444P9BE , YUVA444P9LE) -#define AV_PIX_FMT_YUVA420P10 AV_PIX_FMT_NE(YUVA420P10BE, YUVA420P10LE) -#define AV_PIX_FMT_YUVA422P10 AV_PIX_FMT_NE(YUVA422P10BE, YUVA422P10LE) -#define AV_PIX_FMT_YUVA444P10 AV_PIX_FMT_NE(YUVA444P10BE, YUVA444P10LE) -#define AV_PIX_FMT_YUVA422P12 AV_PIX_FMT_NE(YUVA422P12BE, YUVA422P12LE) -#define AV_PIX_FMT_YUVA444P12 AV_PIX_FMT_NE(YUVA444P12BE, YUVA444P12LE) -#define AV_PIX_FMT_YUVA420P16 AV_PIX_FMT_NE(YUVA420P16BE, YUVA420P16LE) -#define AV_PIX_FMT_YUVA422P16 AV_PIX_FMT_NE(YUVA422P16BE, YUVA422P16LE) -#define AV_PIX_FMT_YUVA444P16 AV_PIX_FMT_NE(YUVA444P16BE, YUVA444P16LE) - -#define AV_PIX_FMT_XYZ12 AV_PIX_FMT_NE(XYZ12BE, XYZ12LE) -#define AV_PIX_FMT_NV20 AV_PIX_FMT_NE(NV20BE, NV20LE) -#define AV_PIX_FMT_AYUV64 AV_PIX_FMT_NE(AYUV64BE, AYUV64LE) -#define AV_PIX_FMT_P010 AV_PIX_FMT_NE(P010BE, P010LE) -#define AV_PIX_FMT_P012 AV_PIX_FMT_NE(P012BE, P012LE) -#define AV_PIX_FMT_P016 AV_PIX_FMT_NE(P016BE, P016LE) - -#define AV_PIX_FMT_Y210 AV_PIX_FMT_NE(Y210BE, Y210LE) -#define AV_PIX_FMT_Y212 AV_PIX_FMT_NE(Y212BE, Y212LE) -#define AV_PIX_FMT_XV30 AV_PIX_FMT_NE(XV30BE, XV30LE) -#define AV_PIX_FMT_XV36 AV_PIX_FMT_NE(XV36BE, XV36LE) -#define AV_PIX_FMT_X2RGB10 AV_PIX_FMT_NE(X2RGB10BE, X2RGB10LE) -#define AV_PIX_FMT_X2BGR10 AV_PIX_FMT_NE(X2BGR10BE, X2BGR10LE) - -#define AV_PIX_FMT_P210 AV_PIX_FMT_NE(P210BE, P210LE) -#define AV_PIX_FMT_P410 AV_PIX_FMT_NE(P410BE, P410LE) -#define AV_PIX_FMT_P212 AV_PIX_FMT_NE(P212BE, P212LE) -#define AV_PIX_FMT_P412 AV_PIX_FMT_NE(P412BE, P412LE) -#define AV_PIX_FMT_P216 AV_PIX_FMT_NE(P216BE, P216LE) -#define AV_PIX_FMT_P416 AV_PIX_FMT_NE(P416BE, P416LE) - -#define AV_PIX_FMT_RGBAF16 AV_PIX_FMT_NE(RGBAF16BE, RGBAF16LE) - -#define AV_PIX_FMT_RGBF32 AV_PIX_FMT_NE(RGBF32BE, RGBF32LE) -#define AV_PIX_FMT_RGBAF32 AV_PIX_FMT_NE(RGBAF32BE, RGBAF32LE) - -/** - * Chromaticity coordinates of the source primaries. - * These values match the ones defined by ISO/IEC 23091-2_2019 subclause 8.1 and ITU-T H.273. - */ -enum AVColorPrimaries { - AVCOL_PRI_RESERVED0 = 0, - AVCOL_PRI_BT709 = 1, ///< also ITU-R BT1361 / IEC 61966-2-4 / SMPTE RP 177 Annex B - AVCOL_PRI_UNSPECIFIED = 2, - AVCOL_PRI_RESERVED = 3, - AVCOL_PRI_BT470M = 4, ///< also FCC Title 47 Code of Federal Regulations 73.682 (a)(20) - - AVCOL_PRI_BT470BG = 5, ///< also ITU-R BT601-6 625 / ITU-R BT1358 625 / ITU-R BT1700 625 PAL & SECAM - AVCOL_PRI_SMPTE170M = 6, ///< also ITU-R BT601-6 525 / ITU-R BT1358 525 / ITU-R BT1700 NTSC - AVCOL_PRI_SMPTE240M = 7, ///< identical to above, also called "SMPTE C" even though it uses D65 - AVCOL_PRI_FILM = 8, ///< colour filters using Illuminant C - AVCOL_PRI_BT2020 = 9, ///< ITU-R BT2020 - AVCOL_PRI_SMPTE428 = 10, ///< SMPTE ST 428-1 (CIE 1931 XYZ) - AVCOL_PRI_SMPTEST428_1 = AVCOL_PRI_SMPTE428, - AVCOL_PRI_SMPTE431 = 11, ///< SMPTE ST 431-2 (2011) / DCI P3 - AVCOL_PRI_SMPTE432 = 12, ///< SMPTE ST 432-1 (2010) / P3 D65 / Display P3 - AVCOL_PRI_EBU3213 = 22, ///< EBU Tech. 3213-E (nothing there) / one of JEDEC P22 group phosphors - AVCOL_PRI_JEDEC_P22 = AVCOL_PRI_EBU3213, - AVCOL_PRI_NB ///< Not part of ABI -}; - -/** - * Color Transfer Characteristic. - * These values match the ones defined by ISO/IEC 23091-2_2019 subclause 8.2. - */ -enum AVColorTransferCharacteristic { - AVCOL_TRC_RESERVED0 = 0, - AVCOL_TRC_BT709 = 1, ///< also ITU-R BT1361 - AVCOL_TRC_UNSPECIFIED = 2, - AVCOL_TRC_RESERVED = 3, - AVCOL_TRC_GAMMA22 = 4, ///< also ITU-R BT470M / ITU-R BT1700 625 PAL & SECAM - AVCOL_TRC_GAMMA28 = 5, ///< also ITU-R BT470BG - AVCOL_TRC_SMPTE170M = 6, ///< also ITU-R BT601-6 525 or 625 / ITU-R BT1358 525 or 625 / ITU-R BT1700 NTSC - AVCOL_TRC_SMPTE240M = 7, - AVCOL_TRC_LINEAR = 8, ///< "Linear transfer characteristics" - AVCOL_TRC_LOG = 9, ///< "Logarithmic transfer characteristic (100:1 range)" - AVCOL_TRC_LOG_SQRT = 10, ///< "Logarithmic transfer characteristic (100 * Sqrt(10) : 1 range)" - AVCOL_TRC_IEC61966_2_4 = 11, ///< IEC 61966-2-4 - AVCOL_TRC_BT1361_ECG = 12, ///< ITU-R BT1361 Extended Colour Gamut - AVCOL_TRC_IEC61966_2_1 = 13, ///< IEC 61966-2-1 (sRGB or sYCC) - AVCOL_TRC_BT2020_10 = 14, ///< ITU-R BT2020 for 10-bit system - AVCOL_TRC_BT2020_12 = 15, ///< ITU-R BT2020 for 12-bit system - AVCOL_TRC_SMPTE2084 = 16, ///< SMPTE ST 2084 for 10-, 12-, 14- and 16-bit systems - AVCOL_TRC_SMPTEST2084 = AVCOL_TRC_SMPTE2084, - AVCOL_TRC_SMPTE428 = 17, ///< SMPTE ST 428-1 - AVCOL_TRC_SMPTEST428_1 = AVCOL_TRC_SMPTE428, - AVCOL_TRC_ARIB_STD_B67 = 18, ///< ARIB STD-B67, known as "Hybrid log-gamma" - AVCOL_TRC_NB ///< Not part of ABI -}; - -/** - * YUV colorspace type. - * These values match the ones defined by ISO/IEC 23091-2_2019 subclause 8.3. - */ -enum AVColorSpace { - AVCOL_SPC_RGB = 0, ///< order of coefficients is actually GBR, also IEC 61966-2-1 (sRGB), YZX and ST 428-1 - AVCOL_SPC_BT709 = 1, ///< also ITU-R BT1361 / IEC 61966-2-4 xvYCC709 / derived in SMPTE RP 177 Annex B - AVCOL_SPC_UNSPECIFIED = 2, - AVCOL_SPC_RESERVED = 3, ///< reserved for future use by ITU-T and ISO/IEC just like 15-255 are - AVCOL_SPC_FCC = 4, ///< FCC Title 47 Code of Federal Regulations 73.682 (a)(20) - AVCOL_SPC_BT470BG = 5, ///< also ITU-R BT601-6 625 / ITU-R BT1358 625 / ITU-R BT1700 625 PAL & SECAM / IEC 61966-2-4 xvYCC601 - AVCOL_SPC_SMPTE170M = 6, ///< also ITU-R BT601-6 525 / ITU-R BT1358 525 / ITU-R BT1700 NTSC / functionally identical to above - AVCOL_SPC_SMPTE240M = 7, ///< derived from 170M primaries and D65 white point, 170M is derived from BT470 System M's primaries - AVCOL_SPC_YCGCO = 8, ///< used by Dirac / VC-2 and H.264 FRext, see ITU-T SG16 - AVCOL_SPC_YCOCG = AVCOL_SPC_YCGCO, - AVCOL_SPC_BT2020_NCL = 9, ///< ITU-R BT2020 non-constant luminance system - AVCOL_SPC_BT2020_CL = 10, ///< ITU-R BT2020 constant luminance system - AVCOL_SPC_SMPTE2085 = 11, ///< SMPTE 2085, Y'D'zD'x - AVCOL_SPC_CHROMA_DERIVED_NCL = 12, ///< Chromaticity-derived non-constant luminance system - AVCOL_SPC_CHROMA_DERIVED_CL = 13, ///< Chromaticity-derived constant luminance system - AVCOL_SPC_ICTCP = 14, ///< ITU-R BT.2100-0, ICtCp - AVCOL_SPC_NB ///< Not part of ABI -}; - -/** - * Visual content value range. - * - * These values are based on definitions that can be found in multiple - * specifications, such as ITU-T BT.709 (3.4 - Quantization of RGB, luminance - * and colour-difference signals), ITU-T BT.2020 (Table 5 - Digital - * Representation) as well as ITU-T BT.2100 (Table 9 - Digital 10- and 12-bit - * integer representation). At the time of writing, the BT.2100 one is - * recommended, as it also defines the full range representation. - * - * Common definitions: - * - For RGB and luma planes such as Y in YCbCr and I in ICtCp, - * 'E' is the original value in range of 0.0 to 1.0. - * - For chroma planes such as Cb,Cr and Ct,Cp, 'E' is the original - * value in range of -0.5 to 0.5. - * - 'n' is the output bit depth. - * - For additional definitions such as rounding and clipping to valid n - * bit unsigned integer range, please refer to BT.2100 (Table 9). - */ -enum AVColorRange { - AVCOL_RANGE_UNSPECIFIED = 0, - - /** - * Narrow or limited range content. - * - * - For luma planes: - * - * (219 * E + 16) * 2^(n-8) - * - * F.ex. the range of 16-235 for 8 bits - * - * - For chroma planes: - * - * (224 * E + 128) * 2^(n-8) - * - * F.ex. the range of 16-240 for 8 bits - */ - AVCOL_RANGE_MPEG = 1, - - /** - * Full range content. - * - * - For RGB and luma planes: - * - * (2^n - 1) * E - * - * F.ex. the range of 0-255 for 8 bits - * - * - For chroma planes: - * - * (2^n - 1) * E + 2^(n - 1) - * - * F.ex. the range of 1-255 for 8 bits - */ - AVCOL_RANGE_JPEG = 2, - AVCOL_RANGE_NB ///< Not part of ABI -}; - -/** - * Location of chroma samples. - * - * Illustration showing the location of the first (top left) chroma sample of the - * image, the left shows only luma, the right - * shows the location of the chroma sample, the 2 could be imagined to overlay - * each other but are drawn separately due to limitations of ASCII - * - * 1st 2nd 1st 2nd horizontal luma sample positions - * v v v v - * ______ ______ - *1st luma line > |X X ... |3 4 X ... X are luma samples, - * | |1 2 1-6 are possible chroma positions - *2nd luma line > |X X ... |5 6 X ... 0 is undefined/unknown position - */ -enum AVChromaLocation { - AVCHROMA_LOC_UNSPECIFIED = 0, - AVCHROMA_LOC_LEFT = 1, ///< MPEG-2/4 4:2:0, H.264 default for 4:2:0 - AVCHROMA_LOC_CENTER = 2, ///< MPEG-1 4:2:0, JPEG 4:2:0, H.263 4:2:0 - AVCHROMA_LOC_TOPLEFT = 3, ///< ITU-R 601, SMPTE 274M 296M S314M(DV 4:1:1), mpeg2 4:2:2 - AVCHROMA_LOC_TOP = 4, - AVCHROMA_LOC_BOTTOMLEFT = 5, - AVCHROMA_LOC_BOTTOM = 6, - AVCHROMA_LOC_NB ///< Not part of ABI -}; - -#endif /* AVUTIL_PIXFMT_H */ diff --git a/libs/FFmpeg/include/libavutil/random_seed.h b/libs/FFmpeg/include/libavutil/random_seed.h deleted file mode 100644 index 8a47be9..0000000 --- a/libs/FFmpeg/include/libavutil/random_seed.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Copyright (c) 2009 Baptiste Coudurier - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_RANDOM_SEED_H -#define AVUTIL_RANDOM_SEED_H - -#include -#include -/** - * @addtogroup lavu_crypto - * @{ - */ - -/** - * Get a seed to use in conjunction with random functions. - * This function tries to provide a good seed at a best effort bases. - * Its possible to call this function multiple times if more bits are needed. - * It can be quite slow, which is why it should only be used as seed for a faster - * PRNG. The quality of the seed depends on the platform. - */ -uint32_t av_get_random_seed(void); - -/** - * Generate cryptographically secure random data, i.e. suitable for use as - * encryption keys and similar. - * - * @param buf buffer into which the random data will be written - * @param len size of buf in bytes - * - * @retval 0 success, len bytes of random data was written - * into buf - * @retval "a negative AVERROR code" random data could not be generated - */ -int av_random_bytes(uint8_t *buf, size_t len); - -/** - * @} - */ - -#endif /* AVUTIL_RANDOM_SEED_H */ diff --git a/libs/FFmpeg/include/libavutil/rational.h b/libs/FFmpeg/include/libavutil/rational.h deleted file mode 100644 index 8cbfc8e..0000000 --- a/libs/FFmpeg/include/libavutil/rational.h +++ /dev/null @@ -1,221 +0,0 @@ -/* - * rational numbers - * Copyright (c) 2003 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_math_rational - * Utilties for rational number calculation. - * @author Michael Niedermayer - */ - -#ifndef AVUTIL_RATIONAL_H -#define AVUTIL_RATIONAL_H - -#include -#include -#include "attributes.h" - -/** - * @defgroup lavu_math_rational AVRational - * @ingroup lavu_math - * Rational number calculation. - * - * While rational numbers can be expressed as floating-point numbers, the - * conversion process is a lossy one, so are floating-point operations. On the - * other hand, the nature of FFmpeg demands highly accurate calculation of - * timestamps. This set of rational number utilities serves as a generic - * interface for manipulating rational numbers as pairs of numerators and - * denominators. - * - * Many of the functions that operate on AVRational's have the suffix `_q`, in - * reference to the mathematical symbol "ℚ" (Q) which denotes the set of all - * rational numbers. - * - * @{ - */ - -/** - * Rational number (pair of numerator and denominator). - */ -typedef struct AVRational{ - int num; ///< Numerator - int den; ///< Denominator -} AVRational; - -/** - * Create an AVRational. - * - * Useful for compilers that do not support compound literals. - * - * @note The return value is not reduced. - * @see av_reduce() - */ -static inline AVRational av_make_q(int num, int den) -{ - AVRational r = { num, den }; - return r; -} - -/** - * Compare two rationals. - * - * @param a First rational - * @param b Second rational - * - * @return One of the following values: - * - 0 if `a == b` - * - 1 if `a > b` - * - -1 if `a < b` - * - `INT_MIN` if one of the values is of the form `0 / 0` - */ -static inline int av_cmp_q(AVRational a, AVRational b){ - const int64_t tmp= a.num * (int64_t)b.den - b.num * (int64_t)a.den; - - if(tmp) return (int)((tmp ^ a.den ^ b.den)>>63)|1; - else if(b.den && a.den) return 0; - else if(a.num && b.num) return (a.num>>31) - (b.num>>31); - else return INT_MIN; -} - -/** - * Convert an AVRational to a `double`. - * @param a AVRational to convert - * @return `a` in floating-point form - * @see av_d2q() - */ -static inline double av_q2d(AVRational a){ - return a.num / (double) a.den; -} - -/** - * Reduce a fraction. - * - * This is useful for framerate calculations. - * - * @param[out] dst_num Destination numerator - * @param[out] dst_den Destination denominator - * @param[in] num Source numerator - * @param[in] den Source denominator - * @param[in] max Maximum allowed values for `dst_num` & `dst_den` - * @return 1 if the operation is exact, 0 otherwise - */ -int av_reduce(int *dst_num, int *dst_den, int64_t num, int64_t den, int64_t max); - -/** - * Multiply two rationals. - * @param b First rational - * @param c Second rational - * @return b*c - */ -AVRational av_mul_q(AVRational b, AVRational c) av_const; - -/** - * Divide one rational by another. - * @param b First rational - * @param c Second rational - * @return b/c - */ -AVRational av_div_q(AVRational b, AVRational c) av_const; - -/** - * Add two rationals. - * @param b First rational - * @param c Second rational - * @return b+c - */ -AVRational av_add_q(AVRational b, AVRational c) av_const; - -/** - * Subtract one rational from another. - * @param b First rational - * @param c Second rational - * @return b-c - */ -AVRational av_sub_q(AVRational b, AVRational c) av_const; - -/** - * Invert a rational. - * @param q value - * @return 1 / q - */ -static av_always_inline AVRational av_inv_q(AVRational q) -{ - AVRational r = { q.den, q.num }; - return r; -} - -/** - * Convert a double precision floating point number to a rational. - * - * In case of infinity, the returned value is expressed as `{1, 0}` or - * `{-1, 0}` depending on the sign. - * - * @param d `double` to convert - * @param max Maximum allowed numerator and denominator - * @return `d` in AVRational form - * @see av_q2d() - */ -AVRational av_d2q(double d, int max) av_const; - -/** - * Find which of the two rationals is closer to another rational. - * - * @param q Rational to be compared against - * @param q1 Rational to be tested - * @param q2 Rational to be tested - * @return One of the following values: - * - 1 if `q1` is nearer to `q` than `q2` - * - -1 if `q2` is nearer to `q` than `q1` - * - 0 if they have the same distance - */ -int av_nearer_q(AVRational q, AVRational q1, AVRational q2); - -/** - * Find the value in a list of rationals nearest a given reference rational. - * - * @param q Reference rational - * @param q_list Array of rationals terminated by `{0, 0}` - * @return Index of the nearest value found in the array - */ -int av_find_nearest_q_idx(AVRational q, const AVRational* q_list); - -/** - * Convert an AVRational to a IEEE 32-bit `float` expressed in fixed-point - * format. - * - * @param q Rational to be converted - * @return Equivalent floating-point value, expressed as an unsigned 32-bit - * integer. - * @note The returned value is platform-indepedant. - */ -uint32_t av_q2intfloat(AVRational q); - -/** - * Return the best rational so that a and b are multiple of it. - * If the resulting denominator is larger than max_den, return def. - */ -AVRational av_gcd_q(AVRational a, AVRational b, int max_den, AVRational def); - -/** - * @} - */ - -#endif /* AVUTIL_RATIONAL_H */ diff --git a/libs/FFmpeg/include/libavutil/rc4.h b/libs/FFmpeg/include/libavutil/rc4.h deleted file mode 100644 index bf0ca6e..0000000 --- a/libs/FFmpeg/include/libavutil/rc4.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * RC4 encryption/decryption/pseudo-random number generator - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_RC4_H -#define AVUTIL_RC4_H - -#include - -/** - * @defgroup lavu_rc4 RC4 - * @ingroup lavu_crypto - * @{ - */ - -typedef struct AVRC4 { - uint8_t state[256]; - int x, y; -} AVRC4; - -/** - * Allocate an AVRC4 context. - */ -AVRC4 *av_rc4_alloc(void); - -/** - * @brief Initializes an AVRC4 context. - * - * @param d pointer to the AVRC4 context - * @param key buffer containig the key - * @param key_bits must be a multiple of 8 - * @param decrypt 0 for encryption, 1 for decryption, currently has no effect - * @return zero on success, negative value otherwise - */ -int av_rc4_init(struct AVRC4 *d, const uint8_t *key, int key_bits, int decrypt); - -/** - * @brief Encrypts / decrypts using the RC4 algorithm. - * - * @param d pointer to the AVRC4 context - * @param count number of bytes - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst, may be NULL - * @param iv not (yet) used for RC4, should be NULL - * @param decrypt 0 for encryption, 1 for decryption, not (yet) used - */ -void av_rc4_crypt(struct AVRC4 *d, uint8_t *dst, const uint8_t *src, int count, uint8_t *iv, int decrypt); - -/** - * @} - */ - -#endif /* AVUTIL_RC4_H */ diff --git a/libs/FFmpeg/include/libavutil/replaygain.h b/libs/FFmpeg/include/libavutil/replaygain.h deleted file mode 100644 index b49bf1a..0000000 --- a/libs/FFmpeg/include/libavutil/replaygain.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_REPLAYGAIN_H -#define AVUTIL_REPLAYGAIN_H - -#include - -/** - * ReplayGain information (see - * http://wiki.hydrogenaudio.org/index.php?title=ReplayGain_1.0_specification). - * The size of this struct is a part of the public ABI. - */ -typedef struct AVReplayGain { - /** - * Track replay gain in microbels (divide by 100000 to get the value in dB). - * Should be set to INT32_MIN when unknown. - */ - int32_t track_gain; - /** - * Peak track amplitude, with 100000 representing full scale (but values - * may overflow). 0 when unknown. - */ - uint32_t track_peak; - /** - * Same as track_gain, but for the whole album. - */ - int32_t album_gain; - /** - * Same as track_peak, but for the whole album, - */ - uint32_t album_peak; -} AVReplayGain; - -#endif /* AVUTIL_REPLAYGAIN_H */ diff --git a/libs/FFmpeg/include/libavutil/ripemd.h b/libs/FFmpeg/include/libavutil/ripemd.h deleted file mode 100644 index 9df9f90..0000000 --- a/libs/FFmpeg/include/libavutil/ripemd.h +++ /dev/null @@ -1,83 +0,0 @@ -/* - * Copyright (C) 2007 Michael Niedermayer - * Copyright (C) 2013 James Almer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_ripemd - * Public header for RIPEMD hash function implementation. - */ - -#ifndef AVUTIL_RIPEMD_H -#define AVUTIL_RIPEMD_H - -#include -#include - -#include "attributes.h" - -/** - * @defgroup lavu_ripemd RIPEMD - * @ingroup lavu_hash - * RIPEMD hash function implementation. - * - * @{ - */ - -extern const int av_ripemd_size; - -struct AVRIPEMD; - -/** - * Allocate an AVRIPEMD context. - */ -struct AVRIPEMD *av_ripemd_alloc(void); - -/** - * Initialize RIPEMD hashing. - * - * @param context pointer to the function context (of size av_ripemd_size) - * @param bits number of bits in digest (128, 160, 256 or 320 bits) - * @return zero if initialization succeeded, -1 otherwise - */ -int av_ripemd_init(struct AVRIPEMD* context, int bits); - -/** - * Update hash value. - * - * @param context hash function context - * @param data input data to update hash with - * @param len input data length - */ -void av_ripemd_update(struct AVRIPEMD* context, const uint8_t* data, size_t len); - -/** - * Finish hashing and output digest value. - * - * @param context hash function context - * @param digest buffer where output digest value is stored - */ -void av_ripemd_final(struct AVRIPEMD* context, uint8_t *digest); - -/** - * @} - */ - -#endif /* AVUTIL_RIPEMD_H */ diff --git a/libs/FFmpeg/include/libavutil/samplefmt.h b/libs/FFmpeg/include/libavutil/samplefmt.h deleted file mode 100644 index 43a57a4..0000000 --- a/libs/FFmpeg/include/libavutil/samplefmt.h +++ /dev/null @@ -1,269 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_SAMPLEFMT_H -#define AVUTIL_SAMPLEFMT_H - -#include - -/** - * @addtogroup lavu_audio - * @{ - * - * @defgroup lavu_sampfmts Audio sample formats - * - * Audio sample format enumeration and related convenience functions. - * @{ - */ - -/** - * Audio sample formats - * - * - The data described by the sample format is always in native-endian order. - * Sample values can be expressed by native C types, hence the lack of a signed - * 24-bit sample format even though it is a common raw audio data format. - * - * - The floating-point formats are based on full volume being in the range - * [-1.0, 1.0]. Any values outside this range are beyond full volume level. - * - * - The data layout as used in av_samples_fill_arrays() and elsewhere in FFmpeg - * (such as AVFrame in libavcodec) is as follows: - * - * @par - * For planar sample formats, each audio channel is in a separate data plane, - * and linesize is the buffer size, in bytes, for a single plane. All data - * planes must be the same size. For packed sample formats, only the first data - * plane is used, and samples for each channel are interleaved. In this case, - * linesize is the buffer size, in bytes, for the 1 plane. - * - */ -enum AVSampleFormat { - AV_SAMPLE_FMT_NONE = -1, - AV_SAMPLE_FMT_U8, ///< unsigned 8 bits - AV_SAMPLE_FMT_S16, ///< signed 16 bits - AV_SAMPLE_FMT_S32, ///< signed 32 bits - AV_SAMPLE_FMT_FLT, ///< float - AV_SAMPLE_FMT_DBL, ///< double - - AV_SAMPLE_FMT_U8P, ///< unsigned 8 bits, planar - AV_SAMPLE_FMT_S16P, ///< signed 16 bits, planar - AV_SAMPLE_FMT_S32P, ///< signed 32 bits, planar - AV_SAMPLE_FMT_FLTP, ///< float, planar - AV_SAMPLE_FMT_DBLP, ///< double, planar - AV_SAMPLE_FMT_S64, ///< signed 64 bits - AV_SAMPLE_FMT_S64P, ///< signed 64 bits, planar - - AV_SAMPLE_FMT_NB ///< Number of sample formats. DO NOT USE if linking dynamically -}; - -/** - * Return the name of sample_fmt, or NULL if sample_fmt is not - * recognized. - */ -const char *av_get_sample_fmt_name(enum AVSampleFormat sample_fmt); - -/** - * Return a sample format corresponding to name, or AV_SAMPLE_FMT_NONE - * on error. - */ -enum AVSampleFormat av_get_sample_fmt(const char *name); - -/** - * Return the planar<->packed alternative form of the given sample format, or - * AV_SAMPLE_FMT_NONE on error. If the passed sample_fmt is already in the - * requested planar/packed format, the format returned is the same as the - * input. - */ -enum AVSampleFormat av_get_alt_sample_fmt(enum AVSampleFormat sample_fmt, int planar); - -/** - * Get the packed alternative form of the given sample format. - * - * If the passed sample_fmt is already in packed format, the format returned is - * the same as the input. - * - * @return the packed alternative form of the given sample format or - AV_SAMPLE_FMT_NONE on error. - */ -enum AVSampleFormat av_get_packed_sample_fmt(enum AVSampleFormat sample_fmt); - -/** - * Get the planar alternative form of the given sample format. - * - * If the passed sample_fmt is already in planar format, the format returned is - * the same as the input. - * - * @return the planar alternative form of the given sample format or - AV_SAMPLE_FMT_NONE on error. - */ -enum AVSampleFormat av_get_planar_sample_fmt(enum AVSampleFormat sample_fmt); - -/** - * Generate a string corresponding to the sample format with - * sample_fmt, or a header if sample_fmt is negative. - * - * @param buf the buffer where to write the string - * @param buf_size the size of buf - * @param sample_fmt the number of the sample format to print the - * corresponding info string, or a negative value to print the - * corresponding header. - * @return the pointer to the filled buffer or NULL if sample_fmt is - * unknown or in case of other errors - */ -char *av_get_sample_fmt_string(char *buf, int buf_size, enum AVSampleFormat sample_fmt); - -/** - * Return number of bytes per sample. - * - * @param sample_fmt the sample format - * @return number of bytes per sample or zero if unknown for the given - * sample format - */ -int av_get_bytes_per_sample(enum AVSampleFormat sample_fmt); - -/** - * Check if the sample format is planar. - * - * @param sample_fmt the sample format to inspect - * @return 1 if the sample format is planar, 0 if it is interleaved - */ -int av_sample_fmt_is_planar(enum AVSampleFormat sample_fmt); - -/** - * Get the required buffer size for the given audio parameters. - * - * @param[out] linesize calculated linesize, may be NULL - * @param nb_channels the number of channels - * @param nb_samples the number of samples in a single channel - * @param sample_fmt the sample format - * @param align buffer size alignment (0 = default, 1 = no alignment) - * @return required buffer size, or negative error code on failure - */ -int av_samples_get_buffer_size(int *linesize, int nb_channels, int nb_samples, - enum AVSampleFormat sample_fmt, int align); - -/** - * @} - * - * @defgroup lavu_sampmanip Samples manipulation - * - * Functions that manipulate audio samples - * @{ - */ - -/** - * Fill plane data pointers and linesize for samples with sample - * format sample_fmt. - * - * The audio_data array is filled with the pointers to the samples data planes: - * for planar, set the start point of each channel's data within the buffer, - * for packed, set the start point of the entire buffer only. - * - * The value pointed to by linesize is set to the aligned size of each - * channel's data buffer for planar layout, or to the aligned size of the - * buffer for all channels for packed layout. - * - * The buffer in buf must be big enough to contain all the samples - * (use av_samples_get_buffer_size() to compute its minimum size), - * otherwise the audio_data pointers will point to invalid data. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param[out] audio_data array to be filled with the pointer for each channel - * @param[out] linesize calculated linesize, may be NULL - * @param buf the pointer to a buffer containing the samples - * @param nb_channels the number of channels - * @param nb_samples the number of samples in a single channel - * @param sample_fmt the sample format - * @param align buffer size alignment (0 = default, 1 = no alignment) - * @return minimum size in bytes required for the buffer on success, - * or a negative error code on failure - */ -int av_samples_fill_arrays(uint8_t **audio_data, int *linesize, - const uint8_t *buf, - int nb_channels, int nb_samples, - enum AVSampleFormat sample_fmt, int align); - -/** - * Allocate a samples buffer for nb_samples samples, and fill data pointers and - * linesize accordingly. - * The allocated samples buffer can be freed by using av_freep(&audio_data[0]) - * Allocated data will be initialized to silence. - * - * @see enum AVSampleFormat - * The documentation for AVSampleFormat describes the data layout. - * - * @param[out] audio_data array to be filled with the pointer for each channel - * @param[out] linesize aligned size for audio buffer(s), may be NULL - * @param nb_channels number of audio channels - * @param nb_samples number of samples per channel - * @param sample_fmt the sample format - * @param align buffer size alignment (0 = default, 1 = no alignment) - * @return >=0 on success or a negative error code on failure - * @todo return the size of the allocated buffer in case of success at the next bump - * @see av_samples_fill_arrays() - * @see av_samples_alloc_array_and_samples() - */ -int av_samples_alloc(uint8_t **audio_data, int *linesize, int nb_channels, - int nb_samples, enum AVSampleFormat sample_fmt, int align); - -/** - * Allocate a data pointers array, samples buffer for nb_samples - * samples, and fill data pointers and linesize accordingly. - * - * This is the same as av_samples_alloc(), but also allocates the data - * pointers array. - * - * @see av_samples_alloc() - */ -int av_samples_alloc_array_and_samples(uint8_t ***audio_data, int *linesize, int nb_channels, - int nb_samples, enum AVSampleFormat sample_fmt, int align); - -/** - * Copy samples from src to dst. - * - * @param dst destination array of pointers to data planes - * @param src source array of pointers to data planes - * @param dst_offset offset in samples at which the data will be written to dst - * @param src_offset offset in samples at which the data will be read from src - * @param nb_samples number of samples to be copied - * @param nb_channels number of audio channels - * @param sample_fmt audio sample format - */ -int av_samples_copy(uint8_t * const *dst, uint8_t * const *src, int dst_offset, - int src_offset, int nb_samples, int nb_channels, - enum AVSampleFormat sample_fmt); - -/** - * Fill an audio buffer with silence. - * - * @param audio_data array of pointers to data planes - * @param offset offset in samples at which to start filling - * @param nb_samples number of samples to fill - * @param nb_channels number of audio channels - * @param sample_fmt audio sample format - */ -int av_samples_set_silence(uint8_t * const *audio_data, int offset, int nb_samples, - int nb_channels, enum AVSampleFormat sample_fmt); - -/** - * @} - * @} - */ -#endif /* AVUTIL_SAMPLEFMT_H */ diff --git a/libs/FFmpeg/include/libavutil/sha.h b/libs/FFmpeg/include/libavutil/sha.h deleted file mode 100644 index 2e1220a..0000000 --- a/libs/FFmpeg/include/libavutil/sha.h +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright (C) 2007 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_sha - * Public header for SHA-1 & SHA-256 hash function implementations. - */ - -#ifndef AVUTIL_SHA_H -#define AVUTIL_SHA_H - -#include -#include - -#include "attributes.h" - -/** - * @defgroup lavu_sha SHA - * @ingroup lavu_hash - * SHA-1 and SHA-256 (Secure Hash Algorithm) hash function implementations. - * - * This module supports the following SHA hash functions: - * - * - SHA-1: 160 bits - * - SHA-224: 224 bits, as a variant of SHA-2 - * - SHA-256: 256 bits, as a variant of SHA-2 - * - * @see For SHA-384, SHA-512, and variants thereof, see @ref lavu_sha512. - * - * @{ - */ - -extern const int av_sha_size; - -struct AVSHA; - -/** - * Allocate an AVSHA context. - */ -struct AVSHA *av_sha_alloc(void); - -/** - * Initialize SHA-1 or SHA-2 hashing. - * - * @param context pointer to the function context (of size av_sha_size) - * @param bits number of bits in digest (SHA-1 - 160 bits, SHA-2 224 or 256 bits) - * @return zero if initialization succeeded, -1 otherwise - */ -int av_sha_init(struct AVSHA* context, int bits); - -/** - * Update hash value. - * - * @param ctx hash function context - * @param data input data to update hash with - * @param len input data length - */ -void av_sha_update(struct AVSHA *ctx, const uint8_t *data, size_t len); - -/** - * Finish hashing and output digest value. - * - * @param context hash function context - * @param digest buffer where output digest value is stored - */ -void av_sha_final(struct AVSHA* context, uint8_t *digest); - -/** - * @} - */ - -#endif /* AVUTIL_SHA_H */ diff --git a/libs/FFmpeg/include/libavutil/sha512.h b/libs/FFmpeg/include/libavutil/sha512.h deleted file mode 100644 index a4a3f23..0000000 --- a/libs/FFmpeg/include/libavutil/sha512.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (C) 2007 Michael Niedermayer - * Copyright (C) 2013 James Almer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_sha512 - * Public header for SHA-512 implementation. - */ - -#ifndef AVUTIL_SHA512_H -#define AVUTIL_SHA512_H - -#include -#include - -#include "attributes.h" - -/** - * @defgroup lavu_sha512 SHA-512 - * @ingroup lavu_hash - * SHA-512 (Secure Hash Algorithm) hash function implementations. - * - * This module supports the following SHA-2 hash functions: - * - * - SHA-512/224: 224 bits - * - SHA-512/256: 256 bits - * - SHA-384: 384 bits - * - SHA-512: 512 bits - * - * @see For SHA-1, SHA-256, and variants thereof, see @ref lavu_sha. - * - * @{ - */ - -extern const int av_sha512_size; - -struct AVSHA512; - -/** - * Allocate an AVSHA512 context. - */ -struct AVSHA512 *av_sha512_alloc(void); - -/** - * Initialize SHA-2 512 hashing. - * - * @param context pointer to the function context (of size av_sha512_size) - * @param bits number of bits in digest (224, 256, 384 or 512 bits) - * @return zero if initialization succeeded, -1 otherwise - */ -int av_sha512_init(struct AVSHA512* context, int bits); - -/** - * Update hash value. - * - * @param context hash function context - * @param data input data to update hash with - * @param len input data length - */ -void av_sha512_update(struct AVSHA512* context, const uint8_t* data, size_t len); - -/** - * Finish hashing and output digest value. - * - * @param context hash function context - * @param digest buffer where output digest value is stored - */ -void av_sha512_final(struct AVSHA512* context, uint8_t *digest); - -/** - * @} - */ - -#endif /* AVUTIL_SHA512_H */ diff --git a/libs/FFmpeg/include/libavutil/spherical.h b/libs/FFmpeg/include/libavutil/spherical.h deleted file mode 100644 index 828ac83..0000000 --- a/libs/FFmpeg/include/libavutil/spherical.h +++ /dev/null @@ -1,227 +0,0 @@ -/* - * Copyright (c) 2016 Vittorio Giovara - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_video_spherical - * Spherical video - */ - -#ifndef AVUTIL_SPHERICAL_H -#define AVUTIL_SPHERICAL_H - -#include -#include - -/** - * @defgroup lavu_video_spherical Spherical video mapping - * @ingroup lavu_video - * - * A spherical video file contains surfaces that need to be mapped onto a - * sphere. Depending on how the frame was converted, a different distortion - * transformation or surface recomposition function needs to be applied before - * the video should be mapped and displayed. - * @{ - */ - -/** - * Projection of the video surface(s) on a sphere. - */ -enum AVSphericalProjection { - /** - * Video represents a sphere mapped on a flat surface using - * equirectangular projection. - */ - AV_SPHERICAL_EQUIRECTANGULAR, - - /** - * Video frame is split into 6 faces of a cube, and arranged on a - * 3x2 layout. Faces are oriented upwards for the front, left, right, - * and back faces. The up face is oriented so the top of the face is - * forwards and the down face is oriented so the top of the face is - * to the back. - */ - AV_SPHERICAL_CUBEMAP, - - /** - * Video represents a portion of a sphere mapped on a flat surface - * using equirectangular projection. The @ref bounding fields indicate - * the position of the current video in a larger surface. - */ - AV_SPHERICAL_EQUIRECTANGULAR_TILE, -}; - -/** - * This structure describes how to handle spherical videos, outlining - * information about projection, initial layout, and any other view modifier. - * - * @note The struct must be allocated with av_spherical_alloc() and - * its size is not a part of the public ABI. - */ -typedef struct AVSphericalMapping { - /** - * Projection type. - */ - enum AVSphericalProjection projection; - - /** - * @name Initial orientation - * @{ - * There fields describe additional rotations applied to the sphere after - * the video frame is mapped onto it. The sphere is rotated around the - * viewer, who remains stationary. The order of transformation is always - * yaw, followed by pitch, and finally by roll. - * - * The coordinate system matches the one defined in OpenGL, where the - * forward vector (z) is coming out of screen, and it is equivalent to - * a rotation matrix of R = r_y(yaw) * r_x(pitch) * r_z(roll). - * - * A positive yaw rotates the portion of the sphere in front of the viewer - * toward their right. A positive pitch rotates the portion of the sphere - * in front of the viewer upwards. A positive roll tilts the portion of - * the sphere in front of the viewer to the viewer's right. - * - * These values are exported as 16.16 fixed point. - * - * See this equirectangular projection as example: - * - * @code{.unparsed} - * Yaw - * -180 0 180 - * 90 +-------------+-------------+ 180 - * | | | up - * P | | | y| forward - * i | ^ | | /z - * t 0 +-------------X-------------+ 0 Roll | / - * c | | | | / - * h | | | 0|/_____right - * | | | x - * -90 +-------------+-------------+ -180 - * - * X - the default camera center - * ^ - the default up vector - * @endcode - */ - int32_t yaw; ///< Rotation around the up vector [-180, 180]. - int32_t pitch; ///< Rotation around the right vector [-90, 90]. - int32_t roll; ///< Rotation around the forward vector [-180, 180]. - /** - * @} - */ - - /** - * @name Bounding rectangle - * @anchor bounding - * @{ - * These fields indicate the location of the current tile, and where - * it should be mapped relative to the original surface. They are - * exported as 0.32 fixed point, and can be converted to classic - * pixel values with av_spherical_bounds(). - * - * @code{.unparsed} - * +----------------+----------+ - * | |bound_top | - * | +--------+ | - * | bound_left |tile | | - * +<---------->| |<--->+bound_right - * | +--------+ | - * | | | - * | bound_bottom| | - * +----------------+----------+ - * @endcode - * - * If needed, the original video surface dimensions can be derived - * by adding the current stream or frame size to the related bounds, - * like in the following example: - * - * @code{c} - * original_width = tile->width + bound_left + bound_right; - * original_height = tile->height + bound_top + bound_bottom; - * @endcode - * - * @note These values are valid only for the tiled equirectangular - * projection type (@ref AV_SPHERICAL_EQUIRECTANGULAR_TILE), - * and should be ignored in all other cases. - */ - uint32_t bound_left; ///< Distance from the left edge - uint32_t bound_top; ///< Distance from the top edge - uint32_t bound_right; ///< Distance from the right edge - uint32_t bound_bottom; ///< Distance from the bottom edge - /** - * @} - */ - - /** - * Number of pixels to pad from the edge of each cube face. - * - * @note This value is valid for only for the cubemap projection type - * (@ref AV_SPHERICAL_CUBEMAP), and should be ignored in all other - * cases. - */ - uint32_t padding; -} AVSphericalMapping; - -/** - * Allocate a AVSphericalVideo structure and initialize its fields to default - * values. - * - * @return the newly allocated struct or NULL on failure - */ -AVSphericalMapping *av_spherical_alloc(size_t *size); - -/** - * Convert the @ref bounding fields from an AVSphericalVideo - * from 0.32 fixed point to pixels. - * - * @param map The AVSphericalVideo map to read bound values from. - * @param width Width of the current frame or stream. - * @param height Height of the current frame or stream. - * @param left Pixels from the left edge. - * @param top Pixels from the top edge. - * @param right Pixels from the right edge. - * @param bottom Pixels from the bottom edge. - */ -void av_spherical_tile_bounds(const AVSphericalMapping *map, - size_t width, size_t height, - size_t *left, size_t *top, - size_t *right, size_t *bottom); - -/** - * Provide a human-readable name of a given AVSphericalProjection. - * - * @param projection The input AVSphericalProjection. - * - * @return The name of the AVSphericalProjection, or "unknown". - */ -const char *av_spherical_projection_name(enum AVSphericalProjection projection); - -/** - * Get the AVSphericalProjection form a human-readable name. - * - * @param name The input string. - * - * @return The AVSphericalProjection value, or -1 if not found. - */ -int av_spherical_from_name(const char *name); -/** - * @} - */ - -#endif /* AVUTIL_SPHERICAL_H */ diff --git a/libs/FFmpeg/include/libavutil/stereo3d.h b/libs/FFmpeg/include/libavutil/stereo3d.h deleted file mode 100644 index 3aab959..0000000 --- a/libs/FFmpeg/include/libavutil/stereo3d.h +++ /dev/null @@ -1,229 +0,0 @@ -/* - * Copyright (c) 2013 Vittorio Giovara - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu_video_stereo3d - * Stereoscopic video - */ - -#ifndef AVUTIL_STEREO3D_H -#define AVUTIL_STEREO3D_H - -#include - -#include "frame.h" - -/** - * @defgroup lavu_video_stereo3d Stereo3D types and functions - * @ingroup lavu_video - * - * A stereoscopic video file consists in multiple views embedded in a single - * frame, usually describing two views of a scene. This file describes all - * possible codec-independent view arrangements. - * - * @{ - */ - -/** - * List of possible 3D Types - */ -enum AVStereo3DType { - /** - * Video is not stereoscopic (and metadata has to be there). - */ - AV_STEREO3D_2D, - - /** - * Views are next to each other. - * - * @code{.unparsed} - * LLLLRRRR - * LLLLRRRR - * LLLLRRRR - * ... - * @endcode - */ - AV_STEREO3D_SIDEBYSIDE, - - /** - * Views are on top of each other. - * - * @code{.unparsed} - * LLLLLLLL - * LLLLLLLL - * RRRRRRRR - * RRRRRRRR - * @endcode - */ - AV_STEREO3D_TOPBOTTOM, - - /** - * Views are alternated temporally. - * - * @code{.unparsed} - * frame0 frame1 frame2 ... - * LLLLLLLL RRRRRRRR LLLLLLLL - * LLLLLLLL RRRRRRRR LLLLLLLL - * LLLLLLLL RRRRRRRR LLLLLLLL - * ... ... ... - * @endcode - */ - AV_STEREO3D_FRAMESEQUENCE, - - /** - * Views are packed in a checkerboard-like structure per pixel. - * - * @code{.unparsed} - * LRLRLRLR - * RLRLRLRL - * LRLRLRLR - * ... - * @endcode - */ - AV_STEREO3D_CHECKERBOARD, - - /** - * Views are next to each other, but when upscaling - * apply a checkerboard pattern. - * - * @code{.unparsed} - * LLLLRRRR L L L L R R R R - * LLLLRRRR => L L L L R R R R - * LLLLRRRR L L L L R R R R - * LLLLRRRR L L L L R R R R - * @endcode - */ - AV_STEREO3D_SIDEBYSIDE_QUINCUNX, - - /** - * Views are packed per line, as if interlaced. - * - * @code{.unparsed} - * LLLLLLLL - * RRRRRRRR - * LLLLLLLL - * ... - * @endcode - */ - AV_STEREO3D_LINES, - - /** - * Views are packed per column. - * - * @code{.unparsed} - * LRLRLRLR - * LRLRLRLR - * LRLRLRLR - * ... - * @endcode - */ - AV_STEREO3D_COLUMNS, -}; - -/** - * List of possible view types. - */ -enum AVStereo3DView { - /** - * Frame contains two packed views. - */ - AV_STEREO3D_VIEW_PACKED, - - /** - * Frame contains only the left view. - */ - AV_STEREO3D_VIEW_LEFT, - - /** - * Frame contains only the right view. - */ - AV_STEREO3D_VIEW_RIGHT, -}; - -/** - * Inverted views, Right/Bottom represents the left view. - */ -#define AV_STEREO3D_FLAG_INVERT (1 << 0) - -/** - * Stereo 3D type: this structure describes how two videos are packed - * within a single video surface, with additional information as needed. - * - * @note The struct must be allocated with av_stereo3d_alloc() and - * its size is not a part of the public ABI. - */ -typedef struct AVStereo3D { - /** - * How views are packed within the video. - */ - enum AVStereo3DType type; - - /** - * Additional information about the frame packing. - */ - int flags; - - /** - * Determines which views are packed. - */ - enum AVStereo3DView view; -} AVStereo3D; - -/** - * Allocate an AVStereo3D structure and set its fields to default values. - * The resulting struct can be freed using av_freep(). - * - * @return An AVStereo3D filled with default values or NULL on failure. - */ -AVStereo3D *av_stereo3d_alloc(void); - -/** - * Allocate a complete AVFrameSideData and add it to the frame. - * - * @param frame The frame which side data is added to. - * - * @return The AVStereo3D structure to be filled by caller. - */ -AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame); - -/** - * Provide a human-readable name of a given stereo3d type. - * - * @param type The input stereo3d type value. - * - * @return The name of the stereo3d value, or "unknown". - */ -const char *av_stereo3d_type_name(unsigned int type); - -/** - * Get the AVStereo3DType form a human-readable name. - * - * @param name The input string. - * - * @return The AVStereo3DType value, or -1 if not found. - */ -int av_stereo3d_from_name(const char *name); - -/** - * @} - */ - -#endif /* AVUTIL_STEREO3D_H */ diff --git a/libs/FFmpeg/include/libavutil/tea.h b/libs/FFmpeg/include/libavutil/tea.h deleted file mode 100644 index dd929bd..0000000 --- a/libs/FFmpeg/include/libavutil/tea.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - * A 32-bit implementation of the TEA algorithm - * Copyright (c) 2015 Vesselin Bontchev - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_TEA_H -#define AVUTIL_TEA_H - -#include - -/** - * @file - * @brief Public header for libavutil TEA algorithm - * @defgroup lavu_tea TEA - * @ingroup lavu_crypto - * @{ - */ - -extern const int av_tea_size; - -struct AVTEA; - -/** - * Allocate an AVTEA context - * To free the struct: av_free(ptr) - */ -struct AVTEA *av_tea_alloc(void); - -/** - * Initialize an AVTEA context. - * - * @param ctx an AVTEA context - * @param key a key of 16 bytes used for encryption/decryption - * @param rounds the number of rounds in TEA (64 is the "standard") - */ -void av_tea_init(struct AVTEA *ctx, const uint8_t key[16], int rounds); - -/** - * Encrypt or decrypt a buffer using a previously initialized context. - * - * @param ctx an AVTEA context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, if NULL then ECB will be used - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_tea_crypt(struct AVTEA *ctx, uint8_t *dst, const uint8_t *src, - int count, uint8_t *iv, int decrypt); - -/** - * @} - */ - -#endif /* AVUTIL_TEA_H */ diff --git a/libs/FFmpeg/include/libavutil/threadmessage.h b/libs/FFmpeg/include/libavutil/threadmessage.h deleted file mode 100644 index 42ce655..0000000 --- a/libs/FFmpeg/include/libavutil/threadmessage.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public License - * as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with FFmpeg; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_THREADMESSAGE_H -#define AVUTIL_THREADMESSAGE_H - -typedef struct AVThreadMessageQueue AVThreadMessageQueue; - -typedef enum AVThreadMessageFlags { - - /** - * Perform non-blocking operation. - * If this flag is set, send and recv operations are non-blocking and - * return AVERROR(EAGAIN) immediately if they can not proceed. - */ - AV_THREAD_MESSAGE_NONBLOCK = 1, - -} AVThreadMessageFlags; - -/** - * Allocate a new message queue. - * - * @param mq pointer to the message queue - * @param nelem maximum number of elements in the queue - * @param elsize size of each element in the queue - * @return >=0 for success; <0 for error, in particular AVERROR(ENOSYS) if - * lavu was built without thread support - */ -int av_thread_message_queue_alloc(AVThreadMessageQueue **mq, - unsigned nelem, - unsigned elsize); - -/** - * Free a message queue. - * - * The message queue must no longer be in use by another thread. - */ -void av_thread_message_queue_free(AVThreadMessageQueue **mq); - -/** - * Send a message on the queue. - */ -int av_thread_message_queue_send(AVThreadMessageQueue *mq, - void *msg, - unsigned flags); - -/** - * Receive a message from the queue. - */ -int av_thread_message_queue_recv(AVThreadMessageQueue *mq, - void *msg, - unsigned flags); - -/** - * Set the sending error code. - * - * If the error code is set to non-zero, av_thread_message_queue_send() will - * return it immediately. Conventional values, such as AVERROR_EOF or - * AVERROR(EAGAIN), can be used to cause the sending thread to stop or - * suspend its operation. - */ -void av_thread_message_queue_set_err_send(AVThreadMessageQueue *mq, - int err); - -/** - * Set the receiving error code. - * - * If the error code is set to non-zero, av_thread_message_queue_recv() will - * return it immediately when there are no longer available messages. - * Conventional values, such as AVERROR_EOF or AVERROR(EAGAIN), can be used - * to cause the receiving thread to stop or suspend its operation. - */ -void av_thread_message_queue_set_err_recv(AVThreadMessageQueue *mq, - int err); - -/** - * Set the optional free message callback function which will be called if an - * operation is removing messages from the queue. - */ -void av_thread_message_queue_set_free_func(AVThreadMessageQueue *mq, - void (*free_func)(void *msg)); - -/** - * Return the current number of messages in the queue. - * - * @return the current number of messages or AVERROR(ENOSYS) if lavu was built - * without thread support - */ -int av_thread_message_queue_nb_elems(AVThreadMessageQueue *mq); - -/** - * Flush the message queue - * - * This function is mostly equivalent to reading and free-ing every message - * except that it will be done in a single operation (no lock/unlock between - * reads). - */ -void av_thread_message_flush(AVThreadMessageQueue *mq); - -#endif /* AVUTIL_THREADMESSAGE_H */ diff --git a/libs/FFmpeg/include/libavutil/time.h b/libs/FFmpeg/include/libavutil/time.h deleted file mode 100644 index dc169b0..0000000 --- a/libs/FFmpeg/include/libavutil/time.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Copyright (c) 2000-2003 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_TIME_H -#define AVUTIL_TIME_H - -#include - -/** - * Get the current time in microseconds. - */ -int64_t av_gettime(void); - -/** - * Get the current time in microseconds since some unspecified starting point. - * On platforms that support it, the time comes from a monotonic clock - * This property makes this time source ideal for measuring relative time. - * The returned values may not be monotonic on platforms where a monotonic - * clock is not available. - */ -int64_t av_gettime_relative(void); - -/** - * Indicates with a boolean result if the av_gettime_relative() time source - * is monotonic. - */ -int av_gettime_relative_is_monotonic(void); - -/** - * Sleep for a period of time. Although the duration is expressed in - * microseconds, the actual delay may be rounded to the precision of the - * system timer. - * - * @param usec Number of microseconds to sleep. - * @return zero on success or (negative) error code. - */ -int av_usleep(unsigned usec); - -#endif /* AVUTIL_TIME_H */ diff --git a/libs/FFmpeg/include/libavutil/timecode.h b/libs/FFmpeg/include/libavutil/timecode.h deleted file mode 100644 index 060574a..0000000 --- a/libs/FFmpeg/include/libavutil/timecode.h +++ /dev/null @@ -1,199 +0,0 @@ -/* - * Copyright (c) 2006 Smartjog S.A.S, Baptiste Coudurier - * Copyright (c) 2011-2012 Smartjog S.A.S, Clément BÅ“sch - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * Timecode helpers header - */ - -#ifndef AVUTIL_TIMECODE_H -#define AVUTIL_TIMECODE_H - -#include -#include "rational.h" - -#define AV_TIMECODE_STR_SIZE 23 - -enum AVTimecodeFlag { - AV_TIMECODE_FLAG_DROPFRAME = 1<<0, ///< timecode is drop frame - AV_TIMECODE_FLAG_24HOURSMAX = 1<<1, ///< timecode wraps after 24 hours - AV_TIMECODE_FLAG_ALLOWNEGATIVE = 1<<2, ///< negative time values are allowed -}; - -typedef struct { - int start; ///< timecode frame start (first base frame number) - uint32_t flags; ///< flags such as drop frame, +24 hours support, ... - AVRational rate; ///< frame rate in rational form - unsigned fps; ///< frame per second; must be consistent with the rate field -} AVTimecode; - -/** - * Adjust frame number for NTSC drop frame time code. - * - * @param framenum frame number to adjust - * @param fps frame per second, multiples of 30 - * @return adjusted frame number - * @warning adjustment is only valid for multiples of NTSC 29.97 - */ -int av_timecode_adjust_ntsc_framenum2(int framenum, int fps); - -/** - * Convert frame number to SMPTE 12M binary representation. - * - * @param tc timecode data correctly initialized - * @param framenum frame number - * @return the SMPTE binary representation - * - * See SMPTE ST 314M-2005 Sec 4.4.2.2.1 "Time code pack (TC)" - * the format description as follows: - * bits 0-5: hours, in BCD(6bits) - * bits 6: BGF1 - * bits 7: BGF2 (NTSC) or FIELD (PAL) - * bits 8-14: minutes, in BCD(7bits) - * bits 15: BGF0 (NTSC) or BGF2 (PAL) - * bits 16-22: seconds, in BCD(7bits) - * bits 23: FIELD (NTSC) or BGF0 (PAL) - * bits 24-29: frames, in BCD(6bits) - * bits 30: drop frame flag (0: non drop, 1: drop) - * bits 31: color frame flag (0: unsync mode, 1: sync mode) - * @note BCD numbers (6 or 7 bits): 4 or 5 lower bits for units, 2 higher bits for tens. - * @note Frame number adjustment is automatically done in case of drop timecode, - * you do NOT have to call av_timecode_adjust_ntsc_framenum2(). - * @note The frame number is relative to tc->start. - * @note Color frame (CF) and binary group flags (BGF) bits are set to zero. - */ -uint32_t av_timecode_get_smpte_from_framenum(const AVTimecode *tc, int framenum); - -/** - * Convert sei info to SMPTE 12M binary representation. - * - * @param rate frame rate in rational form - * @param drop drop flag - * @param hh hour - * @param mm minute - * @param ss second - * @param ff frame number - * @return the SMPTE binary representation - */ -uint32_t av_timecode_get_smpte(AVRational rate, int drop, int hh, int mm, int ss, int ff); - -/** - * Load timecode string in buf. - * - * @param buf destination buffer, must be at least AV_TIMECODE_STR_SIZE long - * @param tc timecode data correctly initialized - * @param framenum frame number - * @return the buf parameter - * - * @note Timecode representation can be a negative timecode and have more than - * 24 hours, but will only be honored if the flags are correctly set. - * @note The frame number is relative to tc->start. - */ -char *av_timecode_make_string(const AVTimecode *tc, char *buf, int framenum); - -/** - * Get the timecode string from the SMPTE timecode format. - * - * In contrast to av_timecode_make_smpte_tc_string this function supports 50/60 - * fps timecodes by using the field bit. - * - * @param buf destination buffer, must be at least AV_TIMECODE_STR_SIZE long - * @param rate frame rate of the timecode - * @param tcsmpte the 32-bit SMPTE timecode - * @param prevent_df prevent the use of a drop flag when it is known the DF bit - * is arbitrary - * @param skip_field prevent the use of a field flag when it is known the field - * bit is arbitrary (e.g. because it is used as PC flag) - * @return the buf parameter - */ -char *av_timecode_make_smpte_tc_string2(char *buf, AVRational rate, uint32_t tcsmpte, int prevent_df, int skip_field); - -/** - * Get the timecode string from the SMPTE timecode format. - * - * @param buf destination buffer, must be at least AV_TIMECODE_STR_SIZE long - * @param tcsmpte the 32-bit SMPTE timecode - * @param prevent_df prevent the use of a drop flag when it is known the DF bit - * is arbitrary - * @return the buf parameter - */ -char *av_timecode_make_smpte_tc_string(char *buf, uint32_t tcsmpte, int prevent_df); - -/** - * Get the timecode string from the 25-bit timecode format (MPEG GOP format). - * - * @param buf destination buffer, must be at least AV_TIMECODE_STR_SIZE long - * @param tc25bit the 25-bits timecode - * @return the buf parameter - */ -char *av_timecode_make_mpeg_tc_string(char *buf, uint32_t tc25bit); - -/** - * Init a timecode struct with the passed parameters. - * - * @param log_ctx a pointer to an arbitrary struct of which the first field - * is a pointer to an AVClass struct (used for av_log) - * @param tc pointer to an allocated AVTimecode - * @param rate frame rate in rational form - * @param flags miscellaneous flags such as drop frame, +24 hours, ... - * (see AVTimecodeFlag) - * @param frame_start the first frame number - * @return 0 on success, AVERROR otherwise - */ -int av_timecode_init(AVTimecode *tc, AVRational rate, int flags, int frame_start, void *log_ctx); - -/** - * Init a timecode struct from the passed timecode components. - * - * @param log_ctx a pointer to an arbitrary struct of which the first field - * is a pointer to an AVClass struct (used for av_log) - * @param tc pointer to an allocated AVTimecode - * @param rate frame rate in rational form - * @param flags miscellaneous flags such as drop frame, +24 hours, ... - * (see AVTimecodeFlag) - * @param hh hours - * @param mm minutes - * @param ss seconds - * @param ff frames - * @return 0 on success, AVERROR otherwise - */ -int av_timecode_init_from_components(AVTimecode *tc, AVRational rate, int flags, int hh, int mm, int ss, int ff, void *log_ctx); - -/** - * Parse timecode representation (hh:mm:ss[:;.]ff). - * - * @param log_ctx a pointer to an arbitrary struct of which the first field is a - * pointer to an AVClass struct (used for av_log). - * @param tc pointer to an allocated AVTimecode - * @param rate frame rate in rational form - * @param str timecode string which will determine the frame start - * @return 0 on success, AVERROR otherwise - */ -int av_timecode_init_from_string(AVTimecode *tc, AVRational rate, const char *str, void *log_ctx); - -/** - * Check if the timecode feature is available for the given frame rate - * - * @return 0 if supported, <0 otherwise - */ -int av_timecode_check_frame_rate(AVRational rate); - -#endif /* AVUTIL_TIMECODE_H */ diff --git a/libs/FFmpeg/include/libavutil/timestamp.h b/libs/FFmpeg/include/libavutil/timestamp.h deleted file mode 100644 index 9ae64da..0000000 --- a/libs/FFmpeg/include/libavutil/timestamp.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * timestamp utils, mostly useful for debugging/logging purposes - */ - -#ifndef AVUTIL_TIMESTAMP_H -#define AVUTIL_TIMESTAMP_H - -#include "avutil.h" - -#if defined(__cplusplus) && !defined(__STDC_FORMAT_MACROS) && !defined(PRId64) -#error missing -D__STDC_FORMAT_MACROS / #define __STDC_FORMAT_MACROS -#endif - -#define AV_TS_MAX_STRING_SIZE 32 - -/** - * Fill the provided buffer with a string containing a timestamp - * representation. - * - * @param buf a buffer with size in bytes of at least AV_TS_MAX_STRING_SIZE - * @param ts the timestamp to represent - * @return the buffer in input - */ -static inline char *av_ts_make_string(char *buf, int64_t ts) -{ - if (ts == AV_NOPTS_VALUE) snprintf(buf, AV_TS_MAX_STRING_SIZE, "NOPTS"); - else snprintf(buf, AV_TS_MAX_STRING_SIZE, "%" PRId64, ts); - return buf; -} - -/** - * Convenience macro, the return value should be used only directly in - * function arguments but never stand-alone. - */ -#define av_ts2str(ts) av_ts_make_string((char[AV_TS_MAX_STRING_SIZE]){0}, ts) - -/** - * Fill the provided buffer with a string containing a timestamp time - * representation. - * - * @param buf a buffer with size in bytes of at least AV_TS_MAX_STRING_SIZE - * @param ts the timestamp to represent - * @param tb the timebase of the timestamp - * @return the buffer in input - */ -static inline char *av_ts_make_time_string(char *buf, int64_t ts, AVRational *tb) -{ - if (ts == AV_NOPTS_VALUE) snprintf(buf, AV_TS_MAX_STRING_SIZE, "NOPTS"); - else snprintf(buf, AV_TS_MAX_STRING_SIZE, "%.6g", av_q2d(*tb) * ts); - return buf; -} - -/** - * Convenience macro, the return value should be used only directly in - * function arguments but never stand-alone. - */ -#define av_ts2timestr(ts, tb) av_ts_make_time_string((char[AV_TS_MAX_STRING_SIZE]){0}, ts, tb) - -#endif /* AVUTIL_TIMESTAMP_H */ diff --git a/libs/FFmpeg/include/libavutil/tree.h b/libs/FFmpeg/include/libavutil/tree.h deleted file mode 100644 index bbb8fbb..0000000 --- a/libs/FFmpeg/include/libavutil/tree.h +++ /dev/null @@ -1,137 +0,0 @@ -/* - * copyright (c) 2006 Michael Niedermayer - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * A tree container. - * @author Michael Niedermayer - */ - -#ifndef AVUTIL_TREE_H -#define AVUTIL_TREE_H - -#include "attributes.h" - -/** - * @addtogroup lavu_tree AVTree - * @ingroup lavu_data - * - * Low-complexity tree container - * - * Insertion, removal, finding equal, largest which is smaller than and - * smallest which is larger than, all have O(log n) worst-case complexity. - * @{ - */ - - -struct AVTreeNode; -extern const int av_tree_node_size; - -/** - * Allocate an AVTreeNode. - */ -struct AVTreeNode *av_tree_node_alloc(void); - -/** - * Find an element. - * @param root a pointer to the root node of the tree - * @param next If next is not NULL, then next[0] will contain the previous - * element and next[1] the next element. If either does not exist, - * then the corresponding entry in next is unchanged. - * @param cmp compare function used to compare elements in the tree, - * API identical to that of Standard C's qsort - * It is guaranteed that the first and only the first argument to cmp() - * will be the key parameter to av_tree_find(), thus it could if the - * user wants, be a different type (like an opaque context). - * @return An element with cmp(key, elem) == 0 or NULL if no such element - * exists in the tree. - */ -void *av_tree_find(const struct AVTreeNode *root, void *key, - int (*cmp)(const void *key, const void *b), void *next[2]); - -/** - * Insert or remove an element. - * - * If *next is NULL, then the supplied element will be removed if it exists. - * If *next is non-NULL, then the supplied element will be inserted, unless - * it already exists in the tree. - * - * @param rootp A pointer to a pointer to the root node of the tree; note that - * the root node can change during insertions, this is required - * to keep the tree balanced. - * @param key pointer to the element key to insert in the tree - * @param next Used to allocate and free AVTreeNodes. For insertion the user - * must set it to an allocated and zeroed object of at least - * av_tree_node_size bytes size. av_tree_insert() will set it to - * NULL if it has been consumed. - * For deleting elements *next is set to NULL by the user and - * av_tree_insert() will set it to the AVTreeNode which was - * used for the removed element. - * This allows the use of flat arrays, which have - * lower overhead compared to many malloced elements. - * You might want to define a function like: - * @code - * void *tree_insert(struct AVTreeNode **rootp, void *key, - * int (*cmp)(void *key, const void *b), - * AVTreeNode **next) - * { - * if (!*next) - * *next = av_mallocz(av_tree_node_size); - * return av_tree_insert(rootp, key, cmp, next); - * } - * void *tree_remove(struct AVTreeNode **rootp, void *key, - * int (*cmp)(void *key, const void *b, AVTreeNode **next)) - * { - * av_freep(next); - * return av_tree_insert(rootp, key, cmp, next); - * } - * @endcode - * @param cmp compare function used to compare elements in the tree, API identical - * to that of Standard C's qsort - * @return If no insertion happened, the found element; if an insertion or - * removal happened, then either key or NULL will be returned. - * Which one it is depends on the tree state and the implementation. You - * should make no assumptions that it's one or the other in the code. - */ -void *av_tree_insert(struct AVTreeNode **rootp, void *key, - int (*cmp)(const void *key, const void *b), - struct AVTreeNode **next); - -void av_tree_destroy(struct AVTreeNode *t); - -/** - * Apply enu(opaque, &elem) to all the elements in the tree in a given range. - * - * @param cmp a comparison function that returns < 0 for an element below the - * range, > 0 for an element above the range and == 0 for an - * element inside the range - * - * @note The cmp function should use the same ordering used to construct the - * tree. - */ -void av_tree_enumerate(struct AVTreeNode *t, void *opaque, - int (*cmp)(void *opaque, void *elem), - int (*enu)(void *opaque, void *elem)); - -/** - * @} - */ - -#endif /* AVUTIL_TREE_H */ diff --git a/libs/FFmpeg/include/libavutil/twofish.h b/libs/FFmpeg/include/libavutil/twofish.h deleted file mode 100644 index 67f359e..0000000 --- a/libs/FFmpeg/include/libavutil/twofish.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - * An implementation of the TwoFish algorithm - * Copyright (c) 2015 Supraja Meedinti - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_TWOFISH_H -#define AVUTIL_TWOFISH_H - -#include - - -/** - * @file - * @brief Public header for libavutil TWOFISH algorithm - * @defgroup lavu_twofish TWOFISH - * @ingroup lavu_crypto - * @{ - */ - -extern const int av_twofish_size; - -struct AVTWOFISH; - -/** - * Allocate an AVTWOFISH context - * To free the struct: av_free(ptr) - */ -struct AVTWOFISH *av_twofish_alloc(void); - -/** - * Initialize an AVTWOFISH context. - * - * @param ctx an AVTWOFISH context - * @param key a key of size ranging from 1 to 32 bytes used for encryption/decryption - * @param key_bits number of keybits: 128, 192, 256 If less than the required, padded with zeroes to nearest valid value; return value is 0 if key_bits is 128/192/256, -1 if less than 0, 1 otherwise - */ -int av_twofish_init(struct AVTWOFISH *ctx, const uint8_t *key, int key_bits); - -/** - * Encrypt or decrypt a buffer using a previously initialized context - * - * @param ctx an AVTWOFISH context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 16 byte blocks - * @param iv initialization vector for CBC mode, NULL for ECB mode - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_twofish_crypt(struct AVTWOFISH *ctx, uint8_t *dst, const uint8_t *src, int count, uint8_t* iv, int decrypt); - -/** - * @} - */ -#endif /* AVUTIL_TWOFISH_H */ diff --git a/libs/FFmpeg/include/libavutil/tx.h b/libs/FFmpeg/include/libavutil/tx.h deleted file mode 100644 index 4696988..0000000 --- a/libs/FFmpeg/include/libavutil/tx.h +++ /dev/null @@ -1,210 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_TX_H -#define AVUTIL_TX_H - -#include -#include - -typedef struct AVTXContext AVTXContext; - -typedef struct AVComplexFloat { - float re, im; -} AVComplexFloat; - -typedef struct AVComplexDouble { - double re, im; -} AVComplexDouble; - -typedef struct AVComplexInt32 { - int32_t re, im; -} AVComplexInt32; - -enum AVTXType { - /** - * Standard complex to complex FFT with sample data type of AVComplexFloat, - * AVComplexDouble or AVComplexInt32, for each respective variant. - * - * Output is not 1/len normalized. Scaling currently unsupported. - * The stride parameter must be set to the size of a single sample in bytes. - */ - AV_TX_FLOAT_FFT = 0, - AV_TX_DOUBLE_FFT = 2, - AV_TX_INT32_FFT = 4, - - /** - * Standard MDCT with a sample data type of float, double or int32_t, - * respecively. For the float and int32 variants, the scale type is - * 'float', while for the double variant, it's 'double'. - * If scale is NULL, 1.0 will be used as a default. - * - * Length is the frame size, not the window size (which is 2x frame). - * For forward transforms, the stride specifies the spacing between each - * sample in the output array in bytes. The input must be a flat array. - * - * For inverse transforms, the stride specifies the spacing between each - * sample in the input array in bytes. The output must be a flat array. - * - * NOTE: the inverse transform is half-length, meaning the output will not - * contain redundant data. This is what most codecs work with. To do a full - * inverse transform, set the AV_TX_FULL_IMDCT flag on init. - */ - AV_TX_FLOAT_MDCT = 1, - AV_TX_DOUBLE_MDCT = 3, - AV_TX_INT32_MDCT = 5, - - /** - * Real to complex and complex to real DFTs. - * For the float and int32 variants, the scale type is 'float', while for - * the double variant, it's a 'double'. If scale is NULL, 1.0 will be used - * as a default. - * - * For forward transforms (R2C), stride must be the spacing between two - * samples in bytes. For inverse transforms, the stride must be set - * to the spacing between two complex values in bytes. - * - * The forward transform performs a real-to-complex DFT of N samples to - * N/2+1 complex values. - * - * The inverse transform performs a complex-to-real DFT of N/2+1 complex - * values to N real samples. The output is not normalized, but can be - * made so by setting the scale value to 1.0/len. - * NOTE: the inverse transform always overwrites the input. - */ - AV_TX_FLOAT_RDFT = 6, - AV_TX_DOUBLE_RDFT = 7, - AV_TX_INT32_RDFT = 8, - - /** - * Real to real (DCT) transforms. - * - * The forward transform is a DCT-II. - * The inverse transform is a DCT-III. - * - * The input array is always overwritten. DCT-III requires that the - * input be padded with 2 extra samples. Stride must be set to the - * spacing between two samples in bytes. - */ - AV_TX_FLOAT_DCT = 9, - AV_TX_DOUBLE_DCT = 10, - AV_TX_INT32_DCT = 11, - - /** - * Discrete Cosine Transform I - * - * The forward transform is a DCT-I. - * The inverse transform is a DCT-I multiplied by 2/(N + 1). - * - * The input array is always overwritten. - */ - AV_TX_FLOAT_DCT_I = 12, - AV_TX_DOUBLE_DCT_I = 13, - AV_TX_INT32_DCT_I = 14, - - /** - * Discrete Sine Transform I - * - * The forward transform is a DST-I. - * The inverse transform is a DST-I multiplied by 2/(N + 1). - * - * The input array is always overwritten. - */ - AV_TX_FLOAT_DST_I = 15, - AV_TX_DOUBLE_DST_I = 16, - AV_TX_INT32_DST_I = 17, - - /* Not part of the API, do not use */ - AV_TX_NB, -}; - -/** - * Function pointer to a function to perform the transform. - * - * @note Using a different context than the one allocated during av_tx_init() - * is not allowed. - * - * @param s the transform context - * @param out the output array - * @param in the input array - * @param stride the input or output stride in bytes - * - * The out and in arrays must be aligned to the maximum required by the CPU - * architecture unless the AV_TX_UNALIGNED flag was set in av_tx_init(). - * The stride must follow the constraints the transform type has specified. - */ -typedef void (*av_tx_fn)(AVTXContext *s, void *out, void *in, ptrdiff_t stride); - -/** - * Flags for av_tx_init() - */ -enum AVTXFlags { - /** - * Allows for in-place transformations, where input == output. - * May be unsupported or slower for some transform types. - */ - AV_TX_INPLACE = 1ULL << 0, - - /** - * Relaxes alignment requirement for the in and out arrays of av_tx_fn(). - * May be slower with certain transform types. - */ - AV_TX_UNALIGNED = 1ULL << 1, - - /** - * Performs a full inverse MDCT rather than leaving out samples that can be - * derived through symmetry. Requires an output array of 'len' floats, - * rather than the usual 'len/2' floats. - * Ignored for all transforms but inverse MDCTs. - */ - AV_TX_FULL_IMDCT = 1ULL << 2, - - /** - * Perform a real to half-complex RDFT. - * Only the real, or imaginary coefficients will - * be output, depending on the flag used. Only available for forward RDFTs. - * Output array must have enough space to hold N complex values - * (regular size for a real to complex transform). - */ - AV_TX_REAL_TO_REAL = 1ULL << 3, - AV_TX_REAL_TO_IMAGINARY = 1ULL << 4, -}; - -/** - * Initialize a transform context with the given configuration - * (i)MDCTs with an odd length are currently not supported. - * - * @param ctx the context to allocate, will be NULL on error - * @param tx pointer to the transform function pointer to set - * @param type type the type of transform - * @param inv whether to do an inverse or a forward transform - * @param len the size of the transform in samples - * @param scale pointer to the value to scale the output if supported by type - * @param flags a bitmask of AVTXFlags or 0 - * - * @return 0 on success, negative error code on failure - */ -int av_tx_init(AVTXContext **ctx, av_tx_fn *tx, enum AVTXType type, - int inv, int len, const void *scale, uint64_t flags); - -/** - * Frees a context and sets *ctx to NULL, does nothing when *ctx == NULL. - */ -void av_tx_uninit(AVTXContext **ctx); - -#endif /* AVUTIL_TX_H */ diff --git a/libs/FFmpeg/include/libavutil/uuid.h b/libs/FFmpeg/include/libavutil/uuid.h deleted file mode 100644 index 748b7ed..0000000 --- a/libs/FFmpeg/include/libavutil/uuid.h +++ /dev/null @@ -1,146 +0,0 @@ -/* - * Copyright (c) 2022 Pierre-Anthony Lemieux - * Zane van Iperen - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * UUID parsing and serialization utilities. - * The library treats the UUID as an opaque sequence of 16 unsigned bytes, - * i.e. ignoring the internal layout of the UUID, which depends on the type - * of the UUID. - * - * @author Pierre-Anthony Lemieux - * @author Zane van Iperen - */ - -#ifndef AVUTIL_UUID_H -#define AVUTIL_UUID_H - -#include -#include - -#define AV_PRI_UUID \ - "%02hhx%02hhx%02hhx%02hhx-%02hhx%02hhx-" \ - "%02hhx%02hhx-%02hhx%02hhx-%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx" - -#define AV_PRI_URN_UUID \ - "urn:uuid:%02hhx%02hhx%02hhx%02hhx-%02hhx%02hhx-" \ - "%02hhx%02hhx-%02hhx%02hhx-%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx" - -/* AV_UUID_ARG() is used together with AV_PRI_UUID() or AV_PRI_URN_UUID - * to print UUIDs, e.g. - * av_log(NULL, AV_LOG_DEBUG, "UUID: " AV_PRI_UUID, AV_UUID_ARG(uuid)); - */ -#define AV_UUID_ARG(x) \ - (x)[ 0], (x)[ 1], (x)[ 2], (x)[ 3], \ - (x)[ 4], (x)[ 5], (x)[ 6], (x)[ 7], \ - (x)[ 8], (x)[ 9], (x)[10], (x)[11], \ - (x)[12], (x)[13], (x)[14], (x)[15] - -#define AV_UUID_LEN 16 - -/* Binary representation of a UUID */ -typedef uint8_t AVUUID[AV_UUID_LEN]; - -/** - * Parses a string representation of a UUID formatted according to IETF RFC 4122 - * into an AVUUID. The parsing is case-insensitive. The string must be 37 - * characters long, including the terminating NUL character. - * - * Example string representation: "2fceebd0-7017-433d-bafb-d073a7116696" - * - * @param[in] in String representation of a UUID, - * e.g. 2fceebd0-7017-433d-bafb-d073a7116696 - * @param[out] uu AVUUID - * @return A non-zero value in case of an error. - */ -int av_uuid_parse(const char *in, AVUUID uu); - -/** - * Parses a URN representation of a UUID, as specified at IETF RFC 4122, - * into an AVUUID. The parsing is case-insensitive. The string must be 46 - * characters long, including the terminating NUL character. - * - * Example string representation: "urn:uuid:2fceebd0-7017-433d-bafb-d073a7116696" - * - * @param[in] in URN UUID - * @param[out] uu AVUUID - * @return A non-zero value in case of an error. - */ -int av_uuid_urn_parse(const char *in, AVUUID uu); - -/** - * Parses a string representation of a UUID formatted according to IETF RFC 4122 - * into an AVUUID. The parsing is case-insensitive. - * - * @param[in] in_start Pointer to the first character of the string representation - * @param[in] in_end Pointer to the character after the last character of the - * string representation. That memory location is never - * accessed. It is an error if `in_end - in_start != 36`. - * @param[out] uu AVUUID - * @return A non-zero value in case of an error. - */ -int av_uuid_parse_range(const char *in_start, const char *in_end, AVUUID uu); - -/** - * Serializes a AVUUID into a string representation according to IETF RFC 4122. - * The string is lowercase and always 37 characters long, including the - * terminating NUL character. - * - * @param[in] uu AVUUID - * @param[out] out Pointer to an array of no less than 37 characters. - */ -void av_uuid_unparse(const AVUUID uu, char *out); - -/** - * Compares two UUIDs for equality. - * - * @param[in] uu1 AVUUID - * @param[in] uu2 AVUUID - * @return Nonzero if uu1 and uu2 are identical, 0 otherwise - */ -static inline int av_uuid_equal(const AVUUID uu1, const AVUUID uu2) -{ - return memcmp(uu1, uu2, AV_UUID_LEN) == 0; -} - -/** - * Copies the bytes of src into dest. - * - * @param[out] dest AVUUID - * @param[in] src AVUUID - */ -static inline void av_uuid_copy(AVUUID dest, const AVUUID src) -{ - memcpy(dest, src, AV_UUID_LEN); -} - -/** - * Sets a UUID to the nil UUID, i.e. a UUID with have all - * its 128 bits set to zero. - * - * @param[in,out] uu UUID to be set to the nil UUID - */ -static inline void av_uuid_nil(AVUUID uu) -{ - memset(uu, 0, AV_UUID_LEN); -} - -#endif /* AVUTIL_UUID_H */ diff --git a/libs/FFmpeg/include/libavutil/version.h b/libs/FFmpeg/include/libavutil/version.h deleted file mode 100644 index 589a42b..0000000 --- a/libs/FFmpeg/include/libavutil/version.h +++ /dev/null @@ -1,128 +0,0 @@ -/* - * copyright (c) 2003 Fabrice Bellard - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -/** - * @file - * @ingroup lavu - * Libavutil version macros - */ - -#ifndef AVUTIL_VERSION_H -#define AVUTIL_VERSION_H - -#include "macros.h" - -/** - * @addtogroup version_utils - * - * Useful to check and match library version in order to maintain - * backward compatibility. - * - * The FFmpeg libraries follow a versioning sheme very similar to - * Semantic Versioning (http://semver.org/) - * The difference is that the component called PATCH is called MICRO in FFmpeg - * and its value is reset to 100 instead of 0 to keep it above or equal to 100. - * Also we do not increase MICRO for every bugfix or change in git master. - * - * Prior to FFmpeg 3.2 point releases did not change any lib version number to - * avoid aliassing different git master checkouts. - * Starting with FFmpeg 3.2, the released library versions will occupy - * a separate MAJOR.MINOR that is not used on the master development branch. - * That is if we branch a release of master 55.10.123 we will bump to 55.11.100 - * for the release and master will continue at 55.12.100 after it. Each new - * point release will then bump the MICRO improving the usefulness of the lib - * versions. - * - * @{ - */ - -#define AV_VERSION_INT(a, b, c) ((a)<<16 | (b)<<8 | (c)) -#define AV_VERSION_DOT(a, b, c) a ##.## b ##.## c -#define AV_VERSION(a, b, c) AV_VERSION_DOT(a, b, c) - -/** - * Extract version components from the full ::AV_VERSION_INT int as returned - * by functions like ::avformat_version() and ::avcodec_version() - */ -#define AV_VERSION_MAJOR(a) ((a) >> 16) -#define AV_VERSION_MINOR(a) (((a) & 0x00FF00) >> 8) -#define AV_VERSION_MICRO(a) ((a) & 0xFF) - -/** - * @} - */ - -/** - * @defgroup lavu_ver Version and Build diagnostics - * - * Macros and function useful to check at compiletime and at runtime - * which version of libavutil is in use. - * - * @{ - */ - -#define LIBAVUTIL_VERSION_MAJOR 58 -#define LIBAVUTIL_VERSION_MINOR 31 -#define LIBAVUTIL_VERSION_MICRO 100 - -#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \ - LIBAVUTIL_VERSION_MINOR, \ - LIBAVUTIL_VERSION_MICRO) -#define LIBAVUTIL_VERSION AV_VERSION(LIBAVUTIL_VERSION_MAJOR, \ - LIBAVUTIL_VERSION_MINOR, \ - LIBAVUTIL_VERSION_MICRO) -#define LIBAVUTIL_BUILD LIBAVUTIL_VERSION_INT - -#define LIBAVUTIL_IDENT "Lavu" AV_STRINGIFY(LIBAVUTIL_VERSION) - -/** - * @defgroup lavu_depr_guards Deprecation Guards - * FF_API_* defines may be placed below to indicate public API that will be - * dropped at a future version bump. The defines themselves are not part of - * the public API and may change, break or disappear at any time. - * - * @note, when bumping the major version it is recommended to manually - * disable each FF_API_* in its own commit instead of disabling them all - * at once through the bump. This improves the git bisect-ability of the change. - * - * @{ - */ - -#define FF_API_FIFO_PEEK2 (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_FIFO_OLD_API (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_XVMC (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_OLD_CHANNEL_LAYOUT (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_AV_FOPEN_UTF8 (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_PKT_DURATION (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_REORDERED_OPAQUE (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_FRAME_PICTURE_NUMBER (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_HDR_VIVID_THREE_SPLINE (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_FRAME_PKT (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_INTERLACED_FRAME (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_FRAME_KEY (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_PALETTE_HAS_CHANGED (LIBAVUTIL_VERSION_MAJOR < 59) -#define FF_API_VULKAN_CONTIGUOUS_MEMORY (LIBAVUTIL_VERSION_MAJOR < 59) - -/** - * @} - * @} - */ - -#endif /* AVUTIL_VERSION_H */ diff --git a/libs/FFmpeg/include/libavutil/video_enc_params.h b/libs/FFmpeg/include/libavutil/video_enc_params.h deleted file mode 100644 index 62265a5..0000000 --- a/libs/FFmpeg/include/libavutil/video_enc_params.h +++ /dev/null @@ -1,171 +0,0 @@ -/* - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_VIDEO_ENC_PARAMS_H -#define AVUTIL_VIDEO_ENC_PARAMS_H - -#include -#include - -#include "libavutil/avassert.h" -#include "libavutil/frame.h" - -enum AVVideoEncParamsType { - AV_VIDEO_ENC_PARAMS_NONE = -1, - /** - * VP9 stores: - * - per-frame base (luma AC) quantizer index, exported as AVVideoEncParams.qp - * - deltas for luma DC, chroma AC and chroma DC, exported in the - * corresponding entries in AVVideoEncParams.delta_qp - * - per-segment delta, exported as for each block as AVVideoBlockParams.delta_qp - * - * To compute the resulting quantizer index for a block: - * - for luma AC, add the base qp and the per-block delta_qp, saturating to - * unsigned 8-bit. - * - for luma DC and chroma AC/DC, add the corresponding - * AVVideoBlockParams.delta_qp to the luma AC index, again saturating to - * unsigned 8-bit. - */ - AV_VIDEO_ENC_PARAMS_VP9, - - /** - * H.264 stores: - * - in PPS (per-picture): - * * initial QP_Y (luma) value, exported as AVVideoEncParams.qp - * * delta(s) for chroma QP values (same for both, or each separately), - * exported as in the corresponding entries in AVVideoEncParams.delta_qp - * - per-slice QP delta, not exported directly, added to the per-MB value - * - per-MB delta; not exported directly; the final per-MB quantizer - * parameter - QP_Y - minus the value in AVVideoEncParams.qp is exported - * as AVVideoBlockParams.qp_delta. - */ - AV_VIDEO_ENC_PARAMS_H264, - - /* - * MPEG-2-compatible quantizer. - * - * Summing the frame-level qp with the per-block delta_qp gives the - * resulting quantizer for the block. - */ - AV_VIDEO_ENC_PARAMS_MPEG2, -}; - -/** - * Video encoding parameters for a given frame. This struct is allocated along - * with an optional array of per-block AVVideoBlockParams descriptors. - * Must be allocated with av_video_enc_params_alloc(). - */ -typedef struct AVVideoEncParams { - /** - * Number of blocks in the array. - * - * May be 0, in which case no per-block information is present. In this case - * the values of blocks_offset / block_size are unspecified and should not - * be accessed. - */ - unsigned int nb_blocks; - /** - * Offset in bytes from the beginning of this structure at which the array - * of blocks starts. - */ - size_t blocks_offset; - /* - * Size of each block in bytes. May not match sizeof(AVVideoBlockParams). - */ - size_t block_size; - - /** - * Type of the parameters (the codec they are used with). - */ - enum AVVideoEncParamsType type; - - /** - * Base quantisation parameter for the frame. The final quantiser for a - * given block in a given plane is obtained from this value, possibly - * combined with {@code delta_qp} and the per-block delta in a manner - * documented for each type. - */ - int32_t qp; - - /** - * Quantisation parameter offset from the base (per-frame) qp for a given - * plane (first index) and AC/DC coefficients (second index). - */ - int32_t delta_qp[4][2]; -} AVVideoEncParams; - -/** - * Data structure for storing block-level encoding information. - * It is allocated as a part of AVVideoEncParams and should be retrieved with - * av_video_enc_params_block(). - * - * sizeof(AVVideoBlockParams) is not a part of the ABI and new fields may be - * added to it. - */ -typedef struct AVVideoBlockParams { - /** - * Distance in luma pixels from the top-left corner of the visible frame - * to the top-left corner of the block. - * Can be negative if top/right padding is present on the coded frame. - */ - int src_x, src_y; - /** - * Width and height of the block in luma pixels. - */ - int w, h; - - /** - * Difference between this block's final quantization parameter and the - * corresponding per-frame value. - */ - int32_t delta_qp; -} AVVideoBlockParams; - -/** - * Get the block at the specified {@code idx}. Must be between 0 and nb_blocks - 1. - */ -static av_always_inline AVVideoBlockParams* -av_video_enc_params_block(AVVideoEncParams *par, unsigned int idx) -{ - av_assert0(idx < par->nb_blocks); - return (AVVideoBlockParams *)((uint8_t *)par + par->blocks_offset + - idx * par->block_size); -} - -/** - * Allocates memory for AVVideoEncParams of the given type, plus an array of - * {@code nb_blocks} AVVideoBlockParams and initializes the variables. Can be - * freed with a normal av_free() call. - * - * @param out_size if non-NULL, the size in bytes of the resulting data array is - * written here. - */ -AVVideoEncParams *av_video_enc_params_alloc(enum AVVideoEncParamsType type, - unsigned int nb_blocks, size_t *out_size); - -/** - * Allocates memory for AVEncodeInfoFrame plus an array of - * {@code nb_blocks} AVEncodeInfoBlock in the given AVFrame {@code frame} - * as AVFrameSideData of type AV_FRAME_DATA_VIDEO_ENC_PARAMS - * and initializes the variables. - */ -AVVideoEncParams* -av_video_enc_params_create_side_data(AVFrame *frame, enum AVVideoEncParamsType type, - unsigned int nb_blocks); - -#endif /* AVUTIL_VIDEO_ENC_PARAMS_H */ diff --git a/libs/FFmpeg/include/libavutil/video_hint.h b/libs/FFmpeg/include/libavutil/video_hint.h deleted file mode 100644 index 1b21960..0000000 --- a/libs/FFmpeg/include/libavutil/video_hint.h +++ /dev/null @@ -1,107 +0,0 @@ -/** - * Copyright 2023 Elias Carotti - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_VIDEO_HINT_H -#define AVUTIL_VIDEO_HINT_H - -#include -#include -#include "libavutil/avassert.h" -#include "libavutil/frame.h" - -typedef struct AVVideoRect { - uint32_t x, y; - uint32_t width, height; -} AVVideoRect; - -typedef enum AVVideoHintType { - /* rectangled delimit the constant areas (unchanged), default is changed */ - AV_VIDEO_HINT_TYPE_CONSTANT, - - /* rectangled delimit the constant areas (changed), default is not changed */ - AV_VIDEO_HINT_TYPE_CHANGED, -} AVVideoHintType; - -typedef struct AVVideoHint { - /** - * Number of AVVideoRect present. - * - * May be 0, in which case no per-rectangle information is present. In this - * case the values of rect_offset / rect_size are unspecified and should - * not be accessed. - */ - size_t nb_rects; - - /** - * Offset in bytes from the beginning of this structure at which the array - * of AVVideoRect starts. - */ - size_t rect_offset; - - /** - * Size in bytes of AVVideoRect. - */ - size_t rect_size; - - AVVideoHintType type; -} AVVideoHint; - -static av_always_inline AVVideoRect * -av_video_hint_rects(const AVVideoHint *hints) { - return (AVVideoRect *)((uint8_t *)hints + hints->rect_offset); -} - -static av_always_inline AVVideoRect * -av_video_hint_get_rect(const AVVideoHint *hints, size_t idx) { - return (AVVideoRect *)((uint8_t *)hints + hints->rect_offset + idx * hints->rect_size); -} - -/** - * Allocate memory for the AVVideoHint struct along with an nb_rects-sized - * arrays of AVVideoRect. - * - * The side data contains a list of rectangles for the portions of the frame - * which changed from the last encoded one (and the remainder are assumed to be - * changed), or, alternately (depending on the type parameter) the unchanged - * ones (and the remanining ones are those which changed). - * Macroblocks will thus be hinted either to be P_SKIP-ped or go through the - * regular encoding procedure. - * - * It's responsibility of the caller to fill the AVRects accordingly, and to set - * the proper AVVideoHintType field. - * - * @param out_size if non-NULL, the size in bytes of the resulting data array is - * written here - * - * @return newly allocated AVVideoHint struct (must be freed by the caller using - * av_free()) on success, NULL on memory allocation failure - */ -AVVideoHint *av_video_hint_alloc(size_t nb_rects, - size_t *out_size); - -/** - * Same as av_video_hint_alloc(), except newly-allocated AVVideoHint is attached - * as side data of type AV_FRAME_DATA_VIDEO_HINT_INFO to frame. - */ -AVVideoHint *av_video_hint_create_side_data(AVFrame *frame, - size_t nb_rects); - - -#endif /* AVUTIL_VIDEO_HINT_H */ diff --git a/libs/FFmpeg/include/libavutil/xtea.h b/libs/FFmpeg/include/libavutil/xtea.h deleted file mode 100644 index 735427c..0000000 --- a/libs/FFmpeg/include/libavutil/xtea.h +++ /dev/null @@ -1,94 +0,0 @@ -/* - * A 32-bit implementation of the XTEA algorithm - * Copyright (c) 2012 Samuel Pitoiset - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef AVUTIL_XTEA_H -#define AVUTIL_XTEA_H - -#include - -/** - * @file - * @brief Public header for libavutil XTEA algorithm - * @defgroup lavu_xtea XTEA - * @ingroup lavu_crypto - * @{ - */ - -typedef struct AVXTEA { - uint32_t key[16]; -} AVXTEA; - -/** - * Allocate an AVXTEA context. - */ -AVXTEA *av_xtea_alloc(void); - -/** - * Initialize an AVXTEA context. - * - * @param ctx an AVXTEA context - * @param key a key of 16 bytes used for encryption/decryption, - * interpreted as big endian 32 bit numbers - */ -void av_xtea_init(struct AVXTEA *ctx, const uint8_t key[16]); - -/** - * Initialize an AVXTEA context. - * - * @param ctx an AVXTEA context - * @param key a key of 16 bytes used for encryption/decryption, - * interpreted as little endian 32 bit numbers - */ -void av_xtea_le_init(struct AVXTEA *ctx, const uint8_t key[16]); - -/** - * Encrypt or decrypt a buffer using a previously initialized context, - * in big endian format. - * - * @param ctx an AVXTEA context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, if NULL then ECB will be used - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_xtea_crypt(struct AVXTEA *ctx, uint8_t *dst, const uint8_t *src, - int count, uint8_t *iv, int decrypt); - -/** - * Encrypt or decrypt a buffer using a previously initialized context, - * in little endian format. - * - * @param ctx an AVXTEA context - * @param dst destination array, can be equal to src - * @param src source array, can be equal to dst - * @param count number of 8 byte blocks - * @param iv initialization vector for CBC mode, if NULL then ECB will be used - * @param decrypt 0 for encryption, 1 for decryption - */ -void av_xtea_le_crypt(struct AVXTEA *ctx, uint8_t *dst, const uint8_t *src, - int count, uint8_t *iv, int decrypt); - -/** - * @} - */ - -#endif /* AVUTIL_XTEA_H */ diff --git a/libs/FFmpeg/lib/iOS-Sim/libavcodec.a b/libs/FFmpeg/lib/iOS-Sim/libavcodec.a deleted file mode 100644 index e7ff329..0000000 Binary files a/libs/FFmpeg/lib/iOS-Sim/libavcodec.a and /dev/null differ diff --git a/libs/FFmpeg/lib/iOS-Sim/libavformat.a b/libs/FFmpeg/lib/iOS-Sim/libavformat.a deleted file mode 100644 index f02e2da..0000000 Binary files a/libs/FFmpeg/lib/iOS-Sim/libavformat.a and /dev/null differ diff --git a/libs/FFmpeg/lib/iOS-Sim/libavutil.a b/libs/FFmpeg/lib/iOS-Sim/libavutil.a deleted file mode 100644 index 55fc923..0000000 Binary files a/libs/FFmpeg/lib/iOS-Sim/libavutil.a and /dev/null differ diff --git a/libs/FFmpeg/lib/iOS/libavcodec.a b/libs/FFmpeg/lib/iOS/libavcodec.a deleted file mode 100644 index c400cf3..0000000 Binary files a/libs/FFmpeg/lib/iOS/libavcodec.a and /dev/null differ diff --git a/libs/FFmpeg/lib/iOS/libavformat.a b/libs/FFmpeg/lib/iOS/libavformat.a deleted file mode 100644 index 985ed77..0000000 Binary files a/libs/FFmpeg/lib/iOS/libavformat.a and /dev/null differ diff --git a/libs/FFmpeg/lib/iOS/libavutil.a b/libs/FFmpeg/lib/iOS/libavutil.a deleted file mode 100644 index 381f688..0000000 Binary files a/libs/FFmpeg/lib/iOS/libavutil.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS-Sim/libavcodec.a b/libs/FFmpeg/lib/tvOS-Sim/libavcodec.a deleted file mode 100644 index 675a38f..0000000 Binary files a/libs/FFmpeg/lib/tvOS-Sim/libavcodec.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS-Sim/libavformat.a b/libs/FFmpeg/lib/tvOS-Sim/libavformat.a deleted file mode 100644 index 16f798c..0000000 Binary files a/libs/FFmpeg/lib/tvOS-Sim/libavformat.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS-Sim/libavutil.a b/libs/FFmpeg/lib/tvOS-Sim/libavutil.a deleted file mode 100644 index 35d7968..0000000 Binary files a/libs/FFmpeg/lib/tvOS-Sim/libavutil.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS/libavcodec.a b/libs/FFmpeg/lib/tvOS/libavcodec.a deleted file mode 100644 index 50272f8..0000000 Binary files a/libs/FFmpeg/lib/tvOS/libavcodec.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS/libavformat.a b/libs/FFmpeg/lib/tvOS/libavformat.a deleted file mode 100644 index e258421..0000000 Binary files a/libs/FFmpeg/lib/tvOS/libavformat.a and /dev/null differ diff --git a/libs/FFmpeg/lib/tvOS/libavutil.a b/libs/FFmpeg/lib/tvOS/libavutil.a deleted file mode 100644 index 6b4558d..0000000 Binary files a/libs/FFmpeg/lib/tvOS/libavutil.a and /dev/null differ diff --git a/libs/SDL2/include/SDL.h b/libs/SDL2/include/SDL.h deleted file mode 100644 index 9ba8f68..0000000 --- a/libs/SDL2/include/SDL.h +++ /dev/null @@ -1,233 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL.h - * - * Main include header for the SDL library - */ - - -#ifndef SDL_h_ -#define SDL_h_ - -#include "SDL_main.h" -#include "SDL_stdinc.h" -#include "SDL_assert.h" -#include "SDL_atomic.h" -#include "SDL_audio.h" -#include "SDL_clipboard.h" -#include "SDL_cpuinfo.h" -#include "SDL_endian.h" -#include "SDL_error.h" -#include "SDL_events.h" -#include "SDL_filesystem.h" -#include "SDL_gamecontroller.h" -#include "SDL_guid.h" -#include "SDL_haptic.h" -#include "SDL_hidapi.h" -#include "SDL_hints.h" -#include "SDL_joystick.h" -#include "SDL_loadso.h" -#include "SDL_log.h" -#include "SDL_messagebox.h" -#include "SDL_metal.h" -#include "SDL_mutex.h" -#include "SDL_power.h" -#include "SDL_render.h" -#include "SDL_rwops.h" -#include "SDL_sensor.h" -#include "SDL_shape.h" -#include "SDL_system.h" -#include "SDL_thread.h" -#include "SDL_timer.h" -#include "SDL_version.h" -#include "SDL_video.h" -#include "SDL_locale.h" -#include "SDL_misc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* As of version 0.5, SDL is loaded dynamically into the application */ - -/** - * \name SDL_INIT_* - * - * These are the flags which may be passed to SDL_Init(). You should - * specify the subsystems which you will be using in your application. - */ -/* @{ */ -#define SDL_INIT_TIMER 0x00000001u -#define SDL_INIT_AUDIO 0x00000010u -#define SDL_INIT_VIDEO 0x00000020u /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ -#define SDL_INIT_JOYSTICK 0x00000200u /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */ -#define SDL_INIT_HAPTIC 0x00001000u -#define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */ -#define SDL_INIT_EVENTS 0x00004000u -#define SDL_INIT_SENSOR 0x00008000u -#define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */ -#define SDL_INIT_EVERYTHING ( \ - SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \ - SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR \ - ) -/* @} */ - -/** - * Initialize the SDL library. - * - * SDL_Init() simply forwards to calling SDL_InitSubSystem(). Therefore, the - * two may be used interchangeably. Though for readability of your code - * SDL_InitSubSystem() might be preferred. - * - * The file I/O (for example: SDL_RWFromFile) and threading (SDL_CreateThread) - * subsystems are initialized by default. Message boxes - * (SDL_ShowSimpleMessageBox) also attempt to work without initializing the - * video subsystem, in hopes of being useful in showing an error dialog when - * SDL_Init fails. You must specifically initialize other subsystems if you - * use them in your application. - * - * Logging (such as SDL_Log) works without initialization, too. - * - * `flags` may be any of the following OR'd together: - * - * - `SDL_INIT_TIMER`: timer subsystem - * - `SDL_INIT_AUDIO`: audio subsystem - * - `SDL_INIT_VIDEO`: video subsystem; automatically initializes the events - * subsystem - * - `SDL_INIT_JOYSTICK`: joystick subsystem; automatically initializes the - * events subsystem - * - `SDL_INIT_HAPTIC`: haptic (force feedback) subsystem - * - `SDL_INIT_GAMECONTROLLER`: controller subsystem; automatically - * initializes the joystick subsystem - * - `SDL_INIT_EVENTS`: events subsystem - * - `SDL_INIT_EVERYTHING`: all of the above subsystems - * - `SDL_INIT_NOPARACHUTE`: compatibility; this flag is ignored - * - * Subsystem initialization is ref-counted, you must call SDL_QuitSubSystem() - * for each SDL_InitSubSystem() to correctly shutdown a subsystem manually (or - * call SDL_Quit() to force shutdown). If a subsystem is already loaded then - * this call will increase the ref-count and return. - * - * \param flags subsystem initialization flags - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_InitSubSystem - * \sa SDL_Quit - * \sa SDL_SetMainReady - * \sa SDL_WasInit - */ -extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); - -/** - * Compatibility function to initialize the SDL library. - * - * In SDL2, this function and SDL_Init() are interchangeable. - * - * \param flags any of the flags used by SDL_Init(); see SDL_Init for details. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Init - * \sa SDL_Quit - * \sa SDL_QuitSubSystem - */ -extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); - -/** - * Shut down specific SDL subsystems. - * - * If you start a subsystem using a call to that subsystem's init function - * (for example SDL_VideoInit()) instead of SDL_Init() or SDL_InitSubSystem(), - * SDL_QuitSubSystem() and SDL_WasInit() will not work. You will need to use - * that subsystem's quit function (SDL_VideoQuit()) directly instead. But - * generally, you should not be using those functions directly anyhow; use - * SDL_Init() instead. - * - * You still need to call SDL_Quit() even if you close all open subsystems - * with SDL_QuitSubSystem(). - * - * \param flags any of the flags used by SDL_Init(); see SDL_Init for details. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_InitSubSystem - * \sa SDL_Quit - */ -extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); - -/** - * Get a mask of the specified subsystems which are currently initialized. - * - * \param flags any of the flags used by SDL_Init(); see SDL_Init for details. - * \returns a mask of all initialized subsystems if `flags` is 0, otherwise it - * returns the initialization status of the specified subsystems. - * - * The return value does not include SDL_INIT_NOPARACHUTE. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Init - * \sa SDL_InitSubSystem - */ -extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); - -/** - * Clean up all initialized subsystems. - * - * You should call this function even if you have already shutdown each - * initialized subsystem with SDL_QuitSubSystem(). It is safe to call this - * function even in the case of errors in initialization. - * - * If you start a subsystem using a call to that subsystem's init function - * (for example SDL_VideoInit()) instead of SDL_Init() or SDL_InitSubSystem(), - * then you must use that subsystem's quit function (SDL_VideoQuit()) to shut - * it down before calling SDL_Quit(). But generally, you should not be using - * those functions directly anyhow; use SDL_Init() instead. - * - * You can use this function with atexit() to ensure that it is run when your - * application is shutdown, but it is not wise to do this from a library or - * other dynamically loaded code. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Init - * \sa SDL_QuitSubSystem - */ -extern DECLSPEC void SDLCALL SDL_Quit(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_assert.h b/libs/SDL2/include/SDL_assert.h deleted file mode 100644 index 7ce823e..0000000 --- a/libs/SDL2/include/SDL_assert.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_assert_h_ -#define SDL_assert_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef SDL_ASSERT_LEVEL -#ifdef SDL_DEFAULT_ASSERT_LEVEL -#define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL -#elif defined(_DEBUG) || defined(DEBUG) || \ - (defined(__GNUC__) && !defined(__OPTIMIZE__)) -#define SDL_ASSERT_LEVEL 2 -#else -#define SDL_ASSERT_LEVEL 1 -#endif -#endif /* SDL_ASSERT_LEVEL */ - -/* -These are macros and not first class functions so that the debugger breaks -on the assertion line and not in some random guts of SDL, and so each -assert can have unique static variables associated with it. -*/ - -#if defined(_MSC_VER) -/* Don't include intrin.h here because it contains C++ code */ - extern void __cdecl __debugbreak(void); - #define SDL_TriggerBreakpoint() __debugbreak() -#elif _SDL_HAS_BUILTIN(__builtin_debugtrap) - #define SDL_TriggerBreakpoint() __builtin_debugtrap() -#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) ) - #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) -#elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv) - #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" ) -#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */ - #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" ) -#elif defined(__APPLE__) && defined(__arm__) - #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" ) -#elif defined(__386__) && defined(__WATCOMC__) - #define SDL_TriggerBreakpoint() { _asm { int 0x03 } } -#elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__) - #include - #define SDL_TriggerBreakpoint() raise(SIGTRAP) -#else - /* How do we trigger breakpoints on this platform? */ - #define SDL_TriggerBreakpoint() -#endif - -#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ -# define SDL_FUNCTION __func__ -#elif ((defined(__GNUC__) && (__GNUC__ >= 2)) || defined(_MSC_VER) || defined (__WATCOMC__)) -# define SDL_FUNCTION __FUNCTION__ -#else -# define SDL_FUNCTION "???" -#endif -#define SDL_FILE __FILE__ -#define SDL_LINE __LINE__ - -/* -sizeof (x) makes the compiler still parse the expression even without -assertions enabled, so the code is always checked at compile time, but -doesn't actually generate code for it, so there are no side effects or -expensive checks at run time, just the constant size of what x WOULD be, -which presumably gets optimized out as unused. -This also solves the problem of... - - int somevalue = blah(); - SDL_assert(somevalue == 1); - -...which would cause compiles to complain that somevalue is unused if we -disable assertions. -*/ - -/* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking - this condition isn't constant. And looks like an owl's face! */ -#ifdef _MSC_VER /* stupid /W4 warnings. */ -#define SDL_NULL_WHILE_LOOP_CONDITION (0,0) -#else -#define SDL_NULL_WHILE_LOOP_CONDITION (0) -#endif - -#define SDL_disabled_assert(condition) \ - do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION) - -typedef enum -{ - SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ - SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ - SDL_ASSERTION_ABORT, /**< Terminate the program. */ - SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ - SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */ -} SDL_AssertState; - -typedef struct SDL_AssertData -{ - int always_ignore; - unsigned int trigger_count; - const char *condition; - const char *filename; - int linenum; - const char *function; - const struct SDL_AssertData *next; -} SDL_AssertData; - -/* Never call this directly. Use the SDL_assert* macros. */ -extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *, - const char *, - const char *, int) -#if defined(__clang__) -#if __has_feature(attribute_analyzer_noreturn) -/* this tells Clang's static analysis that we're a custom assert function, - and that the analyzer should assume the condition was always true past this - SDL_assert test. */ - __attribute__((analyzer_noreturn)) -#endif -#endif -; - -/* the do {} while(0) avoids dangling else problems: - if (x) SDL_assert(y); else blah(); - ... without the do/while, the "else" could attach to this macro's "if". - We try to handle just the minimum we need here in a macro...the loop, - the static vars, and break points. The heavy lifting is handled in - SDL_ReportAssertion(), in SDL_assert.c. -*/ -#define SDL_enabled_assert(condition) \ - do { \ - while ( !(condition) ) { \ - static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \ - const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \ - if (sdl_assert_state == SDL_ASSERTION_RETRY) { \ - continue; /* go again. */ \ - } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \ - SDL_TriggerBreakpoint(); \ - } \ - break; /* not retrying. */ \ - } \ - } while (SDL_NULL_WHILE_LOOP_CONDITION) - -/* Enable various levels of assertions. */ -#if SDL_ASSERT_LEVEL == 0 /* assertions disabled */ -# define SDL_assert(condition) SDL_disabled_assert(condition) -# define SDL_assert_release(condition) SDL_disabled_assert(condition) -# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) -#elif SDL_ASSERT_LEVEL == 1 /* release settings. */ -# define SDL_assert(condition) SDL_disabled_assert(condition) -# define SDL_assert_release(condition) SDL_enabled_assert(condition) -# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) -#elif SDL_ASSERT_LEVEL == 2 /* normal settings. */ -# define SDL_assert(condition) SDL_enabled_assert(condition) -# define SDL_assert_release(condition) SDL_enabled_assert(condition) -# define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) -#elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ -# define SDL_assert(condition) SDL_enabled_assert(condition) -# define SDL_assert_release(condition) SDL_enabled_assert(condition) -# define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) -#else -# error Unknown assertion level. -#endif - -/* this assertion is never disabled at any level. */ -#define SDL_assert_always(condition) SDL_enabled_assert(condition) - - -/** - * A callback that fires when an SDL assertion fails. - * - * \param data a pointer to the SDL_AssertData structure corresponding to the - * current assertion - * \param userdata what was passed as `userdata` to SDL_SetAssertionHandler() - * \returns an SDL_AssertState value indicating how to handle the failure. - */ -typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)( - const SDL_AssertData* data, void* userdata); - -/** - * Set an application-defined assertion handler. - * - * This function allows an application to show its own assertion UI and/or - * force the response to an assertion failure. If the application doesn't - * provide this, SDL will try to do the right thing, popping up a - * system-specific GUI dialog, and probably minimizing any fullscreen windows. - * - * This callback may fire from any thread, but it runs wrapped in a mutex, so - * it will only fire from one thread at a time. - * - * This callback is NOT reset to SDL's internal handler upon SDL_Quit()! - * - * \param handler the SDL_AssertionHandler function to call when an assertion - * fails or NULL for the default handler - * \param userdata a pointer that is passed to `handler` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAssertionHandler - */ -extern DECLSPEC void SDLCALL SDL_SetAssertionHandler( - SDL_AssertionHandler handler, - void *userdata); - -/** - * Get the default assertion handler. - * - * This returns the function pointer that is called by default when an - * assertion is triggered. This is an internal function provided by SDL, that - * is used for assertions when SDL_SetAssertionHandler() hasn't been used to - * provide a different function. - * - * \returns the default SDL_AssertionHandler that is called when an assert - * triggers. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_GetAssertionHandler - */ -extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void); - -/** - * Get the current assertion handler. - * - * This returns the function pointer that is called when an assertion is - * triggered. This is either the value last passed to - * SDL_SetAssertionHandler(), or if no application-specified function is set, - * is equivalent to calling SDL_GetDefaultAssertionHandler(). - * - * The parameter `puserdata` is a pointer to a void*, which will store the - * "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value - * will always be NULL for the default handler. If you don't care about this - * data, it is safe to pass a NULL pointer to this function to ignore it. - * - * \param puserdata pointer which is filled with the "userdata" pointer that - * was passed to SDL_SetAssertionHandler() - * \returns the SDL_AssertionHandler that is called when an assert triggers. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_SetAssertionHandler - */ -extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata); - -/** - * Get a list of all assertion failures. - * - * This function gets all assertions triggered since the last call to - * SDL_ResetAssertionReport(), or the start of the program. - * - * The proper way to examine this data looks something like this: - * - * ```c - * const SDL_AssertData *item = SDL_GetAssertionReport(); - * while (item) { - * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n", - * item->condition, item->function, item->filename, - * item->linenum, item->trigger_count, - * item->always_ignore ? "yes" : "no"); - * item = item->next; - * } - * ``` - * - * \returns a list of all failed assertions or NULL if the list is empty. This - * memory should not be modified or freed by the application. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ResetAssertionReport - */ -extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void); - -/** - * Clear the list of all assertion failures. - * - * This function will clear the list of all assertions triggered up to that - * point. Immediately following this call, SDL_GetAssertionReport will return - * no items. In addition, any previously-triggered assertions will be reset to - * a trigger_count of zero, and their always_ignore state will be false. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAssertionReport - */ -extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); - - -/* these had wrong naming conventions until 2.0.4. Please update your app! */ -#define SDL_assert_state SDL_AssertState -#define SDL_assert_data SDL_AssertData - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_assert_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_atomic.h b/libs/SDL2/include/SDL_atomic.h deleted file mode 100644 index 1dd816a..0000000 --- a/libs/SDL2/include/SDL_atomic.h +++ /dev/null @@ -1,414 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_atomic.h - * - * Atomic operations. - * - * IMPORTANT: - * If you are not an expert in concurrent lockless programming, you should - * only be using the atomic lock and reference counting functions in this - * file. In all other cases you should be protecting your data structures - * with full mutexes. - * - * The list of "safe" functions to use are: - * SDL_AtomicLock() - * SDL_AtomicUnlock() - * SDL_AtomicIncRef() - * SDL_AtomicDecRef() - * - * Seriously, here be dragons! - * ^^^^^^^^^^^^^^^^^^^^^^^^^^^ - * - * You can find out a little more about lockless programming and the - * subtle issues that can arise here: - * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx - * - * There's also lots of good information here: - * http://www.1024cores.net/home/lock-free-algorithms - * http://preshing.com/ - * - * These operations may or may not actually be implemented using - * processor specific atomic operations. When possible they are - * implemented as true processor specific atomic operations. When that - * is not possible the are implemented using locks that *do* use the - * available atomic operations. - * - * All of the atomic operations that modify memory are full memory barriers. - */ - -#ifndef SDL_atomic_h_ -#define SDL_atomic_h_ - -#include "SDL_stdinc.h" -#include "SDL_platform.h" - -#include "begin_code.h" - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \name SDL AtomicLock - * - * The atomic locks are efficient spinlocks using CPU instructions, - * but are vulnerable to starvation and can spin forever if a thread - * holding a lock has been terminated. For this reason you should - * minimize the code executed inside an atomic lock and never do - * expensive things like API or system calls while holding them. - * - * The atomic locks are not safe to lock recursively. - * - * Porting Note: - * The spin lock functions and type are required and can not be - * emulated because they are used in the atomic emulation code. - */ -/* @{ */ - -typedef int SDL_SpinLock; - -/** - * Try to lock a spin lock by setting it to a non-zero value. - * - * ***Please note that spinlocks are dangerous if you don't know what you're - * doing. Please be careful using any sort of spinlock!*** - * - * \param lock a pointer to a lock variable - * \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already - * held. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AtomicLock - * \sa SDL_AtomicUnlock - */ -extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock); - -/** - * Lock a spin lock by setting it to a non-zero value. - * - * ***Please note that spinlocks are dangerous if you don't know what you're - * doing. Please be careful using any sort of spinlock!*** - * - * \param lock a pointer to a lock variable - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AtomicTryLock - * \sa SDL_AtomicUnlock - */ -extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock); - -/** - * Unlock a spin lock by setting it to 0. - * - * Always returns immediately. - * - * ***Please note that spinlocks are dangerous if you don't know what you're - * doing. Please be careful using any sort of spinlock!*** - * - * \param lock a pointer to a lock variable - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AtomicLock - * \sa SDL_AtomicTryLock - */ -extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock); - -/* @} *//* SDL AtomicLock */ - - -/** - * The compiler barrier prevents the compiler from reordering - * reads and writes to globally visible variables across the call. - */ -#if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) -void _ReadWriteBarrier(void); -#pragma intrinsic(_ReadWriteBarrier) -#define SDL_CompilerBarrier() _ReadWriteBarrier() -#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) -/* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ -#define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") -#elif defined(__WATCOMC__) -extern __inline void SDL_CompilerBarrier(void); -#pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; -#else -#define SDL_CompilerBarrier() \ -{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); } -#endif - -/** - * Memory barriers are designed to prevent reads and writes from being - * reordered by the compiler and being seen out of order on multi-core CPUs. - * - * A typical pattern would be for thread A to write some data and a flag, and - * for thread B to read the flag and get the data. In this case you would - * insert a release barrier between writing the data and the flag, - * guaranteeing that the data write completes no later than the flag is - * written, and you would insert an acquire barrier between reading the flag - * and reading the data, to ensure that all the reads associated with the flag - * have completed. - * - * In this pattern you should always see a release barrier paired with an - * acquire barrier and you should gate the data reads/writes with a single - * flag variable. - * - * For more information on these semantics, take a look at the blog post: - * http://preshing.com/20120913/acquire-and-release-semantics - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); -extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); - -#if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) -#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") -#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") -#elif defined(__GNUC__) && defined(__aarch64__) -#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") -#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") -#elif defined(__GNUC__) && defined(__arm__) -#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */ -/* Information from: - https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 - - The Linux kernel provides a helper function which provides the right code for a memory barrier, - hard-coded at address 0xffff0fa0 -*/ -typedef void (*SDL_KernelMemoryBarrierFunc)(); -#define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() -#define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() -#elif 0 /* defined(__QNXNTO__) */ -#include - -#define SDL_MemoryBarrierRelease() __cpu_membarrier() -#define SDL_MemoryBarrierAcquire() __cpu_membarrier() -#else -#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__) -#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") -#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") -#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__) -#ifdef __thumb__ -/* The mcr instruction isn't available in thumb mode, use real functions */ -#define SDL_MEMORY_BARRIER_USES_FUNCTION -#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() -#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() -#else -#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") -#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") -#endif /* __thumb__ */ -#else -#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") -#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") -#endif /* __LINUX__ || __ANDROID__ */ -#endif /* __GNUC__ && __arm__ */ -#else -#if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) -/* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ -#include -#define SDL_MemoryBarrierRelease() __machine_rel_barrier() -#define SDL_MemoryBarrierAcquire() __machine_acq_barrier() -#else -/* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ -#define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() -#define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() -#endif -#endif - -/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */ -#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) - #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */ -#elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__) - #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory") -#elif (defined(__powerpc__) || defined(__powerpc64__)) - #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27"); -#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) - #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */ -#elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64)) - #define SDL_CPUPauseInstruction() __yield() -#elif defined(__WATCOMC__) && defined(__386__) - extern __inline void SDL_CPUPauseInstruction(void); - #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause" -#else - #define SDL_CPUPauseInstruction() -#endif - - -/** - * \brief A type representing an atomic integer value. It is a struct - * so people don't accidentally use numeric operations on it. - */ -typedef struct { int value; } SDL_atomic_t; - -/** - * Set an atomic variable to a new value if it is currently an old value. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to an SDL_atomic_t variable to be modified - * \param oldval the old value - * \param newval the new value - * \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AtomicCASPtr - * \sa SDL_AtomicGet - * \sa SDL_AtomicSet - */ -extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval); - -/** - * Set an atomic variable to a value. - * - * This function also acts as a full memory barrier. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to an SDL_atomic_t variable to be modified - * \param v the desired value - * \returns the previous value of the atomic variable. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_AtomicGet - */ -extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v); - -/** - * Get the value of an atomic variable. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to an SDL_atomic_t variable - * \returns the current value of an atomic variable. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_AtomicSet - */ -extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a); - -/** - * Add to an atomic variable. - * - * This function also acts as a full memory barrier. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to an SDL_atomic_t variable to be modified - * \param v the desired value to add - * \returns the previous value of the atomic variable. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_AtomicDecRef - * \sa SDL_AtomicIncRef - */ -extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v); - -/** - * \brief Increment an atomic variable used as a reference count. - */ -#ifndef SDL_AtomicIncRef -#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1) -#endif - -/** - * \brief Decrement an atomic variable used as a reference count. - * - * \return SDL_TRUE if the variable reached zero after decrementing, - * SDL_FALSE otherwise - */ -#ifndef SDL_AtomicDecRef -#define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1) -#endif - -/** - * Set a pointer to a new value if it is currently an old value. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to a pointer - * \param oldval the old pointer value - * \param newval the new pointer value - * \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AtomicCAS - * \sa SDL_AtomicGetPtr - * \sa SDL_AtomicSetPtr - */ -extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval); - -/** - * Set a pointer to a value atomically. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to a pointer - * \param v the desired pointer value - * \returns the previous value of the pointer. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_AtomicCASPtr - * \sa SDL_AtomicGetPtr - */ -extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v); - -/** - * Get the value of a pointer atomically. - * - * ***Note: If you don't know what this function is for, you shouldn't use - * it!*** - * - * \param a a pointer to a pointer - * \returns the current value of a pointer. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_AtomicCASPtr - * \sa SDL_AtomicSetPtr - */ -extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif - -#include "close_code.h" - -#endif /* SDL_atomic_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_audio.h b/libs/SDL2/include/SDL_audio.h deleted file mode 100644 index ccd3598..0000000 --- a/libs/SDL2/include/SDL_audio.h +++ /dev/null @@ -1,1500 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/* !!! FIXME: several functions in here need Doxygen comments. */ - -/** - * \file SDL_audio.h - * - * Access to the raw audio mixing buffer for the SDL library. - */ - -#ifndef SDL_audio_h_ -#define SDL_audio_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_endian.h" -#include "SDL_mutex.h" -#include "SDL_thread.h" -#include "SDL_rwops.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief Audio format flags. - * - * These are what the 16 bits in SDL_AudioFormat currently mean... - * (Unspecified bits are always zero). - * - * \verbatim - ++-----------------------sample is signed if set - || - || ++-----------sample is bigendian if set - || || - || || ++---sample is float if set - || || || - || || || +---sample bit size---+ - || || || | | - 15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 - \endverbatim - * - * There are macros in SDL 2.0 and later to query these bits. - */ -typedef Uint16 SDL_AudioFormat; - -/** - * \name Audio flags - */ -/* @{ */ - -#define SDL_AUDIO_MASK_BITSIZE (0xFF) -#define SDL_AUDIO_MASK_DATATYPE (1<<8) -#define SDL_AUDIO_MASK_ENDIAN (1<<12) -#define SDL_AUDIO_MASK_SIGNED (1<<15) -#define SDL_AUDIO_BITSIZE(x) (x & SDL_AUDIO_MASK_BITSIZE) -#define SDL_AUDIO_ISFLOAT(x) (x & SDL_AUDIO_MASK_DATATYPE) -#define SDL_AUDIO_ISBIGENDIAN(x) (x & SDL_AUDIO_MASK_ENDIAN) -#define SDL_AUDIO_ISSIGNED(x) (x & SDL_AUDIO_MASK_SIGNED) -#define SDL_AUDIO_ISINT(x) (!SDL_AUDIO_ISFLOAT(x)) -#define SDL_AUDIO_ISLITTLEENDIAN(x) (!SDL_AUDIO_ISBIGENDIAN(x)) -#define SDL_AUDIO_ISUNSIGNED(x) (!SDL_AUDIO_ISSIGNED(x)) - -/** - * \name Audio format flags - * - * Defaults to LSB byte order. - */ -/* @{ */ -#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */ -#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */ -#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */ -#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */ -#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */ -#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */ -#define AUDIO_U16 AUDIO_U16LSB -#define AUDIO_S16 AUDIO_S16LSB -/* @} */ - -/** - * \name int32 support - */ -/* @{ */ -#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */ -#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */ -#define AUDIO_S32 AUDIO_S32LSB -/* @} */ - -/** - * \name float32 support - */ -/* @{ */ -#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */ -#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */ -#define AUDIO_F32 AUDIO_F32LSB -/* @} */ - -/** - * \name Native audio byte ordering - */ -/* @{ */ -#if SDL_BYTEORDER == SDL_LIL_ENDIAN -#define AUDIO_U16SYS AUDIO_U16LSB -#define AUDIO_S16SYS AUDIO_S16LSB -#define AUDIO_S32SYS AUDIO_S32LSB -#define AUDIO_F32SYS AUDIO_F32LSB -#else -#define AUDIO_U16SYS AUDIO_U16MSB -#define AUDIO_S16SYS AUDIO_S16MSB -#define AUDIO_S32SYS AUDIO_S32MSB -#define AUDIO_F32SYS AUDIO_F32MSB -#endif -/* @} */ - -/** - * \name Allow change flags - * - * Which audio format changes are allowed when opening a device. - */ -/* @{ */ -#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001 -#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002 -#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004 -#define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0x00000008 -#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE) -/* @} */ - -/* @} *//* Audio flags */ - -/** - * This function is called when the audio device needs more data. - * - * \param userdata An application-specific parameter saved in - * the SDL_AudioSpec structure - * \param stream A pointer to the audio data buffer. - * \param len The length of that buffer in bytes. - * - * Once the callback returns, the buffer will no longer be valid. - * Stereo samples are stored in a LRLRLR ordering. - * - * You can choose to avoid callbacks and use SDL_QueueAudio() instead, if - * you like. Just open your audio device with a NULL callback. - */ -typedef void (SDLCALL * SDL_AudioCallback) (void *userdata, Uint8 * stream, - int len); - -/** - * The calculated values in this structure are calculated by SDL_OpenAudio(). - * - * For multi-channel audio, the default SDL channel mapping is: - * 2: FL FR (stereo) - * 3: FL FR LFE (2.1 surround) - * 4: FL FR BL BR (quad) - * 5: FL FR LFE BL BR (4.1 surround) - * 6: FL FR FC LFE SL SR (5.1 surround - last two can also be BL BR) - * 7: FL FR FC LFE BC SL SR (6.1 surround) - * 8: FL FR FC LFE BL BR SL SR (7.1 surround) - */ -typedef struct SDL_AudioSpec -{ - int freq; /**< DSP frequency -- samples per second */ - SDL_AudioFormat format; /**< Audio data format */ - Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ - Uint8 silence; /**< Audio buffer silence value (calculated) */ - Uint16 samples; /**< Audio buffer size in sample FRAMES (total samples divided by channel count) */ - Uint16 padding; /**< Necessary for some compile environments */ - Uint32 size; /**< Audio buffer size in bytes (calculated) */ - SDL_AudioCallback callback; /**< Callback that feeds the audio device (NULL to use SDL_QueueAudio()). */ - void *userdata; /**< Userdata passed to callback (ignored for NULL callbacks). */ -} SDL_AudioSpec; - - -struct SDL_AudioCVT; -typedef void (SDLCALL * SDL_AudioFilter) (struct SDL_AudioCVT * cvt, - SDL_AudioFormat format); - -/** - * \brief Upper limit of filters in SDL_AudioCVT - * - * The maximum number of SDL_AudioFilter functions in SDL_AudioCVT is - * currently limited to 9. The SDL_AudioCVT.filters array has 10 pointers, - * one of which is the terminating NULL pointer. - */ -#define SDL_AUDIOCVT_MAX_FILTERS 9 - -/** - * \struct SDL_AudioCVT - * \brief A structure to hold a set of audio conversion filters and buffers. - * - * Note that various parts of the conversion pipeline can take advantage - * of SIMD operations (like SSE2, for example). SDL_AudioCVT doesn't require - * you to pass it aligned data, but can possibly run much faster if you - * set both its (buf) field to a pointer that is aligned to 16 bytes, and its - * (len) field to something that's a multiple of 16, if possible. - */ -#if defined(__GNUC__) && !defined(__CHERI_PURE_CAPABILITY__) -/* This structure is 84 bytes on 32-bit architectures, make sure GCC doesn't - pad it out to 88 bytes to guarantee ABI compatibility between compilers. - This is not a concern on CHERI architectures, where pointers must be stored - at aligned locations otherwise they will become invalid, and thus structs - containing pointers cannot be packed without giving a warning or error. - vvv - The next time we rev the ABI, make sure to size the ints and add padding. -*/ -#define SDL_AUDIOCVT_PACKED __attribute__((packed)) -#else -#define SDL_AUDIOCVT_PACKED -#endif -/* */ -typedef struct SDL_AudioCVT -{ - int needed; /**< Set to 1 if conversion possible */ - SDL_AudioFormat src_format; /**< Source audio format */ - SDL_AudioFormat dst_format; /**< Target audio format */ - double rate_incr; /**< Rate conversion increment */ - Uint8 *buf; /**< Buffer to hold entire audio data */ - int len; /**< Length of original audio buffer */ - int len_cvt; /**< Length of converted audio buffer */ - int len_mult; /**< buffer must be len*len_mult big */ - double len_ratio; /**< Given len, final size is len*len_ratio */ - SDL_AudioFilter filters[SDL_AUDIOCVT_MAX_FILTERS + 1]; /**< NULL-terminated list of filter functions */ - int filter_index; /**< Current audio conversion function */ -} SDL_AUDIOCVT_PACKED SDL_AudioCVT; - - -/* Function prototypes */ - -/** - * \name Driver discovery functions - * - * These functions return the list of built in audio drivers, in the - * order that they are normally initialized by default. - */ -/* @{ */ - -/** - * Use this function to get the number of built-in audio drivers. - * - * This function returns a hardcoded number. This never returns a negative - * value; if there are no drivers compiled into this build of SDL, this - * function returns zero. The presence of a driver in this list does not mean - * it will function, it just means SDL is capable of interacting with that - * interface. For example, a build of SDL might have esound support, but if - * there's no esound server available, SDL's esound driver would fail if used. - * - * By default, SDL tries all drivers, in its preferred order, until one is - * found to be usable. - * - * \returns the number of built-in audio drivers. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAudioDriver - */ -extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void); - -/** - * Use this function to get the name of a built in audio driver. - * - * The list of audio drivers is given in the order that they are normally - * initialized by default; the drivers that seem more reasonable to choose - * first (as far as the SDL developers believe) are earlier in the list. - * - * The names of drivers are all simple, low-ASCII identifiers, like "alsa", - * "coreaudio" or "xaudio2". These never have Unicode characters, and are not - * meant to be proper names. - * - * \param index the index of the audio driver; the value ranges from 0 to - * SDL_GetNumAudioDrivers() - 1 - * \returns the name of the audio driver at the requested index, or NULL if an - * invalid index was specified. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumAudioDrivers - */ -extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index); -/* @} */ - -/** - * \name Initialization and cleanup - * - * \internal These functions are used internally, and should not be used unless - * you have a specific need to specify the audio driver you want to - * use. You should normally use SDL_Init() or SDL_InitSubSystem(). - */ -/* @{ */ - -/** - * Use this function to initialize a particular audio driver. - * - * This function is used internally, and should not be used unless you have a - * specific need to designate the audio driver you want to use. You should - * normally use SDL_Init() or SDL_InitSubSystem(). - * - * \param driver_name the name of the desired audio driver - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AudioQuit - */ -extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name); - -/** - * Use this function to shut down audio if you initialized it with - * SDL_AudioInit(). - * - * This function is used internally, and should not be used unless you have a - * specific need to specify the audio driver you want to use. You should - * normally use SDL_Quit() or SDL_QuitSubSystem(). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AudioInit - */ -extern DECLSPEC void SDLCALL SDL_AudioQuit(void); -/* @} */ - -/** - * Get the name of the current audio driver. - * - * The returned string points to internal static memory and thus never becomes - * invalid, even if you quit the audio subsystem and initialize a new driver - * (although such a case would return a different static string from another - * call to this function, of course). As such, you should not modify or free - * the returned string. - * - * \returns the name of the current audio driver or NULL if no driver has been - * initialized. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AudioInit - */ -extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void); - -/** - * This function is a legacy means of opening the audio device. - * - * This function remains for compatibility with SDL 1.2, but also because it's - * slightly easier to use than the new functions in SDL 2.0. The new, more - * powerful, and preferred way to do this is SDL_OpenAudioDevice(). - * - * This function is roughly equivalent to: - * - * ```c - * SDL_OpenAudioDevice(NULL, 0, desired, obtained, SDL_AUDIO_ALLOW_ANY_CHANGE); - * ``` - * - * With two notable exceptions: - * - * - If `obtained` is NULL, we use `desired` (and allow no changes), which - * means desired will be modified to have the correct values for silence, - * etc, and SDL will convert any differences between your app's specific - * request and the hardware behind the scenes. - * - The return value is always success or failure, and not a device ID, which - * means you can only have one device open at a time with this function. - * - * \param desired an SDL_AudioSpec structure representing the desired output - * format. Please refer to the SDL_OpenAudioDevice - * documentation for details on how to prepare this structure. - * \param obtained an SDL_AudioSpec structure filled in with the actual - * parameters, or NULL. - * \returns 0 if successful, placing the actual hardware parameters in the - * structure pointed to by `obtained`. - * - * If `obtained` is NULL, the audio data passed to the callback - * function will be guaranteed to be in the requested format, and - * will be automatically converted to the actual hardware audio - * format if necessary. If `obtained` is NULL, `desired` will have - * fields modified. - * - * This function returns a negative error code on failure to open the - * audio device or failure to set up the audio thread; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CloseAudio - * \sa SDL_LockAudio - * \sa SDL_PauseAudio - * \sa SDL_UnlockAudio - */ -extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec * desired, - SDL_AudioSpec * obtained); - -/** - * SDL Audio Device IDs. - * - * A successful call to SDL_OpenAudio() is always device id 1, and legacy - * SDL audio APIs assume you want this device ID. SDL_OpenAudioDevice() calls - * always returns devices >= 2 on success. The legacy calls are good both - * for backwards compatibility and when you don't care about multiple, - * specific, or capture devices. - */ -typedef Uint32 SDL_AudioDeviceID; - -/** - * Get the number of built-in audio devices. - * - * This function is only valid after successfully initializing the audio - * subsystem. - * - * Note that audio capture support is not implemented as of SDL 2.0.4, so the - * `iscapture` parameter is for future expansion and should always be zero for - * now. - * - * This function will return -1 if an explicit list of devices can't be - * determined. Returning -1 is not an error. For example, if SDL is set up to - * talk to a remote audio server, it can't list every one available on the - * Internet, but it will still allow a specific host to be specified in - * SDL_OpenAudioDevice(). - * - * In many common cases, when this function returns a value <= 0, it can still - * successfully open the default device (NULL for first argument of - * SDL_OpenAudioDevice()). - * - * This function may trigger a complete redetect of available hardware. It - * should not be called for each iteration of a loop, but rather once at the - * start of a loop: - * - * ```c - * // Don't do this: - * for (int i = 0; i < SDL_GetNumAudioDevices(0); i++) - * - * // do this instead: - * const int count = SDL_GetNumAudioDevices(0); - * for (int i = 0; i < count; ++i) { do_something_here(); } - * ``` - * - * \param iscapture zero to request playback devices, non-zero to request - * recording devices - * \returns the number of available devices exposed by the current driver or - * -1 if an explicit list of devices can't be determined. A return - * value of -1 does not necessarily mean an error condition. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAudioDeviceName - * \sa SDL_OpenAudioDevice - */ -extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture); - -/** - * Get the human-readable name of a specific audio device. - * - * This function is only valid after successfully initializing the audio - * subsystem. The values returned by this function reflect the latest call to - * SDL_GetNumAudioDevices(); re-call that function to redetect available - * hardware. - * - * The string returned by this function is UTF-8 encoded, read-only, and - * managed internally. You are not to free it. If you need to keep the string - * for any length of time, you should make your own copy of it, as it will be - * invalid next time any of several other SDL functions are called. - * - * \param index the index of the audio device; valid values range from 0 to - * SDL_GetNumAudioDevices() - 1 - * \param iscapture non-zero to query the list of recording devices, zero to - * query the list of output devices. - * \returns the name of the audio device at the requested index, or NULL on - * error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumAudioDevices - * \sa SDL_GetDefaultAudioInfo - */ -extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index, - int iscapture); - -/** - * Get the preferred audio format of a specific audio device. - * - * This function is only valid after a successfully initializing the audio - * subsystem. The values returned by this function reflect the latest call to - * SDL_GetNumAudioDevices(); re-call that function to redetect available - * hardware. - * - * `spec` will be filled with the sample rate, sample format, and channel - * count. - * - * \param index the index of the audio device; valid values range from 0 to - * SDL_GetNumAudioDevices() - 1 - * \param iscapture non-zero to query the list of recording devices, zero to - * query the list of output devices. - * \param spec The SDL_AudioSpec to be initialized by this function. - * \returns 0 on success, nonzero on error - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_GetNumAudioDevices - * \sa SDL_GetDefaultAudioInfo - */ -extern DECLSPEC int SDLCALL SDL_GetAudioDeviceSpec(int index, - int iscapture, - SDL_AudioSpec *spec); - - -/** - * Get the name and preferred format of the default audio device. - * - * Some (but not all!) platforms have an isolated mechanism to get information - * about the "default" device. This can actually be a completely different - * device that's not in the list you get from SDL_GetAudioDeviceSpec(). It can - * even be a network address! (This is discussed in SDL_OpenAudioDevice().) - * - * As a result, this call is not guaranteed to be performant, as it can query - * the sound server directly every time, unlike the other query functions. You - * should call this function sparingly! - * - * `spec` will be filled with the sample rate, sample format, and channel - * count, if a default device exists on the system. If `name` is provided, - * will be filled with either a dynamically-allocated UTF-8 string or NULL. - * - * \param name A pointer to be filled with the name of the default device (can - * be NULL). Please call SDL_free() when you are done with this - * pointer! - * \param spec The SDL_AudioSpec to be initialized by this function. - * \param iscapture non-zero to query the default recording device, zero to - * query the default output device. - * \returns 0 on success, nonzero on error - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GetAudioDeviceName - * \sa SDL_GetAudioDeviceSpec - * \sa SDL_OpenAudioDevice - */ -extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name, - SDL_AudioSpec *spec, - int iscapture); - - -/** - * Open a specific audio device. - * - * SDL_OpenAudio(), unlike this function, always acts on device ID 1. As such, - * this function will never return a 1 so as not to conflict with the legacy - * function. - * - * Please note that SDL 2.0 before 2.0.5 did not support recording; as such, - * this function would fail if `iscapture` was not zero. Starting with SDL - * 2.0.5, recording is implemented and this value can be non-zero. - * - * Passing in a `device` name of NULL requests the most reasonable default - * (and is equivalent to what SDL_OpenAudio() does to choose a device). The - * `device` name is a UTF-8 string reported by SDL_GetAudioDeviceName(), but - * some drivers allow arbitrary and driver-specific strings, such as a - * hostname/IP address for a remote audio server, or a filename in the - * diskaudio driver. - * - * An opened audio device starts out paused, and should be enabled for playing - * by calling SDL_PauseAudioDevice(devid, 0) when you are ready for your audio - * callback function to be called. Since the audio driver may modify the - * requested size of the audio buffer, you should allocate any local mixing - * buffers after you open the audio device. - * - * The audio callback runs in a separate thread in most cases; you can prevent - * race conditions between your callback and other threads without fully - * pausing playback with SDL_LockAudioDevice(). For more information about the - * callback, see SDL_AudioSpec. - * - * Managing the audio spec via 'desired' and 'obtained': - * - * When filling in the desired audio spec structure: - * - * - `desired->freq` should be the frequency in sample-frames-per-second (Hz). - * - `desired->format` should be the audio format (`AUDIO_S16SYS`, etc). - * - `desired->samples` is the desired size of the audio buffer, in _sample - * frames_ (with stereo output, two samples--left and right--would make a - * single sample frame). This number should be a power of two, and may be - * adjusted by the audio driver to a value more suitable for the hardware. - * Good values seem to range between 512 and 8096 inclusive, depending on - * the application and CPU speed. Smaller values reduce latency, but can - * lead to underflow if the application is doing heavy processing and cannot - * fill the audio buffer in time. Note that the number of sample frames is - * directly related to time by the following formula: `ms = - * (sampleframes*1000)/freq` - * - `desired->size` is the size in _bytes_ of the audio buffer, and is - * calculated by SDL_OpenAudioDevice(). You don't initialize this. - * - `desired->silence` is the value used to set the buffer to silence, and is - * calculated by SDL_OpenAudioDevice(). You don't initialize this. - * - `desired->callback` should be set to a function that will be called when - * the audio device is ready for more data. It is passed a pointer to the - * audio buffer, and the length in bytes of the audio buffer. This function - * usually runs in a separate thread, and so you should protect data - * structures that it accesses by calling SDL_LockAudioDevice() and - * SDL_UnlockAudioDevice() in your code. Alternately, you may pass a NULL - * pointer here, and call SDL_QueueAudio() with some frequency, to queue - * more audio samples to be played (or for capture devices, call - * SDL_DequeueAudio() with some frequency, to obtain audio samples). - * - `desired->userdata` is passed as the first parameter to your callback - * function. If you passed a NULL callback, this value is ignored. - * - * `allowed_changes` can have the following flags OR'd together: - * - * - `SDL_AUDIO_ALLOW_FREQUENCY_CHANGE` - * - `SDL_AUDIO_ALLOW_FORMAT_CHANGE` - * - `SDL_AUDIO_ALLOW_CHANNELS_CHANGE` - * - `SDL_AUDIO_ALLOW_SAMPLES_CHANGE` - * - `SDL_AUDIO_ALLOW_ANY_CHANGE` - * - * These flags specify how SDL should behave when a device cannot offer a - * specific feature. If the application requests a feature that the hardware - * doesn't offer, SDL will always try to get the closest equivalent. - * - * For example, if you ask for float32 audio format, but the sound card only - * supports int16, SDL will set the hardware to int16. If you had set - * SDL_AUDIO_ALLOW_FORMAT_CHANGE, SDL will change the format in the `obtained` - * structure. If that flag was *not* set, SDL will prepare to convert your - * callback's float32 audio to int16 before feeding it to the hardware and - * will keep the originally requested format in the `obtained` structure. - * - * The resulting audio specs, varying depending on hardware and on what - * changes were allowed, will then be written back to `obtained`. - * - * If your application can only handle one specific data format, pass a zero - * for `allowed_changes` and let SDL transparently handle any differences. - * - * \param device a UTF-8 string reported by SDL_GetAudioDeviceName() or a - * driver-specific name as appropriate. NULL requests the most - * reasonable default device. - * \param iscapture non-zero to specify a device should be opened for - * recording, not playback - * \param desired an SDL_AudioSpec structure representing the desired output - * format; see SDL_OpenAudio() for more information - * \param obtained an SDL_AudioSpec structure filled in with the actual output - * format; see SDL_OpenAudio() for more information - * \param allowed_changes 0, or one or more flags OR'd together - * \returns a valid device ID that is > 0 on success or 0 on failure; call - * SDL_GetError() for more information. - * - * For compatibility with SDL 1.2, this will never return 1, since - * SDL reserves that ID for the legacy SDL_OpenAudio() function. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CloseAudioDevice - * \sa SDL_GetAudioDeviceName - * \sa SDL_LockAudioDevice - * \sa SDL_OpenAudio - * \sa SDL_PauseAudioDevice - * \sa SDL_UnlockAudioDevice - */ -extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice( - const char *device, - int iscapture, - const SDL_AudioSpec *desired, - SDL_AudioSpec *obtained, - int allowed_changes); - - - -/** - * \name Audio state - * - * Get the current audio state. - */ -/* @{ */ -typedef enum -{ - SDL_AUDIO_STOPPED = 0, - SDL_AUDIO_PLAYING, - SDL_AUDIO_PAUSED -} SDL_AudioStatus; - -/** - * This function is a legacy means of querying the audio device. - * - * New programs might want to use SDL_GetAudioDeviceStatus() instead. This - * function is equivalent to calling... - * - * ```c - * SDL_GetAudioDeviceStatus(1); - * ``` - * - * ...and is only useful if you used the legacy SDL_OpenAudio() function. - * - * \returns the SDL_AudioStatus of the audio device opened by SDL_OpenAudio(). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAudioDeviceStatus - */ -extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void); - -/** - * Use this function to get the current audio state of an audio device. - * - * \param dev the ID of an audio device previously opened with - * SDL_OpenAudioDevice() - * \returns the SDL_AudioStatus of the specified audio device. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PauseAudioDevice - */ -extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev); -/* @} *//* Audio State */ - -/** - * \name Pause audio functions - * - * These functions pause and unpause the audio callback processing. - * They should be called with a parameter of 0 after opening the audio - * device to start playing sound. This is so you can safely initialize - * data for your callback function after opening the audio device. - * Silence will be written to the audio device during the pause. - */ -/* @{ */ - -/** - * This function is a legacy means of pausing the audio device. - * - * New programs might want to use SDL_PauseAudioDevice() instead. This - * function is equivalent to calling... - * - * ```c - * SDL_PauseAudioDevice(1, pause_on); - * ``` - * - * ...and is only useful if you used the legacy SDL_OpenAudio() function. - * - * \param pause_on non-zero to pause, 0 to unpause - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetAudioStatus - * \sa SDL_PauseAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on); - -/** - * Use this function to pause and unpause audio playback on a specified - * device. - * - * This function pauses and unpauses the audio callback processing for a given - * device. Newly-opened audio devices start in the paused state, so you must - * call this function with **pause_on**=0 after opening the specified audio - * device to start playing sound. This allows you to safely initialize data - * for your callback function after opening the audio device. Silence will be - * written to the audio device while paused, and the audio callback is - * guaranteed to not be called. Pausing one device does not prevent other - * unpaused devices from running their callbacks. - * - * Pausing state does not stack; even if you pause a device several times, a - * single unpause will start the device playing again, and vice versa. This is - * different from how SDL_LockAudioDevice() works. - * - * If you just need to protect a few variables from race conditions vs your - * callback, you shouldn't pause the audio device, as it will lead to dropouts - * in the audio playback. Instead, you should use SDL_LockAudioDevice(). - * - * \param dev a device opened by SDL_OpenAudioDevice() - * \param pause_on non-zero to pause, 0 to unpause - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev, - int pause_on); -/* @} *//* Pause audio functions */ - -/** - * Load the audio data of a WAVE file into memory. - * - * Loading a WAVE file requires `src`, `spec`, `audio_buf` and `audio_len` to - * be valid pointers. The entire data portion of the file is then loaded into - * memory and decoded if necessary. - * - * If `freesrc` is non-zero, the data source gets automatically closed and - * freed before the function returns. - * - * Supported formats are RIFF WAVE files with the formats PCM (8, 16, 24, and - * 32 bits), IEEE Float (32 bits), Microsoft ADPCM and IMA ADPCM (4 bits), and - * A-law and mu-law (8 bits). Other formats are currently unsupported and - * cause an error. - * - * If this function succeeds, the pointer returned by it is equal to `spec` - * and the pointer to the audio data allocated by the function is written to - * `audio_buf` and its length in bytes to `audio_len`. The SDL_AudioSpec - * members `freq`, `channels`, and `format` are set to the values of the audio - * data in the buffer. The `samples` member is set to a sane default and all - * others are set to zero. - * - * It's necessary to use SDL_FreeWAV() to free the audio data returned in - * `audio_buf` when it is no longer used. - * - * Because of the underspecification of the .WAV format, there are many - * problematic files in the wild that cause issues with strict decoders. To - * provide compatibility with these files, this decoder is lenient in regards - * to the truncation of the file, the fact chunk, and the size of the RIFF - * chunk. The hints `SDL_HINT_WAVE_RIFF_CHUNK_SIZE`, - * `SDL_HINT_WAVE_TRUNCATION`, and `SDL_HINT_WAVE_FACT_CHUNK` can be used to - * tune the behavior of the loading process. - * - * Any file that is invalid (due to truncation, corruption, or wrong values in - * the headers), too big, or unsupported causes an error. Additionally, any - * critical I/O error from the data source will terminate the loading process - * with an error. The function returns NULL on error and in all cases (with - * the exception of `src` being NULL), an appropriate error message will be - * set. - * - * It is required that the data source supports seeking. - * - * Example: - * - * ```c - * SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, &spec, &buf, &len); - * ``` - * - * Note that the SDL_LoadWAV macro does this same thing for you, but in a less - * messy way: - * - * ```c - * SDL_LoadWAV("sample.wav", &spec, &buf, &len); - * ``` - * - * \param src The data source for the WAVE data - * \param freesrc If non-zero, SDL will _always_ free the data source - * \param spec An SDL_AudioSpec that will be filled in with the wave file's - * format details - * \param audio_buf A pointer filled with the audio data, allocated by the - * function. - * \param audio_len A pointer filled with the length of the audio data buffer - * in bytes - * \returns This function, if successfully called, returns `spec`, which will - * be filled with the audio data format of the wave source data. - * `audio_buf` will be filled with a pointer to an allocated buffer - * containing the audio data, and `audio_len` is filled with the - * length of that audio buffer in bytes. - * - * This function returns NULL if the .WAV file cannot be opened, uses - * an unknown data format, or is corrupt; call SDL_GetError() for - * more information. - * - * When the application is done with the data returned in - * `audio_buf`, it should call SDL_FreeWAV() to dispose of it. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeWAV - * \sa SDL_LoadWAV - */ -extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src, - int freesrc, - SDL_AudioSpec * spec, - Uint8 ** audio_buf, - Uint32 * audio_len); - -/** - * Loads a WAV from a file. - * Compatibility convenience function. - */ -#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \ - SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len) - -/** - * Free data previously allocated with SDL_LoadWAV() or SDL_LoadWAV_RW(). - * - * After a WAVE file has been opened with SDL_LoadWAV() or SDL_LoadWAV_RW() - * its data can eventually be freed with SDL_FreeWAV(). It is safe to call - * this function with a NULL pointer. - * - * \param audio_buf a pointer to the buffer created by SDL_LoadWAV() or - * SDL_LoadWAV_RW() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadWAV - * \sa SDL_LoadWAV_RW - */ -extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf); - -/** - * Initialize an SDL_AudioCVT structure for conversion. - * - * Before an SDL_AudioCVT structure can be used to convert audio data it must - * be initialized with source and destination information. - * - * This function will zero out every field of the SDL_AudioCVT, so it must be - * called before the application fills in the final buffer information. - * - * Once this function has returned successfully, and reported that a - * conversion is necessary, the application fills in the rest of the fields in - * SDL_AudioCVT, now that it knows how large a buffer it needs to allocate, - * and then can call SDL_ConvertAudio() to complete the conversion. - * - * \param cvt an SDL_AudioCVT structure filled in with audio conversion - * information - * \param src_format the source format of the audio data; for more info see - * SDL_AudioFormat - * \param src_channels the number of channels in the source - * \param src_rate the frequency (sample-frames-per-second) of the source - * \param dst_format the destination format of the audio data; for more info - * see SDL_AudioFormat - * \param dst_channels the number of channels in the destination - * \param dst_rate the frequency (sample-frames-per-second) of the destination - * \returns 1 if the audio filter is prepared, 0 if no conversion is needed, - * or a negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ConvertAudio - */ -extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt, - SDL_AudioFormat src_format, - Uint8 src_channels, - int src_rate, - SDL_AudioFormat dst_format, - Uint8 dst_channels, - int dst_rate); - -/** - * Convert audio data to a desired audio format. - * - * This function does the actual audio data conversion, after the application - * has called SDL_BuildAudioCVT() to prepare the conversion information and - * then filled in the buffer details. - * - * Once the application has initialized the `cvt` structure using - * SDL_BuildAudioCVT(), allocated an audio buffer and filled it with audio - * data in the source format, this function will convert the buffer, in-place, - * to the desired format. - * - * The data conversion may go through several passes; any given pass may - * possibly temporarily increase the size of the data. For example, SDL might - * expand 16-bit data to 32 bits before resampling to a lower frequency, - * shrinking the data size after having grown it briefly. Since the supplied - * buffer will be both the source and destination, converting as necessary - * in-place, the application must allocate a buffer that will fully contain - * the data during its largest conversion pass. After SDL_BuildAudioCVT() - * returns, the application should set the `cvt->len` field to the size, in - * bytes, of the source data, and allocate a buffer that is `cvt->len * - * cvt->len_mult` bytes long for the `buf` field. - * - * The source data should be copied into this buffer before the call to - * SDL_ConvertAudio(). Upon successful return, this buffer will contain the - * converted audio, and `cvt->len_cvt` will be the size of the converted data, - * in bytes. Any bytes in the buffer past `cvt->len_cvt` are undefined once - * this function returns. - * - * \param cvt an SDL_AudioCVT structure that was previously set up by - * SDL_BuildAudioCVT(). - * \returns 0 if the conversion was completed successfully or a negative error - * code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BuildAudioCVT - */ -extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt); - -/* SDL_AudioStream is a new audio conversion interface. - The benefits vs SDL_AudioCVT: - - it can handle resampling data in chunks without generating - artifacts, when it doesn't have the complete buffer available. - - it can handle incoming data in any variable size. - - You push data as you have it, and pull it when you need it - */ -/* this is opaque to the outside world. */ -struct _SDL_AudioStream; -typedef struct _SDL_AudioStream SDL_AudioStream; - -/** - * Create a new audio stream. - * - * \param src_format The format of the source audio - * \param src_channels The number of channels of the source audio - * \param src_rate The sampling rate of the source audio - * \param dst_format The format of the desired audio output - * \param dst_channels The number of channels of the desired audio output - * \param dst_rate The sampling rate of the desired audio output - * \returns 0 on success, or -1 on error. - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamFlush - * \sa SDL_AudioStreamClear - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format, - const Uint8 src_channels, - const int src_rate, - const SDL_AudioFormat dst_format, - const Uint8 dst_channels, - const int dst_rate); - -/** - * Add data to be converted/resampled to the stream. - * - * \param stream The stream the audio data is being added to - * \param buf A pointer to the audio data to add - * \param len The number of bytes to write to the stream - * \returns 0 on success, or -1 on error. - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamFlush - * \sa SDL_AudioStreamClear - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len); - -/** - * Get converted/resampled data from the stream - * - * \param stream The stream the audio is being requested from - * \param buf A buffer to fill with audio data - * \param len The maximum number of bytes to fill - * \returns the number of bytes read from the stream, or -1 on error - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamFlush - * \sa SDL_AudioStreamClear - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len); - -/** - * Get the number of converted/resampled bytes available. - * - * The stream may be buffering data behind the scenes until it has enough to - * resample correctly, so this number might be lower than what you expect, or - * even be zero. Add more data or flush the stream if you need the data now. - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamFlush - * \sa SDL_AudioStreamClear - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream); - -/** - * Tell the stream that you're done sending data, and anything being buffered - * should be converted/resampled and made available immediately. - * - * It is legal to add more data to a stream after flushing, but there will be - * audio gaps in the output. Generally this is intended to signal the end of - * input, so the complete output becomes available. - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamClear - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream); - -/** - * Clear any pending data in the stream without converting it - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamFlush - * \sa SDL_FreeAudioStream - */ -extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream); - -/** - * Free an audio stream - * - * \since This function is available since SDL 2.0.7. - * - * \sa SDL_NewAudioStream - * \sa SDL_AudioStreamPut - * \sa SDL_AudioStreamGet - * \sa SDL_AudioStreamAvailable - * \sa SDL_AudioStreamFlush - * \sa SDL_AudioStreamClear - */ -extern DECLSPEC void SDLCALL SDL_FreeAudioStream(SDL_AudioStream *stream); - -#define SDL_MIX_MAXVOLUME 128 - -/** - * This function is a legacy means of mixing audio. - * - * This function is equivalent to calling... - * - * ```c - * SDL_MixAudioFormat(dst, src, format, len, volume); - * ``` - * - * ...where `format` is the obtained format of the audio device from the - * legacy SDL_OpenAudio() function. - * - * \param dst the destination for the mixed audio - * \param src the source audio buffer to be mixed - * \param len the length of the audio buffer in bytes - * \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME - * for full audio volume - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MixAudioFormat - */ -extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src, - Uint32 len, int volume); - -/** - * Mix audio data in a specified format. - * - * This takes an audio buffer `src` of `len` bytes of `format` data and mixes - * it into `dst`, performing addition, volume adjustment, and overflow - * clipping. The buffer pointed to by `dst` must also be `len` bytes of - * `format` data. - * - * This is provided for convenience -- you can mix your own audio data. - * - * Do not use this function for mixing together more than two streams of - * sample data. The output from repeated application of this function may be - * distorted by clipping, because there is no accumulator with greater range - * than the input (not to mention this being an inefficient way of doing it). - * - * It is a common misconception that this function is required to write audio - * data to an output stream in an audio callback. While you can do that, - * SDL_MixAudioFormat() is really only needed when you're mixing a single - * audio stream with a volume adjustment. - * - * \param dst the destination for the mixed audio - * \param src the source audio buffer to be mixed - * \param format the SDL_AudioFormat structure representing the desired audio - * format - * \param len the length of the audio buffer in bytes - * \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME - * for full audio volume - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst, - const Uint8 * src, - SDL_AudioFormat format, - Uint32 len, int volume); - -/** - * Queue more audio on non-callback devices. - * - * If you are looking to retrieve queued audio from a non-callback capture - * device, you want SDL_DequeueAudio() instead. SDL_QueueAudio() will return - * -1 to signify an error if you use it with capture devices. - * - * SDL offers two ways to feed audio to the device: you can either supply a - * callback that SDL triggers with some frequency to obtain more audio (pull - * method), or you can supply no callback, and then SDL will expect you to - * supply data at regular intervals (push method) with this function. - * - * There are no limits on the amount of data you can queue, short of - * exhaustion of address space. Queued data will drain to the device as - * necessary without further intervention from you. If the device needs audio - * but there is not enough queued, it will play silence to make up the - * difference. This means you will have skips in your audio playback if you - * aren't routinely queueing sufficient data. - * - * This function copies the supplied data, so you are safe to free it when the - * function returns. This function is thread-safe, but queueing to the same - * device from two threads at once does not promise which buffer will be - * queued first. - * - * You may not queue audio on a device that is using an application-supplied - * callback; doing so returns an error. You have to use the audio callback or - * queue audio with this function, but not both. - * - * You should not call SDL_LockAudio() on the device before queueing; SDL - * handles locking internally for this function. - * - * Note that SDL2 does not support planar audio. You will need to resample - * from planar audio formats into a non-planar one (see SDL_AudioFormat) - * before queuing audio. - * - * \param dev the device ID to which we will queue audio - * \param data the data to queue to the device for later playback - * \param len the number of bytes (not samples!) to which `data` points - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_ClearQueuedAudio - * \sa SDL_GetQueuedAudioSize - */ -extern DECLSPEC int SDLCALL SDL_QueueAudio(SDL_AudioDeviceID dev, const void *data, Uint32 len); - -/** - * Dequeue more audio on non-callback devices. - * - * If you are looking to queue audio for output on a non-callback playback - * device, you want SDL_QueueAudio() instead. SDL_DequeueAudio() will always - * return 0 if you use it with playback devices. - * - * SDL offers two ways to retrieve audio from a capture device: you can either - * supply a callback that SDL triggers with some frequency as the device - * records more audio data, (push method), or you can supply no callback, and - * then SDL will expect you to retrieve data at regular intervals (pull - * method) with this function. - * - * There are no limits on the amount of data you can queue, short of - * exhaustion of address space. Data from the device will keep queuing as - * necessary without further intervention from you. This means you will - * eventually run out of memory if you aren't routinely dequeueing data. - * - * Capture devices will not queue data when paused; if you are expecting to - * not need captured audio for some length of time, use SDL_PauseAudioDevice() - * to stop the capture device from queueing more data. This can be useful - * during, say, level loading times. When unpaused, capture devices will start - * queueing data from that point, having flushed any capturable data available - * while paused. - * - * This function is thread-safe, but dequeueing from the same device from two - * threads at once does not promise which thread will dequeue data first. - * - * You may not dequeue audio from a device that is using an - * application-supplied callback; doing so returns an error. You have to use - * the audio callback, or dequeue audio with this function, but not both. - * - * You should not call SDL_LockAudio() on the device before dequeueing; SDL - * handles locking internally for this function. - * - * \param dev the device ID from which we will dequeue audio - * \param data a pointer into where audio data should be copied - * \param len the number of bytes (not samples!) to which (data) points - * \returns the number of bytes dequeued, which could be less than requested; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_ClearQueuedAudio - * \sa SDL_GetQueuedAudioSize - */ -extern DECLSPEC Uint32 SDLCALL SDL_DequeueAudio(SDL_AudioDeviceID dev, void *data, Uint32 len); - -/** - * Get the number of bytes of still-queued audio. - * - * For playback devices: this is the number of bytes that have been queued for - * playback with SDL_QueueAudio(), but have not yet been sent to the hardware. - * - * Once we've sent it to the hardware, this function can not decide the exact - * byte boundary of what has been played. It's possible that we just gave the - * hardware several kilobytes right before you called this function, but it - * hasn't played any of it yet, or maybe half of it, etc. - * - * For capture devices, this is the number of bytes that have been captured by - * the device and are waiting for you to dequeue. This number may grow at any - * time, so this only informs of the lower-bound of available data. - * - * You may not queue or dequeue audio on a device that is using an - * application-supplied callback; calling this function on such a device - * always returns 0. You have to use the audio callback or queue audio, but - * not both. - * - * You should not call SDL_LockAudio() on the device before querying; SDL - * handles locking internally for this function. - * - * \param dev the device ID of which we will query queued audio size - * \returns the number of bytes (not samples!) of queued audio. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_ClearQueuedAudio - * \sa SDL_QueueAudio - * \sa SDL_DequeueAudio - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetQueuedAudioSize(SDL_AudioDeviceID dev); - -/** - * Drop any queued audio data waiting to be sent to the hardware. - * - * Immediately after this call, SDL_GetQueuedAudioSize() will return 0. For - * output devices, the hardware will start playing silence if more audio isn't - * queued. For capture devices, the hardware will start filling the empty - * queue with new data if the capture device isn't paused. - * - * This will not prevent playback of queued audio that's already been sent to - * the hardware, as we can not undo that, so expect there to be some fraction - * of a second of audio that might still be heard. This can be useful if you - * want to, say, drop any pending music or any unprocessed microphone input - * during a level change in your game. - * - * You may not queue or dequeue audio on a device that is using an - * application-supplied callback; calling this function on such a device - * always returns 0. You have to use the audio callback or queue audio, but - * not both. - * - * You should not call SDL_LockAudio() on the device before clearing the - * queue; SDL handles locking internally for this function. - * - * This function always succeeds and thus returns void. - * - * \param dev the device ID of which to clear the audio queue - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_GetQueuedAudioSize - * \sa SDL_QueueAudio - * \sa SDL_DequeueAudio - */ -extern DECLSPEC void SDLCALL SDL_ClearQueuedAudio(SDL_AudioDeviceID dev); - - -/** - * \name Audio lock functions - * - * The lock manipulated by these functions protects the callback function. - * During a SDL_LockAudio()/SDL_UnlockAudio() pair, you can be guaranteed that - * the callback function is not running. Do not call these from the callback - * function or you will cause deadlock. - */ -/* @{ */ - -/** - * This function is a legacy means of locking the audio device. - * - * New programs might want to use SDL_LockAudioDevice() instead. This function - * is equivalent to calling... - * - * ```c - * SDL_LockAudioDevice(1); - * ``` - * - * ...and is only useful if you used the legacy SDL_OpenAudio() function. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockAudioDevice - * \sa SDL_UnlockAudio - * \sa SDL_UnlockAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_LockAudio(void); - -/** - * Use this function to lock out the audio callback function for a specified - * device. - * - * The lock manipulated by these functions protects the audio callback - * function specified in SDL_OpenAudioDevice(). During a - * SDL_LockAudioDevice()/SDL_UnlockAudioDevice() pair, you can be guaranteed - * that the callback function for that device is not running, even if the - * device is not paused. While a device is locked, any other unpaused, - * unlocked devices may still run their callbacks. - * - * Calling this function from inside your audio callback is unnecessary. SDL - * obtains this lock before calling your function, and releases it when the - * function returns. - * - * You should not hold the lock longer than absolutely necessary. If you hold - * it too long, you'll experience dropouts in your audio playback. Ideally, - * your application locks the device, sets a few variables and unlocks again. - * Do not do heavy work while holding the lock for a device. - * - * It is safe to lock the audio device multiple times, as long as you unlock - * it an equivalent number of times. The callback will not run until the - * device has been unlocked completely in this way. If your application fails - * to unlock the device appropriately, your callback will never run, you might - * hear repeating bursts of audio, and SDL_CloseAudioDevice() will probably - * deadlock. - * - * Internally, the audio device lock is a mutex; if you lock from two threads - * at once, not only will you block the audio callback, you'll block the other - * thread. - * - * \param dev the ID of the device to be locked - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_UnlockAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev); - -/** - * This function is a legacy means of unlocking the audio device. - * - * New programs might want to use SDL_UnlockAudioDevice() instead. This - * function is equivalent to calling... - * - * ```c - * SDL_UnlockAudioDevice(1); - * ``` - * - * ...and is only useful if you used the legacy SDL_OpenAudio() function. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockAudio - * \sa SDL_UnlockAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_UnlockAudio(void); - -/** - * Use this function to unlock the audio callback function for a specified - * device. - * - * This function should be paired with a previous SDL_LockAudioDevice() call. - * - * \param dev the ID of the device to be unlocked - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev); -/* @} *//* Audio lock functions */ - -/** - * This function is a legacy means of closing the audio device. - * - * This function is equivalent to calling... - * - * ```c - * SDL_CloseAudioDevice(1); - * ``` - * - * ...and is only useful if you used the legacy SDL_OpenAudio() function. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_OpenAudio - */ -extern DECLSPEC void SDLCALL SDL_CloseAudio(void); - -/** - * Use this function to shut down audio processing and close the audio device. - * - * The application should close open audio devices once they are no longer - * needed. Calling this function will wait until the device's audio callback - * is not running, release the audio hardware and then clean up internal - * state. No further audio will play from this device once this function - * returns. - * - * This function may block briefly while pending audio data is played by the - * hardware, so that applications don't drop the last buffer of data they - * supplied. - * - * The device ID is invalid as soon as the device is closed, and is eligible - * for reuse in a new SDL_OpenAudioDevice() call immediately. - * - * \param dev an audio device previously opened with SDL_OpenAudioDevice() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_OpenAudioDevice - */ -extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_audio_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_bits.h b/libs/SDL2/include/SDL_bits.h deleted file mode 100644 index 81161ae..0000000 --- a/libs/SDL2/include/SDL_bits.h +++ /dev/null @@ -1,126 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_bits.h - * - * Functions for fiddling with bits and bitmasks. - */ - -#ifndef SDL_bits_h_ -#define SDL_bits_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \file SDL_bits.h - */ - -/** - * Get the index of the most significant bit. Result is undefined when called - * with 0. This operation can also be stated as "count leading zeroes" and - * "log base 2". - * - * \return the index of the most significant bit, or -1 if the value is 0. - */ -#if defined(__WATCOMC__) && defined(__386__) -extern __inline int _SDL_bsr_watcom(Uint32); -#pragma aux _SDL_bsr_watcom = \ - "bsr eax, eax" \ - parm [eax] nomemory \ - value [eax] \ - modify exact [eax] nomemory; -#endif - -SDL_FORCE_INLINE int -SDL_MostSignificantBitIndex32(Uint32 x) -{ -#if defined(__GNUC__) && (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)) - /* Count Leading Zeroes builtin in GCC. - * http://gcc.gnu.org/onlinedocs/gcc-4.3.4/gcc/Other-Builtins.html - */ - if (x == 0) { - return -1; - } - return 31 - __builtin_clz(x); -#elif defined(__WATCOMC__) && defined(__386__) - if (x == 0) { - return -1; - } - return _SDL_bsr_watcom(x); -#elif defined(_MSC_VER) - unsigned long index; - if (_BitScanReverse(&index, x)) { - return index; - } - return -1; -#else - /* Based off of Bit Twiddling Hacks by Sean Eron Anderson - * , released in the public domain. - * http://graphics.stanford.edu/~seander/bithacks.html#IntegerLog - */ - const Uint32 b[] = {0x2, 0xC, 0xF0, 0xFF00, 0xFFFF0000}; - const int S[] = {1, 2, 4, 8, 16}; - - int msbIndex = 0; - int i; - - if (x == 0) { - return -1; - } - - for (i = 4; i >= 0; i--) - { - if (x & b[i]) - { - x >>= S[i]; - msbIndex |= S[i]; - } - } - - return msbIndex; -#endif -} - -SDL_FORCE_INLINE SDL_bool -SDL_HasExactlyOneBitSet32(Uint32 x) -{ - if (x && !(x & (x - 1))) { - return SDL_TRUE; - } - return SDL_FALSE; -} - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_bits_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_blendmode.h b/libs/SDL2/include/SDL_blendmode.h deleted file mode 100644 index 4ecbe50..0000000 --- a/libs/SDL2/include/SDL_blendmode.h +++ /dev/null @@ -1,198 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_blendmode.h - * - * Header file declaring the SDL_BlendMode enumeration - */ - -#ifndef SDL_blendmode_h_ -#define SDL_blendmode_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief The blend mode used in SDL_RenderCopy() and drawing operations. - */ -typedef enum -{ - SDL_BLENDMODE_NONE = 0x00000000, /**< no blending - dstRGBA = srcRGBA */ - SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending - dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) - dstA = srcA + (dstA * (1-srcA)) */ - SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending - dstRGB = (srcRGB * srcA) + dstRGB - dstA = dstA */ - SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate - dstRGB = srcRGB * dstRGB - dstA = dstA */ - SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply - dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) - dstA = dstA */ - SDL_BLENDMODE_INVALID = 0x7FFFFFFF - - /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ - -} SDL_BlendMode; - -/** - * \brief The blend operation used when combining source and destination pixel components - */ -typedef enum -{ - SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ - SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ - SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ - SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D9, D3D11 */ - SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D9, D3D11 */ -} SDL_BlendOperation; - -/** - * \brief The normalized factor used to multiply pixel components - */ -typedef enum -{ - SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ - SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ - SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */ - SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ - SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */ - SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ - SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */ - SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ - SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */ - SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ -} SDL_BlendFactor; - -/** - * Compose a custom blend mode for renderers. - * - * The functions SDL_SetRenderDrawBlendMode and SDL_SetTextureBlendMode accept - * the SDL_BlendMode returned by this function if the renderer supports it. - * - * A blend mode controls how the pixels from a drawing operation (source) get - * combined with the pixels from the render target (destination). First, the - * components of the source and destination pixels get multiplied with their - * blend factors. Then, the blend operation takes the two products and - * calculates the result that will get stored in the render target. - * - * Expressed in pseudocode, it would look like this: - * - * ```c - * dstRGB = colorOperation(srcRGB * srcColorFactor, dstRGB * dstColorFactor); - * dstA = alphaOperation(srcA * srcAlphaFactor, dstA * dstAlphaFactor); - * ``` - * - * Where the functions `colorOperation(src, dst)` and `alphaOperation(src, - * dst)` can return one of the following: - * - * - `src + dst` - * - `src - dst` - * - `dst - src` - * - `min(src, dst)` - * - `max(src, dst)` - * - * The red, green, and blue components are always multiplied with the first, - * second, and third components of the SDL_BlendFactor, respectively. The - * fourth component is not used. - * - * The alpha component is always multiplied with the fourth component of the - * SDL_BlendFactor. The other components are not used in the alpha - * calculation. - * - * Support for these blend modes varies for each renderer. To check if a - * specific SDL_BlendMode is supported, create a renderer and pass it to - * either SDL_SetRenderDrawBlendMode or SDL_SetTextureBlendMode. They will - * return with an error if the blend mode is not supported. - * - * This list describes the support of custom blend modes for each renderer in - * SDL 2.0.6. All renderers support the four blend modes listed in the - * SDL_BlendMode enumeration. - * - * - **direct3d**: Supports all operations with all factors. However, some - * factors produce unexpected results with `SDL_BLENDOPERATION_MINIMUM` and - * `SDL_BLENDOPERATION_MAXIMUM`. - * - **direct3d11**: Same as Direct3D 9. - * - **opengl**: Supports the `SDL_BLENDOPERATION_ADD` operation with all - * factors. OpenGL versions 1.1, 1.2, and 1.3 do not work correctly with SDL - * 2.0.6. - * - **opengles**: Supports the `SDL_BLENDOPERATION_ADD` operation with all - * factors. Color and alpha factors need to be the same. OpenGL ES 1 - * implementation specific: May also support `SDL_BLENDOPERATION_SUBTRACT` - * and `SDL_BLENDOPERATION_REV_SUBTRACT`. May support color and alpha - * operations being different from each other. May support color and alpha - * factors being different from each other. - * - **opengles2**: Supports the `SDL_BLENDOPERATION_ADD`, - * `SDL_BLENDOPERATION_SUBTRACT`, `SDL_BLENDOPERATION_REV_SUBTRACT` - * operations with all factors. - * - **psp**: No custom blend mode support. - * - **software**: No custom blend mode support. - * - * Some renderers do not provide an alpha component for the default render - * target. The `SDL_BLENDFACTOR_DST_ALPHA` and - * `SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA` factors do not have an effect in this - * case. - * - * \param srcColorFactor the SDL_BlendFactor applied to the red, green, and - * blue components of the source pixels - * \param dstColorFactor the SDL_BlendFactor applied to the red, green, and - * blue components of the destination pixels - * \param colorOperation the SDL_BlendOperation used to combine the red, - * green, and blue components of the source and - * destination pixels - * \param srcAlphaFactor the SDL_BlendFactor applied to the alpha component of - * the source pixels - * \param dstAlphaFactor the SDL_BlendFactor applied to the alpha component of - * the destination pixels - * \param alphaOperation the SDL_BlendOperation used to combine the alpha - * component of the source and destination pixels - * \returns an SDL_BlendMode that represents the chosen factors and - * operations. - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_GetRenderDrawBlendMode - * \sa SDL_SetTextureBlendMode - * \sa SDL_GetTextureBlendMode - */ -extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, - SDL_BlendFactor dstColorFactor, - SDL_BlendOperation colorOperation, - SDL_BlendFactor srcAlphaFactor, - SDL_BlendFactor dstAlphaFactor, - SDL_BlendOperation alphaOperation); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_blendmode_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_clipboard.h b/libs/SDL2/include/SDL_clipboard.h deleted file mode 100644 index 7c351fb..0000000 --- a/libs/SDL2/include/SDL_clipboard.h +++ /dev/null @@ -1,141 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_clipboard.h - * - * Include file for SDL clipboard handling - */ - -#ifndef SDL_clipboard_h_ -#define SDL_clipboard_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Function prototypes */ - -/** - * Put UTF-8 text into the clipboard. - * - * \param text the text to store in the clipboard - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetClipboardText - * \sa SDL_HasClipboardText - */ -extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text); - -/** - * Get UTF-8 text from the clipboard, which must be freed with SDL_free(). - * - * This functions returns empty string if there was not enough memory left for - * a copy of the clipboard's content. - * - * \returns the clipboard text on success or an empty string on failure; call - * SDL_GetError() for more information. Caller must call SDL_free() - * on the returned pointer when done with it (even if there was an - * error). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasClipboardText - * \sa SDL_SetClipboardText - */ -extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void); - -/** - * Query whether the clipboard exists and contains a non-empty text string. - * - * \returns SDL_TRUE if the clipboard has text, or SDL_FALSE if it does not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetClipboardText - * \sa SDL_SetClipboardText - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void); - -/** - * Put UTF-8 text into the primary selection. - * - * \param text the text to store in the primary selection - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_GetPrimarySelectionText - * \sa SDL_HasPrimarySelectionText - */ -extern DECLSPEC int SDLCALL SDL_SetPrimarySelectionText(const char *text); - -/** - * Get UTF-8 text from the primary selection, which must be freed with - * SDL_free(). - * - * This functions returns empty string if there was not enough memory left for - * a copy of the primary selection's content. - * - * \returns the primary selection text on success or an empty string on - * failure; call SDL_GetError() for more information. Caller must - * call SDL_free() on the returned pointer when done with it (even if - * there was an error). - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_HasPrimarySelectionText - * \sa SDL_SetPrimarySelectionText - */ -extern DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void); - -/** - * Query whether the primary selection exists and contains a non-empty text - * string. - * - * \returns SDL_TRUE if the primary selection has text, or SDL_FALSE if it - * does not. - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_GetPrimarySelectionText - * \sa SDL_SetPrimarySelectionText - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_clipboard_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_config.h b/libs/SDL2/include/SDL_config.h deleted file mode 100644 index fd2fe88..0000000 --- a/libs/SDL2/include/SDL_config.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/** - * \file SDL_config.h - */ - -/* Add any platform that doesn't build using the configure system. */ -#if defined(__WIN32__) -#include "SDL_config_windows.h" -#elif defined(__WINRT__) -#include "SDL_config_winrt.h" -#elif defined(__WINGDK__) -#include "SDL_config_wingdk.h" -#elif defined(__XBOXONE__) || defined(__XBOXSERIES__) -#include "SDL_config_xbox.h" -#elif defined(__MACOSX__) -#include "SDL_config_macosx.h" -#elif defined(__IPHONEOS__) -#include "SDL_config_iphoneos.h" -#elif defined(__ANDROID__) -#include "SDL_config_android.h" -#elif defined(__OS2__) -#include "SDL_config_os2.h" -#elif defined(__EMSCRIPTEN__) -#include "SDL_config_emscripten.h" -#elif defined(__NGAGE__) -#include "SDL_config_ngage.h" -#else -/* This is a minimal configuration just to get SDL running on new platforms. */ -#include "SDL_config_minimal.h" -#endif /* platform config */ - -#ifdef USING_GENERATED_CONFIG_H -#error Wrong SDL_config.h, check your include path? -#endif - -#endif /* SDL_config_h_ */ diff --git a/libs/SDL2/include/SDL_config_android.h b/libs/SDL2/include/SDL_config_android.h deleted file mode 100644 index d88c026..0000000 --- a/libs/SDL2/include/SDL_config_android.h +++ /dev/null @@ -1,194 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_android_h_ -#define SDL_config_android_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/** - * \file SDL_config_android.h - * - * This is a configuration that can be used to build SDL for Android - */ - -#include - -#define HAVE_GCC_ATOMICS 1 - -#define STDC_HEADERS 1 -#define HAVE_ALLOCA_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 - -/* C library functions */ -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_STRCASESTR 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_CLOCK_GETTIME 1 - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif - -/* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_ANDROID 1 -#define SDL_AUDIO_DRIVER_OPENSLES 1 -#define SDL_AUDIO_DRIVER_AAUDIO 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_ANDROID 1 -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#define SDL_HAPTIC_ANDROID 1 - -/* Enable sensor driver */ -#define SDL_SENSOR_ANDROID 1 - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_ANDROID 1 - -/* Enable OpenGL ES */ -#define SDL_VIDEO_OPENGL_ES 1 -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 -#define SDL_VIDEO_RENDER_OGL_ES 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 - -/* Enable Vulkan support */ -/* Android does not support Vulkan in native code using the "armeabi" ABI. */ -#if defined(__ARM_ARCH) && __ARM_ARCH < 7 -#define SDL_VIDEO_VULKAN 0 -#else -#define SDL_VIDEO_VULKAN 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_ANDROID 1 - -/* Enable the filesystem driver */ -#define SDL_FILESYSTEM_ANDROID 1 - -#endif /* SDL_config_android_h_ */ diff --git a/libs/SDL2/include/SDL_config_emscripten.h b/libs/SDL2/include/SDL_config_emscripten.h deleted file mode 100644 index 68660a1..0000000 --- a/libs/SDL2/include/SDL_config_emscripten.h +++ /dev/null @@ -1,218 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef _SDL_config_emscripten_h_ -#define _SDL_config_emscripten_h_ - -#include "SDL_platform.h" - -/** - * \file SDL_config_emscripten.h - * - * This is a configuration that can be used to build SDL for Emscripten. - */ - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif -#define HAVE_GCC_ATOMICS 1 - -/* Useful headers */ -#define STDC_HEADERS 1 -#define HAVE_ALLOCA_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_ICONV_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MATH_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_WCHAR_H 1 - -/* C library functions */ -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_WCSLEN 1 -#define HAVE_WCSDUP 1 -#define HAVE_WCSSTR 1 -#define HAVE_WCSCMP 1 -#define HAVE_WCSNCMP 1 -#define HAVE_WCSCASECMP 1 -#define HAVE_WCSNCASECMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_SSCANF 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_FSEEKO 1 -#define HAVE_FSEEKO64 1 -#define HAVE_SIGACTION 1 -#define HAVE_SA_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_CLOCK_GETTIME 1 -/* #undef HAVE_GETPAGESIZE */ -#define HAVE_MPROTECT 1 -#define HAVE_ICONV 1 - -/* SDL internal assertion support */ -/* #undef SDL_DEFAULT_ASSERT_LEVEL */ - -#define SDL_CPUINFO_DISABLED 1 -#define SDL_HAPTIC_DISABLED 1 -#define SDL_HIDAPI_DISABLED 1 -#ifndef __EMSCRIPTEN_PTHREADS__ -#define SDL_THREADS_DISABLED 1 -#endif - -/* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 -#define SDL_AUDIO_DRIVER_EMSCRIPTEN 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_EMSCRIPTEN 1 - -/* Enable various sensor drivers */ -#define SDL_SENSOR_DUMMY 1 - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#ifdef __EMSCRIPTEN_PTHREADS__ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 -#endif - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_EMSCRIPTEN 1 - -#define SDL_VIDEO_RENDER_OGL_ES2 1 - -/* Enable OpenGL support */ -/* #undef SDL_VIDEO_OPENGL */ -/* #undef SDL_VIDEO_OPENGL_ES */ -#define SDL_VIDEO_OPENGL_ES2 1 -/* #undef SDL_VIDEO_OPENGL_BGL */ -/* #undef SDL_VIDEO_OPENGL_CGL */ -/* #undef SDL_VIDEO_OPENGL_GLX */ -/* #undef SDL_VIDEO_OPENGL_WGL */ -#define SDL_VIDEO_OPENGL_EGL 1 -/* #undef SDL_VIDEO_OPENGL_OSMESA */ -/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */ - -/* Enable system power support */ -#define SDL_POWER_EMSCRIPTEN 1 - -/* Enable system filesystem support */ -#define SDL_FILESYSTEM_EMSCRIPTEN 1 - -#endif /* _SDL_config_emscripten_h_ */ diff --git a/libs/SDL2/include/SDL_config_iphoneos.h b/libs/SDL2/include/SDL_config_iphoneos.h deleted file mode 100644 index 02011c4..0000000 --- a/libs/SDL2/include/SDL_config_iphoneos.h +++ /dev/null @@ -1,217 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_iphoneos_h_ -#define SDL_config_iphoneos_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif - -#define HAVE_GCC_ATOMICS 1 - -#define STDC_HEADERS 1 -#define HAVE_ALLOCA_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -/* The libunwind functions are only available on x86 */ -/* #undef HAVE_LIBUNWIND_H */ - -/* C library functions */ -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_SETENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_STRCASESTR 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 -#define HAVE_O_CLOEXEC 1 - -/* enable iPhone version of Core Audio driver */ -#define SDL_AUDIO_DRIVER_COREAUDIO 1 -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DUMMY 1 - -/* Enable joystick support */ -/* Only enable HIDAPI support if you want to support Steam Controllers on iOS and tvOS */ -/*#define SDL_JOYSTICK_HIDAPI 1*/ -#define SDL_JOYSTICK_MFI 1 -#define SDL_JOYSTICK_VIRTUAL 1 - -#ifdef __TVOS__ -#define SDL_SENSOR_DUMMY 1 -#else -/* Enable the CoreMotion sensor driver */ -#define SDL_SENSOR_COREMOTION 1 -#endif - -/* Enable Unix style SO loading */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Supported video drivers */ -#define SDL_VIDEO_DRIVER_UIKIT 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 - -/* Enable OpenGL ES */ -#if !TARGET_OS_MACCATALYST -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_ES 1 -#define SDL_VIDEO_RENDER_OGL_ES 1 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif - -/* Metal supported on 64-bit devices running iOS 8.0 and tvOS 9.0 and newer - Also supported in simulator from iOS 13.0 and tvOS 13.0 - */ -#if (TARGET_OS_SIMULATOR && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 130000) || (__TV_OS_VERSION_MIN_REQUIRED >= 130000))) || (!TARGET_CPU_ARM && ((__IPHONE_OS_VERSION_MIN_REQUIRED >= 80000) || (__TV_OS_VERSION_MIN_REQUIRED >= 90000))) -#define SDL_PLATFORM_SUPPORTS_METAL 1 -#else -#define SDL_PLATFORM_SUPPORTS_METAL 0 -#endif - -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_RENDER_METAL 1 -#endif - -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_VULKAN 1 -#endif - -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_METAL 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_UIKIT 1 - -/* enable iPhone keyboard support */ -#define SDL_IPHONE_KEYBOARD 1 - -/* enable iOS extended launch screen */ -#define SDL_IPHONE_LAUNCHSCREEN 1 - -/* enable filesystem support */ -#define SDL_FILESYSTEM_COCOA 1 - -#endif /* SDL_config_iphoneos_h_ */ diff --git a/libs/SDL2/include/SDL_config_macosx.h b/libs/SDL2/include/SDL_config_macosx.h deleted file mode 100644 index d7ad6cc..0000000 --- a/libs/SDL2/include/SDL_config_macosx.h +++ /dev/null @@ -1,277 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_macosx_h_ -#define SDL_config_macosx_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ -#include - -/* This is a set of defines to configure the SDL features */ - -#ifdef __LP64__ - #define SIZEOF_VOIDP 8 -#else - #define SIZEOF_VOIDP 4 -#endif - -/* Useful headers */ -#define STDC_HEADERS 1 -#define HAVE_ALLOCA_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 -#define HAVE_LIBUNWIND_H 1 - -/* C library functions */ -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOK_R 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_STRCASESTR 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COPYSIGNF 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 -#define HAVE_SYSCONF 1 -#define HAVE_SYSCTLBYNAME 1 - -#if defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if __has_include() -# define HAVE_IMMINTRIN_H 1 -# endif -#endif - -#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070) -#define HAVE_O_CLOEXEC 1 -#endif - -#define HAVE_GCC_ATOMICS 1 - -/* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_COREAUDIO 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_IOKIT 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#define SDL_HAPTIC_IOKIT 1 - -/* The MFI controller support requires ARC Objective C runtime */ -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__) -#define SDL_JOYSTICK_MFI 1 -#endif - -/* Enable the dummy sensor driver */ -#define SDL_SENSOR_DUMMY 1 - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_DLOPEN 1 - -/* Enable various threading systems */ -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 - -/* Enable various timer systems */ -#define SDL_TIMER_UNIX 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_COCOA 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 -#undef SDL_VIDEO_DRIVER_X11 -#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib" -#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib" -#define SDL_VIDEO_DRIVER_X11_XDBE 1 -#define SDL_VIDEO_DRIVER_X11_XRANDR 1 -#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1 -#define SDL_VIDEO_DRIVER_X11_XSHAPE 1 -#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1 - -#ifdef MAC_OS_X_VERSION_10_8 -/* - * No matter the versions targeted, this is the 10.8 or later SDK, so you have - * to use the external Xquartz, which is a more modern Xlib. Previous SDKs - * used an older Xlib. - */ -#define SDL_VIDEO_DRIVER_X11_XINPUT2 1 -#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1 -#endif - -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif - -#ifndef SDL_VIDEO_RENDER_OGL_ES2 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif - -/* Metal only supported on 64-bit architectures with 10.11+ */ -#if TARGET_RT_64_BIT && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100) -#define SDL_PLATFORM_SUPPORTS_METAL 1 -#else -#define SDL_PLATFORM_SUPPORTS_METAL 0 -#endif - -#ifndef SDL_VIDEO_RENDER_METAL -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_RENDER_METAL 1 -#else -#define SDL_VIDEO_RENDER_METAL 0 -#endif -#endif - -/* Enable OpenGL support */ -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_ES2 -#define SDL_VIDEO_OPENGL_ES2 1 -#endif -#ifndef SDL_VIDEO_OPENGL_EGL -#define SDL_VIDEO_OPENGL_EGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_CGL -#define SDL_VIDEO_OPENGL_CGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_GLX -#define SDL_VIDEO_OPENGL_GLX 1 -#endif - -/* Enable Vulkan and Metal support */ -#ifndef SDL_VIDEO_VULKAN -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_VULKAN 1 -#else -#define SDL_VIDEO_VULKAN 0 -#endif -#endif - -#ifndef SDL_VIDEO_METAL -#if SDL_PLATFORM_SUPPORTS_METAL -#define SDL_VIDEO_METAL 1 -#else -#define SDL_VIDEO_METAL 0 -#endif -#endif - -/* Enable system power support */ -#define SDL_POWER_MACOSX 1 - -/* enable filesystem support */ -#define SDL_FILESYSTEM_COCOA 1 - -/* Enable assembly routines */ -#ifdef __ppc__ -#define SDL_ALTIVEC_BLITTERS 1 -#endif - -#endif /* SDL_config_macosx_h_ */ diff --git a/libs/SDL2/include/SDL_config_minimal.h b/libs/SDL2/include/SDL_config_minimal.h deleted file mode 100644 index d6dee64..0000000 --- a/libs/SDL2/include/SDL_config_minimal.h +++ /dev/null @@ -1,95 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_minimal_h_ -#define SDL_config_minimal_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/** - * \file SDL_config_minimal.h - * - * This is the minimal configuration that can be used to build SDL. - */ - -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 - -#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -#else -#define HAVE_STDINT_H 1 -#endif /* Visual Studio 2008 */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef __GNUC__ -#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1 -#endif - -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ -#define SDL_JOYSTICK_DISABLED 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DISABLED 1 - -/* Enable the stub HIDAPI */ -#define SDL_HIDAPI_DISABLED 1 - -/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */ -#define SDL_SENSOR_DISABLED 1 - -/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ -#define SDL_LOADSO_DISABLED 1 - -/* Enable the stub thread support (src/thread/generic/\*.c) */ -#define SDL_THREADS_DISABLED 1 - -/* Enable the stub timer support (src/timer/dummy/\*.c) */ -#define SDL_TIMERS_DISABLED 1 - -/* Enable the dummy video driver (src/video/dummy/\*.c) */ -#define SDL_VIDEO_DRIVER_DUMMY 1 - -/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */ -#define SDL_FILESYSTEM_DUMMY 1 - -#endif /* SDL_config_minimal_h_ */ diff --git a/libs/SDL2/include/SDL_config_ngage.h b/libs/SDL2/include/SDL_config_ngage.h deleted file mode 100644 index 25453b3..0000000 --- a/libs/SDL2/include/SDL_config_ngage.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_ngage_h_ -#define SDL_config_ngage_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -typedef signed char int8_t; -typedef unsigned char uint8_t; -typedef signed short int16_t; -typedef unsigned short uint16_t; -typedef signed int int32_t; -typedef unsigned int uint32_t; -typedef signed long long int64_t; -typedef unsigned long long uint64_t; -typedef unsigned long uintptr_t; - -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_MATH_H 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_MALLOC 1 -#define SDL_MAIN_NEEDED 1 -#define LACKS_SYS_MMAN_H 1 - -/* Enable the N-Gage thread support (src/thread/ngage/\*.c) */ -#define SDL_THREAD_NGAGE 1 - -/* Enable the N-Gage timer support (src/timer/ngage/\*.c) */ -#define SDL_TIMER_NGAGE 1 - -/* Enable the N-Gage video driver (src/video/ngage/\*.c) */ -#define SDL_VIDEO_DRIVER_NGAGE 1 - -/* Enable the dummy audio driver (src/audio/dummy/\*.c) */ -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ -#define SDL_JOYSTICK_DISABLED 1 - -/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */ -#define SDL_HAPTIC_DISABLED 1 - -/* Enable the stub HIDAPI */ -#define SDL_HIDAPI_DISABLED 1 - -/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */ -#define SDL_SENSOR_DISABLED 1 - -/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ -#define SDL_LOADSO_DISABLED 1 - -/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */ -#define SDL_FILESYSTEM_DUMMY 1 - -#endif /* SDL_config_ngage_h_ */ diff --git a/libs/SDL2/include/SDL_config_os2.h b/libs/SDL2/include/SDL_config_os2.h deleted file mode 100644 index 2effe1a..0000000 --- a/libs/SDL2/include/SDL_config_os2.h +++ /dev/null @@ -1,207 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_os2_h_ -#define SDL_config_os2_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -#define SIZEOF_VOIDP 4 - -#define SDL_AUDIO_DRIVER_DUMMY 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_OS2 1 - -#define SDL_POWER_DISABLED 1 -#define SDL_HAPTIC_DISABLED 1 - -#define SDL_SENSOR_DUMMY 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_OS2 1 -#define SDL_JOYSTICK_OS2 1 -#ifndef HAVE_LIBUSB_H /* see Makefile */ -#define SDL_HIDAPI_DISABLED 1 -/*#undef SDL_JOYSTICK_HIDAPI */ -#else -#define SDL_JOYSTICK_HIDAPI 1 -#define HAVE_LIBUSB 1 -/* dynamically loaded libusb-1.0 dll: */ -#define SDL_LIBUSB_DYNAMIC "usb100.dll" -#endif -/*#undef SDL_JOYSTICK_VIRTUAL */ - -/* Enable OpenGL support */ -/* #undef SDL_VIDEO_OPENGL */ - -#define SDL_THREAD_OS2 1 -#define SDL_LOADSO_OS2 1 -#define SDL_TIMER_OS2 1 -#define SDL_FILESYSTEM_OS2 1 - -/* use libsamplerate for audio rate conversion. */ -/*#define HAVE_LIBSAMPLERATE_H 1 */ - -/* Enable dynamic libsamplerate support */ -#define SDL_LIBSAMPLERATE_DYNAMIC "SAMPRATE.DLL" - -#define HAVE_LIBC 1 - -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 - -#define HAVE_SYS_TYPES_H 1 -#define HAVE_STDIO_H 1 -#define STDC_HEADERS 1 -#define HAVE_STDLIB_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_STRING_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_WCHAR_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_MATH_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_SIGNAL_H 1 - -#if 0 /* see Makefile */ -#define HAVE_ICONV 1 -#define HAVE_ICONV_H 1 -#endif - -/* #undef HAVE_DLOPEN */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#if defined(__WATCOMC__) -#define HAVE__FSEEKI64 1 -#define HAVE__FTELLI64 1 -#endif -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -/* OpenWatcom requires specific calling conventions for qsort and bsearch */ -#ifndef __WATCOMC__ -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#endif -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_WCSLEN 1 -#define HAVE_WCSLCPY 1 -#define HAVE_WCSLCAT 1 -#define HAVE_WCSCMP 1 -#define HAVE__WCSICMP 1 -#define HAVE__WCSNICMP 1 -#define HAVE_WCSLEN 1 -#define HAVE_WCSLCPY 1 -#define HAVE_WCSLCAT 1 -/* #undef HAVE_WCSDUP */ -#define HAVE__WCSDUP 1 -#define HAVE_WCSSTR 1 -#define HAVE_WCSCMP 1 -#define HAVE_WCSNCMP 1 -#define HAVE_STRLEN 1 -#define HAVE_STRLCPY 1 -#define HAVE_STRLCAT 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE__STRLWR 1 -/* #undef HAVE_INDEX */ -/* #undef HAVE_RINDEX */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -#define HAVE_ITOA 1 -#define HAVE__LTOA 1 -#define HAVE__ULTOA 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE__I64TOA 1 -#define HAVE__UI64TOA 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRICMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_SSCANF 1 -#define HAVE_VSSCANF 1 -#define HAVE_SNPRINTF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_SETJMP 1 -#define HAVE_ACOS 1 -/* #undef HAVE_ACOSF */ -#define HAVE_ASIN 1 -/* #undef HAVE_ASINF */ -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -/* #undef HAVE_ATAN2F */ -#define HAVE_CEIL 1 -/* #undef HAVE_CEILF */ -/* #undef HAVE_COPYSIGN */ -/* #undef HAVE_COPYSIGNF */ -#define HAVE_COS 1 -/* #undef HAVE_COSF */ -#define HAVE_EXP 1 -/* #undef HAVE_EXPF */ -#define HAVE_FABS 1 -/* #undef HAVE_FABSF */ -#define HAVE_FLOOR 1 -/* #undef HAVE_FLOORF */ -#define HAVE_FMOD 1 -/* #undef HAVE_FMODF */ -#define HAVE_LOG 1 -/* #undef HAVE_LOGF */ -#define HAVE_LOG10 1 -/* #undef HAVE_LOG10F */ -#define HAVE_POW 1 -/* #undef HAVE_POWF */ -#define HAVE_SIN 1 -/* #undef HAVE_SINF */ -/* #undef HAVE_SCALBN */ -/* #undef HAVE_SCALBNF */ -#define HAVE_SQRT 1 -/* #undef HAVE_SQRTF */ -#define HAVE_TAN 1 -/* #undef HAVE_TANF */ -/* #undef HAVE_TRUNC */ -/* #undef HAVE_TRUNCF */ -/* #undef HAVE_LROUND */ -/* #undef HAVE_LROUNDF */ -/* #undef HAVE_ROUND */ -/* #undef HAVE_ROUNDF */ - -#endif /* SDL_config_os2_h_ */ diff --git a/libs/SDL2/include/SDL_config_pandora.h b/libs/SDL2/include/SDL_config_pandora.h deleted file mode 100644 index c74fa0c..0000000 --- a/libs/SDL2/include/SDL_config_pandora.h +++ /dev/null @@ -1,141 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_pandora_h_ -#define SDL_config_pandora_h_ -#define SDL_config_h_ - -/* This is a set of defines to configure the SDL features */ - -/* General platform specific identifiers */ -#include "SDL_platform.h" - -#ifdef __LP64__ -#define SIZEOF_VOIDP 8 -#else -#define SIZEOF_VOIDP 4 -#endif - -#define SDL_BYTEORDER 1234 - -#define STDC_HEADERS 1 -#define HAVE_ALLOCA_H 1 -#define HAVE_CTYPE_H 1 -#define HAVE_ICONV_H 1 -#define HAVE_INTTYPES_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MALLOC_H 1 -#define HAVE_MATH_H 1 -#define HAVE_MEMORY_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDARG_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STDLIB_H 1 -#define HAVE_STRINGS_H 1 -#define HAVE_STRING_H 1 -#define HAVE_SYS_TYPES_H 1 - -#define HAVE_DLOPEN 1 -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_GETENV 1 -#define HAVE_SETENV 1 -#define HAVE_PUTENV 1 -#define HAVE_UNSETENV 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_BCOPY 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_STRLEN 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE_STRCASECMP 1 -#define HAVE_STRNCASECMP 1 -#define HAVE_VSSCANF 1 -#define HAVE_VSNPRINTF 1 -#define HAVE_M_PI 1 -#define HAVE_CEIL 1 -#define HAVE_COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE_SIGACTION 1 -#define HAVE_SETJMP 1 -#define HAVE_NANOSLEEP 1 - -#define SDL_AUDIO_DRIVER_DUMMY 1 -#define SDL_AUDIO_DRIVER_OSS 1 - -#define SDL_INPUT_LINUXEV 1 -#define SDL_JOYSTICK_LINUX 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#define SDL_HAPTIC_LINUX 1 - -#define SDL_SENSOR_DUMMY 1 - -#define SDL_LOADSO_DLOPEN 1 - -#define SDL_THREAD_PTHREAD 1 -#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1 - -#define SDL_TIMER_UNIX 1 -#define SDL_FILESYSTEM_UNIX 1 - -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_X11 1 -#define SDL_VIDEO_DRIVER_PANDORA 1 -#define SDL_VIDEO_RENDER_OGL_ES 1 -#define SDL_VIDEO_OPENGL_ES 1 - -#endif /* SDL_config_pandora_h_ */ diff --git a/libs/SDL2/include/SDL_config_windows.h b/libs/SDL2/include/SDL_config_windows.h deleted file mode 100644 index 01322c1..0000000 --- a/libs/SDL2/include/SDL_config_windows.h +++ /dev/null @@ -1,331 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_windows_h_ -#define SDL_config_windows_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK, - * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence. - * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */ -#if !defined(HAVE_WINSDKVER_H) && defined(__has_include) -#if __has_include() -#define HAVE_WINSDKVER_H 1 -#endif -#endif - -#ifdef HAVE_WINSDKVER_H -#include -#endif - -/* sdkddkver.h defines more specific SDK version numbers. This is needed because older versions of the - * Windows 10 SDK have broken declarations for the C API for DirectX 12. */ -#if !defined(HAVE_SDKDDKVER_H) && defined(__has_include) -#if __has_include() -#define HAVE_SDKDDKVER_H 1 -#endif -#endif - -#ifdef HAVE_SDKDDKVER_H -#include -#endif - -/* This is a set of defines to configure the SDL features */ - -#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_) -/* Most everything except Visual Studio 2008 and earlier has stdint.h now */ -#if defined(_MSC_VER) && (_MSC_VER < 1600) -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; -#ifndef _UINTPTR_T_DEFINED -#ifdef _WIN64 -typedef unsigned __int64 uintptr_t; -#else -typedef unsigned int uintptr_t; -#endif -#define _UINTPTR_T_DEFINED -#endif -#else -#define HAVE_STDINT_H 1 -#endif /* Visual Studio 2008 */ -#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -#define HAVE_DDRAW_H 1 -#define HAVE_DINPUT_H 1 -#define HAVE_DSOUND_H 1 -#ifndef __WATCOMC__ -#define HAVE_DXGI_H 1 -#define HAVE_XINPUT_H 1 -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */ -#define HAVE_WINDOWS_GAMING_INPUT_H 1 -#endif -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */ -#define HAVE_D3D11_H 1 -#define HAVE_ROAPI_H 1 -#endif -#if defined(WDK_NTDDI_VERSION) && WDK_NTDDI_VERSION > 0x0A000008 /* 10.0.19041.0 */ -#define HAVE_D3D12_H 1 -#endif -#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603 /* Windows 8.1 SDK */ -#define HAVE_SHELLSCALINGAPI_H 1 -#endif -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -#define HAVE_TPCSHRD_H 1 -#define HAVE_SENSORSAPI_H 1 -#endif -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#define HAVE_IMMINTRIN_H 1 -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if __has_include() -# define HAVE_IMMINTRIN_H 1 -# endif -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define STDC_HEADERS 1 -#define HAVE_CTYPE_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -/* OpenWatcom requires specific calling conventions for qsort and bsearch */ -#ifndef __WATCOMC__ -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#endif -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE__WCSICMP 1 -#define HAVE__WCSNICMP 1 -#define HAVE__WCSDUP 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#ifndef __WATCOMC__ -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#endif -#if defined(_MSC_VER) -/* These functions were added with the VC++ 2013 C runtime library */ -#if _MSC_VER >= 1800 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#endif -/* This function is available with at least the VC++ 2008 C runtime library */ -#if _MSC_VER >= 1400 -#define HAVE__FSEEKI64 1 -#endif -#ifdef _USE_MATH_DEFINES -#define HAVE_M_PI 1 -#endif -#elif defined(__WATCOMC__) -#define HAVE__FSEEKI64 1 -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_ROUND 1 -#define HAVE_SCALBN 1 -#define HAVE_TRUNC 1 -#else -#define HAVE_M_PI 1 -#endif -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#endif - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -#define SDL_AUDIO_DRIVER_DSOUND 1 -#define SDL_AUDIO_DRIVER_WINMM 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_DINPUT 1 -#define SDL_JOYSTICK_HIDAPI 1 -#ifndef __WINRT__ -#define SDL_JOYSTICK_RAWINPUT 1 -#endif -#define SDL_JOYSTICK_VIRTUAL 1 -#ifdef HAVE_WINDOWS_GAMING_INPUT_H -#define SDL_JOYSTICK_WGI 1 -#endif -#define SDL_JOYSTICK_XINPUT 1 -#define SDL_HAPTIC_DINPUT 1 -#define SDL_HAPTIC_XINPUT 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 - -#ifndef SDL_VIDEO_RENDER_D3D -#define SDL_VIDEO_RENDER_D3D 1 -#endif -#if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H) -#define SDL_VIDEO_RENDER_D3D11 1 -#endif -#if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H) -#define SDL_VIDEO_RENDER_D3D12 1 -#endif - -/* Enable OpenGL support */ -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL_ES2 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif -#ifndef SDL_VIDEO_OPENGL_ES2 -#define SDL_VIDEO_OPENGL_ES2 1 -#endif -#ifndef SDL_VIDEO_OPENGL_EGL -#define SDL_VIDEO_OPENGL_EGL 1 -#endif - -/* Enable Vulkan support */ -#define SDL_VIDEO_VULKAN 1 - -/* Enable system power support */ -#define SDL_POWER_WINDOWS 1 - -/* Enable filesystem support */ -#define SDL_FILESYSTEM_WINDOWS 1 - -#endif /* SDL_config_windows_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_config_wingdk.h b/libs/SDL2/include/SDL_config_wingdk.h deleted file mode 100644 index f9d3ff4..0000000 --- a/libs/SDL2/include/SDL_config_wingdk.h +++ /dev/null @@ -1,253 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_wingdk_h_ -#define SDL_config_wingdk_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/* Windows GDK does not need Windows SDK version checks because it requires - * a recent version of the Windows 10 SDK. */ - -/* GDK only supports 64-bit */ -# define SIZEOF_VOIDP 8 - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -#define HAVE_DDRAW_H 1 -#define HAVE_DINPUT_H 1 -#define HAVE_DSOUND_H 1 -/* No SDK version checks needed for these because the SDK has to be new. */ -#define HAVE_DXGI_H 1 -#define HAVE_XINPUT_H 1 -#define HAVE_WINDOWS_GAMING_INPUT_H 1 -#define HAVE_D3D11_H 1 -#define HAVE_ROAPI_H 1 -#define HAVE_D3D12_H 1 -#define HAVE_SHELLSCALINGAPI_H 1 -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -#define HAVE_TPCSHRD_H 1 -#define HAVE_SENSORSAPI_H 1 -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#define HAVE_IMMINTRIN_H 1 -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if __has_include() -# define HAVE_IMMINTRIN_H 1 -# endif -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define STDC_HEADERS 1 -#define HAVE_CTYPE_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE__WCSICMP 1 -#define HAVE__WCSNICMP 1 -#define HAVE__WCSDUP 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#if defined(_MSC_VER) -/* These functions were added with the VC++ 2013 C runtime library */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE__FSEEKI64 1 -#ifdef _USE_MATH_DEFINES -#define HAVE_M_PI 1 -#endif -#else -#define HAVE_M_PI 1 -#endif -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#endif - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -#define SDL_AUDIO_DRIVER_DSOUND 1 -#define SDL_AUDIO_DRIVER_WINMM 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#define SDL_JOYSTICK_DINPUT 1 -#define SDL_JOYSTICK_HIDAPI 1 -#define SDL_JOYSTICK_RAWINPUT 1 -#define SDL_JOYSTICK_VIRTUAL 1 -#ifdef HAVE_WINDOWS_GAMING_INPUT_H -#define SDL_JOYSTICK_WGI 1 -#endif -#define SDL_JOYSTICK_XINPUT 1 -#define SDL_HAPTIC_DINPUT 1 -#define SDL_HAPTIC_XINPUT 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 - -#ifndef SDL_VIDEO_RENDER_D3D -#define SDL_VIDEO_RENDER_D3D 1 -#endif -#if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H) -#define SDL_VIDEO_RENDER_D3D11 1 -#endif -#if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H) -#define SDL_VIDEO_RENDER_D3D12 1 -#endif - -/* Enable OpenGL support */ -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL_ES2 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif -#ifndef SDL_VIDEO_OPENGL_ES2 -#define SDL_VIDEO_OPENGL_ES2 1 -#endif -#ifndef SDL_VIDEO_OPENGL_EGL -#define SDL_VIDEO_OPENGL_EGL 1 -#endif - -/* Enable Vulkan support */ -#define SDL_VIDEO_VULKAN 1 - -/* Enable system power support */ -#define SDL_POWER_WINDOWS 1 - -/* Enable filesystem support */ -#define SDL_FILESYSTEM_WINDOWS 1 - -#endif /* SDL_config_wingdk_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_config_winrt.h b/libs/SDL2/include/SDL_config_winrt.h deleted file mode 100644 index 8efde90..0000000 --- a/libs/SDL2/include/SDL_config_winrt.h +++ /dev/null @@ -1,220 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_winrt_h_ -#define SDL_config_winrt_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used - by SDL to determine which version of the Windows SDK is being used. -*/ -#include - -/* Define possibly-undefined NTDDI values (used when compiling SDL against - older versions of the Windows SDK. -*/ -#ifndef NTDDI_WINBLUE -#define NTDDI_WINBLUE 0x06030000 -#endif -#ifndef NTDDI_WIN10 -#define NTDDI_WIN10 0x0A000000 -#endif - -/* This is a set of defines to configure the SDL features */ - -#ifdef _WIN64 -# define SIZEOF_VOIDP 8 -#else -# define SIZEOF_VOIDP 4 -#endif - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -/* Useful headers */ -#define HAVE_DXGI_H 1 -#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP -#define HAVE_XINPUT_H 1 -#endif - -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -#define HAVE_TPCSHRD_H 1 - -#define HAVE_LIBC 1 -#define STDC_HEADERS 1 -#define HAVE_CTYPE_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -#define HAVE__STRUPR 1 -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -/* #undef HAVE_STRTOLL */ -/* #undef HAVE_STRTOULL */ -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE_VSNPRINTF 1 -/* TODO, WinRT: consider using ??_s versions of the following */ -/* #undef HAVE__STRLWR */ -/* #undef HAVE_ITOA */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -/* #undef HAVE_SSCANF */ -#define HAVE_M_PI 1 -#define HAVE_ACOS 1 -#define HAVE_ACOSF 1 -#define HAVE_ASIN 1 -#define HAVE_ASINF 1 -#define HAVE_ATAN 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEIL 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COS 1 -#define HAVE_COSF 1 -#define HAVE_EXP 1 -#define HAVE_EXPF 1 -#define HAVE_FABS 1 -#define HAVE_FABSF 1 -#define HAVE_FLOOR 1 -#define HAVE_FLOORF 1 -#define HAVE_FMOD 1 -#define HAVE_FMODF 1 -#define HAVE_LOG 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10 1 -#define HAVE_LOG10F 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_POW 1 -#define HAVE_POWF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE__SCALB 1 -#define HAVE_SIN 1 -#define HAVE_SINF 1 -#define HAVE_SQRT 1 -#define HAVE_SQRTF 1 -#define HAVE_TAN 1 -#define HAVE_TANF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE__FSEEKI64 1 - -#define HAVE_ROAPI_H 1 - -/* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_WASAPI 1 -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP -#define SDL_JOYSTICK_DISABLED 1 -#define SDL_HAPTIC_DISABLED 1 -#else -#define SDL_JOYSTICK_VIRTUAL 1 -#if (NTDDI_VERSION >= NTDDI_WIN10) -#define SDL_JOYSTICK_WGI 1 -#define SDL_HAPTIC_DISABLED 1 -#else -#define SDL_JOYSTICK_XINPUT 1 -#define SDL_HAPTIC_XINPUT 1 -#endif /* WIN10 */ -#endif - -/* WinRT doesn't have HIDAPI available */ -#define SDL_HIDAPI_DISABLED 1 - -/* Enable the dummy sensor driver */ -#define SDL_SENSOR_DUMMY 1 - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#if (NTDDI_VERSION >= NTDDI_WINBLUE) -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 -#else -/* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */ -#define SDL_THREAD_STDCPP 1 -#endif - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_WINRT 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 - -/* Enable OpenGL ES 2.0 (via a modified ANGLE library) */ -#define SDL_VIDEO_OPENGL_ES2 1 -#define SDL_VIDEO_OPENGL_EGL 1 - -/* Enable appropriate renderer(s) */ -#define SDL_VIDEO_RENDER_D3D11 1 - -/* Disable D3D12 as it's not implemented for WinRT */ -#define SDL_VIDEO_RENDER_D3D12 0 - -#if SDL_VIDEO_OPENGL_ES2 -#define SDL_VIDEO_RENDER_OGL_ES2 1 -#endif - -/* Enable system power support */ -#define SDL_POWER_WINRT 1 - -#endif /* SDL_config_winrt_h_ */ diff --git a/libs/SDL2/include/SDL_config_xbox.h b/libs/SDL2/include/SDL_config_xbox.h deleted file mode 100644 index 8baf78e..0000000 --- a/libs/SDL2/include/SDL_config_xbox.h +++ /dev/null @@ -1,240 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_config_wingdk_h_ -#define SDL_config_wingdk_h_ -#define SDL_config_h_ - -#include "SDL_platform.h" - -/* Windows GDK does not need Windows SDK version checks because it requires - * a recent version of the Windows 10 SDK. */ - -/* GDK only supports 64-bit */ -# define SIZEOF_VOIDP 8 - -#ifdef __clang__ -# define HAVE_GCC_ATOMICS 1 -#endif - -/*#define HAVE_DDRAW_H 1*/ -/*#define HAVE_DINPUT_H 1*/ -/*#define HAVE_DSOUND_H 1*/ -/* No SDK version checks needed for these because the SDK has to be new. */ -/* #define HAVE_DXGI_H 1 */ -#define HAVE_XINPUT_H 1 -/*#define HAVE_WINDOWS_GAMING_INPUT_H 1*/ -/*#define HAVE_D3D11_H 1*/ -/*#define HAVE_ROAPI_H 1*/ -#define HAVE_D3D12_H 1 -/*#define HAVE_SHELLSCALINGAPI_H 1*/ -#define HAVE_MMDEVICEAPI_H 1 -#define HAVE_AUDIOCLIENT_H 1 -/*#define HAVE_TPCSHRD_H 1*/ -/*#define HAVE_SENSORSAPI_H 1*/ -#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600) -#define HAVE_IMMINTRIN_H 1 -#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64)) -# if __has_include() -# define HAVE_IMMINTRIN_H 1 -# endif -#endif - -/* This is disabled by default to avoid C runtime dependencies and manifest requirements */ -#ifdef HAVE_LIBC -/* Useful headers */ -#define STDC_HEADERS 1 -#define HAVE_CTYPE_H 1 -#define HAVE_FLOAT_H 1 -#define HAVE_LIMITS_H 1 -#define HAVE_MATH_H 1 -#define HAVE_SIGNAL_H 1 -#define HAVE_STDINT_H 1 -#define HAVE_STDIO_H 1 -#define HAVE_STRING_H 1 - -/* C library functions */ -#define HAVE_MALLOC 1 -#define HAVE_CALLOC 1 -#define HAVE_REALLOC 1 -#define HAVE_FREE 1 -#define HAVE_ALLOCA 1 -#define HAVE_QSORT 1 -#define HAVE_BSEARCH 1 -#define HAVE_ABS 1 -#define HAVE_MEMSET 1 -#define HAVE_MEMCPY 1 -#define HAVE_MEMMOVE 1 -#define HAVE_MEMCMP 1 -#define HAVE_STRLEN 1 -#define HAVE__STRREV 1 -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__STRUPR */ -/* #undef HAVE__STRLWR */ -#define HAVE_STRCHR 1 -#define HAVE_STRRCHR 1 -#define HAVE_STRSTR 1 -/* #undef HAVE_STRTOK_R */ -/* These functions have security warnings, so we won't use them */ -/* #undef HAVE__LTOA */ -/* #undef HAVE__ULTOA */ -#define HAVE_STRTOL 1 -#define HAVE_STRTOUL 1 -#define HAVE_STRTOD 1 -#define HAVE_ATOI 1 -#define HAVE_ATOF 1 -#define HAVE_STRCMP 1 -#define HAVE_STRNCMP 1 -#define HAVE__STRICMP 1 -#define HAVE__STRNICMP 1 -#define HAVE__WCSICMP 1 -#define HAVE__WCSNICMP 1 -#define HAVE__WCSDUP 1 -#define HAVE_ACOS 1 -#define HAVE_ASIN 1 -#define HAVE_ATAN 1 -#define HAVE_ATAN2 1 -#define HAVE_CEIL 1 -#define HAVE_COS 1 -#define HAVE_EXP 1 -#define HAVE_FABS 1 -#define HAVE_FLOOR 1 -#define HAVE_FMOD 1 -#define HAVE_LOG 1 -#define HAVE_LOG10 1 -#define HAVE_POW 1 -#define HAVE_SIN 1 -#define HAVE_SQRT 1 -#define HAVE_TAN 1 -#define HAVE_ACOSF 1 -#define HAVE_ASINF 1 -#define HAVE_ATANF 1 -#define HAVE_ATAN2F 1 -#define HAVE_CEILF 1 -#define HAVE__COPYSIGN 1 -#define HAVE_COSF 1 -#define HAVE_EXPF 1 -#define HAVE_FABSF 1 -#define HAVE_FLOORF 1 -#define HAVE_FMODF 1 -#define HAVE_LOGF 1 -#define HAVE_LOG10F 1 -#define HAVE_POWF 1 -#define HAVE_SINF 1 -#define HAVE_SQRTF 1 -#define HAVE_TANF 1 -#if defined(_MSC_VER) -/* These functions were added with the VC++ 2013 C runtime library */ -#define HAVE_STRTOLL 1 -#define HAVE_STRTOULL 1 -#define HAVE_VSSCANF 1 -#define HAVE_LROUND 1 -#define HAVE_LROUNDF 1 -#define HAVE_ROUND 1 -#define HAVE_ROUNDF 1 -#define HAVE_SCALBN 1 -#define HAVE_SCALBNF 1 -#define HAVE_TRUNC 1 -#define HAVE_TRUNCF 1 -#define HAVE__FSEEKI64 1 -#ifdef _USE_MATH_DEFINES -#define HAVE_M_PI 1 -#endif -#else -#define HAVE_M_PI 1 -#endif -#else -#define HAVE_STDARG_H 1 -#define HAVE_STDDEF_H 1 -#define HAVE_STDINT_H 1 -#endif - -/* Enable various audio drivers */ -#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H) -#define SDL_AUDIO_DRIVER_WASAPI 1 -#endif -/*#define SDL_AUDIO_DRIVER_DSOUND 1*/ -/*#define SDL_AUDIO_DRIVER_WINMM 1*/ -#define SDL_AUDIO_DRIVER_DISK 1 -#define SDL_AUDIO_DRIVER_DUMMY 1 - -/* Enable various input drivers */ -/*#define SDL_JOYSTICK_DINPUT 1*/ -/*#define SDL_JOYSTICK_HIDAPI 1*/ -/*#define SDL_JOYSTICK_RAWINPUT 1*/ -#define SDL_JOYSTICK_VIRTUAL 1 -#ifdef HAVE_WINDOWS_GAMING_INPUT_H -#define SDL_JOYSTICK_WGI 1 -#endif -#define SDL_JOYSTICK_XINPUT 1 -/*#define SDL_HAPTIC_DINPUT 1*/ -#define SDL_HAPTIC_XINPUT 1 - -/* Enable the sensor driver */ -#ifdef HAVE_SENSORSAPI_H -#define SDL_SENSOR_WINDOWS 1 -#else -#define SDL_SENSOR_DUMMY 1 -#endif - -/* Enable various shared object loading systems */ -#define SDL_LOADSO_WINDOWS 1 - -/* Enable various threading systems */ -#define SDL_THREAD_GENERIC_COND_SUFFIX 1 -#define SDL_THREAD_WINDOWS 1 - -/* Enable various timer systems */ -#define SDL_TIMER_WINDOWS 1 - -/* Enable various video drivers */ -#define SDL_VIDEO_DRIVER_DUMMY 1 -#define SDL_VIDEO_DRIVER_WINDOWS 1 - -#if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H) -#define SDL_VIDEO_RENDER_D3D12 1 -#endif - -/* Enable OpenGL support */ -#ifndef SDL_VIDEO_OPENGL -#define SDL_VIDEO_OPENGL 1 -#endif -#ifndef SDL_VIDEO_OPENGL_WGL -#define SDL_VIDEO_OPENGL_WGL 1 -#endif -#ifndef SDL_VIDEO_RENDER_OGL -#define SDL_VIDEO_RENDER_OGL 1 -#endif - -/* Enable system power support */ -/*#define SDL_POWER_WINDOWS 1*/ -#define SDL_POWER_HARDWIRED 1 - -/* Enable filesystem support */ -/* #define SDL_FILESYSTEM_WINDOWS 1*/ -#define SDL_FILESYSTEM_XBOX 1 - -/* Disable IME as not supported yet (TODO: Xbox IME?) */ -#define SDL_DISABLE_WINDOWS_IME 1 - -#endif /* SDL_config_wingdk_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_copying.h b/libs/SDL2/include/SDL_copying.h deleted file mode 100644 index b6028ba..0000000 --- a/libs/SDL2/include/SDL_copying.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ diff --git a/libs/SDL2/include/SDL_cpuinfo.h b/libs/SDL2/include/SDL_cpuinfo.h deleted file mode 100644 index ed5e979..0000000 --- a/libs/SDL2/include/SDL_cpuinfo.h +++ /dev/null @@ -1,594 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_cpuinfo.h - * - * CPU feature detection for SDL. - */ - -#ifndef SDL_cpuinfo_h_ -#define SDL_cpuinfo_h_ - -#include "SDL_stdinc.h" - -/* Need to do this here because intrin.h has C++ code in it */ -/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */ -#if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64)) -#ifdef __clang__ -/* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version, - so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */ - -#ifndef __PRFCHWINTRIN_H -#define __PRFCHWINTRIN_H - -static __inline__ void __attribute__((__always_inline__, __nodebug__)) -_m_prefetch(void *__P) -{ - __builtin_prefetch (__P, 0, 3 /* _MM_HINT_T0 */); -} - -#endif /* __PRFCHWINTRIN_H */ -#endif /* __clang__ */ -#include -#ifndef _WIN64 -#ifndef __MMX__ -#define __MMX__ -#endif -#ifndef __3dNOW__ -#define __3dNOW__ -#endif -#endif -#ifndef __SSE__ -#define __SSE__ -#endif -#ifndef __SSE2__ -#define __SSE2__ -#endif -#ifndef __SSE3__ -#define __SSE3__ -#endif -#elif defined(__MINGW64_VERSION_MAJOR) -#include -#if !defined(SDL_DISABLE_ARM_NEON_H) && defined(__ARM_NEON) -# include -#endif -#else -/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */ -#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H) -#include -#endif -#if !defined(SDL_DISABLE_ARM_NEON_H) -# if defined(__ARM_NEON) -# include -# elif defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__) -/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */ -# if defined(_M_ARM) -# include -# include -# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ -# endif -# if defined (_M_ARM64) -# include -# include -# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ -# define __ARM_ARCH 8 -# endif -# endif -#endif -#endif /* compiler version */ - -#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H) -#include -#endif -#if defined(__loongarch_sx) && !defined(SDL_DISABLE_LSX_H) -#include -#define __LSX__ -#endif -#if defined(__loongarch_asx) && !defined(SDL_DISABLE_LASX_H) -#include -#define __LASX__ -#endif -#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H) -#include -#else -#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H) -#include -#endif -#if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H) -#include -#endif -#if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H) -#include -#endif -#if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H) -#include -#endif -#endif /* HAVE_IMMINTRIN_H */ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* This is a guess for the cacheline size used for padding. - * Most x86 processors have a 64 byte cache line. - * The 64-bit PowerPC processors have a 128 byte cache line. - * We'll use the larger value to be generally safe. - */ -#define SDL_CACHELINE_SIZE 128 - -/** - * Get the number of CPU cores available. - * - * \returns the total number of logical CPU cores. On CPUs that include - * technologies such as hyperthreading, the number of logical cores - * may be more than the number of physical cores. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_GetCPUCount(void); - -/** - * Determine the L1 cache line size of the CPU. - * - * This is useful for determining multi-threaded structure padding or SIMD - * prefetch sizes. - * - * \returns the L1 cache line size of the CPU, in bytes. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void); - -/** - * Determine whether the CPU has the RDTSC instruction. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has the RDTSC instruction or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); - -/** - * Determine whether the CPU has AltiVec features. - * - * This always returns false on CPUs that aren't using PowerPC instruction - * sets. - * - * \returns SDL_TRUE if the CPU has AltiVec features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); - -/** - * Determine whether the CPU has MMX features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has MMX features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); - -/** - * Determine whether the CPU has 3DNow! features. - * - * This always returns false on CPUs that aren't using AMD instruction sets. - * - * \returns SDL_TRUE if the CPU has 3DNow! features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); - -/** - * Determine whether the CPU has SSE features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has SSE features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); - -/** - * Determine whether the CPU has SSE2 features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has SSE2 features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); - -/** - * Determine whether the CPU has SSE3 features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has SSE3 features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void); - -/** - * Determine whether the CPU has SSE4.1 features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has SSE4.1 features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void); - -/** - * Determine whether the CPU has SSE4.2 features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has SSE4.2 features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void); - -/** - * Determine whether the CPU has AVX features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has AVX features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX2 - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void); - -/** - * Determine whether the CPU has AVX2 features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has AVX2 features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_Has3DNow - * \sa SDL_HasAltiVec - * \sa SDL_HasAVX - * \sa SDL_HasMMX - * \sa SDL_HasRDTSC - * \sa SDL_HasSSE - * \sa SDL_HasSSE2 - * \sa SDL_HasSSE3 - * \sa SDL_HasSSE41 - * \sa SDL_HasSSE42 - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void); - -/** - * Determine whether the CPU has AVX-512F (foundation) features. - * - * This always returns false on CPUs that aren't using Intel instruction sets. - * - * \returns SDL_TRUE if the CPU has AVX-512F features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_HasAVX - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void); - -/** - * Determine whether the CPU has ARM SIMD (ARMv6) features. - * - * This is different from ARM NEON, which is a different instruction set. - * - * This always returns false on CPUs that aren't using ARM instruction sets. - * - * \returns SDL_TRUE if the CPU has ARM SIMD features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_HasNEON - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void); - -/** - * Determine whether the CPU has NEON (ARM SIMD) features. - * - * This always returns false on CPUs that aren't using ARM instruction sets. - * - * \returns SDL_TRUE if the CPU has ARM NEON features or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void); - -/** - * Determine whether the CPU has LSX (LOONGARCH SIMD) features. - * - * This always returns false on CPUs that aren't using LOONGARCH instruction - * sets. - * - * \returns SDL_TRUE if the CPU has LOONGARCH LSX features or SDL_FALSE if - * not. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void); - -/** - * Determine whether the CPU has LASX (LOONGARCH SIMD) features. - * - * This always returns false on CPUs that aren't using LOONGARCH instruction - * sets. - * - * \returns SDL_TRUE if the CPU has LOONGARCH LASX features or SDL_FALSE if - * not. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasLASX(void); - -/** - * Get the amount of RAM configured in the system. - * - * \returns the amount of RAM configured in the system in MiB. - * - * \since This function is available since SDL 2.0.1. - */ -extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void); - -/** - * Report the alignment this system needs for SIMD allocations. - * - * This will return the minimum number of bytes to which a pointer must be - * aligned to be compatible with SIMD instructions on the current machine. For - * example, if the machine supports SSE only, it will return 16, but if it - * supports AVX-512F, it'll return 64 (etc). This only reports values for - * instruction sets SDL knows about, so if your SDL build doesn't have - * SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and - * not 64 for the AVX-512 instructions that exist but SDL doesn't know about. - * Plan accordingly. - * - * \returns the alignment in bytes needed for available, known SIMD - * instructions. - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void); - -/** - * Allocate memory in a SIMD-friendly way. - * - * This will allocate a block of memory that is suitable for use with SIMD - * instructions. Specifically, it will be properly aligned and padded for the - * system's supported vector instructions. - * - * The memory returned will be padded such that it is safe to read or write an - * incomplete vector at the end of the memory block. This can be useful so you - * don't have to drop back to a scalar fallback at the end of your SIMD - * processing loop to deal with the final elements without overflowing the - * allocated buffer. - * - * You must free this memory with SDL_FreeSIMD(), not free() or SDL_free() or - * delete[], etc. - * - * Note that SDL will only deal with SIMD instruction sets it is aware of; for - * example, SDL 2.0.8 knows that SSE wants 16-byte vectors (SDL_HasSSE()), and - * AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't know that AVX-512 wants - * 64. To be clear: if you can't decide to use an instruction set with an - * SDL_Has*() function, don't use that instruction set with memory allocated - * through here. - * - * SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't - * out of memory, but you are not allowed to dereference it (because you only - * own zero bytes of that buffer). - * - * \param len The length, in bytes, of the block to allocate. The actual - * allocated block might be larger due to padding, etc. - * \returns a pointer to the newly-allocated block, NULL if out of memory. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_SIMDGetAlignment - * \sa SDL_SIMDRealloc - * \sa SDL_SIMDFree - */ -extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len); - -/** - * Reallocate memory obtained from SDL_SIMDAlloc - * - * It is not valid to use this function on a pointer from anything but - * SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc, - * SDL_malloc, memalign, new[], etc. - * - * \param mem The pointer obtained from SDL_SIMDAlloc. This function also - * accepts NULL, at which point this function is the same as - * calling SDL_SIMDAlloc with a NULL pointer. - * \param len The length, in bytes, of the block to allocated. The actual - * allocated block might be larger due to padding, etc. Passing 0 - * will return a non-NULL pointer, assuming the system isn't out of - * memory. - * \returns a pointer to the newly-reallocated block, NULL if out of memory. - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_SIMDGetAlignment - * \sa SDL_SIMDAlloc - * \sa SDL_SIMDFree - */ -extern DECLSPEC void * SDLCALL SDL_SIMDRealloc(void *mem, const size_t len); - -/** - * Deallocate memory obtained from SDL_SIMDAlloc - * - * It is not valid to use this function on a pointer from anything but - * SDL_SIMDAlloc() or SDL_SIMDRealloc(). It can't be used on pointers from - * malloc, realloc, SDL_malloc, memalign, new[], etc. - * - * However, SDL_SIMDFree(NULL) is a legal no-op. - * - * The memory pointed to by `ptr` is no longer valid for access upon return, - * and may be returned to the system or reused by a future allocation. The - * pointer passed to this function is no longer safe to dereference once this - * function returns, and should be discarded. - * - * \param ptr The pointer, returned from SDL_SIMDAlloc or SDL_SIMDRealloc, to - * deallocate. NULL is a legal no-op. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_SIMDAlloc - * \sa SDL_SIMDRealloc - */ -extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_cpuinfo_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_egl.h b/libs/SDL2/include/SDL_egl.h deleted file mode 100644 index 6f51c08..0000000 --- a/libs/SDL2/include/SDL_egl.h +++ /dev/null @@ -1,2352 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_egl.h - * - * This is a simple file to encapsulate the EGL API headers. - */ -#if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) - -#if defined(__vita__) || defined(__psp2__) -#include -#endif - -#include -#include - -#else /* _MSC_VER */ - -/* EGL headers for Visual Studio */ - -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 -/* - * To support platform where unsigned long cannot be used interchangeably with - * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. - * Ideally, we could just use (u)intptr_t everywhere, but this could result in - * ABI breakage if khronos_uintptr_t is changed from unsigned long to - * unsigned long long or similar (this results in different C++ name mangling). - * To avoid changes for existing platforms, we restrict usage of intptr_t to - * platforms where the size of a pointer is larger than the size of long. - */ -#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) -#if __SIZEOF_POINTER__ > __SIZEOF_LONG__ -#define KHRONOS_USE_INTPTR_T -#endif -#endif - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef KHRONOS_USE_INTPTR_T -typedef intptr_t khronos_intptr_t; -typedef uintptr_t khronos_uintptr_t; -#elif defined(_WIN64) -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -#endif - -#if defined(_WIN64) -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ - - -#ifndef __eglplatform_h_ -#define __eglplatform_h_ - -/* -** Copyright 2007-2020 The Khronos Group Inc. -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* Platform-specific types and definitions for egl.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * You are encouraged to submit all modifications to the Khronos group so that - * they can be included in future versions of this file. Please submit changes - * by filing an issue or pull request on the public Khronos EGL Registry, at - * https://www.github.com/KhronosGroup/EGL-Registry/ - */ - -/*#include */ - -/* Macros used in EGL function prototype declarations. - * - * EGL functions should be prototyped as: - * - * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); - * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); - * - * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h - */ - -#ifndef EGLAPI -#define EGLAPI KHRONOS_APICALL -#endif - -#ifndef EGLAPIENTRY -#define EGLAPIENTRY KHRONOS_APIENTRY -#endif -#define EGLAPIENTRYP EGLAPIENTRY* - -/* The types NativeDisplayType, NativeWindowType, and NativePixmapType - * are aliases of window-system-dependent types, such as X Display * or - * Windows Device Context. They must be defined in platform-specific - * code below. The EGL-prefixed versions of Native*Type are the same - * types, renamed in EGL 1.3 so all types in the API start with "EGL". - * - * Khronos STRONGLY RECOMMENDS that you use the default definitions - * provided below, since these changes affect both binary and source - * portability of applications using EGL running on different EGL - * implementations. - */ - -#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES) - -typedef void *EGLNativeDisplayType; -typedef void *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include - -typedef HDC EGLNativeDisplayType; -typedef HBITMAP EGLNativePixmapType; -typedef HWND EGLNativeWindowType; - -#elif defined(__EMSCRIPTEN__) - -typedef int EGLNativeDisplayType; -typedef int EGLNativePixmapType; -typedef int EGLNativeWindowType; - -#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ - -typedef int EGLNativeDisplayType; -typedef void *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(WL_EGL_PLATFORM) - -typedef struct wl_display *EGLNativeDisplayType; -typedef struct wl_egl_pixmap *EGLNativePixmapType; -typedef struct wl_egl_window *EGLNativeWindowType; - -#elif defined(__GBM__) - -typedef struct gbm_device *EGLNativeDisplayType; -typedef struct gbm_bo *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(__ANDROID__) || defined(ANDROID) - -struct ANativeWindow; -struct egl_native_pixmap_t; - -typedef void* EGLNativeDisplayType; -typedef struct egl_native_pixmap_t* EGLNativePixmapType; -typedef struct ANativeWindow* EGLNativeWindowType; - -#elif defined(USE_OZONE) - -typedef intptr_t EGLNativeDisplayType; -typedef intptr_t EGLNativePixmapType; -typedef intptr_t EGLNativeWindowType; - -#elif defined(USE_X11) - -/* X11 (tentative) */ -#include -#include - -typedef Display *EGLNativeDisplayType; -typedef Pixmap EGLNativePixmapType; -typedef Window EGLNativeWindowType; - -#elif defined(__unix__) - -typedef void *EGLNativeDisplayType; -typedef khronos_uintptr_t EGLNativePixmapType; -typedef khronos_uintptr_t EGLNativeWindowType; - -#elif defined(__APPLE__) - -typedef int EGLNativeDisplayType; -typedef void *EGLNativePixmapType; -typedef void *EGLNativeWindowType; - -#elif defined(__HAIKU__) - -#include - -typedef void *EGLNativeDisplayType; -typedef khronos_uintptr_t EGLNativePixmapType; -typedef khronos_uintptr_t EGLNativeWindowType; - -#elif defined(__Fuchsia__) - -typedef void *EGLNativeDisplayType; -typedef khronos_uintptr_t EGLNativePixmapType; -typedef khronos_uintptr_t EGLNativeWindowType; - -#else -#error "Platform not recognized" -#endif - -/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ -typedef EGLNativeDisplayType NativeDisplayType; -typedef EGLNativePixmapType NativePixmapType; -typedef EGLNativeWindowType NativeWindowType; - - -/* Define EGLint. This must be a signed integral type large enough to contain - * all legal attribute names and values passed into and out of EGL, whether - * their type is boolean, bitmask, enumerant (symbolic constant), integer, - * handle, or other. While in general a 32-bit integer will suffice, if - * handles are 64 bit types, then EGLint should be defined as a signed 64-bit - * integer type. - */ -typedef khronos_int32_t EGLint; - - -/* C++ / C typecast macros for special EGL handle values */ -#if defined(__cplusplus) -#define EGL_CAST(type, value) (static_cast(value)) -#else -#define EGL_CAST(type, value) ((type) (value)) -#endif - -#endif /* __eglplatform_h */ - - -#ifndef __egl_h_ -#define __egl_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright 2013-2020 The Khronos Group Inc. -** SPDX-License-Identifier: Apache-2.0 -** -** This header is generated from the Khronos EGL XML API Registry. -** The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.khronos.org/registry/egl -** -** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $ -*/ - -/*#include */ - -#ifndef EGL_EGL_PROTOTYPES -#define EGL_EGL_PROTOTYPES 1 -#endif - -/* Generated on date 20220525 */ - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: .* - * Default extensions included: None - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_VERSION_1_0 -#define EGL_VERSION_1_0 1 -typedef unsigned int EGLBoolean; -typedef void *EGLDisplay; -/*#include */ -/*#include */ -typedef void *EGLConfig; -typedef void *EGLSurface; -typedef void *EGLContext; -typedef void (*__eglMustCastToProperFunctionPointerType)(void); -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300A -#define EGL_BAD_NATIVE_WINDOW 0x300B -#define EGL_BAD_PARAMETER 0x300C -#define EGL_BAD_SURFACE 0x300D -#define EGL_BLUE_SIZE 0x3022 -#define EGL_BUFFER_SIZE 0x3020 -#define EGL_CONFIG_CAVEAT 0x3027 -#define EGL_CONFIG_ID 0x3028 -#define EGL_CORE_NATIVE_ENGINE 0x305B -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_DONT_CARE EGL_CAST(EGLint,-1) -#define EGL_DRAW 0x3059 -#define EGL_EXTENSIONS 0x3055 -#define EGL_FALSE 0 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_HEIGHT 0x3056 -#define EGL_LARGEST_PBUFFER 0x3058 -#define EGL_LEVEL 0x3029 -#define EGL_MAX_PBUFFER_HEIGHT 0x302A -#define EGL_MAX_PBUFFER_PIXELS 0x302B -#define EGL_MAX_PBUFFER_WIDTH 0x302C -#define EGL_NATIVE_RENDERABLE 0x302D -#define EGL_NATIVE_VISUAL_ID 0x302E -#define EGL_NATIVE_VISUAL_TYPE 0x302F -#define EGL_NONE 0x3038 -#define EGL_NON_CONFORMANT_CONFIG 0x3051 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0) -#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0) -#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0) -#define EGL_PBUFFER_BIT 0x0001 -#define EGL_PIXMAP_BIT 0x0002 -#define EGL_READ 0x305A -#define EGL_RED_SIZE 0x3024 -#define EGL_SAMPLES 0x3031 -#define EGL_SAMPLE_BUFFERS 0x3032 -#define EGL_SLOW_CONFIG 0x3050 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SUCCESS 0x3000 -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 -#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 -#define EGL_TRANSPARENT_RED_VALUE 0x3037 -#define EGL_TRANSPARENT_RGB 0x3052 -#define EGL_TRANSPARENT_TYPE 0x3034 -#define EGL_TRUE 1 -#define EGL_VENDOR 0x3053 -#define EGL_VERSION 0x3054 -#define EGL_WIDTH 0x3057 -#define EGL_WINDOW_BIT 0x0004 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCHOOSECONFIGPROC) (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOPYBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -typedef EGLContext (EGLAPIENTRYP PFNEGLCREATECONTEXTPROC) (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERSURFACEPROC) (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGATTRIBPROC) (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCONFIGSPROC) (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETCURRENTDISPLAYPROC) (void); -typedef EGLSurface (EGLAPIENTRYP PFNEGLGETCURRENTSURFACEPROC) (EGLint readdraw); -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDISPLAYPROC) (EGLNativeDisplayType display_id); -typedef EGLint (EGLAPIENTRYP PFNEGLGETERRORPROC) (void); -typedef __eglMustCastToProperFunctionPointerType (EGLAPIENTRYP PFNEGLGETPROCADDRESSPROC) (const char *procname); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLINITIALIZEPROC) (EGLDisplay dpy, EGLint *major, EGLint *minor); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLMAKECURRENTPROC) (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYCONTEXTPROC) (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYSTRINGPROC) (EGLDisplay dpy, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSPROC) (EGLDisplay dpy, EGLSurface surface); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLTERMINATEPROC) (EGLDisplay dpy); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITGLPROC) (void); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITNATIVEPROC) (EGLint engine); -#if EGL_EGL_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); -EGLAPI EGLContext EGLAPIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); -EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay (void); -EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface (EGLint readdraw); -EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay (EGLNativeDisplayType display_id); -EGLAPI EGLint EGLAPIENTRY eglGetError (void); -EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname); -EGLAPI EGLBoolean EGLAPIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor); -EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); -EGLAPI const char *EGLAPIENTRY eglQueryString (EGLDisplay dpy, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface surface); -EGLAPI EGLBoolean EGLAPIENTRY eglTerminate (EGLDisplay dpy); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative (EGLint engine); -#endif -#endif /* EGL_VERSION_1_0 */ - -#ifndef EGL_VERSION_1_1 -#define EGL_VERSION_1_1 1 -#define EGL_BACK_BUFFER 0x3084 -#define EGL_BIND_TO_TEXTURE_RGB 0x3039 -#define EGL_BIND_TO_TEXTURE_RGBA 0x303A -#define EGL_CONTEXT_LOST 0x300E -#define EGL_MIN_SWAP_INTERVAL 0x303B -#define EGL_MAX_SWAP_INTERVAL 0x303C -#define EGL_MIPMAP_TEXTURE 0x3082 -#define EGL_MIPMAP_LEVEL 0x3083 -#define EGL_NO_TEXTURE 0x305C -#define EGL_TEXTURE_2D 0x305F -#define EGL_TEXTURE_FORMAT 0x3080 -#define EGL_TEXTURE_RGB 0x305D -#define EGL_TEXTURE_RGBA 0x305E -#define EGL_TEXTURE_TARGET 0x3081 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDTEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETEXIMAGEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSURFACEATTRIBPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPINTERVALPROC) (EGLDisplay dpy, EGLint interval); -#if EGL_EGL_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage (EGLDisplay dpy, EGLSurface surface, EGLint buffer); -EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval (EGLDisplay dpy, EGLint interval); -#endif -#endif /* EGL_VERSION_1_1 */ - -#ifndef EGL_VERSION_1_2 -#define EGL_VERSION_1_2 1 -typedef unsigned int EGLenum; -typedef void *EGLClientBuffer; -#define EGL_ALPHA_FORMAT 0x3088 -#define EGL_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_ALPHA_FORMAT_PRE 0x308C -#define EGL_ALPHA_MASK_SIZE 0x303E -#define EGL_BUFFER_PRESERVED 0x3094 -#define EGL_BUFFER_DESTROYED 0x3095 -#define EGL_CLIENT_APIS 0x308D -#define EGL_COLORSPACE 0x3087 -#define EGL_COLORSPACE_sRGB 0x3089 -#define EGL_COLORSPACE_LINEAR 0x308A -#define EGL_COLOR_BUFFER_TYPE 0x303F -#define EGL_CONTEXT_CLIENT_TYPE 0x3097 -#define EGL_DISPLAY_SCALING 10000 -#define EGL_HORIZONTAL_RESOLUTION 0x3090 -#define EGL_LUMINANCE_BUFFER 0x308F -#define EGL_LUMINANCE_SIZE 0x303D -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENVG_BIT 0x0002 -#define EGL_OPENGL_ES_API 0x30A0 -#define EGL_OPENVG_API 0x30A1 -#define EGL_OPENVG_IMAGE 0x3096 -#define EGL_PIXEL_ASPECT_RATIO 0x3092 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_RENDER_BUFFER 0x3086 -#define EGL_RGB_BUFFER 0x308E -#define EGL_SINGLE_BUFFER 0x3085 -#define EGL_SWAP_BEHAVIOR 0x3093 -#define EGL_UNKNOWN EGL_CAST(EGLint,-1) -#define EGL_VERTICAL_RESOLUTION 0x3091 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDAPIPROC) (EGLenum api); -typedef EGLenum (EGLAPIENTRYP PFNEGLQUERYAPIPROC) (void); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLRELEASETHREADPROC) (void); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITCLIENTPROC) (void); -#if EGL_EGL_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI (EGLenum api); -EGLAPI EGLenum EGLAPIENTRY eglQueryAPI (void); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer (EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread (void); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient (void); -#endif -#endif /* EGL_VERSION_1_2 */ - -#ifndef EGL_VERSION_1_3 -#define EGL_VERSION_1_3 1 -#define EGL_CONFORMANT 0x3042 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_MATCH_NATIVE_PIXMAP 0x3041 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_VG_ALPHA_FORMAT 0x3088 -#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B -#define EGL_VG_ALPHA_FORMAT_PRE 0x308C -#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 -#define EGL_VG_COLORSPACE 0x3087 -#define EGL_VG_COLORSPACE_sRGB 0x3089 -#define EGL_VG_COLORSPACE_LINEAR 0x308A -#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 -#endif /* EGL_VERSION_1_3 */ - -#ifndef EGL_VERSION_1_4 -#define EGL_VERSION_1_4 1 -#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0) -#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 -#define EGL_MULTISAMPLE_RESOLVE 0x3099 -#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A -#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B -#define EGL_OPENGL_API 0x30A2 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 -typedef EGLContext (EGLAPIENTRYP PFNEGLGETCURRENTCONTEXTPROC) (void); -#if EGL_EGL_PROTOTYPES -EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void); -#endif -#endif /* EGL_VERSION_1_4 */ - -#ifndef EGL_VERSION_1_5 -#define EGL_VERSION_1_5 1 -typedef void *EGLSync; -typedef intptr_t EGLAttrib; -typedef khronos_utime_nanoseconds_t EGLTime; -typedef void *EGLImage; -#define EGL_CONTEXT_MAJOR_VERSION 0x3098 -#define EGL_CONTEXT_MINOR_VERSION 0x30FB -#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD -#define EGL_NO_RESET_NOTIFICATION 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 -#define EGL_OPENGL_ES3_BIT 0x00000040 -#define EGL_CL_EVENT_HANDLE 0x309C -#define EGL_SYNC_CL_EVENT 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 -#define EGL_SYNC_TYPE 0x30F7 -#define EGL_SYNC_STATUS 0x30F1 -#define EGL_SYNC_CONDITION 0x30F8 -#define EGL_SIGNALED 0x30F2 -#define EGL_UNSIGNALED 0x30F3 -#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 -#define EGL_FOREVER 0xFFFFFFFFFFFFFFFFull -#define EGL_TIMEOUT_EXPIRED 0x30F5 -#define EGL_CONDITION_SATISFIED 0x30F6 -#define EGL_NO_SYNC EGL_CAST(EGLSync,0) -#define EGL_SYNC_FENCE 0x30F9 -#define EGL_GL_COLORSPACE 0x309D -#define EGL_GL_COLORSPACE_SRGB 0x3089 -#define EGL_GL_COLORSPACE_LINEAR 0x308A -#define EGL_GL_RENDERBUFFER 0x30B9 -#define EGL_GL_TEXTURE_2D 0x30B1 -#define EGL_GL_TEXTURE_LEVEL 0x30BC -#define EGL_GL_TEXTURE_3D 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET 0x30BD -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 -#define EGL_IMAGE_PRESERVED 0x30D2 -#define EGL_NO_IMAGE EGL_CAST(EGLImage,0) -typedef EGLSync (EGLAPIENTRYP PFNEGLCREATESYNCPROC) (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCPROC) (EGLDisplay dpy, EGLSync sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBPROC) (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); -typedef EGLImage (EGLAPIENTRYP PFNEGLCREATEIMAGEPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEPROC) (EGLDisplay dpy, EGLImage image); -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYPROC) (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLWAITSYNCPROC) (EGLDisplay dpy, EGLSync sync, EGLint flags); -#if EGL_EGL_PROTOTYPES -EGLAPI EGLSync EGLAPIENTRY eglCreateSync (EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySync (EGLDisplay dpy, EGLSync sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttrib (EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); -EGLAPI EGLImage EGLAPIENTRY eglCreateImage (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImage (EGLDisplay dpy, EGLImage image); -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplay (EGLenum platform, void *native_display, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurface (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurface (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglWaitSync (EGLDisplay dpy, EGLSync sync, EGLint flags); -#endif -#endif /* EGL_VERSION_1_5 */ - -#ifdef __cplusplus -} -#endif - -#endif /* __egl_h_ */ - - -#ifndef __eglext_h_ -#define __eglext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright 2013-2020 The Khronos Group Inc. -** SPDX-License-Identifier: Apache-2.0 -** -** This header is generated from the Khronos EGL XML API Registry. -** The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.khronos.org/registry/egl -** -** Khronos $Git commit SHA1: 6fb1daea15 $ on $Git commit date: 2022-05-25 09:41:13 -0600 $ -*/ - -/*#include */ - -#define EGL_EGLEXT_VERSION 20220525 - -/* Generated C header for: - * API: egl - * Versions considered: .* - * Versions emitted: _nomatch_^ - * Default extensions included: egl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef EGL_KHR_cl_event -#define EGL_KHR_cl_event 1 -#define EGL_CL_EVENT_HANDLE_KHR 0x309C -#define EGL_SYNC_CL_EVENT_KHR 0x30FE -#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF -#endif /* EGL_KHR_cl_event */ - -#ifndef EGL_KHR_cl_event2 -#define EGL_KHR_cl_event2 1 -typedef void *EGLSyncKHR; -typedef intptr_t EGLAttribKHR; -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNC64KHRPROC) (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSync64KHR (EGLDisplay dpy, EGLenum type, const EGLAttribKHR *attrib_list); -#endif -#endif /* EGL_KHR_cl_event2 */ - -#ifndef EGL_KHR_client_get_all_proc_addresses -#define EGL_KHR_client_get_all_proc_addresses 1 -#endif /* EGL_KHR_client_get_all_proc_addresses */ - -#ifndef EGL_KHR_config_attribs -#define EGL_KHR_config_attribs 1 -#define EGL_CONFORMANT_KHR 0x3042 -#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 -#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 -#endif /* EGL_KHR_config_attribs */ - -#ifndef EGL_KHR_context_flush_control -#define EGL_KHR_context_flush_control 1 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 -#endif /* EGL_KHR_context_flush_control */ - -#ifndef EGL_KHR_create_context -#define EGL_KHR_create_context 1 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB -#define EGL_CONTEXT_FLAGS_KHR 0x30FC -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 -#endif /* EGL_KHR_create_context */ - -#ifndef EGL_KHR_create_context_no_error -#define EGL_KHR_create_context_no_error 1 -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 -#endif /* EGL_KHR_create_context_no_error */ - -#ifndef EGL_KHR_debug -#define EGL_KHR_debug 1 -typedef void *EGLLabelKHR; -typedef void *EGLObjectKHR; -typedef void (EGLAPIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message); -#define EGL_OBJECT_THREAD_KHR 0x33B0 -#define EGL_OBJECT_DISPLAY_KHR 0x33B1 -#define EGL_OBJECT_CONTEXT_KHR 0x33B2 -#define EGL_OBJECT_SURFACE_KHR 0x33B3 -#define EGL_OBJECT_IMAGE_KHR 0x33B4 -#define EGL_OBJECT_SYNC_KHR 0x33B5 -#define EGL_OBJECT_STREAM_KHR 0x33B6 -#define EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 -#define EGL_DEBUG_MSG_ERROR_KHR 0x33BA -#define EGL_DEBUG_MSG_WARN_KHR 0x33BB -#define EGL_DEBUG_MSG_INFO_KHR 0x33BC -#define EGL_DEBUG_CALLBACK_KHR 0x33B8 -typedef EGLint (EGLAPIENTRYP PFNEGLDEBUGMESSAGECONTROLKHRPROC) (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEBUGKHRPROC) (EGLint attribute, EGLAttrib *value); -typedef EGLint (EGLAPIENTRYP PFNEGLLABELOBJECTKHRPROC) (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglDebugMessageControlKHR (EGLDEBUGPROCKHR callback, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDebugKHR (EGLint attribute, EGLAttrib *value); -EGLAPI EGLint EGLAPIENTRY eglLabelObjectKHR (EGLDisplay display, EGLenum objectType, EGLObjectKHR object, EGLLabelKHR label); -#endif -#endif /* EGL_KHR_debug */ - -#ifndef EGL_KHR_display_reference -#define EGL_KHR_display_reference 1 -#define EGL_TRACK_REFERENCES_KHR 0x3352 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBKHRPROC) (EGLDisplay dpy, EGLint name, EGLAttrib *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribKHR (EGLDisplay dpy, EGLint name, EGLAttrib *value); -#endif -#endif /* EGL_KHR_display_reference */ - -#ifndef EGL_KHR_fence_sync -#define EGL_KHR_fence_sync 1 -typedef khronos_utime_nanoseconds_t EGLTimeKHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 -#define EGL_SYNC_CONDITION_KHR 0x30F8 -#define EGL_SYNC_FENCE_KHR 0x30F9 -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_fence_sync */ - -#ifndef EGL_KHR_get_all_proc_addresses -#define EGL_KHR_get_all_proc_addresses 1 -#endif /* EGL_KHR_get_all_proc_addresses */ - -#ifndef EGL_KHR_gl_colorspace -#define EGL_KHR_gl_colorspace 1 -#define EGL_GL_COLORSPACE_KHR 0x309D -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_GL_COLORSPACE_LINEAR_KHR 0x308A -#endif /* EGL_KHR_gl_colorspace */ - -#ifndef EGL_KHR_gl_renderbuffer_image -#define EGL_KHR_gl_renderbuffer_image 1 -#define EGL_GL_RENDERBUFFER_KHR 0x30B9 -#endif /* EGL_KHR_gl_renderbuffer_image */ - -#ifndef EGL_KHR_gl_texture_2D_image -#define EGL_KHR_gl_texture_2D_image 1 -#define EGL_GL_TEXTURE_2D_KHR 0x30B1 -#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC -#endif /* EGL_KHR_gl_texture_2D_image */ - -#ifndef EGL_KHR_gl_texture_3D_image -#define EGL_KHR_gl_texture_3D_image 1 -#define EGL_GL_TEXTURE_3D_KHR 0x30B2 -#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD -#endif /* EGL_KHR_gl_texture_3D_image */ - -#ifndef EGL_KHR_gl_texture_cubemap_image -#define EGL_KHR_gl_texture_cubemap_image 1 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 -#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 -#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 -#endif /* EGL_KHR_gl_texture_cubemap_image */ - -#ifndef EGL_KHR_image -#define EGL_KHR_image 1 -typedef void *EGLImageKHR; -#define EGL_NATIVE_PIXMAP_KHR 0x30B0 -#define EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0) -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); -#endif -#endif /* EGL_KHR_image */ - -#ifndef EGL_KHR_image_base -#define EGL_KHR_image_base 1 -#define EGL_IMAGE_PRESERVED_KHR 0x30D2 -#endif /* EGL_KHR_image_base */ - -#ifndef EGL_KHR_image_pixmap -#define EGL_KHR_image_pixmap 1 -#endif /* EGL_KHR_image_pixmap */ - -#ifndef EGL_KHR_lock_surface -#define EGL_KHR_lock_surface 1 -#define EGL_READ_SURFACE_BIT_KHR 0x0001 -#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 -#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 -#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 -#define EGL_MATCH_FORMAT_KHR 0x3043 -#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 -#define EGL_FORMAT_RGB_565_KHR 0x30C1 -#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 -#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 -#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 -#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 -#define EGL_BITMAP_POINTER_KHR 0x30C6 -#define EGL_BITMAP_PITCH_KHR 0x30C7 -#define EGL_BITMAP_ORIGIN_KHR 0x30C8 -#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 -#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA -#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB -#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC -#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD -#define EGL_LOWER_LEFT_KHR 0x30CE -#define EGL_UPPER_LEFT_KHR 0x30CF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay dpy, EGLSurface surface); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay dpy, EGLSurface surface); -#endif -#endif /* EGL_KHR_lock_surface */ - -#ifndef EGL_KHR_lock_surface2 -#define EGL_KHR_lock_surface2 1 -#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 -#endif /* EGL_KHR_lock_surface2 */ - -#ifndef EGL_KHR_lock_surface3 -#define EGL_KHR_lock_surface3 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACE64KHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface64KHR (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value); -#endif -#endif /* EGL_KHR_lock_surface3 */ - -#ifndef EGL_KHR_mutable_render_buffer -#define EGL_KHR_mutable_render_buffer 1 -#define EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 -#endif /* EGL_KHR_mutable_render_buffer */ - -#ifndef EGL_KHR_no_config_context -#define EGL_KHR_no_config_context 1 -#define EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0) -#endif /* EGL_KHR_no_config_context */ - -#ifndef EGL_KHR_partial_update -#define EGL_KHR_partial_update 1 -#define EGL_BUFFER_AGE_KHR 0x313D -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETDAMAGEREGIONKHRPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSetDamageRegionKHR (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#endif -#endif /* EGL_KHR_partial_update */ - -#ifndef EGL_KHR_platform_android -#define EGL_KHR_platform_android 1 -#define EGL_PLATFORM_ANDROID_KHR 0x3141 -#endif /* EGL_KHR_platform_android */ - -#ifndef EGL_KHR_platform_gbm -#define EGL_KHR_platform_gbm 1 -#define EGL_PLATFORM_GBM_KHR 0x31D7 -#endif /* EGL_KHR_platform_gbm */ - -#ifndef EGL_KHR_platform_wayland -#define EGL_KHR_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_KHR 0x31D8 -#endif /* EGL_KHR_platform_wayland */ - -#ifndef EGL_KHR_platform_x11 -#define EGL_KHR_platform_x11 1 -#define EGL_PLATFORM_X11_KHR 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 -#endif /* EGL_KHR_platform_x11 */ - -#ifndef EGL_KHR_reusable_sync -#define EGL_KHR_reusable_sync 1 -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_STATUS_KHR 0x30F1 -#define EGL_SIGNALED_KHR 0x30F2 -#define EGL_UNSIGNALED_KHR 0x30F3 -#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 -#define EGL_CONDITION_SATISFIED_KHR 0x30F6 -#define EGL_SYNC_TYPE_KHR 0x30F7 -#define EGL_SYNC_REUSABLE_KHR 0x30FA -#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 -#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull -#define EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0) -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_reusable_sync */ - -#ifndef EGL_KHR_stream -#define EGL_KHR_stream 1 -typedef void *EGLStreamKHR; -typedef khronos_uint64_t EGLuint64KHR; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0) -#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 -#define EGL_PRODUCER_FRAME_KHR 0x3212 -#define EGL_CONSUMER_FRAME_KHR 0x3213 -#define EGL_STREAM_STATE_KHR 0x3214 -#define EGL_STREAM_STATE_CREATED_KHR 0x3215 -#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 -#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 -#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 -#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 -#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A -#define EGL_BAD_STREAM_KHR 0x321B -#define EGL_BAD_STATE_KHR 0x321C -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_stream */ - -#ifndef EGL_KHR_stream_attrib -#define EGL_KHR_stream_attrib 1 -#ifdef KHRONOS_SUPPORT_INT64 -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMATTRIBKHRPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamAttribKHR (EGLDisplay dpy, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLAttrib *value); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_KHR_stream_attrib */ - -#ifndef EGL_KHR_stream_consumer_gltexture -#define EGL_KHR_stream_consumer_gltexture 1 -#ifdef EGL_KHR_stream -#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_consumer_gltexture */ - -#ifndef EGL_KHR_stream_cross_process_fd -#define EGL_KHR_stream_cross_process_fd 1 -typedef int EGLNativeFileDescriptorKHR; -#ifdef EGL_KHR_stream -#define EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1) -typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream); -typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream); -EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_cross_process_fd */ - -#ifndef EGL_KHR_stream_fifo -#define EGL_KHR_stream_fifo 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC -#define EGL_STREAM_TIME_NOW_KHR 0x31FD -#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE -#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_fifo */ - -#ifndef EGL_KHR_stream_producer_aldatalocator -#define EGL_KHR_stream_producer_aldatalocator 1 -#ifdef EGL_KHR_stream -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_aldatalocator */ - -#ifndef EGL_KHR_stream_producer_eglsurface -#define EGL_KHR_stream_producer_eglsurface 1 -#ifdef EGL_KHR_stream -#define EGL_STREAM_BIT_KHR 0x0800 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); -#endif -#endif /* EGL_KHR_stream */ -#endif /* EGL_KHR_stream_producer_eglsurface */ - -#ifndef EGL_KHR_surfaceless_context -#define EGL_KHR_surfaceless_context 1 -#endif /* EGL_KHR_surfaceless_context */ - -#ifndef EGL_KHR_swap_buffers_with_damage -#define EGL_KHR_swap_buffers_with_damage 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageKHR (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects); -#endif -#endif /* EGL_KHR_swap_buffers_with_damage */ - -#ifndef EGL_KHR_vg_parent_image -#define EGL_KHR_vg_parent_image 1 -#define EGL_VG_PARENT_IMAGE_KHR 0x30BA -#endif /* EGL_KHR_vg_parent_image */ - -#ifndef EGL_KHR_wait_sync -#define EGL_KHR_wait_sync 1 -typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); -#endif -#endif /* EGL_KHR_wait_sync */ - -#ifndef EGL_ANDROID_GLES_layers -#define EGL_ANDROID_GLES_layers 1 -#endif /* EGL_ANDROID_GLES_layers */ - -#ifndef EGL_ANDROID_blob_cache -#define EGL_ANDROID_blob_cache 1 -typedef khronos_ssize_t EGLsizeiANDROID; -typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); -typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); -typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); -#endif -#endif /* EGL_ANDROID_blob_cache */ - -#ifndef EGL_ANDROID_create_native_client_buffer -#define EGL_ANDROID_create_native_client_buffer 1 -#define EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 -#define EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 -#define EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 -#define EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 -typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC) (const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLClientBuffer EGLAPIENTRY eglCreateNativeClientBufferANDROID (const EGLint *attrib_list); -#endif -#endif /* EGL_ANDROID_create_native_client_buffer */ - -#ifndef EGL_ANDROID_framebuffer_target -#define EGL_ANDROID_framebuffer_target 1 -#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 -#endif /* EGL_ANDROID_framebuffer_target */ - -#ifndef EGL_ANDROID_front_buffer_auto_refresh -#define EGL_ANDROID_front_buffer_auto_refresh 1 -#define EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C -#endif /* EGL_ANDROID_front_buffer_auto_refresh */ - -#ifndef EGL_ANDROID_get_frame_timestamps -#define EGL_ANDROID_get_frame_timestamps 1 -typedef khronos_stime_nanoseconds_t EGLnsecsANDROID; -#define EGL_TIMESTAMP_PENDING_ANDROID EGL_CAST(EGLnsecsANDROID,-2) -#define EGL_TIMESTAMP_INVALID_ANDROID EGL_CAST(EGLnsecsANDROID,-1) -#define EGL_TIMESTAMPS_ANDROID 0x3430 -#define EGL_COMPOSITE_DEADLINE_ANDROID 0x3431 -#define EGL_COMPOSITE_INTERVAL_ANDROID 0x3432 -#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3433 -#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3434 -#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3435 -#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3436 -#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3437 -#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3438 -#define EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID 0x3439 -#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x343A -#define EGL_DEQUEUE_READY_TIME_ANDROID 0x343B -#define EGL_READS_DONE_TIME_ANDROID 0x343C -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglGetCompositorTimingANDROID (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values); -EGLAPI EGLBoolean EGLAPIENTRY eglGetNextFrameIdANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId); -EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampSupportedANDROID (EGLDisplay dpy, EGLSurface surface, EGLint timestamp); -EGLAPI EGLBoolean EGLAPIENTRY eglGetFrameTimestampsANDROID (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values); -#endif -#endif /* EGL_ANDROID_get_frame_timestamps */ - -#ifndef EGL_ANDROID_get_native_client_buffer -#define EGL_ANDROID_get_native_client_buffer 1 -struct AHardwareBuffer; -typedef EGLClientBuffer (EGLAPIENTRYP PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC) (const struct AHardwareBuffer *buffer); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLClientBuffer EGLAPIENTRY eglGetNativeClientBufferANDROID (const struct AHardwareBuffer *buffer); -#endif -#endif /* EGL_ANDROID_get_native_client_buffer */ - -#ifndef EGL_ANDROID_image_native_buffer -#define EGL_ANDROID_image_native_buffer 1 -#define EGL_NATIVE_BUFFER_ANDROID 0x3140 -#endif /* EGL_ANDROID_image_native_buffer */ - -#ifndef EGL_ANDROID_native_fence_sync -#define EGL_ANDROID_native_fence_sync 1 -#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 -#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 -#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 -#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 -typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync); -#endif -#endif /* EGL_ANDROID_native_fence_sync */ - -#ifndef EGL_ANDROID_presentation_time -#define EGL_ANDROID_presentation_time 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLPRESENTATIONTIMEANDROIDPROC) (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglPresentationTimeANDROID (EGLDisplay dpy, EGLSurface surface, EGLnsecsANDROID time); -#endif -#endif /* EGL_ANDROID_presentation_time */ - -#ifndef EGL_ANDROID_recordable -#define EGL_ANDROID_recordable 1 -#define EGL_RECORDABLE_ANDROID 0x3142 -#endif /* EGL_ANDROID_recordable */ - -#ifndef EGL_ANGLE_d3d_share_handle_client_buffer -#define EGL_ANGLE_d3d_share_handle_client_buffer 1 -#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 -#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */ - -#ifndef EGL_ANGLE_device_d3d -#define EGL_ANGLE_device_d3d 1 -#define EGL_D3D9_DEVICE_ANGLE 0x33A0 -#define EGL_D3D11_DEVICE_ANGLE 0x33A1 -#endif /* EGL_ANGLE_device_d3d */ - -#ifndef EGL_ANGLE_query_surface_pointer -#define EGL_ANGLE_query_surface_pointer 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); -#endif -#endif /* EGL_ANGLE_query_surface_pointer */ - -#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle -#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 -#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */ - -#ifndef EGL_ANGLE_sync_control_rate -#define EGL_ANGLE_sync_control_rate 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETMSCRATEANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *numerator, EGLint *denominator); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglGetMscRateANGLE (EGLDisplay dpy, EGLSurface surface, EGLint *numerator, EGLint *denominator); -#endif -#endif /* EGL_ANGLE_sync_control_rate */ - -#ifndef EGL_ANGLE_window_fixed_size -#define EGL_ANGLE_window_fixed_size 1 -#define EGL_FIXED_SIZE_ANGLE 0x3201 -#endif /* EGL_ANGLE_window_fixed_size */ - -#ifndef EGL_ARM_image_format -#define EGL_ARM_image_format 1 -#define EGL_COLOR_COMPONENT_TYPE_UNSIGNED_INTEGER_ARM 0x3287 -#define EGL_COLOR_COMPONENT_TYPE_INTEGER_ARM 0x3288 -#endif /* EGL_ARM_image_format */ - -#ifndef EGL_ARM_implicit_external_sync -#define EGL_ARM_implicit_external_sync 1 -#define EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A -#endif /* EGL_ARM_implicit_external_sync */ - -#ifndef EGL_ARM_pixmap_multisample_discard -#define EGL_ARM_pixmap_multisample_discard 1 -#define EGL_DISCARD_SAMPLES_ARM 0x3286 -#endif /* EGL_ARM_pixmap_multisample_discard */ - -#ifndef EGL_EXT_bind_to_front -#define EGL_EXT_bind_to_front 1 -#define EGL_FRONT_BUFFER_EXT 0x3464 -#endif /* EGL_EXT_bind_to_front */ - -#ifndef EGL_EXT_buffer_age -#define EGL_EXT_buffer_age 1 -#define EGL_BUFFER_AGE_EXT 0x313D -#endif /* EGL_EXT_buffer_age */ - -#ifndef EGL_EXT_client_extensions -#define EGL_EXT_client_extensions 1 -#endif /* EGL_EXT_client_extensions */ - -#ifndef EGL_EXT_client_sync -#define EGL_EXT_client_sync 1 -#define EGL_SYNC_CLIENT_EXT 0x3364 -#define EGL_SYNC_CLIENT_SIGNAL_EXT 0x3365 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCLIENTSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglClientSignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); -#endif -#endif /* EGL_EXT_client_sync */ - -#ifndef EGL_EXT_compositor -#define EGL_EXT_compositor 1 -#define EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460 -#define EGL_EXTERNAL_REF_ID_EXT 0x3461 -#define EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462 -#define EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC) (const EGLint *external_ref_ids, EGLint num_entries); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC) (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC) (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC) (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC) (EGLint external_win_id); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSETSIZEEXTPROC) (EGLint external_win_id, EGLint width, EGLint height); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLCOMPOSITORSWAPPOLICYEXTPROC) (EGLint external_win_id, EGLint policy); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextListEXT (const EGLint *external_ref_ids, EGLint num_entries); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetContextAttributesEXT (EGLint external_ref_id, const EGLint *context_attributes, EGLint num_entries); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowListEXT (EGLint external_ref_id, const EGLint *external_win_ids, EGLint num_entries); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetWindowAttributesEXT (EGLint external_win_id, const EGLint *window_attributes, EGLint num_entries); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorBindTexWindowEXT (EGLint external_win_id); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSetSizeEXT (EGLint external_win_id, EGLint width, EGLint height); -EGLAPI EGLBoolean EGLAPIENTRY eglCompositorSwapPolicyEXT (EGLint external_win_id, EGLint policy); -#endif -#endif /* EGL_EXT_compositor */ - -#ifndef EGL_EXT_config_select_group -#define EGL_EXT_config_select_group 1 -#define EGL_CONFIG_SELECT_GROUP_EXT 0x34C0 -#endif /* EGL_EXT_config_select_group */ - -#ifndef EGL_EXT_create_context_robustness -#define EGL_EXT_create_context_robustness 1 -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 -#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE -#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF -#endif /* EGL_EXT_create_context_robustness */ - -#ifndef EGL_EXT_device_base -#define EGL_EXT_device_base 1 -typedef void *EGLDeviceEXT; -#define EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0) -#define EGL_BAD_DEVICE_EXT 0x322B -#define EGL_DEVICE_EXT 0x322C -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEATTRIBEXTPROC) (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYDEVICESTRINGEXTPROC) (EGLDeviceEXT device, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICESEXTPROC) (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBEXTPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceAttribEXT (EGLDeviceEXT device, EGLint attribute, EGLAttrib *value); -EGLAPI const char *EGLAPIENTRY eglQueryDeviceStringEXT (EGLDeviceEXT device, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDevicesEXT (EGLint max_devices, EGLDeviceEXT *devices, EGLint *num_devices); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -#endif -#endif /* EGL_EXT_device_base */ - -#ifndef EGL_EXT_device_drm -#define EGL_EXT_device_drm 1 -#define EGL_DRM_DEVICE_FILE_EXT 0x3233 -#define EGL_DRM_MASTER_FD_EXT 0x333C -#endif /* EGL_EXT_device_drm */ - -#ifndef EGL_EXT_device_drm_render_node -#define EGL_EXT_device_drm_render_node 1 -#define EGL_DRM_RENDER_NODE_FILE_EXT 0x3377 -#endif /* EGL_EXT_device_drm_render_node */ - -#ifndef EGL_EXT_device_enumeration -#define EGL_EXT_device_enumeration 1 -#endif /* EGL_EXT_device_enumeration */ - -#ifndef EGL_EXT_device_openwf -#define EGL_EXT_device_openwf 1 -#define EGL_OPENWF_DEVICE_ID_EXT 0x3237 -#define EGL_OPENWF_DEVICE_EXT 0x333D -#endif /* EGL_EXT_device_openwf */ - -#ifndef EGL_EXT_device_persistent_id -#define EGL_EXT_device_persistent_id 1 -#define EGL_DEVICE_UUID_EXT 0x335C -#define EGL_DRIVER_UUID_EXT 0x335D -#define EGL_DRIVER_NAME_EXT 0x335E -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDEVICEBINARYEXTPROC) (EGLDeviceEXT device, EGLint name, EGLint max_size, void *value, EGLint *size); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDeviceBinaryEXT (EGLDeviceEXT device, EGLint name, EGLint max_size, void *value, EGLint *size); -#endif -#endif /* EGL_EXT_device_persistent_id */ - -#ifndef EGL_EXT_device_query -#define EGL_EXT_device_query 1 -#endif /* EGL_EXT_device_query */ - -#ifndef EGL_EXT_device_query_name -#define EGL_EXT_device_query_name 1 -#define EGL_RENDERER_EXT 0x335F -#endif /* EGL_EXT_device_query_name */ - -#ifndef EGL_EXT_explicit_device -#define EGL_EXT_explicit_device 1 -#endif /* EGL_EXT_explicit_device */ - -#ifndef EGL_EXT_gl_colorspace_bt2020_linear -#define EGL_EXT_gl_colorspace_bt2020_linear 1 -#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F -#endif /* EGL_EXT_gl_colorspace_bt2020_linear */ - -#ifndef EGL_EXT_gl_colorspace_bt2020_pq -#define EGL_EXT_gl_colorspace_bt2020_pq 1 -#define EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 -#endif /* EGL_EXT_gl_colorspace_bt2020_pq */ - -#ifndef EGL_EXT_gl_colorspace_display_p3 -#define EGL_EXT_gl_colorspace_display_p3 1 -#define EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363 -#endif /* EGL_EXT_gl_colorspace_display_p3 */ - -#ifndef EGL_EXT_gl_colorspace_display_p3_linear -#define EGL_EXT_gl_colorspace_display_p3_linear 1 -#define EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362 -#endif /* EGL_EXT_gl_colorspace_display_p3_linear */ - -#ifndef EGL_EXT_gl_colorspace_display_p3_passthrough -#define EGL_EXT_gl_colorspace_display_p3_passthrough 1 -#define EGL_GL_COLORSPACE_DISPLAY_P3_PASSTHROUGH_EXT 0x3490 -#endif /* EGL_EXT_gl_colorspace_display_p3_passthrough */ - -#ifndef EGL_EXT_gl_colorspace_scrgb -#define EGL_EXT_gl_colorspace_scrgb 1 -#define EGL_GL_COLORSPACE_SCRGB_EXT 0x3351 -#endif /* EGL_EXT_gl_colorspace_scrgb */ - -#ifndef EGL_EXT_gl_colorspace_scrgb_linear -#define EGL_EXT_gl_colorspace_scrgb_linear 1 -#define EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 -#endif /* EGL_EXT_gl_colorspace_scrgb_linear */ - -#ifndef EGL_EXT_image_dma_buf_import -#define EGL_EXT_image_dma_buf_import 1 -#define EGL_LINUX_DMA_BUF_EXT 0x3270 -#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 -#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 -#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 -#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 -#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 -#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 -#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 -#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 -#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 -#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A -#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B -#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C -#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D -#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E -#define EGL_ITU_REC601_EXT 0x327F -#define EGL_ITU_REC709_EXT 0x3280 -#define EGL_ITU_REC2020_EXT 0x3281 -#define EGL_YUV_FULL_RANGE_EXT 0x3282 -#define EGL_YUV_NARROW_RANGE_EXT 0x3283 -#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 -#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 -#endif /* EGL_EXT_image_dma_buf_import */ - -#ifndef EGL_EXT_image_dma_buf_import_modifiers -#define EGL_EXT_image_dma_buf_import_modifiers 1 -#define EGL_DMA_BUF_PLANE3_FD_EXT 0x3440 -#define EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441 -#define EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442 -#define EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443 -#define EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444 -#define EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445 -#define EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446 -#define EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447 -#define EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448 -#define EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449 -#define EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFFORMATSEXTPROC) (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDMABUFMODIFIERSEXTPROC) (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufFormatsEXT (EGLDisplay dpy, EGLint max_formats, EGLint *formats, EGLint *num_formats); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDmaBufModifiersEXT (EGLDisplay dpy, EGLint format, EGLint max_modifiers, EGLuint64KHR *modifiers, EGLBoolean *external_only, EGLint *num_modifiers); -#endif -#endif /* EGL_EXT_image_dma_buf_import_modifiers */ - -#ifndef EGL_EXT_image_gl_colorspace -#define EGL_EXT_image_gl_colorspace 1 -#define EGL_GL_COLORSPACE_DEFAULT_EXT 0x314D -#endif /* EGL_EXT_image_gl_colorspace */ - -#ifndef EGL_EXT_image_implicit_sync_control -#define EGL_EXT_image_implicit_sync_control 1 -#define EGL_IMPORT_SYNC_TYPE_EXT 0x3470 -#define EGL_IMPORT_IMPLICIT_SYNC_EXT 0x3471 -#define EGL_IMPORT_EXPLICIT_SYNC_EXT 0x3472 -#endif /* EGL_EXT_image_implicit_sync_control */ - -#ifndef EGL_EXT_multiview_window -#define EGL_EXT_multiview_window 1 -#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 -#endif /* EGL_EXT_multiview_window */ - -#ifndef EGL_EXT_output_base -#define EGL_EXT_output_base 1 -typedef void *EGLOutputLayerEXT; -typedef void *EGLOutputPortEXT; -#define EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0) -#define EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0) -#define EGL_BAD_OUTPUT_LAYER_EXT 0x322D -#define EGL_BAD_OUTPUT_PORT_EXT 0x322E -#define EGL_SWAP_INTERVAL_EXT 0x322F -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTLAYERSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETOUTPUTPORTSEXTPROC) (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value); -typedef const char *(EGLAPIENTRYP PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC) (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputLayersEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputLayerEXT *layers, EGLint max_layers, EGLint *num_layers); -EGLAPI EGLBoolean EGLAPIENTRY eglGetOutputPortsEXT (EGLDisplay dpy, const EGLAttrib *attrib_list, EGLOutputPortEXT *ports, EGLint max_ports, EGLint *num_ports); -EGLAPI EGLBoolean EGLAPIENTRY eglOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputLayerAttribEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint attribute, EGLAttrib *value); -EGLAPI const char *EGLAPIENTRY eglQueryOutputLayerStringEXT (EGLDisplay dpy, EGLOutputLayerEXT layer, EGLint name); -EGLAPI EGLBoolean EGLAPIENTRY eglOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib value); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryOutputPortAttribEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint attribute, EGLAttrib *value); -EGLAPI const char *EGLAPIENTRY eglQueryOutputPortStringEXT (EGLDisplay dpy, EGLOutputPortEXT port, EGLint name); -#endif -#endif /* EGL_EXT_output_base */ - -#ifndef EGL_EXT_output_drm -#define EGL_EXT_output_drm 1 -#define EGL_DRM_CRTC_EXT 0x3234 -#define EGL_DRM_PLANE_EXT 0x3235 -#define EGL_DRM_CONNECTOR_EXT 0x3236 -#endif /* EGL_EXT_output_drm */ - -#ifndef EGL_EXT_output_openwf -#define EGL_EXT_output_openwf 1 -#define EGL_OPENWF_PIPELINE_ID_EXT 0x3238 -#define EGL_OPENWF_PORT_ID_EXT 0x3239 -#endif /* EGL_EXT_output_openwf */ - -#ifndef EGL_EXT_pixel_format_float -#define EGL_EXT_pixel_format_float 1 -#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 -#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A -#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B -#endif /* EGL_EXT_pixel_format_float */ - -#ifndef EGL_EXT_platform_base -#define EGL_EXT_platform_base 1 -typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); -EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); -#endif -#endif /* EGL_EXT_platform_base */ - -#ifndef EGL_EXT_platform_device -#define EGL_EXT_platform_device 1 -#define EGL_PLATFORM_DEVICE_EXT 0x313F -#endif /* EGL_EXT_platform_device */ - -#ifndef EGL_EXT_platform_wayland -#define EGL_EXT_platform_wayland 1 -#define EGL_PLATFORM_WAYLAND_EXT 0x31D8 -#endif /* EGL_EXT_platform_wayland */ - -#ifndef EGL_EXT_platform_x11 -#define EGL_EXT_platform_x11 1 -#define EGL_PLATFORM_X11_EXT 0x31D5 -#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 -#endif /* EGL_EXT_platform_x11 */ - -#ifndef EGL_EXT_platform_xcb -#define EGL_EXT_platform_xcb 1 -#define EGL_PLATFORM_XCB_EXT 0x31DC -#define EGL_PLATFORM_XCB_SCREEN_EXT 0x31DE -#endif /* EGL_EXT_platform_xcb */ - -#ifndef EGL_EXT_present_opaque -#define EGL_EXT_present_opaque 1 -#define EGL_PRESENT_OPAQUE_EXT 0x31DF -#endif /* EGL_EXT_present_opaque */ - -#ifndef EGL_EXT_protected_content -#define EGL_EXT_protected_content 1 -#define EGL_PROTECTED_CONTENT_EXT 0x32C0 -#endif /* EGL_EXT_protected_content */ - -#ifndef EGL_EXT_protected_surface -#define EGL_EXT_protected_surface 1 -#endif /* EGL_EXT_protected_surface */ - -#ifndef EGL_EXT_stream_consumer_egloutput -#define EGL_EXT_stream_consumer_egloutput 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMEROUTPUTEXTPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerOutputEXT (EGLDisplay dpy, EGLStreamKHR stream, EGLOutputLayerEXT layer); -#endif -#endif /* EGL_EXT_stream_consumer_egloutput */ - -#ifndef EGL_EXT_surface_CTA861_3_metadata -#define EGL_EXT_surface_CTA861_3_metadata 1 -#define EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360 -#define EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361 -#endif /* EGL_EXT_surface_CTA861_3_metadata */ - -#ifndef EGL_EXT_surface_SMPTE2086_metadata -#define EGL_EXT_surface_SMPTE2086_metadata 1 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 -#define EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 -#define EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 -#define EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 -#define EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 -#define EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A -#define EGL_METADATA_SCALING_EXT 50000 -#endif /* EGL_EXT_surface_SMPTE2086_metadata */ - -#ifndef EGL_EXT_surface_compression -#define EGL_EXT_surface_compression 1 -#define EGL_SURFACE_COMPRESSION_EXT 0x34B0 -#define EGL_SURFACE_COMPRESSION_PLANE1_EXT 0x328E -#define EGL_SURFACE_COMPRESSION_PLANE2_EXT 0x328F -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x34B1 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x34B2 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x34B4 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x34B5 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x34B6 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x34B7 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x34B8 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x34B9 -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x34BA -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x34BB -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x34BC -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x34BD -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x34BE -#define EGL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x34BF -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSUPPORTEDCOMPRESSIONRATESEXTPROC) (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQuerySupportedCompressionRatesEXT (EGLDisplay dpy, EGLConfig config, const EGLAttrib *attrib_list, EGLint *rates, EGLint rate_size, EGLint *num_rates); -#endif -#endif /* EGL_EXT_surface_compression */ - -#ifndef EGL_EXT_swap_buffers_with_damage -#define EGL_EXT_swap_buffers_with_damage 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, const EGLint *rects, EGLint n_rects); -#endif -#endif /* EGL_EXT_swap_buffers_with_damage */ - -#ifndef EGL_EXT_sync_reuse -#define EGL_EXT_sync_reuse 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNSIGNALSYNCEXTPROC) (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglUnsignalSyncEXT (EGLDisplay dpy, EGLSync sync, const EGLAttrib *attrib_list); -#endif -#endif /* EGL_EXT_sync_reuse */ - -#ifndef EGL_EXT_yuv_surface -#define EGL_EXT_yuv_surface 1 -#define EGL_YUV_ORDER_EXT 0x3301 -#define EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 -#define EGL_YUV_SUBSAMPLE_EXT 0x3312 -#define EGL_YUV_DEPTH_RANGE_EXT 0x3317 -#define EGL_YUV_CSC_STANDARD_EXT 0x330A -#define EGL_YUV_PLANE_BPP_EXT 0x331A -#define EGL_YUV_BUFFER_EXT 0x3300 -#define EGL_YUV_ORDER_YUV_EXT 0x3302 -#define EGL_YUV_ORDER_YVU_EXT 0x3303 -#define EGL_YUV_ORDER_YUYV_EXT 0x3304 -#define EGL_YUV_ORDER_UYVY_EXT 0x3305 -#define EGL_YUV_ORDER_YVYU_EXT 0x3306 -#define EGL_YUV_ORDER_VYUY_EXT 0x3307 -#define EGL_YUV_ORDER_AYUV_EXT 0x3308 -#define EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 -#define EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 -#define EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 -#define EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 -#define EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 -#define EGL_YUV_CSC_STANDARD_601_EXT 0x330B -#define EGL_YUV_CSC_STANDARD_709_EXT 0x330C -#define EGL_YUV_CSC_STANDARD_2020_EXT 0x330D -#define EGL_YUV_PLANE_BPP_0_EXT 0x331B -#define EGL_YUV_PLANE_BPP_8_EXT 0x331C -#define EGL_YUV_PLANE_BPP_10_EXT 0x331D -#endif /* EGL_EXT_yuv_surface */ - -#ifndef EGL_HI_clientpixmap -#define EGL_HI_clientpixmap 1 -struct EGLClientPixmapHI { - void *pData; - EGLint iWidth; - EGLint iHeight; - EGLint iStride; -}; -#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 -typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap); -#endif -#endif /* EGL_HI_clientpixmap */ - -#ifndef EGL_HI_colorformats -#define EGL_HI_colorformats 1 -#define EGL_COLOR_FORMAT_HI 0x8F70 -#define EGL_COLOR_RGB_HI 0x8F71 -#define EGL_COLOR_RGBA_HI 0x8F72 -#define EGL_COLOR_ARGB_HI 0x8F73 -#endif /* EGL_HI_colorformats */ - -#ifndef EGL_IMG_context_priority -#define EGL_IMG_context_priority 1 -#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 -#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 -#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 -#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 -#endif /* EGL_IMG_context_priority */ - -#ifndef EGL_IMG_image_plane_attribs -#define EGL_IMG_image_plane_attribs 1 -#define EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 -#define EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 -#endif /* EGL_IMG_image_plane_attribs */ - -#ifndef EGL_MESA_drm_image -#define EGL_MESA_drm_image 1 -#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 -#define EGL_DRM_BUFFER_USE_MESA 0x31D1 -#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 -#define EGL_DRM_BUFFER_MESA 0x31D3 -#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 -#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 -#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 -#define EGL_DRM_BUFFER_USE_CURSOR_MESA 0x00000004 -typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); -#endif -#endif /* EGL_MESA_drm_image */ - -#ifndef EGL_MESA_image_dma_buf_export -#define EGL_MESA_image_dma_buf_export 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDMABUFIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageQueryMESA (EGLDisplay dpy, EGLImageKHR image, int *fourcc, int *num_planes, EGLuint64KHR *modifiers); -EGLAPI EGLBoolean EGLAPIENTRY eglExportDMABUFImageMESA (EGLDisplay dpy, EGLImageKHR image, int *fds, EGLint *strides, EGLint *offsets); -#endif -#endif /* EGL_MESA_image_dma_buf_export */ - -#ifndef EGL_MESA_platform_gbm -#define EGL_MESA_platform_gbm 1 -#define EGL_PLATFORM_GBM_MESA 0x31D7 -#endif /* EGL_MESA_platform_gbm */ - -#ifndef EGL_MESA_platform_surfaceless -#define EGL_MESA_platform_surfaceless 1 -#define EGL_PLATFORM_SURFACELESS_MESA 0x31DD -#endif /* EGL_MESA_platform_surfaceless */ - -#ifndef EGL_MESA_query_driver -#define EGL_MESA_query_driver 1 -typedef char *(EGLAPIENTRYP PFNEGLGETDISPLAYDRIVERCONFIGPROC) (EGLDisplay dpy); -typedef const char *(EGLAPIENTRYP PFNEGLGETDISPLAYDRIVERNAMEPROC) (EGLDisplay dpy); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI char *EGLAPIENTRY eglGetDisplayDriverConfig (EGLDisplay dpy); -EGLAPI const char *EGLAPIENTRY eglGetDisplayDriverName (EGLDisplay dpy); -#endif -#endif /* EGL_MESA_query_driver */ - -#ifndef EGL_NOK_swap_region -#define EGL_NOK_swap_region 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGIONNOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegionNOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region */ - -#ifndef EGL_NOK_swap_region2 -#define EGL_NOK_swap_region2 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSREGION2NOKPROC) (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersRegion2NOK (EGLDisplay dpy, EGLSurface surface, EGLint numRects, const EGLint *rects); -#endif -#endif /* EGL_NOK_swap_region2 */ - -#ifndef EGL_NOK_texture_from_pixmap -#define EGL_NOK_texture_from_pixmap 1 -#define EGL_Y_INVERTED_NOK 0x307F -#endif /* EGL_NOK_texture_from_pixmap */ - -#ifndef EGL_NV_3dvision_surface -#define EGL_NV_3dvision_surface 1 -#define EGL_AUTO_STEREO_NV 0x3136 -#endif /* EGL_NV_3dvision_surface */ - -#ifndef EGL_NV_context_priority_realtime -#define EGL_NV_context_priority_realtime 1 -#define EGL_CONTEXT_PRIORITY_REALTIME_NV 0x3357 -#endif /* EGL_NV_context_priority_realtime */ - -#ifndef EGL_NV_coverage_sample -#define EGL_NV_coverage_sample 1 -#define EGL_COVERAGE_BUFFERS_NV 0x30E0 -#define EGL_COVERAGE_SAMPLES_NV 0x30E1 -#endif /* EGL_NV_coverage_sample */ - -#ifndef EGL_NV_coverage_sample_resolve -#define EGL_NV_coverage_sample_resolve 1 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 -#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 -#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 -#endif /* EGL_NV_coverage_sample_resolve */ - -#ifndef EGL_NV_cuda_event -#define EGL_NV_cuda_event 1 -#define EGL_CUDA_EVENT_HANDLE_NV 0x323B -#define EGL_SYNC_CUDA_EVENT_NV 0x323C -#define EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D -#endif /* EGL_NV_cuda_event */ - -#ifndef EGL_NV_depth_nonlinear -#define EGL_NV_depth_nonlinear 1 -#define EGL_DEPTH_ENCODING_NV 0x30E2 -#define EGL_DEPTH_ENCODING_NONE_NV 0 -#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 -#endif /* EGL_NV_depth_nonlinear */ - -#ifndef EGL_NV_device_cuda -#define EGL_NV_device_cuda 1 -#define EGL_CUDA_DEVICE_NV 0x323A -#endif /* EGL_NV_device_cuda */ - -#ifndef EGL_NV_native_query -#define EGL_NV_native_query 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); -#endif -#endif /* EGL_NV_native_query */ - -#ifndef EGL_NV_post_convert_rounding -#define EGL_NV_post_convert_rounding 1 -#endif /* EGL_NV_post_convert_rounding */ - -#ifndef EGL_NV_post_sub_buffer -#define EGL_NV_post_sub_buffer 1 -#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE -typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); -#endif -#endif /* EGL_NV_post_sub_buffer */ - -#ifndef EGL_NV_quadruple_buffer -#define EGL_NV_quadruple_buffer 1 -#define EGL_QUADRUPLE_BUFFER_NV 0x3231 -#endif /* EGL_NV_quadruple_buffer */ - -#ifndef EGL_NV_robustness_video_memory_purge -#define EGL_NV_robustness_video_memory_purge 1 -#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C -#endif /* EGL_NV_robustness_video_memory_purge */ - -#ifndef EGL_NV_stream_consumer_eglimage -#define EGL_NV_stream_consumer_eglimage 1 -#define EGL_STREAM_CONSUMER_IMAGE_NV 0x3373 -#define EGL_STREAM_IMAGE_ADD_NV 0x3374 -#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375 -#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list); -typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, const EGLuint64KHR *modifiers, const EGLAttrib *attrib_list); -EGLAPI EGLint EGLAPIENTRY eglQueryStreamConsumerEventNV (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync); -EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync); -#endif -#endif /* EGL_NV_stream_consumer_eglimage */ - -#ifndef EGL_NV_stream_consumer_gltexture_yuv -#define EGL_NV_stream_consumer_gltexture_yuv 1 -#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C -#define EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D -#define EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalAttribsNV (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); -#endif -#endif /* EGL_NV_stream_consumer_gltexture_yuv */ - -#ifndef EGL_NV_stream_cross_display -#define EGL_NV_stream_cross_display 1 -#define EGL_STREAM_CROSS_DISPLAY_NV 0x334E -#endif /* EGL_NV_stream_cross_display */ - -#ifndef EGL_NV_stream_cross_object -#define EGL_NV_stream_cross_object 1 -#define EGL_STREAM_CROSS_OBJECT_NV 0x334D -#endif /* EGL_NV_stream_cross_object */ - -#ifndef EGL_NV_stream_cross_partition -#define EGL_NV_stream_cross_partition 1 -#define EGL_STREAM_CROSS_PARTITION_NV 0x323F -#endif /* EGL_NV_stream_cross_partition */ - -#ifndef EGL_NV_stream_cross_process -#define EGL_NV_stream_cross_process 1 -#define EGL_STREAM_CROSS_PROCESS_NV 0x3245 -#endif /* EGL_NV_stream_cross_process */ - -#ifndef EGL_NV_stream_cross_system -#define EGL_NV_stream_cross_system 1 -#define EGL_STREAM_CROSS_SYSTEM_NV 0x334F -#endif /* EGL_NV_stream_cross_system */ - -#ifndef EGL_NV_stream_dma -#define EGL_NV_stream_dma 1 -#define EGL_STREAM_DMA_NV 0x3371 -#define EGL_STREAM_DMA_SERVER_NV 0x3372 -#endif /* EGL_NV_stream_dma */ - -#ifndef EGL_NV_stream_fifo_next -#define EGL_NV_stream_fifo_next 1 -#define EGL_PENDING_FRAME_NV 0x3329 -#define EGL_STREAM_TIME_PENDING_NV 0x332A -#endif /* EGL_NV_stream_fifo_next */ - -#ifndef EGL_NV_stream_fifo_synchronous -#define EGL_NV_stream_fifo_synchronous 1 -#define EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336 -#endif /* EGL_NV_stream_fifo_synchronous */ - -#ifndef EGL_NV_stream_flush -#define EGL_NV_stream_flush 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMFLUSHNVPROC) (EGLDisplay dpy, EGLStreamKHR stream); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglStreamFlushNV (EGLDisplay dpy, EGLStreamKHR stream); -#endif -#endif /* EGL_NV_stream_flush */ - -#ifndef EGL_NV_stream_frame_limits -#define EGL_NV_stream_frame_limits 1 -#define EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337 -#define EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338 -#endif /* EGL_NV_stream_frame_limits */ - -#ifndef EGL_NV_stream_metadata -#define EGL_NV_stream_metadata 1 -#define EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 -#define EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 -#define EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 -#define EGL_PRODUCER_METADATA_NV 0x3253 -#define EGL_CONSUMER_METADATA_NV 0x3254 -#define EGL_PENDING_METADATA_NV 0x3328 -#define EGL_METADATA0_SIZE_NV 0x3255 -#define EGL_METADATA1_SIZE_NV 0x3256 -#define EGL_METADATA2_SIZE_NV 0x3257 -#define EGL_METADATA3_SIZE_NV 0x3258 -#define EGL_METADATA0_TYPE_NV 0x3259 -#define EGL_METADATA1_TYPE_NV 0x325A -#define EGL_METADATA2_TYPE_NV 0x325B -#define EGL_METADATA3_TYPE_NV 0x325C -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYDISPLAYATTRIBNVPROC) (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSETSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMMETADATANVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribNV (EGLDisplay dpy, EGLint attribute, EGLAttrib *value); -EGLAPI EGLBoolean EGLAPIENTRY eglSetStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint n, EGLint offset, EGLint size, const void *data); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamMetadataNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum name, EGLint n, EGLint offset, EGLint size, void *data); -#endif -#endif /* EGL_NV_stream_metadata */ - -#ifndef EGL_NV_stream_origin -#define EGL_NV_stream_origin 1 -#define EGL_STREAM_FRAME_ORIGIN_X_NV 0x3366 -#define EGL_STREAM_FRAME_ORIGIN_Y_NV 0x3367 -#define EGL_STREAM_FRAME_MAJOR_AXIS_NV 0x3368 -#define EGL_CONSUMER_AUTO_ORIENTATION_NV 0x3369 -#define EGL_PRODUCER_AUTO_ORIENTATION_NV 0x336A -#define EGL_LEFT_NV 0x336B -#define EGL_RIGHT_NV 0x336C -#define EGL_TOP_NV 0x336D -#define EGL_BOTTOM_NV 0x336E -#define EGL_X_AXIS_NV 0x336F -#define EGL_Y_AXIS_NV 0x3370 -#endif /* EGL_NV_stream_origin */ - -#ifndef EGL_NV_stream_remote -#define EGL_NV_stream_remote 1 -#define EGL_STREAM_STATE_INITIALIZING_NV 0x3240 -#define EGL_STREAM_TYPE_NV 0x3241 -#define EGL_STREAM_PROTOCOL_NV 0x3242 -#define EGL_STREAM_ENDPOINT_NV 0x3243 -#define EGL_STREAM_LOCAL_NV 0x3244 -#define EGL_STREAM_PRODUCER_NV 0x3247 -#define EGL_STREAM_CONSUMER_NV 0x3248 -#define EGL_STREAM_PROTOCOL_FD_NV 0x3246 -#endif /* EGL_NV_stream_remote */ - -#ifndef EGL_NV_stream_reset -#define EGL_NV_stream_reset 1 -#define EGL_SUPPORT_RESET_NV 0x3334 -#define EGL_SUPPORT_REUSE_NV 0x3335 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLRESETSTREAMNVPROC) (EGLDisplay dpy, EGLStreamKHR stream); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglResetStreamNV (EGLDisplay dpy, EGLStreamKHR stream); -#endif -#endif /* EGL_NV_stream_reset */ - -#ifndef EGL_NV_stream_socket -#define EGL_NV_stream_socket 1 -#define EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B -#define EGL_SOCKET_HANDLE_NV 0x324C -#define EGL_SOCKET_TYPE_NV 0x324D -#endif /* EGL_NV_stream_socket */ - -#ifndef EGL_NV_stream_socket_inet -#define EGL_NV_stream_socket_inet 1 -#define EGL_SOCKET_TYPE_INET_NV 0x324F -#endif /* EGL_NV_stream_socket_inet */ - -#ifndef EGL_NV_stream_socket_unix -#define EGL_NV_stream_socket_unix 1 -#define EGL_SOCKET_TYPE_UNIX_NV 0x324E -#endif /* EGL_NV_stream_socket_unix */ - -#ifndef EGL_NV_stream_sync -#define EGL_NV_stream_sync 1 -#define EGL_SYNC_NEW_FRAME_NV 0x321F -typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list); -#endif -#endif /* EGL_NV_stream_sync */ - -#ifndef EGL_NV_sync -#define EGL_NV_sync 1 -typedef void *EGLSyncNV; -typedef khronos_utime_nanoseconds_t EGLTimeNV; -#ifdef KHRONOS_SUPPORT_INT64 -#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 -#define EGL_SYNC_STATUS_NV 0x30E7 -#define EGL_SIGNALED_NV 0x30E8 -#define EGL_UNSIGNALED_NV 0x30E9 -#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 -#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull -#define EGL_ALREADY_SIGNALED_NV 0x30EA -#define EGL_TIMEOUT_EXPIRED_NV 0x30EB -#define EGL_CONDITION_SATISFIED_NV 0x30EC -#define EGL_SYNC_TYPE_NV 0x30ED -#define EGL_SYNC_CONDITION_NV 0x30EE -#define EGL_SYNC_FENCE_NV 0x30EF -#define EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0) -typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); -typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); -EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); -EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); -EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); -EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); -EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_sync */ - -#ifndef EGL_NV_system_time -#define EGL_NV_system_time 1 -typedef khronos_utime_nanoseconds_t EGLuint64NV; -#ifdef KHRONOS_SUPPORT_INT64 -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); -typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void); -EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void); -#endif -#endif /* KHRONOS_SUPPORT_INT64 */ -#endif /* EGL_NV_system_time */ - -#ifndef EGL_NV_triple_buffer -#define EGL_NV_triple_buffer 1 -#define EGL_TRIPLE_BUFFER_NV 0x3230 -#endif /* EGL_NV_triple_buffer */ - -#ifndef EGL_TIZEN_image_native_buffer -#define EGL_TIZEN_image_native_buffer 1 -#define EGL_NATIVE_BUFFER_TIZEN 0x32A0 -#endif /* EGL_TIZEN_image_native_buffer */ - -#ifndef EGL_TIZEN_image_native_surface -#define EGL_TIZEN_image_native_surface 1 -#define EGL_NATIVE_SURFACE_TIZEN 0x32A1 -#endif /* EGL_TIZEN_image_native_surface */ - -#ifndef EGL_WL_bind_wayland_display -#define EGL_WL_bind_wayland_display 1 -#define PFNEGLBINDWAYLANDDISPLAYWL PFNEGLBINDWAYLANDDISPLAYWLPROC -#define PFNEGLUNBINDWAYLANDDISPLAYWL PFNEGLUNBINDWAYLANDDISPLAYWLPROC -#define PFNEGLQUERYWAYLANDBUFFERWL PFNEGLQUERYWAYLANDBUFFERWLPROC -struct wl_display; -struct wl_resource; -#define EGL_WAYLAND_BUFFER_WL 0x31D5 -#define EGL_WAYLAND_PLANE_WL 0x31D6 -#define EGL_TEXTURE_Y_U_V_WL 0x31D7 -#define EGL_TEXTURE_Y_UV_WL 0x31D8 -#define EGL_TEXTURE_Y_XUXV_WL 0x31D9 -#define EGL_TEXTURE_EXTERNAL_WL 0x31DA -#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB -typedef EGLBoolean (EGLAPIENTRYP PFNEGLBINDWAYLANDDISPLAYWLPROC) (EGLDisplay dpy, struct wl_display *display); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNBINDWAYLANDDISPLAYWLPROC) (EGLDisplay dpy, struct wl_display *display); -typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYWAYLANDBUFFERWLPROC) (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI EGLBoolean EGLAPIENTRY eglBindWaylandDisplayWL (EGLDisplay dpy, struct wl_display *display); -EGLAPI EGLBoolean EGLAPIENTRY eglUnbindWaylandDisplayWL (EGLDisplay dpy, struct wl_display *display); -EGLAPI EGLBoolean EGLAPIENTRY eglQueryWaylandBufferWL (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value); -#endif -#endif /* EGL_WL_bind_wayland_display */ - -#ifndef EGL_WL_create_wayland_buffer_from_image -#define EGL_WL_create_wayland_buffer_from_image 1 -#define PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC -struct wl_buffer; -typedef struct wl_buffer *(EGLAPIENTRYP PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC) (EGLDisplay dpy, EGLImageKHR image); -#ifdef EGL_EGLEXT_PROTOTYPES -EGLAPI struct wl_buffer *EGLAPIENTRY eglCreateWaylandBufferFromImageWL (EGLDisplay dpy, EGLImageKHR image); -#endif -#endif /* EGL_WL_create_wayland_buffer_from_image */ - -#ifdef __cplusplus -} -#endif - -#endif /* __eglext_h_ */ - -#endif /* _MSC_VER */ diff --git a/libs/SDL2/include/SDL_endian.h b/libs/SDL2/include/SDL_endian.h deleted file mode 100644 index 71bc067..0000000 --- a/libs/SDL2/include/SDL_endian.h +++ /dev/null @@ -1,348 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_endian.h - * - * Functions for reading and writing endian-specific values - */ - -#ifndef SDL_endian_h_ -#define SDL_endian_h_ - -#include "SDL_stdinc.h" - -#if defined(_MSC_VER) && (_MSC_VER >= 1400) -/* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version, - so we define the needed '_m_prefetch' here as a pseudo-header, until the issue is fixed. */ -#ifdef __clang__ -#ifndef __PRFCHWINTRIN_H -#define __PRFCHWINTRIN_H -static __inline__ void __attribute__((__always_inline__, __nodebug__)) -_m_prefetch(void *__P) -{ - __builtin_prefetch(__P, 0, 3 /* _MM_HINT_T0 */); -} -#endif /* __PRFCHWINTRIN_H */ -#endif /* __clang__ */ - -#include -#endif - -/** - * \name The two types of endianness - */ -/* @{ */ -#define SDL_LIL_ENDIAN 1234 -#define SDL_BIG_ENDIAN 4321 -/* @} */ - -#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ -#ifdef __linux__ -#include -#define SDL_BYTEORDER __BYTE_ORDER -#elif defined(__OpenBSD__) || defined(__DragonFly__) -#include -#define SDL_BYTEORDER BYTE_ORDER -#elif defined(__FreeBSD__) || defined(__NetBSD__) -#include -#define SDL_BYTEORDER BYTE_ORDER -/* predefs from newer gcc and clang versions: */ -#elif defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__BYTE_ORDER__) -#if (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) -#define SDL_BYTEORDER SDL_LIL_ENDIAN -#elif (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) -#define SDL_BYTEORDER SDL_BIG_ENDIAN -#else -#error Unsupported endianness -#endif /**/ -#else -#if defined(__hppa__) || \ - defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ - (defined(__MIPS__) && defined(__MIPSEB__)) || \ - defined(__ppc__) || defined(__POWERPC__) || defined(__powerpc__) || defined(__PPC__) || \ - defined(__sparc__) -#define SDL_BYTEORDER SDL_BIG_ENDIAN -#else -#define SDL_BYTEORDER SDL_LIL_ENDIAN -#endif -#endif /* __linux__ */ -#endif /* !SDL_BYTEORDER */ - -#ifndef SDL_FLOATWORDORDER /* Not defined in SDL_config.h? */ -/* predefs from newer gcc versions: */ -#if defined(__ORDER_LITTLE_ENDIAN__) && defined(__ORDER_BIG_ENDIAN__) && defined(__FLOAT_WORD_ORDER__) -#if (__FLOAT_WORD_ORDER__ == __ORDER_LITTLE_ENDIAN__) -#define SDL_FLOATWORDORDER SDL_LIL_ENDIAN -#elif (__FLOAT_WORD_ORDER__ == __ORDER_BIG_ENDIAN__) -#define SDL_FLOATWORDORDER SDL_BIG_ENDIAN -#else -#error Unsupported endianness -#endif /**/ -#elif defined(__MAVERICK__) -/* For Maverick, float words are always little-endian. */ -#define SDL_FLOATWORDORDER SDL_LIL_ENDIAN -#elif (defined(__arm__) || defined(__thumb__)) && !defined(__VFP_FP__) && !defined(__ARM_EABI__) -/* For FPA, float words are always big-endian. */ -#define SDL_FLOATWORDORDER SDL_BIG_ENDIAN -#else -/* By default, assume that floats words follow the memory system mode. */ -#define SDL_FLOATWORDORDER SDL_BYTEORDER -#endif /* __FLOAT_WORD_ORDER__ */ -#endif /* !SDL_FLOATWORDORDER */ - - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \file SDL_endian.h - */ - -/* various modern compilers may have builtin swap */ -#if defined(__GNUC__) || defined(__clang__) -# define HAS_BUILTIN_BSWAP16 (_SDL_HAS_BUILTIN(__builtin_bswap16)) || \ - (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8)) -# define HAS_BUILTIN_BSWAP32 (_SDL_HAS_BUILTIN(__builtin_bswap32)) || \ - (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)) -# define HAS_BUILTIN_BSWAP64 (_SDL_HAS_BUILTIN(__builtin_bswap64)) || \ - (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)) - - /* this one is broken */ -# define HAS_BROKEN_BSWAP (__GNUC__ == 2 && __GNUC_MINOR__ <= 95) -#else -# define HAS_BUILTIN_BSWAP16 0 -# define HAS_BUILTIN_BSWAP32 0 -# define HAS_BUILTIN_BSWAP64 0 -# define HAS_BROKEN_BSWAP 0 -#endif - -#if HAS_BUILTIN_BSWAP16 -#define SDL_Swap16(x) __builtin_bswap16(x) -#elif (defined(_MSC_VER) && (_MSC_VER >= 1400)) && !defined(__ICL) -#pragma intrinsic(_byteswap_ushort) -#define SDL_Swap16(x) _byteswap_ushort(x) -#elif defined(__i386__) && !HAS_BROKEN_BSWAP -SDL_FORCE_INLINE Uint16 -SDL_Swap16(Uint16 x) -{ - __asm__("xchgb %b0,%h0": "=q"(x):"0"(x)); - return x; -} -#elif defined(__x86_64__) -SDL_FORCE_INLINE Uint16 -SDL_Swap16(Uint16 x) -{ - __asm__("xchgb %b0,%h0": "=Q"(x):"0"(x)); - return x; -} -#elif (defined(__powerpc__) || defined(__ppc__)) -SDL_FORCE_INLINE Uint16 -SDL_Swap16(Uint16 x) -{ - int result; - - __asm__("rlwimi %0,%2,8,16,23": "=&r"(result):"0"(x >> 8), "r"(x)); - return (Uint16)result; -} -#elif (defined(__m68k__) && !defined(__mcoldfire__)) -SDL_FORCE_INLINE Uint16 -SDL_Swap16(Uint16 x) -{ - __asm__("rorw #8,%0": "=d"(x): "0"(x):"cc"); - return x; -} -#elif defined(__WATCOMC__) && defined(__386__) -extern __inline Uint16 SDL_Swap16(Uint16); -#pragma aux SDL_Swap16 = \ - "xchg al, ah" \ - parm [ax] \ - modify [ax]; -#else -SDL_FORCE_INLINE Uint16 -SDL_Swap16(Uint16 x) -{ - return SDL_static_cast(Uint16, ((x << 8) | (x >> 8))); -} -#endif - -#if HAS_BUILTIN_BSWAP32 -#define SDL_Swap32(x) __builtin_bswap32(x) -#elif (defined(_MSC_VER) && (_MSC_VER >= 1400)) && !defined(__ICL) -#pragma intrinsic(_byteswap_ulong) -#define SDL_Swap32(x) _byteswap_ulong(x) -#elif defined(__i386__) && !HAS_BROKEN_BSWAP -SDL_FORCE_INLINE Uint32 -SDL_Swap32(Uint32 x) -{ - __asm__("bswap %0": "=r"(x):"0"(x)); - return x; -} -#elif defined(__x86_64__) -SDL_FORCE_INLINE Uint32 -SDL_Swap32(Uint32 x) -{ - __asm__("bswapl %0": "=r"(x):"0"(x)); - return x; -} -#elif (defined(__powerpc__) || defined(__ppc__)) -SDL_FORCE_INLINE Uint32 -SDL_Swap32(Uint32 x) -{ - Uint32 result; - - __asm__("rlwimi %0,%2,24,16,23": "=&r"(result): "0" (x>>24), "r"(x)); - __asm__("rlwimi %0,%2,8,8,15" : "=&r"(result): "0" (result), "r"(x)); - __asm__("rlwimi %0,%2,24,0,7" : "=&r"(result): "0" (result), "r"(x)); - return result; -} -#elif (defined(__m68k__) && !defined(__mcoldfire__)) -SDL_FORCE_INLINE Uint32 -SDL_Swap32(Uint32 x) -{ - __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0": "=d"(x): "0"(x):"cc"); - return x; -} -#elif defined(__WATCOMC__) && defined(__386__) -extern __inline Uint32 SDL_Swap32(Uint32); -#pragma aux SDL_Swap32 = \ - "bswap eax" \ - parm [eax] \ - modify [eax]; -#else -SDL_FORCE_INLINE Uint32 -SDL_Swap32(Uint32 x) -{ - return SDL_static_cast(Uint32, ((x << 24) | ((x << 8) & 0x00FF0000) | - ((x >> 8) & 0x0000FF00) | (x >> 24))); -} -#endif - -#if HAS_BUILTIN_BSWAP64 -#define SDL_Swap64(x) __builtin_bswap64(x) -#elif (defined(_MSC_VER) && (_MSC_VER >= 1400)) && !defined(__ICL) -#pragma intrinsic(_byteswap_uint64) -#define SDL_Swap64(x) _byteswap_uint64(x) -#elif defined(__i386__) && !HAS_BROKEN_BSWAP -SDL_FORCE_INLINE Uint64 -SDL_Swap64(Uint64 x) -{ - union { - struct { - Uint32 a, b; - } s; - Uint64 u; - } v; - v.u = x; - __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1" - : "=r"(v.s.a), "=r"(v.s.b) - : "0" (v.s.a), "1"(v.s.b)); - return v.u; -} -#elif defined(__x86_64__) -SDL_FORCE_INLINE Uint64 -SDL_Swap64(Uint64 x) -{ - __asm__("bswapq %0": "=r"(x):"0"(x)); - return x; -} -#elif defined(__WATCOMC__) && defined(__386__) -extern __inline Uint64 SDL_Swap64(Uint64); -#pragma aux SDL_Swap64 = \ - "bswap eax" \ - "bswap edx" \ - "xchg eax,edx" \ - parm [eax edx] \ - modify [eax edx]; -#else -SDL_FORCE_INLINE Uint64 -SDL_Swap64(Uint64 x) -{ - Uint32 hi, lo; - - /* Separate into high and low 32-bit values and swap them */ - lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF); - x >>= 32; - hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF); - x = SDL_Swap32(lo); - x <<= 32; - x |= SDL_Swap32(hi); - return (x); -} -#endif - - -SDL_FORCE_INLINE float -SDL_SwapFloat(float x) -{ - union { - float f; - Uint32 ui32; - } swapper; - swapper.f = x; - swapper.ui32 = SDL_Swap32(swapper.ui32); - return swapper.f; -} - -/* remove extra macros */ -#undef HAS_BROKEN_BSWAP -#undef HAS_BUILTIN_BSWAP16 -#undef HAS_BUILTIN_BSWAP32 -#undef HAS_BUILTIN_BSWAP64 - -/** - * \name Swap to native - * Byteswap item from the specified endianness to the native endianness. - */ -/* @{ */ -#if SDL_BYTEORDER == SDL_LIL_ENDIAN -#define SDL_SwapLE16(X) (X) -#define SDL_SwapLE32(X) (X) -#define SDL_SwapLE64(X) (X) -#define SDL_SwapFloatLE(X) (X) -#define SDL_SwapBE16(X) SDL_Swap16(X) -#define SDL_SwapBE32(X) SDL_Swap32(X) -#define SDL_SwapBE64(X) SDL_Swap64(X) -#define SDL_SwapFloatBE(X) SDL_SwapFloat(X) -#else -#define SDL_SwapLE16(X) SDL_Swap16(X) -#define SDL_SwapLE32(X) SDL_Swap32(X) -#define SDL_SwapLE64(X) SDL_Swap64(X) -#define SDL_SwapFloatLE(X) SDL_SwapFloat(X) -#define SDL_SwapBE16(X) (X) -#define SDL_SwapBE32(X) (X) -#define SDL_SwapBE64(X) (X) -#define SDL_SwapFloatBE(X) (X) -#endif -/* @} *//* Swap to native */ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_endian_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_error.h b/libs/SDL2/include/SDL_error.h deleted file mode 100644 index 31c2261..0000000 --- a/libs/SDL2/include/SDL_error.h +++ /dev/null @@ -1,163 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_error.h - * - * Simple error message routines for SDL. - */ - -#ifndef SDL_error_h_ -#define SDL_error_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Public functions */ - - -/** - * Set the SDL error message for the current thread. - * - * Calling this function will replace any previous error message that was set. - * - * This function always returns -1, since SDL frequently uses -1 to signify an - * failing result, leading to this idiom: - * - * ```c - * if (error_code) { - * return SDL_SetError("This operation has failed: %d", error_code); - * } - * ``` - * - * \param fmt a printf()-style message format string - * \param ... additional parameters matching % tokens in the `fmt` string, if - * any - * \returns always -1. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ClearError - * \sa SDL_GetError - */ -extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); - -/** - * Retrieve a message about the last error that occurred on the current - * thread. - * - * It is possible for multiple errors to occur before calling SDL_GetError(). - * Only the last error is returned. - * - * The message is only applicable when an SDL function has signaled an error. - * You must check the return values of SDL function calls to determine when to - * appropriately call SDL_GetError(). You should *not* use the results of - * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set - * an error string even when reporting success. - * - * SDL will *not* clear the error string for successful API calls. You *must* - * check return values for failure cases before you can assume the error - * string applies. - * - * Error strings are set per-thread, so an error set in a different thread - * will not interfere with the current thread's operation. - * - * The returned string is internally allocated and must not be freed by the - * application. - * - * \returns a message with information about the specific error that occurred, - * or an empty string if there hasn't been an error message set since - * the last call to SDL_ClearError(). The message is only applicable - * when an SDL function has signaled an error. You must check the - * return values of SDL function calls to determine when to - * appropriately call SDL_GetError(). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ClearError - * \sa SDL_SetError - */ -extern DECLSPEC const char *SDLCALL SDL_GetError(void); - -/** - * Get the last error message that was set for the current thread. - * - * This allows the caller to copy the error string into a provided buffer, but - * otherwise operates exactly the same as SDL_GetError(). - * - * \param errstr A buffer to fill with the last error message that was set for - * the current thread - * \param maxlen The size of the buffer pointed to by the errstr parameter - * \returns the pointer passed in as the `errstr` parameter. - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_GetError - */ -extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen); - -/** - * Clear any previous error message for this thread. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetError - * \sa SDL_SetError - */ -extern DECLSPEC void SDLCALL SDL_ClearError(void); - -/** - * \name Internal error functions - * - * \internal - * Private error reporting function - used internally. - */ -/* @{ */ -#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) -#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) -#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param)) -typedef enum -{ - SDL_ENOMEM, - SDL_EFREAD, - SDL_EFWRITE, - SDL_EFSEEK, - SDL_UNSUPPORTED, - SDL_LASTERROR -} SDL_errorcode; -/* SDL_Error() unconditionally returns -1. */ -extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code); -/* @} *//* Internal error functions */ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_error_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_events.h b/libs/SDL2/include/SDL_events.h deleted file mode 100644 index 9d09703..0000000 --- a/libs/SDL2/include/SDL_events.h +++ /dev/null @@ -1,1166 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_events.h - * - * Include file for SDL event handling. - */ - -#ifndef SDL_events_h_ -#define SDL_events_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" -#include "SDL_keyboard.h" -#include "SDL_mouse.h" -#include "SDL_joystick.h" -#include "SDL_gamecontroller.h" -#include "SDL_quit.h" -#include "SDL_gesture.h" -#include "SDL_touch.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* General keyboard/mouse state definitions */ -#define SDL_RELEASED 0 -#define SDL_PRESSED 1 - -/** - * The types of events that can be delivered. - */ -typedef enum -{ - SDL_FIRSTEVENT = 0, /**< Unused (do not remove) */ - - /* Application events */ - SDL_QUIT = 0x100, /**< User-requested quit */ - - /* These application events have special meaning on iOS, see README-ios.md for details */ - SDL_APP_TERMINATING, /**< The application is being terminated by the OS - Called on iOS in applicationWillTerminate() - Called on Android in onDestroy() - */ - SDL_APP_LOWMEMORY, /**< The application is low on memory, free memory if possible. - Called on iOS in applicationDidReceiveMemoryWarning() - Called on Android in onLowMemory() - */ - SDL_APP_WILLENTERBACKGROUND, /**< The application is about to enter the background - Called on iOS in applicationWillResignActive() - Called on Android in onPause() - */ - SDL_APP_DIDENTERBACKGROUND, /**< The application did enter the background and may not get CPU for some time - Called on iOS in applicationDidEnterBackground() - Called on Android in onPause() - */ - SDL_APP_WILLENTERFOREGROUND, /**< The application is about to enter the foreground - Called on iOS in applicationWillEnterForeground() - Called on Android in onResume() - */ - SDL_APP_DIDENTERFOREGROUND, /**< The application is now interactive - Called on iOS in applicationDidBecomeActive() - Called on Android in onResume() - */ - - SDL_LOCALECHANGED, /**< The user's locale preferences have changed. */ - - /* Display events */ - SDL_DISPLAYEVENT = 0x150, /**< Display state change */ - - /* Window events */ - SDL_WINDOWEVENT = 0x200, /**< Window state change */ - SDL_SYSWMEVENT, /**< System specific event */ - - /* Keyboard events */ - SDL_KEYDOWN = 0x300, /**< Key pressed */ - SDL_KEYUP, /**< Key released */ - SDL_TEXTEDITING, /**< Keyboard text editing (composition) */ - SDL_TEXTINPUT, /**< Keyboard text input */ - SDL_KEYMAPCHANGED, /**< Keymap changed due to a system event such as an - input language or keyboard layout change. - */ - SDL_TEXTEDITING_EXT, /**< Extended keyboard text editing (composition) */ - - /* Mouse events */ - SDL_MOUSEMOTION = 0x400, /**< Mouse moved */ - SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */ - SDL_MOUSEBUTTONUP, /**< Mouse button released */ - SDL_MOUSEWHEEL, /**< Mouse wheel motion */ - - /* Joystick events */ - SDL_JOYAXISMOTION = 0x600, /**< Joystick axis motion */ - SDL_JOYBALLMOTION, /**< Joystick trackball motion */ - SDL_JOYHATMOTION, /**< Joystick hat position change */ - SDL_JOYBUTTONDOWN, /**< Joystick button pressed */ - SDL_JOYBUTTONUP, /**< Joystick button released */ - SDL_JOYDEVICEADDED, /**< A new joystick has been inserted into the system */ - SDL_JOYDEVICEREMOVED, /**< An opened joystick has been removed */ - SDL_JOYBATTERYUPDATED, /**< Joystick battery level change */ - - /* Game controller events */ - SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */ - SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */ - SDL_CONTROLLERBUTTONUP, /**< Game controller button released */ - SDL_CONTROLLERDEVICEADDED, /**< A new Game controller has been inserted into the system */ - SDL_CONTROLLERDEVICEREMOVED, /**< An opened Game controller has been removed */ - SDL_CONTROLLERDEVICEREMAPPED, /**< The controller mapping was updated */ - SDL_CONTROLLERTOUCHPADDOWN, /**< Game controller touchpad was touched */ - SDL_CONTROLLERTOUCHPADMOTION, /**< Game controller touchpad finger was moved */ - SDL_CONTROLLERTOUCHPADUP, /**< Game controller touchpad finger was lifted */ - SDL_CONTROLLERSENSORUPDATE, /**< Game controller sensor was updated */ - - /* Touch events */ - SDL_FINGERDOWN = 0x700, - SDL_FINGERUP, - SDL_FINGERMOTION, - - /* Gesture events */ - SDL_DOLLARGESTURE = 0x800, - SDL_DOLLARRECORD, - SDL_MULTIGESTURE, - - /* Clipboard events */ - SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard or primary selection changed */ - - /* Drag and drop events */ - SDL_DROPFILE = 0x1000, /**< The system requests a file open */ - SDL_DROPTEXT, /**< text/plain drag-and-drop event */ - SDL_DROPBEGIN, /**< A new set of drops is beginning (NULL filename) */ - SDL_DROPCOMPLETE, /**< Current set of drops is now complete (NULL filename) */ - - /* Audio hotplug events */ - SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */ - SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */ - - /* Sensor events */ - SDL_SENSORUPDATE = 0x1200, /**< A sensor was updated */ - - /* Render events */ - SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */ - SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */ - - /* Internal events */ - SDL_POLLSENTINEL = 0x7F00, /**< Signals the end of an event poll cycle */ - - /** Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use, - * and should be allocated with SDL_RegisterEvents() - */ - SDL_USEREVENT = 0x8000, - - /** - * This last event is only for bounding internal arrays - */ - SDL_LASTEVENT = 0xFFFF -} SDL_EventType; - -/** - * \brief Fields shared by every event - */ -typedef struct SDL_CommonEvent -{ - Uint32 type; - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ -} SDL_CommonEvent; - -/** - * \brief Display state change event data (event.display.*) - */ -typedef struct SDL_DisplayEvent -{ - Uint32 type; /**< ::SDL_DISPLAYEVENT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 display; /**< The associated display index */ - Uint8 event; /**< ::SDL_DisplayEventID */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; - Sint32 data1; /**< event dependent data */ -} SDL_DisplayEvent; - -/** - * \brief Window state change event data (event.window.*) - */ -typedef struct SDL_WindowEvent -{ - Uint32 type; /**< ::SDL_WINDOWEVENT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The associated window */ - Uint8 event; /**< ::SDL_WindowEventID */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; - Sint32 data1; /**< event dependent data */ - Sint32 data2; /**< event dependent data */ -} SDL_WindowEvent; - -/** - * \brief Keyboard button event structure (event.key.*) - */ -typedef struct SDL_KeyboardEvent -{ - Uint32 type; /**< ::SDL_KEYDOWN or ::SDL_KEYUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with keyboard focus, if any */ - Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ - Uint8 repeat; /**< Non-zero if this is a key repeat */ - Uint8 padding2; - Uint8 padding3; - SDL_Keysym keysym; /**< The key that was pressed or released */ -} SDL_KeyboardEvent; - -#define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32) -/** - * \brief Keyboard text editing event structure (event.edit.*) - */ -typedef struct SDL_TextEditingEvent -{ - Uint32 type; /**< ::SDL_TEXTEDITING */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with keyboard focus, if any */ - char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */ - Sint32 start; /**< The start cursor of selected editing text */ - Sint32 length; /**< The length of selected editing text */ -} SDL_TextEditingEvent; - -/** - * \brief Extended keyboard text editing event structure (event.editExt.*) when text would be - * truncated if stored in the text buffer SDL_TextEditingEvent - */ -typedef struct SDL_TextEditingExtEvent -{ - Uint32 type; /**< ::SDL_TEXTEDITING_EXT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with keyboard focus, if any */ - char* text; /**< The editing text, which should be freed with SDL_free(), and will not be NULL */ - Sint32 start; /**< The start cursor of selected editing text */ - Sint32 length; /**< The length of selected editing text */ -} SDL_TextEditingExtEvent; - -#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32) -/** - * \brief Keyboard text input event structure (event.text.*) - */ -typedef struct SDL_TextInputEvent -{ - Uint32 type; /**< ::SDL_TEXTINPUT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with keyboard focus, if any */ - char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */ -} SDL_TextInputEvent; - -/** - * \brief Mouse motion event structure (event.motion.*) - */ -typedef struct SDL_MouseMotionEvent -{ - Uint32 type; /**< ::SDL_MOUSEMOTION */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with mouse focus, if any */ - Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ - Uint32 state; /**< The current button state */ - Sint32 x; /**< X coordinate, relative to window */ - Sint32 y; /**< Y coordinate, relative to window */ - Sint32 xrel; /**< The relative motion in the X direction */ - Sint32 yrel; /**< The relative motion in the Y direction */ -} SDL_MouseMotionEvent; - -/** - * \brief Mouse button event structure (event.button.*) - */ -typedef struct SDL_MouseButtonEvent -{ - Uint32 type; /**< ::SDL_MOUSEBUTTONDOWN or ::SDL_MOUSEBUTTONUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with mouse focus, if any */ - Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ - Uint8 button; /**< The mouse button index */ - Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ - Uint8 clicks; /**< 1 for single-click, 2 for double-click, etc. */ - Uint8 padding1; - Sint32 x; /**< X coordinate, relative to window */ - Sint32 y; /**< Y coordinate, relative to window */ -} SDL_MouseButtonEvent; - -/** - * \brief Mouse wheel event structure (event.wheel.*) - */ -typedef struct SDL_MouseWheelEvent -{ - Uint32 type; /**< ::SDL_MOUSEWHEEL */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The window with mouse focus, if any */ - Uint32 which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */ - Sint32 x; /**< The amount scrolled horizontally, positive to the right and negative to the left */ - Sint32 y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */ - Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */ - float preciseX; /**< The amount scrolled horizontally, positive to the right and negative to the left, with float precision (added in 2.0.18) */ - float preciseY; /**< The amount scrolled vertically, positive away from the user and negative toward the user, with float precision (added in 2.0.18) */ - Sint32 mouseX; /**< X coordinate, relative to window (added in 2.26.0) */ - Sint32 mouseY; /**< Y coordinate, relative to window (added in 2.26.0) */ -} SDL_MouseWheelEvent; - -/** - * \brief Joystick axis motion event structure (event.jaxis.*) - */ -typedef struct SDL_JoyAxisEvent -{ - Uint32 type; /**< ::SDL_JOYAXISMOTION */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 axis; /**< The joystick axis index */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; - Sint16 value; /**< The axis value (range: -32768 to 32767) */ - Uint16 padding4; -} SDL_JoyAxisEvent; - -/** - * \brief Joystick trackball motion event structure (event.jball.*) - */ -typedef struct SDL_JoyBallEvent -{ - Uint32 type; /**< ::SDL_JOYBALLMOTION */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 ball; /**< The joystick trackball index */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; - Sint16 xrel; /**< The relative motion in the X direction */ - Sint16 yrel; /**< The relative motion in the Y direction */ -} SDL_JoyBallEvent; - -/** - * \brief Joystick hat position change event structure (event.jhat.*) - */ -typedef struct SDL_JoyHatEvent -{ - Uint32 type; /**< ::SDL_JOYHATMOTION */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 hat; /**< The joystick hat index */ - Uint8 value; /**< The hat position value. - * \sa ::SDL_HAT_LEFTUP ::SDL_HAT_UP ::SDL_HAT_RIGHTUP - * \sa ::SDL_HAT_LEFT ::SDL_HAT_CENTERED ::SDL_HAT_RIGHT - * \sa ::SDL_HAT_LEFTDOWN ::SDL_HAT_DOWN ::SDL_HAT_RIGHTDOWN - * - * Note that zero means the POV is centered. - */ - Uint8 padding1; - Uint8 padding2; -} SDL_JoyHatEvent; - -/** - * \brief Joystick button event structure (event.jbutton.*) - */ -typedef struct SDL_JoyButtonEvent -{ - Uint32 type; /**< ::SDL_JOYBUTTONDOWN or ::SDL_JOYBUTTONUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 button; /**< The joystick button index */ - Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ - Uint8 padding1; - Uint8 padding2; -} SDL_JoyButtonEvent; - -/** - * \brief Joystick device event structure (event.jdevice.*) - */ -typedef struct SDL_JoyDeviceEvent -{ - Uint32 type; /**< ::SDL_JOYDEVICEADDED or ::SDL_JOYDEVICEREMOVED */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED event */ -} SDL_JoyDeviceEvent; - -/** - * \brief Joysick battery level change event structure (event.jbattery.*) - */ -typedef struct SDL_JoyBatteryEvent -{ - Uint32 type; /**< ::SDL_JOYBATTERYUPDATED */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - SDL_JoystickPowerLevel level; /**< The joystick battery level */ -} SDL_JoyBatteryEvent; - -/** - * \brief Game controller axis motion event structure (event.caxis.*) - */ -typedef struct SDL_ControllerAxisEvent -{ - Uint32 type; /**< ::SDL_CONTROLLERAXISMOTION */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; - Sint16 value; /**< The axis value (range: -32768 to 32767) */ - Uint16 padding4; -} SDL_ControllerAxisEvent; - - -/** - * \brief Game controller button event structure (event.cbutton.*) - */ -typedef struct SDL_ControllerButtonEvent -{ - Uint32 type; /**< ::SDL_CONTROLLERBUTTONDOWN or ::SDL_CONTROLLERBUTTONUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Uint8 button; /**< The controller button (SDL_GameControllerButton) */ - Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */ - Uint8 padding1; - Uint8 padding2; -} SDL_ControllerButtonEvent; - - -/** - * \brief Controller device event structure (event.cdevice.*) - */ -typedef struct SDL_ControllerDeviceEvent -{ - Uint32 type; /**< ::SDL_CONTROLLERDEVICEADDED, ::SDL_CONTROLLERDEVICEREMOVED, or ::SDL_CONTROLLERDEVICEREMAPPED */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Sint32 which; /**< The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event */ -} SDL_ControllerDeviceEvent; - -/** - * \brief Game controller touchpad event structure (event.ctouchpad.*) - */ -typedef struct SDL_ControllerTouchpadEvent -{ - Uint32 type; /**< ::SDL_CONTROLLERTOUCHPADDOWN or ::SDL_CONTROLLERTOUCHPADMOTION or ::SDL_CONTROLLERTOUCHPADUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Sint32 touchpad; /**< The index of the touchpad */ - Sint32 finger; /**< The index of the finger on the touchpad */ - float x; /**< Normalized in the range 0...1 with 0 being on the left */ - float y; /**< Normalized in the range 0...1 with 0 being at the top */ - float pressure; /**< Normalized in the range 0...1 */ -} SDL_ControllerTouchpadEvent; - -/** - * \brief Game controller sensor event structure (event.csensor.*) - */ -typedef struct SDL_ControllerSensorEvent -{ - Uint32 type; /**< ::SDL_CONTROLLERSENSORUPDATE */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_JoystickID which; /**< The joystick instance id */ - Sint32 sensor; /**< The type of the sensor, one of the values of ::SDL_SensorType */ - float data[3]; /**< Up to 3 values from the sensor, as defined in SDL_sensor.h */ - Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */ -} SDL_ControllerSensorEvent; - -/** - * \brief Audio device event structure (event.adevice.*) - */ -typedef struct SDL_AudioDeviceEvent -{ - Uint32 type; /**< ::SDL_AUDIODEVICEADDED, or ::SDL_AUDIODEVICEREMOVED */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 which; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */ - Uint8 iscapture; /**< zero if an output device, non-zero if a capture device. */ - Uint8 padding1; - Uint8 padding2; - Uint8 padding3; -} SDL_AudioDeviceEvent; - - -/** - * \brief Touch finger event structure (event.tfinger.*) - */ -typedef struct SDL_TouchFingerEvent -{ - Uint32 type; /**< ::SDL_FINGERMOTION or ::SDL_FINGERDOWN or ::SDL_FINGERUP */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_TouchID touchId; /**< The touch device id */ - SDL_FingerID fingerId; - float x; /**< Normalized in the range 0...1 */ - float y; /**< Normalized in the range 0...1 */ - float dx; /**< Normalized in the range -1...1 */ - float dy; /**< Normalized in the range -1...1 */ - float pressure; /**< Normalized in the range 0...1 */ - Uint32 windowID; /**< The window underneath the finger, if any */ -} SDL_TouchFingerEvent; - - -/** - * \brief Multiple Finger Gesture Event (event.mgesture.*) - */ -typedef struct SDL_MultiGestureEvent -{ - Uint32 type; /**< ::SDL_MULTIGESTURE */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_TouchID touchId; /**< The touch device id */ - float dTheta; - float dDist; - float x; - float y; - Uint16 numFingers; - Uint16 padding; -} SDL_MultiGestureEvent; - - -/** - * \brief Dollar Gesture Event (event.dgesture.*) - */ -typedef struct SDL_DollarGestureEvent -{ - Uint32 type; /**< ::SDL_DOLLARGESTURE or ::SDL_DOLLARRECORD */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_TouchID touchId; /**< The touch device id */ - SDL_GestureID gestureId; - Uint32 numFingers; - float error; - float x; /**< Normalized center of gesture */ - float y; /**< Normalized center of gesture */ -} SDL_DollarGestureEvent; - - -/** - * \brief An event used to request a file open by the system (event.drop.*) - * This event is enabled by default, you can disable it with SDL_EventState(). - * \note If this event is enabled, you must free the filename in the event. - */ -typedef struct SDL_DropEvent -{ - Uint32 type; /**< ::SDL_DROPBEGIN or ::SDL_DROPFILE or ::SDL_DROPTEXT or ::SDL_DROPCOMPLETE */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - char *file; /**< The file name, which should be freed with SDL_free(), is NULL on begin/complete */ - Uint32 windowID; /**< The window that was dropped on, if any */ -} SDL_DropEvent; - - -/** - * \brief Sensor event structure (event.sensor.*) - */ -typedef struct SDL_SensorEvent -{ - Uint32 type; /**< ::SDL_SENSORUPDATE */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Sint32 which; /**< The instance ID of the sensor */ - float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */ - Uint64 timestamp_us; /**< The timestamp of the sensor reading in microseconds, if the hardware provides this information. */ -} SDL_SensorEvent; - -/** - * \brief The "quit requested" event - */ -typedef struct SDL_QuitEvent -{ - Uint32 type; /**< ::SDL_QUIT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ -} SDL_QuitEvent; - -/** - * \brief OS Specific event - */ -typedef struct SDL_OSEvent -{ - Uint32 type; /**< ::SDL_QUIT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ -} SDL_OSEvent; - -/** - * \brief A user-defined event type (event.user.*) - */ -typedef struct SDL_UserEvent -{ - Uint32 type; /**< ::SDL_USEREVENT through ::SDL_LASTEVENT-1 */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - Uint32 windowID; /**< The associated window if any */ - Sint32 code; /**< User defined event code */ - void *data1; /**< User defined data pointer */ - void *data2; /**< User defined data pointer */ -} SDL_UserEvent; - - -struct SDL_SysWMmsg; -typedef struct SDL_SysWMmsg SDL_SysWMmsg; - -/** - * \brief A video driver dependent system event (event.syswm.*) - * This event is disabled by default, you can enable it with SDL_EventState() - * - * \note If you want to use this event, you should include SDL_syswm.h. - */ -typedef struct SDL_SysWMEvent -{ - Uint32 type; /**< ::SDL_SYSWMEVENT */ - Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ - SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */ -} SDL_SysWMEvent; - -/** - * \brief General event structure - */ -typedef union SDL_Event -{ - Uint32 type; /**< Event type, shared with all events */ - SDL_CommonEvent common; /**< Common event data */ - SDL_DisplayEvent display; /**< Display event data */ - SDL_WindowEvent window; /**< Window event data */ - SDL_KeyboardEvent key; /**< Keyboard event data */ - SDL_TextEditingEvent edit; /**< Text editing event data */ - SDL_TextEditingExtEvent editExt; /**< Extended text editing event data */ - SDL_TextInputEvent text; /**< Text input event data */ - SDL_MouseMotionEvent motion; /**< Mouse motion event data */ - SDL_MouseButtonEvent button; /**< Mouse button event data */ - SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */ - SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */ - SDL_JoyBallEvent jball; /**< Joystick ball event data */ - SDL_JoyHatEvent jhat; /**< Joystick hat event data */ - SDL_JoyButtonEvent jbutton; /**< Joystick button event data */ - SDL_JoyDeviceEvent jdevice; /**< Joystick device change event data */ - SDL_JoyBatteryEvent jbattery; /**< Joystick battery event data */ - SDL_ControllerAxisEvent caxis; /**< Game Controller axis event data */ - SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */ - SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */ - SDL_ControllerTouchpadEvent ctouchpad; /**< Game Controller touchpad event data */ - SDL_ControllerSensorEvent csensor; /**< Game Controller sensor event data */ - SDL_AudioDeviceEvent adevice; /**< Audio device event data */ - SDL_SensorEvent sensor; /**< Sensor event data */ - SDL_QuitEvent quit; /**< Quit request event data */ - SDL_UserEvent user; /**< Custom event data */ - SDL_SysWMEvent syswm; /**< System dependent window event data */ - SDL_TouchFingerEvent tfinger; /**< Touch finger event data */ - SDL_MultiGestureEvent mgesture; /**< Gesture event data */ - SDL_DollarGestureEvent dgesture; /**< Gesture event data */ - SDL_DropEvent drop; /**< Drag and drop event data */ - - /* This is necessary for ABI compatibility between Visual C++ and GCC. - Visual C++ will respect the push pack pragma and use 52 bytes (size of - SDL_TextEditingEvent, the largest structure for 32-bit and 64-bit - architectures) for this union, and GCC will use the alignment of the - largest datatype within the union, which is 8 bytes on 64-bit - architectures. - - So... we'll add padding to force the size to be 56 bytes for both. - - On architectures where pointers are 16 bytes, this needs rounding up to - the next multiple of 16, 64, and on architectures where pointers are - even larger the size of SDL_UserEvent will dominate as being 3 pointers. - */ - Uint8 padding[sizeof(void *) <= 8 ? 56 : sizeof(void *) == 16 ? 64 : 3 * sizeof(void *)]; -} SDL_Event; - -/* Make sure we haven't broken binary compatibility */ -SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == sizeof(((SDL_Event *)NULL)->padding)); - - -/* Function prototypes */ - -/** - * Pump the event loop, gathering events from the input devices. - * - * This function updates the event queue and internal input device state. - * - * **WARNING**: This should only be run in the thread that initialized the - * video subsystem, and for extra safety, you should consider only doing those - * things on the main thread in any case. - * - * SDL_PumpEvents() gathers all the pending input information from devices and - * places it in the event queue. Without calls to SDL_PumpEvents() no events - * would ever be placed on the queue. Often the need for calls to - * SDL_PumpEvents() is hidden from the user since SDL_PollEvent() and - * SDL_WaitEvent() implicitly call SDL_PumpEvents(). However, if you are not - * polling or waiting for events (e.g. you are filtering them), then you must - * call SDL_PumpEvents() to force an event queue update. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PollEvent - * \sa SDL_WaitEvent - */ -extern DECLSPEC void SDLCALL SDL_PumpEvents(void); - -/* @{ */ -typedef enum -{ - SDL_ADDEVENT, - SDL_PEEKEVENT, - SDL_GETEVENT -} SDL_eventaction; - -/** - * Check the event queue for messages and optionally return them. - * - * `action` may be any of the following: - * - * - `SDL_ADDEVENT`: up to `numevents` events will be added to the back of the - * event queue. - * - `SDL_PEEKEVENT`: `numevents` events at the front of the event queue, - * within the specified minimum and maximum type, will be returned to the - * caller and will _not_ be removed from the queue. - * - `SDL_GETEVENT`: up to `numevents` events at the front of the event queue, - * within the specified minimum and maximum type, will be returned to the - * caller and will be removed from the queue. - * - * You may have to call SDL_PumpEvents() before calling this function. - * Otherwise, the events may not be ready to be filtered when you call - * SDL_PeepEvents(). - * - * This function is thread-safe. - * - * \param events destination buffer for the retrieved events - * \param numevents if action is SDL_ADDEVENT, the number of events to add - * back to the event queue; if action is SDL_PEEKEVENT or - * SDL_GETEVENT, the maximum number of events to retrieve - * \param action action to take; see [[#action|Remarks]] for details - * \param minType minimum value of the event type to be considered; - * SDL_FIRSTEVENT is a safe choice - * \param maxType maximum value of the event type to be considered; - * SDL_LASTEVENT is a safe choice - * \returns the number of events actually stored or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PollEvent - * \sa SDL_PumpEvents - * \sa SDL_PushEvent - */ -extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents, - SDL_eventaction action, - Uint32 minType, Uint32 maxType); -/* @} */ - -/** - * Check for the existence of a certain event type in the event queue. - * - * If you need to check for a range of event types, use SDL_HasEvents() - * instead. - * - * \param type the type of event to be queried; see SDL_EventType for details - * \returns SDL_TRUE if events matching `type` are present, or SDL_FALSE if - * events matching `type` are not present. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasEvents - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type); - - -/** - * Check for the existence of certain event types in the event queue. - * - * If you need to check for a single event type, use SDL_HasEvent() instead. - * - * \param minType the low end of event type to be queried, inclusive; see - * SDL_EventType for details - * \param maxType the high end of event type to be queried, inclusive; see - * SDL_EventType for details - * \returns SDL_TRUE if events with type >= `minType` and <= `maxType` are - * present, or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasEvents - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType); - -/** - * Clear events of a specific type from the event queue. - * - * This will unconditionally remove any events from the queue that match - * `type`. If you need to remove a range of event types, use SDL_FlushEvents() - * instead. - * - * It's also normal to just ignore events you don't care about in your event - * loop without calling this function. - * - * This function only affects currently queued events. If you want to make - * sure that all pending OS events are flushed, you can call SDL_PumpEvents() - * on the main thread immediately before the flush call. - * - * \param type the type of event to be cleared; see SDL_EventType for details - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FlushEvents - */ -extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type); - -/** - * Clear events of a range of types from the event queue. - * - * This will unconditionally remove any events from the queue that are in the - * range of `minType` to `maxType`, inclusive. If you need to remove a single - * event type, use SDL_FlushEvent() instead. - * - * It's also normal to just ignore events you don't care about in your event - * loop without calling this function. - * - * This function only affects currently queued events. If you want to make - * sure that all pending OS events are flushed, you can call SDL_PumpEvents() - * on the main thread immediately before the flush call. - * - * \param minType the low end of event type to be cleared, inclusive; see - * SDL_EventType for details - * \param maxType the high end of event type to be cleared, inclusive; see - * SDL_EventType for details - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FlushEvent - */ -extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType); - -/** - * Poll for currently pending events. - * - * If `event` is not NULL, the next event is removed from the queue and stored - * in the SDL_Event structure pointed to by `event`. The 1 returned refers to - * this event, immediately stored in the SDL Event structure -- not an event - * to follow. - * - * If `event` is NULL, it simply returns 1 if there is an event in the queue, - * but will not remove it from the queue. - * - * As this function may implicitly call SDL_PumpEvents(), you can only call - * this function in the thread that set the video mode. - * - * SDL_PollEvent() is the favored way of receiving system events since it can - * be done from the main loop and does not suspend the main loop while waiting - * on an event to be posted. - * - * The common practice is to fully process the event queue once every frame, - * usually as a first step before updating the game's state: - * - * ```c - * while (game_is_still_running) { - * SDL_Event event; - * while (SDL_PollEvent(&event)) { // poll until all events are handled! - * // decide what to do with this event. - * } - * - * // update game state, draw the current frame - * } - * ``` - * - * \param event the SDL_Event structure to be filled with the next event from - * the queue, or NULL - * \returns 1 if there is a pending event or 0 if there are none available. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetEventFilter - * \sa SDL_PeepEvents - * \sa SDL_PushEvent - * \sa SDL_SetEventFilter - * \sa SDL_WaitEvent - * \sa SDL_WaitEventTimeout - */ -extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event); - -/** - * Wait indefinitely for the next available event. - * - * If `event` is not NULL, the next event is removed from the queue and stored - * in the SDL_Event structure pointed to by `event`. - * - * As this function may implicitly call SDL_PumpEvents(), you can only call - * this function in the thread that initialized the video subsystem. - * - * \param event the SDL_Event structure to be filled in with the next event - * from the queue, or NULL - * \returns 1 on success or 0 if there was an error while waiting for events; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PollEvent - * \sa SDL_PumpEvents - * \sa SDL_WaitEventTimeout - */ -extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event); - -/** - * Wait until the specified timeout (in milliseconds) for the next available - * event. - * - * If `event` is not NULL, the next event is removed from the queue and stored - * in the SDL_Event structure pointed to by `event`. - * - * As this function may implicitly call SDL_PumpEvents(), you can only call - * this function in the thread that initialized the video subsystem. - * - * \param event the SDL_Event structure to be filled in with the next event - * from the queue, or NULL - * \param timeout the maximum number of milliseconds to wait for the next - * available event - * \returns 1 on success or 0 if there was an error while waiting for events; - * call SDL_GetError() for more information. This also returns 0 if - * the timeout elapsed without an event arriving. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PollEvent - * \sa SDL_PumpEvents - * \sa SDL_WaitEvent - */ -extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event, - int timeout); - -/** - * Add an event to the event queue. - * - * The event queue can actually be used as a two way communication channel. - * Not only can events be read from the queue, but the user can also push - * their own events onto it. `event` is a pointer to the event structure you - * wish to push onto the queue. The event is copied into the queue, and the - * caller may dispose of the memory pointed to after SDL_PushEvent() returns. - * - * Note: Pushing device input events onto the queue doesn't modify the state - * of the device within SDL. - * - * This function is thread-safe, and can be called from other threads safely. - * - * Note: Events pushed onto the queue with SDL_PushEvent() get passed through - * the event filter but events added with SDL_PeepEvents() do not. - * - * For pushing application-specific events, please use SDL_RegisterEvents() to - * get an event type that does not conflict with other code that also wants - * its own custom event types. - * - * \param event the SDL_Event to be added to the queue - * \returns 1 on success, 0 if the event was filtered, or a negative error - * code on failure; call SDL_GetError() for more information. A - * common reason for error is the event queue being full. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PeepEvents - * \sa SDL_PollEvent - * \sa SDL_RegisterEvents - */ -extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event); - -/** - * A function pointer used for callbacks that watch the event queue. - * - * \param userdata what was passed as `userdata` to SDL_SetEventFilter() - * or SDL_AddEventWatch, etc - * \param event the event that triggered the callback - * \returns 1 to permit event to be added to the queue, and 0 to disallow - * it. When used with SDL_AddEventWatch, the return value is ignored. - * - * \sa SDL_SetEventFilter - * \sa SDL_AddEventWatch - */ -typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event); - -/** - * Set up a filter to process all events before they change internal state and - * are posted to the internal event queue. - * - * If the filter function returns 1 when called, then the event will be added - * to the internal queue. If it returns 0, then the event will be dropped from - * the queue, but the internal state will still be updated. This allows - * selective filtering of dynamically arriving events. - * - * **WARNING**: Be very careful of what you do in the event filter function, - * as it may run in a different thread! - * - * On platforms that support it, if the quit event is generated by an - * interrupt signal (e.g. pressing Ctrl-C), it will be delivered to the - * application at the next event poll. - * - * There is one caveat when dealing with the ::SDL_QuitEvent event type. The - * event filter is only called when the window manager desires to close the - * application window. If the event filter returns 1, then the window will be - * closed, otherwise the window will remain open if possible. - * - * Note: Disabled events never make it to the event filter function; see - * SDL_EventState(). - * - * Note: If you just want to inspect events without filtering, you should use - * SDL_AddEventWatch() instead. - * - * Note: Events pushed onto the queue with SDL_PushEvent() get passed through - * the event filter, but events pushed onto the queue with SDL_PeepEvents() do - * not. - * - * \param filter An SDL_EventFilter function to call when an event happens - * \param userdata a pointer that is passed to `filter` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AddEventWatch - * \sa SDL_EventState - * \sa SDL_GetEventFilter - * \sa SDL_PeepEvents - * \sa SDL_PushEvent - */ -extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter, - void *userdata); - -/** - * Query the current event filter. - * - * This function can be used to "chain" filters, by saving the existing filter - * before replacing it with a function that will call that saved filter. - * - * \param filter the current callback function will be stored here - * \param userdata the pointer that is passed to the current event filter will - * be stored here - * \returns SDL_TRUE on success or SDL_FALSE if there is no event filter set. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetEventFilter - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter, - void **userdata); - -/** - * Add a callback to be triggered when an event is added to the event queue. - * - * `filter` will be called when an event happens, and its return value is - * ignored. - * - * **WARNING**: Be very careful of what you do in the event filter function, - * as it may run in a different thread! - * - * If the quit event is generated by a signal (e.g. SIGINT), it will bypass - * the internal queue and be delivered to the watch callback immediately, and - * arrive at the next event poll. - * - * Note: the callback is called for events posted by the user through - * SDL_PushEvent(), but not for disabled events, nor for events by a filter - * callback set with SDL_SetEventFilter(), nor for events posted by the user - * through SDL_PeepEvents(). - * - * \param filter an SDL_EventFilter function to call when an event happens. - * \param userdata a pointer that is passed to `filter` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DelEventWatch - * \sa SDL_SetEventFilter - */ -extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter, - void *userdata); - -/** - * Remove an event watch callback added with SDL_AddEventWatch(). - * - * This function takes the same input as SDL_AddEventWatch() to identify and - * delete the corresponding callback. - * - * \param filter the function originally passed to SDL_AddEventWatch() - * \param userdata the pointer originally passed to SDL_AddEventWatch() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AddEventWatch - */ -extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter, - void *userdata); - -/** - * Run a specific filter function on the current event queue, removing any - * events for which the filter returns 0. - * - * See SDL_SetEventFilter() for more information. Unlike SDL_SetEventFilter(), - * this function does not change the filter permanently, it only uses the - * supplied filter until this function returns. - * - * \param filter the SDL_EventFilter function to call when an event happens - * \param userdata a pointer that is passed to `filter` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetEventFilter - * \sa SDL_SetEventFilter - */ -extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter, - void *userdata); - -/* @{ */ -#define SDL_QUERY -1 -#define SDL_IGNORE 0 -#define SDL_DISABLE 0 -#define SDL_ENABLE 1 - -/** - * Set the state of processing events by type. - * - * `state` may be any of the following: - * - * - `SDL_QUERY`: returns the current processing state of the specified event - * - `SDL_IGNORE` (aka `SDL_DISABLE`): the event will automatically be dropped - * from the event queue and will not be filtered - * - `SDL_ENABLE`: the event will be processed normally - * - * \param type the type of event; see SDL_EventType for details - * \param state how to process the event - * \returns `SDL_DISABLE` or `SDL_ENABLE`, representing the processing state - * of the event before this function makes any changes to it. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetEventState - */ -extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state); -/* @} */ -#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY) - -/** - * Allocate a set of user-defined events, and return the beginning event - * number for that set of events. - * - * Calling this function with `numevents` <= 0 is an error and will return - * (Uint32)-1. - * - * Note, (Uint32)-1 means the maximum unsigned 32-bit integer value (or - * 0xFFFFFFFF), but is clearer to write. - * - * \param numevents the number of events to be allocated - * \returns the beginning event number, or (Uint32)-1 if there are not enough - * user-defined events left. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PushEvent - */ -extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_events_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_filesystem.h b/libs/SDL2/include/SDL_filesystem.h deleted file mode 100644 index 4cad657..0000000 --- a/libs/SDL2/include/SDL_filesystem.h +++ /dev/null @@ -1,149 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_filesystem.h - * - * \brief Include file for filesystem SDL API functions - */ - -#ifndef SDL_filesystem_h_ -#define SDL_filesystem_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Get the directory where the application was run from. - * - * This is not necessarily a fast call, so you should call this once near - * startup and save the string if you need it. - * - * **Mac OS X and iOS Specific Functionality**: If the application is in a - * ".app" bundle, this function returns the Resource directory (e.g. - * MyApp.app/Contents/Resources/). This behaviour can be overridden by adding - * a property to the Info.plist file. Adding a string key with the name - * SDL_FILESYSTEM_BASE_DIR_TYPE with a supported value will change the - * behaviour. - * - * Supported values for the SDL_FILESYSTEM_BASE_DIR_TYPE property (Given an - * application in /Applications/SDLApp/MyApp.app): - * - * - `resource`: bundle resource directory (the default). For example: - * `/Applications/SDLApp/MyApp.app/Contents/Resources` - * - `bundle`: the Bundle directory. For example: - * `/Applications/SDLApp/MyApp.app/` - * - `parent`: the containing directory of the bundle. For example: - * `/Applications/SDLApp/` - * - * **Nintendo 3DS Specific Functionality**: This function returns "romfs" - * directory of the application as it is uncommon to store resources outside - * the executable. As such it is not a writable directory. - * - * The returned path is guaranteed to end with a path separator ('\' on - * Windows, '/' on most other platforms). - * - * The pointer returned is owned by the caller. Please call SDL_free() on the - * pointer when done with it. - * - * \returns an absolute path in UTF-8 encoding to the application data - * directory. NULL will be returned on error or when the platform - * doesn't implement this functionality, call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.1. - * - * \sa SDL_GetPrefPath - */ -extern DECLSPEC char *SDLCALL SDL_GetBasePath(void); - -/** - * Get the user-and-app-specific path where files can be written. - * - * Get the "pref dir". This is meant to be where users can write personal - * files (preferences and save games, etc) that are specific to your - * application. This directory is unique per user, per application. - * - * This function will decide the appropriate location in the native - * filesystem, create the directory if necessary, and return a string of the - * absolute path to the directory in UTF-8 encoding. - * - * On Windows, the string might look like: - * - * `C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\` - * - * On Linux, the string might look like: - * - * `/home/bob/.local/share/My Program Name/` - * - * On Mac OS X, the string might look like: - * - * `/Users/bob/Library/Application Support/My Program Name/` - * - * You should assume the path returned by this function is the only safe place - * to write files (and that SDL_GetBasePath(), while it might be writable, or - * even the parent of the returned path, isn't where you should be writing - * things). - * - * Both the org and app strings may become part of a directory name, so please - * follow these rules: - * - * - Try to use the same org string (_including case-sensitivity_) for all - * your applications that use this function. - * - Always use a unique app string for each one, and make sure it never - * changes for an app once you've decided on it. - * - Unicode characters are legal, as long as it's UTF-8 encoded, but... - * - ...only use letters, numbers, and spaces. Avoid punctuation like "Game - * Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient. - * - * The returned path is guaranteed to end with a path separator ('\' on - * Windows, '/' on most other platforms). - * - * The pointer returned is owned by the caller. Please call SDL_free() on the - * pointer when done with it. - * - * \param org the name of your organization - * \param app the name of your application - * \returns a UTF-8 string of the user directory in platform-dependent - * notation. NULL if there's a problem (creating directory failed, - * etc.). - * - * \since This function is available since SDL 2.0.1. - * - * \sa SDL_GetBasePath - */ -extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_filesystem_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_gamecontroller.h b/libs/SDL2/include/SDL_gamecontroller.h deleted file mode 100644 index 140054d..0000000 --- a/libs/SDL2/include/SDL_gamecontroller.h +++ /dev/null @@ -1,1074 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_gamecontroller.h - * - * Include file for SDL game controller event handling - */ - -#ifndef SDL_gamecontroller_h_ -#define SDL_gamecontroller_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_rwops.h" -#include "SDL_sensor.h" -#include "SDL_joystick.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \file SDL_gamecontroller.h - * - * In order to use these functions, SDL_Init() must have been called - * with the ::SDL_INIT_GAMECONTROLLER flag. This causes SDL to scan the system - * for game controllers, and load appropriate drivers. - * - * If you would like to receive controller updates while the application - * is in the background, you should set the following hint before calling - * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - */ - -/** - * The gamecontroller structure used to identify an SDL game controller - */ -struct _SDL_GameController; -typedef struct _SDL_GameController SDL_GameController; - -typedef enum -{ - SDL_CONTROLLER_TYPE_UNKNOWN = 0, - SDL_CONTROLLER_TYPE_XBOX360, - SDL_CONTROLLER_TYPE_XBOXONE, - SDL_CONTROLLER_TYPE_PS3, - SDL_CONTROLLER_TYPE_PS4, - SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO, - SDL_CONTROLLER_TYPE_VIRTUAL, - SDL_CONTROLLER_TYPE_PS5, - SDL_CONTROLLER_TYPE_AMAZON_LUNA, - SDL_CONTROLLER_TYPE_GOOGLE_STADIA, - SDL_CONTROLLER_TYPE_NVIDIA_SHIELD, - SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT, - SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT, - SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR -} SDL_GameControllerType; - -typedef enum -{ - SDL_CONTROLLER_BINDTYPE_NONE = 0, - SDL_CONTROLLER_BINDTYPE_BUTTON, - SDL_CONTROLLER_BINDTYPE_AXIS, - SDL_CONTROLLER_BINDTYPE_HAT -} SDL_GameControllerBindType; - -/** - * Get the SDL joystick layer binding for this controller button/axis mapping - */ -typedef struct SDL_GameControllerButtonBind -{ - SDL_GameControllerBindType bindType; - union - { - int button; - int axis; - struct { - int hat; - int hat_mask; - } hat; - } value; - -} SDL_GameControllerButtonBind; - - -/** - * To count the number of game controllers in the system for the following: - * - * ```c - * int nJoysticks = SDL_NumJoysticks(); - * int nGameControllers = 0; - * for (int i = 0; i < nJoysticks; i++) { - * if (SDL_IsGameController(i)) { - * nGameControllers++; - * } - * } - * ``` - * - * Using the SDL_HINT_GAMECONTROLLERCONFIG hint or the SDL_GameControllerAddMapping() you can add support for controllers SDL is unaware of or cause an existing controller to have a different binding. The format is: - * guid,name,mappings - * - * Where GUID is the string value from SDL_JoystickGetGUIDString(), name is the human readable string for the device and mappings are controller mappings to joystick ones. - * Under Windows there is a reserved GUID of "xinput" that covers any XInput devices. - * The mapping format for joystick is: - * bX - a joystick button, index X - * hX.Y - hat X with value Y - * aX - axis X of the joystick - * Buttons can be used as a controller axis and vice versa. - * - * This string shows an example of a valid mapping for a controller - * - * ```c - * "03000000341a00003608000000000000,PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7", - * ``` - */ - -/** - * Load a set of Game Controller mappings from a seekable SDL data stream. - * - * You can call this function several times, if needed, to load different - * database files. - * - * If a new mapping is loaded for an already known controller GUID, the later - * version will overwrite the one currently loaded. - * - * Mappings not belonging to the current platform or with no platform field - * specified will be ignored (i.e. mappings for Linux will be ignored in - * Windows, etc). - * - * This function will load the text database entirely in memory before - * processing it, so take this into consideration if you are in a memory - * constrained environment. - * - * \param rw the data stream for the mappings to be added - * \param freerw non-zero to close the stream after being read - * \returns the number of mappings added or -1 on error; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_GameControllerAddMapping - * \sa SDL_GameControllerAddMappingsFromFile - * \sa SDL_GameControllerMappingForGUID - */ -extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw, int freerw); - -/** - * Load a set of mappings from a file, filtered by the current SDL_GetPlatform() - * - * Convenience macro. - */ -#define SDL_GameControllerAddMappingsFromFile(file) SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1) - -/** - * Add support for controllers that SDL is unaware of or to cause an existing - * controller to have a different binding. - * - * The mapping string has the format "GUID,name,mapping", where GUID is the - * string value from SDL_JoystickGetGUIDString(), name is the human readable - * string for the device and mappings are controller mappings to joystick - * ones. Under Windows there is a reserved GUID of "xinput" that covers all - * XInput devices. The mapping format for joystick is: {| |bX |a joystick - * button, index X |- |hX.Y |hat X with value Y |- |aX |axis X of the joystick - * |} Buttons can be used as a controller axes and vice versa. - * - * This string shows an example of a valid mapping for a controller: - * - * ```c - * "341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7" - * ``` - * - * \param mappingString the mapping string - * \returns 1 if a new mapping is added, 0 if an existing mapping is updated, - * -1 on error; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerMapping - * \sa SDL_GameControllerMappingForGUID - */ -extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingString); - -/** - * Get the number of mappings installed. - * - * \returns the number of mappings. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void); - -/** - * Get the mapping at a particular index. - * - * \returns the mapping string. Must be freed with SDL_free(). Returns NULL if - * the index is out of range. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index); - -/** - * Get the game controller mapping string for a given GUID. - * - * The returned string must be freed with SDL_free(). - * - * \param guid a structure containing the GUID for which a mapping is desired - * \returns a mapping string or NULL on error; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetDeviceGUID - * \sa SDL_JoystickGetGUID - */ -extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid); - -/** - * Get the current mapping of a Game Controller. - * - * The returned string must be freed with SDL_free(). - * - * Details about mappings are discussed with SDL_GameControllerAddMapping(). - * - * \param gamecontroller the game controller you want to get the current - * mapping for - * \returns a string that has the controller's mapping or NULL if no mapping - * is available; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerAddMapping - * \sa SDL_GameControllerMappingForGUID - */ -extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController *gamecontroller); - -/** - * Check if the given joystick is supported by the game controller interface. - * - * `joystick_index` is the same as the `device_index` passed to - * SDL_JoystickOpen(). - * - * \param joystick_index the device_index of a device, up to - * SDL_NumJoysticks() - * \returns SDL_TRUE if the given joystick is supported by the game controller - * interface, SDL_FALSE if it isn't or it's an invalid index. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerNameForIndex - * \sa SDL_GameControllerOpen - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index); - -/** - * Get the implementation dependent name for the game controller. - * - * This function can be called before any controllers are opened. - * - * `joystick_index` is the same as the `device_index` passed to - * SDL_JoystickOpen(). - * - * \param joystick_index the device_index of a device, from zero to - * SDL_NumJoysticks()-1 - * \returns the implementation-dependent name for the game controller, or NULL - * if there is no name or the index is invalid. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerName - * \sa SDL_GameControllerOpen - * \sa SDL_IsGameController - */ -extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index); - -/** - * Get the implementation dependent path for the game controller. - * - * This function can be called before any controllers are opened. - * - * `joystick_index` is the same as the `device_index` passed to - * SDL_JoystickOpen(). - * - * \param joystick_index the device_index of a device, from zero to - * SDL_NumJoysticks()-1 - * \returns the implementation-dependent path for the game controller, or NULL - * if there is no path or the index is invalid. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GameControllerPath - */ -extern DECLSPEC const char *SDLCALL SDL_GameControllerPathForIndex(int joystick_index); - -/** - * Get the type of a game controller. - * - * This can be called before any controllers are opened. - * - * \param joystick_index the device_index of a device, from zero to - * SDL_NumJoysticks()-1 - * \returns the controller type. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index); - -/** - * Get the mapping of a game controller. - * - * This can be called before any controllers are opened. - * - * \param joystick_index the device_index of a device, from zero to - * SDL_NumJoysticks()-1 - * \returns the mapping string. Must be freed with SDL_free(). Returns NULL if - * no mapping is available. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joystick_index); - -/** - * Open a game controller for use. - * - * `joystick_index` is the same as the `device_index` passed to - * SDL_JoystickOpen(). - * - * The index passed as an argument refers to the N'th game controller on the - * system. This index is not the value which will identify this controller in - * future controller events. The joystick's instance id (SDL_JoystickID) will - * be used there instead. - * - * \param joystick_index the device_index of a device, up to - * SDL_NumJoysticks() - * \returns a gamecontroller identifier or NULL if an error occurred; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerClose - * \sa SDL_GameControllerNameForIndex - * \sa SDL_IsGameController - */ -extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index); - -/** - * Get the SDL_GameController associated with an instance id. - * - * \param joyid the instance id to get the SDL_GameController for - * \returns an SDL_GameController on success or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - */ -extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid); - -/** - * Get the SDL_GameController associated with a player index. - * - * Please note that the player index is _not_ the device index, nor is it the - * instance id! - * - * \param player_index the player index, which is not the device index or the - * instance id! - * \returns the SDL_GameController associated with a player index. - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_GameControllerGetPlayerIndex - * \sa SDL_GameControllerSetPlayerIndex - */ -extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(int player_index); - -/** - * Get the implementation-dependent name for an opened game controller. - * - * This is the same name as returned by SDL_GameControllerNameForIndex(), but - * it takes a controller identifier instead of the (unstable) device index. - * - * \param gamecontroller a game controller identifier previously returned by - * SDL_GameControllerOpen() - * \returns the implementation dependent name for the game controller, or NULL - * if there is no name or the identifier passed is invalid. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerNameForIndex - * \sa SDL_GameControllerOpen - */ -extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); - -/** - * Get the implementation-dependent path for an opened game controller. - * - * This is the same path as returned by SDL_GameControllerNameForIndex(), but - * it takes a controller identifier instead of the (unstable) device index. - * - * \param gamecontroller a game controller identifier previously returned by - * SDL_GameControllerOpen() - * \returns the implementation dependent path for the game controller, or NULL - * if there is no path or the identifier passed is invalid. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GameControllerPathForIndex - */ -extern DECLSPEC const char *SDLCALL SDL_GameControllerPath(SDL_GameController *gamecontroller); - -/** - * Get the type of this currently opened controller - * - * This is the same name as returned by SDL_GameControllerTypeForIndex(), but - * it takes a controller identifier instead of the (unstable) device index. - * - * \param gamecontroller the game controller object to query. - * \returns the controller type. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller); - -/** - * Get the player index of an opened game controller. - * - * For XInput controllers this returns the XInput user index. - * - * \param gamecontroller the game controller object to query. - * \returns the player index for controller, or -1 if it's not available. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller); - -/** - * Set the player index of an opened game controller. - * - * \param gamecontroller the game controller object to adjust. - * \param player_index Player index to assign to this controller, or -1 to - * clear the player index and turn off player LEDs. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index); - -/** - * Get the USB vendor ID of an opened controller, if available. - * - * If the vendor ID isn't available this function returns 0. - * - * \param gamecontroller the game controller object to query. - * \return the USB vendor ID, or zero if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *gamecontroller); - -/** - * Get the USB product ID of an opened controller, if available. - * - * If the product ID isn't available this function returns 0. - * - * \param gamecontroller the game controller object to query. - * \return the USB product ID, or zero if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *gamecontroller); - -/** - * Get the product version of an opened controller, if available. - * - * If the product version isn't available this function returns 0. - * - * \param gamecontroller the game controller object to query. - * \return the USB product version, or zero if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller); - -/** - * Get the firmware version of an opened controller, if available. - * - * If the firmware version isn't available this function returns 0. - * - * \param gamecontroller the game controller object to query. - * \return the controller firmware version, or zero if unavailable. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetFirmwareVersion(SDL_GameController *gamecontroller); - -/** - * Get the serial number of an opened controller, if available. - * - * Returns the serial number of the controller, or NULL if it is not - * available. - * - * \param gamecontroller the game controller object to query. - * \return the serial number, or NULL if unavailable. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameController *gamecontroller); - -/** - * Check if a controller has been opened and is currently connected. - * - * \param gamecontroller a game controller identifier previously returned by - * SDL_GameControllerOpen() - * \returns SDL_TRUE if the controller has been opened and is currently - * connected, or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerClose - * \sa SDL_GameControllerOpen - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller); - -/** - * Get the Joystick ID from a Game Controller. - * - * This function will give you a SDL_Joystick object, which allows you to use - * the SDL_Joystick functions with a SDL_GameController object. This would be - * useful for getting a joystick's position at any given time, even if it - * hasn't moved (moving it would produce an event, which would have the axis' - * value). - * - * The pointer returned is owned by the SDL_GameController. You should not - * call SDL_JoystickClose() on it, for example, since doing so will likely - * cause SDL to crash. - * - * \param gamecontroller the game controller object that you want to get a - * joystick from - * \returns a SDL_Joystick object; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller); - -/** - * Query or change current state of Game Controller events. - * - * If controller events are disabled, you must call SDL_GameControllerUpdate() - * yourself and check the state of the controller when you want controller - * information. - * - * Any number can be passed to SDL_GameControllerEventState(), but only -1, 0, - * and 1 will have any effect. Other numbers will just be returned. - * - * \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE` - * \returns the same value passed to the function, with exception to -1 - * (SDL_QUERY), which will return the current state. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickEventState - */ -extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state); - -/** - * Manually pump game controller updates if not using the loop. - * - * This function is called automatically by the event loop if events are - * enabled. Under such circumstances, it will not be necessary to call this - * function. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void); - - -/** - * The list of axes available from a controller - * - * Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX, - * and are centered within ~8000 of zero, though advanced UI will allow users to set - * or autodetect the dead zone, which varies between controllers. - * - * Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX. - */ -typedef enum -{ - SDL_CONTROLLER_AXIS_INVALID = -1, - SDL_CONTROLLER_AXIS_LEFTX, - SDL_CONTROLLER_AXIS_LEFTY, - SDL_CONTROLLER_AXIS_RIGHTX, - SDL_CONTROLLER_AXIS_RIGHTY, - SDL_CONTROLLER_AXIS_TRIGGERLEFT, - SDL_CONTROLLER_AXIS_TRIGGERRIGHT, - SDL_CONTROLLER_AXIS_MAX -} SDL_GameControllerAxis; - -/** - * Convert a string into SDL_GameControllerAxis enum. - * - * This function is called internally to translate SDL_GameController mapping - * strings for the underlying joystick device into the consistent - * SDL_GameController mapping. You do not normally need to call this function - * unless you are parsing SDL_GameController mappings in your own code. - * - * Note specially that "righttrigger" and "lefttrigger" map to - * `SDL_CONTROLLER_AXIS_TRIGGERRIGHT` and `SDL_CONTROLLER_AXIS_TRIGGERLEFT`, - * respectively. - * - * \param str string representing a SDL_GameController axis - * \returns the SDL_GameControllerAxis enum corresponding to the input string, - * or `SDL_CONTROLLER_AXIS_INVALID` if no match was found. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetStringForAxis - */ -extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *str); - -/** - * Convert from an SDL_GameControllerAxis enum to a string. - * - * The caller should not SDL_free() the returned string. - * - * \param axis an enum value for a given SDL_GameControllerAxis - * \returns a string for the given axis, or NULL if an invalid axis is - * specified. The string returned is of the format used by - * SDL_GameController mapping strings. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetAxisFromString - */ -extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); - -/** - * Get the SDL joystick layer binding for a controller axis mapping. - * - * \param gamecontroller a game controller - * \param axis an axis enum value (one of the SDL_GameControllerAxis values) - * \returns a SDL_GameControllerButtonBind describing the bind. On failure - * (like the given Controller axis doesn't exist on the device), its - * `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetBindForButton - */ -extern DECLSPEC SDL_GameControllerButtonBind SDLCALL -SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, - SDL_GameControllerAxis axis); - -/** - * Query whether a game controller has a given axis. - * - * This merely reports whether the controller's mapping defined this axis, as - * that is all the information SDL has about the physical device. - * - * \param gamecontroller a game controller - * \param axis an axis enum value (an SDL_GameControllerAxis value) - * \returns SDL_TRUE if the controller has this axis, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL -SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); - -/** - * Get the current state of an axis control on a game controller. - * - * The axis indices start at index 0. - * - * The state is a value ranging from -32768 to 32767. Triggers, however, range - * from 0 to 32767 (they never return a negative value). - * - * \param gamecontroller a game controller - * \param axis an axis index (one of the SDL_GameControllerAxis values) - * \returns axis state (including 0) on success or 0 (also) on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetButton - */ -extern DECLSPEC Sint16 SDLCALL -SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); - -/** - * The list of buttons available from a controller - */ -typedef enum -{ - SDL_CONTROLLER_BUTTON_INVALID = -1, - SDL_CONTROLLER_BUTTON_A, - SDL_CONTROLLER_BUTTON_B, - SDL_CONTROLLER_BUTTON_X, - SDL_CONTROLLER_BUTTON_Y, - SDL_CONTROLLER_BUTTON_BACK, - SDL_CONTROLLER_BUTTON_GUIDE, - SDL_CONTROLLER_BUTTON_START, - SDL_CONTROLLER_BUTTON_LEFTSTICK, - SDL_CONTROLLER_BUTTON_RIGHTSTICK, - SDL_CONTROLLER_BUTTON_LEFTSHOULDER, - SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, - SDL_CONTROLLER_BUTTON_DPAD_UP, - SDL_CONTROLLER_BUTTON_DPAD_DOWN, - SDL_CONTROLLER_BUTTON_DPAD_LEFT, - SDL_CONTROLLER_BUTTON_DPAD_RIGHT, - SDL_CONTROLLER_BUTTON_MISC1, /* Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button, Amazon Luna microphone button */ - SDL_CONTROLLER_BUTTON_PADDLE1, /* Xbox Elite paddle P1 (upper left, facing the back) */ - SDL_CONTROLLER_BUTTON_PADDLE2, /* Xbox Elite paddle P3 (upper right, facing the back) */ - SDL_CONTROLLER_BUTTON_PADDLE3, /* Xbox Elite paddle P2 (lower left, facing the back) */ - SDL_CONTROLLER_BUTTON_PADDLE4, /* Xbox Elite paddle P4 (lower right, facing the back) */ - SDL_CONTROLLER_BUTTON_TOUCHPAD, /* PS4/PS5 touchpad button */ - SDL_CONTROLLER_BUTTON_MAX -} SDL_GameControllerButton; - -/** - * Convert a string into an SDL_GameControllerButton enum. - * - * This function is called internally to translate SDL_GameController mapping - * strings for the underlying joystick device into the consistent - * SDL_GameController mapping. You do not normally need to call this function - * unless you are parsing SDL_GameController mappings in your own code. - * - * \param str string representing a SDL_GameController axis - * \returns the SDL_GameControllerButton enum corresponding to the input - * string, or `SDL_CONTROLLER_AXIS_INVALID` if no match was found. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *str); - -/** - * Convert from an SDL_GameControllerButton enum to a string. - * - * The caller should not SDL_free() the returned string. - * - * \param button an enum value for a given SDL_GameControllerButton - * \returns a string for the given button, or NULL if an invalid button is - * specified. The string returned is of the format used by - * SDL_GameController mapping strings. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetButtonFromString - */ -extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_GameControllerButton button); - -/** - * Get the SDL joystick layer binding for a controller button mapping. - * - * \param gamecontroller a game controller - * \param button an button enum value (an SDL_GameControllerButton value) - * \returns a SDL_GameControllerButtonBind describing the bind. On failure - * (like the given Controller button doesn't exist on the device), - * its `.bindType` will be `SDL_CONTROLLER_BINDTYPE_NONE`. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetBindForAxis - */ -extern DECLSPEC SDL_GameControllerButtonBind SDLCALL -SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, - SDL_GameControllerButton button); - -/** - * Query whether a game controller has a given button. - * - * This merely reports whether the controller's mapping defined this button, - * as that is all the information SDL has about the physical device. - * - * \param gamecontroller a game controller - * \param button a button enum value (an SDL_GameControllerButton value) - * \returns SDL_TRUE if the controller has this button, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller, - SDL_GameControllerButton button); - -/** - * Get the current state of a button on a game controller. - * - * \param gamecontroller a game controller - * \param button a button index (one of the SDL_GameControllerButton values) - * \returns 1 for pressed state or 0 for not pressed state or error; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerGetAxis - */ -extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller, - SDL_GameControllerButton button); - -/** - * Get the number of touchpads on a game controller. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller); - -/** - * Get the number of supported simultaneous fingers on a touchpad on a game - * controller. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpadFingers(SDL_GameController *gamecontroller, int touchpad); - -/** - * Get the current state of a finger on a touchpad on a game controller. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameController *gamecontroller, int touchpad, int finger, Uint8 *state, float *x, float *y, float *pressure); - -/** - * Return whether a game controller has a particular sensor. - * - * \param gamecontroller The controller to query - * \param type The type of sensor to query - * \returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SDL_SensorType type); - -/** - * Set whether data reporting for a game controller sensor is enabled. - * - * \param gamecontroller The controller to update - * \param type The type of sensor to enable/disable - * \param enabled Whether data reporting should be enabled - * \returns 0 or -1 if an error occurred. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type, SDL_bool enabled); - -/** - * Query whether sensor data reporting is enabled for a game controller. - * - * \param gamecontroller The controller to query - * \param type The type of sensor to query - * \returns SDL_TRUE if the sensor is enabled, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type); - -/** - * Get the data rate (number of events per second) of a game controller - * sensor. - * - * \param gamecontroller The controller to query - * \param type The type of sensor to query - * \return the data rate, or 0.0f if the data rate is not available. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameController *gamecontroller, SDL_SensorType type); - -/** - * Get the current state of a game controller sensor. - * - * The number of values and interpretation of the data is sensor dependent. - * See SDL_sensor.h for the details for each type of sensor. - * - * \param gamecontroller The controller to query - * \param type The type of sensor to query - * \param data A pointer filled with the current sensor state - * \param num_values The number of values to write to data - * \return 0 or -1 if an error occurred. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values); - -/** - * Get the current state of a game controller sensor with the timestamp of the - * last update. - * - * The number of values and interpretation of the data is sensor dependent. - * See SDL_sensor.h for the details for each type of sensor. - * - * \param gamecontroller The controller to query - * \param type The type of sensor to query - * \param timestamp A pointer filled with the timestamp in microseconds of the - * current sensor reading if available, or 0 if not - * \param data A pointer filled with the current sensor state - * \param num_values The number of values to write to data - * \return 0 or -1 if an error occurred. - * - * \since This function is available since SDL 2.26.0. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorDataWithTimestamp(SDL_GameController *gamecontroller, SDL_SensorType type, Uint64 *timestamp, float *data, int num_values); - -/** - * Start a rumble effect on a game controller. - * - * Each call to this function cancels any previous rumble effect, and calling - * it with 0 intensity stops any rumbling. - * - * \param gamecontroller The controller to vibrate - * \param low_frequency_rumble The intensity of the low frequency (left) - * rumble motor, from 0 to 0xFFFF - * \param high_frequency_rumble The intensity of the high frequency (right) - * rumble motor, from 0 to 0xFFFF - * \param duration_ms The duration of the rumble effect, in milliseconds - * \returns 0, or -1 if rumble isn't supported on this controller - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_GameControllerHasRumble - */ -extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); - -/** - * Start a rumble effect in the game controller's triggers. - * - * Each call to this function cancels any previous trigger rumble effect, and - * calling it with 0 intensity stops any rumbling. - * - * Note that this is rumbling of the _triggers_ and not the game controller as - * a whole. This is currently only supported on Xbox One controllers. If you - * want the (more common) whole-controller rumble, use - * SDL_GameControllerRumble() instead. - * - * \param gamecontroller The controller to vibrate - * \param left_rumble The intensity of the left trigger rumble motor, from 0 - * to 0xFFFF - * \param right_rumble The intensity of the right trigger rumble motor, from 0 - * to 0xFFFF - * \param duration_ms The duration of the rumble effect, in milliseconds - * \returns 0, or -1 if trigger rumble isn't supported on this controller - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_GameControllerHasRumbleTriggers - */ -extern DECLSPEC int SDLCALL SDL_GameControllerRumbleTriggers(SDL_GameController *gamecontroller, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms); - -/** - * Query whether a game controller has an LED. - * - * \param gamecontroller The controller to query - * \returns SDL_TRUE, or SDL_FALSE if this controller does not have a - * modifiable LED - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller); - -/** - * Query whether a game controller has rumble support. - * - * \param gamecontroller The controller to query - * \returns SDL_TRUE, or SDL_FALSE if this controller does not have rumble - * support - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GameControllerRumble - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController *gamecontroller); - -/** - * Query whether a game controller has rumble support on triggers. - * - * \param gamecontroller The controller to query - * \returns SDL_TRUE, or SDL_FALSE if this controller does not have trigger - * rumble support - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GameControllerRumbleTriggers - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumbleTriggers(SDL_GameController *gamecontroller); - -/** - * Update a game controller's LED color. - * - * \param gamecontroller The controller to update - * \param red The intensity of the red LED - * \param green The intensity of the green LED - * \param blue The intensity of the blue LED - * \returns 0, or -1 if this controller does not have a modifiable LED - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue); - -/** - * Send a controller specific effect packet - * - * \param gamecontroller The controller to affect - * \param data The data to send to the controller - * \param size The size of the data to send to the controller - * \returns 0, or -1 if this controller or driver doesn't support effect - * packets - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size); - -/** - * Close a game controller previously opened with SDL_GameControllerOpen(). - * - * \param gamecontroller a game controller identifier previously returned by - * SDL_GameControllerOpen() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerOpen - */ -extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller); - -/** - * Return the sfSymbolsName for a given button on a game controller on Apple - * platforms. - * - * \param gamecontroller the controller to query - * \param button a button on the game controller - * \returns the sfSymbolsName or NULL if the name can't be found - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GameControllerGetAppleSFSymbolsNameForAxis - */ -extern DECLSPEC const char* SDLCALL SDL_GameControllerGetAppleSFSymbolsNameForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); - -/** - * Return the sfSymbolsName for a given axis on a game controller on Apple - * platforms. - * - * \param gamecontroller the controller to query - * \param axis an axis on the game controller - * \returns the sfSymbolsName or NULL if the name can't be found - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GameControllerGetAppleSFSymbolsNameForButton - */ -extern DECLSPEC const char* SDLCALL SDL_GameControllerGetAppleSFSymbolsNameForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_gamecontroller_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_gesture.h b/libs/SDL2/include/SDL_gesture.h deleted file mode 100644 index db70b4d..0000000 --- a/libs/SDL2/include/SDL_gesture.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_gesture.h - * - * Include file for SDL gesture event handling. - */ - -#ifndef SDL_gesture_h_ -#define SDL_gesture_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" - -#include "SDL_touch.h" - - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -typedef Sint64 SDL_GestureID; - -/* Function prototypes */ - -/** - * Begin recording a gesture on a specified touch device or all touch devices. - * - * If the parameter `touchId` is -1 (i.e., all devices), this function will - * always return 1, regardless of whether there actually are any devices. - * - * \param touchId the touch device id, or -1 for all touch devices - * \returns 1 on success or 0 if the specified device could not be found. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTouchDevice - */ -extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId); - - -/** - * Save all currently loaded Dollar Gesture templates. - * - * \param dst a SDL_RWops to save to - * \returns the number of saved templates on success or 0 on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadDollarTemplates - * \sa SDL_SaveDollarTemplate - */ -extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst); - -/** - * Save a currently loaded Dollar Gesture template. - * - * \param gestureId a gesture id - * \param dst a SDL_RWops to save to - * \returns 1 on success or 0 on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadDollarTemplates - * \sa SDL_SaveAllDollarTemplates - */ -extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst); - - -/** - * Load Dollar Gesture templates from a file. - * - * \param touchId a touch id - * \param src a SDL_RWops to load from - * \returns the number of loaded templates on success or a negative error code - * (or 0) on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SaveAllDollarTemplates - * \sa SDL_SaveDollarTemplate - */ -extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_gesture_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_guid.h b/libs/SDL2/include/SDL_guid.h deleted file mode 100644 index d964223..0000000 --- a/libs/SDL2/include/SDL_guid.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_guid.h - * - * Include file for handling ::SDL_GUID values. - */ - -#ifndef SDL_guid_h_ -#define SDL_guid_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * An SDL_GUID is a 128-bit identifier for an input device that - * identifies that device across runs of SDL programs on the same - * platform. If the device is detached and then re-attached to a - * different port, or if the base system is rebooted, the device - * should still report the same GUID. - * - * GUIDs are as precise as possible but are not guaranteed to - * distinguish physically distinct but equivalent devices. For - * example, two game controllers from the same vendor with the same - * product ID and revision may have the same GUID. - * - * GUIDs may be platform-dependent (i.e., the same device may report - * different GUIDs on different operating systems). - */ -typedef struct { - Uint8 data[16]; -} SDL_GUID; - -/* Function prototypes */ - -/** - * Get an ASCII string representation for a given ::SDL_GUID. - * - * You should supply at least 33 bytes for pszGUID. - * - * \param guid the ::SDL_GUID you wish to convert to string - * \param pszGUID buffer in which to write the ASCII string - * \param cbGUID the size of pszGUID - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GUIDFromString - */ -extern DECLSPEC void SDLCALL SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID); - -/** - * Convert a GUID string into a ::SDL_GUID structure. - * - * Performs no error checking. If this function is given a string containing - * an invalid GUID, the function will silently succeed, but the GUID generated - * will not be useful. - * - * \param pchGUID string containing an ASCII representation of a GUID - * \returns a ::SDL_GUID structure. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GUIDToString - */ -extern DECLSPEC SDL_GUID SDLCALL SDL_GUIDFromString(const char *pchGUID); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_guid_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_haptic.h b/libs/SDL2/include/SDL_haptic.h deleted file mode 100644 index 2462a1e..0000000 --- a/libs/SDL2/include/SDL_haptic.h +++ /dev/null @@ -1,1341 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_haptic.h - * - * \brief The SDL haptic subsystem allows you to control haptic (force feedback) - * devices. - * - * The basic usage is as follows: - * - Initialize the subsystem (::SDL_INIT_HAPTIC). - * - Open a haptic device. - * - SDL_HapticOpen() to open from index. - * - SDL_HapticOpenFromJoystick() to open from an existing joystick. - * - Create an effect (::SDL_HapticEffect). - * - Upload the effect with SDL_HapticNewEffect(). - * - Run the effect with SDL_HapticRunEffect(). - * - (optional) Free the effect with SDL_HapticDestroyEffect(). - * - Close the haptic device with SDL_HapticClose(). - * - * \par Simple rumble example: - * \code - * SDL_Haptic *haptic; - * - * // Open the device - * haptic = SDL_HapticOpen( 0 ); - * if (haptic == NULL) - * return -1; - * - * // Initialize simple rumble - * if (SDL_HapticRumbleInit( haptic ) != 0) - * return -1; - * - * // Play effect at 50% strength for 2 seconds - * if (SDL_HapticRumblePlay( haptic, 0.5, 2000 ) != 0) - * return -1; - * SDL_Delay( 2000 ); - * - * // Clean up - * SDL_HapticClose( haptic ); - * \endcode - * - * \par Complete example: - * \code - * int test_haptic( SDL_Joystick * joystick ) { - * SDL_Haptic *haptic; - * SDL_HapticEffect effect; - * int effect_id; - * - * // Open the device - * haptic = SDL_HapticOpenFromJoystick( joystick ); - * if (haptic == NULL) return -1; // Most likely joystick isn't haptic - * - * // See if it can do sine waves - * if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) { - * SDL_HapticClose(haptic); // No sine effect - * return -1; - * } - * - * // Create the effect - * SDL_memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default - * effect.type = SDL_HAPTIC_SINE; - * effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates - * effect.periodic.direction.dir[0] = 18000; // Force comes from south - * effect.periodic.period = 1000; // 1000 ms - * effect.periodic.magnitude = 20000; // 20000/32767 strength - * effect.periodic.length = 5000; // 5 seconds long - * effect.periodic.attack_length = 1000; // Takes 1 second to get max strength - * effect.periodic.fade_length = 1000; // Takes 1 second to fade away - * - * // Upload the effect - * effect_id = SDL_HapticNewEffect( haptic, &effect ); - * - * // Test the effect - * SDL_HapticRunEffect( haptic, effect_id, 1 ); - * SDL_Delay( 5000); // Wait for the effect to finish - * - * // We destroy the effect, although closing the device also does this - * SDL_HapticDestroyEffect( haptic, effect_id ); - * - * // Close the device - * SDL_HapticClose(haptic); - * - * return 0; // Success - * } - * \endcode - */ - -#ifndef SDL_haptic_h_ -#define SDL_haptic_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_joystick.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif /* __cplusplus */ - -/* FIXME: For SDL 2.1, adjust all the magnitude variables to be Uint16 (0xFFFF). - * - * At the moment the magnitude variables are mixed between signed/unsigned, and - * it is also not made clear that ALL of those variables expect a max of 0x7FFF. - * - * Some platforms may have higher precision than that (Linux FF, Windows XInput) - * so we should fix the inconsistency in favor of higher possible precision, - * adjusting for platforms that use different scales. - * -flibit - */ - -/** - * \typedef SDL_Haptic - * - * \brief The haptic structure used to identify an SDL haptic. - * - * \sa SDL_HapticOpen - * \sa SDL_HapticOpenFromJoystick - * \sa SDL_HapticClose - */ -struct _SDL_Haptic; -typedef struct _SDL_Haptic SDL_Haptic; - - -/** - * \name Haptic features - * - * Different haptic features a device can have. - */ -/* @{ */ - -/** - * \name Haptic effects - */ -/* @{ */ - -/** - * \brief Constant effect supported. - * - * Constant haptic effect. - * - * \sa SDL_HapticCondition - */ -#define SDL_HAPTIC_CONSTANT (1u<<0) - -/** - * \brief Sine wave effect supported. - * - * Periodic haptic effect that simulates sine waves. - * - * \sa SDL_HapticPeriodic - */ -#define SDL_HAPTIC_SINE (1u<<1) - -/** - * \brief Left/Right effect supported. - * - * Haptic effect for direct control over high/low frequency motors. - * - * \sa SDL_HapticLeftRight - * \warning this value was SDL_HAPTIC_SQUARE right before 2.0.0 shipped. Sorry, - * we ran out of bits, and this is important for XInput devices. - */ -#define SDL_HAPTIC_LEFTRIGHT (1u<<2) - -/* !!! FIXME: put this back when we have more bits in 2.1 */ -/* #define SDL_HAPTIC_SQUARE (1<<2) */ - -/** - * \brief Triangle wave effect supported. - * - * Periodic haptic effect that simulates triangular waves. - * - * \sa SDL_HapticPeriodic - */ -#define SDL_HAPTIC_TRIANGLE (1u<<3) - -/** - * \brief Sawtoothup wave effect supported. - * - * Periodic haptic effect that simulates saw tooth up waves. - * - * \sa SDL_HapticPeriodic - */ -#define SDL_HAPTIC_SAWTOOTHUP (1u<<4) - -/** - * \brief Sawtoothdown wave effect supported. - * - * Periodic haptic effect that simulates saw tooth down waves. - * - * \sa SDL_HapticPeriodic - */ -#define SDL_HAPTIC_SAWTOOTHDOWN (1u<<5) - -/** - * \brief Ramp effect supported. - * - * Ramp haptic effect. - * - * \sa SDL_HapticRamp - */ -#define SDL_HAPTIC_RAMP (1u<<6) - -/** - * \brief Spring effect supported - uses axes position. - * - * Condition haptic effect that simulates a spring. Effect is based on the - * axes position. - * - * \sa SDL_HapticCondition - */ -#define SDL_HAPTIC_SPRING (1u<<7) - -/** - * \brief Damper effect supported - uses axes velocity. - * - * Condition haptic effect that simulates dampening. Effect is based on the - * axes velocity. - * - * \sa SDL_HapticCondition - */ -#define SDL_HAPTIC_DAMPER (1u<<8) - -/** - * \brief Inertia effect supported - uses axes acceleration. - * - * Condition haptic effect that simulates inertia. Effect is based on the axes - * acceleration. - * - * \sa SDL_HapticCondition - */ -#define SDL_HAPTIC_INERTIA (1u<<9) - -/** - * \brief Friction effect supported - uses axes movement. - * - * Condition haptic effect that simulates friction. Effect is based on the - * axes movement. - * - * \sa SDL_HapticCondition - */ -#define SDL_HAPTIC_FRICTION (1u<<10) - -/** - * \brief Custom effect is supported. - * - * User defined custom haptic effect. - */ -#define SDL_HAPTIC_CUSTOM (1u<<11) - -/* @} *//* Haptic effects */ - -/* These last few are features the device has, not effects */ - -/** - * \brief Device can set global gain. - * - * Device supports setting the global gain. - * - * \sa SDL_HapticSetGain - */ -#define SDL_HAPTIC_GAIN (1u<<12) - -/** - * \brief Device can set autocenter. - * - * Device supports setting autocenter. - * - * \sa SDL_HapticSetAutocenter - */ -#define SDL_HAPTIC_AUTOCENTER (1u<<13) - -/** - * \brief Device can be queried for effect status. - * - * Device supports querying effect status. - * - * \sa SDL_HapticGetEffectStatus - */ -#define SDL_HAPTIC_STATUS (1u<<14) - -/** - * \brief Device can be paused. - * - * Devices supports being paused. - * - * \sa SDL_HapticPause - * \sa SDL_HapticUnpause - */ -#define SDL_HAPTIC_PAUSE (1u<<15) - - -/** - * \name Direction encodings - */ -/* @{ */ - -/** - * \brief Uses polar coordinates for the direction. - * - * \sa SDL_HapticDirection - */ -#define SDL_HAPTIC_POLAR 0 - -/** - * \brief Uses cartesian coordinates for the direction. - * - * \sa SDL_HapticDirection - */ -#define SDL_HAPTIC_CARTESIAN 1 - -/** - * \brief Uses spherical coordinates for the direction. - * - * \sa SDL_HapticDirection - */ -#define SDL_HAPTIC_SPHERICAL 2 - -/** - * \brief Use this value to play an effect on the steering wheel axis. This - * provides better compatibility across platforms and devices as SDL will guess - * the correct axis. - * \sa SDL_HapticDirection - */ -#define SDL_HAPTIC_STEERING_AXIS 3 - -/* @} *//* Direction encodings */ - -/* @} *//* Haptic features */ - -/* - * Misc defines. - */ - -/** - * \brief Used to play a device an infinite number of times. - * - * \sa SDL_HapticRunEffect - */ -#define SDL_HAPTIC_INFINITY 4294967295U - - -/** - * \brief Structure that represents a haptic direction. - * - * This is the direction where the force comes from, - * instead of the direction in which the force is exerted. - * - * Directions can be specified by: - * - ::SDL_HAPTIC_POLAR : Specified by polar coordinates. - * - ::SDL_HAPTIC_CARTESIAN : Specified by cartesian coordinates. - * - ::SDL_HAPTIC_SPHERICAL : Specified by spherical coordinates. - * - * Cardinal directions of the haptic device are relative to the positioning - * of the device. North is considered to be away from the user. - * - * The following diagram represents the cardinal directions: - * \verbatim - .--. - |__| .-------. - |=.| |.-----.| - |--| || || - | | |'-----'| - |__|~')_____(' - [ COMPUTER ] - - - North (0,-1) - ^ - | - | - (-1,0) West <----[ HAPTIC ]----> East (1,0) - | - | - v - South (0,1) - - - [ USER ] - \|||/ - (o o) - ---ooO-(_)-Ooo--- - \endverbatim - * - * If type is ::SDL_HAPTIC_POLAR, direction is encoded by hundredths of a - * degree starting north and turning clockwise. ::SDL_HAPTIC_POLAR only uses - * the first \c dir parameter. The cardinal directions would be: - * - North: 0 (0 degrees) - * - East: 9000 (90 degrees) - * - South: 18000 (180 degrees) - * - West: 27000 (270 degrees) - * - * If type is ::SDL_HAPTIC_CARTESIAN, direction is encoded by three positions - * (X axis, Y axis and Z axis (with 3 axes)). ::SDL_HAPTIC_CARTESIAN uses - * the first three \c dir parameters. The cardinal directions would be: - * - North: 0,-1, 0 - * - East: 1, 0, 0 - * - South: 0, 1, 0 - * - West: -1, 0, 0 - * - * The Z axis represents the height of the effect if supported, otherwise - * it's unused. In cartesian encoding (1, 2) would be the same as (2, 4), you - * can use any multiple you want, only the direction matters. - * - * If type is ::SDL_HAPTIC_SPHERICAL, direction is encoded by two rotations. - * The first two \c dir parameters are used. The \c dir parameters are as - * follows (all values are in hundredths of degrees): - * - Degrees from (1, 0) rotated towards (0, 1). - * - Degrees towards (0, 0, 1) (device needs at least 3 axes). - * - * - * Example of force coming from the south with all encodings (force coming - * from the south means the user will have to pull the stick to counteract): - * \code - * SDL_HapticDirection direction; - * - * // Cartesian directions - * direction.type = SDL_HAPTIC_CARTESIAN; // Using cartesian direction encoding. - * direction.dir[0] = 0; // X position - * direction.dir[1] = 1; // Y position - * // Assuming the device has 2 axes, we don't need to specify third parameter. - * - * // Polar directions - * direction.type = SDL_HAPTIC_POLAR; // We'll be using polar direction encoding. - * direction.dir[0] = 18000; // Polar only uses first parameter - * - * // Spherical coordinates - * direction.type = SDL_HAPTIC_SPHERICAL; // Spherical encoding - * direction.dir[0] = 9000; // Since we only have two axes we don't need more parameters. - * \endcode - * - * \sa SDL_HAPTIC_POLAR - * \sa SDL_HAPTIC_CARTESIAN - * \sa SDL_HAPTIC_SPHERICAL - * \sa SDL_HAPTIC_STEERING_AXIS - * \sa SDL_HapticEffect - * \sa SDL_HapticNumAxes - */ -typedef struct SDL_HapticDirection -{ - Uint8 type; /**< The type of encoding. */ - Sint32 dir[3]; /**< The encoded direction. */ -} SDL_HapticDirection; - - -/** - * \brief A structure containing a template for a Constant effect. - * - * This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect. - * - * A constant effect applies a constant force in the specified direction - * to the joystick. - * - * \sa SDL_HAPTIC_CONSTANT - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticConstant -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_CONSTANT */ - SDL_HapticDirection direction; /**< Direction of the effect. */ - - /* Replay */ - Uint32 length; /**< Duration of the effect. */ - Uint16 delay; /**< Delay before starting the effect. */ - - /* Trigger */ - Uint16 button; /**< Button that triggers the effect. */ - Uint16 interval; /**< How soon it can be triggered again after button. */ - - /* Constant */ - Sint16 level; /**< Strength of the constant effect. */ - - /* Envelope */ - Uint16 attack_length; /**< Duration of the attack. */ - Uint16 attack_level; /**< Level at the start of the attack. */ - Uint16 fade_length; /**< Duration of the fade. */ - Uint16 fade_level; /**< Level at the end of the fade. */ -} SDL_HapticConstant; - -/** - * \brief A structure containing a template for a Periodic effect. - * - * The struct handles the following effects: - * - ::SDL_HAPTIC_SINE - * - ::SDL_HAPTIC_LEFTRIGHT - * - ::SDL_HAPTIC_TRIANGLE - * - ::SDL_HAPTIC_SAWTOOTHUP - * - ::SDL_HAPTIC_SAWTOOTHDOWN - * - * A periodic effect consists in a wave-shaped effect that repeats itself - * over time. The type determines the shape of the wave and the parameters - * determine the dimensions of the wave. - * - * Phase is given by hundredth of a degree meaning that giving the phase a value - * of 9000 will displace it 25% of its period. Here are sample values: - * - 0: No phase displacement. - * - 9000: Displaced 25% of its period. - * - 18000: Displaced 50% of its period. - * - 27000: Displaced 75% of its period. - * - 36000: Displaced 100% of its period, same as 0, but 0 is preferred. - * - * Examples: - * \verbatim - SDL_HAPTIC_SINE - __ __ __ __ - / \ / \ / \ / - / \__/ \__/ \__/ - - SDL_HAPTIC_SQUARE - __ __ __ __ __ - | | | | | | | | | | - | |__| |__| |__| |__| | - - SDL_HAPTIC_TRIANGLE - /\ /\ /\ /\ /\ - / \ / \ / \ / \ / - / \/ \/ \/ \/ - - SDL_HAPTIC_SAWTOOTHUP - /| /| /| /| /| /| /| - / | / | / | / | / | / | / | - / |/ |/ |/ |/ |/ |/ | - - SDL_HAPTIC_SAWTOOTHDOWN - \ |\ |\ |\ |\ |\ |\ | - \ | \ | \ | \ | \ | \ | \ | - \| \| \| \| \| \| \| - \endverbatim - * - * \sa SDL_HAPTIC_SINE - * \sa SDL_HAPTIC_LEFTRIGHT - * \sa SDL_HAPTIC_TRIANGLE - * \sa SDL_HAPTIC_SAWTOOTHUP - * \sa SDL_HAPTIC_SAWTOOTHDOWN - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticPeriodic -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_SINE, ::SDL_HAPTIC_LEFTRIGHT, - ::SDL_HAPTIC_TRIANGLE, ::SDL_HAPTIC_SAWTOOTHUP or - ::SDL_HAPTIC_SAWTOOTHDOWN */ - SDL_HapticDirection direction; /**< Direction of the effect. */ - - /* Replay */ - Uint32 length; /**< Duration of the effect. */ - Uint16 delay; /**< Delay before starting the effect. */ - - /* Trigger */ - Uint16 button; /**< Button that triggers the effect. */ - Uint16 interval; /**< How soon it can be triggered again after button. */ - - /* Periodic */ - Uint16 period; /**< Period of the wave. */ - Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */ - Sint16 offset; /**< Mean value of the wave. */ - Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */ - - /* Envelope */ - Uint16 attack_length; /**< Duration of the attack. */ - Uint16 attack_level; /**< Level at the start of the attack. */ - Uint16 fade_length; /**< Duration of the fade. */ - Uint16 fade_level; /**< Level at the end of the fade. */ -} SDL_HapticPeriodic; - -/** - * \brief A structure containing a template for a Condition effect. - * - * The struct handles the following effects: - * - ::SDL_HAPTIC_SPRING: Effect based on axes position. - * - ::SDL_HAPTIC_DAMPER: Effect based on axes velocity. - * - ::SDL_HAPTIC_INERTIA: Effect based on axes acceleration. - * - ::SDL_HAPTIC_FRICTION: Effect based on axes movement. - * - * Direction is handled by condition internals instead of a direction member. - * The condition effect specific members have three parameters. The first - * refers to the X axis, the second refers to the Y axis and the third - * refers to the Z axis. The right terms refer to the positive side of the - * axis and the left terms refer to the negative side of the axis. Please - * refer to the ::SDL_HapticDirection diagram for which side is positive and - * which is negative. - * - * \sa SDL_HapticDirection - * \sa SDL_HAPTIC_SPRING - * \sa SDL_HAPTIC_DAMPER - * \sa SDL_HAPTIC_INERTIA - * \sa SDL_HAPTIC_FRICTION - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticCondition -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_SPRING, ::SDL_HAPTIC_DAMPER, - ::SDL_HAPTIC_INERTIA or ::SDL_HAPTIC_FRICTION */ - SDL_HapticDirection direction; /**< Direction of the effect - Not used ATM. */ - - /* Replay */ - Uint32 length; /**< Duration of the effect. */ - Uint16 delay; /**< Delay before starting the effect. */ - - /* Trigger */ - Uint16 button; /**< Button that triggers the effect. */ - Uint16 interval; /**< How soon it can be triggered again after button. */ - - /* Condition */ - Uint16 right_sat[3]; /**< Level when joystick is to the positive side; max 0xFFFF. */ - Uint16 left_sat[3]; /**< Level when joystick is to the negative side; max 0xFFFF. */ - Sint16 right_coeff[3]; /**< How fast to increase the force towards the positive side. */ - Sint16 left_coeff[3]; /**< How fast to increase the force towards the negative side. */ - Uint16 deadband[3]; /**< Size of the dead zone; max 0xFFFF: whole axis-range when 0-centered. */ - Sint16 center[3]; /**< Position of the dead zone. */ -} SDL_HapticCondition; - -/** - * \brief A structure containing a template for a Ramp effect. - * - * This struct is exclusively for the ::SDL_HAPTIC_RAMP effect. - * - * The ramp effect starts at start strength and ends at end strength. - * It augments in linear fashion. If you use attack and fade with a ramp - * the effects get added to the ramp effect making the effect become - * quadratic instead of linear. - * - * \sa SDL_HAPTIC_RAMP - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticRamp -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_RAMP */ - SDL_HapticDirection direction; /**< Direction of the effect. */ - - /* Replay */ - Uint32 length; /**< Duration of the effect. */ - Uint16 delay; /**< Delay before starting the effect. */ - - /* Trigger */ - Uint16 button; /**< Button that triggers the effect. */ - Uint16 interval; /**< How soon it can be triggered again after button. */ - - /* Ramp */ - Sint16 start; /**< Beginning strength level. */ - Sint16 end; /**< Ending strength level. */ - - /* Envelope */ - Uint16 attack_length; /**< Duration of the attack. */ - Uint16 attack_level; /**< Level at the start of the attack. */ - Uint16 fade_length; /**< Duration of the fade. */ - Uint16 fade_level; /**< Level at the end of the fade. */ -} SDL_HapticRamp; - -/** - * \brief A structure containing a template for a Left/Right effect. - * - * This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect. - * - * The Left/Right effect is used to explicitly control the large and small - * motors, commonly found in modern game controllers. The small (right) motor - * is high frequency, and the large (left) motor is low frequency. - * - * \sa SDL_HAPTIC_LEFTRIGHT - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticLeftRight -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_LEFTRIGHT */ - - /* Replay */ - Uint32 length; /**< Duration of the effect in milliseconds. */ - - /* Rumble */ - Uint16 large_magnitude; /**< Control of the large controller motor. */ - Uint16 small_magnitude; /**< Control of the small controller motor. */ -} SDL_HapticLeftRight; - -/** - * \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect. - * - * This struct is exclusively for the ::SDL_HAPTIC_CUSTOM effect. - * - * A custom force feedback effect is much like a periodic effect, where the - * application can define its exact shape. You will have to allocate the - * data yourself. Data should consist of channels * samples Uint16 samples. - * - * If channels is one, the effect is rotated using the defined direction. - * Otherwise it uses the samples in data for the different axes. - * - * \sa SDL_HAPTIC_CUSTOM - * \sa SDL_HapticEffect - */ -typedef struct SDL_HapticCustom -{ - /* Header */ - Uint16 type; /**< ::SDL_HAPTIC_CUSTOM */ - SDL_HapticDirection direction; /**< Direction of the effect. */ - - /* Replay */ - Uint32 length; /**< Duration of the effect. */ - Uint16 delay; /**< Delay before starting the effect. */ - - /* Trigger */ - Uint16 button; /**< Button that triggers the effect. */ - Uint16 interval; /**< How soon it can be triggered again after button. */ - - /* Custom */ - Uint8 channels; /**< Axes to use, minimum of one. */ - Uint16 period; /**< Sample periods. */ - Uint16 samples; /**< Amount of samples. */ - Uint16 *data; /**< Should contain channels*samples items. */ - - /* Envelope */ - Uint16 attack_length; /**< Duration of the attack. */ - Uint16 attack_level; /**< Level at the start of the attack. */ - Uint16 fade_length; /**< Duration of the fade. */ - Uint16 fade_level; /**< Level at the end of the fade. */ -} SDL_HapticCustom; - -/** - * \brief The generic template for any haptic effect. - * - * All values max at 32767 (0x7FFF). Signed values also can be negative. - * Time values unless specified otherwise are in milliseconds. - * - * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767 - * value. Neither delay, interval, attack_length nor fade_length support - * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends. - * - * Additionally, the ::SDL_HAPTIC_RAMP effect does not support a duration of - * ::SDL_HAPTIC_INFINITY. - * - * Button triggers may not be supported on all devices, it is advised to not - * use them if possible. Buttons start at index 1 instead of index 0 like - * the joystick. - * - * If both attack_length and fade_level are 0, the envelope is not used, - * otherwise both values are used. - * - * Common parts: - * \code - * // Replay - All effects have this - * Uint32 length; // Duration of effect (ms). - * Uint16 delay; // Delay before starting effect. - * - * // Trigger - All effects have this - * Uint16 button; // Button that triggers effect. - * Uint16 interval; // How soon before effect can be triggered again. - * - * // Envelope - All effects except condition effects have this - * Uint16 attack_length; // Duration of the attack (ms). - * Uint16 attack_level; // Level at the start of the attack. - * Uint16 fade_length; // Duration of the fade out (ms). - * Uint16 fade_level; // Level at the end of the fade. - * \endcode - * - * - * Here we have an example of a constant effect evolution in time: - * \verbatim - Strength - ^ - | - | effect level --> _________________ - | / \ - | / \ - | / \ - | / \ - | attack_level --> | \ - | | | <--- fade_level - | - +--------------------------------------------------> Time - [--] [---] - attack_length fade_length - - [------------------][-----------------------] - delay length - \endverbatim - * - * Note either the attack_level or the fade_level may be above the actual - * effect level. - * - * \sa SDL_HapticConstant - * \sa SDL_HapticPeriodic - * \sa SDL_HapticCondition - * \sa SDL_HapticRamp - * \sa SDL_HapticLeftRight - * \sa SDL_HapticCustom - */ -typedef union SDL_HapticEffect -{ - /* Common for all force feedback effects */ - Uint16 type; /**< Effect type. */ - SDL_HapticConstant constant; /**< Constant effect. */ - SDL_HapticPeriodic periodic; /**< Periodic effect. */ - SDL_HapticCondition condition; /**< Condition effect. */ - SDL_HapticRamp ramp; /**< Ramp effect. */ - SDL_HapticLeftRight leftright; /**< Left/Right effect. */ - SDL_HapticCustom custom; /**< Custom effect. */ -} SDL_HapticEffect; - - -/* Function prototypes */ - -/** - * Count the number of haptic devices attached to the system. - * - * \returns the number of haptic devices detected on the system or a negative - * error code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticName - */ -extern DECLSPEC int SDLCALL SDL_NumHaptics(void); - -/** - * Get the implementation dependent name of a haptic device. - * - * This can be called before any joysticks are opened. If no name can be - * found, this function returns NULL. - * - * \param device_index index of the device to query. - * \returns the name of the device or NULL on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_NumHaptics - */ -extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index); - -/** - * Open a haptic device for use. - * - * The index passed as an argument refers to the N'th haptic device on this - * system. - * - * When opening a haptic device, its gain will be set to maximum and - * autocenter will be disabled. To modify these values use SDL_HapticSetGain() - * and SDL_HapticSetAutocenter(). - * - * \param device_index index of the device to open - * \returns the device identifier or NULL on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticClose - * \sa SDL_HapticIndex - * \sa SDL_HapticOpenFromJoystick - * \sa SDL_HapticOpenFromMouse - * \sa SDL_HapticPause - * \sa SDL_HapticSetAutocenter - * \sa SDL_HapticSetGain - * \sa SDL_HapticStopAll - */ -extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpen(int device_index); - -/** - * Check if the haptic device at the designated index has been opened. - * - * \param device_index the index of the device to query - * \returns 1 if it has been opened, 0 if it hasn't or on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticIndex - * \sa SDL_HapticOpen - */ -extern DECLSPEC int SDLCALL SDL_HapticOpened(int device_index); - -/** - * Get the index of a haptic device. - * - * \param haptic the SDL_Haptic device to query - * \returns the index of the specified haptic device or a negative error code - * on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpen - * \sa SDL_HapticOpened - */ -extern DECLSPEC int SDLCALL SDL_HapticIndex(SDL_Haptic * haptic); - -/** - * Query whether or not the current mouse has haptic capabilities. - * - * \returns SDL_TRUE if the mouse is haptic or SDL_FALSE if it isn't. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpenFromMouse - */ -extern DECLSPEC int SDLCALL SDL_MouseIsHaptic(void); - -/** - * Try to open a haptic device from the current mouse. - * - * \returns the haptic device identifier or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpen - * \sa SDL_MouseIsHaptic - */ -extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromMouse(void); - -/** - * Query if a joystick has haptic features. - * - * \param joystick the SDL_Joystick to test for haptic capabilities - * \returns SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't, or a - * negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpenFromJoystick - */ -extern DECLSPEC int SDLCALL SDL_JoystickIsHaptic(SDL_Joystick * joystick); - -/** - * Open a haptic device for use from a joystick device. - * - * You must still close the haptic device separately. It will not be closed - * with the joystick. - * - * When opened from a joystick you should first close the haptic device before - * closing the joystick device. If not, on some implementations the haptic - * device will also get unallocated and you'll be unable to use force feedback - * on that device. - * - * \param joystick the SDL_Joystick to create a haptic device from - * \returns a valid haptic device identifier on success or NULL on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticClose - * \sa SDL_HapticOpen - * \sa SDL_JoystickIsHaptic - */ -extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick * - joystick); - -/** - * Close a haptic device previously opened with SDL_HapticOpen(). - * - * \param haptic the SDL_Haptic device to close - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpen - */ -extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic); - -/** - * Get the number of effects a haptic device can store. - * - * On some platforms this isn't fully supported, and therefore is an - * approximation. Always check to see if your created effect was actually - * created and do not rely solely on SDL_HapticNumEffects(). - * - * \param haptic the SDL_Haptic device to query - * \returns the number of effects the haptic device can store or a negative - * error code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticNumEffectsPlaying - * \sa SDL_HapticQuery - */ -extern DECLSPEC int SDLCALL SDL_HapticNumEffects(SDL_Haptic * haptic); - -/** - * Get the number of effects a haptic device can play at the same time. - * - * This is not supported on all platforms, but will always return a value. - * - * \param haptic the SDL_Haptic device to query maximum playing effects - * \returns the number of effects the haptic device can play at the same time - * or a negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticNumEffects - * \sa SDL_HapticQuery - */ -extern DECLSPEC int SDLCALL SDL_HapticNumEffectsPlaying(SDL_Haptic * haptic); - -/** - * Get the haptic device's supported features in bitwise manner. - * - * \param haptic the SDL_Haptic device to query - * \returns a list of supported haptic features in bitwise manner (OR'd), or 0 - * on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticEffectSupported - * \sa SDL_HapticNumEffects - */ -extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic); - - -/** - * Get the number of haptic axes the device has. - * - * The number of haptic axes might be useful if working with the - * SDL_HapticDirection effect. - * - * \param haptic the SDL_Haptic device to query - * \returns the number of axes on success or a negative error code on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic); - -/** - * Check to see if an effect is supported by a haptic device. - * - * \param haptic the SDL_Haptic device to query - * \param effect the desired effect to query - * \returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a - * negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticNewEffect - * \sa SDL_HapticQuery - */ -extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic, - SDL_HapticEffect * - effect); - -/** - * Create a new haptic effect on a specified device. - * - * \param haptic an SDL_Haptic device to create the effect on - * \param effect an SDL_HapticEffect structure containing the properties of - * the effect to create - * \returns the ID of the effect on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticDestroyEffect - * \sa SDL_HapticRunEffect - * \sa SDL_HapticUpdateEffect - */ -extern DECLSPEC int SDLCALL SDL_HapticNewEffect(SDL_Haptic * haptic, - SDL_HapticEffect * effect); - -/** - * Update the properties of an effect. - * - * Can be used dynamically, although behavior when dynamically changing - * direction may be strange. Specifically the effect may re-upload itself and - * start playing from the start. You also cannot change the type either when - * running SDL_HapticUpdateEffect(). - * - * \param haptic the SDL_Haptic device that has the effect - * \param effect the identifier of the effect to update - * \param data an SDL_HapticEffect structure containing the new effect - * properties to use - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticDestroyEffect - * \sa SDL_HapticNewEffect - * \sa SDL_HapticRunEffect - */ -extern DECLSPEC int SDLCALL SDL_HapticUpdateEffect(SDL_Haptic * haptic, - int effect, - SDL_HapticEffect * data); - -/** - * Run the haptic effect on its associated haptic device. - * - * To repeat the effect over and over indefinitely, set `iterations` to - * `SDL_HAPTIC_INFINITY`. (Repeats the envelope - attack and fade.) To make - * one instance of the effect last indefinitely (so the effect does not fade), - * set the effect's `length` in its structure/union to `SDL_HAPTIC_INFINITY` - * instead. - * - * \param haptic the SDL_Haptic device to run the effect on - * \param effect the ID of the haptic effect to run - * \param iterations the number of iterations to run the effect; use - * `SDL_HAPTIC_INFINITY` to repeat forever - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticDestroyEffect - * \sa SDL_HapticGetEffectStatus - * \sa SDL_HapticStopEffect - */ -extern DECLSPEC int SDLCALL SDL_HapticRunEffect(SDL_Haptic * haptic, - int effect, - Uint32 iterations); - -/** - * Stop the haptic effect on its associated haptic device. - * - * * - * - * \param haptic the SDL_Haptic device to stop the effect on - * \param effect the ID of the haptic effect to stop - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticDestroyEffect - * \sa SDL_HapticRunEffect - */ -extern DECLSPEC int SDLCALL SDL_HapticStopEffect(SDL_Haptic * haptic, - int effect); - -/** - * Destroy a haptic effect on the device. - * - * This will stop the effect if it's running. Effects are automatically - * destroyed when the device is closed. - * - * \param haptic the SDL_Haptic device to destroy the effect on - * \param effect the ID of the haptic effect to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticNewEffect - */ -extern DECLSPEC void SDLCALL SDL_HapticDestroyEffect(SDL_Haptic * haptic, - int effect); - -/** - * Get the status of the current effect on the specified haptic device. - * - * Device must support the SDL_HAPTIC_STATUS feature. - * - * \param haptic the SDL_Haptic device to query for the effect status on - * \param effect the ID of the haptic effect to query its status - * \returns 0 if it isn't playing, 1 if it is playing, or a negative error - * code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticRunEffect - * \sa SDL_HapticStopEffect - */ -extern DECLSPEC int SDLCALL SDL_HapticGetEffectStatus(SDL_Haptic * haptic, - int effect); - -/** - * Set the global gain of the specified haptic device. - * - * Device must support the SDL_HAPTIC_GAIN feature. - * - * The user may specify the maximum gain by setting the environment variable - * `SDL_HAPTIC_GAIN_MAX` which should be between 0 and 100. All calls to - * SDL_HapticSetGain() will scale linearly using `SDL_HAPTIC_GAIN_MAX` as the - * maximum. - * - * \param haptic the SDL_Haptic device to set the gain on - * \param gain value to set the gain to, should be between 0 and 100 (0 - 100) - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticQuery - */ -extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain); - -/** - * Set the global autocenter of the device. - * - * Autocenter should be between 0 and 100. Setting it to 0 will disable - * autocentering. - * - * Device must support the SDL_HAPTIC_AUTOCENTER feature. - * - * \param haptic the SDL_Haptic device to set autocentering on - * \param autocenter value to set autocenter to (0-100) - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticQuery - */ -extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic, - int autocenter); - -/** - * Pause a haptic device. - * - * Device must support the `SDL_HAPTIC_PAUSE` feature. Call - * SDL_HapticUnpause() to resume playback. - * - * Do not modify the effects nor add new ones while the device is paused. That - * can cause all sorts of weird errors. - * - * \param haptic the SDL_Haptic device to pause - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticUnpause - */ -extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic); - -/** - * Unpause a haptic device. - * - * Call to unpause after SDL_HapticPause(). - * - * \param haptic the SDL_Haptic device to unpause - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticPause - */ -extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic); - -/** - * Stop all the currently playing effects on a haptic device. - * - * \param haptic the SDL_Haptic device to stop - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic); - -/** - * Check whether rumble is supported on a haptic device. - * - * \param haptic haptic device to check for rumble support - * \returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a - * negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticRumbleInit - * \sa SDL_HapticRumblePlay - * \sa SDL_HapticRumbleStop - */ -extern DECLSPEC int SDLCALL SDL_HapticRumbleSupported(SDL_Haptic * haptic); - -/** - * Initialize a haptic device for simple rumble playback. - * - * \param haptic the haptic device to initialize for simple rumble playback - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticOpen - * \sa SDL_HapticRumblePlay - * \sa SDL_HapticRumbleStop - * \sa SDL_HapticRumbleSupported - */ -extern DECLSPEC int SDLCALL SDL_HapticRumbleInit(SDL_Haptic * haptic); - -/** - * Run a simple rumble effect on a haptic device. - * - * \param haptic the haptic device to play the rumble effect on - * \param strength strength of the rumble to play as a 0-1 float value - * \param length length of the rumble to play in milliseconds - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticRumbleInit - * \sa SDL_HapticRumbleStop - * \sa SDL_HapticRumbleSupported - */ -extern DECLSPEC int SDLCALL SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length ); - -/** - * Stop the simple rumble on a haptic device. - * - * \param haptic the haptic device to stop the rumble effect on - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HapticRumbleInit - * \sa SDL_HapticRumblePlay - * \sa SDL_HapticRumbleSupported - */ -extern DECLSPEC int SDLCALL SDL_HapticRumbleStop(SDL_Haptic * haptic); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_haptic_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_hidapi.h b/libs/SDL2/include/SDL_hidapi.h deleted file mode 100644 index 0575100..0000000 --- a/libs/SDL2/include/SDL_hidapi.h +++ /dev/null @@ -1,451 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_hidapi.h - * - * Header file for SDL HIDAPI functions. - * - * This is an adaptation of the original HIDAPI interface by Alan Ott, - * and includes source code licensed under the following BSD license: - * - Copyright (c) 2010, Alan Ott, Signal 11 Software - All rights reserved. - - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions are met: - - * Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. - * Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - * Neither the name of Signal 11 Software nor the names of its - contributors may be used to endorse or promote products derived from - this software without specific prior written permission. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - POSSIBILITY OF SUCH DAMAGE. - * - * If you would like a version of SDL without this code, you can build SDL - * with SDL_HIDAPI_DISABLED defined to 1. You might want to do this for example - * on iOS or tvOS to avoid a dependency on the CoreBluetooth framework. - */ - -#ifndef SDL_hidapi_h_ -#define SDL_hidapi_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief A handle representing an open HID device - */ -struct SDL_hid_device_; -typedef struct SDL_hid_device_ SDL_hid_device; /**< opaque hidapi structure */ - -/** hidapi info structure */ -/** - * \brief Information about a connected HID device - */ -typedef struct SDL_hid_device_info -{ - /** Platform-specific device path */ - char *path; - /** Device Vendor ID */ - unsigned short vendor_id; - /** Device Product ID */ - unsigned short product_id; - /** Serial Number */ - wchar_t *serial_number; - /** Device Release Number in binary-coded decimal, - also known as Device Version Number */ - unsigned short release_number; - /** Manufacturer String */ - wchar_t *manufacturer_string; - /** Product string */ - wchar_t *product_string; - /** Usage Page for this Device/Interface - (Windows/Mac only). */ - unsigned short usage_page; - /** Usage for this Device/Interface - (Windows/Mac only).*/ - unsigned short usage; - /** The USB interface which this logical device - represents. - - * Valid on both Linux implementations in all cases. - * Valid on the Windows implementation only if the device - contains more than one interface. */ - int interface_number; - - /** Additional information about the USB interface. - Valid on libusb and Android implementations. */ - int interface_class; - int interface_subclass; - int interface_protocol; - - /** Pointer to the next device */ - struct SDL_hid_device_info *next; -} SDL_hid_device_info; - - -/** - * Initialize the HIDAPI library. - * - * This function initializes the HIDAPI library. Calling it is not strictly - * necessary, as it will be called automatically by SDL_hid_enumerate() and - * any of the SDL_hid_open_*() functions if it is needed. This function should - * be called at the beginning of execution however, if there is a chance of - * HIDAPI handles being opened by different threads simultaneously. - * - * Each call to this function should have a matching call to SDL_hid_exit() - * - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_hid_exit - */ -extern DECLSPEC int SDLCALL SDL_hid_init(void); - -/** - * Finalize the HIDAPI library. - * - * This function frees all of the static data associated with HIDAPI. It - * should be called at the end of execution to avoid memory leaks. - * - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_hid_init - */ -extern DECLSPEC int SDLCALL SDL_hid_exit(void); - -/** - * Check to see if devices may have been added or removed. - * - * Enumerating the HID devices is an expensive operation, so you can call this - * to see if there have been any system device changes since the last call to - * this function. A change in the counter returned doesn't necessarily mean - * that anything has changed, but you can call SDL_hid_enumerate() to get an - * updated device list. - * - * Calling this function for the first time may cause a thread or other system - * resource to be allocated to track device change notifications. - * - * \returns a change counter that is incremented with each potential device - * change, or 0 if device change detection isn't available. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_hid_enumerate - */ -extern DECLSPEC Uint32 SDLCALL SDL_hid_device_change_count(void); - -/** - * Enumerate the HID Devices. - * - * This function returns a linked list of all the HID devices attached to the - * system which match vendor_id and product_id. If `vendor_id` is set to 0 - * then any vendor matches. If `product_id` is set to 0 then any product - * matches. If `vendor_id` and `product_id` are both set to 0, then all HID - * devices will be returned. - * - * \param vendor_id The Vendor ID (VID) of the types of device to open. - * \param product_id The Product ID (PID) of the types of device to open. - * \returns a pointer to a linked list of type SDL_hid_device_info, containing - * information about the HID devices attached to the system, or NULL - * in the case of failure. Free this linked list by calling - * SDL_hid_free_enumeration(). - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_hid_device_change_count - */ -extern DECLSPEC SDL_hid_device_info * SDLCALL SDL_hid_enumerate(unsigned short vendor_id, unsigned short product_id); - -/** - * Free an enumeration Linked List - * - * This function frees a linked list created by SDL_hid_enumerate(). - * - * \param devs Pointer to a list of struct_device returned from - * SDL_hid_enumerate(). - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC void SDLCALL SDL_hid_free_enumeration(SDL_hid_device_info *devs); - -/** - * Open a HID device using a Vendor ID (VID), Product ID (PID) and optionally - * a serial number. - * - * If `serial_number` is NULL, the first device with the specified VID and PID - * is opened. - * - * \param vendor_id The Vendor ID (VID) of the device to open. - * \param product_id The Product ID (PID) of the device to open. - * \param serial_number The Serial Number of the device to open (Optionally - * NULL). - * \returns a pointer to a SDL_hid_device object on success or NULL on - * failure. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_id, unsigned short product_id, const wchar_t *serial_number); - -/** - * Open a HID device by its path name. - * - * The path name be determined by calling SDL_hid_enumerate(), or a - * platform-specific path name can be used (eg: /dev/hidraw0 on Linux). - * - * \param path The path name of the device to open - * \returns a pointer to a SDL_hid_device object on success or NULL on - * failure. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */); - -/** - * Write an Output report to a HID device. - * - * The first byte of `data` must contain the Report ID. For devices which only - * support a single report, this must be set to 0x0. The remaining bytes - * contain the report data. Since the Report ID is mandatory, calls to - * SDL_hid_write() will always contain one more byte than the report contains. - * For example, if a hid report is 16 bytes long, 17 bytes must be passed to - * SDL_hid_write(), the Report ID (or 0x0, for devices with a single report), - * followed by the report data (16 bytes). In this example, the length passed - * in would be 17. - * - * SDL_hid_write() will send the data on the first OUT endpoint, if one - * exists. If it does not, it will send the data through the Control Endpoint - * (Endpoint 0). - * - * \param dev A device handle returned from SDL_hid_open(). - * \param data The data to send, including the report number as the first - * byte. - * \param length The length in bytes of the data to send. - * \returns the actual number of bytes written and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_write(SDL_hid_device *dev, const unsigned char *data, size_t length); - -/** - * Read an Input report from a HID device with timeout. - * - * Input reports are returned to the host through the INTERRUPT IN endpoint. - * The first byte will contain the Report number if the device uses numbered - * reports. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param data A buffer to put the read data into. - * \param length The number of bytes to read. For devices with multiple - * reports, make sure to read an extra byte for the report - * number. - * \param milliseconds timeout in milliseconds or -1 for blocking wait. - * \returns the actual number of bytes read and -1 on error. If no packet was - * available to be read within the timeout period, this function - * returns 0. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_read_timeout(SDL_hid_device *dev, unsigned char *data, size_t length, int milliseconds); - -/** - * Read an Input report from a HID device. - * - * Input reports are returned to the host through the INTERRUPT IN endpoint. - * The first byte will contain the Report number if the device uses numbered - * reports. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param data A buffer to put the read data into. - * \param length The number of bytes to read. For devices with multiple - * reports, make sure to read an extra byte for the report - * number. - * \returns the actual number of bytes read and -1 on error. If no packet was - * available to be read and the handle is in non-blocking mode, this - * function returns 0. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_read(SDL_hid_device *dev, unsigned char *data, size_t length); - -/** - * Set the device handle to be non-blocking. - * - * In non-blocking mode calls to SDL_hid_read() will return immediately with a - * value of 0 if there is no data to be read. In blocking mode, SDL_hid_read() - * will wait (block) until there is data to read before returning. - * - * Nonblocking can be turned on and off at any time. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param nonblock enable or not the nonblocking reads - 1 to enable - * nonblocking - 0 to disable nonblocking. - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_set_nonblocking(SDL_hid_device *dev, int nonblock); - -/** - * Send a Feature report to the device. - * - * Feature reports are sent over the Control endpoint as a Set_Report - * transfer. The first byte of `data` must contain the Report ID. For devices - * which only support a single report, this must be set to 0x0. The remaining - * bytes contain the report data. Since the Report ID is mandatory, calls to - * SDL_hid_send_feature_report() will always contain one more byte than the - * report contains. For example, if a hid report is 16 bytes long, 17 bytes - * must be passed to SDL_hid_send_feature_report(): the Report ID (or 0x0, for - * devices which do not use numbered reports), followed by the report data (16 - * bytes). In this example, the length passed in would be 17. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param data The data to send, including the report number as the first - * byte. - * \param length The length in bytes of the data to send, including the report - * number. - * \returns the actual number of bytes written and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_send_feature_report(SDL_hid_device *dev, const unsigned char *data, size_t length); - -/** - * Get a feature report from a HID device. - * - * Set the first byte of `data` to the Report ID of the report to be read. - * Make sure to allow space for this extra byte in `data`. Upon return, the - * first byte will still contain the Report ID, and the report data will start - * in data[1]. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param data A buffer to put the read data into, including the Report ID. - * Set the first byte of `data` to the Report ID of the report to - * be read, or set it to zero if your device does not use numbered - * reports. - * \param length The number of bytes to read, including an extra byte for the - * report ID. The buffer can be longer than the actual report. - * \returns the number of bytes read plus one for the report ID (which is - * still in the first byte), or -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_get_feature_report(SDL_hid_device *dev, unsigned char *data, size_t length); - -/** - * Close a HID device. - * - * \param dev A device handle returned from SDL_hid_open(). - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC void SDLCALL SDL_hid_close(SDL_hid_device *dev); - -/** - * Get The Manufacturer String from a HID device. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param string A wide string buffer to put the data into. - * \param maxlen The length of the buffer in multiples of wchar_t. - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_get_manufacturer_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen); - -/** - * Get The Product String from a HID device. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param string A wide string buffer to put the data into. - * \param maxlen The length of the buffer in multiples of wchar_t. - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_get_product_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen); - -/** - * Get The Serial Number String from a HID device. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param string A wide string buffer to put the data into. - * \param maxlen The length of the buffer in multiples of wchar_t. - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_get_serial_number_string(SDL_hid_device *dev, wchar_t *string, size_t maxlen); - -/** - * Get a string from a HID device, based on its string index. - * - * \param dev A device handle returned from SDL_hid_open(). - * \param string_index The index of the string to get. - * \param string A wide string buffer to put the data into. - * \param maxlen The length of the buffer in multiples of wchar_t. - * \returns 0 on success and -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_hid_get_indexed_string(SDL_hid_device *dev, int string_index, wchar_t *string, size_t maxlen); - -/** - * Start or stop a BLE scan on iOS and tvOS to pair Steam Controllers - * - * \param active SDL_TRUE to start the scan, SDL_FALSE to stop the scan - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC void SDLCALL SDL_hid_ble_scan(SDL_bool active); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_hidapi_h_ */ - -/* vi: set sts=4 ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_hints.h b/libs/SDL2/include/SDL_hints.h deleted file mode 100644 index 00beef5..0000000 --- a/libs/SDL2/include/SDL_hints.h +++ /dev/null @@ -1,2624 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_hints.h - * - * Official documentation for SDL configuration variables - * - * This file contains functions to set and get configuration hints, - * as well as listing each of them alphabetically. - * - * The convention for naming hints is SDL_HINT_X, where "SDL_X" is - * the environment variable that can be used to override the default. - * - * In general these hints are just that - they may or may not be - * supported or applicable on any given platform, but they provide - * a way for an application or user to give the library a hint as - * to how they would like the library to work. - */ - -#ifndef SDL_hints_h_ -#define SDL_hints_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief A variable controlling whether the Android / iOS built-in - * accelerometer should be listed as a joystick device. - * - * This variable can be set to the following values: - * "0" - The accelerometer is not listed as a joystick - * "1" - The accelerometer is available as a 3 axis joystick (the default). - */ -#define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK" - -/** - * \brief Specify the behavior of Alt+Tab while the keyboard is grabbed. - * - * By default, SDL emulates Alt+Tab functionality while the keyboard is grabbed - * and your window is full-screen. This prevents the user from getting stuck in - * your application if you've enabled keyboard grab. - * - * The variable can be set to the following values: - * "0" - SDL will not handle Alt+Tab. Your application is responsible - for handling Alt+Tab while the keyboard is grabbed. - * "1" - SDL will minimize your window when Alt+Tab is pressed (default) -*/ -#define SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED "SDL_ALLOW_ALT_TAB_WHILE_GRABBED" - -/** - * \brief If set to "0" then never set the top most bit on a SDL Window, even if the video mode expects it. - * This is a debugging aid for developers and not expected to be used by end users. The default is "1" - * - * This variable can be set to the following values: - * "0" - don't allow topmost - * "1" - allow topmost - */ -#define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST" - -/** - * \brief Android APK expansion main file version. Should be a string number like "1", "2" etc. - * - * Must be set together with SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION. - * - * If both hints were set then SDL_RWFromFile() will look into expansion files - * after a given relative path was not found in the internal storage and assets. - * - * By default this hint is not set and the APK expansion files are not searched. - */ -#define SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION" - -/** - * \brief Android APK expansion patch file version. Should be a string number like "1", "2" etc. - * - * Must be set together with SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION. - * - * If both hints were set then SDL_RWFromFile() will look into expansion files - * after a given relative path was not found in the internal storage and assets. - * - * By default this hint is not set and the APK expansion files are not searched. - */ -#define SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION" - -/** - * \brief A variable to control whether the event loop will block itself when the app is paused. - * - * The variable can be set to the following values: - * "0" - Non blocking. - * "1" - Blocking. (default) - * - * The value should be set before SDL is initialized. - */ -#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE "SDL_ANDROID_BLOCK_ON_PAUSE" - -/** - * \brief A variable to control whether SDL will pause audio in background - * (Requires SDL_ANDROID_BLOCK_ON_PAUSE as "Non blocking") - * - * The variable can be set to the following values: - * "0" - Non paused. - * "1" - Paused. (default) - * - * The value should be set before SDL is initialized. - */ -#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO" - -/** - * \brief A variable to control whether we trap the Android back button to handle it manually. - * This is necessary for the right mouse button to work on some Android devices, or - * to be able to trap the back button for use in your code reliably. If set to true, - * the back button will show up as an SDL_KEYDOWN / SDL_KEYUP pair with a keycode of - * SDL_SCANCODE_AC_BACK. - * - * The variable can be set to the following values: - * "0" - Back button will be handled as usual for system. (default) - * "1" - Back button will be trapped, allowing you to handle the key press - * manually. (This will also let right mouse click work on systems - * where the right mouse button functions as back.) - * - * The value of this hint is used at runtime, so it can be changed at any time. - */ -#define SDL_HINT_ANDROID_TRAP_BACK_BUTTON "SDL_ANDROID_TRAP_BACK_BUTTON" - -/** - * \brief Specify an application name. - * - * This hint lets you specify the application name sent to the OS when - * required. For example, this will often appear in volume control applets for - * audio streams, and in lists of applications which are inhibiting the - * screensaver. You should use a string that describes your program ("My Game - * 2: The Revenge") - * - * Setting this to "" or leaving it unset will have SDL use a reasonable - * default: probably the application's name or "SDL Application" if SDL - * doesn't have any better information. - * - * Note that, for audio streams, this can be overridden with - * SDL_HINT_AUDIO_DEVICE_APP_NAME. - * - * On targets where this is not supported, this hint does nothing. - */ -#define SDL_HINT_APP_NAME "SDL_APP_NAME" - -/** - * \brief A variable controlling whether controllers used with the Apple TV - * generate UI events. - * - * When UI events are generated by controller input, the app will be - * backgrounded when the Apple TV remote's menu button is pressed, and when the - * pause or B buttons on gamepads are pressed. - * - * More information about properly making use of controllers for the Apple TV - * can be found here: - * https://developer.apple.com/tvos/human-interface-guidelines/remote-and-controllers/ - * - * This variable can be set to the following values: - * "0" - Controller input does not generate UI events (the default). - * "1" - Controller input generates UI events. - */ -#define SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS "SDL_APPLE_TV_CONTROLLER_UI_EVENTS" - -/** - * \brief A variable controlling whether the Apple TV remote's joystick axes - * will automatically match the rotation of the remote. - * - * This variable can be set to the following values: - * "0" - Remote orientation does not affect joystick axes (the default). - * "1" - Joystick axes are based on the orientation of the remote. - */ -#define SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION" - -/** - * \brief A variable controlling the audio category on iOS and Mac OS X - * - * This variable can be set to the following values: - * - * "ambient" - Use the AVAudioSessionCategoryAmbient audio category, will be muted by the phone mute switch (default) - * "playback" - Use the AVAudioSessionCategoryPlayback category - * - * For more information, see Apple's documentation: - * https://developer.apple.com/library/content/documentation/Audio/Conceptual/AudioSessionProgrammingGuide/AudioSessionCategoriesandModes/AudioSessionCategoriesandModes.html - */ -#define SDL_HINT_AUDIO_CATEGORY "SDL_AUDIO_CATEGORY" - -/** - * \brief Specify an application name for an audio device. - * - * Some audio backends (such as PulseAudio) allow you to describe your audio - * stream. Among other things, this description might show up in a system - * control panel that lets the user adjust the volume on specific audio - * streams instead of using one giant master volume slider. - * - * This hints lets you transmit that information to the OS. The contents of - * this hint are used while opening an audio device. You should use a string - * that describes your program ("My Game 2: The Revenge") - * - * Setting this to "" or leaving it unset will have SDL use a reasonable - * default: this will be the name set with SDL_HINT_APP_NAME, if that hint is - * set. Otherwise, it'll probably the application's name or "SDL Application" - * if SDL doesn't have any better information. - * - * On targets where this is not supported, this hint does nothing. - */ -#define SDL_HINT_AUDIO_DEVICE_APP_NAME "SDL_AUDIO_DEVICE_APP_NAME" - -/** - * \brief Specify an application name for an audio device. - * - * Some audio backends (such as PulseAudio) allow you to describe your audio - * stream. Among other things, this description might show up in a system - * control panel that lets the user adjust the volume on specific audio - * streams instead of using one giant master volume slider. - * - * This hints lets you transmit that information to the OS. The contents of - * this hint are used while opening an audio device. You should use a string - * that describes your what your program is playing ("audio stream" is - * probably sufficient in many cases, but this could be useful for something - * like "team chat" if you have a headset playing VoIP audio separately). - * - * Setting this to "" or leaving it unset will have SDL use a reasonable - * default: "audio stream" or something similar. - * - * On targets where this is not supported, this hint does nothing. - */ -#define SDL_HINT_AUDIO_DEVICE_STREAM_NAME "SDL_AUDIO_DEVICE_STREAM_NAME" - -/** - * \brief Specify an application role for an audio device. - * - * Some audio backends (such as Pipewire) allow you to describe the role of - * your audio stream. Among other things, this description might show up in - * a system control panel or software for displaying and manipulating media - * playback/capture graphs. - * - * This hints lets you transmit that information to the OS. The contents of - * this hint are used while opening an audio device. You should use a string - * that describes your what your program is playing (Game, Music, Movie, - * etc...). - * - * Setting this to "" or leaving it unset will have SDL use a reasonable - * default: "Game" or something similar. - * - * On targets where this is not supported, this hint does nothing. - */ -#define SDL_HINT_AUDIO_DEVICE_STREAM_ROLE "SDL_AUDIO_DEVICE_STREAM_ROLE" - -/** - * \brief A variable controlling speed/quality tradeoff of audio resampling. - * - * If available, SDL can use libsamplerate ( http://www.mega-nerd.com/SRC/ ) - * to handle audio resampling. There are different resampling modes available - * that produce different levels of quality, using more CPU. - * - * If this hint isn't specified to a valid setting, or libsamplerate isn't - * available, SDL will use the default, internal resampling algorithm. - * - * As of SDL 2.26, SDL_ConvertAudio() respects this hint when libsamplerate is available. - * - * This hint is currently only checked at audio subsystem initialization. - * - * This variable can be set to the following values: - * - * "0" or "default" - Use SDL's internal resampling (Default when not set - low quality, fast) - * "1" or "fast" - Use fast, slightly higher quality resampling, if available - * "2" or "medium" - Use medium quality resampling, if available - * "3" or "best" - Use high quality resampling, if available - */ -#define SDL_HINT_AUDIO_RESAMPLING_MODE "SDL_AUDIO_RESAMPLING_MODE" - -/** - * \brief A variable controlling whether SDL updates joystick state when getting input events - * - * This variable can be set to the following values: - * - * "0" - You'll call SDL_JoystickUpdate() manually - * "1" - SDL will automatically call SDL_JoystickUpdate() (default) - * - * This hint can be toggled on and off at runtime. - */ -#define SDL_HINT_AUTO_UPDATE_JOYSTICKS "SDL_AUTO_UPDATE_JOYSTICKS" - -/** - * \brief A variable controlling whether SDL updates sensor state when getting input events - * - * This variable can be set to the following values: - * - * "0" - You'll call SDL_SensorUpdate() manually - * "1" - SDL will automatically call SDL_SensorUpdate() (default) - * - * This hint can be toggled on and off at runtime. - */ -#define SDL_HINT_AUTO_UPDATE_SENSORS "SDL_AUTO_UPDATE_SENSORS" - -/** - * \brief Prevent SDL from using version 4 of the bitmap header when saving BMPs. - * - * The bitmap header version 4 is required for proper alpha channel support and - * SDL will use it when required. Should this not be desired, this hint can - * force the use of the 40 byte header version which is supported everywhere. - * - * The variable can be set to the following values: - * "0" - Surfaces with a colorkey or an alpha channel are saved to a - * 32-bit BMP file with an alpha mask. SDL will use the bitmap - * header version 4 and set the alpha mask accordingly. - * "1" - Surfaces with a colorkey or an alpha channel are saved to a - * 32-bit BMP file without an alpha mask. The alpha channel data - * will be in the file, but applications are going to ignore it. - * - * The default value is "0". - */ -#define SDL_HINT_BMP_SAVE_LEGACY_FORMAT "SDL_BMP_SAVE_LEGACY_FORMAT" - -/** - * \brief Override for SDL_GetDisplayUsableBounds() - * - * If set, this hint will override the expected results for - * SDL_GetDisplayUsableBounds() for display index 0. Generally you don't want - * to do this, but this allows an embedded system to request that some of the - * screen be reserved for other uses when paired with a well-behaved - * application. - * - * The contents of this hint must be 4 comma-separated integers, the first - * is the bounds x, then y, width and height, in that order. - */ -#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS" - -/** - * \brief Disable giving back control to the browser automatically - * when running with asyncify - * - * With -s ASYNCIFY, SDL2 calls emscripten_sleep during operations - * such as refreshing the screen or polling events. - * - * This hint only applies to the emscripten platform - * - * The variable can be set to the following values: - * "0" - Disable emscripten_sleep calls (if you give back browser control manually or use asyncify for other purposes) - * "1" - Enable emscripten_sleep calls (the default) - */ -#define SDL_HINT_EMSCRIPTEN_ASYNCIFY "SDL_EMSCRIPTEN_ASYNCIFY" - -/** - * \brief override the binding element for keyboard inputs for Emscripten builds - * - * This hint only applies to the emscripten platform - * - * The variable can be one of - * "#window" - The javascript window object (this is the default) - * "#document" - The javascript document object - * "#screen" - the javascript window.screen object - * "#canvas" - the WebGL canvas element - * any other string without a leading # sign applies to the element on the page with that ID. - */ -#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT" - -/** - * \brief A variable that controls whether the on-screen keyboard should be shown when text input is active - * - * The variable can be set to the following values: - * "0" - Do not show the on-screen keyboard - * "1" - Show the on-screen keyboard - * - * The default value is "1". This hint must be set before text input is activated. - */ -#define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD" - -/** - * \brief A variable that controls whether Steam Controllers should be exposed using the SDL joystick and game controller APIs - * - * The variable can be set to the following values: - * "0" - Do not scan for Steam Controllers - * "1" - Scan for Steam Controllers (the default) - * - * The default value is "1". This hint must be set before initializing the joystick subsystem. - */ -#define SDL_HINT_ENABLE_STEAM_CONTROLLERS "SDL_ENABLE_STEAM_CONTROLLERS" - -/** - * \brief A variable controlling verbosity of the logging of SDL events pushed onto the internal queue. - * - * This variable can be set to the following values, from least to most verbose: - * - * "0" - Don't log any events (default) - * "1" - Log most events (other than the really spammy ones). - * "2" - Include mouse and finger motion events. - * "3" - Include SDL_SysWMEvent events. - * - * This is generally meant to be used to debug SDL itself, but can be useful - * for application developers that need better visibility into what is going - * on in the event queue. Logged events are sent through SDL_Log(), which - * means by default they appear on stdout on most platforms or maybe - * OutputDebugString() on Windows, and can be funneled by the app with - * SDL_LogSetOutputFunction(), etc. - * - * This hint can be toggled on and off at runtime, if you only need to log - * events for a small subset of program execution. - */ -#define SDL_HINT_EVENT_LOGGING "SDL_EVENT_LOGGING" - -/** - * \brief A variable controlling whether raising the window should be done more forcefully - * - * This variable can be set to the following values: - * "0" - No forcing (the default) - * "1" - Extra level of forcing - * - * At present, this is only an issue under MS Windows, which makes it nearly impossible to - * programmatically move a window to the foreground, for "security" reasons. See - * http://stackoverflow.com/a/34414846 for a discussion. - */ -#define SDL_HINT_FORCE_RAISEWINDOW "SDL_HINT_FORCE_RAISEWINDOW" - -/** - * \brief A variable controlling how 3D acceleration is used to accelerate the SDL screen surface. - * - * SDL can try to accelerate the SDL screen surface by using streaming - * textures with a 3D rendering engine. This variable controls whether and - * how this is done. - * - * This variable can be set to the following values: - * "0" - Disable 3D acceleration - * "1" - Enable 3D acceleration, using the default renderer. - * "X" - Enable 3D acceleration, using X where X is one of the valid rendering drivers. (e.g. "direct3d", "opengl", etc.) - * - * By default SDL tries to make a best guess for each platform whether - * to use acceleration or not. - */ -#define SDL_HINT_FRAMEBUFFER_ACCELERATION "SDL_FRAMEBUFFER_ACCELERATION" - -/** - * \brief A variable that lets you manually hint extra gamecontroller db entries. - * - * The variable should be newline delimited rows of gamecontroller config data, see SDL_gamecontroller.h - * - * This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) - * You can update mappings after the system is initialized with SDL_GameControllerMappingForGUID() and SDL_GameControllerAddMapping() - */ -#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG" - -/** - * \brief A variable that lets you provide a file with extra gamecontroller db entries. - * - * The file should contain lines of gamecontroller config data, see SDL_gamecontroller.h - * - * This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) - * You can update mappings after the system is initialized with SDL_GameControllerMappingForGUID() and SDL_GameControllerAddMapping() - */ -#define SDL_HINT_GAMECONTROLLERCONFIG_FILE "SDL_GAMECONTROLLERCONFIG_FILE" - -/** - * \brief A variable that overrides the automatic controller type detection - * - * The variable should be comma separated entries, in the form: VID/PID=type - * - * The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd - * - * The type should be one of: - * Xbox360 - * XboxOne - * PS3 - * PS4 - * PS5 - * SwitchPro - * - * This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) - */ -#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE" - -/** - * \brief A variable containing a list of devices to skip when scanning for game controllers. - * - * The format of the string is a comma separated list of USB VID/PID pairs - * in hexadecimal form, e.g. - * - * 0xAAAA/0xBBBB,0xCCCC/0xDDDD - * - * The variable can also take the form of @file, in which case the named - * file will be loaded and interpreted as the value of the variable. - */ -#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES "SDL_GAMECONTROLLER_IGNORE_DEVICES" - -/** - * \brief If set, all devices will be skipped when scanning for game controllers except for the ones listed in this variable. - * - * The format of the string is a comma separated list of USB VID/PID pairs - * in hexadecimal form, e.g. - * - * 0xAAAA/0xBBBB,0xCCCC/0xDDDD - * - * The variable can also take the form of @file, in which case the named - * file will be loaded and interpreted as the value of the variable. - */ -#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT" - -/** - * \brief If set, game controller face buttons report their values according to their labels instead of their positional layout. - * - * For example, on Nintendo Switch controllers, normally you'd get: - * - * (Y) - * (X) (B) - * (A) - * - * but if this hint is set, you'll get: - * - * (X) - * (Y) (A) - * (B) - * - * The variable can be set to the following values: - * "0" - Report the face buttons by position, as though they were on an Xbox controller. - * "1" - Report the face buttons by label instead of position - * - * The default value is "1". This hint may be set at any time. - */ -#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS" - -/** - * \brief A variable controlling whether grabbing input grabs the keyboard - * - * This variable can be set to the following values: - * "0" - Grab will affect only the mouse - * "1" - Grab will affect mouse and keyboard - * - * By default SDL will not grab the keyboard so system shortcuts still work. - */ -#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD" - -/** - * \brief A variable containing a list of devices to ignore in SDL_hid_enumerate() - * - * For example, to ignore the Shanwan DS3 controller and any Valve controller, you might - * have the string "0x2563/0x0523,0x28de/0x0000" - */ -#define SDL_HINT_HIDAPI_IGNORE_DEVICES "SDL_HIDAPI_IGNORE_DEVICES" - -/** - * \brief A variable controlling whether the idle timer is disabled on iOS. - * - * When an iOS app does not receive touches for some time, the screen is - * dimmed automatically. For games where the accelerometer is the only input - * this is problematic. This functionality can be disabled by setting this - * hint. - * - * As of SDL 2.0.4, SDL_EnableScreenSaver() and SDL_DisableScreenSaver() - * accomplish the same thing on iOS. They should be preferred over this hint. - * - * This variable can be set to the following values: - * "0" - Enable idle timer - * "1" - Disable idle timer - */ -#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED" - -/** - * \brief A variable to control whether certain IMEs should handle text editing internally instead of sending SDL_TEXTEDITING events. - * - * The variable can be set to the following values: - * "0" - SDL_TEXTEDITING events are sent, and it is the application's - * responsibility to render the text from these events and - * differentiate it somehow from committed text. (default) - * "1" - If supported by the IME then SDL_TEXTEDITING events are not sent, - * and text that is being composed will be rendered in its own UI. - */ -#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING" - -/** - * \brief A variable to control whether certain IMEs should show native UI components (such as the Candidate List) instead of suppressing them. - * - * The variable can be set to the following values: - * "0" - Native UI components are not display. (default) - * "1" - Native UI components are displayed. - */ -#define SDL_HINT_IME_SHOW_UI "SDL_IME_SHOW_UI" - -/** - * \brief A variable to control if extended IME text support is enabled. - * If enabled then SDL_TextEditingExtEvent will be issued if the text would be truncated otherwise. - * Additionally SDL_TextInputEvent will be dispatched multiple times so that it is not truncated. - * - * The variable can be set to the following values: - * "0" - Legacy behavior. Text can be truncated, no heap allocations. (default) - * "1" - Modern behavior. - */ -#define SDL_HINT_IME_SUPPORT_EXTENDED_TEXT "SDL_IME_SUPPORT_EXTENDED_TEXT" - -/** - * \brief A variable controlling whether the home indicator bar on iPhone X - * should be hidden. - * - * This variable can be set to the following values: - * "0" - The indicator bar is not hidden (default for windowed applications) - * "1" - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications) - * "2" - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications) - */ -#define SDL_HINT_IOS_HIDE_HOME_INDICATOR "SDL_IOS_HIDE_HOME_INDICATOR" - -/** - * \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background. - * - * The variable can be set to the following values: - * "0" - Disable joystick & gamecontroller input events when the - * application is in the background. - * "1" - Enable joystick & gamecontroller input events when the - * application is in the background. - * - * The default value is "0". This hint may be set at any time. - */ -#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS" - -/** - * \brief A variable controlling whether the HIDAPI joystick drivers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI drivers are not used - * "1" - HIDAPI drivers are used (the default) - * - * This variable is the default for all drivers, but can be overridden by the hints for specific drivers below. - */ -#define SDL_HINT_JOYSTICK_HIDAPI "SDL_JOYSTICK_HIDAPI" - -/** - * \brief A variable controlling whether the HIDAPI driver for Nintendo GameCube controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE" - -/** - * \brief A variable controlling whether "low_frequency_rumble" and "high_frequency_rumble" is used to implement - * the GameCube controller's 3 rumble modes, Stop(0), Rumble(1), and StopHard(2) - * this is useful for applications that need full compatibility for things like ADSR envelopes. - * Stop is implemented by setting "low_frequency_rumble" to "0" and "high_frequency_rumble" ">0" - * Rumble is both at any arbitrary value, - * StopHard is implemented by setting both "low_frequency_rumble" and "high_frequency_rumble" to "0" - * - * This variable can be set to the following values: - * "0" - Normal rumble behavior is behavior is used (default) - * "1" - Proper GameCube controller rumble behavior is used - * - */ -#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE" - -/** - * \brief A variable controlling whether the HIDAPI driver for Nintendo Switch Joy-Cons should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS "SDL_JOYSTICK_HIDAPI_JOY_CONS" - -/** - * \brief A variable controlling whether Nintendo Switch Joy-Con controllers will be combined into a single Pro-like controller when using the HIDAPI driver - * - * This variable can be set to the following values: - * "0" - Left and right Joy-Con controllers will not be combined and each will be a mini-gamepad - * "1" - Left and right Joy-Con controllers will be combined into a single controller (the default) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS "SDL_JOYSTICK_HIDAPI_COMBINE_JOY_CONS" - -/** - * \brief A variable controlling whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver - * - * This variable can be set to the following values: - * "0" - Left and right Joy-Con controllers will not be in vertical mode (the default) - * "1" - Left and right Joy-Con controllers will be in vertical mode - * - * This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS "SDL_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS" - -/** - * \brief A variable controlling whether the HIDAPI driver for Amazon Luna controllers connected via Bluetooth should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_LUNA "SDL_JOYSTICK_HIDAPI_LUNA" - -/** - * \brief A variable controlling whether the HIDAPI driver for Nintendo Online classic controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC "SDL_JOYSTICK_HIDAPI_NINTENDO_CLASSIC" - -/** - * \brief A variable controlling whether the HIDAPI driver for NVIDIA SHIELD controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_SHIELD "SDL_JOYSTICK_HIDAPI_SHIELD" - -/** - * \brief A variable controlling whether the HIDAPI driver for PS3 controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI on macOS, and "0" on other platforms. - * - * It is not possible to use this driver on Windows, due to limitations in the default drivers - * installed. See https://github.com/ViGEm/DsHidMini for an alternative driver on Windows. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS3 "SDL_JOYSTICK_HIDAPI_PS3" - -/** - * \brief A variable controlling whether the HIDAPI driver for PS4 controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS4 "SDL_JOYSTICK_HIDAPI_PS4" - -/** - * \brief A variable controlling whether extended input reports should be used for PS4 controllers when using the HIDAPI driver. - * - * This variable can be set to the following values: - * "0" - extended reports are not enabled (the default) - * "1" - extended reports - * - * Extended input reports allow rumble on Bluetooth PS4 controllers, but - * break DirectInput handling for applications that don't use SDL. - * - * Once extended reports are enabled, they can not be disabled without - * power cycling the controller. - * - * For compatibility with applications written for versions of SDL prior - * to the introduction of PS5 controller support, this value will also - * control the state of extended reports on PS5 controllers when the - * SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE hint is not explicitly set. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE" - -/** - * \brief A variable controlling whether the HIDAPI driver for PS5 controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS5 "SDL_JOYSTICK_HIDAPI_PS5" - -/** - * \brief A variable controlling whether the player LEDs should be lit to indicate which player is associated with a PS5 controller. - * - * This variable can be set to the following values: - * "0" - player LEDs are not enabled - * "1" - player LEDs are enabled (the default) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED" - -/** - * \brief A variable controlling whether extended input reports should be used for PS5 controllers when using the HIDAPI driver. - * - * This variable can be set to the following values: - * "0" - extended reports are not enabled (the default) - * "1" - extended reports - * - * Extended input reports allow rumble on Bluetooth PS5 controllers, but - * break DirectInput handling for applications that don't use SDL. - * - * Once extended reports are enabled, they can not be disabled without - * power cycling the controller. - * - * For compatibility with applications written for versions of SDL prior - * to the introduction of PS5 controller support, this value defaults to - * the value of SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE" - -/** - * \brief A variable controlling whether the HIDAPI driver for Google Stadia controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_STADIA "SDL_JOYSTICK_HIDAPI_STADIA" - -/** - * \brief A variable controlling whether the HIDAPI driver for Bluetooth Steam Controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used for Steam Controllers, which requires Bluetooth access - * and may prompt the user for permission on iOS and Android. - * - * The default is "0" - */ -#define SDL_HINT_JOYSTICK_HIDAPI_STEAM "SDL_JOYSTICK_HIDAPI_STEAM" - -/** - * \brief A variable controlling whether the HIDAPI driver for Nintendo Switch controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH" - -/** - * \brief A variable controlling whether the Home button LED should be turned on when a Nintendo Switch Pro controller is opened - * - * This variable can be set to the following values: - * "0" - home button LED is turned off - * "1" - home button LED is turned on - * - * By default the Home button LED state is not changed. This hint can also be set to a floating point value between 0.0 and 1.0 which controls the brightness of the Home button LED. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED" - -/** - * \brief A variable controlling whether the Home button LED should be turned on when a Nintendo Switch Joy-Con controller is opened - * - * This variable can be set to the following values: - * "0" - home button LED is turned off - * "1" - home button LED is turned on - * - * By default the Home button LED state is not changed. This hint can also be set to a floating point value between 0.0 and 1.0 which controls the brightness of the Home button LED. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED "SDL_JOYSTICK_HIDAPI_JOYCON_HOME_LED" - -/** - * \brief A variable controlling whether the player LEDs should be lit to indicate which player is associated with a Nintendo Switch controller. - * - * This variable can be set to the following values: - * "0" - player LEDs are not enabled - * "1" - player LEDs are enabled (the default) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED" - -/** - * \brief A variable controlling whether the HIDAPI driver for Nintendo Wii and Wii U controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * This driver doesn't work with the dolphinbar, so the default is SDL_FALSE for now. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_WII "SDL_JOYSTICK_HIDAPI_WII" - -/** - * \brief A variable controlling whether the player LEDs should be lit to indicate which player is associated with a Wii controller. - * - * This variable can be set to the following values: - * "0" - player LEDs are not enabled - * "1" - player LEDs are enabled (the default) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED "SDL_JOYSTICK_HIDAPI_WII_PLAYER_LED" - -/** - * \brief A variable controlling whether the HIDAPI driver for XBox controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is "0" on Windows, otherwise the value of SDL_HINT_JOYSTICK_HIDAPI - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX "SDL_JOYSTICK_HIDAPI_XBOX" - -/** - * \brief A variable controlling whether the HIDAPI driver for XBox 360 controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI_XBOX - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 "SDL_JOYSTICK_HIDAPI_XBOX_360" - -/** - * \brief A variable controlling whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller. - * - * This variable can be set to the following values: - * "0" - player LEDs are not enabled - * "1" - player LEDs are enabled (the default) - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED "SDL_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED" - -/** - * \brief A variable controlling whether the HIDAPI driver for XBox 360 wireless controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS "SDL_JOYSTICK_HIDAPI_XBOX_360_WIRELESS" - -/** - * \brief A variable controlling whether the HIDAPI driver for XBox One controllers should be used. - * - * This variable can be set to the following values: - * "0" - HIDAPI driver is not used - * "1" - HIDAPI driver is used - * - * The default is the value of SDL_HINT_JOYSTICK_HIDAPI_XBOX - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE "SDL_JOYSTICK_HIDAPI_XBOX_ONE" - -/** - * \brief A variable controlling whether the Home button LED should be turned on when an Xbox One controller is opened - * - * This variable can be set to the following values: - * "0" - home button LED is turned off - * "1" - home button LED is turned on - * - * By default the Home button LED state is not changed. This hint can also be set to a floating point value between 0.0 and 1.0 which controls the brightness of the Home button LED. The default brightness is 0.4. - */ -#define SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED" - -/** - * \brief A variable controlling whether the RAWINPUT joystick drivers should be used for better handling XInput-capable devices. - * - * This variable can be set to the following values: - * "0" - RAWINPUT drivers are not used - * "1" - RAWINPUT drivers are used (the default) - */ -#define SDL_HINT_JOYSTICK_RAWINPUT "SDL_JOYSTICK_RAWINPUT" - -/** - * \brief A variable controlling whether the RAWINPUT driver should pull correlated data from XInput. - * - * This variable can be set to the following values: - * "0" - RAWINPUT driver will only use data from raw input APIs - * "1" - RAWINPUT driver will also pull data from XInput, providing - * better trigger axes, guide button presses, and rumble support - * for Xbox controllers - * - * The default is "1". This hint applies to any joysticks opened after setting the hint. - */ -#define SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT" - -/** - * \brief A variable controlling whether the ROG Chakram mice should show up as joysticks - * - * This variable can be set to the following values: - * "0" - ROG Chakram mice do not show up as joysticks (the default) - * "1" - ROG Chakram mice show up as joysticks - */ -#define SDL_HINT_JOYSTICK_ROG_CHAKRAM "SDL_JOYSTICK_ROG_CHAKRAM" - -/** - * \brief A variable controlling whether a separate thread should be used - * for handling joystick detection and raw input messages on Windows - * - * This variable can be set to the following values: - * "0" - A separate thread is not used (the default) - * "1" - A separate thread is used for handling raw input messages - * - */ -#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD" - -/** - * \brief A variable controlling whether Windows.Gaming.Input should be used for controller handling. - * - * This variable can be set to the following values: - * "0" - WGI is not used - * "1" - WGI is used (the default) - */ -#define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI" - -/** - * \brief Determines whether SDL enforces that DRM master is required in order - * to initialize the KMSDRM video backend. - * - * The DRM subsystem has a concept of a "DRM master" which is a DRM client that - * has the ability to set planes, set cursor, etc. When SDL is DRM master, it - * can draw to the screen using the SDL rendering APIs. Without DRM master, SDL - * is still able to process input and query attributes of attached displays, - * but it cannot change display state or draw to the screen directly. - * - * In some cases, it can be useful to have the KMSDRM backend even if it cannot - * be used for rendering. An app may want to use SDL for input processing while - * using another rendering API (such as an MMAL overlay on Raspberry Pi) or - * using its own code to render to DRM overlays that SDL doesn't support. - * - * This hint must be set before initializing the video subsystem. - * - * This variable can be set to the following values: - * "0" - SDL will allow usage of the KMSDRM backend without DRM master - * "1" - SDL Will require DRM master to use the KMSDRM backend (default) - */ -#define SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER "SDL_KMSDRM_REQUIRE_DRM_MASTER" - -/** - * \brief A comma separated list of devices to open as joysticks - * - * This variable is currently only used by the Linux joystick driver. - */ -#define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE" - -/** - * \brief A variable controlling whether joysticks on Linux will always treat 'hat' axis inputs (ABS_HAT0X - ABS_HAT3Y) as 8-way digital hats without checking whether they may be analog. - * - * This variable can be set to the following values: - * "0" - Only map hat axis inputs to digital hat outputs if the input axes appear to actually be digital (the default) - * "1" - Always handle the input axes numbered ABS_HAT0X to ABS_HAT3Y as digital hats - */ -#define SDL_HINT_LINUX_DIGITAL_HATS "SDL_LINUX_DIGITAL_HATS" - -/** - * \brief A variable controlling whether digital hats on Linux will apply deadzones to their underlying input axes or use unfiltered values. - * - * This variable can be set to the following values: - * "0" - Return digital hat values based on unfiltered input axis values - * "1" - Return digital hat values with deadzones on the input axes taken into account (the default) - */ -#define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES" - -/** - * \brief A variable controlling whether to use the classic /dev/input/js* joystick interface or the newer /dev/input/event* joystick interface on Linux - * - * This variable can be set to the following values: - * "0" - Use /dev/input/event* - * "1" - Use /dev/input/js* - * - * By default the /dev/input/event* interfaces are used - */ -#define SDL_HINT_LINUX_JOYSTICK_CLASSIC "SDL_LINUX_JOYSTICK_CLASSIC" - -/** - * \brief A variable controlling whether joysticks on Linux adhere to their HID-defined deadzones or return unfiltered values. - * - * This variable can be set to the following values: - * "0" - Return unfiltered joystick axis values (the default) - * "1" - Return axis values with deadzones taken into account - */ -#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES" - -/** -* \brief When set don't force the SDL app to become a foreground process -* -* This hint only applies to Mac OS X. -* -*/ -#define SDL_HINT_MAC_BACKGROUND_APP "SDL_MAC_BACKGROUND_APP" - -/** - * \brief A variable that determines whether ctrl+click should generate a right-click event on Mac - * - * If present, holding ctrl while left clicking will generate a right click - * event when on Mac. - */ -#define SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK" - -/** - * \brief A variable controlling whether dispatching OpenGL context updates should block the dispatching thread until the main thread finishes processing - * - * This variable can be set to the following values: - * "0" - Dispatching OpenGL context updates will block the dispatching thread until the main thread finishes processing (default). - * "1" - Dispatching OpenGL context updates will allow the dispatching thread to continue execution. - * - * Generally you want the default, but if you have OpenGL code in a background thread on a Mac, and the main thread - * hangs because it's waiting for that background thread, but that background thread is also hanging because it's - * waiting for the main thread to do an update, this might fix your issue. - * - * This hint only applies to macOS. - * - * This hint is available since SDL 2.24.0. - * - */ -#define SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH "SDL_MAC_OPENGL_ASYNC_DISPATCH" - -/** - * \brief A variable setting the double click radius, in pixels. - */ -#define SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS "SDL_MOUSE_DOUBLE_CLICK_RADIUS" - -/** - * \brief A variable setting the double click time, in milliseconds. - */ -#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME "SDL_MOUSE_DOUBLE_CLICK_TIME" - -/** - * \brief Allow mouse click events when clicking to focus an SDL window - * - * This variable can be set to the following values: - * "0" - Ignore mouse clicks that activate a window - * "1" - Generate events for mouse clicks that activate a window - * - * By default SDL will ignore mouse clicks that activate a window - */ -#define SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH "SDL_MOUSE_FOCUS_CLICKTHROUGH" - -/** - * \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode - */ -#define SDL_HINT_MOUSE_NORMAL_SPEED_SCALE "SDL_MOUSE_NORMAL_SPEED_SCALE" - -/** - * \brief A variable controlling whether relative mouse mode constrains the mouse to the center of the window - * - * This variable can be set to the following values: - * "0" - Relative mouse mode constrains the mouse to the window - * "1" - Relative mouse mode constrains the mouse to the center of the window - * - * Constraining to the center of the window works better for FPS games and when the - * application is running over RDP. Constraining to the whole window works better - * for 2D games and increases the chance that the mouse will be in the correct - * position when using high DPI mice. - * - * By default SDL will constrain the mouse to the center of the window - */ -#define SDL_HINT_MOUSE_RELATIVE_MODE_CENTER "SDL_MOUSE_RELATIVE_MODE_CENTER" - -/** - * \brief A variable controlling whether relative mouse mode is implemented using mouse warping - * - * This variable can be set to the following values: - * "0" - Relative mouse mode uses raw input - * "1" - Relative mouse mode uses mouse warping - * - * By default SDL will use raw input for relative mouse mode - */ -#define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP" - -/** - * \brief A variable controlling whether relative mouse motion is affected by renderer scaling - * - * This variable can be set to the following values: - * "0" - Relative motion is unaffected by DPI or renderer's logical size - * "1" - Relative motion is scaled according to DPI scaling and logical size - * - * By default relative mouse deltas are affected by DPI and renderer scaling - */ -#define SDL_HINT_MOUSE_RELATIVE_SCALING "SDL_MOUSE_RELATIVE_SCALING" - -/** - * \brief A variable setting the scale for mouse motion, in floating point, when the mouse is in relative mode - */ -#define SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE "SDL_MOUSE_RELATIVE_SPEED_SCALE" - -/** - * \brief A variable controlling whether the system mouse acceleration curve is used for relative mouse motion. - * - * This variable can be set to the following values: - * "0" - Relative mouse motion will be unscaled (the default) - * "1" - Relative mouse motion will be scaled using the system mouse acceleration curve. - * - * If SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE is set, that will override the system speed scale. - */ -#define SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE "SDL_MOUSE_RELATIVE_SYSTEM_SCALE" - -/** - * \brief A variable controlling whether a motion event should be generated for mouse warping in relative mode. - * - * This variable can be set to the following values: - * "0" - Warping the mouse will not generate a motion event in relative mode - * "1" - Warping the mouse will generate a motion event in relative mode - * - * By default warping the mouse will not generate motion events in relative mode. This avoids the application having to filter out large relative motion due to warping. - */ -#define SDL_HINT_MOUSE_RELATIVE_WARP_MOTION "SDL_MOUSE_RELATIVE_WARP_MOTION" - -/** - * \brief A variable controlling whether mouse events should generate synthetic touch events - * - * This variable can be set to the following values: - * "0" - Mouse events will not generate touch events (default for desktop platforms) - * "1" - Mouse events will generate touch events (default for mobile platforms, such as Android and iOS) - */ -#define SDL_HINT_MOUSE_TOUCH_EVENTS "SDL_MOUSE_TOUCH_EVENTS" - -/** - * \brief A variable controlling whether the mouse is captured while mouse buttons are pressed - * - * This variable can be set to the following values: - * "0" - The mouse is not captured while mouse buttons are pressed - * "1" - The mouse is captured while mouse buttons are pressed - * - * By default the mouse is captured while mouse buttons are pressed so if the mouse is dragged - * outside the window, the application continues to receive mouse events until the button is - * released. - */ -#define SDL_HINT_MOUSE_AUTO_CAPTURE "SDL_MOUSE_AUTO_CAPTURE" - -/** - * \brief Tell SDL not to catch the SIGINT or SIGTERM signals. - * - * This hint only applies to Unix-like platforms, and should set before - * any calls to SDL_Init() - * - * The variable can be set to the following values: - * "0" - SDL will install a SIGINT and SIGTERM handler, and when it - * catches a signal, convert it into an SDL_QUIT event. - * "1" - SDL will not install a signal handler at all. - */ -#define SDL_HINT_NO_SIGNAL_HANDLERS "SDL_NO_SIGNAL_HANDLERS" - -/** - * \brief A variable controlling what driver to use for OpenGL ES contexts. - * - * On some platforms, currently Windows and X11, OpenGL drivers may support - * creating contexts with an OpenGL ES profile. By default SDL uses these - * profiles, when available, otherwise it attempts to load an OpenGL ES - * library, e.g. that provided by the ANGLE project. This variable controls - * whether SDL follows this default behaviour or will always load an - * OpenGL ES library. - * - * Circumstances where this is useful include - * - Testing an app with a particular OpenGL ES implementation, e.g ANGLE, - * or emulator, e.g. those from ARM, Imagination or Qualcomm. - * - Resolving OpenGL ES function addresses at link time by linking with - * the OpenGL ES library instead of querying them at run time with - * SDL_GL_GetProcAddress(). - * - * Caution: for an application to work with the default behaviour across - * different OpenGL drivers it must query the OpenGL ES function - * addresses at run time using SDL_GL_GetProcAddress(). - * - * This variable is ignored on most platforms because OpenGL ES is native - * or not supported. - * - * This variable can be set to the following values: - * "0" - Use ES profile of OpenGL, if available. (Default when not set.) - * "1" - Load OpenGL ES library using the default library names. - * - */ -#define SDL_HINT_OPENGL_ES_DRIVER "SDL_OPENGL_ES_DRIVER" - -/** - * \brief A variable controlling which orientations are allowed on iOS/Android. - * - * In some circumstances it is necessary to be able to explicitly control - * which UI orientations are allowed. - * - * This variable is a space delimited list of the following values: - * "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown" - */ -#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS" - -/** - * \brief A variable controlling the use of a sentinel event when polling the event queue - * - * This variable can be set to the following values: - * "0" - Disable poll sentinels - * "1" - Enable poll sentinels - * - * When polling for events, SDL_PumpEvents is used to gather new events from devices. - * If a device keeps producing new events between calls to SDL_PumpEvents, a poll loop will - * become stuck until the new events stop. - * This is most noticeable when moving a high frequency mouse. - * - * By default, poll sentinels are enabled. - */ -#define SDL_HINT_POLL_SENTINEL "SDL_POLL_SENTINEL" - -/** - * \brief Override for SDL_GetPreferredLocales() - * - * If set, this will be favored over anything the OS might report for the - * user's preferred locales. Changing this hint at runtime will not generate - * a SDL_LOCALECHANGED event (but if you can change the hint, you can push - * your own event, if you want). - * - * The format of this hint is a comma-separated list of language and locale, - * combined with an underscore, as is a common format: "en_GB". Locale is - * optional: "en". So you might have a list like this: "en_GB,jp,es_PT" - */ -#define SDL_HINT_PREFERRED_LOCALES "SDL_PREFERRED_LOCALES" - -/** - * \brief A variable describing the content orientation on QtWayland-based platforms. - * - * On QtWayland platforms, windows are rotated client-side to allow for custom - * transitions. In order to correctly position overlays (e.g. volume bar) and - * gestures (e.g. events view, close/minimize gestures), the system needs to - * know in which orientation the application is currently drawing its contents. - * - * This does not cause the window to be rotated or resized, the application - * needs to take care of drawing the content in the right orientation (the - * framebuffer is always in portrait mode). - * - * This variable can be one of the following values: - * "primary" (default), "portrait", "landscape", "inverted-portrait", "inverted-landscape" - * - * Since SDL 2.0.22 this variable accepts a comma-separated list of values above. - */ -#define SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION "SDL_QTWAYLAND_CONTENT_ORIENTATION" - -/** - * \brief Flags to set on QtWayland windows to integrate with the native window manager. - * - * On QtWayland platforms, this hint controls the flags to set on the windows. - * For example, on Sailfish OS "OverridesSystemGestures" disables swipe gestures. - * - * This variable is a space-separated list of the following values (empty = no flags): - * "OverridesSystemGestures", "StaysOnTop", "BypassWindowManager" - */ -#define SDL_HINT_QTWAYLAND_WINDOW_FLAGS "SDL_QTWAYLAND_WINDOW_FLAGS" - -/** - * \brief A variable controlling whether the 2D render API is compatible or efficient. - * - * This variable can be set to the following values: - * - * "0" - Don't use batching to make rendering more efficient. - * "1" - Use batching, but might cause problems if app makes its own direct OpenGL calls. - * - * Up to SDL 2.0.9, the render API would draw immediately when requested. Now - * it batches up draw requests and sends them all to the GPU only when forced - * to (during SDL_RenderPresent, when changing render targets, by updating a - * texture that the batch needs, etc). This is significantly more efficient, - * but it can cause problems for apps that expect to render on top of the - * render API's output. As such, SDL will disable batching if a specific - * render backend is requested (since this might indicate that the app is - * planning to use the underlying graphics API directly). This hint can - * be used to explicitly request batching in this instance. It is a contract - * that you will either never use the underlying graphics API directly, or - * if you do, you will call SDL_RenderFlush() before you do so any current - * batch goes to the GPU before your work begins. Not following this contract - * will result in undefined behavior. - */ -#define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING" - -/** - * \brief A variable controlling how the 2D render API renders lines - * - * This variable can be set to the following values: - * "0" - Use the default line drawing method (Bresenham's line algorithm as of SDL 2.0.20) - * "1" - Use the driver point API using Bresenham's line algorithm (correct, draws many points) - * "2" - Use the driver line API (occasionally misses line endpoints based on hardware driver quirks, was the default before 2.0.20) - * "3" - Use the driver geometry API (correct, draws thicker diagonal lines) - * - * This variable should be set when the renderer is created. - */ -#define SDL_HINT_RENDER_LINE_METHOD "SDL_RENDER_LINE_METHOD" - -/** - * \brief A variable controlling whether to enable Direct3D 11+'s Debug Layer. - * - * This variable does not have any effect on the Direct3D 9 based renderer. - * - * This variable can be set to the following values: - * "0" - Disable Debug Layer use - * "1" - Enable Debug Layer use - * - * By default, SDL does not use Direct3D Debug Layer. - */ -#define SDL_HINT_RENDER_DIRECT3D11_DEBUG "SDL_RENDER_DIRECT3D11_DEBUG" - -/** - * \brief A variable controlling whether the Direct3D device is initialized for thread-safe operations. - * - * This variable can be set to the following values: - * "0" - Thread-safety is not enabled (faster) - * "1" - Thread-safety is enabled - * - * By default the Direct3D device is created with thread-safety disabled. - */ -#define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE" - -/** - * \brief A variable specifying which render driver to use. - * - * If the application doesn't pick a specific renderer to use, this variable - * specifies the name of the preferred renderer. If the preferred renderer - * can't be initialized, the normal default renderer is used. - * - * This variable is case insensitive and can be set to the following values: - * "direct3d" - * "direct3d11" - * "direct3d12" - * "opengl" - * "opengles2" - * "opengles" - * "metal" - * "software" - * - * The default varies by platform, but it's the first one in the list that - * is available on the current platform. - */ -#define SDL_HINT_RENDER_DRIVER "SDL_RENDER_DRIVER" - -/** - * \brief A variable controlling the scaling policy for SDL_RenderSetLogicalSize. - * - * This variable can be set to the following values: - * "0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen - * "1" or "overscan" - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen - * - * By default letterbox is used - */ -#define SDL_HINT_RENDER_LOGICAL_SIZE_MODE "SDL_RENDER_LOGICAL_SIZE_MODE" - -/** - * \brief A variable controlling whether the OpenGL render driver uses shaders if they are available. - * - * This variable can be set to the following values: - * "0" - Disable shaders - * "1" - Enable shaders - * - * By default shaders are used if OpenGL supports them. - */ -#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS" - -/** - * \brief A variable controlling the scaling quality - * - * This variable can be set to the following values: - * "0" or "nearest" - Nearest pixel sampling - * "1" or "linear" - Linear filtering (supported by OpenGL and Direct3D) - * "2" or "best" - Currently this is the same as "linear" - * - * By default nearest pixel sampling is used - */ -#define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY" - -/** - * \brief A variable controlling whether updates to the SDL screen surface should be synchronized with the vertical refresh, to avoid tearing. - * - * This variable can be set to the following values: - * "0" - Disable vsync - * "1" - Enable vsync - * - * By default SDL does not sync screen surface updates with vertical refresh. - */ -#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC" - -/** - * \brief A variable controlling whether the Metal render driver select low power device over default one - * - * This variable can be set to the following values: - * "0" - Use the prefered OS device - * "1" - Select a low power one - * - * By default the prefered OS device is used. - */ -#define SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE "SDL_RENDER_METAL_PREFER_LOW_POWER_DEVICE" - -/** - * \brief A variable controlling if VSYNC is automatically disable if doesn't reach the enough FPS - * - * This variable can be set to the following values: - * "0" - It will be using VSYNC as defined in the main flag. Default - * "1" - If VSYNC was previously enabled, then it will disable VSYNC if doesn't reach enough speed - * - * By default SDL does not enable the automatic VSYNC - */ -#define SDL_HINT_PS2_DYNAMIC_VSYNC "SDL_PS2_DYNAMIC_VSYNC" - -/** - * \brief A variable to control whether the return key on the soft keyboard - * should hide the soft keyboard on Android and iOS. - * - * The variable can be set to the following values: - * "0" - The return key will be handled as a key event. This is the behaviour of SDL <= 2.0.3. (default) - * "1" - The return key will hide the keyboard. - * - * The value of this hint is used at runtime, so it can be changed at any time. - */ -#define SDL_HINT_RETURN_KEY_HIDES_IME "SDL_RETURN_KEY_HIDES_IME" - -/** - * \brief Tell SDL which Dispmanx layer to use on a Raspberry PI - * - * Also known as Z-order. The variable can take a negative or positive value. - * The default is 10000. - */ -#define SDL_HINT_RPI_VIDEO_LAYER "SDL_RPI_VIDEO_LAYER" - -/** - * \brief Specify an "activity name" for screensaver inhibition. - * - * Some platforms, notably Linux desktops, list the applications which are - * inhibiting the screensaver or other power-saving features. - * - * This hint lets you specify the "activity name" sent to the OS when - * SDL_DisableScreenSaver() is used (or the screensaver is automatically - * disabled). The contents of this hint are used when the screensaver is - * disabled. You should use a string that describes what your program is doing - * (and, therefore, why the screensaver is disabled). For example, "Playing a - * game" or "Watching a video". - * - * Setting this to "" or leaving it unset will have SDL use a reasonable - * default: "Playing a game" or something similar. - * - * On targets where this is not supported, this hint does nothing. - */ -#define SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME" - -/** - * \brief Specifies whether SDL_THREAD_PRIORITY_TIME_CRITICAL should be treated as realtime. - * - * On some platforms, like Linux, a realtime priority thread may be subject to restrictions - * that require special handling by the application. This hint exists to let SDL know that - * the app is prepared to handle said restrictions. - * - * On Linux, SDL will apply the following configuration to any thread that becomes realtime: - * * The SCHED_RESET_ON_FORK bit will be set on the scheduling policy, - * * An RLIMIT_RTTIME budget will be configured to the rtkit specified limit. - * * Exceeding this limit will result in the kernel sending SIGKILL to the app, - * * Refer to the man pages for more information. - * - * This variable can be set to the following values: - * "0" - default platform specific behaviour - * "1" - Force SDL_THREAD_PRIORITY_TIME_CRITICAL to a realtime scheduling policy - */ -#define SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL" - -/** -* \brief A string specifying additional information to use with SDL_SetThreadPriority. -* -* By default SDL_SetThreadPriority will make appropriate system changes in order to -* apply a thread priority. For example on systems using pthreads the scheduler policy -* is changed automatically to a policy that works well with a given priority. -* Code which has specific requirements can override SDL's default behavior with this hint. -* -* pthread hint values are "current", "other", "fifo" and "rr". -* Currently no other platform hint values are defined but may be in the future. -* -* \note On Linux, the kernel may send SIGKILL to realtime tasks which exceed the distro -* configured execution budget for rtkit. This budget can be queried through RLIMIT_RTTIME -* after calling SDL_SetThreadPriority(). -*/ -#define SDL_HINT_THREAD_PRIORITY_POLICY "SDL_THREAD_PRIORITY_POLICY" - -/** -* \brief A string specifying SDL's threads stack size in bytes or "0" for the backend's default size -* -* Use this hint in case you need to set SDL's threads stack size to other than the default. -* This is specially useful if you build SDL against a non glibc libc library (such as musl) which -* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses). -* Support for this hint is currently available only in the pthread, Windows, and PSP backend. -* -* Instead of this hint, in 2.0.9 and later, you can use -* SDL_CreateThreadWithStackSize(). This hint only works with the classic -* SDL_CreateThread(). -*/ -#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE" - -/** - * \brief A variable that controls the timer resolution, in milliseconds. - * - * The higher resolution the timer, the more frequently the CPU services - * timer interrupts, and the more precise delays are, but this takes up - * power and CPU time. This hint is only used on Windows. - * - * See this blog post for more information: - * http://randomascii.wordpress.com/2013/07/08/windows-timer-resolution-megawatts-wasted/ - * - * If this variable is set to "0", the system timer resolution is not set. - * - * The default value is "1". This hint may be set at any time. - */ -#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION" - -/** - * \brief A variable controlling whether touch events should generate synthetic mouse events - * - * This variable can be set to the following values: - * "0" - Touch events will not generate mouse events - * "1" - Touch events will generate mouse events - * - * By default SDL will generate mouse events for touch events - */ -#define SDL_HINT_TOUCH_MOUSE_EVENTS "SDL_TOUCH_MOUSE_EVENTS" - -/** - * \brief A variable controlling which touchpad should generate synthetic mouse events - * - * This variable can be set to the following values: - * "0" - Only front touchpad should generate mouse events. Default - * "1" - Only back touchpad should generate mouse events. - * "2" - Both touchpads should generate mouse events. - * - * By default SDL will generate mouse events for all touch devices - */ -#define SDL_HINT_VITA_TOUCH_MOUSE_DEVICE "SDL_HINT_VITA_TOUCH_MOUSE_DEVICE" - -/** - * \brief A variable controlling whether the Android / tvOS remotes - * should be listed as joystick devices, instead of sending keyboard events. - * - * This variable can be set to the following values: - * "0" - Remotes send enter/escape/arrow key events - * "1" - Remotes are available as 2 axis, 2 button joysticks (the default). - */ -#define SDL_HINT_TV_REMOTE_AS_JOYSTICK "SDL_TV_REMOTE_AS_JOYSTICK" - -/** - * \brief A variable controlling whether the screensaver is enabled. - * - * This variable can be set to the following values: - * "0" - Disable screensaver - * "1" - Enable screensaver - * - * By default SDL will disable the screensaver. - */ -#define SDL_HINT_VIDEO_ALLOW_SCREENSAVER "SDL_VIDEO_ALLOW_SCREENSAVER" - -/** - * \brief Tell the video driver that we only want a double buffer. - * - * By default, most lowlevel 2D APIs will use a triple buffer scheme that - * wastes no CPU time on waiting for vsync after issuing a flip, but - * introduces a frame of latency. On the other hand, using a double buffer - * scheme instead is recommended for cases where low latency is an important - * factor because we save a whole frame of latency. - * We do so by waiting for vsync immediately after issuing a flip, usually just - * after eglSwapBuffers call in the backend's *_SwapWindow function. - * - * Since it's driver-specific, it's only supported where possible and - * implemented. Currently supported the following drivers: - * - * - KMSDRM (kmsdrm) - * - Raspberry Pi (raspberrypi) - */ -#define SDL_HINT_VIDEO_DOUBLE_BUFFER "SDL_VIDEO_DOUBLE_BUFFER" - -/** - * \brief A variable controlling whether the EGL window is allowed to be - * composited as transparent, rather than opaque. - * - * Most window systems will always render windows opaque, even if the surface - * format has an alpha channel. This is not always true, however, so by default - * SDL will try to enforce opaque composition. To override this behavior, you - * can set this hint to "1". - */ -#define SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY "SDL_VIDEO_EGL_ALLOW_TRANSPARENCY" - -/** - * \brief A variable controlling whether the graphics context is externally managed. - * - * This variable can be set to the following values: - * "0" - SDL will manage graphics contexts that are attached to windows. - * "1" - Disable graphics context management on windows. - * - * By default SDL will manage OpenGL contexts in certain situations. For example, on Android the - * context will be automatically saved and restored when pausing the application. Additionally, some - * platforms will assume usage of OpenGL if Vulkan isn't used. Setting this to "1" will prevent this - * behavior, which is desireable when the application manages the graphics context, such as - * an externally managed OpenGL context or attaching a Vulkan surface to the window. - */ -#define SDL_HINT_VIDEO_EXTERNAL_CONTEXT "SDL_VIDEO_EXTERNAL_CONTEXT" - -/** - * \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac and iOS) - */ -#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED" - -/** - * \brief A variable that dictates policy for fullscreen Spaces on Mac OS X. - * - * This hint only applies to Mac OS X. - * - * The variable can be set to the following values: - * "0" - Disable Spaces support (FULLSCREEN_DESKTOP won't use them and - * SDL_WINDOW_RESIZABLE windows won't offer the "fullscreen" - * button on their titlebars). - * "1" - Enable Spaces support (FULLSCREEN_DESKTOP will use them and - * SDL_WINDOW_RESIZABLE windows will offer the "fullscreen" - * button on their titlebars). - * - * The default value is "1". This hint must be set before any windows are created. - */ -#define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES "SDL_VIDEO_MAC_FULLSCREEN_SPACES" - -/** - * \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to false. - * \warning Before SDL 2.0.14, this defaulted to true! In 2.0.14, we're - * seeing if "true" causes more problems than it solves in modern times. - * - */ -#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS" - -/** - * \brief A variable controlling whether the libdecor Wayland backend is allowed to be used. - * - * This variable can be set to the following values: - * "0" - libdecor use is disabled. - * "1" - libdecor use is enabled (default). - * - * libdecor is used over xdg-shell when xdg-decoration protocol is unavailable. - */ -#define SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR" - -/** - * \brief A variable controlling whether the libdecor Wayland backend is preferred over native decrations. - * - * When this hint is set, libdecor will be used to provide window decorations, even if xdg-decoration is - * available. (Note that, by default, libdecor will use xdg-decoration itself if available). - * - * This variable can be set to the following values: - * "0" - libdecor is enabled only if server-side decorations are unavailable. - * "1" - libdecor is always enabled if available. - * - * libdecor is used over xdg-shell when xdg-decoration protocol is unavailable. - */ -#define SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR "SDL_VIDEO_WAYLAND_PREFER_LIBDECOR" - -/** - * \brief A variable controlling whether video mode emulation is enabled under Wayland. - * - * When this hint is set, a standard set of emulated CVT video modes will be exposed for use by the application. - * If it is disabled, the only modes exposed will be the logical desktop size and, in the case of a scaled - * desktop, the native display resolution. - * - * This variable can be set to the following values: - * "0" - Video mode emulation is disabled. - * "1" - Video mode emulation is enabled. - * - * By default video mode emulation is enabled. - */ -#define SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION "SDL_VIDEO_WAYLAND_MODE_EMULATION" - -/** - * \brief Enable or disable mouse pointer warp emulation, needed by some older games. - * - * When this hint is set, any SDL will emulate mouse warps using relative mouse mode. - * This is required for some older games (such as Source engine games), which warp the - * mouse to the centre of the screen rather than using relative mouse motion. Note that - * relative mouse mode may have different mouse acceleration behaviour than pointer warps. - * - * This variable can be set to the following values: - * "0" - All mouse warps fail, as mouse warping is not available under wayland. - * "1" - Some mouse warps will be emulated by forcing relative mouse mode. - * - * If not set, this is automatically enabled unless an application uses relative mouse - * mode directly. - */ -#define SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP "SDL_VIDEO_WAYLAND_EMULATE_MOUSE_WARP" - -/** -* \brief A variable that is the address of another SDL_Window* (as a hex string formatted with "%p"). -* -* If this hint is set before SDL_CreateWindowFrom() and the SDL_Window* it is set to has -* SDL_WINDOW_OPENGL set (and running on WGL only, currently), then two things will occur on the newly -* created SDL_Window: -* -* 1. Its pixel format will be set to the same pixel format as this SDL_Window. This is -* needed for example when sharing an OpenGL context across multiple windows. -* -* 2. The flag SDL_WINDOW_OPENGL will be set on the new window so it can be used for -* OpenGL rendering. -* -* This variable can be set to the following values: -* The address (as a string "%p") of the SDL_Window* that new windows created with SDL_CreateWindowFrom() should -* share a pixel format with. -*/ -#define SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT" - -/** - * \brief When calling SDL_CreateWindowFrom(), make the window compatible with OpenGL. - * - * This variable can be set to the following values: - * "0" - Don't add any graphics flags to the SDL_WindowFlags - * "1" - Add SDL_WINDOW_OPENGL to the SDL_WindowFlags - * - * By default SDL will not make the foreign window compatible with OpenGL. - */ -#define SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL "SDL_VIDEO_FOREIGN_WINDOW_OPENGL" - -/** - * \brief When calling SDL_CreateWindowFrom(), make the window compatible with Vulkan. - * - * This variable can be set to the following values: - * "0" - Don't add any graphics flags to the SDL_WindowFlags - * "1" - Add SDL_WINDOW_VULKAN to the SDL_WindowFlags - * - * By default SDL will not make the foreign window compatible with Vulkan. - */ -#define SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN "SDL_VIDEO_FOREIGN_WINDOW_VULKAN" - -/** -* \brief A variable specifying which shader compiler to preload when using the Chrome ANGLE binaries -* -* SDL has EGL and OpenGL ES2 support on Windows via the ANGLE project. It -* can use two different sets of binaries, those compiled by the user from source -* or those provided by the Chrome browser. In the later case, these binaries require -* that SDL loads a DLL providing the shader compiler. -* -* This variable can be set to the following values: -* "d3dcompiler_46.dll" - default, best for Vista or later. -* "d3dcompiler_43.dll" - for XP support. -* "none" - do not load any library, useful if you compiled ANGLE from source and included the compiler in your binaries. -* -*/ -#define SDL_HINT_VIDEO_WIN_D3DCOMPILER "SDL_VIDEO_WIN_D3DCOMPILER" - -/** - * \brief A variable controlling whether X11 should use GLX or EGL by default - * - * This variable can be set to the following values: - * "0" - Use GLX - * "1" - Use EGL - * - * By default SDL will use GLX when both are present. - */ -#define SDL_HINT_VIDEO_X11_FORCE_EGL "SDL_VIDEO_X11_FORCE_EGL" - -/** - * \brief A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint should be used. - * - * This variable can be set to the following values: - * "0" - Disable _NET_WM_BYPASS_COMPOSITOR - * "1" - Enable _NET_WM_BYPASS_COMPOSITOR - * - * By default SDL will use _NET_WM_BYPASS_COMPOSITOR - * - */ -#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR" - -/** - * \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported. - * - * This variable can be set to the following values: - * "0" - Disable _NET_WM_PING - * "1" - Enable _NET_WM_PING - * - * By default SDL will use _NET_WM_PING, but for applications that know they - * will not always be able to respond to ping requests in a timely manner they can - * turn it off to avoid the window manager thinking the app is hung. - * The hint is checked in CreateWindow. - */ -#define SDL_HINT_VIDEO_X11_NET_WM_PING "SDL_VIDEO_X11_NET_WM_PING" - -/** - * \brief A variable forcing the visual ID chosen for new X11 windows - * - */ -#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID "SDL_VIDEO_X11_WINDOW_VISUALID" - -/** - * \brief A no-longer-used variable controlling whether the X11 Xinerama extension should be used. - * - * Before SDL 2.0.24, this would let apps and users disable Xinerama support on X11. - * Now SDL never uses Xinerama, and does not check for this hint at all. - * The preprocessor define is left here for source compatibility. - */ -#define SDL_HINT_VIDEO_X11_XINERAMA "SDL_VIDEO_X11_XINERAMA" - -/** - * \brief A variable controlling whether the X11 XRandR extension should be used. - * - * This variable can be set to the following values: - * "0" - Disable XRandR - * "1" - Enable XRandR - * - * By default SDL will use XRandR. - */ -#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR" - -/** - * \brief A no-longer-used variable controlling whether the X11 VidMode extension should be used. - * - * Before SDL 2.0.24, this would let apps and users disable XVidMode support on X11. - * Now SDL never uses XVidMode, and does not check for this hint at all. - * The preprocessor define is left here for source compatibility. - */ -#define SDL_HINT_VIDEO_X11_XVIDMODE "SDL_VIDEO_X11_XVIDMODE" - -/** - * \brief Controls how the fact chunk affects the loading of a WAVE file. - * - * The fact chunk stores information about the number of samples of a WAVE - * file. The Standards Update from Microsoft notes that this value can be used - * to 'determine the length of the data in seconds'. This is especially useful - * for compressed formats (for which this is a mandatory chunk) if they produce - * multiple sample frames per block and truncating the block is not allowed. - * The fact chunk can exactly specify how many sample frames there should be - * in this case. - * - * Unfortunately, most application seem to ignore the fact chunk and so SDL - * ignores it by default as well. - * - * This variable can be set to the following values: - * - * "truncate" - Use the number of samples to truncate the wave data if - * the fact chunk is present and valid - * "strict" - Like "truncate", but raise an error if the fact chunk - * is invalid, not present for non-PCM formats, or if the - * data chunk doesn't have that many samples - * "ignorezero" - Like "truncate", but ignore fact chunk if the number of - * samples is zero - * "ignore" - Ignore fact chunk entirely (default) - */ -#define SDL_HINT_WAVE_FACT_CHUNK "SDL_WAVE_FACT_CHUNK" - -/** - * \brief Controls how the size of the RIFF chunk affects the loading of a WAVE file. - * - * The size of the RIFF chunk (which includes all the sub-chunks of the WAVE - * file) is not always reliable. In case the size is wrong, it's possible to - * just ignore it and step through the chunks until a fixed limit is reached. - * - * Note that files that have trailing data unrelated to the WAVE file or - * corrupt files may slow down the loading process without a reliable boundary. - * By default, SDL stops after 10000 chunks to prevent wasting time. Use the - * environment variable SDL_WAVE_CHUNK_LIMIT to adjust this value. - * - * This variable can be set to the following values: - * - * "force" - Always use the RIFF chunk size as a boundary for the chunk search - * "ignorezero" - Like "force", but a zero size searches up to 4 GiB (default) - * "ignore" - Ignore the RIFF chunk size and always search up to 4 GiB - * "maximum" - Search for chunks until the end of file (not recommended) - */ -#define SDL_HINT_WAVE_RIFF_CHUNK_SIZE "SDL_WAVE_RIFF_CHUNK_SIZE" - -/** - * \brief Controls how a truncated WAVE file is handled. - * - * A WAVE file is considered truncated if any of the chunks are incomplete or - * the data chunk size is not a multiple of the block size. By default, SDL - * decodes until the first incomplete block, as most applications seem to do. - * - * This variable can be set to the following values: - * - * "verystrict" - Raise an error if the file is truncated - * "strict" - Like "verystrict", but the size of the RIFF chunk is ignored - * "dropframe" - Decode until the first incomplete sample frame - * "dropblock" - Decode until the first incomplete block (default) - */ -#define SDL_HINT_WAVE_TRUNCATION "SDL_WAVE_TRUNCATION" - -/** - * \brief Tell SDL not to name threads on Windows with the 0x406D1388 Exception. - * The 0x406D1388 Exception is a trick used to inform Visual Studio of a - * thread's name, but it tends to cause problems with other debuggers, - * and the .NET runtime. Note that SDL 2.0.6 and later will still use - * the (safer) SetThreadDescription API, introduced in the Windows 10 - * Creators Update, if available. - * - * The variable can be set to the following values: - * "0" - SDL will raise the 0x406D1388 Exception to name threads. - * This is the default behavior of SDL <= 2.0.4. - * "1" - SDL will not raise this exception, and threads will be unnamed. (default) - * This is necessary with .NET languages or debuggers that aren't Visual Studio. - */ -#define SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING "SDL_WINDOWS_DISABLE_THREAD_NAMING" - -/** - * \brief Controls whether menus can be opened with their keyboard shortcut (Alt+mnemonic). - * - * If the mnemonics are enabled, then menus can be opened by pressing the Alt - * key and the corresponding mnemonic (for example, Alt+F opens the File menu). - * However, in case an invalid mnemonic is pressed, Windows makes an audible - * beep to convey that nothing happened. This is true even if the window has - * no menu at all! - * - * Because most SDL applications don't have menus, and some want to use the Alt - * key for other purposes, SDL disables mnemonics (and the beeping) by default. - * - * Note: This also affects keyboard events: with mnemonics enabled, when a - * menu is opened from the keyboard, you will not receive a KEYUP event for - * the mnemonic key, and *might* not receive one for Alt. - * - * This variable can be set to the following values: - * "0" - Alt+mnemonic does nothing, no beeping. (default) - * "1" - Alt+mnemonic opens menus, invalid mnemonics produce a beep. - */ -#define SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS "SDL_WINDOWS_ENABLE_MENU_MNEMONICS" - -/** - * \brief A variable controlling whether the windows message loop is processed by SDL - * - * This variable can be set to the following values: - * "0" - The window message loop is not run - * "1" - The window message loop is processed in SDL_PumpEvents() - * - * By default SDL will process the windows message loop - */ -#define SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP "SDL_WINDOWS_ENABLE_MESSAGELOOP" - -/** - * \brief Force SDL to use Critical Sections for mutexes on Windows. - * On Windows 7 and newer, Slim Reader/Writer Locks are available. - * They offer better performance, allocate no kernel ressources and - * use less memory. SDL will fall back to Critical Sections on older - * OS versions or if forced to by this hint. - * - * This variable can be set to the following values: - * "0" - Use SRW Locks when available. If not, fall back to Critical Sections. (default) - * "1" - Force the use of Critical Sections in all cases. - * - */ -#define SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS" - -/** - * \brief Force SDL to use Kernel Semaphores on Windows. - * Kernel Semaphores are inter-process and require a context - * switch on every interaction. On Windows 8 and newer, the - * WaitOnAddress API is available. Using that and atomics to - * implement semaphores increases performance. - * SDL will fall back to Kernel Objects on older OS versions - * or if forced to by this hint. - * - * This variable can be set to the following values: - * "0" - Use Atomics and WaitOnAddress API when available. If not, fall back to Kernel Objects. (default) - * "1" - Force the use of Kernel Objects in all cases. - * - */ -#define SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL" - -/** - * \brief A variable to specify custom icon resource id from RC file on Windows platform - */ -#define SDL_HINT_WINDOWS_INTRESOURCE_ICON "SDL_WINDOWS_INTRESOURCE_ICON" -#define SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL "SDL_WINDOWS_INTRESOURCE_ICON_SMALL" - -/** - * \brief Tell SDL not to generate window-close events for Alt+F4 on Windows. - * - * The variable can be set to the following values: - * "0" - SDL will generate a window-close event when it sees Alt+F4. - * "1" - SDL will only do normal key handling for Alt+F4. - */ -#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4" - -/** - * \brief Use the D3D9Ex API introduced in Windows Vista, instead of normal D3D9. - * Direct3D 9Ex contains changes to state management that can eliminate device - * loss errors during scenarios like Alt+Tab or UAC prompts. D3D9Ex may require - * some changes to your application to cope with the new behavior, so this - * is disabled by default. - * - * This hint must be set before initializing the video subsystem. - * - * For more information on Direct3D 9Ex, see: - * - https://docs.microsoft.com/en-us/windows/win32/direct3darticles/graphics-apis-in-windows-vista#direct3d-9ex - * - https://docs.microsoft.com/en-us/windows/win32/direct3darticles/direct3d-9ex-improvements - * - * This variable can be set to the following values: - * "0" - Use the original Direct3D 9 API (default) - * "1" - Use the Direct3D 9Ex API on Vista and later (and fall back if D3D9Ex is unavailable) - * - */ -#define SDL_HINT_WINDOWS_USE_D3D9EX "SDL_WINDOWS_USE_D3D9EX" - -/** - * \brief Controls whether SDL will declare the process to be DPI aware. - * - * This hint must be set before initializing the video subsystem. - * - * The main purpose of declaring DPI awareness is to disable OS bitmap scaling of SDL windows on monitors with - * a DPI scale factor. - * - * This hint is equivalent to requesting DPI awareness via external means (e.g. calling SetProcessDpiAwarenessContext) - * and does not cause SDL to use a virtualized coordinate system, so it will generally give you 1 SDL coordinate = 1 pixel - * even on high-DPI displays. - * - * For more information, see: - * https://docs.microsoft.com/en-us/windows/win32/hidpi/high-dpi-desktop-application-development-on-windows - * - * This variable can be set to the following values: - * "" - Do not change the DPI awareness (default). - * "unaware" - Declare the process as DPI unaware. (Windows 8.1 and later). - * "system" - Request system DPI awareness. (Vista and later). - * "permonitor" - Request per-monitor DPI awareness. (Windows 8.1 and later). - * "permonitorv2" - Request per-monitor V2 DPI awareness. (Windows 10, version 1607 and later). - * The most visible difference from "permonitor" is that window title bar will be scaled - * to the visually correct size when dragging between monitors with different scale factors. - * This is the preferred DPI awareness level. - * - * If the requested DPI awareness is not available on the currently running OS, SDL will try to request the best - * available match. - */ -#define SDL_HINT_WINDOWS_DPI_AWARENESS "SDL_WINDOWS_DPI_AWARENESS" - -/** - * \brief Uses DPI-scaled points as the SDL coordinate system on Windows. - * - * This changes the SDL coordinate system units to be DPI-scaled points, rather than pixels everywhere. - * This means windows will be appropriately sized, even when created on high-DPI displays with scaling. - * - * e.g. requesting a 640x480 window from SDL, on a display with 125% scaling in Windows display settings, - * will create a window with an 800x600 client area (in pixels). - * - * Setting this to "1" implicitly requests process DPI awareness (setting SDL_WINDOWS_DPI_AWARENESS is unnecessary), - * and forces SDL_WINDOW_ALLOW_HIGHDPI on all windows. - * - * This variable can be set to the following values: - * "0" - SDL coordinates equal Windows coordinates. No automatic window resizing when dragging - * between monitors with different scale factors (unless this is performed by - * Windows itself, which is the case when the process is DPI unaware). - * "1" - SDL coordinates are in DPI-scaled points. Automatically resize windows as needed on - * displays with non-100% scale factors. - */ -#define SDL_HINT_WINDOWS_DPI_SCALING "SDL_WINDOWS_DPI_SCALING" - -/** - * \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden - * - * This variable can be set to the following values: - * "0" - The window frame is not interactive when the cursor is hidden (no move, resize, etc) - * "1" - The window frame is interactive when the cursor is hidden - * - * By default SDL will allow interaction with the window frame when the cursor is hidden - */ -#define SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN" - -/** -* \brief A variable controlling whether the window is activated when the SDL_ShowWindow function is called -* -* This variable can be set to the following values: -* "0" - The window is activated when the SDL_ShowWindow function is called -* "1" - The window is not activated when the SDL_ShowWindow function is called -* -* By default SDL will activate the window when the SDL_ShowWindow function is called -*/ -#define SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN "SDL_WINDOW_NO_ACTIVATION_WHEN_SHOWN" - -/** \brief Allows back-button-press events on Windows Phone to be marked as handled - * - * Windows Phone devices typically feature a Back button. When pressed, - * the OS will emit back-button-press events, which apps are expected to - * handle in an appropriate manner. If apps do not explicitly mark these - * events as 'Handled', then the OS will invoke its default behavior for - * unhandled back-button-press events, which on Windows Phone 8 and 8.1 is to - * terminate the app (and attempt to switch to the previous app, or to the - * device's home screen). - * - * Setting the SDL_HINT_WINRT_HANDLE_BACK_BUTTON hint to "1" will cause SDL - * to mark back-button-press events as Handled, if and when one is sent to - * the app. - * - * Internally, Windows Phone sends back button events as parameters to - * special back-button-press callback functions. Apps that need to respond - * to back-button-press events are expected to register one or more - * callback functions for such, shortly after being launched (during the - * app's initialization phase). After the back button is pressed, the OS - * will invoke these callbacks. If the app's callback(s) do not explicitly - * mark the event as handled by the time they return, or if the app never - * registers one of these callback, the OS will consider the event - * un-handled, and it will apply its default back button behavior (terminate - * the app). - * - * SDL registers its own back-button-press callback with the Windows Phone - * OS. This callback will emit a pair of SDL key-press events (SDL_KEYDOWN - * and SDL_KEYUP), each with a scancode of SDL_SCANCODE_AC_BACK, after which - * it will check the contents of the hint, SDL_HINT_WINRT_HANDLE_BACK_BUTTON. - * If the hint's value is set to "1", the back button event's Handled - * property will get set to 'true'. If the hint's value is set to something - * else, or if it is unset, SDL will leave the event's Handled property - * alone. (By default, the OS sets this property to 'false', to note.) - * - * SDL apps can either set SDL_HINT_WINRT_HANDLE_BACK_BUTTON well before a - * back button is pressed, or can set it in direct-response to a back button - * being pressed. - * - * In order to get notified when a back button is pressed, SDL apps should - * register a callback function with SDL_AddEventWatch(), and have it listen - * for SDL_KEYDOWN events that have a scancode of SDL_SCANCODE_AC_BACK. - * (Alternatively, SDL_KEYUP events can be listened-for. Listening for - * either event type is suitable.) Any value of SDL_HINT_WINRT_HANDLE_BACK_BUTTON - * set by such a callback, will be applied to the OS' current - * back-button-press event. - * - * More details on back button behavior in Windows Phone apps can be found - * at the following page, on Microsoft's developer site: - * http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj247550(v=vs.105).aspx - */ -#define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_WINRT_HANDLE_BACK_BUTTON" - -/** \brief Label text for a WinRT app's privacy policy link - * - * Network-enabled WinRT apps must include a privacy policy. On Windows 8, 8.1, and RT, - * Microsoft mandates that this policy be available via the Windows Settings charm. - * SDL provides code to add a link there, with its label text being set via the - * optional hint, SDL_HINT_WINRT_PRIVACY_POLICY_LABEL. - * - * Please note that a privacy policy's contents are not set via this hint. A separate - * hint, SDL_HINT_WINRT_PRIVACY_POLICY_URL, is used to link to the actual text of the - * policy. - * - * The contents of this hint should be encoded as a UTF8 string. - * - * The default value is "Privacy Policy". This hint should only be set during app - * initialization, preferably before any calls to SDL_Init(). - * - * For additional information on linking to a privacy policy, see the documentation for - * SDL_HINT_WINRT_PRIVACY_POLICY_URL. - */ -#define SDL_HINT_WINRT_PRIVACY_POLICY_LABEL "SDL_WINRT_PRIVACY_POLICY_LABEL" - -/** - * \brief A URL to a WinRT app's privacy policy - * - * All network-enabled WinRT apps must make a privacy policy available to its - * users. On Windows 8, 8.1, and RT, Microsoft mandates that this policy be - * be available in the Windows Settings charm, as accessed from within the app. - * SDL provides code to add a URL-based link there, which can point to the app's - * privacy policy. - * - * To setup a URL to an app's privacy policy, set SDL_HINT_WINRT_PRIVACY_POLICY_URL - * before calling any SDL_Init() functions. The contents of the hint should - * be a valid URL. For example, "http://www.example.com". - * - * The default value is "", which will prevent SDL from adding a privacy policy - * link to the Settings charm. This hint should only be set during app init. - * - * The label text of an app's "Privacy Policy" link may be customized via another - * hint, SDL_HINT_WINRT_PRIVACY_POLICY_LABEL. - * - * Please note that on Windows Phone, Microsoft does not provide standard UI - * for displaying a privacy policy link, and as such, SDL_HINT_WINRT_PRIVACY_POLICY_URL - * will not get used on that platform. Network-enabled phone apps should display - * their privacy policy through some other, in-app means. - */ -#define SDL_HINT_WINRT_PRIVACY_POLICY_URL "SDL_WINRT_PRIVACY_POLICY_URL" - -/** - * \brief Mark X11 windows as override-redirect. - * - * If set, this _might_ increase framerate at the expense of the desktop - * not working as expected. Override-redirect windows aren't noticed by the - * window manager at all. - * - * You should probably only use this for fullscreen windows, and you probably - * shouldn't even use it for that. But it's here if you want to try! - */ -#define SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT "SDL_X11_FORCE_OVERRIDE_REDIRECT" - -/** - * \brief A variable that lets you disable the detection and use of Xinput gamepad devices - * - * The variable can be set to the following values: - * "0" - Disable XInput detection (only uses direct input) - * "1" - Enable XInput detection (the default) - */ -#define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED" - - /** - * \brief A variable that lets you disable the detection and use of DirectInput gamepad devices - * - * The variable can be set to the following values: - * "0" - Disable DirectInput detection (only uses XInput) - * "1" - Enable DirectInput detection (the default) - */ -#define SDL_HINT_DIRECTINPUT_ENABLED "SDL_DIRECTINPUT_ENABLED" - -/** - * \brief A variable that causes SDL to use the old axis and button mapping for XInput devices. - * - * This hint is for backwards compatibility only and will be removed in SDL 2.1 - * - * The default value is "0". This hint must be set before SDL_Init() - */ -#define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING" - -/** - * \brief A variable that causes SDL to not ignore audio "monitors" - * - * This is currently only used for PulseAudio and ignored elsewhere. - * - * By default, SDL ignores audio devices that aren't associated with physical - * hardware. Changing this hint to "1" will expose anything SDL sees that - * appears to be an audio source or sink. This will add "devices" to the list - * that the user probably doesn't want or need, but it can be useful in - * scenarios where you want to hook up SDL to some sort of virtual device, - * etc. - * - * The default value is "0". This hint must be set before SDL_Init(). - * - * This hint is available since SDL 2.0.16. Before then, virtual devices are - * always ignored. - */ -#define SDL_HINT_AUDIO_INCLUDE_MONITORS "SDL_AUDIO_INCLUDE_MONITORS" - -/** - * \brief A variable that forces X11 windows to create as a custom type. - * - * This is currently only used for X11 and ignored elsewhere. - * - * During SDL_CreateWindow, SDL uses the _NET_WM_WINDOW_TYPE X11 property - * to report to the window manager the type of window it wants to create. - * This might be set to various things if SDL_WINDOW_TOOLTIP or - * SDL_WINDOW_POPUP_MENU, etc, were specified. For "normal" windows that - * haven't set a specific type, this hint can be used to specify a custom - * type. For example, a dock window might set this to - * "_NET_WM_WINDOW_TYPE_DOCK". - * - * If not set or set to "", this hint is ignored. This hint must be set - * before the SDL_CreateWindow() call that it is intended to affect. - * - * This hint is available since SDL 2.0.22. - */ -#define SDL_HINT_X11_WINDOW_TYPE "SDL_X11_WINDOW_TYPE" - -/** - * \brief A variable that decides whether to send SDL_QUIT when closing the final window. - * - * By default, SDL sends an SDL_QUIT event when there is only one window - * and it receives an SDL_WINDOWEVENT_CLOSE event, under the assumption most - * apps would also take the loss of this window as a signal to terminate the - * program. - * - * However, it's not unreasonable in some cases to have the program continue - * to live on, perhaps to create new windows later. - * - * Changing this hint to "0" will cause SDL to not send an SDL_QUIT event - * when the final window is requesting to close. Note that in this case, - * there are still other legitimate reasons one might get an SDL_QUIT - * event: choosing "Quit" from the macOS menu bar, sending a SIGINT (ctrl-c) - * on Unix, etc. - * - * The default value is "1". This hint can be changed at any time. - * - * This hint is available since SDL 2.0.22. Before then, you always get - * an SDL_QUIT event when closing the final window. - */ -#define SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE "SDL_QUIT_ON_LAST_WINDOW_CLOSE" - - -/** - * \brief A variable that decides what video backend to use. - * - * By default, SDL will try all available video backends in a reasonable - * order until it finds one that can work, but this hint allows the app - * or user to force a specific target, such as "x11" if, say, you are - * on Wayland but want to try talking to the X server instead. - * - * This functionality has existed since SDL 2.0.0 (indeed, before that) - * but before 2.0.22 this was an environment variable only. In 2.0.22, - * it was upgraded to a full SDL hint, so you can set the environment - * variable as usual or programatically set the hint with SDL_SetHint, - * which won't propagate to child processes. - * - * The default value is unset, in which case SDL will try to figure out - * the best video backend on your behalf. This hint needs to be set - * before SDL_Init() is called to be useful. - * - * This hint is available since SDL 2.0.22. Before then, you could set - * the environment variable to get the same effect. - */ -#define SDL_HINT_VIDEODRIVER "SDL_VIDEODRIVER" - -/** - * \brief A variable that decides what audio backend to use. - * - * By default, SDL will try all available audio backends in a reasonable - * order until it finds one that can work, but this hint allows the app - * or user to force a specific target, such as "alsa" if, say, you are - * on PulseAudio but want to try talking to the lower level instead. - * - * This functionality has existed since SDL 2.0.0 (indeed, before that) - * but before 2.0.22 this was an environment variable only. In 2.0.22, - * it was upgraded to a full SDL hint, so you can set the environment - * variable as usual or programatically set the hint with SDL_SetHint, - * which won't propagate to child processes. - * - * The default value is unset, in which case SDL will try to figure out - * the best audio backend on your behalf. This hint needs to be set - * before SDL_Init() is called to be useful. - * - * This hint is available since SDL 2.0.22. Before then, you could set - * the environment variable to get the same effect. - */ -#define SDL_HINT_AUDIODRIVER "SDL_AUDIODRIVER" - -/** - * \brief A variable that decides what KMSDRM device to use. - * - * Internally, SDL might open something like "/dev/dri/cardNN" to - * access KMSDRM functionality, where "NN" is a device index number. - * - * SDL makes a guess at the best index to use (usually zero), but the - * app or user can set this hint to a number between 0 and 99 to - * force selection. - * - * This hint is available since SDL 2.24.0. - */ -#define SDL_HINT_KMSDRM_DEVICE_INDEX "SDL_KMSDRM_DEVICE_INDEX" - - -/** - * \brief A variable that treats trackpads as touch devices. - * - * On macOS (and possibly other platforms in the future), SDL will report - * touches on a trackpad as mouse input, which is generally what users - * expect from this device; however, these are often actually full - * multitouch-capable touch devices, so it might be preferable to some apps - * to treat them as such. - * - * Setting this hint to true will make the trackpad input report as a - * multitouch device instead of a mouse. The default is false. - * - * Note that most platforms don't support this hint. As of 2.24.0, it - * only supports MacBooks' trackpads on macOS. Others may follow later. - * - * This hint is checked during SDL_Init and can not be changed after. - * - * This hint is available since SDL 2.24.0. - */ -#define SDL_HINT_TRACKPAD_IS_TOUCH_ONLY "SDL_TRACKPAD_IS_TOUCH_ONLY" - - -/** - * \brief An enumeration of hint priorities - */ -typedef enum -{ - SDL_HINT_DEFAULT, - SDL_HINT_NORMAL, - SDL_HINT_OVERRIDE -} SDL_HintPriority; - - -/** - * Set a hint with a specific priority. - * - * The priority controls the behavior when setting a hint that already has a - * value. Hints will replace existing hints of their priority and lower. - * Environment variables are considered to have override priority. - * - * \param name the hint to set - * \param value the value of the hint variable - * \param priority the SDL_HintPriority level for the hint - * \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetHint - * \sa SDL_SetHint - */ -extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name, - const char *value, - SDL_HintPriority priority); - -/** - * Set a hint with normal priority. - * - * Hints will not be set if there is an existing override hint or environment - * variable that takes precedence. You can use SDL_SetHintWithPriority() to - * set the hint with override priority instead. - * - * \param name the hint to set - * \param value the value of the hint variable - * \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetHint - * \sa SDL_SetHintWithPriority - */ -extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name, - const char *value); - -/** - * Reset a hint to the default value. - * - * This will reset a hint to the value of the environment variable, or NULL if - * the environment isn't set. Callbacks will be called normally with this - * change. - * - * \param name the hint to set - * \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GetHint - * \sa SDL_SetHint - */ -extern DECLSPEC SDL_bool SDLCALL SDL_ResetHint(const char *name); - -/** - * Reset all hints to the default values. - * - * This will reset all hints to the value of the associated environment - * variable, or NULL if the environment isn't set. Callbacks will be called - * normally with this change. - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_GetHint - * \sa SDL_SetHint - * \sa SDL_ResetHint - */ -extern DECLSPEC void SDLCALL SDL_ResetHints(void); - -/** - * Get the value of a hint. - * - * \param name the hint to query - * \returns the string value of a hint or NULL if the hint isn't set. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetHint - * \sa SDL_SetHintWithPriority - */ -extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name); - -/** - * Get the boolean value of a hint variable. - * - * \param name the name of the hint to get the boolean value from - * \param default_value the value to return if the hint does not exist - * \returns the boolean value of a hint or the provided default value if the - * hint does not exist. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_GetHint - * \sa SDL_SetHint - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool default_value); - -/** - * Type definition of the hint callback function. - * - * \param userdata what was passed as `userdata` to SDL_AddHintCallback() - * \param name what was passed as `name` to SDL_AddHintCallback() - * \param oldValue the previous hint value - * \param newValue the new value hint is to be set to - */ -typedef void (SDLCALL *SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue); - -/** - * Add a function to watch a particular hint. - * - * \param name the hint to watch - * \param callback An SDL_HintCallback function that will be called when the - * hint value changes - * \param userdata a pointer to pass to the callback function - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DelHintCallback - */ -extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name, - SDL_HintCallback callback, - void *userdata); - -/** - * Remove a function watching a particular hint. - * - * \param name the hint being watched - * \param callback An SDL_HintCallback function that will be called when the - * hint value changes - * \param userdata a pointer being passed to the callback function - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AddHintCallback - */ -extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name, - SDL_HintCallback callback, - void *userdata); - -/** - * Clear all hints. - * - * This function is automatically called during SDL_Quit(), and deletes all - * callbacks without calling them and frees all memory associated with hints. - * If you're calling this from application code you probably want to call - * SDL_ResetHints() instead. - * - * This function will be removed from the API the next time we rev the ABI. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ResetHints - */ -extern DECLSPEC void SDLCALL SDL_ClearHints(void); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_hints_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_joystick.h b/libs/SDL2/include/SDL_joystick.h deleted file mode 100644 index b9b4f62..0000000 --- a/libs/SDL2/include/SDL_joystick.h +++ /dev/null @@ -1,1069 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_joystick.h - * - * Include file for SDL joystick event handling - * - * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick - * behind a device_index changing as joysticks are plugged and unplugged. - * - * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted - * then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. - * - * The term "player_index" is the number assigned to a player on a specific - * controller. For XInput controllers this returns the XInput user index. - * Many joysticks will not be able to supply this information. - * - * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of - * the device (a X360 wired controller for example). This identifier is platform dependent. - */ - -#ifndef SDL_joystick_h_ -#define SDL_joystick_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_guid.h" -#include "SDL_mutex.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \file SDL_joystick.h - * - * In order to use these functions, SDL_Init() must have been called - * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system - * for joysticks, and load appropriate drivers. - * - * If you would like to receive joystick updates while the application - * is in the background, you should set the following hint before calling - * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - */ - -/** - * The joystick structure used to identify an SDL joystick - */ -#ifdef SDL_THREAD_SAFETY_ANALYSIS -extern SDL_mutex *SDL_joystick_lock; -#endif -struct _SDL_Joystick; -typedef struct _SDL_Joystick SDL_Joystick; - -/* A structure that encodes the stable unique id for a joystick device */ -typedef SDL_GUID SDL_JoystickGUID; - -/** - * This is a unique ID for a joystick for the time it is connected to the system, - * and is never reused for the lifetime of the application. If the joystick is - * disconnected and reconnected, it will get a new ID. - * - * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. - */ -typedef Sint32 SDL_JoystickID; - -typedef enum -{ - SDL_JOYSTICK_TYPE_UNKNOWN, - SDL_JOYSTICK_TYPE_GAMECONTROLLER, - SDL_JOYSTICK_TYPE_WHEEL, - SDL_JOYSTICK_TYPE_ARCADE_STICK, - SDL_JOYSTICK_TYPE_FLIGHT_STICK, - SDL_JOYSTICK_TYPE_DANCE_PAD, - SDL_JOYSTICK_TYPE_GUITAR, - SDL_JOYSTICK_TYPE_DRUM_KIT, - SDL_JOYSTICK_TYPE_ARCADE_PAD, - SDL_JOYSTICK_TYPE_THROTTLE -} SDL_JoystickType; - -typedef enum -{ - SDL_JOYSTICK_POWER_UNKNOWN = -1, - SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */ - SDL_JOYSTICK_POWER_LOW, /* <= 20% */ - SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */ - SDL_JOYSTICK_POWER_FULL, /* <= 100% */ - SDL_JOYSTICK_POWER_WIRED, - SDL_JOYSTICK_POWER_MAX -} SDL_JoystickPowerLevel; - -/* Set max recognized G-force from accelerometer - See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed - */ -#define SDL_IPHONE_MAX_GFORCE 5.0 - - -/* Function prototypes */ - -/** - * Locking for multi-threaded access to the joystick API - * - * If you are using the joystick API or handling events from multiple threads - * you should use these locking functions to protect access to the joysticks. - * - * In particular, you are guaranteed that the joystick list won't change, so - * the API functions that take a joystick index will be valid, and joystick - * and game controller events will not be delivered. - * - * As of SDL 2.26.0, you can take the joystick lock around reinitializing the - * joystick subsystem, to prevent other threads from seeing joysticks in an - * uninitialized state. However, all open joysticks will be closed and SDL - * functions called with them will fail. - * - * \since This function is available since SDL 2.0.7. - */ -extern DECLSPEC void SDLCALL SDL_LockJoysticks(void) SDL_ACQUIRE(SDL_joystick_lock); - - -/** - * Unlocking for multi-threaded access to the joystick API - * - * If you are using the joystick API or handling events from multiple threads - * you should use these locking functions to protect access to the joysticks. - * - * In particular, you are guaranteed that the joystick list won't change, so - * the API functions that take a joystick index will be valid, and joystick - * and game controller events will not be delivered. - * - * \since This function is available since SDL 2.0.7. - */ -extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void) SDL_RELEASE(SDL_joystick_lock); - -/** - * Count the number of joysticks attached to the system. - * - * \returns the number of attached joysticks on success or a negative error - * code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickName - * \sa SDL_JoystickPath - * \sa SDL_JoystickOpen - */ -extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); - -/** - * Get the implementation dependent name of a joystick. - * - * This can be called before any joysticks are opened. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system) - * \returns the name of the selected joystick. If no name can be found, this - * function returns NULL; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickName - * \sa SDL_JoystickOpen - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); - -/** - * Get the implementation dependent path of a joystick. - * - * This can be called before any joysticks are opened. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system) - * \returns the path of the selected joystick. If no path can be found, this - * function returns NULL; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_JoystickPath - * \sa SDL_JoystickOpen - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickPathForIndex(int device_index); - -/** - * Get the player index of a joystick, or -1 if it's not available This can be - * called before any joysticks are opened. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index); - -/** - * Get the implementation-dependent GUID for the joystick at a given device - * index. - * - * This function can be called before any joysticks are opened. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the GUID of the selected joystick. If called on an invalid index, - * this function returns a zero GUID - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetGUID - * \sa SDL_JoystickGetGUIDString - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); - -/** - * Get the USB vendor ID of a joystick, if available. - * - * This can be called before any joysticks are opened. If the vendor ID isn't - * available this function returns 0. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the USB vendor ID of the selected joystick. If called on an - * invalid index, this function returns zero - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); - -/** - * Get the USB product ID of a joystick, if available. - * - * This can be called before any joysticks are opened. If the product ID isn't - * available this function returns 0. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the USB product ID of the selected joystick. If called on an - * invalid index, this function returns zero - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); - -/** - * Get the product version of a joystick, if available. - * - * This can be called before any joysticks are opened. If the product version - * isn't available this function returns 0. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the product version of the selected joystick. If called on an - * invalid index, this function returns zero - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); - -/** - * Get the type of a joystick, if available. - * - * This can be called before any joysticks are opened. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the SDL_JoystickType of the selected joystick. If called on an - * invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN` - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index); - -/** - * Get the instance ID of a joystick. - * - * This can be called before any joysticks are opened. - * - * \param device_index the index of the joystick to query (the N'th joystick - * on the system - * \returns the instance id of the selected joystick. If called on an invalid - * index, this function returns -1. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index); - -/** - * Open a joystick for use. - * - * The `device_index` argument refers to the N'th joystick presently - * recognized by SDL on the system. It is **NOT** the same as the instance ID - * used to identify the joystick in future events. See - * SDL_JoystickInstanceID() for more details about instance IDs. - * - * The joystick subsystem must be initialized before a joystick can be opened - * for use. - * - * \param device_index the index of the joystick to query - * \returns a joystick identifier or NULL if an error occurred; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickClose - * \sa SDL_JoystickInstanceID - */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); - -/** - * Get the SDL_Joystick associated with an instance id. - * - * \param instance_id the instance id to get the SDL_Joystick for - * \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.4. - */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id); - -/** - * Get the SDL_Joystick associated with a player index. - * - * \param player_index the player index to get the SDL_Joystick for - * \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index); - -/** - * Attach a new virtual joystick. - * - * \returns the joystick's device index, or -1 if an error occurred. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type, - int naxes, - int nbuttons, - int nhats); - -/** - * The structure that defines an extended virtual joystick description - * - * The caller must zero the structure and then initialize the version with `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` before passing it to SDL_JoystickAttachVirtualEx() - * All other elements of this structure are optional and can be left 0. - * - * \sa SDL_JoystickAttachVirtualEx - */ -typedef struct SDL_VirtualJoystickDesc -{ - Uint16 version; /**< `SDL_VIRTUAL_JOYSTICK_DESC_VERSION` */ - Uint16 type; /**< `SDL_JoystickType` */ - Uint16 naxes; /**< the number of axes on this joystick */ - Uint16 nbuttons; /**< the number of buttons on this joystick */ - Uint16 nhats; /**< the number of hats on this joystick */ - Uint16 vendor_id; /**< the USB vendor ID of this joystick */ - Uint16 product_id; /**< the USB product ID of this joystick */ - Uint16 padding; /**< unused */ - Uint32 button_mask; /**< A mask of which buttons are valid for this controller - e.g. (1 << SDL_CONTROLLER_BUTTON_A) */ - Uint32 axis_mask; /**< A mask of which axes are valid for this controller - e.g. (1 << SDL_CONTROLLER_AXIS_LEFTX) */ - const char *name; /**< the name of the joystick */ - - void *userdata; /**< User data pointer passed to callbacks */ - void (SDLCALL *Update)(void *userdata); /**< Called when the joystick state should be updated */ - void (SDLCALL *SetPlayerIndex)(void *userdata, int player_index); /**< Called when the player index is set */ - int (SDLCALL *Rumble)(void *userdata, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); /**< Implements SDL_JoystickRumble() */ - int (SDLCALL *RumbleTriggers)(void *userdata, Uint16 left_rumble, Uint16 right_rumble); /**< Implements SDL_JoystickRumbleTriggers() */ - int (SDLCALL *SetLED)(void *userdata, Uint8 red, Uint8 green, Uint8 blue); /**< Implements SDL_JoystickSetLED() */ - int (SDLCALL *SendEffect)(void *userdata, const void *data, int size); /**< Implements SDL_JoystickSendEffect() */ - -} SDL_VirtualJoystickDesc; - -/** - * \brief The current version of the SDL_VirtualJoystickDesc structure - */ -#define SDL_VIRTUAL_JOYSTICK_DESC_VERSION 1 - -/** - * Attach a new virtual joystick with extended properties. - * - * \returns the joystick's device index, or -1 if an error occurred. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtualEx(const SDL_VirtualJoystickDesc *desc); - -/** - * Detach a virtual joystick. - * - * \param device_index a value previously returned from - * SDL_JoystickAttachVirtual() - * \returns 0 on success, or -1 if an error occurred. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index); - -/** - * Query whether or not the joystick at a given device index is virtual. - * - * \param device_index a joystick device index. - * \returns SDL_TRUE if the joystick is virtual, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index); - -/** - * Set values on an opened, virtual-joystick's axis. - * - * Please note that values set here will not be applied until the next call to - * SDL_JoystickUpdate, which can either be called directly, or can be called - * indirectly through various other SDL APIs, including, but not limited to - * the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, - * SDL_WaitEvent. - * - * Note that when sending trigger axes, you should scale the value to the full - * range of Sint16. For example, a trigger at rest would have the value of - * `SDL_JOYSTICK_AXIS_MIN`. - * - * \param joystick the virtual joystick on which to set state. - * \param axis the specific axis on the virtual joystick to set. - * \param value the new value for the specified axis. - * \returns 0 on success, -1 on error. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value); - -/** - * Set values on an opened, virtual-joystick's button. - * - * Please note that values set here will not be applied until the next call to - * SDL_JoystickUpdate, which can either be called directly, or can be called - * indirectly through various other SDL APIs, including, but not limited to - * the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, - * SDL_WaitEvent. - * - * \param joystick the virtual joystick on which to set state. - * \param button the specific button on the virtual joystick to set. - * \param value the new value for the specified button. - * \returns 0 on success, -1 on error. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value); - -/** - * Set values on an opened, virtual-joystick's hat. - * - * Please note that values set here will not be applied until the next call to - * SDL_JoystickUpdate, which can either be called directly, or can be called - * indirectly through various other SDL APIs, including, but not limited to - * the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, - * SDL_WaitEvent. - * - * \param joystick the virtual joystick on which to set state. - * \param hat the specific hat on the virtual joystick to set. - * \param value the new value for the specified hat. - * \returns 0 on success, -1 on error. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value); - -/** - * Get the implementation dependent name of a joystick. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the name of the selected joystick. If no name can be found, this - * function returns NULL; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickNameForIndex - * \sa SDL_JoystickOpen - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick); - -/** - * Get the implementation dependent path of a joystick. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the path of the selected joystick. If no path can be found, this - * function returns NULL; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_JoystickPathForIndex - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickPath(SDL_Joystick *joystick); - -/** - * Get the player index of an opened joystick. - * - * For XInput controllers this returns the XInput user index. Many joysticks - * will not be able to supply this information. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the player index, or -1 if it's not available. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick); - -/** - * Set the player index of an opened joystick. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \param player_index Player index to assign to this joystick, or -1 to clear - * the player index and turn off player LEDs. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index); - -/** - * Get the implementation-dependent GUID for the joystick. - * - * This function requires an open joystick. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the GUID of the given joystick. If called on an invalid index, - * this function returns a zero GUID; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetDeviceGUID - * \sa SDL_JoystickGetGUIDString - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joystick); - -/** - * Get the USB vendor ID of an opened joystick, if available. - * - * If the vendor ID isn't available this function returns 0. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the USB vendor ID of the selected joystick, or 0 if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick); - -/** - * Get the USB product ID of an opened joystick, if available. - * - * If the product ID isn't available this function returns 0. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the USB product ID of the selected joystick, or 0 if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick); - -/** - * Get the product version of an opened joystick, if available. - * - * If the product version isn't available this function returns 0. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the product version of the selected joystick, or 0 if unavailable. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick); - -/** - * Get the firmware version of an opened joystick, if available. - * - * If the firmware version isn't available this function returns 0. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the firmware version of the selected joystick, or 0 if - * unavailable. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joystick); - -/** - * Get the serial number of an opened joystick, if available. - * - * Returns the serial number of the joystick, or NULL if it is not available. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the serial number of the selected joystick, or NULL if - * unavailable. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystick); - -/** - * Get the type of an opened joystick. - * - * \param joystick the SDL_Joystick obtained from SDL_JoystickOpen() - * \returns the SDL_JoystickType of the selected joystick. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joystick); - -/** - * Get an ASCII string representation for a given SDL_JoystickGUID. - * - * You should supply at least 33 bytes for pszGUID. - * - * \param guid the SDL_JoystickGUID you wish to convert to string - * \param pszGUID buffer in which to write the ASCII string - * \param cbGUID the size of pszGUID - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetDeviceGUID - * \sa SDL_JoystickGetGUID - * \sa SDL_JoystickGetGUIDFromString - */ -extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); - -/** - * Convert a GUID string into a SDL_JoystickGUID structure. - * - * Performs no error checking. If this function is given a string containing - * an invalid GUID, the function will silently succeed, but the GUID generated - * will not be useful. - * - * \param pchGUID string containing an ASCII representation of a GUID - * \returns a SDL_JoystickGUID structure. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetGUIDString - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); - -/** - * Get the device information encoded in a SDL_JoystickGUID structure - * - * \param guid the SDL_JoystickGUID you wish to get info about - * \param vendor A pointer filled in with the device VID, or 0 if not - * available - * \param product A pointer filled in with the device PID, or 0 if not - * available - * \param version A pointer filled in with the device version, or 0 if not - * available - * \param crc16 A pointer filled in with a CRC used to distinguish different - * products with the same VID/PID, or 0 if not available - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_JoystickGetDeviceGUID - */ -extern DECLSPEC void SDLCALL SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version, Uint16 *crc16); - -/** - * Get the status of a specified joystick. - * - * \param joystick the joystick to query - * \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickClose - * \sa SDL_JoystickOpen - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick); - -/** - * Get the instance ID of an opened joystick. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \returns the instance ID of the specified joystick on success or a negative - * error code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickOpen - */ -extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick); - -/** - * Get the number of general axis controls on a joystick. - * - * Often, the directional pad on a game controller will either look like 4 - * separate buttons or a POV hat, and not axes, but all of this is up to the - * device and platform. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \returns the number of axis controls/number of axes on success or a - * negative error code on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetAxis - * \sa SDL_JoystickOpen - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); - -/** - * Get the number of trackballs on a joystick. - * - * Joystick trackballs have only relative motion events associated with them - * and their state cannot be polled. - * - * Most joysticks do not have trackballs. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \returns the number of trackballs on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetBall - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); - -/** - * Get the number of POV hats on a joystick. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \returns the number of POV hats on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetHat - * \sa SDL_JoystickOpen - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); - -/** - * Get the number of buttons on a joystick. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \returns the number of buttons on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickGetButton - * \sa SDL_JoystickOpen - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); - -/** - * Update the current state of the open joysticks. - * - * This is called automatically by the event loop if any joystick events are - * enabled. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickEventState - */ -extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); - -/** - * Enable/disable joystick event polling. - * - * If joystick events are disabled, you must call SDL_JoystickUpdate() - * yourself and manually check the state of the joystick when you want - * joystick information. - * - * It is recommended that you leave joystick event handling enabled. - * - * **WARNING**: Calling this function may delete all events currently in SDL's - * event queue. - * - * \param state can be one of `SDL_QUERY`, `SDL_IGNORE`, or `SDL_ENABLE` - * \returns 1 if enabled, 0 if disabled, or a negative error code on failure; - * call SDL_GetError() for more information. - * - * If `state` is `SDL_QUERY` then the current state is returned, - * otherwise the new processing state is returned. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GameControllerEventState - */ -extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); - -#define SDL_JOYSTICK_AXIS_MAX 32767 -#define SDL_JOYSTICK_AXIS_MIN -32768 - -/** - * Get the current state of an axis control on a joystick. - * - * SDL makes no promises about what part of the joystick any given axis refers - * to. Your game should have some sort of configuration UI to let users - * specify what each axis should be bound to. Alternately, SDL's higher-level - * Game Controller API makes a great effort to apply order to this lower-level - * interface, so you know that a specific axis is the "left thumb stick," etc. - * - * The value returned by SDL_JoystickGetAxis() is a signed integer (-32768 to - * 32767) representing the current position of the axis. It may be necessary - * to impose certain tolerances on these values to account for jitter. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \param axis the axis to query; the axis indices start at index 0 - * \returns a 16-bit signed integer representing the current position of the - * axis or 0 on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickNumAxes - */ -extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, - int axis); - -/** - * Get the initial state of an axis control on a joystick. - * - * The state is a value ranging from -32768 to 32767. - * - * The axis indices start at index 0. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \param axis the axis to query; the axis indices start at index 0 - * \param state Upon return, the initial value is supplied here. - * \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick, - int axis, Sint16 *state); - -/** - * \name Hat positions - */ -/* @{ */ -#define SDL_HAT_CENTERED 0x00 -#define SDL_HAT_UP 0x01 -#define SDL_HAT_RIGHT 0x02 -#define SDL_HAT_DOWN 0x04 -#define SDL_HAT_LEFT 0x08 -#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) -#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) -#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) -#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) -/* @} */ - -/** - * Get the current state of a POV hat on a joystick. - * - * The returned value will be one of the following positions: - * - * - `SDL_HAT_CENTERED` - * - `SDL_HAT_UP` - * - `SDL_HAT_RIGHT` - * - `SDL_HAT_DOWN` - * - `SDL_HAT_LEFT` - * - `SDL_HAT_RIGHTUP` - * - `SDL_HAT_RIGHTDOWN` - * - `SDL_HAT_LEFTUP` - * - `SDL_HAT_LEFTDOWN` - * - * \param joystick an SDL_Joystick structure containing joystick information - * \param hat the hat index to get the state from; indices start at index 0 - * \returns the current hat position. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickNumHats - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, - int hat); - -/** - * Get the ball axis change since the last poll. - * - * Trackballs can only return relative motion since the last call to - * SDL_JoystickGetBall(), these motion deltas are placed into `dx` and `dy`. - * - * Most joysticks do not have trackballs. - * - * \param joystick the SDL_Joystick to query - * \param ball the ball index to query; ball indices start at index 0 - * \param dx stores the difference in the x axis position since the last poll - * \param dy stores the difference in the y axis position since the last poll - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickNumBalls - */ -extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, - int ball, int *dx, int *dy); - -/** - * Get the current state of a button on a joystick. - * - * \param joystick an SDL_Joystick structure containing joystick information - * \param button the button index to get the state from; indices start at - * index 0 - * \returns 1 if the specified button is pressed, 0 otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickNumButtons - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, - int button); - -/** - * Start a rumble effect. - * - * Each call to this function cancels any previous rumble effect, and calling - * it with 0 intensity stops any rumbling. - * - * \param joystick The joystick to vibrate - * \param low_frequency_rumble The intensity of the low frequency (left) - * rumble motor, from 0 to 0xFFFF - * \param high_frequency_rumble The intensity of the high frequency (right) - * rumble motor, from 0 to 0xFFFF - * \param duration_ms The duration of the rumble effect, in milliseconds - * \returns 0, or -1 if rumble isn't supported on this joystick - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_JoystickHasRumble - */ -extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms); - -/** - * Start a rumble effect in the joystick's triggers - * - * Each call to this function cancels any previous trigger rumble effect, and - * calling it with 0 intensity stops any rumbling. - * - * Note that this is rumbling of the _triggers_ and not the game controller as - * a whole. This is currently only supported on Xbox One controllers. If you - * want the (more common) whole-controller rumble, use SDL_JoystickRumble() - * instead. - * - * \param joystick The joystick to vibrate - * \param left_rumble The intensity of the left trigger rumble motor, from 0 - * to 0xFFFF - * \param right_rumble The intensity of the right trigger rumble motor, from 0 - * to 0xFFFF - * \param duration_ms The duration of the rumble effect, in milliseconds - * \returns 0, or -1 if trigger rumble isn't supported on this joystick - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_JoystickHasRumbleTriggers - */ -extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms); - -/** - * Query whether a joystick has an LED. - * - * An example of a joystick LED is the light on the back of a PlayStation 4's - * DualShock 4 controller. - * - * \param joystick The joystick to query - * \return SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick); - -/** - * Query whether a joystick has rumble support. - * - * \param joystick The joystick to query - * \return SDL_TRUE if the joystick has rumble, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_JoystickRumble - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick); - -/** - * Query whether a joystick has rumble support on triggers. - * - * \param joystick The joystick to query - * \return SDL_TRUE if the joystick has trigger rumble, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_JoystickRumbleTriggers - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joystick); - -/** - * Update a joystick's LED color. - * - * An example of a joystick LED is the light on the back of a PlayStation 4's - * DualShock 4 controller. - * - * \param joystick The joystick to update - * \param red The intensity of the red LED - * \param green The intensity of the green LED - * \param blue The intensity of the blue LED - * \returns 0 on success, -1 if this joystick does not have a modifiable LED - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue); - -/** - * Send a joystick specific effect packet - * - * \param joystick The joystick to affect - * \param data The data to send to the joystick - * \param size The size of the data to send to the joystick - * \returns 0, or -1 if this joystick or driver doesn't support effect packets - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size); - -/** - * Close a joystick previously opened with SDL_JoystickOpen(). - * - * \param joystick The joystick device to close - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_JoystickOpen - */ -extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); - -/** - * Get the battery level of a joystick as SDL_JoystickPowerLevel. - * - * \param joystick the SDL_Joystick to query - * \returns the current battery level as SDL_JoystickPowerLevel on success or - * `SDL_JOYSTICK_POWER_UNKNOWN` if it is unknown - * - * \since This function is available since SDL 2.0.4. - */ -extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick *joystick); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_joystick_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_keyboard.h b/libs/SDL2/include/SDL_keyboard.h deleted file mode 100644 index 86a37ad..0000000 --- a/libs/SDL2/include/SDL_keyboard.h +++ /dev/null @@ -1,353 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_keyboard.h - * - * Include file for SDL keyboard event handling - */ - -#ifndef SDL_keyboard_h_ -#define SDL_keyboard_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_keycode.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief The SDL keysym structure, used in key events. - * - * \note If you are looking for translated character input, see the ::SDL_TEXTINPUT event. - */ -typedef struct SDL_Keysym -{ - SDL_Scancode scancode; /**< SDL physical key code - see ::SDL_Scancode for details */ - SDL_Keycode sym; /**< SDL virtual key code - see ::SDL_Keycode for details */ - Uint16 mod; /**< current key modifiers */ - Uint32 unused; -} SDL_Keysym; - -/* Function prototypes */ - -/** - * Query the window which currently has keyboard focus. - * - * \returns the window with keyboard focus. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void); - -/** - * Get a snapshot of the current state of the keyboard. - * - * The pointer returned is a pointer to an internal SDL array. It will be - * valid for the whole lifetime of the application and should not be freed by - * the caller. - * - * A array element with a value of 1 means that the key is pressed and a value - * of 0 means that it is not. Indexes into this array are obtained by using - * SDL_Scancode values. - * - * Use SDL_PumpEvents() to update the state array. - * - * This function gives you the current state after all events have been - * processed, so if a key or button has been pressed and released before you - * process events, then the pressed state will never show up in the - * SDL_GetKeyboardState() calls. - * - * Note: This function doesn't take into account whether shift has been - * pressed or not. - * - * \param numkeys if non-NULL, receives the length of the returned array - * \returns a pointer to an array of key states. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PumpEvents - * \sa SDL_ResetKeyboard - */ -extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys); - -/** - * Clear the state of the keyboard - * - * This function will generate key up events for all pressed keys. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GetKeyboardState - */ -extern DECLSPEC void SDLCALL SDL_ResetKeyboard(void); - -/** - * Get the current key modifier state for the keyboard. - * - * \returns an OR'd combination of the modifier keys for the keyboard. See - * SDL_Keymod for details. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyboardState - * \sa SDL_SetModState - */ -extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void); - -/** - * Set the current key modifier state for the keyboard. - * - * The inverse of SDL_GetModState(), SDL_SetModState() allows you to impose - * modifier key states on your application. Simply pass your desired modifier - * states into `modstate`. This value may be a bitwise, OR'd combination of - * SDL_Keymod values. - * - * This does not change the keyboard state, only the key modifier flags that - * SDL reports. - * - * \param modstate the desired SDL_Keymod for the keyboard - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetModState - */ -extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate); - -/** - * Get the key code corresponding to the given scancode according to the - * current keyboard layout. - * - * See SDL_Keycode for details. - * - * \param scancode the desired SDL_Scancode to query - * \returns the SDL_Keycode that corresponds to the given SDL_Scancode. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyName - * \sa SDL_GetScancodeFromKey - */ -extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode); - -/** - * Get the scancode corresponding to the given key code according to the - * current keyboard layout. - * - * See SDL_Scancode for details. - * - * \param key the desired SDL_Keycode to query - * \returns the SDL_Scancode that corresponds to the given SDL_Keycode. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyFromScancode - * \sa SDL_GetScancodeName - */ -extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key); - -/** - * Get a human-readable name for a scancode. - * - * See SDL_Scancode for details. - * - * **Warning**: The returned name is by design not stable across platforms, - * e.g. the name for `SDL_SCANCODE_LGUI` is "Left GUI" under Linux but "Left - * Windows" under Microsoft Windows, and some scancodes like - * `SDL_SCANCODE_NONUSBACKSLASH` don't have any name at all. There are even - * scancodes that share names, e.g. `SDL_SCANCODE_RETURN` and - * `SDL_SCANCODE_RETURN2` (both called "Return"). This function is therefore - * unsuitable for creating a stable cross-platform two-way mapping between - * strings and scancodes. - * - * \param scancode the desired SDL_Scancode to query - * \returns a pointer to the name for the scancode. If the scancode doesn't - * have a name this function returns an empty string (""). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetScancodeFromKey - * \sa SDL_GetScancodeFromName - */ -extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode); - -/** - * Get a scancode from a human-readable name. - * - * \param name the human-readable scancode name - * \returns the SDL_Scancode, or `SDL_SCANCODE_UNKNOWN` if the name wasn't - * recognized; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyFromName - * \sa SDL_GetScancodeFromKey - * \sa SDL_GetScancodeName - */ -extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name); - -/** - * Get a human-readable name for a key. - * - * See SDL_Scancode and SDL_Keycode for details. - * - * \param key the desired SDL_Keycode to query - * \returns a pointer to a UTF-8 string that stays valid at least until the - * next call to this function. If you need it around any longer, you - * must copy it. If the key doesn't have a name, this function - * returns an empty string (""). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyFromName - * \sa SDL_GetKeyFromScancode - * \sa SDL_GetScancodeFromKey - */ -extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key); - -/** - * Get a key code from a human-readable name. - * - * \param name the human-readable key name - * \returns key code, or `SDLK_UNKNOWN` if the name wasn't recognized; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetKeyFromScancode - * \sa SDL_GetKeyName - * \sa SDL_GetScancodeFromName - */ -extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name); - -/** - * Start accepting Unicode text input events. - * - * This function will start accepting Unicode text input events in the focused - * SDL window, and start emitting SDL_TextInputEvent (SDL_TEXTINPUT) and - * SDL_TextEditingEvent (SDL_TEXTEDITING) events. Please use this function in - * pair with SDL_StopTextInput(). - * - * On some platforms using this function activates the screen keyboard. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetTextInputRect - * \sa SDL_StopTextInput - */ -extern DECLSPEC void SDLCALL SDL_StartTextInput(void); - -/** - * Check whether or not Unicode text input events are enabled. - * - * \returns SDL_TRUE if text input events are enabled else SDL_FALSE. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_StartTextInput - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void); - -/** - * Stop receiving any text input events. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_StartTextInput - */ -extern DECLSPEC void SDLCALL SDL_StopTextInput(void); - -/** - * Dismiss the composition window/IME without disabling the subsystem. - * - * \since This function is available since SDL 2.0.22. - * - * \sa SDL_StartTextInput - * \sa SDL_StopTextInput - */ -extern DECLSPEC void SDLCALL SDL_ClearComposition(void); - -/** - * Returns if an IME Composite or Candidate window is currently shown. - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void); - -/** - * Set the rectangle used to type Unicode text inputs. - * - * To start text input in a given location, this function is intended to be - * called before SDL_StartTextInput, although some platforms support moving - * the rectangle even while text input (and a composition) is active. - * - * Note: If you want to use the system native IME window, try setting hint - * **SDL_HINT_IME_SHOW_UI** to **1**, otherwise this function won't give you - * any feedback. - * - * \param rect the SDL_Rect structure representing the rectangle to receive - * text (ignored if NULL) - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_StartTextInput - */ -extern DECLSPEC void SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect); - -/** - * Check whether the platform has screen keyboard support. - * - * \returns SDL_TRUE if the platform has some screen keyboard support or - * SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_StartTextInput - * \sa SDL_IsScreenKeyboardShown - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void); - -/** - * Check whether the screen keyboard is shown for given window. - * - * \param window the window for which screen keyboard should be queried - * \returns SDL_TRUE if screen keyboard is shown or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasScreenKeyboardSupport - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_keyboard_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_keycode.h b/libs/SDL2/include/SDL_keycode.h deleted file mode 100644 index 7106223..0000000 --- a/libs/SDL2/include/SDL_keycode.h +++ /dev/null @@ -1,358 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_keycode.h - * - * Defines constants which identify keyboard keys and modifiers. - */ - -#ifndef SDL_keycode_h_ -#define SDL_keycode_h_ - -#include "SDL_stdinc.h" -#include "SDL_scancode.h" - -/** - * \brief The SDL virtual key representation. - * - * Values of this type are used to represent keyboard keys using the current - * layout of the keyboard. These values include Unicode values representing - * the unmodified character that would be generated by pressing the key, or - * an SDLK_* constant for those keys that do not generate characters. - * - * A special exception is the number keys at the top of the keyboard which - * map to SDLK_0...SDLK_9 on AZERTY layouts. - */ -typedef Sint32 SDL_Keycode; - -#define SDLK_SCANCODE_MASK (1<<30) -#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) - -typedef enum -{ - SDLK_UNKNOWN = 0, - - SDLK_RETURN = '\r', - SDLK_ESCAPE = '\x1B', - SDLK_BACKSPACE = '\b', - SDLK_TAB = '\t', - SDLK_SPACE = ' ', - SDLK_EXCLAIM = '!', - SDLK_QUOTEDBL = '"', - SDLK_HASH = '#', - SDLK_PERCENT = '%', - SDLK_DOLLAR = '$', - SDLK_AMPERSAND = '&', - SDLK_QUOTE = '\'', - SDLK_LEFTPAREN = '(', - SDLK_RIGHTPAREN = ')', - SDLK_ASTERISK = '*', - SDLK_PLUS = '+', - SDLK_COMMA = ',', - SDLK_MINUS = '-', - SDLK_PERIOD = '.', - SDLK_SLASH = '/', - SDLK_0 = '0', - SDLK_1 = '1', - SDLK_2 = '2', - SDLK_3 = '3', - SDLK_4 = '4', - SDLK_5 = '5', - SDLK_6 = '6', - SDLK_7 = '7', - SDLK_8 = '8', - SDLK_9 = '9', - SDLK_COLON = ':', - SDLK_SEMICOLON = ';', - SDLK_LESS = '<', - SDLK_EQUALS = '=', - SDLK_GREATER = '>', - SDLK_QUESTION = '?', - SDLK_AT = '@', - - /* - Skip uppercase letters - */ - - SDLK_LEFTBRACKET = '[', - SDLK_BACKSLASH = '\\', - SDLK_RIGHTBRACKET = ']', - SDLK_CARET = '^', - SDLK_UNDERSCORE = '_', - SDLK_BACKQUOTE = '`', - SDLK_a = 'a', - SDLK_b = 'b', - SDLK_c = 'c', - SDLK_d = 'd', - SDLK_e = 'e', - SDLK_f = 'f', - SDLK_g = 'g', - SDLK_h = 'h', - SDLK_i = 'i', - SDLK_j = 'j', - SDLK_k = 'k', - SDLK_l = 'l', - SDLK_m = 'm', - SDLK_n = 'n', - SDLK_o = 'o', - SDLK_p = 'p', - SDLK_q = 'q', - SDLK_r = 'r', - SDLK_s = 's', - SDLK_t = 't', - SDLK_u = 'u', - SDLK_v = 'v', - SDLK_w = 'w', - SDLK_x = 'x', - SDLK_y = 'y', - SDLK_z = 'z', - - SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK), - - SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1), - SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2), - SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3), - SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4), - SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5), - SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6), - SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7), - SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8), - SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9), - SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10), - SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11), - SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12), - - SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN), - SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK), - SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE), - SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT), - SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME), - SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP), - SDLK_DELETE = '\x7F', - SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END), - SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN), - SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT), - SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT), - SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN), - SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP), - - SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR), - SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE), - SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY), - SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS), - SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS), - SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER), - SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1), - SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2), - SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3), - SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4), - SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5), - SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6), - SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7), - SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8), - SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9), - SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0), - SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD), - - SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION), - SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER), - SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS), - SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13), - SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14), - SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15), - SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16), - SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17), - SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18), - SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19), - SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20), - SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21), - SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22), - SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23), - SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24), - SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE), - SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP), - SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU), - SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT), - SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP), - SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN), - SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO), - SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT), - SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY), - SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE), - SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND), - SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE), - SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP), - SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN), - SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA), - SDLK_KP_EQUALSAS400 = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400), - - SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE), - SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ), - SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL), - SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR), - SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR), - SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2), - SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR), - SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT), - SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER), - SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN), - SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL), - SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL), - - SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00), - SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000), - SDLK_THOUSANDSSEPARATOR = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR), - SDLK_DECIMALSEPARATOR = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR), - SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT), - SDLK_CURRENCYSUBUNIT = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT), - SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN), - SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN), - SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE), - SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE), - SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB), - SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE), - SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A), - SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B), - SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C), - SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D), - SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E), - SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F), - SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR), - SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER), - SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT), - SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS), - SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER), - SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND), - SDLK_KP_DBLAMPERSAND = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND), - SDLK_KP_VERTICALBAR = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR), - SDLK_KP_DBLVERTICALBAR = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR), - SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON), - SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH), - SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE), - SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT), - SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM), - SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE), - SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL), - SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR), - SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD), - SDLK_KP_MEMSUBTRACT = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT), - SDLK_KP_MEMMULTIPLY = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY), - SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE), - SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS), - SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR), - SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY), - SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY), - SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL), - SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL), - SDLK_KP_HEXADECIMAL = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL), - - SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL), - SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT), - SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT), - SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI), - SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL), - SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT), - SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT), - SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI), - - SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE), - - SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT), - SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV), - SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP), - SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY), - SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE), - SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT), - SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW), - SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL), - SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR), - SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER), - SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH), - SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME), - SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK), - SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD), - SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP), - SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH), - SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS), - - SDLK_BRIGHTNESSDOWN = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN), - SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP), - SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH), - SDLK_KBDILLUMTOGGLE = - SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE), - SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN), - SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP), - SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT), - SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP), - SDLK_APP1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP1), - SDLK_APP2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APP2), - - SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND), - SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD), - - SDLK_SOFTLEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTLEFT), - SDLK_SOFTRIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SOFTRIGHT), - SDLK_CALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALL), - SDLK_ENDCALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ENDCALL) -} SDL_KeyCode; - -/** - * \brief Enumeration of valid key mods (possibly OR'd together). - */ -typedef enum -{ - KMOD_NONE = 0x0000, - KMOD_LSHIFT = 0x0001, - KMOD_RSHIFT = 0x0002, - KMOD_LCTRL = 0x0040, - KMOD_RCTRL = 0x0080, - KMOD_LALT = 0x0100, - KMOD_RALT = 0x0200, - KMOD_LGUI = 0x0400, - KMOD_RGUI = 0x0800, - KMOD_NUM = 0x1000, - KMOD_CAPS = 0x2000, - KMOD_MODE = 0x4000, - KMOD_SCROLL = 0x8000, - - KMOD_CTRL = KMOD_LCTRL | KMOD_RCTRL, - KMOD_SHIFT = KMOD_LSHIFT | KMOD_RSHIFT, - KMOD_ALT = KMOD_LALT | KMOD_RALT, - KMOD_GUI = KMOD_LGUI | KMOD_RGUI, - - KMOD_RESERVED = KMOD_SCROLL /* This is for source-level compatibility with SDL 2.0.0. */ -} SDL_Keymod; - -#endif /* SDL_keycode_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_loadso.h b/libs/SDL2/include/SDL_loadso.h deleted file mode 100644 index ca59b68..0000000 --- a/libs/SDL2/include/SDL_loadso.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_loadso.h - * - * System dependent library loading routines - * - * Some things to keep in mind: - * \li These functions only work on C function names. Other languages may - * have name mangling and intrinsic language support that varies from - * compiler to compiler. - * \li Make sure you declare your function pointers with the same calling - * convention as the actual library function. Your code will crash - * mysteriously if you do not do this. - * \li Avoid namespace collisions. If you load a symbol from the library, - * it is not defined whether or not it goes into the global symbol - * namespace for the application. If it does and it conflicts with - * symbols in your code or other shared libraries, you will not get - * the results you expect. :) - */ - -#ifndef SDL_loadso_h_ -#define SDL_loadso_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Dynamically load a shared object. - * - * \param sofile a system-dependent name of the object file - * \returns an opaque pointer to the object handle or NULL if there was an - * error; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadFunction - * \sa SDL_UnloadObject - */ -extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); - -/** - * Look up the address of the named function in a shared object. - * - * This function pointer is no longer valid after calling SDL_UnloadObject(). - * - * This function can only look up C function names. Other languages may have - * name mangling and intrinsic language support that varies from compiler to - * compiler. - * - * Make sure you declare your function pointers with the same calling - * convention as the actual library function. Your code will crash - * mysteriously if you do not do this. - * - * If the requested function doesn't exist, NULL is returned. - * - * \param handle a valid shared object handle returned by SDL_LoadObject() - * \param name the name of the function to look up - * \returns a pointer to the function or NULL if there was an error; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadObject - * \sa SDL_UnloadObject - */ -extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, - const char *name); - -/** - * Unload a shared object from memory. - * - * \param handle a valid shared object handle returned by SDL_LoadObject() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadFunction - * \sa SDL_LoadObject - */ -extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_loadso_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_locale.h b/libs/SDL2/include/SDL_locale.h deleted file mode 100644 index 482dbef..0000000 --- a/libs/SDL2/include/SDL_locale.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_locale.h - * - * Include file for SDL locale services - */ - -#ifndef _SDL_locale_h -#define _SDL_locale_h - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -/* *INDENT-OFF* */ -extern "C" { -/* *INDENT-ON* */ -#endif - - -typedef struct SDL_Locale -{ - const char *language; /**< A language name, like "en" for English. */ - const char *country; /**< A country, like "US" for America. Can be NULL. */ -} SDL_Locale; - -/** - * Report the user's preferred locale. - * - * This returns an array of SDL_Locale structs, the final item zeroed out. - * When the caller is done with this array, it should call SDL_free() on the - * returned value; all the memory involved is allocated in a single block, so - * a single SDL_free() will suffice. - * - * Returned language strings are in the format xx, where 'xx' is an ISO-639 - * language specifier (such as "en" for English, "de" for German, etc). - * Country strings are in the format YY, where "YY" is an ISO-3166 country - * code (such as "US" for the United States, "CA" for Canada, etc). Country - * might be NULL if there's no specific guidance on them (so you might get { - * "en", "US" } for American English, but { "en", NULL } means "English - * language, generically"). Language strings are never NULL, except to - * terminate the array. - * - * Please note that not all of these strings are 2 characters; some are three - * or more. - * - * The returned list of locales are in the order of the user's preference. For - * example, a German citizen that is fluent in US English and knows enough - * Japanese to navigate around Tokyo might have a list like: { "de", "en_US", - * "jp", NULL }. Someone from England might prefer British English (where - * "color" is spelled "colour", etc), but will settle for anything like it: { - * "en_GB", "en", NULL }. - * - * This function returns NULL on error, including when the platform does not - * supply this information at all. - * - * This might be a "slow" call that has to query the operating system. It's - * best to ask for this once and save the results. However, this list can - * change, usually because the user has changed a system preference outside of - * your program; SDL will send an SDL_LOCALECHANGED event in this case, if - * possible, and you can call this function again to get an updated copy of - * preferred locales. - * - * \return array of locales, terminated with a locale with a NULL language - * field. Will return NULL on error. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -/* *INDENT-OFF* */ -} -/* *INDENT-ON* */ -#endif -#include "close_code.h" - -#endif /* _SDL_locale_h */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_log.h b/libs/SDL2/include/SDL_log.h deleted file mode 100644 index da733c4..0000000 --- a/libs/SDL2/include/SDL_log.h +++ /dev/null @@ -1,404 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_log.h - * - * Simple log messages with categories and priorities. - * - * By default logs are quiet, but if you're debugging SDL you might want: - * - * SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN); - * - * Here's where the messages go on different platforms: - * Windows: debug output stream - * Android: log output - * Others: standard error output (stderr) - */ - -#ifndef SDL_log_h_ -#define SDL_log_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * \brief The maximum size of a log message prior to SDL 2.0.24 - * - * As of 2.0.24 there is no limit to the length of SDL log messages. - */ -#define SDL_MAX_LOG_MESSAGE 4096 - -/** - * \brief The predefined log categories - * - * By default the application category is enabled at the INFO level, - * the assert category is enabled at the WARN level, test is enabled - * at the VERBOSE level and all other categories are enabled at the - * CRITICAL level. - */ -typedef enum -{ - SDL_LOG_CATEGORY_APPLICATION, - SDL_LOG_CATEGORY_ERROR, - SDL_LOG_CATEGORY_ASSERT, - SDL_LOG_CATEGORY_SYSTEM, - SDL_LOG_CATEGORY_AUDIO, - SDL_LOG_CATEGORY_VIDEO, - SDL_LOG_CATEGORY_RENDER, - SDL_LOG_CATEGORY_INPUT, - SDL_LOG_CATEGORY_TEST, - - /* Reserved for future SDL library use */ - SDL_LOG_CATEGORY_RESERVED1, - SDL_LOG_CATEGORY_RESERVED2, - SDL_LOG_CATEGORY_RESERVED3, - SDL_LOG_CATEGORY_RESERVED4, - SDL_LOG_CATEGORY_RESERVED5, - SDL_LOG_CATEGORY_RESERVED6, - SDL_LOG_CATEGORY_RESERVED7, - SDL_LOG_CATEGORY_RESERVED8, - SDL_LOG_CATEGORY_RESERVED9, - SDL_LOG_CATEGORY_RESERVED10, - - /* Beyond this point is reserved for application use, e.g. - enum { - MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM, - MYAPP_CATEGORY_AWESOME2, - MYAPP_CATEGORY_AWESOME3, - ... - }; - */ - SDL_LOG_CATEGORY_CUSTOM -} SDL_LogCategory; - -/** - * \brief The predefined log priorities - */ -typedef enum -{ - SDL_LOG_PRIORITY_VERBOSE = 1, - SDL_LOG_PRIORITY_DEBUG, - SDL_LOG_PRIORITY_INFO, - SDL_LOG_PRIORITY_WARN, - SDL_LOG_PRIORITY_ERROR, - SDL_LOG_PRIORITY_CRITICAL, - SDL_NUM_LOG_PRIORITIES -} SDL_LogPriority; - - -/** - * Set the priority of all log categories. - * - * \param priority the SDL_LogPriority to assign - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogSetPriority - */ -extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority); - -/** - * Set the priority of a particular log category. - * - * \param category the category to assign a priority to - * \param priority the SDL_LogPriority to assign - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogGetPriority - * \sa SDL_LogSetAllPriority - */ -extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category, - SDL_LogPriority priority); - -/** - * Get the priority of a particular log category. - * - * \param category the category to query - * \returns the SDL_LogPriority for the requested category - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogSetPriority - */ -extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category); - -/** - * Reset all priorities to default. - * - * This is called by SDL_Quit(). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogSetAllPriority - * \sa SDL_LogSetPriority - */ -extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void); - -/** - * Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO. - * - * = * \param fmt a printf() style message format string - * - * \param ... additional parameters matching % tokens in the `fmt` string, if - * any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); - -/** - * Log a message with SDL_LOG_PRIORITY_VERBOSE. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with SDL_LOG_PRIORITY_DEBUG. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with SDL_LOG_PRIORITY_INFO. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with SDL_LOG_PRIORITY_WARN. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - */ -extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with SDL_LOG_PRIORITY_ERROR. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with SDL_LOG_PRIORITY_CRITICAL. - * - * \param category the category of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * Log a message with the specified category and priority. - * - * \param category the category of the message - * \param priority the priority of the message - * \param fmt a printf() style message format string - * \param ... additional parameters matching % tokens in the **fmt** string, - * if any - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessageV - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogMessage(int category, - SDL_LogPriority priority, - SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3); - -/** - * Log a message with the specified category and priority. - * - * \param category the category of the message - * \param priority the priority of the message - * \param fmt a printf() style message format string - * \param ap a variable argument list - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Log - * \sa SDL_LogCritical - * \sa SDL_LogDebug - * \sa SDL_LogError - * \sa SDL_LogInfo - * \sa SDL_LogMessage - * \sa SDL_LogVerbose - * \sa SDL_LogWarn - */ -extern DECLSPEC void SDLCALL SDL_LogMessageV(int category, - SDL_LogPriority priority, - const char *fmt, va_list ap); - -/** - * The prototype for the log output callback function. - * - * This function is called by SDL when there is new text to be logged. - * - * \param userdata what was passed as `userdata` to SDL_LogSetOutputFunction() - * \param category the category of the message - * \param priority the priority of the message - * \param message the message being output - */ -typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message); - -/** - * Get the current log output function. - * - * \param callback an SDL_LogOutputFunction filled in with the current log - * callback - * \param userdata a pointer filled in with the pointer that is passed to - * `callback` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogSetOutputFunction - */ -extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata); - -/** - * Replace the default log output function with one of your own. - * - * \param callback an SDL_LogOutputFunction to call instead of the default - * \param userdata a pointer that is passed to `callback` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LogGetOutputFunction - */ -extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_log_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_main.h b/libs/SDL2/include/SDL_main.h deleted file mode 100644 index 5cc8e59..0000000 --- a/libs/SDL2/include/SDL_main.h +++ /dev/null @@ -1,282 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_main_h_ -#define SDL_main_h_ - -#include "SDL_stdinc.h" - -/** - * \file SDL_main.h - * - * Redefine main() on some platforms so that it is called by SDL. - */ - -#ifndef SDL_MAIN_HANDLED -#if defined(__WIN32__) -/* On Windows SDL provides WinMain(), which parses the command line and passes - the arguments to your main function. - - If you provide your own WinMain(), you may define SDL_MAIN_HANDLED - */ -#define SDL_MAIN_AVAILABLE - -#elif defined(__WINRT__) -/* On WinRT, SDL provides a main function that initializes CoreApplication, - creating an instance of IFrameworkView in the process. - - Please note that #include'ing SDL_main.h is not enough to get a main() - function working. In non-XAML apps, the file, - src/main/winrt/SDL_WinRT_main_NonXAML.cpp, or a copy of it, must be compiled - into the app itself. In XAML apps, the function, SDL_WinRTRunApp must be - called, with a pointer to the Direct3D-hosted XAML control passed in. -*/ -#define SDL_MAIN_NEEDED - -#elif defined(__GDK__) -/* On GDK, SDL provides a main function that initializes the game runtime. - - Please note that #include'ing SDL_main.h is not enough to get a main() - function working. You must either link against SDL2main or, if not possible, - call the SDL_GDKRunApp function from your entry point. -*/ -#define SDL_MAIN_NEEDED - -#elif defined(__IPHONEOS__) -/* On iOS SDL provides a main function that creates an application delegate - and starts the iOS application run loop. - - If you link with SDL dynamically on iOS, the main function can't be in a - shared library, so you need to link with libSDLmain.a, which includes a - stub main function that calls into the shared library to start execution. - - See src/video/uikit/SDL_uikitappdelegate.m for more details. - */ -#define SDL_MAIN_NEEDED - -#elif defined(__ANDROID__) -/* On Android SDL provides a Java class in SDLActivity.java that is the - main activity entry point. - - See docs/README-android.md for more details on extending that class. - */ -#define SDL_MAIN_NEEDED - -/* We need to export SDL_main so it can be launched from Java */ -#define SDLMAIN_DECLSPEC DECLSPEC - -#elif defined(__NACL__) -/* On NACL we use ppapi_simple to set up the application helper code, - then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before - starting the user main function. - All user code is run in a separate thread by ppapi_simple, thus - allowing for blocking io to take place via nacl_io -*/ -#define SDL_MAIN_NEEDED - -#elif defined(__PSP__) -/* On PSP SDL provides a main function that sets the module info, - activates the GPU and starts the thread required to be able to exit - the software. - - If you provide this yourself, you may define SDL_MAIN_HANDLED - */ -#define SDL_MAIN_AVAILABLE - -#elif defined(__PS2__) -#define SDL_MAIN_AVAILABLE - -#define SDL_PS2_SKIP_IOP_RESET() \ - void reset_IOP(); \ - void reset_IOP() {} - -#elif defined(__3DS__) -/* - On N3DS, SDL provides a main function that sets up the screens - and storage. - - If you provide this yourself, you may define SDL_MAIN_HANDLED -*/ -#define SDL_MAIN_AVAILABLE - -#endif -#endif /* SDL_MAIN_HANDLED */ - -#ifndef SDLMAIN_DECLSPEC -#define SDLMAIN_DECLSPEC -#endif - -/** - * \file SDL_main.h - * - * The application's main() function must be called with C linkage, - * and should be declared like this: - * \code - * #ifdef __cplusplus - * extern "C" - * #endif - * int main(int argc, char *argv[]) - * { - * } - * \endcode - */ - -#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE) -#define main SDL_main -#endif - -#include "begin_code.h" -#ifdef __cplusplus -extern "C" { -#endif - -/** - * The prototype for the application's main() function - */ -typedef int (*SDL_main_func)(int argc, char *argv[]); -extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]); - - -/** - * Circumvent failure of SDL_Init() when not using SDL_main() as an entry - * point. - * - * This function is defined in SDL_main.h, along with the preprocessor rule to - * redefine main() as SDL_main(). Thus to ensure that your main() function - * will not be changed it is necessary to define SDL_MAIN_HANDLED before - * including SDL.h. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_Init - */ -extern DECLSPEC void SDLCALL SDL_SetMainReady(void); - -#if defined(__WIN32__) || defined(__GDK__) - -/** - * Register a win32 window class for SDL's use. - * - * This can be called to set the application window class at startup. It is - * safe to call this multiple times, as long as every call is eventually - * paired with a call to SDL_UnregisterApp, but a second registration attempt - * while a previous registration is still active will be ignored, other than - * to increment a counter. - * - * Most applications do not need to, and should not, call this directly; SDL - * will call it when initializing the video subsystem. - * - * \param name the window class name, in UTF-8 encoding. If NULL, SDL - * currently uses "SDL_app" but this isn't guaranteed. - * \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL - * currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` regardless of - * what is specified here. - * \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL - * will use `GetModuleHandle(NULL)` instead. - * \returns 0 on success, -1 on error. SDL_GetError() may have details. - * - * \since This function is available since SDL 2.0.2. - */ -extern DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst); - -/** - * Deregister the win32 window class from an SDL_RegisterApp call. - * - * This can be called to undo the effects of SDL_RegisterApp. - * - * Most applications do not need to, and should not, call this directly; SDL - * will call it when deinitializing the video subsystem. - * - * It is safe to call this multiple times, as long as every call is eventually - * paired with a prior call to SDL_RegisterApp. The window class will only be - * deregistered when the registration counter in SDL_RegisterApp decrements to - * zero through calls to this function. - * - * \since This function is available since SDL 2.0.2. - */ -extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); - -#endif /* defined(__WIN32__) || defined(__GDK__) */ - - -#ifdef __WINRT__ - -/** - * Initialize and launch an SDL/WinRT application. - * - * \param mainFunction the SDL app's C-style main(), an SDL_main_func - * \param reserved reserved for future use; should be NULL - * \returns 0 on success or -1 on failure; call SDL_GetError() to retrieve - * more information on the failure. - * - * \since This function is available since SDL 2.0.3. - */ -extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved); - -#endif /* __WINRT__ */ - -#if defined(__IPHONEOS__) - -/** - * Initializes and launches an SDL application. - * - * \param argc The argc parameter from the application's main() function - * \param argv The argv parameter from the application's main() function - * \param mainFunction The SDL app's C-style main(), an SDL_main_func - * \return the return value from mainFunction - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction); - -#endif /* __IPHONEOS__ */ - -#ifdef __GDK__ - -/** - * Initialize and launch an SDL GDK application. - * - * \param mainFunction the SDL app's C-style main(), an SDL_main_func - * \param reserved reserved for future use; should be NULL - * \returns 0 on success or -1 on failure; call SDL_GetError() to retrieve - * more information on the failure. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC int SDLCALL SDL_GDKRunApp(SDL_main_func mainFunction, void *reserved); - -/** - * Callback from the application to let the suspend continue. - * - * \since This function is available since SDL 2.28.0. - */ -extern DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void); - -#endif /* __GDK__ */ - -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_main_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_messagebox.h b/libs/SDL2/include/SDL_messagebox.h deleted file mode 100644 index 7896fd1..0000000 --- a/libs/SDL2/include/SDL_messagebox.h +++ /dev/null @@ -1,193 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_messagebox_h_ -#define SDL_messagebox_h_ - -#include "SDL_stdinc.h" -#include "SDL_video.h" /* For SDL_Window */ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * SDL_MessageBox flags. If supported will display warning icon, etc. - */ -typedef enum -{ - SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */ - SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */ - SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */ - SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */ - SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */ -} SDL_MessageBoxFlags; - -/** - * Flags for SDL_MessageBoxButtonData. - */ -typedef enum -{ - SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */ - SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */ -} SDL_MessageBoxButtonFlags; - -/** - * Individual button data. - */ -typedef struct -{ - Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ - int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ - const char * text; /**< The UTF-8 button text */ -} SDL_MessageBoxButtonData; - -/** - * RGB value used in a message box color scheme - */ -typedef struct -{ - Uint8 r, g, b; -} SDL_MessageBoxColor; - -typedef enum -{ - SDL_MESSAGEBOX_COLOR_BACKGROUND, - SDL_MESSAGEBOX_COLOR_TEXT, - SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, - SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, - SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, - SDL_MESSAGEBOX_COLOR_MAX -} SDL_MessageBoxColorType; - -/** - * A set of colors to use for message box dialogs - */ -typedef struct -{ - SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; -} SDL_MessageBoxColorScheme; - -/** - * MessageBox structure containing title, text, window, etc. - */ -typedef struct -{ - Uint32 flags; /**< ::SDL_MessageBoxFlags */ - SDL_Window *window; /**< Parent window, can be NULL */ - const char *title; /**< UTF-8 title */ - const char *message; /**< UTF-8 message text */ - - int numbuttons; - const SDL_MessageBoxButtonData *buttons; - - const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */ -} SDL_MessageBoxData; - -/** - * Create a modal message box. - * - * If your needs aren't complex, it might be easier to use - * SDL_ShowSimpleMessageBox. - * - * This function should be called on the thread that created the parent - * window, or on the main thread if the messagebox has no parent. It will - * block execution of that thread until the user clicks a button or closes the - * messagebox. - * - * This function may be called at any time, even before SDL_Init(). This makes - * it useful for reporting errors like a failure to create a renderer or - * OpenGL context. - * - * On X11, SDL rolls its own dialog box with X11 primitives instead of a - * formal toolkit like GTK+ or Qt. - * - * Note that if SDL_Init() would fail because there isn't any available video - * target, this function is likely to fail for the same reasons. If this is a - * concern, check the return value from this function and fall back to writing - * to stderr if you can. - * - * \param messageboxdata the SDL_MessageBoxData structure with title, text and - * other options - * \param buttonid the pointer to which user id of hit button should be copied - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ShowSimpleMessageBox - */ -extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); - -/** - * Display a simple modal message box. - * - * If your needs aren't complex, this function is preferred over - * SDL_ShowMessageBox. - * - * `flags` may be any of the following: - * - * - `SDL_MESSAGEBOX_ERROR`: error dialog - * - `SDL_MESSAGEBOX_WARNING`: warning dialog - * - `SDL_MESSAGEBOX_INFORMATION`: informational dialog - * - * This function should be called on the thread that created the parent - * window, or on the main thread if the messagebox has no parent. It will - * block execution of that thread until the user clicks a button or closes the - * messagebox. - * - * This function may be called at any time, even before SDL_Init(). This makes - * it useful for reporting errors like a failure to create a renderer or - * OpenGL context. - * - * On X11, SDL rolls its own dialog box with X11 primitives instead of a - * formal toolkit like GTK+ or Qt. - * - * Note that if SDL_Init() would fail because there isn't any available video - * target, this function is likely to fail for the same reasons. If this is a - * concern, check the return value from this function and fall back to writing - * to stderr if you can. - * - * \param flags an SDL_MessageBoxFlags value - * \param title UTF-8 title text - * \param message UTF-8 message text - * \param window the parent window, or NULL for no parent - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ShowMessageBox - */ -extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_messagebox_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_metal.h b/libs/SDL2/include/SDL_metal.h deleted file mode 100644 index f36e348..0000000 --- a/libs/SDL2/include/SDL_metal.h +++ /dev/null @@ -1,113 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_metal.h - * - * Header file for functions to creating Metal layers and views on SDL windows. - */ - -#ifndef SDL_metal_h_ -#define SDL_metal_h_ - -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS). - * - * \note This can be cast directly to an NSView or UIView. - */ -typedef void *SDL_MetalView; - -/** - * \name Metal support functions - */ -/* @{ */ - -/** - * Create a CAMetalLayer-backed NSView/UIView and attach it to the specified - * window. - * - * On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on - * its own. It is up to user code to do that. - * - * The returned handle can be casted directly to a NSView or UIView. To access - * the backing CAMetalLayer, call SDL_Metal_GetLayer(). - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_Metal_DestroyView - * \sa SDL_Metal_GetLayer - */ -extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window); - -/** - * Destroy an existing SDL_MetalView object. - * - * This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was - * called after SDL_CreateWindow. - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_Metal_CreateView - */ -extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view); - -/** - * Get a pointer to the backing CAMetalLayer for the given view. - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_Metal_CreateView - */ -extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view); - -/** - * Get the size of a window's underlying drawable in pixels (for use with - * setting viewport, scissor & etc). - * - * \param window SDL_Window from which the drawable size should be queried - * \param w Pointer to variable for storing the width in pixels, may be NULL - * \param h Pointer to variable for storing the height in pixels, may be NULL - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_GetWindowSize - * \sa SDL_CreateWindow - */ -extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w, - int *h); - -/* @} *//* Metal support functions */ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_metal_h_ */ diff --git a/libs/SDL2/include/SDL_misc.h b/libs/SDL2/include/SDL_misc.h deleted file mode 100644 index 13ed9c7..0000000 --- a/libs/SDL2/include/SDL_misc.h +++ /dev/null @@ -1,79 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_misc.h - * - * \brief Include file for SDL API functions that don't fit elsewhere. - */ - -#ifndef SDL_misc_h_ -#define SDL_misc_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" - -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Open a URL/URI in the browser or other appropriate external application. - * - * Open a URL in a separate, system-provided application. How this works will - * vary wildly depending on the platform. This will likely launch what makes - * sense to handle a specific URL's protocol (a web browser for `http://`, - * etc), but it might also be able to launch file managers for directories and - * other things. - * - * What happens when you open a URL varies wildly as well: your game window - * may lose focus (and may or may not lose focus if your game was fullscreen - * or grabbing input at the time). On mobile devices, your app will likely - * move to the background or your process might be paused. Any given platform - * may or may not handle a given URL. - * - * If this is unimplemented (or simply unavailable) for a platform, this will - * fail with an error. A successful result does not mean the URL loaded, just - * that we launched _something_ to handle it (or at least believe we did). - * - * All this to say: this function can be useful, but you should definitely - * test it on every platform you target. - * - * \param url A valid URL/URI to open. Use `file:///full/path/to/file` for - * local files, if supported. - * \returns 0 on success, or -1 on error; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC int SDLCALL SDL_OpenURL(const char *url); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_misc_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_mouse.h b/libs/SDL2/include/SDL_mouse.h deleted file mode 100644 index aa07575..0000000 --- a/libs/SDL2/include/SDL_mouse.h +++ /dev/null @@ -1,464 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_mouse.h - * - * Include file for SDL mouse event handling. - */ - -#ifndef SDL_mouse_h_ -#define SDL_mouse_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct SDL_Cursor SDL_Cursor; /**< Implementation dependent */ - -/** - * \brief Cursor types for SDL_CreateSystemCursor(). - */ -typedef enum -{ - SDL_SYSTEM_CURSOR_ARROW, /**< Arrow */ - SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */ - SDL_SYSTEM_CURSOR_WAIT, /**< Wait */ - SDL_SYSTEM_CURSOR_CROSSHAIR, /**< Crosshair */ - SDL_SYSTEM_CURSOR_WAITARROW, /**< Small wait cursor (or Wait if not available) */ - SDL_SYSTEM_CURSOR_SIZENWSE, /**< Double arrow pointing northwest and southeast */ - SDL_SYSTEM_CURSOR_SIZENESW, /**< Double arrow pointing northeast and southwest */ - SDL_SYSTEM_CURSOR_SIZEWE, /**< Double arrow pointing west and east */ - SDL_SYSTEM_CURSOR_SIZENS, /**< Double arrow pointing north and south */ - SDL_SYSTEM_CURSOR_SIZEALL, /**< Four pointed arrow pointing north, south, east, and west */ - SDL_SYSTEM_CURSOR_NO, /**< Slashed circle or crossbones */ - SDL_SYSTEM_CURSOR_HAND, /**< Hand */ - SDL_NUM_SYSTEM_CURSORS -} SDL_SystemCursor; - -/** - * \brief Scroll direction types for the Scroll event - */ -typedef enum -{ - SDL_MOUSEWHEEL_NORMAL, /**< The scroll direction is normal */ - SDL_MOUSEWHEEL_FLIPPED /**< The scroll direction is flipped / natural */ -} SDL_MouseWheelDirection; - -/* Function prototypes */ - -/** - * Get the window which currently has mouse focus. - * - * \returns the window with mouse focus. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void); - -/** - * Retrieve the current state of the mouse. - * - * The current button state is returned as a button bitmask, which can be - * tested using the `SDL_BUTTON(X)` macros (where `X` is generally 1 for the - * left, 2 for middle, 3 for the right button), and `x` and `y` are set to the - * mouse cursor position relative to the focus window. You can pass NULL for - * either `x` or `y`. - * - * \param x the x coordinate of the mouse cursor position relative to the - * focus window - * \param y the y coordinate of the mouse cursor position relative to the - * focus window - * \returns a 32-bit button bitmask of the current button state. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetGlobalMouseState - * \sa SDL_GetRelativeMouseState - * \sa SDL_PumpEvents - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y); - -/** - * Get the current state of the mouse in relation to the desktop. - * - * This works similarly to SDL_GetMouseState(), but the coordinates will be - * reported relative to the top-left of the desktop. This can be useful if you - * need to track the mouse outside of a specific window and SDL_CaptureMouse() - * doesn't fit your needs. For example, it could be useful if you need to - * track the mouse while dragging a window, where coordinates relative to a - * window might not be in sync at all times. - * - * Note: SDL_GetMouseState() returns the mouse position as SDL understands it - * from the last pump of the event queue. This function, however, queries the - * OS for the current mouse position, and as such, might be a slightly less - * efficient function. Unless you know what you're doing and have a good - * reason to use this function, you probably want SDL_GetMouseState() instead. - * - * \param x filled in with the current X coord relative to the desktop; can be - * NULL - * \param y filled in with the current Y coord relative to the desktop; can be - * NULL - * \returns the current button state as a bitmask which can be tested using - * the SDL_BUTTON(X) macros. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_CaptureMouse - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y); - -/** - * Retrieve the relative state of the mouse. - * - * The current button state is returned as a button bitmask, which can be - * tested using the `SDL_BUTTON(X)` macros (where `X` is generally 1 for the - * left, 2 for middle, 3 for the right button), and `x` and `y` are set to the - * mouse deltas since the last call to SDL_GetRelativeMouseState() or since - * event initialization. You can pass NULL for either `x` or `y`. - * - * \param x a pointer filled with the last recorded x coordinate of the mouse - * \param y a pointer filled with the last recorded y coordinate of the mouse - * \returns a 32-bit button bitmask of the relative button state. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetMouseState - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); - -/** - * Move the mouse cursor to the given position within the window. - * - * This function generates a mouse motion event if relative mode is not - * enabled. If relative mode is enabled, you can force mouse events for the - * warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint. - * - * Note that this function will appear to succeed, but not actually move the - * mouse when used over Microsoft Remote Desktop. - * - * \param window the window to move the mouse into, or NULL for the current - * mouse focus - * \param x the x coordinate within the window - * \param y the y coordinate within the window - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WarpMouseGlobal - */ -extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window, - int x, int y); - -/** - * Move the mouse to the given position in global screen space. - * - * This function generates a mouse motion event. - * - * A failure of this function usually means that it is unsupported by a - * platform. - * - * Note that this function will appear to succeed, but not actually move the - * mouse when used over Microsoft Remote Desktop. - * - * \param x the x coordinate - * \param y the y coordinate - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_WarpMouseInWindow - */ -extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y); - -/** - * Set relative mouse mode. - * - * While the mouse is in relative mode, the cursor is hidden, the mouse - * position is constrained to the window, and SDL will report continuous - * relative mouse motion even if the mouse is at the edge of the window. - * - * This function will flush any pending mouse motion. - * - * \param enabled SDL_TRUE to enable relative mode, SDL_FALSE to disable. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * If relative mode is not supported, this returns -1. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRelativeMouseMode - */ -extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled); - -/** - * Capture the mouse and to track input outside an SDL window. - * - * Capturing enables your app to obtain mouse events globally, instead of just - * within your window. Not all video targets support this function. When - * capturing is enabled, the current window will get all mouse events, but - * unlike relative mode, no change is made to the cursor and it is not - * restrained to your window. - * - * This function may also deny mouse input to other windows--both those in - * your application and others on the system--so you should use this function - * sparingly, and in small bursts. For example, you might want to track the - * mouse while the user is dragging something, until the user releases a mouse - * button. It is not recommended that you capture the mouse for long periods - * of time, such as the entire time your app is running. For that, you should - * probably use SDL_SetRelativeMouseMode() or SDL_SetWindowGrab(), depending - * on your goals. - * - * While captured, mouse events still report coordinates relative to the - * current (foreground) window, but those coordinates may be outside the - * bounds of the window (including negative values). Capturing is only allowed - * for the foreground window. If the window loses focus while capturing, the - * capture will be disabled automatically. - * - * While capturing is enabled, the current window will have the - * `SDL_WINDOW_MOUSE_CAPTURE` flag set. - * - * Please note that as of SDL 2.0.22, SDL will attempt to "auto capture" the - * mouse while the user is pressing a button; this is to try and make mouse - * behavior more consistent between platforms, and deal with the common case - * of a user dragging the mouse outside of the window. This means that if you - * are calling SDL_CaptureMouse() only to deal with this situation, you no - * longer have to (although it is safe to do so). If this causes problems for - * your app, you can disable auto capture by setting the - * `SDL_HINT_MOUSE_AUTO_CAPTURE` hint to zero. - * - * \param enabled SDL_TRUE to enable capturing, SDL_FALSE to disable. - * \returns 0 on success or -1 if not supported; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_GetGlobalMouseState - */ -extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled); - -/** - * Query whether relative mouse mode is enabled. - * - * \returns SDL_TRUE if relative mode is enabled or SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRelativeMouseMode - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void); - -/** - * Create a cursor using the specified bitmap data and mask (in MSB format). - * - * `mask` has to be in MSB (Most Significant Bit) format. - * - * The cursor width (`w`) must be a multiple of 8 bits. - * - * The cursor is created in black and white according to the following: - * - * - data=0, mask=1: white - * - data=1, mask=1: black - * - data=0, mask=0: transparent - * - data=1, mask=0: inverted color if possible, black if not. - * - * Cursors created with this function must be freed with SDL_FreeCursor(). - * - * If you want to have a color cursor, or create your cursor from an - * SDL_Surface, you should use SDL_CreateColorCursor(). Alternately, you can - * hide the cursor and draw your own as part of your game's rendering, but it - * will be bound to the framerate. - * - * Also, since SDL 2.0.0, SDL_CreateSystemCursor() is available, which - * provides twelve readily available system cursors to pick from. - * - * \param data the color value for each pixel of the cursor - * \param mask the mask value for each pixel of the cursor - * \param w the width of the cursor - * \param h the height of the cursor - * \param hot_x the X-axis location of the upper left corner of the cursor - * relative to the actual mouse position - * \param hot_y the Y-axis location of the upper left corner of the cursor - * relative to the actual mouse position - * \returns a new cursor with the specified parameters on success or NULL on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeCursor - * \sa SDL_SetCursor - * \sa SDL_ShowCursor - */ -extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data, - const Uint8 * mask, - int w, int h, int hot_x, - int hot_y); - -/** - * Create a color cursor. - * - * \param surface an SDL_Surface structure representing the cursor image - * \param hot_x the x position of the cursor hot spot - * \param hot_y the y position of the cursor hot spot - * \returns the new cursor on success or NULL on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateCursor - * \sa SDL_FreeCursor - */ -extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface, - int hot_x, - int hot_y); - -/** - * Create a system cursor. - * - * \param id an SDL_SystemCursor enum value - * \returns a cursor on success or NULL on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeCursor - */ -extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id); - -/** - * Set the active cursor. - * - * This function sets the currently active cursor to the specified one. If the - * cursor is currently visible, the change will be immediately represented on - * the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if - * this is desired for any reason. - * - * \param cursor a cursor to make active - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateCursor - * \sa SDL_GetCursor - * \sa SDL_ShowCursor - */ -extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor); - -/** - * Get the active cursor. - * - * This function returns a pointer to the current cursor which is owned by the - * library. It is not necessary to free the cursor with SDL_FreeCursor(). - * - * \returns the active cursor or NULL if there is no mouse. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetCursor - */ -extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); - -/** - * Get the default cursor. - * - * You do not have to call SDL_FreeCursor() on the return value, but it is - * safe to do so. - * - * \returns the default cursor on success or NULL on failure. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSystemCursor - */ -extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void); - -/** - * Free a previously-created cursor. - * - * Use this function to free cursor resources created with SDL_CreateCursor(), - * SDL_CreateColorCursor() or SDL_CreateSystemCursor(). - * - * \param cursor the cursor to free - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateColorCursor - * \sa SDL_CreateCursor - * \sa SDL_CreateSystemCursor - */ -extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor); - -/** - * Toggle whether or not the cursor is shown. - * - * The cursor starts off displayed but can be turned off. Passing `SDL_ENABLE` - * displays the cursor and passing `SDL_DISABLE` hides it. - * - * The current state of the mouse cursor can be queried by passing - * `SDL_QUERY`; either `SDL_DISABLE` or `SDL_ENABLE` will be returned. - * - * \param toggle `SDL_ENABLE` to show the cursor, `SDL_DISABLE` to hide it, - * `SDL_QUERY` to query the current state without changing it. - * \returns `SDL_ENABLE` if the cursor is shown, or `SDL_DISABLE` if the - * cursor is hidden, or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateCursor - * \sa SDL_SetCursor - */ -extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); - -/** - * Used as a mask when testing buttons in buttonstate. - * - * - Button 1: Left mouse button - * - Button 2: Middle mouse button - * - Button 3: Right mouse button - */ -#define SDL_BUTTON(X) (1 << ((X)-1)) -#define SDL_BUTTON_LEFT 1 -#define SDL_BUTTON_MIDDLE 2 -#define SDL_BUTTON_RIGHT 3 -#define SDL_BUTTON_X1 4 -#define SDL_BUTTON_X2 5 -#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) -#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) -#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) -#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1) -#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2) - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_mouse_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_mutex.h b/libs/SDL2/include/SDL_mutex.h deleted file mode 100644 index e679d38..0000000 --- a/libs/SDL2/include/SDL_mutex.h +++ /dev/null @@ -1,545 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_mutex_h_ -#define SDL_mutex_h_ - -/** - * \file SDL_mutex.h - * - * Functions to provide thread synchronization primitives. - */ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -/******************************************************************************/ -/* Enable thread safety attributes only with clang. - * The attributes can be safely erased when compiling with other compilers. - */ -#if defined(SDL_THREAD_SAFETY_ANALYSIS) && \ - defined(__clang__) && (!defined(SWIG)) -#define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x)) -#else -#define SDL_THREAD_ANNOTATION_ATTRIBUTE__(x) /* no-op */ -#endif - -#define SDL_CAPABILITY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(capability(x)) - -#define SDL_SCOPED_CAPABILITY \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable) - -#define SDL_GUARDED_BY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x)) - -#define SDL_PT_GUARDED_BY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x)) - -#define SDL_ACQUIRED_BEFORE(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(x)) - -#define SDL_ACQUIRED_AFTER(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(x)) - -#define SDL_REQUIRES(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(x)) - -#define SDL_REQUIRES_SHARED(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(requires_shared_capability(x)) - -#define SDL_ACQUIRE(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_capability(x)) - -#define SDL_ACQUIRE_SHARED(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(acquire_shared_capability(x)) - -#define SDL_RELEASE(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_capability(x)) - -#define SDL_RELEASE_SHARED(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_shared_capability(x)) - -#define SDL_RELEASE_GENERIC(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(release_generic_capability(x)) - -#define SDL_TRY_ACQUIRE(x, y) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_capability(x, y)) - -#define SDL_TRY_ACQUIRE_SHARED(x, y) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_shared_capability(x, y)) - -#define SDL_EXCLUDES(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(x)) - -#define SDL_ASSERT_CAPABILITY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_capability(x)) - -#define SDL_ASSERT_SHARED_CAPABILITY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_capability(x)) - -#define SDL_RETURN_CAPABILITY(x) \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x)) - -#define SDL_NO_THREAD_SAFETY_ANALYSIS \ - SDL_THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis) - -/******************************************************************************/ - - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Synchronization functions which can time out return this value - * if they time out. - */ -#define SDL_MUTEX_TIMEDOUT 1 - -/** - * This is the timeout value which corresponds to never time out. - */ -#define SDL_MUTEX_MAXWAIT (~(Uint32)0) - - -/** - * \name Mutex functions - */ -/* @{ */ - -/* The SDL mutex structure, defined in SDL_sysmutex.c */ -struct SDL_mutex; -typedef struct SDL_mutex SDL_mutex; - -/** - * Create a new mutex. - * - * All newly-created mutexes begin in the _unlocked_ state. - * - * Calls to SDL_LockMutex() will not return while the mutex is locked by - * another thread. See SDL_TryLockMutex() to attempt to lock without blocking. - * - * SDL mutexes are reentrant. - * - * \returns the initialized and unlocked mutex or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DestroyMutex - * \sa SDL_LockMutex - * \sa SDL_TryLockMutex - * \sa SDL_UnlockMutex - */ -extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); - -/** - * Lock the mutex. - * - * This will block until the mutex is available, which is to say it is in the - * unlocked state and the OS has chosen the caller as the next thread to lock - * it. Of all threads waiting to lock the mutex, only one may do so at a time. - * - * It is legal for the owning thread to lock an already-locked mutex. It must - * unlock it the same number of times before it is actually made available for - * other threads in the system (this is known as a "recursive mutex"). - * - * \param mutex the mutex to lock - * \return 0, or -1 on error. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex) SDL_ACQUIRE(mutex); -#define SDL_mutexP(m) SDL_LockMutex(m) - -/** - * Try to lock a mutex without blocking. - * - * This works just like SDL_LockMutex(), but if the mutex is not available, - * this function returns `SDL_MUTEX_TIMEOUT` immediately. - * - * This technique is useful if you need exclusive access to a resource but - * don't want to wait for it, and will return to it to try again later. - * - * \param mutex the mutex to try to lock - * \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateMutex - * \sa SDL_DestroyMutex - * \sa SDL_LockMutex - * \sa SDL_UnlockMutex - */ -extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex) SDL_TRY_ACQUIRE(0, mutex); - -/** - * Unlock the mutex. - * - * It is legal for the owning thread to lock an already-locked mutex. It must - * unlock it the same number of times before it is actually made available for - * other threads in the system (this is known as a "recursive mutex"). - * - * It is an error to unlock a mutex that has not been locked by the current - * thread, and doing so results in undefined behavior. - * - * It is also an error to unlock a mutex that isn't locked at all. - * - * \param mutex the mutex to unlock. - * \returns 0, or -1 on error. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex) SDL_RELEASE(mutex); -#define SDL_mutexV(m) SDL_UnlockMutex(m) - -/** - * Destroy a mutex created with SDL_CreateMutex(). - * - * This function must be called on any mutex that is no longer needed. Failure - * to destroy a mutex will result in a system memory or resource leak. While - * it is safe to destroy a mutex that is _unlocked_, it is not safe to attempt - * to destroy a locked mutex, and may result in undefined behavior depending - * on the platform. - * - * \param mutex the mutex to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateMutex - * \sa SDL_LockMutex - * \sa SDL_TryLockMutex - * \sa SDL_UnlockMutex - */ -extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); - -/* @} *//* Mutex functions */ - - -/** - * \name Semaphore functions - */ -/* @{ */ - -/* The SDL semaphore structure, defined in SDL_syssem.c */ -struct SDL_semaphore; -typedef struct SDL_semaphore SDL_sem; - -/** - * Create a semaphore. - * - * This function creates a new semaphore and initializes it with the value - * `initial_value`. Each wait operation on the semaphore will atomically - * decrement the semaphore value and potentially block if the semaphore value - * is 0. Each post operation will atomically increment the semaphore value and - * wake waiting threads and allow them to retry the wait operation. - * - * \param initial_value the starting value of the semaphore - * \returns a new semaphore or NULL on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DestroySemaphore - * \sa SDL_SemPost - * \sa SDL_SemTryWait - * \sa SDL_SemValue - * \sa SDL_SemWait - * \sa SDL_SemWaitTimeout - */ -extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); - -/** - * Destroy a semaphore. - * - * It is not safe to destroy a semaphore if there are threads currently - * waiting on it. - * - * \param sem the semaphore to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - * \sa SDL_SemPost - * \sa SDL_SemTryWait - * \sa SDL_SemValue - * \sa SDL_SemWait - * \sa SDL_SemWaitTimeout - */ -extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); - -/** - * Wait until a semaphore has a positive value and then decrements it. - * - * This function suspends the calling thread until either the semaphore - * pointed to by `sem` has a positive value or the call is interrupted by a - * signal or error. If the call is successful it will atomically decrement the - * semaphore value. - * - * This function is the equivalent of calling SDL_SemWaitTimeout() with a time - * length of `SDL_MUTEX_MAXWAIT`. - * - * \param sem the semaphore wait on - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - * \sa SDL_DestroySemaphore - * \sa SDL_SemPost - * \sa SDL_SemTryWait - * \sa SDL_SemValue - * \sa SDL_SemWait - * \sa SDL_SemWaitTimeout - */ -extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); - -/** - * See if a semaphore has a positive value and decrement it if it does. - * - * This function checks to see if the semaphore pointed to by `sem` has a - * positive value and atomically decrements the semaphore value if it does. If - * the semaphore doesn't have a positive value, the function immediately - * returns SDL_MUTEX_TIMEDOUT. - * - * \param sem the semaphore to wait on - * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait would - * block, or a negative error code on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - * \sa SDL_DestroySemaphore - * \sa SDL_SemPost - * \sa SDL_SemValue - * \sa SDL_SemWait - * \sa SDL_SemWaitTimeout - */ -extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); - -/** - * Wait until a semaphore has a positive value and then decrements it. - * - * This function suspends the calling thread until either the semaphore - * pointed to by `sem` has a positive value, the call is interrupted by a - * signal or error, or the specified time has elapsed. If the call is - * successful it will atomically decrement the semaphore value. - * - * \param sem the semaphore to wait on - * \param timeout the length of the timeout, in milliseconds - * \returns 0 if the wait succeeds, `SDL_MUTEX_TIMEDOUT` if the wait does not - * succeed in the allotted time, or a negative error code on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - * \sa SDL_DestroySemaphore - * \sa SDL_SemPost - * \sa SDL_SemTryWait - * \sa SDL_SemValue - * \sa SDL_SemWait - */ -extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout); - -/** - * Atomically increment a semaphore's value and wake waiting threads. - * - * \param sem the semaphore to increment - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - * \sa SDL_DestroySemaphore - * \sa SDL_SemTryWait - * \sa SDL_SemValue - * \sa SDL_SemWait - * \sa SDL_SemWaitTimeout - */ -extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); - -/** - * Get the current value of a semaphore. - * - * \param sem the semaphore to query - * \returns the current value of the semaphore. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSemaphore - */ -extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); - -/* @} *//* Semaphore functions */ - - -/** - * \name Condition variable functions - */ -/* @{ */ - -/* The SDL condition variable structure, defined in SDL_syscond.c */ -struct SDL_cond; -typedef struct SDL_cond SDL_cond; - -/** - * Create a condition variable. - * - * \returns a new condition variable or NULL on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondBroadcast - * \sa SDL_CondSignal - * \sa SDL_CondWait - * \sa SDL_CondWaitTimeout - * \sa SDL_DestroyCond - */ -extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); - -/** - * Destroy a condition variable. - * - * \param cond the condition variable to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondBroadcast - * \sa SDL_CondSignal - * \sa SDL_CondWait - * \sa SDL_CondWaitTimeout - * \sa SDL_CreateCond - */ -extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); - -/** - * Restart one of the threads that are waiting on the condition variable. - * - * \param cond the condition variable to signal - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondBroadcast - * \sa SDL_CondWait - * \sa SDL_CondWaitTimeout - * \sa SDL_CreateCond - * \sa SDL_DestroyCond - */ -extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); - -/** - * Restart all threads that are waiting on the condition variable. - * - * \param cond the condition variable to signal - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondSignal - * \sa SDL_CondWait - * \sa SDL_CondWaitTimeout - * \sa SDL_CreateCond - * \sa SDL_DestroyCond - */ -extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); - -/** - * Wait until a condition variable is signaled. - * - * This function unlocks the specified `mutex` and waits for another thread to - * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable - * `cond`. Once the condition variable is signaled, the mutex is re-locked and - * the function returns. - * - * The mutex must be locked before calling this function. - * - * This function is the equivalent of calling SDL_CondWaitTimeout() with a - * time length of `SDL_MUTEX_MAXWAIT`. - * - * \param cond the condition variable to wait on - * \param mutex the mutex used to coordinate thread access - * \returns 0 when it is signaled or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondBroadcast - * \sa SDL_CondSignal - * \sa SDL_CondWaitTimeout - * \sa SDL_CreateCond - * \sa SDL_DestroyCond - */ -extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); - -/** - * Wait until a condition variable is signaled or a certain time has passed. - * - * This function unlocks the specified `mutex` and waits for another thread to - * call SDL_CondSignal() or SDL_CondBroadcast() on the condition variable - * `cond`, or for the specified time to elapse. Once the condition variable is - * signaled or the time elapsed, the mutex is re-locked and the function - * returns. - * - * The mutex must be locked before calling this function. - * - * \param cond the condition variable to wait on - * \param mutex the mutex used to coordinate thread access - * \param ms the maximum time to wait, in milliseconds, or `SDL_MUTEX_MAXWAIT` - * to wait indefinitely - * \returns 0 if the condition variable is signaled, `SDL_MUTEX_TIMEDOUT` if - * the condition is not signaled in the allotted time, or a negative - * error code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CondBroadcast - * \sa SDL_CondSignal - * \sa SDL_CondWait - * \sa SDL_CreateCond - * \sa SDL_DestroyCond - */ -extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, - SDL_mutex * mutex, Uint32 ms); - -/* @} *//* Condition variable functions */ - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_mutex_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_name.h b/libs/SDL2/include/SDL_name.h deleted file mode 100644 index 5c3e07a..0000000 --- a/libs/SDL2/include/SDL_name.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDLname_h_ -#define SDLname_h_ - -#if defined(__STDC__) || defined(__cplusplus) -#define NeedFunctionPrototypes 1 -#endif - -#define SDL_NAME(X) SDL_##X - -#endif /* SDLname_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_opengl.h b/libs/SDL2/include/SDL_opengl.h deleted file mode 100644 index 0ba8912..0000000 --- a/libs/SDL2/include/SDL_opengl.h +++ /dev/null @@ -1,2132 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_opengl.h - * - * This is a simple file to encapsulate the OpenGL API headers. - */ - -/** - * \def NO_SDL_GLEXT - * - * Define this if you have your own version of glext.h and want to disable the - * version included in SDL_opengl.h. - */ - -#ifndef SDL_opengl_h_ -#define SDL_opengl_h_ - -#include "SDL_config.h" - -#ifndef __IPHONEOS__ /* No OpenGL on iOS. */ - -/* - * Mesa 3-D graphics library - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef __gl_h_ -#define __gl_h_ - -#if defined(USE_MGL_NAMESPACE) -#include "gl_mangle.h" -#endif - - -/********************************************************************** - * Begin system-specific stuff. - */ - -#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) -#define __WIN32__ -#endif - -#if defined(__WIN32__) && !defined(__CYGWIN__) -# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define GLAPI __declspec(dllexport) -# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define GLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define GLAPI extern -# endif /* _STATIC_MESA support */ -# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ -# define GLAPIENTRY -# else -# define GLAPIENTRY __stdcall -# endif -#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ -# define GLAPI extern -# define GLAPIENTRY __stdcall -#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */ -# define GLAPI extern -# define GLAPIENTRY _System -# define APIENTRY _System -# if defined(__GNUC__) && !defined(_System) -# define _System -# endif -#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define GLAPI __attribute__((visibility("default"))) -# define GLAPIENTRY -#endif /* WIN32 && !CYGWIN */ - -/* - * WINDOWS: Include windows.h here to define APIENTRY. - * It is also useful when applications include this file by - * including only glut.h, since glut.h depends on windows.h. - * Applications needing to include windows.h with parms other - * than "WIN32_LEAN_AND_MEAN" may include windows.h before - * glut.h or gl.h. - */ -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#ifndef NOMINMAX /* don't define min() and max(). */ -#define NOMINMAX -#endif -#include -#endif - -#ifndef GLAPI -#define GLAPI extern -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef APIENTRY -#define APIENTRY GLAPIENTRY -#endif - -/* "P" suffix to be used for a pointer to a function */ -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifndef GLAPIENTRYP -#define GLAPIENTRYP GLAPIENTRY * -#endif - -#if defined(PRAGMA_EXPORT_SUPPORTED) -#pragma export on -#endif - -/* - * End system-specific stuff. - **********************************************************************/ - - - -#ifdef __cplusplus -extern "C" { -#endif - - - -#define GL_VERSION_1_1 1 -#define GL_VERSION_1_2 1 -#define GL_VERSION_1_3 1 -#define GL_ARB_imaging 1 - - -/* - * Datatypes - */ -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; /* 1-byte signed */ -typedef short GLshort; /* 2-byte signed */ -typedef int GLint; /* 4-byte signed */ -typedef unsigned char GLubyte; /* 1-byte unsigned */ -typedef unsigned short GLushort; /* 2-byte unsigned */ -typedef unsigned int GLuint; /* 4-byte unsigned */ -typedef int GLsizei; /* 4-byte signed */ -typedef float GLfloat; /* single precision float */ -typedef float GLclampf; /* single precision float in [0,1] */ -typedef double GLdouble; /* double precision float */ -typedef double GLclampd; /* double precision float in [0,1] */ - - - -/* - * Constants - */ - -/* Boolean values */ -#define GL_FALSE 0 -#define GL_TRUE 1 - -/* Data types */ -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A - -/* Primitives */ -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 - -/* Vertex Arrays */ -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D - -/* Matrix Mode */ -#define GL_MATRIX_MODE 0x0BA0 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 - -/* Points */ -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_POINT_SIZE_RANGE 0x0B12 - -/* Lines */ -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_WIDTH_RANGE 0x0B22 - -/* Polygons */ -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 - -/* Display Lists */ -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_LIST_MODE 0x0B30 - -/* Depth buffer */ -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_BITS 0x0D56 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_COMPONENT 0x1902 - -/* Lighting */ -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_SHININESS 0x1601 -#define GL_EMISSION 0x1600 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_SHADE_MODEL 0x0B54 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_NORMALIZE 0x0BA1 - -/* User clipping planes */ -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 - -/* Accumulation buffer */ -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_ACCUM 0x0100 -#define GL_ADD 0x0104 -#define GL_LOAD 0x0101 -#define GL_MULT 0x0103 -#define GL_RETURN 0x0102 - -/* Alpha testing */ -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_ALPHA_TEST_FUNC 0x0BC1 - -/* Blending */ -#define GL_BLEND 0x0BE2 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND_DST 0x0BE0 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 - -/* Render Mode */ -#define GL_FEEDBACK 0x1C01 -#define GL_RENDER 0x1C00 -#define GL_SELECT 0x1C02 - -/* Feedback */ -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 - -/* Selection */ -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 - -/* Fog */ -#define GL_FOG 0x0B60 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_COLOR 0x0B66 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_LINEAR 0x2601 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 - -/* Logic Ops */ -#define GL_LOGIC_OP 0x0BF1 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_CLEAR 0x1500 -#define GL_SET 0x150F -#define GL_COPY 0x1503 -#define GL_COPY_INVERTED 0x150C -#define GL_NOOP 0x1505 -#define GL_INVERT 0x150A -#define GL_AND 0x1501 -#define GL_NAND 0x150E -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_XOR 0x1506 -#define GL_EQUIV 0x1509 -#define GL_AND_REVERSE 0x1502 -#define GL_AND_INVERTED 0x1504 -#define GL_OR_REVERSE 0x150B -#define GL_OR_INVERTED 0x150D - -/* Stencil */ -#define GL_STENCIL_BITS 0x0D57 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_INDEX 0x1901 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 - -/* Buffers, Pixel Drawing/Reading */ -#define GL_NONE 0 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -/*GL_FRONT 0x0404 */ -/*GL_BACK 0x0405 */ -/*GL_FRONT_AND_BACK 0x0408 */ -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_COLOR_INDEX 0x1900 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_ALPHA_BITS 0x0D55 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_INDEX_BITS 0x0D51 -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_READ_BUFFER 0x0C02 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_BITMAP 0x1A00 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_DITHER 0x0BD0 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 - -/* Implementation limits */ -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B - -/* Gets */ -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_MODE 0x0C30 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_RENDER_MODE 0x0C40 -#define GL_RGBA_MODE 0x0C31 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_VIEWPORT 0x0BA2 - -/* Evaluators */ -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 - -/* Hints */ -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 - -/* Scissor box */ -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 - -/* Pixel Mode / Transfer */ -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 - -/* Texture mapping */ -#define GL_TEXTURE_ENV 0x2300 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_LINEAR 0x2400 -#define GL_EYE_PLANE 0x2502 -#define GL_SPHERE_MAP 0x2402 -#define GL_DECAL 0x2101 -#define GL_MODULATE 0x2100 -#define GL_NEAREST 0x2600 -#define GL_REPEAT 0x2901 -#define GL_CLAMP 0x2900 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 - -/* Utility */ -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 - -/* Errors */ -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 - -/* glPush/PopAttrib bits */ -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000FFFFF - - -/* OpenGL 1.1 */ -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF - - - -/* - * Miscellaneous - */ - -GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); - -GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); - -GLAPI void GLAPIENTRY glClear( GLbitfield mask ); - -GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); - -GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); - -GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); - -GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); - -GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); - -GLAPI void GLAPIENTRY glCullFace( GLenum mode ); - -GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); - -GLAPI void GLAPIENTRY glPointSize( GLfloat size ); - -GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); - -GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); - -GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); - -GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); - -GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); - -GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); - -GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); - -GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); - -GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); - -GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); - -GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); - -GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); - -GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); - -GLAPI void GLAPIENTRY glEnable( GLenum cap ); - -GLAPI void GLAPIENTRY glDisable( GLenum cap ); - -GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); - - -GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ - -GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ - - -GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); - -GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); - -GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); - -GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); - -GLAPI void GLAPIENTRY glPopAttrib( void ); - - -GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ - -GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ - - -GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); - -GLAPI GLenum GLAPIENTRY glGetError( void ); - -GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); - -GLAPI void GLAPIENTRY glFinish( void ); - -GLAPI void GLAPIENTRY glFlush( void ); - -GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); - - -/* - * Depth Buffer - */ - -GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); - -GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); - -GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); - -GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); - - -/* - * Accumulation Buffer - */ - -GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); - -GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); - - -/* - * Transformation - */ - -GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); - -GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble near_val, GLdouble far_val ); - -GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble near_val, GLdouble far_val ); - -GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, - GLsizei width, GLsizei height ); - -GLAPI void GLAPIENTRY glPushMatrix( void ); - -GLAPI void GLAPIENTRY glPopMatrix( void ); - -GLAPI void GLAPIENTRY glLoadIdentity( void ); - -GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); -GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); - -GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); -GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); - -GLAPI void GLAPIENTRY glRotated( GLdouble angle, - GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY glRotatef( GLfloat angle, - GLfloat x, GLfloat y, GLfloat z ); - -GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); - -GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); - - -/* - * Display Lists - */ - -GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); - -GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); - -GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); - -GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); - -GLAPI void GLAPIENTRY glEndList( void ); - -GLAPI void GLAPIENTRY glCallList( GLuint list ); - -GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, - const GLvoid *lists ); - -GLAPI void GLAPIENTRY glListBase( GLuint base ); - - -/* - * Drawing Functions - */ - -GLAPI void GLAPIENTRY glBegin( GLenum mode ); - -GLAPI void GLAPIENTRY glEnd( void ); - - -GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); -GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); -GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); -GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); - -GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); -GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); -GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); - -GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); -GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); -GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); - -GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); -GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); -GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); -GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); -GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); -GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); -GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); -GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); - -GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); -GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); -GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY glIndexd( GLdouble c ); -GLAPI void GLAPIENTRY glIndexf( GLfloat c ); -GLAPI void GLAPIENTRY glIndexi( GLint c ); -GLAPI void GLAPIENTRY glIndexs( GLshort c ); -GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ - -GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); -GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); -GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); -GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); -GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ - -GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); -GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); -GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); -GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); -GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); -GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); -GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); -GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); - -GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, - GLbyte blue, GLbyte alpha ); -GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, - GLdouble blue, GLdouble alpha ); -GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, - GLfloat blue, GLfloat alpha ); -GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, - GLint blue, GLint alpha ); -GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, - GLshort blue, GLshort alpha ); -GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, - GLubyte blue, GLubyte alpha ); -GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, - GLuint blue, GLuint alpha ); -GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, - GLushort blue, GLushort alpha ); - - -GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); -GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); -GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); -GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); -GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); -GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); - -GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); -GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); -GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); -GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); -GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); -GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); - - -GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); -GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); -GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); -GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); - -GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); -GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); -GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); -GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); - -GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); -GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); -GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); -GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); - -GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); -GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); -GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); -GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); - -GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); -GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); -GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); -GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); -GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); -GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); -GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); -GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); - -GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); -GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); -GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); -GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); - -GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); -GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); -GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); -GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); - -GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); -GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); -GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); - -GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); -GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); -GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); -GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); - - -GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); -GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); -GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); -GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); - - -GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); -GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); -GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); -GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); - - -/* - * Vertex Arrays (1.1) - */ - -GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, - const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, - const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); - -GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); - -GLAPI void GLAPIENTRY glArrayElement( GLint i ); - -GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); - -GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, - GLenum type, const GLvoid *indices ); - -GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, - const GLvoid *pointer ); - -/* - * Lighting - */ - -GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); - -GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); -GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, - const GLfloat *params ); -GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, - GLfloat *params ); -GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); -GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); -GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); - -GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); - - -/* - * Raster functions - */ - -GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); - -GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, - const GLfloat *values ); -GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, - const GLuint *values ); -GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, - const GLushort *values ); - -GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); -GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); -GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); - -GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, - GLfloat xorig, GLfloat yorig, - GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap ); - -GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLvoid *pixels ); - -GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum type ); - -/* - * Stenciling - */ - -GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); - -GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); - -GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); - -GLAPI void GLAPIENTRY glClearStencil( GLint s ); - - - -/* - * Texture mapping - */ - -GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); -GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); -GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); -GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); -GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); - -GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); -GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, - const GLfloat *params ); -GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, - GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, - GLenum pname, GLint *params ); - -GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, - GLenum pname, GLfloat *params ); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, - GLenum pname, GLint *params ); - - -GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, - GLenum format, GLenum type, - GLvoid *pixels ); - - -/* 1.1 functions */ - -GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); - -GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); - -GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); - -GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, - const GLuint *textures, - const GLclampf *priorities ); - -GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, - const GLuint *textures, - GLboolean *residences ); - -GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); - - -GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, - GLint xoffset, - GLsizei width, GLenum format, - GLenum type, const GLvoid *pixels ); - - -GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ); - - -GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, - GLsizei width, GLint border ); - - -GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, - GLenum internalformat, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLint border ); - - -GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, - GLsizei width ); - - -GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, - GLsizei width, GLsizei height ); - - -/* - * Evaluators - */ - -GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, - GLint stride, - GLint order, const GLdouble *points ); -GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, - GLint stride, - GLint order, const GLfloat *points ); - -GLAPI void GLAPIENTRY glMap2d( GLenum target, - GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, - GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, - const GLdouble *points ); -GLAPI void GLAPIENTRY glMap2f( GLenum target, - GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, - GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, - const GLfloat *points ); - -GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); -GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); -GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); - -GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); -GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); - -GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); -GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); - -GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); -GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); - -GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); -GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); - -GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); -GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); - -GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, - GLint vn, GLdouble v1, GLdouble v2 ); -GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, - GLint vn, GLfloat v1, GLfloat v2 ); - -GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); - -GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); - -GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); - -GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); - - -/* - * Fog - */ - -GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); - -GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); - -GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); - -GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); - - -/* - * Selection and Feedback - */ - -GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); - -GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); - -GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); - -GLAPI void GLAPIENTRY glInitNames( void ); - -GLAPI void GLAPIENTRY glLoadName( GLuint name ); - -GLAPI void GLAPIENTRY glPushName( GLuint name ); - -GLAPI void GLAPIENTRY glPopName( void ); - - - -/* - * OpenGL 1.2 - */ - -#define GL_RESCALE_NORMAL 0x803A -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_TEXTURE_BINDING_3D 0x806A - -GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, - GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); - -GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, - GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format, - GLenum type, const GLvoid *pixels); - -GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint zoffset, GLint x, - GLint y, GLsizei width, - GLsizei height ); - -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - - -/* - * GL_ARB_imaging - */ - -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_BLEND_EQUATION 0x8009 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_BLEND_COLOR 0x8005 - - -GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, - GLsizei width, GLenum format, - GLenum type, const GLvoid *table ); - -GLAPI void GLAPIENTRY glColorSubTable( GLenum target, - GLsizei start, GLsizei count, - GLenum format, GLenum type, - const GLvoid *data ); - -GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params); - -GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params); - -GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ); - -GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); - -GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, - GLclampf blue, GLclampf alpha ); - -GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, - GLenum internalformat, GLboolean sink ); - -GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); - -GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, - GLenum format, GLenum type, - GLvoid *values ); - -GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, - GLboolean sink ); - -GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); - -GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, - GLenum format, GLenum types, - GLvoid *values ); - -GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, - GLenum internalformat, GLsizei width, GLenum format, GLenum type, - const GLvoid *image ); - -GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *image ); - -GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, - GLfloat params ); - -GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, - const GLfloat *params ); - -GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, - GLint params ); - -GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, - const GLint *params ); - -GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width ); - -GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, - GLenum internalformat, GLint x, GLint y, GLsizei width, - GLsizei height); - -GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, - GLenum type, GLvoid *image ); - -GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, - GLfloat *params ); - -GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, - GLint *params ); - -GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, - GLenum internalformat, GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid *row, const GLvoid *column ); - -GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, - GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); - - - - -/* - * OpenGL 1.3 - */ - -/* multitexture */ -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -/* texture_cube_map */ -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -/* texture_compression */ -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -/* multisample */ -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_MULTISAMPLE_BIT 0x20000000 -/* transpose_matrix */ -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -/* texture_env_combine */ -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -/* texture_env_dot3 */ -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -/* texture_border_clamp */ -#define GL_CLAMP_TO_BORDER 0x812D - -GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); - -GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); - -GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); - -GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); - -GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); - -GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); - -GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); - -GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); - -GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); - -GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); - -GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); - -GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); - -GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); - -GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); - -GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); - -GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); - -GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); - -GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); - -GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); - -GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); - -GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); - -GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); - - -GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); - -GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); - -GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); - -GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); - -GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); - - -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); - - - -/* - * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) - */ -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - -GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); -GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); -GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); -GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); -GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); -GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); -GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); -GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); -GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); -GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); - -typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - -#endif /* GL_ARB_multitexture */ - - - -/* - * Define this token if you want "old-style" header file behaviour (extensions - * defined in gl.h). Otherwise, extensions will be included from glext.h. - */ -#if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY) -#include "SDL_opengl_glext.h" -#endif /* GL_GLEXT_LEGACY */ - - - -/********************************************************************** - * Begin system-specific stuff - */ -#if defined(PRAGMA_EXPORT_SUPPORTED) -#pragma export off -#endif - -/* - * End system-specific stuff - **********************************************************************/ - - -#ifdef __cplusplus -} -#endif - -#endif /* __gl_h_ */ - -#endif /* !__IPHONEOS__ */ - -#endif /* SDL_opengl_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_opengl_glext.h b/libs/SDL2/include/SDL_opengl_glext.h deleted file mode 100644 index ff6ad12..0000000 --- a/libs/SDL2/include/SDL_opengl_glext.h +++ /dev/null @@ -1,13213 +0,0 @@ -/* SDL modified the include guard to be compatible with Mesa and Apple include guards: - * - Mesa uses: __gl_glext_h_ - * - Apple uses: __glext_h_ */ -#if !defined(__glext_h_) && !defined(__gl_glext_h_) -#define __glext_h_ 1 -#define __gl_glext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright 2013-2020 The Khronos Group Inc. -** SPDX-License-Identifier: MIT -** -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** https://github.com/KhronosGroup/OpenGL-Registry -*/ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -#define GL_GLEXT_VERSION 20220530 - -/*#include */ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 -/* - * To support platform where unsigned long cannot be used interchangeably with - * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. - * Ideally, we could just use (u)intptr_t everywhere, but this could result in - * ABI breakage if khronos_uintptr_t is changed from unsigned long to - * unsigned long long or similar (this results in different C++ name mangling). - * To avoid changes for existing platforms, we restrict usage of intptr_t to - * platforms where the size of a pointer is larger than the size of long. - */ -#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) -#if __SIZEOF_POINTER__ > __SIZEOF_LONG__ -#define KHRONOS_USE_INTPTR_T -#endif -#endif - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef KHRONOS_USE_INTPTR_T -typedef intptr_t khronos_intptr_t; -typedef uintptr_t khronos_uintptr_t; -#elif defined(_WIN64) -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -#endif - -#if defined(_WIN64) -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ - -/* Generated C header for: - * API: gl - * Profile: compatibility - * Versions considered: .* - * Versions emitted: 1\.[2-9]|[234]\.[0-9] - * Default extensions included: gl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_VERSION_1_2 */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); -GLAPI void APIENTRY glClientActiveTexture (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); -#endif -#endif /* GL_VERSION_1_3 */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_EQUATION 0x8009 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); -GLAPI void APIENTRY glFogCoordf (GLfloat coord); -GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); -GLAPI void APIENTRY glFogCoordd (GLdouble coord); -GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2iv (const GLint *v); -GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); -GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3iv (const GLint *v); -GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); -GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY glBlendEquation (GLenum mode); -#endif -#endif /* GL_VERSION_1_4 */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -typedef khronos_ssize_t GLsizeiptr; -typedef khronos_intptr_t GLintptr; -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQuery (GLuint id); -GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQuery (GLenum target); -GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); -GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_VERSION_1_5 */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -typedef char GLchar; -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum type); -GLAPI void APIENTRY glDeleteProgram (GLuint program); -GLAPI void APIENTRY glDeleteShader (GLuint shader); -GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); -GLAPI GLboolean APIENTRY glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY glIsShader (GLuint shader); -GLAPI void APIENTRY glLinkProgram (GLuint program); -GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI void APIENTRY glUseProgram (GLuint program); -GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glValidateProgram (GLuint program); -GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#endif -#endif /* GL_VERSION_2_0 */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif -#endif /* GL_VERSION_2_1 */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -typedef khronos_uint16_t GLhalf; -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmap (GLenum target); -GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glBindVertexArray (GLuint array); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); -#endif -#endif /* GL_VERSION_3_0 */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); -GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif -#endif /* GL_VERSION_3_1 */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -typedef struct __GLsync *GLsync; -typedef khronos_uint64_t GLuint64; -typedef khronos_int64_t GLint64; -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); -typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); -typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI void APIENTRY glProvokingVertex (GLenum mode); -GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync (GLsync sync); -GLAPI void APIENTRY glDeleteSync (GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); -GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); -GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); -#endif -#endif /* GL_VERSION_3_2 */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#define GL_INT_2_10_10_10_REV 0x8D9F -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); -GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); -GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); -GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); -GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); -GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); -GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); -GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); -GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); -#endif -#endif /* GL_VERSION_3_3 */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -#define GL_PATCHES 0x000E -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); -typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); -typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); -typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); -typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShading (GLfloat value); -GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); -GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); -GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); -GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); -GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); -GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); -GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); -GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); -GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedback (void); -GLAPI void APIENTRY glResumeTransformFeedback (void); -GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); -GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); -GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); -GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); -GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif -#endif /* GL_VERSION_4_0 */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_RGB565 0x8D62 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); -typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); -typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); -typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); -typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); -typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReleaseShaderCompiler (void); -GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); -GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GLAPI void APIENTRY glClearDepthf (GLfloat d); -GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); -GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); -GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); -GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); -GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); -GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); -GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); -GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); -GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); -GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); -#endif -#endif /* GL_VERSION_4_1 */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); -GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); -GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); -GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#endif -#endif /* GL_VERSION_4_2 */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_MAX_UNIFORM_LOCATIONS 0x826E -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F -#define GL_IS_PER_PATCH 0x92E7 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF -#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F -#define GL_DISPLAY_LIST 0x82E7 -typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params); -typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); -GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params); -GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); -GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); -GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params); -GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI void APIENTRY glPopDebugGroup (void); -GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_VERSION_4_3 */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A -#define GL_MAP_PERSISTENT_BIT 0x0040 -#define GL_MAP_COHERENT_BIT 0x0080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 -#define GL_CLEAR_TEXTURE 0x9365 -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 -typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); -GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#endif -#endif /* GL_VERSION_4_4 */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 -#define GL_CONTEXT_LOST 0x0507 -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_MINMAX 0x802E -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC -typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); -typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); -typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); -typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); -GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); -GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); -GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); -GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); -GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); -GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); -GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); -GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); -GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); -GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); -GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); -GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); -GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); -GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); -GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); -GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); -GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); -GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values); -GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values); -GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern); -GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glTextureBarrier (void); -#endif -#endif /* GL_VERSION_4_5 */ - -#ifndef GL_VERSION_4_6 -#define GL_VERSION_4_6 1 -#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 -#define GL_SPIR_V_BINARY 0x9552 -#define GL_PARAMETER_BUFFER 0x80EE -#define GL_PARAMETER_BUFFER_BINDING 0x80EF -#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 -#define GL_VERTICES_SUBMITTED 0x82EE -#define GL_PRIMITIVES_SUBMITTED 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 -#define GL_POLYGON_OFFSET_CLAMP 0x8E1B -#define GL_SPIR_V_EXTENSIONS 0x9553 -#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 -#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF -#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED -typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); -GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); -#endif -#endif /* GL_VERSION_4_6 */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 -#endif /* GL_ARB_ES2_compatibility */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifndef GL_ARB_ES3_2_compatibility -#define GL_ARB_ES3_2_compatibility 1 -#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE -#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 -#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 -typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#endif -#endif /* GL_ARB_ES3_2_compatibility */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 -#endif /* GL_ARB_ES3_compatibility */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 -#endif /* GL_ARB_arrays_of_arrays */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 -#endif /* GL_ARB_base_instance */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 -typedef khronos_uint64_t GLuint64EXT; -#define GL_UNSIGNED_INT64_ARB 0x140F -typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); -GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); -GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); -GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); -GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); -GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); -GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); -GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); -#endif -#endif /* GL_ARB_bindless_texture */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 -#endif /* GL_ARB_blend_func_extended */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 -#endif /* GL_ARB_buffer_storage */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 -struct _cl_context; -struct _cl_event; -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 -typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#endif -#endif /* GL_ARB_cl_event */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 -#endif /* GL_ARB_clear_buffer_object */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 -#endif /* GL_ARB_clear_texture */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 -#endif /* GL_ARB_clip_control */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D -typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); -#endif -#endif /* GL_ARB_color_buffer_float */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 -#endif /* GL_ARB_compatibility */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 -#endif /* GL_ARB_compute_shader */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#endif -#endif /* GL_ARB_compute_variable_group_size */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 -#endif /* GL_ARB_conditional_render_inverted */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 -#endif /* GL_ARB_conservative_depth */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#endif /* GL_ARB_copy_buffer */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 -#endif /* GL_ARB_copy_image */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 -#endif /* GL_ARB_cull_distance */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#endif -#endif /* GL_ARB_debug_output */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 -#endif /* GL_ARB_depth_buffer_float */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#endif /* GL_ARB_depth_clamp */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B -#endif /* GL_ARB_depth_texture */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 -#endif /* GL_ARB_derivative_control */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 -#endif /* GL_ARB_direct_state_access */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 -typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_ARB_draw_buffers */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 -typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif -#endif /* GL_ARB_draw_buffers_blend */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 -#endif /* GL_ARB_draw_indirect */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_ARB_draw_instanced */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 -#endif /* GL_ARB_enhanced_layouts */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 -#endif /* GL_ARB_explicit_attrib_location */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 -#endif /* GL_ARB_explicit_uniform_location */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); -GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); -GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); -GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); -#endif -#endif /* GL_ARB_fragment_program */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 -#endif /* GL_ARB_fragment_program_shadow */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#endif /* GL_ARB_fragment_shader */ - -#ifndef GL_ARB_fragment_shader_interlock -#define GL_ARB_fragment_shader_interlock 1 -#endif /* GL_ARB_fragment_shader_interlock */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#endif /* GL_ARB_framebuffer_object */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif -#endif /* GL_ARB_geometry_shader4 */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 -#endif /* GL_ARB_get_program_binary */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 -#endif /* GL_ARB_get_texture_sub_image */ - -#ifndef GL_ARB_gl_spirv -#define GL_ARB_gl_spirv 1 -#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 -#define GL_SPIR_V_BINARY_ARB 0x9552 -typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); -#endif -#endif /* GL_ARB_gl_spirv */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 -#endif /* GL_ARB_gpu_shader5 */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifndef GL_ARB_gpu_shader_int64 -#define GL_ARB_gpu_shader_int64 1 -#define GL_INT64_ARB 0x140E -#define GL_INT64_VEC2_ARB 0x8FE9 -#define GL_INT64_VEC3_ARB 0x8FEA -#define GL_INT64_VEC4_ARB 0x8FEB -#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 -typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); -typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); -typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); -typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); -typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x); -GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y); -GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z); -GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x); -GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y); -GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params); -GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params); -GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); -GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); -GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x); -GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y); -GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); -GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); -GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); -GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x); -GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y); -GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); -GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); -GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); -#endif -#endif /* GL_ARB_gpu_shader_int64 */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 -typedef khronos_uint16_t GLhalfARB; -#define GL_HALF_FLOAT_ARB 0x140B -#endif /* GL_ARB_half_float_pixel */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 -#endif /* GL_ARB_half_float_vertex */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_CONSTANT_BORDER 0x8151 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); -GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); -GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogram (GLenum target); -GLAPI void APIENTRY glResetMinmax (GLenum target); -#endif -#endif /* GL_ARB_imaging */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#endif -#endif /* GL_ARB_indirect_parameters */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); -#endif -#endif /* GL_ARB_instanced_arrays */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 -#endif /* GL_ARB_internalformat_query */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_VIEW_CLASS_EAC_R11 0x9383 -#define GL_VIEW_CLASS_EAC_RG11 0x9384 -#define GL_VIEW_CLASS_ETC2_RGB 0x9385 -#define GL_VIEW_CLASS_ETC2_RGBA 0x9386 -#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387 -#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388 -#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389 -#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A -#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B -#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C -#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D -#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E -#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F -#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390 -#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391 -#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392 -#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393 -#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394 -#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395 -#endif /* GL_ARB_internalformat_query2 */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 -#endif /* GL_ARB_invalidate_subdata */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 -#endif /* GL_ARB_map_buffer_alignment */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#endif /* GL_ARB_map_buffer_range */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 -typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); -GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); -GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); -GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); -GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_ARB_matrix_palette */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 -#endif /* GL_ARB_multi_bind */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 -#endif /* GL_ARB_multi_draw_indirect */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); -#endif -#endif /* GL_ARB_multisample */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); -#endif -#endif /* GL_ARB_multitexture */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 -typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); -GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQueryARB (GLenum target); -GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); -#endif -#endif /* GL_ARB_occlusion_query */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 -#endif /* GL_ARB_occlusion_query2 */ - -#ifndef GL_ARB_parallel_shader_compile -#define GL_ARB_parallel_shader_compile 1 -#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 -#define GL_COMPLETION_STATUS_ARB 0x91B1 -typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count); -#endif -#endif /* GL_ARB_parallel_shader_compile */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#endif /* GL_ARB_pipeline_statistics_query */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF -#endif /* GL_ARB_pixel_buffer_object */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_ARB_point_parameters */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 -#endif /* GL_ARB_point_sprite */ - -#ifndef GL_ARB_polygon_offset_clamp -#define GL_ARB_polygon_offset_clamp 1 -#endif /* GL_ARB_polygon_offset_clamp */ - -#ifndef GL_ARB_post_depth_coverage -#define GL_ARB_post_depth_coverage 1 -#endif /* GL_ARB_post_depth_coverage */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 -#endif /* GL_ARB_program_interface_query */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#endif /* GL_ARB_provoking_vertex */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 -#endif /* GL_ARB_query_buffer_object */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); -GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); -GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); -GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); -GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -#endif -#endif /* GL_ARB_robustness */ - -#ifndef GL_ARB_robustness_isolation -#define GL_ARB_robustness_isolation 1 -#endif /* GL_ARB_robustness_isolation */ - -#ifndef GL_ARB_sample_locations -#define GL_ARB_sample_locations 1 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 -#define GL_SAMPLE_LOCATION_ARB 0x8E50 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 -typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glEvaluateDepthValuesARB (void); -#endif -#endif /* GL_ARB_sample_locations */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); -#endif -#endif /* GL_ARB_sample_shading */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 -#endif /* GL_ARB_sampler_objects */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#endif /* GL_ARB_seamless_cube_map */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 -#endif /* GL_ARB_separate_shader_objects */ - -#ifndef GL_ARB_shader_atomic_counter_ops -#define GL_ARB_shader_atomic_counter_ops 1 -#endif /* GL_ARB_shader_atomic_counter_ops */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 -#endif /* GL_ARB_shader_atomic_counters */ - -#ifndef GL_ARB_shader_ballot -#define GL_ARB_shader_ballot 1 -#endif /* GL_ARB_shader_ballot */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 -#endif /* GL_ARB_shader_bit_encoding */ - -#ifndef GL_ARB_shader_clock -#define GL_ARB_shader_clock 1 -#endif /* GL_ARB_shader_clock */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 -#endif /* GL_ARB_shader_draw_parameters */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 -#endif /* GL_ARB_shader_group_vote */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 -#endif /* GL_ARB_shader_image_load_store */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 -#endif /* GL_ARB_shader_image_size */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef char GLcharARB; -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); -typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); -GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); -GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); -GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); -GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); -GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); -GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); -GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); -GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#endif -#endif /* GL_ARB_shader_objects */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 -#endif /* GL_ARB_shader_precision */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 -#endif /* GL_ARB_shader_stencil_export */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 -#endif /* GL_ARB_shader_subroutine */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 -#endif /* GL_ARB_shader_texture_image_samples */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 -#endif /* GL_ARB_shader_texture_lod */ - -#ifndef GL_ARB_shader_viewport_layer_array -#define GL_ARB_shader_viewport_layer_array 1 -#endif /* GL_ARB_shader_viewport_layer_array */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#endif /* GL_ARB_shading_language_100 */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 -#endif /* GL_ARB_shading_language_420pack */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA -typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#endif -#endif /* GL_ARB_shading_language_include */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 -#endif /* GL_ARB_shading_language_packing */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E -#endif /* GL_ARB_shadow */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF -#endif /* GL_ARB_shadow_ambient */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 -typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#endif -#endif /* GL_ARB_sparse_buffer */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -#endif -#endif /* GL_ARB_sparse_texture */ - -#ifndef GL_ARB_sparse_texture2 -#define GL_ARB_sparse_texture2 1 -#endif /* GL_ARB_sparse_texture2 */ - -#ifndef GL_ARB_sparse_texture_clamp -#define GL_ARB_sparse_texture_clamp 1 -#endif /* GL_ARB_sparse_texture_clamp */ - -#ifndef GL_ARB_spirv_extensions -#define GL_ARB_spirv_extensions 1 -#endif /* GL_ARB_spirv_extensions */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 -#endif /* GL_ARB_stencil_texturing */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#endif /* GL_ARB_sync */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 -#endif /* GL_ARB_tessellation_shader */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 -#endif /* GL_ARB_texture_barrier */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 -#define GL_CLAMP_TO_BORDER_ARB 0x812D -#endif /* GL_ARB_texture_border_clamp */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E -typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); -#endif -#endif /* GL_ARB_texture_buffer_object */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 -#endif /* GL_ARB_texture_buffer_range */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); -#endif -#endif /* GL_ARB_texture_compression */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F -#endif /* GL_ARB_texture_compression_bptc */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C -#endif /* GL_ARB_texture_cube_map */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F -#endif /* GL_ARB_texture_cube_map_array */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 -#endif /* GL_ARB_texture_env_add */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#endif /* GL_ARB_texture_env_combine */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 -#endif /* GL_ARB_texture_env_crossbar */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF -#endif /* GL_ARB_texture_env_dot3 */ - -#ifndef GL_ARB_texture_filter_anisotropic -#define GL_ARB_texture_filter_anisotropic 1 -#endif /* GL_ARB_texture_filter_anisotropic */ - -#ifndef GL_ARB_texture_filter_minmax -#define GL_ARB_texture_filter_minmax 1 -#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 -#define GL_WEIGHTED_AVERAGE_ARB 0x9367 -#endif /* GL_ARB_texture_filter_minmax */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#endif /* GL_ARB_texture_float */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F -#endif /* GL_ARB_texture_gather */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 -#define GL_MIRRORED_REPEAT_ARB 0x8370 -#endif /* GL_ARB_texture_mirrored_repeat */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#endif /* GL_ARB_texture_multisample */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 -#endif /* GL_ARB_texture_non_power_of_two */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 -#endif /* GL_ARB_texture_query_levels */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 -#endif /* GL_ARB_texture_query_lod */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif /* GL_ARB_texture_rectangle */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 -#endif /* GL_ARB_texture_rg */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 -#endif /* GL_ARB_texture_stencil8 */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 -#endif /* GL_ARB_texture_storage */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 -#endif /* GL_ARB_texture_storage_multisample */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 -#endif /* GL_ARB_texture_swizzle */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 -#endif /* GL_ARB_texture_view */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 -#endif /* GL_ARB_timer_query */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 -#endif /* GL_ARB_transform_feedback2 */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 -#endif /* GL_ARB_transform_feedback3 */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED -#endif /* GL_ARB_transform_feedback_overflow_query */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); -#endif -#endif /* GL_ARB_transpose_matrix */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#endif /* GL_ARB_uniform_buffer_object */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#endif /* GL_ARB_vertex_array_bgra */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#endif /* GL_ARB_vertex_array_object */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F -typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); -typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); -typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); -typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); -typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); -typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); -typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); -GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); -GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); -GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); -GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); -GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); -GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); -GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); -GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glVertexBlendARB (GLint count); -#endif -#endif /* GL_ARB_vertex_blend */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 -typedef khronos_ssize_t GLsizeiptrARB; -typedef khronos_intptr_t GLintptrARB; -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA -typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); -GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); -GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_ARB_vertex_buffer_object */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); -#endif -#endif /* GL_ARB_vertex_program */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); -#endif -#endif /* GL_ARB_vertex_shader */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 -typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYDVNVPROC) (GLuint first, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDDNVPROC) (GLuint index, GLdouble n, GLdouble f); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthRangeArraydvNV (GLuint first, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glDepthRangeIndexeddNV (GLuint index, GLdouble n, GLdouble f); -#endif -#endif /* GL_ARB_viewport_array */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 -typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); -#endif -#endif /* GL_ARB_window_pos */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 -typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendBarrierKHR (void); -#endif -#endif /* GL_KHR_blend_equation_advanced */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 -#endif /* GL_KHR_context_flush_control */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -#endif /* GL_KHR_debug */ - -#ifndef GL_KHR_no_error -#define GL_KHR_no_error 1 -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 -#endif /* GL_KHR_no_error */ - -#ifndef GL_KHR_parallel_shader_compile -#define GL_KHR_parallel_shader_compile 1 -#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 -#define GL_COMPLETION_STATUS_KHR 0x91B1 -typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); -#endif -#endif /* GL_KHR_parallel_shader_compile */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 -#endif /* GL_KHR_robustness */ - -#ifndef GL_KHR_shader_subgroup -#define GL_KHR_shader_subgroup 1 -#define GL_SUBGROUP_SIZE_KHR 0x9532 -#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 -#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 -#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 -#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 -#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 -#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 -#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 -#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 -#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 -#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 -#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 -#endif /* GL_KHR_shader_subgroup */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifndef GL_KHR_texture_compression_astc_sliced_3d -#define GL_KHR_texture_compression_astc_sliced_3d 1 -#endif /* GL_KHR_texture_compression_astc_sliced_3d */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 -typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); -typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); -typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); -typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); -typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); -typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); -typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); -GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); -GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); -GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); -GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); -GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); -GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); -GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); -GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); -GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); -GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); -GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); -#endif -#endif /* GL_OES_byte_coordinates */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif /* GL_OES_compressed_paletted_texture */ - -#ifndef GL_OES_fixed_point -#define GL_OES_fixed_point 1 -typedef khronos_int32_t GLfixed; -#define GL_FIXED_OES 0x140C -typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); -typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); -typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); -typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); -typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); -typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); -typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); -typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); -typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); -typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); -typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); -typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); -typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); -typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); -typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); -typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); -typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); -typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); -typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); -typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); -typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); -typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); -typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); -typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); -typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); -typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); -typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); -typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); -typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); -typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); -typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); -GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); -GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); -GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); -GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); -GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glLineWidthxOES (GLfixed width); -GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); -GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); -GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glPointSizexOES (GLfixed size); -GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); -GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); -GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); -GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); -GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); -GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); -GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); -GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); -GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); -GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); -GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); -GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); -GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); -GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glIndexxOES (GLfixed component); -GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); -GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); -GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); -GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); -GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); -GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); -GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); -GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); -GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glPassThroughxOES (GLfixed token); -GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); -GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); -GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); -GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); -GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); -GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); -GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); -GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); -GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); -GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); -GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); -GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glVertex2xOES (GLfixed x); -GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); -GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); -#endif -#endif /* GL_OES_fixed_point */ - -#ifndef GL_OES_query_matrix -#define GL_OES_query_matrix 1 -typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); -#endif -#endif /* GL_OES_query_matrix */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#endif /* GL_OES_read_format */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 -typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); -typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); -typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); -typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); -GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); -GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); -GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); -GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -#endif -#endif /* GL_OES_single_precision */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 -#endif /* GL_3DFX_multisample */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 -typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); -#endif -#endif /* GL_3DFX_tbuffer */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif /* GL_3DFX_texture_compression_FXT1 */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D -#endif /* GL_AMD_blend_minmax_factor */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 -#endif /* GL_AMD_conservative_depth */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 -typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufSize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); -#endif -#endif /* GL_AMD_debug_output */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F -#endif /* GL_AMD_depth_clamp_separate */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 -typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#endif -#endif /* GL_AMD_draw_buffers_blend */ - -#ifndef GL_AMD_framebuffer_multisample_advanced -#define GL_AMD_framebuffer_multisample_advanced 1 -#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 -#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 -#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 -#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 -#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 -#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_AMD_framebuffer_multisample_advanced */ - -#ifndef GL_AMD_framebuffer_sample_positions -#define GL_AMD_framebuffer_sample_positions 1 -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F -#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE -#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF -#define GL_ALL_PIXELS_AMD 0xFFFFFFFF -typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); -GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); -GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); -GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); -#endif -#endif /* GL_AMD_framebuffer_sample_positions */ - -#ifndef GL_AMD_gcn_shader -#define GL_AMD_gcn_shader 1 -#endif /* GL_AMD_gcn_shader */ - -#ifndef GL_AMD_gpu_shader_half_float -#define GL_AMD_gpu_shader_half_float 1 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -#define GL_FLOAT16_MAT2_AMD 0x91C5 -#define GL_FLOAT16_MAT3_AMD 0x91C6 -#define GL_FLOAT16_MAT4_AMD 0x91C7 -#define GL_FLOAT16_MAT2x3_AMD 0x91C8 -#define GL_FLOAT16_MAT2x4_AMD 0x91C9 -#define GL_FLOAT16_MAT3x2_AMD 0x91CA -#define GL_FLOAT16_MAT3x4_AMD 0x91CB -#define GL_FLOAT16_MAT4x2_AMD 0x91CC -#define GL_FLOAT16_MAT4x3_AMD 0x91CD -#endif /* GL_AMD_gpu_shader_half_float */ - -#ifndef GL_AMD_gpu_shader_int16 -#define GL_AMD_gpu_shader_int16 1 -#endif /* GL_AMD_gpu_shader_int16 */ - -#ifndef GL_AMD_gpu_shader_int64 -#define GL_AMD_gpu_shader_int64 1 -typedef khronos_int64_t GLint64EXT; -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); -GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); -GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); -GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); -GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); -GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); -GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif -#endif /* GL_AMD_gpu_shader_int64 */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 -typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); -#endif -#endif /* GL_AMD_interleaved_elements */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); -#endif -#endif /* GL_AMD_multi_draw_indirect */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 -typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); -typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); -typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); -GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); -GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); -#endif -#endif /* GL_AMD_name_gen_delete */ - -#ifndef GL_AMD_occlusion_query_event -#define GL_AMD_occlusion_query_event 1 -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF -typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); -#endif -#endif /* GL_AMD_occlusion_query_event */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); -GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -#endif /* GL_AMD_performance_monitor */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 -#endif /* GL_AMD_pinned_memory */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 -#endif /* GL_AMD_query_buffer_object */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 -typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); -#endif -#endif /* GL_AMD_sample_positions */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -#ifndef GL_AMD_shader_atomic_counter_ops -#define GL_AMD_shader_atomic_counter_ops 1 -#endif /* GL_AMD_shader_atomic_counter_ops */ - -#ifndef GL_AMD_shader_ballot -#define GL_AMD_shader_ballot 1 -#endif /* GL_AMD_shader_ballot */ - -#ifndef GL_AMD_shader_explicit_vertex_parameter -#define GL_AMD_shader_explicit_vertex_parameter 1 -#endif /* GL_AMD_shader_explicit_vertex_parameter */ - -#ifndef GL_AMD_shader_gpu_shader_half_float_fetch -#define GL_AMD_shader_gpu_shader_half_float_fetch 1 -#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */ - -#ifndef GL_AMD_shader_image_load_store_lod -#define GL_AMD_shader_image_load_store_lod 1 -#endif /* GL_AMD_shader_image_load_store_lod */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 -#endif /* GL_AMD_shader_stencil_export */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 -#endif /* GL_AMD_shader_trinary_minmax */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -#endif -#endif /* GL_AMD_sparse_texture */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D -typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); -#endif -#endif /* GL_AMD_stencil_operation_extended */ - -#ifndef GL_AMD_texture_gather_bias_lod -#define GL_AMD_texture_gather_bias_lod 1 -#endif /* GL_AMD_texture_gather_bias_lod */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 -#endif /* GL_AMD_texture_texture4 */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -#ifndef GL_AMD_transform_feedback4 -#define GL_AMD_transform_feedback4 1 -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 -#endif /* GL_AMD_transform_feedback4 */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 -#endif /* GL_AMD_vertex_shader_layer */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 -typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); -GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); -#endif -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 -#endif /* GL_AMD_vertex_shader_viewport_index */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 -#endif /* GL_APPLE_aux_depth_stencil */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 -#endif /* GL_APPLE_client_storage */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E -typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); -GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#endif -#endif /* GL_APPLE_element_array */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B -typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); -typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); -typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); -GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); -GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); -GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); -#endif -#endif /* GL_APPLE_fence */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#endif /* GL_APPLE_float_pixels */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 -typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); -#endif -#endif /* GL_APPLE_flush_buffer_range */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D -typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#endif -#endif /* GL_APPLE_object_purgeable */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_RAW_422_APPLE 0x8A51 -#endif /* GL_APPLE_rgb_422 */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 -#endif /* GL_APPLE_row_bytes */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 -#endif /* GL_APPLE_specular_vector */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF -typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); -GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_APPLE_texture_range */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 -#define GL_TRANSFORM_HINT_APPLE 0x85B1 -#endif /* GL_APPLE_transform_hint */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); -GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); -#endif -#endif /* GL_APPLE_vertex_array_object */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); -GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); -GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); -#endif -#endif /* GL_APPLE_vertex_array_range */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#endif -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 -#define GL_YCBCR_422_APPLE 0x85B9 -#endif /* GL_APPLE_ycbcr_422 */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 -typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_ATI_draw_buffers */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A -typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); -GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); -#endif -#endif /* GL_ATI_element_array */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); -GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); -#endif -#endif /* GL_ATI_envmap_bumpmap */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_REG_6_ATI 0x8927 -#define GL_REG_7_ATI 0x8928 -#define GL_REG_8_ATI 0x8929 -#define GL_REG_9_ATI 0x892A -#define GL_REG_10_ATI 0x892B -#define GL_REG_11_ATI 0x892C -#define GL_REG_12_ATI 0x892D -#define GL_REG_13_ATI 0x892E -#define GL_REG_14_ATI 0x892F -#define GL_REG_15_ATI 0x8930 -#define GL_REG_16_ATI 0x8931 -#define GL_REG_17_ATI 0x8932 -#define GL_REG_18_ATI 0x8933 -#define GL_REG_19_ATI 0x8934 -#define GL_REG_20_ATI 0x8935 -#define GL_REG_21_ATI 0x8936 -#define GL_REG_22_ATI 0x8937 -#define GL_REG_23_ATI 0x8938 -#define GL_REG_24_ATI 0x8939 -#define GL_REG_25_ATI 0x893A -#define GL_REG_26_ATI 0x893B -#define GL_REG_27_ATI 0x893C -#define GL_REG_28_ATI 0x893D -#define GL_REG_29_ATI 0x893E -#define GL_REG_30_ATI 0x893F -#define GL_REG_31_ATI 0x8940 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_CON_8_ATI 0x8949 -#define GL_CON_9_ATI 0x894A -#define GL_CON_10_ATI 0x894B -#define GL_CON_11_ATI 0x894C -#define GL_CON_12_ATI 0x894D -#define GL_CON_13_ATI 0x894E -#define GL_CON_14_ATI 0x894F -#define GL_CON_15_ATI 0x8950 -#define GL_CON_16_ATI 0x8951 -#define GL_CON_17_ATI 0x8952 -#define GL_CON_18_ATI 0x8953 -#define GL_CON_19_ATI 0x8954 -#define GL_CON_20_ATI 0x8955 -#define GL_CON_21_ATI 0x8956 -#define GL_CON_22_ATI 0x8957 -#define GL_CON_23_ATI 0x8958 -#define GL_CON_24_ATI 0x8959 -#define GL_CON_25_ATI 0x895A -#define GL_CON_26_ATI 0x895B -#define GL_CON_27_ATI 0x895C -#define GL_CON_28_ATI 0x895D -#define GL_CON_29_ATI 0x895E -#define GL_CON_30_ATI 0x895F -#define GL_CON_31_ATI 0x8960 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B -#define GL_RED_BIT_ATI 0x00000001 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_2X_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); -GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glBeginFragmentShaderATI (void); -GLAPI void APIENTRY glEndFragmentShaderATI (void); -GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); -GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); -GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); -#endif -#endif /* GL_ATI_fragment_shader */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 -typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); -#endif -#endif /* GL_ATI_map_object_buffer */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD -#endif /* GL_ATI_meminfo */ - -#ifndef GL_ATI_pixel_format_float -#define GL_ATI_pixel_format_float 1 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 -#endif /* GL_ATI_pixel_format_float */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 -typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); -GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); -#endif -#endif /* GL_ATI_pn_triangles */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#endif -#endif /* GL_ATI_separate_stencil */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 -#endif /* GL_ATI_text_fragment_shader */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 -#endif /* GL_ATI_texture_env_combine3 */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F -#endif /* GL_ATI_texture_float */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 -#endif /* GL_ATI_texture_mirror_once */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 -typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); -typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); -GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); -GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); -#endif -#endif /* GL_ATI_vertex_array_object */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 -typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); -#endif -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_STREAM0_ATI 0x876C -#define GL_VERTEX_STREAM1_ATI 0x876D -#define GL_VERTEX_STREAM2_ATI 0x876E -#define GL_VERTEX_STREAM3_ATI 0x876F -#define GL_VERTEX_STREAM4_ATI 0x8770 -#define GL_VERTEX_STREAM5_ATI 0x8771 -#define GL_VERTEX_STREAM6_ATI 0x8772 -#define GL_VERTEX_STREAM7_ATI 0x8773 -#define GL_VERTEX_SOURCE_ATI 0x8774 -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); -GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); -GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); -GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); -GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); -GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); -GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); -GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); -GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); -GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); -#endif -#endif /* GL_ATI_vertex_streams */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF -#endif /* GL_EXT_422_pixels */ - -#ifndef GL_EXT_EGL_image_storage -#define GL_EXT_EGL_image_storage 1 -typedef void *GLeglImageOES; -typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); -typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); -GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); -#endif -#endif /* GL_EXT_EGL_image_storage */ - -#ifndef GL_EXT_EGL_sync -#define GL_EXT_EGL_sync 1 -#endif /* GL_EXT_EGL_sync */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 -#define GL_ABGR_EXT 0x8000 -#endif /* GL_EXT_abgr */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 -#endif /* GL_EXT_bgra */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF -typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); -typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); -GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); -GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); -#endif -#endif /* GL_EXT_bindable_uniform */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 -typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -#endif -#endif /* GL_EXT_blend_color */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); -#endif -#endif /* GL_EXT_blend_equation_separate */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif -#endif /* GL_EXT_blend_func_separate */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 -#endif /* GL_EXT_blend_logic_op */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_BLEND_EQUATION_EXT 0x8009 -typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); -#endif -#endif /* GL_EXT_blend_minmax */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#endif /* GL_EXT_blend_subtract */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 -#endif /* GL_EXT_clip_volume_hint */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F -#endif /* GL_EXT_cmyka */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 -typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#endif -#endif /* GL_EXT_color_subtable */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 -typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); -GLAPI void APIENTRY glUnlockArraysEXT (void); -#endif -#endif /* GL_EXT_compiled_vertex_array */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); -GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -#endif -#endif /* GL_EXT_convolution */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 -typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); -typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); -typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); -typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); -typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); -typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); -typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); -typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); -typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); -typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); -typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); -GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); -GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); -GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); -GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); -GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); -GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); -GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); -GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); -GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); -GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); -GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); -GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); -GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); -GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_coordinate_frame */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_EXT_copy_texture */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC -typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); -GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_cull_vertex */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_EXT_debug_label */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 -typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GLAPI void APIENTRY glPopGroupMarkerEXT (void); -#endif -#endif /* GL_EXT_debug_marker */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 -typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); -#endif -#endif /* GL_EXT_depth_bounds_test */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F -typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); -typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); -typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); -GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); -GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); -GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); -GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); -GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); -GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); -GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); -GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); -GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); -GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); -GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); -GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); -GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); -GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); -GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); -GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); -GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); -GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); -GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); -GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); -GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); -GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); -GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); -#endif -#endif /* GL_EXT_direct_state_access */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 -typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -#endif -#endif /* GL_EXT_draw_buffers2 */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_EXT_draw_instanced */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -#endif -#endif /* GL_EXT_draw_range_elements */ - -#ifndef GL_EXT_external_buffer -#define GL_EXT_external_buffer 1 -typedef void *GLeglClientBufferEXT; -typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -GLAPI void APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -#endif -#endif /* GL_EXT_external_buffer */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 -typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); -GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); -GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); -GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_fog_coord */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* GL_EXT_framebuffer_blit */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_EXT_framebuffer_multisample */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); -#endif -#endif /* GL_EXT_framebuffer_object */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#endif /* GL_EXT_framebuffer_sRGB */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -#endif -#endif /* GL_EXT_geometry_shader4 */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#endif -#endif /* GL_EXT_gpu_program_parameters */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); -#endif -#endif /* GL_EXT_gpu_shader4 */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 -#define GL_TABLE_TOO_LARGE_EXT 0x8031 -typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogramEXT (GLenum target); -GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); -#endif -#endif /* GL_EXT_histogram */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 -#define GL_IUI_V2F_EXT 0x81AD -#define GL_IUI_V3F_EXT 0x81AE -#define GL_IUI_N3F_V2F_EXT 0x81AF -#define GL_IUI_N3F_V3F_EXT 0x81B0 -#define GL_T2F_IUI_V2F_EXT 0x81B1 -#define GL_T2F_IUI_V3F_EXT 0x81B2 -#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 -#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 -#endif /* GL_EXT_index_array_formats */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 -#define GL_INDEX_TEST_EXT 0x81B5 -#define GL_INDEX_TEST_FUNC_EXT 0x81B6 -#define GL_INDEX_TEST_REF_EXT 0x81B7 -typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); -#endif -#endif /* GL_EXT_index_func */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 -#define GL_INDEX_MATERIAL_EXT 0x81B8 -#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 -#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA -typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); -#endif -#endif /* GL_EXT_index_material */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 -#endif /* GL_EXT_index_texture */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 -typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); -GLAPI void APIENTRY glTextureLightEXT (GLenum pname); -GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); -#endif -#endif /* GL_EXT_light_texture */ - -#ifndef GL_EXT_memory_object -#define GL_EXT_memory_object 1 -#define GL_TEXTURE_TILING_EXT 0x9580 -#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 -#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B -#define GL_NUM_TILING_TYPES_EXT 0x9582 -#define GL_TILING_TYPES_EXT 0x9583 -#define GL_OPTIMAL_TILING_EXT 0x9584 -#define GL_LINEAR_TILING_EXT 0x9585 -#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 -#define GL_DEVICE_UUID_EXT 0x9597 -#define GL_DRIVER_UUID_EXT 0x9598 -#define GL_UUID_SIZE_EXT 16 -typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); -typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); -typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); -typedef GLboolean (APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); -typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); -typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); -GLAPI void APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); -GLAPI void APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); -GLAPI GLboolean APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); -GLAPI void APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); -GLAPI void APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); -GLAPI void APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); -#endif -#endif /* GL_EXT_memory_object */ - -#ifndef GL_EXT_memory_object_fd -#define GL_EXT_memory_object_fd 1 -#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 -typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); -#endif -#endif /* GL_EXT_memory_object_fd */ - -#ifndef GL_EXT_memory_object_win32 -#define GL_EXT_memory_object_win32 1 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 -#define GL_DEVICE_LUID_EXT 0x9599 -#define GL_DEVICE_NODE_MASK_EXT 0x959A -#define GL_LUID_SIZE_EXT 8 -#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 -#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A -#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B -#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C -typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); -typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); -GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); -#endif -#endif /* GL_EXT_memory_object_win32 */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 -#endif /* GL_EXT_misc_attribute */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#endif -#endif /* GL_EXT_multi_draw_arrays */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 -typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); -#endif -#endif /* GL_EXT_multisample */ - -#ifndef GL_EXT_multiview_tessellation_geometry_shader -#define GL_EXT_multiview_tessellation_geometry_shader 1 -#endif /* GL_EXT_multiview_tessellation_geometry_shader */ - -#ifndef GL_EXT_multiview_texture_multisample -#define GL_EXT_multiview_texture_multisample 1 -#endif /* GL_EXT_multiview_texture_multisample */ - -#ifndef GL_EXT_multiview_timer_query -#define GL_EXT_multiview_timer_query 1 -#endif /* GL_EXT_multiview_timer_query */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#endif /* GL_EXT_packed_depth_stencil */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C -#endif /* GL_EXT_packed_float */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 -#endif /* GL_EXT_packed_pixels */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); -GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_paletted_texture */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF -#endif /* GL_EXT_pixel_buffer_object */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_pixel_transform */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 -#endif /* GL_EXT_pixel_transform_color_table */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_EXT_point_parameters */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 -typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); -#endif -#endif /* GL_EXT_polygon_offset */ - -#ifndef GL_EXT_polygon_offset_clamp -#define GL_EXT_polygon_offset_clamp 1 -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B -typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); -#endif -#endif /* GL_EXT_polygon_offset_clamp */ - -#ifndef GL_EXT_post_depth_coverage -#define GL_EXT_post_depth_coverage 1 -#endif /* GL_EXT_post_depth_coverage */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); -#endif -#endif /* GL_EXT_provoking_vertex */ - -#ifndef GL_EXT_raster_multisample -#define GL_EXT_raster_multisample 1 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); -#endif -#endif /* GL_EXT_raster_multisample */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 -#define GL_RESCALE_NORMAL_EXT 0x803A -#endif /* GL_EXT_rescale_normal */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_secondary_color */ - -#ifndef GL_EXT_semaphore -#define GL_EXT_semaphore 1 -#define GL_LAYOUT_GENERAL_EXT 0x958D -#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E -#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F -#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 -#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 -#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 -#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 -#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 -#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 -typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); -typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); -typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); -typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); -typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); -typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); -typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); -GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); -GLAPI GLboolean APIENTRY glIsSemaphoreEXT (GLuint semaphore); -GLAPI void APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); -GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); -GLAPI void APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); -#endif -#endif /* GL_EXT_semaphore */ - -#ifndef GL_EXT_semaphore_fd -#define GL_EXT_semaphore_fd 1 -typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); -#endif -#endif /* GL_EXT_semaphore_fd */ - -#ifndef GL_EXT_semaphore_win32 -#define GL_EXT_semaphore_win32 1 -#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 -#define GL_D3D12_FENCE_VALUE_EXT 0x9595 -typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); -typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); -GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); -#endif -#endif /* GL_EXT_semaphore_win32 */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D -typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); -typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); -GLAPI void APIENTRY glActiveProgramEXT (GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); -#endif -#endif /* GL_EXT_separate_shader_objects */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif /* GL_EXT_separate_specular_color */ - -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_EXT_shader_framebuffer_fetch 1 -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#endif /* GL_EXT_shader_framebuffer_fetch */ - -#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent -#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 -typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void); -#endif -#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ - -#ifndef GL_EXT_shader_image_load_formatted -#define GL_EXT_shader_image_load_formatted 1 -#endif /* GL_EXT_shader_image_load_formatted */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); -#endif -#endif /* GL_EXT_shader_image_load_store */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 -#endif /* GL_EXT_shader_integer_mix */ - -#ifndef GL_EXT_shader_samples_identical -#define GL_EXT_shader_samples_identical 1 -#endif /* GL_EXT_shader_samples_identical */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 -#endif /* GL_EXT_shadow_funcs */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -#endif /* GL_EXT_shared_texture_palette */ - -#ifndef GL_EXT_sparse_texture2 -#define GL_EXT_sparse_texture2 1 -#endif /* GL_EXT_sparse_texture2 */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 -typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); -#endif -#endif /* GL_EXT_stencil_clear_tag */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 -typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); -#endif -#endif /* GL_EXT_stencil_two_side */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 -#endif /* GL_EXT_stencil_wrap */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_EXT_subtexture */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 -#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 -#endif /* GL_EXT_texture */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 -typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_EXT_texture3D */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif -#endif /* GL_EXT_texture_array */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E -typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); -#endif -#endif /* GL_EXT_texture_buffer_object */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 -#endif /* GL_EXT_texture_compression_latc */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C -#endif /* GL_EXT_texture_cube_map */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 -#endif /* GL_EXT_texture_env_add */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A -#endif /* GL_EXT_texture_env_combine */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 -#endif /* GL_EXT_texture_env_dot3 */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifndef GL_EXT_texture_filter_minmax -#define GL_EXT_texture_filter_minmax 1 -#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 -#define GL_WEIGHTED_AVERAGE_EXT 0x9367 -#endif /* GL_EXT_texture_filter_minmax */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#endif -#endif /* GL_EXT_texture_integer */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 -#endif /* GL_EXT_texture_lod_bias */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 -#endif /* GL_EXT_texture_mirror_clamp */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); -GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); -GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); -GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#endif -#endif /* GL_EXT_texture_object */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF -typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); -#endif -#endif /* GL_EXT_texture_perturb_normal */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#endif /* GL_EXT_texture_sRGB */ - -#ifndef GL_EXT_texture_sRGB_R8 -#define GL_EXT_texture_sRGB_R8 1 -#define GL_SR8_EXT 0x8FBD -#endif /* GL_EXT_texture_sRGB_R8 */ - -#ifndef GL_EXT_texture_sRGB_RG8 -#define GL_EXT_texture_sRGB_RG8 1 -#define GL_SRG8_EXT 0x8FBE -#endif /* GL_EXT_texture_sRGB_RG8 */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifndef GL_EXT_texture_shadow_lod -#define GL_EXT_texture_shadow_lod 1 -#endif /* GL_EXT_texture_shadow_lod */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F -#endif /* GL_EXT_texture_shared_exponent */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#endif /* GL_EXT_texture_snorm */ - -#ifndef GL_EXT_texture_storage -#define GL_EXT_texture_storage 1 -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGB32F_EXT 0x8815 -#define GL_ALPHA32F_EXT 0x8816 -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -#define GL_RGBA16F_EXT 0x881A -#define GL_RGB16F_EXT 0x881B -#define GL_ALPHA16F_EXT 0x881C -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_BGRA8_EXT 0x93A1 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#define GL_R32F_EXT 0x822E -#define GL_RG32F_EXT 0x8230 -#define GL_R16F_EXT 0x822D -#define GL_RG16F_EXT 0x822F -typedef void (APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* GL_EXT_texture_storage */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 -#endif /* GL_EXT_texture_swizzle */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 -#define GL_TIME_ELAPSED_EXT 0x88BF -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); -#endif -#endif /* GL_EXT_timer_query */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackEXT (void); -GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#endif -#endif /* GL_EXT_transform_feedback */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); -typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); -typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glArrayElementEXT (GLint i); -GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); -GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); -GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -#endif -#endif /* GL_EXT_vertex_array */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 -#endif /* GL_EXT_vertex_array_bgra */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); -#endif -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED -typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); -typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); -typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); -typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); -typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); -typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); -typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); -typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); -typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); -typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); -typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); -typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); -typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVertexShaderEXT (void); -GLAPI void APIENTRY glEndVertexShaderEXT (void); -GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); -GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); -GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); -GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); -GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); -GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); -GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); -GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); -GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); -GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); -GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); -GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); -GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); -GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); -GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); -GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); -GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); -GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); -GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); -GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); -GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); -GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); -GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); -GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); -GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -#endif -#endif /* GL_EXT_vertex_shader */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); -GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); -GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_vertex_weighting */ - -#ifndef GL_EXT_win32_keyed_mutex -#define GL_EXT_win32_keyed_mutex 1 -typedef GLboolean (APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); -typedef GLboolean (APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); -GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); -#endif -#endif /* GL_EXT_win32_keyed_mutex */ - -#ifndef GL_EXT_window_rectangles -#define GL_EXT_window_rectangles 1 -#define GL_INCLUSIVE_EXT 0x8F10 -#define GL_EXCLUSIVE_EXT 0x8F11 -#define GL_WINDOW_RECTANGLE_EXT 0x8F12 -#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 -#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 -#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 -typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); -#endif -#endif /* GL_EXT_window_rectangles */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 -#define GL_SYNC_X11_FENCE_EXT 0x90E1 -typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); -#endif -#endif /* GL_EXT_x11_sync_object */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 -typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); -#endif -#endif /* GL_GREMEDY_frame_terminator */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 -typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); -#endif -#endif /* GL_GREMEDY_string_marker */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 -#define GL_IGNORE_BORDER_HP 0x8150 -#define GL_CONSTANT_BORDER_HP 0x8151 -#define GL_REPLICATE_BORDER_HP 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 -#endif /* GL_HP_convolution_border_modes */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 -#define GL_IMAGE_SCALE_X_HP 0x8155 -#define GL_IMAGE_SCALE_Y_HP 0x8156 -#define GL_IMAGE_TRANSLATE_X_HP 0x8157 -#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 -#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 -#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A -#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B -#define GL_IMAGE_MAG_FILTER_HP 0x815C -#define GL_IMAGE_MIN_FILTER_HP 0x815D -#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E -#define GL_CUBIC_HP 0x815F -#define GL_AVERAGE_HP 0x8160 -#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 -#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 -#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_HP_image_transform */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 -#define GL_OCCLUSION_TEST_HP 0x8165 -#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 -#endif /* GL_HP_occlusion_test */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 -#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 -#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 -#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 -#endif /* GL_HP_texture_lighting */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 -#define GL_CULL_VERTEX_IBM 103050 -#endif /* GL_IBM_cull_vertex */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 -typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); -#endif -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 -#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 -#endif /* GL_IBM_rasterpos_clip */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 -typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); -#endif -#endif /* GL_IBM_static_data */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 -#define GL_MIRRORED_REPEAT_IBM 0x8370 -#endif /* GL_IBM_texture_mirrored_repeat */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 -typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); -GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -#endif -#endif /* GL_IBM_vertex_array_lists */ - -#ifndef GL_INGR_blend_func_separate -#define GL_INGR_blend_func_separate 1 -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif -#endif /* GL_INGR_blend_func_separate */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 -#endif /* GL_INGR_color_clamp */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 -#define GL_INTERLACE_READ_INGR 0x8568 -#endif /* GL_INGR_interlace_read */ - -#ifndef GL_INTEL_blackhole_render -#define GL_INTEL_blackhole_render 1 -#define GL_BLACKHOLE_RENDER_INTEL 0x83FC -#endif /* GL_INTEL_blackhole_render */ - -#ifndef GL_INTEL_conservative_rasterization -#define GL_INTEL_conservative_rasterization 1 -#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE -#endif /* GL_INTEL_conservative_rasterization */ - -#ifndef GL_INTEL_fragment_shader_ordering -#define GL_INTEL_fragment_shader_ordering 1 -#endif /* GL_INTEL_fragment_shader_ordering */ - -#ifndef GL_INTEL_framebuffer_CMAA -#define GL_INTEL_framebuffer_CMAA 1 -typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); -#endif -#endif /* GL_INTEL_framebuffer_CMAA */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); -typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); -GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); -GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); -#endif -#endif /* GL_INTEL_map_texture */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 -typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); -GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); -GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); -GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); -#endif -#endif /* GL_INTEL_parallel_arrays */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 -typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); -typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); -typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); -typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); -typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); -GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); -GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); -GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); -GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#endif -#endif /* GL_INTEL_performance_query */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E -#endif /* GL_MESAX_texture_stack */ - -#ifndef GL_MESA_framebuffer_flip_x -#define GL_MESA_framebuffer_flip_x 1 -#define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC -#endif /* GL_MESA_framebuffer_flip_x */ - -#ifndef GL_MESA_framebuffer_flip_y -#define GL_MESA_framebuffer_flip_y 1 -#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB -typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); -#endif -#endif /* GL_MESA_framebuffer_flip_y */ - -#ifndef GL_MESA_framebuffer_swap_xy -#define GL_MESA_framebuffer_swap_xy 1 -#define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD -#endif /* GL_MESA_framebuffer_swap_xy */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 -#define GL_PACK_INVERT_MESA 0x8758 -#endif /* GL_MESA_pack_invert */ - -#ifndef GL_MESA_program_binary_formats -#define GL_MESA_program_binary_formats 1 -#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F -#endif /* GL_MESA_program_binary_formats */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 -typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glResizeBuffersMESA (void); -#endif -#endif /* GL_MESA_resize_buffers */ - -#ifndef GL_MESA_shader_integer_functions -#define GL_MESA_shader_integer_functions 1 -#endif /* GL_MESA_shader_integer_functions */ - -#ifndef GL_MESA_tile_raster_order -#define GL_MESA_tile_raster_order 1 -#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 -#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 -#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA -#endif /* GL_MESA_tile_raster_order */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 -typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); -#endif -#endif /* GL_MESA_window_pos */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 -#endif /* GL_MESA_ycbcr_texture */ - -#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers -#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 -#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); -GLAPI void APIENTRY glEndConditionalRenderNVX (void); -#endif -#endif /* GL_NVX_conditional_render */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#endif /* GL_NVX_gpu_memory_info */ - -#ifndef GL_NVX_gpu_multicast2 -#define GL_NVX_gpu_multicast2 1 -#define GL_UPLOAD_GPU_MASK_NVX 0x954A -typedef void (APIENTRYP PFNGLUPLOADGPUMASKNVXPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC) (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); -typedef void (APIENTRYP PFNGLMULTICASTSCISSORARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLint *v); -typedef GLuint (APIENTRYP PFNGLASYNCCOPYBUFFERSUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); -typedef GLuint (APIENTRYP PFNGLASYNCCOPYIMAGESUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUploadGpuMaskNVX (GLbitfield mask); -GLAPI void APIENTRY glMulticastViewportArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glMulticastViewportPositionWScaleNVX (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); -GLAPI void APIENTRY glMulticastScissorArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLint *v); -GLAPI GLuint APIENTRY glAsyncCopyBufferSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); -GLAPI GLuint APIENTRY glAsyncCopyImageSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); -#endif -#endif /* GL_NVX_gpu_multicast2 */ - -#ifndef GL_NVX_linked_gpu_multicast -#define GL_NVX_linked_gpu_multicast 1 -#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 -#define GL_MAX_LGPU_GPUS_NVX 0x92BA -typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glLGPUInterlockNVX (void); -#endif -#endif /* GL_NVX_linked_gpu_multicast */ - -#ifndef GL_NVX_progress_fence -#define GL_NVX_progress_fence 1 -typedef GLuint (APIENTRYP PFNGLCREATEPROGRESSFENCENVXPROC) (void); -typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREUI64NVXPROC) (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -typedef void (APIENTRYP PFNGLWAITSEMAPHOREUI64NVXPROC) (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -typedef void (APIENTRYP PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC) (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glCreateProgressFenceNVX (void); -GLAPI void APIENTRY glSignalSemaphoreui64NVX (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -GLAPI void APIENTRY glWaitSemaphoreui64NVX (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -GLAPI void APIENTRY glClientWaitSemaphoreui64NVX (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); -#endif -#endif /* GL_NVX_progress_fence */ - -#ifndef GL_NV_alpha_to_coverage_dither_control -#define GL_NV_alpha_to_coverage_dither_control 1 -#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D -#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E -#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F -#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF -typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAlphaToCoverageDitherControlNV (GLenum mode); -#endif -#endif /* GL_NV_alpha_to_coverage_dither_control */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -#endif -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifndef GL_NV_bindless_multi_draw_indirect_count -#define GL_NV_bindless_multi_draw_indirect_count 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -#endif -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 -typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); -GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); -GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); -GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); -GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); -GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); -GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); -GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); -#endif -#endif /* GL_NV_bindless_texture */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLUE_NV 0x1905 -#define GL_COLORBURN_NV 0x929A -#define GL_COLORDODGE_NV 0x9299 -#define GL_CONJOINT_NV 0x9284 -#define GL_CONTRAST_NV 0x92A1 -#define GL_DARKEN_NV 0x9297 -#define GL_DIFFERENCE_NV 0x929E -#define GL_DISJOINT_NV 0x9283 -#define GL_DST_ATOP_NV 0x928F -#define GL_DST_IN_NV 0x928B -#define GL_DST_NV 0x9287 -#define GL_DST_OUT_NV 0x928D -#define GL_DST_OVER_NV 0x9289 -#define GL_EXCLUSION_NV 0x92A0 -#define GL_GREEN_NV 0x1904 -#define GL_HARDLIGHT_NV 0x929B -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_INVERT_OVG_NV 0x92B4 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LIGHTEN_NV 0x9298 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_MINUS_NV 0x929F -#define GL_MULTIPLY_NV 0x9294 -#define GL_OVERLAY_NV 0x9296 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_PLUS_NV 0x9291 -#define GL_RED_NV 0x1903 -#define GL_SCREEN_NV 0x9295 -#define GL_SOFTLIGHT_NV 0x929C -#define GL_SRC_ATOP_NV 0x928E -#define GL_SRC_IN_NV 0x928A -#define GL_SRC_NV 0x9286 -#define GL_SRC_OUT_NV 0x928C -#define GL_SRC_OVER_NV 0x9288 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_XOR_NV 0x1506 -typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); -GLAPI void APIENTRY glBlendBarrierNV (void); -#endif -#endif /* GL_NV_blend_equation_advanced */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifndef GL_NV_blend_minmax_factor -#define GL_NV_blend_minmax_factor 1 -#endif /* GL_NV_blend_minmax_factor */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 -#endif /* GL_NV_blend_square */ - -#ifndef GL_NV_clip_space_w_scaling -#define GL_NV_clip_space_w_scaling 1 -#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C -#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D -#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E -typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); -#endif -#endif /* GL_NV_clip_space_w_scaling */ - -#ifndef GL_NV_command_list -#define GL_NV_command_list 1 -#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 -#define GL_NOP_COMMAND_NV 0x0001 -#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 -#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 -#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 -#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 -#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 -#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 -#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 -#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 -#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A -#define GL_BLEND_COLOR_COMMAND_NV 0x000B -#define GL_STENCIL_REF_COMMAND_NV 0x000C -#define GL_LINE_WIDTH_COMMAND_NV 0x000D -#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E -#define GL_ALPHA_REF_COMMAND_NV 0x000F -#define GL_VIEWPORT_COMMAND_NV 0x0010 -#define GL_SCISSOR_COMMAND_NV 0x0011 -#define GL_FRONT_FACE_COMMAND_NV 0x0012 -typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states); -typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states); -typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state); -typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); -typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); -typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); -typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); -typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); -typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists); -typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists); -typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list); -typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); -typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); -typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states); -GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states); -GLAPI GLboolean APIENTRY glIsStateNV (GLuint state); -GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode); -GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size); -GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype); -GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); -GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); -GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists); -GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists); -GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list); -GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); -GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments); -GLAPI void APIENTRY glCompileCommandListNV (GLuint list); -GLAPI void APIENTRY glCallCommandListNV (GLuint list); -#endif -#endif /* GL_NV_command_list */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC -#endif /* GL_NV_compute_program5 */ - -#ifndef GL_NV_compute_shader_derivatives -#define GL_NV_compute_shader_derivatives 1 -#endif /* GL_NV_compute_shader_derivatives */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRenderNV (void); -#endif -#endif /* GL_NV_conditional_render */ - -#ifndef GL_NV_conservative_raster -#define GL_NV_conservative_raster 1 -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 -typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); -#endif -#endif /* GL_NV_conservative_raster */ - -#ifndef GL_NV_conservative_raster_dilate -#define GL_NV_conservative_raster_dilate 1 -#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 -#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A -#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B -typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value); -#endif -#endif /* GL_NV_conservative_raster_dilate */ - -#ifndef GL_NV_conservative_raster_pre_snap -#define GL_NV_conservative_raster_pre_snap 1 -#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 -#endif /* GL_NV_conservative_raster_pre_snap */ - -#ifndef GL_NV_conservative_raster_pre_snap_triangles -#define GL_NV_conservative_raster_pre_snap_triangles 1 -#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D -#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E -#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F -typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); -#endif -#endif /* GL_NV_conservative_raster_pre_snap_triangles */ - -#ifndef GL_NV_conservative_raster_underestimation -#define GL_NV_conservative_raster_underestimation 1 -#endif /* GL_NV_conservative_raster_underestimation */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F -#endif /* GL_NV_copy_depth_to_color */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* GL_NV_copy_image */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 -#endif /* GL_NV_deep_texture3D */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF -typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); -GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); -#endif -#endif /* GL_NV_depth_buffer_float */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 -#define GL_DEPTH_CLAMP_NV 0x864F -#endif /* GL_NV_depth_clamp */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 -typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -#endif -#endif /* GL_NV_draw_texture */ - -#ifndef GL_NV_draw_vulkan_image -#define GL_NV_draw_vulkan_image 1 -typedef void (APIENTRY *GLVULKANPROCNV)(void); -typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); -typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); -typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); -typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name); -GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); -GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); -GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence); -#endif -#endif /* GL_NV_draw_vulkan_image */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 -typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); -#endif -#endif /* GL_NV_evaluators */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); -GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); -#endif -#endif /* GL_NV_explicit_multisample */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); -GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); -GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); -GLAPI void APIENTRY glFinishFenceNV (GLuint fence); -GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); -#endif -#endif /* GL_NV_fence */ - -#ifndef GL_NV_fill_rectangle -#define GL_NV_fill_rectangle 1 -#define GL_FILL_RECTANGLE_NV 0x933C -#endif /* GL_NV_fill_rectangle */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E -#endif /* GL_NV_float_buffer */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C -#endif /* GL_NV_fog_distance */ - -#ifndef GL_NV_fragment_coverage_to_color -#define GL_NV_fragment_coverage_to_color 1 -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE -typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); -#endif -#endif /* GL_NV_fragment_coverage_to_color */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#endif -#endif /* GL_NV_fragment_program */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 -#endif /* GL_NV_fragment_program2 */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 -#endif /* GL_NV_fragment_program4 */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 -#endif /* GL_NV_fragment_program_option */ - -#ifndef GL_NV_fragment_shader_barycentric -#define GL_NV_fragment_shader_barycentric 1 -#endif /* GL_NV_fragment_shader_barycentric */ - -#ifndef GL_NV_fragment_shader_interlock -#define GL_NV_fragment_shader_interlock 1 -#endif /* GL_NV_fragment_shader_interlock */ - -#ifndef GL_NV_framebuffer_mixed_samples -#define GL_NV_framebuffer_mixed_samples 1 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 -typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); -typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v); -typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); -GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v); -GLAPI void APIENTRY glCoverageModulationNV (GLenum components); -#endif -#endif /* GL_NV_framebuffer_mixed_samples */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); -GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif -#endif /* GL_NV_geometry_program4 */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 -#endif /* GL_NV_geometry_shader4 */ - -#ifndef GL_NV_geometry_shader_passthrough -#define GL_NV_geometry_shader_passthrough 1 -#endif /* GL_NV_geometry_shader_passthrough */ - -#ifndef GL_NV_gpu_multicast -#define GL_NV_gpu_multicast 1 -#define GL_PER_GPU_STORAGE_BIT_NV 0x0800 -#define GL_MULTICAST_GPUS_NV 0x92BA -#define GL_RENDER_GPU_MASK_NV 0x9558 -#define GL_PER_GPU_STORAGE_NV 0x9548 -#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 -typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void); -typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); -typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask); -GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glMulticastBarrierNV (void); -GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask); -GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); -#endif -#endif /* GL_NV_gpu_multicast */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); -#endif -#endif /* GL_NV_gpu_program4 */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F -#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 -#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 -typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); -#endif -#endif /* GL_NV_gpu_program5 */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 -#endif /* GL_NV_gpu_program5_mem_extended */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 -#endif /* GL_NV_gpu_shader5 */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 -typedef unsigned short GLhalfNV; -#define GL_HALF_FLOAT_NV 0x140B -typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); -typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); -typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); -GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); -GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); -GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); -GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); -GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); -GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); -GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -#endif -#endif /* GL_NV_half_float */ - -#ifndef GL_NV_internalformat_sample_query -#define GL_NV_internalformat_sample_query 1 -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 -typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); -#endif -#endif /* GL_NV_internalformat_sample_query */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 -#endif /* GL_NV_light_max_exponent */ - -#ifndef GL_NV_memory_attachment -#define GL_NV_memory_attachment 1 -#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 -#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 -#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 -#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 -#define GL_MEMORY_ATTACHABLE_NV 0x95A8 -#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 -#define GL_DETACHED_TEXTURES_NV 0x95AA -#define GL_DETACHED_BUFFERS_NV 0x95AB -#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC -#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD -typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); -typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); -typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); -typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); -GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); -GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); -GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); -#endif -#endif /* GL_NV_memory_attachment */ - -#ifndef GL_NV_memory_object_sparse -#define GL_NV_memory_object_sparse 1 -typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -GLAPI void APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -GLAPI void APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -#endif -#endif /* GL_NV_memory_object_sparse */ - -#ifndef GL_NV_mesh_shader -#define GL_NV_mesh_shader 1 -#define GL_MESH_SHADER_NV 0x9559 -#define GL_TASK_SHADER_NV 0x955A -#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 -#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 -#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 -#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 -#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 -#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 -#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 -#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 -#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 -#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 -#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A -#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B -#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C -#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D -#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E -#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F -#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 -#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 -#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 -#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 -#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 -#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 -#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A -#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D -#define GL_MAX_MESH_VIEWS_NV 0x9557 -#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF -#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 -#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B -#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C -#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E -#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F -#define GL_MESH_VERTICES_OUT_NV 0x9579 -#define GL_MESH_PRIMITIVES_OUT_NV 0x957A -#define GL_MESH_OUTPUT_TYPE_NV 0x957B -#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D -#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 -#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 -#define GL_MESH_SHADER_BIT_NV 0x00000040 -#define GL_TASK_SHADER_BIT_NV 0x00000080 -#define GL_MESH_SUBROUTINE_NV 0x957C -#define GL_TASK_SUBROUTINE_NV 0x957D -#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E -#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F -typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); -typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); -typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); -GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); -GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#endif -#endif /* GL_NV_mesh_shader */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 -#endif /* GL_NV_multisample_coverage */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 -#endif /* GL_NV_multisample_filter_hint */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 -typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glEndOcclusionQueryNV (void); -GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); -#endif -#endif /* GL_NV_occlusion_query */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA -#endif /* GL_NV_packed_depth_stencil */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); -#endif -#endif /* GL_NV_parameter_buffer_object */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 -#endif /* GL_NV_parameter_buffer_object2 */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_CLOSE_PATH_NV 0x00 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_BOLD_BIT_NV 0x01 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_2_BYTES_NV 0x1407 -#define GL_3_BYTES_NV 0x1408 -#define GL_4_BYTES_NV 0x1409 -#define GL_EYE_LINEAR_NV 0x2400 -#define GL_OBJECT_LINEAR_NV 0x2401 -#define GL_CONSTANT_NV 0x8576 -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_PROJECTION_NV 0x1701 -#define GL_PATH_MODELVIEW_NV 0x1700 -#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 -#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 -#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 -#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 -#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 -#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 -#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 -#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 -#define GL_FRAGMENT_INPUT_NV 0x936D -typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); -typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); -typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); -typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); -typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); -typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); -typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); -typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); -typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); -typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount); -typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); -typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); -typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); -GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); -GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); -GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); -GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); -GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); -GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); -GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); -GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); -GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); -GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); -GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); -GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); -GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); -GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); -GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); -GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); -GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); -GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); -GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); -GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); -GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); -GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount); -GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); -GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); -GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); -GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); -GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); -GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); -#endif -#endif /* GL_NV_path_rendering */ - -#ifndef GL_NV_path_rendering_shared_edge -#define GL_NV_path_rendering_shared_edge 1 -#define GL_SHARED_EDGE_NV 0xC0 -#endif /* GL_NV_path_rendering_shared_edge */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D -typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); -typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); -GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); -#endif -#endif /* GL_NV_pixel_data_range */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 -typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); -#endif -#endif /* GL_NV_point_sprite */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B -typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#endif -#endif /* GL_NV_present_video */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPrimitiveRestartNV (void); -GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); -#endif -#endif /* GL_NV_primitive_restart */ - -#ifndef GL_NV_primitive_shading_rate -#define GL_NV_primitive_shading_rate 1 -#define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1 -#define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2 -#endif /* GL_NV_primitive_shading_rate */ - -#ifndef GL_NV_query_resource -#define GL_NV_query_resource 1 -#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540 -#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542 -#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544 -#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545 -#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546 -#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547 -typedef GLint (APIENTRYP PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint count, GLint *buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLint APIENTRY glQueryResourceNV (GLenum queryType, GLint tagId, GLuint count, GLint *buffer); -#endif -#endif /* GL_NV_query_resource */ - -#ifndef GL_NV_query_resource_tag -#define GL_NV_query_resource_tag 1 -typedef void (APIENTRYP PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint *tagIds); -typedef void (APIENTRYP PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint *tagIds); -typedef void (APIENTRYP PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar *tagString); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueryResourceTagNV (GLsizei n, GLint *tagIds); -GLAPI void APIENTRY glDeleteQueryResourceTagNV (GLsizei n, const GLint *tagIds); -GLAPI void APIENTRY glQueryResourceTagNV (GLint tagId, const GLchar *tagString); -#endif -#endif /* GL_NV_query_resource_tag */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); -GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); -GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); -#endif -#endif /* GL_NV_register_combiners */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 -typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); -#endif -#endif /* GL_NV_register_combiners2 */ - -#ifndef GL_NV_representative_fragment_test -#define GL_NV_representative_fragment_test 1 -#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F -#endif /* GL_NV_representative_fragment_test */ - -#ifndef GL_NV_robustness_video_memory_purge -#define GL_NV_robustness_video_memory_purge 1 -#define GL_PURGED_CONTEXT_RESET_NV 0x92BB -#endif /* GL_NV_robustness_video_memory_purge */ - -#ifndef GL_NV_sample_locations -#define GL_NV_sample_locations 1 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 -typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glResolveDepthValuesNV (void); -#endif -#endif /* GL_NV_sample_locations */ - -#ifndef GL_NV_sample_mask_override_coverage -#define GL_NV_sample_mask_override_coverage 1 -#endif /* GL_NV_sample_mask_override_coverage */ - -#ifndef GL_NV_scissor_exclusive -#define GL_NV_scissor_exclusive 1 -#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 -#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 -typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); -#endif -#endif /* GL_NV_scissor_exclusive */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 -#endif /* GL_NV_shader_atomic_counters */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 -#endif /* GL_NV_shader_atomic_float */ - -#ifndef GL_NV_shader_atomic_float64 -#define GL_NV_shader_atomic_float64 1 -#endif /* GL_NV_shader_atomic_float64 */ - -#ifndef GL_NV_shader_atomic_fp16_vector -#define GL_NV_shader_atomic_fp16_vector 1 -#endif /* GL_NV_shader_atomic_fp16_vector */ - -#ifndef GL_NV_shader_atomic_int64 -#define GL_NV_shader_atomic_int64 1 -#endif /* GL_NV_shader_atomic_int64 */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 -typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); -typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); -GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); -GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); -GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); -GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); -GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); -GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); -GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); -GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); -GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif -#endif /* GL_NV_shader_buffer_load */ - -#ifndef GL_NV_shader_buffer_store -#define GL_NV_shader_buffer_store 1 -#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 -#endif /* GL_NV_shader_buffer_store */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 -#endif /* GL_NV_shader_storage_buffer_object */ - -#ifndef GL_NV_shader_subgroup_partitioned -#define GL_NV_shader_subgroup_partitioned 1 -#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 -#endif /* GL_NV_shader_subgroup_partitioned */ - -#ifndef GL_NV_shader_texture_footprint -#define GL_NV_shader_texture_footprint 1 -#endif /* GL_NV_shader_texture_footprint */ - -#ifndef GL_NV_shader_thread_group -#define GL_NV_shader_thread_group 1 -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B -#endif /* GL_NV_shader_thread_group */ - -#ifndef GL_NV_shader_thread_shuffle -#define GL_NV_shader_thread_shuffle 1 -#endif /* GL_NV_shader_thread_shuffle */ - -#ifndef GL_NV_shading_rate_image -#define GL_NV_shading_rate_image 1 -#define GL_SHADING_RATE_IMAGE_NV 0x9563 -#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 -#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 -#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 -#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A -#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B -#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C -#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D -#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E -#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F -#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B -#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C -#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D -#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E -#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F -#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE -#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF -#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 -typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); -typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); -typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); -typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); -typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); -typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture); -GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); -GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); -GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); -GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); -GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order); -GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); -#endif -#endif /* GL_NV_shading_rate_image */ - -#ifndef GL_NV_stereo_view_rendering -#define GL_NV_stereo_view_rendering 1 -#endif /* GL_NV_stereo_view_rendering */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 -#endif /* GL_NV_tessellation_program5 */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F -#endif /* GL_NV_texgen_emboss */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 -#endif /* GL_NV_texgen_reflection */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 -typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureBarrierNV (void); -#endif -#endif /* GL_NV_texture_barrier */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 -#endif /* GL_NV_texture_compression_vtc */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B -#endif /* GL_NV_texture_env_combine4 */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F -#endif /* GL_NV_texture_expand_normal */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -#endif -#endif /* GL_NV_texture_multisample */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 -#endif /* GL_NV_texture_rectangle */ - -#ifndef GL_NV_texture_rectangle_compressed -#define GL_NV_texture_rectangle_compressed 1 -#endif /* GL_NV_texture_rectangle_compressed */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F -#endif /* GL_NV_texture_shader */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#endif /* GL_NV_texture_shader2 */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 -#endif /* GL_NV_texture_shader3 */ - -#ifndef GL_NV_timeline_semaphore -#define GL_NV_timeline_semaphore 1 -#define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595 -#define GL_SEMAPHORE_TYPE_NV 0x95B3 -#define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4 -#define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5 -#define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6 -typedef void (APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores); -typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores); -GLAPI void APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params); -#endif -#endif /* GL_NV_timeline_semaphore */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F -#define GL_LAYER_NV 0x8DAA -#define GL_NEXT_BUFFER_NV -2 -#define GL_SKIP_COMPONENTS4_NV -3 -#define GL_SKIP_COMPONENTS3_NV -4 -#define GL_SKIP_COMPONENTS2_NV -5 -#define GL_SKIP_COMPONENTS1_NV -6 -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackNV (void); -GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); -GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); -GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); -GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); -#endif -#endif /* GL_NV_transform_feedback */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedbackNV (void); -GLAPI void APIENTRY glResumeTransformFeedbackNV (void); -GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); -#endif -#endif /* GL_NV_transform_feedback2 */ - -#ifndef GL_NV_uniform_buffer_unified_memory -#define GL_NV_uniform_buffer_unified_memory 1 -#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E -#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F -#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 -#endif /* GL_NV_uniform_buffer_unified_memory */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 -typedef GLintptr GLvdpauSurfaceNV; -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE -typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); -typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); -typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); -typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); -GLAPI void APIENTRY glVDPAUFiniNV (void); -GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); -GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); -GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); -GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); -GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); -#endif -#endif /* GL_NV_vdpau_interop */ - -#ifndef GL_NV_vdpau_interop2 -#define GL_NV_vdpau_interop2 1 -typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure); -#endif -#endif /* GL_NV_vdpau_interop2 */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); -GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); -#endif -#endif /* GL_NV_vertex_array_range */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 -#endif /* GL_NV_vertex_array_range2 */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); -GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); -GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); -#endif -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 -typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); -GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); -#endif -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); -typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); -typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); -GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); -GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); -GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); -GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); -GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); -GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); -GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); -GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); -#endif -#endif /* GL_NV_vertex_program */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 -#endif /* GL_NV_vertex_program1_1 */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 -#endif /* GL_NV_vertex_program2 */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 -#endif /* GL_NV_vertex_program2_option */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 -#endif /* GL_NV_vertex_program3 */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD -#endif /* GL_NV_vertex_program4 */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C -typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#endif -#endif /* GL_NV_video_capture */ - -#ifndef GL_NV_viewport_array2 -#define GL_NV_viewport_array2 1 -#endif /* GL_NV_viewport_array2 */ - -#ifndef GL_NV_viewport_swizzle -#define GL_NV_viewport_swizzle 1 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 -#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 -#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 -#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A -#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B -typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); -#endif -#endif /* GL_NV_viewport_swizzle */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 -#endif /* GL_OML_interlace */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 -#endif /* GL_OML_resample */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 -#endif /* GL_OML_subsample */ - -#ifndef GL_OVR_multiview -#define GL_OVR_multiview 1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 -#define GL_MAX_VIEWS_OVR 0x9631 -#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); -#endif -#endif /* GL_OVR_multiview */ - -#ifndef GL_OVR_multiview2 -#define GL_OVR_multiview2 1 -#endif /* GL_OVR_multiview2 */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 -#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD -#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 -#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C -#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E -#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F -#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 -#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 -#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 -#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 -#define GL_CLIP_NEAR_HINT_PGI 0x1A220 -#define GL_CLIP_FAR_HINT_PGI 0x1A221 -#define GL_WIDE_LINE_HINT_PGI 0x1A222 -#define GL_BACK_NORMALS_HINT_PGI 0x1A223 -typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); -#endif -#endif /* GL_PGI_misc_hints */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 -#define GL_VERTEX_DATA_HINT_PGI 0x1A22A -#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B -#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C -#define GL_MAX_VERTEX_HINT_PGI 0x1A22D -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#endif /* GL_PGI_vertex_hints */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 -#endif /* GL_REND_screen_coordinates */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 -#endif /* GL_S3_s3tc */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 -#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 -#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 -#define GL_LINEAR_DETAIL_SGIS 0x8097 -#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 -#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 -#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A -#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B -#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C -typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); -#endif -#endif /* GL_SGIS_detail_texture */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 -#define GL_FOG_FUNC_SGIS 0x812A -#define GL_FOG_FUNC_POINTS_SGIS 0x812B -#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C -typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); -#endif -#endif /* GL_SGIS_fog_function */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 -#endif /* GL_SGIS_generate_mipmap */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC -typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); -#endif -#endif /* GL_SGIS_multisample */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 -#define GL_PIXEL_TEXTURE_SGIS 0x8353 -#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 -#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 -#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); -GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); -#endif -#endif /* GL_SGIS_pixel_texture */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 -#endif /* GL_SGIS_point_line_texgen */ - -#ifndef GL_SGIS_point_parameters -#define GL_SGIS_point_parameters 1 -#define GL_POINT_SIZE_MIN_SGIS 0x8126 -#define GL_POINT_SIZE_MAX_SGIS 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 -#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_SGIS_point_parameters */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 -#define GL_LINEAR_SHARPEN_SGIS 0x80AD -#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE -#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF -#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 -typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); -#endif -#endif /* GL_SGIS_sharpen_texture */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 -#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 -#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 -#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 -#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 -#define GL_TEXTURE_4D_SGIS 0x8134 -#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 -#define GL_TEXTURE_4DSIZE_SGIS 0x8136 -#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 -#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 -#define GL_TEXTURE_4D_BINDING_SGIS 0x814F -typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_SGIS_texture4D */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#endif /* GL_SGIS_texture_border_clamp */ - -#ifndef GL_SGIS_texture_color_mask -#define GL_SGIS_texture_color_mask 1 -#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF -typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#endif -#endif /* GL_SGIS_texture_color_mask */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#endif /* GL_SGIS_texture_edge_clamp */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 -#define GL_FILTER4_SGIS 0x8146 -#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 -typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); -typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); -GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#endif -#endif /* GL_SGIS_texture_filter4 */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D -#endif /* GL_SGIS_texture_lod */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 -#define GL_DUAL_ALPHA4_SGIS 0x8110 -#define GL_DUAL_ALPHA8_SGIS 0x8111 -#define GL_DUAL_ALPHA12_SGIS 0x8112 -#define GL_DUAL_ALPHA16_SGIS 0x8113 -#define GL_DUAL_LUMINANCE4_SGIS 0x8114 -#define GL_DUAL_LUMINANCE8_SGIS 0x8115 -#define GL_DUAL_LUMINANCE12_SGIS 0x8116 -#define GL_DUAL_LUMINANCE16_SGIS 0x8117 -#define GL_DUAL_INTENSITY4_SGIS 0x8118 -#define GL_DUAL_INTENSITY8_SGIS 0x8119 -#define GL_DUAL_INTENSITY12_SGIS 0x811A -#define GL_DUAL_INTENSITY16_SGIS 0x811B -#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C -#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D -#define GL_QUAD_ALPHA4_SGIS 0x811E -#define GL_QUAD_ALPHA8_SGIS 0x811F -#define GL_QUAD_LUMINANCE4_SGIS 0x8120 -#define GL_QUAD_LUMINANCE8_SGIS 0x8121 -#define GL_QUAD_INTENSITY4_SGIS 0x8122 -#define GL_QUAD_INTENSITY8_SGIS 0x8123 -#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 -#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 -#endif /* GL_SGIS_texture_select */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 -#define GL_ASYNC_MARKER_SGIX 0x8329 -typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); -typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); -typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); -GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); -GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); -GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); -GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); -GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); -#endif -#endif /* GL_SGIX_async */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D -#endif /* GL_SGIX_async_histogram */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 -#endif /* GL_SGIX_async_pixel */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 -#endif /* GL_SGIX_blend_alpha_minmax */ - -#ifndef GL_SGIX_calligraphic_fragment -#define GL_SGIX_calligraphic_fragment 1 -#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 -#endif /* GL_SGIX_calligraphic_fragment */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 -#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 -#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 -#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 -#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 -#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 -#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 -#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 -#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 -#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 -#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D -#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E -#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F -#endif /* GL_SGIX_clipmap */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 -#define GL_CONVOLUTION_HINT_SGIX 0x8316 -#endif /* GL_SGIX_convolution_accuracy */ - -#ifndef GL_SGIX_depth_pass_instrument -#define GL_SGIX_depth_pass_instrument 1 -#endif /* GL_SGIX_depth_pass_instrument */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 -#endif /* GL_SGIX_depth_texture */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 -typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushRasterSGIX (void); -#endif -#endif /* GL_SGIX_flush_raster */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 -#endif /* GL_SGIX_fog_offset */ - -#ifndef GL_SGIX_fragment_lighting -#define GL_SGIX_fragment_lighting 1 -#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 -#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 -#define GL_LIGHT_ENV_MODE_SGIX 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B -#define GL_FRAGMENT_LIGHT0_SGIX 0x840C -#define GL_FRAGMENT_LIGHT1_SGIX 0x840D -#define GL_FRAGMENT_LIGHT2_SGIX 0x840E -#define GL_FRAGMENT_LIGHT3_SGIX 0x840F -#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 -#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 -#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 -#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 -typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); -GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); -GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); -#endif -#endif /* GL_SGIX_fragment_lighting */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 -#define GL_FRAMEZOOM_SGIX 0x818B -#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C -#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D -typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); -#endif -#endif /* GL_SGIX_framezoom */ - -#ifndef GL_SGIX_igloo_interface -#define GL_SGIX_igloo_interface 1 -typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); -#endif -#endif /* GL_SGIX_igloo_interface */ - -#ifndef GL_SGIX_instruments -#define GL_SGIX_instruments 1 -#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 -#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 -typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); -typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); -typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); -typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); -GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); -GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); -GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); -GLAPI void APIENTRY glStartInstrumentsSGIX (void); -GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); -#endif -#endif /* GL_SGIX_instruments */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 -#define GL_INTERLACE_SGIX 0x8094 -#endif /* GL_SGIX_interlace */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 -#define GL_IR_INSTRUMENT1_SGIX 0x817F -#endif /* GL_SGIX_ir_instrument1 */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 -#define GL_LIST_PRIORITY_SGIX 0x8182 -typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); -GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); -GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); -GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); -#endif -#endif /* GL_SGIX_list_priority */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 -#define GL_PIXEL_TEX_GEN_SGIX 0x8139 -#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B -typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); -#endif -#endif /* GL_SGIX_pixel_texture */ - -#ifndef GL_SGIX_pixel_tiles -#define GL_SGIX_pixel_tiles 1 -#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E -#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F -#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 -#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 -#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 -#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 -#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 -#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 -#endif /* GL_SGIX_pixel_tiles */ - -#ifndef GL_SGIX_polynomial_ffd -#define GL_SGIX_polynomial_ffd 1 -#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 -#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 -#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 -#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 -#define GL_DEFORMATIONS_MASK_SGIX 0x8196 -#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); -GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); -#endif -#endif /* GL_SGIX_polynomial_ffd */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 -#define GL_REFERENCE_PLANE_SGIX 0x817D -#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E -typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); -#endif -#endif /* GL_SGIX_reference_plane */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#endif /* GL_SGIX_resample */ - -#ifndef GL_SGIX_scalebias_hint -#define GL_SGIX_scalebias_hint 1 -#define GL_SCALEBIAS_HINT_SGIX 0x8322 -#endif /* GL_SGIX_scalebias_hint */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D -#endif /* GL_SGIX_shadow */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 -#define GL_SHADOW_AMBIENT_SGIX 0x80BF -#endif /* GL_SGIX_shadow_ambient */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 -#define GL_SPRITE_SGIX 0x8148 -#define GL_SPRITE_MODE_SGIX 0x8149 -#define GL_SPRITE_AXIS_SGIX 0x814A -#define GL_SPRITE_TRANSLATION_SGIX 0x814B -#define GL_SPRITE_AXIAL_SGIX 0x814C -#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D -#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); -#endif -#endif /* GL_SGIX_sprite */ - -#ifndef GL_SGIX_subsample -#define GL_SGIX_subsample 1 -#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 -#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 -#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 -#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 -#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 -#endif /* GL_SGIX_subsample */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 -typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTagSampleBufferSGIX (void); -#endif -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 -#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE -#endif /* GL_SGIX_texture_add_env */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B -#endif /* GL_SGIX_texture_coordinate_clamp */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 -#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E -#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F -#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 -#endif /* GL_SGIX_texture_lod_bias */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E -#endif /* GL_SGIX_texture_multi_buffer */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C -#endif /* GL_SGIX_texture_scale_bias */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF -#endif /* GL_SGIX_vertex_preclip */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 -#define GL_YCRCB_422_SGIX 0x81BB -#define GL_YCRCB_444_SGIX 0x81BC -#endif /* GL_SGIX_ycrcb */ - -#ifndef GL_SGIX_ycrcb_subsample -#define GL_SGIX_ycrcb_subsample 1 -#endif /* GL_SGIX_ycrcb_subsample */ - -#ifndef GL_SGIX_ycrcba -#define GL_SGIX_ycrcba 1 -#define GL_YCRCB_SGIX 0x8318 -#define GL_YCRCBA_SGIX 0x8319 -#endif /* GL_SGIX_ycrcba */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB -#endif /* GL_SGI_color_matrix */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF -typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); -GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); -#endif -#endif /* GL_SGI_color_table */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD -#endif /* GL_SGI_texture_color_table */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 -typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFinishTextureSUNX (void); -#endif -#endif /* GL_SUNX_constant_data */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 -#define GL_WRAP_BORDER_SUN 0x81D4 -#endif /* GL_SUN_convolution_border_modes */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); -GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); -GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); -GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); -GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); -GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); -#endif -#endif /* GL_SUN_global_alpha */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 -typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); -#endif -#endif /* GL_SUN_mesh_array */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 -#define GL_SLICE_ACCUM_SUN 0x85CC -#endif /* GL_SUN_slice_accum */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 -#define GL_RESTART_SUN 0x0001 -#define GL_REPLACE_MIDDLE_SUN 0x0002 -#define GL_REPLACE_OLDEST_SUN 0x0003 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); -GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); -GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); -GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); -GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); -GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); -GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); -#endif -#endif /* GL_SUN_triangle_list */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#endif -#endif /* GL_SUN_vertex */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB -#endif /* GL_WIN_phong_shading */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC -#endif /* GL_WIN_specular_fog */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/libs/SDL2/include/SDL_opengles.h b/libs/SDL2/include/SDL_opengles.h deleted file mode 100644 index f4465ea..0000000 --- a/libs/SDL2/include/SDL_opengles.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_opengles.h - * - * This is a simple file to encapsulate the OpenGL ES 1.X API headers. - */ -#include "SDL_config.h" - -#ifdef __IPHONEOS__ -#include -#include -#else -#include -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif diff --git a/libs/SDL2/include/SDL_opengles2.h b/libs/SDL2/include/SDL_opengles2.h deleted file mode 100644 index 5e3b717..0000000 --- a/libs/SDL2/include/SDL_opengles2.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_opengles2.h - * - * This is a simple file to encapsulate the OpenGL ES 2.0 API headers. - */ -#include "SDL_config.h" - -#if !defined(_MSC_VER) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS) - -#ifdef __IPHONEOS__ -#include -#include -#else -#include -#include -#include -#endif - -#else /* _MSC_VER */ - -/* OpenGL ES2 headers for Visual Studio */ -#include "SDL_opengles2_khrplatform.h" -#include "SDL_opengles2_gl2platform.h" -#include "SDL_opengles2_gl2.h" -#include "SDL_opengles2_gl2ext.h" - -#endif /* _MSC_VER */ - -#ifndef APIENTRY -#define APIENTRY GL_APIENTRY -#endif diff --git a/libs/SDL2/include/SDL_opengles2_gl2.h b/libs/SDL2/include/SDL_opengles2_gl2.h deleted file mode 100644 index d13622a..0000000 --- a/libs/SDL2/include/SDL_opengles2_gl2.h +++ /dev/null @@ -1,656 +0,0 @@ -#ifndef __gles2_gl2_h_ -#define __gles2_gl2_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright 2013-2020 The Khronos Group Inc. -** SPDX-License-Identifier: MIT -** -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** https://github.com/KhronosGroup/OpenGL-Registry -*/ - -/*#include */ - -#ifndef GL_APIENTRYP -#define GL_APIENTRYP GL_APIENTRY* -#endif - -#ifndef GL_GLES_PROTOTYPES -#define GL_GLES_PROTOTYPES 1 -#endif - -/* Generated on date 20220530 */ - -/* Generated C header for: - * API: gles2 - * Profile: common - * Versions considered: 2\.[0-9] - * Versions emitted: .* - * Default extensions included: None - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GL_ES_VERSION_2_0 -#define GL_ES_VERSION_2_0 1 -/*#include */ -typedef khronos_int8_t GLbyte; -typedef khronos_float_t GLclampf; -typedef khronos_int32_t GLfixed; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef void GLvoid; -typedef struct __GLsync *GLsync; -typedef khronos_int64_t GLint64; -typedef khronos_uint64_t GLuint64; -typedef unsigned int GLenum; -typedef unsigned int GLuint; -typedef char GLchar; -typedef khronos_float_t GLfloat; -typedef khronos_ssize_t GLsizeiptr; -typedef khronos_intptr_t GLintptr; -typedef unsigned int GLbitfield; -typedef int GLint; -typedef unsigned char GLboolean; -typedef int GLsizei; -typedef khronos_uint8_t GLubyte; -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_FUNC_ADD 0x8006 -#define GL_BLEND_EQUATION 0x8009 -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_STREAM_DRAW 0x88E0 -#define GL_STATIC_DRAW 0x88E4 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_CULL_FACE 0x0B44 -#define GL_BLEND 0x0BE2 -#define GL_DITHER 0x0BD0 -#define GL_STENCIL_TEST 0x0B90 -#define GL_DEPTH_TEST 0x0B71 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_LINE_WIDTH 0x0B21 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_FIXED 0x140C -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_SHADER_TYPE 0x8B4F -#define GL_DELETE_STATUS 0x8B80 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_INVERT 0x150A -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_TEXTURE 0x1702 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_REPEAT 0x2901 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_COMPILE_STATUS 0x8B81 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGB565 0x8D62 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_NONE 0 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); -typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); -typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); -typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); -typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); -typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); -typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); -typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); -typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); -typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); -typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); -typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); -typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); -typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); -typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); -typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); -typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); -typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); -typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); -typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); -typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); -typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); -typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#if GL_GLES_PROTOTYPES -GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); -GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); -GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); -GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); -GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); -GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); -GL_APICALL void GL_APIENTRY glClearStencil (GLint s); -GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); -GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); -GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); -GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); -GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); -GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); -GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); -GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); -GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); -GL_APICALL void GL_APIENTRY glDisable (GLenum cap); -GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); -GL_APICALL void GL_APIENTRY glEnable (GLenum cap); -GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); -GL_APICALL void GL_APIENTRY glFinish (void); -GL_APICALL void GL_APIENTRY glFlush (void); -GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); -GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); -GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); -GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); -GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GL_APICALL GLenum GL_APIENTRY glGetError (void); -GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); -GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); -GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); -GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); -GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); -GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); -GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); -GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); -GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); -GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); -GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); -GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); -GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); -GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); -GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); -GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); -GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); -GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); -GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_ES_VERSION_2_0 */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/libs/SDL2/include/SDL_opengles2_gl2ext.h b/libs/SDL2/include/SDL_opengles2_gl2ext.h deleted file mode 100644 index 9448ce0..0000000 --- a/libs/SDL2/include/SDL_opengles2_gl2ext.h +++ /dev/null @@ -1,4033 +0,0 @@ -#ifndef __gles2_gl2ext_h_ -#define __gles2_gl2ext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright 2013-2020 The Khronos Group Inc. -** SPDX-License-Identifier: MIT -** -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** https://github.com/KhronosGroup/OpenGL-Registry -*/ - -#ifndef GL_APIENTRYP -#define GL_APIENTRYP GL_APIENTRY* -#endif - -/* Generated on date 20220530 */ - -/* Generated C header for: - * API: gles2 - * Profile: common - * Versions considered: 2\.[0-9] - * Versions emitted: _nomatch_^ - * Default extensions included: gles2 - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 -typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); -#endif -#endif /* GL_KHR_blend_equation_advanced */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 -#define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC -#endif /* GL_KHR_context_flush_control */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_SAMPLER 0x82E6 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_BUFFER_KHR 0x82E0 -#define GL_SHADER_KHR 0x82E1 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_QUERY_KHR 0x82E3 -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); -typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); -typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); -GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); -GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); -#endif -#endif /* GL_KHR_debug */ - -#ifndef GL_KHR_no_error -#define GL_KHR_no_error 1 -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 -#endif /* GL_KHR_no_error */ - -#ifndef GL_KHR_parallel_shader_compile -#define GL_KHR_parallel_shader_compile 1 -#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 -#define GL_COMPLETION_STATUS_KHR 0x91B1 -typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); -#endif -#endif /* GL_KHR_parallel_shader_compile */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 -#define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 -#define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 -#define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 -#define GL_NO_RESET_NOTIFICATION_KHR 0x8261 -#define GL_CONTEXT_LOST_KHR 0x0507 -typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); -typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); -GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -#endif -#endif /* GL_KHR_robustness */ - -#ifndef GL_KHR_shader_subgroup -#define GL_KHR_shader_subgroup 1 -#define GL_SUBGROUP_SIZE_KHR 0x9532 -#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 -#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 -#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 -#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 -#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 -#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 -#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 -#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 -#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 -#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 -#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 -#endif /* GL_KHR_shader_subgroup */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifndef GL_KHR_texture_compression_astc_sliced_3d -#define GL_KHR_texture_compression_astc_sliced_3d 1 -#endif /* GL_KHR_texture_compression_astc_sliced_3d */ - -#ifndef GL_OES_EGL_image -#define GL_OES_EGL_image 1 -typedef void *GLeglImageOES; -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); -GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); -#endif -#endif /* GL_OES_EGL_image */ - -#ifndef GL_OES_EGL_image_external -#define GL_OES_EGL_image_external 1 -#define GL_TEXTURE_EXTERNAL_OES 0x8D65 -#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 -#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 -#define GL_SAMPLER_EXTERNAL_OES 0x8D66 -#endif /* GL_OES_EGL_image_external */ - -#ifndef GL_OES_EGL_image_external_essl3 -#define GL_OES_EGL_image_external_essl3 1 -#endif /* GL_OES_EGL_image_external_essl3 */ - -#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture -#define GL_OES_compressed_ETC1_RGB8_sub_texture 1 -#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ - -#ifndef GL_OES_compressed_ETC1_RGB8_texture -#define GL_OES_compressed_ETC1_RGB8_texture 1 -#define GL_ETC1_RGB8_OES 0x8D64 -#endif /* GL_OES_compressed_ETC1_RGB8_texture */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif /* GL_OES_compressed_paletted_texture */ - -#ifndef GL_OES_copy_image -#define GL_OES_copy_image 1 -typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -#endif -#endif /* GL_OES_copy_image */ - -#ifndef GL_OES_depth24 -#define GL_OES_depth24 1 -#define GL_DEPTH_COMPONENT24_OES 0x81A6 -#endif /* GL_OES_depth24 */ - -#ifndef GL_OES_depth32 -#define GL_OES_depth32 1 -#define GL_DEPTH_COMPONENT32_OES 0x81A7 -#endif /* GL_OES_depth32 */ - -#ifndef GL_OES_depth_texture -#define GL_OES_depth_texture 1 -#endif /* GL_OES_depth_texture */ - -#ifndef GL_OES_draw_buffers_indexed -#define GL_OES_draw_buffers_indexed 1 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); -typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); -GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); -GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); -GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); -GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); -#endif -#endif /* GL_OES_draw_buffers_indexed */ - -#ifndef GL_OES_draw_elements_base_vertex -#define GL_OES_draw_elements_base_vertex 1 -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -#endif -#endif /* GL_OES_draw_elements_base_vertex */ - -#ifndef GL_OES_element_index_uint -#define GL_OES_element_index_uint 1 -#endif /* GL_OES_element_index_uint */ - -#ifndef GL_OES_fbo_render_mipmap -#define GL_OES_fbo_render_mipmap 1 -#endif /* GL_OES_fbo_render_mipmap */ - -#ifndef GL_OES_fragment_precision_high -#define GL_OES_fragment_precision_high 1 -#endif /* GL_OES_fragment_precision_high */ - -#ifndef GL_OES_geometry_point_size -#define GL_OES_geometry_point_size 1 -#endif /* GL_OES_geometry_point_size */ - -#ifndef GL_OES_geometry_shader -#define GL_OES_geometry_shader 1 -#define GL_GEOMETRY_SHADER_OES 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 -#define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F -#define GL_LAYER_PROVOKING_VERTEX_OES 0x825E -#define GL_LINES_ADJACENCY_OES 0x000A -#define GL_LINE_STRIP_ADJACENCY_OES 0x000B -#define GL_TRIANGLES_ADJACENCY_OES 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 -#define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E -#define GL_UNDEFINED_VERTEX_OES 0x8260 -#define GL_PRIMITIVES_GENERATED_OES 0x8C87 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 -#define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif -#endif /* GL_OES_geometry_shader */ - -#ifndef GL_OES_get_program_binary -#define GL_OES_get_program_binary 1 -#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE -#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF -typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); -#endif -#endif /* GL_OES_get_program_binary */ - -#ifndef GL_OES_gpu_shader5 -#define GL_OES_gpu_shader5 1 -#endif /* GL_OES_gpu_shader5 */ - -#ifndef GL_OES_mapbuffer -#define GL_OES_mapbuffer 1 -#define GL_WRITE_ONLY_OES 0x88B9 -#define GL_BUFFER_ACCESS_OES 0x88BB -#define GL_BUFFER_MAPPED_OES 0x88BC -#define GL_BUFFER_MAP_POINTER_OES 0x88BD -typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); -typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); -GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); -GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_OES_mapbuffer */ - -#ifndef GL_OES_packed_depth_stencil -#define GL_OES_packed_depth_stencil 1 -#define GL_DEPTH_STENCIL_OES 0x84F9 -#define GL_UNSIGNED_INT_24_8_OES 0x84FA -#define GL_DEPTH24_STENCIL8_OES 0x88F0 -#endif /* GL_OES_packed_depth_stencil */ - -#ifndef GL_OES_primitive_bounding_box -#define GL_OES_primitive_bounding_box 1 -#define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE -typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#endif -#endif /* GL_OES_primitive_bounding_box */ - -#ifndef GL_OES_required_internalformat -#define GL_OES_required_internalformat 1 -#define GL_ALPHA8_OES 0x803C -#define GL_DEPTH_COMPONENT16_OES 0x81A5 -#define GL_LUMINANCE4_ALPHA4_OES 0x8043 -#define GL_LUMINANCE8_ALPHA8_OES 0x8045 -#define GL_LUMINANCE8_OES 0x8040 -#define GL_RGBA4_OES 0x8056 -#define GL_RGB5_A1_OES 0x8057 -#define GL_RGB565_OES 0x8D62 -#define GL_RGB8_OES 0x8051 -#define GL_RGBA8_OES 0x8058 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB10_A2_EXT 0x8059 -#endif /* GL_OES_required_internalformat */ - -#ifndef GL_OES_rgb8_rgba8 -#define GL_OES_rgb8_rgba8 1 -#endif /* GL_OES_rgb8_rgba8 */ - -#ifndef GL_OES_sample_shading -#define GL_OES_sample_shading 1 -#define GL_SAMPLE_SHADING_OES 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 -typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); -#endif -#endif /* GL_OES_sample_shading */ - -#ifndef GL_OES_sample_variables -#define GL_OES_sample_variables 1 -#endif /* GL_OES_sample_variables */ - -#ifndef GL_OES_shader_image_atomic -#define GL_OES_shader_image_atomic 1 -#endif /* GL_OES_shader_image_atomic */ - -#ifndef GL_OES_shader_io_blocks -#define GL_OES_shader_io_blocks 1 -#endif /* GL_OES_shader_io_blocks */ - -#ifndef GL_OES_shader_multisample_interpolation -#define GL_OES_shader_multisample_interpolation 1 -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D -#endif /* GL_OES_shader_multisample_interpolation */ - -#ifndef GL_OES_standard_derivatives -#define GL_OES_standard_derivatives 1 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B -#endif /* GL_OES_standard_derivatives */ - -#ifndef GL_OES_stencil1 -#define GL_OES_stencil1 1 -#define GL_STENCIL_INDEX1_OES 0x8D46 -#endif /* GL_OES_stencil1 */ - -#ifndef GL_OES_stencil4 -#define GL_OES_stencil4 1 -#define GL_STENCIL_INDEX4_OES 0x8D47 -#endif /* GL_OES_stencil4 */ - -#ifndef GL_OES_surfaceless_context -#define GL_OES_surfaceless_context 1 -#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 -#endif /* GL_OES_surfaceless_context */ - -#ifndef GL_OES_tessellation_point_size -#define GL_OES_tessellation_point_size 1 -#endif /* GL_OES_tessellation_point_size */ - -#ifndef GL_OES_tessellation_shader -#define GL_OES_tessellation_shader 1 -#define GL_PATCHES_OES 0x000E -#define GL_PATCH_VERTICES_OES 0x8E72 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 -#define GL_TESS_GEN_MODE_OES 0x8E76 -#define GL_TESS_GEN_SPACING_OES 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 -#define GL_TESS_GEN_POINT_MODE_OES 0x8E79 -#define GL_ISOLINES_OES 0x8E7A -#define GL_QUADS_OES 0x0007 -#define GL_FRACTIONAL_ODD_OES 0x8E7B -#define GL_FRACTIONAL_EVEN_OES 0x8E7C -#define GL_MAX_PATCH_VERTICES_OES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 -#define GL_IS_PER_PATCH_OES 0x92E7 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 -#define GL_TESS_CONTROL_SHADER_OES 0x8E88 -#define GL_TESS_EVALUATION_SHADER_OES 0x8E87 -#define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 -typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); -#endif -#endif /* GL_OES_tessellation_shader */ - -#ifndef GL_OES_texture_3D -#define GL_OES_texture_3D 1 -#define GL_TEXTURE_WRAP_R_OES 0x8072 -#define GL_TEXTURE_3D_OES 0x806F -#define GL_TEXTURE_BINDING_3D_OES 0x806A -#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 -#define GL_SAMPLER_3D_OES 0x8B5F -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 -typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -#endif -#endif /* GL_OES_texture_3D */ - -#ifndef GL_OES_texture_border_clamp -#define GL_OES_texture_border_clamp 1 -#define GL_TEXTURE_BORDER_COLOR_OES 0x1004 -#define GL_CLAMP_TO_BORDER_OES 0x812D -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); -GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); -GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); -GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); -GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); -GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); -#endif -#endif /* GL_OES_texture_border_clamp */ - -#ifndef GL_OES_texture_buffer -#define GL_OES_texture_buffer 1 -#define GL_TEXTURE_BUFFER_OES 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F -#define GL_SAMPLER_BUFFER_OES 0x8DC2 -#define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 -#define GL_IMAGE_BUFFER_OES 0x9051 -#define GL_INT_IMAGE_BUFFER_OES 0x905C -#define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 -#define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D -#define GL_TEXTURE_BUFFER_SIZE_OES 0x919E -typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); -GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -#endif -#endif /* GL_OES_texture_buffer */ - -#ifndef GL_OES_texture_compression_astc -#define GL_OES_texture_compression_astc 1 -#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 -#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 -#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 -#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 -#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 -#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 -#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 -#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 -#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 -#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 -#endif /* GL_OES_texture_compression_astc */ - -#ifndef GL_OES_texture_cube_map_array -#define GL_OES_texture_cube_map_array 1 -#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A -#define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F -#define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A -#endif /* GL_OES_texture_cube_map_array */ - -#ifndef GL_OES_texture_float -#define GL_OES_texture_float 1 -#endif /* GL_OES_texture_float */ - -#ifndef GL_OES_texture_float_linear -#define GL_OES_texture_float_linear 1 -#endif /* GL_OES_texture_float_linear */ - -#ifndef GL_OES_texture_half_float -#define GL_OES_texture_half_float 1 -#define GL_HALF_FLOAT_OES 0x8D61 -#endif /* GL_OES_texture_half_float */ - -#ifndef GL_OES_texture_half_float_linear -#define GL_OES_texture_half_float_linear 1 -#endif /* GL_OES_texture_half_float_linear */ - -#ifndef GL_OES_texture_npot -#define GL_OES_texture_npot 1 -#endif /* GL_OES_texture_npot */ - -#ifndef GL_OES_texture_stencil8 -#define GL_OES_texture_stencil8 1 -#define GL_STENCIL_INDEX_OES 0x1901 -#define GL_STENCIL_INDEX8_OES 0x8D48 -#endif /* GL_OES_texture_stencil8 */ - -#ifndef GL_OES_texture_storage_multisample_2d_array -#define GL_OES_texture_storage_multisample_2d_array 1 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -#endif -#endif /* GL_OES_texture_storage_multisample_2d_array */ - -#ifndef GL_OES_texture_view -#define GL_OES_texture_view 1 -#define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -#endif -#endif /* GL_OES_texture_view */ - -#ifndef GL_OES_vertex_array_object -#define GL_OES_vertex_array_object 1 -#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 -typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); -typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); -typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); -GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); -GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); -GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); -#endif -#endif /* GL_OES_vertex_array_object */ - -#ifndef GL_OES_vertex_half_float -#define GL_OES_vertex_half_float 1 -#endif /* GL_OES_vertex_half_float */ - -#ifndef GL_OES_vertex_type_10_10_10_2 -#define GL_OES_vertex_type_10_10_10_2 1 -#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 -#define GL_INT_10_10_10_2_OES 0x8DF7 -#endif /* GL_OES_vertex_type_10_10_10_2 */ - -#ifndef GL_OES_viewport_array -#define GL_OES_viewport_array 1 -#define GL_MAX_VIEWPORTS_OES 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F -typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); -typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); -typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); -GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); -GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); -GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); -#endif -#endif /* GL_OES_viewport_array */ - -#ifndef GL_AMD_compressed_3DC_texture -#define GL_AMD_compressed_3DC_texture 1 -#define GL_3DC_X_AMD 0x87F9 -#define GL_3DC_XY_AMD 0x87FA -#endif /* GL_AMD_compressed_3DC_texture */ - -#ifndef GL_AMD_compressed_ATC_texture -#define GL_AMD_compressed_ATC_texture 1 -#define GL_ATC_RGB_AMD 0x8C92 -#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 -#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE -#endif /* GL_AMD_compressed_ATC_texture */ - -#ifndef GL_AMD_framebuffer_multisample_advanced -#define GL_AMD_framebuffer_multisample_advanced 1 -#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 -#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 -#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 -#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 -#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 -#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_AMD_framebuffer_multisample_advanced */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); -GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -#endif /* GL_AMD_performance_monitor */ - -#ifndef GL_AMD_program_binary_Z400 -#define GL_AMD_program_binary_Z400 1 -#define GL_Z400_BINARY_AMD 0x8740 -#endif /* GL_AMD_program_binary_Z400 */ - -#ifndef GL_ANDROID_extension_pack_es31a -#define GL_ANDROID_extension_pack_es31a 1 -#endif /* GL_ANDROID_extension_pack_es31a */ - -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 -#endif /* GL_ANGLE_depth_texture */ - -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA -typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* GL_ANGLE_framebuffer_blit */ - -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_ANGLE_framebuffer_multisample */ - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); -#endif -#endif /* GL_ANGLE_instanced_arrays */ - -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 -#endif /* GL_ANGLE_pack_reverse_row_order */ - -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 -#endif /* GL_ANGLE_program_binary */ - -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 -#endif /* GL_ANGLE_texture_usage */ - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 -typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -#endif -#endif /* GL_ANGLE_translated_shader_source */ - -#ifndef GL_APPLE_clip_distance -#define GL_APPLE_clip_distance 1 -#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 -#define GL_CLIP_DISTANCE0_APPLE 0x3000 -#define GL_CLIP_DISTANCE1_APPLE 0x3001 -#define GL_CLIP_DISTANCE2_APPLE 0x3002 -#define GL_CLIP_DISTANCE3_APPLE 0x3003 -#define GL_CLIP_DISTANCE4_APPLE 0x3004 -#define GL_CLIP_DISTANCE5_APPLE 0x3005 -#define GL_CLIP_DISTANCE6_APPLE 0x3006 -#define GL_CLIP_DISTANCE7_APPLE 0x3007 -#endif /* GL_APPLE_clip_distance */ - -#ifndef GL_APPLE_color_buffer_packed_float -#define GL_APPLE_color_buffer_packed_float 1 -#endif /* GL_APPLE_color_buffer_packed_float */ - -#ifndef GL_APPLE_copy_texture_levels -#define GL_APPLE_copy_texture_levels 1 -typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); -#endif -#endif /* GL_APPLE_copy_texture_levels */ - -#ifndef GL_APPLE_framebuffer_multisample -#define GL_APPLE_framebuffer_multisample 1 -#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 -#define GL_MAX_SAMPLES_APPLE 0x8D57 -#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); -#endif -#endif /* GL_APPLE_framebuffer_multisample */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_RAW_422_APPLE 0x8A51 -#endif /* GL_APPLE_rgb_422 */ - -#ifndef GL_APPLE_sync -#define GL_APPLE_sync 1 -#define GL_SYNC_OBJECT_APPLE 0x8A53 -#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 -#define GL_OBJECT_TYPE_APPLE 0x9112 -#define GL_SYNC_CONDITION_APPLE 0x9113 -#define GL_SYNC_STATUS_APPLE 0x9114 -#define GL_SYNC_FLAGS_APPLE 0x9115 -#define GL_SYNC_FENCE_APPLE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 -#define GL_UNSIGNALED_APPLE 0x9118 -#define GL_SIGNALED_APPLE 0x9119 -#define GL_ALREADY_SIGNALED_APPLE 0x911A -#define GL_TIMEOUT_EXPIRED_APPLE 0x911B -#define GL_CONDITION_SATISFIED_APPLE 0x911C -#define GL_WAIT_FAILED_APPLE 0x911D -#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 -#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull -typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); -typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); -typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); -typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); -GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); -GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); -GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); -GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); -GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -#endif -#endif /* GL_APPLE_sync */ - -#ifndef GL_APPLE_texture_format_BGRA8888 -#define GL_APPLE_texture_format_BGRA8888 1 -#define GL_BGRA_EXT 0x80E1 -#define GL_BGRA8_EXT 0x93A1 -#endif /* GL_APPLE_texture_format_BGRA8888 */ - -#ifndef GL_APPLE_texture_max_level -#define GL_APPLE_texture_max_level 1 -#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D -#endif /* GL_APPLE_texture_max_level */ - -#ifndef GL_APPLE_texture_packed_float -#define GL_APPLE_texture_packed_float 1 -#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B -#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E -#define GL_R11F_G11F_B10F_APPLE 0x8C3A -#define GL_RGB9_E5_APPLE 0x8C3D -#endif /* GL_APPLE_texture_packed_float */ - -#ifndef GL_ARM_mali_program_binary -#define GL_ARM_mali_program_binary 1 -#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 -#endif /* GL_ARM_mali_program_binary */ - -#ifndef GL_ARM_mali_shader_binary -#define GL_ARM_mali_shader_binary 1 -#define GL_MALI_SHADER_BINARY_ARM 0x8F60 -#endif /* GL_ARM_mali_shader_binary */ - -#ifndef GL_ARM_rgba8 -#define GL_ARM_rgba8 1 -#endif /* GL_ARM_rgba8 */ - -#ifndef GL_ARM_shader_framebuffer_fetch -#define GL_ARM_shader_framebuffer_fetch 1 -#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 -#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 -#endif /* GL_ARM_shader_framebuffer_fetch */ - -#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil -#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 -#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ - -#ifndef GL_ARM_texture_unnormalized_coordinates -#define GL_ARM_texture_unnormalized_coordinates 1 -#define GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 0x8F6A -#endif /* GL_ARM_texture_unnormalized_coordinates */ - -#ifndef GL_DMP_program_binary -#define GL_DMP_program_binary 1 -#define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 -#define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 -#define GL_DMP_PROGRAM_BINARY_DMP 0x9253 -#endif /* GL_DMP_program_binary */ - -#ifndef GL_DMP_shader_binary -#define GL_DMP_shader_binary 1 -#define GL_SHADER_BINARY_DMP 0x9250 -#endif /* GL_DMP_shader_binary */ - -#ifndef GL_EXT_EGL_image_array -#define GL_EXT_EGL_image_array 1 -#endif /* GL_EXT_EGL_image_array */ - -#ifndef GL_EXT_EGL_image_storage -#define GL_EXT_EGL_image_storage 1 -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); -GL_APICALL void GL_APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); -#endif -#endif /* GL_EXT_EGL_image_storage */ - -#ifndef GL_EXT_EGL_image_storage_compression -#define GL_EXT_EGL_image_storage_compression 1 -#define GL_SURFACE_COMPRESSION_EXT 0x96C0 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_NONE_EXT 0x96C1 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_DEFAULT_EXT 0x96C2 -#endif /* GL_EXT_EGL_image_storage_compression */ - -#ifndef GL_EXT_YUV_target -#define GL_EXT_YUV_target 1 -#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 -#endif /* GL_EXT_YUV_target */ - -#ifndef GL_EXT_base_instance -#define GL_EXT_base_instance 1 -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -#endif -#endif /* GL_EXT_base_instance */ - -#ifndef GL_EXT_blend_func_extended -#define GL_EXT_blend_func_extended 1 -#define GL_SRC1_COLOR_EXT 0x88F9 -#define GL_SRC1_ALPHA_EXT 0x8589 -#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB -#define GL_SRC_ALPHA_SATURATE_EXT 0x0308 -#define GL_LOCATION_INDEX_EXT 0x930F -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC -typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); -GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); -GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); -#endif -#endif /* GL_EXT_blend_func_extended */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#endif /* GL_EXT_blend_minmax */ - -#ifndef GL_EXT_buffer_storage -#define GL_EXT_buffer_storage 1 -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_PERSISTENT_BIT_EXT 0x0040 -#define GL_MAP_COHERENT_BIT_EXT 0x0080 -#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 -#define GL_CLIENT_STORAGE_BIT_EXT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F -#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 -typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -#endif -#endif /* GL_EXT_buffer_storage */ - -#ifndef GL_EXT_clear_texture -#define GL_EXT_clear_texture 1 -typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -#endif -#endif /* GL_EXT_clear_texture */ - -#ifndef GL_EXT_clip_control -#define GL_EXT_clip_control 1 -#define GL_LOWER_LEFT_EXT 0x8CA1 -#define GL_UPPER_LEFT_EXT 0x8CA2 -#define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E -#define GL_ZERO_TO_ONE_EXT 0x935F -#define GL_CLIP_ORIGIN_EXT 0x935C -#define GL_CLIP_DEPTH_MODE_EXT 0x935D -typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); -#endif -#endif /* GL_EXT_clip_control */ - -#ifndef GL_EXT_clip_cull_distance -#define GL_EXT_clip_cull_distance 1 -#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 -#define GL_MAX_CULL_DISTANCES_EXT 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA -#define GL_CLIP_DISTANCE0_EXT 0x3000 -#define GL_CLIP_DISTANCE1_EXT 0x3001 -#define GL_CLIP_DISTANCE2_EXT 0x3002 -#define GL_CLIP_DISTANCE3_EXT 0x3003 -#define GL_CLIP_DISTANCE4_EXT 0x3004 -#define GL_CLIP_DISTANCE5_EXT 0x3005 -#define GL_CLIP_DISTANCE6_EXT 0x3006 -#define GL_CLIP_DISTANCE7_EXT 0x3007 -#endif /* GL_EXT_clip_cull_distance */ - -#ifndef GL_EXT_color_buffer_float -#define GL_EXT_color_buffer_float 1 -#endif /* GL_EXT_color_buffer_float */ - -#ifndef GL_EXT_color_buffer_half_float -#define GL_EXT_color_buffer_half_float 1 -#define GL_RGBA16F_EXT 0x881A -#define GL_RGB16F_EXT 0x881B -#define GL_RG16F_EXT 0x822F -#define GL_R16F_EXT 0x822D -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 -#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 -#endif /* GL_EXT_color_buffer_half_float */ - -#ifndef GL_EXT_conservative_depth -#define GL_EXT_conservative_depth 1 -#endif /* GL_EXT_conservative_depth */ - -#ifndef GL_EXT_copy_image -#define GL_EXT_copy_image 1 -typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -#endif -#endif /* GL_EXT_copy_image */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_EXT_debug_label */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 -typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); -#endif -#endif /* GL_EXT_debug_marker */ - -#ifndef GL_EXT_depth_clamp -#define GL_EXT_depth_clamp 1 -#define GL_DEPTH_CLAMP_EXT 0x864F -#endif /* GL_EXT_depth_clamp */ - -#ifndef GL_EXT_discard_framebuffer -#define GL_EXT_discard_framebuffer 1 -#define GL_COLOR_EXT 0x1800 -#define GL_DEPTH_EXT 0x1801 -#define GL_STENCIL_EXT 0x1802 -typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); -#endif -#endif /* GL_EXT_discard_framebuffer */ - -#ifndef GL_EXT_disjoint_timer_query -#define GL_EXT_disjoint_timer_query 1 -#define GL_QUERY_COUNTER_BITS_EXT 0x8864 -#define GL_CURRENT_QUERY_EXT 0x8865 -#define GL_QUERY_RESULT_EXT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 -#define GL_TIME_ELAPSED_EXT 0x88BF -#define GL_TIMESTAMP_EXT 0x8E28 -#define GL_GPU_DISJOINT_EXT 0x8FBB -typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); -typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); -typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); -typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); -typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); -typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); -typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); -GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); -GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); -GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); -GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); -GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); -GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); -GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); -GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); -GL_APICALL void GL_APIENTRY glGetInteger64vEXT (GLenum pname, GLint64 *data); -#endif -#endif /* GL_EXT_disjoint_timer_query */ - -#ifndef GL_EXT_draw_buffers -#define GL_EXT_draw_buffers 1 -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 -#define GL_DRAW_BUFFER0_EXT 0x8825 -#define GL_DRAW_BUFFER1_EXT 0x8826 -#define GL_DRAW_BUFFER2_EXT 0x8827 -#define GL_DRAW_BUFFER3_EXT 0x8828 -#define GL_DRAW_BUFFER4_EXT 0x8829 -#define GL_DRAW_BUFFER5_EXT 0x882A -#define GL_DRAW_BUFFER6_EXT 0x882B -#define GL_DRAW_BUFFER7_EXT 0x882C -#define GL_DRAW_BUFFER8_EXT 0x882D -#define GL_DRAW_BUFFER9_EXT 0x882E -#define GL_DRAW_BUFFER10_EXT 0x882F -#define GL_DRAW_BUFFER11_EXT 0x8830 -#define GL_DRAW_BUFFER12_EXT 0x8831 -#define GL_DRAW_BUFFER13_EXT 0x8832 -#define GL_DRAW_BUFFER14_EXT 0x8833 -#define GL_DRAW_BUFFER15_EXT 0x8834 -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_EXT_draw_buffers */ - -#ifndef GL_EXT_draw_buffers_indexed -#define GL_EXT_draw_buffers_indexed 1 -typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); -typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); -typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); -GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); -GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); -GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); -GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); -#endif -#endif /* GL_EXT_draw_buffers_indexed */ - -#ifndef GL_EXT_draw_elements_base_vertex -#define GL_EXT_draw_elements_base_vertex 1 -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -#endif -#endif /* GL_EXT_draw_elements_base_vertex */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_EXT_draw_instanced */ - -#ifndef GL_EXT_draw_transform_feedback -#define GL_EXT_draw_transform_feedback 1 -typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); -typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); -GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); -#endif -#endif /* GL_EXT_draw_transform_feedback */ - -#ifndef GL_EXT_external_buffer -#define GL_EXT_external_buffer 1 -typedef void *GLeglClientBufferEXT; -typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); -#endif -#endif /* GL_EXT_external_buffer */ - -#ifndef GL_EXT_float_blend -#define GL_EXT_float_blend 1 -#endif /* GL_EXT_float_blend */ - -#ifndef GL_EXT_fragment_shading_rate -#define GL_EXT_fragment_shading_rate 1 -#define GL_SHADING_RATE_1X1_PIXELS_EXT 0x96A6 -#define GL_SHADING_RATE_1X2_PIXELS_EXT 0x96A7 -#define GL_SHADING_RATE_2X1_PIXELS_EXT 0x96A8 -#define GL_SHADING_RATE_2X2_PIXELS_EXT 0x96A9 -#define GL_SHADING_RATE_1X4_PIXELS_EXT 0x96AA -#define GL_SHADING_RATE_4X1_PIXELS_EXT 0x96AB -#define GL_SHADING_RATE_4X2_PIXELS_EXT 0x96AC -#define GL_SHADING_RATE_2X4_PIXELS_EXT 0x96AD -#define GL_SHADING_RATE_4X4_PIXELS_EXT 0x96AE -#define GL_SHADING_RATE_EXT 0x96D0 -#define GL_SHADING_RATE_ATTACHMENT_EXT 0x96D1 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT 0x96D2 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT 0x96D3 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT 0x96D4 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT 0x96D5 -#define GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT 0x96D6 -#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D7 -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT 0x96D8 -#define GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96D9 -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT 0x96DA -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT 0x96DB -#define GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT 0x96DC -#define GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT 0x96DD -#define GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT 0x96DE -#define GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT 0x96DF -#define GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT 0x8F6F -typedef void (GL_APIENTRYP PFNGLGETFRAGMENTSHADINGRATESEXTPROC) (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates); -typedef void (GL_APIENTRYP PFNGLSHADINGRATEEXTPROC) (GLenum rate); -typedef void (GL_APIENTRYP PFNGLSHADINGRATECOMBINEROPSEXTPROC) (GLenum combinerOp0, GLenum combinerOp1); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSHADINGRATEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetFragmentShadingRatesEXT (GLsizei samples, GLsizei maxCount, GLsizei *count, GLenum *shadingRates); -GL_APICALL void GL_APIENTRY glShadingRateEXT (GLenum rate); -GL_APICALL void GL_APIENTRY glShadingRateCombinerOpsEXT (GLenum combinerOp0, GLenum combinerOp1); -GL_APICALL void GL_APIENTRY glFramebufferShadingRateEXT (GLenum target, GLenum attachment, GLuint texture, GLint baseLayer, GLsizei numLayers, GLsizei texelWidth, GLsizei texelHeight); -#endif -#endif /* GL_EXT_fragment_shading_rate */ - -#ifndef GL_EXT_geometry_point_size -#define GL_EXT_geometry_point_size 1 -#endif /* GL_EXT_geometry_point_size */ - -#ifndef GL_EXT_geometry_shader -#define GL_EXT_geometry_shader 1 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 -#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 -#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 -#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 -#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F -#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_UNDEFINED_VERTEX_EXT 0x8260 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 -#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); -#endif -#endif /* GL_EXT_geometry_shader */ - -#ifndef GL_EXT_gpu_shader5 -#define GL_EXT_gpu_shader5 1 -#endif /* GL_EXT_gpu_shader5 */ - -#ifndef GL_EXT_instanced_arrays -#define GL_EXT_instanced_arrays 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); -#endif -#endif /* GL_EXT_instanced_arrays */ - -#ifndef GL_EXT_map_buffer_range -#define GL_EXT_map_buffer_range 1 -#define GL_MAP_READ_BIT_EXT 0x0001 -#define GL_MAP_WRITE_BIT_EXT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 -typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); -#endif -#endif /* GL_EXT_map_buffer_range */ - -#ifndef GL_EXT_memory_object -#define GL_EXT_memory_object 1 -#define GL_TEXTURE_TILING_EXT 0x9580 -#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 -#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B -#define GL_NUM_TILING_TYPES_EXT 0x9582 -#define GL_TILING_TYPES_EXT 0x9583 -#define GL_OPTIMAL_TILING_EXT 0x9584 -#define GL_LINEAR_TILING_EXT 0x9585 -#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 -#define GL_DEVICE_UUID_EXT 0x9597 -#define GL_DRIVER_UUID_EXT 0x9598 -#define GL_UUID_SIZE_EXT 16 -typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); -typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); -typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); -typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); -typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); -typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); -GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); -GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); -GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); -GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); -GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); -GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); -#endif -#endif /* GL_EXT_memory_object */ - -#ifndef GL_EXT_memory_object_fd -#define GL_EXT_memory_object_fd 1 -#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 -typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); -#endif -#endif /* GL_EXT_memory_object_fd */ - -#ifndef GL_EXT_memory_object_win32 -#define GL_EXT_memory_object_win32 1 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 -#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 -#define GL_DEVICE_LUID_EXT 0x9599 -#define GL_DEVICE_NODE_MASK_EXT 0x959A -#define GL_LUID_SIZE_EXT 8 -#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 -#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A -#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B -#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C -typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); -typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); -GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); -#endif -#endif /* GL_EXT_memory_object_win32 */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#endif -#endif /* GL_EXT_multi_draw_arrays */ - -#ifndef GL_EXT_multi_draw_indirect -#define GL_EXT_multi_draw_indirect 1 -typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -#endif -#endif /* GL_EXT_multi_draw_indirect */ - -#ifndef GL_EXT_multisampled_compatibility -#define GL_EXT_multisampled_compatibility 1 -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#endif /* GL_EXT_multisampled_compatibility */ - -#ifndef GL_EXT_multisampled_render_to_texture -#define GL_EXT_multisampled_render_to_texture 1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif -#endif /* GL_EXT_multisampled_render_to_texture */ - -#ifndef GL_EXT_multisampled_render_to_texture2 -#define GL_EXT_multisampled_render_to_texture2 1 -#endif /* GL_EXT_multisampled_render_to_texture2 */ - -#ifndef GL_EXT_multiview_draw_buffers -#define GL_EXT_multiview_draw_buffers 1 -#define GL_COLOR_ATTACHMENT_EXT 0x90F0 -#define GL_MULTIVIEW_EXT 0x90F1 -#define GL_DRAW_BUFFER_EXT 0x0C01 -#define GL_READ_BUFFER_EXT 0x0C02 -#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 -typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); -typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); -GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); -GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); -#endif -#endif /* GL_EXT_multiview_draw_buffers */ - -#ifndef GL_EXT_multiview_tessellation_geometry_shader -#define GL_EXT_multiview_tessellation_geometry_shader 1 -#endif /* GL_EXT_multiview_tessellation_geometry_shader */ - -#ifndef GL_EXT_multiview_texture_multisample -#define GL_EXT_multiview_texture_multisample 1 -#endif /* GL_EXT_multiview_texture_multisample */ - -#ifndef GL_EXT_multiview_timer_query -#define GL_EXT_multiview_timer_query 1 -#endif /* GL_EXT_multiview_timer_query */ - -#ifndef GL_EXT_occlusion_query_boolean -#define GL_EXT_occlusion_query_boolean 1 -#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A -#endif /* GL_EXT_occlusion_query_boolean */ - -#ifndef GL_EXT_polygon_offset_clamp -#define GL_EXT_polygon_offset_clamp 1 -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B -typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); -#endif -#endif /* GL_EXT_polygon_offset_clamp */ - -#ifndef GL_EXT_post_depth_coverage -#define GL_EXT_post_depth_coverage 1 -#endif /* GL_EXT_post_depth_coverage */ - -#ifndef GL_EXT_primitive_bounding_box -#define GL_EXT_primitive_bounding_box 1 -#define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE -typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); -#endif -#endif /* GL_EXT_primitive_bounding_box */ - -#ifndef GL_EXT_protected_textures -#define GL_EXT_protected_textures 1 -#define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 -#define GL_TEXTURE_PROTECTED_EXT 0x8BFA -#endif /* GL_EXT_protected_textures */ - -#ifndef GL_EXT_pvrtc_sRGB -#define GL_EXT_pvrtc_sRGB 1 -#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 -#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 -#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 -#endif /* GL_EXT_pvrtc_sRGB */ - -#ifndef GL_EXT_raster_multisample -#define GL_EXT_raster_multisample 1 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); -#endif -#endif /* GL_EXT_raster_multisample */ - -#ifndef GL_EXT_read_format_bgra -#define GL_EXT_read_format_bgra 1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 -#endif /* GL_EXT_read_format_bgra */ - -#ifndef GL_EXT_render_snorm -#define GL_EXT_render_snorm 1 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM_EXT 0x8F98 -#define GL_RG16_SNORM_EXT 0x8F99 -#define GL_RGBA16_SNORM_EXT 0x8F9B -#endif /* GL_EXT_render_snorm */ - -#ifndef GL_EXT_robustness -#define GL_EXT_robustness 1 -#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 -#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 -#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 -#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 -typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); -typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); -GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); -#endif -#endif /* GL_EXT_robustness */ - -#ifndef GL_EXT_sRGB -#define GL_EXT_sRGB 1 -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 -#endif /* GL_EXT_sRGB */ - -#ifndef GL_EXT_sRGB_write_control -#define GL_EXT_sRGB_write_control 1 -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#endif /* GL_EXT_sRGB_write_control */ - -#ifndef GL_EXT_semaphore -#define GL_EXT_semaphore 1 -#define GL_LAYOUT_GENERAL_EXT 0x958D -#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E -#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F -#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 -#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 -#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 -#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 -#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 -#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 -typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); -typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); -typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); -typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); -typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); -typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); -typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); -GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); -GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); -GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); -GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); -GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); -GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); -#endif -#endif /* GL_EXT_semaphore */ - -#ifndef GL_EXT_semaphore_fd -#define GL_EXT_semaphore_fd 1 -typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); -#endif -#endif /* GL_EXT_semaphore_fd */ - -#ifndef GL_EXT_semaphore_win32 -#define GL_EXT_semaphore_win32 1 -#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 -#define GL_D3D12_FENCE_VALUE_EXT 0x9595 -typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); -typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); -GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); -#endif -#endif /* GL_EXT_semaphore_win32 */ - -#ifndef GL_EXT_separate_depth_stencil -#define GL_EXT_separate_depth_stencil 1 -#endif /* GL_EXT_separate_depth_stencil */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#define GL_ACTIVE_PROGRAM_EXT 0x8259 -#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 -#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE_EXT 0x8258 -#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A -typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); -typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); -typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); -typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); -GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); -GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); -GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); -GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); -GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); -GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); -GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); -GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); -GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); -GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); -GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); -GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); -GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif -#endif /* GL_EXT_separate_shader_objects */ - -#ifndef GL_EXT_shader_framebuffer_fetch -#define GL_EXT_shader_framebuffer_fetch 1 -#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 -#endif /* GL_EXT_shader_framebuffer_fetch */ - -#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent -#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierEXT (void); -#endif -#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ - -#ifndef GL_EXT_shader_group_vote -#define GL_EXT_shader_group_vote 1 -#endif /* GL_EXT_shader_group_vote */ - -#ifndef GL_EXT_shader_implicit_conversions -#define GL_EXT_shader_implicit_conversions 1 -#endif /* GL_EXT_shader_implicit_conversions */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 -#endif /* GL_EXT_shader_integer_mix */ - -#ifndef GL_EXT_shader_io_blocks -#define GL_EXT_shader_io_blocks 1 -#endif /* GL_EXT_shader_io_blocks */ - -#ifndef GL_EXT_shader_non_constant_global_initializers -#define GL_EXT_shader_non_constant_global_initializers 1 -#endif /* GL_EXT_shader_non_constant_global_initializers */ - -#ifndef GL_EXT_shader_pixel_local_storage -#define GL_EXT_shader_pixel_local_storage 1 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 -#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 -#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 -#endif /* GL_EXT_shader_pixel_local_storage */ - -#ifndef GL_EXT_shader_pixel_local_storage2 -#define GL_EXT_shader_pixel_local_storage2 1 -#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 -#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 -#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); -typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); -typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); -GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); -GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); -#endif -#endif /* GL_EXT_shader_pixel_local_storage2 */ - -#ifndef GL_EXT_shader_samples_identical -#define GL_EXT_shader_samples_identical 1 -#endif /* GL_EXT_shader_samples_identical */ - -#ifndef GL_EXT_shader_texture_lod -#define GL_EXT_shader_texture_lod 1 -#endif /* GL_EXT_shader_texture_lod */ - -#ifndef GL_EXT_shadow_samplers -#define GL_EXT_shadow_samplers 1 -#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C -#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D -#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E -#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 -#endif /* GL_EXT_shadow_samplers */ - -#ifndef GL_EXT_sparse_texture -#define GL_EXT_sparse_texture 1 -#define GL_TEXTURE_SPARSE_EXT 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 -#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA -#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 -#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_TEXTURE_3D 0x806F -#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 -typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -#endif -#endif /* GL_EXT_sparse_texture */ - -#ifndef GL_EXT_sparse_texture2 -#define GL_EXT_sparse_texture2 1 -#endif /* GL_EXT_sparse_texture2 */ - -#ifndef GL_EXT_tessellation_point_size -#define GL_EXT_tessellation_point_size 1 -#endif /* GL_EXT_tessellation_point_size */ - -#ifndef GL_EXT_tessellation_shader -#define GL_EXT_tessellation_shader 1 -#define GL_PATCHES_EXT 0x000E -#define GL_PATCH_VERTICES_EXT 0x8E72 -#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 -#define GL_TESS_GEN_MODE_EXT 0x8E76 -#define GL_TESS_GEN_SPACING_EXT 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 -#define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 -#define GL_ISOLINES_EXT 0x8E7A -#define GL_QUADS_EXT 0x0007 -#define GL_FRACTIONAL_ODD_EXT 0x8E7B -#define GL_FRACTIONAL_EVEN_EXT 0x8E7C -#define GL_MAX_PATCH_VERTICES_EXT 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_IS_PER_PATCH_EXT 0x92E7 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 -#define GL_TESS_CONTROL_SHADER_EXT 0x8E88 -#define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 -#define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 -typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); -#endif -#endif /* GL_EXT_tessellation_shader */ - -#ifndef GL_EXT_texture_border_clamp -#define GL_EXT_texture_border_clamp 1 -#define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 -#define GL_CLAMP_TO_BORDER_EXT 0x812D -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); -GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); -GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); -GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); -GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); -GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); -#endif -#endif /* GL_EXT_texture_border_clamp */ - -#ifndef GL_EXT_texture_buffer -#define GL_EXT_texture_buffer 1 -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D -#define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E -typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); -GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -#endif -#endif /* GL_EXT_texture_buffer */ - -#ifndef GL_EXT_texture_compression_astc_decode_mode -#define GL_EXT_texture_compression_astc_decode_mode 1 -#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 -#endif /* GL_EXT_texture_compression_astc_decode_mode */ - -#ifndef GL_EXT_texture_compression_bptc -#define GL_EXT_texture_compression_bptc 1 -#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F -#endif /* GL_EXT_texture_compression_bptc */ - -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#endif /* GL_EXT_texture_compression_dxt1 */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifndef GL_EXT_texture_compression_s3tc_srgb -#define GL_EXT_texture_compression_s3tc_srgb 1 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#endif /* GL_EXT_texture_compression_s3tc_srgb */ - -#ifndef GL_EXT_texture_cube_map_array -#define GL_EXT_texture_cube_map_array 1 -#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A -#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#endif /* GL_EXT_texture_cube_map_array */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifndef GL_EXT_texture_filter_minmax -#define GL_EXT_texture_filter_minmax 1 -#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 -#define GL_WEIGHTED_AVERAGE_EXT 0x9367 -#endif /* GL_EXT_texture_filter_minmax */ - -#ifndef GL_EXT_texture_format_BGRA8888 -#define GL_EXT_texture_format_BGRA8888 1 -#endif /* GL_EXT_texture_format_BGRA8888 */ - -#ifndef GL_EXT_texture_format_sRGB_override -#define GL_EXT_texture_format_sRGB_override 1 -#define GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 0x8FBF -#endif /* GL_EXT_texture_format_sRGB_override */ - -#ifndef GL_EXT_texture_mirror_clamp_to_edge -#define GL_EXT_texture_mirror_clamp_to_edge 1 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#endif /* GL_EXT_texture_mirror_clamp_to_edge */ - -#ifndef GL_EXT_texture_norm16 -#define GL_EXT_texture_norm16 1 -#define GL_R16_EXT 0x822A -#define GL_RG16_EXT 0x822C -#define GL_RGBA16_EXT 0x805B -#define GL_RGB16_EXT 0x8054 -#define GL_RGB16_SNORM_EXT 0x8F9A -#endif /* GL_EXT_texture_norm16 */ - -#ifndef GL_EXT_texture_query_lod -#define GL_EXT_texture_query_lod 1 -#endif /* GL_EXT_texture_query_lod */ - -#ifndef GL_EXT_texture_rg -#define GL_EXT_texture_rg 1 -#define GL_RED_EXT 0x1903 -#define GL_RG_EXT 0x8227 -#define GL_R8_EXT 0x8229 -#define GL_RG8_EXT 0x822B -#endif /* GL_EXT_texture_rg */ - -#ifndef GL_EXT_texture_sRGB_R8 -#define GL_EXT_texture_sRGB_R8 1 -#define GL_SR8_EXT 0x8FBD -#endif /* GL_EXT_texture_sRGB_R8 */ - -#ifndef GL_EXT_texture_sRGB_RG8 -#define GL_EXT_texture_sRGB_RG8 1 -#define GL_SRG8_EXT 0x8FBE -#endif /* GL_EXT_texture_sRGB_RG8 */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifndef GL_EXT_texture_shadow_lod -#define GL_EXT_texture_shadow_lod 1 -#endif /* GL_EXT_texture_shadow_lod */ - -#ifndef GL_EXT_texture_storage -#define GL_EXT_texture_storage 1 -#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F -#define GL_ALPHA8_EXT 0x803C -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_RGBA32F_EXT 0x8814 -#define GL_RGB32F_EXT 0x8815 -#define GL_ALPHA32F_EXT 0x8816 -#define GL_LUMINANCE32F_EXT 0x8818 -#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 -#define GL_ALPHA16F_EXT 0x881C -#define GL_LUMINANCE16F_EXT 0x881E -#define GL_LUMINANCE_ALPHA16F_EXT 0x881F -#define GL_R32F_EXT 0x822E -#define GL_RG32F_EXT 0x8230 -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* GL_EXT_texture_storage */ - -#ifndef GL_EXT_texture_storage_compression -#define GL_EXT_texture_storage_compression 1 -#define GL_NUM_SURFACE_COMPRESSION_FIXED_RATES_EXT 0x8F6E -#define GL_SURFACE_COMPRESSION_FIXED_RATE_1BPC_EXT 0x96C4 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_2BPC_EXT 0x96C5 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_3BPC_EXT 0x96C6 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_4BPC_EXT 0x96C7 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_5BPC_EXT 0x96C8 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_6BPC_EXT 0x96C9 -#define GL_SURFACE_COMPRESSION_FIXED_RATE_7BPC_EXT 0x96CA -#define GL_SURFACE_COMPRESSION_FIXED_RATE_8BPC_EXT 0x96CB -#define GL_SURFACE_COMPRESSION_FIXED_RATE_9BPC_EXT 0x96CC -#define GL_SURFACE_COMPRESSION_FIXED_RATE_10BPC_EXT 0x96CD -#define GL_SURFACE_COMPRESSION_FIXED_RATE_11BPC_EXT 0x96CE -#define GL_SURFACE_COMPRESSION_FIXED_RATE_12BPC_EXT 0x96CF -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list); -typedef void (GL_APIENTRYP PFNGLTEXSTORAGEATTRIBS3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexStorageAttribs2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, const GLint* attrib_list); -GL_APICALL void GL_APIENTRY glTexStorageAttribs3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, const GLint* attrib_list); -#endif -#endif /* GL_EXT_texture_storage_compression */ - -#ifndef GL_EXT_texture_type_2_10_10_10_REV -#define GL_EXT_texture_type_2_10_10_10_REV 1 -#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 -#endif /* GL_EXT_texture_type_2_10_10_10_REV */ - -#ifndef GL_EXT_texture_view -#define GL_EXT_texture_view 1 -#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE -typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -#endif -#endif /* GL_EXT_texture_view */ - -#ifndef GL_EXT_unpack_subimage -#define GL_EXT_unpack_subimage 1 -#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 -#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 -#endif /* GL_EXT_unpack_subimage */ - -#ifndef GL_EXT_win32_keyed_mutex -#define GL_EXT_win32_keyed_mutex 1 -typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); -typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); -GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); -#endif -#endif /* GL_EXT_win32_keyed_mutex */ - -#ifndef GL_EXT_window_rectangles -#define GL_EXT_window_rectangles 1 -#define GL_INCLUSIVE_EXT 0x8F10 -#define GL_EXCLUSIVE_EXT 0x8F11 -#define GL_WINDOW_RECTANGLE_EXT 0x8F12 -#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 -#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 -#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 -typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); -#endif -#endif /* GL_EXT_window_rectangles */ - -#ifndef GL_FJ_shader_binary_GCCSO -#define GL_FJ_shader_binary_GCCSO 1 -#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 -#endif /* GL_FJ_shader_binary_GCCSO */ - -#ifndef GL_IMG_bindless_texture -#define GL_IMG_bindless_texture 1 -typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); -typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); -typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); -typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); -GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); -GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); -GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); -GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); -GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -#endif -#endif /* GL_IMG_bindless_texture */ - -#ifndef GL_IMG_framebuffer_downsample -#define GL_IMG_framebuffer_downsample 1 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C -#define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D -#define GL_DOWNSAMPLE_SCALES_IMG 0x913E -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); -GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); -#endif -#endif /* GL_IMG_framebuffer_downsample */ - -#ifndef GL_IMG_multisampled_render_to_texture -#define GL_IMG_multisampled_render_to_texture 1 -#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 -#define GL_MAX_SAMPLES_IMG 0x9135 -#define GL_TEXTURE_SAMPLES_IMG 0x9136 -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); -#endif -#endif /* GL_IMG_multisampled_render_to_texture */ - -#ifndef GL_IMG_program_binary -#define GL_IMG_program_binary 1 -#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 -#endif /* GL_IMG_program_binary */ - -#ifndef GL_IMG_read_format -#define GL_IMG_read_format 1 -#define GL_BGRA_IMG 0x80E1 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 -#endif /* GL_IMG_read_format */ - -#ifndef GL_IMG_shader_binary -#define GL_IMG_shader_binary 1 -#define GL_SGX_BINARY_IMG 0x8C0A -#endif /* GL_IMG_shader_binary */ - -#ifndef GL_IMG_texture_compression_pvrtc -#define GL_IMG_texture_compression_pvrtc 1 -#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 -#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 -#endif /* GL_IMG_texture_compression_pvrtc */ - -#ifndef GL_IMG_texture_compression_pvrtc2 -#define GL_IMG_texture_compression_pvrtc2 1 -#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 -#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 -#endif /* GL_IMG_texture_compression_pvrtc2 */ - -#ifndef GL_IMG_texture_filter_cubic -#define GL_IMG_texture_filter_cubic 1 -#define GL_CUBIC_IMG 0x9139 -#define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A -#define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B -#endif /* GL_IMG_texture_filter_cubic */ - -#ifndef GL_INTEL_blackhole_render -#define GL_INTEL_blackhole_render 1 -#define GL_BLACKHOLE_RENDER_INTEL 0x83FC -#endif /* GL_INTEL_blackhole_render */ - -#ifndef GL_INTEL_conservative_rasterization -#define GL_INTEL_conservative_rasterization 1 -#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE -#endif /* GL_INTEL_conservative_rasterization */ - -#ifndef GL_INTEL_framebuffer_CMAA -#define GL_INTEL_framebuffer_CMAA 1 -typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); -#endif -#endif /* GL_INTEL_framebuffer_CMAA */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 -typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); -typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); -typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); -typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); -typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); -GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); -GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); -GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); -GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); -GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); -GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); -GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#endif -#endif /* GL_INTEL_performance_query */ - -#ifndef GL_MESA_bgra -#define GL_MESA_bgra 1 -#define GL_BGR_EXT 0x80E0 -#endif /* GL_MESA_bgra */ - -#ifndef GL_MESA_framebuffer_flip_x -#define GL_MESA_framebuffer_flip_x 1 -#define GL_FRAMEBUFFER_FLIP_X_MESA 0x8BBC -#endif /* GL_MESA_framebuffer_flip_x */ - -#ifndef GL_MESA_framebuffer_flip_y -#define GL_MESA_framebuffer_flip_y 1 -#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); -#endif -#endif /* GL_MESA_framebuffer_flip_y */ - -#ifndef GL_MESA_framebuffer_swap_xy -#define GL_MESA_framebuffer_swap_xy 1 -#define GL_FRAMEBUFFER_SWAP_XY_MESA 0x8BBD -#endif /* GL_MESA_framebuffer_swap_xy */ - -#ifndef GL_MESA_program_binary_formats -#define GL_MESA_program_binary_formats 1 -#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F -#endif /* GL_MESA_program_binary_formats */ - -#ifndef GL_MESA_shader_integer_functions -#define GL_MESA_shader_integer_functions 1 -#endif /* GL_MESA_shader_integer_functions */ - -#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers -#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 -#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 -typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); -GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); -GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); -GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); -GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); -GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); -GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); -GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); -GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); -GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); -GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); -#endif -#endif /* GL_NV_bindless_texture */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLUE_NV 0x1905 -#define GL_COLORBURN_NV 0x929A -#define GL_COLORDODGE_NV 0x9299 -#define GL_CONJOINT_NV 0x9284 -#define GL_CONTRAST_NV 0x92A1 -#define GL_DARKEN_NV 0x9297 -#define GL_DIFFERENCE_NV 0x929E -#define GL_DISJOINT_NV 0x9283 -#define GL_DST_ATOP_NV 0x928F -#define GL_DST_IN_NV 0x928B -#define GL_DST_NV 0x9287 -#define GL_DST_OUT_NV 0x928D -#define GL_DST_OVER_NV 0x9289 -#define GL_EXCLUSION_NV 0x92A0 -#define GL_GREEN_NV 0x1904 -#define GL_HARDLIGHT_NV 0x929B -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_INVERT_OVG_NV 0x92B4 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LIGHTEN_NV 0x9298 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_MINUS_NV 0x929F -#define GL_MULTIPLY_NV 0x9294 -#define GL_OVERLAY_NV 0x9296 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_PLUS_NV 0x9291 -#define GL_RED_NV 0x1903 -#define GL_SCREEN_NV 0x9295 -#define GL_SOFTLIGHT_NV 0x929C -#define GL_SRC_ATOP_NV 0x928E -#define GL_SRC_IN_NV 0x928A -#define GL_SRC_NV 0x9286 -#define GL_SRC_OUT_NV 0x928C -#define GL_SRC_OVER_NV 0x9288 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_XOR_NV 0x1506 -typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); -#endif -#endif /* GL_NV_blend_equation_advanced */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifndef GL_NV_blend_minmax_factor -#define GL_NV_blend_minmax_factor 1 -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D -#endif /* GL_NV_blend_minmax_factor */ - -#ifndef GL_NV_clip_space_w_scaling -#define GL_NV_clip_space_w_scaling 1 -#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C -#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D -#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E -typedef void (GL_APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); -#endif -#endif /* GL_NV_clip_space_w_scaling */ - -#ifndef GL_NV_compute_shader_derivatives -#define GL_NV_compute_shader_derivatives 1 -#endif /* GL_NV_compute_shader_derivatives */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 -typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); -GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); -#endif -#endif /* GL_NV_conditional_render */ - -#ifndef GL_NV_conservative_raster -#define GL_NV_conservative_raster 1 -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 -typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); -#endif -#endif /* GL_NV_conservative_raster */ - -#ifndef GL_NV_conservative_raster_pre_snap -#define GL_NV_conservative_raster_pre_snap 1 -#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 -#endif /* GL_NV_conservative_raster_pre_snap */ - -#ifndef GL_NV_conservative_raster_pre_snap_triangles -#define GL_NV_conservative_raster_pre_snap_triangles 1 -#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D -#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E -#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F -typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); -#endif -#endif /* GL_NV_conservative_raster_pre_snap_triangles */ - -#ifndef GL_NV_copy_buffer -#define GL_NV_copy_buffer 1 -#define GL_COPY_READ_BUFFER_NV 0x8F36 -#define GL_COPY_WRITE_BUFFER_NV 0x8F37 -typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif -#endif /* GL_NV_copy_buffer */ - -#ifndef GL_NV_coverage_sample -#define GL_NV_coverage_sample 1 -#define GL_COVERAGE_COMPONENT_NV 0x8ED0 -#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 -#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 -#define GL_COVERAGE_BUFFERS_NV 0x8ED3 -#define GL_COVERAGE_SAMPLES_NV 0x8ED4 -#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 -#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 -#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 -#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 -typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); -typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); -GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); -#endif -#endif /* GL_NV_coverage_sample */ - -#ifndef GL_NV_depth_nonlinear -#define GL_NV_depth_nonlinear 1 -#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C -#endif /* GL_NV_depth_nonlinear */ - -#ifndef GL_NV_draw_buffers -#define GL_NV_draw_buffers 1 -#define GL_MAX_DRAW_BUFFERS_NV 0x8824 -#define GL_DRAW_BUFFER0_NV 0x8825 -#define GL_DRAW_BUFFER1_NV 0x8826 -#define GL_DRAW_BUFFER2_NV 0x8827 -#define GL_DRAW_BUFFER3_NV 0x8828 -#define GL_DRAW_BUFFER4_NV 0x8829 -#define GL_DRAW_BUFFER5_NV 0x882A -#define GL_DRAW_BUFFER6_NV 0x882B -#define GL_DRAW_BUFFER7_NV 0x882C -#define GL_DRAW_BUFFER8_NV 0x882D -#define GL_DRAW_BUFFER9_NV 0x882E -#define GL_DRAW_BUFFER10_NV 0x882F -#define GL_DRAW_BUFFER11_NV 0x8830 -#define GL_DRAW_BUFFER12_NV 0x8831 -#define GL_DRAW_BUFFER13_NV 0x8832 -#define GL_DRAW_BUFFER14_NV 0x8833 -#define GL_DRAW_BUFFER15_NV 0x8834 -#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 -#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 -#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 -#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 -#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 -#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 -#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 -#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 -#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 -#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 -#define GL_COLOR_ATTACHMENT10_NV 0x8CEA -#define GL_COLOR_ATTACHMENT11_NV 0x8CEB -#define GL_COLOR_ATTACHMENT12_NV 0x8CEC -#define GL_COLOR_ATTACHMENT13_NV 0x8CED -#define GL_COLOR_ATTACHMENT14_NV 0x8CEE -#define GL_COLOR_ATTACHMENT15_NV 0x8CEF -typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_NV_draw_buffers */ - -#ifndef GL_NV_draw_instanced -#define GL_NV_draw_instanced 1 -typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_NV_draw_instanced */ - -#ifndef GL_NV_draw_vulkan_image -#define GL_NV_draw_vulkan_image 1 -typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); -typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); -typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); -typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); -typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); -GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); -GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); -GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); -#endif -#endif /* GL_NV_draw_vulkan_image */ - -#ifndef GL_NV_explicit_attrib_location -#define GL_NV_explicit_attrib_location 1 -#endif /* GL_NV_explicit_attrib_location */ - -#ifndef GL_NV_fbo_color_attachments -#define GL_NV_fbo_color_attachments 1 -#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF -#endif /* GL_NV_fbo_color_attachments */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); -GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); -GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); -GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); -GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); -GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); -#endif -#endif /* GL_NV_fence */ - -#ifndef GL_NV_fill_rectangle -#define GL_NV_fill_rectangle 1 -#define GL_FILL_RECTANGLE_NV 0x933C -#endif /* GL_NV_fill_rectangle */ - -#ifndef GL_NV_fragment_coverage_to_color -#define GL_NV_fragment_coverage_to_color 1 -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE -typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); -#endif -#endif /* GL_NV_fragment_coverage_to_color */ - -#ifndef GL_NV_fragment_shader_barycentric -#define GL_NV_fragment_shader_barycentric 1 -#endif /* GL_NV_fragment_shader_barycentric */ - -#ifndef GL_NV_fragment_shader_interlock -#define GL_NV_fragment_shader_interlock 1 -#endif /* GL_NV_fragment_shader_interlock */ - -#ifndef GL_NV_framebuffer_blit -#define GL_NV_framebuffer_blit 1 -#define GL_READ_FRAMEBUFFER_NV 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA -typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* GL_NV_framebuffer_blit */ - -#ifndef GL_NV_framebuffer_mixed_samples -#define GL_NV_framebuffer_mixed_samples 1 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 -typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufSize, GLfloat *v); -typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); -GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufSize, GLfloat *v); -GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); -#endif -#endif /* GL_NV_framebuffer_mixed_samples */ - -#ifndef GL_NV_framebuffer_multisample -#define GL_NV_framebuffer_multisample 1 -#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 -#define GL_MAX_SAMPLES_NV 0x8D57 -typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_NV_framebuffer_multisample */ - -#ifndef GL_NV_generate_mipmap_sRGB -#define GL_NV_generate_mipmap_sRGB 1 -#endif /* GL_NV_generate_mipmap_sRGB */ - -#ifndef GL_NV_geometry_shader_passthrough -#define GL_NV_geometry_shader_passthrough 1 -#endif /* GL_NV_geometry_shader_passthrough */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64EXT; -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -#define GL_PATCHES 0x000E -typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); -GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); -GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); -GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); -GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); -GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); -GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); -GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif -#endif /* GL_NV_gpu_shader5 */ - -#ifndef GL_NV_image_formats -#define GL_NV_image_formats 1 -#endif /* GL_NV_image_formats */ - -#ifndef GL_NV_instanced_arrays -#define GL_NV_instanced_arrays 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE -typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); -#endif -#endif /* GL_NV_instanced_arrays */ - -#ifndef GL_NV_internalformat_sample_query -#define GL_NV_internalformat_sample_query 1 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 -typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei count, GLint *params); -#endif -#endif /* GL_NV_internalformat_sample_query */ - -#ifndef GL_NV_memory_attachment -#define GL_NV_memory_attachment 1 -#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 -#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 -#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 -#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 -#define GL_MEMORY_ATTACHABLE_NV 0x95A8 -#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 -#define GL_DETACHED_TEXTURES_NV 0x95AA -#define GL_DETACHED_BUFFERS_NV 0x95AB -#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC -#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD -typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); -typedef void (GL_APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); -typedef void (GL_APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); -typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); -GL_APICALL void GL_APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); -GL_APICALL void GL_APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); -GL_APICALL void GL_APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); -#endif -#endif /* GL_NV_memory_attachment */ - -#ifndef GL_NV_memory_object_sparse -#define GL_NV_memory_object_sparse 1 -typedef void (GL_APIENTRYP PFNGLBUFFERPAGECOMMITMENTMEMNVPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTMEMNVPROC) (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTMEMNVPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -typedef void (GL_APIENTRYP PFNGLTEXTUREPAGECOMMITMENTMEMNVPROC) (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBufferPageCommitmentMemNV (GLenum target, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -GL_APICALL void GL_APIENTRY glTexPageCommitmentMemNV (GLenum target, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -GL_APICALL void GL_APIENTRY glNamedBufferPageCommitmentMemNV (GLuint buffer, GLintptr offset, GLsizeiptr size, GLuint memory, GLuint64 memOffset, GLboolean commit); -GL_APICALL void GL_APIENTRY glTexturePageCommitmentMemNV (GLuint texture, GLint layer, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLboolean commit); -#endif -#endif /* GL_NV_memory_object_sparse */ - -#ifndef GL_NV_mesh_shader -#define GL_NV_mesh_shader 1 -#define GL_MESH_SHADER_NV 0x9559 -#define GL_TASK_SHADER_NV 0x955A -#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 -#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 -#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 -#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 -#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 -#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 -#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 -#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 -#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 -#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 -#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A -#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B -#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C -#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D -#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E -#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F -#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 -#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 -#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 -#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 -#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 -#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 -#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A -#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D -#define GL_MAX_MESH_VIEWS_NV 0x9557 -#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF -#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 -#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B -#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C -#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E -#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F -#define GL_MESH_VERTICES_OUT_NV 0x9579 -#define GL_MESH_PRIMITIVES_OUT_NV 0x957A -#define GL_MESH_OUTPUT_TYPE_NV 0x957B -#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D -#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 -#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 -#define GL_MESH_SHADER_BIT_NV 0x00000040 -#define GL_TASK_SHADER_BIT_NV 0x00000080 -#define GL_MESH_SUBROUTINE_NV 0x957C -#define GL_TASK_SUBROUTINE_NV 0x957D -#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E -#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F -typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); -typedef void (GL_APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); -typedef void (GL_APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); -GL_APICALL void GL_APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); -GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); -GL_APICALL void GL_APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#endif -#endif /* GL_NV_mesh_shader */ - -#ifndef GL_NV_non_square_matrices -#define GL_NV_non_square_matrices 1 -#define GL_FLOAT_MAT2x3_NV 0x8B65 -#define GL_FLOAT_MAT2x4_NV 0x8B66 -#define GL_FLOAT_MAT3x2_NV 0x8B67 -#define GL_FLOAT_MAT3x4_NV 0x8B68 -#define GL_FLOAT_MAT4x2_NV 0x8B69 -#define GL_FLOAT_MAT4x3_NV 0x8B6A -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif -#endif /* GL_NV_non_square_matrices */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 -typedef double GLdouble; -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_CLOSE_PATH_NV 0x00 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_BOLD_BIT_NV 0x01 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_PATH_PROJECTION_NV 0x1701 -#define GL_PATH_MODELVIEW_NV 0x1700 -#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 -#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 -#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 -#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 -#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 -#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 -#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 -#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 -#define GL_FRAGMENT_INPUT_NV 0x936D -typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); -typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); -typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); -typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); -typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); -typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); -typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); -typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); -typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); -typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); -typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount); -typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); -typedef void (GL_APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (GL_APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (GL_APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (GL_APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); -typedef void (GL_APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GL_APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GL_APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); -GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); -GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); -GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); -GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); -GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); -GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); -GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); -GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); -GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); -GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); -GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); -GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); -GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); -GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); -GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); -GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); -GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); -GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); -GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); -GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); -GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); -GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); -GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint *baseAndCount); -GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLfloat *params); -GL_APICALL void GL_APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT (GLenum mode); -GL_APICALL void GL_APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); -GL_APICALL void GL_APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); -GL_APICALL void GL_APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); -GL_APICALL void GL_APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); -GL_APICALL void GL_APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); -GL_APICALL void GL_APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GL_APICALL void GL_APIENTRY glMatrixPopEXT (GLenum mode); -GL_APICALL void GL_APIENTRY glMatrixPushEXT (GLenum mode); -GL_APICALL void GL_APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GL_APICALL void GL_APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GL_APICALL void GL_APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GL_APICALL void GL_APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -#endif -#endif /* GL_NV_path_rendering */ - -#ifndef GL_NV_path_rendering_shared_edge -#define GL_NV_path_rendering_shared_edge 1 -#define GL_SHARED_EDGE_NV 0xC0 -#endif /* GL_NV_path_rendering_shared_edge */ - -#ifndef GL_NV_pixel_buffer_object -#define GL_NV_pixel_buffer_object 1 -#define GL_PIXEL_PACK_BUFFER_NV 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF -#endif /* GL_NV_pixel_buffer_object */ - -#ifndef GL_NV_polygon_mode -#define GL_NV_polygon_mode 1 -#define GL_POLYGON_MODE_NV 0x0B40 -#define GL_POLYGON_OFFSET_POINT_NV 0x2A01 -#define GL_POLYGON_OFFSET_LINE_NV 0x2A02 -#define GL_POINT_NV 0x1B00 -#define GL_LINE_NV 0x1B01 -#define GL_FILL_NV 0x1B02 -typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); -#endif -#endif /* GL_NV_polygon_mode */ - -#ifndef GL_NV_primitive_shading_rate -#define GL_NV_primitive_shading_rate 1 -#define GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 0x95B1 -#define GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 0x95B2 -#endif /* GL_NV_primitive_shading_rate */ - -#ifndef GL_NV_read_buffer -#define GL_NV_read_buffer 1 -#define GL_READ_BUFFER_NV 0x0C02 -typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); -#endif -#endif /* GL_NV_read_buffer */ - -#ifndef GL_NV_read_buffer_front -#define GL_NV_read_buffer_front 1 -#endif /* GL_NV_read_buffer_front */ - -#ifndef GL_NV_read_depth -#define GL_NV_read_depth 1 -#endif /* GL_NV_read_depth */ - -#ifndef GL_NV_read_depth_stencil -#define GL_NV_read_depth_stencil 1 -#endif /* GL_NV_read_depth_stencil */ - -#ifndef GL_NV_read_stencil -#define GL_NV_read_stencil 1 -#endif /* GL_NV_read_stencil */ - -#ifndef GL_NV_representative_fragment_test -#define GL_NV_representative_fragment_test 1 -#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F -#endif /* GL_NV_representative_fragment_test */ - -#ifndef GL_NV_sRGB_formats -#define GL_NV_sRGB_formats 1 -#define GL_SLUMINANCE_NV 0x8C46 -#define GL_SLUMINANCE_ALPHA_NV 0x8C44 -#define GL_SRGB8_NV 0x8C41 -#define GL_SLUMINANCE8_NV 0x8C47 -#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 -#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F -#define GL_ETC1_SRGB8_NV 0x88EE -#endif /* GL_NV_sRGB_formats */ - -#ifndef GL_NV_sample_locations -#define GL_NV_sample_locations 1 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); -#endif -#endif /* GL_NV_sample_locations */ - -#ifndef GL_NV_sample_mask_override_coverage -#define GL_NV_sample_mask_override_coverage 1 -#endif /* GL_NV_sample_mask_override_coverage */ - -#ifndef GL_NV_scissor_exclusive -#define GL_NV_scissor_exclusive 1 -#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 -#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 -typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); -#endif -#endif /* GL_NV_scissor_exclusive */ - -#ifndef GL_NV_shader_atomic_fp16_vector -#define GL_NV_shader_atomic_fp16_vector 1 -#endif /* GL_NV_shader_atomic_fp16_vector */ - -#ifndef GL_NV_shader_noperspective_interpolation -#define GL_NV_shader_noperspective_interpolation 1 -#endif /* GL_NV_shader_noperspective_interpolation */ - -#ifndef GL_NV_shader_subgroup_partitioned -#define GL_NV_shader_subgroup_partitioned 1 -#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 -#endif /* GL_NV_shader_subgroup_partitioned */ - -#ifndef GL_NV_shader_texture_footprint -#define GL_NV_shader_texture_footprint 1 -#endif /* GL_NV_shader_texture_footprint */ - -#ifndef GL_NV_shading_rate_image -#define GL_NV_shading_rate_image 1 -#define GL_SHADING_RATE_IMAGE_NV 0x9563 -#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 -#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 -#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 -#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 -#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A -#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B -#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C -#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D -#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E -#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F -#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B -#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C -#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D -#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E -#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F -#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE -#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF -#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 -typedef void (GL_APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); -typedef void (GL_APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); -typedef void (GL_APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); -typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); -typedef void (GL_APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); -typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); -typedef void (GL_APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glBindShadingRateImageNV (GLuint texture); -GL_APICALL void GL_APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); -GL_APICALL void GL_APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); -GL_APICALL void GL_APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); -GL_APICALL void GL_APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); -GL_APICALL void GL_APIENTRY glShadingRateSampleOrderNV (GLenum order); -GL_APICALL void GL_APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); -#endif -#endif /* GL_NV_shading_rate_image */ - -#ifndef GL_NV_shadow_samplers_array -#define GL_NV_shadow_samplers_array 1 -#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 -#endif /* GL_NV_shadow_samplers_array */ - -#ifndef GL_NV_shadow_samplers_cube -#define GL_NV_shadow_samplers_cube 1 -#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 -#endif /* GL_NV_shadow_samplers_cube */ - -#ifndef GL_NV_stereo_view_rendering -#define GL_NV_stereo_view_rendering 1 -#endif /* GL_NV_stereo_view_rendering */ - -#ifndef GL_NV_texture_border_clamp -#define GL_NV_texture_border_clamp 1 -#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 -#define GL_CLAMP_TO_BORDER_NV 0x812D -#endif /* GL_NV_texture_border_clamp */ - -#ifndef GL_NV_texture_compression_s3tc_update -#define GL_NV_texture_compression_s3tc_update 1 -#endif /* GL_NV_texture_compression_s3tc_update */ - -#ifndef GL_NV_texture_npot_2D_mipmap -#define GL_NV_texture_npot_2D_mipmap 1 -#endif /* GL_NV_texture_npot_2D_mipmap */ - -#ifndef GL_NV_timeline_semaphore -#define GL_NV_timeline_semaphore 1 -#define GL_TIMELINE_SEMAPHORE_VALUE_NV 0x9595 -#define GL_SEMAPHORE_TYPE_NV 0x95B3 -#define GL_SEMAPHORE_TYPE_BINARY_NV 0x95B4 -#define GL_SEMAPHORE_TYPE_TIMELINE_NV 0x95B5 -#define GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 0x95B6 -typedef void (GL_APIENTRYP PFNGLCREATESEMAPHORESNVPROC) (GLsizei n, GLuint *semaphores); -typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, const GLint *params); -typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERIVNVPROC) (GLuint semaphore, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glCreateSemaphoresNV (GLsizei n, GLuint *semaphores); -GL_APICALL void GL_APIENTRY glSemaphoreParameterivNV (GLuint semaphore, GLenum pname, const GLint *params); -GL_APICALL void GL_APIENTRY glGetSemaphoreParameterivNV (GLuint semaphore, GLenum pname, GLint *params); -#endif -#endif /* GL_NV_timeline_semaphore */ - -#ifndef GL_NV_viewport_array -#define GL_NV_viewport_array 1 -#define GL_MAX_VIEWPORTS_NV 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F -typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); -typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); -typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); -typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); -typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); -GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); -GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); -GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); -GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); -GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); -GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); -GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); -GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); -#endif -#endif /* GL_NV_viewport_array */ - -#ifndef GL_NV_viewport_array2 -#define GL_NV_viewport_array2 1 -#endif /* GL_NV_viewport_array2 */ - -#ifndef GL_NV_viewport_swizzle -#define GL_NV_viewport_swizzle 1 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 -#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 -#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 -#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 -#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 -#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A -#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B -typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); -#endif -#endif /* GL_NV_viewport_swizzle */ - -#ifndef GL_OVR_multiview -#define GL_OVR_multiview 1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 -#define GL_MAX_VIEWS_OVR 0x9631 -#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); -#endif -#endif /* GL_OVR_multiview */ - -#ifndef GL_OVR_multiview2 -#define GL_OVR_multiview2 1 -#endif /* GL_OVR_multiview2 */ - -#ifndef GL_OVR_multiview_multisampled_render_to_texture -#define GL_OVR_multiview_multisampled_render_to_texture 1 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); -#endif -#endif /* GL_OVR_multiview_multisampled_render_to_texture */ - -#ifndef GL_QCOM_YUV_texture_gather -#define GL_QCOM_YUV_texture_gather 1 -#endif /* GL_QCOM_YUV_texture_gather */ - -#ifndef GL_QCOM_alpha_test -#define GL_QCOM_alpha_test 1 -#define GL_ALPHA_TEST_QCOM 0x0BC0 -#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 -#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 -typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); -#endif -#endif /* GL_QCOM_alpha_test */ - -#ifndef GL_QCOM_binning_control -#define GL_QCOM_binning_control 1 -#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 -#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 -#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 -#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 -#endif /* GL_QCOM_binning_control */ - -#ifndef GL_QCOM_driver_control -#define GL_QCOM_driver_control 1 -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); -GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); -GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); -GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); -#endif -#endif /* GL_QCOM_driver_control */ - -#ifndef GL_QCOM_extended_get -#define GL_QCOM_extended_get 1 -#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 -#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 -#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 -#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 -#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 -#define GL_TEXTURE_TYPE_QCOM 0x8BD7 -#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 -#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 -#define GL_TEXTURE_TARGET_QCOM 0x8BDA -#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB -#define GL_STATE_RESTORE 0x8BDC -typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); -GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); -GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); -GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); -GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); -GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); -GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); -GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); -#endif -#endif /* GL_QCOM_extended_get */ - -#ifndef GL_QCOM_extended_get2 -#define GL_QCOM_extended_get2 1 -typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); -GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); -GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); -GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); -#endif -#endif /* GL_QCOM_extended_get2 */ - -#ifndef GL_QCOM_frame_extrapolation -#define GL_QCOM_frame_extrapolation 1 -typedef void (GL_APIENTRYP PFNGLEXTRAPOLATETEX2DQCOMPROC) (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glExtrapolateTex2DQCOM (GLuint src1, GLuint src2, GLuint output, GLfloat scaleFactor); -#endif -#endif /* GL_QCOM_frame_extrapolation */ - -#ifndef GL_QCOM_framebuffer_foveated -#define GL_QCOM_framebuffer_foveated 1 -#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 -#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); -GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); -#endif -#endif /* GL_QCOM_framebuffer_foveated */ - -#ifndef GL_QCOM_motion_estimation -#define GL_QCOM_motion_estimation 1 -#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 0x8C90 -#define GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 0x8C91 -typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONQCOMPROC) (GLuint ref, GLuint target, GLuint output); -typedef void (GL_APIENTRYP PFNGLTEXESTIMATEMOTIONREGIONSQCOMPROC) (GLuint ref, GLuint target, GLuint output, GLuint mask); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTexEstimateMotionQCOM (GLuint ref, GLuint target, GLuint output); -GL_APICALL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLuint mask); -#endif -#endif /* GL_QCOM_motion_estimation */ - -#ifndef GL_QCOM_perfmon_global_mode -#define GL_QCOM_perfmon_global_mode 1 -#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 -#endif /* GL_QCOM_perfmon_global_mode */ - -#ifndef GL_QCOM_render_shared_exponent -#define GL_QCOM_render_shared_exponent 1 -#endif /* GL_QCOM_render_shared_exponent */ - -#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent -#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 -#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 -typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); -#endif -#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ - -#ifndef GL_QCOM_shader_framebuffer_fetch_rate -#define GL_QCOM_shader_framebuffer_fetch_rate 1 -#endif /* GL_QCOM_shader_framebuffer_fetch_rate */ - -#ifndef GL_QCOM_shading_rate -#define GL_QCOM_shading_rate 1 -#define GL_SHADING_RATE_QCOM 0x96A4 -#define GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 0x96A5 -#define GL_SHADING_RATE_1X1_PIXELS_QCOM 0x96A6 -#define GL_SHADING_RATE_1X2_PIXELS_QCOM 0x96A7 -#define GL_SHADING_RATE_2X1_PIXELS_QCOM 0x96A8 -#define GL_SHADING_RATE_2X2_PIXELS_QCOM 0x96A9 -#define GL_SHADING_RATE_4X2_PIXELS_QCOM 0x96AC -#define GL_SHADING_RATE_4X4_PIXELS_QCOM 0x96AE -typedef void (GL_APIENTRYP PFNGLSHADINGRATEQCOMPROC) (GLenum rate); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glShadingRateQCOM (GLenum rate); -#endif -#endif /* GL_QCOM_shading_rate */ - -#ifndef GL_QCOM_texture_foveated -#define GL_QCOM_texture_foveated 1 -#define GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 0x8BFB -#define GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 0x8BFC -#define GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 0x8BFD -#define GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 0x8BFE -#define GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 0x8BFF -typedef void (GL_APIENTRYP PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC) (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glTextureFoveationParametersQCOM (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); -#endif -#endif /* GL_QCOM_texture_foveated */ - -#ifndef GL_QCOM_texture_foveated2 -#define GL_QCOM_texture_foveated2 1 -#define GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 0x96A0 -#endif /* GL_QCOM_texture_foveated2 */ - -#ifndef GL_QCOM_texture_foveated_subsampled_layout -#define GL_QCOM_texture_foveated_subsampled_layout 1 -#define GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 0x00000004 -#define GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 0x8FA1 -#endif /* GL_QCOM_texture_foveated_subsampled_layout */ - -#ifndef GL_QCOM_tiled_rendering -#define GL_QCOM_tiled_rendering 1 -#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 -#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 -#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 -#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 -#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 -#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 -#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 -#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 -#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 -#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 -#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 -#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 -#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 -#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 -#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 -#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 -#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 -#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 -#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 -#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 -#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 -#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 -#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 -#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 -#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 -#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 -#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 -#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 -#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 -#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 -#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 -#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 -typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); -#ifdef GL_GLEXT_PROTOTYPES -GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); -GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); -#endif -#endif /* GL_QCOM_tiled_rendering */ - -#ifndef GL_QCOM_writeonly_rendering -#define GL_QCOM_writeonly_rendering 1 -#define GL_WRITEONLY_RENDERING_QCOM 0x8823 -#endif /* GL_QCOM_writeonly_rendering */ - -#ifndef GL_VIV_shader_binary -#define GL_VIV_shader_binary 1 -#define GL_SHADER_BINARY_VIV 0x8FC4 -#endif /* GL_VIV_shader_binary */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/libs/SDL2/include/SDL_opengles2_gl2platform.h b/libs/SDL2/include/SDL_opengles2_gl2platform.h deleted file mode 100644 index 426796e..0000000 --- a/libs/SDL2/include/SDL_opengles2_gl2platform.h +++ /dev/null @@ -1,27 +0,0 @@ -#ifndef __gl2platform_h_ -#define __gl2platform_h_ - -/* -** Copyright 2017-2020 The Khronos Group Inc. -** SPDX-License-Identifier: Apache-2.0 -*/ - -/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h - * - * Adopters may modify khrplatform.h and this file to suit their platform. - * Please contribute modifications back to Khronos as pull requests on the - * public github repository: - * https://github.com/KhronosGroup/OpenGL-Registry - */ - -/*#include */ - -#ifndef GL_APICALL -#define GL_APICALL KHRONOS_APICALL -#endif - -#ifndef GL_APIENTRY -#define GL_APIENTRY KHRONOS_APIENTRY -#endif - -#endif /* __gl2platform_h_ */ diff --git a/libs/SDL2/include/SDL_opengles2_khrplatform.h b/libs/SDL2/include/SDL_opengles2_khrplatform.h deleted file mode 100644 index 0164644..0000000 --- a/libs/SDL2/include/SDL_opengles2_khrplatform.h +++ /dev/null @@ -1,311 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 -/* - * To support platform where unsigned long cannot be used interchangeably with - * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. - * Ideally, we could just use (u)intptr_t everywhere, but this could result in - * ABI breakage if khronos_uintptr_t is changed from unsigned long to - * unsigned long long or similar (this results in different C++ name mangling). - * To avoid changes for existing platforms, we restrict usage of intptr_t to - * platforms where the size of a pointer is larger than the size of long. - */ -#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) -#if __SIZEOF_POINTER__ > __SIZEOF_LONG__ -#define KHRONOS_USE_INTPTR_T -#endif -#endif - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef KHRONOS_USE_INTPTR_T -typedef intptr_t khronos_intptr_t; -typedef uintptr_t khronos_uintptr_t; -#elif defined(_WIN64) -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -#endif - -#if defined(_WIN64) -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/libs/SDL2/include/SDL_pixels.h b/libs/SDL2/include/SDL_pixels.h deleted file mode 100644 index 9abd57b..0000000 --- a/libs/SDL2/include/SDL_pixels.h +++ /dev/null @@ -1,644 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_pixels.h - * - * Header for the enumerated pixel format definitions. - */ - -#ifndef SDL_pixels_h_ -#define SDL_pixels_h_ - -#include "SDL_stdinc.h" -#include "SDL_endian.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \name Transparency definitions - * - * These define alpha as the opacity of a surface. - */ -/* @{ */ -#define SDL_ALPHA_OPAQUE 255 -#define SDL_ALPHA_TRANSPARENT 0 -/* @} */ - -/** Pixel type. */ -typedef enum -{ - SDL_PIXELTYPE_UNKNOWN, - SDL_PIXELTYPE_INDEX1, - SDL_PIXELTYPE_INDEX4, - SDL_PIXELTYPE_INDEX8, - SDL_PIXELTYPE_PACKED8, - SDL_PIXELTYPE_PACKED16, - SDL_PIXELTYPE_PACKED32, - SDL_PIXELTYPE_ARRAYU8, - SDL_PIXELTYPE_ARRAYU16, - SDL_PIXELTYPE_ARRAYU32, - SDL_PIXELTYPE_ARRAYF16, - SDL_PIXELTYPE_ARRAYF32 -} SDL_PixelType; - -/** Bitmap pixel order, high bit -> low bit. */ -typedef enum -{ - SDL_BITMAPORDER_NONE, - SDL_BITMAPORDER_4321, - SDL_BITMAPORDER_1234 -} SDL_BitmapOrder; - -/** Packed component order, high bit -> low bit. */ -typedef enum -{ - SDL_PACKEDORDER_NONE, - SDL_PACKEDORDER_XRGB, - SDL_PACKEDORDER_RGBX, - SDL_PACKEDORDER_ARGB, - SDL_PACKEDORDER_RGBA, - SDL_PACKEDORDER_XBGR, - SDL_PACKEDORDER_BGRX, - SDL_PACKEDORDER_ABGR, - SDL_PACKEDORDER_BGRA -} SDL_PackedOrder; - -/** Array component order, low byte -> high byte. */ -/* !!! FIXME: in 2.1, make these not overlap differently with - !!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */ -typedef enum -{ - SDL_ARRAYORDER_NONE, - SDL_ARRAYORDER_RGB, - SDL_ARRAYORDER_RGBA, - SDL_ARRAYORDER_ARGB, - SDL_ARRAYORDER_BGR, - SDL_ARRAYORDER_BGRA, - SDL_ARRAYORDER_ABGR -} SDL_ArrayOrder; - -/** Packed component layout. */ -typedef enum -{ - SDL_PACKEDLAYOUT_NONE, - SDL_PACKEDLAYOUT_332, - SDL_PACKEDLAYOUT_4444, - SDL_PACKEDLAYOUT_1555, - SDL_PACKEDLAYOUT_5551, - SDL_PACKEDLAYOUT_565, - SDL_PACKEDLAYOUT_8888, - SDL_PACKEDLAYOUT_2101010, - SDL_PACKEDLAYOUT_1010102 -} SDL_PackedLayout; - -#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) - -#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ - ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ - ((bits) << 8) | ((bytes) << 0)) - -#define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) -#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) -#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) -#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) -#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) -#define SDL_BYTESPERPIXEL(X) \ - (SDL_ISPIXELFORMAT_FOURCC(X) ? \ - ((((X) == SDL_PIXELFORMAT_YUY2) || \ - ((X) == SDL_PIXELFORMAT_UYVY) || \ - ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) - -#define SDL_ISPIXELFORMAT_INDEXED(format) \ - (!SDL_ISPIXELFORMAT_FOURCC(format) && \ - ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) - -#define SDL_ISPIXELFORMAT_PACKED(format) \ - (!SDL_ISPIXELFORMAT_FOURCC(format) && \ - ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32))) - -#define SDL_ISPIXELFORMAT_ARRAY(format) \ - (!SDL_ISPIXELFORMAT_FOURCC(format) && \ - ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \ - (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32))) - -#define SDL_ISPIXELFORMAT_ALPHA(format) \ - ((SDL_ISPIXELFORMAT_PACKED(format) && \ - ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ - (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ - (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ - (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \ - (SDL_ISPIXELFORMAT_ARRAY(format) && \ - ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \ - (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \ - (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \ - (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA)))) - -/* The flag is set to 1 because 0x1? is not in the printable ASCII range */ -#define SDL_ISPIXELFORMAT_FOURCC(format) \ - ((format) && (SDL_PIXELFLAG(format) != 1)) - -/* Note: If you modify this list, update SDL_GetPixelFormatName() */ -typedef enum -{ - SDL_PIXELFORMAT_UNKNOWN, - SDL_PIXELFORMAT_INDEX1LSB = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, - 1, 0), - SDL_PIXELFORMAT_INDEX1MSB = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, - 1, 0), - SDL_PIXELFORMAT_INDEX4LSB = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, - 4, 0), - SDL_PIXELFORMAT_INDEX4MSB = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, - 4, 0), - SDL_PIXELFORMAT_INDEX8 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), - SDL_PIXELFORMAT_RGB332 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, - SDL_PACKEDLAYOUT_332, 8, 1), - SDL_PIXELFORMAT_XRGB4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, - SDL_PACKEDLAYOUT_4444, 12, 2), - SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444, - SDL_PIXELFORMAT_XBGR4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, - SDL_PACKEDLAYOUT_4444, 12, 2), - SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444, - SDL_PIXELFORMAT_XRGB1555 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, - SDL_PACKEDLAYOUT_1555, 15, 2), - SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555, - SDL_PIXELFORMAT_XBGR1555 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, - SDL_PACKEDLAYOUT_1555, 15, 2), - SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555, - SDL_PIXELFORMAT_ARGB4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, - SDL_PACKEDLAYOUT_4444, 16, 2), - SDL_PIXELFORMAT_RGBA4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, - SDL_PACKEDLAYOUT_4444, 16, 2), - SDL_PIXELFORMAT_ABGR4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, - SDL_PACKEDLAYOUT_4444, 16, 2), - SDL_PIXELFORMAT_BGRA4444 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, - SDL_PACKEDLAYOUT_4444, 16, 2), - SDL_PIXELFORMAT_ARGB1555 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, - SDL_PACKEDLAYOUT_1555, 16, 2), - SDL_PIXELFORMAT_RGBA5551 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, - SDL_PACKEDLAYOUT_5551, 16, 2), - SDL_PIXELFORMAT_ABGR1555 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, - SDL_PACKEDLAYOUT_1555, 16, 2), - SDL_PIXELFORMAT_BGRA5551 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, - SDL_PACKEDLAYOUT_5551, 16, 2), - SDL_PIXELFORMAT_RGB565 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, - SDL_PACKEDLAYOUT_565, 16, 2), - SDL_PIXELFORMAT_BGR565 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, - SDL_PACKEDLAYOUT_565, 16, 2), - SDL_PIXELFORMAT_RGB24 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, - 24, 3), - SDL_PIXELFORMAT_BGR24 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, - 24, 3), - SDL_PIXELFORMAT_XRGB8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, - SDL_PACKEDLAYOUT_8888, 24, 4), - SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888, - SDL_PIXELFORMAT_RGBX8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, - SDL_PACKEDLAYOUT_8888, 24, 4), - SDL_PIXELFORMAT_XBGR8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, - SDL_PACKEDLAYOUT_8888, 24, 4), - SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888, - SDL_PIXELFORMAT_BGRX8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, - SDL_PACKEDLAYOUT_8888, 24, 4), - SDL_PIXELFORMAT_ARGB8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, - SDL_PACKEDLAYOUT_8888, 32, 4), - SDL_PIXELFORMAT_RGBA8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, - SDL_PACKEDLAYOUT_8888, 32, 4), - SDL_PIXELFORMAT_ABGR8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, - SDL_PACKEDLAYOUT_8888, 32, 4), - SDL_PIXELFORMAT_BGRA8888 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, - SDL_PACKEDLAYOUT_8888, 32, 4), - SDL_PIXELFORMAT_ARGB2101010 = - SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, - SDL_PACKEDLAYOUT_2101010, 32, 4), - - /* Aliases for RGBA byte arrays of color data, for the current platform */ -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888, - SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888, - SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888, - SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888, -#else - SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888, - SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888, - SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888, - SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888, -#endif - - SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */ - SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), - SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */ - SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), - SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ - SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), - SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ - SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), - SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ - SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), - SDL_PIXELFORMAT_NV12 = /**< Planar mode: Y + U/V interleaved (2 planes) */ - SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'), - SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ - SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'), - SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ - SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') -} SDL_PixelFormatEnum; - -/** - * The bits of this structure can be directly reinterpreted as an integer-packed - * color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 - * on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems). - */ -typedef struct SDL_Color -{ - Uint8 r; - Uint8 g; - Uint8 b; - Uint8 a; -} SDL_Color; -#define SDL_Colour SDL_Color - -typedef struct SDL_Palette -{ - int ncolors; - SDL_Color *colors; - Uint32 version; - int refcount; -} SDL_Palette; - -/** - * \note Everything in the pixel format structure is read-only. - */ -typedef struct SDL_PixelFormat -{ - Uint32 format; - SDL_Palette *palette; - Uint8 BitsPerPixel; - Uint8 BytesPerPixel; - Uint8 padding[2]; - Uint32 Rmask; - Uint32 Gmask; - Uint32 Bmask; - Uint32 Amask; - Uint8 Rloss; - Uint8 Gloss; - Uint8 Bloss; - Uint8 Aloss; - Uint8 Rshift; - Uint8 Gshift; - Uint8 Bshift; - Uint8 Ashift; - int refcount; - struct SDL_PixelFormat *next; -} SDL_PixelFormat; - -/** - * Get the human readable name of a pixel format. - * - * \param format the pixel format to query - * \returns the human readable name of the specified pixel format or - * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); - -/** - * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. - * - * \param format one of the SDL_PixelFormatEnum values - * \param bpp a bits per pixel value; usually 15, 16, or 32 - * \param Rmask a pointer filled in with the red mask for the format - * \param Gmask a pointer filled in with the green mask for the format - * \param Bmask a pointer filled in with the blue mask for the format - * \param Amask a pointer filled in with the alpha mask for the format - * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't - * possible; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MasksToPixelFormatEnum - */ -extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, - int *bpp, - Uint32 * Rmask, - Uint32 * Gmask, - Uint32 * Bmask, - Uint32 * Amask); - -/** - * Convert a bpp value and RGBA masks to an enumerated pixel format. - * - * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't - * possible. - * - * \param bpp a bits per pixel value; usually 15, 16, or 32 - * \param Rmask the red mask for the format - * \param Gmask the green mask for the format - * \param Bmask the blue mask for the format - * \param Amask the alpha mask for the format - * \returns one of the SDL_PixelFormatEnum values - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_PixelFormatEnumToMasks - */ -extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, - Uint32 Rmask, - Uint32 Gmask, - Uint32 Bmask, - Uint32 Amask); - -/** - * Create an SDL_PixelFormat structure corresponding to a pixel format. - * - * Returned structure may come from a shared global cache (i.e. not newly - * allocated), and hence should not be modified, especially the palette. Weird - * errors such as `Blit combination not supported` may occur. - * - * \param pixel_format one of the SDL_PixelFormatEnum values - * \returns the new SDL_PixelFormat structure or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeFormat - */ -extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); - -/** - * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat(). - * - * \param format the SDL_PixelFormat structure to free - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocFormat - */ -extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); - -/** - * Create a palette structure with the specified number of color entries. - * - * The palette entries are initialized to white. - * - * \param ncolors represents the number of color entries in the color palette - * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if - * there wasn't enough memory); call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreePalette - */ -extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); - -/** - * Set the palette for a pixel format structure. - * - * \param format the SDL_PixelFormat structure that will use the palette - * \param palette the SDL_Palette structure that will be used - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocPalette - * \sa SDL_FreePalette - */ -extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, - SDL_Palette *palette); - -/** - * Set a range of colors in a palette. - * - * \param palette the SDL_Palette structure to modify - * \param colors an array of SDL_Color structures to copy into the palette - * \param firstcolor the index of the first palette entry to modify - * \param ncolors the number of entries to modify - * \returns 0 on success or a negative error code if not all of the colors - * could be set; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocPalette - * \sa SDL_CreateRGBSurface - */ -extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, - const SDL_Color * colors, - int firstcolor, int ncolors); - -/** - * Free a palette created with SDL_AllocPalette(). - * - * \param palette the SDL_Palette structure to be freed - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocPalette - */ -extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); - -/** - * Map an RGB triple to an opaque pixel value for a given pixel format. - * - * This function maps the RGB color value to the specified pixel format and - * returns the pixel value best approximating the given RGB color value for - * the given pixel format. - * - * If the format has a palette (8-bit) the index of the closest matching color - * in the palette will be returned. - * - * If the specified pixel format has an alpha component it will be returned as - * all 1 bits (fully opaque). - * - * If the pixel format bpp (color depth) is less than 32-bpp then the unused - * upper bits of the return value can safely be ignored (e.g., with a 16-bpp - * format the return value can be assigned to a Uint16, and similarly a Uint8 - * for an 8-bpp format). - * - * \param format an SDL_PixelFormat structure describing the pixel format - * \param r the red component of the pixel in the range 0-255 - * \param g the green component of the pixel in the range 0-255 - * \param b the blue component of the pixel in the range 0-255 - * \returns a pixel value - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRGB - * \sa SDL_GetRGBA - * \sa SDL_MapRGBA - */ -extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, - Uint8 r, Uint8 g, Uint8 b); - -/** - * Map an RGBA quadruple to a pixel value for a given pixel format. - * - * This function maps the RGBA color value to the specified pixel format and - * returns the pixel value best approximating the given RGBA color value for - * the given pixel format. - * - * If the specified pixel format has no alpha component the alpha value will - * be ignored (as it will be in formats with a palette). - * - * If the format has a palette (8-bit) the index of the closest matching color - * in the palette will be returned. - * - * If the pixel format bpp (color depth) is less than 32-bpp then the unused - * upper bits of the return value can safely be ignored (e.g., with a 16-bpp - * format the return value can be assigned to a Uint16, and similarly a Uint8 - * for an 8-bpp format). - * - * \param format an SDL_PixelFormat structure describing the format of the - * pixel - * \param r the red component of the pixel in the range 0-255 - * \param g the green component of the pixel in the range 0-255 - * \param b the blue component of the pixel in the range 0-255 - * \param a the alpha component of the pixel in the range 0-255 - * \returns a pixel value - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRGB - * \sa SDL_GetRGBA - * \sa SDL_MapRGB - */ -extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, - Uint8 r, Uint8 g, Uint8 b, - Uint8 a); - -/** - * Get RGB values from a pixel in the specified format. - * - * This function uses the entire 8-bit [0..255] range when converting color - * components from pixel formats with less than 8-bits per RGB component - * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, - * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). - * - * \param pixel a pixel value - * \param format an SDL_PixelFormat structure describing the format of the - * pixel - * \param r a pointer filled in with the red component - * \param g a pointer filled in with the green component - * \param b a pointer filled in with the blue component - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRGBA - * \sa SDL_MapRGB - * \sa SDL_MapRGBA - */ -extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, - const SDL_PixelFormat * format, - Uint8 * r, Uint8 * g, Uint8 * b); - -/** - * Get RGBA values from a pixel in the specified format. - * - * This function uses the entire 8-bit [0..255] range when converting color - * components from pixel formats with less than 8-bits per RGB component - * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, - * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). - * - * If the surface has no alpha component, the alpha will be returned as 0xff - * (100% opaque). - * - * \param pixel a pixel value - * \param format an SDL_PixelFormat structure describing the format of the - * pixel - * \param r a pointer filled in with the red component - * \param g a pointer filled in with the green component - * \param b a pointer filled in with the blue component - * \param a a pointer filled in with the alpha component - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRGB - * \sa SDL_MapRGB - * \sa SDL_MapRGBA - */ -extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, - const SDL_PixelFormat * format, - Uint8 * r, Uint8 * g, Uint8 * b, - Uint8 * a); - -/** - * Calculate a 256 entry gamma ramp for a gamma value. - * - * \param gamma a gamma value where 0.0 is black and 1.0 is identity - * \param ramp an array of 256 values filled in with the gamma ramp - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowGammaRamp - */ -extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_pixels_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_platform.h b/libs/SDL2/include/SDL_platform.h deleted file mode 100644 index d2a7e05..0000000 --- a/libs/SDL2/include/SDL_platform.h +++ /dev/null @@ -1,261 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_platform.h - * - * Try to get a standard set of platform defines. - */ - -#ifndef SDL_platform_h_ -#define SDL_platform_h_ - -#if defined(_AIX) -#undef __AIX__ -#define __AIX__ 1 -#endif -#if defined(__HAIKU__) -#undef __HAIKU__ -#define __HAIKU__ 1 -#endif -#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) -#undef __BSDI__ -#define __BSDI__ 1 -#endif -#if defined(_arch_dreamcast) -#undef __DREAMCAST__ -#define __DREAMCAST__ 1 -#endif -#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) -#undef __FREEBSD__ -#define __FREEBSD__ 1 -#endif -#if defined(hpux) || defined(__hpux) || defined(__hpux__) -#undef __HPUX__ -#define __HPUX__ 1 -#endif -#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) -#undef __IRIX__ -#define __IRIX__ 1 -#endif -#if (defined(linux) || defined(__linux) || defined(__linux__)) -#undef __LINUX__ -#define __LINUX__ 1 -#endif -#if defined(ANDROID) || defined(__ANDROID__) -#undef __ANDROID__ -#undef __LINUX__ /* do we need to do this? */ -#define __ANDROID__ 1 -#endif -#if defined(__NGAGE__) -#undef __NGAGE__ -#define __NGAGE__ 1 -#endif - -#if defined(__APPLE__) -/* lets us know what version of Mac OS X we're compiling on */ -#include -#include - -/* Fix building with older SDKs that don't define these - See this for more information: - https://stackoverflow.com/questions/12132933/preprocessor-macro-for-os-x-targets -*/ -#ifndef TARGET_OS_MACCATALYST -#define TARGET_OS_MACCATALYST 0 -#endif -#ifndef TARGET_OS_IOS -#define TARGET_OS_IOS 0 -#endif -#ifndef TARGET_OS_IPHONE -#define TARGET_OS_IPHONE 0 -#endif -#ifndef TARGET_OS_TV -#define TARGET_OS_TV 0 -#endif -#ifndef TARGET_OS_SIMULATOR -#define TARGET_OS_SIMULATOR 0 -#endif - -#if TARGET_OS_TV -#undef __TVOS__ -#define __TVOS__ 1 -#endif -#if TARGET_OS_IPHONE -/* if compiling for iOS */ -#undef __IPHONEOS__ -#define __IPHONEOS__ 1 -#undef __MACOSX__ -#else -/* if not compiling for iOS */ -#undef __MACOSX__ -#define __MACOSX__ 1 -#if MAC_OS_X_VERSION_MIN_REQUIRED < 1070 -# error SDL for Mac OS X only supports deploying on 10.7 and above. -#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1070 */ -#endif /* TARGET_OS_IPHONE */ -#endif /* defined(__APPLE__) */ - -#if defined(__NetBSD__) -#undef __NETBSD__ -#define __NETBSD__ 1 -#endif -#if defined(__OpenBSD__) -#undef __OPENBSD__ -#define __OPENBSD__ 1 -#endif -#if defined(__OS2__) || defined(__EMX__) -#undef __OS2__ -#define __OS2__ 1 -#endif -#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) -#undef __OSF__ -#define __OSF__ 1 -#endif -#if defined(__QNXNTO__) -#undef __QNXNTO__ -#define __QNXNTO__ 1 -#endif -#if defined(riscos) || defined(__riscos) || defined(__riscos__) -#undef __RISCOS__ -#define __RISCOS__ 1 -#endif -#if defined(__sun) && defined(__SVR4) -#undef __SOLARIS__ -#define __SOLARIS__ 1 -#endif - -#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) -/* Try to find out if we're compiling for WinRT, GDK or non-WinRT/GDK */ -#if defined(_MSC_VER) && defined(__has_include) -#if __has_include() -#define HAVE_WINAPIFAMILY_H 1 -#else -#define HAVE_WINAPIFAMILY_H 0 -#endif - -/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */ -#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */ -#define HAVE_WINAPIFAMILY_H 1 -#else -#define HAVE_WINAPIFAMILY_H 0 -#endif - -#if HAVE_WINAPIFAMILY_H -#include -#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) -#else -#define WINAPI_FAMILY_WINRT 0 -#endif /* HAVE_WINAPIFAMILY_H */ - -#if WINAPI_FAMILY_WINRT -#undef __WINRT__ -#define __WINRT__ 1 -#elif defined(_GAMING_DESKTOP) /* GDK project configuration always defines _GAMING_XXX */ -#undef __WINGDK__ -#define __WINGDK__ 1 -#elif defined(_GAMING_XBOX_XBOXONE) -#undef __XBOXONE__ -#define __XBOXONE__ 1 -#elif defined(_GAMING_XBOX_SCARLETT) -#undef __XBOXSERIES__ -#define __XBOXSERIES__ 1 -#else -#undef __WINDOWS__ -#define __WINDOWS__ 1 -#endif -#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ - -#if defined(__WINDOWS__) -#undef __WIN32__ -#define __WIN32__ 1 -#endif -/* This is to support generic "any GDK" separate from a platform-specific GDK */ -#if defined(__WINGDK__) || defined(__XBOXONE__) || defined(__XBOXSERIES__) -#undef __GDK__ -#define __GDK__ 1 -#endif -#if defined(__PSP__) -#undef __PSP__ -#define __PSP__ 1 -#endif -#if defined(PS2) -#define __PS2__ 1 -#endif - -/* The NACL compiler defines __native_client__ and __pnacl__ - * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi - */ -#if defined(__native_client__) -#undef __LINUX__ -#undef __NACL__ -#define __NACL__ 1 -#endif -#if defined(__pnacl__) -#undef __LINUX__ -#undef __PNACL__ -#define __PNACL__ 1 -/* PNACL with newlib supports static linking only */ -#define __SDL_NOGETPROCADDR__ -#endif - -#if defined(__vita__) -#define __VITA__ 1 -#endif - -#if defined(__3DS__) -#undef __3DS__ -#define __3DS__ 1 -#endif - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Get the name of the platform. - * - * Here are the names returned for some (but not all) supported platforms: - * - * - "Windows" - * - "Mac OS X" - * - "Linux" - * - "iOS" - * - "Android" - * - * \returns the name of the platform. If the correct platform name is not - * available, returns a string beginning with the text "Unknown". - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_platform_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_power.h b/libs/SDL2/include/SDL_power.h deleted file mode 100644 index 1d75704..0000000 --- a/libs/SDL2/include/SDL_power.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_power_h_ -#define SDL_power_h_ - -/** - * \file SDL_power.h - * - * Header for the SDL power management routines. - */ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * The basic state for the system's power supply. - */ -typedef enum -{ - SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */ - SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */ - SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */ - SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */ - SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */ -} SDL_PowerState; - -/** - * Get the current power supply details. - * - * You should never take a battery status as absolute truth. Batteries - * (especially failing batteries) are delicate hardware, and the values - * reported here are best estimates based on what that hardware reports. It's - * not uncommon for older batteries to lose stored power much faster than it - * reports, or completely drain when reporting it has 20 percent left, etc. - * - * Battery status can change at any time; if you are concerned with power - * state, you should call this function frequently, and perhaps ignore changes - * until they seem to be stable for a few seconds. - * - * It's possible a platform can only report battery percentage or time left - * but not both. - * - * \param seconds seconds of battery life left, you can pass a NULL here if - * you don't care, will return -1 if we can't determine a - * value, or we're not running on a battery - * \param percent percentage of battery life left, between 0 and 100, you can - * pass a NULL here if you don't care, will return -1 if we - * can't determine a value, or we're not running on a battery - * \returns an SDL_PowerState enum representing the current battery state. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *seconds, int *percent); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_power_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_quit.h b/libs/SDL2/include/SDL_quit.h deleted file mode 100644 index d8ceb89..0000000 --- a/libs/SDL2/include/SDL_quit.h +++ /dev/null @@ -1,58 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_quit.h - * - * Include file for SDL quit event handling. - */ - -#ifndef SDL_quit_h_ -#define SDL_quit_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -/** - * \file SDL_quit.h - * - * An ::SDL_QUIT event is generated when the user tries to close the application - * window. If it is ignored or filtered out, the window will remain open. - * If it is not ignored or filtered, it is queued normally and the window - * is allowed to close. When the window is closed, screen updates will - * complete, but have no effect. - * - * SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) - * and SIGTERM (system termination request), if handlers do not already - * exist, that generate ::SDL_QUIT events as well. There is no way - * to determine the cause of an ::SDL_QUIT event, but setting a signal - * handler in your application will override the default generation of - * quit events for that signal. - * - * \sa SDL_Quit() - */ - -/* There are no functions directly affecting the quit event */ - -#define SDL_QuitRequested() \ - (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0)) - -#endif /* SDL_quit_h_ */ diff --git a/libs/SDL2/include/SDL_rect.h b/libs/SDL2/include/SDL_rect.h deleted file mode 100644 index 9611a31..0000000 --- a/libs/SDL2/include/SDL_rect.h +++ /dev/null @@ -1,376 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_rect.h - * - * Header file for SDL_rect definition and management functions. - */ - -#ifndef SDL_rect_h_ -#define SDL_rect_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_pixels.h" -#include "SDL_rwops.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * The structure that defines a point (integer) - * - * \sa SDL_EnclosePoints - * \sa SDL_PointInRect - */ -typedef struct SDL_Point -{ - int x; - int y; -} SDL_Point; - -/** - * The structure that defines a point (floating point) - * - * \sa SDL_EncloseFPoints - * \sa SDL_PointInFRect - */ -typedef struct SDL_FPoint -{ - float x; - float y; -} SDL_FPoint; - - -/** - * A rectangle, with the origin at the upper left (integer). - * - * \sa SDL_RectEmpty - * \sa SDL_RectEquals - * \sa SDL_HasIntersection - * \sa SDL_IntersectRect - * \sa SDL_IntersectRectAndLine - * \sa SDL_UnionRect - * \sa SDL_EnclosePoints - */ -typedef struct SDL_Rect -{ - int x, y; - int w, h; -} SDL_Rect; - - -/** - * A rectangle, with the origin at the upper left (floating point). - * - * \sa SDL_FRectEmpty - * \sa SDL_FRectEquals - * \sa SDL_FRectEqualsEpsilon - * \sa SDL_HasIntersectionF - * \sa SDL_IntersectFRect - * \sa SDL_IntersectFRectAndLine - * \sa SDL_UnionFRect - * \sa SDL_EncloseFPoints - * \sa SDL_PointInFRect - */ -typedef struct SDL_FRect -{ - float x; - float y; - float w; - float h; -} SDL_FRect; - - -/** - * Returns true if point resides inside a rectangle. - */ -SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) -{ - return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && - (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; -} - -/** - * Returns true if the rectangle has no area. - */ -SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) -{ - return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; -} - -/** - * Returns true if the two rectangles are equal. - */ -SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) -{ - return (a && b && (a->x == b->x) && (a->y == b->y) && - (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; -} - -/** - * Determine whether two rectangles intersect. - * - * If either pointer is NULL the function will return SDL_FALSE. - * - * \param A an SDL_Rect structure representing the first rectangle - * \param B an SDL_Rect structure representing the second rectangle - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_IntersectRect - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, - const SDL_Rect * B); - -/** - * Calculate the intersection of two rectangles. - * - * If `result` is NULL then this function will return SDL_FALSE. - * - * \param A an SDL_Rect structure representing the first rectangle - * \param B an SDL_Rect structure representing the second rectangle - * \param result an SDL_Rect structure filled in with the intersection of - * rectangles `A` and `B` - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HasIntersection - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, - const SDL_Rect * B, - SDL_Rect * result); - -/** - * Calculate the union of two rectangles. - * - * \param A an SDL_Rect structure representing the first rectangle - * \param B an SDL_Rect structure representing the second rectangle - * \param result an SDL_Rect structure filled in with the union of rectangles - * `A` and `B` - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, - const SDL_Rect * B, - SDL_Rect * result); - -/** - * Calculate a minimal rectangle enclosing a set of points. - * - * If `clip` is not NULL then only points inside of the clipping rectangle are - * considered. - * - * \param points an array of SDL_Point structures representing points to be - * enclosed - * \param count the number of structures in the `points` array - * \param clip an SDL_Rect used for clipping or NULL to enclose all points - * \param result an SDL_Rect structure filled in with the minimal enclosing - * rectangle - * \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the - * points were outside of the clipping rectangle. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, - int count, - const SDL_Rect * clip, - SDL_Rect * result); - -/** - * Calculate the intersection of a rectangle and line segment. - * - * This function is used to clip a line segment to a rectangle. A line segment - * contained entirely within the rectangle or that does not intersect will - * remain unchanged. A line segment that crosses the rectangle at either or - * both ends will be clipped to the boundary of the rectangle and the new - * coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary. - * - * \param rect an SDL_Rect structure representing the rectangle to intersect - * \param X1 a pointer to the starting X-coordinate of the line - * \param Y1 a pointer to the starting Y-coordinate of the line - * \param X2 a pointer to the ending X-coordinate of the line - * \param Y2 a pointer to the ending Y-coordinate of the line - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * - rect, int *X1, - int *Y1, int *X2, - int *Y2); - - -/* SDL_FRect versions... */ - -/** - * Returns true if point resides inside a rectangle. - */ -SDL_FORCE_INLINE SDL_bool SDL_PointInFRect(const SDL_FPoint *p, const SDL_FRect *r) -{ - return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && - (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; -} - -/** - * Returns true if the rectangle has no area. - */ -SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r) -{ - return ((!r) || (r->w <= 0.0f) || (r->h <= 0.0f)) ? SDL_TRUE : SDL_FALSE; -} - -/** - * Returns true if the two rectangles are equal, within some given epsilon. - * - * \since This function is available since SDL 2.0.22. - */ -SDL_FORCE_INLINE SDL_bool SDL_FRectEqualsEpsilon(const SDL_FRect *a, const SDL_FRect *b, const float epsilon) -{ - return (a && b && ((a == b) || - ((SDL_fabsf(a->x - b->x) <= epsilon) && - (SDL_fabsf(a->y - b->y) <= epsilon) && - (SDL_fabsf(a->w - b->w) <= epsilon) && - (SDL_fabsf(a->h - b->h) <= epsilon)))) - ? SDL_TRUE : SDL_FALSE; -} - -/** - * Returns true if the two rectangles are equal, using a default epsilon. - * - * \since This function is available since SDL 2.0.22. - */ -SDL_FORCE_INLINE SDL_bool SDL_FRectEquals(const SDL_FRect *a, const SDL_FRect *b) -{ - return SDL_FRectEqualsEpsilon(a, b, SDL_FLT_EPSILON); -} - -/** - * Determine whether two rectangles intersect with float precision. - * - * If either pointer is NULL the function will return SDL_FALSE. - * - * \param A an SDL_FRect structure representing the first rectangle - * \param B an SDL_FRect structure representing the second rectangle - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.22. - * - * \sa SDL_IntersectRect - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A, - const SDL_FRect * B); - -/** - * Calculate the intersection of two rectangles with float precision. - * - * If `result` is NULL then this function will return SDL_FALSE. - * - * \param A an SDL_FRect structure representing the first rectangle - * \param B an SDL_FRect structure representing the second rectangle - * \param result an SDL_FRect structure filled in with the intersection of - * rectangles `A` and `B` - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.22. - * - * \sa SDL_HasIntersectionF - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A, - const SDL_FRect * B, - SDL_FRect * result); - -/** - * Calculate the union of two rectangles with float precision. - * - * \param A an SDL_FRect structure representing the first rectangle - * \param B an SDL_FRect structure representing the second rectangle - * \param result an SDL_FRect structure filled in with the union of rectangles - * `A` and `B` - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC void SDLCALL SDL_UnionFRect(const SDL_FRect * A, - const SDL_FRect * B, - SDL_FRect * result); - -/** - * Calculate a minimal rectangle enclosing a set of points with float - * precision. - * - * If `clip` is not NULL then only points inside of the clipping rectangle are - * considered. - * - * \param points an array of SDL_FPoint structures representing points to be - * enclosed - * \param count the number of structures in the `points` array - * \param clip an SDL_FRect used for clipping or NULL to enclose all points - * \param result an SDL_FRect structure filled in with the minimal enclosing - * rectangle - * \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the - * points were outside of the clipping rectangle. - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_EncloseFPoints(const SDL_FPoint * points, - int count, - const SDL_FRect * clip, - SDL_FRect * result); - -/** - * Calculate the intersection of a rectangle and line segment with float - * precision. - * - * This function is used to clip a line segment to a rectangle. A line segment - * contained entirely within the rectangle or that does not intersect will - * remain unchanged. A line segment that crosses the rectangle at either or - * both ends will be clipped to the boundary of the rectangle and the new - * coordinates saved in `X1`, `Y1`, `X2`, and/or `Y2` as necessary. - * - * \param rect an SDL_FRect structure representing the rectangle to intersect - * \param X1 a pointer to the starting X-coordinate of the line - * \param Y1 a pointer to the starting Y-coordinate of the line - * \param X2 a pointer to the ending X-coordinate of the line - * \param Y2 a pointer to the ending Y-coordinate of the line - * \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRectAndLine(const SDL_FRect * - rect, float *X1, - float *Y1, float *X2, - float *Y2); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_rect_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_render.h b/libs/SDL2/include/SDL_render.h deleted file mode 100644 index 2d3f073..0000000 --- a/libs/SDL2/include/SDL_render.h +++ /dev/null @@ -1,1924 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_render.h - * - * Header file for SDL 2D rendering functions. - * - * This API supports the following features: - * * single pixel points - * * single pixel lines - * * filled rectangles - * * texture images - * - * The primitives may be drawn in opaque, blended, or additive modes. - * - * The texture images may be drawn in opaque, blended, or additive modes. - * They can have an additional color tint or alpha modulation applied to - * them, and may also be stretched with linear interpolation. - * - * This API is designed to accelerate simple 2D operations. You may - * want more functionality such as polygons and particle effects and - * in that case you should use SDL's OpenGL/Direct3D support or one - * of the many good 3D engines. - * - * These functions must be called from the main thread. - * See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995 - */ - -#ifndef SDL_render_h_ -#define SDL_render_h_ - -#include "SDL_stdinc.h" -#include "SDL_rect.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Flags used when creating a rendering context - */ -typedef enum -{ - SDL_RENDERER_SOFTWARE = 0x00000001, /**< The renderer is a software fallback */ - SDL_RENDERER_ACCELERATED = 0x00000002, /**< The renderer uses hardware - acceleration */ - SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized - with the refresh rate */ - SDL_RENDERER_TARGETTEXTURE = 0x00000008 /**< The renderer supports - rendering to texture */ -} SDL_RendererFlags; - -/** - * Information on the capabilities of a render driver or context. - */ -typedef struct SDL_RendererInfo -{ - const char *name; /**< The name of the renderer */ - Uint32 flags; /**< Supported ::SDL_RendererFlags */ - Uint32 num_texture_formats; /**< The number of available texture formats */ - Uint32 texture_formats[16]; /**< The available texture formats */ - int max_texture_width; /**< The maximum texture width */ - int max_texture_height; /**< The maximum texture height */ -} SDL_RendererInfo; - -/** - * Vertex structure - */ -typedef struct SDL_Vertex -{ - SDL_FPoint position; /**< Vertex position, in SDL_Renderer coordinates */ - SDL_Color color; /**< Vertex color */ - SDL_FPoint tex_coord; /**< Normalized texture coordinates, if needed */ -} SDL_Vertex; - -/** - * The scaling mode for a texture. - */ -typedef enum -{ - SDL_ScaleModeNearest, /**< nearest pixel sampling */ - SDL_ScaleModeLinear, /**< linear filtering */ - SDL_ScaleModeBest /**< anisotropic filtering */ -} SDL_ScaleMode; - -/** - * The access pattern allowed for a texture. - */ -typedef enum -{ - SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */ - SDL_TEXTUREACCESS_STREAMING, /**< Changes frequently, lockable */ - SDL_TEXTUREACCESS_TARGET /**< Texture can be used as a render target */ -} SDL_TextureAccess; - -/** - * The texture channel modulation used in SDL_RenderCopy(). - */ -typedef enum -{ - SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */ - SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */ - SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */ -} SDL_TextureModulate; - -/** - * Flip constants for SDL_RenderCopyEx - */ -typedef enum -{ - SDL_FLIP_NONE = 0x00000000, /**< Do not flip */ - SDL_FLIP_HORIZONTAL = 0x00000001, /**< flip horizontally */ - SDL_FLIP_VERTICAL = 0x00000002 /**< flip vertically */ -} SDL_RendererFlip; - -/** - * A structure representing rendering state - */ -struct SDL_Renderer; -typedef struct SDL_Renderer SDL_Renderer; - -/** - * An efficient driver-specific representation of pixel data - */ -struct SDL_Texture; -typedef struct SDL_Texture SDL_Texture; - -/* Function prototypes */ - -/** - * Get the number of 2D rendering drivers available for the current display. - * - * A render driver is a set of code that handles rendering and texture - * management on a particular display. Normally there is only one, but some - * drivers may have several available with different capabilities. - * - * There may be none if SDL was compiled without render support. - * - * \returns a number >= 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - * \sa SDL_GetRenderDriverInfo - */ -extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); - -/** - * Get info about a specific 2D rendering driver for the current display. - * - * \param index the index of the driver to query information about - * \param info an SDL_RendererInfo structure to be filled with information on - * the rendering driver - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - * \sa SDL_GetNumRenderDrivers - */ -extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index, - SDL_RendererInfo * info); - -/** - * Create a window and default renderer. - * - * \param width the width of the window - * \param height the height of the window - * \param window_flags the flags used to create the window (see - * SDL_CreateWindow()) - * \param window a pointer filled with the window, or NULL on error - * \param renderer a pointer filled with the renderer, or NULL on error - * \returns 0 on success, or -1 on error; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - * \sa SDL_CreateWindow - */ -extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer( - int width, int height, Uint32 window_flags, - SDL_Window **window, SDL_Renderer **renderer); - - -/** - * Create a 2D rendering context for a window. - * - * \param window the window where rendering is displayed - * \param index the index of the rendering driver to initialize, or -1 to - * initialize the first one supporting the requested flags - * \param flags 0, or one or more SDL_RendererFlags OR'd together - * \returns a valid rendering context or NULL if there was an error; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateSoftwareRenderer - * \sa SDL_DestroyRenderer - * \sa SDL_GetNumRenderDrivers - * \sa SDL_GetRendererInfo - */ -extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window, - int index, Uint32 flags); - -/** - * Create a 2D software rendering context for a surface. - * - * Two other API which can be used to create SDL_Renderer: - * SDL_CreateRenderer() and SDL_CreateWindowAndRenderer(). These can _also_ - * create a software renderer, but they are intended to be used with an - * SDL_Window as the final destination and not an SDL_Surface. - * - * \param surface the SDL_Surface structure representing the surface where - * rendering is done - * \returns a valid rendering context or NULL if there was an error; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - * \sa SDL_CreateWindowRenderer - * \sa SDL_DestroyRenderer - */ -extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface); - -/** - * Get the renderer associated with a window. - * - * \param window the window to query - * \returns the rendering context on success or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - */ -extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window); - -/** - * Get the window associated with a renderer. - * - * \param renderer the renderer to query - * \returns the window on success or NULL on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_RenderGetWindow(SDL_Renderer *renderer); - -/** - * Get information about a rendering context. - * - * \param renderer the rendering context - * \param info an SDL_RendererInfo structure filled with information about the - * current renderer - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - */ -extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer, - SDL_RendererInfo * info); - -/** - * Get the output size in pixels of a rendering context. - * - * Due to high-dpi displays, you might end up with a rendering context that - * has more pixels than the window that contains it, so use this instead of - * SDL_GetWindowSize() to decide how much drawing area you have. - * - * \param renderer the rendering context - * \param w an int filled with the width - * \param h an int filled with the height - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRenderer - */ -extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer, - int *w, int *h); - -/** - * Create a texture for a rendering context. - * - * You can set the texture scaling method by setting - * `SDL_HINT_RENDER_SCALE_QUALITY` before creating the texture. - * - * \param renderer the rendering context - * \param format one of the enumerated values in SDL_PixelFormatEnum - * \param access one of the enumerated values in SDL_TextureAccess - * \param w the width of the texture in pixels - * \param h the height of the texture in pixels - * \returns a pointer to the created texture or NULL if no rendering context - * was active, the format was unsupported, or the width or height - * were out of range; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateTextureFromSurface - * \sa SDL_DestroyTexture - * \sa SDL_QueryTexture - * \sa SDL_UpdateTexture - */ -extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, - Uint32 format, - int access, int w, - int h); - -/** - * Create a texture from an existing surface. - * - * The surface is not modified or freed by this function. - * - * The SDL_TextureAccess hint for the created texture is - * `SDL_TEXTUREACCESS_STATIC`. - * - * The pixel format of the created texture may be different from the pixel - * format of the surface. Use SDL_QueryTexture() to query the pixel format of - * the texture. - * - * \param renderer the rendering context - * \param surface the SDL_Surface structure containing pixel data used to fill - * the texture - * \returns the created texture or NULL on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateTexture - * \sa SDL_DestroyTexture - * \sa SDL_QueryTexture - */ -extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); - -/** - * Query the attributes of a texture. - * - * \param texture the texture to query - * \param format a pointer filled in with the raw format of the texture; the - * actual format may differ, but pixel transfers will use this - * format (one of the SDL_PixelFormatEnum values). This argument - * can be NULL if you don't need this information. - * \param access a pointer filled in with the actual access to the texture - * (one of the SDL_TextureAccess values). This argument can be - * NULL if you don't need this information. - * \param w a pointer filled in with the width of the texture in pixels. This - * argument can be NULL if you don't need this information. - * \param h a pointer filled in with the height of the texture in pixels. This - * argument can be NULL if you don't need this information. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateTexture - */ -extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, - Uint32 * format, int *access, - int *w, int *h); - -/** - * Set an additional color value multiplied into render copy operations. - * - * When this texture is rendered, during the copy operation each source color - * channel is modulated by the appropriate color value according to the - * following formula: - * - * `srcC = srcC * (color / 255)` - * - * Color modulation is not always supported by the renderer; it will return -1 - * if color modulation is not supported. - * - * \param texture the texture to update - * \param r the red color value multiplied into copy operations - * \param g the green color value multiplied into copy operations - * \param b the blue color value multiplied into copy operations - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTextureColorMod - * \sa SDL_SetTextureAlphaMod - */ -extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, - Uint8 r, Uint8 g, Uint8 b); - - -/** - * Get the additional color value multiplied into render copy operations. - * - * \param texture the texture to query - * \param r a pointer filled in with the current red color value - * \param g a pointer filled in with the current green color value - * \param b a pointer filled in with the current blue color value - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTextureAlphaMod - * \sa SDL_SetTextureColorMod - */ -extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, - Uint8 * r, Uint8 * g, - Uint8 * b); - -/** - * Set an additional alpha value multiplied into render copy operations. - * - * When this texture is rendered, during the copy operation the source alpha - * value is modulated by this alpha value according to the following formula: - * - * `srcA = srcA * (alpha / 255)` - * - * Alpha modulation is not always supported by the renderer; it will return -1 - * if alpha modulation is not supported. - * - * \param texture the texture to update - * \param alpha the source alpha value multiplied into copy operations - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTextureAlphaMod - * \sa SDL_SetTextureColorMod - */ -extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, - Uint8 alpha); - -/** - * Get the additional alpha value multiplied into render copy operations. - * - * \param texture the texture to query - * \param alpha a pointer filled in with the current alpha value - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTextureColorMod - * \sa SDL_SetTextureAlphaMod - */ -extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture, - Uint8 * alpha); - -/** - * Set the blend mode for a texture, used by SDL_RenderCopy(). - * - * If the blend mode is not supported, the closest supported mode is chosen - * and this function returns -1. - * - * \param texture the texture to update - * \param blendMode the SDL_BlendMode to use for texture blending - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTextureBlendMode - * \sa SDL_RenderCopy - */ -extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, - SDL_BlendMode blendMode); - -/** - * Get the blend mode used for texture copy operations. - * - * \param texture the texture to query - * \param blendMode a pointer filled in with the current SDL_BlendMode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetTextureBlendMode - */ -extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, - SDL_BlendMode *blendMode); - -/** - * Set the scale mode used for texture scale operations. - * - * If the scale mode is not supported, the closest supported mode is chosen. - * - * \param texture The texture to update. - * \param scaleMode the SDL_ScaleMode to use for texture scaling. - * \returns 0 on success, or -1 if the texture is not valid. - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_GetTextureScaleMode - */ -extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture, - SDL_ScaleMode scaleMode); - -/** - * Get the scale mode used for texture scale operations. - * - * \param texture the texture to query. - * \param scaleMode a pointer filled in with the current scale mode. - * \return 0 on success, or -1 if the texture is not valid. - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_SetTextureScaleMode - */ -extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture, - SDL_ScaleMode *scaleMode); - -/** - * Associate a user-specified pointer with a texture. - * - * \param texture the texture to update. - * \param userdata the pointer to associate with the texture. - * \returns 0 on success, or -1 if the texture is not valid. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GetTextureUserData - */ -extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture, - void *userdata); - -/** - * Get the user-specified pointer associated with a texture - * - * \param texture the texture to query. - * \return the pointer associated with the texture, or NULL if the texture is - * not valid. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_SetTextureUserData - */ -extern DECLSPEC void * SDLCALL SDL_GetTextureUserData(SDL_Texture * texture); - -/** - * Update the given texture rectangle with new pixel data. - * - * The pixel data must be in the pixel format of the texture. Use - * SDL_QueryTexture() to query the pixel format of the texture. - * - * This is a fairly slow function, intended for use with static textures that - * do not change often. - * - * If the texture is intended to be updated often, it is preferred to create - * the texture as streaming and use the locking functions referenced below. - * While this function will work with streaming textures, for optimization - * reasons you may not get the pixels back if you lock the texture afterward. - * - * \param texture the texture to update - * \param rect an SDL_Rect structure representing the area to update, or NULL - * to update the entire texture - * \param pixels the raw pixel data in the format of the texture - * \param pitch the number of bytes in a row of pixel data, including padding - * between lines - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateTexture - * \sa SDL_LockTexture - * \sa SDL_UnlockTexture - */ -extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture, - const SDL_Rect * rect, - const void *pixels, int pitch); - -/** - * Update a rectangle within a planar YV12 or IYUV texture with new pixel - * data. - * - * You can use SDL_UpdateTexture() as long as your pixel data is a contiguous - * block of Y and U/V planes in the proper order, but this function is - * available if your pixel data is not contiguous. - * - * \param texture the texture to update - * \param rect a pointer to the rectangle of pixels to update, or NULL to - * update the entire texture - * \param Yplane the raw pixel data for the Y plane - * \param Ypitch the number of bytes between rows of pixel data for the Y - * plane - * \param Uplane the raw pixel data for the U plane - * \param Upitch the number of bytes between rows of pixel data for the U - * plane - * \param Vplane the raw pixel data for the V plane - * \param Vpitch the number of bytes between rows of pixel data for the V - * plane - * \returns 0 on success or -1 if the texture is not valid; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.1. - * - * \sa SDL_UpdateTexture - */ -extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture, - const SDL_Rect * rect, - const Uint8 *Yplane, int Ypitch, - const Uint8 *Uplane, int Upitch, - const Uint8 *Vplane, int Vpitch); - -/** - * Update a rectangle within a planar NV12 or NV21 texture with new pixels. - * - * You can use SDL_UpdateTexture() as long as your pixel data is a contiguous - * block of NV12/21 planes in the proper order, but this function is available - * if your pixel data is not contiguous. - * - * \param texture the texture to update - * \param rect a pointer to the rectangle of pixels to update, or NULL to - * update the entire texture. - * \param Yplane the raw pixel data for the Y plane. - * \param Ypitch the number of bytes between rows of pixel data for the Y - * plane. - * \param UVplane the raw pixel data for the UV plane. - * \param UVpitch the number of bytes between rows of pixel data for the UV - * plane. - * \return 0 on success, or -1 if the texture is not valid. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_UpdateNVTexture(SDL_Texture * texture, - const SDL_Rect * rect, - const Uint8 *Yplane, int Ypitch, - const Uint8 *UVplane, int UVpitch); - -/** - * Lock a portion of the texture for **write-only** pixel access. - * - * As an optimization, the pixels made available for editing don't necessarily - * contain the old texture data. This is a write-only operation, and if you - * need to keep a copy of the texture data you should do that at the - * application level. - * - * You must use SDL_UnlockTexture() to unlock the pixels and apply any - * changes. - * - * \param texture the texture to lock for access, which was created with - * `SDL_TEXTUREACCESS_STREAMING` - * \param rect an SDL_Rect structure representing the area to lock for access; - * NULL to lock the entire texture - * \param pixels this is filled in with a pointer to the locked pixels, - * appropriately offset by the locked area - * \param pitch this is filled in with the pitch of the locked pixels; the - * pitch is the length of one row in bytes - * \returns 0 on success or a negative error code if the texture is not valid - * or was not created with `SDL_TEXTUREACCESS_STREAMING`; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_UnlockTexture - */ -extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, - const SDL_Rect * rect, - void **pixels, int *pitch); - -/** - * Lock a portion of the texture for **write-only** pixel access, and expose - * it as a SDL surface. - * - * Besides providing an SDL_Surface instead of raw pixel data, this function - * operates like SDL_LockTexture. - * - * As an optimization, the pixels made available for editing don't necessarily - * contain the old texture data. This is a write-only operation, and if you - * need to keep a copy of the texture data you should do that at the - * application level. - * - * You must use SDL_UnlockTexture() to unlock the pixels and apply any - * changes. - * - * The returned surface is freed internally after calling SDL_UnlockTexture() - * or SDL_DestroyTexture(). The caller should not free it. - * - * \param texture the texture to lock for access, which was created with - * `SDL_TEXTUREACCESS_STREAMING` - * \param rect a pointer to the rectangle to lock for access. If the rect is - * NULL, the entire texture will be locked - * \param surface this is filled in with an SDL surface representing the - * locked area - * \returns 0 on success, or -1 if the texture is not valid or was not created - * with `SDL_TEXTUREACCESS_STREAMING` - * - * \since This function is available since SDL 2.0.12. - * - * \sa SDL_LockTexture - * \sa SDL_UnlockTexture - */ -extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture, - const SDL_Rect *rect, - SDL_Surface **surface); - -/** - * Unlock a texture, uploading the changes to video memory, if needed. - * - * **Warning**: Please note that SDL_LockTexture() is intended to be - * write-only; it will not guarantee the previous contents of the texture will - * be provided. You must fully initialize any area of a texture that you lock - * before unlocking it, as the pixels might otherwise be uninitialized memory. - * - * Which is to say: locking and immediately unlocking a texture can result in - * corrupted textures, depending on the renderer in use. - * - * \param texture a texture locked by SDL_LockTexture() - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockTexture - */ -extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); - -/** - * Determine whether a renderer supports the use of render targets. - * - * \param renderer the renderer that will be checked - * \returns SDL_TRUE if supported or SDL_FALSE if not. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRenderTarget - */ -extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer); - -/** - * Set a texture as the current rendering target. - * - * Before using this function, you should check the - * `SDL_RENDERER_TARGETTEXTURE` bit in the flags of SDL_RendererInfo to see if - * render targets are supported. - * - * The default render target is the window for which the renderer was created. - * To stop rendering to a texture and render to the window again, call this - * function with a NULL `texture`. - * - * \param renderer the rendering context - * \param texture the targeted texture, which must be created with the - * `SDL_TEXTUREACCESS_TARGET` flag, or NULL to render to the - * window instead of a texture. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRenderTarget - */ -extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer, - SDL_Texture *texture); - -/** - * Get the current render target. - * - * The default render target is the window for which the renderer was created, - * and is reported a NULL here. - * - * \param renderer the rendering context - * \returns the current render target or NULL for the default render target. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRenderTarget - */ -extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer); - -/** - * Set a device independent resolution for rendering. - * - * This function uses the viewport and scaling functionality to allow a fixed - * logical resolution for rendering, regardless of the actual output - * resolution. If the actual output resolution doesn't have the same aspect - * ratio the output rendering will be centered within the output display. - * - * If the output display is a window, mouse and touch events in the window - * will be filtered and scaled so they seem to arrive within the logical - * resolution. The SDL_HINT_MOUSE_RELATIVE_SCALING hint controls whether - * relative motion events are also scaled. - * - * If this function results in scaling or subpixel drawing by the rendering - * backend, it will be handled using the appropriate quality hints. - * - * \param renderer the renderer for which resolution should be set - * \param w the width of the logical resolution - * \param h the height of the logical resolution - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderGetLogicalSize - */ -extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h); - -/** - * Get device independent resolution for rendering. - * - * When using the main rendering target (eg no target texture is set): this - * may return 0 for `w` and `h` if the SDL_Renderer has never had its logical - * size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical - * width and height. - * - * When using a target texture: Never return 0 for `w` and `h` at first. Then - * it returns the logical width and height that are set. - * - * \param renderer a rendering context - * \param w an int to be filled with the width - * \param h an int to be filled with the height - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderSetLogicalSize - */ -extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h); - -/** - * Set whether to force integer scales for resolution-independent rendering. - * - * This function restricts the logical viewport to integer values - that is, - * when a resolution is between two multiples of a logical size, the viewport - * size is rounded down to the lower multiple. - * - * \param renderer the renderer for which integer scaling should be set - * \param enable enable or disable the integer scaling for rendering - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_RenderGetIntegerScale - * \sa SDL_RenderSetLogicalSize - */ -extern DECLSPEC int SDLCALL SDL_RenderSetIntegerScale(SDL_Renderer * renderer, - SDL_bool enable); - -/** - * Get whether integer scales are forced for resolution-independent rendering. - * - * \param renderer the renderer from which integer scaling should be queried - * \returns SDL_TRUE if integer scales are forced or SDL_FALSE if not and on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_RenderSetIntegerScale - */ -extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * renderer); - -/** - * Set the drawing area for rendering on the current target. - * - * When the window is resized, the viewport is reset to fill the entire new - * window size. - * - * \param renderer the rendering context - * \param rect the SDL_Rect structure representing the drawing area, or NULL - * to set the viewport to the entire target - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderGetViewport - */ -extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer, - const SDL_Rect * rect); - -/** - * Get the drawing area for the current target. - * - * \param renderer the rendering context - * \param rect an SDL_Rect structure filled in with the current drawing area - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderSetViewport - */ -extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer, - SDL_Rect * rect); - -/** - * Set the clip rectangle for rendering on the specified target. - * - * \param renderer the rendering context for which clip rectangle should be - * set - * \param rect an SDL_Rect structure representing the clip area, relative to - * the viewport, or NULL to disable clipping - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderGetClipRect - * \sa SDL_RenderIsClipEnabled - */ -extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer, - const SDL_Rect * rect); - -/** - * Get the clip rectangle for the current target. - * - * \param renderer the rendering context from which clip rectangle should be - * queried - * \param rect an SDL_Rect structure filled in with the current clipping area - * or an empty rectangle if clipping is disabled - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderIsClipEnabled - * \sa SDL_RenderSetClipRect - */ -extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer, - SDL_Rect * rect); - -/** - * Get whether clipping is enabled on the given renderer. - * - * \param renderer the renderer from which clip state should be queried - * \returns SDL_TRUE if clipping is enabled or SDL_FALSE if not; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_RenderGetClipRect - * \sa SDL_RenderSetClipRect - */ -extern DECLSPEC SDL_bool SDLCALL SDL_RenderIsClipEnabled(SDL_Renderer * renderer); - - -/** - * Set the drawing scale for rendering on the current target. - * - * The drawing coordinates are scaled by the x/y scaling factors before they - * are used by the renderer. This allows resolution independent drawing with a - * single coordinate system. - * - * If this results in scaling or subpixel drawing by the rendering backend, it - * will be handled using the appropriate quality hints. For best results use - * integer scaling factors. - * - * \param renderer a rendering context - * \param scaleX the horizontal scaling factor - * \param scaleY the vertical scaling factor - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderGetScale - * \sa SDL_RenderSetLogicalSize - */ -extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer, - float scaleX, float scaleY); - -/** - * Get the drawing scale for the current target. - * - * \param renderer the renderer from which drawing scale should be queried - * \param scaleX a pointer filled in with the horizontal scaling factor - * \param scaleY a pointer filled in with the vertical scaling factor - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderSetScale - */ -extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer, - float *scaleX, float *scaleY); - -/** - * Get logical coordinates of point in renderer when given real coordinates of - * point in window. - * - * Logical coordinates will differ from real coordinates when render is scaled - * and logical renderer size set - * - * \param renderer the renderer from which the logical coordinates should be - * calculated - * \param windowX the real X coordinate in the window - * \param windowY the real Y coordinate in the window - * \param logicalX the pointer filled with the logical x coordinate - * \param logicalY the pointer filled with the logical y coordinate - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_RenderGetScale - * \sa SDL_RenderSetScale - * \sa SDL_RenderGetLogicalSize - * \sa SDL_RenderSetLogicalSize - */ -extern DECLSPEC void SDLCALL SDL_RenderWindowToLogical(SDL_Renderer * renderer, - int windowX, int windowY, - float *logicalX, float *logicalY); - - -/** - * Get real coordinates of point in window when given logical coordinates of - * point in renderer. - * - * Logical coordinates will differ from real coordinates when render is scaled - * and logical renderer size set - * - * \param renderer the renderer from which the window coordinates should be - * calculated - * \param logicalX the logical x coordinate - * \param logicalY the logical y coordinate - * \param windowX the pointer filled with the real X coordinate in the window - * \param windowY the pointer filled with the real Y coordinate in the window - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_RenderGetScale - * \sa SDL_RenderSetScale - * \sa SDL_RenderGetLogicalSize - * \sa SDL_RenderSetLogicalSize - */ -extern DECLSPEC void SDLCALL SDL_RenderLogicalToWindow(SDL_Renderer * renderer, - float logicalX, float logicalY, - int *windowX, int *windowY); - -/** - * Set the color used for drawing operations (Rect, Line and Clear). - * - * Set the color for drawing or filling rectangles, lines, and points, and for - * SDL_RenderClear(). - * - * \param renderer the rendering context - * \param r the red value used to draw on the rendering target - * \param g the green value used to draw on the rendering target - * \param b the blue value used to draw on the rendering target - * \param a the alpha value used to draw on the rendering target; usually - * `SDL_ALPHA_OPAQUE` (255). Use SDL_SetRenderDrawBlendMode to - * specify how the alpha channel is used - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRenderDrawColor - * \sa SDL_RenderClear - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - */ -extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer, - Uint8 r, Uint8 g, Uint8 b, - Uint8 a); - -/** - * Get the color used for drawing operations (Rect, Line and Clear). - * - * \param renderer the rendering context - * \param r a pointer filled in with the red value used to draw on the - * rendering target - * \param g a pointer filled in with the green value used to draw on the - * rendering target - * \param b a pointer filled in with the blue value used to draw on the - * rendering target - * \param a a pointer filled in with the alpha value used to draw on the - * rendering target; usually `SDL_ALPHA_OPAQUE` (255) - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer, - Uint8 * r, Uint8 * g, Uint8 * b, - Uint8 * a); - -/** - * Set the blend mode used for drawing operations (Fill and Line). - * - * If the blend mode is not supported, the closest supported mode is chosen. - * - * \param renderer the rendering context - * \param blendMode the SDL_BlendMode to use for blending - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRenderDrawBlendMode - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - */ -extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, - SDL_BlendMode blendMode); - -/** - * Get the blend mode used for drawing operations. - * - * \param renderer the rendering context - * \param blendMode a pointer filled in with the current SDL_BlendMode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRenderDrawBlendMode - */ -extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, - SDL_BlendMode *blendMode); - -/** - * Clear the current rendering target with the drawing color. - * - * This function clears the entire rendering target, ignoring the viewport and - * the clip rectangle. - * - * \param renderer the rendering context - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer); - -/** - * Draw a point on the current rendering target. - * - * SDL_RenderDrawPoint() draws a single point. If you want to draw multiple, - * use SDL_RenderDrawPoints() instead. - * - * \param renderer the rendering context - * \param x the x coordinate of the point - * \param y the y coordinate of the point - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer, - int x, int y); - -/** - * Draw multiple points on the current rendering target. - * - * \param renderer the rendering context - * \param points an array of SDL_Point structures that represent the points to - * draw - * \param count the number of points to draw - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer, - const SDL_Point * points, - int count); - -/** - * Draw a line on the current rendering target. - * - * SDL_RenderDrawLine() draws the line to include both end points. If you want - * to draw multiple, connecting lines use SDL_RenderDrawLines() instead. - * - * \param renderer the rendering context - * \param x1 the x coordinate of the start point - * \param y1 the y coordinate of the start point - * \param x2 the x coordinate of the end point - * \param y2 the y coordinate of the end point - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer, - int x1, int y1, int x2, int y2); - -/** - * Draw a series of connected lines on the current rendering target. - * - * \param renderer the rendering context - * \param points an array of SDL_Point structures representing points along - * the lines - * \param count the number of points, drawing count-1 lines - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer, - const SDL_Point * points, - int count); - -/** - * Draw a rectangle on the current rendering target. - * - * \param renderer the rendering context - * \param rect an SDL_Rect structure representing the rectangle to draw, or - * NULL to outline the entire rendering target - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer, - const SDL_Rect * rect); - -/** - * Draw some number of rectangles on the current rendering target. - * - * \param renderer the rendering context - * \param rects an array of SDL_Rect structures representing the rectangles to - * be drawn - * \param count the number of rectangles - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer, - const SDL_Rect * rects, - int count); - -/** - * Fill a rectangle on the current rendering target with the drawing color. - * - * The current drawing color is set by SDL_SetRenderDrawColor(), and the - * color's alpha value is ignored unless blending is enabled with the - * appropriate call to SDL_SetRenderDrawBlendMode(). - * - * \param renderer the rendering context - * \param rect the SDL_Rect structure representing the rectangle to fill, or - * NULL for the entire rendering target - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRects - * \sa SDL_RenderPresent - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer, - const SDL_Rect * rect); - -/** - * Fill some number of rectangles on the current rendering target with the - * drawing color. - * - * \param renderer the rendering context - * \param rects an array of SDL_Rect structures representing the rectangles to - * be filled - * \param count the number of rectangles - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderPresent - */ -extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer, - const SDL_Rect * rects, - int count); - -/** - * Copy a portion of the texture to the current rendering target. - * - * The texture is blended with the destination based on its blend mode set - * with SDL_SetTextureBlendMode(). - * - * The texture color is affected based on its color modulation set by - * SDL_SetTextureColorMod(). - * - * The texture alpha is affected based on its alpha modulation set by - * SDL_SetTextureAlphaMod(). - * - * \param renderer the rendering context - * \param texture the source texture - * \param srcrect the source SDL_Rect structure or NULL for the entire texture - * \param dstrect the destination SDL_Rect structure or NULL for the entire - * rendering target; the texture will be stretched to fill the - * given rectangle - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderCopyEx - * \sa SDL_SetTextureAlphaMod - * \sa SDL_SetTextureBlendMode - * \sa SDL_SetTextureColorMod - */ -extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer, - SDL_Texture * texture, - const SDL_Rect * srcrect, - const SDL_Rect * dstrect); - -/** - * Copy a portion of the texture to the current rendering, with optional - * rotation and flipping. - * - * Copy a portion of the texture to the current rendering target, optionally - * rotating it by angle around the given center and also flipping it - * top-bottom and/or left-right. - * - * The texture is blended with the destination based on its blend mode set - * with SDL_SetTextureBlendMode(). - * - * The texture color is affected based on its color modulation set by - * SDL_SetTextureColorMod(). - * - * The texture alpha is affected based on its alpha modulation set by - * SDL_SetTextureAlphaMod(). - * - * \param renderer the rendering context - * \param texture the source texture - * \param srcrect the source SDL_Rect structure or NULL for the entire texture - * \param dstrect the destination SDL_Rect structure or NULL for the entire - * rendering target - * \param angle an angle in degrees that indicates the rotation that will be - * applied to dstrect, rotating it in a clockwise direction - * \param center a pointer to a point indicating the point around which - * dstrect will be rotated (if NULL, rotation will be done - * around `dstrect.w / 2`, `dstrect.h / 2`) - * \param flip a SDL_RendererFlip value stating which flipping actions should - * be performed on the texture - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderCopy - * \sa SDL_SetTextureAlphaMod - * \sa SDL_SetTextureBlendMode - * \sa SDL_SetTextureColorMod - */ -extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer, - SDL_Texture * texture, - const SDL_Rect * srcrect, - const SDL_Rect * dstrect, - const double angle, - const SDL_Point *center, - const SDL_RendererFlip flip); - - -/** - * Draw a point on the current rendering target at subpixel precision. - * - * \param renderer The renderer which should draw a point. - * \param x The x coordinate of the point. - * \param y The y coordinate of the point. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer, - float x, float y); - -/** - * Draw multiple points on the current rendering target at subpixel precision. - * - * \param renderer The renderer which should draw multiple points. - * \param points The points to draw - * \param count The number of points to draw - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer, - const SDL_FPoint * points, - int count); - -/** - * Draw a line on the current rendering target at subpixel precision. - * - * \param renderer The renderer which should draw a line. - * \param x1 The x coordinate of the start point. - * \param y1 The y coordinate of the start point. - * \param x2 The x coordinate of the end point. - * \param y2 The y coordinate of the end point. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer, - float x1, float y1, float x2, float y2); - -/** - * Draw a series of connected lines on the current rendering target at - * subpixel precision. - * - * \param renderer The renderer which should draw multiple lines. - * \param points The points along the lines - * \param count The number of points, drawing count-1 lines - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer, - const SDL_FPoint * points, - int count); - -/** - * Draw a rectangle on the current rendering target at subpixel precision. - * - * \param renderer The renderer which should draw a rectangle. - * \param rect A pointer to the destination rectangle, or NULL to outline the - * entire rendering target. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer, - const SDL_FRect * rect); - -/** - * Draw some number of rectangles on the current rendering target at subpixel - * precision. - * - * \param renderer The renderer which should draw multiple rectangles. - * \param rects A pointer to an array of destination rectangles. - * \param count The number of rectangles. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer, - const SDL_FRect * rects, - int count); - -/** - * Fill a rectangle on the current rendering target with the drawing color at - * subpixel precision. - * - * \param renderer The renderer which should fill a rectangle. - * \param rect A pointer to the destination rectangle, or NULL for the entire - * rendering target. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer, - const SDL_FRect * rect); - -/** - * Fill some number of rectangles on the current rendering target with the - * drawing color at subpixel precision. - * - * \param renderer The renderer which should fill multiple rectangles. - * \param rects A pointer to an array of destination rectangles. - * \param count The number of rectangles. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer, - const SDL_FRect * rects, - int count); - -/** - * Copy a portion of the texture to the current rendering target at subpixel - * precision. - * - * \param renderer The renderer which should copy parts of a texture. - * \param texture The source texture. - * \param srcrect A pointer to the source rectangle, or NULL for the entire - * texture. - * \param dstrect A pointer to the destination rectangle, or NULL for the - * entire rendering target. - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer, - SDL_Texture * texture, - const SDL_Rect * srcrect, - const SDL_FRect * dstrect); - -/** - * Copy a portion of the source texture to the current rendering target, with - * rotation and flipping, at subpixel precision. - * - * \param renderer The renderer which should copy parts of a texture. - * \param texture The source texture. - * \param srcrect A pointer to the source rectangle, or NULL for the entire - * texture. - * \param dstrect A pointer to the destination rectangle, or NULL for the - * entire rendering target. - * \param angle An angle in degrees that indicates the rotation that will be - * applied to dstrect, rotating it in a clockwise direction - * \param center A pointer to a point indicating the point around which - * dstrect will be rotated (if NULL, rotation will be done - * around dstrect.w/2, dstrect.h/2). - * \param flip An SDL_RendererFlip value stating which flipping actions should - * be performed on the texture - * \return 0 on success, or -1 on error - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer, - SDL_Texture * texture, - const SDL_Rect * srcrect, - const SDL_FRect * dstrect, - const double angle, - const SDL_FPoint *center, - const SDL_RendererFlip flip); - -/** - * Render a list of triangles, optionally using a texture and indices into the - * vertex array Color and alpha modulation is done per vertex - * (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored). - * - * \param renderer The rendering context. - * \param texture (optional) The SDL texture to use. - * \param vertices Vertices. - * \param num_vertices Number of vertices. - * \param indices (optional) An array of integer indices into the 'vertices' - * array, if NULL all vertices will be rendered in sequential - * order. - * \param num_indices Number of indices. - * \return 0 on success, or -1 if the operation is not supported - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_RenderGeometryRaw - * \sa SDL_Vertex - */ -extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer, - SDL_Texture *texture, - const SDL_Vertex *vertices, int num_vertices, - const int *indices, int num_indices); - -/** - * Render a list of triangles, optionally using a texture and indices into the - * vertex arrays Color and alpha modulation is done per vertex - * (SDL_SetTextureColorMod and SDL_SetTextureAlphaMod are ignored). - * - * \param renderer The rendering context. - * \param texture (optional) The SDL texture to use. - * \param xy Vertex positions - * \param xy_stride Byte size to move from one element to the next element - * \param color Vertex colors (as SDL_Color) - * \param color_stride Byte size to move from one element to the next element - * \param uv Vertex normalized texture coordinates - * \param uv_stride Byte size to move from one element to the next element - * \param num_vertices Number of vertices. - * \param indices (optional) An array of indices into the 'vertices' arrays, - * if NULL all vertices will be rendered in sequential order. - * \param num_indices Number of indices. - * \param size_indices Index size: 1 (byte), 2 (short), 4 (int) - * \return 0 on success, or -1 if the operation is not supported - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_RenderGeometry - * \sa SDL_Vertex - */ -extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer, - SDL_Texture *texture, - const float *xy, int xy_stride, - const SDL_Color *color, int color_stride, - const float *uv, int uv_stride, - int num_vertices, - const void *indices, int num_indices, int size_indices); - -/** - * Read pixels from the current rendering target to an array of pixels. - * - * **WARNING**: This is a very slow operation, and should not be used - * frequently. If you're using this on the main rendering target, it should be - * called after rendering and before SDL_RenderPresent(). - * - * `pitch` specifies the number of bytes between rows in the destination - * `pixels` data. This allows you to write to a subrectangle or have padded - * rows in the destination. Generally, `pitch` should equal the number of - * pixels per row in the `pixels` data times the number of bytes per pixel, - * but it might contain additional padding (for example, 24bit RGB Windows - * Bitmap data pads all rows to multiples of 4 bytes). - * - * \param renderer the rendering context - * \param rect an SDL_Rect structure representing the area to read, or NULL - * for the entire render target - * \param format an SDL_PixelFormatEnum value of the desired format of the - * pixel data, or 0 to use the format of the rendering target - * \param pixels a pointer to the pixel data to copy into - * \param pitch the pitch of the `pixels` parameter - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer, - const SDL_Rect * rect, - Uint32 format, - void *pixels, int pitch); - -/** - * Update the screen with any rendering performed since the previous call. - * - * SDL's rendering functions operate on a backbuffer; that is, calling a - * rendering function such as SDL_RenderDrawLine() does not directly put a - * line on the screen, but rather updates the backbuffer. As such, you compose - * your entire scene and *present* the composed backbuffer to the screen as a - * complete picture. - * - * Therefore, when using SDL's rendering API, one does all drawing intended - * for the frame, and then calls this function once per frame to present the - * final drawing to the user. - * - * The backbuffer should be considered invalidated after each present; do not - * assume that previous contents will exist between frames. You are strongly - * encouraged to call SDL_RenderClear() to initialize the backbuffer before - * starting each new frame's drawing, even if you plan to overwrite every - * pixel. - * - * \param renderer the rendering context - * - * \threadsafety You may only call this function on the main thread. If this - * happens to work on a background thread on any given platform - * or backend, it's purely by luck and you should not rely on it - * to work next time. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RenderClear - * \sa SDL_RenderDrawLine - * \sa SDL_RenderDrawLines - * \sa SDL_RenderDrawPoint - * \sa SDL_RenderDrawPoints - * \sa SDL_RenderDrawRect - * \sa SDL_RenderDrawRects - * \sa SDL_RenderFillRect - * \sa SDL_RenderFillRects - * \sa SDL_SetRenderDrawBlendMode - * \sa SDL_SetRenderDrawColor - */ -extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer); - -/** - * Destroy the specified texture. - * - * Passing NULL or an otherwise invalid texture will set the SDL error message - * to "Invalid texture". - * - * \param texture the texture to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateTexture - * \sa SDL_CreateTextureFromSurface - */ -extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture); - -/** - * Destroy the rendering context for a window and free associated textures. - * - * If `renderer` is NULL, this function will return immediately after setting - * the SDL error message to "Invalid renderer". See SDL_GetError(). - * - * \param renderer the rendering context - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRenderer - */ -extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer); - -/** - * Force the rendering context to flush any pending commands to the underlying - * rendering API. - * - * You do not need to (and in fact, shouldn't) call this function unless you - * are planning to call into OpenGL/Direct3D/Metal/whatever directly in - * addition to using an SDL_Renderer. - * - * This is for a very-specific case: if you are using SDL's render API, you - * asked for a specific renderer backend (OpenGL, Direct3D, etc), you set - * SDL_HINT_RENDER_BATCHING to "1", and you plan to make OpenGL/D3D/whatever - * calls in addition to SDL render API calls. If all of this applies, you - * should call SDL_RenderFlush() between calls to SDL's render API and the - * low-level API you're using in cooperation. - * - * In all other cases, you can ignore this function. This is only here to get - * maximum performance out of a specific situation. In all other cases, SDL - * will do the right thing, perhaps at a performance loss. - * - * This function is first available in SDL 2.0.10, and is not needed in 2.0.9 - * and earlier, as earlier versions did not queue rendering commands at all, - * instead flushing them to the OS immediately. - * - * \param renderer the rendering context - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC int SDLCALL SDL_RenderFlush(SDL_Renderer * renderer); - - -/** - * Bind an OpenGL/ES/ES2 texture to the current context. - * - * This is for use with OpenGL instructions when rendering OpenGL primitives - * directly. - * - * If not NULL, `texw` and `texh` will be filled with the width and height - * values suitable for the provided texture. In most cases, both will be 1.0, - * however, on systems that support the GL_ARB_texture_rectangle extension, - * these values will actually be the pixel width and height used to create the - * texture, so this factor needs to be taken into account when providing - * texture coordinates to OpenGL. - * - * You need a renderer to create an SDL_Texture, therefore you can only use - * this function with an implicit OpenGL context from SDL_CreateRenderer(), - * not with your own OpenGL context. If you need control over your OpenGL - * context, you need to write your own texture-loading methods. - * - * Also note that SDL may upload RGB textures as BGR (or vice-versa), and - * re-order the color channels in the shaders phase, so the uploaded texture - * may have swapped color channels. - * - * \param texture the texture to bind to the current OpenGL/ES/ES2 context - * \param texw a pointer to a float value which will be filled with the - * texture width or NULL if you don't need that value - * \param texh a pointer to a float value which will be filled with the - * texture height or NULL if you don't need that value - * \returns 0 on success, or -1 if the operation is not supported; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_MakeCurrent - * \sa SDL_GL_UnbindTexture - */ -extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh); - -/** - * Unbind an OpenGL/ES/ES2 texture from the current context. - * - * See SDL_GL_BindTexture() for examples on how to use these functions - * - * \param texture the texture to unbind from the current OpenGL/ES/ES2 context - * \returns 0 on success, or -1 if the operation is not supported - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_BindTexture - * \sa SDL_GL_MakeCurrent - */ -extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture); - -/** - * Get the CAMetalLayer associated with the given Metal renderer. - * - * This function returns `void *`, so SDL doesn't have to include Metal's - * headers, but it can be safely cast to a `CAMetalLayer *`. - * - * \param renderer The renderer to query - * \returns a `CAMetalLayer *` on success, or NULL if the renderer isn't a - * Metal renderer - * - * \since This function is available since SDL 2.0.8. - * - * \sa SDL_RenderGetMetalCommandEncoder - */ -extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer); - -/** - * Get the Metal command encoder for the current frame - * - * This function returns `void *`, so SDL doesn't have to include Metal's - * headers, but it can be safely cast to an `id`. - * - * Note that as of SDL 2.0.18, this will return NULL if Metal refuses to give - * SDL a drawable to render to, which might happen if the window is - * hidden/minimized/offscreen. This doesn't apply to command encoders for - * render targets, just the window's backbuffer. Check your return values! - * - * \param renderer The renderer to query - * \returns an `id` on success, or NULL if the - * renderer isn't a Metal renderer or there was an error. - * - * \since This function is available since SDL 2.0.8. - * - * \sa SDL_RenderGetMetalLayer - */ -extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer); - -/** - * Toggle VSync of the given renderer. - * - * \param renderer The renderer to toggle - * \param vsync 1 for on, 0 for off. All other values are reserved - * \returns a 0 int on success, or non-zero on failure - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_render_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_revision.h b/libs/SDL2/include/SDL_revision.h deleted file mode 100644 index 36691f5..0000000 --- a/libs/SDL2/include/SDL_revision.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifdef SDL_VENDOR_INFO -#define SDL_REVISION SDL_VENDOR_INFO -#else -#define SDL_REVISION "" -#endif -#define SDL_REVISION_NUMBER 0 diff --git a/libs/SDL2/include/SDL_rwops.h b/libs/SDL2/include/SDL_rwops.h deleted file mode 100644 index 8615cb5..0000000 --- a/libs/SDL2/include/SDL_rwops.h +++ /dev/null @@ -1,841 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_rwops.h - * - * This file provides a general interface for SDL to read and write - * data streams. It can easily be extended to files, memory, etc. - */ - -#ifndef SDL_rwops_h_ -#define SDL_rwops_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* RWops Types */ -#define SDL_RWOPS_UNKNOWN 0U /**< Unknown stream type */ -#define SDL_RWOPS_WINFILE 1U /**< Win32 file */ -#define SDL_RWOPS_STDFILE 2U /**< Stdio file */ -#define SDL_RWOPS_JNIFILE 3U /**< Android asset */ -#define SDL_RWOPS_MEMORY 4U /**< Memory stream */ -#define SDL_RWOPS_MEMORY_RO 5U /**< Read-Only memory stream */ - -/** - * This is the read/write operation structure -- very basic. - */ -typedef struct SDL_RWops -{ - /** - * Return the size of the file in this rwops, or -1 if unknown - */ - Sint64 (SDLCALL * size) (struct SDL_RWops * context); - - /** - * Seek to \c offset relative to \c whence, one of stdio's whence values: - * RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END - * - * \return the final offset in the data stream, or -1 on error. - */ - Sint64 (SDLCALL * seek) (struct SDL_RWops * context, Sint64 offset, - int whence); - - /** - * Read up to \c maxnum objects each of size \c size from the data - * stream to the area pointed at by \c ptr. - * - * \return the number of objects read, or 0 at error or end of file. - */ - size_t (SDLCALL * read) (struct SDL_RWops * context, void *ptr, - size_t size, size_t maxnum); - - /** - * Write exactly \c num objects each of size \c size from the area - * pointed at by \c ptr to data stream. - * - * \return the number of objects written, or 0 at error or end of file. - */ - size_t (SDLCALL * write) (struct SDL_RWops * context, const void *ptr, - size_t size, size_t num); - - /** - * Close and free an allocated SDL_RWops structure. - * - * \return 0 if successful or -1 on write error when flushing data. - */ - int (SDLCALL * close) (struct SDL_RWops * context); - - Uint32 type; - union - { -#if defined(__ANDROID__) - struct - { - void *asset; - } androidio; -#elif defined(__WIN32__) || defined(__GDK__) - struct - { - SDL_bool append; - void *h; - struct - { - void *data; - size_t size; - size_t left; - } buffer; - } windowsio; -#endif - -#ifdef HAVE_STDIO_H - struct - { - SDL_bool autoclose; - FILE *fp; - } stdio; -#endif - struct - { - Uint8 *base; - Uint8 *here; - Uint8 *stop; - } mem; - struct - { - void *data1; - void *data2; - } unknown; - } hidden; - -} SDL_RWops; - - -/** - * \name RWFrom functions - * - * Functions to create SDL_RWops structures from various data streams. - */ -/* @{ */ - -/** - * Use this function to create a new SDL_RWops structure for reading from - * and/or writing to a named file. - * - * The `mode` string is treated roughly the same as in a call to the C - * library's fopen(), even if SDL doesn't happen to use fopen() behind the - * scenes. - * - * Available `mode` strings: - * - * - "r": Open a file for reading. The file must exist. - * - "w": Create an empty file for writing. If a file with the same name - * already exists its content is erased and the file is treated as a new - * empty file. - * - "a": Append to a file. Writing operations append data at the end of the - * file. The file is created if it does not exist. - * - "r+": Open a file for update both reading and writing. The file must - * exist. - * - "w+": Create an empty file for both reading and writing. If a file with - * the same name already exists its content is erased and the file is - * treated as a new empty file. - * - "a+": Open a file for reading and appending. All writing operations are - * performed at the end of the file, protecting the previous content to be - * overwritten. You can reposition (fseek, rewind) the internal pointer to - * anywhere in the file for reading, but writing operations will move it - * back to the end of file. The file is created if it does not exist. - * - * **NOTE**: In order to open a file as a binary file, a "b" character has to - * be included in the `mode` string. This additional "b" character can either - * be appended at the end of the string (thus making the following compound - * modes: "rb", "wb", "ab", "r+b", "w+b", "a+b") or be inserted between the - * letter and the "+" sign for the mixed modes ("rb+", "wb+", "ab+"). - * Additional characters may follow the sequence, although they should have no - * effect. For example, "t" is sometimes appended to make explicit the file is - * a text file. - * - * This function supports Unicode filenames, but they must be encoded in UTF-8 - * format, regardless of the underlying operating system. - * - * As a fallback, SDL_RWFromFile() will transparently open a matching filename - * in an Android app's `assets`. - * - * Closing the SDL_RWops will close the file handle SDL is holding internally. - * - * \param file a UTF-8 string representing the filename to open - * \param mode an ASCII string representing the mode to be used for opening - * the file. - * \returns a pointer to the SDL_RWops structure that is created, or NULL on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWtell - * \sa SDL_RWwrite - */ -extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file, - const char *mode); - -#ifdef HAVE_STDIO_H - -extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose); - -#else - -/** - * Use this function to create an SDL_RWops structure from a standard I/O file - * pointer (stdio.h's `FILE*`). - * - * This function is not available on Windows, since files opened in an - * application on that platform cannot be used by a dynamically linked - * library. - * - * On some platforms, the first parameter is a `void*`, on others, it's a - * `FILE*`, depending on what system headers are available to SDL. It is - * always intended to be the `FILE*` type from the C runtime's stdio.h. - * - * \param fp the `FILE*` that feeds the SDL_RWops stream - * \param autoclose SDL_TRUE to close the `FILE*` when closing the SDL_RWops, - * SDL_FALSE to leave the `FILE*` open when the RWops is - * closed - * \returns a pointer to the SDL_RWops structure that is created, or NULL on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWtell - * \sa SDL_RWwrite - */ -extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp, - SDL_bool autoclose); -#endif - -/** - * Use this function to prepare a read-write memory buffer for use with - * SDL_RWops. - * - * This function sets up an SDL_RWops struct based on a memory area of a - * certain size, for both read and write access. - * - * This memory buffer is not copied by the RWops; the pointer you provide must - * remain valid until you close the stream. Closing the stream will not free - * the original buffer. - * - * If you need to make sure the RWops never writes to the memory buffer, you - * should use SDL_RWFromConstMem() with a read-only buffer of memory instead. - * - * \param mem a pointer to a buffer to feed an SDL_RWops stream - * \param size the buffer size, in bytes - * \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWtell - * \sa SDL_RWwrite - */ -extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size); - -/** - * Use this function to prepare a read-only memory buffer for use with RWops. - * - * This function sets up an SDL_RWops struct based on a memory area of a - * certain size. It assumes the memory area is not writable. - * - * Attempting to write to this RWops stream will report an error without - * writing to the memory buffer. - * - * This memory buffer is not copied by the RWops; the pointer you provide must - * remain valid until you close the stream. Closing the stream will not free - * the original buffer. - * - * If you need to write to a memory buffer, you should use SDL_RWFromMem() - * with a writable buffer of memory instead. - * - * \param mem a pointer to a read-only buffer to feed an SDL_RWops stream - * \param size the buffer size, in bytes - * \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWtell - */ -extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem, - int size); - -/* @} *//* RWFrom functions */ - - -/** - * Use this function to allocate an empty, unpopulated SDL_RWops structure. - * - * Applications do not need to use this function unless they are providing - * their own SDL_RWops implementation. If you just need a SDL_RWops to - * read/write a common data source, you should use the built-in - * implementations in SDL, like SDL_RWFromFile() or SDL_RWFromMem(), etc. - * - * You must free the returned pointer with SDL_FreeRW(). Depending on your - * operating system and compiler, there may be a difference between the - * malloc() and free() your program uses and the versions SDL calls - * internally. Trying to mix the two can cause crashing such as segmentation - * faults. Since all SDL_RWops must free themselves when their **close** - * method is called, all SDL_RWops must be allocated through this function, so - * they can all be freed correctly with SDL_FreeRW(). - * - * \returns a pointer to the allocated memory on success, or NULL on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeRW - */ -extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void); - -/** - * Use this function to free an SDL_RWops structure allocated by - * SDL_AllocRW(). - * - * Applications do not need to use this function unless they are providing - * their own SDL_RWops implementation. If you just need a SDL_RWops to - * read/write a common data source, you should use the built-in - * implementations in SDL, like SDL_RWFromFile() or SDL_RWFromMem(), etc, and - * call the **close** method on those SDL_RWops pointers when you are done - * with them. - * - * Only use SDL_FreeRW() on pointers returned by SDL_AllocRW(). The pointer is - * invalid as soon as this function returns. Any extra memory allocated during - * creation of the SDL_RWops is not freed by SDL_FreeRW(); the programmer must - * be responsible for managing that memory in their **close** method. - * - * \param area the SDL_RWops structure to be freed - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocRW - */ -extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area); - -#define RW_SEEK_SET 0 /**< Seek from the beginning of data */ -#define RW_SEEK_CUR 1 /**< Seek relative to current read point */ -#define RW_SEEK_END 2 /**< Seek relative to the end of data */ - -/** - * Use this function to get the size of the data stream in an SDL_RWops. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context the SDL_RWops to get the size of the data stream from - * \returns the size of the data stream in the SDL_RWops on success, -1 if - * unknown or a negative error code on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context); - -/** - * Seek within an SDL_RWops data stream. - * - * This function seeks to byte `offset`, relative to `whence`. - * - * `whence` may be any of the following values: - * - * - `RW_SEEK_SET`: seek from the beginning of data - * - `RW_SEEK_CUR`: seek relative to current read point - * - `RW_SEEK_END`: seek relative to the end of data - * - * If this stream can not seek, it will return -1. - * - * SDL_RWseek() is actually a wrapper function that calls the SDL_RWops's - * `seek` method appropriately, to simplify application development. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context a pointer to an SDL_RWops structure - * \param offset an offset in bytes, relative to **whence** location; can be - * negative - * \param whence any of `RW_SEEK_SET`, `RW_SEEK_CUR`, `RW_SEEK_END` - * \returns the final offset in the data stream after the seek or -1 on error. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWtell - * \sa SDL_RWwrite - */ -extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context, - Sint64 offset, int whence); - -/** - * Determine the current read/write offset in an SDL_RWops data stream. - * - * SDL_RWtell is actually a wrapper function that calls the SDL_RWops's `seek` - * method, with an offset of 0 bytes from `RW_SEEK_CUR`, to simplify - * application development. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context a SDL_RWops data stream object from which to get the current - * offset - * \returns the current offset in the stream, or -1 if the information can not - * be determined. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWwrite - */ -extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context); - -/** - * Read from a data source. - * - * This function reads up to `maxnum` objects each of size `size` from the - * data source to the area pointed at by `ptr`. This function may read less - * objects than requested. It will return zero when there has been an error or - * the data stream is completely read. - * - * SDL_RWread() is actually a function wrapper that calls the SDL_RWops's - * `read` method appropriately, to simplify application development. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context a pointer to an SDL_RWops structure - * \param ptr a pointer to a buffer to read data into - * \param size the size of each object to read, in bytes - * \param maxnum the maximum number of objects to be read - * \returns the number of objects read, or 0 at error or end of file; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWseek - * \sa SDL_RWwrite - */ -extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context, - void *ptr, size_t size, - size_t maxnum); - -/** - * Write to an SDL_RWops data stream. - * - * This function writes exactly `num` objects each of size `size` from the - * area pointed at by `ptr` to the stream. If this fails for any reason, it'll - * return less than `num` to demonstrate how far the write progressed. On - * success, it returns `num`. - * - * SDL_RWwrite is actually a function wrapper that calls the SDL_RWops's - * `write` method appropriately, to simplify application development. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context a pointer to an SDL_RWops structure - * \param ptr a pointer to a buffer containing data to write - * \param size the size of an object to write, in bytes - * \param num the number of objects to write - * \returns the number of objects written, which will be less than **num** on - * error; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_RWclose - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - */ -extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context, - const void *ptr, size_t size, - size_t num); - -/** - * Close and free an allocated SDL_RWops structure. - * - * SDL_RWclose() closes and cleans up the SDL_RWops stream. It releases any - * resources used by the stream and frees the SDL_RWops itself with - * SDL_FreeRW(). This returns 0 on success, or -1 if the stream failed to - * flush to its output (e.g. to disk). - * - * Note that if this fails to flush the stream to disk, this function reports - * an error, but the SDL_RWops is still invalid once this function returns. - * - * Prior to SDL 2.0.10, this function was a macro. - * - * \param context SDL_RWops structure to close - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.10. - * - * \sa SDL_RWFromConstMem - * \sa SDL_RWFromFile - * \sa SDL_RWFromFP - * \sa SDL_RWFromMem - * \sa SDL_RWread - * \sa SDL_RWseek - * \sa SDL_RWwrite - */ -extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context); - -/** - * Load all the data from an SDL data stream. - * - * The data is allocated with a zero byte at the end (null terminated) for - * convenience. This extra byte is not included in the value reported via - * `datasize`. - * - * The data should be freed with SDL_free(). - * - * \param src the SDL_RWops to read all available data from - * \param datasize if not NULL, will store the number of bytes read - * \param freesrc if non-zero, calls SDL_RWclose() on `src` before returning - * \returns the data, or NULL if there was an error. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops *src, - size_t *datasize, - int freesrc); - -/** - * Load all the data from a file path. - * - * The data is allocated with a zero byte at the end (null terminated) for - * convenience. This extra byte is not included in the value reported via - * `datasize`. - * - * The data should be freed with SDL_free(). - * - * Prior to SDL 2.0.10, this function was a macro wrapping around - * SDL_LoadFile_RW. - * - * \param file the path to read all available data from - * \param datasize if not NULL, will store the number of bytes read - * \returns the data, or NULL if there was an error. - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize); - -/** - * \name Read endian functions - * - * Read an item of the specified endianness and return in native format. - */ -/* @{ */ - -/** - * Use this function to read a byte from an SDL_RWops. - * - * \param src the SDL_RWops to read from - * \returns the read byte on success or 0 on failure; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteU8 - */ -extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src); - -/** - * Use this function to read 16 bits of little-endian data from an SDL_RWops - * and return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 16 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadBE16 - */ -extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src); - -/** - * Use this function to read 16 bits of big-endian data from an SDL_RWops and - * return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 16 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadLE16 - */ -extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src); - -/** - * Use this function to read 32 bits of little-endian data from an SDL_RWops - * and return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 32 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadBE32 - */ -extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src); - -/** - * Use this function to read 32 bits of big-endian data from an SDL_RWops and - * return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 32 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadLE32 - */ -extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); - -/** - * Use this function to read 64 bits of little-endian data from an SDL_RWops - * and return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 64 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadBE64 - */ -extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src); - -/** - * Use this function to read 64 bits of big-endian data from an SDL_RWops and - * return in native format. - * - * SDL byteswaps the data only if necessary, so the data returned will be in - * the native byte order. - * - * \param src the stream from which to read data - * \returns 64 bits of data in the native byte order of the platform. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadLE64 - */ -extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src); -/* @} *//* Read endian functions */ - -/** - * \name Write endian functions - * - * Write an item of native format to the specified endianness. - */ -/* @{ */ - -/** - * Use this function to write a byte to an SDL_RWops. - * - * \param dst the SDL_RWops to write to - * \param value the byte value to write - * \returns 1 on success or 0 on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ReadU8 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value); - -/** - * Use this function to write 16 bits in native format to a SDL_RWops as - * little-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in little-endian - * format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteBE16 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value); - -/** - * Use this function to write 16 bits in native format to a SDL_RWops as - * big-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in big-endian format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteLE16 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value); - -/** - * Use this function to write 32 bits in native format to a SDL_RWops as - * little-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in little-endian - * format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteBE32 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value); - -/** - * Use this function to write 32 bits in native format to a SDL_RWops as - * big-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in big-endian format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteLE32 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value); - -/** - * Use this function to write 64 bits in native format to a SDL_RWops as - * little-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in little-endian - * format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteBE64 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value); - -/** - * Use this function to write 64 bits in native format to a SDL_RWops as - * big-endian data. - * - * SDL byteswaps the data only if necessary, so the application always - * specifies native format, and the data written will be in big-endian format. - * - * \param dst the stream to which data will be written - * \param value the data to be written, in native format - * \returns 1 on successful write, 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WriteLE64 - */ -extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value); -/* @} *//* Write endian functions */ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_rwops_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_scancode.h b/libs/SDL2/include/SDL_scancode.h deleted file mode 100644 index a960a79..0000000 --- a/libs/SDL2/include/SDL_scancode.h +++ /dev/null @@ -1,438 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_scancode.h - * - * Defines keyboard scancodes. - */ - -#ifndef SDL_scancode_h_ -#define SDL_scancode_h_ - -#include "SDL_stdinc.h" - -/** - * \brief The SDL keyboard scancode representation. - * - * Values of this type are used to represent keyboard keys, among other places - * in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the - * SDL_Event structure. - * - * The values in this enumeration are based on the USB usage page standard: - * https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf - */ -typedef enum -{ - SDL_SCANCODE_UNKNOWN = 0, - - /** - * \name Usage page 0x07 - * - * These values are from usage page 0x07 (USB keyboard page). - */ - /* @{ */ - - SDL_SCANCODE_A = 4, - SDL_SCANCODE_B = 5, - SDL_SCANCODE_C = 6, - SDL_SCANCODE_D = 7, - SDL_SCANCODE_E = 8, - SDL_SCANCODE_F = 9, - SDL_SCANCODE_G = 10, - SDL_SCANCODE_H = 11, - SDL_SCANCODE_I = 12, - SDL_SCANCODE_J = 13, - SDL_SCANCODE_K = 14, - SDL_SCANCODE_L = 15, - SDL_SCANCODE_M = 16, - SDL_SCANCODE_N = 17, - SDL_SCANCODE_O = 18, - SDL_SCANCODE_P = 19, - SDL_SCANCODE_Q = 20, - SDL_SCANCODE_R = 21, - SDL_SCANCODE_S = 22, - SDL_SCANCODE_T = 23, - SDL_SCANCODE_U = 24, - SDL_SCANCODE_V = 25, - SDL_SCANCODE_W = 26, - SDL_SCANCODE_X = 27, - SDL_SCANCODE_Y = 28, - SDL_SCANCODE_Z = 29, - - SDL_SCANCODE_1 = 30, - SDL_SCANCODE_2 = 31, - SDL_SCANCODE_3 = 32, - SDL_SCANCODE_4 = 33, - SDL_SCANCODE_5 = 34, - SDL_SCANCODE_6 = 35, - SDL_SCANCODE_7 = 36, - SDL_SCANCODE_8 = 37, - SDL_SCANCODE_9 = 38, - SDL_SCANCODE_0 = 39, - - SDL_SCANCODE_RETURN = 40, - SDL_SCANCODE_ESCAPE = 41, - SDL_SCANCODE_BACKSPACE = 42, - SDL_SCANCODE_TAB = 43, - SDL_SCANCODE_SPACE = 44, - - SDL_SCANCODE_MINUS = 45, - SDL_SCANCODE_EQUALS = 46, - SDL_SCANCODE_LEFTBRACKET = 47, - SDL_SCANCODE_RIGHTBRACKET = 48, - SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return - * key on ISO keyboards and at the right end - * of the QWERTY row on ANSI keyboards. - * Produces REVERSE SOLIDUS (backslash) and - * VERTICAL LINE in a US layout, REVERSE - * SOLIDUS and VERTICAL LINE in a UK Mac - * layout, NUMBER SIGN and TILDE in a UK - * Windows layout, DOLLAR SIGN and POUND SIGN - * in a Swiss German layout, NUMBER SIGN and - * APOSTROPHE in a German layout, GRAVE - * ACCENT and POUND SIGN in a French Mac - * layout, and ASTERISK and MICRO SIGN in a - * French Windows layout. - */ - SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code - * instead of 49 for the same key, but all - * OSes I've seen treat the two codes - * identically. So, as an implementor, unless - * your keyboard generates both of those - * codes and your OS treats them differently, - * you should generate SDL_SCANCODE_BACKSLASH - * instead of this code. As a user, you - * should not rely on this code because SDL - * will never generate it with most (all?) - * keyboards. - */ - SDL_SCANCODE_SEMICOLON = 51, - SDL_SCANCODE_APOSTROPHE = 52, - SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI - * and ISO keyboards). Produces GRAVE ACCENT and - * TILDE in a US Windows layout and in US and UK - * Mac layouts on ANSI keyboards, GRAVE ACCENT - * and NOT SIGN in a UK Windows layout, SECTION - * SIGN and PLUS-MINUS SIGN in US and UK Mac - * layouts on ISO keyboards, SECTION SIGN and - * DEGREE SIGN in a Swiss German layout (Mac: - * only on ISO keyboards), CIRCUMFLEX ACCENT and - * DEGREE SIGN in a German layout (Mac: only on - * ISO keyboards), SUPERSCRIPT TWO and TILDE in a - * French Windows layout, COMMERCIAL AT and - * NUMBER SIGN in a French Mac layout on ISO - * keyboards, and LESS-THAN SIGN and GREATER-THAN - * SIGN in a Swiss German, German, or French Mac - * layout on ANSI keyboards. - */ - SDL_SCANCODE_COMMA = 54, - SDL_SCANCODE_PERIOD = 55, - SDL_SCANCODE_SLASH = 56, - - SDL_SCANCODE_CAPSLOCK = 57, - - SDL_SCANCODE_F1 = 58, - SDL_SCANCODE_F2 = 59, - SDL_SCANCODE_F3 = 60, - SDL_SCANCODE_F4 = 61, - SDL_SCANCODE_F5 = 62, - SDL_SCANCODE_F6 = 63, - SDL_SCANCODE_F7 = 64, - SDL_SCANCODE_F8 = 65, - SDL_SCANCODE_F9 = 66, - SDL_SCANCODE_F10 = 67, - SDL_SCANCODE_F11 = 68, - SDL_SCANCODE_F12 = 69, - - SDL_SCANCODE_PRINTSCREEN = 70, - SDL_SCANCODE_SCROLLLOCK = 71, - SDL_SCANCODE_PAUSE = 72, - SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but - does send code 73, not 117) */ - SDL_SCANCODE_HOME = 74, - SDL_SCANCODE_PAGEUP = 75, - SDL_SCANCODE_DELETE = 76, - SDL_SCANCODE_END = 77, - SDL_SCANCODE_PAGEDOWN = 78, - SDL_SCANCODE_RIGHT = 79, - SDL_SCANCODE_LEFT = 80, - SDL_SCANCODE_DOWN = 81, - SDL_SCANCODE_UP = 82, - - SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards - */ - SDL_SCANCODE_KP_DIVIDE = 84, - SDL_SCANCODE_KP_MULTIPLY = 85, - SDL_SCANCODE_KP_MINUS = 86, - SDL_SCANCODE_KP_PLUS = 87, - SDL_SCANCODE_KP_ENTER = 88, - SDL_SCANCODE_KP_1 = 89, - SDL_SCANCODE_KP_2 = 90, - SDL_SCANCODE_KP_3 = 91, - SDL_SCANCODE_KP_4 = 92, - SDL_SCANCODE_KP_5 = 93, - SDL_SCANCODE_KP_6 = 94, - SDL_SCANCODE_KP_7 = 95, - SDL_SCANCODE_KP_8 = 96, - SDL_SCANCODE_KP_9 = 97, - SDL_SCANCODE_KP_0 = 98, - SDL_SCANCODE_KP_PERIOD = 99, - - SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO - * keyboards have over ANSI ones, - * located between left shift and Y. - * Produces GRAVE ACCENT and TILDE in a - * US or UK Mac layout, REVERSE SOLIDUS - * (backslash) and VERTICAL LINE in a - * US or UK Windows layout, and - * LESS-THAN SIGN and GREATER-THAN SIGN - * in a Swiss German, German, or French - * layout. */ - SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ - SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, - * not a physical key - but some Mac keyboards - * do have a power key. */ - SDL_SCANCODE_KP_EQUALS = 103, - SDL_SCANCODE_F13 = 104, - SDL_SCANCODE_F14 = 105, - SDL_SCANCODE_F15 = 106, - SDL_SCANCODE_F16 = 107, - SDL_SCANCODE_F17 = 108, - SDL_SCANCODE_F18 = 109, - SDL_SCANCODE_F19 = 110, - SDL_SCANCODE_F20 = 111, - SDL_SCANCODE_F21 = 112, - SDL_SCANCODE_F22 = 113, - SDL_SCANCODE_F23 = 114, - SDL_SCANCODE_F24 = 115, - SDL_SCANCODE_EXECUTE = 116, - SDL_SCANCODE_HELP = 117, /**< AL Integrated Help Center */ - SDL_SCANCODE_MENU = 118, /**< Menu (show menu) */ - SDL_SCANCODE_SELECT = 119, - SDL_SCANCODE_STOP = 120, /**< AC Stop */ - SDL_SCANCODE_AGAIN = 121, /**< AC Redo/Repeat */ - SDL_SCANCODE_UNDO = 122, /**< AC Undo */ - SDL_SCANCODE_CUT = 123, /**< AC Cut */ - SDL_SCANCODE_COPY = 124, /**< AC Copy */ - SDL_SCANCODE_PASTE = 125, /**< AC Paste */ - SDL_SCANCODE_FIND = 126, /**< AC Find */ - SDL_SCANCODE_MUTE = 127, - SDL_SCANCODE_VOLUMEUP = 128, - SDL_SCANCODE_VOLUMEDOWN = 129, -/* not sure whether there's a reason to enable these */ -/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ -/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ -/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ - SDL_SCANCODE_KP_COMMA = 133, - SDL_SCANCODE_KP_EQUALSAS400 = 134, - - SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see - footnotes in USB doc */ - SDL_SCANCODE_INTERNATIONAL2 = 136, - SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ - SDL_SCANCODE_INTERNATIONAL4 = 138, - SDL_SCANCODE_INTERNATIONAL5 = 139, - SDL_SCANCODE_INTERNATIONAL6 = 140, - SDL_SCANCODE_INTERNATIONAL7 = 141, - SDL_SCANCODE_INTERNATIONAL8 = 142, - SDL_SCANCODE_INTERNATIONAL9 = 143, - SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ - SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ - SDL_SCANCODE_LANG3 = 146, /**< Katakana */ - SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ - SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ - SDL_SCANCODE_LANG6 = 149, /**< reserved */ - SDL_SCANCODE_LANG7 = 150, /**< reserved */ - SDL_SCANCODE_LANG8 = 151, /**< reserved */ - SDL_SCANCODE_LANG9 = 152, /**< reserved */ - - SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ - SDL_SCANCODE_SYSREQ = 154, - SDL_SCANCODE_CANCEL = 155, /**< AC Cancel */ - SDL_SCANCODE_CLEAR = 156, - SDL_SCANCODE_PRIOR = 157, - SDL_SCANCODE_RETURN2 = 158, - SDL_SCANCODE_SEPARATOR = 159, - SDL_SCANCODE_OUT = 160, - SDL_SCANCODE_OPER = 161, - SDL_SCANCODE_CLEARAGAIN = 162, - SDL_SCANCODE_CRSEL = 163, - SDL_SCANCODE_EXSEL = 164, - - SDL_SCANCODE_KP_00 = 176, - SDL_SCANCODE_KP_000 = 177, - SDL_SCANCODE_THOUSANDSSEPARATOR = 178, - SDL_SCANCODE_DECIMALSEPARATOR = 179, - SDL_SCANCODE_CURRENCYUNIT = 180, - SDL_SCANCODE_CURRENCYSUBUNIT = 181, - SDL_SCANCODE_KP_LEFTPAREN = 182, - SDL_SCANCODE_KP_RIGHTPAREN = 183, - SDL_SCANCODE_KP_LEFTBRACE = 184, - SDL_SCANCODE_KP_RIGHTBRACE = 185, - SDL_SCANCODE_KP_TAB = 186, - SDL_SCANCODE_KP_BACKSPACE = 187, - SDL_SCANCODE_KP_A = 188, - SDL_SCANCODE_KP_B = 189, - SDL_SCANCODE_KP_C = 190, - SDL_SCANCODE_KP_D = 191, - SDL_SCANCODE_KP_E = 192, - SDL_SCANCODE_KP_F = 193, - SDL_SCANCODE_KP_XOR = 194, - SDL_SCANCODE_KP_POWER = 195, - SDL_SCANCODE_KP_PERCENT = 196, - SDL_SCANCODE_KP_LESS = 197, - SDL_SCANCODE_KP_GREATER = 198, - SDL_SCANCODE_KP_AMPERSAND = 199, - SDL_SCANCODE_KP_DBLAMPERSAND = 200, - SDL_SCANCODE_KP_VERTICALBAR = 201, - SDL_SCANCODE_KP_DBLVERTICALBAR = 202, - SDL_SCANCODE_KP_COLON = 203, - SDL_SCANCODE_KP_HASH = 204, - SDL_SCANCODE_KP_SPACE = 205, - SDL_SCANCODE_KP_AT = 206, - SDL_SCANCODE_KP_EXCLAM = 207, - SDL_SCANCODE_KP_MEMSTORE = 208, - SDL_SCANCODE_KP_MEMRECALL = 209, - SDL_SCANCODE_KP_MEMCLEAR = 210, - SDL_SCANCODE_KP_MEMADD = 211, - SDL_SCANCODE_KP_MEMSUBTRACT = 212, - SDL_SCANCODE_KP_MEMMULTIPLY = 213, - SDL_SCANCODE_KP_MEMDIVIDE = 214, - SDL_SCANCODE_KP_PLUSMINUS = 215, - SDL_SCANCODE_KP_CLEAR = 216, - SDL_SCANCODE_KP_CLEARENTRY = 217, - SDL_SCANCODE_KP_BINARY = 218, - SDL_SCANCODE_KP_OCTAL = 219, - SDL_SCANCODE_KP_DECIMAL = 220, - SDL_SCANCODE_KP_HEXADECIMAL = 221, - - SDL_SCANCODE_LCTRL = 224, - SDL_SCANCODE_LSHIFT = 225, - SDL_SCANCODE_LALT = 226, /**< alt, option */ - SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ - SDL_SCANCODE_RCTRL = 228, - SDL_SCANCODE_RSHIFT = 229, - SDL_SCANCODE_RALT = 230, /**< alt gr, option */ - SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ - - SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered - * by any of the above, but since there's a - * special KMOD_MODE for it I'm adding it here - */ - - /* @} *//* Usage page 0x07 */ - - /** - * \name Usage page 0x0C - * - * These values are mapped from usage page 0x0C (USB consumer page). - * See https://usb.org/sites/default/files/hut1_2.pdf - * - * There are way more keys in the spec than we can represent in the - * current scancode range, so pick the ones that commonly come up in - * real world usage. - */ - /* @{ */ - - SDL_SCANCODE_AUDIONEXT = 258, - SDL_SCANCODE_AUDIOPREV = 259, - SDL_SCANCODE_AUDIOSTOP = 260, - SDL_SCANCODE_AUDIOPLAY = 261, - SDL_SCANCODE_AUDIOMUTE = 262, - SDL_SCANCODE_MEDIASELECT = 263, - SDL_SCANCODE_WWW = 264, /**< AL Internet Browser */ - SDL_SCANCODE_MAIL = 265, - SDL_SCANCODE_CALCULATOR = 266, /**< AL Calculator */ - SDL_SCANCODE_COMPUTER = 267, - SDL_SCANCODE_AC_SEARCH = 268, /**< AC Search */ - SDL_SCANCODE_AC_HOME = 269, /**< AC Home */ - SDL_SCANCODE_AC_BACK = 270, /**< AC Back */ - SDL_SCANCODE_AC_FORWARD = 271, /**< AC Forward */ - SDL_SCANCODE_AC_STOP = 272, /**< AC Stop */ - SDL_SCANCODE_AC_REFRESH = 273, /**< AC Refresh */ - SDL_SCANCODE_AC_BOOKMARKS = 274, /**< AC Bookmarks */ - - /* @} *//* Usage page 0x0C */ - - /** - * \name Walther keys - * - * These are values that Christian Walther added (for mac keyboard?). - */ - /* @{ */ - - SDL_SCANCODE_BRIGHTNESSDOWN = 275, - SDL_SCANCODE_BRIGHTNESSUP = 276, - SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display - switch, video mode switch */ - SDL_SCANCODE_KBDILLUMTOGGLE = 278, - SDL_SCANCODE_KBDILLUMDOWN = 279, - SDL_SCANCODE_KBDILLUMUP = 280, - SDL_SCANCODE_EJECT = 281, - SDL_SCANCODE_SLEEP = 282, /**< SC System Sleep */ - - SDL_SCANCODE_APP1 = 283, - SDL_SCANCODE_APP2 = 284, - - /* @} *//* Walther keys */ - - /** - * \name Usage page 0x0C (additional media keys) - * - * These values are mapped from usage page 0x0C (USB consumer page). - */ - /* @{ */ - - SDL_SCANCODE_AUDIOREWIND = 285, - SDL_SCANCODE_AUDIOFASTFORWARD = 286, - - /* @} *//* Usage page 0x0C (additional media keys) */ - - /** - * \name Mobile keys - * - * These are values that are often used on mobile phones. - */ - /* @{ */ - - SDL_SCANCODE_SOFTLEFT = 287, /**< Usually situated below the display on phones and - used as a multi-function feature key for selecting - a software defined function shown on the bottom left - of the display. */ - SDL_SCANCODE_SOFTRIGHT = 288, /**< Usually situated below the display on phones and - used as a multi-function feature key for selecting - a software defined function shown on the bottom right - of the display. */ - SDL_SCANCODE_CALL = 289, /**< Used for accepting phone calls. */ - SDL_SCANCODE_ENDCALL = 290, /**< Used for rejecting phone calls. */ - - /* @} *//* Mobile keys */ - - /* Add any other keys here. */ - - SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes - for array bounds */ -} SDL_Scancode; - -#endif /* SDL_scancode_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_sensor.h b/libs/SDL2/include/SDL_sensor.h deleted file mode 100644 index 9ecce44..0000000 --- a/libs/SDL2/include/SDL_sensor.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_sensor.h - * - * Include file for SDL sensor event handling - * - */ - -#ifndef SDL_sensor_h_ -#define SDL_sensor_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -/* *INDENT-OFF* */ -extern "C" { -/* *INDENT-ON* */ -#endif - -/** - * \brief SDL_sensor.h - * - * In order to use these functions, SDL_Init() must have been called - * with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system - * for sensors, and load appropriate drivers. - */ - -struct _SDL_Sensor; -typedef struct _SDL_Sensor SDL_Sensor; - -/** - * This is a unique ID for a sensor for the time it is connected to the system, - * and is never reused for the lifetime of the application. - * - * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. - */ -typedef Sint32 SDL_SensorID; - -/* The different sensors defined by SDL - * - * Additional sensors may be available, using platform dependent semantics. - * - * Hare are the additional Android sensors: - * https://developer.android.com/reference/android/hardware/SensorEvent.html#values - */ -typedef enum -{ - SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */ - SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */ - SDL_SENSOR_ACCEL, /**< Accelerometer */ - SDL_SENSOR_GYRO, /**< Gyroscope */ - SDL_SENSOR_ACCEL_L, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */ - SDL_SENSOR_GYRO_L, /**< Gyroscope for left Joy-Con controller */ - SDL_SENSOR_ACCEL_R, /**< Accelerometer for right Joy-Con controller */ - SDL_SENSOR_GYRO_R /**< Gyroscope for right Joy-Con controller */ -} SDL_SensorType; - -/** - * Accelerometer sensor - * - * The accelerometer returns the current acceleration in SI meters per - * second squared. This measurement includes the force of gravity, so - * a device at rest will have an value of SDL_STANDARD_GRAVITY away - * from the center of the earth, which is a positive Y value. - * - * values[0]: Acceleration on the x axis - * values[1]: Acceleration on the y axis - * values[2]: Acceleration on the z axis - * - * For phones held in portrait mode and game controllers held in front of you, - * the axes are defined as follows: - * -X ... +X : left ... right - * -Y ... +Y : bottom ... top - * -Z ... +Z : farther ... closer - * - * The axis data is not changed when the phone is rotated. - * - * \sa SDL_GetDisplayOrientation() - */ -#define SDL_STANDARD_GRAVITY 9.80665f - -/** - * Gyroscope sensor - * - * The gyroscope returns the current rate of rotation in radians per second. - * The rotation is positive in the counter-clockwise direction. That is, - * an observer looking from a positive location on one of the axes would - * see positive rotation on that axis when it appeared to be rotating - * counter-clockwise. - * - * values[0]: Angular speed around the x axis (pitch) - * values[1]: Angular speed around the y axis (yaw) - * values[2]: Angular speed around the z axis (roll) - * - * For phones held in portrait mode and game controllers held in front of you, - * the axes are defined as follows: - * -X ... +X : left ... right - * -Y ... +Y : bottom ... top - * -Z ... +Z : farther ... closer - * - * The axis data is not changed when the phone or controller is rotated. - * - * \sa SDL_GetDisplayOrientation() - */ - -/* Function prototypes */ - -/** - * Locking for multi-threaded access to the sensor API - * - * If you are using the sensor API or handling events from multiple threads - * you should use these locking functions to protect access to the sensors. - * - * In particular, you are guaranteed that the sensor list won't change, so the - * API functions that take a sensor index will be valid, and sensor events - * will not be delivered. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC void SDLCALL SDL_LockSensors(void); -extern DECLSPEC void SDLCALL SDL_UnlockSensors(void); - -/** - * Count the number of sensors attached to the system right now. - * - * \returns the number of sensors detected. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_NumSensors(void); - -/** - * Get the implementation dependent name of a sensor. - * - * \param device_index The sensor to obtain name from - * \returns the sensor name, or NULL if `device_index` is out of range. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index); - -/** - * Get the type of a sensor. - * - * \param device_index The sensor to get the type from - * \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is - * out of range. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index); - -/** - * Get the platform dependent type of a sensor. - * - * \param device_index The sensor to check - * \returns the sensor platform dependent type, or -1 if `device_index` is out - * of range. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index); - -/** - * Get the instance ID of a sensor. - * - * \param device_index The sensor to get instance id from - * \returns the sensor instance ID, or -1 if `device_index` is out of range. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index); - -/** - * Open a sensor for use. - * - * \param device_index The sensor to open - * \returns an SDL_Sensor sensor object, or NULL if an error occurred. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index); - -/** - * Return the SDL_Sensor associated with an instance id. - * - * \param instance_id The sensor from instance id - * \returns an SDL_Sensor object. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id); - -/** - * Get the implementation dependent name of a sensor - * - * \param sensor The SDL_Sensor object - * \returns the sensor name, or NULL if `sensor` is NULL. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor); - -/** - * Get the type of a sensor. - * - * \param sensor The SDL_Sensor object to inspect - * \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is - * NULL. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor); - -/** - * Get the platform dependent type of a sensor. - * - * \param sensor The SDL_Sensor object to inspect - * \returns the sensor platform dependent type, or -1 if `sensor` is NULL. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor); - -/** - * Get the instance ID of a sensor. - * - * \param sensor The SDL_Sensor object to inspect - * \returns the sensor instance ID, or -1 if `sensor` is NULL. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor); - -/** - * Get the current state of an opened sensor. - * - * The number of values and interpretation of the data is sensor dependent. - * - * \param sensor The SDL_Sensor object to query - * \param data A pointer filled with the current sensor state - * \param num_values The number of values to write to data - * \returns 0 or -1 if an error occurred. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor *sensor, float *data, int num_values); - -/** - * Get the current state of an opened sensor with the timestamp of the last - * update. - * - * The number of values and interpretation of the data is sensor dependent. - * - * \param sensor The SDL_Sensor object to query - * \param timestamp A pointer filled with the timestamp in microseconds of the - * current sensor reading if available, or 0 if not - * \param data A pointer filled with the current sensor state - * \param num_values The number of values to write to data - * \returns 0 or -1 if an error occurred. - * - * \since This function is available since SDL 2.26.0. - */ -extern DECLSPEC int SDLCALL SDL_SensorGetDataWithTimestamp(SDL_Sensor *sensor, Uint64 *timestamp, float *data, int num_values); - -/** - * Close a sensor previously opened with SDL_SensorOpen(). - * - * \param sensor The SDL_Sensor object to close - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor *sensor); - -/** - * Update the current state of the open sensors. - * - * This is called automatically by the event loop if sensor events are - * enabled. - * - * This needs to be called from the thread that initialized the sensor - * subsystem. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC void SDLCALL SDL_SensorUpdate(void); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -/* *INDENT-OFF* */ -} -/* *INDENT-ON* */ -#endif -#include "close_code.h" - -#endif /* SDL_sensor_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_shape.h b/libs/SDL2/include/SDL_shape.h deleted file mode 100644 index f66babc..0000000 --- a/libs/SDL2/include/SDL_shape.h +++ /dev/null @@ -1,155 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_shape_h_ -#define SDL_shape_h_ - -#include "SDL_stdinc.h" -#include "SDL_pixels.h" -#include "SDL_rect.h" -#include "SDL_surface.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** \file SDL_shape.h - * - * Header file for the shaped window API. - */ - -#define SDL_NONSHAPEABLE_WINDOW -1 -#define SDL_INVALID_SHAPE_ARGUMENT -2 -#define SDL_WINDOW_LACKS_SHAPE -3 - -/** - * Create a window that can be shaped with the specified position, dimensions, - * and flags. - * - * \param title The title of the window, in UTF-8 encoding. - * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or - * ::SDL_WINDOWPOS_UNDEFINED. - * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or - * ::SDL_WINDOWPOS_UNDEFINED. - * \param w The width of the window. - * \param h The height of the window. - * \param flags The flags for the window, a mask of SDL_WINDOW_BORDERLESS with - * any of the following: ::SDL_WINDOW_OPENGL, - * ::SDL_WINDOW_INPUT_GRABBED, ::SDL_WINDOW_HIDDEN, - * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED, - * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_BORDERLESS is always set, - * and ::SDL_WINDOW_FULLSCREEN is always unset. - * \return the window created, or NULL if window creation failed. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DestroyWindow - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); - -/** - * Return whether the given window is a shaped window. - * - * \param window The window to query for being shaped. - * \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if - * the window is unshaped or NULL. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateShapedWindow - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window); - -/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */ -typedef enum { - /** \brief The default mode, a binarized alpha cutoff of 1. */ - ShapeModeDefault, - /** \brief A binarized alpha cutoff with a given integer value. */ - ShapeModeBinarizeAlpha, - /** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */ - ShapeModeReverseBinarizeAlpha, - /** \brief A color key is applied. */ - ShapeModeColorKey -} WindowShapeMode; - -#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha) - -/** \brief A union containing parameters for shaped windows. */ -typedef union { - /** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */ - Uint8 binarizationCutoff; - SDL_Color colorKey; -} SDL_WindowShapeParams; - -/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */ -typedef struct SDL_WindowShapeMode { - /** \brief The mode of these window-shape parameters. */ - WindowShapeMode mode; - /** \brief Window-shape parameters. */ - SDL_WindowShapeParams parameters; -} SDL_WindowShapeMode; - -/** - * Set the shape and parameters of a shaped window. - * - * \param window The shaped window whose parameters should be set. - * \param shape A surface encoding the desired shape for the window. - * \param shape_mode The parameters to set for the shaped window. - * \return 0 on success, SDL_INVALID_SHAPE_ARGUMENT on an invalid shape - * argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does - * not reference a valid shaped window. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WindowShapeMode - * \sa SDL_GetShapedWindowMode - */ -extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); - -/** - * Get the shape parameters of a shaped window. - * - * \param window The shaped window whose parameters should be retrieved. - * \param shape_mode An empty shape-mode structure to fill, or NULL to check - * whether the window has a shape. - * \return 0 if the window has a shape and, provided shape_mode was not NULL, - * shape_mode has been filled with the mode data, - * SDL_NONSHAPEABLE_WINDOW if the SDL_Window given is not a shaped - * window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a - * shapeable window currently lacking a shape. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_WindowShapeMode - * \sa SDL_SetWindowShape - */ -extern DECLSPEC int SDLCALL SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_shape_h_ */ diff --git a/libs/SDL2/include/SDL_stdinc.h b/libs/SDL2/include/SDL_stdinc.h deleted file mode 100644 index 182ed86..0000000 --- a/libs/SDL2/include/SDL_stdinc.h +++ /dev/null @@ -1,838 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_stdinc.h - * - * This is a general header that includes C language support. - */ - -#ifndef SDL_stdinc_h_ -#define SDL_stdinc_h_ - -#include "SDL_config.h" - -#ifdef HAVE_SYS_TYPES_H -#include -#endif -#ifdef HAVE_STDIO_H -#include -#endif -#if defined(STDC_HEADERS) -# include -# include -# include -#else -# if defined(HAVE_STDLIB_H) -# include -# elif defined(HAVE_MALLOC_H) -# include -# endif -# if defined(HAVE_STDDEF_H) -# include -# endif -# if defined(HAVE_STDARG_H) -# include -# endif -#endif -#ifdef HAVE_STRING_H -# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H) -# include -# endif -# include -#endif -#ifdef HAVE_STRINGS_H -# include -#endif -#ifdef HAVE_WCHAR_H -# include -#endif -#if defined(HAVE_INTTYPES_H) -# include -#elif defined(HAVE_STDINT_H) -# include -#endif -#ifdef HAVE_CTYPE_H -# include -#endif -#ifdef HAVE_MATH_H -# if defined(_MSC_VER) -/* Defining _USE_MATH_DEFINES is required to get M_PI to be defined on - Visual Studio. See http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx - for more information. -*/ -# ifndef _USE_MATH_DEFINES -# define _USE_MATH_DEFINES -# endif -# endif -# include -#endif -#ifdef HAVE_FLOAT_H -# include -#endif -#if defined(HAVE_ALLOCA) && !defined(alloca) -# if defined(HAVE_ALLOCA_H) -# include -# elif defined(__GNUC__) -# define alloca __builtin_alloca -# elif defined(_MSC_VER) -# include -# define alloca _alloca -# elif defined(__WATCOMC__) -# include -# elif defined(__BORLANDC__) -# include -# elif defined(__DMC__) -# include -# elif defined(__AIX__) -#pragma alloca -# elif defined(__MRC__) -void *alloca(unsigned); -# else -char *alloca(); -# endif -#endif - -#ifdef SIZE_MAX -# define SDL_SIZE_MAX SIZE_MAX -#else -# define SDL_SIZE_MAX ((size_t) -1) -#endif - -/** - * Check if the compiler supports a given builtin. - * Supported by virtually all clang versions and recent gcc. Use this - * instead of checking the clang version if possible. - */ -#ifdef __has_builtin -#define _SDL_HAS_BUILTIN(x) __has_builtin(x) -#else -#define _SDL_HAS_BUILTIN(x) 0 -#endif - -/** - * The number of elements in an array. - */ -#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) -#define SDL_TABLESIZE(table) SDL_arraysize(table) - -/** - * Macro useful for building other macros with strings in them - * - * e.g. #define LOG_ERROR(X) OutputDebugString(SDL_STRINGIFY_ARG(__FUNCTION__) ": " X "\n") - */ -#define SDL_STRINGIFY_ARG(arg) #arg - -/** - * \name Cast operators - * - * Use proper C++ casts when compiled as C++ to be compatible with the option - * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above). - */ -/* @{ */ -#ifdef __cplusplus -#define SDL_reinterpret_cast(type, expression) reinterpret_cast(expression) -#define SDL_static_cast(type, expression) static_cast(expression) -#define SDL_const_cast(type, expression) const_cast(expression) -#else -#define SDL_reinterpret_cast(type, expression) ((type)(expression)) -#define SDL_static_cast(type, expression) ((type)(expression)) -#define SDL_const_cast(type, expression) ((type)(expression)) -#endif -/* @} *//* Cast operators */ - -/* Define a four character code as a Uint32 */ -#define SDL_FOURCC(A, B, C, D) \ - ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \ - (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \ - (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \ - (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24)) - -/** - * \name Basic data types - */ -/* @{ */ - -#ifdef __CC_ARM -/* ARM's compiler throws warnings if we use an enum: like "SDL_bool x = a < b;" */ -#define SDL_FALSE 0 -#define SDL_TRUE 1 -typedef int SDL_bool; -#else -typedef enum -{ - SDL_FALSE = 0, - SDL_TRUE = 1 -} SDL_bool; -#endif - -/** - * \brief A signed 8-bit integer type. - */ -#define SDL_MAX_SINT8 ((Sint8)0x7F) /* 127 */ -#define SDL_MIN_SINT8 ((Sint8)(~0x7F)) /* -128 */ -typedef int8_t Sint8; -/** - * \brief An unsigned 8-bit integer type. - */ -#define SDL_MAX_UINT8 ((Uint8)0xFF) /* 255 */ -#define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */ -typedef uint8_t Uint8; -/** - * \brief A signed 16-bit integer type. - */ -#define SDL_MAX_SINT16 ((Sint16)0x7FFF) /* 32767 */ -#define SDL_MIN_SINT16 ((Sint16)(~0x7FFF)) /* -32768 */ -typedef int16_t Sint16; -/** - * \brief An unsigned 16-bit integer type. - */ -#define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */ -#define SDL_MIN_UINT16 ((Uint16)0x0000) /* 0 */ -typedef uint16_t Uint16; -/** - * \brief A signed 32-bit integer type. - */ -#define SDL_MAX_SINT32 ((Sint32)0x7FFFFFFF) /* 2147483647 */ -#define SDL_MIN_SINT32 ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */ -typedef int32_t Sint32; -/** - * \brief An unsigned 32-bit integer type. - */ -#define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu) /* 4294967295 */ -#define SDL_MIN_UINT32 ((Uint32)0x00000000) /* 0 */ -typedef uint32_t Uint32; - -/** - * \brief A signed 64-bit integer type. - */ -#define SDL_MAX_SINT64 ((Sint64)0x7FFFFFFFFFFFFFFFll) /* 9223372036854775807 */ -#define SDL_MIN_SINT64 ((Sint64)(~0x7FFFFFFFFFFFFFFFll)) /* -9223372036854775808 */ -typedef int64_t Sint64; -/** - * \brief An unsigned 64-bit integer type. - */ -#define SDL_MAX_UINT64 ((Uint64)0xFFFFFFFFFFFFFFFFull) /* 18446744073709551615 */ -#define SDL_MIN_UINT64 ((Uint64)(0x0000000000000000ull)) /* 0 */ -typedef uint64_t Uint64; - -/* @} *//* Basic data types */ - -/** - * \name Floating-point constants - */ -/* @{ */ - -#ifdef FLT_EPSILON -#define SDL_FLT_EPSILON FLT_EPSILON -#else -#define SDL_FLT_EPSILON 1.1920928955078125e-07F /* 0x0.000002p0 */ -#endif - -/* @} *//* Floating-point constants */ - -/* Make sure we have macros for printing width-based integers. - * should define these but this is not true all platforms. - * (for example win32) */ -#ifndef SDL_PRIs64 -#ifdef PRIs64 -#define SDL_PRIs64 PRIs64 -#elif defined(__WIN32__) || defined(__GDK__) -#define SDL_PRIs64 "I64d" -#elif defined(__LINUX__) && defined(__LP64__) -#define SDL_PRIs64 "ld" -#else -#define SDL_PRIs64 "lld" -#endif -#endif -#ifndef SDL_PRIu64 -#ifdef PRIu64 -#define SDL_PRIu64 PRIu64 -#elif defined(__WIN32__) || defined(__GDK__) -#define SDL_PRIu64 "I64u" -#elif defined(__LINUX__) && defined(__LP64__) -#define SDL_PRIu64 "lu" -#else -#define SDL_PRIu64 "llu" -#endif -#endif -#ifndef SDL_PRIx64 -#ifdef PRIx64 -#define SDL_PRIx64 PRIx64 -#elif defined(__WIN32__) || defined(__GDK__) -#define SDL_PRIx64 "I64x" -#elif defined(__LINUX__) && defined(__LP64__) -#define SDL_PRIx64 "lx" -#else -#define SDL_PRIx64 "llx" -#endif -#endif -#ifndef SDL_PRIX64 -#ifdef PRIX64 -#define SDL_PRIX64 PRIX64 -#elif defined(__WIN32__) || defined(__GDK__) -#define SDL_PRIX64 "I64X" -#elif defined(__LINUX__) && defined(__LP64__) -#define SDL_PRIX64 "lX" -#else -#define SDL_PRIX64 "llX" -#endif -#endif -#ifndef SDL_PRIs32 -#ifdef PRId32 -#define SDL_PRIs32 PRId32 -#else -#define SDL_PRIs32 "d" -#endif -#endif -#ifndef SDL_PRIu32 -#ifdef PRIu32 -#define SDL_PRIu32 PRIu32 -#else -#define SDL_PRIu32 "u" -#endif -#endif -#ifndef SDL_PRIx32 -#ifdef PRIx32 -#define SDL_PRIx32 PRIx32 -#else -#define SDL_PRIx32 "x" -#endif -#endif -#ifndef SDL_PRIX32 -#ifdef PRIX32 -#define SDL_PRIX32 PRIX32 -#else -#define SDL_PRIX32 "X" -#endif -#endif - -/* Annotations to help code analysis tools */ -#ifdef SDL_DISABLE_ANALYZE_MACROS -#define SDL_IN_BYTECAP(x) -#define SDL_INOUT_Z_CAP(x) -#define SDL_OUT_Z_CAP(x) -#define SDL_OUT_CAP(x) -#define SDL_OUT_BYTECAP(x) -#define SDL_OUT_Z_BYTECAP(x) -#define SDL_PRINTF_FORMAT_STRING -#define SDL_SCANF_FORMAT_STRING -#define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) -#define SDL_SCANF_VARARG_FUNC( fmtargnumber ) -#else -#if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */ -#include - -#define SDL_IN_BYTECAP(x) _In_bytecount_(x) -#define SDL_INOUT_Z_CAP(x) _Inout_z_cap_(x) -#define SDL_OUT_Z_CAP(x) _Out_z_cap_(x) -#define SDL_OUT_CAP(x) _Out_cap_(x) -#define SDL_OUT_BYTECAP(x) _Out_bytecap_(x) -#define SDL_OUT_Z_BYTECAP(x) _Out_z_bytecap_(x) - -#define SDL_PRINTF_FORMAT_STRING _Printf_format_string_ -#define SDL_SCANF_FORMAT_STRING _Scanf_format_string_impl_ -#else -#define SDL_IN_BYTECAP(x) -#define SDL_INOUT_Z_CAP(x) -#define SDL_OUT_Z_CAP(x) -#define SDL_OUT_CAP(x) -#define SDL_OUT_BYTECAP(x) -#define SDL_OUT_Z_BYTECAP(x) -#define SDL_PRINTF_FORMAT_STRING -#define SDL_SCANF_FORMAT_STRING -#endif -#if defined(__GNUC__) -#define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 ))) -#define SDL_SCANF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 ))) -#else -#define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) -#define SDL_SCANF_VARARG_FUNC( fmtargnumber ) -#endif -#endif /* SDL_DISABLE_ANALYZE_MACROS */ - -#ifndef SDL_COMPILE_TIME_ASSERT -#if defined(__cplusplus) -#if (__cplusplus >= 201103L) -#define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x) -#endif -#elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) -#define SDL_COMPILE_TIME_ASSERT(name, x) _Static_assert(x, #x) -#endif -#endif /* !SDL_COMPILE_TIME_ASSERT */ - -#ifndef SDL_COMPILE_TIME_ASSERT -/* universal, but may trigger -Wunused-local-typedefs */ -#define SDL_COMPILE_TIME_ASSERT(name, x) \ - typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1] -#endif - -/** \cond */ -#ifndef DOXYGEN_SHOULD_IGNORE_THIS -SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); -SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); -SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); -SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); -SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); -SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); -SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); -SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); -#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ -/** \endcond */ - -/* Check to make sure enums are the size of ints, for structure packing. - For both Watcom C/C++ and Borland C/C++ the compiler option that makes - enums having the size of an int must be enabled. - This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). -*/ - -/** \cond */ -#ifndef DOXYGEN_SHOULD_IGNORE_THIS -#if !defined(__ANDROID__) && !defined(__VITA__) && !defined(__3DS__) - /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */ -typedef enum -{ - DUMMY_ENUM_VALUE -} SDL_DUMMY_ENUM; - -SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); -#endif -#endif /* DOXYGEN_SHOULD_IGNORE_THIS */ -/** \endcond */ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef HAVE_ALLOCA -#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count)) -#define SDL_stack_free(data) -#else -#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count)) -#define SDL_stack_free(data) SDL_free(data) -#endif - -extern DECLSPEC void *SDLCALL SDL_malloc(size_t size); -extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size); -extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size); -extern DECLSPEC void SDLCALL SDL_free(void *mem); - -typedef void *(SDLCALL *SDL_malloc_func)(size_t size); -typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size); -typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size); -typedef void (SDLCALL *SDL_free_func)(void *mem); - -/** - * Get the original set of SDL memory functions - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func, - SDL_calloc_func *calloc_func, - SDL_realloc_func *realloc_func, - SDL_free_func *free_func); - -/** - * Get the current set of SDL memory functions - * - * \since This function is available since SDL 2.0.7. - */ -extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func, - SDL_calloc_func *calloc_func, - SDL_realloc_func *realloc_func, - SDL_free_func *free_func); - -/** - * Replace SDL's memory allocation functions with a custom set - * - * \since This function is available since SDL 2.0.7. - */ -extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func, - SDL_calloc_func calloc_func, - SDL_realloc_func realloc_func, - SDL_free_func free_func); - -/** - * Get the number of outstanding (unfreed) allocations - * - * \since This function is available since SDL 2.0.7. - */ -extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void); - -extern DECLSPEC char *SDLCALL SDL_getenv(const char *name); -extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite); - -extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *)); -extern DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (SDLCALL *compare) (const void *, const void *)); - -extern DECLSPEC int SDLCALL SDL_abs(int x); - -/* NOTE: these double-evaluate their arguments, so you should never have side effects in the parameters */ -#define SDL_min(x, y) (((x) < (y)) ? (x) : (y)) -#define SDL_max(x, y) (((x) > (y)) ? (x) : (y)) -#define SDL_clamp(x, a, b) (((x) < (a)) ? (a) : (((x) > (b)) ? (b) : (x))) - -extern DECLSPEC int SDLCALL SDL_isalpha(int x); -extern DECLSPEC int SDLCALL SDL_isalnum(int x); -extern DECLSPEC int SDLCALL SDL_isblank(int x); -extern DECLSPEC int SDLCALL SDL_iscntrl(int x); -extern DECLSPEC int SDLCALL SDL_isdigit(int x); -extern DECLSPEC int SDLCALL SDL_isxdigit(int x); -extern DECLSPEC int SDLCALL SDL_ispunct(int x); -extern DECLSPEC int SDLCALL SDL_isspace(int x); -extern DECLSPEC int SDLCALL SDL_isupper(int x); -extern DECLSPEC int SDLCALL SDL_islower(int x); -extern DECLSPEC int SDLCALL SDL_isprint(int x); -extern DECLSPEC int SDLCALL SDL_isgraph(int x); -extern DECLSPEC int SDLCALL SDL_toupper(int x); -extern DECLSPEC int SDLCALL SDL_tolower(int x); - -extern DECLSPEC Uint16 SDLCALL SDL_crc16(Uint16 crc, const void *data, size_t len); -extern DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len); - -extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len); - -#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x))) -#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x))) -#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x))) - -#define SDL_copyp(dst, src) \ - { SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \ - SDL_memcpy((dst), (src), sizeof (*(src))) - - -/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */ -SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords) -{ -#if defined(__GNUC__) && defined(__i386__) - int u0, u1, u2; - __asm__ __volatile__ ( - "cld \n\t" - "rep ; stosl \n\t" - : "=&D" (u0), "=&a" (u1), "=&c" (u2) - : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, dwords)) - : "memory" - ); -#else - size_t _n = (dwords + 3) / 4; - Uint32 *_p = SDL_static_cast(Uint32 *, dst); - Uint32 _val = (val); - if (dwords == 0) { - return; - } - switch (dwords % 4) { - case 0: do { *_p++ = _val; SDL_FALLTHROUGH; - case 3: *_p++ = _val; SDL_FALLTHROUGH; - case 2: *_p++ = _val; SDL_FALLTHROUGH; - case 1: *_p++ = _val; - } while ( --_n ); - } -#endif -} - -extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); - -extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); -extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); - -extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr); -extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); -extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); -extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr); -extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle); - -extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2); -extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen); -extern DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2); -extern DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t len); - -extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str); -extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen); -extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(SDL_OUT_Z_CAP(dst_bytes) char *dst, const char *src, size_t dst_bytes); -extern DECLSPEC size_t SDLCALL SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen); -extern DECLSPEC char *SDLCALL SDL_strdup(const char *str); -extern DECLSPEC char *SDLCALL SDL_strrev(char *str); -extern DECLSPEC char *SDLCALL SDL_strupr(char *str); -extern DECLSPEC char *SDLCALL SDL_strlwr(char *str); -extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c); -extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c); -extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle); -extern DECLSPEC char *SDLCALL SDL_strcasestr(const char *haystack, const char *needle); -extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr); -extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str); -extern DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes); - -extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix); -extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix); -extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix); -extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix); -extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix); -extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix); - -extern DECLSPEC int SDLCALL SDL_atoi(const char *str); -extern DECLSPEC double SDLCALL SDL_atof(const char *str); -extern DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base); -extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base); -extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base); -extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base); -extern DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp); - -extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); -extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen); -extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); -extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t len); - -extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, ...) SDL_SCANF_VARARG_FUNC(2); -extern DECLSPEC int SDLCALL SDL_vsscanf(const char *text, const char *fmt, va_list ap); -extern DECLSPEC int SDLCALL SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ... ) SDL_PRINTF_VARARG_FUNC(3); -extern DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, va_list ap); -extern DECLSPEC int SDLCALL SDL_asprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); -extern DECLSPEC int SDLCALL SDL_vasprintf(char **strp, const char *fmt, va_list ap); - -#ifndef HAVE_M_PI -#ifndef M_PI -#define M_PI 3.14159265358979323846264338327950288 /**< pi */ -#endif -#endif - -/** - * Use this function to compute arc cosine of `x`. - * - * The definition of `y = acos(x)` is `x = cos(y)`. - * - * Domain: `-1 <= x <= 1` - * - * Range: `0 <= y <= Pi` - * - * \param x floating point value, in radians. - * \returns arc cosine of `x`. - * - * \since This function is available since SDL 2.0.2. - */ -extern DECLSPEC double SDLCALL SDL_acos(double x); -extern DECLSPEC float SDLCALL SDL_acosf(float x); -extern DECLSPEC double SDLCALL SDL_asin(double x); -extern DECLSPEC float SDLCALL SDL_asinf(float x); -extern DECLSPEC double SDLCALL SDL_atan(double x); -extern DECLSPEC float SDLCALL SDL_atanf(float x); -extern DECLSPEC double SDLCALL SDL_atan2(double y, double x); -extern DECLSPEC float SDLCALL SDL_atan2f(float y, float x); -extern DECLSPEC double SDLCALL SDL_ceil(double x); -extern DECLSPEC float SDLCALL SDL_ceilf(float x); -extern DECLSPEC double SDLCALL SDL_copysign(double x, double y); -extern DECLSPEC float SDLCALL SDL_copysignf(float x, float y); -extern DECLSPEC double SDLCALL SDL_cos(double x); -extern DECLSPEC float SDLCALL SDL_cosf(float x); -extern DECLSPEC double SDLCALL SDL_exp(double x); -extern DECLSPEC float SDLCALL SDL_expf(float x); -extern DECLSPEC double SDLCALL SDL_fabs(double x); -extern DECLSPEC float SDLCALL SDL_fabsf(float x); -extern DECLSPEC double SDLCALL SDL_floor(double x); -extern DECLSPEC float SDLCALL SDL_floorf(float x); -extern DECLSPEC double SDLCALL SDL_trunc(double x); -extern DECLSPEC float SDLCALL SDL_truncf(float x); -extern DECLSPEC double SDLCALL SDL_fmod(double x, double y); -extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y); -extern DECLSPEC double SDLCALL SDL_log(double x); -extern DECLSPEC float SDLCALL SDL_logf(float x); -extern DECLSPEC double SDLCALL SDL_log10(double x); -extern DECLSPEC float SDLCALL SDL_log10f(float x); -extern DECLSPEC double SDLCALL SDL_pow(double x, double y); -extern DECLSPEC float SDLCALL SDL_powf(float x, float y); -extern DECLSPEC double SDLCALL SDL_round(double x); -extern DECLSPEC float SDLCALL SDL_roundf(float x); -extern DECLSPEC long SDLCALL SDL_lround(double x); -extern DECLSPEC long SDLCALL SDL_lroundf(float x); -extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n); -extern DECLSPEC float SDLCALL SDL_scalbnf(float x, int n); -extern DECLSPEC double SDLCALL SDL_sin(double x); -extern DECLSPEC float SDLCALL SDL_sinf(float x); -extern DECLSPEC double SDLCALL SDL_sqrt(double x); -extern DECLSPEC float SDLCALL SDL_sqrtf(float x); -extern DECLSPEC double SDLCALL SDL_tan(double x); -extern DECLSPEC float SDLCALL SDL_tanf(float x); - -/* The SDL implementation of iconv() returns these error codes */ -#define SDL_ICONV_ERROR (size_t)-1 -#define SDL_ICONV_E2BIG (size_t)-2 -#define SDL_ICONV_EILSEQ (size_t)-3 -#define SDL_ICONV_EINVAL (size_t)-4 - -/* SDL_iconv_* are now always real symbols/types, not macros or inlined. */ -typedef struct _SDL_iconv_t *SDL_iconv_t; -extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, - const char *fromcode); -extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); -extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, - size_t * inbytesleft, char **outbuf, - size_t * outbytesleft); - -/** - * This function converts a buffer or string between encodings in one pass, returning a - * string that must be freed with SDL_free() or NULL on error. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, - const char *fromcode, - const char *inbuf, - size_t inbytesleft); -#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1) -#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1) -#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1) -#define SDL_iconv_wchar_utf8(S) SDL_iconv_string("UTF-8", "WCHAR_T", (char *)S, (SDL_wcslen(S)+1)*sizeof(wchar_t)) - -/* force builds using Clang's static analysis tools to use literal C runtime - here, since there are possibly tests that are ineffective otherwise. */ -#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS) - -/* The analyzer knows about strlcpy even when the system doesn't provide it */ -#ifndef HAVE_STRLCPY -size_t strlcpy(char* dst, const char* src, size_t size); -#endif - -/* The analyzer knows about strlcat even when the system doesn't provide it */ -#ifndef HAVE_STRLCAT -size_t strlcat(char* dst, const char* src, size_t size); -#endif - -#ifndef HAVE_WCSLCPY -size_t wcslcpy(wchar_t *dst, const wchar_t *src, size_t size); -#endif - -#ifndef HAVE_WCSLCAT -size_t wcslcat(wchar_t *dst, const wchar_t *src, size_t size); -#endif - -/* Starting LLVM 16, the analyser errors out if these functions do not have - their prototype defined (clang-diagnostic-implicit-function-declaration) */ -#include -#include -#include - -#define SDL_malloc malloc -#define SDL_calloc calloc -#define SDL_realloc realloc -#define SDL_free free -#define SDL_memset memset -#define SDL_memcpy memcpy -#define SDL_memmove memmove -#define SDL_memcmp memcmp -#define SDL_strlcpy strlcpy -#define SDL_strlcat strlcat -#define SDL_strlen strlen -#define SDL_wcslen wcslen -#define SDL_wcslcpy wcslcpy -#define SDL_wcslcat wcslcat -#define SDL_strdup strdup -#define SDL_wcsdup wcsdup -#define SDL_strchr strchr -#define SDL_strrchr strrchr -#define SDL_strstr strstr -#define SDL_wcsstr wcsstr -#define SDL_strtokr strtok_r -#define SDL_strcmp strcmp -#define SDL_wcscmp wcscmp -#define SDL_strncmp strncmp -#define SDL_wcsncmp wcsncmp -#define SDL_strcasecmp strcasecmp -#define SDL_strncasecmp strncasecmp -#define SDL_sscanf sscanf -#define SDL_vsscanf vsscanf -#define SDL_snprintf snprintf -#define SDL_vsnprintf vsnprintf -#endif - -SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords) -{ - return SDL_memcpy(dst, src, dwords * 4); -} - -/** - * If a * b would overflow, return -1. Otherwise store a * b via ret - * and return 0. - * - * \since This function is available since SDL 2.24.0. - */ -SDL_FORCE_INLINE int SDL_size_mul_overflow (size_t a, - size_t b, - size_t *ret) -{ - if (a != 0 && b > SDL_SIZE_MAX / a) { - return -1; - } - *ret = a * b; - return 0; -} - -#if _SDL_HAS_BUILTIN(__builtin_mul_overflow) -/* This needs to be wrapped in an inline rather than being a direct #define, - * because __builtin_mul_overflow() is type-generic, but we want to be - * consistent about interpreting a and b as size_t. */ -SDL_FORCE_INLINE int _SDL_size_mul_overflow_builtin (size_t a, - size_t b, - size_t *ret) -{ - return __builtin_mul_overflow(a, b, ret) == 0 ? 0 : -1; -} -#define SDL_size_mul_overflow(a, b, ret) (_SDL_size_mul_overflow_builtin(a, b, ret)) -#endif - -/** - * If a + b would overflow, return -1. Otherwise store a + b via ret - * and return 0. - * - * \since This function is available since SDL 2.24.0. - */ -SDL_FORCE_INLINE int SDL_size_add_overflow (size_t a, - size_t b, - size_t *ret) -{ - if (b > SDL_SIZE_MAX - a) { - return -1; - } - *ret = a + b; - return 0; -} - -#if _SDL_HAS_BUILTIN(__builtin_add_overflow) -/* This needs to be wrapped in an inline rather than being a direct #define, - * the same as the call to __builtin_mul_overflow() above. */ -SDL_FORCE_INLINE int _SDL_size_add_overflow_builtin (size_t a, - size_t b, - size_t *ret) -{ - return __builtin_add_overflow(a, b, ret) == 0 ? 0 : -1; -} -#define SDL_size_add_overflow(a, b, ret) (_SDL_size_add_overflow_builtin(a, b, ret)) -#endif - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_stdinc_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_surface.h b/libs/SDL2/include/SDL_surface.h deleted file mode 100644 index d6ee615..0000000 --- a/libs/SDL2/include/SDL_surface.h +++ /dev/null @@ -1,997 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_surface.h - * - * Header file for ::SDL_Surface definition and management functions. - */ - -#ifndef SDL_surface_h_ -#define SDL_surface_h_ - -#include "SDL_stdinc.h" -#include "SDL_pixels.h" -#include "SDL_rect.h" -#include "SDL_blendmode.h" -#include "SDL_rwops.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \name Surface flags - * - * These are the currently supported flags for the ::SDL_Surface. - * - * \internal - * Used internally (read-only). - */ -/* @{ */ -#define SDL_SWSURFACE 0 /**< Just here for compatibility */ -#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ -#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ -#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ -#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */ -/* @} *//* Surface flags */ - -/** - * Evaluates to true if the surface needs to be locked before access. - */ -#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) - -typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */ - -/** - * \brief A collection of pixels used in software blitting. - * - * \note This structure should be treated as read-only, except for \c pixels, - * which, if not NULL, contains the raw pixel data for the surface. - */ -typedef struct SDL_Surface -{ - Uint32 flags; /**< Read-only */ - SDL_PixelFormat *format; /**< Read-only */ - int w, h; /**< Read-only */ - int pitch; /**< Read-only */ - void *pixels; /**< Read-write */ - - /** Application data associated with the surface */ - void *userdata; /**< Read-write */ - - /** information needed for surfaces requiring locks */ - int locked; /**< Read-only */ - - /** list of BlitMap that hold a reference to this surface */ - void *list_blitmap; /**< Private */ - - /** clipping information */ - SDL_Rect clip_rect; /**< Read-only */ - - /** info for fast blit mapping to other surfaces */ - SDL_BlitMap *map; /**< Private */ - - /** Reference count -- used when freeing surface */ - int refcount; /**< Read-mostly */ -} SDL_Surface; - -/** - * \brief The type of function used for surface blitting functions. - */ -typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, - struct SDL_Surface * dst, SDL_Rect * dstrect); - -/** - * \brief The formula used for converting between YUV and RGB - */ -typedef enum -{ - SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */ - SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ - SDL_YUV_CONVERSION_BT709, /**< BT.709 */ - SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */ -} SDL_YUV_CONVERSION_MODE; - -/** - * Allocate a new RGB surface. - * - * If `depth` is 4 or 8 bits, an empty palette is allocated for the surface. - * If `depth` is greater than 8 bits, the pixel format is set using the - * [RGBA]mask parameters. - * - * The [RGBA]mask parameters are the bitmasks used to extract that color from - * a pixel. For instance, `Rmask` being 0xFF000000 means the red data is - * stored in the most significant byte. Using zeros for the RGB masks sets a - * default value, based on the depth. For example: - * - * ```c++ - * SDL_CreateRGBSurface(0,w,h,32,0,0,0,0); - * ``` - * - * However, using zero for the Amask results in an Amask of 0. - * - * By default surfaces with an alpha mask are set up for blending as with: - * - * ```c++ - * SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND) - * ``` - * - * You can change this by calling SDL_SetSurfaceBlendMode() and selecting a - * different `blendMode`. - * - * \param flags the flags are unused and should be set to 0 - * \param width the width of the surface - * \param height the height of the surface - * \param depth the depth of the surface in bits - * \param Rmask the red mask for the pixels - * \param Gmask the green mask for the pixels - * \param Bmask the blue mask for the pixels - * \param Amask the alpha mask for the pixels - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRGBSurfaceFrom - * \sa SDL_CreateRGBSurfaceWithFormat - * \sa SDL_FreeSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface - (Uint32 flags, int width, int height, int depth, - Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); - - -/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ - -/** - * Allocate a new RGB surface with a specific pixel format. - * - * This function operates mostly like SDL_CreateRGBSurface(), except instead - * of providing pixel color masks, you provide it with a predefined format - * from SDL_PixelFormatEnum. - * - * \param flags the flags are unused and should be set to 0 - * \param width the width of the surface - * \param height the height of the surface - * \param depth the depth of the surface in bits - * \param format the SDL_PixelFormatEnum for the new surface's pixel format. - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_CreateRGBSurface - * \sa SDL_CreateRGBSurfaceFrom - * \sa SDL_FreeSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat - (Uint32 flags, int width, int height, int depth, Uint32 format); - -/** - * Allocate a new RGB surface with existing pixel data. - * - * This function operates mostly like SDL_CreateRGBSurface(), except it does - * not allocate memory for the pixel data, instead the caller provides an - * existing buffer of data for the surface to use. - * - * No copy is made of the pixel data. Pixel data is not managed automatically; - * you must free the surface before you free the pixel data. - * - * \param pixels a pointer to existing pixel data - * \param width the width of the surface - * \param height the height of the surface - * \param depth the depth of the surface in bits - * \param pitch the pitch of the surface in bytes - * \param Rmask the red mask for the pixels - * \param Gmask the green mask for the pixels - * \param Bmask the blue mask for the pixels - * \param Amask the alpha mask for the pixels - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRGBSurface - * \sa SDL_CreateRGBSurfaceWithFormat - * \sa SDL_FreeSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, - int width, - int height, - int depth, - int pitch, - Uint32 Rmask, - Uint32 Gmask, - Uint32 Bmask, - Uint32 Amask); - -/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ - -/** - * Allocate a new RGB surface with with a specific pixel format and existing - * pixel data. - * - * This function operates mostly like SDL_CreateRGBSurfaceFrom(), except - * instead of providing pixel color masks, you provide it with a predefined - * format from SDL_PixelFormatEnum. - * - * No copy is made of the pixel data. Pixel data is not managed automatically; - * you must free the surface before you free the pixel data. - * - * \param pixels a pointer to existing pixel data - * \param width the width of the surface - * \param height the height of the surface - * \param depth the depth of the surface in bits - * \param pitch the pitch of the surface in bytes - * \param format the SDL_PixelFormatEnum for the new surface's pixel format. - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_CreateRGBSurfaceFrom - * \sa SDL_CreateRGBSurfaceWithFormat - * \sa SDL_FreeSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom - (void *pixels, int width, int height, int depth, int pitch, Uint32 format); - -/** - * Free an RGB surface. - * - * It is safe to pass NULL to this function. - * - * \param surface the SDL_Surface to free. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateRGBSurface - * \sa SDL_CreateRGBSurfaceFrom - * \sa SDL_LoadBMP - * \sa SDL_LoadBMP_RW - */ -extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); - -/** - * Set the palette used by a surface. - * - * A single palette can be shared with many surfaces. - * - * \param surface the SDL_Surface structure to update - * \param palette the SDL_Palette structure to use - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, - SDL_Palette * palette); - -/** - * Set up a surface for directly accessing the pixels. - * - * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to - * and read from `surface->pixels`, using the pixel format stored in - * `surface->format`. Once you are done accessing the surface, you should use - * SDL_UnlockSurface() to release it. - * - * Not all surfaces require locking. If `SDL_MUSTLOCK(surface)` evaluates to - * 0, then you can read and write to the surface at any time, and the pixel - * format of the surface will not change. - * - * \param surface the SDL_Surface structure to be locked - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MUSTLOCK - * \sa SDL_UnlockSurface - */ -extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); - -/** - * Release a surface after directly accessing the pixels. - * - * \param surface the SDL_Surface structure to be unlocked - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LockSurface - */ -extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); - -/** - * Load a BMP image from a seekable SDL data stream. - * - * The new surface should be freed with SDL_FreeSurface(). Not doing so will - * result in a memory leak. - * - * src is an open SDL_RWops buffer, typically loaded with SDL_RWFromFile. - * Alternitavely, you might also use the macro SDL_LoadBMP to load a bitmap - * from a file, convert it to an SDL_Surface and then close the file. - * - * \param src the data stream for the surface - * \param freesrc non-zero to close the stream after being read - * \returns a pointer to a new SDL_Surface structure or NULL if there was an - * error; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FreeSurface - * \sa SDL_RWFromFile - * \sa SDL_LoadBMP - * \sa SDL_SaveBMP_RW - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, - int freesrc); - -/** - * Load a surface from a file. - * - * Convenience macro. - */ -#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) - -/** - * Save a surface to a seekable SDL data stream in BMP format. - * - * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the - * BMP directly. Other RGB formats with 8-bit or higher get converted to a - * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit - * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are - * not supported. - * - * \param surface the SDL_Surface structure containing the image to be saved - * \param dst a data stream to save to - * \param freedst non-zero to close the stream after being written - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_LoadBMP_RW - * \sa SDL_SaveBMP - */ -extern DECLSPEC int SDLCALL SDL_SaveBMP_RW - (SDL_Surface * surface, SDL_RWops * dst, int freedst); - -/** - * Save a surface to a file. - * - * Convenience macro. - */ -#define SDL_SaveBMP(surface, file) \ - SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) - -/** - * Set the RLE acceleration hint for a surface. - * - * If RLE is enabled, color key and alpha blending blits are much faster, but - * the surface must be locked before directly accessing the pixels. - * - * \param surface the SDL_Surface structure to optimize - * \param flag 0 to disable, non-zero to enable RLE acceleration - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - * \sa SDL_LockSurface - * \sa SDL_UnlockSurface - */ -extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, - int flag); - -/** - * Returns whether the surface is RLE enabled - * - * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. - * - * \param surface the SDL_Surface structure to query - * \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - * - * \sa SDL_SetSurfaceRLE - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface); - -/** - * Set the color key (transparent pixel) in a surface. - * - * The color key defines a pixel value that will be treated as transparent in - * a blit. For example, one can use this to specify that cyan pixels should be - * considered transparent, and therefore not rendered. - * - * It is a pixel of the format used by the surface, as generated by - * SDL_MapRGB(). - * - * RLE acceleration can substantially speed up blitting of images with large - * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details. - * - * \param surface the SDL_Surface structure to update - * \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key - * \param key the transparent pixel - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - * \sa SDL_GetColorKey - */ -extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, - int flag, Uint32 key); - -/** - * Returns whether the surface has a color key - * - * It is safe to pass a NULL `surface` here; it will return SDL_FALSE. - * - * \param surface the SDL_Surface structure to query - * \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_SetColorKey - * \sa SDL_GetColorKey - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); - -/** - * Get the color key (transparent pixel) for a surface. - * - * The color key is a pixel of the format used by the surface, as generated by - * SDL_MapRGB(). - * - * If the surface doesn't have color key enabled this function returns -1. - * - * \param surface the SDL_Surface structure to query - * \param key a pointer filled in with the transparent pixel - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - * \sa SDL_SetColorKey - */ -extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, - Uint32 * key); - -/** - * Set an additional color value multiplied into blit operations. - * - * When this surface is blitted, during the blit operation each source color - * channel is modulated by the appropriate color value according to the - * following formula: - * - * `srcC = srcC * (color / 255)` - * - * \param surface the SDL_Surface structure to update - * \param r the red color value multiplied into blit operations - * \param g the green color value multiplied into blit operations - * \param b the blue color value multiplied into blit operations - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetSurfaceColorMod - * \sa SDL_SetSurfaceAlphaMod - */ -extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, - Uint8 r, Uint8 g, Uint8 b); - - -/** - * Get the additional color value multiplied into blit operations. - * - * \param surface the SDL_Surface structure to query - * \param r a pointer filled in with the current red color value - * \param g a pointer filled in with the current green color value - * \param b a pointer filled in with the current blue color value - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetSurfaceAlphaMod - * \sa SDL_SetSurfaceColorMod - */ -extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, - Uint8 * r, Uint8 * g, - Uint8 * b); - -/** - * Set an additional alpha value used in blit operations. - * - * When this surface is blitted, during the blit operation the source alpha - * value is modulated by this alpha value according to the following formula: - * - * `srcA = srcA * (alpha / 255)` - * - * \param surface the SDL_Surface structure to update - * \param alpha the alpha value multiplied into blit operations - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetSurfaceAlphaMod - * \sa SDL_SetSurfaceColorMod - */ -extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, - Uint8 alpha); - -/** - * Get the additional alpha value used in blit operations. - * - * \param surface the SDL_Surface structure to query - * \param alpha a pointer filled in with the current alpha value - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetSurfaceColorMod - * \sa SDL_SetSurfaceAlphaMod - */ -extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, - Uint8 * alpha); - -/** - * Set the blend mode used for blit operations. - * - * To copy a surface to another surface (or texture) without blending with the - * existing data, the blendmode of the SOURCE surface should be set to - * `SDL_BLENDMODE_NONE`. - * - * \param surface the SDL_Surface structure to update - * \param blendMode the SDL_BlendMode to use for blit blending - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetSurfaceBlendMode - */ -extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, - SDL_BlendMode blendMode); - -/** - * Get the blend mode used for blit operations. - * - * \param surface the SDL_Surface structure to query - * \param blendMode a pointer filled in with the current SDL_BlendMode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetSurfaceBlendMode - */ -extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, - SDL_BlendMode *blendMode); - -/** - * Set the clipping rectangle for a surface. - * - * When `surface` is the destination of a blit, only the area within the clip - * rectangle is drawn into. - * - * Note that blits are automatically clipped to the edges of the source and - * destination surfaces. - * - * \param surface the SDL_Surface structure to be clipped - * \param rect the SDL_Rect structure representing the clipping rectangle, or - * NULL to disable clipping - * \returns SDL_TRUE if the rectangle intersects the surface, otherwise - * SDL_FALSE and blits will be completely clipped. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - * \sa SDL_GetClipRect - */ -extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, - const SDL_Rect * rect); - -/** - * Get the clipping rectangle for a surface. - * - * When `surface` is the destination of a blit, only the area within the clip - * rectangle is drawn into. - * - * \param surface the SDL_Surface structure representing the surface to be - * clipped - * \param rect an SDL_Rect structure filled in with the clipping rectangle for - * the surface - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - * \sa SDL_SetClipRect - */ -extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, - SDL_Rect * rect); - -/* - * Creates a new surface identical to the existing surface. - * - * The returned surface should be freed with SDL_FreeSurface(). - * - * \param surface the surface to duplicate. - * \returns a copy of the surface, or NULL on failure; call SDL_GetError() for - * more information. - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); - -/** - * Copy an existing surface to a new surface of the specified format. - * - * This function is used to optimize images for faster *repeat* blitting. This - * is accomplished by converting the original and storing the result as a new - * surface. The new, optimized surface can then be used as the source for - * future blits, making them faster. - * - * \param src the existing SDL_Surface structure to convert - * \param fmt the SDL_PixelFormat structure that the new surface is optimized - * for - * \param flags the flags are unused and should be set to 0; this is a - * leftover from SDL 1.2's API - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocFormat - * \sa SDL_ConvertSurfaceFormat - * \sa SDL_CreateRGBSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface - (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); - -/** - * Copy an existing surface to a new surface of the specified format enum. - * - * This function operates just like SDL_ConvertSurface(), but accepts an - * SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such, - * it might be easier to call but it doesn't have access to palette - * information for the destination surface, in case that would be important. - * - * \param src the existing SDL_Surface structure to convert - * \param pixel_format the SDL_PixelFormatEnum that the new surface is - * optimized for - * \param flags the flags are unused and should be set to 0; this is a - * leftover from SDL 1.2's API - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AllocFormat - * \sa SDL_ConvertSurface - * \sa SDL_CreateRGBSurface - */ -extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat - (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); - -/** - * Copy a block of pixels of one format to another format. - * - * \param width the width of the block to copy, in pixels - * \param height the height of the block to copy, in pixels - * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format - * \param src a pointer to the source pixels - * \param src_pitch the pitch of the source pixels, in bytes - * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format - * \param dst a pointer to be filled in with new pixel data - * \param dst_pitch the pitch of the destination pixels, in bytes - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, - Uint32 src_format, - const void * src, int src_pitch, - Uint32 dst_format, - void * dst, int dst_pitch); - -/** - * Premultiply the alpha on a block of pixels. - * - * This is safe to use with src == dst, but not for other overlapping areas. - * - * This function is currently only implemented for SDL_PIXELFORMAT_ARGB8888. - * - * \param width the width of the block to convert, in pixels - * \param height the height of the block to convert, in pixels - * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format - * \param src a pointer to the source pixels - * \param src_pitch the pitch of the source pixels, in bytes - * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format - * \param dst a pointer to be filled in with premultiplied pixel data - * \param dst_pitch the pitch of the destination pixels, in bytes - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, - Uint32 src_format, - const void * src, int src_pitch, - Uint32 dst_format, - void * dst, int dst_pitch); - -/** - * Perform a fast fill of a rectangle with a specific color. - * - * `color` should be a pixel of the format used by the surface, and can be - * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an - * alpha component then the destination is simply filled with that alpha - * information, no blending takes place. - * - * If there is a clip rectangle set on the destination (set via - * SDL_SetClipRect()), then this function will fill based on the intersection - * of the clip rectangle and `rect`. - * - * \param dst the SDL_Surface structure that is the drawing target - * \param rect the SDL_Rect structure representing the rectangle to fill, or - * NULL to fill the entire surface - * \param color the color to fill with - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FillRects - */ -extern DECLSPEC int SDLCALL SDL_FillRect - (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); - -/** - * Perform a fast fill of a set of rectangles with a specific color. - * - * `color` should be a pixel of the format used by the surface, and can be - * generated by SDL_MapRGB() or SDL_MapRGBA(). If the color value contains an - * alpha component then the destination is simply filled with that alpha - * information, no blending takes place. - * - * If there is a clip rectangle set on the destination (set via - * SDL_SetClipRect()), then this function will fill based on the intersection - * of the clip rectangle and `rect`. - * - * \param dst the SDL_Surface structure that is the drawing target - * \param rects an array of SDL_Rects representing the rectangles to fill. - * \param count the number of rectangles in the array - * \param color the color to fill with - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_FillRect - */ -extern DECLSPEC int SDLCALL SDL_FillRects - (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); - -/* !!! FIXME: merge this documentation with the wiki */ -/** - * Performs a fast blit from the source surface to the destination surface. - * - * This assumes that the source and destination rectangles are - * the same size. If either \c srcrect or \c dstrect are NULL, the entire - * surface (\c src or \c dst) is copied. The final blit rectangles are saved - * in \c srcrect and \c dstrect after all clipping is performed. - * - * \returns 0 if the blit is successful, otherwise it returns -1. - * - * The blit function should not be called on a locked surface. - * - * The blit semantics for surfaces with and without blending and colorkey - * are defined as follows: - * \verbatim - RGBA->RGB: - Source surface blend mode set to SDL_BLENDMODE_BLEND: - alpha-blend (using the source alpha-channel and per-surface alpha) - SDL_SRCCOLORKEY ignored. - Source surface blend mode set to SDL_BLENDMODE_NONE: - copy RGB. - if SDL_SRCCOLORKEY set, only copy the pixels matching the - RGB values of the source color key, ignoring alpha in the - comparison. - - RGB->RGBA: - Source surface blend mode set to SDL_BLENDMODE_BLEND: - alpha-blend (using the source per-surface alpha) - Source surface blend mode set to SDL_BLENDMODE_NONE: - copy RGB, set destination alpha to source per-surface alpha value. - both: - if SDL_SRCCOLORKEY set, only copy the pixels matching the - source color key. - - RGBA->RGBA: - Source surface blend mode set to SDL_BLENDMODE_BLEND: - alpha-blend (using the source alpha-channel and per-surface alpha) - SDL_SRCCOLORKEY ignored. - Source surface blend mode set to SDL_BLENDMODE_NONE: - copy all of RGBA to the destination. - if SDL_SRCCOLORKEY set, only copy the pixels matching the - RGB values of the source color key, ignoring alpha in the - comparison. - - RGB->RGB: - Source surface blend mode set to SDL_BLENDMODE_BLEND: - alpha-blend (using the source per-surface alpha) - Source surface blend mode set to SDL_BLENDMODE_NONE: - copy RGB. - both: - if SDL_SRCCOLORKEY set, only copy the pixels matching the - source color key. - \endverbatim - * - * You should call SDL_BlitSurface() unless you know exactly how SDL - * blitting works internally and how to use the other blit functions. - */ -#define SDL_BlitSurface SDL_UpperBlit - -/** - * Perform a fast blit from the source surface to the destination surface. - * - * SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a - * macro for this function with a less confusing name. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - */ -extern DECLSPEC int SDLCALL SDL_UpperBlit - (SDL_Surface * src, const SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect); - -/** - * Perform low-level surface blitting only. - * - * This is a semi-private blit function and it performs low-level surface - * blitting, assuming the input rectangles have already been clipped. - * - * Unless you know what you're doing, you should be using SDL_BlitSurface() - * instead. - * - * \param src the SDL_Surface structure to be copied from - * \param srcrect the SDL_Rect structure representing the rectangle to be - * copied, or NULL to copy the entire surface - * \param dst the SDL_Surface structure that is the blit target - * \param dstrect the SDL_Rect structure representing the rectangle that is - * copied into - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitSurface - */ -extern DECLSPEC int SDLCALL SDL_LowerBlit - (SDL_Surface * src, SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect); - - -/** - * Perform a fast, low quality, stretch blit between two surfaces of the same - * format. - * - * Please use SDL_BlitScaled() instead. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, - const SDL_Rect * srcrect, - SDL_Surface * dst, - const SDL_Rect * dstrect); - -/** - * Perform bilinear scaling between two surfaces of the same format, 32BPP. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src, - const SDL_Rect * srcrect, - SDL_Surface * dst, - const SDL_Rect * dstrect); - - -#define SDL_BlitScaled SDL_UpperBlitScaled - -/** - * Perform a scaled surface copy to a destination surface. - * - * SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is - * merely a macro for this function with a less confusing name. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitScaled - */ -extern DECLSPEC int SDLCALL SDL_UpperBlitScaled - (SDL_Surface * src, const SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect); - -/** - * Perform low-level surface scaled blitting only. - * - * This is a semi-private function and it performs low-level surface blitting, - * assuming the input rectangles have already been clipped. - * - * \param src the SDL_Surface structure to be copied from - * \param srcrect the SDL_Rect structure representing the rectangle to be - * copied - * \param dst the SDL_Surface structure that is the blit target - * \param dstrect the SDL_Rect structure representing the rectangle that is - * copied into - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_BlitScaled - */ -extern DECLSPEC int SDLCALL SDL_LowerBlitScaled - (SDL_Surface * src, SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect); - -/** - * Set the YUV conversion mode - * - * \since This function is available since SDL 2.0.8. - */ -extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode); - -/** - * Get the YUV conversion mode - * - * \since This function is available since SDL 2.0.8. - */ -extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void); - -/** - * Get the YUV conversion mode, returning the correct mode for the resolution - * when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC - * - * \since This function is available since SDL 2.0.8. - */ -extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_surface_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_system.h b/libs/SDL2/include/SDL_system.h deleted file mode 100644 index 4b7eadd..0000000 --- a/libs/SDL2/include/SDL_system.h +++ /dev/null @@ -1,623 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_system.h - * - * Include file for platform specific SDL API functions - */ - -#ifndef SDL_system_h_ -#define SDL_system_h_ - -#include "SDL_stdinc.h" -#include "SDL_keyboard.h" -#include "SDL_render.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/* Platform specific functions for Windows */ -#if defined(__WIN32__) || defined(__GDK__) - -typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam); - -/** - * Set a callback for every Windows message, run before TranslateMessage(). - * - * \param callback The SDL_WindowsMessageHook function to call. - * \param userdata a pointer to pass to every iteration of `callback` - * - * \since This function is available since SDL 2.0.4. - */ -extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata); - -#endif /* defined(__WIN32__) || defined(__GDK__) */ - -#if defined(__WIN32__) || defined(__WINGDK__) - -/** - * Get the D3D9 adapter index that matches the specified display index. - * - * The returned adapter index can be passed to `IDirect3D9::CreateDevice` and - * controls on which monitor a full screen application will appear. - * - * \param displayIndex the display index for which to get the D3D9 adapter - * index - * \returns the D3D9 adapter index on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.1. - */ -extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex ); - -typedef struct IDirect3DDevice9 IDirect3DDevice9; - -/** - * Get the D3D9 device associated with a renderer. - * - * Once you are done using the device, you should release it to avoid a - * resource leak. - * - * \param renderer the renderer from which to get the associated D3D device - * \returns the D3D9 device associated with given renderer or NULL if it is - * not a D3D9 renderer; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.1. - */ -extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer); - -typedef struct ID3D11Device ID3D11Device; - -/** - * Get the D3D11 device associated with a renderer. - * - * Once you are done using the device, you should release it to avoid a - * resource leak. - * - * \param renderer the renderer from which to get the associated D3D11 device - * \returns the D3D11 device associated with given renderer or NULL if it is - * not a D3D11 renderer; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC ID3D11Device* SDLCALL SDL_RenderGetD3D11Device(SDL_Renderer * renderer); - -#endif /* defined(__WIN32__) || defined(__WINGDK__) */ - -#if defined(__WIN32__) || defined(__GDK__) - -typedef struct ID3D12Device ID3D12Device; - -/** - * Get the D3D12 device associated with a renderer. - * - * Once you are done using the device, you should release it to avoid a - * resource leak. - * - * \param renderer the renderer from which to get the associated D3D12 device - * \returns the D3D12 device associated with given renderer or NULL if it is - * not a D3D12 renderer; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer); - -#endif /* defined(__WIN32__) || defined(__GDK__) */ - -#if defined(__WIN32__) || defined(__WINGDK__) - -/** - * Get the DXGI Adapter and Output indices for the specified display index. - * - * The DXGI Adapter and Output indices can be passed to `EnumAdapters` and - * `EnumOutputs` respectively to get the objects required to create a DX10 or - * DX11 device and swap chain. - * - * Before SDL 2.0.4 this function did not return a value. Since SDL 2.0.4 it - * returns an SDL_bool. - * - * \param displayIndex the display index for which to get both indices - * \param adapterIndex a pointer to be filled in with the adapter index - * \param outputIndex a pointer to be filled in with the output index - * \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.2. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex ); - -#endif /* defined(__WIN32__) || defined(__WINGDK__) */ - -/* Platform specific functions for Linux */ -#ifdef __LINUX__ - -/** - * Sets the UNIX nice value for a thread. - * - * This uses setpriority() if possible, and RealtimeKit if available. - * - * \param threadID the Unix thread ID to change priority of. - * \param priority The new, Unix-specific, priority value. - * \returns 0 on success, or -1 on error. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority); - -/** - * Sets the priority (not nice level) and scheduling policy for a thread. - * - * This uses setpriority() if possible, and RealtimeKit if available. - * - * \param threadID The Unix thread ID to change priority of. - * \param sdlPriority The new SDL_ThreadPriority value. - * \param schedPolicy The new scheduling policy (SCHED_FIFO, SCHED_RR, - * SCHED_OTHER, etc...) - * \returns 0 on success, or -1 on error. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy); - -#endif /* __LINUX__ */ - -/* Platform specific functions for iOS */ -#ifdef __IPHONEOS__ - -#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam) - -/** - * Use this function to set the animation callback on Apple iOS. - * - * The function prototype for `callback` is: - * - * ```c - * void callback(void* callbackParam); - * ``` - * - * Where its parameter, `callbackParam`, is what was passed as `callbackParam` - * to SDL_iPhoneSetAnimationCallback(). - * - * This function is only available on Apple iOS. - * - * For more information see: - * https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md - * - * This functions is also accessible using the macro - * SDL_iOSSetAnimationCallback() since SDL 2.0.4. - * - * \param window the window for which the animation callback should be set - * \param interval the number of frames after which **callback** will be - * called - * \param callback the function to call for every frame. - * \param callbackParam a pointer that is passed to `callback`. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_iPhoneSetEventPump - */ -extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam); - -#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled) - -/** - * Use this function to enable or disable the SDL event pump on Apple iOS. - * - * This function is only available on Apple iOS. - * - * This functions is also accessible using the macro SDL_iOSSetEventPump() - * since SDL 2.0.4. - * - * \param enabled SDL_TRUE to enable the event pump, SDL_FALSE to disable it - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_iPhoneSetAnimationCallback - */ -extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); - -#endif /* __IPHONEOS__ */ - - -/* Platform specific functions for Android */ -#ifdef __ANDROID__ - -/** - * Get the Android Java Native Interface Environment of the current thread. - * - * This is the JNIEnv one needs to access the Java virtual machine from native - * code, and is needed for many Android APIs to be usable from C. - * - * The prototype of the function in SDL's code actually declare a void* return - * type, even if the implementation returns a pointer to a JNIEnv. The - * rationale being that the SDL headers can avoid including jni.h. - * - * \returns a pointer to Java native interface object (JNIEnv) to which the - * current thread is attached, or 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AndroidGetActivity - */ -extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void); - -/** - * Retrieve the Java instance of the Android activity class. - * - * The prototype of the function in SDL's code actually declares a void* - * return type, even if the implementation returns a jobject. The rationale - * being that the SDL headers can avoid including jni.h. - * - * The jobject returned by the function is a local reference and must be - * released by the caller. See the PushLocalFrame() and PopLocalFrame() or - * DeleteLocalRef() functions of the Java native interface: - * - * https://docs.oracle.com/javase/1.5.0/docs/guide/jni/spec/functions.html - * - * \returns the jobject representing the instance of the Activity class of the - * Android application, or NULL on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AndroidGetJNIEnv - */ -extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void); - -/** - * Query Android API level of the current device. - * - * - API level 31: Android 12 - * - API level 30: Android 11 - * - API level 29: Android 10 - * - API level 28: Android 9 - * - API level 27: Android 8.1 - * - API level 26: Android 8.0 - * - API level 25: Android 7.1 - * - API level 24: Android 7.0 - * - API level 23: Android 6.0 - * - API level 22: Android 5.1 - * - API level 21: Android 5.0 - * - API level 20: Android 4.4W - * - API level 19: Android 4.4 - * - API level 18: Android 4.3 - * - API level 17: Android 4.2 - * - API level 16: Android 4.1 - * - API level 15: Android 4.0.3 - * - API level 14: Android 4.0 - * - API level 13: Android 3.2 - * - API level 12: Android 3.1 - * - API level 11: Android 3.0 - * - API level 10: Android 2.3.3 - * - * \returns the Android API level. - * - * \since This function is available since SDL 2.0.12. - */ -extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void); - -/** - * Query if the application is running on Android TV. - * - * \returns SDL_TRUE if this is Android TV, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.8. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void); - -/** - * Query if the application is running on a Chromebook. - * - * \returns SDL_TRUE if this is a Chromebook, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void); - -/** - * Query if the application is running on a Samsung DeX docking station. - * - * \returns SDL_TRUE if this is a DeX docking station, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void); - -/** - * Trigger the Android system back button behavior. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void); - -/** - See the official Android developer guide for more information: - http://developer.android.com/guide/topics/data/data-storage.html -*/ -#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01 -#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02 - -/** - * Get the path used for internal storage for this application. - * - * This path is unique to your application and cannot be written to by other - * applications. - * - * Your internal storage path is typically: - * `/data/data/your.app.package/files`. - * - * \returns the path used for internal storage or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AndroidGetExternalStorageState - */ -extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void); - -/** - * Get the current state of external storage. - * - * The current state of external storage, a bitmask of these values: - * `SDL_ANDROID_EXTERNAL_STORAGE_READ`, `SDL_ANDROID_EXTERNAL_STORAGE_WRITE`. - * - * If external storage is currently unavailable, this will return 0. - * - * \returns the current state of external storage on success or 0 on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AndroidGetExternalStoragePath - */ -extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void); - -/** - * Get the path used for external storage for this application. - * - * This path is unique to your application, but is public and can be written - * to by other applications. - * - * Your external storage path is typically: - * `/storage/sdcard0/Android/data/your.app.package/files`. - * - * \returns the path used for external storage for this application on success - * or NULL on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AndroidGetExternalStorageState - */ -extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void); - -/** - * Request permissions at runtime. - * - * This blocks the calling thread until the permission is granted or denied. - * - * \param permission The permission to request. - * \returns SDL_TRUE if the permission was granted, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.14. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission); - -/** - * Shows an Android toast notification. - * - * Toasts are a sort of lightweight notification that are unique to Android. - * - * https://developer.android.com/guide/topics/ui/notifiers/toasts - * - * Shows toast in UI thread. - * - * For the `gravity` parameter, choose a value from here, or -1 if you don't - * have a preference: - * - * https://developer.android.com/reference/android/view/Gravity - * - * \param message text message to be shown - * \param duration 0=short, 1=long - * \param gravity where the notification should appear on the screen. - * \param xoffset set this parameter only when gravity >=0 - * \param yoffset set this parameter only when gravity >=0 - * \returns 0 if success, -1 if any error occurs. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset); - -/** - * Send a user command to SDLActivity. - * - * Override "boolean onUnhandledMessage(Message msg)" to handle the message. - * - * \param command user command that must be greater or equal to 0x8000 - * \param param user parameter - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param); - -#endif /* __ANDROID__ */ - -/* Platform specific functions for WinRT */ -#ifdef __WINRT__ - -/** - * \brief WinRT / Windows Phone path types - */ -typedef enum -{ - /** \brief The installed app's root directory. - Files here are likely to be read-only. */ - SDL_WINRT_PATH_INSTALLED_LOCATION, - - /** \brief The app's local data store. Files may be written here */ - SDL_WINRT_PATH_LOCAL_FOLDER, - - /** \brief The app's roaming data store. Unsupported on Windows Phone. - Files written here may be copied to other machines via a network - connection. - */ - SDL_WINRT_PATH_ROAMING_FOLDER, - - /** \brief The app's temporary data store. Unsupported on Windows Phone. - Files written here may be deleted at any time. */ - SDL_WINRT_PATH_TEMP_FOLDER -} SDL_WinRT_Path; - - -/** - * \brief WinRT Device Family - */ -typedef enum -{ - /** \brief Unknown family */ - SDL_WINRT_DEVICEFAMILY_UNKNOWN, - - /** \brief Desktop family*/ - SDL_WINRT_DEVICEFAMILY_DESKTOP, - - /** \brief Mobile family (for example smartphone) */ - SDL_WINRT_DEVICEFAMILY_MOBILE, - - /** \brief XBox family */ - SDL_WINRT_DEVICEFAMILY_XBOX, -} SDL_WinRT_DeviceFamily; - - -/** - * Retrieve a WinRT defined path on the local file system. - * - * Not all paths are available on all versions of Windows. This is especially - * true on Windows Phone. Check the documentation for the given SDL_WinRT_Path - * for more information on which path types are supported where. - * - * Documentation on most app-specific path types on WinRT can be found on - * MSDN, at the URL: - * - * https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx - * - * \param pathType the type of path to retrieve, one of SDL_WinRT_Path - * \returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if - * the path is not available for any reason; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.3. - * - * \sa SDL_WinRTGetFSPathUTF8 - */ -extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); - -/** - * Retrieve a WinRT defined path on the local file system. - * - * Not all paths are available on all versions of Windows. This is especially - * true on Windows Phone. Check the documentation for the given SDL_WinRT_Path - * for more information on which path types are supported where. - * - * Documentation on most app-specific path types on WinRT can be found on - * MSDN, at the URL: - * - * https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx - * - * \param pathType the type of path to retrieve, one of SDL_WinRT_Path - * \returns a UTF-8 string (8-bit, multi-byte) containing the path, or NULL if - * the path is not available for any reason; call SDL_GetError() for - * more information. - * - * \since This function is available since SDL 2.0.3. - * - * \sa SDL_WinRTGetFSPathUNICODE - */ -extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); - -/** - * Detects the device family of WinRT platform at runtime. - * - * \returns a value from the SDL_WinRT_DeviceFamily enum. - * - * \since This function is available since SDL 2.0.8. - */ -extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily(); - -#endif /* __WINRT__ */ - -/** - * Query if the current device is a tablet. - * - * If SDL can't determine this, it will return SDL_FALSE. - * - * \returns SDL_TRUE if the device is a tablet, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.9. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void); - -/* Functions used by iOS application delegates to notify SDL about state changes */ -extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void); -extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void); -extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void); -extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void); -extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void); -extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void); -#ifdef __IPHONEOS__ -extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void); -#endif - -/* Functions used only by GDK */ -#if defined(__GDK__) -typedef struct XTaskQueueObject * XTaskQueueHandle; - -/** - * Gets a reference to the global async task queue handle for GDK, - * initializing if needed. - * - * Once you are done with the task queue, you should call - * XTaskQueueCloseHandle to reduce the reference count to avoid a resource - * leak. - * - * \param outTaskQueue a pointer to be filled in with task queue handle. - * \returns 0 if success, -1 if any error occurs. - * - * \since This function is available since SDL 2.24.0. - */ -extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue); - -#endif - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_system_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_syswm.h b/libs/SDL2/include/SDL_syswm.h deleted file mode 100644 index b35734d..0000000 --- a/libs/SDL2/include/SDL_syswm.h +++ /dev/null @@ -1,386 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_syswm.h - * - * Include file for SDL custom system window manager hooks. - */ - -#ifndef SDL_syswm_h_ -#define SDL_syswm_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" -#include "SDL_version.h" - -/** - * \brief SDL_syswm.h - * - * Your application has access to a special type of event ::SDL_SYSWMEVENT, - * which contains window-manager specific information and arrives whenever - * an unhandled window event occurs. This event is ignored by default, but - * you can enable it with SDL_EventState(). - */ -struct SDL_SysWMinfo; - -#if !defined(SDL_PROTOTYPES_ONLY) - -#if defined(SDL_VIDEO_DRIVER_WINDOWS) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN -#endif -#ifndef NOMINMAX /* don't define min() and max(). */ -#define NOMINMAX -#endif -#include -#endif - -#if defined(SDL_VIDEO_DRIVER_WINRT) -#include -#endif - -/* This is the structure for custom window manager events */ -#if defined(SDL_VIDEO_DRIVER_X11) -#if defined(__APPLE__) && defined(__MACH__) -/* conflicts with Quickdraw.h */ -#define Cursor X11Cursor -#endif - -#include -#include - -#if defined(__APPLE__) && defined(__MACH__) -/* matches the re-define above */ -#undef Cursor -#endif - -#endif /* defined(SDL_VIDEO_DRIVER_X11) */ - -#if defined(SDL_VIDEO_DRIVER_DIRECTFB) -#include -#endif - -#if defined(SDL_VIDEO_DRIVER_COCOA) -#ifdef __OBJC__ -@class NSWindow; -#else -typedef struct _NSWindow NSWindow; -#endif -#endif - -#if defined(SDL_VIDEO_DRIVER_UIKIT) -#ifdef __OBJC__ -#include -#else -typedef struct _UIWindow UIWindow; -typedef struct _UIViewController UIViewController; -#endif -typedef Uint32 GLuint; -#endif - -#if defined(SDL_VIDEO_VULKAN) || defined(SDL_VIDEO_METAL) -#define SDL_METALVIEW_TAG 255 -#endif - -#if defined(SDL_VIDEO_DRIVER_ANDROID) -typedef struct ANativeWindow ANativeWindow; -typedef void *EGLSurface; -#endif - -#if defined(SDL_VIDEO_DRIVER_VIVANTE) -#include "SDL_egl.h" -#endif - -#if defined(SDL_VIDEO_DRIVER_OS2) -#define INCL_WIN -#include -#endif -#endif /* SDL_PROTOTYPES_ONLY */ - -#if defined(SDL_VIDEO_DRIVER_KMSDRM) -struct gbm_device; -#endif - - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -#if !defined(SDL_PROTOTYPES_ONLY) -/** - * These are the various supported windowing subsystems - */ -typedef enum -{ - SDL_SYSWM_UNKNOWN, - SDL_SYSWM_WINDOWS, - SDL_SYSWM_X11, - SDL_SYSWM_DIRECTFB, - SDL_SYSWM_COCOA, - SDL_SYSWM_UIKIT, - SDL_SYSWM_WAYLAND, - SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */ - SDL_SYSWM_WINRT, - SDL_SYSWM_ANDROID, - SDL_SYSWM_VIVANTE, - SDL_SYSWM_OS2, - SDL_SYSWM_HAIKU, - SDL_SYSWM_KMSDRM, - SDL_SYSWM_RISCOS -} SDL_SYSWM_TYPE; - -/** - * The custom event structure. - */ -struct SDL_SysWMmsg -{ - SDL_version version; - SDL_SYSWM_TYPE subsystem; - union - { -#if defined(SDL_VIDEO_DRIVER_WINDOWS) - struct { - HWND hwnd; /**< The window for the message */ - UINT msg; /**< The type of message */ - WPARAM wParam; /**< WORD message parameter */ - LPARAM lParam; /**< LONG message parameter */ - } win; -#endif -#if defined(SDL_VIDEO_DRIVER_X11) - struct { - XEvent event; - } x11; -#endif -#if defined(SDL_VIDEO_DRIVER_DIRECTFB) - struct { - DFBEvent event; - } dfb; -#endif -#if defined(SDL_VIDEO_DRIVER_COCOA) - struct - { - /* Latest version of Xcode clang complains about empty structs in C v. C++: - error: empty struct has size 0 in C, size 1 in C++ - */ - int dummy; - /* No Cocoa window events yet */ - } cocoa; -#endif -#if defined(SDL_VIDEO_DRIVER_UIKIT) - struct - { - int dummy; - /* No UIKit window events yet */ - } uikit; -#endif -#if defined(SDL_VIDEO_DRIVER_VIVANTE) - struct - { - int dummy; - /* No Vivante window events yet */ - } vivante; -#endif -#if defined(SDL_VIDEO_DRIVER_OS2) - struct - { - BOOL fFrame; /**< TRUE if hwnd is a frame window */ - HWND hwnd; /**< The window receiving the message */ - ULONG msg; /**< The message identifier */ - MPARAM mp1; /**< The first first message parameter */ - MPARAM mp2; /**< The second first message parameter */ - } os2; -#endif - /* Can't have an empty union */ - int dummy; - } msg; -}; - -/** - * The custom window manager information structure. - * - * When this structure is returned, it holds information about which - * low level system it is using, and will be one of SDL_SYSWM_TYPE. - */ -struct SDL_SysWMinfo -{ - SDL_version version; - SDL_SYSWM_TYPE subsystem; - union - { -#if defined(SDL_VIDEO_DRIVER_WINDOWS) - struct - { - HWND window; /**< The window handle */ - HDC hdc; /**< The window device context */ - HINSTANCE hinstance; /**< The instance handle */ - } win; -#endif -#if defined(SDL_VIDEO_DRIVER_WINRT) - struct - { - IInspectable * window; /**< The WinRT CoreWindow */ - } winrt; -#endif -#if defined(SDL_VIDEO_DRIVER_X11) - struct - { - Display *display; /**< The X11 display */ - Window window; /**< The X11 window */ - } x11; -#endif -#if defined(SDL_VIDEO_DRIVER_DIRECTFB) - struct - { - IDirectFB *dfb; /**< The directfb main interface */ - IDirectFBWindow *window; /**< The directfb window handle */ - IDirectFBSurface *surface; /**< The directfb client surface */ - } dfb; -#endif -#if defined(SDL_VIDEO_DRIVER_COCOA) - struct - { -#if defined(__OBJC__) && defined(__has_feature) - #if __has_feature(objc_arc) - NSWindow __unsafe_unretained *window; /**< The Cocoa window */ - #else - NSWindow *window; /**< The Cocoa window */ - #endif -#else - NSWindow *window; /**< The Cocoa window */ -#endif - } cocoa; -#endif -#if defined(SDL_VIDEO_DRIVER_UIKIT) - struct - { -#if defined(__OBJC__) && defined(__has_feature) - #if __has_feature(objc_arc) - UIWindow __unsafe_unretained *window; /**< The UIKit window */ - #else - UIWindow *window; /**< The UIKit window */ - #endif -#else - UIWindow *window; /**< The UIKit window */ -#endif - GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */ - GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */ - GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */ - } uikit; -#endif -#if defined(SDL_VIDEO_DRIVER_WAYLAND) - struct - { - struct wl_display *display; /**< Wayland display */ - struct wl_surface *surface; /**< Wayland surface */ - void *shell_surface; /**< DEPRECATED Wayland shell_surface (window manager handle) */ - struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */ - struct xdg_surface *xdg_surface; /**< Wayland xdg surface (window manager handle) */ - struct xdg_toplevel *xdg_toplevel; /**< Wayland xdg toplevel role */ - struct xdg_popup *xdg_popup; /**< Wayland xdg popup role */ - struct xdg_positioner *xdg_positioner; /**< Wayland xdg positioner, for popup */ - } wl; -#endif -#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */ - struct - { - void *connection; /**< Mir display server connection */ - void *surface; /**< Mir surface */ - } mir; -#endif - -#if defined(SDL_VIDEO_DRIVER_ANDROID) - struct - { - ANativeWindow *window; - EGLSurface surface; - } android; -#endif - -#if defined(SDL_VIDEO_DRIVER_OS2) - struct - { - HWND hwnd; /**< The window handle */ - HWND hwndFrame; /**< The frame window handle */ - } os2; -#endif - -#if defined(SDL_VIDEO_DRIVER_VIVANTE) - struct - { - EGLNativeDisplayType display; - EGLNativeWindowType window; - } vivante; -#endif - -#if defined(SDL_VIDEO_DRIVER_KMSDRM) - struct - { - int dev_index; /**< Device index (ex: the X in /dev/dri/cardX) */ - int drm_fd; /**< DRM FD (unavailable on Vulkan windows) */ - struct gbm_device *gbm_dev; /**< GBM device (unavailable on Vulkan windows) */ - } kmsdrm; -#endif - - /* Make sure this union is always 64 bytes (8 64-bit pointers). */ - /* Be careful not to overflow this if you add a new target! */ - Uint8 dummy[64]; - } info; -}; - -#endif /* SDL_PROTOTYPES_ONLY */ - -typedef struct SDL_SysWMinfo SDL_SysWMinfo; - - -/** - * Get driver-specific information about a window. - * - * You must include SDL_syswm.h for the declaration of SDL_SysWMinfo. - * - * The caller must initialize the `info` structure's version by using - * `SDL_VERSION(&info.version)`, and then this function will fill in the rest - * of the structure with information about the given window. - * - * \param window the window about which information is being requested - * \param info an SDL_SysWMinfo structure filled in with window information - * \returns SDL_TRUE if the function is implemented and the `version` member - * of the `info` struct is valid, or SDL_FALSE if the information - * could not be retrieved; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window, - SDL_SysWMinfo * info); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_syswm_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test.h b/libs/SDL2/include/SDL_test.h deleted file mode 100644 index 80daaaf..0000000 --- a/libs/SDL2/include/SDL_test.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -#ifndef SDL_test_h_ -#define SDL_test_h_ - -#include "SDL.h" -#include "SDL_test_assert.h" -#include "SDL_test_common.h" -#include "SDL_test_compare.h" -#include "SDL_test_crc32.h" -#include "SDL_test_font.h" -#include "SDL_test_fuzzer.h" -#include "SDL_test_harness.h" -#include "SDL_test_images.h" -#include "SDL_test_log.h" -#include "SDL_test_md5.h" -#include "SDL_test_memory.h" -#include "SDL_test_random.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Global definitions */ - -/* - * Note: Maximum size of SDLTest log message is less than SDL's limit - * to ensure we can fit additional information such as the timestamp. - */ -#define SDLTEST_MAX_LOGMESSAGE_LENGTH 3584 - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_assert.h b/libs/SDL2/include/SDL_test_assert.h deleted file mode 100644 index 341e490..0000000 --- a/libs/SDL2/include/SDL_test_assert.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_assert.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - * - * Assert API for test code and test cases - * - */ - -#ifndef SDL_test_assert_h_ -#define SDL_test_assert_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief Fails the assert. - */ -#define ASSERT_FAIL 0 - -/** - * \brief Passes the assert. - */ -#define ASSERT_PASS 1 - -/** - * \brief Assert that logs and break execution flow on failures. - * - * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0). - * \param assertDescription Message to log with the assert describing it. - */ -void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters. - * - * \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0). - * \param assertDescription Message to log with the assert describing it. - * - * \returns the assertCondition so it can be used to externally to break execution flow if desired. - */ -int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * \brief Explicitly pass without checking an assertion condition. Updates assertion counter. - * - * \param assertDescription Message to log with the assert describing it. - */ -void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1); - -/** - * \brief Resets the assert summary counters to zero. - */ -void SDLTest_ResetAssertSummary(void); - -/** - * \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR. - */ -void SDLTest_LogAssertSummary(void); - - -/** - * \brief Converts the current assert summary state to a test result. - * - * \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT - */ -int SDLTest_AssertSummaryToTestResult(void); - -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_assert_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_common.h b/libs/SDL2/include/SDL_test_common.h deleted file mode 100644 index 6de63ca..0000000 --- a/libs/SDL2/include/SDL_test_common.h +++ /dev/null @@ -1,236 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_common.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* Ported from original test\common.h file. */ - -#ifndef SDL_test_common_h_ -#define SDL_test_common_h_ - -#include "SDL.h" - -#if defined(__PSP__) -#define DEFAULT_WINDOW_WIDTH 480 -#define DEFAULT_WINDOW_HEIGHT 272 -#elif defined(__VITA__) -#define DEFAULT_WINDOW_WIDTH 960 -#define DEFAULT_WINDOW_HEIGHT 544 -#else -#define DEFAULT_WINDOW_WIDTH 640 -#define DEFAULT_WINDOW_HEIGHT 480 -#endif - -#define VERBOSE_VIDEO 0x00000001 -#define VERBOSE_MODES 0x00000002 -#define VERBOSE_RENDER 0x00000004 -#define VERBOSE_EVENT 0x00000008 -#define VERBOSE_AUDIO 0x00000010 -#define VERBOSE_MOTION 0x00000020 - -typedef struct -{ - /* SDL init flags */ - char **argv; - Uint32 flags; - Uint32 verbose; - - /* Video info */ - const char *videodriver; - int display; - const char *window_title; - const char *window_icon; - Uint32 window_flags; - SDL_bool flash_on_focus_loss; - int window_x; - int window_y; - int window_w; - int window_h; - int window_minW; - int window_minH; - int window_maxW; - int window_maxH; - int logical_w; - int logical_h; - float scale; - int depth; - int refresh_rate; - int num_windows; - SDL_Window **windows; - - /* Renderer info */ - const char *renderdriver; - Uint32 render_flags; - SDL_bool skip_renderer; - SDL_Renderer **renderers; - SDL_Texture **targets; - - /* Audio info */ - const char *audiodriver; - SDL_AudioSpec audiospec; - - /* GL settings */ - int gl_red_size; - int gl_green_size; - int gl_blue_size; - int gl_alpha_size; - int gl_buffer_size; - int gl_depth_size; - int gl_stencil_size; - int gl_double_buffer; - int gl_accum_red_size; - int gl_accum_green_size; - int gl_accum_blue_size; - int gl_accum_alpha_size; - int gl_stereo; - int gl_multisamplebuffers; - int gl_multisamplesamples; - int gl_retained_backing; - int gl_accelerated; - int gl_major_version; - int gl_minor_version; - int gl_debug; - int gl_profile_mask; - - /* Additional fields added in 2.0.18 */ - SDL_Rect confine; - -} SDLTest_CommonState; - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Function prototypes */ - -/** - * \brief Parse command line parameters and create common state. - * - * \param argv Array of command line parameters - * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO) - * - * \returns a newly allocated common state object. - */ -SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags); - -/** - * \brief Process one common argument. - * - * \param state The common state describing the test window to create. - * \param index The index of the argument to process in argv[]. - * - * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error. - */ -int SDLTest_CommonArg(SDLTest_CommonState * state, int index); - - -/** - * \brief Logs command line usage info. - * - * This logs the appropriate command line options for the subsystems in use - * plus other common options, and then any application-specific options. - * This uses the SDL_Log() function and splits up output to be friendly to - * 80-character-wide terminals. - * - * \param state The common state describing the test window for the app. - * \param argv0 argv[0], as passed to main/SDL_main. - * \param options an array of strings for application specific options. The last element of the array should be NULL. - */ -void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options); - -/** - * \brief Returns common usage information - * - * You should (probably) be using SDLTest_CommonLogUsage() instead, but this - * function remains for binary compatibility. Strings returned from this - * function are valid until SDLTest_CommonQuit() is called, in which case - * those strings' memory is freed and can no longer be used. - * - * \param state The common state describing the test window to create. - * \returns a string with usage information - */ -const char *SDLTest_CommonUsage(SDLTest_CommonState * state); - -/** - * \brief Open test window. - * - * \param state The common state describing the test window to create. - * - * \returns SDL_TRUE if initialization succeeded, false otherwise - */ -SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state); - -/** - * \brief Easy argument handling when test app doesn't need any custom args. - * - * \param state The common state describing the test window to create. - * \param argc argc, as supplied to SDL_main - * \param argv argv, as supplied to SDL_main - * - * \returns SDL_FALSE if app should quit, true otherwise. - */ -SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv); - -/** - * \brief Common event handler for test windows. - * - * \param state The common state used to create test window. - * \param event The event to handle. - * \param done Flag indicating we are done. - * - */ -void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done); - -/** - * \brief Close test window. - * - * \param state The common state used to create test window. - * - */ -void SDLTest_CommonQuit(SDLTest_CommonState * state); - -/** - * \brief Draws various window information (position, size, etc.) to the renderer. - * - * \param renderer The renderer to draw to. - * \param window The window whose information should be displayed. - * \param usedHeight Returns the height used, so the caller can draw more below. - * - */ -void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_common_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_compare.h b/libs/SDL2/include/SDL_test_compare.h deleted file mode 100644 index 5fce25c..0000000 --- a/libs/SDL2/include/SDL_test_compare.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_compare.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - - Defines comparison functions (i.e. for surfaces). - -*/ - -#ifndef SDL_test_compare_h_ -#define SDL_test_compare_h_ - -#include "SDL.h" - -#include "SDL_test_images.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief Compares a surface and with reference image data for equality - * - * \param surface Surface used in comparison - * \param referenceSurface Test Surface used in comparison - * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy. - * - * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ. - */ -int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_compare_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_crc32.h b/libs/SDL2/include/SDL_test_crc32.h deleted file mode 100644 index bf34782..0000000 --- a/libs/SDL2/include/SDL_test_crc32.h +++ /dev/null @@ -1,124 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_crc32.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - - Implements CRC32 calculations (default output is Perl String::CRC32 compatible). - -*/ - -#ifndef SDL_test_crc32_h_ -#define SDL_test_crc32_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/* ------------ Definitions --------- */ - -/* Definition shared by all CRC routines */ - -#ifndef CrcUint32 - #define CrcUint32 unsigned int -#endif -#ifndef CrcUint8 - #define CrcUint8 unsigned char -#endif - -#ifdef ORIGINAL_METHOD - #define CRC32_POLY 0x04c11db7 /* AUTODIN II, Ethernet, & FDDI */ -#else - #define CRC32_POLY 0xEDB88320 /* Perl String::CRC32 compatible */ -#endif - -/** - * Data structure for CRC32 (checksum) computation - */ - typedef struct { - CrcUint32 crc32_table[256]; /* CRC table */ - } SDLTest_Crc32Context; - -/* ---------- Function Prototypes ------------- */ - -/** - * \brief Initialize the CRC context - * - * Note: The function initializes the crc table required for all crc calculations. - * - * \param crcContext pointer to context variable - * - * \returns 0 for OK, -1 on error - * - */ - int SDLTest_Crc32Init(SDLTest_Crc32Context * crcContext); - - -/** - * \brief calculate a crc32 from a data block - * - * \param crcContext pointer to context variable - * \param inBuf input buffer to checksum - * \param inLen length of input buffer - * \param crc32 pointer to Uint32 to store the final CRC into - * - * \returns 0 for OK, -1 on error - * - */ -int SDLTest_Crc32Calc(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32); - -/* Same routine broken down into three steps */ -int SDLTest_Crc32CalcStart(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32); -int SDLTest_Crc32CalcEnd(SDLTest_Crc32Context * crcContext, CrcUint32 *crc32); -int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context * crcContext, CrcUint8 *inBuf, CrcUint32 inLen, CrcUint32 *crc32); - - -/** - * \brief clean up CRC context - * - * \param crcContext pointer to context variable - * - * \returns 0 for OK, -1 on error - * -*/ - -int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_crc32_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_font.h b/libs/SDL2/include/SDL_test_font.h deleted file mode 100644 index 18a82ff..0000000 --- a/libs/SDL2/include/SDL_test_font.h +++ /dev/null @@ -1,168 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_font.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -#ifndef SDL_test_font_h_ -#define SDL_test_font_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Function prototypes */ - -#define FONT_CHARACTER_SIZE 8 -#define FONT_LINE_HEIGHT (FONT_CHARACTER_SIZE + 2) - -/** - * \brief Draw a string in the currently set font. - * - * \param renderer The renderer to draw on. - * \param x The X coordinate of the upper left corner of the character. - * \param y The Y coordinate of the upper left corner of the character. - * \param c The character to draw. - * - * \returns 0 on success, -1 on failure. - */ -int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c); - -/** - * \brief Draw a UTF-8 string in the currently set font. - * - * The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets. - * - * \param renderer The renderer to draw on. - * \param x The X coordinate of the upper left corner of the string. - * \param y The Y coordinate of the upper left corner of the string. - * \param s The string to draw. - * - * \returns 0 on success, -1 on failure. - */ -int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s); - -/** - * \brief Data used for multi-line text output - */ -typedef struct SDLTest_TextWindow -{ - SDL_Rect rect; - int current; - int numlines; - char **lines; -} SDLTest_TextWindow; - -/** - * \brief Create a multi-line text output window - * - * \param x The X coordinate of the upper left corner of the window. - * \param y The Y coordinate of the upper left corner of the window. - * \param w The width of the window (currently ignored) - * \param h The height of the window (currently ignored) - * - * \returns the new window, or NULL on failure. - * - * \since This function is available since SDL 2.24.0 - */ -SDLTest_TextWindow *SDLTest_TextWindowCreate(int x, int y, int w, int h); - -/** - * \brief Display a multi-line text output window - * - * This function should be called every frame to display the text - * - * \param textwin The text output window - * \param renderer The renderer to use for display - * - * \since This function is available since SDL 2.24.0 - */ -void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer); - -/** - * \brief Add text to a multi-line text output window - * - * Adds UTF-8 text to the end of the current text. The newline character starts a - * new line of text. The backspace character deletes the last character or, if the - * line is empty, deletes the line and goes to the end of the previous line. - * - * \param textwin The text output window - * \param fmt A printf() style format string - * \param ... additional parameters matching % tokens in the `fmt` string, if any - * - * \since This function is available since SDL 2.24.0 - */ -void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2); - -/** - * \brief Add text to a multi-line text output window - * - * Adds UTF-8 text to the end of the current text. The newline character starts a - * new line of text. The backspace character deletes the last character or, if the - * line is empty, deletes the line and goes to the end of the previous line. - * - * \param textwin The text output window - * \param text The text to add to the window - * \param len The length, in bytes, of the text to add to the window - * - * \since This function is available since SDL 2.24.0 - */ -void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len); - -/** - * \brief Clear the text in a multi-line text output window - * - * \param textwin The text output window - * - * \since This function is available since SDL 2.24.0 - */ -void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin); - -/** - * \brief Free the storage associated with a multi-line text output window - * - * \param textwin The text output window - * - * \since This function is available since SDL 2.24.0 - */ -void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin); - -/** - * \brief Cleanup textures used by font drawing functions. - */ -void SDLTest_CleanupTextDrawing(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_font_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_fuzzer.h b/libs/SDL2/include/SDL_test_fuzzer.h deleted file mode 100644 index cfe6a14..0000000 --- a/libs/SDL2/include/SDL_test_fuzzer.h +++ /dev/null @@ -1,386 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_fuzzer.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - - Data generators for fuzzing test data in a reproducible way. - -*/ - -#ifndef SDL_test_fuzzer_h_ -#define SDL_test_fuzzer_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/* - Based on GSOC code by Markus Kauppila -*/ - - -/** - * \file - * Note: The fuzzer implementation uses a static instance of random context - * internally which makes it thread-UNsafe. - */ - -/** - * Initializes the fuzzer for a test - * - * \param execKey Execution "Key" that initializes the random number generator uniquely for the test. - * - */ -void SDLTest_FuzzerInit(Uint64 execKey); - - -/** - * Returns a random Uint8 - * - * \returns a generated integer - */ -Uint8 SDLTest_RandomUint8(void); - -/** - * Returns a random Sint8 - * - * \returns a generated signed integer - */ -Sint8 SDLTest_RandomSint8(void); - - -/** - * Returns a random Uint16 - * - * \returns a generated integer - */ -Uint16 SDLTest_RandomUint16(void); - -/** - * Returns a random Sint16 - * - * \returns a generated signed integer - */ -Sint16 SDLTest_RandomSint16(void); - - -/** - * Returns a random integer - * - * \returns a generated integer - */ -Sint32 SDLTest_RandomSint32(void); - - -/** - * Returns a random positive integer - * - * \returns a generated integer - */ -Uint32 SDLTest_RandomUint32(void); - -/** - * Returns random Uint64. - * - * \returns a generated integer - */ -Uint64 SDLTest_RandomUint64(void); - - -/** - * Returns random Sint64. - * - * \returns a generated signed integer - */ -Sint64 SDLTest_RandomSint64(void); - -/** - * \returns a random float in range [0.0 - 1.0] - */ -float SDLTest_RandomUnitFloat(void); - -/** - * \returns a random double in range [0.0 - 1.0] - */ -double SDLTest_RandomUnitDouble(void); - -/** - * \returns a random float. - * - */ -float SDLTest_RandomFloat(void); - -/** - * \returns a random double. - * - */ -double SDLTest_RandomDouble(void); - -/** - * Returns a random boundary value for Uint8 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 - * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21 - * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100 - * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set) - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or 0 with error set - */ -Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Uint16 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 - * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21 - * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100 - * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set) - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or 0 with error set - */ -Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Uint32 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 - * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21 - * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100 - * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set) - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or 0 with error set - */ -Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Uint64 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 - * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21 - * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100 - * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set) - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or 0 with error set - */ -Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Sint8 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20 - * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9 - * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100 - * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or SINT8_MIN with error set - */ -Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain); - - -/** - * Returns a random boundary value for Sint16 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20 - * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9 - * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100 - * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or SINT16_MIN with error set - */ -Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Sint32 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20 - * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9 - * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100 - * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value) - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or SINT32_MIN with error set - */ -Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain); - -/** - * Returns a random boundary value for Sint64 within the given boundaries. - * Boundaries are inclusive, see the usage examples below. If validDomain - * is true, the function will only return valid boundaries, otherwise non-valid - * boundaries are also possible. - * If boundary1 > boundary2, the values are swapped - * - * Usage examples: - * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20 - * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9 - * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100 - * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set - * - * \param boundary1 Lower boundary limit - * \param boundary2 Upper boundary limit - * \param validDomain Should the generated boundary be valid (=within the bounds) or not? - * - * \returns a random boundary value for the given range and domain or SINT64_MIN with error set - */ -Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain); - - -/** - * Returns integer in range [min, max] (inclusive). - * Min and max values can be negative values. - * If Max in smaller than min, then the values are swapped. - * Min and max are the same value, that value will be returned. - * - * \param min Minimum inclusive value of returned random number - * \param max Maximum inclusive value of returned random number - * - * \returns a generated random integer in range - */ -Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max); - - -/** - * Generates random null-terminated string. The minimum length for - * the string is 1 character, maximum length for the string is 255 - * characters and it can contain ASCII characters from 32 to 126. - * - * Note: Returned string needs to be deallocated. - * - * \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated. - */ -char * SDLTest_RandomAsciiString(void); - - -/** - * Generates random null-terminated string. The maximum length for - * the string is defined by the maxLength parameter. - * String can contain ASCII characters from 32 to 126. - * - * Note: Returned string needs to be deallocated. - * - * \param maxLength The maximum length of the generated string. - * - * \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated. - */ -char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength); - - -/** - * Generates random null-terminated string. The length for - * the string is defined by the size parameter. - * String can contain ASCII characters from 32 to 126. - * - * Note: Returned string needs to be deallocated. - * - * \param size The length of the generated string - * - * \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated. - */ -char * SDLTest_RandomAsciiStringOfSize(int size); - -/** - * Get the invocation count for the fuzzer since last ...FuzzerInit. - * - * \returns the invocation count. - */ -int SDLTest_GetFuzzerInvocationCount(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_fuzzer_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_harness.h b/libs/SDL2/include/SDL_test_harness.h deleted file mode 100644 index 26231dc..0000000 --- a/libs/SDL2/include/SDL_test_harness.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_harness.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - Defines types for test case definitions and the test execution harness API. - - Based on original GSOC code by Markus Kauppila -*/ - -#ifndef SDL_test_h_arness_h -#define SDL_test_h_arness_h - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/* ! Definitions for test case structures */ -#define TEST_ENABLED 1 -#define TEST_DISABLED 0 - -/* ! Definition of all the possible test return values of the test case method */ -#define TEST_ABORTED -1 -#define TEST_STARTED 0 -#define TEST_COMPLETED 1 -#define TEST_SKIPPED 2 - -/* ! Definition of all the possible test results for the harness */ -#define TEST_RESULT_PASSED 0 -#define TEST_RESULT_FAILED 1 -#define TEST_RESULT_NO_ASSERT 2 -#define TEST_RESULT_SKIPPED 3 -#define TEST_RESULT_SETUP_FAILURE 4 - -/* !< Function pointer to a test case setup function (run before every test) */ -typedef void (*SDLTest_TestCaseSetUpFp)(void *arg); - -/* !< Function pointer to a test case function */ -typedef int (*SDLTest_TestCaseFp)(void *arg); - -/* !< Function pointer to a test case teardown function (run after every test) */ -typedef void (*SDLTest_TestCaseTearDownFp)(void *arg); - -/** - * Holds information about a single test case. - */ -typedef struct SDLTest_TestCaseReference { - /* !< Func2Stress */ - SDLTest_TestCaseFp testCase; - /* !< Short name (or function name) "Func2Stress" */ - const char *name; - /* !< Long name or full description "This test pushes func2() to the limit." */ - const char *description; - /* !< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */ - int enabled; -} SDLTest_TestCaseReference; - -/** - * Holds information about a test suite (multiple test cases). - */ -typedef struct SDLTest_TestSuiteReference { - /* !< "PlatformSuite" */ - const char *name; - /* !< The function that is run before each test. NULL skips. */ - SDLTest_TestCaseSetUpFp testSetUp; - /* !< The test cases that are run as part of the suite. Last item should be NULL. */ - const SDLTest_TestCaseReference **testCases; - /* !< The function that is run after each test. NULL skips. */ - SDLTest_TestCaseTearDownFp testTearDown; -} SDLTest_TestSuiteReference; - - -/** - * \brief Generates a random run seed string for the harness. The generated seed will contain alphanumeric characters (0-9A-Z). - * - * Note: The returned string needs to be deallocated by the caller. - * - * \param length The length of the seed string to generate - * - * \returns the generated seed string - */ -char *SDLTest_GenerateRunSeed(const int length); - -/** - * \brief Execute a test suite using the given run seed and execution key. - * - * \param testSuites Suites containing the test case. - * \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one. - * \param userExecKey Custom execution key provided by user, or 0 to autogenerate one. - * \param filter Filter specification. NULL disables. Case sensitive. - * \param testIterations Number of iterations to run each test case. - * - * \returns the test run result: 0 when all tests passed, 1 if any tests failed. - */ -int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *userRunSeed, Uint64 userExecKey, const char *filter, int testIterations); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_h_arness_h */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_images.h b/libs/SDL2/include/SDL_test_images.h deleted file mode 100644 index 1211371..0000000 --- a/libs/SDL2/include/SDL_test_images.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_images.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - - Defines some images for tests. - -*/ - -#ifndef SDL_test_images_h_ -#define SDL_test_images_h_ - -#include "SDL.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - *Type for test images. - */ -typedef struct SDLTest_SurfaceImage_s { - int width; - int height; - unsigned int bytes_per_pixel; /* 3:RGB, 4:RGBA */ - const char *pixel_data; -} SDLTest_SurfaceImage_t; - -/* Test images */ -SDL_Surface *SDLTest_ImageBlit(void); -SDL_Surface *SDLTest_ImageBlitColor(void); -SDL_Surface *SDLTest_ImageBlitAlpha(void); -SDL_Surface *SDLTest_ImageBlitBlendAdd(void); -SDL_Surface *SDLTest_ImageBlitBlend(void); -SDL_Surface *SDLTest_ImageBlitBlendMod(void); -SDL_Surface *SDLTest_ImageBlitBlendNone(void); -SDL_Surface *SDLTest_ImageBlitBlendAll(void); -SDL_Surface *SDLTest_ImageFace(void); -SDL_Surface *SDLTest_ImagePrimitives(void); -SDL_Surface *SDLTest_ImagePrimitivesBlend(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_images_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_log.h b/libs/SDL2/include/SDL_test_log.h deleted file mode 100644 index a27ffc2..0000000 --- a/libs/SDL2/include/SDL_test_log.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_log.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - * - * Wrapper to log in the TEST category - * - */ - -#ifndef SDL_test_log_h_ -#define SDL_test_log_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief Prints given message with a timestamp in the TEST category and INFO priority. - * - * \param fmt Message to be logged - */ -void SDLTest_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); - -/** - * \brief Prints given message with a timestamp in the TEST category and the ERROR priority. - * - * \param fmt Message to be logged - */ -void SDLTest_LogError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_log_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_md5.h b/libs/SDL2/include/SDL_test_md5.h deleted file mode 100644 index 538c7ae..0000000 --- a/libs/SDL2/include/SDL_test_md5.h +++ /dev/null @@ -1,129 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_md5.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - *********************************************************************** - ** Header file for implementation of MD5 ** - ** RSA Data Security, Inc. MD5 Message-Digest Algorithm ** - ** Created: 2/17/90 RLR ** - ** Revised: 12/27/90 SRD,AJ,BSK,JT Reference C version ** - ** Revised (for MD5): RLR 4/27/91 ** - ** -- G modified to have y&~z instead of y&z ** - ** -- FF, GG, HH modified to add in last register done ** - ** -- Access pattern: round 2 works mod 5, round 3 works mod 3 ** - ** -- distinct additive constant for each step ** - ** -- round 4 added, working mod 7 ** - *********************************************************************** -*/ - -/* - *********************************************************************** - ** Message-digest routines: ** - ** To form the message digest for a message M ** - ** (1) Initialize a context buffer mdContext using MD5Init ** - ** (2) Call MD5Update on mdContext and M ** - ** (3) Call MD5Final on mdContext ** - ** The message digest is now in mdContext->digest[0...15] ** - *********************************************************************** -*/ - -#ifndef SDL_test_md5_h_ -#define SDL_test_md5_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* ------------ Definitions --------- */ - -/* typedef a 32-bit type */ - typedef unsigned long int MD5UINT4; - -/* Data structure for MD5 (Message-Digest) computation */ - typedef struct { - MD5UINT4 i[2]; /* number of _bits_ handled mod 2^64 */ - MD5UINT4 buf[4]; /* scratch buffer */ - unsigned char in[64]; /* input buffer */ - unsigned char digest[16]; /* actual digest after Md5Final call */ - } SDLTest_Md5Context; - -/* ---------- Function Prototypes ------------- */ - -/** - * \brief initialize the context - * - * \param mdContext pointer to context variable - * - * Note: The function initializes the message-digest context - * mdContext. Call before each new use of the context - - * all fields are set to zero. - */ - void SDLTest_Md5Init(SDLTest_Md5Context * mdContext); - - -/** - * \brief update digest from variable length data - * - * \param mdContext pointer to context variable - * \param inBuf pointer to data array/string - * \param inLen length of data array/string - * - * Note: The function updates the message-digest context to account - * for the presence of each of the characters inBuf[0..inLen-1] - * in the message whose digest is being computed. -*/ - - void SDLTest_Md5Update(SDLTest_Md5Context * mdContext, unsigned char *inBuf, - unsigned int inLen); - - -/** - * \brief complete digest computation - * - * \param mdContext pointer to context variable - * - * Note: The function terminates the message-digest computation and - * ends with the desired message digest in mdContext.digest[0..15]. - * Always call before using the digest[] variable. -*/ - - void SDLTest_Md5Final(SDLTest_Md5Context * mdContext); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_md5_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_memory.h b/libs/SDL2/include/SDL_test_memory.h deleted file mode 100644 index f959177..0000000 --- a/libs/SDL2/include/SDL_test_memory.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_memory.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -#ifndef SDL_test_memory_h_ -#define SDL_test_memory_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * \brief Start tracking SDL memory allocations - * - * \note This should be called before any other SDL functions for complete tracking coverage - */ -int SDLTest_TrackAllocations(void); - -/** - * \brief Print a log of any outstanding allocations - * - * \note This can be called after SDL_Quit() - */ -void SDLTest_LogAllocations(void); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_memory_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_test_random.h b/libs/SDL2/include/SDL_test_random.h deleted file mode 100644 index 0035a80..0000000 --- a/libs/SDL2/include/SDL_test_random.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_test_random.h - * - * Include file for SDL test framework. - * - * This code is a part of the SDL2_test library, not the main SDL library. - */ - -/* - - A "32-bit Multiply with carry random number generator. Very fast. - Includes a list of recommended multipliers. - - multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32. - period: (a*2^31)-1 - -*/ - -#ifndef SDL_test_random_h_ -#define SDL_test_random_h_ - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* --- Definitions */ - -/* - * Macros that return a random number in a specific format. - */ -#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c)) - -/* - * Context structure for the random number generator state. - */ - typedef struct { - unsigned int a; - unsigned int x; - unsigned int c; - unsigned int ah; - unsigned int al; - } SDLTest_RandomContext; - - -/* --- Function prototypes */ - -/** - * \brief Initialize random number generator with two integers. - * - * Note: The random sequence of numbers returned by ...Random() is the - * same for the same two integers and has a period of 2^31. - * - * \param rndContext pointer to context structure - * \param xi integer that defines the random sequence - * \param ci integer that defines the random sequence - * - */ - void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi, - unsigned int ci); - -/** - * \brief Initialize random number generator based on current system time. - * - * \param rndContext pointer to context structure - * - */ - void SDLTest_RandomInitTime(SDLTest_RandomContext *rndContext); - - -/** - * \brief Initialize random number generator based on current system time. - * - * Note: ...RandomInit() or ...RandomInitTime() must have been called - * before using this function. - * - * \param rndContext pointer to context structure - * - * \returns a random number (32bit unsigned integer) - * - */ - unsigned int SDLTest_Random(SDLTest_RandomContext *rndContext); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_test_random_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_thread.h b/libs/SDL2/include/SDL_thread.h deleted file mode 100644 index b829bba..0000000 --- a/libs/SDL2/include/SDL_thread.h +++ /dev/null @@ -1,464 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_thread_h_ -#define SDL_thread_h_ - -/** - * \file SDL_thread.h - * - * Header for the SDL thread management routines. - */ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -/* Thread synchronization primitives */ -#include "SDL_atomic.h" -#include "SDL_mutex.h" - -#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__) -#include /* _beginthreadex() and _endthreadex() */ -#endif -#if defined(__OS2__) /* for _beginthread() and _endthread() */ -#ifndef __EMX__ -#include -#else -#include -#endif -#endif - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* The SDL thread structure, defined in SDL_thread.c */ -struct SDL_Thread; -typedef struct SDL_Thread SDL_Thread; - -/* The SDL thread ID */ -typedef unsigned long SDL_threadID; - -/* Thread local storage ID, 0 is the invalid ID */ -typedef unsigned int SDL_TLSID; - -/** - * The SDL thread priority. - * - * SDL will make system changes as necessary in order to apply the thread priority. - * Code which attempts to control thread state related to priority should be aware - * that calling SDL_SetThreadPriority may alter such state. - * SDL_HINT_THREAD_PRIORITY_POLICY can be used to control aspects of this behavior. - * - * \note On many systems you require special privileges to set high or time critical priority. - */ -typedef enum { - SDL_THREAD_PRIORITY_LOW, - SDL_THREAD_PRIORITY_NORMAL, - SDL_THREAD_PRIORITY_HIGH, - SDL_THREAD_PRIORITY_TIME_CRITICAL -} SDL_ThreadPriority; - -/** - * The function passed to SDL_CreateThread(). - * - * \param data what was passed as `data` to SDL_CreateThread() - * \returns a value that can be reported through SDL_WaitThread(). - */ -typedef int (SDLCALL * SDL_ThreadFunction) (void *data); - - -#if (defined(__WIN32__) || defined(__GDK__)) && !defined(__WINRT__) -/** - * \file SDL_thread.h - * - * We compile SDL into a DLL. This means, that it's the DLL which - * creates a new thread for the calling process with the SDL_CreateThread() - * API. There is a problem with this, that only the RTL of the SDL2.DLL will - * be initialized for those threads, and not the RTL of the calling - * application! - * - * To solve this, we make a little hack here. - * - * We'll always use the caller's _beginthread() and _endthread() APIs to - * start a new thread. This way, if it's the SDL2.DLL which uses this API, - * then the RTL of SDL2.DLL will be used to create the new thread, and if it's - * the application, then the RTL of the application will be used. - * - * So, in short: - * Always use the _beginthread() and _endthread() of the calling runtime - * library! - */ -#define SDL_PASSED_BEGINTHREAD_ENDTHREAD - -typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) - (void *, unsigned, unsigned (__stdcall *func)(void *), - void * /*arg*/, unsigned, unsigned * /* threadID */); -typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); - -#ifndef SDL_beginthread -#define SDL_beginthread _beginthreadex -#endif -#ifndef SDL_endthread -#define SDL_endthread _endthreadex -#endif - -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, - pfnSDL_CurrentBeginThread pfnBeginThread, - pfnSDL_CurrentEndThread pfnEndThread); - -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, - const char *name, const size_t stacksize, void *data, - pfnSDL_CurrentBeginThread pfnBeginThread, - pfnSDL_CurrentEndThread pfnEndThread); - - -#if defined(SDL_CreateThread) && SDL_DYNAMIC_API -#undef SDL_CreateThread -#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#undef SDL_CreateThreadWithStackSize -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#else -#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#endif - -#elif defined(__OS2__) -/* - * just like the windows case above: We compile SDL2 - * into a dll with Watcom's runtime statically linked. - */ -#define SDL_PASSED_BEGINTHREAD_ENDTHREAD - -typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/); -typedef void (*pfnSDL_CurrentEndThread)(void); - -#ifndef SDL_beginthread -#define SDL_beginthread _beginthread -#endif -#ifndef SDL_endthread -#define SDL_endthread _endthread -#endif - -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, - pfnSDL_CurrentBeginThread pfnBeginThread, - pfnSDL_CurrentEndThread pfnEndThread); -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data, - pfnSDL_CurrentBeginThread pfnBeginThread, - pfnSDL_CurrentEndThread pfnEndThread); - -#if defined(SDL_CreateThread) && SDL_DYNAMIC_API -#undef SDL_CreateThread -#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#undef SDL_CreateThreadWithStackSize -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#else -#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread) -#endif - -#else - -/** - * Create a new thread with a default stack size. - * - * This is equivalent to calling: - * - * ```c - * SDL_CreateThreadWithStackSize(fn, name, 0, data); - * ``` - * - * \param fn the SDL_ThreadFunction function to call in the new thread - * \param name the name of the thread - * \param data a pointer that is passed to `fn` - * \returns an opaque pointer to the new thread object on success, NULL if the - * new thread could not be created; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateThreadWithStackSize - * \sa SDL_WaitThread - */ -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data); - -/** - * Create a new thread with a specific stack size. - * - * SDL makes an attempt to report `name` to the system, so that debuggers can - * display it. Not all platforms support this. - * - * Thread naming is a little complicated: Most systems have very small limits - * for the string length (Haiku has 32 bytes, Linux currently has 16, Visual - * C++ 6.0 has _nine_!), and possibly other arbitrary rules. You'll have to - * see what happens with your system's debugger. The name should be UTF-8 (but - * using the naming limits of C identifiers is a better bet). There are no - * requirements for thread naming conventions, so long as the string is - * null-terminated UTF-8, but these guidelines are helpful in choosing a name: - * - * https://stackoverflow.com/questions/149932/naming-conventions-for-threads - * - * If a system imposes requirements, SDL will try to munge the string for it - * (truncate, etc), but the original string contents will be available from - * SDL_GetThreadName(). - * - * The size (in bytes) of the new stack can be specified. Zero means "use the - * system default" which might be wildly different between platforms. x86 - * Linux generally defaults to eight megabytes, an embedded device might be a - * few kilobytes instead. You generally need to specify a stack that is a - * multiple of the system's page size (in many cases, this is 4 kilobytes, but - * check your system documentation). - * - * In SDL 2.1, stack size will be folded into the original SDL_CreateThread - * function, but for backwards compatibility, this is currently a separate - * function. - * - * \param fn the SDL_ThreadFunction function to call in the new thread - * \param name the name of the thread - * \param stacksize the size, in bytes, to allocate for the new thread stack. - * \param data a pointer that is passed to `fn` - * \returns an opaque pointer to the new thread object on success, NULL if the - * new thread could not be created; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_WaitThread - */ -extern DECLSPEC SDL_Thread *SDLCALL -SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data); - -#endif - -/** - * Get the thread name as it was specified in SDL_CreateThread(). - * - * This is internal memory, not to be freed by the caller, and remains valid - * until the specified thread is cleaned up by SDL_WaitThread(). - * - * \param thread the thread to query - * \returns a pointer to a UTF-8 string that names the specified thread, or - * NULL if it doesn't have a name. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateThread - */ -extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread); - -/** - * Get the thread identifier for the current thread. - * - * This thread identifier is as reported by the underlying operating system. - * If SDL is running on a platform that does not support threads the return - * value will always be zero. - * - * This function also returns a valid thread ID when called from the main - * thread. - * - * \returns the ID of the current thread. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetThreadID - */ -extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void); - -/** - * Get the thread identifier for the specified thread. - * - * This thread identifier is as reported by the underlying operating system. - * If SDL is running on a platform that does not support threads the return - * value will always be zero. - * - * \param thread the thread to query - * \returns the ID of the specified thread, or the ID of the current thread if - * `thread` is NULL. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ThreadID - */ -extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread); - -/** - * Set the priority for the current thread. - * - * Note that some platforms will not let you alter the priority (or at least, - * promote the thread to a higher priority) at all, and some require you to be - * an administrator account. Be prepared for this to fail. - * - * \param priority the SDL_ThreadPriority to set - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority); - -/** - * Wait for a thread to finish. - * - * Threads that haven't been detached will remain (as a "zombie") until this - * function cleans them up. Not doing so is a resource leak. - * - * Once a thread has been cleaned up through this function, the SDL_Thread - * that references it becomes invalid and should not be referenced again. As - * such, only one thread may call SDL_WaitThread() on another. - * - * The return code for the thread function is placed in the area pointed to by - * `status`, if `status` is not NULL. - * - * You may not wait on a thread that has been used in a call to - * SDL_DetachThread(). Use either that function or this one, but not both, or - * behavior is undefined. - * - * It is safe to pass a NULL thread to this function; it is a no-op. - * - * Note that the thread pointer is freed by this function and is not valid - * afterward. - * - * \param thread the SDL_Thread pointer that was returned from the - * SDL_CreateThread() call that started this thread - * \param status pointer to an integer that will receive the value returned - * from the thread function by its 'return', or NULL to not - * receive such value back. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateThread - * \sa SDL_DetachThread - */ -extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status); - -/** - * Let a thread clean up on exit without intervention. - * - * A thread may be "detached" to signify that it should not remain until - * another thread has called SDL_WaitThread() on it. Detaching a thread is - * useful for long-running threads that nothing needs to synchronize with or - * further manage. When a detached thread is done, it simply goes away. - * - * There is no way to recover the return code of a detached thread. If you - * need this, don't detach the thread and instead use SDL_WaitThread(). - * - * Once a thread is detached, you should usually assume the SDL_Thread isn't - * safe to reference again, as it will become invalid immediately upon the - * detached thread's exit, instead of remaining until someone has called - * SDL_WaitThread() to finally clean it up. As such, don't detach the same - * thread more than once. - * - * If a thread has already exited when passed to SDL_DetachThread(), it will - * stop waiting for a call to SDL_WaitThread() and clean up immediately. It is - * not safe to detach a thread that might be used with SDL_WaitThread(). - * - * You may not call SDL_WaitThread() on a thread that has been detached. Use - * either that function or this one, but not both, or behavior is undefined. - * - * It is safe to pass NULL to this function; it is a no-op. - * - * \param thread the SDL_Thread pointer that was returned from the - * SDL_CreateThread() call that started this thread - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_CreateThread - * \sa SDL_WaitThread - */ -extern DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread); - -/** - * Create a piece of thread-local storage. - * - * This creates an identifier that is globally visible to all threads but - * refers to data that is thread-specific. - * - * \returns the newly created thread local storage identifier or 0 on error. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_TLSGet - * \sa SDL_TLSSet - */ -extern DECLSPEC SDL_TLSID SDLCALL SDL_TLSCreate(void); - -/** - * Get the current thread's value associated with a thread local storage ID. - * - * \param id the thread local storage ID - * \returns the value associated with the ID for the current thread or NULL if - * no value has been set; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_TLSCreate - * \sa SDL_TLSSet - */ -extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id); - -/** - * Set the current thread's value associated with a thread local storage ID. - * - * The function prototype for `destructor` is: - * - * ```c - * void destructor(void *value) - * ``` - * - * where its parameter `value` is what was passed as `value` to SDL_TLSSet(). - * - * \param id the thread local storage ID - * \param value the value to associate with the ID for the current thread - * \param destructor a function called when the thread exits, to free the - * value - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_TLSCreate - * \sa SDL_TLSGet - */ -extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SDLCALL *destructor)(void*)); - -/** - * Cleanup all TLS data for this thread. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC void SDLCALL SDL_TLSCleanup(void); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_thread_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_timer.h b/libs/SDL2/include/SDL_timer.h deleted file mode 100644 index 98f9ad1..0000000 --- a/libs/SDL2/include/SDL_timer.h +++ /dev/null @@ -1,222 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef SDL_timer_h_ -#define SDL_timer_h_ - -/** - * \file SDL_timer.h - * - * Header for the SDL time management routines. - */ - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Get the number of milliseconds since SDL library initialization. - * - * This value wraps if the program runs for more than ~49 days. - * - * This function is not recommended as of SDL 2.0.18; use SDL_GetTicks64() - * instead, where the value doesn't wrap every ~49 days. There are places in - * SDL where we provide a 32-bit timestamp that can not change without - * breaking binary compatibility, though, so this function isn't officially - * deprecated. - * - * \returns an unsigned 32-bit value representing the number of milliseconds - * since the SDL library initialized. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_TICKS_PASSED - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); - -/** - * Get the number of milliseconds since SDL library initialization. - * - * Note that you should not use the SDL_TICKS_PASSED macro with values - * returned by this function, as that macro does clever math to compensate for - * the 32-bit overflow every ~49 days that SDL_GetTicks() suffers from. 64-bit - * values from this function can be safely compared directly. - * - * For example, if you want to wait 100 ms, you could do this: - * - * ```c - * const Uint64 timeout = SDL_GetTicks64() + 100; - * while (SDL_GetTicks64() < timeout) { - * // ... do work until timeout has elapsed - * } - * ``` - * - * \returns an unsigned 64-bit value representing the number of milliseconds - * since the SDL library initialized. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC Uint64 SDLCALL SDL_GetTicks64(void); - -/** - * Compare 32-bit SDL ticks values, and return true if `A` has passed `B`. - * - * This should be used with results from SDL_GetTicks(), as this macro - * attempts to deal with the 32-bit counter wrapping back to zero every ~49 - * days, but should _not_ be used with SDL_GetTicks64(), which does not have - * that problem. - * - * For example, with SDL_GetTicks(), if you want to wait 100 ms, you could - * do this: - * - * ```c - * const Uint32 timeout = SDL_GetTicks() + 100; - * while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) { - * // ... do work until timeout has elapsed - * } - * ``` - * - * Note that this does not handle tick differences greater - * than 2^31 so take care when using the above kind of code - * with large timeout delays (tens of days). - */ -#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) - -/** - * Get the current value of the high resolution counter. - * - * This function is typically used for profiling. - * - * The counter values are only meaningful relative to each other. Differences - * between values can be converted to times by using - * SDL_GetPerformanceFrequency(). - * - * \returns the current counter value. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetPerformanceFrequency - */ -extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); - -/** - * Get the count per second of the high resolution counter. - * - * \returns a platform-specific count per second. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetPerformanceCounter - */ -extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); - -/** - * Wait a specified number of milliseconds before returning. - * - * This function waits a specified number of milliseconds before returning. It - * waits at least the specified time, but possibly longer due to OS - * scheduling. - * - * \param ms the number of milliseconds to delay - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); - -/** - * Function prototype for the timer callback function. - * - * The callback function is passed the current timer interval and returns - * the next timer interval. If the returned value is the same as the one - * passed in, the periodic alarm continues, otherwise a new alarm is - * scheduled. If the callback returns 0, the periodic alarm is cancelled. - */ -typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); - -/** - * Definition of the timer ID type. - */ -typedef int SDL_TimerID; - -/** - * Call a callback function at a future time. - * - * If you use this function, you must pass `SDL_INIT_TIMER` to SDL_Init(). - * - * The callback function is passed the current timer interval and the user - * supplied parameter from the SDL_AddTimer() call and should return the next - * timer interval. If the value returned from the callback is 0, the timer is - * canceled. - * - * The callback is run on a separate thread. - * - * Timers take into account the amount of time it took to execute the - * callback. For example, if the callback took 250 ms to execute and returned - * 1000 (ms), the timer would only wait another 750 ms before its next - * iteration. - * - * Timing may be inexact due to OS scheduling. Be sure to note the current - * time with SDL_GetTicks() or SDL_GetPerformanceCounter() in case your - * callback needs to adjust for variances. - * - * \param interval the timer delay, in milliseconds, passed to `callback` - * \param callback the SDL_TimerCallback function to call when the specified - * `interval` elapses - * \param param a pointer that is passed to `callback` - * \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RemoveTimer - */ -extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, - SDL_TimerCallback callback, - void *param); - -/** - * Remove a timer created with SDL_AddTimer(). - * - * \param id the ID of the timer to remove - * \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't - * found. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_AddTimer - */ -extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_timer_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_touch.h b/libs/SDL2/include/SDL_touch.h deleted file mode 100644 index c12d4a1..0000000 --- a/libs/SDL2/include/SDL_touch.h +++ /dev/null @@ -1,150 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_touch.h - * - * Include file for SDL touch event handling. - */ - -#ifndef SDL_touch_h_ -#define SDL_touch_h_ - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -typedef Sint64 SDL_TouchID; -typedef Sint64 SDL_FingerID; - -typedef enum -{ - SDL_TOUCH_DEVICE_INVALID = -1, - SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */ - SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */ - SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */ -} SDL_TouchDeviceType; - -typedef struct SDL_Finger -{ - SDL_FingerID id; - float x; - float y; - float pressure; -} SDL_Finger; - -/* Used as the device ID for mouse events simulated with touch input */ -#define SDL_TOUCH_MOUSEID ((Uint32)-1) - -/* Used as the SDL_TouchID for touch events simulated with mouse input */ -#define SDL_MOUSE_TOUCHID ((Sint64)-1) - - -/** - * Get the number of registered touch devices. - * - * On some platforms SDL first sees the touch device if it was actually used. - * Therefore SDL_GetNumTouchDevices() may return 0 although devices are - * available. After using all devices at least once the number will be - * correct. - * - * This was fixed for Android in SDL 2.0.1. - * - * \returns the number of registered touch devices. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTouchDevice - */ -extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); - -/** - * Get the touch ID with the given index. - * - * \param index the touch device index - * \returns the touch ID with the given index on success or 0 if the index is - * invalid; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumTouchDevices - */ -extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); - -/** - * Get the touch device name as reported from the driver or NULL if the index - * is invalid. - * - * \since This function is available since SDL 2.0.22. - */ -extern DECLSPEC const char* SDLCALL SDL_GetTouchName(int index); - -/** - * Get the type of the given touch device. - * - * \since This function is available since SDL 2.0.10. - */ -extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID); - -/** - * Get the number of active fingers for a given touch device. - * - * \param touchID the ID of a touch device - * \returns the number of active fingers for a given touch device on success - * or 0 on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetTouchFinger - */ -extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); - -/** - * Get the finger object for specified touch device ID and finger index. - * - * The returned resource is owned by SDL and should not be deallocated. - * - * \param touchID the ID of the requested touch device - * \param index the index of the requested finger - * \returns a pointer to the SDL_Finger object or NULL if no object at the - * given ID and index could be found. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_RecordGesture - */ -extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_touch_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_types.h b/libs/SDL2/include/SDL_types.h deleted file mode 100644 index b5d7192..0000000 --- a/libs/SDL2/include/SDL_types.h +++ /dev/null @@ -1,29 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_types.h - * - * \deprecated - */ - -/* DEPRECATED */ -#include "SDL_stdinc.h" diff --git a/libs/SDL2/include/SDL_version.h b/libs/SDL2/include/SDL_version.h deleted file mode 100644 index 7585eec..0000000 --- a/libs/SDL2/include/SDL_version.h +++ /dev/null @@ -1,204 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_version.h - * - * This header defines the current SDL version. - */ - -#ifndef SDL_version_h_ -#define SDL_version_h_ - -#include "SDL_stdinc.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * Information about the version of SDL in use. - * - * Represents the library's version as three levels: major revision - * (increments with massive changes, additions, and enhancements), - * minor revision (increments with backwards-compatible changes to the - * major revision), and patchlevel (increments with fixes to the minor - * revision). - * - * \sa SDL_VERSION - * \sa SDL_GetVersion - */ -typedef struct SDL_version -{ - Uint8 major; /**< major version */ - Uint8 minor; /**< minor version */ - Uint8 patch; /**< update version */ -} SDL_version; - -/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL -*/ -#define SDL_MAJOR_VERSION 2 -#define SDL_MINOR_VERSION 28 -#define SDL_PATCHLEVEL 5 - -/** - * Macro to determine SDL version program was compiled against. - * - * This macro fills in a SDL_version structure with the version of the - * library you compiled against. This is determined by what header the - * compiler uses. Note that if you dynamically linked the library, you might - * have a slightly newer or older version at runtime. That version can be - * determined with SDL_GetVersion(), which, unlike SDL_VERSION(), - * is not a macro. - * - * \param x A pointer to a SDL_version struct to initialize. - * - * \sa SDL_version - * \sa SDL_GetVersion - */ -#define SDL_VERSION(x) \ -{ \ - (x)->major = SDL_MAJOR_VERSION; \ - (x)->minor = SDL_MINOR_VERSION; \ - (x)->patch = SDL_PATCHLEVEL; \ -} - -/* TODO: Remove this whole block in SDL 3 */ -#if SDL_MAJOR_VERSION < 3 -/** - * This macro turns the version numbers into a numeric value: - * \verbatim - (1,2,3) -> (1203) - \endverbatim - * - * This assumes that there will never be more than 100 patchlevels. - * - * In versions higher than 2.9.0, the minor version overflows into - * the thousands digit: for example, 2.23.0 is encoded as 4300, - * and 2.255.99 would be encoded as 25799. - * This macro will not be available in SDL 3.x. - */ -#define SDL_VERSIONNUM(X, Y, Z) \ - ((X)*1000 + (Y)*100 + (Z)) - -/** - * This is the version number macro for the current SDL version. - * - * In versions higher than 2.9.0, the minor version overflows into - * the thousands digit: for example, 2.23.0 is encoded as 4300. - * This macro will not be available in SDL 3.x. - * - * Deprecated, use SDL_VERSION_ATLEAST or SDL_VERSION instead. - */ -#define SDL_COMPILEDVERSION \ - SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) -#endif /* SDL_MAJOR_VERSION < 3 */ - -/** - * This macro will evaluate to true if compiled with SDL at least X.Y.Z. - */ -#define SDL_VERSION_ATLEAST(X, Y, Z) \ - ((SDL_MAJOR_VERSION >= X) && \ - (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION >= Y) && \ - (SDL_MAJOR_VERSION > X || SDL_MINOR_VERSION > Y || SDL_PATCHLEVEL >= Z)) - -/** - * Get the version of SDL that is linked against your program. - * - * If you are linking to SDL dynamically, then it is possible that the current - * version will be different than the version you compiled against. This - * function returns the current version, while SDL_VERSION() is a macro that - * tells you what version you compiled with. - * - * This function may be called safely at any time, even before SDL_Init(). - * - * \param ver the SDL_version structure that contains the version information - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRevision - */ -extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver); - -/** - * Get the code revision of SDL that is linked against your program. - * - * This value is the revision of the code you are linked with and may be - * different from the code you are compiling with, which is found in the - * constant SDL_REVISION. - * - * The revision is arbitrary string (a hash value) uniquely identifying the - * exact revision of the SDL library in use, and is only useful in comparing - * against other revisions. It is NOT an incrementing number. - * - * If SDL wasn't built from a git repository with the appropriate tools, this - * will return an empty string. - * - * Prior to SDL 2.0.16, before development moved to GitHub, this returned a - * hash for a Mercurial repository. - * - * You shouldn't use this function for anything but logging it for debugging - * purposes. The string is not intended to be reliable in any way. - * - * \returns an arbitrary string, uniquely identifying the exact revision of - * the SDL library in use. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetVersion - */ -extern DECLSPEC const char *SDLCALL SDL_GetRevision(void); - -/** - * Obsolete function, do not use. - * - * When SDL was hosted in a Mercurial repository, and was built carefully, - * this would return the revision number that the build was created from. This - * number was not reliable for several reasons, but more importantly, SDL is - * now hosted in a git repository, which does not offer numbers at all, only - * hashes. This function only ever returns zero now. Don't use it. - * - * Before SDL 2.0.16, this might have returned an unreliable, but non-zero - * number. - * - * \deprecated Use SDL_GetRevision() instead; if SDL was carefully built, it - * will return a git hash. - * - * \returns zero, always, in modern SDL releases. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetRevision - */ -extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_version_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_video.h b/libs/SDL2/include/SDL_video.h deleted file mode 100644 index c8b2d7a..0000000 --- a/libs/SDL2/include/SDL_video.h +++ /dev/null @@ -1,2178 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_video.h - * - * Header file for SDL video functions. - */ - -#ifndef SDL_video_h_ -#define SDL_video_h_ - -#include "SDL_stdinc.h" -#include "SDL_pixels.h" -#include "SDL_rect.h" -#include "SDL_surface.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief The structure that defines a display mode - * - * \sa SDL_GetNumDisplayModes() - * \sa SDL_GetDisplayMode() - * \sa SDL_GetDesktopDisplayMode() - * \sa SDL_GetCurrentDisplayMode() - * \sa SDL_GetClosestDisplayMode() - * \sa SDL_SetWindowDisplayMode() - * \sa SDL_GetWindowDisplayMode() - */ -typedef struct -{ - Uint32 format; /**< pixel format */ - int w; /**< width, in screen coordinates */ - int h; /**< height, in screen coordinates */ - int refresh_rate; /**< refresh rate (or zero for unspecified) */ - void *driverdata; /**< driver-specific data, initialize to 0 */ -} SDL_DisplayMode; - -/** - * \brief The type used to identify a window - * - * \sa SDL_CreateWindow() - * \sa SDL_CreateWindowFrom() - * \sa SDL_DestroyWindow() - * \sa SDL_FlashWindow() - * \sa SDL_GetWindowData() - * \sa SDL_GetWindowFlags() - * \sa SDL_GetWindowGrab() - * \sa SDL_GetWindowKeyboardGrab() - * \sa SDL_GetWindowMouseGrab() - * \sa SDL_GetWindowPosition() - * \sa SDL_GetWindowSize() - * \sa SDL_GetWindowTitle() - * \sa SDL_HideWindow() - * \sa SDL_MaximizeWindow() - * \sa SDL_MinimizeWindow() - * \sa SDL_RaiseWindow() - * \sa SDL_RestoreWindow() - * \sa SDL_SetWindowData() - * \sa SDL_SetWindowFullscreen() - * \sa SDL_SetWindowGrab() - * \sa SDL_SetWindowKeyboardGrab() - * \sa SDL_SetWindowMouseGrab() - * \sa SDL_SetWindowIcon() - * \sa SDL_SetWindowPosition() - * \sa SDL_SetWindowSize() - * \sa SDL_SetWindowBordered() - * \sa SDL_SetWindowResizable() - * \sa SDL_SetWindowTitle() - * \sa SDL_ShowWindow() - */ -typedef struct SDL_Window SDL_Window; - -/** - * \brief The flags on a window - * - * \sa SDL_GetWindowFlags() - */ -typedef enum -{ - SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */ - SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ - SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ - SDL_WINDOW_HIDDEN = 0x00000008, /**< window is not visible */ - SDL_WINDOW_BORDERLESS = 0x00000010, /**< no window decoration */ - SDL_WINDOW_RESIZABLE = 0x00000020, /**< window can be resized */ - SDL_WINDOW_MINIMIZED = 0x00000040, /**< window is minimized */ - SDL_WINDOW_MAXIMIZED = 0x00000080, /**< window is maximized */ - SDL_WINDOW_MOUSE_GRABBED = 0x00000100, /**< window has grabbed mouse input */ - SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ - SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ - SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ), - SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */ - SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported. - On macOS NSHighResolutionCapable must be set true in the - application's Info.plist for this to have any effect. */ - SDL_WINDOW_MOUSE_CAPTURE = 0x00004000, /**< window has mouse captured (unrelated to MOUSE_GRABBED) */ - SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000, /**< window should always be above others */ - SDL_WINDOW_SKIP_TASKBAR = 0x00010000, /**< window should not be added to the taskbar */ - SDL_WINDOW_UTILITY = 0x00020000, /**< window should be treated as a utility window */ - SDL_WINDOW_TOOLTIP = 0x00040000, /**< window should be treated as a tooltip */ - SDL_WINDOW_POPUP_MENU = 0x00080000, /**< window should be treated as a popup menu */ - SDL_WINDOW_KEYBOARD_GRABBED = 0x00100000, /**< window has grabbed keyboard input */ - SDL_WINDOW_VULKAN = 0x10000000, /**< window usable for Vulkan surface */ - SDL_WINDOW_METAL = 0x20000000, /**< window usable for Metal view */ - - SDL_WINDOW_INPUT_GRABBED = SDL_WINDOW_MOUSE_GRABBED /**< equivalent to SDL_WINDOW_MOUSE_GRABBED for compatibility */ -} SDL_WindowFlags; - -/** - * \brief Used to indicate that you don't care what the window position is. - */ -#define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000u -#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X)) -#define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0) -#define SDL_WINDOWPOS_ISUNDEFINED(X) \ - (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK) - -/** - * \brief Used to indicate that the window position should be centered. - */ -#define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000u -#define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X)) -#define SDL_WINDOWPOS_CENTERED SDL_WINDOWPOS_CENTERED_DISPLAY(0) -#define SDL_WINDOWPOS_ISCENTERED(X) \ - (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK) - -/** - * \brief Event subtype for window events - */ -typedef enum -{ - SDL_WINDOWEVENT_NONE, /**< Never used */ - SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ - SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ - SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be - redrawn */ - SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2 - */ - SDL_WINDOWEVENT_RESIZED, /**< Window has been resized to data1xdata2 */ - SDL_WINDOWEVENT_SIZE_CHANGED, /**< The window size has changed, either as - a result of an API call or through the - system or user changing the window size. */ - SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ - SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ - SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size - and position */ - SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */ - SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */ - SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */ - SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */ - SDL_WINDOWEVENT_CLOSE, /**< The window manager requests that the window be closed */ - SDL_WINDOWEVENT_TAKE_FOCUS, /**< Window is being offered a focus (should SetWindowInputFocus() on itself or a subwindow, or ignore) */ - SDL_WINDOWEVENT_HIT_TEST, /**< Window had a hit test that wasn't SDL_HITTEST_NORMAL. */ - SDL_WINDOWEVENT_ICCPROF_CHANGED,/**< The ICC profile of the window's display has changed. */ - SDL_WINDOWEVENT_DISPLAY_CHANGED /**< Window has been moved to display data1. */ -} SDL_WindowEventID; - -/** - * \brief Event subtype for display events - */ -typedef enum -{ - SDL_DISPLAYEVENT_NONE, /**< Never used */ - SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */ - SDL_DISPLAYEVENT_CONNECTED, /**< Display has been added to the system */ - SDL_DISPLAYEVENT_DISCONNECTED, /**< Display has been removed from the system */ - SDL_DISPLAYEVENT_MOVED /**< Display has changed position */ -} SDL_DisplayEventID; - -/** - * \brief Display orientation - */ -typedef enum -{ - SDL_ORIENTATION_UNKNOWN, /**< The display orientation can't be determined */ - SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */ - SDL_ORIENTATION_LANDSCAPE_FLIPPED, /**< The display is in landscape mode, with the left side up, relative to portrait mode */ - SDL_ORIENTATION_PORTRAIT, /**< The display is in portrait mode */ - SDL_ORIENTATION_PORTRAIT_FLIPPED /**< The display is in portrait mode, upside down */ -} SDL_DisplayOrientation; - -/** - * \brief Window flash operation - */ -typedef enum -{ - SDL_FLASH_CANCEL, /**< Cancel any window flash state */ - SDL_FLASH_BRIEFLY, /**< Flash the window briefly to get attention */ - SDL_FLASH_UNTIL_FOCUSED /**< Flash the window until it gets focus */ -} SDL_FlashOperation; - -/** - * \brief An opaque handle to an OpenGL context. - */ -typedef void *SDL_GLContext; - -/** - * \brief OpenGL configuration attributes - */ -typedef enum -{ - SDL_GL_RED_SIZE, - SDL_GL_GREEN_SIZE, - SDL_GL_BLUE_SIZE, - SDL_GL_ALPHA_SIZE, - SDL_GL_BUFFER_SIZE, - SDL_GL_DOUBLEBUFFER, - SDL_GL_DEPTH_SIZE, - SDL_GL_STENCIL_SIZE, - SDL_GL_ACCUM_RED_SIZE, - SDL_GL_ACCUM_GREEN_SIZE, - SDL_GL_ACCUM_BLUE_SIZE, - SDL_GL_ACCUM_ALPHA_SIZE, - SDL_GL_STEREO, - SDL_GL_MULTISAMPLEBUFFERS, - SDL_GL_MULTISAMPLESAMPLES, - SDL_GL_ACCELERATED_VISUAL, - SDL_GL_RETAINED_BACKING, - SDL_GL_CONTEXT_MAJOR_VERSION, - SDL_GL_CONTEXT_MINOR_VERSION, - SDL_GL_CONTEXT_EGL, - SDL_GL_CONTEXT_FLAGS, - SDL_GL_CONTEXT_PROFILE_MASK, - SDL_GL_SHARE_WITH_CURRENT_CONTEXT, - SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, - SDL_GL_CONTEXT_RELEASE_BEHAVIOR, - SDL_GL_CONTEXT_RESET_NOTIFICATION, - SDL_GL_CONTEXT_NO_ERROR, - SDL_GL_FLOATBUFFERS -} SDL_GLattr; - -typedef enum -{ - SDL_GL_CONTEXT_PROFILE_CORE = 0x0001, - SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002, - SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /**< GLX_CONTEXT_ES2_PROFILE_BIT_EXT */ -} SDL_GLprofile; - -typedef enum -{ - SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001, - SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002, - SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = 0x0004, - SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008 -} SDL_GLcontextFlag; - -typedef enum -{ - SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE = 0x0000, - SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001 -} SDL_GLcontextReleaseFlag; - -typedef enum -{ - SDL_GL_CONTEXT_RESET_NO_NOTIFICATION = 0x0000, - SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001 -} SDL_GLContextResetNotification; - -/* Function prototypes */ - -/** - * Get the number of video drivers compiled into SDL. - * - * \returns a number >= 1 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetVideoDriver - */ -extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); - -/** - * Get the name of a built in video driver. - * - * The video drivers are presented in the order in which they are normally - * checked during initialization. - * - * \param index the index of a video driver - * \returns the name of the video driver with the given **index**. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumVideoDrivers - */ -extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); - -/** - * Initialize the video subsystem, optionally specifying a video driver. - * - * This function initializes the video subsystem, setting up a connection to - * the window manager, etc, and determines the available display modes and - * pixel formats, but does not initialize a window or graphics mode. - * - * If you use this function and you haven't used the SDL_INIT_VIDEO flag with - * either SDL_Init() or SDL_InitSubSystem(), you should call SDL_VideoQuit() - * before calling SDL_Quit(). - * - * It is safe to call this function multiple times. SDL_VideoInit() will call - * SDL_VideoQuit() itself if the video subsystem has already been initialized. - * - * You can use SDL_GetNumVideoDrivers() and SDL_GetVideoDriver() to find a - * specific `driver_name`. - * - * \param driver_name the name of a video driver to initialize, or NULL for - * the default driver - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumVideoDrivers - * \sa SDL_GetVideoDriver - * \sa SDL_InitSubSystem - * \sa SDL_VideoQuit - */ -extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name); - -/** - * Shut down the video subsystem, if initialized with SDL_VideoInit(). - * - * This function closes all windows, and restores the original video mode. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_VideoInit - */ -extern DECLSPEC void SDLCALL SDL_VideoQuit(void); - -/** - * Get the name of the currently initialized video driver. - * - * \returns the name of the current video driver or NULL if no driver has been - * initialized. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumVideoDrivers - * \sa SDL_GetVideoDriver - */ -extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); - -/** - * Get the number of available video displays. - * - * \returns a number >= 1 or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetDisplayBounds - */ -extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); - -/** - * Get the name of a display in UTF-8 encoding. - * - * \param displayIndex the index of display from which the name should be - * queried - * \returns the name of a display or NULL for an invalid display index or - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex); - -/** - * Get the desktop area represented by a display. - * - * The primary display (`displayIndex` zero) is always located at 0,0. - * - * \param displayIndex the index of the display to query - * \param rect the SDL_Rect structure filled in with the display bounds - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect); - -/** - * Get the usable desktop area represented by a display. - * - * The primary display (`displayIndex` zero) is always located at 0,0. - * - * This is the same area as SDL_GetDisplayBounds() reports, but with portions - * reserved by the system removed. For example, on Apple's macOS, this - * subtracts the area occupied by the menu bar and dock. - * - * Setting a window to be fullscreen generally bypasses these unusable areas, - * so these are good guidelines for the maximum space available to a - * non-fullscreen window. - * - * The parameter `rect` is ignored if it is NULL. - * - * This function also returns -1 if the parameter `displayIndex` is out of - * range. - * - * \param displayIndex the index of the display to query the usable bounds - * from - * \param rect the SDL_Rect structure filled in with the display bounds - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_GetDisplayBounds - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect); - -/** - * Get the dots/pixels-per-inch for a display. - * - * Diagonal, horizontal and vertical DPI can all be optionally returned if the - * appropriate parameter is non-NULL. - * - * A failure of this function usually means that either no DPI information is - * available or the `displayIndex` is out of range. - * - * **WARNING**: This reports the DPI that the hardware reports, and it is not - * always reliable! It is almost always better to use SDL_GetWindowSize() to - * find the window size, which might be in logical points instead of pixels, - * and then SDL_GL_GetDrawableSize(), SDL_Vulkan_GetDrawableSize(), - * SDL_Metal_GetDrawableSize(), or SDL_GetRendererOutputSize(), and compare - * the two values to get an actual scaling value between the two. We will be - * rethinking how high-dpi details should be managed in SDL3 to make things - * more consistent, reliable, and clear. - * - * \param displayIndex the index of the display from which DPI information - * should be queried - * \param ddpi a pointer filled in with the diagonal DPI of the display; may - * be NULL - * \param hdpi a pointer filled in with the horizontal DPI of the display; may - * be NULL - * \param vdpi a pointer filled in with the vertical DPI of the display; may - * be NULL - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi); - -/** - * Get the orientation of a display. - * - * \param displayIndex the index of the display to query - * \returns The SDL_DisplayOrientation enum value of the display, or - * `SDL_ORIENTATION_UNKNOWN` if it isn't available. - * - * \since This function is available since SDL 2.0.9. - * - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(int displayIndex); - -/** - * Get the number of available display modes. - * - * The `displayIndex` needs to be in the range from 0 to - * SDL_GetNumVideoDisplays() - 1. - * - * \param displayIndex the index of the display to query - * \returns a number >= 1 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetDisplayMode - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex); - -/** - * Get information about a specific display mode. - * - * The display modes are sorted in this priority: - * - * - width -> largest to smallest - * - height -> largest to smallest - * - bits per pixel -> more colors to fewer colors - * - packed pixel layout -> largest to smallest - * - refresh rate -> highest to lowest - * - * \param displayIndex the index of the display to query - * \param modeIndex the index of the display mode to query - * \param mode an SDL_DisplayMode structure filled in with the mode at - * `modeIndex` - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetNumDisplayModes - */ -extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex, - SDL_DisplayMode * mode); - -/** - * Get information about the desktop's display mode. - * - * There's a difference between this function and SDL_GetCurrentDisplayMode() - * when SDL runs fullscreen and has changed the resolution. In that case this - * function will return the previous native display mode, and not the current - * display mode. - * - * \param displayIndex the index of the display to query - * \param mode an SDL_DisplayMode structure filled in with the current display - * mode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetCurrentDisplayMode - * \sa SDL_GetDisplayMode - * \sa SDL_SetWindowDisplayMode - */ -extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode); - -/** - * Get information about the current display mode. - * - * There's a difference between this function and SDL_GetDesktopDisplayMode() - * when SDL runs fullscreen and has changed the resolution. In that case this - * function will return the current display mode, and not the previous native - * display mode. - * - * \param displayIndex the index of the display to query - * \param mode an SDL_DisplayMode structure filled in with the current display - * mode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetDesktopDisplayMode - * \sa SDL_GetDisplayMode - * \sa SDL_GetNumVideoDisplays - * \sa SDL_SetWindowDisplayMode - */ -extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode); - - -/** - * Get the closest match to the requested display mode. - * - * The available display modes are scanned and `closest` is filled in with the - * closest mode matching the requested mode and returned. The mode format and - * refresh rate default to the desktop mode if they are set to 0. The modes - * are scanned with size being first priority, format being second priority, - * and finally checking the refresh rate. If all the available modes are too - * small, then NULL is returned. - * - * \param displayIndex the index of the display to query - * \param mode an SDL_DisplayMode structure containing the desired display - * mode - * \param closest an SDL_DisplayMode structure filled in with the closest - * match of the available display modes - * \returns the passed in value `closest` or NULL if no matching video mode - * was available; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetDisplayMode - * \sa SDL_GetNumDisplayModes - */ -extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest); - -/** - * Get the index of the display containing a point - * - * \param point the point to query - * \returns the index of the display containing the point or a negative error - * code on failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GetDisplayBounds - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetPointDisplayIndex(const SDL_Point * point); - -/** - * Get the index of the display primarily containing a rect - * - * \param rect the rect to query - * \returns the index of the display entirely containing the rect or closest - * to the center of the rect on success or a negative error code on - * failure; call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.24.0. - * - * \sa SDL_GetDisplayBounds - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetRectDisplayIndex(const SDL_Rect * rect); - -/** - * Get the index of the display associated with a window. - * - * \param window the window to query - * \returns the index of the display containing the center of the window on - * success or a negative error code on failure; call SDL_GetError() - * for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetDisplayBounds - * \sa SDL_GetNumVideoDisplays - */ -extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window); - -/** - * Set the display mode to use when a window is visible at fullscreen. - * - * This only affects the display mode used when the window is fullscreen. To - * change the window size when the window is not fullscreen, use - * SDL_SetWindowSize(). - * - * \param window the window to affect - * \param mode the SDL_DisplayMode structure representing the mode to use, or - * NULL to use the window's dimensions and the desktop's format - * and refresh rate - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowDisplayMode - * \sa SDL_SetWindowFullscreen - */ -extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window, - const SDL_DisplayMode * mode); - -/** - * Query the display mode to use when a window is visible at fullscreen. - * - * \param window the window to query - * \param mode an SDL_DisplayMode structure filled in with the fullscreen - * display mode - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowDisplayMode - * \sa SDL_SetWindowFullscreen - */ -extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, - SDL_DisplayMode * mode); - -/** - * Get the raw ICC profile data for the screen the window is currently on. - * - * Data returned should be freed with SDL_free. - * - * \param window the window to query - * \param size the size of the ICC profile - * \returns the raw ICC profile data on success or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.18. - */ -extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_t* size); - -/** - * Get the pixel format associated with the window. - * - * \param window the window to query - * \returns the pixel format of the window on success or - * SDL_PIXELFORMAT_UNKNOWN on failure; call SDL_GetError() for more - * information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); - -/** - * Create a window with the specified position, dimensions, and flags. - * - * `flags` may be any of the following OR'd together: - * - * - `SDL_WINDOW_FULLSCREEN`: fullscreen window - * - `SDL_WINDOW_FULLSCREEN_DESKTOP`: fullscreen window at desktop resolution - * - `SDL_WINDOW_OPENGL`: window usable with an OpenGL context - * - `SDL_WINDOW_VULKAN`: window usable with a Vulkan instance - * - `SDL_WINDOW_METAL`: window usable with a Metal instance - * - `SDL_WINDOW_HIDDEN`: window is not visible - * - `SDL_WINDOW_BORDERLESS`: no window decoration - * - `SDL_WINDOW_RESIZABLE`: window can be resized - * - `SDL_WINDOW_MINIMIZED`: window is minimized - * - `SDL_WINDOW_MAXIMIZED`: window is maximized - * - `SDL_WINDOW_INPUT_GRABBED`: window has grabbed input focus - * - `SDL_WINDOW_ALLOW_HIGHDPI`: window should be created in high-DPI mode if - * supported (>= SDL 2.0.1) - * - * `SDL_WINDOW_SHOWN` is ignored by SDL_CreateWindow(). The SDL_Window is - * implicitly shown if SDL_WINDOW_HIDDEN is not set. `SDL_WINDOW_SHOWN` may be - * queried later using SDL_GetWindowFlags(). - * - * On Apple's macOS, you **must** set the NSHighResolutionCapable Info.plist - * property to YES, otherwise you will not receive a High-DPI OpenGL canvas. - * - * If the window is created with the `SDL_WINDOW_ALLOW_HIGHDPI` flag, its size - * in pixels may differ from its size in screen coordinates on platforms with - * high-DPI support (e.g. iOS and macOS). Use SDL_GetWindowSize() to query the - * client area's size in screen coordinates, and SDL_GL_GetDrawableSize() or - * SDL_GetRendererOutputSize() to query the drawable size in pixels. Note that - * when this flag is set, the drawable size can vary after the window is - * created and should be queried after major window events such as when the - * window is resized or moved between displays. - * - * If the window is set fullscreen, the width and height parameters `w` and - * `h` will not be used. However, invalid size parameters (e.g. too large) may - * still fail. Window size is actually limited to 16384 x 16384 for all - * platforms at window creation. - * - * If the window is created with any of the SDL_WINDOW_OPENGL or - * SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function - * (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the - * corresponding UnloadLibrary function is called by SDL_DestroyWindow(). - * - * If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver, - * SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail. - * - * If SDL_WINDOW_METAL is specified on an OS that does not support Metal, - * SDL_CreateWindow() will fail. - * - * On non-Apple devices, SDL requires you to either not link to the Vulkan - * loader or link to a dynamic library version. This limitation may be removed - * in a future version of SDL. - * - * \param title the title of the window, in UTF-8 encoding - * \param x the x position of the window, `SDL_WINDOWPOS_CENTERED`, or - * `SDL_WINDOWPOS_UNDEFINED` - * \param y the y position of the window, `SDL_WINDOWPOS_CENTERED`, or - * `SDL_WINDOWPOS_UNDEFINED` - * \param w the width of the window, in screen coordinates - * \param h the height of the window, in screen coordinates - * \param flags 0, or one or more SDL_WindowFlags OR'd together - * \returns the window that was created or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateWindowFrom - * \sa SDL_DestroyWindow - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, - int x, int y, int w, - int h, Uint32 flags); - -/** - * Create an SDL window from an existing native window. - * - * In some cases (e.g. OpenGL) and on some platforms (e.g. Microsoft Windows) - * the hint `SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT` needs to be configured - * before using SDL_CreateWindowFrom(). - * - * \param data a pointer to driver-dependent window creation data, typically - * your native window cast to a void* - * \returns the window that was created or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateWindow - * \sa SDL_DestroyWindow - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data); - -/** - * Get the numeric ID of a window. - * - * The numeric ID is what SDL_WindowEvent references, and is necessary to map - * these events to specific SDL_Window objects. - * - * \param window the window to query - * \returns the ID of the window on success or 0 on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowFromID - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); - -/** - * Get a window from a stored ID. - * - * The numeric ID is what SDL_WindowEvent references, and is necessary to map - * these events to specific SDL_Window objects. - * - * \param id the ID of the window - * \returns the window associated with `id` or NULL if it doesn't exist; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowID - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); - -/** - * Get the window flags. - * - * \param window the window to query - * \returns a mask of the SDL_WindowFlags associated with `window` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateWindow - * \sa SDL_HideWindow - * \sa SDL_MaximizeWindow - * \sa SDL_MinimizeWindow - * \sa SDL_SetWindowFullscreen - * \sa SDL_SetWindowGrab - * \sa SDL_ShowWindow - */ -extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); - -/** - * Set the title of a window. - * - * This string is expected to be in UTF-8 encoding. - * - * \param window the window to change - * \param title the desired window title in UTF-8 format - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowTitle - */ -extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window, - const char *title); - -/** - * Get the title of a window. - * - * \param window the window to query - * \returns the title of the window in UTF-8 format or "" if there is no - * title. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowTitle - */ -extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window); - -/** - * Set the icon for a window. - * - * \param window the window to change - * \param icon an SDL_Surface structure containing the icon for the window - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window, - SDL_Surface * icon); - -/** - * Associate an arbitrary named pointer with a window. - * - * `name` is case-sensitive. - * - * \param window the window to associate with the pointer - * \param name the name of the pointer - * \param userdata the associated pointer - * \returns the previous value associated with `name`. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowData - */ -extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window, - const char *name, - void *userdata); - -/** - * Retrieve the data pointer associated with a window. - * - * \param window the window to query - * \param name the name of the pointer - * \returns the value associated with `name`. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowData - */ -extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window, - const char *name); - -/** - * Set the position of a window. - * - * The window coordinate origin is the upper left of the display. - * - * \param window the window to reposition - * \param x the x coordinate of the window in screen coordinates, or - * `SDL_WINDOWPOS_CENTERED` or `SDL_WINDOWPOS_UNDEFINED` - * \param y the y coordinate of the window in screen coordinates, or - * `SDL_WINDOWPOS_CENTERED` or `SDL_WINDOWPOS_UNDEFINED` - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowPosition - */ -extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window, - int x, int y); - -/** - * Get the position of a window. - * - * If you do not need the value for one of the positions a NULL may be passed - * in the `x` or `y` parameter. - * - * \param window the window to query - * \param x a pointer filled in with the x position of the window, in screen - * coordinates, may be NULL - * \param y a pointer filled in with the y position of the window, in screen - * coordinates, may be NULL - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowPosition - */ -extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, - int *x, int *y); - -/** - * Set the size of a window's client area. - * - * The window size in screen coordinates may differ from the size in pixels, - * if the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a platform - * with high-dpi support (e.g. iOS or macOS). Use SDL_GL_GetDrawableSize() or - * SDL_GetRendererOutputSize() to get the real client area size in pixels. - * - * Fullscreen windows automatically match the size of the display mode, and - * you should use SDL_SetWindowDisplayMode() to change their size. - * - * \param window the window to change - * \param w the width of the window in pixels, in screen coordinates, must be - * > 0 - * \param h the height of the window in pixels, in screen coordinates, must be - * > 0 - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowSize - * \sa SDL_SetWindowDisplayMode - */ -extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w, - int h); - -/** - * Get the size of a window's client area. - * - * NULL can safely be passed as the `w` or `h` parameter if the width or - * height value is not desired. - * - * The window size in screen coordinates may differ from the size in pixels, - * if the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a platform - * with high-dpi support (e.g. iOS or macOS). Use SDL_GL_GetDrawableSize(), - * SDL_Vulkan_GetDrawableSize(), or SDL_GetRendererOutputSize() to get the - * real client area size in pixels. - * - * \param window the window to query the width and height from - * \param w a pointer filled in with the width of the window, in screen - * coordinates, may be NULL - * \param h a pointer filled in with the height of the window, in screen - * coordinates, may be NULL - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_GetDrawableSize - * \sa SDL_Vulkan_GetDrawableSize - * \sa SDL_SetWindowSize - */ -extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w, - int *h); - -/** - * Get the size of a window's borders (decorations) around the client area. - * - * Note: If this function fails (returns -1), the size values will be - * initialized to 0, 0, 0, 0 (if a non-NULL pointer is provided), as if the - * window in question was borderless. - * - * Note: This function may fail on systems where the window has not yet been - * decorated by the display server (for example, immediately after calling - * SDL_CreateWindow). It is recommended that you wait at least until the - * window has been presented and composited, so that the window system has a - * chance to decorate the window and provide the border dimensions to SDL. - * - * This function also returns -1 if getting the information is not supported. - * - * \param window the window to query the size values of the border - * (decorations) from - * \param top pointer to variable for storing the size of the top border; NULL - * is permitted - * \param left pointer to variable for storing the size of the left border; - * NULL is permitted - * \param bottom pointer to variable for storing the size of the bottom - * border; NULL is permitted - * \param right pointer to variable for storing the size of the right border; - * NULL is permitted - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_GetWindowSize - */ -extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window, - int *top, int *left, - int *bottom, int *right); - -/** - * Get the size of a window in pixels. - * - * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI - * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a - * platform with high-DPI support (Apple calls this "Retina"), and not - * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. - * - * \param window the window from which the drawable size should be queried - * \param w a pointer to variable for storing the width in pixels, may be NULL - * \param h a pointer to variable for storing the height in pixels, may be - * NULL - * - * \since This function is available since SDL 2.26.0. - * - * \sa SDL_CreateWindow - * \sa SDL_GetWindowSize - */ -extern DECLSPEC void SDLCALL SDL_GetWindowSizeInPixels(SDL_Window * window, - int *w, int *h); - -/** - * Set the minimum size of a window's client area. - * - * \param window the window to change - * \param min_w the minimum width of the window in pixels - * \param min_h the minimum height of the window in pixels - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowMinimumSize - * \sa SDL_SetWindowMaximumSize - */ -extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window, - int min_w, int min_h); - -/** - * Get the minimum size of a window's client area. - * - * \param window the window to query - * \param w a pointer filled in with the minimum width of the window, may be - * NULL - * \param h a pointer filled in with the minimum height of the window, may be - * NULL - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowMaximumSize - * \sa SDL_SetWindowMinimumSize - */ -extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window, - int *w, int *h); - -/** - * Set the maximum size of a window's client area. - * - * \param window the window to change - * \param max_w the maximum width of the window in pixels - * \param max_h the maximum height of the window in pixels - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowMaximumSize - * \sa SDL_SetWindowMinimumSize - */ -extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window, - int max_w, int max_h); - -/** - * Get the maximum size of a window's client area. - * - * \param window the window to query - * \param w a pointer filled in with the maximum width of the window, may be - * NULL - * \param h a pointer filled in with the maximum height of the window, may be - * NULL - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowMinimumSize - * \sa SDL_SetWindowMaximumSize - */ -extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window, - int *w, int *h); - -/** - * Set the border state of a window. - * - * This will add or remove the window's `SDL_WINDOW_BORDERLESS` flag and add - * or remove the border from the actual window. This is a no-op if the - * window's border already matches the requested state. - * - * You can't change the border state of a fullscreen window. - * - * \param window the window of which to change the border state - * \param bordered SDL_FALSE to remove border, SDL_TRUE to add border - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowFlags - */ -extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window, - SDL_bool bordered); - -/** - * Set the user-resizable state of a window. - * - * This will add or remove the window's `SDL_WINDOW_RESIZABLE` flag and - * allow/disallow user resizing of the window. This is a no-op if the window's - * resizable state already matches the requested state. - * - * You can't change the resizable state of a fullscreen window. - * - * \param window the window of which to change the resizable state - * \param resizable SDL_TRUE to allow resizing, SDL_FALSE to disallow - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_GetWindowFlags - */ -extern DECLSPEC void SDLCALL SDL_SetWindowResizable(SDL_Window * window, - SDL_bool resizable); - -/** - * Set the window to always be above the others. - * - * This will add or remove the window's `SDL_WINDOW_ALWAYS_ON_TOP` flag. This - * will bring the window to the front and keep the window above the rest. - * - * \param window The window of which to change the always on top state - * \param on_top SDL_TRUE to set the window always on top, SDL_FALSE to - * disable - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_GetWindowFlags - */ -extern DECLSPEC void SDLCALL SDL_SetWindowAlwaysOnTop(SDL_Window * window, - SDL_bool on_top); - -/** - * Show a window. - * - * \param window the window to show - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_HideWindow - * \sa SDL_RaiseWindow - */ -extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window); - -/** - * Hide a window. - * - * \param window the window to hide - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_ShowWindow - */ -extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window); - -/** - * Raise a window above other windows and set the input focus. - * - * \param window the window to raise - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window); - -/** - * Make a window as large as possible. - * - * \param window the window to maximize - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MinimizeWindow - * \sa SDL_RestoreWindow - */ -extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window); - -/** - * Minimize a window to an iconic representation. - * - * \param window the window to minimize - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MaximizeWindow - * \sa SDL_RestoreWindow - */ -extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window); - -/** - * Restore the size and position of a minimized or maximized window. - * - * \param window the window to restore - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_MaximizeWindow - * \sa SDL_MinimizeWindow - */ -extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window); - -/** - * Set a window's fullscreen state. - * - * `flags` may be `SDL_WINDOW_FULLSCREEN`, for "real" fullscreen with a - * videomode change; `SDL_WINDOW_FULLSCREEN_DESKTOP` for "fake" fullscreen - * that takes the size of the desktop; and 0 for windowed mode. - * - * \param window the window to change - * \param flags `SDL_WINDOW_FULLSCREEN`, `SDL_WINDOW_FULLSCREEN_DESKTOP` or 0 - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowDisplayMode - * \sa SDL_SetWindowDisplayMode - */ -extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, - Uint32 flags); - -/** - * Return whether the window has a surface associated with it. - * - * \returns SDL_TRUE if there is a surface associated with the window, or SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.28.0. - * - * \sa SDL_GetWindowSurface - */ -extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window); - -/** - * Get the SDL surface associated with the window. - * - * A new surface will be created with the optimal format for the window, if - * necessary. This surface will be freed when the window is destroyed. Do not - * free this surface. - * - * This surface will be invalidated if the window is resized. After resizing a - * window this function must be called again to return a valid surface. - * - * You may not combine this with 3D or the rendering API on this window. - * - * This function is affected by `SDL_HINT_FRAMEBUFFER_ACCELERATION`. - * - * \param window the window to query - * \returns the surface associated with the window, or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DestroyWindowSurface - * \sa SDL_HasWindowSurface - * \sa SDL_UpdateWindowSurface - * \sa SDL_UpdateWindowSurfaceRects - */ -extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window); - -/** - * Copy the window surface to the screen. - * - * This is the function you use to reflect any changes to the surface on the - * screen. - * - * This function is equivalent to the SDL 1.2 API SDL_Flip(). - * - * \param window the window to update - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowSurface - * \sa SDL_UpdateWindowSurfaceRects - */ -extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window); - -/** - * Copy areas of the window surface to the screen. - * - * This is the function you use to reflect changes to portions of the surface - * on the screen. - * - * This function is equivalent to the SDL 1.2 API SDL_UpdateRects(). - * - * \param window the window to update - * \param rects an array of SDL_Rect structures representing areas of the - * surface to copy, in pixels - * \param numrects the number of rectangles - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowSurface - * \sa SDL_UpdateWindowSurface - */ -extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window, - const SDL_Rect * rects, - int numrects); - -/** - * Destroy the surface associated with the window. - * - * \param window the window to update - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.28.0. - * - * \sa SDL_GetWindowSurface - * \sa SDL_HasWindowSurface - */ -extern DECLSPEC int SDLCALL SDL_DestroyWindowSurface(SDL_Window *window); - -/** - * Set a window's input grab mode. - * - * When input is grabbed, the mouse is confined to the window. This function - * will also grab the keyboard if `SDL_HINT_GRAB_KEYBOARD` is set. To grab the - * keyboard without also grabbing the mouse, use SDL_SetWindowKeyboardGrab(). - * - * If the caller enables a grab while another window is currently grabbed, the - * other window loses its grab in favor of the caller's window. - * - * \param window the window for which the input grab mode should be set - * \param grabbed SDL_TRUE to grab input or SDL_FALSE to release input - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetGrabbedWindow - * \sa SDL_GetWindowGrab - */ -extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, - SDL_bool grabbed); - -/** - * Set a window's keyboard grab mode. - * - * Keyboard grab enables capture of system keyboard shortcuts like Alt+Tab or - * the Meta/Super key. Note that not all system keyboard shortcuts can be - * captured by applications (one example is Ctrl+Alt+Del on Windows). - * - * This is primarily intended for specialized applications such as VNC clients - * or VM frontends. Normal games should not use keyboard grab. - * - * When keyboard grab is enabled, SDL will continue to handle Alt+Tab when the - * window is full-screen to ensure the user is not trapped in your - * application. If you have a custom keyboard shortcut to exit fullscreen - * mode, you may suppress this behavior with - * `SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED`. - * - * If the caller enables a grab while another window is currently grabbed, the - * other window loses its grab in favor of the caller's window. - * - * \param window The window for which the keyboard grab mode should be set. - * \param grabbed This is SDL_TRUE to grab keyboard, and SDL_FALSE to release. - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_GetWindowKeyboardGrab - * \sa SDL_SetWindowMouseGrab - * \sa SDL_SetWindowGrab - */ -extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window, - SDL_bool grabbed); - -/** - * Set a window's mouse grab mode. - * - * Mouse grab confines the mouse cursor to the window. - * - * \param window The window for which the mouse grab mode should be set. - * \param grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release. - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_GetWindowMouseGrab - * \sa SDL_SetWindowKeyboardGrab - * \sa SDL_SetWindowGrab - */ -extern DECLSPEC void SDLCALL SDL_SetWindowMouseGrab(SDL_Window * window, - SDL_bool grabbed); - -/** - * Get a window's input grab mode. - * - * \param window the window to query - * \returns SDL_TRUE if input is grabbed, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowGrab - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window); - -/** - * Get a window's keyboard grab mode. - * - * \param window the window to query - * \returns SDL_TRUE if keyboard is grabbed, and SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_SetWindowKeyboardGrab - * \sa SDL_GetWindowGrab - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window * window); - -/** - * Get a window's mouse grab mode. - * - * \param window the window to query - * \returns SDL_TRUE if mouse is grabbed, and SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.16. - * - * \sa SDL_SetWindowKeyboardGrab - * \sa SDL_GetWindowGrab - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window); - -/** - * Get the window that currently has an input grab enabled. - * - * \returns the window if input is grabbed or NULL otherwise. - * - * \since This function is available since SDL 2.0.4. - * - * \sa SDL_GetWindowGrab - * \sa SDL_SetWindowGrab - */ -extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void); - -/** - * Confines the cursor to the specified area of a window. - * - * Note that this does NOT grab the cursor, it only defines the area a cursor - * is restricted to when the window has mouse focus. - * - * \param window The window that will be associated with the barrier. - * \param rect A rectangle area in window-relative coordinates. If NULL the - * barrier for the specified window will be destroyed. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_GetWindowMouseRect - * \sa SDL_SetWindowMouseGrab - */ -extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect); - -/** - * Get the mouse confinement rectangle of a window. - * - * \param window The window to query - * \returns A pointer to the mouse confinement rectangle of a window, or NULL - * if there isn't one. - * - * \since This function is available since SDL 2.0.18. - * - * \sa SDL_SetWindowMouseRect - */ -extern DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window * window); - -/** - * Set the brightness (gamma multiplier) for a given window's display. - * - * Despite the name and signature, this method sets the brightness of the - * entire display, not an individual window. A window is considered to be - * owned by the display that contains the window's center pixel. (The index of - * this display can be retrieved using SDL_GetWindowDisplayIndex().) The - * brightness set will not follow the window if it is moved to another - * display. - * - * Many platforms will refuse to set the display brightness in modern times. - * You are better off using a shader to adjust gamma during rendering, or - * something similar. - * - * \param window the window used to select the display whose brightness will - * be changed - * \param brightness the brightness (gamma multiplier) value to set where 0.0 - * is completely dark and 1.0 is normal brightness - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowBrightness - * \sa SDL_SetWindowGammaRamp - */ -extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness); - -/** - * Get the brightness (gamma multiplier) for a given window's display. - * - * Despite the name and signature, this method retrieves the brightness of the - * entire display, not an individual window. A window is considered to be - * owned by the display that contains the window's center pixel. (The index of - * this display can be retrieved using SDL_GetWindowDisplayIndex().) - * - * \param window the window used to select the display whose brightness will - * be queried - * \returns the brightness for the display where 0.0 is completely dark and - * 1.0 is normal brightness. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowBrightness - */ -extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window); - -/** - * Set the opacity for a window. - * - * The parameter `opacity` will be clamped internally between 0.0f - * (transparent) and 1.0f (opaque). - * - * This function also returns -1 if setting the opacity isn't supported. - * - * \param window the window which will be made transparent or opaque - * \param opacity the opacity value (0.0f - transparent, 1.0f - opaque) - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_GetWindowOpacity - */ -extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity); - -/** - * Get the opacity of a window. - * - * If transparency isn't supported on this platform, opacity will be reported - * as 1.0f without error. - * - * The parameter `opacity` is ignored if it is NULL. - * - * This function also returns -1 if an invalid window was provided. - * - * \param window the window to get the current opacity value from - * \param out_opacity the float filled in (0.0f - transparent, 1.0f - opaque) - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_SetWindowOpacity - */ -extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity); - -/** - * Set the window as a modal for another window. - * - * \param modal_window the window that should be set modal - * \param parent_window the parent window for the modal window - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - */ -extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window); - -/** - * Explicitly set input focus to the window. - * - * You almost certainly want SDL_RaiseWindow() instead of this function. Use - * this with caution, as you might give focus to a window that is completely - * obscured by other windows. - * - * \param window the window that should get the input focus - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.5. - * - * \sa SDL_RaiseWindow - */ -extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window); - -/** - * Set the gamma ramp for the display that owns a given window. - * - * Set the gamma translation table for the red, green, and blue channels of - * the video hardware. Each table is an array of 256 16-bit quantities, - * representing a mapping between the input and output for that channel. The - * input is the index into the array, and the output is the 16-bit gamma value - * at that index, scaled to the output color precision. - * - * Despite the name and signature, this method sets the gamma ramp of the - * entire display, not an individual window. A window is considered to be - * owned by the display that contains the window's center pixel. (The index of - * this display can be retrieved using SDL_GetWindowDisplayIndex().) The gamma - * ramp set will not follow the window if it is moved to another display. - * - * \param window the window used to select the display whose gamma ramp will - * be changed - * \param red a 256 element array of 16-bit quantities representing the - * translation table for the red channel, or NULL - * \param green a 256 element array of 16-bit quantities representing the - * translation table for the green channel, or NULL - * \param blue a 256 element array of 16-bit quantities representing the - * translation table for the blue channel, or NULL - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GetWindowGammaRamp - */ -extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window, - const Uint16 * red, - const Uint16 * green, - const Uint16 * blue); - -/** - * Get the gamma ramp for a given window's display. - * - * Despite the name and signature, this method retrieves the gamma ramp of the - * entire display, not an individual window. A window is considered to be - * owned by the display that contains the window's center pixel. (The index of - * this display can be retrieved using SDL_GetWindowDisplayIndex().) - * - * \param window the window used to select the display whose gamma ramp will - * be queried - * \param red a 256 element array of 16-bit quantities filled in with the - * translation table for the red channel, or NULL - * \param green a 256 element array of 16-bit quantities filled in with the - * translation table for the green channel, or NULL - * \param blue a 256 element array of 16-bit quantities filled in with the - * translation table for the blue channel, or NULL - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_SetWindowGammaRamp - */ -extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window, - Uint16 * red, - Uint16 * green, - Uint16 * blue); - -/** - * Possible return values from the SDL_HitTest callback. - * - * \sa SDL_HitTest - */ -typedef enum -{ - SDL_HITTEST_NORMAL, /**< Region is normal. No special properties. */ - SDL_HITTEST_DRAGGABLE, /**< Region can drag entire window. */ - SDL_HITTEST_RESIZE_TOPLEFT, - SDL_HITTEST_RESIZE_TOP, - SDL_HITTEST_RESIZE_TOPRIGHT, - SDL_HITTEST_RESIZE_RIGHT, - SDL_HITTEST_RESIZE_BOTTOMRIGHT, - SDL_HITTEST_RESIZE_BOTTOM, - SDL_HITTEST_RESIZE_BOTTOMLEFT, - SDL_HITTEST_RESIZE_LEFT -} SDL_HitTestResult; - -/** - * Callback used for hit-testing. - * - * \param win the SDL_Window where hit-testing was set on - * \param area an SDL_Point which should be hit-tested - * \param data what was passed as `callback_data` to SDL_SetWindowHitTest() - * \return an SDL_HitTestResult value. - * - * \sa SDL_SetWindowHitTest - */ -typedef SDL_HitTestResult (SDLCALL *SDL_HitTest)(SDL_Window *win, - const SDL_Point *area, - void *data); - -/** - * Provide a callback that decides if a window region has special properties. - * - * Normally windows are dragged and resized by decorations provided by the - * system window manager (a title bar, borders, etc), but for some apps, it - * makes sense to drag them from somewhere else inside the window itself; for - * example, one might have a borderless window that wants to be draggable from - * any part, or simulate its own title bar, etc. - * - * This function lets the app provide a callback that designates pieces of a - * given window as special. This callback is run during event processing if we - * need to tell the OS to treat a region of the window specially; the use of - * this callback is known as "hit testing." - * - * Mouse input may not be delivered to your application if it is within a - * special area; the OS will often apply that input to moving the window or - * resizing the window and not deliver it to the application. - * - * Specifying NULL for a callback disables hit-testing. Hit-testing is - * disabled by default. - * - * Platforms that don't support this functionality will return -1 - * unconditionally, even if you're attempting to disable hit-testing. - * - * Your callback may fire at any time, and its firing does not indicate any - * specific behavior (for example, on Windows, this certainly might fire when - * the OS is deciding whether to drag your window, but it fires for lots of - * other reasons, too, some unrelated to anything you probably care about _and - * when the mouse isn't actually at the location it is testing_). Since this - * can fire at any time, you should try to keep your callback efficient, - * devoid of allocations, etc. - * - * \param window the window to set hit-testing on - * \param callback the function to call when doing a hit-test - * \param callback_data an app-defined void pointer passed to **callback** - * \returns 0 on success or -1 on error (including unsupported); call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.4. - */ -extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window, - SDL_HitTest callback, - void *callback_data); - -/** - * Request a window to demand attention from the user. - * - * \param window the window to be flashed - * \param operation the flash operation - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.16. - */ -extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperation operation); - -/** - * Destroy a window. - * - * If `window` is NULL, this function will return immediately after setting - * the SDL error message to "Invalid window". See SDL_GetError(). - * - * \param window the window to destroy - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_CreateWindow - * \sa SDL_CreateWindowFrom - */ -extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); - - -/** - * Check whether the screensaver is currently enabled. - * - * The screensaver is disabled by default since SDL 2.0.2. Before SDL 2.0.2 - * the screensaver was enabled by default. - * - * The default can also be changed using `SDL_HINT_VIDEO_ALLOW_SCREENSAVER`. - * - * \returns SDL_TRUE if the screensaver is enabled, SDL_FALSE if it is - * disabled. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DisableScreenSaver - * \sa SDL_EnableScreenSaver - */ -extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); - -/** - * Allow the screen to be blanked by a screen saver. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_DisableScreenSaver - * \sa SDL_IsScreenSaverEnabled - */ -extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void); - -/** - * Prevent the screen from being blanked by a screen saver. - * - * If you disable the screensaver, it is automatically re-enabled when SDL - * quits. - * - * The screensaver is disabled by default since SDL 2.0.2. Before SDL 2.0.2 - * the screensaver was enabled by default. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_EnableScreenSaver - * \sa SDL_IsScreenSaverEnabled - */ -extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void); - - -/** - * \name OpenGL support functions - */ -/* @{ */ - -/** - * Dynamically load an OpenGL library. - * - * This should be done after initializing the video driver, but before - * creating any OpenGL windows. If no OpenGL library is loaded, the default - * library will be loaded upon creation of the first OpenGL window. - * - * If you do this, you need to retrieve all of the GL functions used in your - * program from the dynamic library using SDL_GL_GetProcAddress(). - * - * \param path the platform dependent OpenGL library name, or NULL to open the - * default OpenGL library - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_GetProcAddress - * \sa SDL_GL_UnloadLibrary - */ -extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); - -/** - * Get an OpenGL function by name. - * - * If the GL library is loaded at runtime with SDL_GL_LoadLibrary(), then all - * GL functions must be retrieved this way. Usually this is used to retrieve - * function pointers to OpenGL extensions. - * - * There are some quirks to looking up OpenGL functions that require some - * extra care from the application. If you code carefully, you can handle - * these quirks without any platform-specific code, though: - * - * - On Windows, function pointers are specific to the current GL context; - * this means you need to have created a GL context and made it current - * before calling SDL_GL_GetProcAddress(). If you recreate your context or - * create a second context, you should assume that any existing function - * pointers aren't valid to use with it. This is (currently) a - * Windows-specific limitation, and in practice lots of drivers don't suffer - * this limitation, but it is still the way the wgl API is documented to - * work and you should expect crashes if you don't respect it. Store a copy - * of the function pointers that comes and goes with context lifespan. - * - On X11, function pointers returned by this function are valid for any - * context, and can even be looked up before a context is created at all. - * This means that, for at least some common OpenGL implementations, if you - * look up a function that doesn't exist, you'll get a non-NULL result that - * is _NOT_ safe to call. You must always make sure the function is actually - * available for a given GL context before calling it, by checking for the - * existence of the appropriate extension with SDL_GL_ExtensionSupported(), - * or verifying that the version of OpenGL you're using offers the function - * as core functionality. - * - Some OpenGL drivers, on all platforms, *will* return NULL if a function - * isn't supported, but you can't count on this behavior. Check for - * extensions you use, and if you get a NULL anyway, act as if that - * extension wasn't available. This is probably a bug in the driver, but you - * can code defensively for this scenario anyhow. - * - Just because you're on Linux/Unix, don't assume you'll be using X11. - * Next-gen display servers are waiting to replace it, and may or may not - * make the same promises about function pointers. - * - OpenGL function pointers must be declared `APIENTRY` as in the example - * code. This will ensure the proper calling convention is followed on - * platforms where this matters (Win32) thereby avoiding stack corruption. - * - * \param proc the name of an OpenGL function - * \returns a pointer to the named OpenGL function. The returned pointer - * should be cast to the appropriate function signature. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_ExtensionSupported - * \sa SDL_GL_LoadLibrary - * \sa SDL_GL_UnloadLibrary - */ -extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); - -/** - * Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary(). - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_LoadLibrary - */ -extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void); - -/** - * Check if an OpenGL extension is supported for the current context. - * - * This function operates on the current GL context; you must have created a - * context and it must be current before calling this function. Do not assume - * that all contexts you create will have the same set of extensions - * available, or that recreating an existing context will offer the same - * extensions again. - * - * While it's probably not a massive overhead, this function is not an O(1) - * operation. Check the extensions you care about after creating the GL - * context and save that information somewhere instead of calling the function - * every time you need to know. - * - * \param extension the name of the extension to check - * \returns SDL_TRUE if the extension is supported, SDL_FALSE otherwise. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char - *extension); - -/** - * Reset all previously set OpenGL context attributes to their default values. - * - * \since This function is available since SDL 2.0.2. - * - * \sa SDL_GL_GetAttribute - * \sa SDL_GL_SetAttribute - */ -extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void); - -/** - * Set an OpenGL window attribute before window creation. - * - * This function sets the OpenGL attribute `attr` to `value`. The requested - * attributes should be set before creating an OpenGL window. You should use - * SDL_GL_GetAttribute() to check the values after creating the OpenGL - * context, since the values obtained can differ from the requested ones. - * - * \param attr an SDL_GLattr enum value specifying the OpenGL attribute to set - * \param value the desired value for the attribute - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_GetAttribute - * \sa SDL_GL_ResetAttributes - */ -extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); - -/** - * Get the actual value for an attribute from the current context. - * - * \param attr an SDL_GLattr enum value specifying the OpenGL attribute to get - * \param value a pointer filled in with the current value of `attr` - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_ResetAttributes - * \sa SDL_GL_SetAttribute - */ -extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); - -/** - * Create an OpenGL context for an OpenGL window, and make it current. - * - * Windows users new to OpenGL should note that, for historical reasons, GL - * functions added after OpenGL version 1.1 are not available by default. - * Those functions must be loaded at run-time, either with an OpenGL - * extension-handling library or with SDL_GL_GetProcAddress() and its related - * functions. - * - * SDL_GLContext is an alias for `void *`. It's opaque to the application. - * - * \param window the window to associate with the context - * \returns the OpenGL context associated with `window` or NULL on error; call - * SDL_GetError() for more details. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_DeleteContext - * \sa SDL_GL_MakeCurrent - */ -extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window * - window); - -/** - * Set up an OpenGL context for rendering into an OpenGL window. - * - * The context must have been created with a compatible window. - * - * \param window the window to associate with the context - * \param context the OpenGL context to associate with the window - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_CreateContext - */ -extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window, - SDL_GLContext context); - -/** - * Get the currently active OpenGL window. - * - * \returns the currently active OpenGL window on success or NULL on failure; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void); - -/** - * Get the currently active OpenGL context. - * - * \returns the currently active OpenGL context or NULL on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_MakeCurrent - */ -extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void); - -/** - * Get the size of a window's underlying drawable in pixels. - * - * This returns info useful for calling glViewport(). - * - * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI - * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a - * platform with high-DPI support (Apple calls this "Retina"), and not - * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. - * - * \param window the window from which the drawable size should be queried - * \param w a pointer to variable for storing the width in pixels, may be NULL - * \param h a pointer to variable for storing the height in pixels, may be - * NULL - * - * \since This function is available since SDL 2.0.1. - * - * \sa SDL_CreateWindow - * \sa SDL_GetWindowSize - */ -extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w, - int *h); - -/** - * Set the swap interval for the current OpenGL context. - * - * Some systems allow specifying -1 for the interval, to enable adaptive - * vsync. Adaptive vsync works the same as vsync, but if you've already missed - * the vertical retrace for a given frame, it swaps buffers immediately, which - * might be less jarring for the user during occasional framerate drops. If an - * application requests adaptive vsync and the system does not support it, - * this function will fail and return -1. In such a case, you should probably - * retry the call with 1 for the interval. - * - * Adaptive vsync is implemented for some glX drivers with - * GLX_EXT_swap_control_tear, and for some Windows drivers with - * WGL_EXT_swap_control_tear. - * - * Read more on the Khronos wiki: - * https://www.khronos.org/opengl/wiki/Swap_Interval#Adaptive_Vsync - * - * \param interval 0 for immediate updates, 1 for updates synchronized with - * the vertical retrace, -1 for adaptive vsync - * \returns 0 on success or -1 if setting the swap interval is not supported; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_GetSwapInterval - */ -extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); - -/** - * Get the swap interval for the current OpenGL context. - * - * If the system can't determine the swap interval, or there isn't a valid - * current context, this function will return 0 as a safe default. - * - * \returns 0 if there is no vertical retrace synchronization, 1 if the buffer - * swap is synchronized with the vertical retrace, and -1 if late - * swaps happen immediately instead of waiting for the next retrace; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_SetSwapInterval - */ -extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); - -/** - * Update a window with OpenGL rendering. - * - * This is used with double-buffered OpenGL contexts, which are the default. - * - * On macOS, make sure you bind 0 to the draw framebuffer before swapping the - * window, otherwise nothing will happen. If you aren't using - * glBindFramebuffer(), this is the default and you won't have to do anything - * extra. - * - * \param window the window to change - * - * \since This function is available since SDL 2.0.0. - */ -extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window); - -/** - * Delete an OpenGL context. - * - * \param context the OpenGL context to be deleted - * - * \since This function is available since SDL 2.0.0. - * - * \sa SDL_GL_CreateContext - */ -extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); - -/* @} *//* OpenGL support functions */ - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_video_h_ */ - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/libs/SDL2/include/SDL_vulkan.h b/libs/SDL2/include/SDL_vulkan.h deleted file mode 100644 index ab86a0b..0000000 --- a/libs/SDL2/include/SDL_vulkan.h +++ /dev/null @@ -1,215 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 2017, Mark Callow - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_vulkan.h - * - * Header file for functions to creating Vulkan surfaces on SDL windows. - */ - -#ifndef SDL_vulkan_h_ -#define SDL_vulkan_h_ - -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/* Avoid including vulkan.h, don't define VkInstance if it's already included */ -#ifdef VULKAN_H_ -#define NO_SDL_VULKAN_TYPEDEFS -#endif -#ifndef NO_SDL_VULKAN_TYPEDEFS -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - -#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) -#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else -#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#endif /* !NO_SDL_VULKAN_TYPEDEFS */ - -typedef VkInstance SDL_vulkanInstance; -typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */ - -/** - * \name Vulkan support functions - * - * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API - * is compatable with Tizen's implementation of Vulkan in SDL. - */ -/* @{ */ - -/** - * Dynamically load the Vulkan loader library. - * - * This should be called after initializing the video driver, but before - * creating any Vulkan windows. If no Vulkan loader library is loaded, the - * default library will be loaded upon creation of the first Vulkan window. - * - * It is fairly common for Vulkan applications to link with libvulkan instead - * of explicitly loading it at run time. This will work with SDL provided the - * application links to a dynamic library and both it and SDL use the same - * search path. - * - * If you specify a non-NULL `path`, an application should retrieve all of the - * Vulkan functions it uses from the dynamic library using - * SDL_Vulkan_GetVkGetInstanceProcAddr unless you can guarantee `path` points - * to the same vulkan loader library the application linked to. - * - * On Apple devices, if `path` is NULL, SDL will attempt to find the - * `vkGetInstanceProcAddr` address within all the Mach-O images of the current - * process. This is because it is fairly common for Vulkan applications to - * link with libvulkan (and historically MoltenVK was provided as a static - * library). If it is not found, on macOS, SDL will attempt to load - * `vulkan.framework/vulkan`, `libvulkan.1.dylib`, - * `MoltenVK.framework/MoltenVK`, and `libMoltenVK.dylib`, in that order. On - * iOS, SDL will attempt to load `libMoltenVK.dylib`. Applications using a - * dynamic framework or .dylib must ensure it is included in its application - * bundle. - * - * On non-Apple devices, application linking with a static libvulkan is not - * supported. Either do not link to the Vulkan loader or link to a dynamic - * library version. - * - * \param path The platform dependent Vulkan loader library name or NULL - * \returns 0 on success or -1 if the library couldn't be loaded; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_Vulkan_GetVkInstanceProcAddr - * \sa SDL_Vulkan_UnloadLibrary - */ -extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path); - -/** - * Get the address of the `vkGetInstanceProcAddr` function. - * - * This should be called after either calling SDL_Vulkan_LoadLibrary() or - * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. - * - * \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error. - * - * \since This function is available since SDL 2.0.6. - */ -extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void); - -/** - * Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary() - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_Vulkan_LoadLibrary - */ -extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); - -/** - * Get the names of the Vulkan instance extensions needed to create a surface - * with SDL_Vulkan_CreateSurface. - * - * If `pNames` is NULL, then the number of required Vulkan instance extensions - * is returned in `pCount`. Otherwise, `pCount` must point to a variable set - * to the number of elements in the `pNames` array, and on return the variable - * is overwritten with the number of names actually written to `pNames`. If - * `pCount` is less than the number of required extensions, at most `pCount` - * structures will be written. If `pCount` is smaller than the number of - * required extensions, SDL_FALSE will be returned instead of SDL_TRUE, to - * indicate that not all the required extensions were returned. - * - * The `window` parameter is currently needed to be valid as of SDL 2.0.8, - * however, this parameter will likely be removed in future releases - * - * \param window A window for which the required Vulkan instance extensions - * should be retrieved (will be deprecated in a future release) - * \param pCount A pointer to an unsigned int corresponding to the number of - * extensions to be returned - * \param pNames NULL or a pointer to an array to be filled with required - * Vulkan instance extensions - * \returns SDL_TRUE on success, SDL_FALSE on error. - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_Vulkan_CreateSurface - */ -extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, - unsigned int *pCount, - const char **pNames); - -/** - * Create a Vulkan rendering surface for a window. - * - * The `window` must have been created with the `SDL_WINDOW_VULKAN` flag and - * `instance` must have been created with extensions returned by - * SDL_Vulkan_GetInstanceExtensions() enabled. - * - * \param window The window to which to attach the Vulkan surface - * \param instance The Vulkan instance handle - * \param surface A pointer to a VkSurfaceKHR handle to output the newly - * created surface - * \returns SDL_TRUE on success, SDL_FALSE on error. - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_Vulkan_GetInstanceExtensions - * \sa SDL_Vulkan_GetDrawableSize - */ -extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window, - VkInstance instance, - VkSurfaceKHR* surface); - -/** - * Get the size of the window's underlying drawable dimensions in pixels. - * - * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI - * drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a - * platform with high-DPI support (Apple calls this "Retina"), and not - * disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint. - * - * \param window an SDL_Window for which the size is to be queried - * \param w Pointer to the variable to write the width to or NULL - * \param h Pointer to the variable to write the height to or NULL - * - * \since This function is available since SDL 2.0.6. - * - * \sa SDL_GetWindowSize - * \sa SDL_CreateWindow - * \sa SDL_Vulkan_CreateSurface - */ -extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window, - int *w, int *h); - -/* @} *//* Vulkan support functions */ - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* SDL_vulkan_h_ */ diff --git a/libs/SDL2/include/begin_code.h b/libs/SDL2/include/begin_code.h deleted file mode 100644 index 4142ffe..0000000 --- a/libs/SDL2/include/begin_code.h +++ /dev/null @@ -1,187 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file begin_code.h - * - * This file sets things up for C dynamic library function definitions, - * static inlined functions, and structures aligned at 4-byte alignment. - * If you don't like ugly C preprocessor code, don't look at this file. :) - */ - -/* This shouldn't be nested -- included it around code only. */ -#ifdef SDL_begin_code_h -#error Nested inclusion of begin_code.h -#endif -#define SDL_begin_code_h - -#ifndef SDL_DEPRECATED -# if defined(__GNUC__) && (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */ -# define SDL_DEPRECATED __attribute__((deprecated)) -# else -# define SDL_DEPRECATED -# endif -#endif - -#ifndef SDL_UNUSED -# ifdef __GNUC__ -# define SDL_UNUSED __attribute__((unused)) -# else -# define SDL_UNUSED -# endif -#endif - -/* Some compilers use a special export keyword */ -#ifndef DECLSPEC -# if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__) || defined(__GDK__) -# ifdef DLL_EXPORT -# define DECLSPEC __declspec(dllexport) -# else -# define DECLSPEC -# endif -# elif defined(__OS2__) -# ifdef BUILD_SDL -# define DECLSPEC __declspec(dllexport) -# else -# define DECLSPEC -# endif -# else -# if defined(__GNUC__) && __GNUC__ >= 4 -# define DECLSPEC __attribute__ ((visibility("default"))) -# else -# define DECLSPEC -# endif -# endif -#endif - -/* By default SDL uses the C calling convention */ -#ifndef SDLCALL -#if (defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)) && !defined(__GNUC__) -#define SDLCALL __cdecl -#elif defined(__OS2__) || defined(__EMX__) -#define SDLCALL _System -# if defined (__GNUC__) && !defined(_System) -# define _System /* for old EMX/GCC compat. */ -# endif -#else -#define SDLCALL -#endif -#endif /* SDLCALL */ - -/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ -#ifdef __SYMBIAN32__ -#undef DECLSPEC -#define DECLSPEC -#endif /* __SYMBIAN32__ */ - -/* Force structure packing at 4 byte alignment. - This is necessary if the header is included in code which has structure - packing set to an alternate value, say for loading structures from disk. - The packing is reset to the previous value in close_code.h - */ -#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) -#ifdef _MSC_VER -#pragma warning(disable: 4103) -#endif -#ifdef __clang__ -#pragma clang diagnostic ignored "-Wpragma-pack" -#endif -#ifdef __BORLANDC__ -#pragma nopackwarning -#endif -#ifdef _WIN64 -/* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ -#pragma pack(push,8) -#else -#pragma pack(push,4) -#endif -#endif /* Compiler needs structure packing set */ - -#ifndef SDL_INLINE -#if defined(__GNUC__) -#define SDL_INLINE __inline__ -#elif defined(_MSC_VER) || defined(__BORLANDC__) || \ - defined(__DMC__) || defined(__SC__) || \ - defined(__WATCOMC__) || defined(__LCC__) || \ - defined(__DECC) || defined(__CC_ARM) -#define SDL_INLINE __inline -#ifndef __inline__ -#define __inline__ __inline -#endif -#else -#define SDL_INLINE inline -#ifndef __inline__ -#define __inline__ inline -#endif -#endif -#endif /* SDL_INLINE not defined */ - -#ifndef SDL_FORCE_INLINE -#if defined(_MSC_VER) -#define SDL_FORCE_INLINE __forceinline -#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) -#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ -#else -#define SDL_FORCE_INLINE static SDL_INLINE -#endif -#endif /* SDL_FORCE_INLINE not defined */ - -#ifndef SDL_NORETURN -#if defined(__GNUC__) -#define SDL_NORETURN __attribute__((noreturn)) -#elif defined(_MSC_VER) -#define SDL_NORETURN __declspec(noreturn) -#else -#define SDL_NORETURN -#endif -#endif /* SDL_NORETURN not defined */ - -/* Apparently this is needed by several Windows compilers */ -#if !defined(__MACH__) -#ifndef NULL -#ifdef __cplusplus -#define NULL 0 -#else -#define NULL ((void *)0) -#endif -#endif /* NULL */ -#endif /* ! Mac OS X - breaks precompiled headers */ - -#ifndef SDL_FALLTHROUGH -#if (defined(__cplusplus) && __cplusplus >= 201703L) || \ - (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 202000L) -#define SDL_FALLTHROUGH [[fallthrough]] -#else -#if defined(__has_attribute) -#define SDL_HAS_FALLTHROUGH __has_attribute(__fallthrough__) -#else -#define SDL_HAS_FALLTHROUGH 0 -#endif /* __has_attribute */ -#if SDL_HAS_FALLTHROUGH && \ - ((defined(__GNUC__) && __GNUC__ >= 7) || \ - (defined(__clang_major__) && __clang_major__ >= 10)) -#define SDL_FALLTHROUGH __attribute__((__fallthrough__)) -#else -#define SDL_FALLTHROUGH do {} while (0) /* fallthrough */ -#endif /* SDL_HAS_FALLTHROUGH */ -#undef SDL_HAS_FALLTHROUGH -#endif /* C++17 or C2x */ -#endif /* SDL_FALLTHROUGH not defined */ diff --git a/libs/SDL2/include/close_code.h b/libs/SDL2/include/close_code.h deleted file mode 100644 index b5ff3e2..0000000 --- a/libs/SDL2/include/close_code.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2023 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file close_code.h - * - * This file reverses the effects of begin_code.h and should be included - * after you finish any function and structure declarations in your headers - */ - -#ifndef SDL_begin_code_h -#error close_code.h included without matching begin_code.h -#endif -#undef SDL_begin_code_h - -/* Reset structure packing at previous byte alignment */ -#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) -#ifdef __BORLANDC__ -#pragma nopackwarning -#endif -#pragma pack(pop) -#endif /* Compiler needs structure packing set */ diff --git a/libs/SDL2/lib/iOS-Sim/libSDL2.a b/libs/SDL2/lib/iOS-Sim/libSDL2.a deleted file mode 100644 index 934786b..0000000 Binary files a/libs/SDL2/lib/iOS-Sim/libSDL2.a and /dev/null differ diff --git a/libs/SDL2/lib/iOS/libSDL2.a b/libs/SDL2/lib/iOS/libSDL2.a deleted file mode 100644 index 9000e04..0000000 Binary files a/libs/SDL2/lib/iOS/libSDL2.a and /dev/null differ diff --git a/libs/SDL2/lib/tvOS-Sim/libSDL2.a b/libs/SDL2/lib/tvOS-Sim/libSDL2.a deleted file mode 100644 index 1f59667..0000000 Binary files a/libs/SDL2/lib/tvOS-Sim/libSDL2.a and /dev/null differ diff --git a/libs/SDL2/lib/tvOS/libSDL2.a b/libs/SDL2/lib/tvOS/libSDL2.a deleted file mode 100644 index 112073d..0000000 Binary files a/libs/SDL2/lib/tvOS/libSDL2.a and /dev/null differ diff --git a/libs/openssl/include/openssl/aes.h b/libs/openssl/include/openssl/aes.h new file mode 100644 index 0000000..031abf0 --- /dev/null +++ b/libs/openssl/include/openssl/aes.h @@ -0,0 +1,147 @@ +/* crypto/aes/aes.h -*- mode:C; c-file-style: "eay" -*- */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + */ + +#ifndef HEADER_AES_H +#define HEADER_AES_H + +#include + +#ifdef OPENSSL_NO_AES +#error AES is disabled. +#endif + +#include + +#define AES_ENCRYPT 1 +#define AES_DECRYPT 0 + +/* Because array size can't be a const in C, the following two are macros. + Both sizes are in bytes. */ +#define AES_MAXNR 14 +#define AES_BLOCK_SIZE 16 + +#ifdef __cplusplus +extern "C" { +#endif + +/* This should be a hidden type, but EVP requires that the size be known */ +struct aes_key_st { +#ifdef AES_LONG + unsigned long rd_key[4 *(AES_MAXNR + 1)]; +#else + unsigned int rd_key[4 *(AES_MAXNR + 1)]; +#endif + int rounds; +}; +typedef struct aes_key_st AES_KEY; + +const char *AES_options(void); + +int AES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int AES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); + +int private_AES_set_encrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); +int private_AES_set_decrypt_key(const unsigned char *userKey, const int bits, + AES_KEY *key); + +void AES_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); +void AES_decrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key); + +void AES_ecb_encrypt(const unsigned char *in, unsigned char *out, + const AES_KEY *key, const int enc); +void AES_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +void AES_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb1_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_cfb8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num, const int enc); +void AES_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, int *num); +void AES_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char ivec[AES_BLOCK_SIZE], + unsigned char ecount_buf[AES_BLOCK_SIZE], + unsigned int *num); +/* NB: the IV is _two_ blocks long */ +void AES_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + unsigned char *ivec, const int enc); +/* NB: the IV is _four_ blocks long */ +void AES_bi_ige_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const AES_KEY *key, + const AES_KEY *key2, const unsigned char *ivec, + const int enc); + +int AES_wrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, unsigned int inlen); +int AES_unwrap_key(AES_KEY *key, const unsigned char *iv, + unsigned char *out, + const unsigned char *in, unsigned int inlen); + + +#ifdef __cplusplus +} +#endif + +#endif /* !HEADER_AES_H */ diff --git a/libs/openssl/include/openssl/asn1.h b/libs/openssl/include/openssl/asn1.h new file mode 100644 index 0000000..220a0c8 --- /dev/null +++ b/libs/openssl/include/openssl/asn1.h @@ -0,0 +1,1404 @@ +/* crypto/asn1/asn1.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ASN1_H +#define HEADER_ASN1_H + +#include +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#include + +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define V_ASN1_UNIVERSAL 0x00 +#define V_ASN1_APPLICATION 0x40 +#define V_ASN1_CONTEXT_SPECIFIC 0x80 +#define V_ASN1_PRIVATE 0xc0 + +#define V_ASN1_CONSTRUCTED 0x20 +#define V_ASN1_PRIMITIVE_TAG 0x1f +#define V_ASN1_PRIMATIVE_TAG 0x1f + +#define V_ASN1_APP_CHOOSE -2 /* let the recipient choose */ +#define V_ASN1_OTHER -3 /* used in ASN1_TYPE */ +#define V_ASN1_ANY -4 /* used in ASN1 template code */ + +#define V_ASN1_NEG 0x100 /* negative flag */ + +#define V_ASN1_UNDEF -1 +#define V_ASN1_EOC 0 +#define V_ASN1_BOOLEAN 1 /**/ +#define V_ASN1_INTEGER 2 +#define V_ASN1_NEG_INTEGER (2 | V_ASN1_NEG) +#define V_ASN1_BIT_STRING 3 +#define V_ASN1_OCTET_STRING 4 +#define V_ASN1_NULL 5 +#define V_ASN1_OBJECT 6 +#define V_ASN1_OBJECT_DESCRIPTOR 7 +#define V_ASN1_EXTERNAL 8 +#define V_ASN1_REAL 9 +#define V_ASN1_ENUMERATED 10 +#define V_ASN1_NEG_ENUMERATED (10 | V_ASN1_NEG) +#define V_ASN1_UTF8STRING 12 +#define V_ASN1_SEQUENCE 16 +#define V_ASN1_SET 17 +#define V_ASN1_NUMERICSTRING 18 /**/ +#define V_ASN1_PRINTABLESTRING 19 +#define V_ASN1_T61STRING 20 +#define V_ASN1_TELETEXSTRING 20 /* alias */ +#define V_ASN1_VIDEOTEXSTRING 21 /**/ +#define V_ASN1_IA5STRING 22 +#define V_ASN1_UTCTIME 23 +#define V_ASN1_GENERALIZEDTIME 24 /**/ +#define V_ASN1_GRAPHICSTRING 25 /**/ +#define V_ASN1_ISO64STRING 26 /**/ +#define V_ASN1_VISIBLESTRING 26 /* alias */ +#define V_ASN1_GENERALSTRING 27 /**/ +#define V_ASN1_UNIVERSALSTRING 28 /**/ +#define V_ASN1_BMPSTRING 30 + +/* For use with d2i_ASN1_type_bytes() */ +#define B_ASN1_NUMERICSTRING 0x0001 +#define B_ASN1_PRINTABLESTRING 0x0002 +#define B_ASN1_T61STRING 0x0004 +#define B_ASN1_TELETEXSTRING 0x0004 +#define B_ASN1_VIDEOTEXSTRING 0x0008 +#define B_ASN1_IA5STRING 0x0010 +#define B_ASN1_GRAPHICSTRING 0x0020 +#define B_ASN1_ISO64STRING 0x0040 +#define B_ASN1_VISIBLESTRING 0x0040 +#define B_ASN1_GENERALSTRING 0x0080 +#define B_ASN1_UNIVERSALSTRING 0x0100 +#define B_ASN1_OCTET_STRING 0x0200 +#define B_ASN1_BIT_STRING 0x0400 +#define B_ASN1_BMPSTRING 0x0800 +#define B_ASN1_UNKNOWN 0x1000 +#define B_ASN1_UTF8STRING 0x2000 +#define B_ASN1_UTCTIME 0x4000 +#define B_ASN1_GENERALIZEDTIME 0x8000 +#define B_ASN1_SEQUENCE 0x10000 + +/* For use with ASN1_mbstring_copy() */ +#define MBSTRING_FLAG 0x1000 +#define MBSTRING_UTF8 (MBSTRING_FLAG) +#define MBSTRING_ASC (MBSTRING_FLAG|1) +#define MBSTRING_BMP (MBSTRING_FLAG|2) +#define MBSTRING_UNIV (MBSTRING_FLAG|4) + +#define SMIME_OLDMIME 0x400 +#define SMIME_CRLFEOL 0x800 +#define SMIME_STREAM 0x1000 + +struct X509_algor_st; +DECLARE_STACK_OF(X509_ALGOR) + +#define DECLARE_ASN1_SET_OF(type) /* filled in by mkstack.pl */ +#define IMPLEMENT_ASN1_SET_OF(type) /* nothing, no longer needed */ + +/* We MUST make sure that, except for constness, asn1_ctx_st and + asn1_const_ctx are exactly the same. Fortunately, as soon as + the old ASN1 parsing macros are gone, we can throw this away + as well... */ +typedef struct asn1_ctx_st + { + unsigned char *p;/* work char pointer */ + int eos; /* end of sequence read for indefinite encoding */ + int error; /* error code to use when returning an error */ + int inf; /* constructed if 0x20, indefinite is 0x21 */ + int tag; /* tag from last 'get object' */ + int xclass; /* class from last 'get object' */ + long slen; /* length of last 'get object' */ + unsigned char *max; /* largest value of p allowed */ + unsigned char *q;/* temporary variable */ + unsigned char **pp;/* variable */ + int line; /* used in error processing */ + } ASN1_CTX; + +typedef struct asn1_const_ctx_st + { + const unsigned char *p;/* work char pointer */ + int eos; /* end of sequence read for indefinite encoding */ + int error; /* error code to use when returning an error */ + int inf; /* constructed if 0x20, indefinite is 0x21 */ + int tag; /* tag from last 'get object' */ + int xclass; /* class from last 'get object' */ + long slen; /* length of last 'get object' */ + const unsigned char *max; /* largest value of p allowed */ + const unsigned char *q;/* temporary variable */ + const unsigned char **pp;/* variable */ + int line; /* used in error processing */ + } ASN1_const_CTX; + +/* These are used internally in the ASN1_OBJECT to keep track of + * whether the names and data need to be free()ed */ +#define ASN1_OBJECT_FLAG_DYNAMIC 0x01 /* internal use */ +#define ASN1_OBJECT_FLAG_CRITICAL 0x02 /* critical x509v3 object id */ +#define ASN1_OBJECT_FLAG_DYNAMIC_STRINGS 0x04 /* internal use */ +#define ASN1_OBJECT_FLAG_DYNAMIC_DATA 0x08 /* internal use */ +typedef struct asn1_object_st + { + const char *sn,*ln; + int nid; + int length; + const unsigned char *data; /* data remains const after init */ + int flags; /* Should we free this one */ + } ASN1_OBJECT; + +#define ASN1_STRING_FLAG_BITS_LEFT 0x08 /* Set if 0x07 has bits left value */ +/* This indicates that the ASN1_STRING is not a real value but just a place + * holder for the location where indefinite length constructed data should + * be inserted in the memory buffer + */ +#define ASN1_STRING_FLAG_NDEF 0x010 + +/* This flag is used by the CMS code to indicate that a string is not + * complete and is a place holder for content when it had all been + * accessed. The flag will be reset when content has been written to it. + */ + +#define ASN1_STRING_FLAG_CONT 0x020 +/* This flag is used by ASN1 code to indicate an ASN1_STRING is an MSTRING + * type. + */ +#define ASN1_STRING_FLAG_MSTRING 0x040 +/* This is the base type that holds just about everything :-) */ +struct asn1_string_st + { + int length; + int type; + unsigned char *data; + /* The value of the following field depends on the type being + * held. It is mostly being used for BIT_STRING so if the + * input data has a non-zero 'unused bits' value, it will be + * handled correctly */ + long flags; + }; + +/* ASN1_ENCODING structure: this is used to save the received + * encoding of an ASN1 type. This is useful to get round + * problems with invalid encodings which can break signatures. + */ + +typedef struct ASN1_ENCODING_st + { + unsigned char *enc; /* DER encoding */ + long len; /* Length of encoding */ + int modified; /* set to 1 if 'enc' is invalid */ + } ASN1_ENCODING; + +/* Used with ASN1 LONG type: if a long is set to this it is omitted */ +#define ASN1_LONG_UNDEF 0x7fffffffL + +#define STABLE_FLAGS_MALLOC 0x01 +#define STABLE_NO_MASK 0x02 +#define DIRSTRING_TYPE \ + (B_ASN1_PRINTABLESTRING|B_ASN1_T61STRING|B_ASN1_BMPSTRING|B_ASN1_UTF8STRING) +#define PKCS9STRING_TYPE (DIRSTRING_TYPE|B_ASN1_IA5STRING) + +typedef struct asn1_string_table_st { + int nid; + long minsize; + long maxsize; + unsigned long mask; + unsigned long flags; +} ASN1_STRING_TABLE; + +DECLARE_STACK_OF(ASN1_STRING_TABLE) + +/* size limits: this stuff is taken straight from RFC2459 */ + +#define ub_name 32768 +#define ub_common_name 64 +#define ub_locality_name 128 +#define ub_state_name 128 +#define ub_organization_name 64 +#define ub_organization_unit_name 64 +#define ub_title 64 +#define ub_email_address 128 + +/* Declarations for template structures: for full definitions + * see asn1t.h + */ +typedef struct ASN1_TEMPLATE_st ASN1_TEMPLATE; +typedef struct ASN1_TLC_st ASN1_TLC; +/* This is just an opaque pointer */ +typedef struct ASN1_VALUE_st ASN1_VALUE; + +/* Declare ASN1 functions: the implement macro in in asn1t.h */ + +#define DECLARE_ASN1_FUNCTIONS(type) DECLARE_ASN1_FUNCTIONS_name(type, type) + +#define DECLARE_ASN1_ALLOC_FUNCTIONS(type) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, type) + +#define DECLARE_ASN1_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, name, name) + +#define DECLARE_ASN1_FUNCTIONS_fname(type, itname, name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) + +#define DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(itname) + +#define DECLARE_ASN1_ENCODE_FUNCTIONS_const(type, name) \ + type *d2i_##name(type **a, const unsigned char **in, long len); \ + int i2d_##name(const type *a, unsigned char **out); \ + DECLARE_ASN1_ITEM(name) + +#define DECLARE_ASN1_NDEF_FUNCTION(name) \ + int i2d_##name##_NDEF(name *a, unsigned char **out); + +#define DECLARE_ASN1_FUNCTIONS_const(name) \ + DECLARE_ASN1_ALLOC_FUNCTIONS(name) \ + DECLARE_ASN1_ENCODE_FUNCTIONS_const(name, name) + +#define DECLARE_ASN1_ALLOC_FUNCTIONS_name(type, name) \ + type *name##_new(void); \ + void name##_free(type *a); + +#define DECLARE_ASN1_PRINT_FUNCTION(stname) \ + DECLARE_ASN1_PRINT_FUNCTION_fname(stname, stname) + +#define DECLARE_ASN1_PRINT_FUNCTION_fname(stname, fname) \ + int fname##_print_ctx(BIO *out, stname *x, int indent, \ + const ASN1_PCTX *pctx); + +#define D2I_OF(type) type *(*)(type **,const unsigned char **,long) +#define I2D_OF(type) int (*)(type *,unsigned char **) +#define I2D_OF_const(type) int (*)(const type *,unsigned char **) + +#define CHECKED_D2I_OF(type, d2i) \ + ((d2i_of_void*) (1 ? d2i : ((D2I_OF(type))0))) +#define CHECKED_I2D_OF(type, i2d) \ + ((i2d_of_void*) (1 ? i2d : ((I2D_OF(type))0))) +#define CHECKED_NEW_OF(type, xnew) \ + ((void *(*)(void)) (1 ? xnew : ((type *(*)(void))0))) +#define CHECKED_PTR_OF(type, p) \ + ((void*) (1 ? p : (type*)0)) +#define CHECKED_PPTR_OF(type, p) \ + ((void**) (1 ? p : (type**)0)) + +#define TYPEDEF_D2I_OF(type) typedef type *d2i_of_##type(type **,const unsigned char **,long) +#define TYPEDEF_I2D_OF(type) typedef int i2d_of_##type(type *,unsigned char **) +#define TYPEDEF_D2I2D_OF(type) TYPEDEF_D2I_OF(type); TYPEDEF_I2D_OF(type) + +TYPEDEF_D2I2D_OF(void); + +/* The following macros and typedefs allow an ASN1_ITEM + * to be embedded in a structure and referenced. Since + * the ASN1_ITEM pointers need to be globally accessible + * (possibly from shared libraries) they may exist in + * different forms. On platforms that support it the + * ASN1_ITEM structure itself will be globally exported. + * Other platforms will export a function that returns + * an ASN1_ITEM pointer. + * + * To handle both cases transparently the macros below + * should be used instead of hard coding an ASN1_ITEM + * pointer in a structure. + * + * The structure will look like this: + * + * typedef struct SOMETHING_st { + * ... + * ASN1_ITEM_EXP *iptr; + * ... + * } SOMETHING; + * + * It would be initialised as e.g.: + * + * SOMETHING somevar = {...,ASN1_ITEM_ref(X509),...}; + * + * and the actual pointer extracted with: + * + * const ASN1_ITEM *it = ASN1_ITEM_ptr(somevar.iptr); + * + * Finally an ASN1_ITEM pointer can be extracted from an + * appropriate reference with: ASN1_ITEM_rptr(X509). This + * would be used when a function takes an ASN1_ITEM * argument. + * + */ + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM ASN1_ITEM_EXP; + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +#define ASN1_ITEM_ptr(iptr) (iptr) + +/* Macro to include ASN1_ITEM pointer from base type */ +#define ASN1_ITEM_ref(iptr) (&(iptr##_it)) + +#define ASN1_ITEM_rptr(ref) (&(ref##_it)) + +#define DECLARE_ASN1_ITEM(name) \ + OPENSSL_EXTERN const ASN1_ITEM name##_it; + +#else + +/* Platforms that can't easily handle shared global variables are declared + * as functions returning ASN1_ITEM pointers. + */ + +/* ASN1_ITEM pointer exported type */ +typedef const ASN1_ITEM * ASN1_ITEM_EXP(void); + +/* Macro to obtain ASN1_ITEM pointer from exported type */ +#define ASN1_ITEM_ptr(iptr) (iptr()) + +/* Macro to include ASN1_ITEM pointer from base type */ +#define ASN1_ITEM_ref(iptr) (iptr##_it) + +#define ASN1_ITEM_rptr(ref) (ref##_it()) + +#define DECLARE_ASN1_ITEM(name) \ + const ASN1_ITEM * name##_it(void); + +#endif + +/* Parameters used by ASN1_STRING_print_ex() */ + +/* These determine which characters to escape: + * RFC2253 special characters, control characters and + * MSB set characters + */ + +#define ASN1_STRFLGS_ESC_2253 1 +#define ASN1_STRFLGS_ESC_CTRL 2 +#define ASN1_STRFLGS_ESC_MSB 4 + + +/* This flag determines how we do escaping: normally + * RC2253 backslash only, set this to use backslash and + * quote. + */ + +#define ASN1_STRFLGS_ESC_QUOTE 8 + + +/* These three flags are internal use only. */ + +/* Character is a valid PrintableString character */ +#define CHARTYPE_PRINTABLESTRING 0x10 +/* Character needs escaping if it is the first character */ +#define CHARTYPE_FIRST_ESC_2253 0x20 +/* Character needs escaping if it is the last character */ +#define CHARTYPE_LAST_ESC_2253 0x40 + +/* NB the internal flags are safely reused below by flags + * handled at the top level. + */ + +/* If this is set we convert all character strings + * to UTF8 first + */ + +#define ASN1_STRFLGS_UTF8_CONVERT 0x10 + +/* If this is set we don't attempt to interpret content: + * just assume all strings are 1 byte per character. This + * will produce some pretty odd looking output! + */ + +#define ASN1_STRFLGS_IGNORE_TYPE 0x20 + +/* If this is set we include the string type in the output */ +#define ASN1_STRFLGS_SHOW_TYPE 0x40 + +/* This determines which strings to display and which to + * 'dump' (hex dump of content octets or DER encoding). We can + * only dump non character strings or everything. If we + * don't dump 'unknown' they are interpreted as character + * strings with 1 octet per character and are subject to + * the usual escaping options. + */ + +#define ASN1_STRFLGS_DUMP_ALL 0x80 +#define ASN1_STRFLGS_DUMP_UNKNOWN 0x100 + +/* These determine what 'dumping' does, we can dump the + * content octets or the DER encoding: both use the + * RFC2253 #XXXXX notation. + */ + +#define ASN1_STRFLGS_DUMP_DER 0x200 + +/* All the string flags consistent with RFC2253, + * escaping control characters isn't essential in + * RFC2253 but it is advisable anyway. + */ + +#define ASN1_STRFLGS_RFC2253 (ASN1_STRFLGS_ESC_2253 | \ + ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + ASN1_STRFLGS_UTF8_CONVERT | \ + ASN1_STRFLGS_DUMP_UNKNOWN | \ + ASN1_STRFLGS_DUMP_DER) + +DECLARE_STACK_OF(ASN1_INTEGER) +DECLARE_ASN1_SET_OF(ASN1_INTEGER) + +DECLARE_STACK_OF(ASN1_GENERALSTRING) + +typedef struct asn1_type_st + { + int type; + union { + char *ptr; + ASN1_BOOLEAN boolean; + ASN1_STRING * asn1_string; + ASN1_OBJECT * object; + ASN1_INTEGER * integer; + ASN1_ENUMERATED * enumerated; + ASN1_BIT_STRING * bit_string; + ASN1_OCTET_STRING * octet_string; + ASN1_PRINTABLESTRING * printablestring; + ASN1_T61STRING * t61string; + ASN1_IA5STRING * ia5string; + ASN1_GENERALSTRING * generalstring; + ASN1_BMPSTRING * bmpstring; + ASN1_UNIVERSALSTRING * universalstring; + ASN1_UTCTIME * utctime; + ASN1_GENERALIZEDTIME * generalizedtime; + ASN1_VISIBLESTRING * visiblestring; + ASN1_UTF8STRING * utf8string; + /* set and sequence are left complete and still + * contain the set or sequence bytes */ + ASN1_STRING * set; + ASN1_STRING * sequence; + ASN1_VALUE * asn1_value; + } value; + } ASN1_TYPE; + +DECLARE_STACK_OF(ASN1_TYPE) +DECLARE_ASN1_SET_OF(ASN1_TYPE) + +typedef STACK_OF(ASN1_TYPE) ASN1_SEQUENCE_ANY; + +DECLARE_ASN1_ENCODE_FUNCTIONS_const(ASN1_SEQUENCE_ANY, ASN1_SEQUENCE_ANY) +DECLARE_ASN1_ENCODE_FUNCTIONS_const(ASN1_SEQUENCE_ANY, ASN1_SET_ANY) + +typedef struct NETSCAPE_X509_st + { + ASN1_OCTET_STRING *header; + X509 *cert; + } NETSCAPE_X509; + +/* This is used to contain a list of bit names */ +typedef struct BIT_STRING_BITNAME_st { + int bitnum; + const char *lname; + const char *sname; +} BIT_STRING_BITNAME; + + +#define M_ASN1_STRING_length(x) ((x)->length) +#define M_ASN1_STRING_length_set(x, n) ((x)->length = (n)) +#define M_ASN1_STRING_type(x) ((x)->type) +#define M_ASN1_STRING_data(x) ((x)->data) + +/* Macros for string operations */ +#define M_ASN1_BIT_STRING_new() (ASN1_BIT_STRING *)\ + ASN1_STRING_type_new(V_ASN1_BIT_STRING) +#define M_ASN1_BIT_STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_BIT_STRING_dup(a) (ASN1_BIT_STRING *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) +#define M_ASN1_BIT_STRING_cmp(a,b) ASN1_STRING_cmp(\ + (const ASN1_STRING *)a,(const ASN1_STRING *)b) +#define M_ASN1_BIT_STRING_set(a,b,c) ASN1_STRING_set((ASN1_STRING *)a,b,c) + +#define M_ASN1_INTEGER_new() (ASN1_INTEGER *)\ + ASN1_STRING_type_new(V_ASN1_INTEGER) +#define M_ASN1_INTEGER_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_INTEGER_dup(a) (ASN1_INTEGER *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) +#define M_ASN1_INTEGER_cmp(a,b) ASN1_STRING_cmp(\ + (const ASN1_STRING *)a,(const ASN1_STRING *)b) + +#define M_ASN1_ENUMERATED_new() (ASN1_ENUMERATED *)\ + ASN1_STRING_type_new(V_ASN1_ENUMERATED) +#define M_ASN1_ENUMERATED_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_ENUMERATED_dup(a) (ASN1_ENUMERATED *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) +#define M_ASN1_ENUMERATED_cmp(a,b) ASN1_STRING_cmp(\ + (const ASN1_STRING *)a,(const ASN1_STRING *)b) + +#define M_ASN1_OCTET_STRING_new() (ASN1_OCTET_STRING *)\ + ASN1_STRING_type_new(V_ASN1_OCTET_STRING) +#define M_ASN1_OCTET_STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_OCTET_STRING_dup(a) (ASN1_OCTET_STRING *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) +#define M_ASN1_OCTET_STRING_cmp(a,b) ASN1_STRING_cmp(\ + (const ASN1_STRING *)a,(const ASN1_STRING *)b) +#define M_ASN1_OCTET_STRING_set(a,b,c) ASN1_STRING_set((ASN1_STRING *)a,b,c) +#define M_ASN1_OCTET_STRING_print(a,b) ASN1_STRING_print(a,(ASN1_STRING *)b) +#define M_i2d_ASN1_OCTET_STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_OCTET_STRING,\ + V_ASN1_UNIVERSAL) + +#define B_ASN1_TIME \ + B_ASN1_UTCTIME | \ + B_ASN1_GENERALIZEDTIME + +#define B_ASN1_PRINTABLE \ + B_ASN1_NUMERICSTRING| \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_T61STRING| \ + B_ASN1_IA5STRING| \ + B_ASN1_BIT_STRING| \ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING|\ + B_ASN1_SEQUENCE|\ + B_ASN1_UNKNOWN + +#define B_ASN1_DIRECTORYSTRING \ + B_ASN1_PRINTABLESTRING| \ + B_ASN1_TELETEXSTRING|\ + B_ASN1_BMPSTRING|\ + B_ASN1_UNIVERSALSTRING|\ + B_ASN1_UTF8STRING + +#define B_ASN1_DISPLAYTEXT \ + B_ASN1_IA5STRING| \ + B_ASN1_VISIBLESTRING| \ + B_ASN1_BMPSTRING|\ + B_ASN1_UTF8STRING + +#define M_ASN1_PRINTABLE_new() ASN1_STRING_type_new(V_ASN1_T61STRING) +#define M_ASN1_PRINTABLE_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_PRINTABLE(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_PRINTABLE(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_PRINTABLE) + +#define M_DIRECTORYSTRING_new() ASN1_STRING_type_new(V_ASN1_PRINTABLESTRING) +#define M_DIRECTORYSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_DIRECTORYSTRING(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_DIRECTORYSTRING(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_DIRECTORYSTRING) + +#define M_DISPLAYTEXT_new() ASN1_STRING_type_new(V_ASN1_VISIBLESTRING) +#define M_DISPLAYTEXT_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_DISPLAYTEXT(a,pp) i2d_ASN1_bytes((ASN1_STRING *)a,\ + pp,a->type,V_ASN1_UNIVERSAL) +#define M_d2i_DISPLAYTEXT(a,pp,l) \ + d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l, \ + B_ASN1_DISPLAYTEXT) + +#define M_ASN1_PRINTABLESTRING_new() (ASN1_PRINTABLESTRING *)\ + ASN1_STRING_type_new(V_ASN1_PRINTABLESTRING) +#define M_ASN1_PRINTABLESTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_PRINTABLESTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_PRINTABLESTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_PRINTABLESTRING(a,pp,l) \ + (ASN1_PRINTABLESTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_PRINTABLESTRING) + +#define M_ASN1_T61STRING_new() (ASN1_T61STRING *)\ + ASN1_STRING_type_new(V_ASN1_T61STRING) +#define M_ASN1_T61STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_T61STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_T61STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_T61STRING(a,pp,l) \ + (ASN1_T61STRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_T61STRING) + +#define M_ASN1_IA5STRING_new() (ASN1_IA5STRING *)\ + ASN1_STRING_type_new(V_ASN1_IA5STRING) +#define M_ASN1_IA5STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_IA5STRING_dup(a) \ + (ASN1_IA5STRING *)ASN1_STRING_dup((const ASN1_STRING *)a) +#define M_i2d_ASN1_IA5STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_IA5STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_IA5STRING(a,pp,l) \ + (ASN1_IA5STRING *)d2i_ASN1_type_bytes((ASN1_STRING **)a,pp,l,\ + B_ASN1_IA5STRING) + +#define M_ASN1_UTCTIME_new() (ASN1_UTCTIME *)\ + ASN1_STRING_type_new(V_ASN1_UTCTIME) +#define M_ASN1_UTCTIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_UTCTIME_dup(a) (ASN1_UTCTIME *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) + +#define M_ASN1_GENERALIZEDTIME_new() (ASN1_GENERALIZEDTIME *)\ + ASN1_STRING_type_new(V_ASN1_GENERALIZEDTIME) +#define M_ASN1_GENERALIZEDTIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_GENERALIZEDTIME_dup(a) (ASN1_GENERALIZEDTIME *)ASN1_STRING_dup(\ + (const ASN1_STRING *)a) + +#define M_ASN1_TIME_new() (ASN1_TIME *)\ + ASN1_STRING_type_new(V_ASN1_UTCTIME) +#define M_ASN1_TIME_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_ASN1_TIME_dup(a) (ASN1_TIME *)\ + ASN1_STRING_dup((const ASN1_STRING *)a) + +#define M_ASN1_GENERALSTRING_new() (ASN1_GENERALSTRING *)\ + ASN1_STRING_type_new(V_ASN1_GENERALSTRING) +#define M_ASN1_GENERALSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_GENERALSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_GENERALSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_GENERALSTRING(a,pp,l) \ + (ASN1_GENERALSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_GENERALSTRING) + +#define M_ASN1_UNIVERSALSTRING_new() (ASN1_UNIVERSALSTRING *)\ + ASN1_STRING_type_new(V_ASN1_UNIVERSALSTRING) +#define M_ASN1_UNIVERSALSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_UNIVERSALSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_UNIVERSALSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_UNIVERSALSTRING(a,pp,l) \ + (ASN1_UNIVERSALSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_UNIVERSALSTRING) + +#define M_ASN1_BMPSTRING_new() (ASN1_BMPSTRING *)\ + ASN1_STRING_type_new(V_ASN1_BMPSTRING) +#define M_ASN1_BMPSTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_BMPSTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_BMPSTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_BMPSTRING(a,pp,l) \ + (ASN1_BMPSTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_BMPSTRING) + +#define M_ASN1_VISIBLESTRING_new() (ASN1_VISIBLESTRING *)\ + ASN1_STRING_type_new(V_ASN1_VISIBLESTRING) +#define M_ASN1_VISIBLESTRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_VISIBLESTRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_VISIBLESTRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_VISIBLESTRING(a,pp,l) \ + (ASN1_VISIBLESTRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_VISIBLESTRING) + +#define M_ASN1_UTF8STRING_new() (ASN1_UTF8STRING *)\ + ASN1_STRING_type_new(V_ASN1_UTF8STRING) +#define M_ASN1_UTF8STRING_free(a) ASN1_STRING_free((ASN1_STRING *)a) +#define M_i2d_ASN1_UTF8STRING(a,pp) \ + i2d_ASN1_bytes((ASN1_STRING *)a,pp,V_ASN1_UTF8STRING,\ + V_ASN1_UNIVERSAL) +#define M_d2i_ASN1_UTF8STRING(a,pp,l) \ + (ASN1_UTF8STRING *)d2i_ASN1_type_bytes\ + ((ASN1_STRING **)a,pp,l,B_ASN1_UTF8STRING) + + /* for the is_set parameter to i2d_ASN1_SET */ +#define IS_SEQUENCE 0 +#define IS_SET 1 + +DECLARE_ASN1_FUNCTIONS_fname(ASN1_TYPE, ASN1_ANY, ASN1_TYPE) + +int ASN1_TYPE_get(ASN1_TYPE *a); +void ASN1_TYPE_set(ASN1_TYPE *a, int type, void *value); +int ASN1_TYPE_set1(ASN1_TYPE *a, int type, const void *value); +int ASN1_TYPE_cmp(ASN1_TYPE *a, ASN1_TYPE *b); + +ASN1_OBJECT * ASN1_OBJECT_new(void ); +void ASN1_OBJECT_free(ASN1_OBJECT *a); +int i2d_ASN1_OBJECT(ASN1_OBJECT *a,unsigned char **pp); +ASN1_OBJECT * c2i_ASN1_OBJECT(ASN1_OBJECT **a,const unsigned char **pp, + long length); +ASN1_OBJECT * d2i_ASN1_OBJECT(ASN1_OBJECT **a,const unsigned char **pp, + long length); + +DECLARE_ASN1_ITEM(ASN1_OBJECT) + +DECLARE_STACK_OF(ASN1_OBJECT) +DECLARE_ASN1_SET_OF(ASN1_OBJECT) + +ASN1_STRING * ASN1_STRING_new(void); +void ASN1_STRING_free(ASN1_STRING *a); +int ASN1_STRING_copy(ASN1_STRING *dst, const ASN1_STRING *str); +ASN1_STRING * ASN1_STRING_dup(const ASN1_STRING *a); +ASN1_STRING * ASN1_STRING_type_new(int type ); +int ASN1_STRING_cmp(const ASN1_STRING *a, const ASN1_STRING *b); + /* Since this is used to store all sorts of things, via macros, for now, make + its data void * */ +int ASN1_STRING_set(ASN1_STRING *str, const void *data, int len); +void ASN1_STRING_set0(ASN1_STRING *str, void *data, int len); +int ASN1_STRING_length(const ASN1_STRING *x); +void ASN1_STRING_length_set(ASN1_STRING *x, int n); +int ASN1_STRING_type(ASN1_STRING *x); +unsigned char * ASN1_STRING_data(ASN1_STRING *x); + +DECLARE_ASN1_FUNCTIONS(ASN1_BIT_STRING) +int i2c_ASN1_BIT_STRING(ASN1_BIT_STRING *a,unsigned char **pp); +ASN1_BIT_STRING *c2i_ASN1_BIT_STRING(ASN1_BIT_STRING **a,const unsigned char **pp, + long length); +int ASN1_BIT_STRING_set(ASN1_BIT_STRING *a, unsigned char *d, + int length ); +int ASN1_BIT_STRING_set_bit(ASN1_BIT_STRING *a, int n, int value); +int ASN1_BIT_STRING_get_bit(ASN1_BIT_STRING *a, int n); +int ASN1_BIT_STRING_check(ASN1_BIT_STRING *a, + unsigned char *flags, int flags_len); + +#ifndef OPENSSL_NO_BIO +int ASN1_BIT_STRING_name_print(BIO *out, ASN1_BIT_STRING *bs, + BIT_STRING_BITNAME *tbl, int indent); +#endif +int ASN1_BIT_STRING_num_asc(char *name, BIT_STRING_BITNAME *tbl); +int ASN1_BIT_STRING_set_asc(ASN1_BIT_STRING *bs, char *name, int value, + BIT_STRING_BITNAME *tbl); + +int i2d_ASN1_BOOLEAN(int a,unsigned char **pp); +int d2i_ASN1_BOOLEAN(int *a,const unsigned char **pp,long length); + +DECLARE_ASN1_FUNCTIONS(ASN1_INTEGER) +int i2c_ASN1_INTEGER(ASN1_INTEGER *a,unsigned char **pp); +ASN1_INTEGER *c2i_ASN1_INTEGER(ASN1_INTEGER **a,const unsigned char **pp, + long length); +ASN1_INTEGER *d2i_ASN1_UINTEGER(ASN1_INTEGER **a,const unsigned char **pp, + long length); +ASN1_INTEGER * ASN1_INTEGER_dup(const ASN1_INTEGER *x); +int ASN1_INTEGER_cmp(const ASN1_INTEGER *x, const ASN1_INTEGER *y); + +DECLARE_ASN1_FUNCTIONS(ASN1_ENUMERATED) + +int ASN1_UTCTIME_check(ASN1_UTCTIME *a); +ASN1_UTCTIME *ASN1_UTCTIME_set(ASN1_UTCTIME *s,time_t t); +ASN1_UTCTIME *ASN1_UTCTIME_adj(ASN1_UTCTIME *s, time_t t, + int offset_day, long offset_sec); +int ASN1_UTCTIME_set_string(ASN1_UTCTIME *s, const char *str); +int ASN1_UTCTIME_cmp_time_t(const ASN1_UTCTIME *s, time_t t); +#if 0 +time_t ASN1_UTCTIME_get(const ASN1_UTCTIME *s); +#endif + +int ASN1_GENERALIZEDTIME_check(ASN1_GENERALIZEDTIME *a); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_set(ASN1_GENERALIZEDTIME *s,time_t t); +ASN1_GENERALIZEDTIME *ASN1_GENERALIZEDTIME_adj(ASN1_GENERALIZEDTIME *s, + time_t t, int offset_day, long offset_sec); +int ASN1_GENERALIZEDTIME_set_string(ASN1_GENERALIZEDTIME *s, const char *str); + +DECLARE_ASN1_FUNCTIONS(ASN1_OCTET_STRING) +ASN1_OCTET_STRING * ASN1_OCTET_STRING_dup(const ASN1_OCTET_STRING *a); +int ASN1_OCTET_STRING_cmp(const ASN1_OCTET_STRING *a, const ASN1_OCTET_STRING *b); +int ASN1_OCTET_STRING_set(ASN1_OCTET_STRING *str, const unsigned char *data, int len); + +DECLARE_ASN1_FUNCTIONS(ASN1_VISIBLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UNIVERSALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTF8STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_NULL) +DECLARE_ASN1_FUNCTIONS(ASN1_BMPSTRING) + +int UTF8_getc(const unsigned char *str, int len, unsigned long *val); +int UTF8_putc(unsigned char *str, int len, unsigned long value); + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, ASN1_PRINTABLE) + +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DIRECTORYSTRING) +DECLARE_ASN1_FUNCTIONS_name(ASN1_STRING, DISPLAYTEXT) +DECLARE_ASN1_FUNCTIONS(ASN1_PRINTABLESTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_T61STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_IA5STRING) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALSTRING) +DECLARE_ASN1_FUNCTIONS(ASN1_UTCTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_GENERALIZEDTIME) +DECLARE_ASN1_FUNCTIONS(ASN1_TIME) + +DECLARE_ASN1_ITEM(ASN1_OCTET_STRING_NDEF) + +ASN1_TIME *ASN1_TIME_set(ASN1_TIME *s,time_t t); +ASN1_TIME *ASN1_TIME_adj(ASN1_TIME *s,time_t t, + int offset_day, long offset_sec); +int ASN1_TIME_check(ASN1_TIME *t); +ASN1_GENERALIZEDTIME *ASN1_TIME_to_generalizedtime(ASN1_TIME *t, ASN1_GENERALIZEDTIME **out); +int ASN1_TIME_set_string(ASN1_TIME *s, const char *str); + +int i2d_ASN1_SET(STACK_OF(OPENSSL_BLOCK) *a, unsigned char **pp, + i2d_of_void *i2d, int ex_tag, int ex_class, + int is_set); +STACK_OF(OPENSSL_BLOCK) *d2i_ASN1_SET(STACK_OF(OPENSSL_BLOCK) **a, + const unsigned char **pp, + long length, d2i_of_void *d2i, + void (*free_func)(OPENSSL_BLOCK), int ex_tag, + int ex_class); + +#ifndef OPENSSL_NO_BIO +int i2a_ASN1_INTEGER(BIO *bp, ASN1_INTEGER *a); +int a2i_ASN1_INTEGER(BIO *bp,ASN1_INTEGER *bs,char *buf,int size); +int i2a_ASN1_ENUMERATED(BIO *bp, ASN1_ENUMERATED *a); +int a2i_ASN1_ENUMERATED(BIO *bp,ASN1_ENUMERATED *bs,char *buf,int size); +int i2a_ASN1_OBJECT(BIO *bp,ASN1_OBJECT *a); +int a2i_ASN1_STRING(BIO *bp,ASN1_STRING *bs,char *buf,int size); +int i2a_ASN1_STRING(BIO *bp, ASN1_STRING *a, int type); +#endif +int i2t_ASN1_OBJECT(char *buf,int buf_len,ASN1_OBJECT *a); + +int a2d_ASN1_OBJECT(unsigned char *out,int olen, const char *buf, int num); +ASN1_OBJECT *ASN1_OBJECT_create(int nid, unsigned char *data,int len, + const char *sn, const char *ln); + +int ASN1_INTEGER_set(ASN1_INTEGER *a, long v); +long ASN1_INTEGER_get(const ASN1_INTEGER *a); +ASN1_INTEGER *BN_to_ASN1_INTEGER(const BIGNUM *bn, ASN1_INTEGER *ai); +BIGNUM *ASN1_INTEGER_to_BN(const ASN1_INTEGER *ai,BIGNUM *bn); + +int ASN1_ENUMERATED_set(ASN1_ENUMERATED *a, long v); +long ASN1_ENUMERATED_get(ASN1_ENUMERATED *a); +ASN1_ENUMERATED *BN_to_ASN1_ENUMERATED(BIGNUM *bn, ASN1_ENUMERATED *ai); +BIGNUM *ASN1_ENUMERATED_to_BN(ASN1_ENUMERATED *ai,BIGNUM *bn); + +/* General */ +/* given a string, return the correct type, max is the maximum length */ +int ASN1_PRINTABLE_type(const unsigned char *s, int max); + +int i2d_ASN1_bytes(ASN1_STRING *a, unsigned char **pp, int tag, int xclass); +ASN1_STRING *d2i_ASN1_bytes(ASN1_STRING **a, const unsigned char **pp, + long length, int Ptag, int Pclass); +unsigned long ASN1_tag2bit(int tag); +/* type is one or more of the B_ASN1_ values. */ +ASN1_STRING *d2i_ASN1_type_bytes(ASN1_STRING **a,const unsigned char **pp, + long length,int type); + +/* PARSING */ +int asn1_Finish(ASN1_CTX *c); +int asn1_const_Finish(ASN1_const_CTX *c); + +/* SPECIALS */ +int ASN1_get_object(const unsigned char **pp, long *plength, int *ptag, + int *pclass, long omax); +int ASN1_check_infinite_end(unsigned char **p,long len); +int ASN1_const_check_infinite_end(const unsigned char **p,long len); +void ASN1_put_object(unsigned char **pp, int constructed, int length, + int tag, int xclass); +int ASN1_put_eoc(unsigned char **pp); +int ASN1_object_size(int constructed, int length, int tag); + +/* Used to implement other functions */ +void *ASN1_dup(i2d_of_void *i2d, d2i_of_void *d2i, void *x); + +#define ASN1_dup_of(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(type, x))) + +#define ASN1_dup_of_const(type,i2d,d2i,x) \ + ((type*)ASN1_dup(CHECKED_I2D_OF(const type, i2d), \ + CHECKED_D2I_OF(type, d2i), \ + CHECKED_PTR_OF(const type, x))) + +void *ASN1_item_dup(const ASN1_ITEM *it, void *x); + +/* ASN1 alloc/free macros for when a type is only used internally */ + +#define M_ASN1_new_of(type) (type *)ASN1_item_new(ASN1_ITEM_rptr(type)) +#define M_ASN1_free_of(x, type) \ + ASN1_item_free(CHECKED_PTR_OF(type, x), ASN1_ITEM_rptr(type)) + +#ifndef OPENSSL_NO_FP_API +void *ASN1_d2i_fp(void *(*xnew)(void), d2i_of_void *d2i, FILE *in, void **x); + +#define ASN1_d2i_fp_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_fp(CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_fp(const ASN1_ITEM *it, FILE *in, void *x); +int ASN1_i2d_fp(i2d_of_void *i2d,FILE *out,void *x); + +#define ASN1_i2d_fp_of(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(type, x))) + +#define ASN1_i2d_fp_of_const(type,i2d,out,x) \ + (ASN1_i2d_fp(CHECKED_I2D_OF(const type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_fp(const ASN1_ITEM *it, FILE *out, void *x); +int ASN1_STRING_print_ex_fp(FILE *fp, ASN1_STRING *str, unsigned long flags); +#endif + +int ASN1_STRING_to_UTF8(unsigned char **out, ASN1_STRING *in); + +#ifndef OPENSSL_NO_BIO +void *ASN1_d2i_bio(void *(*xnew)(void), d2i_of_void *d2i, BIO *in, void **x); + +#define ASN1_d2i_bio_of(type,xnew,d2i,in,x) \ + ((type*)ASN1_d2i_bio( CHECKED_NEW_OF(type, xnew), \ + CHECKED_D2I_OF(type, d2i), \ + in, \ + CHECKED_PPTR_OF(type, x))) + +void *ASN1_item_d2i_bio(const ASN1_ITEM *it, BIO *in, void *x); +int ASN1_i2d_bio(i2d_of_void *i2d,BIO *out, unsigned char *x); + +#define ASN1_i2d_bio_of(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(type, i2d), \ + out, \ + CHECKED_PTR_OF(type, x))) + +#define ASN1_i2d_bio_of_const(type,i2d,out,x) \ + (ASN1_i2d_bio(CHECKED_I2D_OF(const type, i2d), \ + out, \ + CHECKED_PTR_OF(const type, x))) + +int ASN1_item_i2d_bio(const ASN1_ITEM *it, BIO *out, void *x); +int ASN1_UTCTIME_print(BIO *fp, const ASN1_UTCTIME *a); +int ASN1_GENERALIZEDTIME_print(BIO *fp, const ASN1_GENERALIZEDTIME *a); +int ASN1_TIME_print(BIO *fp, const ASN1_TIME *a); +int ASN1_STRING_print(BIO *bp, const ASN1_STRING *v); +int ASN1_STRING_print_ex(BIO *out, ASN1_STRING *str, unsigned long flags); +int ASN1_bn_print(BIO *bp, const char *number, const BIGNUM *num, + unsigned char *buf, int off); +int ASN1_parse(BIO *bp,const unsigned char *pp,long len,int indent); +int ASN1_parse_dump(BIO *bp,const unsigned char *pp,long len,int indent,int dump); +#endif +const char *ASN1_tag2str(int tag); + +/* Used to load and write netscape format cert */ + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_X509) + +int ASN1_UNIVERSALSTRING_to_string(ASN1_UNIVERSALSTRING *s); + +int ASN1_TYPE_set_octetstring(ASN1_TYPE *a, + unsigned char *data, int len); +int ASN1_TYPE_get_octetstring(ASN1_TYPE *a, + unsigned char *data, int max_len); +int ASN1_TYPE_set_int_octetstring(ASN1_TYPE *a, long num, + unsigned char *data, int len); +int ASN1_TYPE_get_int_octetstring(ASN1_TYPE *a,long *num, + unsigned char *data, int max_len); + +STACK_OF(OPENSSL_BLOCK) *ASN1_seq_unpack(const unsigned char *buf, int len, + d2i_of_void *d2i, void (*free_func)(OPENSSL_BLOCK)); +unsigned char *ASN1_seq_pack(STACK_OF(OPENSSL_BLOCK) *safes, i2d_of_void *i2d, + unsigned char **buf, int *len ); +void *ASN1_unpack_string(ASN1_STRING *oct, d2i_of_void *d2i); +void *ASN1_item_unpack(ASN1_STRING *oct, const ASN1_ITEM *it); +ASN1_STRING *ASN1_pack_string(void *obj, i2d_of_void *i2d, + ASN1_OCTET_STRING **oct); + +#define ASN1_pack_string_of(type,obj,i2d,oct) \ + (ASN1_pack_string(CHECKED_PTR_OF(type, obj), \ + CHECKED_I2D_OF(type, i2d), \ + oct)) + +ASN1_STRING *ASN1_item_pack(void *obj, const ASN1_ITEM *it, ASN1_OCTET_STRING **oct); + +void ASN1_STRING_set_default_mask(unsigned long mask); +int ASN1_STRING_set_default_mask_asc(const char *p); +unsigned long ASN1_STRING_get_default_mask(void); +int ASN1_mbstring_copy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask); +int ASN1_mbstring_ncopy(ASN1_STRING **out, const unsigned char *in, int len, + int inform, unsigned long mask, + long minsize, long maxsize); + +ASN1_STRING *ASN1_STRING_set_by_NID(ASN1_STRING **out, + const unsigned char *in, int inlen, int inform, int nid); +ASN1_STRING_TABLE *ASN1_STRING_TABLE_get(int nid); +int ASN1_STRING_TABLE_add(int, long, long, unsigned long, unsigned long); +void ASN1_STRING_TABLE_cleanup(void); + +/* ASN1 template functions */ + +/* Old API compatible functions */ +ASN1_VALUE *ASN1_item_new(const ASN1_ITEM *it); +void ASN1_item_free(ASN1_VALUE *val, const ASN1_ITEM *it); +ASN1_VALUE * ASN1_item_d2i(ASN1_VALUE **val, const unsigned char **in, long len, const ASN1_ITEM *it); +int ASN1_item_i2d(ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); +int ASN1_item_ndef_i2d(ASN1_VALUE *val, unsigned char **out, const ASN1_ITEM *it); + +void ASN1_add_oid_module(void); + +ASN1_TYPE *ASN1_generate_nconf(char *str, CONF *nconf); +ASN1_TYPE *ASN1_generate_v3(char *str, X509V3_CTX *cnf); + +/* ASN1 Print flags */ + +/* Indicate missing OPTIONAL fields */ +#define ASN1_PCTX_FLAGS_SHOW_ABSENT 0x001 +/* Mark start and end of SEQUENCE */ +#define ASN1_PCTX_FLAGS_SHOW_SEQUENCE 0x002 +/* Mark start and end of SEQUENCE/SET OF */ +#define ASN1_PCTX_FLAGS_SHOW_SSOF 0x004 +/* Show the ASN1 type of primitives */ +#define ASN1_PCTX_FLAGS_SHOW_TYPE 0x008 +/* Don't show ASN1 type of ANY */ +#define ASN1_PCTX_FLAGS_NO_ANY_TYPE 0x010 +/* Don't show ASN1 type of MSTRINGs */ +#define ASN1_PCTX_FLAGS_NO_MSTRING_TYPE 0x020 +/* Don't show field names in SEQUENCE */ +#define ASN1_PCTX_FLAGS_NO_FIELD_NAME 0x040 +/* Show structure names of each SEQUENCE field */ +#define ASN1_PCTX_FLAGS_SHOW_FIELD_STRUCT_NAME 0x080 +/* Don't show structure name even at top level */ +#define ASN1_PCTX_FLAGS_NO_STRUCT_NAME 0x100 + +int ASN1_item_print(BIO *out, ASN1_VALUE *ifld, int indent, + const ASN1_ITEM *it, const ASN1_PCTX *pctx); +ASN1_PCTX *ASN1_PCTX_new(void); +void ASN1_PCTX_free(ASN1_PCTX *p); +unsigned long ASN1_PCTX_get_flags(ASN1_PCTX *p); +void ASN1_PCTX_set_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_nm_flags(ASN1_PCTX *p); +void ASN1_PCTX_set_nm_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_cert_flags(ASN1_PCTX *p); +void ASN1_PCTX_set_cert_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_oid_flags(ASN1_PCTX *p); +void ASN1_PCTX_set_oid_flags(ASN1_PCTX *p, unsigned long flags); +unsigned long ASN1_PCTX_get_str_flags(ASN1_PCTX *p); +void ASN1_PCTX_set_str_flags(ASN1_PCTX *p, unsigned long flags); + +BIO_METHOD *BIO_f_asn1(void); + +BIO *BIO_new_NDEF(BIO *out, ASN1_VALUE *val, const ASN1_ITEM *it); + +int i2d_ASN1_bio_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const ASN1_ITEM *it); +int PEM_write_bio_ASN1_stream(BIO *out, ASN1_VALUE *val, BIO *in, int flags, + const char *hdr, + const ASN1_ITEM *it); +int SMIME_write_ASN1(BIO *bio, ASN1_VALUE *val, BIO *data, int flags, + int ctype_nid, int econt_nid, + STACK_OF(X509_ALGOR) *mdalgs, + const ASN1_ITEM *it); +ASN1_VALUE *SMIME_read_ASN1(BIO *bio, BIO **bcont, const ASN1_ITEM *it); +int SMIME_crlf_copy(BIO *in, BIO *out, int flags); +int SMIME_text(BIO *in, BIO *out); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ASN1_strings(void); + +/* Error codes for the ASN1 functions. */ + +/* Function codes. */ +#define ASN1_F_A2D_ASN1_OBJECT 100 +#define ASN1_F_A2I_ASN1_ENUMERATED 101 +#define ASN1_F_A2I_ASN1_INTEGER 102 +#define ASN1_F_A2I_ASN1_STRING 103 +#define ASN1_F_APPEND_EXP 176 +#define ASN1_F_ASN1_BIT_STRING_SET_BIT 183 +#define ASN1_F_ASN1_CB 177 +#define ASN1_F_ASN1_CHECK_TLEN 104 +#define ASN1_F_ASN1_COLLATE_PRIMITIVE 105 +#define ASN1_F_ASN1_COLLECT 106 +#define ASN1_F_ASN1_D2I_EX_PRIMITIVE 108 +#define ASN1_F_ASN1_D2I_FP 109 +#define ASN1_F_ASN1_D2I_READ_BIO 107 +#define ASN1_F_ASN1_DIGEST 184 +#define ASN1_F_ASN1_DO_ADB 110 +#define ASN1_F_ASN1_DUP 111 +#define ASN1_F_ASN1_ENUMERATED_SET 112 +#define ASN1_F_ASN1_ENUMERATED_TO_BN 113 +#define ASN1_F_ASN1_EX_C2I 204 +#define ASN1_F_ASN1_FIND_END 190 +#define ASN1_F_ASN1_GENERALIZEDTIME_ADJ 216 +#define ASN1_F_ASN1_GENERALIZEDTIME_SET 185 +#define ASN1_F_ASN1_GENERATE_V3 178 +#define ASN1_F_ASN1_GET_OBJECT 114 +#define ASN1_F_ASN1_HEADER_NEW 115 +#define ASN1_F_ASN1_I2D_BIO 116 +#define ASN1_F_ASN1_I2D_FP 117 +#define ASN1_F_ASN1_INTEGER_SET 118 +#define ASN1_F_ASN1_INTEGER_TO_BN 119 +#define ASN1_F_ASN1_ITEM_D2I_FP 206 +#define ASN1_F_ASN1_ITEM_DUP 191 +#define ASN1_F_ASN1_ITEM_EX_COMBINE_NEW 121 +#define ASN1_F_ASN1_ITEM_EX_D2I 120 +#define ASN1_F_ASN1_ITEM_I2D_BIO 192 +#define ASN1_F_ASN1_ITEM_I2D_FP 193 +#define ASN1_F_ASN1_ITEM_PACK 198 +#define ASN1_F_ASN1_ITEM_SIGN 195 +#define ASN1_F_ASN1_ITEM_SIGN_CTX 220 +#define ASN1_F_ASN1_ITEM_UNPACK 199 +#define ASN1_F_ASN1_ITEM_VERIFY 197 +#define ASN1_F_ASN1_MBSTRING_NCOPY 122 +#define ASN1_F_ASN1_OBJECT_NEW 123 +#define ASN1_F_ASN1_OUTPUT_DATA 214 +#define ASN1_F_ASN1_PACK_STRING 124 +#define ASN1_F_ASN1_PCTX_NEW 205 +#define ASN1_F_ASN1_PKCS5_PBE_SET 125 +#define ASN1_F_ASN1_SEQ_PACK 126 +#define ASN1_F_ASN1_SEQ_UNPACK 127 +#define ASN1_F_ASN1_SIGN 128 +#define ASN1_F_ASN1_STR2TYPE 179 +#define ASN1_F_ASN1_STRING_SET 186 +#define ASN1_F_ASN1_STRING_TABLE_ADD 129 +#define ASN1_F_ASN1_STRING_TYPE_NEW 130 +#define ASN1_F_ASN1_TEMPLATE_EX_D2I 132 +#define ASN1_F_ASN1_TEMPLATE_NEW 133 +#define ASN1_F_ASN1_TEMPLATE_NOEXP_D2I 131 +#define ASN1_F_ASN1_TIME_ADJ 217 +#define ASN1_F_ASN1_TIME_SET 175 +#define ASN1_F_ASN1_TYPE_GET_INT_OCTETSTRING 134 +#define ASN1_F_ASN1_TYPE_GET_OCTETSTRING 135 +#define ASN1_F_ASN1_UNPACK_STRING 136 +#define ASN1_F_ASN1_UTCTIME_ADJ 218 +#define ASN1_F_ASN1_UTCTIME_SET 187 +#define ASN1_F_ASN1_VERIFY 137 +#define ASN1_F_B64_READ_ASN1 209 +#define ASN1_F_B64_WRITE_ASN1 210 +#define ASN1_F_BIO_NEW_NDEF 208 +#define ASN1_F_BITSTR_CB 180 +#define ASN1_F_BN_TO_ASN1_ENUMERATED 138 +#define ASN1_F_BN_TO_ASN1_INTEGER 139 +#define ASN1_F_C2I_ASN1_BIT_STRING 189 +#define ASN1_F_C2I_ASN1_INTEGER 194 +#define ASN1_F_C2I_ASN1_OBJECT 196 +#define ASN1_F_COLLECT_DATA 140 +#define ASN1_F_D2I_ASN1_BIT_STRING 141 +#define ASN1_F_D2I_ASN1_BOOLEAN 142 +#define ASN1_F_D2I_ASN1_BYTES 143 +#define ASN1_F_D2I_ASN1_GENERALIZEDTIME 144 +#define ASN1_F_D2I_ASN1_HEADER 145 +#define ASN1_F_D2I_ASN1_INTEGER 146 +#define ASN1_F_D2I_ASN1_OBJECT 147 +#define ASN1_F_D2I_ASN1_SET 148 +#define ASN1_F_D2I_ASN1_TYPE_BYTES 149 +#define ASN1_F_D2I_ASN1_UINTEGER 150 +#define ASN1_F_D2I_ASN1_UTCTIME 151 +#define ASN1_F_D2I_AUTOPRIVATEKEY 207 +#define ASN1_F_D2I_NETSCAPE_RSA 152 +#define ASN1_F_D2I_NETSCAPE_RSA_2 153 +#define ASN1_F_D2I_PRIVATEKEY 154 +#define ASN1_F_D2I_PUBLICKEY 155 +#define ASN1_F_D2I_RSA_NET 200 +#define ASN1_F_D2I_RSA_NET_2 201 +#define ASN1_F_D2I_X509 156 +#define ASN1_F_D2I_X509_CINF 157 +#define ASN1_F_D2I_X509_PKEY 159 +#define ASN1_F_I2D_ASN1_BIO_STREAM 211 +#define ASN1_F_I2D_ASN1_SET 188 +#define ASN1_F_I2D_ASN1_TIME 160 +#define ASN1_F_I2D_DSA_PUBKEY 161 +#define ASN1_F_I2D_EC_PUBKEY 181 +#define ASN1_F_I2D_PRIVATEKEY 163 +#define ASN1_F_I2D_PUBLICKEY 164 +#define ASN1_F_I2D_RSA_NET 162 +#define ASN1_F_I2D_RSA_PUBKEY 165 +#define ASN1_F_LONG_C2I 166 +#define ASN1_F_OID_MODULE_INIT 174 +#define ASN1_F_PARSE_TAGGING 182 +#define ASN1_F_PKCS5_PBE2_SET_IV 167 +#define ASN1_F_PKCS5_PBE_SET 202 +#define ASN1_F_PKCS5_PBE_SET0_ALGOR 215 +#define ASN1_F_PKCS5_PBKDF2_SET 219 +#define ASN1_F_SMIME_READ_ASN1 212 +#define ASN1_F_SMIME_TEXT 213 +#define ASN1_F_X509_CINF_NEW 168 +#define ASN1_F_X509_CRL_ADD0_REVOKED 169 +#define ASN1_F_X509_INFO_NEW 170 +#define ASN1_F_X509_NAME_ENCODE 203 +#define ASN1_F_X509_NAME_EX_D2I 158 +#define ASN1_F_X509_NAME_EX_NEW 171 +#define ASN1_F_X509_NEW 172 +#define ASN1_F_X509_PKEY_NEW 173 + +/* Reason codes. */ +#define ASN1_R_ADDING_OBJECT 171 +#define ASN1_R_ASN1_PARSE_ERROR 203 +#define ASN1_R_ASN1_SIG_PARSE_ERROR 204 +#define ASN1_R_AUX_ERROR 100 +#define ASN1_R_BAD_CLASS 101 +#define ASN1_R_BAD_OBJECT_HEADER 102 +#define ASN1_R_BAD_PASSWORD_READ 103 +#define ASN1_R_BAD_TAG 104 +#define ASN1_R_BMPSTRING_IS_WRONG_LENGTH 214 +#define ASN1_R_BN_LIB 105 +#define ASN1_R_BOOLEAN_IS_WRONG_LENGTH 106 +#define ASN1_R_BUFFER_TOO_SMALL 107 +#define ASN1_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 108 +#define ASN1_R_CONTEXT_NOT_INITIALISED 217 +#define ASN1_R_DATA_IS_WRONG 109 +#define ASN1_R_DECODE_ERROR 110 +#define ASN1_R_DECODING_ERROR 111 +#define ASN1_R_DEPTH_EXCEEDED 174 +#define ASN1_R_DIGEST_AND_KEY_TYPE_NOT_SUPPORTED 198 +#define ASN1_R_ENCODE_ERROR 112 +#define ASN1_R_ERROR_GETTING_TIME 173 +#define ASN1_R_ERROR_LOADING_SECTION 172 +#define ASN1_R_ERROR_PARSING_SET_ELEMENT 113 +#define ASN1_R_ERROR_SETTING_CIPHER_PARAMS 114 +#define ASN1_R_EXPECTING_AN_INTEGER 115 +#define ASN1_R_EXPECTING_AN_OBJECT 116 +#define ASN1_R_EXPECTING_A_BOOLEAN 117 +#define ASN1_R_EXPECTING_A_TIME 118 +#define ASN1_R_EXPLICIT_LENGTH_MISMATCH 119 +#define ASN1_R_EXPLICIT_TAG_NOT_CONSTRUCTED 120 +#define ASN1_R_FIELD_MISSING 121 +#define ASN1_R_FIRST_NUM_TOO_LARGE 122 +#define ASN1_R_HEADER_TOO_LONG 123 +#define ASN1_R_ILLEGAL_BITSTRING_FORMAT 175 +#define ASN1_R_ILLEGAL_BOOLEAN 176 +#define ASN1_R_ILLEGAL_CHARACTERS 124 +#define ASN1_R_ILLEGAL_FORMAT 177 +#define ASN1_R_ILLEGAL_HEX 178 +#define ASN1_R_ILLEGAL_IMPLICIT_TAG 179 +#define ASN1_R_ILLEGAL_INTEGER 180 +#define ASN1_R_ILLEGAL_NESTED_TAGGING 181 +#define ASN1_R_ILLEGAL_NULL 125 +#define ASN1_R_ILLEGAL_NULL_VALUE 182 +#define ASN1_R_ILLEGAL_OBJECT 183 +#define ASN1_R_ILLEGAL_OPTIONAL_ANY 126 +#define ASN1_R_ILLEGAL_OPTIONS_ON_ITEM_TEMPLATE 170 +#define ASN1_R_ILLEGAL_TAGGED_ANY 127 +#define ASN1_R_ILLEGAL_TIME_VALUE 184 +#define ASN1_R_INTEGER_NOT_ASCII_FORMAT 185 +#define ASN1_R_INTEGER_TOO_LARGE_FOR_LONG 128 +#define ASN1_R_INVALID_BMPSTRING_LENGTH 129 +#define ASN1_R_INVALID_DIGIT 130 +#define ASN1_R_INVALID_MIME_TYPE 205 +#define ASN1_R_INVALID_MODIFIER 186 +#define ASN1_R_INVALID_NUMBER 187 +#define ASN1_R_INVALID_OBJECT_ENCODING 216 +#define ASN1_R_INVALID_SEPARATOR 131 +#define ASN1_R_INVALID_TIME_FORMAT 132 +#define ASN1_R_INVALID_UNIVERSALSTRING_LENGTH 133 +#define ASN1_R_INVALID_UTF8STRING 134 +#define ASN1_R_IV_TOO_LARGE 135 +#define ASN1_R_LENGTH_ERROR 136 +#define ASN1_R_LIST_ERROR 188 +#define ASN1_R_MIME_NO_CONTENT_TYPE 206 +#define ASN1_R_MIME_PARSE_ERROR 207 +#define ASN1_R_MIME_SIG_PARSE_ERROR 208 +#define ASN1_R_MISSING_EOC 137 +#define ASN1_R_MISSING_SECOND_NUMBER 138 +#define ASN1_R_MISSING_VALUE 189 +#define ASN1_R_MSTRING_NOT_UNIVERSAL 139 +#define ASN1_R_MSTRING_WRONG_TAG 140 +#define ASN1_R_NESTED_ASN1_STRING 197 +#define ASN1_R_NON_HEX_CHARACTERS 141 +#define ASN1_R_NOT_ASCII_FORMAT 190 +#define ASN1_R_NOT_ENOUGH_DATA 142 +#define ASN1_R_NO_CONTENT_TYPE 209 +#define ASN1_R_NO_DEFAULT_DIGEST 201 +#define ASN1_R_NO_MATCHING_CHOICE_TYPE 143 +#define ASN1_R_NO_MULTIPART_BODY_FAILURE 210 +#define ASN1_R_NO_MULTIPART_BOUNDARY 211 +#define ASN1_R_NO_SIG_CONTENT_TYPE 212 +#define ASN1_R_NULL_IS_WRONG_LENGTH 144 +#define ASN1_R_OBJECT_NOT_ASCII_FORMAT 191 +#define ASN1_R_ODD_NUMBER_OF_CHARS 145 +#define ASN1_R_PRIVATE_KEY_HEADER_MISSING 146 +#define ASN1_R_SECOND_NUMBER_TOO_LARGE 147 +#define ASN1_R_SEQUENCE_LENGTH_MISMATCH 148 +#define ASN1_R_SEQUENCE_NOT_CONSTRUCTED 149 +#define ASN1_R_SEQUENCE_OR_SET_NEEDS_CONFIG 192 +#define ASN1_R_SHORT_LINE 150 +#define ASN1_R_SIG_INVALID_MIME_TYPE 213 +#define ASN1_R_STREAMING_NOT_SUPPORTED 202 +#define ASN1_R_STRING_TOO_LONG 151 +#define ASN1_R_STRING_TOO_SHORT 152 +#define ASN1_R_TAG_VALUE_TOO_HIGH 153 +#define ASN1_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 154 +#define ASN1_R_TIME_NOT_ASCII_FORMAT 193 +#define ASN1_R_TOO_LONG 155 +#define ASN1_R_TYPE_NOT_CONSTRUCTED 156 +#define ASN1_R_UNABLE_TO_DECODE_RSA_KEY 157 +#define ASN1_R_UNABLE_TO_DECODE_RSA_PRIVATE_KEY 158 +#define ASN1_R_UNEXPECTED_EOC 159 +#define ASN1_R_UNIVERSALSTRING_IS_WRONG_LENGTH 215 +#define ASN1_R_UNKNOWN_FORMAT 160 +#define ASN1_R_UNKNOWN_MESSAGE_DIGEST_ALGORITHM 161 +#define ASN1_R_UNKNOWN_OBJECT_TYPE 162 +#define ASN1_R_UNKNOWN_PUBLIC_KEY_TYPE 163 +#define ASN1_R_UNKNOWN_SIGNATURE_ALGORITHM 199 +#define ASN1_R_UNKNOWN_TAG 194 +#define ASN1_R_UNKOWN_FORMAT 195 +#define ASN1_R_UNSUPPORTED_ANY_DEFINED_BY_TYPE 164 +#define ASN1_R_UNSUPPORTED_CIPHER 165 +#define ASN1_R_UNSUPPORTED_ENCRYPTION_ALGORITHM 166 +#define ASN1_R_UNSUPPORTED_PUBLIC_KEY_TYPE 167 +#define ASN1_R_UNSUPPORTED_TYPE 196 +#define ASN1_R_WRONG_PUBLIC_KEY_TYPE 200 +#define ASN1_R_WRONG_TAG 168 +#define ASN1_R_WRONG_TYPE 169 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/asn1_mac.h b/libs/openssl/include/openssl/asn1_mac.h new file mode 100644 index 0000000..87bd0e9 --- /dev/null +++ b/libs/openssl/include/openssl/asn1_mac.h @@ -0,0 +1,578 @@ +/* crypto/asn1/asn1_mac.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ASN1_MAC_H +#define HEADER_ASN1_MAC_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef ASN1_MAC_ERR_LIB +#define ASN1_MAC_ERR_LIB ERR_LIB_ASN1 +#endif + +#define ASN1_MAC_H_err(f,r,line) \ + ERR_PUT_error(ASN1_MAC_ERR_LIB,(f),(r),__FILE__,(line)) + +#define M_ASN1_D2I_vars(a,type,func) \ + ASN1_const_CTX c; \ + type ret=NULL; \ + \ + c.pp=(const unsigned char **)pp; \ + c.q= *(const unsigned char **)pp; \ + c.error=ERR_R_NESTED_ASN1_ERROR; \ + if ((a == NULL) || ((*a) == NULL)) \ + { if ((ret=(type)func()) == NULL) \ + { c.line=__LINE__; goto err; } } \ + else ret=(*a); + +#define M_ASN1_D2I_Init() \ + c.p= *(const unsigned char **)pp; \ + c.max=(length == 0)?0:(c.p+length); + +#define M_ASN1_D2I_Finish_2(a) \ + if (!asn1_const_Finish(&c)) \ + { c.line=__LINE__; goto err; } \ + *(const unsigned char **)pp=c.p; \ + if (a != NULL) (*a)=ret; \ + return(ret); + +#define M_ASN1_D2I_Finish(a,func,e) \ + M_ASN1_D2I_Finish_2(a); \ +err:\ + ASN1_MAC_H_err((e),c.error,c.line); \ + asn1_add_error(*(const unsigned char **)pp,(int)(c.q- *pp)); \ + if ((ret != NULL) && ((a == NULL) || (*a != ret))) func(ret); \ + return(NULL) + +#define M_ASN1_D2I_start_sequence() \ + if (!asn1_GetSequence(&c,&length)) \ + { c.line=__LINE__; goto err; } +/* Begin reading ASN1 without a surrounding sequence */ +#define M_ASN1_D2I_begin() \ + c.slen = length; + +/* End reading ASN1 with no check on length */ +#define M_ASN1_D2I_Finish_nolen(a, func, e) \ + *pp=c.p; \ + if (a != NULL) (*a)=ret; \ + return(ret); \ +err:\ + ASN1_MAC_H_err((e),c.error,c.line); \ + asn1_add_error(*pp,(int)(c.q- *pp)); \ + if ((ret != NULL) && ((a == NULL) || (*a != ret))) func(ret); \ + return(NULL) + +#define M_ASN1_D2I_end_sequence() \ + (((c.inf&1) == 0)?(c.slen <= 0): \ + (c.eos=ASN1_const_check_infinite_end(&c.p,c.slen))) + +/* Don't use this with d2i_ASN1_BOOLEAN() */ +#define M_ASN1_D2I_get(b, func) \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +/* Don't use this with d2i_ASN1_BOOLEAN() */ +#define M_ASN1_D2I_get_x(type,b,func) \ + c.q=c.p; \ + if (((D2I_OF(type))func)(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +/* use this instead () */ +#define M_ASN1_D2I_get_int(b,func) \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) < 0) \ + {c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_opt(b,func,type) \ + if ((c.slen != 0) && ((M_ASN1_next & (~V_ASN1_CONSTRUCTED)) \ + == (V_ASN1_UNIVERSAL|(type)))) \ + { \ + M_ASN1_D2I_get(b,func); \ + } + +#define M_ASN1_D2I_get_int_opt(b,func,type) \ + if ((c.slen != 0) && ((M_ASN1_next & (~V_ASN1_CONSTRUCTED)) \ + == (V_ASN1_UNIVERSAL|(type)))) \ + { \ + M_ASN1_D2I_get_int(b,func); \ + } + +#define M_ASN1_D2I_get_imp(b,func, type) \ + M_ASN1_next=(_tmp& V_ASN1_CONSTRUCTED)|type; \ + c.q=c.p; \ + if (func(&(b),&c.p,c.slen) == NULL) \ + {c.line=__LINE__; M_ASN1_next_prev = _tmp; goto err; } \ + c.slen-=(c.p-c.q);\ + M_ASN1_next_prev=_tmp; + +#define M_ASN1_D2I_get_IMP_opt(b,func,tag,type) \ + if ((c.slen != 0) && ((M_ASN1_next & (~V_ASN1_CONSTRUCTED)) == \ + (V_ASN1_CONTEXT_SPECIFIC|(tag)))) \ + { \ + unsigned char _tmp = M_ASN1_next; \ + M_ASN1_D2I_get_imp(b,func, type);\ + } + +#define M_ASN1_D2I_get_set(r,func,free_func) \ + M_ASN1_D2I_get_imp_set(r,func,free_func, \ + V_ASN1_SET,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_set_type(type,r,func,free_func) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func, \ + V_ASN1_SET,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_set_opt(r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SET)))\ + { M_ASN1_D2I_get_set(r,func,free_func); } + +#define M_ASN1_D2I_get_set_opt_type(type,r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SET)))\ + { M_ASN1_D2I_get_set_type(type,r,func,free_func); } + +#define M_ASN1_I2D_len_SET_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_len_SET(a,f); + +#define M_ASN1_I2D_put_SET_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SET(a,f); + +#define M_ASN1_I2D_put_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE(a,f); + +#define M_ASN1_I2D_put_SEQUENCE_opt_type(type,a,f) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE_type(type,a,f); + +#define M_ASN1_D2I_get_IMP_set_opt(b,func,free_func,tag) \ + if ((c.slen != 0) && \ + (M_ASN1_next == \ + (V_ASN1_CONTEXT_SPECIFIC|V_ASN1_CONSTRUCTED|(tag))))\ + { \ + M_ASN1_D2I_get_imp_set(b,func,free_func,\ + tag,V_ASN1_CONTEXT_SPECIFIC); \ + } + +#define M_ASN1_D2I_get_IMP_set_opt_type(type,b,func,free_func,tag) \ + if ((c.slen != 0) && \ + (M_ASN1_next == \ + (V_ASN1_CONTEXT_SPECIFIC|V_ASN1_CONSTRUCTED|(tag))))\ + { \ + M_ASN1_D2I_get_imp_set_type(type,b,func,free_func,\ + tag,V_ASN1_CONTEXT_SPECIFIC); \ + } + +#define M_ASN1_D2I_get_seq(r,func,free_func) \ + M_ASN1_D2I_get_imp_set(r,func,free_func,\ + V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL); + +#define M_ASN1_D2I_get_seq_type(type,r,func,free_func) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,\ + V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL) + +#define M_ASN1_D2I_get_seq_opt(r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SEQUENCE)))\ + { M_ASN1_D2I_get_seq(r,func,free_func); } + +#define M_ASN1_D2I_get_seq_opt_type(type,r,func,free_func) \ + if ((c.slen != 0) && (M_ASN1_next == (V_ASN1_UNIVERSAL| \ + V_ASN1_CONSTRUCTED|V_ASN1_SEQUENCE)))\ + { M_ASN1_D2I_get_seq_type(type,r,func,free_func); } + +#define M_ASN1_D2I_get_IMP_set(r,func,free_func,x) \ + M_ASN1_D2I_get_imp_set(r,func,free_func,\ + x,V_ASN1_CONTEXT_SPECIFIC); + +#define M_ASN1_D2I_get_IMP_set_type(type,r,func,free_func,x) \ + M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,\ + x,V_ASN1_CONTEXT_SPECIFIC); + +#define M_ASN1_D2I_get_imp_set(r,func,free_func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_SET(&(r),&c.p,c.slen,(char *(*)())func,\ + (void (*)())free_func,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_imp_set_type(type,r,func,free_func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_SET_OF_##type(&(r),&c.p,c.slen,func,\ + free_func,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_set_strings(r,func,a,b) \ + c.q=c.p; \ + if (d2i_ASN1_STRING_SET(&(r),&c.p,c.slen,a,b) == NULL) \ + { c.line=__LINE__; goto err; } \ + c.slen-=(c.p-c.q); + +#define M_ASN1_D2I_get_EXP_opt(r,func,tag) \ + if ((c.slen != 0L) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (func(&(r),&c.p,Tlen) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_const_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +#define M_ASN1_D2I_get_EXP_set_opt(r,func,free_func,tag,b) \ + if ((c.slen != 0) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (d2i_ASN1_SET(&(r),&c.p,Tlen,(char *(*)())func, \ + (void (*)())free_func, \ + b,V_ASN1_UNIVERSAL) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +#define M_ASN1_D2I_get_EXP_set_opt_type(type,r,func,free_func,tag,b) \ + if ((c.slen != 0) && (M_ASN1_next == \ + (V_ASN1_CONSTRUCTED|V_ASN1_CONTEXT_SPECIFIC|tag))) \ + { \ + int Tinf,Ttag,Tclass; \ + long Tlen; \ + \ + c.q=c.p; \ + Tinf=ASN1_get_object(&c.p,&Tlen,&Ttag,&Tclass,c.slen); \ + if (Tinf & 0x80) \ + { c.error=ERR_R_BAD_ASN1_OBJECT_HEADER; \ + c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) \ + Tlen = c.slen - (c.p - c.q) - 2; \ + if (d2i_ASN1_SET_OF_##type(&(r),&c.p,Tlen,func, \ + free_func,b,V_ASN1_UNIVERSAL) == NULL) \ + { c.line=__LINE__; goto err; } \ + if (Tinf == (V_ASN1_CONSTRUCTED+1)) { \ + Tlen = c.slen - (c.p - c.q); \ + if(!ASN1_check_infinite_end(&c.p, Tlen)) \ + { c.error=ERR_R_MISSING_ASN1_EOS; \ + c.line=__LINE__; goto err; } \ + }\ + c.slen-=(c.p-c.q); \ + } + +/* New macros */ +#define M_ASN1_New_Malloc(ret,type) \ + if ((ret=(type *)OPENSSL_malloc(sizeof(type))) == NULL) \ + { c.line=__LINE__; goto err2; } + +#define M_ASN1_New(arg,func) \ + if (((arg)=func()) == NULL) return(NULL) + +#define M_ASN1_New_Error(a) \ +/* err: ASN1_MAC_H_err((a),ERR_R_NESTED_ASN1_ERROR,c.line); \ + return(NULL);*/ \ + err2: ASN1_MAC_H_err((a),ERR_R_MALLOC_FAILURE,c.line); \ + return(NULL) + + +/* BIG UGLY WARNING! This is so damn ugly I wanna puke. Unfortunately, + some macros that use ASN1_const_CTX still insist on writing in the input + stream. ARGH! ARGH! ARGH! Let's get rid of this macro package. + Please? -- Richard Levitte */ +#define M_ASN1_next (*((unsigned char *)(c.p))) +#define M_ASN1_next_prev (*((unsigned char *)(c.q))) + +/*************************************************/ + +#define M_ASN1_I2D_vars(a) int r=0,ret=0; \ + unsigned char *p; \ + if (a == NULL) return(0) + +/* Length Macros */ +#define M_ASN1_I2D_len(a,f) ret+=f(a,NULL) +#define M_ASN1_I2D_len_IMP_opt(a,f) if (a != NULL) M_ASN1_I2D_len(a,f) + +#define M_ASN1_I2D_len_SET(a,f) \ + ret+=i2d_ASN1_SET(a,NULL,f,V_ASN1_SET,V_ASN1_UNIVERSAL,IS_SET); + +#define M_ASN1_I2D_len_SET_type(type,a,f) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,V_ASN1_SET, \ + V_ASN1_UNIVERSAL,IS_SET); + +#define M_ASN1_I2D_len_SEQUENCE(a,f) \ + ret+=i2d_ASN1_SET(a,NULL,f,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_SEQUENCE_type(type,a,f) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,V_ASN1_SEQUENCE, \ + V_ASN1_UNIVERSAL,IS_SEQUENCE) + +#define M_ASN1_I2D_len_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_len_SEQUENCE(a,f); + +#define M_ASN1_I2D_len_SEQUENCE_opt_type(type,a,f) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + M_ASN1_I2D_len_SEQUENCE_type(type,a,f); + +#define M_ASN1_I2D_len_IMP_SET(a,f,x) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_type(type,a,f,x) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); + +#define M_ASN1_I2D_len_IMP_SET_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC,IS_SET); + +#define M_ASN1_I2D_len_IMP_SEQUENCE(a,f,x) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_IMP_SEQUENCE_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + ret+=i2d_ASN1_SET(a,NULL,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_IMP_SEQUENCE_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + ret+=i2d_ASN1_SET_OF_##type(a,NULL,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); + +#define M_ASN1_I2D_len_EXP_opt(a,f,mtag,v) \ + if (a != NULL)\ + { \ + v=f(a,NULL); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SET_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0))\ + { \ + v=i2d_ASN1_SET(a,NULL,f,tag,V_ASN1_UNIVERSAL,IS_SET); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SEQUENCE_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0))\ + { \ + v=i2d_ASN1_SET(a,NULL,f,tag,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +#define M_ASN1_I2D_len_EXP_SEQUENCE_opt_type(type,a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_##type##_num(a) != 0))\ + { \ + v=i2d_ASN1_SET_OF_##type(a,NULL,f,tag, \ + V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + ret+=ASN1_object_size(1,v,mtag); \ + } + +/* Put Macros */ +#define M_ASN1_I2D_put(a,f) f(a,&p) + +#define M_ASN1_I2D_put_IMP_opt(a,f,t) \ + if (a != NULL) \ + { \ + unsigned char *q=p; \ + f(a,&p); \ + *q=(V_ASN1_CONTEXT_SPECIFIC|t|(*q&V_ASN1_CONSTRUCTED));\ + } + +#define M_ASN1_I2D_put_SET(a,f) i2d_ASN1_SET(a,&p,f,V_ASN1_SET,\ + V_ASN1_UNIVERSAL,IS_SET) +#define M_ASN1_I2D_put_SET_type(type,a,f) \ + i2d_ASN1_SET_OF_##type(a,&p,f,V_ASN1_SET,V_ASN1_UNIVERSAL,IS_SET) +#define M_ASN1_I2D_put_IMP_SET(a,f,x) i2d_ASN1_SET(a,&p,f,x,\ + V_ASN1_CONTEXT_SPECIFIC,IS_SET) +#define M_ASN1_I2D_put_IMP_SET_type(type,a,f,x) \ + i2d_ASN1_SET_OF_##type(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC,IS_SET) +#define M_ASN1_I2D_put_IMP_SEQUENCE(a,f,x) i2d_ASN1_SET(a,&p,f,x,\ + V_ASN1_CONTEXT_SPECIFIC,IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE(a,f) i2d_ASN1_SET(a,&p,f,V_ASN1_SEQUENCE,\ + V_ASN1_UNIVERSAL,IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE_type(type,a,f) \ + i2d_ASN1_SET_OF_##type(a,&p,f,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE) + +#define M_ASN1_I2D_put_SEQUENCE_opt(a,f) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + M_ASN1_I2D_put_SEQUENCE(a,f); + +#define M_ASN1_I2D_put_IMP_SET_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { i2d_ASN1_SET(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); } + +#define M_ASN1_I2D_put_IMP_SET_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { i2d_ASN1_SET_OF_##type(a,&p,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SET); } + +#define M_ASN1_I2D_put_IMP_SEQUENCE_opt(a,f,x) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { i2d_ASN1_SET(a,&p,f,x,V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); } + +#define M_ASN1_I2D_put_IMP_SEQUENCE_opt_type(type,a,f,x) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { i2d_ASN1_SET_OF_##type(a,&p,f,x, \ + V_ASN1_CONTEXT_SPECIFIC, \ + IS_SEQUENCE); } + +#define M_ASN1_I2D_put_EXP_opt(a,f,tag,v) \ + if (a != NULL) \ + { \ + ASN1_put_object(&p,1,v,tag,V_ASN1_CONTEXT_SPECIFIC); \ + f(a,&p); \ + } + +#define M_ASN1_I2D_put_EXP_SET_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET(a,&p,f,tag,V_ASN1_UNIVERSAL,IS_SET); \ + } + +#define M_ASN1_I2D_put_EXP_SEQUENCE_opt(a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET(a,&p,f,tag,V_ASN1_UNIVERSAL,IS_SEQUENCE); \ + } + +#define M_ASN1_I2D_put_EXP_SEQUENCE_opt_type(type,a,f,mtag,tag,v) \ + if ((a != NULL) && (sk_##type##_num(a) != 0)) \ + { \ + ASN1_put_object(&p,1,v,mtag,V_ASN1_CONTEXT_SPECIFIC); \ + i2d_ASN1_SET_OF_##type(a,&p,f,tag,V_ASN1_UNIVERSAL, \ + IS_SEQUENCE); \ + } + +#define M_ASN1_I2D_seq_total() \ + r=ASN1_object_size(1,ret,V_ASN1_SEQUENCE); \ + if (pp == NULL) return(r); \ + p= *pp; \ + ASN1_put_object(&p,1,ret,V_ASN1_SEQUENCE,V_ASN1_UNIVERSAL) + +#define M_ASN1_I2D_INF_seq_start(tag,ctx) \ + *(p++)=(V_ASN1_CONSTRUCTED|(tag)|(ctx)); \ + *(p++)=0x80 + +#define M_ASN1_I2D_INF_seq_end() *(p++)=0x00; *(p++)=0x00 + +#define M_ASN1_I2D_finish() *pp=p; \ + return(r); + +int asn1_GetSequence(ASN1_const_CTX *c, long *length); +void asn1_add_error(const unsigned char *address,int offset); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/asn1t.h b/libs/openssl/include/openssl/asn1t.h new file mode 100644 index 0000000..d230e4b --- /dev/null +++ b/libs/openssl/include/openssl/asn1t.h @@ -0,0 +1,960 @@ +/* asn1t.h */ +/* Written by Dr Stephen N Henson (steve@openssl.org) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ASN1T_H +#define HEADER_ASN1T_H + +#include +#include +#include + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +/* ASN1 template defines, structures and functions */ + +#ifdef __cplusplus +extern "C" { +#endif + + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +#define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr)) + + +/* Macros for start and end of ASN1_ITEM definition */ + +#define ASN1_ITEM_start(itname) \ + OPENSSL_GLOBAL const ASN1_ITEM itname##_it = { + +#define ASN1_ITEM_end(itname) \ + }; + +#else + +/* Macro to obtain ASN1_ADB pointer from a type (only used internally) */ +#define ASN1_ADB_ptr(iptr) ((const ASN1_ADB *)(iptr())) + + +/* Macros for start and end of ASN1_ITEM definition */ + +#define ASN1_ITEM_start(itname) \ + const ASN1_ITEM * itname##_it(void) \ + { \ + static const ASN1_ITEM local_it = { + +#define ASN1_ITEM_end(itname) \ + }; \ + return &local_it; \ + } + +#endif + + +/* Macros to aid ASN1 template writing */ + +#define ASN1_ITEM_TEMPLATE(tname) \ + static const ASN1_TEMPLATE tname##_item_tt + +#define ASN1_ITEM_TEMPLATE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_PRIMITIVE,\ + -1,\ + &tname##_item_tt,\ + 0,\ + NULL,\ + 0,\ + #tname \ + ASN1_ITEM_end(tname) + + +/* This is a ASN1 type which just embeds a template */ + +/* This pair helps declare a SEQUENCE. We can do: + * + * ASN1_SEQUENCE(stname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END(stname) + * + * This will produce an ASN1_ITEM called stname_it + * for a structure called stname. + * + * If you want the same structure but a different + * name then use: + * + * ASN1_SEQUENCE(itname) = { + * ... SEQUENCE components ... + * } ASN1_SEQUENCE_END_name(stname, itname) + * + * This will create an item called itname_it using + * a structure called stname. + */ + +#define ASN1_SEQUENCE(tname) \ + static const ASN1_TEMPLATE tname##_seq_tt[] + +#define ASN1_SEQUENCE_END(stname) ASN1_SEQUENCE_END_name(stname, stname) + +#define ASN1_SEQUENCE_END_name(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +#define ASN1_NDEF_SEQUENCE(tname) \ + ASN1_SEQUENCE(tname) + +#define ASN1_NDEF_SEQUENCE_cb(tname, cb) \ + ASN1_SEQUENCE_cb(tname, cb) + +#define ASN1_SEQUENCE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_BROKEN_SEQUENCE(tname) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_BROKEN, 0, 0, 0, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_SEQUENCE_ref(tname, cb, lck) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_REFCOUNT, offsetof(tname, references), lck, cb, 0}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_SEQUENCE_enc(tname, enc, cb) \ + static const ASN1_AUX tname##_aux = {NULL, ASN1_AFLG_ENCODING, 0, 0, cb, offsetof(tname, enc)}; \ + ASN1_SEQUENCE(tname) + +#define ASN1_NDEF_SEQUENCE_END(tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(tname),\ + #tname \ + ASN1_ITEM_end(tname) + +#define ASN1_BROKEN_SEQUENCE_END(stname) ASN1_SEQUENCE_END_ref(stname, stname) + +#define ASN1_SEQUENCE_END_enc(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +#define ASN1_SEQUENCE_END_cb(stname, tname) ASN1_SEQUENCE_END_ref(stname, tname) + +#define ASN1_SEQUENCE_END_ref(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +#define ASN1_NDEF_SEQUENCE_END_cb(stname, tname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_NDEF_SEQUENCE,\ + V_ASN1_SEQUENCE,\ + tname##_seq_tt,\ + sizeof(tname##_seq_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + + +/* This pair helps declare a CHOICE type. We can do: + * + * ASN1_CHOICE(chname) = { + * ... CHOICE options ... + * ASN1_CHOICE_END(chname) + * + * This will produce an ASN1_ITEM called chname_it + * for a structure called chname. The structure + * definition must look like this: + * typedef struct { + * int type; + * union { + * ASN1_SOMETHING *opt1; + * ASN1_SOMEOTHER *opt2; + * } value; + * } chname; + * + * the name of the selector must be 'type'. + * to use an alternative selector name use the + * ASN1_CHOICE_END_selector() version. + */ + +#define ASN1_CHOICE(tname) \ + static const ASN1_TEMPLATE tname##_ch_tt[] + +#define ASN1_CHOICE_cb(tname, cb) \ + static const ASN1_AUX tname##_aux = {NULL, 0, 0, 0, cb, 0}; \ + ASN1_CHOICE(tname) + +#define ASN1_CHOICE_END(stname) ASN1_CHOICE_END_name(stname, stname) + +#define ASN1_CHOICE_END_name(stname, tname) ASN1_CHOICE_END_selector(stname, tname, type) + +#define ASN1_CHOICE_END_selector(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + NULL,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +#define ASN1_CHOICE_END_cb(stname, tname, selname) \ + ;\ + ASN1_ITEM_start(tname) \ + ASN1_ITYPE_CHOICE,\ + offsetof(stname,selname) ,\ + tname##_ch_tt,\ + sizeof(tname##_ch_tt) / sizeof(ASN1_TEMPLATE),\ + &tname##_aux,\ + sizeof(stname),\ + #stname \ + ASN1_ITEM_end(tname) + +/* This helps with the template wrapper form of ASN1_ITEM */ + +#define ASN1_EX_TEMPLATE_TYPE(flags, tag, name, type) { \ + (flags), (tag), 0,\ + #name, ASN1_ITEM_ref(type) } + +/* These help with SEQUENCE or CHOICE components */ + +/* used to declare other types */ + +#define ASN1_EX_TYPE(flags, tag, stname, field, type) { \ + (flags), (tag), offsetof(stname, field),\ + #field, ASN1_ITEM_ref(type) } + +/* used when the structure is combined with the parent */ + +#define ASN1_EX_COMBINE(flags, tag, type) { \ + (flags)|ASN1_TFLG_COMBINE, (tag), 0, NULL, ASN1_ITEM_ref(type) } + +/* implicit and explicit helper macros */ + +#define ASN1_IMP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_IMPLICIT | ex, tag, stname, field, type) + +#define ASN1_EXP_EX(stname, field, type, tag, ex) \ + ASN1_EX_TYPE(ASN1_TFLG_EXPLICIT | ex, tag, stname, field, type) + +/* Any defined by macros: the field used is in the table itself */ + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION +#define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +#define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, (const ASN1_ITEM *)&(tblname##_adb) } +#else +#define ASN1_ADB_OBJECT(tblname) { ASN1_TFLG_ADB_OID, -1, 0, #tblname, tblname##_adb } +#define ASN1_ADB_INTEGER(tblname) { ASN1_TFLG_ADB_INT, -1, 0, #tblname, tblname##_adb } +#endif +/* Plain simple type */ +#define ASN1_SIMPLE(stname, field, type) ASN1_EX_TYPE(0,0, stname, field, type) + +/* OPTIONAL simple type */ +#define ASN1_OPT(stname, field, type) ASN1_EX_TYPE(ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* IMPLICIT tagged simple type */ +#define ASN1_IMP(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, 0) + +/* IMPLICIT tagged OPTIONAL simple type */ +#define ASN1_IMP_OPT(stname, field, type, tag) ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) + +/* Same as above but EXPLICIT */ + +#define ASN1_EXP(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, 0) +#define ASN1_EXP_OPT(stname, field, type, tag) ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL) + +/* SEQUENCE OF type */ +#define ASN1_SEQUENCE_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF, 0, stname, field, type) + +/* OPTIONAL SEQUENCE OF */ +#define ASN1_SEQUENCE_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Same as above but for SET OF */ + +#define ASN1_SET_OF(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF, 0, stname, field, type) + +#define ASN1_SET_OF_OPT(stname, field, type) \ + ASN1_EX_TYPE(ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL, 0, stname, field, type) + +/* Finally compound types of SEQUENCE, SET, IMPLICIT, EXPLICIT and OPTIONAL */ + +#define ASN1_IMP_SET_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +#define ASN1_EXP_SET_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF) + +#define ASN1_IMP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_EXP_SET_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SET_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_IMP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +#define ASN1_IMP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_IMP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +#define ASN1_EXP_SEQUENCE_OF(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF) + +#define ASN1_EXP_SEQUENCE_OF_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_SEQUENCE_OF|ASN1_TFLG_OPTIONAL) + +/* EXPLICIT using indefinite length constructed form */ +#define ASN1_NDEF_EXP(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_NDEF) + +/* EXPLICIT OPTIONAL using indefinite length constructed form */ +#define ASN1_NDEF_EXP_OPT(stname, field, type, tag) \ + ASN1_EXP_EX(stname, field, type, tag, ASN1_TFLG_OPTIONAL|ASN1_TFLG_NDEF) + +/* Macros for the ASN1_ADB structure */ + +#define ASN1_ADB(name) \ + static const ASN1_ADB_TABLE name##_adbtbl[] + +#ifndef OPENSSL_EXPORT_VAR_AS_FUNCTION + +#define ASN1_ADB_END(name, flags, field, app_table, def, none) \ + ;\ + static const ASN1_ADB name##_adb = {\ + flags,\ + offsetof(name, field),\ + app_table,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + } + +#else + +#define ASN1_ADB_END(name, flags, field, app_table, def, none) \ + ;\ + static const ASN1_ITEM *name##_adb(void) \ + { \ + static const ASN1_ADB internal_adb = \ + {\ + flags,\ + offsetof(name, field),\ + app_table,\ + name##_adbtbl,\ + sizeof(name##_adbtbl) / sizeof(ASN1_ADB_TABLE),\ + def,\ + none\ + }; \ + return (const ASN1_ITEM *) &internal_adb; \ + } \ + void dummy_function(void) + +#endif + +#define ADB_ENTRY(val, template) {val, template} + +#define ASN1_ADB_TEMPLATE(name) \ + static const ASN1_TEMPLATE name##_tt + +/* This is the ASN1 template structure that defines + * a wrapper round the actual type. It determines the + * actual position of the field in the value structure, + * various flags such as OPTIONAL and the field name. + */ + +struct ASN1_TEMPLATE_st { +unsigned long flags; /* Various flags */ +long tag; /* tag, not used if no tagging */ +unsigned long offset; /* Offset of this field in structure */ +#ifndef NO_ASN1_FIELD_NAMES +const char *field_name; /* Field name */ +#endif +ASN1_ITEM_EXP *item; /* Relevant ASN1_ITEM or ASN1_ADB */ +}; + +/* Macro to extract ASN1_ITEM and ASN1_ADB pointer from ASN1_TEMPLATE */ + +#define ASN1_TEMPLATE_item(t) (t->item_ptr) +#define ASN1_TEMPLATE_adb(t) (t->item_ptr) + +typedef struct ASN1_ADB_TABLE_st ASN1_ADB_TABLE; +typedef struct ASN1_ADB_st ASN1_ADB; + +struct ASN1_ADB_st { + unsigned long flags; /* Various flags */ + unsigned long offset; /* Offset of selector field */ + STACK_OF(ASN1_ADB_TABLE) **app_items; /* Application defined items */ + const ASN1_ADB_TABLE *tbl; /* Table of possible types */ + long tblcount; /* Number of entries in tbl */ + const ASN1_TEMPLATE *default_tt; /* Type to use if no match */ + const ASN1_TEMPLATE *null_tt; /* Type to use if selector is NULL */ +}; + +struct ASN1_ADB_TABLE_st { + long value; /* NID for an object or value for an int */ + const ASN1_TEMPLATE tt; /* item for this value */ +}; + +/* template flags */ + +/* Field is optional */ +#define ASN1_TFLG_OPTIONAL (0x1) + +/* Field is a SET OF */ +#define ASN1_TFLG_SET_OF (0x1 << 1) + +/* Field is a SEQUENCE OF */ +#define ASN1_TFLG_SEQUENCE_OF (0x2 << 1) + +/* Special case: this refers to a SET OF that + * will be sorted into DER order when encoded *and* + * the corresponding STACK will be modified to match + * the new order. + */ +#define ASN1_TFLG_SET_ORDER (0x3 << 1) + +/* Mask for SET OF or SEQUENCE OF */ +#define ASN1_TFLG_SK_MASK (0x3 << 1) + +/* These flags mean the tag should be taken from the + * tag field. If EXPLICIT then the underlying type + * is used for the inner tag. + */ + +/* IMPLICIT tagging */ +#define ASN1_TFLG_IMPTAG (0x1 << 3) + + +/* EXPLICIT tagging, inner tag from underlying type */ +#define ASN1_TFLG_EXPTAG (0x2 << 3) + +#define ASN1_TFLG_TAG_MASK (0x3 << 3) + +/* context specific IMPLICIT */ +#define ASN1_TFLG_IMPLICIT ASN1_TFLG_IMPTAG|ASN1_TFLG_CONTEXT + +/* context specific EXPLICIT */ +#define ASN1_TFLG_EXPLICIT ASN1_TFLG_EXPTAG|ASN1_TFLG_CONTEXT + +/* If tagging is in force these determine the + * type of tag to use. Otherwise the tag is + * determined by the underlying type. These + * values reflect the actual octet format. + */ + +/* Universal tag */ +#define ASN1_TFLG_UNIVERSAL (0x0<<6) +/* Application tag */ +#define ASN1_TFLG_APPLICATION (0x1<<6) +/* Context specific tag */ +#define ASN1_TFLG_CONTEXT (0x2<<6) +/* Private tag */ +#define ASN1_TFLG_PRIVATE (0x3<<6) + +#define ASN1_TFLG_TAG_CLASS (0x3<<6) + +/* These are for ANY DEFINED BY type. In this case + * the 'item' field points to an ASN1_ADB structure + * which contains a table of values to decode the + * relevant type + */ + +#define ASN1_TFLG_ADB_MASK (0x3<<8) + +#define ASN1_TFLG_ADB_OID (0x1<<8) + +#define ASN1_TFLG_ADB_INT (0x1<<9) + +/* This flag means a parent structure is passed + * instead of the field: this is useful is a + * SEQUENCE is being combined with a CHOICE for + * example. Since this means the structure and + * item name will differ we need to use the + * ASN1_CHOICE_END_name() macro for example. + */ + +#define ASN1_TFLG_COMBINE (0x1<<10) + +/* This flag when present in a SEQUENCE OF, SET OF + * or EXPLICIT causes indefinite length constructed + * encoding to be used if required. + */ + +#define ASN1_TFLG_NDEF (0x1<<11) + +/* This is the actual ASN1 item itself */ + +struct ASN1_ITEM_st { +char itype; /* The item type, primitive, SEQUENCE, CHOICE or extern */ +long utype; /* underlying type */ +const ASN1_TEMPLATE *templates; /* If SEQUENCE or CHOICE this contains the contents */ +long tcount; /* Number of templates if SEQUENCE or CHOICE */ +const void *funcs; /* functions that handle this type */ +long size; /* Structure size (usually)*/ +#ifndef NO_ASN1_FIELD_NAMES +const char *sname; /* Structure name */ +#endif +}; + +/* These are values for the itype field and + * determine how the type is interpreted. + * + * For PRIMITIVE types the underlying type + * determines the behaviour if items is NULL. + * + * Otherwise templates must contain a single + * template and the type is treated in the + * same way as the type specified in the template. + * + * For SEQUENCE types the templates field points + * to the members, the size field is the + * structure size. + * + * For CHOICE types the templates field points + * to each possible member (typically a union) + * and the 'size' field is the offset of the + * selector. + * + * The 'funcs' field is used for application + * specific functions. + * + * For COMPAT types the funcs field gives a + * set of functions that handle this type, this + * supports the old d2i, i2d convention. + * + * The EXTERN type uses a new style d2i/i2d. + * The new style should be used where possible + * because it avoids things like the d2i IMPLICIT + * hack. + * + * MSTRING is a multiple string type, it is used + * for a CHOICE of character strings where the + * actual strings all occupy an ASN1_STRING + * structure. In this case the 'utype' field + * has a special meaning, it is used as a mask + * of acceptable types using the B_ASN1 constants. + * + * NDEF_SEQUENCE is the same as SEQUENCE except + * that it will use indefinite length constructed + * encoding if requested. + * + */ + +#define ASN1_ITYPE_PRIMITIVE 0x0 + +#define ASN1_ITYPE_SEQUENCE 0x1 + +#define ASN1_ITYPE_CHOICE 0x2 + +#define ASN1_ITYPE_COMPAT 0x3 + +#define ASN1_ITYPE_EXTERN 0x4 + +#define ASN1_ITYPE_MSTRING 0x5 + +#define ASN1_ITYPE_NDEF_SEQUENCE 0x6 + +/* Cache for ASN1 tag and length, so we + * don't keep re-reading it for things + * like CHOICE + */ + +struct ASN1_TLC_st{ + char valid; /* Values below are valid */ + int ret; /* return value */ + long plen; /* length */ + int ptag; /* class value */ + int pclass; /* class value */ + int hdrlen; /* header length */ +}; + +/* Typedefs for ASN1 function pointers */ + +typedef ASN1_VALUE * ASN1_new_func(void); +typedef void ASN1_free_func(ASN1_VALUE *a); +typedef ASN1_VALUE * ASN1_d2i_func(ASN1_VALUE **a, const unsigned char ** in, long length); +typedef int ASN1_i2d_func(ASN1_VALUE * a, unsigned char **in); + +typedef int ASN1_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_ITEM *it, + int tag, int aclass, char opt, ASN1_TLC *ctx); + +typedef int ASN1_ex_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_ITEM *it, int tag, int aclass); +typedef int ASN1_ex_new_func(ASN1_VALUE **pval, const ASN1_ITEM *it); +typedef void ASN1_ex_free_func(ASN1_VALUE **pval, const ASN1_ITEM *it); + +typedef int ASN1_ex_print_func(BIO *out, ASN1_VALUE **pval, + int indent, const char *fname, + const ASN1_PCTX *pctx); + +typedef int ASN1_primitive_i2c(ASN1_VALUE **pval, unsigned char *cont, int *putype, const ASN1_ITEM *it); +typedef int ASN1_primitive_c2i(ASN1_VALUE **pval, const unsigned char *cont, int len, int utype, char *free_cont, const ASN1_ITEM *it); +typedef int ASN1_primitive_print(BIO *out, ASN1_VALUE **pval, const ASN1_ITEM *it, int indent, const ASN1_PCTX *pctx); + +typedef struct ASN1_COMPAT_FUNCS_st { + ASN1_new_func *asn1_new; + ASN1_free_func *asn1_free; + ASN1_d2i_func *asn1_d2i; + ASN1_i2d_func *asn1_i2d; +} ASN1_COMPAT_FUNCS; + +typedef struct ASN1_EXTERN_FUNCS_st { + void *app_data; + ASN1_ex_new_func *asn1_ex_new; + ASN1_ex_free_func *asn1_ex_free; + ASN1_ex_free_func *asn1_ex_clear; + ASN1_ex_d2i *asn1_ex_d2i; + ASN1_ex_i2d *asn1_ex_i2d; + ASN1_ex_print_func *asn1_ex_print; +} ASN1_EXTERN_FUNCS; + +typedef struct ASN1_PRIMITIVE_FUNCS_st { + void *app_data; + unsigned long flags; + ASN1_ex_new_func *prim_new; + ASN1_ex_free_func *prim_free; + ASN1_ex_free_func *prim_clear; + ASN1_primitive_c2i *prim_c2i; + ASN1_primitive_i2c *prim_i2c; + ASN1_primitive_print *prim_print; +} ASN1_PRIMITIVE_FUNCS; + +/* This is the ASN1_AUX structure: it handles various + * miscellaneous requirements. For example the use of + * reference counts and an informational callback. + * + * The "informational callback" is called at various + * points during the ASN1 encoding and decoding. It can + * be used to provide minor customisation of the structures + * used. This is most useful where the supplied routines + * *almost* do the right thing but need some extra help + * at a few points. If the callback returns zero then + * it is assumed a fatal error has occurred and the + * main operation should be abandoned. + * + * If major changes in the default behaviour are required + * then an external type is more appropriate. + */ + +typedef int ASN1_aux_cb(int operation, ASN1_VALUE **in, const ASN1_ITEM *it, + void *exarg); + +typedef struct ASN1_AUX_st { + void *app_data; + int flags; + int ref_offset; /* Offset of reference value */ + int ref_lock; /* Lock type to use */ + ASN1_aux_cb *asn1_cb; + int enc_offset; /* Offset of ASN1_ENCODING structure */ +} ASN1_AUX; + +/* For print related callbacks exarg points to this structure */ +typedef struct ASN1_PRINT_ARG_st { + BIO *out; + int indent; + const ASN1_PCTX *pctx; +} ASN1_PRINT_ARG; + +/* For streaming related callbacks exarg points to this structure */ +typedef struct ASN1_STREAM_ARG_st { + /* BIO to stream through */ + BIO *out; + /* BIO with filters appended */ + BIO *ndef_bio; + /* Streaming I/O boundary */ + unsigned char **boundary; +} ASN1_STREAM_ARG; + +/* Flags in ASN1_AUX */ + +/* Use a reference count */ +#define ASN1_AFLG_REFCOUNT 1 +/* Save the encoding of structure (useful for signatures) */ +#define ASN1_AFLG_ENCODING 2 +/* The Sequence length is invalid */ +#define ASN1_AFLG_BROKEN 4 + +/* operation values for asn1_cb */ + +#define ASN1_OP_NEW_PRE 0 +#define ASN1_OP_NEW_POST 1 +#define ASN1_OP_FREE_PRE 2 +#define ASN1_OP_FREE_POST 3 +#define ASN1_OP_D2I_PRE 4 +#define ASN1_OP_D2I_POST 5 +#define ASN1_OP_I2D_PRE 6 +#define ASN1_OP_I2D_POST 7 +#define ASN1_OP_PRINT_PRE 8 +#define ASN1_OP_PRINT_POST 9 +#define ASN1_OP_STREAM_PRE 10 +#define ASN1_OP_STREAM_POST 11 +#define ASN1_OP_DETACHED_PRE 12 +#define ASN1_OP_DETACHED_POST 13 + +/* Macro to implement a primitive type */ +#define IMPLEMENT_ASN1_TYPE(stname) IMPLEMENT_ASN1_TYPE_ex(stname, stname, 0) +#define IMPLEMENT_ASN1_TYPE_ex(itname, vname, ex) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_PRIMITIVE, V_##vname, NULL, 0, NULL, ex, #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement a multi string type */ +#define IMPLEMENT_ASN1_MSTRING(itname, mask) \ + ASN1_ITEM_start(itname) \ + ASN1_ITYPE_MSTRING, mask, NULL, 0, NULL, sizeof(ASN1_STRING), #itname \ + ASN1_ITEM_end(itname) + +/* Macro to implement an ASN1_ITEM in terms of old style funcs */ + +#define IMPLEMENT_COMPAT_ASN1(sname) IMPLEMENT_COMPAT_ASN1_type(sname, V_ASN1_SEQUENCE) + +#define IMPLEMENT_COMPAT_ASN1_type(sname, tag) \ + static const ASN1_COMPAT_FUNCS sname##_ff = { \ + (ASN1_new_func *)sname##_new, \ + (ASN1_free_func *)sname##_free, \ + (ASN1_d2i_func *)d2i_##sname, \ + (ASN1_i2d_func *)i2d_##sname, \ + }; \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_COMPAT, \ + tag, \ + NULL, \ + 0, \ + &sname##_ff, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +#define IMPLEMENT_EXTERN_ASN1(sname, tag, fptrs) \ + ASN1_ITEM_start(sname) \ + ASN1_ITYPE_EXTERN, \ + tag, \ + NULL, \ + 0, \ + &fptrs, \ + 0, \ + #sname \ + ASN1_ITEM_end(sname) + +/* Macro to implement standard functions in terms of ASN1_ITEM structures */ + +#define IMPLEMENT_ASN1_FUNCTIONS(stname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, stname, stname) + +#define IMPLEMENT_ASN1_FUNCTIONS_name(stname, itname) IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, itname) + +#define IMPLEMENT_ASN1_FUNCTIONS_ENCODE_name(stname, itname) \ + IMPLEMENT_ASN1_FUNCTIONS_ENCODE_fname(stname, itname, itname) + +#define IMPLEMENT_STATIC_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(static, stname, stname, stname) + +#define IMPLEMENT_ASN1_ALLOC_FUNCTIONS(stname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, stname, stname) + +#define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_pfname(pre, stname, itname, fname) \ + pre stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + pre void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +#define IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) \ + stname *fname##_new(void) \ + { \ + return (stname *)ASN1_item_new(ASN1_ITEM_rptr(itname)); \ + } \ + void fname##_free(stname *a) \ + { \ + ASN1_item_free((ASN1_VALUE *)a, ASN1_ITEM_rptr(itname)); \ + } + +#define IMPLEMENT_ASN1_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +#define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +#define IMPLEMENT_ASN1_NDEF_FUNCTION(stname) \ + int i2d_##stname##_NDEF(stname *a, unsigned char **out) \ + { \ + return ASN1_item_ndef_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(stname));\ + } + +/* This includes evil casts to remove const: they will go away when full + * ASN1 constification is done. + */ +#define IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + stname *d2i_##fname(stname **a, const unsigned char **in, long len) \ + { \ + return (stname *)ASN1_item_d2i((ASN1_VALUE **)a, in, len, ASN1_ITEM_rptr(itname));\ + } \ + int i2d_##fname(const stname *a, unsigned char **out) \ + { \ + return ASN1_item_i2d((ASN1_VALUE *)a, out, ASN1_ITEM_rptr(itname));\ + } + +#define IMPLEMENT_ASN1_DUP_FUNCTION(stname) \ + stname * stname##_dup(stname *x) \ + { \ + return ASN1_item_dup(ASN1_ITEM_rptr(stname), x); \ + } + +#define IMPLEMENT_ASN1_PRINT_FUNCTION(stname) \ + IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, stname, stname) + +#define IMPLEMENT_ASN1_PRINT_FUNCTION_fname(stname, itname, fname) \ + int fname##_print_ctx(BIO *out, stname *x, int indent, \ + const ASN1_PCTX *pctx) \ + { \ + return ASN1_item_print(out, (ASN1_VALUE *)x, indent, \ + ASN1_ITEM_rptr(itname), pctx); \ + } + +#define IMPLEMENT_ASN1_FUNCTIONS_const(name) \ + IMPLEMENT_ASN1_FUNCTIONS_const_fname(name, name, name) + +#define IMPLEMENT_ASN1_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ENCODE_FUNCTIONS_const_fname(stname, itname, fname) \ + IMPLEMENT_ASN1_ALLOC_FUNCTIONS_fname(stname, itname, fname) + +/* external definitions for primitive types */ + +DECLARE_ASN1_ITEM(ASN1_BOOLEAN) +DECLARE_ASN1_ITEM(ASN1_TBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_FBOOLEAN) +DECLARE_ASN1_ITEM(ASN1_SEQUENCE) +DECLARE_ASN1_ITEM(CBIGNUM) +DECLARE_ASN1_ITEM(BIGNUM) +DECLARE_ASN1_ITEM(LONG) +DECLARE_ASN1_ITEM(ZLONG) + +DECLARE_STACK_OF(ASN1_VALUE) + +/* Functions used internally by the ASN1 code */ + +int ASN1_item_ex_new(ASN1_VALUE **pval, const ASN1_ITEM *it); +void ASN1_item_ex_free(ASN1_VALUE **pval, const ASN1_ITEM *it); +int ASN1_template_new(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); +int ASN1_primitive_new(ASN1_VALUE **pval, const ASN1_ITEM *it); + +void ASN1_template_free(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); +int ASN1_template_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_TEMPLATE *tt); +int ASN1_item_ex_d2i(ASN1_VALUE **pval, const unsigned char **in, long len, const ASN1_ITEM *it, + int tag, int aclass, char opt, ASN1_TLC *ctx); + +int ASN1_item_ex_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_ITEM *it, int tag, int aclass); +int ASN1_template_i2d(ASN1_VALUE **pval, unsigned char **out, const ASN1_TEMPLATE *tt); +void ASN1_primitive_free(ASN1_VALUE **pval, const ASN1_ITEM *it); + +int asn1_ex_i2c(ASN1_VALUE **pval, unsigned char *cont, int *putype, const ASN1_ITEM *it); +int asn1_ex_c2i(ASN1_VALUE **pval, const unsigned char *cont, int len, int utype, char *free_cont, const ASN1_ITEM *it); + +int asn1_get_choice_selector(ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_set_choice_selector(ASN1_VALUE **pval, int value, const ASN1_ITEM *it); + +ASN1_VALUE ** asn1_get_field_ptr(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt); + +const ASN1_TEMPLATE *asn1_do_adb(ASN1_VALUE **pval, const ASN1_TEMPLATE *tt, int nullerr); + +int asn1_do_lock(ASN1_VALUE **pval, int op, const ASN1_ITEM *it); + +void asn1_enc_init(ASN1_VALUE **pval, const ASN1_ITEM *it); +void asn1_enc_free(ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_enc_restore(int *len, unsigned char **out, ASN1_VALUE **pval, const ASN1_ITEM *it); +int asn1_enc_save(ASN1_VALUE **pval, const unsigned char *in, int inlen, const ASN1_ITEM *it); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/bio.h b/libs/openssl/include/openssl/bio.h new file mode 100644 index 0000000..05699ab --- /dev/null +++ b/libs/openssl/include/openssl/bio.h @@ -0,0 +1,847 @@ +/* crypto/bio/bio.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BIO_H +#define HEADER_BIO_H + +#include + +#ifndef OPENSSL_NO_FP_API +# include +#endif +#include + +#include + +#ifndef OPENSSL_NO_SCTP +# ifndef OPENSSL_SYS_VMS +# include +# else +# include +# endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* These are the 'types' of BIOs */ +#define BIO_TYPE_NONE 0 +#define BIO_TYPE_MEM (1|0x0400) +#define BIO_TYPE_FILE (2|0x0400) + +#define BIO_TYPE_FD (4|0x0400|0x0100) +#define BIO_TYPE_SOCKET (5|0x0400|0x0100) +#define BIO_TYPE_NULL (6|0x0400) +#define BIO_TYPE_SSL (7|0x0200) +#define BIO_TYPE_MD (8|0x0200) /* passive filter */ +#define BIO_TYPE_BUFFER (9|0x0200) /* filter */ +#define BIO_TYPE_CIPHER (10|0x0200) /* filter */ +#define BIO_TYPE_BASE64 (11|0x0200) /* filter */ +#define BIO_TYPE_CONNECT (12|0x0400|0x0100) /* socket - connect */ +#define BIO_TYPE_ACCEPT (13|0x0400|0x0100) /* socket for accept */ +#define BIO_TYPE_PROXY_CLIENT (14|0x0200) /* client proxy BIO */ +#define BIO_TYPE_PROXY_SERVER (15|0x0200) /* server proxy BIO */ +#define BIO_TYPE_NBIO_TEST (16|0x0200) /* server proxy BIO */ +#define BIO_TYPE_NULL_FILTER (17|0x0200) +#define BIO_TYPE_BER (18|0x0200) /* BER -> bin filter */ +#define BIO_TYPE_BIO (19|0x0400) /* (half a) BIO pair */ +#define BIO_TYPE_LINEBUFFER (20|0x0200) /* filter */ +#define BIO_TYPE_DGRAM (21|0x0400|0x0100) +#ifndef OPENSSL_NO_SCTP +#define BIO_TYPE_DGRAM_SCTP (24|0x0400|0x0100) +#endif +#define BIO_TYPE_ASN1 (22|0x0200) /* filter */ +#define BIO_TYPE_COMP (23|0x0200) /* filter */ + +#define BIO_TYPE_DESCRIPTOR 0x0100 /* socket, fd, connect or accept */ +#define BIO_TYPE_FILTER 0x0200 +#define BIO_TYPE_SOURCE_SINK 0x0400 + +/* BIO_FILENAME_READ|BIO_CLOSE to open or close on free. + * BIO_set_fp(in,stdin,BIO_NOCLOSE); */ +#define BIO_NOCLOSE 0x00 +#define BIO_CLOSE 0x01 + +/* These are used in the following macros and are passed to + * BIO_ctrl() */ +#define BIO_CTRL_RESET 1 /* opt - rewind/zero etc */ +#define BIO_CTRL_EOF 2 /* opt - are we at the eof */ +#define BIO_CTRL_INFO 3 /* opt - extra tit-bits */ +#define BIO_CTRL_SET 4 /* man - set the 'IO' type */ +#define BIO_CTRL_GET 5 /* man - get the 'IO' type */ +#define BIO_CTRL_PUSH 6 /* opt - internal, used to signify change */ +#define BIO_CTRL_POP 7 /* opt - internal, used to signify change */ +#define BIO_CTRL_GET_CLOSE 8 /* man - set the 'close' on free */ +#define BIO_CTRL_SET_CLOSE 9 /* man - set the 'close' on free */ +#define BIO_CTRL_PENDING 10 /* opt - is their more data buffered */ +#define BIO_CTRL_FLUSH 11 /* opt - 'flush' buffered output */ +#define BIO_CTRL_DUP 12 /* man - extra stuff for 'duped' BIO */ +#define BIO_CTRL_WPENDING 13 /* opt - number of bytes still to write */ +/* callback is int cb(BIO *bio,state,ret); */ +#define BIO_CTRL_SET_CALLBACK 14 /* opt - set callback function */ +#define BIO_CTRL_GET_CALLBACK 15 /* opt - set callback function */ + +#define BIO_CTRL_SET_FILENAME 30 /* BIO_s_file special */ + +/* dgram BIO stuff */ +#define BIO_CTRL_DGRAM_CONNECT 31 /* BIO dgram special */ +#define BIO_CTRL_DGRAM_SET_CONNECTED 32 /* allow for an externally + * connected socket to be + * passed in */ +#define BIO_CTRL_DGRAM_SET_RECV_TIMEOUT 33 /* setsockopt, essentially */ +#define BIO_CTRL_DGRAM_GET_RECV_TIMEOUT 34 /* getsockopt, essentially */ +#define BIO_CTRL_DGRAM_SET_SEND_TIMEOUT 35 /* setsockopt, essentially */ +#define BIO_CTRL_DGRAM_GET_SEND_TIMEOUT 36 /* getsockopt, essentially */ + +#define BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP 37 /* flag whether the last */ +#define BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP 38 /* I/O operation tiemd out */ + +/* #ifdef IP_MTU_DISCOVER */ +#define BIO_CTRL_DGRAM_MTU_DISCOVER 39 /* set DF bit on egress packets */ +/* #endif */ + +#define BIO_CTRL_DGRAM_QUERY_MTU 40 /* as kernel for current MTU */ +#define BIO_CTRL_DGRAM_GET_FALLBACK_MTU 47 +#define BIO_CTRL_DGRAM_GET_MTU 41 /* get cached value for MTU */ +#define BIO_CTRL_DGRAM_SET_MTU 42 /* set cached value for + * MTU. want to use this + * if asking the kernel + * fails */ + +#define BIO_CTRL_DGRAM_MTU_EXCEEDED 43 /* check whether the MTU + * was exceed in the + * previous write + * operation */ + +#define BIO_CTRL_DGRAM_GET_PEER 46 +#define BIO_CTRL_DGRAM_SET_PEER 44 /* Destination for the data */ + +#define BIO_CTRL_DGRAM_SET_NEXT_TIMEOUT 45 /* Next DTLS handshake timeout to + * adjust socket timeouts */ + +#ifndef OPENSSL_NO_SCTP +/* SCTP stuff */ +#define BIO_CTRL_DGRAM_SCTP_SET_IN_HANDSHAKE 50 +#define BIO_CTRL_DGRAM_SCTP_ADD_AUTH_KEY 51 +#define BIO_CTRL_DGRAM_SCTP_NEXT_AUTH_KEY 52 +#define BIO_CTRL_DGRAM_SCTP_AUTH_CCS_RCVD 53 +#define BIO_CTRL_DGRAM_SCTP_GET_SNDINFO 60 +#define BIO_CTRL_DGRAM_SCTP_SET_SNDINFO 61 +#define BIO_CTRL_DGRAM_SCTP_GET_RCVINFO 62 +#define BIO_CTRL_DGRAM_SCTP_SET_RCVINFO 63 +#define BIO_CTRL_DGRAM_SCTP_GET_PRINFO 64 +#define BIO_CTRL_DGRAM_SCTP_SET_PRINFO 65 +#define BIO_CTRL_DGRAM_SCTP_SAVE_SHUTDOWN 70 +#endif + +/* modifiers */ +#define BIO_FP_READ 0x02 +#define BIO_FP_WRITE 0x04 +#define BIO_FP_APPEND 0x08 +#define BIO_FP_TEXT 0x10 + +#define BIO_FLAGS_READ 0x01 +#define BIO_FLAGS_WRITE 0x02 +#define BIO_FLAGS_IO_SPECIAL 0x04 +#define BIO_FLAGS_RWS (BIO_FLAGS_READ|BIO_FLAGS_WRITE|BIO_FLAGS_IO_SPECIAL) +#define BIO_FLAGS_SHOULD_RETRY 0x08 +#ifndef BIO_FLAGS_UPLINK +/* "UPLINK" flag denotes file descriptors provided by application. + It defaults to 0, as most platforms don't require UPLINK interface. */ +#define BIO_FLAGS_UPLINK 0 +#endif + +/* Used in BIO_gethostbyname() */ +#define BIO_GHBN_CTRL_HITS 1 +#define BIO_GHBN_CTRL_MISSES 2 +#define BIO_GHBN_CTRL_CACHE_SIZE 3 +#define BIO_GHBN_CTRL_GET_ENTRY 4 +#define BIO_GHBN_CTRL_FLUSH 5 + +/* Mostly used in the SSL BIO */ +/* Not used anymore + * #define BIO_FLAGS_PROTOCOL_DELAYED_READ 0x10 + * #define BIO_FLAGS_PROTOCOL_DELAYED_WRITE 0x20 + * #define BIO_FLAGS_PROTOCOL_STARTUP 0x40 + */ + +#define BIO_FLAGS_BASE64_NO_NL 0x100 + +/* This is used with memory BIOs: it means we shouldn't free up or change the + * data in any way. + */ +#define BIO_FLAGS_MEM_RDONLY 0x200 + +typedef struct bio_st BIO; + +void BIO_set_flags(BIO *b, int flags); +int BIO_test_flags(const BIO *b, int flags); +void BIO_clear_flags(BIO *b, int flags); + +#define BIO_get_flags(b) BIO_test_flags(b, ~(0x0)) +#define BIO_set_retry_special(b) \ + BIO_set_flags(b, (BIO_FLAGS_IO_SPECIAL|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_set_retry_read(b) \ + BIO_set_flags(b, (BIO_FLAGS_READ|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_set_retry_write(b) \ + BIO_set_flags(b, (BIO_FLAGS_WRITE|BIO_FLAGS_SHOULD_RETRY)) + +/* These are normally used internally in BIOs */ +#define BIO_clear_retry_flags(b) \ + BIO_clear_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) +#define BIO_get_retry_flags(b) \ + BIO_test_flags(b, (BIO_FLAGS_RWS|BIO_FLAGS_SHOULD_RETRY)) + +/* These should be used by the application to tell why we should retry */ +#define BIO_should_read(a) BIO_test_flags(a, BIO_FLAGS_READ) +#define BIO_should_write(a) BIO_test_flags(a, BIO_FLAGS_WRITE) +#define BIO_should_io_special(a) BIO_test_flags(a, BIO_FLAGS_IO_SPECIAL) +#define BIO_retry_type(a) BIO_test_flags(a, BIO_FLAGS_RWS) +#define BIO_should_retry(a) BIO_test_flags(a, BIO_FLAGS_SHOULD_RETRY) + +/* The next three are used in conjunction with the + * BIO_should_io_special() condition. After this returns true, + * BIO *BIO_get_retry_BIO(BIO *bio, int *reason); will walk the BIO + * stack and return the 'reason' for the special and the offending BIO. + * Given a BIO, BIO_get_retry_reason(bio) will return the code. */ +/* Returned from the SSL bio when the certificate retrieval code had an error */ +#define BIO_RR_SSL_X509_LOOKUP 0x01 +/* Returned from the connect BIO when a connect would have blocked */ +#define BIO_RR_CONNECT 0x02 +/* Returned from the accept BIO when an accept would have blocked */ +#define BIO_RR_ACCEPT 0x03 + +/* These are passed by the BIO callback */ +#define BIO_CB_FREE 0x01 +#define BIO_CB_READ 0x02 +#define BIO_CB_WRITE 0x03 +#define BIO_CB_PUTS 0x04 +#define BIO_CB_GETS 0x05 +#define BIO_CB_CTRL 0x06 + +/* The callback is called before and after the underling operation, + * The BIO_CB_RETURN flag indicates if it is after the call */ +#define BIO_CB_RETURN 0x80 +#define BIO_CB_return(a) ((a)|BIO_CB_RETURN)) +#define BIO_cb_pre(a) (!((a)&BIO_CB_RETURN)) +#define BIO_cb_post(a) ((a)&BIO_CB_RETURN) + +long (*BIO_get_callback(const BIO *b)) (struct bio_st *,int,const char *,int, long,long); +void BIO_set_callback(BIO *b, + long (*callback)(struct bio_st *,int,const char *,int, long,long)); +char *BIO_get_callback_arg(const BIO *b); +void BIO_set_callback_arg(BIO *b, char *arg); + +const char * BIO_method_name(const BIO *b); +int BIO_method_type(const BIO *b); + +typedef void bio_info_cb(struct bio_st *, int, const char *, int, long, long); + +typedef struct bio_method_st + { + int type; + const char *name; + int (*bwrite)(BIO *, const char *, int); + int (*bread)(BIO *, char *, int); + int (*bputs)(BIO *, const char *); + int (*bgets)(BIO *, char *, int); + long (*ctrl)(BIO *, int, long, void *); + int (*create)(BIO *); + int (*destroy)(BIO *); + long (*callback_ctrl)(BIO *, int, bio_info_cb *); + } BIO_METHOD; + +struct bio_st + { + BIO_METHOD *method; + /* bio, mode, argp, argi, argl, ret */ + long (*callback)(struct bio_st *,int,const char *,int, long,long); + char *cb_arg; /* first argument for the callback */ + + int init; + int shutdown; + int flags; /* extra storage */ + int retry_reason; + int num; + void *ptr; + struct bio_st *next_bio; /* used by filter BIOs */ + struct bio_st *prev_bio; /* used by filter BIOs */ + int references; + unsigned long num_read; + unsigned long num_write; + + CRYPTO_EX_DATA ex_data; + }; + +DECLARE_STACK_OF(BIO) + +typedef struct bio_f_buffer_ctx_struct + { + /* Buffers are setup like this: + * + * <---------------------- size -----------------------> + * +---------------------------------------------------+ + * | consumed | remaining | free space | + * +---------------------------------------------------+ + * <-- off --><------- len -------> + */ + + /* BIO *bio; */ /* this is now in the BIO struct */ + int ibuf_size; /* how big is the input buffer */ + int obuf_size; /* how big is the output buffer */ + + char *ibuf; /* the char array */ + int ibuf_len; /* how many bytes are in it */ + int ibuf_off; /* write/read offset */ + + char *obuf; /* the char array */ + int obuf_len; /* how many bytes are in it */ + int obuf_off; /* write/read offset */ + } BIO_F_BUFFER_CTX; + +/* Prefix and suffix callback in ASN1 BIO */ +typedef int asn1_ps_func(BIO *b, unsigned char **pbuf, int *plen, void *parg); + +#ifndef OPENSSL_NO_SCTP +/* SCTP parameter structs */ +struct bio_dgram_sctp_sndinfo + { + uint16_t snd_sid; + uint16_t snd_flags; + uint32_t snd_ppid; + uint32_t snd_context; + }; + +struct bio_dgram_sctp_rcvinfo + { + uint16_t rcv_sid; + uint16_t rcv_ssn; + uint16_t rcv_flags; + uint32_t rcv_ppid; + uint32_t rcv_tsn; + uint32_t rcv_cumtsn; + uint32_t rcv_context; + }; + +struct bio_dgram_sctp_prinfo + { + uint16_t pr_policy; + uint32_t pr_value; + }; +#endif + +/* connect BIO stuff */ +#define BIO_CONN_S_BEFORE 1 +#define BIO_CONN_S_GET_IP 2 +#define BIO_CONN_S_GET_PORT 3 +#define BIO_CONN_S_CREATE_SOCKET 4 +#define BIO_CONN_S_CONNECT 5 +#define BIO_CONN_S_OK 6 +#define BIO_CONN_S_BLOCKED_CONNECT 7 +#define BIO_CONN_S_NBIO 8 +/*#define BIO_CONN_get_param_hostname BIO_ctrl */ + +#define BIO_C_SET_CONNECT 100 +#define BIO_C_DO_STATE_MACHINE 101 +#define BIO_C_SET_NBIO 102 +#define BIO_C_SET_PROXY_PARAM 103 +#define BIO_C_SET_FD 104 +#define BIO_C_GET_FD 105 +#define BIO_C_SET_FILE_PTR 106 +#define BIO_C_GET_FILE_PTR 107 +#define BIO_C_SET_FILENAME 108 +#define BIO_C_SET_SSL 109 +#define BIO_C_GET_SSL 110 +#define BIO_C_SET_MD 111 +#define BIO_C_GET_MD 112 +#define BIO_C_GET_CIPHER_STATUS 113 +#define BIO_C_SET_BUF_MEM 114 +#define BIO_C_GET_BUF_MEM_PTR 115 +#define BIO_C_GET_BUFF_NUM_LINES 116 +#define BIO_C_SET_BUFF_SIZE 117 +#define BIO_C_SET_ACCEPT 118 +#define BIO_C_SSL_MODE 119 +#define BIO_C_GET_MD_CTX 120 +#define BIO_C_GET_PROXY_PARAM 121 +#define BIO_C_SET_BUFF_READ_DATA 122 /* data to read first */ +#define BIO_C_GET_CONNECT 123 +#define BIO_C_GET_ACCEPT 124 +#define BIO_C_SET_SSL_RENEGOTIATE_BYTES 125 +#define BIO_C_GET_SSL_NUM_RENEGOTIATES 126 +#define BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT 127 +#define BIO_C_FILE_SEEK 128 +#define BIO_C_GET_CIPHER_CTX 129 +#define BIO_C_SET_BUF_MEM_EOF_RETURN 130/*return end of input value*/ +#define BIO_C_SET_BIND_MODE 131 +#define BIO_C_GET_BIND_MODE 132 +#define BIO_C_FILE_TELL 133 +#define BIO_C_GET_SOCKS 134 +#define BIO_C_SET_SOCKS 135 + +#define BIO_C_SET_WRITE_BUF_SIZE 136/* for BIO_s_bio */ +#define BIO_C_GET_WRITE_BUF_SIZE 137 +#define BIO_C_MAKE_BIO_PAIR 138 +#define BIO_C_DESTROY_BIO_PAIR 139 +#define BIO_C_GET_WRITE_GUARANTEE 140 +#define BIO_C_GET_READ_REQUEST 141 +#define BIO_C_SHUTDOWN_WR 142 +#define BIO_C_NREAD0 143 +#define BIO_C_NREAD 144 +#define BIO_C_NWRITE0 145 +#define BIO_C_NWRITE 146 +#define BIO_C_RESET_READ_REQUEST 147 +#define BIO_C_SET_MD_CTX 148 + +#define BIO_C_SET_PREFIX 149 +#define BIO_C_GET_PREFIX 150 +#define BIO_C_SET_SUFFIX 151 +#define BIO_C_GET_SUFFIX 152 + +#define BIO_C_SET_EX_ARG 153 +#define BIO_C_GET_EX_ARG 154 + +#define BIO_set_app_data(s,arg) BIO_set_ex_data(s,0,arg) +#define BIO_get_app_data(s) BIO_get_ex_data(s,0) + +/* BIO_s_connect() and BIO_s_socks4a_connect() */ +#define BIO_set_conn_hostname(b,name) BIO_ctrl(b,BIO_C_SET_CONNECT,0,(char *)name) +#define BIO_set_conn_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,1,(char *)port) +#define BIO_set_conn_ip(b,ip) BIO_ctrl(b,BIO_C_SET_CONNECT,2,(char *)ip) +#define BIO_set_conn_int_port(b,port) BIO_ctrl(b,BIO_C_SET_CONNECT,3,(char *)port) +#define BIO_get_conn_hostname(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,0) +#define BIO_get_conn_port(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,1) +#define BIO_get_conn_ip(b) BIO_ptr_ctrl(b,BIO_C_GET_CONNECT,2) +#define BIO_get_conn_int_port(b) BIO_int_ctrl(b,BIO_C_GET_CONNECT,3,0) + + +#define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) + +/* BIO_s_accept_socket() */ +#define BIO_set_accept_port(b,name) BIO_ctrl(b,BIO_C_SET_ACCEPT,0,(char *)name) +#define BIO_get_accept_port(b) BIO_ptr_ctrl(b,BIO_C_GET_ACCEPT,0) +/* #define BIO_set_nbio(b,n) BIO_ctrl(b,BIO_C_SET_NBIO,(n),NULL) */ +#define BIO_set_nbio_accept(b,n) BIO_ctrl(b,BIO_C_SET_ACCEPT,1,(n)?(void *)"a":NULL) +#define BIO_set_accept_bios(b,bio) BIO_ctrl(b,BIO_C_SET_ACCEPT,2,(char *)bio) + +#define BIO_BIND_NORMAL 0 +#define BIO_BIND_REUSEADDR_IF_UNUSED 1 +#define BIO_BIND_REUSEADDR 2 +#define BIO_set_bind_mode(b,mode) BIO_ctrl(b,BIO_C_SET_BIND_MODE,mode,NULL) +#define BIO_get_bind_mode(b,mode) BIO_ctrl(b,BIO_C_GET_BIND_MODE,0,NULL) + +#define BIO_do_connect(b) BIO_do_handshake(b) +#define BIO_do_accept(b) BIO_do_handshake(b) +#define BIO_do_handshake(b) BIO_ctrl(b,BIO_C_DO_STATE_MACHINE,0,NULL) + +/* BIO_s_proxy_client() */ +#define BIO_set_url(b,url) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,0,(char *)(url)) +#define BIO_set_proxies(b,p) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,1,(char *)(p)) +/* BIO_set_nbio(b,n) */ +#define BIO_set_filter_bio(b,s) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,2,(char *)(s)) +/* BIO *BIO_get_filter_bio(BIO *bio); */ +#define BIO_set_proxy_cb(b,cb) BIO_callback_ctrl(b,BIO_C_SET_PROXY_PARAM,3,(void *(*cb)())) +#define BIO_set_proxy_header(b,sk) BIO_ctrl(b,BIO_C_SET_PROXY_PARAM,4,(char *)sk) +#define BIO_set_no_connect_return(b,bool) BIO_int_ctrl(b,BIO_C_SET_PROXY_PARAM,5,bool) + +#define BIO_get_proxy_header(b,skp) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,0,(char *)skp) +#define BIO_get_proxies(b,pxy_p) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,1,(char *)(pxy_p)) +#define BIO_get_url(b,url) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,2,(char *)(url)) +#define BIO_get_no_connect_return(b) BIO_ctrl(b,BIO_C_GET_PROXY_PARAM,5,NULL) + +#define BIO_set_fd(b,fd,c) BIO_int_ctrl(b,BIO_C_SET_FD,c,fd) +#define BIO_get_fd(b,c) BIO_ctrl(b,BIO_C_GET_FD,0,(char *)c) + +#define BIO_set_fp(b,fp,c) BIO_ctrl(b,BIO_C_SET_FILE_PTR,c,(char *)fp) +#define BIO_get_fp(b,fpp) BIO_ctrl(b,BIO_C_GET_FILE_PTR,0,(char *)fpp) + +#define BIO_seek(b,ofs) (int)BIO_ctrl(b,BIO_C_FILE_SEEK,ofs,NULL) +#define BIO_tell(b) (int)BIO_ctrl(b,BIO_C_FILE_TELL,0,NULL) + +/* name is cast to lose const, but might be better to route through a function + so we can do it safely */ +#ifdef CONST_STRICT +/* If you are wondering why this isn't defined, its because CONST_STRICT is + * purely a compile-time kludge to allow const to be checked. + */ +int BIO_read_filename(BIO *b,const char *name); +#else +#define BIO_read_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ,(char *)name) +#endif +#define BIO_write_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_WRITE,name) +#define BIO_append_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_APPEND,name) +#define BIO_rw_filename(b,name) BIO_ctrl(b,BIO_C_SET_FILENAME, \ + BIO_CLOSE|BIO_FP_READ|BIO_FP_WRITE,name) + +/* WARNING WARNING, this ups the reference count on the read bio of the + * SSL structure. This is because the ssl read BIO is now pointed to by + * the next_bio field in the bio. So when you free the BIO, make sure + * you are doing a BIO_free_all() to catch the underlying BIO. */ +#define BIO_set_ssl(b,ssl,c) BIO_ctrl(b,BIO_C_SET_SSL,c,(char *)ssl) +#define BIO_get_ssl(b,sslp) BIO_ctrl(b,BIO_C_GET_SSL,0,(char *)sslp) +#define BIO_set_ssl_mode(b,client) BIO_ctrl(b,BIO_C_SSL_MODE,client,NULL) +#define BIO_set_ssl_renegotiate_bytes(b,num) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_BYTES,num,NULL); +#define BIO_get_num_renegotiates(b) \ + BIO_ctrl(b,BIO_C_GET_SSL_NUM_RENEGOTIATES,0,NULL); +#define BIO_set_ssl_renegotiate_timeout(b,seconds) \ + BIO_ctrl(b,BIO_C_SET_SSL_RENEGOTIATE_TIMEOUT,seconds,NULL); + +/* defined in evp.h */ +/* #define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,1,(char *)md) */ + +#define BIO_get_mem_data(b,pp) BIO_ctrl(b,BIO_CTRL_INFO,0,(char *)pp) +#define BIO_set_mem_buf(b,bm,c) BIO_ctrl(b,BIO_C_SET_BUF_MEM,c,(char *)bm) +#define BIO_get_mem_ptr(b,pp) BIO_ctrl(b,BIO_C_GET_BUF_MEM_PTR,0,(char *)pp) +#define BIO_set_mem_eof_return(b,v) \ + BIO_ctrl(b,BIO_C_SET_BUF_MEM_EOF_RETURN,v,NULL) + +/* For the BIO_f_buffer() type */ +#define BIO_get_buffer_num_lines(b) BIO_ctrl(b,BIO_C_GET_BUFF_NUM_LINES,0,NULL) +#define BIO_set_buffer_size(b,size) BIO_ctrl(b,BIO_C_SET_BUFF_SIZE,size,NULL) +#define BIO_set_read_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,0) +#define BIO_set_write_buffer_size(b,size) BIO_int_ctrl(b,BIO_C_SET_BUFF_SIZE,size,1) +#define BIO_set_buffer_read_data(b,buf,num) BIO_ctrl(b,BIO_C_SET_BUFF_READ_DATA,num,buf) + +/* Don't use the next one unless you know what you are doing :-) */ +#define BIO_dup_state(b,ret) BIO_ctrl(b,BIO_CTRL_DUP,0,(char *)(ret)) + +#define BIO_reset(b) (int)BIO_ctrl(b,BIO_CTRL_RESET,0,NULL) +#define BIO_eof(b) (int)BIO_ctrl(b,BIO_CTRL_EOF,0,NULL) +#define BIO_set_close(b,c) (int)BIO_ctrl(b,BIO_CTRL_SET_CLOSE,(c),NULL) +#define BIO_get_close(b) (int)BIO_ctrl(b,BIO_CTRL_GET_CLOSE,0,NULL) +#define BIO_pending(b) (int)BIO_ctrl(b,BIO_CTRL_PENDING,0,NULL) +#define BIO_wpending(b) (int)BIO_ctrl(b,BIO_CTRL_WPENDING,0,NULL) +/* ...pending macros have inappropriate return type */ +size_t BIO_ctrl_pending(BIO *b); +size_t BIO_ctrl_wpending(BIO *b); +#define BIO_flush(b) (int)BIO_ctrl(b,BIO_CTRL_FLUSH,0,NULL) +#define BIO_get_info_callback(b,cbp) (int)BIO_ctrl(b,BIO_CTRL_GET_CALLBACK,0, \ + cbp) +#define BIO_set_info_callback(b,cb) (int)BIO_callback_ctrl(b,BIO_CTRL_SET_CALLBACK,cb) + +/* For the BIO_f_buffer() type */ +#define BIO_buffer_get_num_lines(b) BIO_ctrl(b,BIO_CTRL_GET,0,NULL) + +/* For BIO_s_bio() */ +#define BIO_set_write_buf_size(b,size) (int)BIO_ctrl(b,BIO_C_SET_WRITE_BUF_SIZE,size,NULL) +#define BIO_get_write_buf_size(b,size) (size_t)BIO_ctrl(b,BIO_C_GET_WRITE_BUF_SIZE,size,NULL) +#define BIO_make_bio_pair(b1,b2) (int)BIO_ctrl(b1,BIO_C_MAKE_BIO_PAIR,0,b2) +#define BIO_destroy_bio_pair(b) (int)BIO_ctrl(b,BIO_C_DESTROY_BIO_PAIR,0,NULL) +#define BIO_shutdown_wr(b) (int)BIO_ctrl(b, BIO_C_SHUTDOWN_WR, 0, NULL) +/* macros with inappropriate type -- but ...pending macros use int too: */ +#define BIO_get_write_guarantee(b) (int)BIO_ctrl(b,BIO_C_GET_WRITE_GUARANTEE,0,NULL) +#define BIO_get_read_request(b) (int)BIO_ctrl(b,BIO_C_GET_READ_REQUEST,0,NULL) +size_t BIO_ctrl_get_write_guarantee(BIO *b); +size_t BIO_ctrl_get_read_request(BIO *b); +int BIO_ctrl_reset_read_request(BIO *b); + +/* ctrl macros for dgram */ +#define BIO_ctrl_dgram_connect(b,peer) \ + (int)BIO_ctrl(b,BIO_CTRL_DGRAM_CONNECT,0, (char *)peer) +#define BIO_ctrl_set_connected(b, state, peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_CONNECTED, state, (char *)peer) +#define BIO_dgram_recv_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_RECV_TIMER_EXP, 0, NULL) +#define BIO_dgram_send_timedout(b) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_SEND_TIMER_EXP, 0, NULL) +#define BIO_dgram_get_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_GET_PEER, 0, (char *)peer) +#define BIO_dgram_set_peer(b,peer) \ + (int)BIO_ctrl(b, BIO_CTRL_DGRAM_SET_PEER, 0, (char *)peer) + +/* These two aren't currently implemented */ +/* int BIO_get_ex_num(BIO *bio); */ +/* void BIO_set_ex_free_func(BIO *bio,int idx,void (*cb)()); */ +int BIO_set_ex_data(BIO *bio,int idx,void *data); +void *BIO_get_ex_data(BIO *bio,int idx); +int BIO_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +unsigned long BIO_number_read(BIO *bio); +unsigned long BIO_number_written(BIO *bio); + +/* For BIO_f_asn1() */ +int BIO_asn1_set_prefix(BIO *b, asn1_ps_func *prefix, + asn1_ps_func *prefix_free); +int BIO_asn1_get_prefix(BIO *b, asn1_ps_func **pprefix, + asn1_ps_func **pprefix_free); +int BIO_asn1_set_suffix(BIO *b, asn1_ps_func *suffix, + asn1_ps_func *suffix_free); +int BIO_asn1_get_suffix(BIO *b, asn1_ps_func **psuffix, + asn1_ps_func **psuffix_free); + +# ifndef OPENSSL_NO_FP_API +BIO_METHOD *BIO_s_file(void ); +BIO *BIO_new_file(const char *filename, const char *mode); +BIO *BIO_new_fp(FILE *stream, int close_flag); +# define BIO_s_file_internal BIO_s_file +# endif +BIO * BIO_new(BIO_METHOD *type); +int BIO_set(BIO *a,BIO_METHOD *type); +int BIO_free(BIO *a); +void BIO_vfree(BIO *a); +int BIO_read(BIO *b, void *data, int len); +int BIO_gets(BIO *bp,char *buf, int size); +int BIO_write(BIO *b, const void *data, int len); +int BIO_puts(BIO *bp,const char *buf); +int BIO_indent(BIO *b,int indent,int max); +long BIO_ctrl(BIO *bp,int cmd,long larg,void *parg); +long BIO_callback_ctrl(BIO *b, int cmd, void (*fp)(struct bio_st *, int, const char *, int, long, long)); +char * BIO_ptr_ctrl(BIO *bp,int cmd,long larg); +long BIO_int_ctrl(BIO *bp,int cmd,long larg,int iarg); +BIO * BIO_push(BIO *b,BIO *append); +BIO * BIO_pop(BIO *b); +void BIO_free_all(BIO *a); +BIO * BIO_find_type(BIO *b,int bio_type); +BIO * BIO_next(BIO *b); +BIO * BIO_get_retry_BIO(BIO *bio, int *reason); +int BIO_get_retry_reason(BIO *bio); +BIO * BIO_dup_chain(BIO *in); + +int BIO_nread0(BIO *bio, char **buf); +int BIO_nread(BIO *bio, char **buf, int num); +int BIO_nwrite0(BIO *bio, char **buf); +int BIO_nwrite(BIO *bio, char **buf, int num); + +long BIO_debug_callback(BIO *bio,int cmd,const char *argp,int argi, + long argl,long ret); + +BIO_METHOD *BIO_s_mem(void); +BIO *BIO_new_mem_buf(void *buf, int len); +BIO_METHOD *BIO_s_socket(void); +BIO_METHOD *BIO_s_connect(void); +BIO_METHOD *BIO_s_accept(void); +BIO_METHOD *BIO_s_fd(void); +#ifndef OPENSSL_SYS_OS2 +BIO_METHOD *BIO_s_log(void); +#endif +BIO_METHOD *BIO_s_bio(void); +BIO_METHOD *BIO_s_null(void); +BIO_METHOD *BIO_f_null(void); +BIO_METHOD *BIO_f_buffer(void); +#ifdef OPENSSL_SYS_VMS +BIO_METHOD *BIO_f_linebuffer(void); +#endif +BIO_METHOD *BIO_f_nbio_test(void); +#ifndef OPENSSL_NO_DGRAM +BIO_METHOD *BIO_s_datagram(void); +#ifndef OPENSSL_NO_SCTP +BIO_METHOD *BIO_s_datagram_sctp(void); +#endif +#endif + +/* BIO_METHOD *BIO_f_ber(void); */ + +int BIO_sock_should_retry(int i); +int BIO_sock_non_fatal_error(int error); +int BIO_dgram_non_fatal_error(int error); + +int BIO_fd_should_retry(int i); +int BIO_fd_non_fatal_error(int error); +int BIO_dump_cb(int (*cb)(const void *data, size_t len, void *u), + void *u, const char *s, int len); +int BIO_dump_indent_cb(int (*cb)(const void *data, size_t len, void *u), + void *u, const char *s, int len, int indent); +int BIO_dump(BIO *b,const char *bytes,int len); +int BIO_dump_indent(BIO *b,const char *bytes,int len,int indent); +#ifndef OPENSSL_NO_FP_API +int BIO_dump_fp(FILE *fp, const char *s, int len); +int BIO_dump_indent_fp(FILE *fp, const char *s, int len, int indent); +#endif +struct hostent *BIO_gethostbyname(const char *name); +/* We might want a thread-safe interface too: + * struct hostent *BIO_gethostbyname_r(const char *name, + * struct hostent *result, void *buffer, size_t buflen); + * or something similar (caller allocates a struct hostent, + * pointed to by "result", and additional buffer space for the various + * substructures; if the buffer does not suffice, NULL is returned + * and an appropriate error code is set). + */ +int BIO_sock_error(int sock); +int BIO_socket_ioctl(int fd, long type, void *arg); +int BIO_socket_nbio(int fd,int mode); +int BIO_get_port(const char *str, unsigned short *port_ptr); +int BIO_get_host_ip(const char *str, unsigned char *ip); +int BIO_get_accept_socket(char *host_port,int mode); +int BIO_accept(int sock,char **ip_port); +int BIO_sock_init(void ); +void BIO_sock_cleanup(void); +int BIO_set_tcp_ndelay(int sock,int turn_on); + +BIO *BIO_new_socket(int sock, int close_flag); +BIO *BIO_new_dgram(int fd, int close_flag); +#ifndef OPENSSL_NO_SCTP +BIO *BIO_new_dgram_sctp(int fd, int close_flag); +int BIO_dgram_is_sctp(BIO *bio); +int BIO_dgram_sctp_notification_cb(BIO *b, + void (*handle_notifications)(BIO *bio, void *context, void *buf), + void *context); +int BIO_dgram_sctp_wait_for_dry(BIO *b); +int BIO_dgram_sctp_msg_waiting(BIO *b); +#endif +BIO *BIO_new_fd(int fd, int close_flag); +BIO *BIO_new_connect(char *host_port); +BIO *BIO_new_accept(char *host_port); + +int BIO_new_bio_pair(BIO **bio1, size_t writebuf1, + BIO **bio2, size_t writebuf2); +/* If successful, returns 1 and in *bio1, *bio2 two BIO pair endpoints. + * Otherwise returns 0 and sets *bio1 and *bio2 to NULL. + * Size 0 uses default value. + */ + +void BIO_copy_next_retry(BIO *b); + +/*long BIO_ghbn_ctrl(int cmd,int iarg,char *parg);*/ + +#ifdef __GNUC__ +# define __bio_h__attr__ __attribute__ +#else +# define __bio_h__attr__(x) +#endif +int BIO_printf(BIO *bio, const char *format, ...) + __bio_h__attr__((__format__(__printf__,2,3))); +int BIO_vprintf(BIO *bio, const char *format, va_list args) + __bio_h__attr__((__format__(__printf__,2,0))); +int BIO_snprintf(char *buf, size_t n, const char *format, ...) + __bio_h__attr__((__format__(__printf__,3,4))); +int BIO_vsnprintf(char *buf, size_t n, const char *format, va_list args) + __bio_h__attr__((__format__(__printf__,3,0))); +#undef __bio_h__attr__ + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BIO_strings(void); + +/* Error codes for the BIO functions. */ + +/* Function codes. */ +#define BIO_F_ACPT_STATE 100 +#define BIO_F_BIO_ACCEPT 101 +#define BIO_F_BIO_BER_GET_HEADER 102 +#define BIO_F_BIO_CALLBACK_CTRL 131 +#define BIO_F_BIO_CTRL 103 +#define BIO_F_BIO_GETHOSTBYNAME 120 +#define BIO_F_BIO_GETS 104 +#define BIO_F_BIO_GET_ACCEPT_SOCKET 105 +#define BIO_F_BIO_GET_HOST_IP 106 +#define BIO_F_BIO_GET_PORT 107 +#define BIO_F_BIO_MAKE_PAIR 121 +#define BIO_F_BIO_NEW 108 +#define BIO_F_BIO_NEW_FILE 109 +#define BIO_F_BIO_NEW_MEM_BUF 126 +#define BIO_F_BIO_NREAD 123 +#define BIO_F_BIO_NREAD0 124 +#define BIO_F_BIO_NWRITE 125 +#define BIO_F_BIO_NWRITE0 122 +#define BIO_F_BIO_PUTS 110 +#define BIO_F_BIO_READ 111 +#define BIO_F_BIO_SOCK_INIT 112 +#define BIO_F_BIO_WRITE 113 +#define BIO_F_BUFFER_CTRL 114 +#define BIO_F_CONN_CTRL 127 +#define BIO_F_CONN_STATE 115 +#define BIO_F_DGRAM_SCTP_READ 132 +#define BIO_F_FILE_CTRL 116 +#define BIO_F_FILE_READ 130 +#define BIO_F_LINEBUFFER_CTRL 129 +#define BIO_F_MEM_READ 128 +#define BIO_F_MEM_WRITE 117 +#define BIO_F_SSL_NEW 118 +#define BIO_F_WSASTARTUP 119 + +/* Reason codes. */ +#define BIO_R_ACCEPT_ERROR 100 +#define BIO_R_BAD_FOPEN_MODE 101 +#define BIO_R_BAD_HOSTNAME_LOOKUP 102 +#define BIO_R_BROKEN_PIPE 124 +#define BIO_R_CONNECT_ERROR 103 +#define BIO_R_EOF_ON_MEMORY_BIO 127 +#define BIO_R_ERROR_SETTING_NBIO 104 +#define BIO_R_ERROR_SETTING_NBIO_ON_ACCEPTED_SOCKET 105 +#define BIO_R_ERROR_SETTING_NBIO_ON_ACCEPT_SOCKET 106 +#define BIO_R_GETHOSTBYNAME_ADDR_IS_NOT_AF_INET 107 +#define BIO_R_INVALID_ARGUMENT 125 +#define BIO_R_INVALID_IP_ADDRESS 108 +#define BIO_R_IN_USE 123 +#define BIO_R_KEEPALIVE 109 +#define BIO_R_NBIO_CONNECT_ERROR 110 +#define BIO_R_NO_ACCEPT_PORT_SPECIFIED 111 +#define BIO_R_NO_HOSTNAME_SPECIFIED 112 +#define BIO_R_NO_PORT_DEFINED 113 +#define BIO_R_NO_PORT_SPECIFIED 114 +#define BIO_R_NO_SUCH_FILE 128 +#define BIO_R_NULL_PARAMETER 115 +#define BIO_R_TAG_MISMATCH 116 +#define BIO_R_UNABLE_TO_BIND_SOCKET 117 +#define BIO_R_UNABLE_TO_CREATE_SOCKET 118 +#define BIO_R_UNABLE_TO_LISTEN_SOCKET 119 +#define BIO_R_UNINITIALIZED 120 +#define BIO_R_UNSUPPORTED_METHOD 121 +#define BIO_R_WRITE_TO_READ_ONLY_BIO 126 +#define BIO_R_WSASTARTUP 122 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/blowfish.h b/libs/openssl/include/openssl/blowfish.h new file mode 100644 index 0000000..4b6c892 --- /dev/null +++ b/libs/openssl/include/openssl/blowfish.h @@ -0,0 +1,129 @@ +/* crypto/bf/blowfish.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BLOWFISH_H +#define HEADER_BLOWFISH_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_BF +#error BF is disabled. +#endif + +#define BF_ENCRYPT 1 +#define BF_DECRYPT 0 + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! BF_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! BF_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(__LP32__) +#define BF_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define BF_LONG unsigned long +#define BF_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define BF_LONG unsigned int +#endif + +#define BF_ROUNDS 16 +#define BF_BLOCK 8 + +typedef struct bf_key_st + { + BF_LONG P[BF_ROUNDS+2]; + BF_LONG S[4*256]; + } BF_KEY; + +#ifdef OPENSSL_FIPS +void private_BF_set_key(BF_KEY *key, int len, const unsigned char *data); +#endif +void BF_set_key(BF_KEY *key, int len, const unsigned char *data); + +void BF_encrypt(BF_LONG *data,const BF_KEY *key); +void BF_decrypt(BF_LONG *data,const BF_KEY *key); + +void BF_ecb_encrypt(const unsigned char *in, unsigned char *out, + const BF_KEY *key, int enc); +void BF_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int enc); +void BF_cfb64_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int *num, int enc); +void BF_ofb64_encrypt(const unsigned char *in, unsigned char *out, long length, + const BF_KEY *schedule, unsigned char *ivec, int *num); +const char *BF_options(void); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/bn.h b/libs/openssl/include/openssl/bn.h new file mode 100644 index 0000000..21a1a3f --- /dev/null +++ b/libs/openssl/include/openssl/bn.h @@ -0,0 +1,902 @@ +/* crypto/bn/bn.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the Eric Young open source + * license provided above. + * + * The binary polynomial arithmetic software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_BN_H +#define HEADER_BN_H + +#include +#ifndef OPENSSL_NO_FP_API +#include /* FILE */ +#endif +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These preprocessor symbols control various aspects of the bignum headers and + * library code. They're not defined by any "normal" configuration, as they are + * intended for development and testing purposes. NB: defining all three can be + * useful for debugging application code as well as openssl itself. + * + * BN_DEBUG - turn on various debugging alterations to the bignum code + * BN_DEBUG_RAND - uses random poisoning of unused words to trip up + * mismanagement of bignum internals. You must also define BN_DEBUG. + */ +/* #define BN_DEBUG */ +/* #define BN_DEBUG_RAND */ + +#ifndef OPENSSL_SMALL_FOOTPRINT +#define BN_MUL_COMBA +#define BN_SQR_COMBA +#define BN_RECURSION +#endif + +/* This next option uses the C libraries (2 word)/(1 word) function. + * If it is not defined, I use my C version (which is slower). + * The reason for this flag is that when the particular C compiler + * library routine is used, and the library is linked with a different + * compiler, the library is missing. This mostly happens when the + * library is built with gcc and then linked using normal cc. This would + * be a common occurrence because gcc normally produces code that is + * 2 times faster than system compilers for the big number stuff. + * For machines with only one compiler (or shared libraries), this should + * be on. Again this in only really a problem on machines + * using "long long's", are 32bit, and are not using my assembler code. */ +#if defined(OPENSSL_SYS_MSDOS) || defined(OPENSSL_SYS_WINDOWS) || \ + defined(OPENSSL_SYS_WIN32) || defined(linux) +# ifndef BN_DIV2W +# define BN_DIV2W +# endif +#endif + +/* assuming long is 64bit - this is the DEC Alpha + * unsigned long long is only 64 bits :-(, don't define + * BN_LLONG for the DEC Alpha */ +#ifdef SIXTY_FOUR_BIT_LONG +#define BN_ULLONG unsigned long long +#define BN_ULONG unsigned long +#define BN_LONG long +#define BN_BITS 128 +#define BN_BYTES 8 +#define BN_BITS2 64 +#define BN_BITS4 32 +#define BN_MASK (0xffffffffffffffffffffffffffffffffLL) +#define BN_MASK2 (0xffffffffffffffffL) +#define BN_MASK2l (0xffffffffL) +#define BN_MASK2h (0xffffffff00000000L) +#define BN_MASK2h1 (0xffffffff80000000L) +#define BN_TBIT (0x8000000000000000L) +#define BN_DEC_CONV (10000000000000000000UL) +#define BN_DEC_FMT1 "%lu" +#define BN_DEC_FMT2 "%019lu" +#define BN_DEC_NUM 19 +#define BN_HEX_FMT1 "%lX" +#define BN_HEX_FMT2 "%016lX" +#endif + +/* This is where the long long data type is 64 bits, but long is 32. + * For machines where there are 64bit registers, this is the mode to use. + * IRIX, on R4000 and above should use this mode, along with the relevant + * assembler code :-). Do NOT define BN_LLONG. + */ +#ifdef SIXTY_FOUR_BIT +#undef BN_LLONG +#undef BN_ULLONG +#define BN_ULONG unsigned long long +#define BN_LONG long long +#define BN_BITS 128 +#define BN_BYTES 8 +#define BN_BITS2 64 +#define BN_BITS4 32 +#define BN_MASK2 (0xffffffffffffffffLL) +#define BN_MASK2l (0xffffffffL) +#define BN_MASK2h (0xffffffff00000000LL) +#define BN_MASK2h1 (0xffffffff80000000LL) +#define BN_TBIT (0x8000000000000000LL) +#define BN_DEC_CONV (10000000000000000000ULL) +#define BN_DEC_FMT1 "%llu" +#define BN_DEC_FMT2 "%019llu" +#define BN_DEC_NUM 19 +#define BN_HEX_FMT1 "%llX" +#define BN_HEX_FMT2 "%016llX" +#endif + +#ifdef THIRTY_TWO_BIT +#ifdef BN_LLONG +# if defined(_WIN32) && !defined(__GNUC__) +# define BN_ULLONG unsigned __int64 +# define BN_MASK (0xffffffffffffffffI64) +# else +# define BN_ULLONG unsigned long long +# define BN_MASK (0xffffffffffffffffLL) +# endif +#endif +#define BN_ULONG unsigned int +#define BN_LONG int +#define BN_BITS 64 +#define BN_BYTES 4 +#define BN_BITS2 32 +#define BN_BITS4 16 +#define BN_MASK2 (0xffffffffL) +#define BN_MASK2l (0xffff) +#define BN_MASK2h1 (0xffff8000L) +#define BN_MASK2h (0xffff0000L) +#define BN_TBIT (0x80000000L) +#define BN_DEC_CONV (1000000000L) +#define BN_DEC_FMT1 "%u" +#define BN_DEC_FMT2 "%09u" +#define BN_DEC_NUM 9 +#define BN_HEX_FMT1 "%X" +#define BN_HEX_FMT2 "%08X" +#endif + +/* 2011-02-22 SMS. + * In various places, a size_t variable or a type cast to size_t was + * used to perform integer-only operations on pointers. This failed on + * VMS with 64-bit pointers (CC /POINTER_SIZE = 64) because size_t is + * still only 32 bits. What's needed in these cases is an integer type + * with the same size as a pointer, which size_t is not certain to be. + * The only fix here is VMS-specific. + */ +#if defined(OPENSSL_SYS_VMS) +# if __INITIAL_POINTER_SIZE == 64 +# define PTR_SIZE_INT long long +# else /* __INITIAL_POINTER_SIZE == 64 */ +# define PTR_SIZE_INT int +# endif /* __INITIAL_POINTER_SIZE == 64 [else] */ +#else /* defined(OPENSSL_SYS_VMS) */ +# define PTR_SIZE_INT size_t +#endif /* defined(OPENSSL_SYS_VMS) [else] */ + +#define BN_DEFAULT_BITS 1280 + +#define BN_FLG_MALLOCED 0x01 +#define BN_FLG_STATIC_DATA 0x02 +#define BN_FLG_CONSTTIME 0x04 /* avoid leaking exponent information through timing, + * BN_mod_exp_mont() will call BN_mod_exp_mont_consttime, + * BN_div() will call BN_div_no_branch, + * BN_mod_inverse() will call BN_mod_inverse_no_branch. + */ + +#ifndef OPENSSL_NO_DEPRECATED +#define BN_FLG_EXP_CONSTTIME BN_FLG_CONSTTIME /* deprecated name for the flag */ + /* avoid leaking exponent information through timings + * (BN_mod_exp_mont() will call BN_mod_exp_mont_consttime) */ +#endif + +#ifndef OPENSSL_NO_DEPRECATED +#define BN_FLG_FREE 0x8000 /* used for debuging */ +#endif +#define BN_set_flags(b,n) ((b)->flags|=(n)) +#define BN_get_flags(b,n) ((b)->flags&(n)) + +/* get a clone of a BIGNUM with changed flags, for *temporary* use only + * (the two BIGNUMs cannot not be used in parallel!) */ +#define BN_with_flags(dest,b,n) ((dest)->d=(b)->d, \ + (dest)->top=(b)->top, \ + (dest)->dmax=(b)->dmax, \ + (dest)->neg=(b)->neg, \ + (dest)->flags=(((dest)->flags & BN_FLG_MALLOCED) \ + | ((b)->flags & ~BN_FLG_MALLOCED) \ + | BN_FLG_STATIC_DATA \ + | (n))) + +/* Already declared in ossl_typ.h */ +#if 0 +typedef struct bignum_st BIGNUM; +/* Used for temp variables (declaration hidden in bn_lcl.h) */ +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; +#endif + +struct bignum_st + { + BN_ULONG *d; /* Pointer to an array of 'BN_BITS2' bit chunks. */ + int top; /* Index of last used d +1. */ + /* The next are internal book keeping for bn_expand. */ + int dmax; /* Size of the d array. */ + int neg; /* one if the number is negative */ + int flags; + }; + +/* Used for montgomery multiplication */ +struct bn_mont_ctx_st + { + int ri; /* number of bits in R */ + BIGNUM RR; /* used to convert to montgomery form */ + BIGNUM N; /* The modulus */ + BIGNUM Ni; /* R*(1/R mod N) - N*Ni = 1 + * (Ni is only stored for bignum algorithm) */ + BN_ULONG n0[2];/* least significant word(s) of Ni; + (type changed with 0.9.9, was "BN_ULONG n0;" before) */ + int flags; + }; + +/* Used for reciprocal division/mod functions + * It cannot be shared between threads + */ +struct bn_recp_ctx_st + { + BIGNUM N; /* the divisor */ + BIGNUM Nr; /* the reciprocal */ + int num_bits; + int shift; + int flags; + }; + +/* Used for slow "generation" functions. */ +struct bn_gencb_st + { + unsigned int ver; /* To handle binary (in)compatibility */ + void *arg; /* callback-specific data */ + union + { + /* if(ver==1) - handles old style callbacks */ + void (*cb_1)(int, int, void *); + /* if(ver==2) - new callback style */ + int (*cb_2)(int, int, BN_GENCB *); + } cb; + }; +/* Wrapper function to make using BN_GENCB easier, */ +int BN_GENCB_call(BN_GENCB *cb, int a, int b); +/* Macro to populate a BN_GENCB structure with an "old"-style callback */ +#define BN_GENCB_set_old(gencb, callback, cb_arg) { \ + BN_GENCB *tmp_gencb = (gencb); \ + tmp_gencb->ver = 1; \ + tmp_gencb->arg = (cb_arg); \ + tmp_gencb->cb.cb_1 = (callback); } +/* Macro to populate a BN_GENCB structure with a "new"-style callback */ +#define BN_GENCB_set(gencb, callback, cb_arg) { \ + BN_GENCB *tmp_gencb = (gencb); \ + tmp_gencb->ver = 2; \ + tmp_gencb->arg = (cb_arg); \ + tmp_gencb->cb.cb_2 = (callback); } + +#define BN_prime_checks 0 /* default: select number of iterations + based on the size of the number */ + +/* number of Miller-Rabin iterations for an error rate of less than 2^-80 + * for random 'b'-bit input, b >= 100 (taken from table 4.4 in the Handbook + * of Applied Cryptography [Menezes, van Oorschot, Vanstone; CRC Press 1996]; + * original paper: Damgaard, Landrock, Pomerance: Average case error estimates + * for the strong probable prime test. -- Math. Comp. 61 (1993) 177-194) */ +#define BN_prime_checks_for_size(b) ((b) >= 1300 ? 2 : \ + (b) >= 850 ? 3 : \ + (b) >= 650 ? 4 : \ + (b) >= 550 ? 5 : \ + (b) >= 450 ? 6 : \ + (b) >= 400 ? 7 : \ + (b) >= 350 ? 8 : \ + (b) >= 300 ? 9 : \ + (b) >= 250 ? 12 : \ + (b) >= 200 ? 15 : \ + (b) >= 150 ? 18 : \ + /* b >= 100 */ 27) + +#define BN_num_bytes(a) ((BN_num_bits(a)+7)/8) + +/* Note that BN_abs_is_word didn't work reliably for w == 0 until 0.9.8 */ +#define BN_abs_is_word(a,w) ((((a)->top == 1) && ((a)->d[0] == (BN_ULONG)(w))) || \ + (((w) == 0) && ((a)->top == 0))) +#define BN_is_zero(a) ((a)->top == 0) +#define BN_is_one(a) (BN_abs_is_word((a),1) && !(a)->neg) +#define BN_is_word(a,w) (BN_abs_is_word((a),(w)) && (!(w) || !(a)->neg)) +#define BN_is_odd(a) (((a)->top > 0) && ((a)->d[0] & 1)) + +#define BN_one(a) (BN_set_word((a),1)) +#define BN_zero_ex(a) \ + do { \ + BIGNUM *_tmp_bn = (a); \ + _tmp_bn->top = 0; \ + _tmp_bn->neg = 0; \ + } while(0) +#ifdef OPENSSL_NO_DEPRECATED +#define BN_zero(a) BN_zero_ex(a) +#else +#define BN_zero(a) (BN_set_word((a),0)) +#endif + +const BIGNUM *BN_value_one(void); +char * BN_options(void); +BN_CTX *BN_CTX_new(void); +#ifndef OPENSSL_NO_DEPRECATED +void BN_CTX_init(BN_CTX *c); +#endif +void BN_CTX_free(BN_CTX *c); +void BN_CTX_start(BN_CTX *ctx); +BIGNUM *BN_CTX_get(BN_CTX *ctx); +void BN_CTX_end(BN_CTX *ctx); +int BN_rand(BIGNUM *rnd, int bits, int top,int bottom); +int BN_pseudo_rand(BIGNUM *rnd, int bits, int top,int bottom); +int BN_rand_range(BIGNUM *rnd, const BIGNUM *range); +int BN_pseudo_rand_range(BIGNUM *rnd, const BIGNUM *range); +int BN_num_bits(const BIGNUM *a); +int BN_num_bits_word(BN_ULONG); +BIGNUM *BN_new(void); +void BN_init(BIGNUM *); +void BN_clear_free(BIGNUM *a); +BIGNUM *BN_copy(BIGNUM *a, const BIGNUM *b); +void BN_swap(BIGNUM *a, BIGNUM *b); +BIGNUM *BN_bin2bn(const unsigned char *s,int len,BIGNUM *ret); +int BN_bn2bin(const BIGNUM *a, unsigned char *to); +BIGNUM *BN_mpi2bn(const unsigned char *s,int len,BIGNUM *ret); +int BN_bn2mpi(const BIGNUM *a, unsigned char *to); +int BN_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_usub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_uadd(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); +int BN_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +int BN_sqr(BIGNUM *r, const BIGNUM *a,BN_CTX *ctx); +/** BN_set_negative sets sign of a BIGNUM + * \param b pointer to the BIGNUM object + * \param n 0 if the BIGNUM b should be positive and a value != 0 otherwise + */ +void BN_set_negative(BIGNUM *b, int n); +/** BN_is_negative returns 1 if the BIGNUM is negative + * \param a pointer to the BIGNUM object + * \return 1 if a < 0 and 0 otherwise + */ +#define BN_is_negative(a) ((a)->neg != 0) + +int BN_div(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, const BIGNUM *d, + BN_CTX *ctx); +#define BN_mod(rem,m,d,ctx) BN_div(NULL,(rem),(m),(d),(ctx)) +int BN_nnmod(BIGNUM *r, const BIGNUM *m, const BIGNUM *d, BN_CTX *ctx); +int BN_mod_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_add_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m); +int BN_mod_sub(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_sub_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, const BIGNUM *m); +int BN_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *m, BN_CTX *ctx); +int BN_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1(BIGNUM *r, const BIGNUM *a, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift1_quick(BIGNUM *r, const BIGNUM *a, const BIGNUM *m); +int BN_mod_lshift(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m, BN_CTX *ctx); +int BN_mod_lshift_quick(BIGNUM *r, const BIGNUM *a, int n, const BIGNUM *m); + +BN_ULONG BN_mod_word(const BIGNUM *a, BN_ULONG w); +BN_ULONG BN_div_word(BIGNUM *a, BN_ULONG w); +int BN_mul_word(BIGNUM *a, BN_ULONG w); +int BN_add_word(BIGNUM *a, BN_ULONG w); +int BN_sub_word(BIGNUM *a, BN_ULONG w); +int BN_set_word(BIGNUM *a, BN_ULONG w); +BN_ULONG BN_get_word(const BIGNUM *a); + +int BN_cmp(const BIGNUM *a, const BIGNUM *b); +void BN_free(BIGNUM *a); +int BN_is_bit_set(const BIGNUM *a, int n); +int BN_lshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_lshift1(BIGNUM *r, const BIGNUM *a); +int BN_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p,BN_CTX *ctx); + +int BN_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m,BN_CTX *ctx); +int BN_mod_exp_mont(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp_mont_consttime(BIGNUM *rr, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *in_mont); +int BN_mod_exp_mont_word(BIGNUM *r, BN_ULONG a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx); +int BN_mod_exp2_mont(BIGNUM *r, const BIGNUM *a1, const BIGNUM *p1, + const BIGNUM *a2, const BIGNUM *p2,const BIGNUM *m, + BN_CTX *ctx,BN_MONT_CTX *m_ctx); +int BN_mod_exp_simple(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m,BN_CTX *ctx); + +int BN_mask_bits(BIGNUM *a,int n); +#ifndef OPENSSL_NO_FP_API +int BN_print_fp(FILE *fp, const BIGNUM *a); +#endif +#ifdef HEADER_BIO_H +int BN_print(BIO *fp, const BIGNUM *a); +#else +int BN_print(void *fp, const BIGNUM *a); +#endif +int BN_reciprocal(BIGNUM *r, const BIGNUM *m, int len, BN_CTX *ctx); +int BN_rshift(BIGNUM *r, const BIGNUM *a, int n); +int BN_rshift1(BIGNUM *r, const BIGNUM *a); +void BN_clear(BIGNUM *a); +BIGNUM *BN_dup(const BIGNUM *a); +int BN_ucmp(const BIGNUM *a, const BIGNUM *b); +int BN_set_bit(BIGNUM *a, int n); +int BN_clear_bit(BIGNUM *a, int n); +char * BN_bn2hex(const BIGNUM *a); +char * BN_bn2dec(const BIGNUM *a); +int BN_hex2bn(BIGNUM **a, const char *str); +int BN_dec2bn(BIGNUM **a, const char *str); +int BN_asc2bn(BIGNUM **a, const char *str); +int BN_gcd(BIGNUM *r,const BIGNUM *a,const BIGNUM *b,BN_CTX *ctx); +int BN_kronecker(const BIGNUM *a,const BIGNUM *b,BN_CTX *ctx); /* returns -2 for error */ +BIGNUM *BN_mod_inverse(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n,BN_CTX *ctx); +BIGNUM *BN_mod_sqrt(BIGNUM *ret, + const BIGNUM *a, const BIGNUM *n,BN_CTX *ctx); + +void BN_consttime_swap(BN_ULONG swap, BIGNUM *a, BIGNUM *b, int nwords); + +/* Deprecated versions */ +#ifndef OPENSSL_NO_DEPRECATED +BIGNUM *BN_generate_prime(BIGNUM *ret,int bits,int safe, + const BIGNUM *add, const BIGNUM *rem, + void (*callback)(int,int,void *),void *cb_arg); +int BN_is_prime(const BIGNUM *p,int nchecks, + void (*callback)(int,int,void *), + BN_CTX *ctx,void *cb_arg); +int BN_is_prime_fasttest(const BIGNUM *p,int nchecks, + void (*callback)(int,int,void *),BN_CTX *ctx,void *cb_arg, + int do_trial_division); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* Newer versions */ +int BN_generate_prime_ex(BIGNUM *ret,int bits,int safe, const BIGNUM *add, + const BIGNUM *rem, BN_GENCB *cb); +int BN_is_prime_ex(const BIGNUM *p,int nchecks, BN_CTX *ctx, BN_GENCB *cb); +int BN_is_prime_fasttest_ex(const BIGNUM *p,int nchecks, BN_CTX *ctx, + int do_trial_division, BN_GENCB *cb); + +int BN_X931_generate_Xpq(BIGNUM *Xp, BIGNUM *Xq, int nbits, BN_CTX *ctx); + +int BN_X931_derive_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, + const BIGNUM *Xp, const BIGNUM *Xp1, const BIGNUM *Xp2, + const BIGNUM *e, BN_CTX *ctx, BN_GENCB *cb); +int BN_X931_generate_prime_ex(BIGNUM *p, BIGNUM *p1, BIGNUM *p2, + BIGNUM *Xp1, BIGNUM *Xp2, + const BIGNUM *Xp, + const BIGNUM *e, BN_CTX *ctx, + BN_GENCB *cb); + +BN_MONT_CTX *BN_MONT_CTX_new(void ); +void BN_MONT_CTX_init(BN_MONT_CTX *ctx); +int BN_mod_mul_montgomery(BIGNUM *r,const BIGNUM *a,const BIGNUM *b, + BN_MONT_CTX *mont, BN_CTX *ctx); +#define BN_to_montgomery(r,a,mont,ctx) BN_mod_mul_montgomery(\ + (r),(a),&((mont)->RR),(mont),(ctx)) +int BN_from_montgomery(BIGNUM *r,const BIGNUM *a, + BN_MONT_CTX *mont, BN_CTX *ctx); +void BN_MONT_CTX_free(BN_MONT_CTX *mont); +int BN_MONT_CTX_set(BN_MONT_CTX *mont,const BIGNUM *mod,BN_CTX *ctx); +BN_MONT_CTX *BN_MONT_CTX_copy(BN_MONT_CTX *to,BN_MONT_CTX *from); +BN_MONT_CTX *BN_MONT_CTX_set_locked(BN_MONT_CTX **pmont, int lock, + const BIGNUM *mod, BN_CTX *ctx); + +/* BN_BLINDING flags */ +#define BN_BLINDING_NO_UPDATE 0x00000001 +#define BN_BLINDING_NO_RECREATE 0x00000002 + +BN_BLINDING *BN_BLINDING_new(const BIGNUM *A, const BIGNUM *Ai, BIGNUM *mod); +void BN_BLINDING_free(BN_BLINDING *b); +int BN_BLINDING_update(BN_BLINDING *b,BN_CTX *ctx); +int BN_BLINDING_convert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_invert(BIGNUM *n, BN_BLINDING *b, BN_CTX *ctx); +int BN_BLINDING_convert_ex(BIGNUM *n, BIGNUM *r, BN_BLINDING *b, BN_CTX *); +int BN_BLINDING_invert_ex(BIGNUM *n, const BIGNUM *r, BN_BLINDING *b, BN_CTX *); +#ifndef OPENSSL_NO_DEPRECATED +unsigned long BN_BLINDING_get_thread_id(const BN_BLINDING *); +void BN_BLINDING_set_thread_id(BN_BLINDING *, unsigned long); +#endif +CRYPTO_THREADID *BN_BLINDING_thread_id(BN_BLINDING *); +unsigned long BN_BLINDING_get_flags(const BN_BLINDING *); +void BN_BLINDING_set_flags(BN_BLINDING *, unsigned long); +BN_BLINDING *BN_BLINDING_create_param(BN_BLINDING *b, + const BIGNUM *e, BIGNUM *m, BN_CTX *ctx, + int (*bn_mod_exp)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, BN_MONT_CTX *m_ctx), + BN_MONT_CTX *m_ctx); + +#ifndef OPENSSL_NO_DEPRECATED +void BN_set_params(int mul,int high,int low,int mont); +int BN_get_params(int which); /* 0, mul, 1 high, 2 low, 3 mont */ +#endif + +void BN_RECP_CTX_init(BN_RECP_CTX *recp); +BN_RECP_CTX *BN_RECP_CTX_new(void); +void BN_RECP_CTX_free(BN_RECP_CTX *recp); +int BN_RECP_CTX_set(BN_RECP_CTX *recp,const BIGNUM *rdiv,BN_CTX *ctx); +int BN_mod_mul_reciprocal(BIGNUM *r, const BIGNUM *x, const BIGNUM *y, + BN_RECP_CTX *recp,BN_CTX *ctx); +int BN_mod_exp_recp(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx); +int BN_div_recp(BIGNUM *dv, BIGNUM *rem, const BIGNUM *m, + BN_RECP_CTX *recp, BN_CTX *ctx); + +#ifndef OPENSSL_NO_EC2M + +/* Functions for arithmetic over binary polynomials represented by BIGNUMs. + * + * The BIGNUM::neg property of BIGNUMs representing binary polynomials is + * ignored. + * + * Note that input arguments are not const so that their bit arrays can + * be expanded to the appropriate size if needed. + */ + +int BN_GF2m_add(BIGNUM *r, const BIGNUM *a, const BIGNUM *b); /*r = a + b*/ +#define BN_GF2m_sub(r, a, b) BN_GF2m_add(r, a, b) +int BN_GF2m_mod(BIGNUM *r, const BIGNUM *a, const BIGNUM *p); /*r=a mod p*/ +int BN_GF2m_mod_mul(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a * b) mod p */ +int BN_GF2m_mod_sqr(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r = (a * a) mod p */ +int BN_GF2m_mod_inv(BIGNUM *r, const BIGNUM *b, const BIGNUM *p, + BN_CTX *ctx); /* r = (1 / b) mod p */ +int BN_GF2m_mod_div(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a / b) mod p */ +int BN_GF2m_mod_exp(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const BIGNUM *p, BN_CTX *ctx); /* r = (a ^ b) mod p */ +int BN_GF2m_mod_sqrt(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r = sqrt(a) mod p */ +int BN_GF2m_mod_solve_quad(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + BN_CTX *ctx); /* r^2 + r = a mod p */ +#define BN_GF2m_cmp(a, b) BN_ucmp((a), (b)) +/* Some functions allow for representation of the irreducible polynomials + * as an unsigned int[], say p. The irreducible f(t) is then of the form: + * t^p[0] + t^p[1] + ... + t^p[k] + * where m = p[0] > p[1] > ... > p[k] = 0. + */ +int BN_GF2m_mod_arr(BIGNUM *r, const BIGNUM *a, const int p[]); + /* r = a mod p */ +int BN_GF2m_mod_mul_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); /* r = (a * b) mod p */ +int BN_GF2m_mod_sqr_arr(BIGNUM *r, const BIGNUM *a, const int p[], + BN_CTX *ctx); /* r = (a * a) mod p */ +int BN_GF2m_mod_inv_arr(BIGNUM *r, const BIGNUM *b, const int p[], + BN_CTX *ctx); /* r = (1 / b) mod p */ +int BN_GF2m_mod_div_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); /* r = (a / b) mod p */ +int BN_GF2m_mod_exp_arr(BIGNUM *r, const BIGNUM *a, const BIGNUM *b, + const int p[], BN_CTX *ctx); /* r = (a ^ b) mod p */ +int BN_GF2m_mod_sqrt_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); /* r = sqrt(a) mod p */ +int BN_GF2m_mod_solve_quad_arr(BIGNUM *r, const BIGNUM *a, + const int p[], BN_CTX *ctx); /* r^2 + r = a mod p */ +int BN_GF2m_poly2arr(const BIGNUM *a, int p[], int max); +int BN_GF2m_arr2poly(const int p[], BIGNUM *a); + +#endif + +/* faster mod functions for the 'NIST primes' + * 0 <= a < p^2 */ +int BN_nist_mod_192(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_224(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_256(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_384(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); +int BN_nist_mod_521(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, BN_CTX *ctx); + +const BIGNUM *BN_get0_nist_prime_192(void); +const BIGNUM *BN_get0_nist_prime_224(void); +const BIGNUM *BN_get0_nist_prime_256(void); +const BIGNUM *BN_get0_nist_prime_384(void); +const BIGNUM *BN_get0_nist_prime_521(void); + +/* library internal functions */ + +#define bn_expand(a,bits) ((((((bits+BN_BITS2-1))/BN_BITS2)) <= (a)->dmax)?\ + (a):bn_expand2((a),(bits+BN_BITS2-1)/BN_BITS2)) +#define bn_wexpand(a,words) (((words) <= (a)->dmax)?(a):bn_expand2((a),(words))) +BIGNUM *bn_expand2(BIGNUM *a, int words); +#ifndef OPENSSL_NO_DEPRECATED +BIGNUM *bn_dup_expand(const BIGNUM *a, int words); /* unused */ +#endif + +/* Bignum consistency macros + * There is one "API" macro, bn_fix_top(), for stripping leading zeroes from + * bignum data after direct manipulations on the data. There is also an + * "internal" macro, bn_check_top(), for verifying that there are no leading + * zeroes. Unfortunately, some auditing is required due to the fact that + * bn_fix_top() has become an overabused duct-tape because bignum data is + * occasionally passed around in an inconsistent state. So the following + * changes have been made to sort this out; + * - bn_fix_top()s implementation has been moved to bn_correct_top() + * - if BN_DEBUG isn't defined, bn_fix_top() maps to bn_correct_top(), and + * bn_check_top() is as before. + * - if BN_DEBUG *is* defined; + * - bn_check_top() tries to pollute unused words even if the bignum 'top' is + * consistent. (ed: only if BN_DEBUG_RAND is defined) + * - bn_fix_top() maps to bn_check_top() rather than "fixing" anything. + * The idea is to have debug builds flag up inconsistent bignums when they + * occur. If that occurs in a bn_fix_top(), we examine the code in question; if + * the use of bn_fix_top() was appropriate (ie. it follows directly after code + * that manipulates the bignum) it is converted to bn_correct_top(), and if it + * was not appropriate, we convert it permanently to bn_check_top() and track + * down the cause of the bug. Eventually, no internal code should be using the + * bn_fix_top() macro. External applications and libraries should try this with + * their own code too, both in terms of building against the openssl headers + * with BN_DEBUG defined *and* linking with a version of OpenSSL built with it + * defined. This not only improves external code, it provides more test + * coverage for openssl's own code. + */ + +#ifdef BN_DEBUG + +/* We only need assert() when debugging */ +#include + +#ifdef BN_DEBUG_RAND +/* To avoid "make update" cvs wars due to BN_DEBUG, use some tricks */ +#ifndef RAND_pseudo_bytes +int RAND_pseudo_bytes(unsigned char *buf,int num); +#define BN_DEBUG_TRIX +#endif +#define bn_pollute(a) \ + do { \ + const BIGNUM *_bnum1 = (a); \ + if(_bnum1->top < _bnum1->dmax) { \ + unsigned char _tmp_char; \ + /* We cast away const without the compiler knowing, any \ + * *genuinely* constant variables that aren't mutable \ + * wouldn't be constructed with top!=dmax. */ \ + BN_ULONG *_not_const; \ + memcpy(&_not_const, &_bnum1->d, sizeof(BN_ULONG*)); \ + RAND_pseudo_bytes(&_tmp_char, 1); \ + memset((unsigned char *)(_not_const + _bnum1->top), _tmp_char, \ + (_bnum1->dmax - _bnum1->top) * sizeof(BN_ULONG)); \ + } \ + } while(0) +#ifdef BN_DEBUG_TRIX +#undef RAND_pseudo_bytes +#endif +#else +#define bn_pollute(a) +#endif +#define bn_check_top(a) \ + do { \ + const BIGNUM *_bnum2 = (a); \ + if (_bnum2 != NULL) { \ + assert((_bnum2->top == 0) || \ + (_bnum2->d[_bnum2->top - 1] != 0)); \ + bn_pollute(_bnum2); \ + } \ + } while(0) + +#define bn_fix_top(a) bn_check_top(a) + +#define bn_check_size(bn, bits) bn_wcheck_size(bn, ((bits+BN_BITS2-1))/BN_BITS2) +#define bn_wcheck_size(bn, words) \ + do { \ + const BIGNUM *_bnum2 = (bn); \ + assert(words <= (_bnum2)->dmax && words >= (_bnum2)->top); \ + } while(0) + +#else /* !BN_DEBUG */ + +#define bn_pollute(a) +#define bn_check_top(a) +#define bn_fix_top(a) bn_correct_top(a) +#define bn_check_size(bn, bits) +#define bn_wcheck_size(bn, words) + +#endif + +#define bn_correct_top(a) \ + { \ + BN_ULONG *ftl; \ + int tmp_top = (a)->top; \ + if (tmp_top > 0) \ + { \ + for (ftl= &((a)->d[tmp_top-1]); tmp_top > 0; tmp_top--) \ + if (*(ftl--)) break; \ + (a)->top = tmp_top; \ + } \ + bn_pollute(a); \ + } + +BN_ULONG bn_mul_add_words(BN_ULONG *rp, const BN_ULONG *ap, int num, BN_ULONG w); +BN_ULONG bn_mul_words(BN_ULONG *rp, const BN_ULONG *ap, int num, BN_ULONG w); +void bn_sqr_words(BN_ULONG *rp, const BN_ULONG *ap, int num); +BN_ULONG bn_div_words(BN_ULONG h, BN_ULONG l, BN_ULONG d); +BN_ULONG bn_add_words(BN_ULONG *rp, const BN_ULONG *ap, const BN_ULONG *bp,int num); +BN_ULONG bn_sub_words(BN_ULONG *rp, const BN_ULONG *ap, const BN_ULONG *bp,int num); + +/* Primes from RFC 2409 */ +BIGNUM *get_rfc2409_prime_768(BIGNUM *bn); +BIGNUM *get_rfc2409_prime_1024(BIGNUM *bn); + +/* Primes from RFC 3526 */ +BIGNUM *get_rfc3526_prime_1536(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_2048(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_3072(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_4096(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_6144(BIGNUM *bn); +BIGNUM *get_rfc3526_prime_8192(BIGNUM *bn); + +int BN_bntest_rand(BIGNUM *rnd, int bits, int top,int bottom); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BN_strings(void); + +/* Error codes for the BN functions. */ + +/* Function codes. */ +#define BN_F_BNRAND 127 +#define BN_F_BN_BLINDING_CONVERT_EX 100 +#define BN_F_BN_BLINDING_CREATE_PARAM 128 +#define BN_F_BN_BLINDING_INVERT_EX 101 +#define BN_F_BN_BLINDING_NEW 102 +#define BN_F_BN_BLINDING_UPDATE 103 +#define BN_F_BN_BN2DEC 104 +#define BN_F_BN_BN2HEX 105 +#define BN_F_BN_CTX_GET 116 +#define BN_F_BN_CTX_NEW 106 +#define BN_F_BN_CTX_START 129 +#define BN_F_BN_DIV 107 +#define BN_F_BN_DIV_NO_BRANCH 138 +#define BN_F_BN_DIV_RECP 130 +#define BN_F_BN_EXP 123 +#define BN_F_BN_EXPAND2 108 +#define BN_F_BN_EXPAND_INTERNAL 120 +#define BN_F_BN_GF2M_MOD 131 +#define BN_F_BN_GF2M_MOD_EXP 132 +#define BN_F_BN_GF2M_MOD_MUL 133 +#define BN_F_BN_GF2M_MOD_SOLVE_QUAD 134 +#define BN_F_BN_GF2M_MOD_SOLVE_QUAD_ARR 135 +#define BN_F_BN_GF2M_MOD_SQR 136 +#define BN_F_BN_GF2M_MOD_SQRT 137 +#define BN_F_BN_MOD_EXP2_MONT 118 +#define BN_F_BN_MOD_EXP_MONT 109 +#define BN_F_BN_MOD_EXP_MONT_CONSTTIME 124 +#define BN_F_BN_MOD_EXP_MONT_WORD 117 +#define BN_F_BN_MOD_EXP_RECP 125 +#define BN_F_BN_MOD_EXP_SIMPLE 126 +#define BN_F_BN_MOD_INVERSE 110 +#define BN_F_BN_MOD_INVERSE_NO_BRANCH 139 +#define BN_F_BN_MOD_LSHIFT_QUICK 119 +#define BN_F_BN_MOD_MUL_RECIPROCAL 111 +#define BN_F_BN_MOD_SQRT 121 +#define BN_F_BN_MPI2BN 112 +#define BN_F_BN_NEW 113 +#define BN_F_BN_RAND 114 +#define BN_F_BN_RAND_RANGE 122 +#define BN_F_BN_USUB 115 + +/* Reason codes. */ +#define BN_R_ARG2_LT_ARG3 100 +#define BN_R_BAD_RECIPROCAL 101 +#define BN_R_BIGNUM_TOO_LONG 114 +#define BN_R_CALLED_WITH_EVEN_MODULUS 102 +#define BN_R_DIV_BY_ZERO 103 +#define BN_R_ENCODING_ERROR 104 +#define BN_R_EXPAND_ON_STATIC_BIGNUM_DATA 105 +#define BN_R_INPUT_NOT_REDUCED 110 +#define BN_R_INVALID_LENGTH 106 +#define BN_R_INVALID_RANGE 115 +#define BN_R_NOT_A_SQUARE 111 +#define BN_R_NOT_INITIALIZED 107 +#define BN_R_NO_INVERSE 108 +#define BN_R_NO_SOLUTION 116 +#define BN_R_P_IS_NOT_PRIME 112 +#define BN_R_TOO_MANY_ITERATIONS 113 +#define BN_R_TOO_MANY_TEMPORARY_VARIABLES 109 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/buffer.h b/libs/openssl/include/openssl/buffer.h new file mode 100644 index 0000000..f8da32b --- /dev/null +++ b/libs/openssl/include/openssl/buffer.h @@ -0,0 +1,119 @@ +/* crypto/buffer/buffer.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_BUFFER_H +#define HEADER_BUFFER_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#if !defined(NO_SYS_TYPES_H) +#include +#endif + +/* Already declared in ossl_typ.h */ +/* typedef struct buf_mem_st BUF_MEM; */ + +struct buf_mem_st + { + size_t length; /* current number of bytes */ + char *data; + size_t max; /* size of buffer */ + }; + +BUF_MEM *BUF_MEM_new(void); +void BUF_MEM_free(BUF_MEM *a); +int BUF_MEM_grow(BUF_MEM *str, size_t len); +int BUF_MEM_grow_clean(BUF_MEM *str, size_t len); +char * BUF_strdup(const char *str); +char * BUF_strndup(const char *str, size_t siz); +void * BUF_memdup(const void *data, size_t siz); +void BUF_reverse(unsigned char *out, const unsigned char *in, size_t siz); + +/* safe string functions */ +size_t BUF_strlcpy(char *dst,const char *src,size_t siz); +size_t BUF_strlcat(char *dst,const char *src,size_t siz); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_BUF_strings(void); + +/* Error codes for the BUF functions. */ + +/* Function codes. */ +#define BUF_F_BUF_MEMDUP 103 +#define BUF_F_BUF_MEM_GROW 100 +#define BUF_F_BUF_MEM_GROW_CLEAN 105 +#define BUF_F_BUF_MEM_NEW 101 +#define BUF_F_BUF_STRDUP 102 +#define BUF_F_BUF_STRNDUP 104 + +/* Reason codes. */ + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/camellia.h b/libs/openssl/include/openssl/camellia.h new file mode 100644 index 0000000..67911e0 --- /dev/null +++ b/libs/openssl/include/openssl/camellia.h @@ -0,0 +1,130 @@ +/* crypto/camellia/camellia.h -*- mode:C; c-file-style: "eay" -*- */ +/* ==================================================================== + * Copyright (c) 2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + */ + +#ifndef HEADER_CAMELLIA_H +#define HEADER_CAMELLIA_H + +#include + +#ifdef OPENSSL_NO_CAMELLIA +#error CAMELLIA is disabled. +#endif + +#include + +#define CAMELLIA_ENCRYPT 1 +#define CAMELLIA_DECRYPT 0 + +/* Because array size can't be a const in C, the following two are macros. + Both sizes are in bytes. */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* This should be a hidden type, but EVP requires that the size be known */ + +#define CAMELLIA_BLOCK_SIZE 16 +#define CAMELLIA_TABLE_BYTE_LEN 272 +#define CAMELLIA_TABLE_WORD_LEN (CAMELLIA_TABLE_BYTE_LEN / 4) + +typedef unsigned int KEY_TABLE_TYPE[CAMELLIA_TABLE_WORD_LEN]; /* to match with WORD */ + +struct camellia_key_st + { + union { + double d; /* ensures 64-bit align */ + KEY_TABLE_TYPE rd_key; + } u; + int grand_rounds; + }; +typedef struct camellia_key_st CAMELLIA_KEY; + +#ifdef OPENSSL_FIPS +int private_Camellia_set_key(const unsigned char *userKey, const int bits, + CAMELLIA_KEY *key); +#endif +int Camellia_set_key(const unsigned char *userKey, const int bits, + CAMELLIA_KEY *key); + +void Camellia_encrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); +void Camellia_decrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key); + +void Camellia_ecb_encrypt(const unsigned char *in, unsigned char *out, + const CAMELLIA_KEY *key, const int enc); +void Camellia_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, const int enc); +void Camellia_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_cfb1_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_cfb8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num, const int enc); +void Camellia_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char *ivec, int *num); +void Camellia_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const CAMELLIA_KEY *key, + unsigned char ivec[CAMELLIA_BLOCK_SIZE], + unsigned char ecount_buf[CAMELLIA_BLOCK_SIZE], + unsigned int *num); + +#ifdef __cplusplus +} +#endif + +#endif /* !HEADER_Camellia_H */ diff --git a/libs/openssl/include/openssl/cast.h b/libs/openssl/include/openssl/cast.h new file mode 100644 index 0000000..203922e --- /dev/null +++ b/libs/openssl/include/openssl/cast.h @@ -0,0 +1,107 @@ +/* crypto/cast/cast.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CAST_H +#define HEADER_CAST_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +#ifdef OPENSSL_NO_CAST +#error CAST is disabled. +#endif + +#define CAST_ENCRYPT 1 +#define CAST_DECRYPT 0 + +#define CAST_LONG unsigned int + +#define CAST_BLOCK 8 +#define CAST_KEY_LENGTH 16 + +typedef struct cast_key_st + { + CAST_LONG data[32]; + int short_key; /* Use reduced rounds for short key */ + } CAST_KEY; + +#ifdef OPENSSL_FIPS +void private_CAST_set_key(CAST_KEY *key, int len, const unsigned char *data); +#endif +void CAST_set_key(CAST_KEY *key, int len, const unsigned char *data); +void CAST_ecb_encrypt(const unsigned char *in, unsigned char *out, const CAST_KEY *key, + int enc); +void CAST_encrypt(CAST_LONG *data, const CAST_KEY *key); +void CAST_decrypt(CAST_LONG *data, const CAST_KEY *key); +void CAST_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + const CAST_KEY *ks, unsigned char *iv, int enc); +void CAST_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, unsigned char *ivec, + int *num, int enc); +void CAST_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, const CAST_KEY *schedule, unsigned char *ivec, + int *num); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/cmac.h b/libs/openssl/include/openssl/cmac.h new file mode 100644 index 0000000..712e92d --- /dev/null +++ b/libs/openssl/include/openssl/cmac.h @@ -0,0 +1,82 @@ +/* crypto/cmac/cmac.h */ +/* Written by Dr Stephen N Henson (steve@openssl.org) for the OpenSSL + * project. + */ +/* ==================================================================== + * Copyright (c) 2010 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + */ + + +#ifndef HEADER_CMAC_H +#define HEADER_CMAC_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include + +/* Opaque */ +typedef struct CMAC_CTX_st CMAC_CTX; + +CMAC_CTX *CMAC_CTX_new(void); +void CMAC_CTX_cleanup(CMAC_CTX *ctx); +void CMAC_CTX_free(CMAC_CTX *ctx); +EVP_CIPHER_CTX *CMAC_CTX_get0_cipher_ctx(CMAC_CTX *ctx); +int CMAC_CTX_copy(CMAC_CTX *out, const CMAC_CTX *in); + +int CMAC_Init(CMAC_CTX *ctx, const void *key, size_t keylen, + const EVP_CIPHER *cipher, ENGINE *impl); +int CMAC_Update(CMAC_CTX *ctx, const void *data, size_t dlen); +int CMAC_Final(CMAC_CTX *ctx, unsigned char *out, size_t *poutlen); +int CMAC_resume(CMAC_CTX *ctx); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/cms.h b/libs/openssl/include/openssl/cms.h new file mode 100644 index 0000000..36994fa --- /dev/null +++ b/libs/openssl/include/openssl/cms.h @@ -0,0 +1,501 @@ +/* crypto/cms/cms.h */ +/* Written by Dr Stephen N Henson (steve@openssl.org) for the OpenSSL + * project. + */ +/* ==================================================================== + * Copyright (c) 2008 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + */ + + +#ifndef HEADER_CMS_H +#define HEADER_CMS_H + +#include + +#ifdef OPENSSL_NO_CMS +#error CMS is disabled. +#endif + +#ifdef __cplusplus +extern "C" { +#endif + + +typedef struct CMS_ContentInfo_st CMS_ContentInfo; +typedef struct CMS_SignerInfo_st CMS_SignerInfo; +typedef struct CMS_CertificateChoices CMS_CertificateChoices; +typedef struct CMS_RevocationInfoChoice_st CMS_RevocationInfoChoice; +typedef struct CMS_RecipientInfo_st CMS_RecipientInfo; +typedef struct CMS_ReceiptRequest_st CMS_ReceiptRequest; +typedef struct CMS_Receipt_st CMS_Receipt; + +DECLARE_STACK_OF(CMS_SignerInfo) +DECLARE_STACK_OF(GENERAL_NAMES) +DECLARE_ASN1_FUNCTIONS(CMS_ContentInfo) +DECLARE_ASN1_FUNCTIONS(CMS_ReceiptRequest) +DECLARE_ASN1_PRINT_FUNCTION(CMS_ContentInfo) + +#define CMS_SIGNERINFO_ISSUER_SERIAL 0 +#define CMS_SIGNERINFO_KEYIDENTIFIER 1 + +#define CMS_RECIPINFO_TRANS 0 +#define CMS_RECIPINFO_AGREE 1 +#define CMS_RECIPINFO_KEK 2 +#define CMS_RECIPINFO_PASS 3 +#define CMS_RECIPINFO_OTHER 4 + +/* S/MIME related flags */ + +#define CMS_TEXT 0x1 +#define CMS_NOCERTS 0x2 +#define CMS_NO_CONTENT_VERIFY 0x4 +#define CMS_NO_ATTR_VERIFY 0x8 +#define CMS_NOSIGS \ + (CMS_NO_CONTENT_VERIFY|CMS_NO_ATTR_VERIFY) +#define CMS_NOINTERN 0x10 +#define CMS_NO_SIGNER_CERT_VERIFY 0x20 +#define CMS_NOVERIFY 0x20 +#define CMS_DETACHED 0x40 +#define CMS_BINARY 0x80 +#define CMS_NOATTR 0x100 +#define CMS_NOSMIMECAP 0x200 +#define CMS_NOOLDMIMETYPE 0x400 +#define CMS_CRLFEOL 0x800 +#define CMS_STREAM 0x1000 +#define CMS_NOCRL 0x2000 +#define CMS_PARTIAL 0x4000 +#define CMS_REUSE_DIGEST 0x8000 +#define CMS_USE_KEYID 0x10000 +#define CMS_DEBUG_DECRYPT 0x20000 + +const ASN1_OBJECT *CMS_get0_type(CMS_ContentInfo *cms); + +BIO *CMS_dataInit(CMS_ContentInfo *cms, BIO *icont); +int CMS_dataFinal(CMS_ContentInfo *cms, BIO *bio); + +ASN1_OCTET_STRING **CMS_get0_content(CMS_ContentInfo *cms); +int CMS_is_detached(CMS_ContentInfo *cms); +int CMS_set_detached(CMS_ContentInfo *cms, int detached); + +#ifdef HEADER_PEM_H +DECLARE_PEM_rw_const(CMS, CMS_ContentInfo) +#endif + +int CMS_stream(unsigned char ***boundary, CMS_ContentInfo *cms); +CMS_ContentInfo *d2i_CMS_bio(BIO *bp, CMS_ContentInfo **cms); +int i2d_CMS_bio(BIO *bp, CMS_ContentInfo *cms); + +BIO *BIO_new_CMS(BIO *out, CMS_ContentInfo *cms); +int i2d_CMS_bio_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, int flags); +int PEM_write_bio_CMS_stream(BIO *out, CMS_ContentInfo *cms, BIO *in, int flags); +CMS_ContentInfo *SMIME_read_CMS(BIO *bio, BIO **bcont); +int SMIME_write_CMS(BIO *bio, CMS_ContentInfo *cms, BIO *data, int flags); + +int CMS_final(CMS_ContentInfo *cms, BIO *data, BIO *dcont, unsigned int flags); + +CMS_ContentInfo *CMS_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, unsigned int flags); + +CMS_ContentInfo *CMS_sign_receipt(CMS_SignerInfo *si, + X509 *signcert, EVP_PKEY *pkey, + STACK_OF(X509) *certs, + unsigned int flags); + +int CMS_data(CMS_ContentInfo *cms, BIO *out, unsigned int flags); +CMS_ContentInfo *CMS_data_create(BIO *in, unsigned int flags); + +int CMS_digest_verify(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_digest_create(BIO *in, const EVP_MD *md, + unsigned int flags); + +int CMS_EncryptedData_decrypt(CMS_ContentInfo *cms, + const unsigned char *key, size_t keylen, + BIO *dcont, BIO *out, unsigned int flags); + +CMS_ContentInfo *CMS_EncryptedData_encrypt(BIO *in, const EVP_CIPHER *cipher, + const unsigned char *key, size_t keylen, + unsigned int flags); + +int CMS_EncryptedData_set1_key(CMS_ContentInfo *cms, const EVP_CIPHER *ciph, + const unsigned char *key, size_t keylen); + +int CMS_verify(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + X509_STORE *store, BIO *dcont, BIO *out, unsigned int flags); + +int CMS_verify_receipt(CMS_ContentInfo *rcms, CMS_ContentInfo *ocms, + STACK_OF(X509) *certs, + X509_STORE *store, unsigned int flags); + +STACK_OF(X509) *CMS_get0_signers(CMS_ContentInfo *cms); + +CMS_ContentInfo *CMS_encrypt(STACK_OF(X509) *certs, BIO *in, + const EVP_CIPHER *cipher, unsigned int flags); + +int CMS_decrypt(CMS_ContentInfo *cms, EVP_PKEY *pkey, X509 *cert, + BIO *dcont, BIO *out, + unsigned int flags); + +int CMS_decrypt_set1_pkey(CMS_ContentInfo *cms, EVP_PKEY *pk, X509 *cert); +int CMS_decrypt_set1_key(CMS_ContentInfo *cms, + unsigned char *key, size_t keylen, + unsigned char *id, size_t idlen); +int CMS_decrypt_set1_password(CMS_ContentInfo *cms, + unsigned char *pass, ossl_ssize_t passlen); + +STACK_OF(CMS_RecipientInfo) *CMS_get0_RecipientInfos(CMS_ContentInfo *cms); +int CMS_RecipientInfo_type(CMS_RecipientInfo *ri); +CMS_ContentInfo *CMS_EnvelopedData_create(const EVP_CIPHER *cipher); +CMS_RecipientInfo *CMS_add1_recipient_cert(CMS_ContentInfo *cms, + X509 *recip, unsigned int flags); +int CMS_RecipientInfo_set0_pkey(CMS_RecipientInfo *ri, EVP_PKEY *pkey); +int CMS_RecipientInfo_ktri_cert_cmp(CMS_RecipientInfo *ri, X509 *cert); +int CMS_RecipientInfo_ktri_get0_algs(CMS_RecipientInfo *ri, + EVP_PKEY **pk, X509 **recip, + X509_ALGOR **palg); +int CMS_RecipientInfo_ktri_get0_signer_id(CMS_RecipientInfo *ri, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, ASN1_INTEGER **sno); + +CMS_RecipientInfo *CMS_add0_recipient_key(CMS_ContentInfo *cms, int nid, + unsigned char *key, size_t keylen, + unsigned char *id, size_t idlen, + ASN1_GENERALIZEDTIME *date, + ASN1_OBJECT *otherTypeId, + ASN1_TYPE *otherType); + +int CMS_RecipientInfo_kekri_get0_id(CMS_RecipientInfo *ri, + X509_ALGOR **palg, + ASN1_OCTET_STRING **pid, + ASN1_GENERALIZEDTIME **pdate, + ASN1_OBJECT **potherid, + ASN1_TYPE **pothertype); + +int CMS_RecipientInfo_set0_key(CMS_RecipientInfo *ri, + unsigned char *key, size_t keylen); + +int CMS_RecipientInfo_kekri_id_cmp(CMS_RecipientInfo *ri, + const unsigned char *id, size_t idlen); + +int CMS_RecipientInfo_set0_password(CMS_RecipientInfo *ri, + unsigned char *pass, + ossl_ssize_t passlen); + +CMS_RecipientInfo *CMS_add0_recipient_password(CMS_ContentInfo *cms, + int iter, int wrap_nid, int pbe_nid, + unsigned char *pass, + ossl_ssize_t passlen, + const EVP_CIPHER *kekciph); + +int CMS_RecipientInfo_decrypt(CMS_ContentInfo *cms, CMS_RecipientInfo *ri); + +int CMS_uncompress(CMS_ContentInfo *cms, BIO *dcont, BIO *out, + unsigned int flags); +CMS_ContentInfo *CMS_compress(BIO *in, int comp_nid, unsigned int flags); + +int CMS_set1_eContentType(CMS_ContentInfo *cms, const ASN1_OBJECT *oid); +const ASN1_OBJECT *CMS_get0_eContentType(CMS_ContentInfo *cms); + +CMS_CertificateChoices *CMS_add0_CertificateChoices(CMS_ContentInfo *cms); +int CMS_add0_cert(CMS_ContentInfo *cms, X509 *cert); +int CMS_add1_cert(CMS_ContentInfo *cms, X509 *cert); +STACK_OF(X509) *CMS_get1_certs(CMS_ContentInfo *cms); + +CMS_RevocationInfoChoice *CMS_add0_RevocationInfoChoice(CMS_ContentInfo *cms); +int CMS_add0_crl(CMS_ContentInfo *cms, X509_CRL *crl); +int CMS_add1_crl(CMS_ContentInfo *cms, X509_CRL *crl); +STACK_OF(X509_CRL) *CMS_get1_crls(CMS_ContentInfo *cms); + +int CMS_SignedData_init(CMS_ContentInfo *cms); +CMS_SignerInfo *CMS_add1_signer(CMS_ContentInfo *cms, + X509 *signer, EVP_PKEY *pk, const EVP_MD *md, + unsigned int flags); +STACK_OF(CMS_SignerInfo) *CMS_get0_SignerInfos(CMS_ContentInfo *cms); + +void CMS_SignerInfo_set1_signer_cert(CMS_SignerInfo *si, X509 *signer); +int CMS_SignerInfo_get0_signer_id(CMS_SignerInfo *si, + ASN1_OCTET_STRING **keyid, + X509_NAME **issuer, ASN1_INTEGER **sno); +int CMS_SignerInfo_cert_cmp(CMS_SignerInfo *si, X509 *cert); +int CMS_set1_signers_certs(CMS_ContentInfo *cms, STACK_OF(X509) *certs, + unsigned int flags); +void CMS_SignerInfo_get0_algs(CMS_SignerInfo *si, EVP_PKEY **pk, X509 **signer, + X509_ALGOR **pdig, X509_ALGOR **psig); +int CMS_SignerInfo_sign(CMS_SignerInfo *si); +int CMS_SignerInfo_verify(CMS_SignerInfo *si); +int CMS_SignerInfo_verify_content(CMS_SignerInfo *si, BIO *chain); + +int CMS_add_smimecap(CMS_SignerInfo *si, STACK_OF(X509_ALGOR) *algs); +int CMS_add_simple_smimecap(STACK_OF(X509_ALGOR) **algs, + int algnid, int keysize); +int CMS_add_standard_smimecap(STACK_OF(X509_ALGOR) **smcap); + +int CMS_signed_get_attr_count(const CMS_SignerInfo *si); +int CMS_signed_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_signed_get_attr_by_OBJ(const CMS_SignerInfo *si, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *CMS_signed_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_signed_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_signed_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_signed_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_signed_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_signed_get0_data_by_OBJ(CMS_SignerInfo *si, ASN1_OBJECT *oid, + int lastpos, int type); + +int CMS_unsigned_get_attr_count(const CMS_SignerInfo *si); +int CMS_unsigned_get_attr_by_NID(const CMS_SignerInfo *si, int nid, + int lastpos); +int CMS_unsigned_get_attr_by_OBJ(const CMS_SignerInfo *si, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *CMS_unsigned_get_attr(const CMS_SignerInfo *si, int loc); +X509_ATTRIBUTE *CMS_unsigned_delete_attr(CMS_SignerInfo *si, int loc); +int CMS_unsigned_add1_attr(CMS_SignerInfo *si, X509_ATTRIBUTE *attr); +int CMS_unsigned_add1_attr_by_OBJ(CMS_SignerInfo *si, + const ASN1_OBJECT *obj, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_NID(CMS_SignerInfo *si, + int nid, int type, + const void *bytes, int len); +int CMS_unsigned_add1_attr_by_txt(CMS_SignerInfo *si, + const char *attrname, int type, + const void *bytes, int len); +void *CMS_unsigned_get0_data_by_OBJ(CMS_SignerInfo *si, ASN1_OBJECT *oid, + int lastpos, int type); + +#ifdef HEADER_X509V3_H + +int CMS_get1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest **prr); +CMS_ReceiptRequest *CMS_ReceiptRequest_create0(unsigned char *id, int idlen, + int allorfirst, + STACK_OF(GENERAL_NAMES) *receiptList, + STACK_OF(GENERAL_NAMES) *receiptsTo); +int CMS_add1_ReceiptRequest(CMS_SignerInfo *si, CMS_ReceiptRequest *rr); +void CMS_ReceiptRequest_get0_values(CMS_ReceiptRequest *rr, + ASN1_STRING **pcid, + int *pallorfirst, + STACK_OF(GENERAL_NAMES) **plist, + STACK_OF(GENERAL_NAMES) **prto); + +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_CMS_strings(void); + +/* Error codes for the CMS functions. */ + +/* Function codes. */ +#define CMS_F_CHECK_CONTENT 99 +#define CMS_F_CMS_ADD0_CERT 164 +#define CMS_F_CMS_ADD0_RECIPIENT_KEY 100 +#define CMS_F_CMS_ADD0_RECIPIENT_PASSWORD 165 +#define CMS_F_CMS_ADD1_RECEIPTREQUEST 158 +#define CMS_F_CMS_ADD1_RECIPIENT_CERT 101 +#define CMS_F_CMS_ADD1_SIGNER 102 +#define CMS_F_CMS_ADD1_SIGNINGTIME 103 +#define CMS_F_CMS_COMPRESS 104 +#define CMS_F_CMS_COMPRESSEDDATA_CREATE 105 +#define CMS_F_CMS_COMPRESSEDDATA_INIT_BIO 106 +#define CMS_F_CMS_COPY_CONTENT 107 +#define CMS_F_CMS_COPY_MESSAGEDIGEST 108 +#define CMS_F_CMS_DATA 109 +#define CMS_F_CMS_DATAFINAL 110 +#define CMS_F_CMS_DATAINIT 111 +#define CMS_F_CMS_DECRYPT 112 +#define CMS_F_CMS_DECRYPT_SET1_KEY 113 +#define CMS_F_CMS_DECRYPT_SET1_PASSWORD 166 +#define CMS_F_CMS_DECRYPT_SET1_PKEY 114 +#define CMS_F_CMS_DIGESTALGORITHM_FIND_CTX 115 +#define CMS_F_CMS_DIGESTALGORITHM_INIT_BIO 116 +#define CMS_F_CMS_DIGESTEDDATA_DO_FINAL 117 +#define CMS_F_CMS_DIGEST_VERIFY 118 +#define CMS_F_CMS_ENCODE_RECEIPT 161 +#define CMS_F_CMS_ENCRYPT 119 +#define CMS_F_CMS_ENCRYPTEDCONTENT_INIT_BIO 120 +#define CMS_F_CMS_ENCRYPTEDDATA_DECRYPT 121 +#define CMS_F_CMS_ENCRYPTEDDATA_ENCRYPT 122 +#define CMS_F_CMS_ENCRYPTEDDATA_SET1_KEY 123 +#define CMS_F_CMS_ENVELOPEDDATA_CREATE 124 +#define CMS_F_CMS_ENVELOPEDDATA_INIT_BIO 125 +#define CMS_F_CMS_ENVELOPED_DATA_INIT 126 +#define CMS_F_CMS_FINAL 127 +#define CMS_F_CMS_GET0_CERTIFICATE_CHOICES 128 +#define CMS_F_CMS_GET0_CONTENT 129 +#define CMS_F_CMS_GET0_ECONTENT_TYPE 130 +#define CMS_F_CMS_GET0_ENVELOPED 131 +#define CMS_F_CMS_GET0_REVOCATION_CHOICES 132 +#define CMS_F_CMS_GET0_SIGNED 133 +#define CMS_F_CMS_MSGSIGDIGEST_ADD1 162 +#define CMS_F_CMS_RECEIPTREQUEST_CREATE0 159 +#define CMS_F_CMS_RECEIPT_VERIFY 160 +#define CMS_F_CMS_RECIPIENTINFO_DECRYPT 134 +#define CMS_F_CMS_RECIPIENTINFO_KEKRI_DECRYPT 135 +#define CMS_F_CMS_RECIPIENTINFO_KEKRI_ENCRYPT 136 +#define CMS_F_CMS_RECIPIENTINFO_KEKRI_GET0_ID 137 +#define CMS_F_CMS_RECIPIENTINFO_KEKRI_ID_CMP 138 +#define CMS_F_CMS_RECIPIENTINFO_KTRI_CERT_CMP 139 +#define CMS_F_CMS_RECIPIENTINFO_KTRI_DECRYPT 140 +#define CMS_F_CMS_RECIPIENTINFO_KTRI_ENCRYPT 141 +#define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_ALGS 142 +#define CMS_F_CMS_RECIPIENTINFO_KTRI_GET0_SIGNER_ID 143 +#define CMS_F_CMS_RECIPIENTINFO_PWRI_CRYPT 167 +#define CMS_F_CMS_RECIPIENTINFO_SET0_KEY 144 +#define CMS_F_CMS_RECIPIENTINFO_SET0_PASSWORD 168 +#define CMS_F_CMS_RECIPIENTINFO_SET0_PKEY 145 +#define CMS_F_CMS_SET1_SIGNERIDENTIFIER 146 +#define CMS_F_CMS_SET_DETACHED 147 +#define CMS_F_CMS_SIGN 148 +#define CMS_F_CMS_SIGNED_DATA_INIT 149 +#define CMS_F_CMS_SIGNERINFO_CONTENT_SIGN 150 +#define CMS_F_CMS_SIGNERINFO_SIGN 151 +#define CMS_F_CMS_SIGNERINFO_VERIFY 152 +#define CMS_F_CMS_SIGNERINFO_VERIFY_CERT 153 +#define CMS_F_CMS_SIGNERINFO_VERIFY_CONTENT 154 +#define CMS_F_CMS_SIGN_RECEIPT 163 +#define CMS_F_CMS_STREAM 155 +#define CMS_F_CMS_UNCOMPRESS 156 +#define CMS_F_CMS_VERIFY 157 + +/* Reason codes. */ +#define CMS_R_ADD_SIGNER_ERROR 99 +#define CMS_R_CERTIFICATE_ALREADY_PRESENT 175 +#define CMS_R_CERTIFICATE_HAS_NO_KEYID 160 +#define CMS_R_CERTIFICATE_VERIFY_ERROR 100 +#define CMS_R_CIPHER_INITIALISATION_ERROR 101 +#define CMS_R_CIPHER_PARAMETER_INITIALISATION_ERROR 102 +#define CMS_R_CMS_DATAFINAL_ERROR 103 +#define CMS_R_CMS_LIB 104 +#define CMS_R_CONTENTIDENTIFIER_MISMATCH 170 +#define CMS_R_CONTENT_NOT_FOUND 105 +#define CMS_R_CONTENT_TYPE_MISMATCH 171 +#define CMS_R_CONTENT_TYPE_NOT_COMPRESSED_DATA 106 +#define CMS_R_CONTENT_TYPE_NOT_ENVELOPED_DATA 107 +#define CMS_R_CONTENT_TYPE_NOT_SIGNED_DATA 108 +#define CMS_R_CONTENT_VERIFY_ERROR 109 +#define CMS_R_CTRL_ERROR 110 +#define CMS_R_CTRL_FAILURE 111 +#define CMS_R_DECRYPT_ERROR 112 +#define CMS_R_DIGEST_ERROR 161 +#define CMS_R_ERROR_GETTING_PUBLIC_KEY 113 +#define CMS_R_ERROR_READING_MESSAGEDIGEST_ATTRIBUTE 114 +#define CMS_R_ERROR_SETTING_KEY 115 +#define CMS_R_ERROR_SETTING_RECIPIENTINFO 116 +#define CMS_R_INVALID_ENCRYPTED_KEY_LENGTH 117 +#define CMS_R_INVALID_KEY_ENCRYPTION_PARAMETER 176 +#define CMS_R_INVALID_KEY_LENGTH 118 +#define CMS_R_MD_BIO_INIT_ERROR 119 +#define CMS_R_MESSAGEDIGEST_ATTRIBUTE_WRONG_LENGTH 120 +#define CMS_R_MESSAGEDIGEST_WRONG_LENGTH 121 +#define CMS_R_MSGSIGDIGEST_ERROR 172 +#define CMS_R_MSGSIGDIGEST_VERIFICATION_FAILURE 162 +#define CMS_R_MSGSIGDIGEST_WRONG_LENGTH 163 +#define CMS_R_NEED_ONE_SIGNER 164 +#define CMS_R_NOT_A_SIGNED_RECEIPT 165 +#define CMS_R_NOT_ENCRYPTED_DATA 122 +#define CMS_R_NOT_KEK 123 +#define CMS_R_NOT_KEY_TRANSPORT 124 +#define CMS_R_NOT_PWRI 177 +#define CMS_R_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 125 +#define CMS_R_NO_CIPHER 126 +#define CMS_R_NO_CONTENT 127 +#define CMS_R_NO_CONTENT_TYPE 173 +#define CMS_R_NO_DEFAULT_DIGEST 128 +#define CMS_R_NO_DIGEST_SET 129 +#define CMS_R_NO_KEY 130 +#define CMS_R_NO_KEY_OR_CERT 174 +#define CMS_R_NO_MATCHING_DIGEST 131 +#define CMS_R_NO_MATCHING_RECIPIENT 132 +#define CMS_R_NO_MATCHING_SIGNATURE 166 +#define CMS_R_NO_MSGSIGDIGEST 167 +#define CMS_R_NO_PASSWORD 178 +#define CMS_R_NO_PRIVATE_KEY 133 +#define CMS_R_NO_PUBLIC_KEY 134 +#define CMS_R_NO_RECEIPT_REQUEST 168 +#define CMS_R_NO_SIGNERS 135 +#define CMS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 136 +#define CMS_R_RECEIPT_DECODE_ERROR 169 +#define CMS_R_RECIPIENT_ERROR 137 +#define CMS_R_SIGNER_CERTIFICATE_NOT_FOUND 138 +#define CMS_R_SIGNFINAL_ERROR 139 +#define CMS_R_SMIME_TEXT_ERROR 140 +#define CMS_R_STORE_INIT_ERROR 141 +#define CMS_R_TYPE_NOT_COMPRESSED_DATA 142 +#define CMS_R_TYPE_NOT_DATA 143 +#define CMS_R_TYPE_NOT_DIGESTED_DATA 144 +#define CMS_R_TYPE_NOT_ENCRYPTED_DATA 145 +#define CMS_R_TYPE_NOT_ENVELOPED_DATA 146 +#define CMS_R_UNABLE_TO_FINALIZE_CONTEXT 147 +#define CMS_R_UNKNOWN_CIPHER 148 +#define CMS_R_UNKNOWN_DIGEST_ALGORIHM 149 +#define CMS_R_UNKNOWN_ID 150 +#define CMS_R_UNSUPPORTED_COMPRESSION_ALGORITHM 151 +#define CMS_R_UNSUPPORTED_CONTENT_TYPE 152 +#define CMS_R_UNSUPPORTED_KEK_ALGORITHM 153 +#define CMS_R_UNSUPPORTED_KEY_ENCRYPTION_ALGORITHM 179 +#define CMS_R_UNSUPPORTED_RECIPIENT_TYPE 154 +#define CMS_R_UNSUPPORTED_RECPIENTINFO_TYPE 155 +#define CMS_R_UNSUPPORTED_TYPE 156 +#define CMS_R_UNWRAP_ERROR 157 +#define CMS_R_UNWRAP_FAILURE 180 +#define CMS_R_VERIFICATION_FAILURE 158 +#define CMS_R_WRAP_ERROR 159 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/comp.h b/libs/openssl/include/openssl/comp.h new file mode 100644 index 0000000..4b405c7 --- /dev/null +++ b/libs/openssl/include/openssl/comp.h @@ -0,0 +1,80 @@ + +#ifndef HEADER_COMP_H +#define HEADER_COMP_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct comp_ctx_st COMP_CTX; + +typedef struct comp_method_st + { + int type; /* NID for compression library */ + const char *name; /* A text string to identify the library */ + int (*init)(COMP_CTX *ctx); + void (*finish)(COMP_CTX *ctx); + int (*compress)(COMP_CTX *ctx, + unsigned char *out, unsigned int olen, + unsigned char *in, unsigned int ilen); + int (*expand)(COMP_CTX *ctx, + unsigned char *out, unsigned int olen, + unsigned char *in, unsigned int ilen); + /* The following two do NOTHING, but are kept for backward compatibility */ + long (*ctrl)(void); + long (*callback_ctrl)(void); + } COMP_METHOD; + +struct comp_ctx_st + { + COMP_METHOD *meth; + unsigned long compress_in; + unsigned long compress_out; + unsigned long expand_in; + unsigned long expand_out; + + CRYPTO_EX_DATA ex_data; + }; + + +COMP_CTX *COMP_CTX_new(COMP_METHOD *meth); +void COMP_CTX_free(COMP_CTX *ctx); +int COMP_compress_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +int COMP_expand_block(COMP_CTX *ctx, unsigned char *out, int olen, + unsigned char *in, int ilen); +COMP_METHOD *COMP_rle(void ); +COMP_METHOD *COMP_zlib(void ); +void COMP_zlib_cleanup(void); + +#ifdef HEADER_BIO_H +#ifdef ZLIB +BIO_METHOD *BIO_f_zlib(void); +#endif +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_COMP_strings(void); + +/* Error codes for the COMP functions. */ + +/* Function codes. */ +#define COMP_F_BIO_ZLIB_FLUSH 99 +#define COMP_F_BIO_ZLIB_NEW 100 +#define COMP_F_BIO_ZLIB_READ 101 +#define COMP_F_BIO_ZLIB_WRITE 102 + +/* Reason codes. */ +#define COMP_R_ZLIB_DEFLATE_ERROR 99 +#define COMP_R_ZLIB_INFLATE_ERROR 100 +#define COMP_R_ZLIB_NOT_SUPPORTED 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/conf.h b/libs/openssl/include/openssl/conf.h new file mode 100644 index 0000000..c219997 --- /dev/null +++ b/libs/openssl/include/openssl/conf.h @@ -0,0 +1,263 @@ +/* crypto/conf/conf.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CONF_H +#define HEADER_CONF_H + +#include +#include +#include +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct + { + char *section; + char *name; + char *value; + } CONF_VALUE; + +DECLARE_STACK_OF(CONF_VALUE) +DECLARE_LHASH_OF(CONF_VALUE); + +struct conf_st; +struct conf_method_st; +typedef struct conf_method_st CONF_METHOD; + +struct conf_method_st + { + const char *name; + CONF *(*create)(CONF_METHOD *meth); + int (*init)(CONF *conf); + int (*destroy)(CONF *conf); + int (*destroy_data)(CONF *conf); + int (*load_bio)(CONF *conf, BIO *bp, long *eline); + int (*dump)(const CONF *conf, BIO *bp); + int (*is_number)(const CONF *conf, char c); + int (*to_int)(const CONF *conf, char c); + int (*load)(CONF *conf, const char *name, long *eline); + }; + +/* Module definitions */ + +typedef struct conf_imodule_st CONF_IMODULE; +typedef struct conf_module_st CONF_MODULE; + +DECLARE_STACK_OF(CONF_MODULE) +DECLARE_STACK_OF(CONF_IMODULE) + +/* DSO module function typedefs */ +typedef int conf_init_func(CONF_IMODULE *md, const CONF *cnf); +typedef void conf_finish_func(CONF_IMODULE *md); + +#define CONF_MFLAGS_IGNORE_ERRORS 0x1 +#define CONF_MFLAGS_IGNORE_RETURN_CODES 0x2 +#define CONF_MFLAGS_SILENT 0x4 +#define CONF_MFLAGS_NO_DSO 0x8 +#define CONF_MFLAGS_IGNORE_MISSING_FILE 0x10 +#define CONF_MFLAGS_DEFAULT_SECTION 0x20 + +int CONF_set_default_method(CONF_METHOD *meth); +void CONF_set_nconf(CONF *conf,LHASH_OF(CONF_VALUE) *hash); +LHASH_OF(CONF_VALUE) *CONF_load(LHASH_OF(CONF_VALUE) *conf,const char *file, + long *eline); +#ifndef OPENSSL_NO_FP_API +LHASH_OF(CONF_VALUE) *CONF_load_fp(LHASH_OF(CONF_VALUE) *conf, FILE *fp, + long *eline); +#endif +LHASH_OF(CONF_VALUE) *CONF_load_bio(LHASH_OF(CONF_VALUE) *conf, BIO *bp,long *eline); +STACK_OF(CONF_VALUE) *CONF_get_section(LHASH_OF(CONF_VALUE) *conf, + const char *section); +char *CONF_get_string(LHASH_OF(CONF_VALUE) *conf,const char *group, + const char *name); +long CONF_get_number(LHASH_OF(CONF_VALUE) *conf,const char *group, + const char *name); +void CONF_free(LHASH_OF(CONF_VALUE) *conf); +int CONF_dump_fp(LHASH_OF(CONF_VALUE) *conf, FILE *out); +int CONF_dump_bio(LHASH_OF(CONF_VALUE) *conf, BIO *out); + +void OPENSSL_config(const char *config_name); +void OPENSSL_no_config(void); + +/* New conf code. The semantics are different from the functions above. + If that wasn't the case, the above functions would have been replaced */ + +struct conf_st + { + CONF_METHOD *meth; + void *meth_data; + LHASH_OF(CONF_VALUE) *data; + }; + +CONF *NCONF_new(CONF_METHOD *meth); +CONF_METHOD *NCONF_default(void); +CONF_METHOD *NCONF_WIN32(void); +#if 0 /* Just to give you an idea of what I have in mind */ +CONF_METHOD *NCONF_XML(void); +#endif +void NCONF_free(CONF *conf); +void NCONF_free_data(CONF *conf); + +int NCONF_load(CONF *conf,const char *file,long *eline); +#ifndef OPENSSL_NO_FP_API +int NCONF_load_fp(CONF *conf, FILE *fp,long *eline); +#endif +int NCONF_load_bio(CONF *conf, BIO *bp,long *eline); +STACK_OF(CONF_VALUE) *NCONF_get_section(const CONF *conf,const char *section); +char *NCONF_get_string(const CONF *conf,const char *group,const char *name); +int NCONF_get_number_e(const CONF *conf,const char *group,const char *name, + long *result); +int NCONF_dump_fp(const CONF *conf, FILE *out); +int NCONF_dump_bio(const CONF *conf, BIO *out); + +#if 0 /* The following function has no error checking, + and should therefore be avoided */ +long NCONF_get_number(CONF *conf,char *group,char *name); +#else +#define NCONF_get_number(c,g,n,r) NCONF_get_number_e(c,g,n,r) +#endif + +/* Module functions */ + +int CONF_modules_load(const CONF *cnf, const char *appname, + unsigned long flags); +int CONF_modules_load_file(const char *filename, const char *appname, + unsigned long flags); +void CONF_modules_unload(int all); +void CONF_modules_finish(void); +void CONF_modules_free(void); +int CONF_module_add(const char *name, conf_init_func *ifunc, + conf_finish_func *ffunc); + +const char *CONF_imodule_get_name(const CONF_IMODULE *md); +const char *CONF_imodule_get_value(const CONF_IMODULE *md); +void *CONF_imodule_get_usr_data(const CONF_IMODULE *md); +void CONF_imodule_set_usr_data(CONF_IMODULE *md, void *usr_data); +CONF_MODULE *CONF_imodule_get_module(const CONF_IMODULE *md); +unsigned long CONF_imodule_get_flags(const CONF_IMODULE *md); +void CONF_imodule_set_flags(CONF_IMODULE *md, unsigned long flags); +void *CONF_module_get_usr_data(CONF_MODULE *pmod); +void CONF_module_set_usr_data(CONF_MODULE *pmod, void *usr_data); + +char *CONF_get1_default_config_file(void); + +int CONF_parse_list(const char *list, int sep, int nospc, + int (*list_cb)(const char *elem, int len, void *usr), void *arg); + +void OPENSSL_load_builtin_modules(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_CONF_strings(void); + +/* Error codes for the CONF functions. */ + +/* Function codes. */ +#define CONF_F_CONF_DUMP_FP 104 +#define CONF_F_CONF_LOAD 100 +#define CONF_F_CONF_LOAD_BIO 102 +#define CONF_F_CONF_LOAD_FP 103 +#define CONF_F_CONF_MODULES_LOAD 116 +#define CONF_F_CONF_PARSE_LIST 119 +#define CONF_F_DEF_LOAD 120 +#define CONF_F_DEF_LOAD_BIO 121 +#define CONF_F_MODULE_INIT 115 +#define CONF_F_MODULE_LOAD_DSO 117 +#define CONF_F_MODULE_RUN 118 +#define CONF_F_NCONF_DUMP_BIO 105 +#define CONF_F_NCONF_DUMP_FP 106 +#define CONF_F_NCONF_GET_NUMBER 107 +#define CONF_F_NCONF_GET_NUMBER_E 112 +#define CONF_F_NCONF_GET_SECTION 108 +#define CONF_F_NCONF_GET_STRING 109 +#define CONF_F_NCONF_LOAD 113 +#define CONF_F_NCONF_LOAD_BIO 110 +#define CONF_F_NCONF_LOAD_FP 114 +#define CONF_F_NCONF_NEW 111 +#define CONF_F_STR_COPY 101 + +/* Reason codes. */ +#define CONF_R_ERROR_LOADING_DSO 110 +#define CONF_R_LIST_CANNOT_BE_NULL 115 +#define CONF_R_MISSING_CLOSE_SQUARE_BRACKET 100 +#define CONF_R_MISSING_EQUAL_SIGN 101 +#define CONF_R_MISSING_FINISH_FUNCTION 111 +#define CONF_R_MISSING_INIT_FUNCTION 112 +#define CONF_R_MODULE_INITIALIZATION_ERROR 109 +#define CONF_R_NO_CLOSE_BRACE 102 +#define CONF_R_NO_CONF 105 +#define CONF_R_NO_CONF_OR_ENVIRONMENT_VARIABLE 106 +#define CONF_R_NO_SECTION 107 +#define CONF_R_NO_SUCH_FILE 114 +#define CONF_R_NO_VALUE 108 +#define CONF_R_UNABLE_TO_CREATE_NEW_SECTION 103 +#define CONF_R_UNKNOWN_MODULE_NAME 113 +#define CONF_R_VARIABLE_HAS_NO_VALUE 104 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/conf_api.h b/libs/openssl/include/openssl/conf_api.h new file mode 100644 index 0000000..87a954a --- /dev/null +++ b/libs/openssl/include/openssl/conf_api.h @@ -0,0 +1,89 @@ +/* conf_api.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_CONF_API_H +#define HEADER_CONF_API_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Up until OpenSSL 0.9.5a, this was new_section */ +CONF_VALUE *_CONF_new_section(CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was get_section */ +CONF_VALUE *_CONF_get_section(const CONF *conf, const char *section); +/* Up until OpenSSL 0.9.5a, this was CONF_get_section */ +STACK_OF(CONF_VALUE) *_CONF_get_section_values(const CONF *conf, + const char *section); + +int _CONF_add_string(CONF *conf, CONF_VALUE *section, CONF_VALUE *value); +char *_CONF_get_string(const CONF *conf, const char *section, + const char *name); +long _CONF_get_number(const CONF *conf, const char *section, const char *name); + +int _CONF_new_data(CONF *conf); +void _CONF_free_data(CONF *conf); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/crypto.h b/libs/openssl/include/openssl/crypto.h new file mode 100644 index 0000000..f92fc51 --- /dev/null +++ b/libs/openssl/include/openssl/crypto.h @@ -0,0 +1,611 @@ +/* crypto/crypto.h */ +/* ==================================================================== + * Copyright (c) 1998-2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_CRYPTO_H +#define HEADER_CRYPTO_H + +#include + +#include + +#ifndef OPENSSL_NO_FP_API +#include +#endif + +#include +#include +#include +#include + +#ifdef CHARSET_EBCDIC +#include +#endif + +/* Resolve problems on some operating systems with symbol names that clash + one way or another */ +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Backward compatibility to SSLeay */ +/* This is more to be used to check the correct DLL is being used + * in the MS world. */ +#define SSLEAY_VERSION_NUMBER OPENSSL_VERSION_NUMBER +#define SSLEAY_VERSION 0 +/* #define SSLEAY_OPTIONS 1 no longer supported */ +#define SSLEAY_CFLAGS 2 +#define SSLEAY_BUILT_ON 3 +#define SSLEAY_PLATFORM 4 +#define SSLEAY_DIR 5 + +/* Already declared in ossl_typ.h */ +#if 0 +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; +/* Called when a new object is created */ +typedef int CRYPTO_EX_new(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +/* Called when an object is free()ed */ +typedef void CRYPTO_EX_free(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +/* Called when we need to dup an object */ +typedef int CRYPTO_EX_dup(CRYPTO_EX_DATA *to, CRYPTO_EX_DATA *from, void *from_d, + int idx, long argl, void *argp); +#endif + +/* A generic structure to pass assorted data in a expandable way */ +typedef struct openssl_item_st + { + int code; + void *value; /* Not used for flag attributes */ + size_t value_size; /* Max size of value for output, length for input */ + size_t *value_length; /* Returned length of value for output */ + } OPENSSL_ITEM; + + +/* When changing the CRYPTO_LOCK_* list, be sure to maintin the text lock + * names in cryptlib.c + */ + +#define CRYPTO_LOCK_ERR 1 +#define CRYPTO_LOCK_EX_DATA 2 +#define CRYPTO_LOCK_X509 3 +#define CRYPTO_LOCK_X509_INFO 4 +#define CRYPTO_LOCK_X509_PKEY 5 +#define CRYPTO_LOCK_X509_CRL 6 +#define CRYPTO_LOCK_X509_REQ 7 +#define CRYPTO_LOCK_DSA 8 +#define CRYPTO_LOCK_RSA 9 +#define CRYPTO_LOCK_EVP_PKEY 10 +#define CRYPTO_LOCK_X509_STORE 11 +#define CRYPTO_LOCK_SSL_CTX 12 +#define CRYPTO_LOCK_SSL_CERT 13 +#define CRYPTO_LOCK_SSL_SESSION 14 +#define CRYPTO_LOCK_SSL_SESS_CERT 15 +#define CRYPTO_LOCK_SSL 16 +#define CRYPTO_LOCK_SSL_METHOD 17 +#define CRYPTO_LOCK_RAND 18 +#define CRYPTO_LOCK_RAND2 19 +#define CRYPTO_LOCK_MALLOC 20 +#define CRYPTO_LOCK_BIO 21 +#define CRYPTO_LOCK_GETHOSTBYNAME 22 +#define CRYPTO_LOCK_GETSERVBYNAME 23 +#define CRYPTO_LOCK_READDIR 24 +#define CRYPTO_LOCK_RSA_BLINDING 25 +#define CRYPTO_LOCK_DH 26 +#define CRYPTO_LOCK_MALLOC2 27 +#define CRYPTO_LOCK_DSO 28 +#define CRYPTO_LOCK_DYNLOCK 29 +#define CRYPTO_LOCK_ENGINE 30 +#define CRYPTO_LOCK_UI 31 +#define CRYPTO_LOCK_ECDSA 32 +#define CRYPTO_LOCK_EC 33 +#define CRYPTO_LOCK_ECDH 34 +#define CRYPTO_LOCK_BN 35 +#define CRYPTO_LOCK_EC_PRE_COMP 36 +#define CRYPTO_LOCK_STORE 37 +#define CRYPTO_LOCK_COMP 38 +#define CRYPTO_LOCK_FIPS 39 +#define CRYPTO_LOCK_FIPS2 40 +#define CRYPTO_NUM_LOCKS 41 + +#define CRYPTO_LOCK 1 +#define CRYPTO_UNLOCK 2 +#define CRYPTO_READ 4 +#define CRYPTO_WRITE 8 + +#ifndef OPENSSL_NO_LOCKING +#ifndef CRYPTO_w_lock +#define CRYPTO_w_lock(type) \ + CRYPTO_lock(CRYPTO_LOCK|CRYPTO_WRITE,type,__FILE__,__LINE__) +#define CRYPTO_w_unlock(type) \ + CRYPTO_lock(CRYPTO_UNLOCK|CRYPTO_WRITE,type,__FILE__,__LINE__) +#define CRYPTO_r_lock(type) \ + CRYPTO_lock(CRYPTO_LOCK|CRYPTO_READ,type,__FILE__,__LINE__) +#define CRYPTO_r_unlock(type) \ + CRYPTO_lock(CRYPTO_UNLOCK|CRYPTO_READ,type,__FILE__,__LINE__) +#define CRYPTO_add(addr,amount,type) \ + CRYPTO_add_lock(addr,amount,type,__FILE__,__LINE__) +#endif +#else +#define CRYPTO_w_lock(a) +#define CRYPTO_w_unlock(a) +#define CRYPTO_r_lock(a) +#define CRYPTO_r_unlock(a) +#define CRYPTO_add(a,b,c) ((*(a))+=(b)) +#endif + +/* Some applications as well as some parts of OpenSSL need to allocate + and deallocate locks in a dynamic fashion. The following typedef + makes this possible in a type-safe manner. */ +/* struct CRYPTO_dynlock_value has to be defined by the application. */ +typedef struct + { + int references; + struct CRYPTO_dynlock_value *data; + } CRYPTO_dynlock; + + +/* The following can be used to detect memory leaks in the SSLeay library. + * It used, it turns on malloc checking */ + +#define CRYPTO_MEM_CHECK_OFF 0x0 /* an enume */ +#define CRYPTO_MEM_CHECK_ON 0x1 /* a bit */ +#define CRYPTO_MEM_CHECK_ENABLE 0x2 /* a bit */ +#define CRYPTO_MEM_CHECK_DISABLE 0x3 /* an enume */ + +/* The following are bit values to turn on or off options connected to the + * malloc checking functionality */ + +/* Adds time to the memory checking information */ +#define V_CRYPTO_MDEBUG_TIME 0x1 /* a bit */ +/* Adds thread number to the memory checking information */ +#define V_CRYPTO_MDEBUG_THREAD 0x2 /* a bit */ + +#define V_CRYPTO_MDEBUG_ALL (V_CRYPTO_MDEBUG_TIME | V_CRYPTO_MDEBUG_THREAD) + + +/* predec of the BIO type */ +typedef struct bio_st BIO_dummy; + +struct crypto_ex_data_st + { + STACK_OF(void) *sk; + int dummy; /* gcc is screwing up this data structure :-( */ + }; +DECLARE_STACK_OF(void) + +/* This stuff is basically class callback functions + * The current classes are SSL_CTX, SSL, SSL_SESSION, and a few more */ + +typedef struct crypto_ex_data_func_st + { + long argl; /* Arbitary long */ + void *argp; /* Arbitary void * */ + CRYPTO_EX_new *new_func; + CRYPTO_EX_free *free_func; + CRYPTO_EX_dup *dup_func; + } CRYPTO_EX_DATA_FUNCS; + +DECLARE_STACK_OF(CRYPTO_EX_DATA_FUNCS) + +/* Per class, we have a STACK of CRYPTO_EX_DATA_FUNCS for each CRYPTO_EX_DATA + * entry. + */ + +#define CRYPTO_EX_INDEX_BIO 0 +#define CRYPTO_EX_INDEX_SSL 1 +#define CRYPTO_EX_INDEX_SSL_CTX 2 +#define CRYPTO_EX_INDEX_SSL_SESSION 3 +#define CRYPTO_EX_INDEX_X509_STORE 4 +#define CRYPTO_EX_INDEX_X509_STORE_CTX 5 +#define CRYPTO_EX_INDEX_RSA 6 +#define CRYPTO_EX_INDEX_DSA 7 +#define CRYPTO_EX_INDEX_DH 8 +#define CRYPTO_EX_INDEX_ENGINE 9 +#define CRYPTO_EX_INDEX_X509 10 +#define CRYPTO_EX_INDEX_UI 11 +#define CRYPTO_EX_INDEX_ECDSA 12 +#define CRYPTO_EX_INDEX_ECDH 13 +#define CRYPTO_EX_INDEX_COMP 14 +#define CRYPTO_EX_INDEX_STORE 15 + +/* Dynamically assigned indexes start from this value (don't use directly, use + * via CRYPTO_ex_data_new_class). */ +#define CRYPTO_EX_INDEX_USER 100 + + +/* This is the default callbacks, but we can have others as well: + * this is needed in Win32 where the application malloc and the + * library malloc may not be the same. + */ +#define CRYPTO_malloc_init() CRYPTO_set_mem_functions(\ + malloc, realloc, free) + +#if defined CRYPTO_MDEBUG_ALL || defined CRYPTO_MDEBUG_TIME || defined CRYPTO_MDEBUG_THREAD +# ifndef CRYPTO_MDEBUG /* avoid duplicate #define */ +# define CRYPTO_MDEBUG +# endif +#endif + +/* Set standard debugging functions (not done by default + * unless CRYPTO_MDEBUG is defined) */ +#define CRYPTO_malloc_debug_init() do {\ + CRYPTO_set_mem_debug_functions(\ + CRYPTO_dbg_malloc,\ + CRYPTO_dbg_realloc,\ + CRYPTO_dbg_free,\ + CRYPTO_dbg_set_options,\ + CRYPTO_dbg_get_options);\ + } while(0) + +int CRYPTO_mem_ctrl(int mode); +int CRYPTO_is_mem_check_on(void); + +/* for applications */ +#define MemCheck_start() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ON) +#define MemCheck_stop() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_OFF) + +/* for library-internal use */ +#define MemCheck_on() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_ENABLE) +#define MemCheck_off() CRYPTO_mem_ctrl(CRYPTO_MEM_CHECK_DISABLE) +#define is_MemCheck_on() CRYPTO_is_mem_check_on() + +#define OPENSSL_malloc(num) CRYPTO_malloc((int)num,__FILE__,__LINE__) +#define OPENSSL_strdup(str) CRYPTO_strdup((str),__FILE__,__LINE__) +#define OPENSSL_realloc(addr,num) \ + CRYPTO_realloc((char *)addr,(int)num,__FILE__,__LINE__) +#define OPENSSL_realloc_clean(addr,old_num,num) \ + CRYPTO_realloc_clean(addr,old_num,num,__FILE__,__LINE__) +#define OPENSSL_remalloc(addr,num) \ + CRYPTO_remalloc((char **)addr,(int)num,__FILE__,__LINE__) +#define OPENSSL_freeFunc CRYPTO_free +#define OPENSSL_free(addr) CRYPTO_free(addr) + +#define OPENSSL_malloc_locked(num) \ + CRYPTO_malloc_locked((int)num,__FILE__,__LINE__) +#define OPENSSL_free_locked(addr) CRYPTO_free_locked(addr) + + +const char *SSLeay_version(int type); +unsigned long SSLeay(void); + +int OPENSSL_issetugid(void); + +/* An opaque type representing an implementation of "ex_data" support */ +typedef struct st_CRYPTO_EX_DATA_IMPL CRYPTO_EX_DATA_IMPL; +/* Return an opaque pointer to the current "ex_data" implementation */ +const CRYPTO_EX_DATA_IMPL *CRYPTO_get_ex_data_implementation(void); +/* Sets the "ex_data" implementation to be used (if it's not too late) */ +int CRYPTO_set_ex_data_implementation(const CRYPTO_EX_DATA_IMPL *i); +/* Get a new "ex_data" class, and return the corresponding "class_index" */ +int CRYPTO_ex_data_new_class(void); +/* Within a given class, get/register a new index */ +int CRYPTO_get_ex_new_index(int class_index, long argl, void *argp, + CRYPTO_EX_new *new_func, CRYPTO_EX_dup *dup_func, + CRYPTO_EX_free *free_func); +/* Initialise/duplicate/free CRYPTO_EX_DATA variables corresponding to a given + * class (invokes whatever per-class callbacks are applicable) */ +int CRYPTO_new_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +int CRYPTO_dup_ex_data(int class_index, CRYPTO_EX_DATA *to, + CRYPTO_EX_DATA *from); +void CRYPTO_free_ex_data(int class_index, void *obj, CRYPTO_EX_DATA *ad); +/* Get/set data in a CRYPTO_EX_DATA variable corresponding to a particular index + * (relative to the class type involved) */ +int CRYPTO_set_ex_data(CRYPTO_EX_DATA *ad, int idx, void *val); +void *CRYPTO_get_ex_data(const CRYPTO_EX_DATA *ad,int idx); +/* This function cleans up all "ex_data" state. It mustn't be called under + * potential race-conditions. */ +void CRYPTO_cleanup_all_ex_data(void); + +int CRYPTO_get_new_lockid(char *name); + +int CRYPTO_num_locks(void); /* return CRYPTO_NUM_LOCKS (shared libs!) */ +void CRYPTO_lock(int mode, int type,const char *file,int line); +void CRYPTO_set_locking_callback(void (*func)(int mode,int type, + const char *file,int line)); +void (*CRYPTO_get_locking_callback(void))(int mode,int type,const char *file, + int line); +void CRYPTO_set_add_lock_callback(int (*func)(int *num,int mount,int type, + const char *file, int line)); +int (*CRYPTO_get_add_lock_callback(void))(int *num,int mount,int type, + const char *file,int line); + +/* Don't use this structure directly. */ +typedef struct crypto_threadid_st + { + void *ptr; + unsigned long val; + } CRYPTO_THREADID; +/* Only use CRYPTO_THREADID_set_[numeric|pointer]() within callbacks */ +void CRYPTO_THREADID_set_numeric(CRYPTO_THREADID *id, unsigned long val); +void CRYPTO_THREADID_set_pointer(CRYPTO_THREADID *id, void *ptr); +int CRYPTO_THREADID_set_callback(void (*threadid_func)(CRYPTO_THREADID *)); +void (*CRYPTO_THREADID_get_callback(void))(CRYPTO_THREADID *); +void CRYPTO_THREADID_current(CRYPTO_THREADID *id); +int CRYPTO_THREADID_cmp(const CRYPTO_THREADID *a, const CRYPTO_THREADID *b); +void CRYPTO_THREADID_cpy(CRYPTO_THREADID *dest, const CRYPTO_THREADID *src); +unsigned long CRYPTO_THREADID_hash(const CRYPTO_THREADID *id); +#ifndef OPENSSL_NO_DEPRECATED +void CRYPTO_set_id_callback(unsigned long (*func)(void)); +unsigned long (*CRYPTO_get_id_callback(void))(void); +unsigned long CRYPTO_thread_id(void); +#endif + +const char *CRYPTO_get_lock_name(int type); +int CRYPTO_add_lock(int *pointer,int amount,int type, const char *file, + int line); + +int CRYPTO_get_new_dynlockid(void); +void CRYPTO_destroy_dynlockid(int i); +struct CRYPTO_dynlock_value *CRYPTO_get_dynlock_value(int i); +void CRYPTO_set_dynlock_create_callback(struct CRYPTO_dynlock_value *(*dyn_create_function)(const char *file, int line)); +void CRYPTO_set_dynlock_lock_callback(void (*dyn_lock_function)(int mode, struct CRYPTO_dynlock_value *l, const char *file, int line)); +void CRYPTO_set_dynlock_destroy_callback(void (*dyn_destroy_function)(struct CRYPTO_dynlock_value *l, const char *file, int line)); +struct CRYPTO_dynlock_value *(*CRYPTO_get_dynlock_create_callback(void))(const char *file,int line); +void (*CRYPTO_get_dynlock_lock_callback(void))(int mode, struct CRYPTO_dynlock_value *l, const char *file,int line); +void (*CRYPTO_get_dynlock_destroy_callback(void))(struct CRYPTO_dynlock_value *l, const char *file,int line); + +/* CRYPTO_set_mem_functions includes CRYPTO_set_locked_mem_functions -- + * call the latter last if you need different functions */ +int CRYPTO_set_mem_functions(void *(*m)(size_t),void *(*r)(void *,size_t), void (*f)(void *)); +int CRYPTO_set_locked_mem_functions(void *(*m)(size_t), void (*free_func)(void *)); +int CRYPTO_set_mem_ex_functions(void *(*m)(size_t,const char *,int), + void *(*r)(void *,size_t,const char *,int), + void (*f)(void *)); +int CRYPTO_set_locked_mem_ex_functions(void *(*m)(size_t,const char *,int), + void (*free_func)(void *)); +int CRYPTO_set_mem_debug_functions(void (*m)(void *,int,const char *,int,int), + void (*r)(void *,void *,int,const char *,int,int), + void (*f)(void *,int), + void (*so)(long), + long (*go)(void)); +void CRYPTO_get_mem_functions(void *(**m)(size_t),void *(**r)(void *, size_t), void (**f)(void *)); +void CRYPTO_get_locked_mem_functions(void *(**m)(size_t), void (**f)(void *)); +void CRYPTO_get_mem_ex_functions(void *(**m)(size_t,const char *,int), + void *(**r)(void *, size_t,const char *,int), + void (**f)(void *)); +void CRYPTO_get_locked_mem_ex_functions(void *(**m)(size_t,const char *,int), + void (**f)(void *)); +void CRYPTO_get_mem_debug_functions(void (**m)(void *,int,const char *,int,int), + void (**r)(void *,void *,int,const char *,int,int), + void (**f)(void *,int), + void (**so)(long), + long (**go)(void)); + +void *CRYPTO_malloc_locked(int num, const char *file, int line); +void CRYPTO_free_locked(void *ptr); +void *CRYPTO_malloc(int num, const char *file, int line); +char *CRYPTO_strdup(const char *str, const char *file, int line); +void CRYPTO_free(void *ptr); +void *CRYPTO_realloc(void *addr,int num, const char *file, int line); +void *CRYPTO_realloc_clean(void *addr,int old_num,int num,const char *file, + int line); +void *CRYPTO_remalloc(void *addr,int num, const char *file, int line); + +void OPENSSL_cleanse(void *ptr, size_t len); + +void CRYPTO_set_mem_debug_options(long bits); +long CRYPTO_get_mem_debug_options(void); + +#define CRYPTO_push_info(info) \ + CRYPTO_push_info_(info, __FILE__, __LINE__); +int CRYPTO_push_info_(const char *info, const char *file, int line); +int CRYPTO_pop_info(void); +int CRYPTO_remove_all_info(void); + + +/* Default debugging functions (enabled by CRYPTO_malloc_debug_init() macro; + * used as default in CRYPTO_MDEBUG compilations): */ +/* The last argument has the following significance: + * + * 0: called before the actual memory allocation has taken place + * 1: called after the actual memory allocation has taken place + */ +void CRYPTO_dbg_malloc(void *addr,int num,const char *file,int line,int before_p); +void CRYPTO_dbg_realloc(void *addr1,void *addr2,int num,const char *file,int line,int before_p); +void CRYPTO_dbg_free(void *addr,int before_p); +/* Tell the debugging code about options. By default, the following values + * apply: + * + * 0: Clear all options. + * V_CRYPTO_MDEBUG_TIME (1): Set the "Show Time" option. + * V_CRYPTO_MDEBUG_THREAD (2): Set the "Show Thread Number" option. + * V_CRYPTO_MDEBUG_ALL (3): 1 + 2 + */ +void CRYPTO_dbg_set_options(long bits); +long CRYPTO_dbg_get_options(void); + + +#ifndef OPENSSL_NO_FP_API +void CRYPTO_mem_leaks_fp(FILE *); +#endif +void CRYPTO_mem_leaks(struct bio_st *bio); +/* unsigned long order, char *file, int line, int num_bytes, char *addr */ +typedef void *CRYPTO_MEM_LEAK_CB(unsigned long, const char *, int, int, void *); +void CRYPTO_mem_leaks_cb(CRYPTO_MEM_LEAK_CB *cb); + +/* die if we have to */ +void OpenSSLDie(const char *file,int line,const char *assertion); +#define OPENSSL_assert(e) (void)((e) ? 0 : (OpenSSLDie(__FILE__, __LINE__, #e),1)) + +unsigned long *OPENSSL_ia32cap_loc(void); +#define OPENSSL_ia32cap (*(OPENSSL_ia32cap_loc())) +int OPENSSL_isservice(void); + +int FIPS_mode(void); +int FIPS_mode_set(int r); + +void OPENSSL_init(void); + +#define fips_md_init(alg) fips_md_init_ctx(alg, alg) + +#ifdef OPENSSL_FIPS +#define fips_md_init_ctx(alg, cx) \ + int alg##_Init(cx##_CTX *c) \ + { \ + if (FIPS_mode()) OpenSSLDie(__FILE__, __LINE__, \ + "Low level API call to digest " #alg " forbidden in FIPS mode!"); \ + return private_##alg##_Init(c); \ + } \ + int private_##alg##_Init(cx##_CTX *c) + +#define fips_cipher_abort(alg) \ + if (FIPS_mode()) OpenSSLDie(__FILE__, __LINE__, \ + "Low level API call to cipher " #alg " forbidden in FIPS mode!") + +#else +#define fips_md_init_ctx(alg, cx) \ + int alg##_Init(cx##_CTX *c) +#define fips_cipher_abort(alg) while(0) +#endif + +/* CRYPTO_memcmp returns zero iff the |len| bytes at |a| and |b| are equal. It + * takes an amount of time dependent on |len|, but independent of the contents + * of |a| and |b|. Unlike memcmp, it cannot be used to put elements into a + * defined order as the return value when a != b is undefined, other than to be + * non-zero. */ +int CRYPTO_memcmp(const void *a, const void *b, size_t len); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_CRYPTO_strings(void); + +/* Error codes for the CRYPTO functions. */ + +/* Function codes. */ +#define CRYPTO_F_CRYPTO_GET_EX_NEW_INDEX 100 +#define CRYPTO_F_CRYPTO_GET_NEW_DYNLOCKID 103 +#define CRYPTO_F_CRYPTO_GET_NEW_LOCKID 101 +#define CRYPTO_F_CRYPTO_SET_EX_DATA 102 +#define CRYPTO_F_DEF_ADD_INDEX 104 +#define CRYPTO_F_DEF_GET_CLASS 105 +#define CRYPTO_F_FIPS_MODE_SET 109 +#define CRYPTO_F_INT_DUP_EX_DATA 106 +#define CRYPTO_F_INT_FREE_EX_DATA 107 +#define CRYPTO_F_INT_NEW_EX_DATA 108 + +/* Reason codes. */ +#define CRYPTO_R_FIPS_MODE_NOT_SUPPORTED 101 +#define CRYPTO_R_NO_DYNLOCK_CREATE_CALLBACK 100 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/des.h b/libs/openssl/include/openssl/des.h new file mode 100644 index 0000000..1eaedcb --- /dev/null +++ b/libs/openssl/include/openssl/des.h @@ -0,0 +1,248 @@ +/* crypto/des/des.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_NEW_DES_H +#define HEADER_NEW_DES_H + +#include /* OPENSSL_EXTERN, OPENSSL_NO_DES, + DES_LONG (via openssl/opensslconf.h */ + +#ifdef OPENSSL_NO_DES +#error DES is disabled. +#endif + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef unsigned char DES_cblock[8]; +typedef /* const */ unsigned char const_DES_cblock[8]; +/* With "const", gcc 2.8.1 on Solaris thinks that DES_cblock * + * and const_DES_cblock * are incompatible pointer types. */ + +typedef struct DES_ks + { + union + { + DES_cblock cblock; + /* make sure things are correct size on machines with + * 8 byte longs */ + DES_LONG deslong[2]; + } ks[16]; + } DES_key_schedule; + +#ifndef OPENSSL_DISABLE_OLD_DES_SUPPORT +# ifndef OPENSSL_ENABLE_OLD_DES_SUPPORT +# define OPENSSL_ENABLE_OLD_DES_SUPPORT +# endif +#endif + +#ifdef OPENSSL_ENABLE_OLD_DES_SUPPORT +# include +#endif + +#define DES_KEY_SZ (sizeof(DES_cblock)) +#define DES_SCHEDULE_SZ (sizeof(DES_key_schedule)) + +#define DES_ENCRYPT 1 +#define DES_DECRYPT 0 + +#define DES_CBC_MODE 0 +#define DES_PCBC_MODE 1 + +#define DES_ecb2_encrypt(i,o,k1,k2,e) \ + DES_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define DES_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + DES_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define DES_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + DES_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define DES_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + DES_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +OPENSSL_DECLARE_GLOBAL(int,DES_check_key); /* defaults to false */ +#define DES_check_key OPENSSL_GLOBAL_REF(DES_check_key) +OPENSSL_DECLARE_GLOBAL(int,DES_rw_mode); /* defaults to DES_PCBC_MODE */ +#define DES_rw_mode OPENSSL_GLOBAL_REF(DES_rw_mode) + +const char *DES_options(void); +void DES_ecb3_encrypt(const_DES_cblock *input, DES_cblock *output, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3, int enc); +DES_LONG DES_cbc_cksum(const unsigned char *input,DES_cblock *output, + long length,DES_key_schedule *schedule, + const_DES_cblock *ivec); +/* DES_cbc_encrypt does not update the IV! Use DES_ncbc_encrypt instead. */ +void DES_cbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_ncbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_xcbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + const_DES_cblock *inw,const_DES_cblock *outw,int enc); +void DES_cfb_encrypt(const unsigned char *in,unsigned char *out,int numbits, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +void DES_ecb_encrypt(const_DES_cblock *input,DES_cblock *output, + DES_key_schedule *ks,int enc); + +/* This is the DES encryption function that gets called by just about + every other DES routine in the library. You should not use this + function except to implement 'modes' of DES. I say this because the + functions that call this routine do the conversion from 'char *' to + long, and this needs to be done to make sure 'non-aligned' memory + access do not occur. The characters are loaded 'little endian'. + Data is a pointer to 2 unsigned long's and ks is the + DES_key_schedule to use. enc, is non zero specifies encryption, + zero if decryption. */ +void DES_encrypt1(DES_LONG *data,DES_key_schedule *ks, int enc); + +/* This functions is the same as DES_encrypt1() except that the DES + initial permutation (IP) and final permutation (FP) have been left + out. As for DES_encrypt1(), you should not use this function. + It is used by the routines in the library that implement triple DES. + IP() DES_encrypt2() DES_encrypt2() DES_encrypt2() FP() is the same + as DES_encrypt1() DES_encrypt1() DES_encrypt1() except faster :-). */ +void DES_encrypt2(DES_LONG *data,DES_key_schedule *ks, int enc); + +void DES_encrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_decrypt3(DES_LONG *data, DES_key_schedule *ks1, + DES_key_schedule *ks2, DES_key_schedule *ks3); +void DES_ede3_cbc_encrypt(const unsigned char *input,unsigned char *output, + long length, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3,DES_cblock *ivec,int enc); +void DES_ede3_cbcm_encrypt(const unsigned char *in,unsigned char *out, + long length, + DES_key_schedule *ks1,DES_key_schedule *ks2, + DES_key_schedule *ks3, + DES_cblock *ivec1,DES_cblock *ivec2, + int enc); +void DES_ede3_cfb64_encrypt(const unsigned char *in,unsigned char *out, + long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int *num,int enc); +void DES_ede3_cfb_encrypt(const unsigned char *in,unsigned char *out, + int numbits,long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int enc); +void DES_ede3_ofb64_encrypt(const unsigned char *in,unsigned char *out, + long length,DES_key_schedule *ks1, + DES_key_schedule *ks2,DES_key_schedule *ks3, + DES_cblock *ivec,int *num); +#if 0 +void DES_xwhite_in2out(const_DES_cblock *DES_key,const_DES_cblock *in_white, + DES_cblock *out_white); +#endif + +int DES_enc_read(int fd,void *buf,int len,DES_key_schedule *sched, + DES_cblock *iv); +int DES_enc_write(int fd,const void *buf,int len,DES_key_schedule *sched, + DES_cblock *iv); +char *DES_fcrypt(const char *buf,const char *salt, char *ret); +char *DES_crypt(const char *buf,const char *salt); +void DES_ofb_encrypt(const unsigned char *in,unsigned char *out,int numbits, + long length,DES_key_schedule *schedule,DES_cblock *ivec); +void DES_pcbc_encrypt(const unsigned char *input,unsigned char *output, + long length,DES_key_schedule *schedule,DES_cblock *ivec, + int enc); +DES_LONG DES_quad_cksum(const unsigned char *input,DES_cblock output[], + long length,int out_count,DES_cblock *seed); +int DES_random_key(DES_cblock *ret); +void DES_set_odd_parity(DES_cblock *key); +int DES_check_key_parity(const_DES_cblock *key); +int DES_is_weak_key(const_DES_cblock *key); +/* DES_set_key (= set_key = DES_key_sched = key_sched) calls + * DES_set_key_checked if global variable DES_check_key is set, + * DES_set_key_unchecked otherwise. */ +int DES_set_key(const_DES_cblock *key,DES_key_schedule *schedule); +int DES_key_sched(const_DES_cblock *key,DES_key_schedule *schedule); +int DES_set_key_checked(const_DES_cblock *key,DES_key_schedule *schedule); +void DES_set_key_unchecked(const_DES_cblock *key,DES_key_schedule *schedule); +#ifdef OPENSSL_FIPS +void private_DES_set_key_unchecked(const_DES_cblock *key,DES_key_schedule *schedule); +#endif +void DES_string_to_key(const char *str,DES_cblock *key); +void DES_string_to_2keys(const char *str,DES_cblock *key1,DES_cblock *key2); +void DES_cfb64_encrypt(const unsigned char *in,unsigned char *out,long length, + DES_key_schedule *schedule,DES_cblock *ivec,int *num, + int enc); +void DES_ofb64_encrypt(const unsigned char *in,unsigned char *out,long length, + DES_key_schedule *schedule,DES_cblock *ivec,int *num); + +int DES_read_password(DES_cblock *key, const char *prompt, int verify); +int DES_read_2passwords(DES_cblock *key1, DES_cblock *key2, const char *prompt, + int verify); + +#define DES_fixup_key_parity DES_set_odd_parity + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/des_old.h b/libs/openssl/include/openssl/des_old.h new file mode 100644 index 0000000..2b2c372 --- /dev/null +++ b/libs/openssl/include/openssl/des_old.h @@ -0,0 +1,446 @@ +/* crypto/des/des_old.h -*- mode:C; c-file-style: "eay" -*- */ + +/* WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING + * + * The function names in here are deprecated and are only present to + * provide an interface compatible with openssl 0.9.6 and older as + * well as libdes. OpenSSL now provides functions where "des_" has + * been replaced with "DES_" in the names, to make it possible to + * make incompatible changes that are needed for C type security and + * other stuff. + * + * This include files has two compatibility modes: + * + * - If OPENSSL_DES_LIBDES_COMPATIBILITY is defined, you get an API + * that is compatible with libdes and SSLeay. + * - If OPENSSL_DES_LIBDES_COMPATIBILITY isn't defined, you get an + * API that is compatible with OpenSSL 0.9.5x to 0.9.6x. + * + * Note that these modes break earlier snapshots of OpenSSL, where + * libdes compatibility was the only available mode or (later on) the + * prefered compatibility mode. However, after much consideration + * (and more or less violent discussions with external parties), it + * was concluded that OpenSSL should be compatible with earlier versions + * of itself before anything else. Also, in all honesty, libdes is + * an old beast that shouldn't really be used any more. + * + * Please consider starting to use the DES_ functions rather than the + * des_ ones. The des_ functions will disappear completely before + * OpenSSL 1.0! + * + * WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING + */ + +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DES_H +#define HEADER_DES_H + +#include /* OPENSSL_EXTERN, OPENSSL_NO_DES, DES_LONG */ + +#ifdef OPENSSL_NO_DES +#error DES is disabled. +#endif + +#ifndef HEADER_NEW_DES_H +#error You must include des.h, not des_old.h directly. +#endif + +#ifdef _KERBEROS_DES_H +#error replaces . +#endif + +#include + +#ifdef OPENSSL_BUILD_SHLIBCRYPTO +# undef OPENSSL_EXTERN +# define OPENSSL_EXTERN OPENSSL_EXPORT +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef _ +#undef _ +#endif + +typedef unsigned char _ossl_old_des_cblock[8]; +typedef struct _ossl_old_des_ks_struct + { + union { + _ossl_old_des_cblock _; + /* make sure things are correct size on machines with + * 8 byte longs */ + DES_LONG pad[2]; + } ks; + } _ossl_old_des_key_schedule[16]; + +#ifndef OPENSSL_DES_LIBDES_COMPATIBILITY +#define des_cblock DES_cblock +#define const_des_cblock const_DES_cblock +#define des_key_schedule DES_key_schedule +#define des_ecb3_encrypt(i,o,k1,k2,k3,e)\ + DES_ecb3_encrypt((i),(o),&(k1),&(k2),&(k3),(e)) +#define des_ede3_cbc_encrypt(i,o,l,k1,k2,k3,iv,e)\ + DES_ede3_cbc_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(e)) +#define des_ede3_cbcm_encrypt(i,o,l,k1,k2,k3,iv1,iv2,e)\ + DES_ede3_cbcm_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv1),(iv2),(e)) +#define des_ede3_cfb64_encrypt(i,o,l,k1,k2,k3,iv,n,e)\ + DES_ede3_cfb64_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(n),(e)) +#define des_ede3_ofb64_encrypt(i,o,l,k1,k2,k3,iv,n)\ + DES_ede3_ofb64_encrypt((i),(o),(l),&(k1),&(k2),&(k3),(iv),(n)) +#define des_options()\ + DES_options() +#define des_cbc_cksum(i,o,l,k,iv)\ + DES_cbc_cksum((i),(o),(l),&(k),(iv)) +#define des_cbc_encrypt(i,o,l,k,iv,e)\ + DES_cbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_ncbc_encrypt(i,o,l,k,iv,e)\ + DES_ncbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_xcbc_encrypt(i,o,l,k,iv,inw,outw,e)\ + DES_xcbc_encrypt((i),(o),(l),&(k),(iv),(inw),(outw),(e)) +#define des_cfb_encrypt(i,o,n,l,k,iv,e)\ + DES_cfb_encrypt((i),(o),(n),(l),&(k),(iv),(e)) +#define des_ecb_encrypt(i,o,k,e)\ + DES_ecb_encrypt((i),(o),&(k),(e)) +#define des_encrypt1(d,k,e)\ + DES_encrypt1((d),&(k),(e)) +#define des_encrypt2(d,k,e)\ + DES_encrypt2((d),&(k),(e)) +#define des_encrypt3(d,k1,k2,k3)\ + DES_encrypt3((d),&(k1),&(k2),&(k3)) +#define des_decrypt3(d,k1,k2,k3)\ + DES_decrypt3((d),&(k1),&(k2),&(k3)) +#define des_xwhite_in2out(k,i,o)\ + DES_xwhite_in2out((k),(i),(o)) +#define des_enc_read(f,b,l,k,iv)\ + DES_enc_read((f),(b),(l),&(k),(iv)) +#define des_enc_write(f,b,l,k,iv)\ + DES_enc_write((f),(b),(l),&(k),(iv)) +#define des_fcrypt(b,s,r)\ + DES_fcrypt((b),(s),(r)) +#if 0 +#define des_crypt(b,s)\ + DES_crypt((b),(s)) +#if !defined(PERL5) && !defined(__FreeBSD__) && !defined(NeXT) && !defined(__OpenBSD__) +#define crypt(b,s)\ + DES_crypt((b),(s)) +#endif +#endif +#define des_ofb_encrypt(i,o,n,l,k,iv)\ + DES_ofb_encrypt((i),(o),(n),(l),&(k),(iv)) +#define des_pcbc_encrypt(i,o,l,k,iv,e)\ + DES_pcbc_encrypt((i),(o),(l),&(k),(iv),(e)) +#define des_quad_cksum(i,o,l,c,s)\ + DES_quad_cksum((i),(o),(l),(c),(s)) +#define des_random_seed(k)\ + _ossl_096_des_random_seed((k)) +#define des_random_key(r)\ + DES_random_key((r)) +#define des_read_password(k,p,v) \ + DES_read_password((k),(p),(v)) +#define des_read_2passwords(k1,k2,p,v) \ + DES_read_2passwords((k1),(k2),(p),(v)) +#define des_set_odd_parity(k)\ + DES_set_odd_parity((k)) +#define des_check_key_parity(k)\ + DES_check_key_parity((k)) +#define des_is_weak_key(k)\ + DES_is_weak_key((k)) +#define des_set_key(k,ks)\ + DES_set_key((k),&(ks)) +#define des_key_sched(k,ks)\ + DES_key_sched((k),&(ks)) +#define des_set_key_checked(k,ks)\ + DES_set_key_checked((k),&(ks)) +#define des_set_key_unchecked(k,ks)\ + DES_set_key_unchecked((k),&(ks)) +#define des_string_to_key(s,k)\ + DES_string_to_key((s),(k)) +#define des_string_to_2keys(s,k1,k2)\ + DES_string_to_2keys((s),(k1),(k2)) +#define des_cfb64_encrypt(i,o,l,ks,iv,n,e)\ + DES_cfb64_encrypt((i),(o),(l),&(ks),(iv),(n),(e)) +#define des_ofb64_encrypt(i,o,l,ks,iv,n)\ + DES_ofb64_encrypt((i),(o),(l),&(ks),(iv),(n)) + + +#define des_ecb2_encrypt(i,o,k1,k2,e) \ + des_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define des_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define des_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define des_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +#define des_check_key DES_check_key +#define des_rw_mode DES_rw_mode +#else /* libdes compatibility */ +/* Map all symbol names to _ossl_old_des_* form, so we avoid all + clashes with libdes */ +#define des_cblock _ossl_old_des_cblock +#define des_key_schedule _ossl_old_des_key_schedule +#define des_ecb3_encrypt(i,o,k1,k2,k3,e)\ + _ossl_old_des_ecb3_encrypt((i),(o),(k1),(k2),(k3),(e)) +#define des_ede3_cbc_encrypt(i,o,l,k1,k2,k3,iv,e)\ + _ossl_old_des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(e)) +#define des_ede3_cfb64_encrypt(i,o,l,k1,k2,k3,iv,n,e)\ + _ossl_old_des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(n),(e)) +#define des_ede3_ofb64_encrypt(i,o,l,k1,k2,k3,iv,n)\ + _ossl_old_des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k3),(iv),(n)) +#define des_options()\ + _ossl_old_des_options() +#define des_cbc_cksum(i,o,l,k,iv)\ + _ossl_old_des_cbc_cksum((i),(o),(l),(k),(iv)) +#define des_cbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_cbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_ncbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_ncbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_xcbc_encrypt(i,o,l,k,iv,inw,outw,e)\ + _ossl_old_des_xcbc_encrypt((i),(o),(l),(k),(iv),(inw),(outw),(e)) +#define des_cfb_encrypt(i,o,n,l,k,iv,e)\ + _ossl_old_des_cfb_encrypt((i),(o),(n),(l),(k),(iv),(e)) +#define des_ecb_encrypt(i,o,k,e)\ + _ossl_old_des_ecb_encrypt((i),(o),(k),(e)) +#define des_encrypt(d,k,e)\ + _ossl_old_des_encrypt((d),(k),(e)) +#define des_encrypt2(d,k,e)\ + _ossl_old_des_encrypt2((d),(k),(e)) +#define des_encrypt3(d,k1,k2,k3)\ + _ossl_old_des_encrypt3((d),(k1),(k2),(k3)) +#define des_decrypt3(d,k1,k2,k3)\ + _ossl_old_des_decrypt3((d),(k1),(k2),(k3)) +#define des_xwhite_in2out(k,i,o)\ + _ossl_old_des_xwhite_in2out((k),(i),(o)) +#define des_enc_read(f,b,l,k,iv)\ + _ossl_old_des_enc_read((f),(b),(l),(k),(iv)) +#define des_enc_write(f,b,l,k,iv)\ + _ossl_old_des_enc_write((f),(b),(l),(k),(iv)) +#define des_fcrypt(b,s,r)\ + _ossl_old_des_fcrypt((b),(s),(r)) +#define des_crypt(b,s)\ + _ossl_old_des_crypt((b),(s)) +#if 0 +#define crypt(b,s)\ + _ossl_old_crypt((b),(s)) +#endif +#define des_ofb_encrypt(i,o,n,l,k,iv)\ + _ossl_old_des_ofb_encrypt((i),(o),(n),(l),(k),(iv)) +#define des_pcbc_encrypt(i,o,l,k,iv,e)\ + _ossl_old_des_pcbc_encrypt((i),(o),(l),(k),(iv),(e)) +#define des_quad_cksum(i,o,l,c,s)\ + _ossl_old_des_quad_cksum((i),(o),(l),(c),(s)) +#define des_random_seed(k)\ + _ossl_old_des_random_seed((k)) +#define des_random_key(r)\ + _ossl_old_des_random_key((r)) +#define des_read_password(k,p,v) \ + _ossl_old_des_read_password((k),(p),(v)) +#define des_read_2passwords(k1,k2,p,v) \ + _ossl_old_des_read_2passwords((k1),(k2),(p),(v)) +#define des_set_odd_parity(k)\ + _ossl_old_des_set_odd_parity((k)) +#define des_is_weak_key(k)\ + _ossl_old_des_is_weak_key((k)) +#define des_set_key(k,ks)\ + _ossl_old_des_set_key((k),(ks)) +#define des_key_sched(k,ks)\ + _ossl_old_des_key_sched((k),(ks)) +#define des_string_to_key(s,k)\ + _ossl_old_des_string_to_key((s),(k)) +#define des_string_to_2keys(s,k1,k2)\ + _ossl_old_des_string_to_2keys((s),(k1),(k2)) +#define des_cfb64_encrypt(i,o,l,ks,iv,n,e)\ + _ossl_old_des_cfb64_encrypt((i),(o),(l),(ks),(iv),(n),(e)) +#define des_ofb64_encrypt(i,o,l,ks,iv,n)\ + _ossl_old_des_ofb64_encrypt((i),(o),(l),(ks),(iv),(n)) + + +#define des_ecb2_encrypt(i,o,k1,k2,e) \ + des_ecb3_encrypt((i),(o),(k1),(k2),(k1),(e)) + +#define des_ede2_cbc_encrypt(i,o,l,k1,k2,iv,e) \ + des_ede3_cbc_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(e)) + +#define des_ede2_cfb64_encrypt(i,o,l,k1,k2,iv,n,e) \ + des_ede3_cfb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n),(e)) + +#define des_ede2_ofb64_encrypt(i,o,l,k1,k2,iv,n) \ + des_ede3_ofb64_encrypt((i),(o),(l),(k1),(k2),(k1),(iv),(n)) + +#define des_check_key DES_check_key +#define des_rw_mode DES_rw_mode +#endif + +const char *_ossl_old_des_options(void); +void _ossl_old_des_ecb3_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + _ossl_old_des_key_schedule ks1,_ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, int enc); +DES_LONG _ossl_old_des_cbc_cksum(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec); +void _ossl_old_des_cbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_ncbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_xcbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec, + _ossl_old_des_cblock *inw,_ossl_old_des_cblock *outw,int enc); +void _ossl_old_des_cfb_encrypt(unsigned char *in,unsigned char *out,int numbits, + long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +void _ossl_old_des_ecb_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + _ossl_old_des_key_schedule ks,int enc); +void _ossl_old_des_encrypt(DES_LONG *data,_ossl_old_des_key_schedule ks, int enc); +void _ossl_old_des_encrypt2(DES_LONG *data,_ossl_old_des_key_schedule ks, int enc); +void _ossl_old_des_encrypt3(DES_LONG *data, _ossl_old_des_key_schedule ks1, + _ossl_old_des_key_schedule ks2, _ossl_old_des_key_schedule ks3); +void _ossl_old_des_decrypt3(DES_LONG *data, _ossl_old_des_key_schedule ks1, + _ossl_old_des_key_schedule ks2, _ossl_old_des_key_schedule ks3); +void _ossl_old_des_ede3_cbc_encrypt(_ossl_old_des_cblock *input, _ossl_old_des_cblock *output, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int enc); +void _ossl_old_des_ede3_cfb64_encrypt(unsigned char *in, unsigned char *out, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int *num, int enc); +void _ossl_old_des_ede3_ofb64_encrypt(unsigned char *in, unsigned char *out, + long length, _ossl_old_des_key_schedule ks1, _ossl_old_des_key_schedule ks2, + _ossl_old_des_key_schedule ks3, _ossl_old_des_cblock *ivec, int *num); +#if 0 +void _ossl_old_des_xwhite_in2out(_ossl_old_des_cblock (*des_key), _ossl_old_des_cblock (*in_white), + _ossl_old_des_cblock (*out_white)); +#endif + +int _ossl_old_des_enc_read(int fd,char *buf,int len,_ossl_old_des_key_schedule sched, + _ossl_old_des_cblock *iv); +int _ossl_old_des_enc_write(int fd,char *buf,int len,_ossl_old_des_key_schedule sched, + _ossl_old_des_cblock *iv); +char *_ossl_old_des_fcrypt(const char *buf,const char *salt, char *ret); +char *_ossl_old_des_crypt(const char *buf,const char *salt); +#if !defined(PERL5) && !defined(NeXT) +char *_ossl_old_crypt(const char *buf,const char *salt); +#endif +void _ossl_old_des_ofb_encrypt(unsigned char *in,unsigned char *out, + int numbits,long length,_ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec); +void _ossl_old_des_pcbc_encrypt(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output,long length, + _ossl_old_des_key_schedule schedule,_ossl_old_des_cblock *ivec,int enc); +DES_LONG _ossl_old_des_quad_cksum(_ossl_old_des_cblock *input,_ossl_old_des_cblock *output, + long length,int out_count,_ossl_old_des_cblock *seed); +void _ossl_old_des_random_seed(_ossl_old_des_cblock key); +void _ossl_old_des_random_key(_ossl_old_des_cblock ret); +int _ossl_old_des_read_password(_ossl_old_des_cblock *key,const char *prompt,int verify); +int _ossl_old_des_read_2passwords(_ossl_old_des_cblock *key1,_ossl_old_des_cblock *key2, + const char *prompt,int verify); +void _ossl_old_des_set_odd_parity(_ossl_old_des_cblock *key); +int _ossl_old_des_is_weak_key(_ossl_old_des_cblock *key); +int _ossl_old_des_set_key(_ossl_old_des_cblock *key,_ossl_old_des_key_schedule schedule); +int _ossl_old_des_key_sched(_ossl_old_des_cblock *key,_ossl_old_des_key_schedule schedule); +void _ossl_old_des_string_to_key(char *str,_ossl_old_des_cblock *key); +void _ossl_old_des_string_to_2keys(char *str,_ossl_old_des_cblock *key1,_ossl_old_des_cblock *key2); +void _ossl_old_des_cfb64_encrypt(unsigned char *in, unsigned char *out, long length, + _ossl_old_des_key_schedule schedule, _ossl_old_des_cblock *ivec, int *num, int enc); +void _ossl_old_des_ofb64_encrypt(unsigned char *in, unsigned char *out, long length, + _ossl_old_des_key_schedule schedule, _ossl_old_des_cblock *ivec, int *num); + +void _ossl_096_des_random_seed(des_cblock *key); + +/* The following definitions provide compatibility with the MIT Kerberos + * library. The _ossl_old_des_key_schedule structure is not binary compatible. */ + +#define _KERBEROS_DES_H + +#define KRBDES_ENCRYPT DES_ENCRYPT +#define KRBDES_DECRYPT DES_DECRYPT + +#ifdef KERBEROS +# define ENCRYPT DES_ENCRYPT +# define DECRYPT DES_DECRYPT +#endif + +#ifndef NCOMPAT +# define C_Block des_cblock +# define Key_schedule des_key_schedule +# define KEY_SZ DES_KEY_SZ +# define string_to_key des_string_to_key +# define read_pw_string des_read_pw_string +# define random_key des_random_key +# define pcbc_encrypt des_pcbc_encrypt +# define set_key des_set_key +# define key_sched des_key_sched +# define ecb_encrypt des_ecb_encrypt +# define cbc_encrypt des_cbc_encrypt +# define ncbc_encrypt des_ncbc_encrypt +# define xcbc_encrypt des_xcbc_encrypt +# define cbc_cksum des_cbc_cksum +# define quad_cksum des_quad_cksum +# define check_parity des_check_key_parity +#endif + +#define des_fixup_key_parity DES_fixup_key_parity + +#ifdef __cplusplus +} +#endif + +/* for DES_read_pw_string et al */ +#include + +#endif diff --git a/libs/openssl/include/openssl/dh.h b/libs/openssl/include/openssl/dh.h new file mode 100644 index 0000000..ea59e61 --- /dev/null +++ b/libs/openssl/include/openssl/dh.h @@ -0,0 +1,280 @@ +/* crypto/dh/dh.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_DH_H +#define HEADER_DH_H + +#include + +#ifdef OPENSSL_NO_DH +#error DH is disabled. +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifndef OPENSSL_DH_MAX_MODULUS_BITS +# define OPENSSL_DH_MAX_MODULUS_BITS 10000 +#endif + +#define DH_FLAG_CACHE_MONT_P 0x01 +#define DH_FLAG_NO_EXP_CONSTTIME 0x02 /* new with 0.9.7h; the built-in DH + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ + +/* If this flag is set the DH method is FIPS compliant and can be used + * in FIPS mode. This is set in the validated module method. If an + * application sets this flag in its own methods it is its reposibility + * to ensure the result is compliant. + */ + +#define DH_FLAG_FIPS_METHOD 0x0400 + +/* If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +#define DH_FLAG_NON_FIPS_ALLOW 0x0400 + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct dh_st DH; */ +/* typedef struct dh_method DH_METHOD; */ + +struct dh_method + { + const char *name; + /* Methods here */ + int (*generate_key)(DH *dh); + int (*compute_key)(unsigned char *key,const BIGNUM *pub_key,DH *dh); + int (*bn_mod_exp)(const DH *dh, BIGNUM *r, const BIGNUM *a, + const BIGNUM *p, const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + + int (*init)(DH *dh); + int (*finish)(DH *dh); + int flags; + char *app_data; + /* If this is non-NULL, it will be used to generate parameters */ + int (*generate_params)(DH *dh, int prime_len, int generator, BN_GENCB *cb); + }; + +struct dh_st + { + /* This first argument is used to pick up errors when + * a DH is passed instead of a EVP_PKEY */ + int pad; + int version; + BIGNUM *p; + BIGNUM *g; + long length; /* optional */ + BIGNUM *pub_key; /* g^x */ + BIGNUM *priv_key; /* x */ + + int flags; + BN_MONT_CTX *method_mont_p; + /* Place holders if we want to do X9.42 DH */ + BIGNUM *q; + BIGNUM *j; + unsigned char *seed; + int seedlen; + BIGNUM *counter; + + int references; + CRYPTO_EX_DATA ex_data; + const DH_METHOD *meth; + ENGINE *engine; + }; + +#define DH_GENERATOR_2 2 +/* #define DH_GENERATOR_3 3 */ +#define DH_GENERATOR_5 5 + +/* DH_check error codes */ +#define DH_CHECK_P_NOT_PRIME 0x01 +#define DH_CHECK_P_NOT_SAFE_PRIME 0x02 +#define DH_UNABLE_TO_CHECK_GENERATOR 0x04 +#define DH_NOT_SUITABLE_GENERATOR 0x08 + +/* DH_check_pub_key error codes */ +#define DH_CHECK_PUBKEY_TOO_SMALL 0x01 +#define DH_CHECK_PUBKEY_TOO_LARGE 0x02 + +/* primes p where (p-1)/2 is prime too are called "safe"; we define + this for backward compatibility: */ +#define DH_CHECK_P_NOT_STRONG_PRIME DH_CHECK_P_NOT_SAFE_PRIME + +#define d2i_DHparams_fp(fp,x) (DH *)ASN1_d2i_fp((char *(*)())DH_new, \ + (char *(*)())d2i_DHparams,(fp),(unsigned char **)(x)) +#define i2d_DHparams_fp(fp,x) ASN1_i2d_fp(i2d_DHparams,(fp), \ + (unsigned char *)(x)) +#define d2i_DHparams_bio(bp,x) ASN1_d2i_bio_of(DH,DH_new,d2i_DHparams,bp,x) +#define i2d_DHparams_bio(bp,x) ASN1_i2d_bio_of_const(DH,i2d_DHparams,bp,x) + +DH *DHparams_dup(DH *); + +const DH_METHOD *DH_OpenSSL(void); + +void DH_set_default_method(const DH_METHOD *meth); +const DH_METHOD *DH_get_default_method(void); +int DH_set_method(DH *dh, const DH_METHOD *meth); +DH *DH_new_method(ENGINE *engine); + +DH * DH_new(void); +void DH_free(DH *dh); +int DH_up_ref(DH *dh); +int DH_size(const DH *dh); +int DH_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int DH_set_ex_data(DH *d, int idx, void *arg); +void *DH_get_ex_data(DH *d, int idx); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +DH * DH_generate_parameters(int prime_len,int generator, + void (*callback)(int,int,void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int DH_generate_parameters_ex(DH *dh, int prime_len,int generator, BN_GENCB *cb); + +int DH_check(const DH *dh,int *codes); +int DH_check_pub_key(const DH *dh,const BIGNUM *pub_key, int *codes); +int DH_generate_key(DH *dh); +int DH_compute_key(unsigned char *key,const BIGNUM *pub_key,DH *dh); +DH * d2i_DHparams(DH **a,const unsigned char **pp, long length); +int i2d_DHparams(const DH *a,unsigned char **pp); +#ifndef OPENSSL_NO_FP_API +int DHparams_print_fp(FILE *fp, const DH *x); +#endif +#ifndef OPENSSL_NO_BIO +int DHparams_print(BIO *bp, const DH *x); +#else +int DHparams_print(char *bp, const DH *x); +#endif + +#define EVP_PKEY_CTX_set_dh_paramgen_prime_len(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_PRIME_LEN, len, NULL) + +#define EVP_PKEY_CTX_set_dh_paramgen_generator(ctx, gen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DH, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DH_PARAMGEN_GENERATOR, gen, NULL) + +#define EVP_PKEY_CTRL_DH_PARAMGEN_PRIME_LEN (EVP_PKEY_ALG_CTRL + 1) +#define EVP_PKEY_CTRL_DH_PARAMGEN_GENERATOR (EVP_PKEY_ALG_CTRL + 2) + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DH_strings(void); + +/* Error codes for the DH functions. */ + +/* Function codes. */ +#define DH_F_COMPUTE_KEY 102 +#define DH_F_DHPARAMS_PRINT_FP 101 +#define DH_F_DH_BUILTIN_GENPARAMS 106 +#define DH_F_DH_COMPUTE_KEY 114 +#define DH_F_DH_GENERATE_KEY 115 +#define DH_F_DH_GENERATE_PARAMETERS_EX 116 +#define DH_F_DH_NEW_METHOD 105 +#define DH_F_DH_PARAM_DECODE 107 +#define DH_F_DH_PRIV_DECODE 110 +#define DH_F_DH_PRIV_ENCODE 111 +#define DH_F_DH_PUB_DECODE 108 +#define DH_F_DH_PUB_ENCODE 109 +#define DH_F_DO_DH_PRINT 100 +#define DH_F_GENERATE_KEY 103 +#define DH_F_GENERATE_PARAMETERS 104 +#define DH_F_PKEY_DH_DERIVE 112 +#define DH_F_PKEY_DH_KEYGEN 113 + +/* Reason codes. */ +#define DH_R_BAD_GENERATOR 101 +#define DH_R_BN_DECODE_ERROR 109 +#define DH_R_BN_ERROR 106 +#define DH_R_DECODE_ERROR 104 +#define DH_R_INVALID_PUBKEY 102 +#define DH_R_KEYS_NOT_SET 108 +#define DH_R_KEY_SIZE_TOO_SMALL 110 +#define DH_R_MODULUS_TOO_LARGE 103 +#define DH_R_NON_FIPS_METHOD 111 +#define DH_R_NO_PARAMETERS_SET 107 +#define DH_R_NO_PRIVATE_VALUE 100 +#define DH_R_PARAMETER_ENCODING_ERROR 105 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/dsa.h b/libs/openssl/include/openssl/dsa.h new file mode 100644 index 0000000..a6f6d0b --- /dev/null +++ b/libs/openssl/include/openssl/dsa.h @@ -0,0 +1,327 @@ +/* crypto/dsa/dsa.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +/* + * The DSS routines are based on patches supplied by + * Steven Schoch . He basically did the + * work and I have just tweaked them a little to fit into my + * stylistic vision for SSLeay :-) */ + +#ifndef HEADER_DSA_H +#define HEADER_DSA_H + +#include + +#ifdef OPENSSL_NO_DSA +#error DSA is disabled. +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#ifndef OPENSSL_NO_DEPRECATED +#include +#ifndef OPENSSL_NO_DH +# include +#endif +#endif + +#ifndef OPENSSL_DSA_MAX_MODULUS_BITS +# define OPENSSL_DSA_MAX_MODULUS_BITS 10000 +#endif + +#define DSA_FLAG_CACHE_MONT_P 0x01 +#define DSA_FLAG_NO_EXP_CONSTTIME 0x02 /* new with 0.9.7h; the built-in DSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ + +/* If this flag is set the DSA method is FIPS compliant and can be used + * in FIPS mode. This is set in the validated module method. If an + * application sets this flag in its own methods it is its reposibility + * to ensure the result is compliant. + */ + +#define DSA_FLAG_FIPS_METHOD 0x0400 + +/* If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +#define DSA_FLAG_NON_FIPS_ALLOW 0x0400 + +#ifdef __cplusplus +extern "C" { +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct dsa_st DSA; */ +/* typedef struct dsa_method DSA_METHOD; */ + +typedef struct DSA_SIG_st + { + BIGNUM *r; + BIGNUM *s; + } DSA_SIG; + +struct dsa_method + { + const char *name; + DSA_SIG * (*dsa_do_sign)(const unsigned char *dgst, int dlen, DSA *dsa); + int (*dsa_sign_setup)(DSA *dsa, BN_CTX *ctx_in, BIGNUM **kinvp, + BIGNUM **rp); + int (*dsa_do_verify)(const unsigned char *dgst, int dgst_len, + DSA_SIG *sig, DSA *dsa); + int (*dsa_mod_exp)(DSA *dsa, BIGNUM *rr, BIGNUM *a1, BIGNUM *p1, + BIGNUM *a2, BIGNUM *p2, BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *in_mont); + int (*bn_mod_exp)(DSA *dsa, BIGNUM *r, BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + int (*init)(DSA *dsa); + int (*finish)(DSA *dsa); + int flags; + char *app_data; + /* If this is non-NULL, it is used to generate DSA parameters */ + int (*dsa_paramgen)(DSA *dsa, int bits, + const unsigned char *seed, int seed_len, + int *counter_ret, unsigned long *h_ret, + BN_GENCB *cb); + /* If this is non-NULL, it is used to generate DSA keys */ + int (*dsa_keygen)(DSA *dsa); + }; + +struct dsa_st + { + /* This first variable is used to pick up errors where + * a DSA is passed instead of of a EVP_PKEY */ + int pad; + long version; + int write_params; + BIGNUM *p; + BIGNUM *q; /* == 20 */ + BIGNUM *g; + + BIGNUM *pub_key; /* y public key */ + BIGNUM *priv_key; /* x private key */ + + BIGNUM *kinv; /* Signing pre-calc */ + BIGNUM *r; /* Signing pre-calc */ + + int flags; + /* Normally used to cache montgomery values */ + BN_MONT_CTX *method_mont_p; + int references; + CRYPTO_EX_DATA ex_data; + const DSA_METHOD *meth; + /* functional reference if 'meth' is ENGINE-provided */ + ENGINE *engine; + }; + +#define d2i_DSAparams_fp(fp,x) (DSA *)ASN1_d2i_fp((char *(*)())DSA_new, \ + (char *(*)())d2i_DSAparams,(fp),(unsigned char **)(x)) +#define i2d_DSAparams_fp(fp,x) ASN1_i2d_fp(i2d_DSAparams,(fp), \ + (unsigned char *)(x)) +#define d2i_DSAparams_bio(bp,x) ASN1_d2i_bio_of(DSA,DSA_new,d2i_DSAparams,bp,x) +#define i2d_DSAparams_bio(bp,x) ASN1_i2d_bio_of_const(DSA,i2d_DSAparams,bp,x) + + +DSA *DSAparams_dup(DSA *x); +DSA_SIG * DSA_SIG_new(void); +void DSA_SIG_free(DSA_SIG *a); +int i2d_DSA_SIG(const DSA_SIG *a, unsigned char **pp); +DSA_SIG * d2i_DSA_SIG(DSA_SIG **v, const unsigned char **pp, long length); + +DSA_SIG * DSA_do_sign(const unsigned char *dgst,int dlen,DSA *dsa); +int DSA_do_verify(const unsigned char *dgst,int dgst_len, + DSA_SIG *sig,DSA *dsa); + +const DSA_METHOD *DSA_OpenSSL(void); + +void DSA_set_default_method(const DSA_METHOD *); +const DSA_METHOD *DSA_get_default_method(void); +int DSA_set_method(DSA *dsa, const DSA_METHOD *); + +DSA * DSA_new(void); +DSA * DSA_new_method(ENGINE *engine); +void DSA_free (DSA *r); +/* "up" the DSA object's reference count */ +int DSA_up_ref(DSA *r); +int DSA_size(const DSA *); + /* next 4 return -1 on error */ +int DSA_sign_setup( DSA *dsa,BN_CTX *ctx_in,BIGNUM **kinvp,BIGNUM **rp); +int DSA_sign(int type,const unsigned char *dgst,int dlen, + unsigned char *sig, unsigned int *siglen, DSA *dsa); +int DSA_verify(int type,const unsigned char *dgst,int dgst_len, + const unsigned char *sigbuf, int siglen, DSA *dsa); +int DSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int DSA_set_ex_data(DSA *d, int idx, void *arg); +void *DSA_get_ex_data(DSA *d, int idx); + +DSA * d2i_DSAPublicKey(DSA **a, const unsigned char **pp, long length); +DSA * d2i_DSAPrivateKey(DSA **a, const unsigned char **pp, long length); +DSA * d2i_DSAparams(DSA **a, const unsigned char **pp, long length); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +DSA * DSA_generate_parameters(int bits, + unsigned char *seed,int seed_len, + int *counter_ret, unsigned long *h_ret,void + (*callback)(int, int, void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int DSA_generate_parameters_ex(DSA *dsa, int bits, + const unsigned char *seed,int seed_len, + int *counter_ret, unsigned long *h_ret, BN_GENCB *cb); + +int DSA_generate_key(DSA *a); +int i2d_DSAPublicKey(const DSA *a, unsigned char **pp); +int i2d_DSAPrivateKey(const DSA *a, unsigned char **pp); +int i2d_DSAparams(const DSA *a,unsigned char **pp); + +#ifndef OPENSSL_NO_BIO +int DSAparams_print(BIO *bp, const DSA *x); +int DSA_print(BIO *bp, const DSA *x, int off); +#endif +#ifndef OPENSSL_NO_FP_API +int DSAparams_print_fp(FILE *fp, const DSA *x); +int DSA_print_fp(FILE *bp, const DSA *x, int off); +#endif + +#define DSS_prime_checks 50 +/* Primality test according to FIPS PUB 186[-1], Appendix 2.1: + * 50 rounds of Rabin-Miller */ +#define DSA_is_prime(n, callback, cb_arg) \ + BN_is_prime(n, DSS_prime_checks, callback, NULL, cb_arg) + +#ifndef OPENSSL_NO_DH +/* Convert DSA structure (key or just parameters) into DH structure + * (be careful to avoid small subgroup attacks when using this!) */ +DH *DSA_dup_DH(const DSA *r); +#endif + +#define EVP_PKEY_CTX_set_dsa_paramgen_bits(ctx, nbits) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_DSA, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_DSA_PARAMGEN_BITS, nbits, NULL) + +#define EVP_PKEY_CTRL_DSA_PARAMGEN_BITS (EVP_PKEY_ALG_CTRL + 1) +#define EVP_PKEY_CTRL_DSA_PARAMGEN_Q_BITS (EVP_PKEY_ALG_CTRL + 2) +#define EVP_PKEY_CTRL_DSA_PARAMGEN_MD (EVP_PKEY_ALG_CTRL + 3) + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DSA_strings(void); + +/* Error codes for the DSA functions. */ + +/* Function codes. */ +#define DSA_F_D2I_DSA_SIG 110 +#define DSA_F_DO_DSA_PRINT 104 +#define DSA_F_DSAPARAMS_PRINT 100 +#define DSA_F_DSAPARAMS_PRINT_FP 101 +#define DSA_F_DSA_DO_SIGN 112 +#define DSA_F_DSA_DO_VERIFY 113 +#define DSA_F_DSA_GENERATE_KEY 124 +#define DSA_F_DSA_GENERATE_PARAMETERS_EX 123 +#define DSA_F_DSA_NEW_METHOD 103 +#define DSA_F_DSA_PARAM_DECODE 119 +#define DSA_F_DSA_PRINT_FP 105 +#define DSA_F_DSA_PRIV_DECODE 115 +#define DSA_F_DSA_PRIV_ENCODE 116 +#define DSA_F_DSA_PUB_DECODE 117 +#define DSA_F_DSA_PUB_ENCODE 118 +#define DSA_F_DSA_SIGN 106 +#define DSA_F_DSA_SIGN_SETUP 107 +#define DSA_F_DSA_SIG_NEW 109 +#define DSA_F_DSA_SIG_PRINT 125 +#define DSA_F_DSA_VERIFY 108 +#define DSA_F_I2D_DSA_SIG 111 +#define DSA_F_OLD_DSA_PRIV_DECODE 122 +#define DSA_F_PKEY_DSA_CTRL 120 +#define DSA_F_PKEY_DSA_KEYGEN 121 +#define DSA_F_SIG_CB 114 + +/* Reason codes. */ +#define DSA_R_BAD_Q_VALUE 102 +#define DSA_R_BN_DECODE_ERROR 108 +#define DSA_R_BN_ERROR 109 +#define DSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 100 +#define DSA_R_DECODE_ERROR 104 +#define DSA_R_INVALID_DIGEST_TYPE 106 +#define DSA_R_MISSING_PARAMETERS 101 +#define DSA_R_MODULUS_TOO_LARGE 103 +#define DSA_R_NEED_NEW_SETUP_VALUES 110 +#define DSA_R_NON_FIPS_DSA_METHOD 111 +#define DSA_R_NO_PARAMETERS_SET 107 +#define DSA_R_PARAMETER_ENCODING_ERROR 105 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/dso.h b/libs/openssl/include/openssl/dso.h new file mode 100644 index 0000000..839f2e0 --- /dev/null +++ b/libs/openssl/include/openssl/dso.h @@ -0,0 +1,409 @@ +/* dso.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DSO_H +#define HEADER_DSO_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These values are used as commands to DSO_ctrl() */ +#define DSO_CTRL_GET_FLAGS 1 +#define DSO_CTRL_SET_FLAGS 2 +#define DSO_CTRL_OR_FLAGS 3 + +/* By default, DSO_load() will translate the provided filename into a form + * typical for the platform (more specifically the DSO_METHOD) using the + * dso_name_converter function of the method. Eg. win32 will transform "blah" + * into "blah.dll", and dlfcn will transform it into "libblah.so". The + * behaviour can be overriden by setting the name_converter callback in the DSO + * object (using DSO_set_name_converter()). This callback could even utilise + * the DSO_METHOD's converter too if it only wants to override behaviour for + * one or two possible DSO methods. However, the following flag can be set in a + * DSO to prevent *any* native name-translation at all - eg. if the caller has + * prompted the user for a path to a driver library so the filename should be + * interpreted as-is. */ +#define DSO_FLAG_NO_NAME_TRANSLATION 0x01 +/* An extra flag to give if only the extension should be added as + * translation. This is obviously only of importance on Unix and + * other operating systems where the translation also may prefix + * the name with something, like 'lib', and ignored everywhere else. + * This flag is also ignored if DSO_FLAG_NO_NAME_TRANSLATION is used + * at the same time. */ +#define DSO_FLAG_NAME_TRANSLATION_EXT_ONLY 0x02 + +/* The following flag controls the translation of symbol names to upper + * case. This is currently only being implemented for OpenVMS. + */ +#define DSO_FLAG_UPCASE_SYMBOL 0x10 + +/* This flag loads the library with public symbols. + * Meaning: The exported symbols of this library are public + * to all libraries loaded after this library. + * At the moment only implemented in unix. + */ +#define DSO_FLAG_GLOBAL_SYMBOLS 0x20 + + +typedef void (*DSO_FUNC_TYPE)(void); + +typedef struct dso_st DSO; + +/* The function prototype used for method functions (or caller-provided + * callbacks) that transform filenames. They are passed a DSO structure pointer + * (or NULL if they are to be used independantly of a DSO object) and a + * filename to transform. They should either return NULL (if there is an error + * condition) or a newly allocated string containing the transformed form that + * the caller will need to free with OPENSSL_free() when done. */ +typedef char* (*DSO_NAME_CONVERTER_FUNC)(DSO *, const char *); +/* The function prototype used for method functions (or caller-provided + * callbacks) that merge two file specifications. They are passed a + * DSO structure pointer (or NULL if they are to be used independantly of + * a DSO object) and two file specifications to merge. They should + * either return NULL (if there is an error condition) or a newly allocated + * string containing the result of merging that the caller will need + * to free with OPENSSL_free() when done. + * Here, merging means that bits and pieces are taken from each of the + * file specifications and added together in whatever fashion that is + * sensible for the DSO method in question. The only rule that really + * applies is that if the two specification contain pieces of the same + * type, the copy from the first string takes priority. One could see + * it as the first specification is the one given by the user and the + * second being a bunch of defaults to add on if they're missing in the + * first. */ +typedef char* (*DSO_MERGER_FUNC)(DSO *, const char *, const char *); + +typedef struct dso_meth_st + { + const char *name; + /* Loads a shared library, NB: new DSO_METHODs must ensure that a + * successful load populates the loaded_filename field, and likewise a + * successful unload OPENSSL_frees and NULLs it out. */ + int (*dso_load)(DSO *dso); + /* Unloads a shared library */ + int (*dso_unload)(DSO *dso); + /* Binds a variable */ + void *(*dso_bind_var)(DSO *dso, const char *symname); + /* Binds a function - assumes a return type of DSO_FUNC_TYPE. + * This should be cast to the real function prototype by the + * caller. Platforms that don't have compatible representations + * for different prototypes (this is possible within ANSI C) + * are highly unlikely to have shared libraries at all, let + * alone a DSO_METHOD implemented for them. */ + DSO_FUNC_TYPE (*dso_bind_func)(DSO *dso, const char *symname); + +/* I don't think this would actually be used in any circumstances. */ +#if 0 + /* Unbinds a variable */ + int (*dso_unbind_var)(DSO *dso, char *symname, void *symptr); + /* Unbinds a function */ + int (*dso_unbind_func)(DSO *dso, char *symname, DSO_FUNC_TYPE symptr); +#endif + /* The generic (yuck) "ctrl()" function. NB: Negative return + * values (rather than zero) indicate errors. */ + long (*dso_ctrl)(DSO *dso, int cmd, long larg, void *parg); + /* The default DSO_METHOD-specific function for converting filenames to + * a canonical native form. */ + DSO_NAME_CONVERTER_FUNC dso_name_converter; + /* The default DSO_METHOD-specific function for converting filenames to + * a canonical native form. */ + DSO_MERGER_FUNC dso_merger; + + /* [De]Initialisation handlers. */ + int (*init)(DSO *dso); + int (*finish)(DSO *dso); + + /* Return pathname of the module containing location */ + int (*pathbyaddr)(void *addr,char *path,int sz); + /* Perform global symbol lookup, i.e. among *all* modules */ + void *(*globallookup)(const char *symname); + } DSO_METHOD; + +/**********************************************************************/ +/* The low-level handle type used to refer to a loaded shared library */ + +struct dso_st + { + DSO_METHOD *meth; + /* Standard dlopen uses a (void *). Win32 uses a HANDLE. VMS + * doesn't use anything but will need to cache the filename + * for use in the dso_bind handler. All in all, let each + * method control its own destiny. "Handles" and such go in + * a STACK. */ + STACK_OF(void) *meth_data; + int references; + int flags; + /* For use by applications etc ... use this for your bits'n'pieces, + * don't touch meth_data! */ + CRYPTO_EX_DATA ex_data; + /* If this callback function pointer is set to non-NULL, then it will + * be used in DSO_load() in place of meth->dso_name_converter. NB: This + * should normally set using DSO_set_name_converter(). */ + DSO_NAME_CONVERTER_FUNC name_converter; + /* If this callback function pointer is set to non-NULL, then it will + * be used in DSO_load() in place of meth->dso_merger. NB: This + * should normally set using DSO_set_merger(). */ + DSO_MERGER_FUNC merger; + /* This is populated with (a copy of) the platform-independant + * filename used for this DSO. */ + char *filename; + /* This is populated with (a copy of) the translated filename by which + * the DSO was actually loaded. It is NULL iff the DSO is not currently + * loaded. NB: This is here because the filename translation process + * may involve a callback being invoked more than once not only to + * convert to a platform-specific form, but also to try different + * filenames in the process of trying to perform a load. As such, this + * variable can be used to indicate (a) whether this DSO structure + * corresponds to a loaded library or not, and (b) the filename with + * which it was actually loaded. */ + char *loaded_filename; + }; + + +DSO * DSO_new(void); +DSO * DSO_new_method(DSO_METHOD *method); +int DSO_free(DSO *dso); +int DSO_flags(DSO *dso); +int DSO_up_ref(DSO *dso); +long DSO_ctrl(DSO *dso, int cmd, long larg, void *parg); + +/* This function sets the DSO's name_converter callback. If it is non-NULL, + * then it will be used instead of the associated DSO_METHOD's function. If + * oldcb is non-NULL then it is set to the function pointer value being + * replaced. Return value is non-zero for success. */ +int DSO_set_name_converter(DSO *dso, DSO_NAME_CONVERTER_FUNC cb, + DSO_NAME_CONVERTER_FUNC *oldcb); +/* These functions can be used to get/set the platform-independant filename + * used for a DSO. NB: set will fail if the DSO is already loaded. */ +const char *DSO_get_filename(DSO *dso); +int DSO_set_filename(DSO *dso, const char *filename); +/* This function will invoke the DSO's name_converter callback to translate a + * filename, or if the callback isn't set it will instead use the DSO_METHOD's + * converter. If "filename" is NULL, the "filename" in the DSO itself will be + * used. If the DSO_FLAG_NO_NAME_TRANSLATION flag is set, then the filename is + * simply duplicated. NB: This function is usually called from within a + * DSO_METHOD during the processing of a DSO_load() call, and is exposed so that + * caller-created DSO_METHODs can do the same thing. A non-NULL return value + * will need to be OPENSSL_free()'d. */ +char *DSO_convert_filename(DSO *dso, const char *filename); +/* This function will invoke the DSO's merger callback to merge two file + * specifications, or if the callback isn't set it will instead use the + * DSO_METHOD's merger. A non-NULL return value will need to be + * OPENSSL_free()'d. */ +char *DSO_merge(DSO *dso, const char *filespec1, const char *filespec2); +/* If the DSO is currently loaded, this returns the filename that it was loaded + * under, otherwise it returns NULL. So it is also useful as a test as to + * whether the DSO is currently loaded. NB: This will not necessarily return + * the same value as DSO_convert_filename(dso, dso->filename), because the + * DSO_METHOD's load function may have tried a variety of filenames (with + * and/or without the aid of the converters) before settling on the one it + * actually loaded. */ +const char *DSO_get_loaded_filename(DSO *dso); + +void DSO_set_default_method(DSO_METHOD *meth); +DSO_METHOD *DSO_get_default_method(void); +DSO_METHOD *DSO_get_method(DSO *dso); +DSO_METHOD *DSO_set_method(DSO *dso, DSO_METHOD *meth); + +/* The all-singing all-dancing load function, you normally pass NULL + * for the first and third parameters. Use DSO_up and DSO_free for + * subsequent reference count handling. Any flags passed in will be set + * in the constructed DSO after its init() function but before the + * load operation. If 'dso' is non-NULL, 'flags' is ignored. */ +DSO *DSO_load(DSO *dso, const char *filename, DSO_METHOD *meth, int flags); + +/* This function binds to a variable inside a shared library. */ +void *DSO_bind_var(DSO *dso, const char *symname); + +/* This function binds to a function inside a shared library. */ +DSO_FUNC_TYPE DSO_bind_func(DSO *dso, const char *symname); + +/* This method is the default, but will beg, borrow, or steal whatever + * method should be the default on any particular platform (including + * DSO_METH_null() if necessary). */ +DSO_METHOD *DSO_METHOD_openssl(void); + +/* This method is defined for all platforms - if a platform has no + * DSO support then this will be the only method! */ +DSO_METHOD *DSO_METHOD_null(void); + +/* If DSO_DLFCN is defined, the standard dlfcn.h-style functions + * (dlopen, dlclose, dlsym, etc) will be used and incorporated into + * this method. If not, this method will return NULL. */ +DSO_METHOD *DSO_METHOD_dlfcn(void); + +/* If DSO_DL is defined, the standard dl.h-style functions (shl_load, + * shl_unload, shl_findsym, etc) will be used and incorporated into + * this method. If not, this method will return NULL. */ +DSO_METHOD *DSO_METHOD_dl(void); + +/* If WIN32 is defined, use DLLs. If not, return NULL. */ +DSO_METHOD *DSO_METHOD_win32(void); + +/* If VMS is defined, use shared images. If not, return NULL. */ +DSO_METHOD *DSO_METHOD_vms(void); + +/* This function writes null-terminated pathname of DSO module + * containing 'addr' into 'sz' large caller-provided 'path' and + * returns the number of characters [including trailing zero] + * written to it. If 'sz' is 0 or negative, 'path' is ignored and + * required amount of charachers [including trailing zero] to + * accomodate pathname is returned. If 'addr' is NULL, then + * pathname of cryptolib itself is returned. Negative or zero + * return value denotes error. + */ +int DSO_pathbyaddr(void *addr,char *path,int sz); + +/* This function should be used with caution! It looks up symbols in + * *all* loaded modules and if module gets unloaded by somebody else + * attempt to dereference the pointer is doomed to have fatal + * consequences. Primary usage for this function is to probe *core* + * system functionality, e.g. check if getnameinfo(3) is available + * at run-time without bothering about OS-specific details such as + * libc.so.versioning or where does it actually reside: in libc + * itself or libsocket. */ +void *DSO_global_lookup(const char *name); + +/* If BeOS is defined, use shared images. If not, return NULL. */ +DSO_METHOD *DSO_METHOD_beos(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_DSO_strings(void); + +/* Error codes for the DSO functions. */ + +/* Function codes. */ +#define DSO_F_BEOS_BIND_FUNC 144 +#define DSO_F_BEOS_BIND_VAR 145 +#define DSO_F_BEOS_LOAD 146 +#define DSO_F_BEOS_NAME_CONVERTER 147 +#define DSO_F_BEOS_UNLOAD 148 +#define DSO_F_DLFCN_BIND_FUNC 100 +#define DSO_F_DLFCN_BIND_VAR 101 +#define DSO_F_DLFCN_LOAD 102 +#define DSO_F_DLFCN_MERGER 130 +#define DSO_F_DLFCN_NAME_CONVERTER 123 +#define DSO_F_DLFCN_UNLOAD 103 +#define DSO_F_DL_BIND_FUNC 104 +#define DSO_F_DL_BIND_VAR 105 +#define DSO_F_DL_LOAD 106 +#define DSO_F_DL_MERGER 131 +#define DSO_F_DL_NAME_CONVERTER 124 +#define DSO_F_DL_UNLOAD 107 +#define DSO_F_DSO_BIND_FUNC 108 +#define DSO_F_DSO_BIND_VAR 109 +#define DSO_F_DSO_CONVERT_FILENAME 126 +#define DSO_F_DSO_CTRL 110 +#define DSO_F_DSO_FREE 111 +#define DSO_F_DSO_GET_FILENAME 127 +#define DSO_F_DSO_GET_LOADED_FILENAME 128 +#define DSO_F_DSO_GLOBAL_LOOKUP 139 +#define DSO_F_DSO_LOAD 112 +#define DSO_F_DSO_MERGE 132 +#define DSO_F_DSO_NEW_METHOD 113 +#define DSO_F_DSO_PATHBYADDR 140 +#define DSO_F_DSO_SET_FILENAME 129 +#define DSO_F_DSO_SET_NAME_CONVERTER 122 +#define DSO_F_DSO_UP_REF 114 +#define DSO_F_GLOBAL_LOOKUP_FUNC 138 +#define DSO_F_PATHBYADDR 137 +#define DSO_F_VMS_BIND_SYM 115 +#define DSO_F_VMS_LOAD 116 +#define DSO_F_VMS_MERGER 133 +#define DSO_F_VMS_UNLOAD 117 +#define DSO_F_WIN32_BIND_FUNC 118 +#define DSO_F_WIN32_BIND_VAR 119 +#define DSO_F_WIN32_GLOBALLOOKUP 142 +#define DSO_F_WIN32_GLOBALLOOKUP_FUNC 143 +#define DSO_F_WIN32_JOINER 135 +#define DSO_F_WIN32_LOAD 120 +#define DSO_F_WIN32_MERGER 134 +#define DSO_F_WIN32_NAME_CONVERTER 125 +#define DSO_F_WIN32_PATHBYADDR 141 +#define DSO_F_WIN32_SPLITTER 136 +#define DSO_F_WIN32_UNLOAD 121 + +/* Reason codes. */ +#define DSO_R_CTRL_FAILED 100 +#define DSO_R_DSO_ALREADY_LOADED 110 +#define DSO_R_EMPTY_FILE_STRUCTURE 113 +#define DSO_R_FAILURE 114 +#define DSO_R_FILENAME_TOO_BIG 101 +#define DSO_R_FINISH_FAILED 102 +#define DSO_R_INCORRECT_FILE_SYNTAX 115 +#define DSO_R_LOAD_FAILED 103 +#define DSO_R_NAME_TRANSLATION_FAILED 109 +#define DSO_R_NO_FILENAME 111 +#define DSO_R_NO_FILE_SPECIFICATION 116 +#define DSO_R_NULL_HANDLE 104 +#define DSO_R_SET_FILENAME_FAILED 112 +#define DSO_R_STACK_ERROR 105 +#define DSO_R_SYM_FAILURE 106 +#define DSO_R_UNLOAD_FAILED 107 +#define DSO_R_UNSUPPORTED 108 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/dtls1.h b/libs/openssl/include/openssl/dtls1.h new file mode 100644 index 0000000..e65d501 --- /dev/null +++ b/libs/openssl/include/openssl/dtls1.h @@ -0,0 +1,287 @@ +/* ssl/dtls1.h */ +/* + * DTLS implementation written by Nagendra Modadugu + * (nagendra@cs.stanford.edu) for the OpenSSL project 2005. + */ +/* ==================================================================== + * Copyright (c) 1999-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_DTLS1_H +#define HEADER_DTLS1_H + +#include +#include +#ifdef OPENSSL_SYS_VMS +#include +#include +#endif +#ifdef OPENSSL_SYS_WIN32 +/* Needed for struct timeval */ +#include +#elif defined(OPENSSL_SYS_NETWARE) && !defined(_WINSOCK2API_) +#include +#else +#if defined(OPENSSL_SYS_VXWORKS) +#include +#else +#include +#endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define DTLS1_VERSION 0xFEFF +#define DTLS1_BAD_VER 0x0100 + +#if 0 +/* this alert description is not specified anywhere... */ +#define DTLS1_AD_MISSING_HANDSHAKE_MESSAGE 110 +#endif + +/* lengths of messages */ +#define DTLS1_COOKIE_LENGTH 256 + +#define DTLS1_RT_HEADER_LENGTH 13 + +#define DTLS1_HM_HEADER_LENGTH 12 + +#define DTLS1_HM_BAD_FRAGMENT -2 +#define DTLS1_HM_FRAGMENT_RETRY -3 + +#define DTLS1_CCS_HEADER_LENGTH 1 + +#ifdef DTLS1_AD_MISSING_HANDSHAKE_MESSAGE +#define DTLS1_AL_HEADER_LENGTH 7 +#else +#define DTLS1_AL_HEADER_LENGTH 2 +#endif + +#ifndef OPENSSL_NO_SSL_INTERN + +#ifndef OPENSSL_NO_SCTP +#define DTLS1_SCTP_AUTH_LABEL "EXPORTER_DTLS_OVER_SCTP" +#endif + +typedef struct dtls1_bitmap_st + { + unsigned long map; /* track 32 packets on 32-bit systems + and 64 - on 64-bit systems */ + unsigned char max_seq_num[8]; /* max record number seen so far, + 64-bit value in big-endian + encoding */ + } DTLS1_BITMAP; + +struct dtls1_retransmit_state + { + EVP_CIPHER_CTX *enc_write_ctx; /* cryptographic state */ + EVP_MD_CTX *write_hash; /* used for mac generation */ +#ifndef OPENSSL_NO_COMP + COMP_CTX *compress; /* compression */ +#else + char *compress; +#endif + SSL_SESSION *session; + unsigned short epoch; + }; + +struct hm_header_st + { + unsigned char type; + unsigned long msg_len; + unsigned short seq; + unsigned long frag_off; + unsigned long frag_len; + unsigned int is_ccs; + struct dtls1_retransmit_state saved_retransmit_state; + }; + +struct ccs_header_st + { + unsigned char type; + unsigned short seq; + }; + +struct dtls1_timeout_st + { + /* Number of read timeouts so far */ + unsigned int read_timeouts; + + /* Number of write timeouts so far */ + unsigned int write_timeouts; + + /* Number of alerts received so far */ + unsigned int num_alerts; + }; + +typedef struct record_pqueue_st + { + unsigned short epoch; + pqueue q; + } record_pqueue; + +typedef struct hm_fragment_st + { + struct hm_header_st msg_header; + unsigned char *fragment; + unsigned char *reassembly; + } hm_fragment; + +typedef struct dtls1_state_st + { + unsigned int send_cookie; + unsigned char cookie[DTLS1_COOKIE_LENGTH]; + unsigned char rcvd_cookie[DTLS1_COOKIE_LENGTH]; + unsigned int cookie_len; + + /* + * The current data and handshake epoch. This is initially + * undefined, and starts at zero once the initial handshake is + * completed + */ + unsigned short r_epoch; + unsigned short w_epoch; + + /* records being received in the current epoch */ + DTLS1_BITMAP bitmap; + + /* renegotiation starts a new set of sequence numbers */ + DTLS1_BITMAP next_bitmap; + + /* handshake message numbers */ + unsigned short handshake_write_seq; + unsigned short next_handshake_write_seq; + + unsigned short handshake_read_seq; + + /* save last sequence number for retransmissions */ + unsigned char last_write_sequence[8]; + + /* Received handshake records (processed and unprocessed) */ + record_pqueue unprocessed_rcds; + record_pqueue processed_rcds; + + /* Buffered handshake messages */ + pqueue buffered_messages; + + /* Buffered (sent) handshake records */ + pqueue sent_messages; + + /* Buffered application records. + * Only for records between CCS and Finished + * to prevent either protocol violation or + * unnecessary message loss. + */ + record_pqueue buffered_app_data; + + /* Is set when listening for new connections with dtls1_listen() */ + unsigned int listen; + + unsigned int mtu; /* max DTLS packet size */ + + struct hm_header_st w_msg_hdr; + struct hm_header_st r_msg_hdr; + + struct dtls1_timeout_st timeout; + + /* Indicates when the last handshake msg or heartbeat sent will timeout */ + struct timeval next_timeout; + + /* Timeout duration */ + unsigned short timeout_duration; + + /* storage for Alert/Handshake protocol data received but not + * yet processed by ssl3_read_bytes: */ + unsigned char alert_fragment[DTLS1_AL_HEADER_LENGTH]; + unsigned int alert_fragment_len; + unsigned char handshake_fragment[DTLS1_HM_HEADER_LENGTH]; + unsigned int handshake_fragment_len; + + unsigned int retransmitting; + unsigned int change_cipher_spec_ok; + +#ifndef OPENSSL_NO_SCTP + /* used when SSL_ST_XX_FLUSH is entered */ + int next_state; + + int shutdown_received; +#endif + + } DTLS1_STATE; + +typedef struct dtls1_record_data_st + { + unsigned char *packet; + unsigned int packet_length; + SSL3_BUFFER rbuf; + SSL3_RECORD rrec; +#ifndef OPENSSL_NO_SCTP + struct bio_dgram_sctp_rcvinfo recordinfo; +#endif + } DTLS1_RECORD_DATA; + +#endif + +/* Timeout multipliers (timeout slice is defined in apps/timeouts.h */ +#define DTLS1_TMO_READ_COUNT 2 +#define DTLS1_TMO_WRITE_COUNT 2 + +#define DTLS1_TMO_ALERT_COUNT 12 + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/e_os2.h b/libs/openssl/include/openssl/e_os2.h new file mode 100644 index 0000000..d22c036 --- /dev/null +++ b/libs/openssl/include/openssl/e_os2.h @@ -0,0 +1,315 @@ +/* e_os2.h */ +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#include + +#ifndef HEADER_E_OS2_H +#define HEADER_E_OS2_H + +#ifdef __cplusplus +extern "C" { +#endif + +/****************************************************************************** + * Detect operating systems. This probably needs completing. + * The result is that at least one OPENSSL_SYS_os macro should be defined. + * However, if none is defined, Unix is assumed. + **/ + +#define OPENSSL_SYS_UNIX + +/* ----------------------- Macintosh, before MacOS X ----------------------- */ +#if defined(__MWERKS__) && defined(macintosh) || defined(OPENSSL_SYSNAME_MAC) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_MACINTOSH_CLASSIC +#endif + +/* ----------------------- NetWare ----------------------------------------- */ +#if defined(NETWARE) || defined(OPENSSL_SYSNAME_NETWARE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_NETWARE +#endif + +/* ---------------------- Microsoft operating systems ---------------------- */ + +/* Note that MSDOS actually denotes 32-bit environments running on top of + MS-DOS, such as DJGPP one. */ +#if defined(OPENSSL_SYSNAME_MSDOS) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_MSDOS +#endif + +/* For 32 bit environment, there seems to be the CygWin environment and then + all the others that try to do the same thing Microsoft does... */ +#if defined(OPENSSL_SYSNAME_UWIN) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_UWIN +#else +# if defined(__CYGWIN32__) || defined(OPENSSL_SYSNAME_CYGWIN32) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32_CYGWIN +# else +# if defined(_WIN32) || defined(OPENSSL_SYSNAME_WIN32) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WIN32 +# endif +# if defined(OPENSSL_SYSNAME_WINNT) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINNT +# endif +# if defined(OPENSSL_SYSNAME_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINCE +# endif +# endif +#endif + +/* Anything that tries to look like Microsoft is "Windows" */ +#if defined(OPENSSL_SYS_WIN32) || defined(OPENSSL_SYS_WINNT) || defined(OPENSSL_SYS_WINCE) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_SYS_MSDOS +# define OPENSSL_SYS_MSDOS +# endif +#endif + +/* DLL settings. This part is a bit tough, because it's up to the application + implementor how he or she will link the application, so it requires some + macro to be used. */ +#ifdef OPENSSL_SYS_WINDOWS +# ifndef OPENSSL_OPT_WINDLL +# if defined(_WINDLL) /* This is used when building OpenSSL to indicate that + DLL linkage should be used */ +# define OPENSSL_OPT_WINDLL +# endif +# endif +#endif + +/* -------------------------------- OpenVMS -------------------------------- */ +#if defined(__VMS) || defined(VMS) || defined(OPENSSL_SYSNAME_VMS) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_VMS +# if defined(__DECC) +# define OPENSSL_SYS_VMS_DECC +# elif defined(__DECCXX) +# define OPENSSL_SYS_VMS_DECC +# define OPENSSL_SYS_VMS_DECCXX +# else +# define OPENSSL_SYS_VMS_NODECC +# endif +#endif + +/* --------------------------------- OS/2 ---------------------------------- */ +#if defined(__EMX__) || defined(__OS2__) +# undef OPENSSL_SYS_UNIX +# define OPENSSL_SYS_OS2 +#endif + +/* --------------------------------- Unix ---------------------------------- */ +#ifdef OPENSSL_SYS_UNIX +# if defined(linux) || defined(__linux__) || defined(OPENSSL_SYSNAME_LINUX) +# define OPENSSL_SYS_LINUX +# endif +# ifdef OPENSSL_SYSNAME_MPE +# define OPENSSL_SYS_MPE +# endif +# ifdef OPENSSL_SYSNAME_SNI +# define OPENSSL_SYS_SNI +# endif +# ifdef OPENSSL_SYSNAME_ULTRASPARC +# define OPENSSL_SYS_ULTRASPARC +# endif +# ifdef OPENSSL_SYSNAME_NEWS4 +# define OPENSSL_SYS_NEWS4 +# endif +# ifdef OPENSSL_SYSNAME_MACOSX +# define OPENSSL_SYS_MACOSX +# endif +# ifdef OPENSSL_SYSNAME_MACOSX_RHAPSODY +# define OPENSSL_SYS_MACOSX_RHAPSODY +# define OPENSSL_SYS_MACOSX +# endif +# ifdef OPENSSL_SYSNAME_SUNOS +# define OPENSSL_SYS_SUNOS +#endif +# if defined(_CRAY) || defined(OPENSSL_SYSNAME_CRAY) +# define OPENSSL_SYS_CRAY +# endif +# if defined(_AIX) || defined(OPENSSL_SYSNAME_AIX) +# define OPENSSL_SYS_AIX +# endif +#endif + +/* --------------------------------- VOS ----------------------------------- */ +#if defined(__VOS__) || defined(OPENSSL_SYSNAME_VOS) +# define OPENSSL_SYS_VOS +#ifdef __HPPA__ +# define OPENSSL_SYS_VOS_HPPA +#endif +#ifdef __IA32__ +# define OPENSSL_SYS_VOS_IA32 +#endif +#endif + +/* ------------------------------- VxWorks --------------------------------- */ +#ifdef OPENSSL_SYSNAME_VXWORKS +# define OPENSSL_SYS_VXWORKS +#endif + +/* --------------------------------- BeOS ---------------------------------- */ +#if defined(__BEOS__) +# define OPENSSL_SYS_BEOS +# include +# if defined(BONE_VERSION) +# define OPENSSL_SYS_BEOS_BONE +# else +# define OPENSSL_SYS_BEOS_R5 +# endif +#endif + +/** + * That's it for OS-specific stuff + *****************************************************************************/ + + +/* Specials for I/O an exit */ +#ifdef OPENSSL_SYS_MSDOS +# define OPENSSL_UNISTD_IO +# define OPENSSL_DECLARE_EXIT extern void exit(int); +#else +# define OPENSSL_UNISTD_IO OPENSSL_UNISTD +# define OPENSSL_DECLARE_EXIT /* declared in unistd.h */ +#endif + +/* Definitions of OPENSSL_GLOBAL and OPENSSL_EXTERN, to define and declare + certain global symbols that, with some compilers under VMS, have to be + defined and declared explicitely with globaldef and globalref. + Definitions of OPENSSL_EXPORT and OPENSSL_IMPORT, to define and declare + DLL exports and imports for compilers under Win32. These are a little + more complicated to use. Basically, for any library that exports some + global variables, the following code must be present in the header file + that declares them, before OPENSSL_EXTERN is used: + + #ifdef SOME_BUILD_FLAG_MACRO + # undef OPENSSL_EXTERN + # define OPENSSL_EXTERN OPENSSL_EXPORT + #endif + + The default is to have OPENSSL_EXPORT, OPENSSL_IMPORT and OPENSSL_GLOBAL + have some generally sensible values, and for OPENSSL_EXTERN to have the + value OPENSSL_IMPORT. +*/ + +#if defined(OPENSSL_SYS_VMS_NODECC) +# define OPENSSL_EXPORT globalref +# define OPENSSL_IMPORT globalref +# define OPENSSL_GLOBAL globaldef +#elif defined(OPENSSL_SYS_WINDOWS) && defined(OPENSSL_OPT_WINDLL) +# define OPENSSL_EXPORT extern __declspec(dllexport) +# define OPENSSL_IMPORT extern __declspec(dllimport) +# define OPENSSL_GLOBAL +#else +# define OPENSSL_EXPORT extern +# define OPENSSL_IMPORT extern +# define OPENSSL_GLOBAL +#endif +#define OPENSSL_EXTERN OPENSSL_IMPORT + +/* Macros to allow global variables to be reached through function calls when + required (if a shared library version requires it, for example. + The way it's done allows definitions like this: + + // in foobar.c + OPENSSL_IMPLEMENT_GLOBAL(int,foobar,0) + // in foobar.h + OPENSSL_DECLARE_GLOBAL(int,foobar); + #define foobar OPENSSL_GLOBAL_REF(foobar) +*/ +#ifdef OPENSSL_EXPORT_VAR_AS_FUNCTION +# define OPENSSL_IMPLEMENT_GLOBAL(type,name,value) \ + type *_shadow_##name(void) \ + { static type _hide_##name=value; return &_hide_##name; } +# define OPENSSL_DECLARE_GLOBAL(type,name) type *_shadow_##name(void) +# define OPENSSL_GLOBAL_REF(name) (*(_shadow_##name())) +#else +# define OPENSSL_IMPLEMENT_GLOBAL(type,name,value) OPENSSL_GLOBAL type _shadow_##name=value; +# define OPENSSL_DECLARE_GLOBAL(type,name) OPENSSL_EXPORT type _shadow_##name +# define OPENSSL_GLOBAL_REF(name) _shadow_##name +#endif + +#if defined(OPENSSL_SYS_MACINTOSH_CLASSIC) && macintosh==1 && !defined(MAC_OS_GUSI_SOURCE) +# define ossl_ssize_t long +#endif + +#ifdef OPENSSL_SYS_MSDOS +# define ossl_ssize_t long +#endif + +#if defined(NeXT) || defined(OPENSSL_SYS_NEWS4) || defined(OPENSSL_SYS_SUNOS) +# define ssize_t int +#endif + +#if defined(__ultrix) && !defined(ssize_t) +# define ossl_ssize_t int +#endif + +#ifndef ossl_ssize_t +# define ossl_ssize_t ssize_t +#endif + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ebcdic.h b/libs/openssl/include/openssl/ebcdic.h new file mode 100644 index 0000000..6d65afc --- /dev/null +++ b/libs/openssl/include/openssl/ebcdic.h @@ -0,0 +1,19 @@ +/* crypto/ebcdic.h */ + +#ifndef HEADER_EBCDIC_H +#define HEADER_EBCDIC_H + +#include + +/* Avoid name clashes with other applications */ +#define os_toascii _openssl_os_toascii +#define os_toebcdic _openssl_os_toebcdic +#define ebcdic2ascii _openssl_ebcdic2ascii +#define ascii2ebcdic _openssl_ascii2ebcdic + +extern const unsigned char os_toascii[256]; +extern const unsigned char os_toebcdic[256]; +void *ebcdic2ascii(void *dest, const void *srce, size_t count); +void *ascii2ebcdic(void *dest, const void *srce, size_t count); + +#endif diff --git a/libs/openssl/include/openssl/ec.h b/libs/openssl/include/openssl/ec.h new file mode 100644 index 0000000..dfe8710 --- /dev/null +++ b/libs/openssl/include/openssl/ec.h @@ -0,0 +1,1167 @@ +/* crypto/ec/ec.h */ +/* + * Originally written by Bodo Moeller for the OpenSSL project. + */ +/** + * \file crypto/ec/ec.h Include file for the OpenSSL EC functions + * \author Originally written by Bodo Moeller for the OpenSSL project + */ +/* ==================================================================== + * Copyright (c) 1998-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * The elliptic curve binary polynomial software is originally written by + * Sheueling Chang Shantz and Douglas Stebila of Sun Microsystems Laboratories. + * + */ + +#ifndef HEADER_EC_H +#define HEADER_EC_H + +#include + +#ifdef OPENSSL_NO_EC +#error EC is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#elif defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (off,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +#endif + + +#ifndef OPENSSL_ECC_MAX_FIELD_BITS +# define OPENSSL_ECC_MAX_FIELD_BITS 661 +#endif + +/** Enum for the point conversion form as defined in X9.62 (ECDSA) + * for the encoding of a elliptic curve point (x,y) */ +typedef enum { + /** the point is encoded as z||x, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_COMPRESSED = 2, + /** the point is encoded as z||x||y, where z is the octet 0x02 */ + POINT_CONVERSION_UNCOMPRESSED = 4, + /** the point is encoded as z||x||y, where the octet z specifies + * which solution of the quadratic equation y is */ + POINT_CONVERSION_HYBRID = 6 +} point_conversion_form_t; + + +typedef struct ec_method_st EC_METHOD; + +typedef struct ec_group_st + /* + EC_METHOD *meth; + -- field definition + -- curve coefficients + -- optional generator with associated information (order, cofactor) + -- optional extra data (precomputed table for fast computation of multiples of generator) + -- ASN1 stuff + */ + EC_GROUP; + +typedef struct ec_point_st EC_POINT; + + +/********************************************************************/ +/* EC_METHODs for curves over GF(p) */ +/********************************************************************/ + +/** Returns the basic GFp ec methods which provides the basis for the + * optimized methods. + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_simple_method(void); + +/** Returns GFp methods using montgomery multiplication. + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_mont_method(void); + +/** Returns GFp methods using optimized methods for NIST recommended curves + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nist_method(void); + +#ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +/** Returns 64-bit optimized methods for nistp224 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp224_method(void); + +/** Returns 64-bit optimized methods for nistp256 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp256_method(void); + +/** Returns 64-bit optimized methods for nistp521 + * \return EC_METHOD object + */ +const EC_METHOD *EC_GFp_nistp521_method(void); +#endif + +#ifndef OPENSSL_NO_EC2M +/********************************************************************/ +/* EC_METHOD for curves over GF(2^m) */ +/********************************************************************/ + +/** Returns the basic GF2m ec method + * \return EC_METHOD object + */ +const EC_METHOD *EC_GF2m_simple_method(void); + +#endif + + +/********************************************************************/ +/* EC_GROUP functions */ +/********************************************************************/ + +/** Creates a new EC_GROUP object + * \param meth EC_METHOD to use + * \return newly created EC_GROUP object or NULL in case of an error. + */ +EC_GROUP *EC_GROUP_new(const EC_METHOD *meth); + +/** Frees a EC_GROUP object + * \param group EC_GROUP object to be freed. + */ +void EC_GROUP_free(EC_GROUP *group); + +/** Clears and frees a EC_GROUP object + * \param group EC_GROUP object to be cleared and freed. + */ +void EC_GROUP_clear_free(EC_GROUP *group); + +/** Copies EC_GROUP objects. Note: both EC_GROUPs must use the same EC_METHOD. + * \param dst destination EC_GROUP object + * \param src source EC_GROUP object + * \return 1 on success and 0 if an error occurred. + */ +int EC_GROUP_copy(EC_GROUP *dst, const EC_GROUP *src); + +/** Creates a new EC_GROUP object and copies the copies the content + * form src to the newly created EC_KEY object + * \param src source EC_GROUP object + * \return newly created EC_GROUP object or NULL in case of an error. + */ +EC_GROUP *EC_GROUP_dup(const EC_GROUP *src); + +/** Returns the EC_METHOD of the EC_GROUP object. + * \param group EC_GROUP object + * \return EC_METHOD used in this EC_GROUP object. + */ +const EC_METHOD *EC_GROUP_method_of(const EC_GROUP *group); + +/** Returns the field type of the EC_METHOD. + * \param meth EC_METHOD object + * \return NID of the underlying field type OID. + */ +int EC_METHOD_get_field_type(const EC_METHOD *meth); + +/** Sets the generator and it's order/cofactor of a EC_GROUP object. + * \param group EC_GROUP object + * \param generator EC_POINT object with the generator. + * \param order the order of the group generated by the generator. + * \param cofactor the index of the sub-group generated by the generator + * in the group of all points on the elliptic curve. + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_set_generator(EC_GROUP *group, const EC_POINT *generator, const BIGNUM *order, const BIGNUM *cofactor); + +/** Returns the generator of a EC_GROUP object. + * \param group EC_GROUP object + * \return the currently used generator (possibly NULL). + */ +const EC_POINT *EC_GROUP_get0_generator(const EC_GROUP *group); + +/** Gets the order of a EC_GROUP + * \param group EC_GROUP object + * \param order BIGNUM to which the order is copied + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_get_order(const EC_GROUP *group, BIGNUM *order, BN_CTX *ctx); + +/** Gets the cofactor of a EC_GROUP + * \param group EC_GROUP object + * \param cofactor BIGNUM to which the cofactor is copied + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_get_cofactor(const EC_GROUP *group, BIGNUM *cofactor, BN_CTX *ctx); + +/** Sets the name of a EC_GROUP object + * \param group EC_GROUP object + * \param nid NID of the curve name OID + */ +void EC_GROUP_set_curve_name(EC_GROUP *group, int nid); + +/** Returns the curve name of a EC_GROUP object + * \param group EC_GROUP object + * \return NID of the curve name OID or 0 if not set. + */ +int EC_GROUP_get_curve_name(const EC_GROUP *group); + +void EC_GROUP_set_asn1_flag(EC_GROUP *group, int flag); +int EC_GROUP_get_asn1_flag(const EC_GROUP *group); + +void EC_GROUP_set_point_conversion_form(EC_GROUP *group, point_conversion_form_t form); +point_conversion_form_t EC_GROUP_get_point_conversion_form(const EC_GROUP *); + +unsigned char *EC_GROUP_get0_seed(const EC_GROUP *x); +size_t EC_GROUP_get_seed_len(const EC_GROUP *); +size_t EC_GROUP_set_seed(EC_GROUP *, const unsigned char *, size_t len); + +/** Sets the parameter of a ec over GFp defined by y^2 = x^3 + a*x + b + * \param group EC_GROUP object + * \param p BIGNUM with the prime number + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_set_curve_GFp(EC_GROUP *group, const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); + +/** Gets the parameter of the ec over GFp defined by y^2 = x^3 + a*x + b + * \param group EC_GROUP object + * \param p BIGNUM for the prime number + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_get_curve_GFp(const EC_GROUP *group, BIGNUM *p, BIGNUM *a, BIGNUM *b, BN_CTX *ctx); + +#ifndef OPENSSL_NO_EC2M +/** Sets the parameter of a ec over GF2m defined by y^2 + x*y = x^3 + a*x^2 + b + * \param group EC_GROUP object + * \param p BIGNUM with the polynomial defining the underlying field + * \param a BIGNUM with parameter a of the equation + * \param b BIGNUM with parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_set_curve_GF2m(EC_GROUP *group, const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); + +/** Gets the parameter of the ec over GF2m defined by y^2 + x*y = x^3 + a*x^2 + b + * \param group EC_GROUP object + * \param p BIGNUM for the polynomial defining the underlying field + * \param a BIGNUM for parameter a of the equation + * \param b BIGNUM for parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_get_curve_GF2m(const EC_GROUP *group, BIGNUM *p, BIGNUM *a, BIGNUM *b, BN_CTX *ctx); +#endif +/** Returns the number of bits needed to represent a field element + * \param group EC_GROUP object + * \return number of bits needed to represent a field element + */ +int EC_GROUP_get_degree(const EC_GROUP *group); + +/** Checks whether the parameter in the EC_GROUP define a valid ec group + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if group is a valid ec group and 0 otherwise + */ +int EC_GROUP_check(const EC_GROUP *group, BN_CTX *ctx); + +/** Checks whether the discriminant of the elliptic curve is zero or not + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 if the discriminant is not zero and 0 otherwise + */ +int EC_GROUP_check_discriminant(const EC_GROUP *group, BN_CTX *ctx); + +/** Compares two EC_GROUP objects + * \param a first EC_GROUP object + * \param b second EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 0 if both groups are equal and 1 otherwise + */ +int EC_GROUP_cmp(const EC_GROUP *a, const EC_GROUP *b, BN_CTX *ctx); + +/* EC_GROUP_new_GF*() calls EC_GROUP_new() and EC_GROUP_set_GF*() + * after choosing an appropriate EC_METHOD */ + +/** Creates a new EC_GROUP object with the specified parameters defined + * over GFp (defined by the equation y^2 = x^3 + a*x + b) + * \param p BIGNUM with the prime number + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GFp(const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +#ifndef OPENSSL_NO_EC2M +/** Creates a new EC_GROUP object with the specified parameters defined + * over GF2m (defined by the equation y^2 + x*y = x^3 + a*x^2 + b) + * \param p BIGNUM with the polynomial defining the underlying field + * \param a BIGNUM with the parameter a of the equation + * \param b BIGNUM with the parameter b of the equation + * \param ctx BN_CTX object (optional) + * \return newly created EC_GROUP object with the specified parameters + */ +EC_GROUP *EC_GROUP_new_curve_GF2m(const BIGNUM *p, const BIGNUM *a, const BIGNUM *b, BN_CTX *ctx); +#endif +/** Creates a EC_GROUP object with a curve specified by a NID + * \param nid NID of the OID of the curve name + * \return newly created EC_GROUP object with specified curve or NULL + * if an error occurred + */ +EC_GROUP *EC_GROUP_new_by_curve_name(int nid); + + +/********************************************************************/ +/* handling of internal curves */ +/********************************************************************/ + +typedef struct { + int nid; + const char *comment; + } EC_builtin_curve; + +/* EC_builtin_curves(EC_builtin_curve *r, size_t size) returns number + * of all available curves or zero if a error occurred. + * In case r ist not zero nitems EC_builtin_curve structures + * are filled with the data of the first nitems internal groups */ +size_t EC_get_builtin_curves(EC_builtin_curve *r, size_t nitems); + + +/********************************************************************/ +/* EC_POINT functions */ +/********************************************************************/ + +/** Creates a new EC_POINT object for the specified EC_GROUP + * \param group EC_GROUP the underlying EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_new(const EC_GROUP *group); + +/** Frees a EC_POINT object + * \param point EC_POINT object to be freed + */ +void EC_POINT_free(EC_POINT *point); + +/** Clears and frees a EC_POINT object + * \param point EC_POINT object to be cleared and freed + */ +void EC_POINT_clear_free(EC_POINT *point); + +/** Copies EC_POINT object + * \param dst destination EC_POINT object + * \param src source EC_POINT object + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_copy(EC_POINT *dst, const EC_POINT *src); + +/** Creates a new EC_POINT object and copies the content of the supplied + * EC_POINT + * \param src source EC_POINT object + * \param group underlying the EC_GROUP object + * \return newly created EC_POINT object or NULL if an error occurred + */ +EC_POINT *EC_POINT_dup(const EC_POINT *src, const EC_GROUP *group); + +/** Returns the EC_METHOD used in EC_POINT object + * \param point EC_POINT object + * \return the EC_METHOD used + */ +const EC_METHOD *EC_POINT_method_of(const EC_POINT *point); + +/** Sets a point to infinity (neutral element) + * \param group underlying EC_GROUP object + * \param point EC_POINT to set to infinity + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_to_infinity(const EC_GROUP *group, EC_POINT *point); + +/** Sets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param z BIGNUM with the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_Jprojective_coordinates_GFp(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, const BIGNUM *z, BN_CTX *ctx); + +/** Gets the jacobian projective coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param z BIGNUM for the z-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_get_Jprojective_coordinates_GFp(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, BIGNUM *y, BIGNUM *z, BN_CTX *ctx); + +/** Sets the affine coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_affine_coordinates_GFp(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, BN_CTX *ctx); + +/** Gets the affine coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_get_affine_coordinates_GFp(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, BIGNUM *y, BN_CTX *ctx); + +/** Sets the x9.62 compressed coordinates of a EC_POINT over GFp + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_compressed_coordinates_GFp(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, int y_bit, BN_CTX *ctx); +#ifndef OPENSSL_NO_EC2M +/** Sets the affine coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with the x-coordinate + * \param y BIGNUM with the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_affine_coordinates_GF2m(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, const BIGNUM *y, BN_CTX *ctx); + +/** Gets the affine coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM for the x-coordinate + * \param y BIGNUM for the y-coordinate + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_get_affine_coordinates_GF2m(const EC_GROUP *group, + const EC_POINT *p, BIGNUM *x, BIGNUM *y, BN_CTX *ctx); + +/** Sets the x9.62 compressed coordinates of a EC_POINT over GF2m + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param x BIGNUM with x-coordinate + * \param y_bit integer with the y-Bit (either 0 or 1) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_set_compressed_coordinates_GF2m(const EC_GROUP *group, EC_POINT *p, + const BIGNUM *x, int y_bit, BN_CTX *ctx); +#endif +/** Encodes a EC_POINT object to a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param form point conversion form + * \param buf memory buffer for the result. If NULL the function returns + * required buffer size. + * \param len length of the memory buffer + * \param ctx BN_CTX object (optional) + * \return the length of the encoded octet string or 0 if an error occurred + */ +size_t EC_POINT_point2oct(const EC_GROUP *group, const EC_POINT *p, + point_conversion_form_t form, + unsigned char *buf, size_t len, BN_CTX *ctx); + +/** Decodes a EC_POINT from a octet string + * \param group underlying EC_GROUP object + * \param p EC_POINT object + * \param buf memory buffer with the encoded ec point + * \param len length of the encoded ec point + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_oct2point(const EC_GROUP *group, EC_POINT *p, + const unsigned char *buf, size_t len, BN_CTX *ctx); + +/* other interfaces to point2oct/oct2point: */ +BIGNUM *EC_POINT_point2bn(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BIGNUM *, BN_CTX *); +EC_POINT *EC_POINT_bn2point(const EC_GROUP *, const BIGNUM *, + EC_POINT *, BN_CTX *); +char *EC_POINT_point2hex(const EC_GROUP *, const EC_POINT *, + point_conversion_form_t form, BN_CTX *); +EC_POINT *EC_POINT_hex2point(const EC_GROUP *, const char *, + EC_POINT *, BN_CTX *); + + +/********************************************************************/ +/* functions for doing EC_POINT arithmetic */ +/********************************************************************/ + +/** Computes the sum of two EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = a + b) + * \param a EC_POINT object with the first summand + * \param b EC_POINT object with the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_add(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, const EC_POINT *b, BN_CTX *ctx); + +/** Computes the double of a EC_POINT + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result (r = 2 * a) + * \param a EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_dbl(const EC_GROUP *group, EC_POINT *r, const EC_POINT *a, BN_CTX *ctx); + +/** Computes the inverse of a EC_POINT + * \param group underlying EC_GROUP object + * \param a EC_POINT object to be inverted (it's used for the result as well) + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_invert(const EC_GROUP *group, EC_POINT *a, BN_CTX *ctx); + +/** Checks whether the point is the neutral element of the group + * \param group the underlying EC_GROUP object + * \param p EC_POINT object + * \return 1 if the point is the neutral element and 0 otherwise + */ +int EC_POINT_is_at_infinity(const EC_GROUP *group, const EC_POINT *p); + +/** Checks whether the point is on the curve + * \param group underlying EC_GROUP object + * \param point EC_POINT object to check + * \param ctx BN_CTX object (optional) + * \return 1 if point if on the curve and 0 otherwise + */ +int EC_POINT_is_on_curve(const EC_GROUP *group, const EC_POINT *point, BN_CTX *ctx); + +/** Compares two EC_POINTs + * \param group underlying EC_GROUP object + * \param a first EC_POINT object + * \param b second EC_POINT object + * \param ctx BN_CTX object (optional) + * \return 0 if both points are equal and a value != 0 otherwise + */ +int EC_POINT_cmp(const EC_GROUP *group, const EC_POINT *a, const EC_POINT *b, BN_CTX *ctx); + +int EC_POINT_make_affine(const EC_GROUP *group, EC_POINT *point, BN_CTX *ctx); +int EC_POINTs_make_affine(const EC_GROUP *group, size_t num, EC_POINT *points[], BN_CTX *ctx); + +/** Computes r = generator * n sum_{i=0}^num p[i] * m[i] + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param num number futher summands + * \param p array of size num of EC_POINT objects + * \param m array of size num of BIGNUM objects + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINTs_mul(const EC_GROUP *group, EC_POINT *r, const BIGNUM *n, size_t num, const EC_POINT *p[], const BIGNUM *m[], BN_CTX *ctx); + +/** Computes r = generator * n + q * m + * \param group underlying EC_GROUP object + * \param r EC_POINT object for the result + * \param n BIGNUM with the multiplier for the group generator (optional) + * \param q EC_POINT object with the first factor of the second summand + * \param m BIGNUM with the second factor of the second summand + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_POINT_mul(const EC_GROUP *group, EC_POINT *r, const BIGNUM *n, const EC_POINT *q, const BIGNUM *m, BN_CTX *ctx); + +/** Stores multiples of generator for faster point multiplication + * \param group EC_GROUP object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occured + */ +int EC_GROUP_precompute_mult(EC_GROUP *group, BN_CTX *ctx); + +/** Reports whether a precomputation has been done + * \param group EC_GROUP object + * \return 1 if a pre-computation has been done and 0 otherwise + */ +int EC_GROUP_have_precompute_mult(const EC_GROUP *group); + + +/********************************************************************/ +/* ASN1 stuff */ +/********************************************************************/ + +/* EC_GROUP_get_basis_type() returns the NID of the basis type + * used to represent the field elements */ +int EC_GROUP_get_basis_type(const EC_GROUP *); +#ifndef OPENSSL_NO_EC2M +int EC_GROUP_get_trinomial_basis(const EC_GROUP *, unsigned int *k); +int EC_GROUP_get_pentanomial_basis(const EC_GROUP *, unsigned int *k1, + unsigned int *k2, unsigned int *k3); +#endif + +#define OPENSSL_EC_NAMED_CURVE 0x001 + +typedef struct ecpk_parameters_st ECPKPARAMETERS; + +EC_GROUP *d2i_ECPKParameters(EC_GROUP **, const unsigned char **in, long len); +int i2d_ECPKParameters(const EC_GROUP *, unsigned char **out); + +#define d2i_ECPKParameters_bio(bp,x) ASN1_d2i_bio_of(EC_GROUP,NULL,d2i_ECPKParameters,bp,x) +#define i2d_ECPKParameters_bio(bp,x) ASN1_i2d_bio_of_const(EC_GROUP,i2d_ECPKParameters,bp,x) +#define d2i_ECPKParameters_fp(fp,x) (EC_GROUP *)ASN1_d2i_fp(NULL, \ + (char *(*)())d2i_ECPKParameters,(fp),(unsigned char **)(x)) +#define i2d_ECPKParameters_fp(fp,x) ASN1_i2d_fp(i2d_ECPKParameters,(fp), \ + (unsigned char *)(x)) + +#ifndef OPENSSL_NO_BIO +int ECPKParameters_print(BIO *bp, const EC_GROUP *x, int off); +#endif +#ifndef OPENSSL_NO_FP_API +int ECPKParameters_print_fp(FILE *fp, const EC_GROUP *x, int off); +#endif + + +/********************************************************************/ +/* EC_KEY functions */ +/********************************************************************/ + +typedef struct ec_key_st EC_KEY; + +/* some values for the encoding_flag */ +#define EC_PKEY_NO_PARAMETERS 0x001 +#define EC_PKEY_NO_PUBKEY 0x002 + +/* some values for the flags field */ +#define EC_FLAG_NON_FIPS_ALLOW 0x1 +#define EC_FLAG_FIPS_CHECKED 0x2 + +/** Creates a new EC_KEY object. + * \return EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_new(void); + +int EC_KEY_get_flags(const EC_KEY *key); + +void EC_KEY_set_flags(EC_KEY *key, int flags); + +void EC_KEY_clear_flags(EC_KEY *key, int flags); + +/** Creates a new EC_KEY object using a named curve as underlying + * EC_GROUP object. + * \param nid NID of the named curve. + * \return EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_new_by_curve_name(int nid); + +/** Frees a EC_KEY object. + * \param key EC_KEY object to be freed. + */ +void EC_KEY_free(EC_KEY *key); + +/** Copies a EC_KEY object. + * \param dst destination EC_KEY object + * \param src src EC_KEY object + * \return dst or NULL if an error occurred. + */ +EC_KEY *EC_KEY_copy(EC_KEY *dst, const EC_KEY *src); + +/** Creates a new EC_KEY object and copies the content from src to it. + * \param src the source EC_KEY object + * \return newly created EC_KEY object or NULL if an error occurred. + */ +EC_KEY *EC_KEY_dup(const EC_KEY *src); + +/** Increases the internal reference count of a EC_KEY object. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_up_ref(EC_KEY *key); + +/** Returns the EC_GROUP object of a EC_KEY object + * \param key EC_KEY object + * \return the EC_GROUP object (possibly NULL). + */ +const EC_GROUP *EC_KEY_get0_group(const EC_KEY *key); + +/** Sets the EC_GROUP of a EC_KEY object. + * \param key EC_KEY object + * \param group EC_GROUP to use in the EC_KEY object (note: the EC_KEY + * object will use an own copy of the EC_GROUP). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_group(EC_KEY *key, const EC_GROUP *group); + +/** Returns the private key of a EC_KEY object. + * \param key EC_KEY object + * \return a BIGNUM with the private key (possibly NULL). + */ +const BIGNUM *EC_KEY_get0_private_key(const EC_KEY *key); + +/** Sets the private key of a EC_KEY object. + * \param key EC_KEY object + * \param prv BIGNUM with the private key (note: the EC_KEY object + * will use an own copy of the BIGNUM). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_private_key(EC_KEY *key, const BIGNUM *prv); + +/** Returns the public key of a EC_KEY object. + * \param key the EC_KEY object + * \return a EC_POINT object with the public key (possibly NULL) + */ +const EC_POINT *EC_KEY_get0_public_key(const EC_KEY *key); + +/** Sets the public key of a EC_KEY object. + * \param key EC_KEY object + * \param pub EC_POINT object with the public key (note: the EC_KEY object + * will use an own copy of the EC_POINT object). + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_set_public_key(EC_KEY *key, const EC_POINT *pub); + +unsigned EC_KEY_get_enc_flags(const EC_KEY *key); +void EC_KEY_set_enc_flags(EC_KEY *eckey, unsigned int flags); +point_conversion_form_t EC_KEY_get_conv_form(const EC_KEY *key); +void EC_KEY_set_conv_form(EC_KEY *eckey, point_conversion_form_t cform); +/* functions to set/get method specific data */ +void *EC_KEY_get_key_method_data(EC_KEY *key, + void *(*dup_func)(void *), void (*free_func)(void *), void (*clear_free_func)(void *)); +/** Sets the key method data of an EC_KEY object, if none has yet been set. + * \param key EC_KEY object + * \param data opaque data to install. + * \param dup_func a function that duplicates |data|. + * \param free_func a function that frees |data|. + * \param clear_free_func a function that wipes and frees |data|. + * \return the previously set data pointer, or NULL if |data| was inserted. + */ +void *EC_KEY_insert_key_method_data(EC_KEY *key, void *data, + void *(*dup_func)(void *), void (*free_func)(void *), void (*clear_free_func)(void *)); +/* wrapper functions for the underlying EC_GROUP object */ +void EC_KEY_set_asn1_flag(EC_KEY *eckey, int asn1_flag); + +/** Creates a table of pre-computed multiples of the generator to + * accelerate further EC_KEY operations. + * \param key EC_KEY object + * \param ctx BN_CTX object (optional) + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_precompute_mult(EC_KEY *key, BN_CTX *ctx); + +/** Creates a new ec private (and optional a new public) key. + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred. + */ +int EC_KEY_generate_key(EC_KEY *key); + +/** Verifies that a private and/or public key is valid. + * \param key the EC_KEY object + * \return 1 on success and 0 otherwise. + */ +int EC_KEY_check_key(const EC_KEY *key); + +/** Sets a public key from affine coordindates performing + * neccessary NIST PKV tests. + * \param key the EC_KEY object + * \param x public key x coordinate + * \param y public key y coordinate + * \return 1 on success and 0 otherwise. + */ +int EC_KEY_set_public_key_affine_coordinates(EC_KEY *key, BIGNUM *x, BIGNUM *y); + + +/********************************************************************/ +/* de- and encoding functions for SEC1 ECPrivateKey */ +/********************************************************************/ + +/** Decodes a private key from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded private key + * \param len length of the DER encoded private key + * \return the decoded private key or NULL if an error occurred. + */ +EC_KEY *d2i_ECPrivateKey(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes a private key object and stores the result in a buffer. + * \param key the EC_KEY object to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +int i2d_ECPrivateKey(EC_KEY *key, unsigned char **out); + + +/********************************************************************/ +/* de- and encoding functions for EC parameters */ +/********************************************************************/ + +/** Decodes ec parameter from a memory buffer. + * \param key a pointer to a EC_KEY object which should be used (or NULL) + * \param in pointer to memory with the DER encoded ec parameters + * \param len length of the DER encoded ec parameters + * \return a EC_KEY object with the decoded parameters or NULL if an error + * occurred. + */ +EC_KEY *d2i_ECParameters(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes ec parameter and stores the result in a buffer. + * \param key the EC_KEY object with ec paramters to encode + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred. + */ +int i2d_ECParameters(EC_KEY *key, unsigned char **out); + + +/********************************************************************/ +/* de- and encoding functions for EC public key */ +/* (octet string, not DER -- hence 'o2i' and 'i2o') */ +/********************************************************************/ + +/** Decodes a ec public key from a octet string. + * \param key a pointer to a EC_KEY object which should be used + * \param in memory buffer with the encoded public key + * \param len length of the encoded public key + * \return EC_KEY object with decoded public key or NULL if an error + * occurred. + */ +EC_KEY *o2i_ECPublicKey(EC_KEY **key, const unsigned char **in, long len); + +/** Encodes a ec public key in an octet string. + * \param key the EC_KEY object with the public key + * \param out the buffer for the result (if NULL the function returns number + * of bytes needed). + * \return 1 on success and 0 if an error occurred + */ +int i2o_ECPublicKey(EC_KEY *key, unsigned char **out); + +#ifndef OPENSSL_NO_BIO +/** Prints out the ec parameters on human readable form. + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +int ECParameters_print(BIO *bp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param bp BIO object to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +int EC_KEY_print(BIO *bp, const EC_KEY *key, int off); + +#endif +#ifndef OPENSSL_NO_FP_API +/** Prints out the ec parameters on human readable form. + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \return 1 on success and 0 if an error occurred + */ +int ECParameters_print_fp(FILE *fp, const EC_KEY *key); + +/** Prints out the contents of a EC_KEY object + * \param fp file descriptor to which the information is printed + * \param key EC_KEY object + * \param off line offset + * \return 1 on success and 0 if an error occurred + */ +int EC_KEY_print_fp(FILE *fp, const EC_KEY *key, int off); + +#endif + +#define ECParameters_dup(x) ASN1_dup_of(EC_KEY,i2d_ECParameters,d2i_ECParameters,x) + +#ifndef __cplusplus +#if defined(__SUNPRO_C) +# if __SUNPRO_C >= 0x520 +# pragma error_messages (default,E_ARRAY_OF_INCOMPLETE_NONAME,E_ARRAY_OF_INCOMPLETE) +# endif +# endif +#endif + +#define EVP_PKEY_CTX_set_ec_paramgen_curve_nid(ctx, nid) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_EC, EVP_PKEY_OP_PARAMGEN, \ + EVP_PKEY_CTRL_EC_PARAMGEN_CURVE_NID, nid, NULL) + + +#define EVP_PKEY_CTRL_EC_PARAMGEN_CURVE_NID (EVP_PKEY_ALG_CTRL + 1) + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_EC_strings(void); + +/* Error codes for the EC functions. */ + +/* Function codes. */ +#define EC_F_BN_TO_FELEM 224 +#define EC_F_COMPUTE_WNAF 143 +#define EC_F_D2I_ECPARAMETERS 144 +#define EC_F_D2I_ECPKPARAMETERS 145 +#define EC_F_D2I_ECPRIVATEKEY 146 +#define EC_F_DO_EC_KEY_PRINT 221 +#define EC_F_ECKEY_PARAM2TYPE 223 +#define EC_F_ECKEY_PARAM_DECODE 212 +#define EC_F_ECKEY_PRIV_DECODE 213 +#define EC_F_ECKEY_PRIV_ENCODE 214 +#define EC_F_ECKEY_PUB_DECODE 215 +#define EC_F_ECKEY_PUB_ENCODE 216 +#define EC_F_ECKEY_TYPE2PARAM 220 +#define EC_F_ECPARAMETERS_PRINT 147 +#define EC_F_ECPARAMETERS_PRINT_FP 148 +#define EC_F_ECPKPARAMETERS_PRINT 149 +#define EC_F_ECPKPARAMETERS_PRINT_FP 150 +#define EC_F_ECP_NIST_MOD_192 203 +#define EC_F_ECP_NIST_MOD_224 204 +#define EC_F_ECP_NIST_MOD_256 205 +#define EC_F_ECP_NIST_MOD_521 206 +#define EC_F_EC_ASN1_GROUP2CURVE 153 +#define EC_F_EC_ASN1_GROUP2FIELDID 154 +#define EC_F_EC_ASN1_GROUP2PARAMETERS 155 +#define EC_F_EC_ASN1_GROUP2PKPARAMETERS 156 +#define EC_F_EC_ASN1_PARAMETERS2GROUP 157 +#define EC_F_EC_ASN1_PKPARAMETERS2GROUP 158 +#define EC_F_EC_EX_DATA_SET_DATA 211 +#define EC_F_EC_GF2M_MONTGOMERY_POINT_MULTIPLY 208 +#define EC_F_EC_GF2M_SIMPLE_GROUP_CHECK_DISCRIMINANT 159 +#define EC_F_EC_GF2M_SIMPLE_GROUP_SET_CURVE 195 +#define EC_F_EC_GF2M_SIMPLE_OCT2POINT 160 +#define EC_F_EC_GF2M_SIMPLE_POINT2OCT 161 +#define EC_F_EC_GF2M_SIMPLE_POINT_GET_AFFINE_COORDINATES 162 +#define EC_F_EC_GF2M_SIMPLE_POINT_SET_AFFINE_COORDINATES 163 +#define EC_F_EC_GF2M_SIMPLE_SET_COMPRESSED_COORDINATES 164 +#define EC_F_EC_GFP_MONT_FIELD_DECODE 133 +#define EC_F_EC_GFP_MONT_FIELD_ENCODE 134 +#define EC_F_EC_GFP_MONT_FIELD_MUL 131 +#define EC_F_EC_GFP_MONT_FIELD_SET_TO_ONE 209 +#define EC_F_EC_GFP_MONT_FIELD_SQR 132 +#define EC_F_EC_GFP_MONT_GROUP_SET_CURVE 189 +#define EC_F_EC_GFP_MONT_GROUP_SET_CURVE_GFP 135 +#define EC_F_EC_GFP_NISTP224_GROUP_SET_CURVE 225 +#define EC_F_EC_GFP_NISTP224_POINTS_MUL 228 +#define EC_F_EC_GFP_NISTP224_POINT_GET_AFFINE_COORDINATES 226 +#define EC_F_EC_GFP_NISTP256_GROUP_SET_CURVE 230 +#define EC_F_EC_GFP_NISTP256_POINTS_MUL 231 +#define EC_F_EC_GFP_NISTP256_POINT_GET_AFFINE_COORDINATES 232 +#define EC_F_EC_GFP_NISTP521_GROUP_SET_CURVE 233 +#define EC_F_EC_GFP_NISTP521_POINTS_MUL 234 +#define EC_F_EC_GFP_NISTP521_POINT_GET_AFFINE_COORDINATES 235 +#define EC_F_EC_GFP_NIST_FIELD_MUL 200 +#define EC_F_EC_GFP_NIST_FIELD_SQR 201 +#define EC_F_EC_GFP_NIST_GROUP_SET_CURVE 202 +#define EC_F_EC_GFP_SIMPLE_GROUP_CHECK_DISCRIMINANT 165 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE 166 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_CURVE_GFP 100 +#define EC_F_EC_GFP_SIMPLE_GROUP_SET_GENERATOR 101 +#define EC_F_EC_GFP_SIMPLE_MAKE_AFFINE 102 +#define EC_F_EC_GFP_SIMPLE_OCT2POINT 103 +#define EC_F_EC_GFP_SIMPLE_POINT2OCT 104 +#define EC_F_EC_GFP_SIMPLE_POINTS_MAKE_AFFINE 137 +#define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES 167 +#define EC_F_EC_GFP_SIMPLE_POINT_GET_AFFINE_COORDINATES_GFP 105 +#define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES 168 +#define EC_F_EC_GFP_SIMPLE_POINT_SET_AFFINE_COORDINATES_GFP 128 +#define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES 169 +#define EC_F_EC_GFP_SIMPLE_SET_COMPRESSED_COORDINATES_GFP 129 +#define EC_F_EC_GROUP_CHECK 170 +#define EC_F_EC_GROUP_CHECK_DISCRIMINANT 171 +#define EC_F_EC_GROUP_COPY 106 +#define EC_F_EC_GROUP_GET0_GENERATOR 139 +#define EC_F_EC_GROUP_GET_COFACTOR 140 +#define EC_F_EC_GROUP_GET_CURVE_GF2M 172 +#define EC_F_EC_GROUP_GET_CURVE_GFP 130 +#define EC_F_EC_GROUP_GET_DEGREE 173 +#define EC_F_EC_GROUP_GET_ORDER 141 +#define EC_F_EC_GROUP_GET_PENTANOMIAL_BASIS 193 +#define EC_F_EC_GROUP_GET_TRINOMIAL_BASIS 194 +#define EC_F_EC_GROUP_NEW 108 +#define EC_F_EC_GROUP_NEW_BY_CURVE_NAME 174 +#define EC_F_EC_GROUP_NEW_FROM_DATA 175 +#define EC_F_EC_GROUP_PRECOMPUTE_MULT 142 +#define EC_F_EC_GROUP_SET_CURVE_GF2M 176 +#define EC_F_EC_GROUP_SET_CURVE_GFP 109 +#define EC_F_EC_GROUP_SET_EXTRA_DATA 110 +#define EC_F_EC_GROUP_SET_GENERATOR 111 +#define EC_F_EC_KEY_CHECK_KEY 177 +#define EC_F_EC_KEY_COPY 178 +#define EC_F_EC_KEY_GENERATE_KEY 179 +#define EC_F_EC_KEY_NEW 182 +#define EC_F_EC_KEY_PRINT 180 +#define EC_F_EC_KEY_PRINT_FP 181 +#define EC_F_EC_KEY_SET_PUBLIC_KEY_AFFINE_COORDINATES 229 +#define EC_F_EC_POINTS_MAKE_AFFINE 136 +#define EC_F_EC_POINT_ADD 112 +#define EC_F_EC_POINT_CMP 113 +#define EC_F_EC_POINT_COPY 114 +#define EC_F_EC_POINT_DBL 115 +#define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GF2M 183 +#define EC_F_EC_POINT_GET_AFFINE_COORDINATES_GFP 116 +#define EC_F_EC_POINT_GET_JPROJECTIVE_COORDINATES_GFP 117 +#define EC_F_EC_POINT_INVERT 210 +#define EC_F_EC_POINT_IS_AT_INFINITY 118 +#define EC_F_EC_POINT_IS_ON_CURVE 119 +#define EC_F_EC_POINT_MAKE_AFFINE 120 +#define EC_F_EC_POINT_MUL 184 +#define EC_F_EC_POINT_NEW 121 +#define EC_F_EC_POINT_OCT2POINT 122 +#define EC_F_EC_POINT_POINT2OCT 123 +#define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GF2M 185 +#define EC_F_EC_POINT_SET_AFFINE_COORDINATES_GFP 124 +#define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GF2M 186 +#define EC_F_EC_POINT_SET_COMPRESSED_COORDINATES_GFP 125 +#define EC_F_EC_POINT_SET_JPROJECTIVE_COORDINATES_GFP 126 +#define EC_F_EC_POINT_SET_TO_INFINITY 127 +#define EC_F_EC_PRE_COMP_DUP 207 +#define EC_F_EC_PRE_COMP_NEW 196 +#define EC_F_EC_WNAF_MUL 187 +#define EC_F_EC_WNAF_PRECOMPUTE_MULT 188 +#define EC_F_I2D_ECPARAMETERS 190 +#define EC_F_I2D_ECPKPARAMETERS 191 +#define EC_F_I2D_ECPRIVATEKEY 192 +#define EC_F_I2O_ECPUBLICKEY 151 +#define EC_F_NISTP224_PRE_COMP_NEW 227 +#define EC_F_NISTP256_PRE_COMP_NEW 236 +#define EC_F_NISTP521_PRE_COMP_NEW 237 +#define EC_F_O2I_ECPUBLICKEY 152 +#define EC_F_OLD_EC_PRIV_DECODE 222 +#define EC_F_PKEY_EC_CTRL 197 +#define EC_F_PKEY_EC_CTRL_STR 198 +#define EC_F_PKEY_EC_DERIVE 217 +#define EC_F_PKEY_EC_KEYGEN 199 +#define EC_F_PKEY_EC_PARAMGEN 219 +#define EC_F_PKEY_EC_SIGN 218 + +/* Reason codes. */ +#define EC_R_ASN1_ERROR 115 +#define EC_R_ASN1_UNKNOWN_FIELD 116 +#define EC_R_BIGNUM_OUT_OF_RANGE 144 +#define EC_R_BUFFER_TOO_SMALL 100 +#define EC_R_COORDINATES_OUT_OF_RANGE 146 +#define EC_R_D2I_ECPKPARAMETERS_FAILURE 117 +#define EC_R_DECODE_ERROR 142 +#define EC_R_DISCRIMINANT_IS_ZERO 118 +#define EC_R_EC_GROUP_NEW_BY_NAME_FAILURE 119 +#define EC_R_FIELD_TOO_LARGE 143 +#define EC_R_GF2M_NOT_SUPPORTED 147 +#define EC_R_GROUP2PKPARAMETERS_FAILURE 120 +#define EC_R_I2D_ECPKPARAMETERS_FAILURE 121 +#define EC_R_INCOMPATIBLE_OBJECTS 101 +#define EC_R_INVALID_ARGUMENT 112 +#define EC_R_INVALID_COMPRESSED_POINT 110 +#define EC_R_INVALID_COMPRESSION_BIT 109 +#define EC_R_INVALID_CURVE 141 +#define EC_R_INVALID_DIGEST_TYPE 138 +#define EC_R_INVALID_ENCODING 102 +#define EC_R_INVALID_FIELD 103 +#define EC_R_INVALID_FORM 104 +#define EC_R_INVALID_GROUP_ORDER 122 +#define EC_R_INVALID_PENTANOMIAL_BASIS 132 +#define EC_R_INVALID_PRIVATE_KEY 123 +#define EC_R_INVALID_TRINOMIAL_BASIS 137 +#define EC_R_KEYS_NOT_SET 140 +#define EC_R_MISSING_PARAMETERS 124 +#define EC_R_MISSING_PRIVATE_KEY 125 +#define EC_R_NOT_A_NIST_PRIME 135 +#define EC_R_NOT_A_SUPPORTED_NIST_PRIME 136 +#define EC_R_NOT_IMPLEMENTED 126 +#define EC_R_NOT_INITIALIZED 111 +#define EC_R_NO_FIELD_MOD 133 +#define EC_R_NO_PARAMETERS_SET 139 +#define EC_R_PASSED_NULL_PARAMETER 134 +#define EC_R_PKPARAMETERS2GROUP_FAILURE 127 +#define EC_R_POINT_AT_INFINITY 106 +#define EC_R_POINT_IS_NOT_ON_CURVE 107 +#define EC_R_SLOT_FULL 108 +#define EC_R_UNDEFINED_GENERATOR 113 +#define EC_R_UNDEFINED_ORDER 128 +#define EC_R_UNKNOWN_GROUP 129 +#define EC_R_UNKNOWN_ORDER 114 +#define EC_R_UNSUPPORTED_FIELD 131 +#define EC_R_WRONG_CURVE_PARAMETERS 145 +#define EC_R_WRONG_ORDER 130 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ecdh.h b/libs/openssl/include/openssl/ecdh.h new file mode 100644 index 0000000..8887102 --- /dev/null +++ b/libs/openssl/include/openssl/ecdh.h @@ -0,0 +1,125 @@ +/* crypto/ecdh/ecdh.h */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * The Elliptic Curve Public-Key Crypto Library (ECC Code) included + * herein is developed by SUN MICROSYSTEMS, INC., and is contributed + * to the OpenSSL project. + * + * The ECC Code is licensed pursuant to the OpenSSL open source + * license provided below. + * + * The ECDH software is originally written by Douglas Stebila of + * Sun Microsystems Laboratories. + * + */ +/* ==================================================================== + * Copyright (c) 2000-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ECDH_H +#define HEADER_ECDH_H + +#include + +#ifdef OPENSSL_NO_ECDH +#error ECDH is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +const ECDH_METHOD *ECDH_OpenSSL(void); + +void ECDH_set_default_method(const ECDH_METHOD *); +const ECDH_METHOD *ECDH_get_default_method(void); +int ECDH_set_method(EC_KEY *, const ECDH_METHOD *); + +int ECDH_compute_key(void *out, size_t outlen, const EC_POINT *pub_key, EC_KEY *ecdh, + void *(*KDF)(const void *in, size_t inlen, void *out, size_t *outlen)); + +int ECDH_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new + *new_func, CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ECDH_set_ex_data(EC_KEY *d, int idx, void *arg); +void *ECDH_get_ex_data(EC_KEY *d, int idx); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ECDH_strings(void); + +/* Error codes for the ECDH functions. */ + +/* Function codes. */ +#define ECDH_F_ECDH_CHECK 102 +#define ECDH_F_ECDH_COMPUTE_KEY 100 +#define ECDH_F_ECDH_DATA_NEW_METHOD 101 + +/* Reason codes. */ +#define ECDH_R_KDF_FAILED 102 +#define ECDH_R_NON_FIPS_METHOD 103 +#define ECDH_R_NO_PRIVATE_VALUE 100 +#define ECDH_R_POINT_ARITHMETIC_FAILURE 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ecdsa.h b/libs/openssl/include/openssl/ecdsa.h new file mode 100644 index 0000000..7fb5254 --- /dev/null +++ b/libs/openssl/include/openssl/ecdsa.h @@ -0,0 +1,260 @@ +/* crypto/ecdsa/ecdsa.h */ +/** + * \file crypto/ecdsa/ecdsa.h Include file for the OpenSSL ECDSA functions + * \author Written by Nils Larsch for the OpenSSL project + */ +/* ==================================================================== + * Copyright (c) 2000-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_ECDSA_H +#define HEADER_ECDSA_H + +#include + +#ifdef OPENSSL_NO_ECDSA +#error ECDSA is disabled. +#endif + +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct ECDSA_SIG_st + { + BIGNUM *r; + BIGNUM *s; + } ECDSA_SIG; + +/** Allocates and initialize a ECDSA_SIG structure + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_SIG_new(void); + +/** frees a ECDSA_SIG structure + * \param sig pointer to the ECDSA_SIG structure + */ +void ECDSA_SIG_free(ECDSA_SIG *sig); + +/** DER encode content of ECDSA_SIG object (note: this function modifies *pp + * (*pp += length of the DER encoded signature)). + * \param sig pointer to the ECDSA_SIG object + * \param pp pointer to a unsigned char pointer for the output or NULL + * \return the length of the DER encoded ECDSA_SIG object or 0 + */ +int i2d_ECDSA_SIG(const ECDSA_SIG *sig, unsigned char **pp); + +/** Decodes a DER encoded ECDSA signature (note: this function changes *pp + * (*pp += len)). + * \param sig pointer to ECDSA_SIG pointer (may be NULL) + * \param pp memory buffer with the DER encoded signature + * \param len length of the buffer + * \return pointer to the decoded ECDSA_SIG structure (or NULL) + */ +ECDSA_SIG *d2i_ECDSA_SIG(ECDSA_SIG **sig, const unsigned char **pp, long len); + +/** Computes the ECDSA signature of the given hash value using + * the supplied private key and returns the created signature. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_do_sign(const unsigned char *dgst,int dgst_len,EC_KEY *eckey); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optioanl), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return pointer to a ECDSA_SIG structure or NULL if an error occurred + */ +ECDSA_SIG *ECDSA_do_sign_ex(const unsigned char *dgst, int dgstlen, + const BIGNUM *kinv, const BIGNUM *rp, EC_KEY *eckey); + +/** Verifies that the supplied signature is a valid ECDSA + * signature of the supplied hash value using the supplied public key. + * \param dgst pointer to the hash value + * \param dgst_len length of the hash value + * \param sig ECDSA_SIG structure + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +int ECDSA_do_verify(const unsigned char *dgst, int dgst_len, + const ECDSA_SIG *sig, EC_KEY* eckey); + +const ECDSA_METHOD *ECDSA_OpenSSL(void); + +/** Sets the default ECDSA method + * \param meth new default ECDSA_METHOD + */ +void ECDSA_set_default_method(const ECDSA_METHOD *meth); + +/** Returns the default ECDSA method + * \return pointer to ECDSA_METHOD structure containing the default method + */ +const ECDSA_METHOD *ECDSA_get_default_method(void); + +/** Sets method to be used for the ECDSA operations + * \param eckey EC_KEY object + * \param meth new method + * \return 1 on success and 0 otherwise + */ +int ECDSA_set_method(EC_KEY *eckey, const ECDSA_METHOD *meth); + +/** Returns the maximum length of the DER encoded signature + * \param eckey EC_KEY object + * \return numbers of bytes required for the DER encoded signature + */ +int ECDSA_size(const EC_KEY *eckey); + +/** Precompute parts of the signing operation + * \param eckey EC_KEY object containing a private EC key + * \param ctx BN_CTX object (optional) + * \param kinv BIGNUM pointer for the inverse of k + * \param rp BIGNUM pointer for x coordinate of k * generator + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_setup(EC_KEY *eckey, BN_CTX *ctx, BIGNUM **kinv, + BIGNUM **rp); + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig memory for the DER encoded created signature + * \param siglen pointer to the length of the returned signature + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, EC_KEY *eckey); + + +/** Computes ECDSA signature of a given hash value using the supplied + * private key (note: sig must point to ECDSA_size(eckey) bytes of memory). + * \param type this parameter is ignored + * \param dgst pointer to the hash value to sign + * \param dgstlen length of the hash value + * \param sig buffer to hold the DER encoded signature + * \param siglen pointer to the length of the returned signature + * \param kinv BIGNUM with a pre-computed inverse k (optional) + * \param rp BIGNUM with a pre-computed rp value (optioanl), + * see ECDSA_sign_setup + * \param eckey EC_KEY object containing a private EC key + * \return 1 on success and 0 otherwise + */ +int ECDSA_sign_ex(int type, const unsigned char *dgst, int dgstlen, + unsigned char *sig, unsigned int *siglen, const BIGNUM *kinv, + const BIGNUM *rp, EC_KEY *eckey); + +/** Verifies that the given signature is valid ECDSA signature + * of the supplied hash value using the specified public key. + * \param type this parameter is ignored + * \param dgst pointer to the hash value + * \param dgstlen length of the hash value + * \param sig pointer to the DER encoded signature + * \param siglen length of the DER encoded signature + * \param eckey EC_KEY object containing a public EC key + * \return 1 if the signature is valid, 0 if the signature is invalid + * and -1 on error + */ +int ECDSA_verify(int type, const unsigned char *dgst, int dgstlen, + const unsigned char *sig, int siglen, EC_KEY *eckey); + +/* the standard ex_data functions */ +int ECDSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new + *new_func, CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ECDSA_set_ex_data(EC_KEY *d, int idx, void *arg); +void *ECDSA_get_ex_data(EC_KEY *d, int idx); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ECDSA_strings(void); + +/* Error codes for the ECDSA functions. */ + +/* Function codes. */ +#define ECDSA_F_ECDSA_CHECK 104 +#define ECDSA_F_ECDSA_DATA_NEW_METHOD 100 +#define ECDSA_F_ECDSA_DO_SIGN 101 +#define ECDSA_F_ECDSA_DO_VERIFY 102 +#define ECDSA_F_ECDSA_SIGN_SETUP 103 + +/* Reason codes. */ +#define ECDSA_R_BAD_SIGNATURE 100 +#define ECDSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 101 +#define ECDSA_R_ERR_EC_LIB 102 +#define ECDSA_R_MISSING_PARAMETERS 103 +#define ECDSA_R_NEED_NEW_SETUP_VALUES 106 +#define ECDSA_R_NON_FIPS_METHOD 107 +#define ECDSA_R_RANDOM_NUMBER_GENERATION_FAILED 104 +#define ECDSA_R_SIGNATURE_MALLOC_FAILED 105 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/engine.h b/libs/openssl/include/openssl/engine.h new file mode 100644 index 0000000..f8be497 --- /dev/null +++ b/libs/openssl/include/openssl/engine.h @@ -0,0 +1,842 @@ +/* openssl/engine.h */ +/* Written by Geoff Thorpe (geoff@geoffthorpe.net) for the OpenSSL + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_ENGINE_H +#define HEADER_ENGINE_H + +#include + +#ifdef OPENSSL_NO_ENGINE +#error ENGINE is disabled. +#endif + +#ifndef OPENSSL_NO_DEPRECATED +#include +#ifndef OPENSSL_NO_RSA +#include +#endif +#ifndef OPENSSL_NO_DSA +#include +#endif +#ifndef OPENSSL_NO_DH +#include +#endif +#ifndef OPENSSL_NO_ECDH +#include +#endif +#ifndef OPENSSL_NO_ECDSA +#include +#endif +#include +#include +#include +#endif + +#include +#include + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* These flags are used to control combinations of algorithm (methods) + * by bitwise "OR"ing. */ +#define ENGINE_METHOD_RSA (unsigned int)0x0001 +#define ENGINE_METHOD_DSA (unsigned int)0x0002 +#define ENGINE_METHOD_DH (unsigned int)0x0004 +#define ENGINE_METHOD_RAND (unsigned int)0x0008 +#define ENGINE_METHOD_ECDH (unsigned int)0x0010 +#define ENGINE_METHOD_ECDSA (unsigned int)0x0020 +#define ENGINE_METHOD_CIPHERS (unsigned int)0x0040 +#define ENGINE_METHOD_DIGESTS (unsigned int)0x0080 +#define ENGINE_METHOD_STORE (unsigned int)0x0100 +#define ENGINE_METHOD_PKEY_METHS (unsigned int)0x0200 +#define ENGINE_METHOD_PKEY_ASN1_METHS (unsigned int)0x0400 +/* Obvious all-or-nothing cases. */ +#define ENGINE_METHOD_ALL (unsigned int)0xFFFF +#define ENGINE_METHOD_NONE (unsigned int)0x0000 + +/* This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used + * internally to control registration of ENGINE implementations, and can be set + * by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to + * initialise registered ENGINEs if they are not already initialised. */ +#define ENGINE_TABLE_FLAG_NOINIT (unsigned int)0x0001 + +/* ENGINE flags that can be set by ENGINE_set_flags(). */ +/* #define ENGINE_FLAGS_MALLOCED 0x0001 */ /* Not used */ + +/* This flag is for ENGINEs that wish to handle the various 'CMD'-related + * control commands on their own. Without this flag, ENGINE_ctrl() handles these + * control commands on behalf of the ENGINE using their "cmd_defns" data. */ +#define ENGINE_FLAGS_MANUAL_CMD_CTRL (int)0x0002 + +/* This flag is for ENGINEs who return new duplicate structures when found via + * "ENGINE_by_id()". When an ENGINE must store state (eg. if ENGINE_ctrl() + * commands are called in sequence as part of some stateful process like + * key-generation setup and execution), it can set this flag - then each attempt + * to obtain the ENGINE will result in it being copied into a new structure. + * Normally, ENGINEs don't declare this flag so ENGINE_by_id() just increments + * the existing ENGINE's structural reference count. */ +#define ENGINE_FLAGS_BY_ID_COPY (int)0x0004 + +/* This flag if for an ENGINE that does not want its methods registered as + * part of ENGINE_register_all_complete() for example if the methods are + * not usable as default methods. + */ + +#define ENGINE_FLAGS_NO_REGISTER_ALL (int)0x0008 + +/* ENGINEs can support their own command types, and these flags are used in + * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input each + * command expects. Currently only numeric and string input is supported. If a + * control command supports none of the _NUMERIC, _STRING, or _NO_INPUT options, + * then it is regarded as an "internal" control command - and not for use in + * config setting situations. As such, they're not available to the + * ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl() access. Changes to + * this list of 'command types' should be reflected carefully in + * ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string(). */ + +/* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */ +#define ENGINE_CMD_FLAG_NUMERIC (unsigned int)0x0001 +/* accepts string input (cast from 'void*' to 'const char *', 4th parameter to + * ENGINE_ctrl) */ +#define ENGINE_CMD_FLAG_STRING (unsigned int)0x0002 +/* Indicates that the control command takes *no* input. Ie. the control command + * is unparameterised. */ +#define ENGINE_CMD_FLAG_NO_INPUT (unsigned int)0x0004 +/* Indicates that the control command is internal. This control command won't + * be shown in any output, and is only usable through the ENGINE_ctrl_cmd() + * function. */ +#define ENGINE_CMD_FLAG_INTERNAL (unsigned int)0x0008 + +/* NB: These 3 control commands are deprecated and should not be used. ENGINEs + * relying on these commands should compile conditional support for + * compatibility (eg. if these symbols are defined) but should also migrate the + * same functionality to their own ENGINE-specific control functions that can be + * "discovered" by calling applications. The fact these control commands + * wouldn't be "executable" (ie. usable by text-based config) doesn't change the + * fact that application code can find and use them without requiring per-ENGINE + * hacking. */ + +/* These flags are used to tell the ctrl function what should be done. + * All command numbers are shared between all engines, even if some don't + * make sense to some engines. In such a case, they do nothing but return + * the error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED. */ +#define ENGINE_CTRL_SET_LOGSTREAM 1 +#define ENGINE_CTRL_SET_PASSWORD_CALLBACK 2 +#define ENGINE_CTRL_HUP 3 /* Close and reinitialise any + handles/connections etc. */ +#define ENGINE_CTRL_SET_USER_INTERFACE 4 /* Alternative to callback */ +#define ENGINE_CTRL_SET_CALLBACK_DATA 5 /* User-specific data, used + when calling the password + callback and the user + interface */ +#define ENGINE_CTRL_LOAD_CONFIGURATION 6 /* Load a configuration, given + a string that represents a + file name or so */ +#define ENGINE_CTRL_LOAD_SECTION 7 /* Load data from a given + section in the already loaded + configuration */ + +/* These control commands allow an application to deal with an arbitrary engine + * in a dynamic way. Warn: Negative return values indicate errors FOR THESE + * COMMANDS because zero is used to indicate 'end-of-list'. Other commands, + * including ENGINE-specific command types, return zero for an error. + * + * An ENGINE can choose to implement these ctrl functions, and can internally + * manage things however it chooses - it does so by setting the + * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise the + * ENGINE_ctrl() code handles this on the ENGINE's behalf using the cmd_defns + * data (set using ENGINE_set_cmd_defns()). This means an ENGINE's ctrl() + * handler need only implement its own commands - the above "meta" commands will + * be taken care of. */ + +/* Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not", then + * all the remaining control commands will return failure, so it is worth + * checking this first if the caller is trying to "discover" the engine's + * capabilities and doesn't want errors generated unnecessarily. */ +#define ENGINE_CTRL_HAS_CTRL_FUNCTION 10 +/* Returns a positive command number for the first command supported by the + * engine. Returns zero if no ctrl commands are supported. */ +#define ENGINE_CTRL_GET_FIRST_CMD_TYPE 11 +/* The 'long' argument specifies a command implemented by the engine, and the + * return value is the next command supported, or zero if there are no more. */ +#define ENGINE_CTRL_GET_NEXT_CMD_TYPE 12 +/* The 'void*' argument is a command name (cast from 'const char *'), and the + * return value is the command that corresponds to it. */ +#define ENGINE_CTRL_GET_CMD_FROM_NAME 13 +/* The next two allow a command to be converted into its corresponding string + * form. In each case, the 'long' argument supplies the command. In the NAME_LEN + * case, the return value is the length of the command name (not counting a + * trailing EOL). In the NAME case, the 'void*' argument must be a string buffer + * large enough, and it will be populated with the name of the command (WITH a + * trailing EOL). */ +#define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD 14 +#define ENGINE_CTRL_GET_NAME_FROM_CMD 15 +/* The next two are similar but give a "short description" of a command. */ +#define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD 16 +#define ENGINE_CTRL_GET_DESC_FROM_CMD 17 +/* With this command, the return value is the OR'd combination of + * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given + * engine-specific ctrl command expects. */ +#define ENGINE_CTRL_GET_CMD_FLAGS 18 + +/* ENGINE implementations should start the numbering of their own control + * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc). */ +#define ENGINE_CMD_BASE 200 + +/* NB: These 2 nCipher "chil" control commands are deprecated, and their + * functionality is now available through ENGINE-specific control commands + * (exposed through the above-mentioned 'CMD'-handling). Code using these 2 + * commands should be migrated to the more general command handling before these + * are removed. */ + +/* Flags specific to the nCipher "chil" engine */ +#define ENGINE_CTRL_CHIL_SET_FORKCHECK 100 + /* Depending on the value of the (long)i argument, this sets or + * unsets the SimpleForkCheck flag in the CHIL API to enable or + * disable checking and workarounds for applications that fork(). + */ +#define ENGINE_CTRL_CHIL_NO_LOCKING 101 + /* This prevents the initialisation function from providing mutex + * callbacks to the nCipher library. */ + +/* If an ENGINE supports its own specific control commands and wishes the + * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on its + * behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN entries + * to ENGINE_set_cmd_defns(). It should also implement a ctrl() handler that + * supports the stated commands (ie. the "cmd_num" entries as described by the + * array). NB: The array must be ordered in increasing order of cmd_num. + * "null-terminated" means that the last ENGINE_CMD_DEFN element has cmd_num set + * to zero and/or cmd_name set to NULL. */ +typedef struct ENGINE_CMD_DEFN_st + { + unsigned int cmd_num; /* The command number */ + const char *cmd_name; /* The command name itself */ + const char *cmd_desc; /* A short description of the command */ + unsigned int cmd_flags; /* The input the command expects */ + } ENGINE_CMD_DEFN; + +/* Generic function pointer */ +typedef int (*ENGINE_GEN_FUNC_PTR)(void); +/* Generic function pointer taking no arguments */ +typedef int (*ENGINE_GEN_INT_FUNC_PTR)(ENGINE *); +/* Specific control function pointer */ +typedef int (*ENGINE_CTRL_FUNC_PTR)(ENGINE *, int, long, void *, void (*f)(void)); +/* Generic load_key function pointer */ +typedef EVP_PKEY * (*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *, + UI_METHOD *ui_method, void *callback_data); +typedef int (*ENGINE_SSL_CLIENT_CERT_PTR)(ENGINE *, SSL *ssl, + STACK_OF(X509_NAME) *ca_dn, X509 **pcert, EVP_PKEY **pkey, + STACK_OF(X509) **pother, UI_METHOD *ui_method, void *callback_data); +/* These callback types are for an ENGINE's handler for cipher and digest logic. + * These handlers have these prototypes; + * int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid); + * int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid); + * Looking at how to implement these handlers in the case of cipher support, if + * the framework wants the EVP_CIPHER for 'nid', it will call; + * foo(e, &p_evp_cipher, NULL, nid); (return zero for failure) + * If the framework wants a list of supported 'nid's, it will call; + * foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error) + */ +/* Returns to a pointer to the array of supported cipher 'nid's. If the second + * parameter is non-NULL it is set to the size of the returned array. */ +typedef int (*ENGINE_CIPHERS_PTR)(ENGINE *, const EVP_CIPHER **, const int **, int); +typedef int (*ENGINE_DIGESTS_PTR)(ENGINE *, const EVP_MD **, const int **, int); +typedef int (*ENGINE_PKEY_METHS_PTR)(ENGINE *, EVP_PKEY_METHOD **, const int **, int); +typedef int (*ENGINE_PKEY_ASN1_METHS_PTR)(ENGINE *, EVP_PKEY_ASN1_METHOD **, const int **, int); +/* STRUCTURE functions ... all of these functions deal with pointers to ENGINE + * structures where the pointers have a "structural reference". This means that + * their reference is to allowed access to the structure but it does not imply + * that the structure is functional. To simply increment or decrement the + * structural reference count, use ENGINE_by_id and ENGINE_free. NB: This is not + * required when iterating using ENGINE_get_next as it will automatically + * decrement the structural reference count of the "current" ENGINE and + * increment the structural reference count of the ENGINE it returns (unless it + * is NULL). */ + +/* Get the first/last "ENGINE" type available. */ +ENGINE *ENGINE_get_first(void); +ENGINE *ENGINE_get_last(void); +/* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */ +ENGINE *ENGINE_get_next(ENGINE *e); +ENGINE *ENGINE_get_prev(ENGINE *e); +/* Add another "ENGINE" type into the array. */ +int ENGINE_add(ENGINE *e); +/* Remove an existing "ENGINE" type from the array. */ +int ENGINE_remove(ENGINE *e); +/* Retrieve an engine from the list by its unique "id" value. */ +ENGINE *ENGINE_by_id(const char *id); +/* Add all the built-in engines. */ +void ENGINE_load_openssl(void); +void ENGINE_load_dynamic(void); +#ifndef OPENSSL_NO_STATIC_ENGINE +void ENGINE_load_4758cca(void); +void ENGINE_load_aep(void); +void ENGINE_load_atalla(void); +void ENGINE_load_chil(void); +void ENGINE_load_cswift(void); +void ENGINE_load_nuron(void); +void ENGINE_load_sureware(void); +void ENGINE_load_ubsec(void); +void ENGINE_load_padlock(void); +void ENGINE_load_capi(void); +#ifndef OPENSSL_NO_GMP +void ENGINE_load_gmp(void); +#endif +#ifndef OPENSSL_NO_GOST +void ENGINE_load_gost(void); +#endif +#endif +void ENGINE_load_cryptodev(void); +void ENGINE_load_rsax(void); +void ENGINE_load_rdrand(void); +void ENGINE_load_builtin_engines(void); + +/* Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation + * "registry" handling. */ +unsigned int ENGINE_get_table_flags(void); +void ENGINE_set_table_flags(unsigned int flags); + +/* Manage registration of ENGINEs per "table". For each type, there are 3 + * functions; + * ENGINE_register_***(e) - registers the implementation from 'e' (if it has one) + * ENGINE_unregister_***(e) - unregister the implementation from 'e' + * ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list + * Cleanup is automatically registered from each table when required, so + * ENGINE_cleanup() will reverse any "register" operations. */ + +int ENGINE_register_RSA(ENGINE *e); +void ENGINE_unregister_RSA(ENGINE *e); +void ENGINE_register_all_RSA(void); + +int ENGINE_register_DSA(ENGINE *e); +void ENGINE_unregister_DSA(ENGINE *e); +void ENGINE_register_all_DSA(void); + +int ENGINE_register_ECDH(ENGINE *e); +void ENGINE_unregister_ECDH(ENGINE *e); +void ENGINE_register_all_ECDH(void); + +int ENGINE_register_ECDSA(ENGINE *e); +void ENGINE_unregister_ECDSA(ENGINE *e); +void ENGINE_register_all_ECDSA(void); + +int ENGINE_register_DH(ENGINE *e); +void ENGINE_unregister_DH(ENGINE *e); +void ENGINE_register_all_DH(void); + +int ENGINE_register_RAND(ENGINE *e); +void ENGINE_unregister_RAND(ENGINE *e); +void ENGINE_register_all_RAND(void); + +int ENGINE_register_STORE(ENGINE *e); +void ENGINE_unregister_STORE(ENGINE *e); +void ENGINE_register_all_STORE(void); + +int ENGINE_register_ciphers(ENGINE *e); +void ENGINE_unregister_ciphers(ENGINE *e); +void ENGINE_register_all_ciphers(void); + +int ENGINE_register_digests(ENGINE *e); +void ENGINE_unregister_digests(ENGINE *e); +void ENGINE_register_all_digests(void); + +int ENGINE_register_pkey_meths(ENGINE *e); +void ENGINE_unregister_pkey_meths(ENGINE *e); +void ENGINE_register_all_pkey_meths(void); + +int ENGINE_register_pkey_asn1_meths(ENGINE *e); +void ENGINE_unregister_pkey_asn1_meths(ENGINE *e); +void ENGINE_register_all_pkey_asn1_meths(void); + +/* These functions register all support from the above categories. Note, use of + * these functions can result in static linkage of code your application may not + * need. If you only need a subset of functionality, consider using more + * selective initialisation. */ +int ENGINE_register_complete(ENGINE *e); +int ENGINE_register_all_complete(void); + +/* Send parametrised control commands to the engine. The possibilities to send + * down an integer, a pointer to data or a function pointer are provided. Any of + * the parameters may or may not be NULL, depending on the command number. In + * actuality, this function only requires a structural (rather than functional) + * reference to an engine, but many control commands may require the engine be + * functional. The caller should be aware of trying commands that require an + * operational ENGINE, and only use functional references in such situations. */ +int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f)(void)); + +/* This function tests if an ENGINE-specific command is usable as a "setting". + * Eg. in an application's config file that gets processed through + * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to + * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl(). */ +int ENGINE_cmd_is_executable(ENGINE *e, int cmd); + +/* This function works like ENGINE_ctrl() with the exception of taking a + * command name instead of a command number, and can handle optional commands. + * See the comment on ENGINE_ctrl_cmd_string() for an explanation on how to + * use the cmd_name and cmd_optional. */ +int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name, + long i, void *p, void (*f)(void), int cmd_optional); + +/* This function passes a command-name and argument to an ENGINE. The cmd_name + * is converted to a command number and the control command is called using + * 'arg' as an argument (unless the ENGINE doesn't support such a command, in + * which case no control command is called). The command is checked for input + * flags, and if necessary the argument will be converted to a numeric value. If + * cmd_optional is non-zero, then if the ENGINE doesn't support the given + * cmd_name the return value will be success anyway. This function is intended + * for applications to use so that users (or config files) can supply + * engine-specific config data to the ENGINE at run-time to control behaviour of + * specific engines. As such, it shouldn't be used for calling ENGINE_ctrl() + * functions that return data, deal with binary data, or that are otherwise + * supposed to be used directly through ENGINE_ctrl() in application code. Any + * "return" data from an ENGINE_ctrl() operation in this function will be lost - + * the return value is interpreted as failure if the return value is zero, + * success otherwise, and this function returns a boolean value as a result. In + * other words, vendors of 'ENGINE'-enabled devices should write ENGINE + * implementations with parameterisations that work in this scheme, so that + * compliant ENGINE-based applications can work consistently with the same + * configuration for the same ENGINE-enabled devices, across applications. */ +int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg, + int cmd_optional); + +/* These functions are useful for manufacturing new ENGINE structures. They + * don't address reference counting at all - one uses them to populate an ENGINE + * structure with personalised implementations of things prior to using it + * directly or adding it to the builtin ENGINE list in OpenSSL. These are also + * here so that the ENGINE structure doesn't have to be exposed and break binary + * compatibility! */ +ENGINE *ENGINE_new(void); +int ENGINE_free(ENGINE *e); +int ENGINE_up_ref(ENGINE *e); +int ENGINE_set_id(ENGINE *e, const char *id); +int ENGINE_set_name(ENGINE *e, const char *name); +int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth); +int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth); +int ENGINE_set_ECDH(ENGINE *e, const ECDH_METHOD *ecdh_meth); +int ENGINE_set_ECDSA(ENGINE *e, const ECDSA_METHOD *ecdsa_meth); +int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth); +int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth); +int ENGINE_set_STORE(ENGINE *e, const STORE_METHOD *store_meth); +int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f); +int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f); +int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f); +int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f); +int ENGINE_set_load_privkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpriv_f); +int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f); +int ENGINE_set_load_ssl_client_cert_function(ENGINE *e, + ENGINE_SSL_CLIENT_CERT_PTR loadssl_f); +int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f); +int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f); +int ENGINE_set_pkey_meths(ENGINE *e, ENGINE_PKEY_METHS_PTR f); +int ENGINE_set_pkey_asn1_meths(ENGINE *e, ENGINE_PKEY_ASN1_METHS_PTR f); +int ENGINE_set_flags(ENGINE *e, int flags); +int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns); +/* These functions allow control over any per-structure ENGINE data. */ +int ENGINE_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg); +void *ENGINE_get_ex_data(const ENGINE *e, int idx); + +/* This function cleans up anything that needs it. Eg. the ENGINE_add() function + * automatically ensures the list cleanup function is registered to be called + * from ENGINE_cleanup(). Similarly, all ENGINE_register_*** functions ensure + * ENGINE_cleanup() will clean up after them. */ +void ENGINE_cleanup(void); + +/* These return values from within the ENGINE structure. These can be useful + * with functional references as well as structural references - it depends + * which you obtained. Using the result for functional purposes if you only + * obtained a structural reference may be problematic! */ +const char *ENGINE_get_id(const ENGINE *e); +const char *ENGINE_get_name(const ENGINE *e); +const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e); +const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e); +const ECDH_METHOD *ENGINE_get_ECDH(const ENGINE *e); +const ECDSA_METHOD *ENGINE_get_ECDSA(const ENGINE *e); +const DH_METHOD *ENGINE_get_DH(const ENGINE *e); +const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e); +const STORE_METHOD *ENGINE_get_STORE(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e); +ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e); +ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e); +ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e); +ENGINE_SSL_CLIENT_CERT_PTR ENGINE_get_ssl_client_cert_function(const ENGINE *e); +ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e); +ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e); +ENGINE_PKEY_METHS_PTR ENGINE_get_pkey_meths(const ENGINE *e); +ENGINE_PKEY_ASN1_METHS_PTR ENGINE_get_pkey_asn1_meths(const ENGINE *e); +const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid); +const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid); +const EVP_PKEY_METHOD *ENGINE_get_pkey_meth(ENGINE *e, int nid); +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth(ENGINE *e, int nid); +const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth_str(ENGINE *e, + const char *str, int len); +const EVP_PKEY_ASN1_METHOD *ENGINE_pkey_asn1_find_str(ENGINE **pe, + const char *str, int len); +const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e); +int ENGINE_get_flags(const ENGINE *e); + +/* FUNCTIONAL functions. These functions deal with ENGINE structures + * that have (or will) be initialised for use. Broadly speaking, the + * structural functions are useful for iterating the list of available + * engine types, creating new engine types, and other "list" operations. + * These functions actually deal with ENGINEs that are to be used. As + * such these functions can fail (if applicable) when particular + * engines are unavailable - eg. if a hardware accelerator is not + * attached or not functioning correctly. Each ENGINE has 2 reference + * counts; structural and functional. Every time a functional reference + * is obtained or released, a corresponding structural reference is + * automatically obtained or released too. */ + +/* Initialise a engine type for use (or up its reference count if it's + * already in use). This will fail if the engine is not currently + * operational and cannot initialise. */ +int ENGINE_init(ENGINE *e); +/* Free a functional reference to a engine type. This does not require + * a corresponding call to ENGINE_free as it also releases a structural + * reference. */ +int ENGINE_finish(ENGINE *e); + +/* The following functions handle keys that are stored in some secondary + * location, handled by the engine. The storage may be on a card or + * whatever. */ +EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id, + UI_METHOD *ui_method, void *callback_data); +int ENGINE_load_ssl_client_cert(ENGINE *e, SSL *s, + STACK_OF(X509_NAME) *ca_dn, X509 **pcert, EVP_PKEY **ppkey, + STACK_OF(X509) **pother, + UI_METHOD *ui_method, void *callback_data); + +/* This returns a pointer for the current ENGINE structure that + * is (by default) performing any RSA operations. The value returned + * is an incremented reference, so it should be free'd (ENGINE_finish) + * before it is discarded. */ +ENGINE *ENGINE_get_default_RSA(void); +/* Same for the other "methods" */ +ENGINE *ENGINE_get_default_DSA(void); +ENGINE *ENGINE_get_default_ECDH(void); +ENGINE *ENGINE_get_default_ECDSA(void); +ENGINE *ENGINE_get_default_DH(void); +ENGINE *ENGINE_get_default_RAND(void); +/* These functions can be used to get a functional reference to perform + * ciphering or digesting corresponding to "nid". */ +ENGINE *ENGINE_get_cipher_engine(int nid); +ENGINE *ENGINE_get_digest_engine(int nid); +ENGINE *ENGINE_get_pkey_meth_engine(int nid); +ENGINE *ENGINE_get_pkey_asn1_meth_engine(int nid); + +/* This sets a new default ENGINE structure for performing RSA + * operations. If the result is non-zero (success) then the ENGINE + * structure will have had its reference count up'd so the caller + * should still free their own reference 'e'. */ +int ENGINE_set_default_RSA(ENGINE *e); +int ENGINE_set_default_string(ENGINE *e, const char *def_list); +/* Same for the other "methods" */ +int ENGINE_set_default_DSA(ENGINE *e); +int ENGINE_set_default_ECDH(ENGINE *e); +int ENGINE_set_default_ECDSA(ENGINE *e); +int ENGINE_set_default_DH(ENGINE *e); +int ENGINE_set_default_RAND(ENGINE *e); +int ENGINE_set_default_ciphers(ENGINE *e); +int ENGINE_set_default_digests(ENGINE *e); +int ENGINE_set_default_pkey_meths(ENGINE *e); +int ENGINE_set_default_pkey_asn1_meths(ENGINE *e); + +/* The combination "set" - the flags are bitwise "OR"d from the + * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()" + * function, this function can result in unnecessary static linkage. If your + * application requires only specific functionality, consider using more + * selective functions. */ +int ENGINE_set_default(ENGINE *e, unsigned int flags); + +void ENGINE_add_conf_module(void); + +/* Deprecated functions ... */ +/* int ENGINE_clear_defaults(void); */ + +/**************************/ +/* DYNAMIC ENGINE SUPPORT */ +/**************************/ + +/* Binary/behaviour compatibility levels */ +#define OSSL_DYNAMIC_VERSION (unsigned long)0x00020000 +/* Binary versions older than this are too old for us (whether we're a loader or + * a loadee) */ +#define OSSL_DYNAMIC_OLDEST (unsigned long)0x00020000 + +/* When compiling an ENGINE entirely as an external shared library, loadable by + * the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure + * type provides the calling application's (or library's) error functionality + * and memory management function pointers to the loaded library. These should + * be used/set in the loaded library code so that the loading application's + * 'state' will be used/changed in all operations. The 'static_state' pointer + * allows the loaded library to know if it shares the same static data as the + * calling application (or library), and thus whether these callbacks need to be + * set or not. */ +typedef void *(*dyn_MEM_malloc_cb)(size_t); +typedef void *(*dyn_MEM_realloc_cb)(void *, size_t); +typedef void (*dyn_MEM_free_cb)(void *); +typedef struct st_dynamic_MEM_fns { + dyn_MEM_malloc_cb malloc_cb; + dyn_MEM_realloc_cb realloc_cb; + dyn_MEM_free_cb free_cb; + } dynamic_MEM_fns; +/* FIXME: Perhaps the memory and locking code (crypto.h) should declare and use + * these types so we (and any other dependant code) can simplify a bit?? */ +typedef void (*dyn_lock_locking_cb)(int,int,const char *,int); +typedef int (*dyn_lock_add_lock_cb)(int*,int,int,const char *,int); +typedef struct CRYPTO_dynlock_value *(*dyn_dynlock_create_cb)( + const char *,int); +typedef void (*dyn_dynlock_lock_cb)(int,struct CRYPTO_dynlock_value *, + const char *,int); +typedef void (*dyn_dynlock_destroy_cb)(struct CRYPTO_dynlock_value *, + const char *,int); +typedef struct st_dynamic_LOCK_fns { + dyn_lock_locking_cb lock_locking_cb; + dyn_lock_add_lock_cb lock_add_lock_cb; + dyn_dynlock_create_cb dynlock_create_cb; + dyn_dynlock_lock_cb dynlock_lock_cb; + dyn_dynlock_destroy_cb dynlock_destroy_cb; + } dynamic_LOCK_fns; +/* The top-level structure */ +typedef struct st_dynamic_fns { + void *static_state; + const ERR_FNS *err_fns; + const CRYPTO_EX_DATA_IMPL *ex_data_fns; + dynamic_MEM_fns mem_fns; + dynamic_LOCK_fns lock_fns; + } dynamic_fns; + +/* The version checking function should be of this prototype. NB: The + * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading code. + * If this function returns zero, it indicates a (potential) version + * incompatibility and the loaded library doesn't believe it can proceed. + * Otherwise, the returned value is the (latest) version supported by the + * loading library. The loader may still decide that the loaded code's version + * is unsatisfactory and could veto the load. The function is expected to + * be implemented with the symbol name "v_check", and a default implementation + * can be fully instantiated with IMPLEMENT_DYNAMIC_CHECK_FN(). */ +typedef unsigned long (*dynamic_v_check_fn)(unsigned long ossl_version); +#define IMPLEMENT_DYNAMIC_CHECK_FN() \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v); \ + OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \ + if(v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \ + return 0; } + +/* This function is passed the ENGINE structure to initialise with its own + * function and command settings. It should not adjust the structural or + * functional reference counts. If this function returns zero, (a) the load will + * be aborted, (b) the previous ENGINE state will be memcpy'd back onto the + * structure, and (c) the shared library will be unloaded. So implementations + * should do their own internal cleanup in failure circumstances otherwise they + * could leak. The 'id' parameter, if non-NULL, represents the ENGINE id that + * the loader is looking for. If this is NULL, the shared library can choose to + * return failure or to initialise a 'default' ENGINE. If non-NULL, the shared + * library must initialise only an ENGINE matching the passed 'id'. The function + * is expected to be implemented with the symbol name "bind_engine". A standard + * implementation can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where + * the parameter 'fn' is a callback function that populates the ENGINE structure + * and returns an int value (zero for failure). 'fn' should have prototype; + * [static] int fn(ENGINE *e, const char *id); */ +typedef int (*dynamic_bind_engine)(ENGINE *e, const char *id, + const dynamic_fns *fns); +#define IMPLEMENT_DYNAMIC_BIND_FN(fn) \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns); \ + OPENSSL_EXPORT \ + int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \ + if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \ + if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb, \ + fns->mem_fns.realloc_cb, fns->mem_fns.free_cb)) \ + return 0; \ + CRYPTO_set_locking_callback(fns->lock_fns.lock_locking_cb); \ + CRYPTO_set_add_lock_callback(fns->lock_fns.lock_add_lock_cb); \ + CRYPTO_set_dynlock_create_callback(fns->lock_fns.dynlock_create_cb); \ + CRYPTO_set_dynlock_lock_callback(fns->lock_fns.dynlock_lock_cb); \ + CRYPTO_set_dynlock_destroy_callback(fns->lock_fns.dynlock_destroy_cb); \ + if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns)) \ + return 0; \ + if(!ERR_set_implementation(fns->err_fns)) return 0; \ + skip_cbs: \ + if(!fn(e,id)) return 0; \ + return 1; } + +/* If the loading application (or library) and the loaded ENGINE library share + * the same static data (eg. they're both dynamically linked to the same + * libcrypto.so) we need a way to avoid trying to set system callbacks - this + * would fail, and for the same reason that it's unnecessary to try. If the + * loaded ENGINE has (or gets from through the loader) its own copy of the + * libcrypto static data, we will need to set the callbacks. The easiest way to + * detect this is to have a function that returns a pointer to some static data + * and let the loading application and loaded ENGINE compare their respective + * values. */ +void *ENGINE_get_static_state(void); + +#if defined(__OpenBSD__) || defined(__FreeBSD__) || defined(HAVE_CRYPTODEV) +void ENGINE_setup_bsd_cryptodev(void); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_ENGINE_strings(void); + +/* Error codes for the ENGINE functions. */ + +/* Function codes. */ +#define ENGINE_F_DYNAMIC_CTRL 180 +#define ENGINE_F_DYNAMIC_GET_DATA_CTX 181 +#define ENGINE_F_DYNAMIC_LOAD 182 +#define ENGINE_F_DYNAMIC_SET_DATA_CTX 183 +#define ENGINE_F_ENGINE_ADD 105 +#define ENGINE_F_ENGINE_BY_ID 106 +#define ENGINE_F_ENGINE_CMD_IS_EXECUTABLE 170 +#define ENGINE_F_ENGINE_CTRL 142 +#define ENGINE_F_ENGINE_CTRL_CMD 178 +#define ENGINE_F_ENGINE_CTRL_CMD_STRING 171 +#define ENGINE_F_ENGINE_FINISH 107 +#define ENGINE_F_ENGINE_FREE_UTIL 108 +#define ENGINE_F_ENGINE_GET_CIPHER 185 +#define ENGINE_F_ENGINE_GET_DEFAULT_TYPE 177 +#define ENGINE_F_ENGINE_GET_DIGEST 186 +#define ENGINE_F_ENGINE_GET_NEXT 115 +#define ENGINE_F_ENGINE_GET_PKEY_ASN1_METH 193 +#define ENGINE_F_ENGINE_GET_PKEY_METH 192 +#define ENGINE_F_ENGINE_GET_PREV 116 +#define ENGINE_F_ENGINE_INIT 119 +#define ENGINE_F_ENGINE_LIST_ADD 120 +#define ENGINE_F_ENGINE_LIST_REMOVE 121 +#define ENGINE_F_ENGINE_LOAD_PRIVATE_KEY 150 +#define ENGINE_F_ENGINE_LOAD_PUBLIC_KEY 151 +#define ENGINE_F_ENGINE_LOAD_SSL_CLIENT_CERT 194 +#define ENGINE_F_ENGINE_NEW 122 +#define ENGINE_F_ENGINE_REMOVE 123 +#define ENGINE_F_ENGINE_SET_DEFAULT_STRING 189 +#define ENGINE_F_ENGINE_SET_DEFAULT_TYPE 126 +#define ENGINE_F_ENGINE_SET_ID 129 +#define ENGINE_F_ENGINE_SET_NAME 130 +#define ENGINE_F_ENGINE_TABLE_REGISTER 184 +#define ENGINE_F_ENGINE_UNLOAD_KEY 152 +#define ENGINE_F_ENGINE_UNLOCKED_FINISH 191 +#define ENGINE_F_ENGINE_UP_REF 190 +#define ENGINE_F_INT_CTRL_HELPER 172 +#define ENGINE_F_INT_ENGINE_CONFIGURE 188 +#define ENGINE_F_INT_ENGINE_MODULE_INIT 187 +#define ENGINE_F_LOG_MESSAGE 141 + +/* Reason codes. */ +#define ENGINE_R_ALREADY_LOADED 100 +#define ENGINE_R_ARGUMENT_IS_NOT_A_NUMBER 133 +#define ENGINE_R_CMD_NOT_EXECUTABLE 134 +#define ENGINE_R_COMMAND_TAKES_INPUT 135 +#define ENGINE_R_COMMAND_TAKES_NO_INPUT 136 +#define ENGINE_R_CONFLICTING_ENGINE_ID 103 +#define ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED 119 +#define ENGINE_R_DH_NOT_IMPLEMENTED 139 +#define ENGINE_R_DSA_NOT_IMPLEMENTED 140 +#define ENGINE_R_DSO_FAILURE 104 +#define ENGINE_R_DSO_NOT_FOUND 132 +#define ENGINE_R_ENGINES_SECTION_ERROR 148 +#define ENGINE_R_ENGINE_CONFIGURATION_ERROR 102 +#define ENGINE_R_ENGINE_IS_NOT_IN_LIST 105 +#define ENGINE_R_ENGINE_SECTION_ERROR 149 +#define ENGINE_R_FAILED_LOADING_PRIVATE_KEY 128 +#define ENGINE_R_FAILED_LOADING_PUBLIC_KEY 129 +#define ENGINE_R_FINISH_FAILED 106 +#define ENGINE_R_GET_HANDLE_FAILED 107 +#define ENGINE_R_ID_OR_NAME_MISSING 108 +#define ENGINE_R_INIT_FAILED 109 +#define ENGINE_R_INTERNAL_LIST_ERROR 110 +#define ENGINE_R_INVALID_ARGUMENT 143 +#define ENGINE_R_INVALID_CMD_NAME 137 +#define ENGINE_R_INVALID_CMD_NUMBER 138 +#define ENGINE_R_INVALID_INIT_VALUE 151 +#define ENGINE_R_INVALID_STRING 150 +#define ENGINE_R_NOT_INITIALISED 117 +#define ENGINE_R_NOT_LOADED 112 +#define ENGINE_R_NO_CONTROL_FUNCTION 120 +#define ENGINE_R_NO_INDEX 144 +#define ENGINE_R_NO_LOAD_FUNCTION 125 +#define ENGINE_R_NO_REFERENCE 130 +#define ENGINE_R_NO_SUCH_ENGINE 116 +#define ENGINE_R_NO_UNLOAD_FUNCTION 126 +#define ENGINE_R_PROVIDE_PARAMETERS 113 +#define ENGINE_R_RSA_NOT_IMPLEMENTED 141 +#define ENGINE_R_UNIMPLEMENTED_CIPHER 146 +#define ENGINE_R_UNIMPLEMENTED_DIGEST 147 +#define ENGINE_R_UNIMPLEMENTED_PUBLIC_KEY_METHOD 101 +#define ENGINE_R_VERSION_INCOMPATIBILITY 145 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/err.h b/libs/openssl/include/openssl/err.h new file mode 100644 index 0000000..974cc9c --- /dev/null +++ b/libs/openssl/include/openssl/err.h @@ -0,0 +1,386 @@ +/* crypto/err/err.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_ERR_H +#define HEADER_ERR_H + +#include + +#ifndef OPENSSL_NO_FP_API +#include +#include +#endif + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_LHASH +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef OPENSSL_NO_ERR +#define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,d,e) +#else +#define ERR_PUT_error(a,b,c,d,e) ERR_put_error(a,b,c,NULL,0) +#endif + +#include + +#define ERR_TXT_MALLOCED 0x01 +#define ERR_TXT_STRING 0x02 + +#define ERR_FLAG_MARK 0x01 + +#define ERR_NUM_ERRORS 16 +typedef struct err_state_st + { + CRYPTO_THREADID tid; + int err_flags[ERR_NUM_ERRORS]; + unsigned long err_buffer[ERR_NUM_ERRORS]; + char *err_data[ERR_NUM_ERRORS]; + int err_data_flags[ERR_NUM_ERRORS]; + const char *err_file[ERR_NUM_ERRORS]; + int err_line[ERR_NUM_ERRORS]; + int top,bottom; + } ERR_STATE; + +/* library */ +#define ERR_LIB_NONE 1 +#define ERR_LIB_SYS 2 +#define ERR_LIB_BN 3 +#define ERR_LIB_RSA 4 +#define ERR_LIB_DH 5 +#define ERR_LIB_EVP 6 +#define ERR_LIB_BUF 7 +#define ERR_LIB_OBJ 8 +#define ERR_LIB_PEM 9 +#define ERR_LIB_DSA 10 +#define ERR_LIB_X509 11 +/* #define ERR_LIB_METH 12 */ +#define ERR_LIB_ASN1 13 +#define ERR_LIB_CONF 14 +#define ERR_LIB_CRYPTO 15 +#define ERR_LIB_EC 16 +#define ERR_LIB_SSL 20 +/* #define ERR_LIB_SSL23 21 */ +/* #define ERR_LIB_SSL2 22 */ +/* #define ERR_LIB_SSL3 23 */ +/* #define ERR_LIB_RSAREF 30 */ +/* #define ERR_LIB_PROXY 31 */ +#define ERR_LIB_BIO 32 +#define ERR_LIB_PKCS7 33 +#define ERR_LIB_X509V3 34 +#define ERR_LIB_PKCS12 35 +#define ERR_LIB_RAND 36 +#define ERR_LIB_DSO 37 +#define ERR_LIB_ENGINE 38 +#define ERR_LIB_OCSP 39 +#define ERR_LIB_UI 40 +#define ERR_LIB_COMP 41 +#define ERR_LIB_ECDSA 42 +#define ERR_LIB_ECDH 43 +#define ERR_LIB_STORE 44 +#define ERR_LIB_FIPS 45 +#define ERR_LIB_CMS 46 +#define ERR_LIB_TS 47 +#define ERR_LIB_HMAC 48 +#define ERR_LIB_JPAKE 49 + +#define ERR_LIB_USER 128 + +#define SYSerr(f,r) ERR_PUT_error(ERR_LIB_SYS,(f),(r),__FILE__,__LINE__) +#define BNerr(f,r) ERR_PUT_error(ERR_LIB_BN,(f),(r),__FILE__,__LINE__) +#define RSAerr(f,r) ERR_PUT_error(ERR_LIB_RSA,(f),(r),__FILE__,__LINE__) +#define DHerr(f,r) ERR_PUT_error(ERR_LIB_DH,(f),(r),__FILE__,__LINE__) +#define EVPerr(f,r) ERR_PUT_error(ERR_LIB_EVP,(f),(r),__FILE__,__LINE__) +#define BUFerr(f,r) ERR_PUT_error(ERR_LIB_BUF,(f),(r),__FILE__,__LINE__) +#define OBJerr(f,r) ERR_PUT_error(ERR_LIB_OBJ,(f),(r),__FILE__,__LINE__) +#define PEMerr(f,r) ERR_PUT_error(ERR_LIB_PEM,(f),(r),__FILE__,__LINE__) +#define DSAerr(f,r) ERR_PUT_error(ERR_LIB_DSA,(f),(r),__FILE__,__LINE__) +#define X509err(f,r) ERR_PUT_error(ERR_LIB_X509,(f),(r),__FILE__,__LINE__) +#define ASN1err(f,r) ERR_PUT_error(ERR_LIB_ASN1,(f),(r),__FILE__,__LINE__) +#define CONFerr(f,r) ERR_PUT_error(ERR_LIB_CONF,(f),(r),__FILE__,__LINE__) +#define CRYPTOerr(f,r) ERR_PUT_error(ERR_LIB_CRYPTO,(f),(r),__FILE__,__LINE__) +#define ECerr(f,r) ERR_PUT_error(ERR_LIB_EC,(f),(r),__FILE__,__LINE__) +#define SSLerr(f,r) ERR_PUT_error(ERR_LIB_SSL,(f),(r),__FILE__,__LINE__) +#define BIOerr(f,r) ERR_PUT_error(ERR_LIB_BIO,(f),(r),__FILE__,__LINE__) +#define PKCS7err(f,r) ERR_PUT_error(ERR_LIB_PKCS7,(f),(r),__FILE__,__LINE__) +#define X509V3err(f,r) ERR_PUT_error(ERR_LIB_X509V3,(f),(r),__FILE__,__LINE__) +#define PKCS12err(f,r) ERR_PUT_error(ERR_LIB_PKCS12,(f),(r),__FILE__,__LINE__) +#define RANDerr(f,r) ERR_PUT_error(ERR_LIB_RAND,(f),(r),__FILE__,__LINE__) +#define DSOerr(f,r) ERR_PUT_error(ERR_LIB_DSO,(f),(r),__FILE__,__LINE__) +#define ENGINEerr(f,r) ERR_PUT_error(ERR_LIB_ENGINE,(f),(r),__FILE__,__LINE__) +#define OCSPerr(f,r) ERR_PUT_error(ERR_LIB_OCSP,(f),(r),__FILE__,__LINE__) +#define UIerr(f,r) ERR_PUT_error(ERR_LIB_UI,(f),(r),__FILE__,__LINE__) +#define COMPerr(f,r) ERR_PUT_error(ERR_LIB_COMP,(f),(r),__FILE__,__LINE__) +#define ECDSAerr(f,r) ERR_PUT_error(ERR_LIB_ECDSA,(f),(r),__FILE__,__LINE__) +#define ECDHerr(f,r) ERR_PUT_error(ERR_LIB_ECDH,(f),(r),__FILE__,__LINE__) +#define STOREerr(f,r) ERR_PUT_error(ERR_LIB_STORE,(f),(r),__FILE__,__LINE__) +#define FIPSerr(f,r) ERR_PUT_error(ERR_LIB_FIPS,(f),(r),__FILE__,__LINE__) +#define CMSerr(f,r) ERR_PUT_error(ERR_LIB_CMS,(f),(r),__FILE__,__LINE__) +#define TSerr(f,r) ERR_PUT_error(ERR_LIB_TS,(f),(r),__FILE__,__LINE__) +#define HMACerr(f,r) ERR_PUT_error(ERR_LIB_HMAC,(f),(r),__FILE__,__LINE__) +#define JPAKEerr(f,r) ERR_PUT_error(ERR_LIB_JPAKE,(f),(r),__FILE__,__LINE__) + +/* Borland C seems too stupid to be able to shift and do longs in + * the pre-processor :-( */ +#define ERR_PACK(l,f,r) (((((unsigned long)l)&0xffL)*0x1000000)| \ + ((((unsigned long)f)&0xfffL)*0x1000)| \ + ((((unsigned long)r)&0xfffL))) +#define ERR_GET_LIB(l) (int)((((unsigned long)l)>>24L)&0xffL) +#define ERR_GET_FUNC(l) (int)((((unsigned long)l)>>12L)&0xfffL) +#define ERR_GET_REASON(l) (int)((l)&0xfffL) +#define ERR_FATAL_ERROR(l) (int)((l)&ERR_R_FATAL) + + +/* OS functions */ +#define SYS_F_FOPEN 1 +#define SYS_F_CONNECT 2 +#define SYS_F_GETSERVBYNAME 3 +#define SYS_F_SOCKET 4 +#define SYS_F_IOCTLSOCKET 5 +#define SYS_F_BIND 6 +#define SYS_F_LISTEN 7 +#define SYS_F_ACCEPT 8 +#define SYS_F_WSASTARTUP 9 /* Winsock stuff */ +#define SYS_F_OPENDIR 10 +#define SYS_F_FREAD 11 + + +/* reasons */ +#define ERR_R_SYS_LIB ERR_LIB_SYS /* 2 */ +#define ERR_R_BN_LIB ERR_LIB_BN /* 3 */ +#define ERR_R_RSA_LIB ERR_LIB_RSA /* 4 */ +#define ERR_R_DH_LIB ERR_LIB_DH /* 5 */ +#define ERR_R_EVP_LIB ERR_LIB_EVP /* 6 */ +#define ERR_R_BUF_LIB ERR_LIB_BUF /* 7 */ +#define ERR_R_OBJ_LIB ERR_LIB_OBJ /* 8 */ +#define ERR_R_PEM_LIB ERR_LIB_PEM /* 9 */ +#define ERR_R_DSA_LIB ERR_LIB_DSA /* 10 */ +#define ERR_R_X509_LIB ERR_LIB_X509 /* 11 */ +#define ERR_R_ASN1_LIB ERR_LIB_ASN1 /* 13 */ +#define ERR_R_CONF_LIB ERR_LIB_CONF /* 14 */ +#define ERR_R_CRYPTO_LIB ERR_LIB_CRYPTO /* 15 */ +#define ERR_R_EC_LIB ERR_LIB_EC /* 16 */ +#define ERR_R_SSL_LIB ERR_LIB_SSL /* 20 */ +#define ERR_R_BIO_LIB ERR_LIB_BIO /* 32 */ +#define ERR_R_PKCS7_LIB ERR_LIB_PKCS7 /* 33 */ +#define ERR_R_X509V3_LIB ERR_LIB_X509V3 /* 34 */ +#define ERR_R_PKCS12_LIB ERR_LIB_PKCS12 /* 35 */ +#define ERR_R_RAND_LIB ERR_LIB_RAND /* 36 */ +#define ERR_R_DSO_LIB ERR_LIB_DSO /* 37 */ +#define ERR_R_ENGINE_LIB ERR_LIB_ENGINE /* 38 */ +#define ERR_R_OCSP_LIB ERR_LIB_OCSP /* 39 */ +#define ERR_R_UI_LIB ERR_LIB_UI /* 40 */ +#define ERR_R_COMP_LIB ERR_LIB_COMP /* 41 */ +#define ERR_R_ECDSA_LIB ERR_LIB_ECDSA /* 42 */ +#define ERR_R_ECDH_LIB ERR_LIB_ECDH /* 43 */ +#define ERR_R_STORE_LIB ERR_LIB_STORE /* 44 */ +#define ERR_R_TS_LIB ERR_LIB_TS /* 45 */ + +#define ERR_R_NESTED_ASN1_ERROR 58 +#define ERR_R_BAD_ASN1_OBJECT_HEADER 59 +#define ERR_R_BAD_GET_ASN1_OBJECT_CALL 60 +#define ERR_R_EXPECTING_AN_ASN1_SEQUENCE 61 +#define ERR_R_ASN1_LENGTH_MISMATCH 62 +#define ERR_R_MISSING_ASN1_EOS 63 + +/* fatal error */ +#define ERR_R_FATAL 64 +#define ERR_R_MALLOC_FAILURE (1|ERR_R_FATAL) +#define ERR_R_SHOULD_NOT_HAVE_BEEN_CALLED (2|ERR_R_FATAL) +#define ERR_R_PASSED_NULL_PARAMETER (3|ERR_R_FATAL) +#define ERR_R_INTERNAL_ERROR (4|ERR_R_FATAL) +#define ERR_R_DISABLED (5|ERR_R_FATAL) + +/* 99 is the maximum possible ERR_R_... code, higher values + * are reserved for the individual libraries */ + + +typedef struct ERR_string_data_st + { + unsigned long error; + const char *string; + } ERR_STRING_DATA; + +void ERR_put_error(int lib, int func,int reason,const char *file,int line); +void ERR_set_error_data(char *data,int flags); + +unsigned long ERR_get_error(void); +unsigned long ERR_get_error_line(const char **file,int *line); +unsigned long ERR_get_error_line_data(const char **file,int *line, + const char **data, int *flags); +unsigned long ERR_peek_error(void); +unsigned long ERR_peek_error_line(const char **file,int *line); +unsigned long ERR_peek_error_line_data(const char **file,int *line, + const char **data,int *flags); +unsigned long ERR_peek_last_error(void); +unsigned long ERR_peek_last_error_line(const char **file,int *line); +unsigned long ERR_peek_last_error_line_data(const char **file,int *line, + const char **data,int *flags); +void ERR_clear_error(void ); +char *ERR_error_string(unsigned long e,char *buf); +void ERR_error_string_n(unsigned long e, char *buf, size_t len); +const char *ERR_lib_error_string(unsigned long e); +const char *ERR_func_error_string(unsigned long e); +const char *ERR_reason_error_string(unsigned long e); +void ERR_print_errors_cb(int (*cb)(const char *str, size_t len, void *u), + void *u); +#ifndef OPENSSL_NO_FP_API +void ERR_print_errors_fp(FILE *fp); +#endif +#ifndef OPENSSL_NO_BIO +void ERR_print_errors(BIO *bp); +#endif +void ERR_add_error_data(int num, ...); +void ERR_add_error_vdata(int num, va_list args); +void ERR_load_strings(int lib,ERR_STRING_DATA str[]); +void ERR_unload_strings(int lib,ERR_STRING_DATA str[]); +void ERR_load_ERR_strings(void); +void ERR_load_crypto_strings(void); +void ERR_free_strings(void); + +void ERR_remove_thread_state(const CRYPTO_THREADID *tid); +#ifndef OPENSSL_NO_DEPRECATED +void ERR_remove_state(unsigned long pid); /* if zero we look it up */ +#endif +ERR_STATE *ERR_get_state(void); + +#ifndef OPENSSL_NO_LHASH +LHASH_OF(ERR_STRING_DATA) *ERR_get_string_table(void); +LHASH_OF(ERR_STATE) *ERR_get_err_state_table(void); +void ERR_release_err_state_table(LHASH_OF(ERR_STATE) **hash); +#endif + +int ERR_get_next_error_library(void); + +int ERR_set_mark(void); +int ERR_pop_to_mark(void); + +/* Already defined in ossl_typ.h */ +/* typedef struct st_ERR_FNS ERR_FNS; */ +/* An application can use this function and provide the return value to loaded + * modules that should use the application's ERR state/functionality */ +const ERR_FNS *ERR_get_implementation(void); +/* A loaded module should call this function prior to any ERR operations using + * the application's "ERR_FNS". */ +int ERR_set_implementation(const ERR_FNS *fns); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/evp.h b/libs/openssl/include/openssl/evp.h new file mode 100644 index 0000000..faeb3c2 --- /dev/null +++ b/libs/openssl/include/openssl/evp.h @@ -0,0 +1,1409 @@ +/* crypto/evp/evp.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_ENVELOPE_H +#define HEADER_ENVELOPE_H + +#ifdef OPENSSL_ALGORITHM_DEFINES +# include +#else +# define OPENSSL_ALGORITHM_DEFINES +# include +# undef OPENSSL_ALGORITHM_DEFINES +#endif + +#include + +#include + +#ifndef OPENSSL_NO_BIO +#include +#endif + +/* +#define EVP_RC2_KEY_SIZE 16 +#define EVP_RC4_KEY_SIZE 16 +#define EVP_BLOWFISH_KEY_SIZE 16 +#define EVP_CAST5_KEY_SIZE 16 +#define EVP_RC5_32_12_16_KEY_SIZE 16 +*/ +#define EVP_MAX_MD_SIZE 64 /* longest known is SHA512 */ +#define EVP_MAX_KEY_LENGTH 64 +#define EVP_MAX_IV_LENGTH 16 +#define EVP_MAX_BLOCK_LENGTH 32 + +#define PKCS5_SALT_LEN 8 +/* Default PKCS#5 iteration count */ +#define PKCS5_DEFAULT_ITER 2048 + +#include + +#define EVP_PK_RSA 0x0001 +#define EVP_PK_DSA 0x0002 +#define EVP_PK_DH 0x0004 +#define EVP_PK_EC 0x0008 +#define EVP_PKT_SIGN 0x0010 +#define EVP_PKT_ENC 0x0020 +#define EVP_PKT_EXCH 0x0040 +#define EVP_PKS_RSA 0x0100 +#define EVP_PKS_DSA 0x0200 +#define EVP_PKS_EC 0x0400 +#define EVP_PKT_EXP 0x1000 /* <= 512 bit key */ + +#define EVP_PKEY_NONE NID_undef +#define EVP_PKEY_RSA NID_rsaEncryption +#define EVP_PKEY_RSA2 NID_rsa +#define EVP_PKEY_DSA NID_dsa +#define EVP_PKEY_DSA1 NID_dsa_2 +#define EVP_PKEY_DSA2 NID_dsaWithSHA +#define EVP_PKEY_DSA3 NID_dsaWithSHA1 +#define EVP_PKEY_DSA4 NID_dsaWithSHA1_2 +#define EVP_PKEY_DH NID_dhKeyAgreement +#define EVP_PKEY_EC NID_X9_62_id_ecPublicKey +#define EVP_PKEY_HMAC NID_hmac +#define EVP_PKEY_CMAC NID_cmac + +#ifdef __cplusplus +extern "C" { +#endif + +/* Type needs to be a bit field + * Sub-type needs to be for variations on the method, as in, can it do + * arbitrary encryption.... */ +struct evp_pkey_st + { + int type; + int save_type; + int references; + const EVP_PKEY_ASN1_METHOD *ameth; + ENGINE *engine; + union { + char *ptr; +#ifndef OPENSSL_NO_RSA + struct rsa_st *rsa; /* RSA */ +#endif +#ifndef OPENSSL_NO_DSA + struct dsa_st *dsa; /* DSA */ +#endif +#ifndef OPENSSL_NO_DH + struct dh_st *dh; /* DH */ +#endif +#ifndef OPENSSL_NO_EC + struct ec_key_st *ec; /* ECC */ +#endif + } pkey; + int save_parameters; + STACK_OF(X509_ATTRIBUTE) *attributes; /* [ 0 ] */ + } /* EVP_PKEY */; + +#define EVP_PKEY_MO_SIGN 0x0001 +#define EVP_PKEY_MO_VERIFY 0x0002 +#define EVP_PKEY_MO_ENCRYPT 0x0004 +#define EVP_PKEY_MO_DECRYPT 0x0008 + +#ifndef EVP_MD +struct env_md_st + { + int type; + int pkey_type; + int md_size; + unsigned long flags; + int (*init)(EVP_MD_CTX *ctx); + int (*update)(EVP_MD_CTX *ctx,const void *data,size_t count); + int (*final)(EVP_MD_CTX *ctx,unsigned char *md); + int (*copy)(EVP_MD_CTX *to,const EVP_MD_CTX *from); + int (*cleanup)(EVP_MD_CTX *ctx); + + /* FIXME: prototype these some day */ + int (*sign)(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, void *key); + int (*verify)(int type, const unsigned char *m, unsigned int m_length, + const unsigned char *sigbuf, unsigned int siglen, + void *key); + int required_pkey_type[5]; /*EVP_PKEY_xxx */ + int block_size; + int ctx_size; /* how big does the ctx->md_data need to be */ + /* control function */ + int (*md_ctrl)(EVP_MD_CTX *ctx, int cmd, int p1, void *p2); + } /* EVP_MD */; + +typedef int evp_sign_method(int type,const unsigned char *m, + unsigned int m_length,unsigned char *sigret, + unsigned int *siglen, void *key); +typedef int evp_verify_method(int type,const unsigned char *m, + unsigned int m_length,const unsigned char *sigbuf, + unsigned int siglen, void *key); + +#define EVP_MD_FLAG_ONESHOT 0x0001 /* digest can only handle a single + * block */ + +#define EVP_MD_FLAG_PKEY_DIGEST 0x0002 /* digest is a "clone" digest used + * which is a copy of an existing + * one for a specific public key type. + * EVP_dss1() etc */ + +/* Digest uses EVP_PKEY_METHOD for signing instead of MD specific signing */ + +#define EVP_MD_FLAG_PKEY_METHOD_SIGNATURE 0x0004 + +/* DigestAlgorithmIdentifier flags... */ + +#define EVP_MD_FLAG_DIGALGID_MASK 0x0018 + +/* NULL or absent parameter accepted. Use NULL */ + +#define EVP_MD_FLAG_DIGALGID_NULL 0x0000 + +/* NULL or absent parameter accepted. Use NULL for PKCS#1 otherwise absent */ + +#define EVP_MD_FLAG_DIGALGID_ABSENT 0x0008 + +/* Custom handling via ctrl */ + +#define EVP_MD_FLAG_DIGALGID_CUSTOM 0x0018 + +#define EVP_MD_FLAG_FIPS 0x0400 /* Note if suitable for use in FIPS mode */ + +/* Digest ctrls */ + +#define EVP_MD_CTRL_DIGALGID 0x1 +#define EVP_MD_CTRL_MICALG 0x2 + +/* Minimum Algorithm specific ctrl value */ + +#define EVP_MD_CTRL_ALG_CTRL 0x1000 + +#define EVP_PKEY_NULL_method NULL,NULL,{0,0,0,0} + +#ifndef OPENSSL_NO_DSA +#define EVP_PKEY_DSA_method (evp_sign_method *)DSA_sign, \ + (evp_verify_method *)DSA_verify, \ + {EVP_PKEY_DSA,EVP_PKEY_DSA2,EVP_PKEY_DSA3, \ + EVP_PKEY_DSA4,0} +#else +#define EVP_PKEY_DSA_method EVP_PKEY_NULL_method +#endif + +#ifndef OPENSSL_NO_ECDSA +#define EVP_PKEY_ECDSA_method (evp_sign_method *)ECDSA_sign, \ + (evp_verify_method *)ECDSA_verify, \ + {EVP_PKEY_EC,0,0,0} +#else +#define EVP_PKEY_ECDSA_method EVP_PKEY_NULL_method +#endif + +#ifndef OPENSSL_NO_RSA +#define EVP_PKEY_RSA_method (evp_sign_method *)RSA_sign, \ + (evp_verify_method *)RSA_verify, \ + {EVP_PKEY_RSA,EVP_PKEY_RSA2,0,0} +#define EVP_PKEY_RSA_ASN1_OCTET_STRING_method \ + (evp_sign_method *)RSA_sign_ASN1_OCTET_STRING, \ + (evp_verify_method *)RSA_verify_ASN1_OCTET_STRING, \ + {EVP_PKEY_RSA,EVP_PKEY_RSA2,0,0} +#else +#define EVP_PKEY_RSA_method EVP_PKEY_NULL_method +#define EVP_PKEY_RSA_ASN1_OCTET_STRING_method EVP_PKEY_NULL_method +#endif + +#endif /* !EVP_MD */ + +struct env_md_ctx_st + { + const EVP_MD *digest; + ENGINE *engine; /* functional reference if 'digest' is ENGINE-provided */ + unsigned long flags; + void *md_data; + /* Public key context for sign/verify */ + EVP_PKEY_CTX *pctx; + /* Update function: usually copied from EVP_MD */ + int (*update)(EVP_MD_CTX *ctx,const void *data,size_t count); + } /* EVP_MD_CTX */; + +/* values for EVP_MD_CTX flags */ + +#define EVP_MD_CTX_FLAG_ONESHOT 0x0001 /* digest update will be called + * once only */ +#define EVP_MD_CTX_FLAG_CLEANED 0x0002 /* context has already been + * cleaned */ +#define EVP_MD_CTX_FLAG_REUSE 0x0004 /* Don't free up ctx->md_data + * in EVP_MD_CTX_cleanup */ +/* FIPS and pad options are ignored in 1.0.0, definitions are here + * so we don't accidentally reuse the values for other purposes. + */ + +#define EVP_MD_CTX_FLAG_NON_FIPS_ALLOW 0x0008 /* Allow use of non FIPS digest + * in FIPS mode */ + +/* The following PAD options are also currently ignored in 1.0.0, digest + * parameters are handled through EVP_DigestSign*() and EVP_DigestVerify*() + * instead. + */ +#define EVP_MD_CTX_FLAG_PAD_MASK 0xF0 /* RSA mode to use */ +#define EVP_MD_CTX_FLAG_PAD_PKCS1 0x00 /* PKCS#1 v1.5 mode */ +#define EVP_MD_CTX_FLAG_PAD_X931 0x10 /* X9.31 mode */ +#define EVP_MD_CTX_FLAG_PAD_PSS 0x20 /* PSS mode */ + +#define EVP_MD_CTX_FLAG_NO_INIT 0x0100 /* Don't initialize md_data */ + +struct evp_cipher_st + { + int nid; + int block_size; + int key_len; /* Default value for variable length ciphers */ + int iv_len; + unsigned long flags; /* Various flags */ + int (*init)(EVP_CIPHER_CTX *ctx, const unsigned char *key, + const unsigned char *iv, int enc); /* init key */ + int (*do_cipher)(EVP_CIPHER_CTX *ctx, unsigned char *out, + const unsigned char *in, size_t inl);/* encrypt/decrypt data */ + int (*cleanup)(EVP_CIPHER_CTX *); /* cleanup ctx */ + int ctx_size; /* how big ctx->cipher_data needs to be */ + int (*set_asn1_parameters)(EVP_CIPHER_CTX *, ASN1_TYPE *); /* Populate a ASN1_TYPE with parameters */ + int (*get_asn1_parameters)(EVP_CIPHER_CTX *, ASN1_TYPE *); /* Get parameters from a ASN1_TYPE */ + int (*ctrl)(EVP_CIPHER_CTX *, int type, int arg, void *ptr); /* Miscellaneous operations */ + void *app_data; /* Application data */ + } /* EVP_CIPHER */; + +/* Values for cipher flags */ + +/* Modes for ciphers */ + +#define EVP_CIPH_STREAM_CIPHER 0x0 +#define EVP_CIPH_ECB_MODE 0x1 +#define EVP_CIPH_CBC_MODE 0x2 +#define EVP_CIPH_CFB_MODE 0x3 +#define EVP_CIPH_OFB_MODE 0x4 +#define EVP_CIPH_CTR_MODE 0x5 +#define EVP_CIPH_GCM_MODE 0x6 +#define EVP_CIPH_CCM_MODE 0x7 +#define EVP_CIPH_XTS_MODE 0x10001 +#define EVP_CIPH_MODE 0xF0007 +/* Set if variable length cipher */ +#define EVP_CIPH_VARIABLE_LENGTH 0x8 +/* Set if the iv handling should be done by the cipher itself */ +#define EVP_CIPH_CUSTOM_IV 0x10 +/* Set if the cipher's init() function should be called if key is NULL */ +#define EVP_CIPH_ALWAYS_CALL_INIT 0x20 +/* Call ctrl() to init cipher parameters */ +#define EVP_CIPH_CTRL_INIT 0x40 +/* Don't use standard key length function */ +#define EVP_CIPH_CUSTOM_KEY_LENGTH 0x80 +/* Don't use standard block padding */ +#define EVP_CIPH_NO_PADDING 0x100 +/* cipher handles random key generation */ +#define EVP_CIPH_RAND_KEY 0x200 +/* cipher has its own additional copying logic */ +#define EVP_CIPH_CUSTOM_COPY 0x400 +/* Allow use default ASN1 get/set iv */ +#define EVP_CIPH_FLAG_DEFAULT_ASN1 0x1000 +/* Buffer length in bits not bytes: CFB1 mode only */ +#define EVP_CIPH_FLAG_LENGTH_BITS 0x2000 +/* Note if suitable for use in FIPS mode */ +#define EVP_CIPH_FLAG_FIPS 0x4000 +/* Allow non FIPS cipher in FIPS mode */ +#define EVP_CIPH_FLAG_NON_FIPS_ALLOW 0x8000 +/* Cipher handles any and all padding logic as well + * as finalisation. + */ +#define EVP_CIPH_FLAG_CUSTOM_CIPHER 0x100000 +#define EVP_CIPH_FLAG_AEAD_CIPHER 0x200000 + +/* ctrl() values */ + +#define EVP_CTRL_INIT 0x0 +#define EVP_CTRL_SET_KEY_LENGTH 0x1 +#define EVP_CTRL_GET_RC2_KEY_BITS 0x2 +#define EVP_CTRL_SET_RC2_KEY_BITS 0x3 +#define EVP_CTRL_GET_RC5_ROUNDS 0x4 +#define EVP_CTRL_SET_RC5_ROUNDS 0x5 +#define EVP_CTRL_RAND_KEY 0x6 +#define EVP_CTRL_PBE_PRF_NID 0x7 +#define EVP_CTRL_COPY 0x8 +#define EVP_CTRL_GCM_SET_IVLEN 0x9 +#define EVP_CTRL_GCM_GET_TAG 0x10 +#define EVP_CTRL_GCM_SET_TAG 0x11 +#define EVP_CTRL_GCM_SET_IV_FIXED 0x12 +#define EVP_CTRL_GCM_IV_GEN 0x13 +#define EVP_CTRL_CCM_SET_IVLEN EVP_CTRL_GCM_SET_IVLEN +#define EVP_CTRL_CCM_GET_TAG EVP_CTRL_GCM_GET_TAG +#define EVP_CTRL_CCM_SET_TAG EVP_CTRL_GCM_SET_TAG +#define EVP_CTRL_CCM_SET_L 0x14 +#define EVP_CTRL_CCM_SET_MSGLEN 0x15 +/* AEAD cipher deduces payload length and returns number of bytes + * required to store MAC and eventual padding. Subsequent call to + * EVP_Cipher even appends/verifies MAC. + */ +#define EVP_CTRL_AEAD_TLS1_AAD 0x16 +/* Used by composite AEAD ciphers, no-op in GCM, CCM... */ +#define EVP_CTRL_AEAD_SET_MAC_KEY 0x17 +/* Set the GCM invocation field, decrypt only */ +#define EVP_CTRL_GCM_SET_IV_INV 0x18 + +/* GCM TLS constants */ +/* Length of fixed part of IV derived from PRF */ +#define EVP_GCM_TLS_FIXED_IV_LEN 4 +/* Length of explicit part of IV part of TLS records */ +#define EVP_GCM_TLS_EXPLICIT_IV_LEN 8 +/* Length of tag for TLS */ +#define EVP_GCM_TLS_TAG_LEN 16 + +typedef struct evp_cipher_info_st + { + const EVP_CIPHER *cipher; + unsigned char iv[EVP_MAX_IV_LENGTH]; + } EVP_CIPHER_INFO; + +struct evp_cipher_ctx_st + { + const EVP_CIPHER *cipher; + ENGINE *engine; /* functional reference if 'cipher' is ENGINE-provided */ + int encrypt; /* encrypt or decrypt */ + int buf_len; /* number we have left */ + + unsigned char oiv[EVP_MAX_IV_LENGTH]; /* original iv */ + unsigned char iv[EVP_MAX_IV_LENGTH]; /* working iv */ + unsigned char buf[EVP_MAX_BLOCK_LENGTH];/* saved partial block */ + int num; /* used by cfb/ofb/ctr mode */ + + void *app_data; /* application stuff */ + int key_len; /* May change for variable length cipher */ + unsigned long flags; /* Various flags */ + void *cipher_data; /* per EVP data */ + int final_used; + int block_mask; + unsigned char final[EVP_MAX_BLOCK_LENGTH];/* possible final block */ + } /* EVP_CIPHER_CTX */; + +typedef struct evp_Encode_Ctx_st + { + int num; /* number saved in a partial encode/decode */ + int length; /* The length is either the output line length + * (in input bytes) or the shortest input line + * length that is ok. Once decoding begins, + * the length is adjusted up each time a longer + * line is decoded */ + unsigned char enc_data[80]; /* data to encode */ + int line_num; /* number read on current line */ + int expect_nl; + } EVP_ENCODE_CTX; + +/* Password based encryption function */ +typedef int (EVP_PBE_KEYGEN)(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, + const EVP_MD *md, int en_de); + +#ifndef OPENSSL_NO_RSA +#define EVP_PKEY_assign_RSA(pkey,rsa) EVP_PKEY_assign((pkey),EVP_PKEY_RSA,\ + (char *)(rsa)) +#endif + +#ifndef OPENSSL_NO_DSA +#define EVP_PKEY_assign_DSA(pkey,dsa) EVP_PKEY_assign((pkey),EVP_PKEY_DSA,\ + (char *)(dsa)) +#endif + +#ifndef OPENSSL_NO_DH +#define EVP_PKEY_assign_DH(pkey,dh) EVP_PKEY_assign((pkey),EVP_PKEY_DH,\ + (char *)(dh)) +#endif + +#ifndef OPENSSL_NO_EC +#define EVP_PKEY_assign_EC_KEY(pkey,eckey) EVP_PKEY_assign((pkey),EVP_PKEY_EC,\ + (char *)(eckey)) +#endif + +/* Add some extra combinations */ +#define EVP_get_digestbynid(a) EVP_get_digestbyname(OBJ_nid2sn(a)) +#define EVP_get_digestbyobj(a) EVP_get_digestbynid(OBJ_obj2nid(a)) +#define EVP_get_cipherbynid(a) EVP_get_cipherbyname(OBJ_nid2sn(a)) +#define EVP_get_cipherbyobj(a) EVP_get_cipherbynid(OBJ_obj2nid(a)) + +int EVP_MD_type(const EVP_MD *md); +#define EVP_MD_nid(e) EVP_MD_type(e) +#define EVP_MD_name(e) OBJ_nid2sn(EVP_MD_nid(e)) +int EVP_MD_pkey_type(const EVP_MD *md); +int EVP_MD_size(const EVP_MD *md); +int EVP_MD_block_size(const EVP_MD *md); +unsigned long EVP_MD_flags(const EVP_MD *md); + +const EVP_MD *EVP_MD_CTX_md(const EVP_MD_CTX *ctx); +#define EVP_MD_CTX_size(e) EVP_MD_size(EVP_MD_CTX_md(e)) +#define EVP_MD_CTX_block_size(e) EVP_MD_block_size(EVP_MD_CTX_md(e)) +#define EVP_MD_CTX_type(e) EVP_MD_type(EVP_MD_CTX_md(e)) + +int EVP_CIPHER_nid(const EVP_CIPHER *cipher); +#define EVP_CIPHER_name(e) OBJ_nid2sn(EVP_CIPHER_nid(e)) +int EVP_CIPHER_block_size(const EVP_CIPHER *cipher); +int EVP_CIPHER_key_length(const EVP_CIPHER *cipher); +int EVP_CIPHER_iv_length(const EVP_CIPHER *cipher); +unsigned long EVP_CIPHER_flags(const EVP_CIPHER *cipher); +#define EVP_CIPHER_mode(e) (EVP_CIPHER_flags(e) & EVP_CIPH_MODE) + +const EVP_CIPHER * EVP_CIPHER_CTX_cipher(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_nid(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_block_size(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_key_length(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_iv_length(const EVP_CIPHER_CTX *ctx); +int EVP_CIPHER_CTX_copy(EVP_CIPHER_CTX *out, const EVP_CIPHER_CTX *in); +void * EVP_CIPHER_CTX_get_app_data(const EVP_CIPHER_CTX *ctx); +void EVP_CIPHER_CTX_set_app_data(EVP_CIPHER_CTX *ctx, void *data); +#define EVP_CIPHER_CTX_type(c) EVP_CIPHER_type(EVP_CIPHER_CTX_cipher(c)) +unsigned long EVP_CIPHER_CTX_flags(const EVP_CIPHER_CTX *ctx); +#define EVP_CIPHER_CTX_mode(e) (EVP_CIPHER_CTX_flags(e) & EVP_CIPH_MODE) + +#define EVP_ENCODE_LENGTH(l) (((l+2)/3*4)+(l/48+1)*2+80) +#define EVP_DECODE_LENGTH(l) ((l+3)/4*3+80) + +#define EVP_SignInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +#define EVP_SignInit(a,b) EVP_DigestInit(a,b) +#define EVP_SignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +#define EVP_VerifyInit_ex(a,b,c) EVP_DigestInit_ex(a,b,c) +#define EVP_VerifyInit(a,b) EVP_DigestInit(a,b) +#define EVP_VerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +#define EVP_OpenUpdate(a,b,c,d,e) EVP_DecryptUpdate(a,b,c,d,e) +#define EVP_SealUpdate(a,b,c,d,e) EVP_EncryptUpdate(a,b,c,d,e) +#define EVP_DigestSignUpdate(a,b,c) EVP_DigestUpdate(a,b,c) +#define EVP_DigestVerifyUpdate(a,b,c) EVP_DigestUpdate(a,b,c) + +#ifdef CONST_STRICT +void BIO_set_md(BIO *,const EVP_MD *md); +#else +# define BIO_set_md(b,md) BIO_ctrl(b,BIO_C_SET_MD,0,(char *)md) +#endif +#define BIO_get_md(b,mdp) BIO_ctrl(b,BIO_C_GET_MD,0,(char *)mdp) +#define BIO_get_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_GET_MD_CTX,0,(char *)mdcp) +#define BIO_set_md_ctx(b,mdcp) BIO_ctrl(b,BIO_C_SET_MD_CTX,0,(char *)mdcp) +#define BIO_get_cipher_status(b) BIO_ctrl(b,BIO_C_GET_CIPHER_STATUS,0,NULL) +#define BIO_get_cipher_ctx(b,c_pp) BIO_ctrl(b,BIO_C_GET_CIPHER_CTX,0,(char *)c_pp) + +int EVP_Cipher(EVP_CIPHER_CTX *c, + unsigned char *out, + const unsigned char *in, + unsigned int inl); + +#define EVP_add_cipher_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS,(n)) +#define EVP_add_digest_alias(n,alias) \ + OBJ_NAME_add((alias),OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS,(n)) +#define EVP_delete_cipher_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_CIPHER_METH|OBJ_NAME_ALIAS); +#define EVP_delete_digest_alias(alias) \ + OBJ_NAME_remove(alias,OBJ_NAME_TYPE_MD_METH|OBJ_NAME_ALIAS); + +void EVP_MD_CTX_init(EVP_MD_CTX *ctx); +int EVP_MD_CTX_cleanup(EVP_MD_CTX *ctx); +EVP_MD_CTX *EVP_MD_CTX_create(void); +void EVP_MD_CTX_destroy(EVP_MD_CTX *ctx); +int EVP_MD_CTX_copy_ex(EVP_MD_CTX *out,const EVP_MD_CTX *in); +void EVP_MD_CTX_set_flags(EVP_MD_CTX *ctx, int flags); +void EVP_MD_CTX_clear_flags(EVP_MD_CTX *ctx, int flags); +int EVP_MD_CTX_test_flags(const EVP_MD_CTX *ctx,int flags); +int EVP_DigestInit_ex(EVP_MD_CTX *ctx, const EVP_MD *type, ENGINE *impl); +int EVP_DigestUpdate(EVP_MD_CTX *ctx,const void *d, + size_t cnt); +int EVP_DigestFinal_ex(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s); +int EVP_Digest(const void *data, size_t count, + unsigned char *md, unsigned int *size, const EVP_MD *type, ENGINE *impl); + +int EVP_MD_CTX_copy(EVP_MD_CTX *out,const EVP_MD_CTX *in); +int EVP_DigestInit(EVP_MD_CTX *ctx, const EVP_MD *type); +int EVP_DigestFinal(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s); + +int EVP_read_pw_string(char *buf,int length,const char *prompt,int verify); +int EVP_read_pw_string_min(char *buf,int minlen,int maxlen,const char *prompt,int verify); +void EVP_set_pw_prompt(const char *prompt); +char * EVP_get_pw_prompt(void); + +int EVP_BytesToKey(const EVP_CIPHER *type,const EVP_MD *md, + const unsigned char *salt, const unsigned char *data, + int datal, int count, unsigned char *key,unsigned char *iv); + +void EVP_CIPHER_CTX_set_flags(EVP_CIPHER_CTX *ctx, int flags); +void EVP_CIPHER_CTX_clear_flags(EVP_CIPHER_CTX *ctx, int flags); +int EVP_CIPHER_CTX_test_flags(const EVP_CIPHER_CTX *ctx,int flags); + +int EVP_EncryptInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +int EVP_EncryptInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, const unsigned char *iv); +int EVP_EncryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_EncryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); +int EVP_EncryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +int EVP_DecryptInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key, const unsigned char *iv); +int EVP_DecryptInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key, const unsigned char *iv); +int EVP_DecryptUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_DecryptFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); +int EVP_DecryptFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); + +int EVP_CipherInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, + const unsigned char *key,const unsigned char *iv, + int enc); +int EVP_CipherInit_ex(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *cipher, ENGINE *impl, + const unsigned char *key,const unsigned char *iv, + int enc); +int EVP_CipherUpdate(EVP_CIPHER_CTX *ctx, unsigned char *out, + int *outl, const unsigned char *in, int inl); +int EVP_CipherFinal(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); +int EVP_CipherFinal_ex(EVP_CIPHER_CTX *ctx, unsigned char *outm, int *outl); + +int EVP_SignFinal(EVP_MD_CTX *ctx,unsigned char *md,unsigned int *s, + EVP_PKEY *pkey); + +int EVP_VerifyFinal(EVP_MD_CTX *ctx,const unsigned char *sigbuf, + unsigned int siglen,EVP_PKEY *pkey); + +int EVP_DigestSignInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, EVP_PKEY *pkey); +int EVP_DigestSignFinal(EVP_MD_CTX *ctx, + unsigned char *sigret, size_t *siglen); + +int EVP_DigestVerifyInit(EVP_MD_CTX *ctx, EVP_PKEY_CTX **pctx, + const EVP_MD *type, ENGINE *e, EVP_PKEY *pkey); +int EVP_DigestVerifyFinal(EVP_MD_CTX *ctx, + unsigned char *sig, size_t siglen); + +int EVP_OpenInit(EVP_CIPHER_CTX *ctx,const EVP_CIPHER *type, + const unsigned char *ek, int ekl, const unsigned char *iv, + EVP_PKEY *priv); +int EVP_OpenFinal(EVP_CIPHER_CTX *ctx, unsigned char *out, int *outl); + +int EVP_SealInit(EVP_CIPHER_CTX *ctx, const EVP_CIPHER *type, + unsigned char **ek, int *ekl, unsigned char *iv, + EVP_PKEY **pubk, int npubk); +int EVP_SealFinal(EVP_CIPHER_CTX *ctx,unsigned char *out,int *outl); + +void EVP_EncodeInit(EVP_ENCODE_CTX *ctx); +void EVP_EncodeUpdate(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl, + const unsigned char *in,int inl); +void EVP_EncodeFinal(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl); +int EVP_EncodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_DecodeInit(EVP_ENCODE_CTX *ctx); +int EVP_DecodeUpdate(EVP_ENCODE_CTX *ctx,unsigned char *out,int *outl, + const unsigned char *in, int inl); +int EVP_DecodeFinal(EVP_ENCODE_CTX *ctx, unsigned + char *out, int *outl); +int EVP_DecodeBlock(unsigned char *t, const unsigned char *f, int n); + +void EVP_CIPHER_CTX_init(EVP_CIPHER_CTX *a); +int EVP_CIPHER_CTX_cleanup(EVP_CIPHER_CTX *a); +EVP_CIPHER_CTX *EVP_CIPHER_CTX_new(void); +void EVP_CIPHER_CTX_free(EVP_CIPHER_CTX *a); +int EVP_CIPHER_CTX_set_key_length(EVP_CIPHER_CTX *x, int keylen); +int EVP_CIPHER_CTX_set_padding(EVP_CIPHER_CTX *c, int pad); +int EVP_CIPHER_CTX_ctrl(EVP_CIPHER_CTX *ctx, int type, int arg, void *ptr); +int EVP_CIPHER_CTX_rand_key(EVP_CIPHER_CTX *ctx, unsigned char *key); + +#ifndef OPENSSL_NO_BIO +BIO_METHOD *BIO_f_md(void); +BIO_METHOD *BIO_f_base64(void); +BIO_METHOD *BIO_f_cipher(void); +BIO_METHOD *BIO_f_reliable(void); +void BIO_set_cipher(BIO *b,const EVP_CIPHER *c,const unsigned char *k, + const unsigned char *i, int enc); +#endif + +const EVP_MD *EVP_md_null(void); +#ifndef OPENSSL_NO_MD2 +const EVP_MD *EVP_md2(void); +#endif +#ifndef OPENSSL_NO_MD4 +const EVP_MD *EVP_md4(void); +#endif +#ifndef OPENSSL_NO_MD5 +const EVP_MD *EVP_md5(void); +#endif +#ifndef OPENSSL_NO_SHA +const EVP_MD *EVP_sha(void); +const EVP_MD *EVP_sha1(void); +const EVP_MD *EVP_dss(void); +const EVP_MD *EVP_dss1(void); +const EVP_MD *EVP_ecdsa(void); +#endif +#ifndef OPENSSL_NO_SHA256 +const EVP_MD *EVP_sha224(void); +const EVP_MD *EVP_sha256(void); +#endif +#ifndef OPENSSL_NO_SHA512 +const EVP_MD *EVP_sha384(void); +const EVP_MD *EVP_sha512(void); +#endif +#ifndef OPENSSL_NO_MDC2 +const EVP_MD *EVP_mdc2(void); +#endif +#ifndef OPENSSL_NO_RIPEMD +const EVP_MD *EVP_ripemd160(void); +#endif +#ifndef OPENSSL_NO_WHIRLPOOL +const EVP_MD *EVP_whirlpool(void); +#endif +const EVP_CIPHER *EVP_enc_null(void); /* does nothing :-) */ +#ifndef OPENSSL_NO_DES +const EVP_CIPHER *EVP_des_ecb(void); +const EVP_CIPHER *EVP_des_ede(void); +const EVP_CIPHER *EVP_des_ede3(void); +const EVP_CIPHER *EVP_des_ede_ecb(void); +const EVP_CIPHER *EVP_des_ede3_ecb(void); +const EVP_CIPHER *EVP_des_cfb64(void); +# define EVP_des_cfb EVP_des_cfb64 +const EVP_CIPHER *EVP_des_cfb1(void); +const EVP_CIPHER *EVP_des_cfb8(void); +const EVP_CIPHER *EVP_des_ede_cfb64(void); +# define EVP_des_ede_cfb EVP_des_ede_cfb64 +#if 0 +const EVP_CIPHER *EVP_des_ede_cfb1(void); +const EVP_CIPHER *EVP_des_ede_cfb8(void); +#endif +const EVP_CIPHER *EVP_des_ede3_cfb64(void); +# define EVP_des_ede3_cfb EVP_des_ede3_cfb64 +const EVP_CIPHER *EVP_des_ede3_cfb1(void); +const EVP_CIPHER *EVP_des_ede3_cfb8(void); +const EVP_CIPHER *EVP_des_ofb(void); +const EVP_CIPHER *EVP_des_ede_ofb(void); +const EVP_CIPHER *EVP_des_ede3_ofb(void); +const EVP_CIPHER *EVP_des_cbc(void); +const EVP_CIPHER *EVP_des_ede_cbc(void); +const EVP_CIPHER *EVP_des_ede3_cbc(void); +const EVP_CIPHER *EVP_desx_cbc(void); +/* This should now be supported through the dev_crypto ENGINE. But also, why are + * rc4 and md5 declarations made here inside a "NO_DES" precompiler branch? */ +#if 0 +# ifdef OPENSSL_OPENBSD_DEV_CRYPTO +const EVP_CIPHER *EVP_dev_crypto_des_ede3_cbc(void); +const EVP_CIPHER *EVP_dev_crypto_rc4(void); +const EVP_MD *EVP_dev_crypto_md5(void); +# endif +#endif +#endif +#ifndef OPENSSL_NO_RC4 +const EVP_CIPHER *EVP_rc4(void); +const EVP_CIPHER *EVP_rc4_40(void); +#ifndef OPENSSL_NO_MD5 +const EVP_CIPHER *EVP_rc4_hmac_md5(void); +#endif +#endif +#ifndef OPENSSL_NO_IDEA +const EVP_CIPHER *EVP_idea_ecb(void); +const EVP_CIPHER *EVP_idea_cfb64(void); +# define EVP_idea_cfb EVP_idea_cfb64 +const EVP_CIPHER *EVP_idea_ofb(void); +const EVP_CIPHER *EVP_idea_cbc(void); +#endif +#ifndef OPENSSL_NO_RC2 +const EVP_CIPHER *EVP_rc2_ecb(void); +const EVP_CIPHER *EVP_rc2_cbc(void); +const EVP_CIPHER *EVP_rc2_40_cbc(void); +const EVP_CIPHER *EVP_rc2_64_cbc(void); +const EVP_CIPHER *EVP_rc2_cfb64(void); +# define EVP_rc2_cfb EVP_rc2_cfb64 +const EVP_CIPHER *EVP_rc2_ofb(void); +#endif +#ifndef OPENSSL_NO_BF +const EVP_CIPHER *EVP_bf_ecb(void); +const EVP_CIPHER *EVP_bf_cbc(void); +const EVP_CIPHER *EVP_bf_cfb64(void); +# define EVP_bf_cfb EVP_bf_cfb64 +const EVP_CIPHER *EVP_bf_ofb(void); +#endif +#ifndef OPENSSL_NO_CAST +const EVP_CIPHER *EVP_cast5_ecb(void); +const EVP_CIPHER *EVP_cast5_cbc(void); +const EVP_CIPHER *EVP_cast5_cfb64(void); +# define EVP_cast5_cfb EVP_cast5_cfb64 +const EVP_CIPHER *EVP_cast5_ofb(void); +#endif +#ifndef OPENSSL_NO_RC5 +const EVP_CIPHER *EVP_rc5_32_12_16_cbc(void); +const EVP_CIPHER *EVP_rc5_32_12_16_ecb(void); +const EVP_CIPHER *EVP_rc5_32_12_16_cfb64(void); +# define EVP_rc5_32_12_16_cfb EVP_rc5_32_12_16_cfb64 +const EVP_CIPHER *EVP_rc5_32_12_16_ofb(void); +#endif +#ifndef OPENSSL_NO_AES +const EVP_CIPHER *EVP_aes_128_ecb(void); +const EVP_CIPHER *EVP_aes_128_cbc(void); +const EVP_CIPHER *EVP_aes_128_cfb1(void); +const EVP_CIPHER *EVP_aes_128_cfb8(void); +const EVP_CIPHER *EVP_aes_128_cfb128(void); +# define EVP_aes_128_cfb EVP_aes_128_cfb128 +const EVP_CIPHER *EVP_aes_128_ofb(void); +const EVP_CIPHER *EVP_aes_128_ctr(void); +const EVP_CIPHER *EVP_aes_128_ccm(void); +const EVP_CIPHER *EVP_aes_128_gcm(void); +const EVP_CIPHER *EVP_aes_128_xts(void); +const EVP_CIPHER *EVP_aes_192_ecb(void); +const EVP_CIPHER *EVP_aes_192_cbc(void); +const EVP_CIPHER *EVP_aes_192_cfb1(void); +const EVP_CIPHER *EVP_aes_192_cfb8(void); +const EVP_CIPHER *EVP_aes_192_cfb128(void); +# define EVP_aes_192_cfb EVP_aes_192_cfb128 +const EVP_CIPHER *EVP_aes_192_ofb(void); +const EVP_CIPHER *EVP_aes_192_ctr(void); +const EVP_CIPHER *EVP_aes_192_ccm(void); +const EVP_CIPHER *EVP_aes_192_gcm(void); +const EVP_CIPHER *EVP_aes_256_ecb(void); +const EVP_CIPHER *EVP_aes_256_cbc(void); +const EVP_CIPHER *EVP_aes_256_cfb1(void); +const EVP_CIPHER *EVP_aes_256_cfb8(void); +const EVP_CIPHER *EVP_aes_256_cfb128(void); +# define EVP_aes_256_cfb EVP_aes_256_cfb128 +const EVP_CIPHER *EVP_aes_256_ofb(void); +const EVP_CIPHER *EVP_aes_256_ctr(void); +const EVP_CIPHER *EVP_aes_256_ccm(void); +const EVP_CIPHER *EVP_aes_256_gcm(void); +const EVP_CIPHER *EVP_aes_256_xts(void); +#if !defined(OPENSSL_NO_SHA) && !defined(OPENSSL_NO_SHA1) +const EVP_CIPHER *EVP_aes_128_cbc_hmac_sha1(void); +const EVP_CIPHER *EVP_aes_256_cbc_hmac_sha1(void); +#endif +#endif +#ifndef OPENSSL_NO_CAMELLIA +const EVP_CIPHER *EVP_camellia_128_ecb(void); +const EVP_CIPHER *EVP_camellia_128_cbc(void); +const EVP_CIPHER *EVP_camellia_128_cfb1(void); +const EVP_CIPHER *EVP_camellia_128_cfb8(void); +const EVP_CIPHER *EVP_camellia_128_cfb128(void); +# define EVP_camellia_128_cfb EVP_camellia_128_cfb128 +const EVP_CIPHER *EVP_camellia_128_ofb(void); +const EVP_CIPHER *EVP_camellia_192_ecb(void); +const EVP_CIPHER *EVP_camellia_192_cbc(void); +const EVP_CIPHER *EVP_camellia_192_cfb1(void); +const EVP_CIPHER *EVP_camellia_192_cfb8(void); +const EVP_CIPHER *EVP_camellia_192_cfb128(void); +# define EVP_camellia_192_cfb EVP_camellia_192_cfb128 +const EVP_CIPHER *EVP_camellia_192_ofb(void); +const EVP_CIPHER *EVP_camellia_256_ecb(void); +const EVP_CIPHER *EVP_camellia_256_cbc(void); +const EVP_CIPHER *EVP_camellia_256_cfb1(void); +const EVP_CIPHER *EVP_camellia_256_cfb8(void); +const EVP_CIPHER *EVP_camellia_256_cfb128(void); +# define EVP_camellia_256_cfb EVP_camellia_256_cfb128 +const EVP_CIPHER *EVP_camellia_256_ofb(void); +#endif + +#ifndef OPENSSL_NO_SEED +const EVP_CIPHER *EVP_seed_ecb(void); +const EVP_CIPHER *EVP_seed_cbc(void); +const EVP_CIPHER *EVP_seed_cfb128(void); +# define EVP_seed_cfb EVP_seed_cfb128 +const EVP_CIPHER *EVP_seed_ofb(void); +#endif + +void OPENSSL_add_all_algorithms_noconf(void); +void OPENSSL_add_all_algorithms_conf(void); + +#ifdef OPENSSL_LOAD_CONF +#define OpenSSL_add_all_algorithms() \ + OPENSSL_add_all_algorithms_conf() +#else +#define OpenSSL_add_all_algorithms() \ + OPENSSL_add_all_algorithms_noconf() +#endif + +void OpenSSL_add_all_ciphers(void); +void OpenSSL_add_all_digests(void); +#define SSLeay_add_all_algorithms() OpenSSL_add_all_algorithms() +#define SSLeay_add_all_ciphers() OpenSSL_add_all_ciphers() +#define SSLeay_add_all_digests() OpenSSL_add_all_digests() + +int EVP_add_cipher(const EVP_CIPHER *cipher); +int EVP_add_digest(const EVP_MD *digest); + +const EVP_CIPHER *EVP_get_cipherbyname(const char *name); +const EVP_MD *EVP_get_digestbyname(const char *name); +void EVP_cleanup(void); + +void EVP_CIPHER_do_all(void (*fn)(const EVP_CIPHER *ciph, + const char *from, const char *to, void *x), void *arg); +void EVP_CIPHER_do_all_sorted(void (*fn)(const EVP_CIPHER *ciph, + const char *from, const char *to, void *x), void *arg); + +void EVP_MD_do_all(void (*fn)(const EVP_MD *ciph, + const char *from, const char *to, void *x), void *arg); +void EVP_MD_do_all_sorted(void (*fn)(const EVP_MD *ciph, + const char *from, const char *to, void *x), void *arg); + +int EVP_PKEY_decrypt_old(unsigned char *dec_key, + const unsigned char *enc_key,int enc_key_len, + EVP_PKEY *private_key); +int EVP_PKEY_encrypt_old(unsigned char *enc_key, + const unsigned char *key,int key_len, + EVP_PKEY *pub_key); +int EVP_PKEY_type(int type); +int EVP_PKEY_id(const EVP_PKEY *pkey); +int EVP_PKEY_base_id(const EVP_PKEY *pkey); +int EVP_PKEY_bits(EVP_PKEY *pkey); +int EVP_PKEY_size(EVP_PKEY *pkey); +int EVP_PKEY_set_type(EVP_PKEY *pkey,int type); +int EVP_PKEY_set_type_str(EVP_PKEY *pkey, const char *str, int len); +int EVP_PKEY_assign(EVP_PKEY *pkey,int type,void *key); +void * EVP_PKEY_get0(EVP_PKEY *pkey); + +#ifndef OPENSSL_NO_RSA +struct rsa_st; +int EVP_PKEY_set1_RSA(EVP_PKEY *pkey,struct rsa_st *key); +struct rsa_st *EVP_PKEY_get1_RSA(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_DSA +struct dsa_st; +int EVP_PKEY_set1_DSA(EVP_PKEY *pkey,struct dsa_st *key); +struct dsa_st *EVP_PKEY_get1_DSA(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_DH +struct dh_st; +int EVP_PKEY_set1_DH(EVP_PKEY *pkey,struct dh_st *key); +struct dh_st *EVP_PKEY_get1_DH(EVP_PKEY *pkey); +#endif +#ifndef OPENSSL_NO_EC +struct ec_key_st; +int EVP_PKEY_set1_EC_KEY(EVP_PKEY *pkey,struct ec_key_st *key); +struct ec_key_st *EVP_PKEY_get1_EC_KEY(EVP_PKEY *pkey); +#endif + +EVP_PKEY * EVP_PKEY_new(void); +void EVP_PKEY_free(EVP_PKEY *pkey); + +EVP_PKEY * d2i_PublicKey(int type,EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PublicKey(EVP_PKEY *a, unsigned char **pp); + +EVP_PKEY * d2i_PrivateKey(int type,EVP_PKEY **a, const unsigned char **pp, + long length); +EVP_PKEY * d2i_AutoPrivateKey(EVP_PKEY **a, const unsigned char **pp, + long length); +int i2d_PrivateKey(EVP_PKEY *a, unsigned char **pp); + +int EVP_PKEY_copy_parameters(EVP_PKEY *to, const EVP_PKEY *from); +int EVP_PKEY_missing_parameters(const EVP_PKEY *pkey); +int EVP_PKEY_save_parameters(EVP_PKEY *pkey,int mode); +int EVP_PKEY_cmp_parameters(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_PKEY_cmp(const EVP_PKEY *a, const EVP_PKEY *b); + +int EVP_PKEY_print_public(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_private(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); +int EVP_PKEY_print_params(BIO *out, const EVP_PKEY *pkey, + int indent, ASN1_PCTX *pctx); + +int EVP_PKEY_get_default_digest_nid(EVP_PKEY *pkey, int *pnid); + +int EVP_CIPHER_type(const EVP_CIPHER *ctx); + +/* calls methods */ +int EVP_CIPHER_param_to_asn1(EVP_CIPHER_CTX *c, ASN1_TYPE *type); +int EVP_CIPHER_asn1_to_param(EVP_CIPHER_CTX *c, ASN1_TYPE *type); + +/* These are used by EVP_CIPHER methods */ +int EVP_CIPHER_set_asn1_iv(EVP_CIPHER_CTX *c,ASN1_TYPE *type); +int EVP_CIPHER_get_asn1_iv(EVP_CIPHER_CTX *c,ASN1_TYPE *type); + +/* PKCS5 password based encryption */ +int PKCS5_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); +int PKCS5_PBKDF2_HMAC_SHA1(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + int keylen, unsigned char *out); +int PKCS5_PBKDF2_HMAC(const char *pass, int passlen, + const unsigned char *salt, int saltlen, int iter, + const EVP_MD *digest, + int keylen, unsigned char *out); +int PKCS5_v2_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md, + int en_de); + +void PKCS5_PBE_add(void); + +int EVP_PBE_CipherInit (ASN1_OBJECT *pbe_obj, const char *pass, int passlen, + ASN1_TYPE *param, EVP_CIPHER_CTX *ctx, int en_de); + +/* PBE type */ + +/* Can appear as the outermost AlgorithmIdentifier */ +#define EVP_PBE_TYPE_OUTER 0x0 +/* Is an PRF type OID */ +#define EVP_PBE_TYPE_PRF 0x1 + +int EVP_PBE_alg_add_type(int pbe_type, int pbe_nid, int cipher_nid, int md_nid, + EVP_PBE_KEYGEN *keygen); +int EVP_PBE_alg_add(int nid, const EVP_CIPHER *cipher, const EVP_MD *md, + EVP_PBE_KEYGEN *keygen); +int EVP_PBE_find(int type, int pbe_nid, + int *pcnid, int *pmnid, EVP_PBE_KEYGEN **pkeygen); +void EVP_PBE_cleanup(void); + +#define ASN1_PKEY_ALIAS 0x1 +#define ASN1_PKEY_DYNAMIC 0x2 +#define ASN1_PKEY_SIGPARAM_NULL 0x4 + +#define ASN1_PKEY_CTRL_PKCS7_SIGN 0x1 +#define ASN1_PKEY_CTRL_PKCS7_ENCRYPT 0x2 +#define ASN1_PKEY_CTRL_DEFAULT_MD_NID 0x3 +#define ASN1_PKEY_CTRL_CMS_SIGN 0x5 +#define ASN1_PKEY_CTRL_CMS_ENVELOPE 0x7 + +int EVP_PKEY_asn1_get_count(void); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_get0(int idx); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find(ENGINE **pe, int type); +const EVP_PKEY_ASN1_METHOD *EVP_PKEY_asn1_find_str(ENGINE **pe, + const char *str, int len); +int EVP_PKEY_asn1_add0(const EVP_PKEY_ASN1_METHOD *ameth); +int EVP_PKEY_asn1_add_alias(int to, int from); +int EVP_PKEY_asn1_get0_info(int *ppkey_id, int *pkey_base_id, int *ppkey_flags, + const char **pinfo, const char **ppem_str, + const EVP_PKEY_ASN1_METHOD *ameth); + +const EVP_PKEY_ASN1_METHOD* EVP_PKEY_get0_asn1(EVP_PKEY *pkey); +EVP_PKEY_ASN1_METHOD* EVP_PKEY_asn1_new(int id, int flags, + const char *pem_str, const char *info); +void EVP_PKEY_asn1_copy(EVP_PKEY_ASN1_METHOD *dst, + const EVP_PKEY_ASN1_METHOD *src); +void EVP_PKEY_asn1_free(EVP_PKEY_ASN1_METHOD *ameth); +void EVP_PKEY_asn1_set_public(EVP_PKEY_ASN1_METHOD *ameth, + int (*pub_decode)(EVP_PKEY *pk, X509_PUBKEY *pub), + int (*pub_encode)(X509_PUBKEY *pub, const EVP_PKEY *pk), + int (*pub_cmp)(const EVP_PKEY *a, const EVP_PKEY *b), + int (*pub_print)(BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx), + int (*pkey_size)(const EVP_PKEY *pk), + int (*pkey_bits)(const EVP_PKEY *pk)); +void EVP_PKEY_asn1_set_private(EVP_PKEY_ASN1_METHOD *ameth, + int (*priv_decode)(EVP_PKEY *pk, PKCS8_PRIV_KEY_INFO *p8inf), + int (*priv_encode)(PKCS8_PRIV_KEY_INFO *p8, const EVP_PKEY *pk), + int (*priv_print)(BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx)); +void EVP_PKEY_asn1_set_param(EVP_PKEY_ASN1_METHOD *ameth, + int (*param_decode)(EVP_PKEY *pkey, + const unsigned char **pder, int derlen), + int (*param_encode)(const EVP_PKEY *pkey, unsigned char **pder), + int (*param_missing)(const EVP_PKEY *pk), + int (*param_copy)(EVP_PKEY *to, const EVP_PKEY *from), + int (*param_cmp)(const EVP_PKEY *a, const EVP_PKEY *b), + int (*param_print)(BIO *out, const EVP_PKEY *pkey, int indent, + ASN1_PCTX *pctx)); + +void EVP_PKEY_asn1_set_free(EVP_PKEY_ASN1_METHOD *ameth, + void (*pkey_free)(EVP_PKEY *pkey)); +void EVP_PKEY_asn1_set_ctrl(EVP_PKEY_ASN1_METHOD *ameth, + int (*pkey_ctrl)(EVP_PKEY *pkey, int op, + long arg1, void *arg2)); + + +#define EVP_PKEY_OP_UNDEFINED 0 +#define EVP_PKEY_OP_PARAMGEN (1<<1) +#define EVP_PKEY_OP_KEYGEN (1<<2) +#define EVP_PKEY_OP_SIGN (1<<3) +#define EVP_PKEY_OP_VERIFY (1<<4) +#define EVP_PKEY_OP_VERIFYRECOVER (1<<5) +#define EVP_PKEY_OP_SIGNCTX (1<<6) +#define EVP_PKEY_OP_VERIFYCTX (1<<7) +#define EVP_PKEY_OP_ENCRYPT (1<<8) +#define EVP_PKEY_OP_DECRYPT (1<<9) +#define EVP_PKEY_OP_DERIVE (1<<10) + +#define EVP_PKEY_OP_TYPE_SIG \ + (EVP_PKEY_OP_SIGN | EVP_PKEY_OP_VERIFY | EVP_PKEY_OP_VERIFYRECOVER \ + | EVP_PKEY_OP_SIGNCTX | EVP_PKEY_OP_VERIFYCTX) + +#define EVP_PKEY_OP_TYPE_CRYPT \ + (EVP_PKEY_OP_ENCRYPT | EVP_PKEY_OP_DECRYPT) + +#define EVP_PKEY_OP_TYPE_NOGEN \ + (EVP_PKEY_OP_SIG | EVP_PKEY_OP_CRYPT | EVP_PKEY_OP_DERIVE) + +#define EVP_PKEY_OP_TYPE_GEN \ + (EVP_PKEY_OP_PARAMGEN | EVP_PKEY_OP_KEYGEN) + +#define EVP_PKEY_CTX_set_signature_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, -1, EVP_PKEY_OP_TYPE_SIG, \ + EVP_PKEY_CTRL_MD, 0, (void *)md) + +#define EVP_PKEY_CTRL_MD 1 +#define EVP_PKEY_CTRL_PEER_KEY 2 + +#define EVP_PKEY_CTRL_PKCS7_ENCRYPT 3 +#define EVP_PKEY_CTRL_PKCS7_DECRYPT 4 + +#define EVP_PKEY_CTRL_PKCS7_SIGN 5 + +#define EVP_PKEY_CTRL_SET_MAC_KEY 6 + +#define EVP_PKEY_CTRL_DIGESTINIT 7 + +/* Used by GOST key encryption in TLS */ +#define EVP_PKEY_CTRL_SET_IV 8 + +#define EVP_PKEY_CTRL_CMS_ENCRYPT 9 +#define EVP_PKEY_CTRL_CMS_DECRYPT 10 +#define EVP_PKEY_CTRL_CMS_SIGN 11 + +#define EVP_PKEY_CTRL_CIPHER 12 + +#define EVP_PKEY_ALG_CTRL 0x1000 + + +#define EVP_PKEY_FLAG_AUTOARGLEN 2 +/* Method handles all operations: don't assume any digest related + * defaults. + */ +#define EVP_PKEY_FLAG_SIGCTX_CUSTOM 4 + +const EVP_PKEY_METHOD *EVP_PKEY_meth_find(int type); +EVP_PKEY_METHOD* EVP_PKEY_meth_new(int id, int flags); +void EVP_PKEY_meth_get0_info(int *ppkey_id, int *pflags, + const EVP_PKEY_METHOD *meth); +void EVP_PKEY_meth_copy(EVP_PKEY_METHOD *dst, const EVP_PKEY_METHOD *src); +void EVP_PKEY_meth_free(EVP_PKEY_METHOD *pmeth); +int EVP_PKEY_meth_add0(const EVP_PKEY_METHOD *pmeth); + +EVP_PKEY_CTX *EVP_PKEY_CTX_new(EVP_PKEY *pkey, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_new_id(int id, ENGINE *e); +EVP_PKEY_CTX *EVP_PKEY_CTX_dup(EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_free(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_ctrl(EVP_PKEY_CTX *ctx, int keytype, int optype, + int cmd, int p1, void *p2); +int EVP_PKEY_CTX_ctrl_str(EVP_PKEY_CTX *ctx, const char *type, + const char *value); + +int EVP_PKEY_CTX_get_operation(EVP_PKEY_CTX *ctx); +void EVP_PKEY_CTX_set0_keygen_info(EVP_PKEY_CTX *ctx, int *dat, int datlen); + +EVP_PKEY *EVP_PKEY_new_mac_key(int type, ENGINE *e, + const unsigned char *key, int keylen); + +void EVP_PKEY_CTX_set_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_data(EVP_PKEY_CTX *ctx); +EVP_PKEY *EVP_PKEY_CTX_get0_pkey(EVP_PKEY_CTX *ctx); + +EVP_PKEY *EVP_PKEY_CTX_get0_peerkey(EVP_PKEY_CTX *ctx); + +void EVP_PKEY_CTX_set_app_data(EVP_PKEY_CTX *ctx, void *data); +void *EVP_PKEY_CTX_get_app_data(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_sign_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_sign(EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify(EVP_PKEY_CTX *ctx, + const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen); +int EVP_PKEY_verify_recover_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_verify_recover(EVP_PKEY_CTX *ctx, + unsigned char *rout, size_t *routlen, + const unsigned char *sig, size_t siglen); +int EVP_PKEY_encrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_encrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); +int EVP_PKEY_decrypt_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_decrypt(EVP_PKEY_CTX *ctx, + unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen); + +int EVP_PKEY_derive_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_derive_set_peer(EVP_PKEY_CTX *ctx, EVP_PKEY *peer); +int EVP_PKEY_derive(EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen); + +typedef int EVP_PKEY_gen_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_paramgen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_paramgen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); +int EVP_PKEY_keygen_init(EVP_PKEY_CTX *ctx); +int EVP_PKEY_keygen(EVP_PKEY_CTX *ctx, EVP_PKEY **ppkey); + +void EVP_PKEY_CTX_set_cb(EVP_PKEY_CTX *ctx, EVP_PKEY_gen_cb *cb); +EVP_PKEY_gen_cb *EVP_PKEY_CTX_get_cb(EVP_PKEY_CTX *ctx); + +int EVP_PKEY_CTX_get_keygen_info(EVP_PKEY_CTX *ctx, int idx); + +void EVP_PKEY_meth_set_init(EVP_PKEY_METHOD *pmeth, + int (*init)(EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_set_copy(EVP_PKEY_METHOD *pmeth, + int (*copy)(EVP_PKEY_CTX *dst, EVP_PKEY_CTX *src)); + +void EVP_PKEY_meth_set_cleanup(EVP_PKEY_METHOD *pmeth, + void (*cleanup)(EVP_PKEY_CTX *ctx)); + +void EVP_PKEY_meth_set_paramgen(EVP_PKEY_METHOD *pmeth, + int (*paramgen_init)(EVP_PKEY_CTX *ctx), + int (*paramgen)(EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); + +void EVP_PKEY_meth_set_keygen(EVP_PKEY_METHOD *pmeth, + int (*keygen_init)(EVP_PKEY_CTX *ctx), + int (*keygen)(EVP_PKEY_CTX *ctx, EVP_PKEY *pkey)); + +void EVP_PKEY_meth_set_sign(EVP_PKEY_METHOD *pmeth, + int (*sign_init)(EVP_PKEY_CTX *ctx), + int (*sign)(EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); + +void EVP_PKEY_meth_set_verify(EVP_PKEY_METHOD *pmeth, + int (*verify_init)(EVP_PKEY_CTX *ctx), + int (*verify)(EVP_PKEY_CTX *ctx, const unsigned char *sig, size_t siglen, + const unsigned char *tbs, size_t tbslen)); + +void EVP_PKEY_meth_set_verify_recover(EVP_PKEY_METHOD *pmeth, + int (*verify_recover_init)(EVP_PKEY_CTX *ctx), + int (*verify_recover)(EVP_PKEY_CTX *ctx, + unsigned char *sig, size_t *siglen, + const unsigned char *tbs, size_t tbslen)); + +void EVP_PKEY_meth_set_signctx(EVP_PKEY_METHOD *pmeth, + int (*signctx_init)(EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx), + int (*signctx)(EVP_PKEY_CTX *ctx, unsigned char *sig, size_t *siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_set_verifyctx(EVP_PKEY_METHOD *pmeth, + int (*verifyctx_init)(EVP_PKEY_CTX *ctx, EVP_MD_CTX *mctx), + int (*verifyctx)(EVP_PKEY_CTX *ctx, const unsigned char *sig,int siglen, + EVP_MD_CTX *mctx)); + +void EVP_PKEY_meth_set_encrypt(EVP_PKEY_METHOD *pmeth, + int (*encrypt_init)(EVP_PKEY_CTX *ctx), + int (*encryptfn)(EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); + +void EVP_PKEY_meth_set_decrypt(EVP_PKEY_METHOD *pmeth, + int (*decrypt_init)(EVP_PKEY_CTX *ctx), + int (*decrypt)(EVP_PKEY_CTX *ctx, unsigned char *out, size_t *outlen, + const unsigned char *in, size_t inlen)); + +void EVP_PKEY_meth_set_derive(EVP_PKEY_METHOD *pmeth, + int (*derive_init)(EVP_PKEY_CTX *ctx), + int (*derive)(EVP_PKEY_CTX *ctx, unsigned char *key, size_t *keylen)); + +void EVP_PKEY_meth_set_ctrl(EVP_PKEY_METHOD *pmeth, + int (*ctrl)(EVP_PKEY_CTX *ctx, int type, int p1, void *p2), + int (*ctrl_str)(EVP_PKEY_CTX *ctx, + const char *type, const char *value)); + +void EVP_add_alg_module(void); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_EVP_strings(void); + +/* Error codes for the EVP functions. */ + +/* Function codes. */ +#define EVP_F_AESNI_INIT_KEY 165 +#define EVP_F_AESNI_XTS_CIPHER 176 +#define EVP_F_AES_INIT_KEY 133 +#define EVP_F_AES_XTS 172 +#define EVP_F_AES_XTS_CIPHER 175 +#define EVP_F_ALG_MODULE_INIT 177 +#define EVP_F_CAMELLIA_INIT_KEY 159 +#define EVP_F_CMAC_INIT 173 +#define EVP_F_D2I_PKEY 100 +#define EVP_F_DO_SIGVER_INIT 161 +#define EVP_F_DSAPKEY2PKCS8 134 +#define EVP_F_DSA_PKEY2PKCS8 135 +#define EVP_F_ECDSA_PKEY2PKCS8 129 +#define EVP_F_ECKEY_PKEY2PKCS8 132 +#define EVP_F_EVP_CIPHERINIT_EX 123 +#define EVP_F_EVP_CIPHER_CTX_COPY 163 +#define EVP_F_EVP_CIPHER_CTX_CTRL 124 +#define EVP_F_EVP_CIPHER_CTX_SET_KEY_LENGTH 122 +#define EVP_F_EVP_DECRYPTFINAL_EX 101 +#define EVP_F_EVP_DIGESTINIT_EX 128 +#define EVP_F_EVP_ENCRYPTFINAL_EX 127 +#define EVP_F_EVP_MD_CTX_COPY_EX 110 +#define EVP_F_EVP_MD_SIZE 162 +#define EVP_F_EVP_OPENINIT 102 +#define EVP_F_EVP_PBE_ALG_ADD 115 +#define EVP_F_EVP_PBE_ALG_ADD_TYPE 160 +#define EVP_F_EVP_PBE_CIPHERINIT 116 +#define EVP_F_EVP_PKCS82PKEY 111 +#define EVP_F_EVP_PKCS82PKEY_BROKEN 136 +#define EVP_F_EVP_PKEY2PKCS8_BROKEN 113 +#define EVP_F_EVP_PKEY_COPY_PARAMETERS 103 +#define EVP_F_EVP_PKEY_CTX_CTRL 137 +#define EVP_F_EVP_PKEY_CTX_CTRL_STR 150 +#define EVP_F_EVP_PKEY_CTX_DUP 156 +#define EVP_F_EVP_PKEY_DECRYPT 104 +#define EVP_F_EVP_PKEY_DECRYPT_INIT 138 +#define EVP_F_EVP_PKEY_DECRYPT_OLD 151 +#define EVP_F_EVP_PKEY_DERIVE 153 +#define EVP_F_EVP_PKEY_DERIVE_INIT 154 +#define EVP_F_EVP_PKEY_DERIVE_SET_PEER 155 +#define EVP_F_EVP_PKEY_ENCRYPT 105 +#define EVP_F_EVP_PKEY_ENCRYPT_INIT 139 +#define EVP_F_EVP_PKEY_ENCRYPT_OLD 152 +#define EVP_F_EVP_PKEY_GET1_DH 119 +#define EVP_F_EVP_PKEY_GET1_DSA 120 +#define EVP_F_EVP_PKEY_GET1_ECDSA 130 +#define EVP_F_EVP_PKEY_GET1_EC_KEY 131 +#define EVP_F_EVP_PKEY_GET1_RSA 121 +#define EVP_F_EVP_PKEY_KEYGEN 146 +#define EVP_F_EVP_PKEY_KEYGEN_INIT 147 +#define EVP_F_EVP_PKEY_NEW 106 +#define EVP_F_EVP_PKEY_PARAMGEN 148 +#define EVP_F_EVP_PKEY_PARAMGEN_INIT 149 +#define EVP_F_EVP_PKEY_SIGN 140 +#define EVP_F_EVP_PKEY_SIGN_INIT 141 +#define EVP_F_EVP_PKEY_VERIFY 142 +#define EVP_F_EVP_PKEY_VERIFY_INIT 143 +#define EVP_F_EVP_PKEY_VERIFY_RECOVER 144 +#define EVP_F_EVP_PKEY_VERIFY_RECOVER_INIT 145 +#define EVP_F_EVP_RIJNDAEL 126 +#define EVP_F_EVP_SIGNFINAL 107 +#define EVP_F_EVP_VERIFYFINAL 108 +#define EVP_F_FIPS_CIPHERINIT 166 +#define EVP_F_FIPS_CIPHER_CTX_COPY 170 +#define EVP_F_FIPS_CIPHER_CTX_CTRL 167 +#define EVP_F_FIPS_CIPHER_CTX_SET_KEY_LENGTH 171 +#define EVP_F_FIPS_DIGESTINIT 168 +#define EVP_F_FIPS_MD_CTX_COPY 169 +#define EVP_F_HMAC_INIT_EX 174 +#define EVP_F_INT_CTX_NEW 157 +#define EVP_F_PKCS5_PBE_KEYIVGEN 117 +#define EVP_F_PKCS5_V2_PBE_KEYIVGEN 118 +#define EVP_F_PKCS5_V2_PBKDF2_KEYIVGEN 164 +#define EVP_F_PKCS8_SET_BROKEN 112 +#define EVP_F_PKEY_SET_TYPE 158 +#define EVP_F_RC2_MAGIC_TO_METH 109 +#define EVP_F_RC5_CTRL 125 + +/* Reason codes. */ +#define EVP_R_AES_IV_SETUP_FAILED 162 +#define EVP_R_AES_KEY_SETUP_FAILED 143 +#define EVP_R_ASN1_LIB 140 +#define EVP_R_BAD_BLOCK_LENGTH 136 +#define EVP_R_BAD_DECRYPT 100 +#define EVP_R_BAD_KEY_LENGTH 137 +#define EVP_R_BN_DECODE_ERROR 112 +#define EVP_R_BN_PUBKEY_ERROR 113 +#define EVP_R_BUFFER_TOO_SMALL 155 +#define EVP_R_CAMELLIA_KEY_SETUP_FAILED 157 +#define EVP_R_CIPHER_PARAMETER_ERROR 122 +#define EVP_R_COMMAND_NOT_SUPPORTED 147 +#define EVP_R_CTRL_NOT_IMPLEMENTED 132 +#define EVP_R_CTRL_OPERATION_NOT_IMPLEMENTED 133 +#define EVP_R_DATA_NOT_MULTIPLE_OF_BLOCK_LENGTH 138 +#define EVP_R_DECODE_ERROR 114 +#define EVP_R_DIFFERENT_KEY_TYPES 101 +#define EVP_R_DIFFERENT_PARAMETERS 153 +#define EVP_R_DISABLED_FOR_FIPS 163 +#define EVP_R_ENCODE_ERROR 115 +#define EVP_R_ERROR_LOADING_SECTION 165 +#define EVP_R_ERROR_SETTING_FIPS_MODE 166 +#define EVP_R_EVP_PBE_CIPHERINIT_ERROR 119 +#define EVP_R_EXPECTING_AN_RSA_KEY 127 +#define EVP_R_EXPECTING_A_DH_KEY 128 +#define EVP_R_EXPECTING_A_DSA_KEY 129 +#define EVP_R_EXPECTING_A_ECDSA_KEY 141 +#define EVP_R_EXPECTING_A_EC_KEY 142 +#define EVP_R_FIPS_MODE_NOT_SUPPORTED 167 +#define EVP_R_INITIALIZATION_ERROR 134 +#define EVP_R_INPUT_NOT_INITIALIZED 111 +#define EVP_R_INVALID_DIGEST 152 +#define EVP_R_INVALID_FIPS_MODE 168 +#define EVP_R_INVALID_KEY_LENGTH 130 +#define EVP_R_INVALID_OPERATION 148 +#define EVP_R_IV_TOO_LARGE 102 +#define EVP_R_KEYGEN_FAILURE 120 +#define EVP_R_MESSAGE_DIGEST_IS_NULL 159 +#define EVP_R_METHOD_NOT_SUPPORTED 144 +#define EVP_R_MISSING_PARAMETERS 103 +#define EVP_R_NO_CIPHER_SET 131 +#define EVP_R_NO_DEFAULT_DIGEST 158 +#define EVP_R_NO_DIGEST_SET 139 +#define EVP_R_NO_DSA_PARAMETERS 116 +#define EVP_R_NO_KEY_SET 154 +#define EVP_R_NO_OPERATION_SET 149 +#define EVP_R_NO_SIGN_FUNCTION_CONFIGURED 104 +#define EVP_R_NO_VERIFY_FUNCTION_CONFIGURED 105 +#define EVP_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 150 +#define EVP_R_OPERATON_NOT_INITIALIZED 151 +#define EVP_R_PKCS8_UNKNOWN_BROKEN_TYPE 117 +#define EVP_R_PRIVATE_KEY_DECODE_ERROR 145 +#define EVP_R_PRIVATE_KEY_ENCODE_ERROR 146 +#define EVP_R_PUBLIC_KEY_NOT_RSA 106 +#define EVP_R_TOO_LARGE 164 +#define EVP_R_UNKNOWN_CIPHER 160 +#define EVP_R_UNKNOWN_DIGEST 161 +#define EVP_R_UNKNOWN_OPTION 169 +#define EVP_R_UNKNOWN_PBE_ALGORITHM 121 +#define EVP_R_UNSUPORTED_NUMBER_OF_ROUNDS 135 +#define EVP_R_UNSUPPORTED_ALGORITHM 156 +#define EVP_R_UNSUPPORTED_CIPHER 107 +#define EVP_R_UNSUPPORTED_KEYLENGTH 123 +#define EVP_R_UNSUPPORTED_KEY_DERIVATION_FUNCTION 124 +#define EVP_R_UNSUPPORTED_KEY_SIZE 108 +#define EVP_R_UNSUPPORTED_PRF 125 +#define EVP_R_UNSUPPORTED_PRIVATE_KEY_ALGORITHM 118 +#define EVP_R_UNSUPPORTED_SALT_TYPE 126 +#define EVP_R_WRONG_FINAL_BLOCK_LENGTH 109 +#define EVP_R_WRONG_PUBLIC_KEY_TYPE 110 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/hmac.h b/libs/openssl/include/openssl/hmac.h new file mode 100644 index 0000000..1be0022 --- /dev/null +++ b/libs/openssl/include/openssl/hmac.h @@ -0,0 +1,110 @@ +/* crypto/hmac/hmac.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +#ifndef HEADER_HMAC_H +#define HEADER_HMAC_H + +#include + +#ifdef OPENSSL_NO_HMAC +#error HMAC is disabled. +#endif + +#include + +#define HMAC_MAX_MD_CBLOCK 128 /* largest known is SHA512 */ + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct hmac_ctx_st + { + const EVP_MD *md; + EVP_MD_CTX md_ctx; + EVP_MD_CTX i_ctx; + EVP_MD_CTX o_ctx; + unsigned int key_length; + unsigned char key[HMAC_MAX_MD_CBLOCK]; + } HMAC_CTX; + +#define HMAC_size(e) (EVP_MD_size((e)->md)) + + +void HMAC_CTX_init(HMAC_CTX *ctx); +void HMAC_CTX_cleanup(HMAC_CTX *ctx); + +#define HMAC_cleanup(ctx) HMAC_CTX_cleanup(ctx) /* deprecated */ + +int HMAC_Init(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md); /* deprecated */ +int HMAC_Init_ex(HMAC_CTX *ctx, const void *key, int len, + const EVP_MD *md, ENGINE *impl); +int HMAC_Update(HMAC_CTX *ctx, const unsigned char *data, size_t len); +int HMAC_Final(HMAC_CTX *ctx, unsigned char *md, unsigned int *len); +unsigned char *HMAC(const EVP_MD *evp_md, const void *key, int key_len, + const unsigned char *d, size_t n, unsigned char *md, + unsigned int *md_len); +int HMAC_CTX_copy(HMAC_CTX *dctx, HMAC_CTX *sctx); + +void HMAC_CTX_set_flags(HMAC_CTX *ctx, unsigned long flags); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/idea.h b/libs/openssl/include/openssl/idea.h new file mode 100644 index 0000000..e9a1e7f --- /dev/null +++ b/libs/openssl/include/openssl/idea.h @@ -0,0 +1,103 @@ +/* crypto/idea/idea.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_IDEA_H +#define HEADER_IDEA_H + +#include /* IDEA_INT, OPENSSL_NO_IDEA */ + +#ifdef OPENSSL_NO_IDEA +#error IDEA is disabled. +#endif + +#define IDEA_ENCRYPT 1 +#define IDEA_DECRYPT 0 + +#define IDEA_BLOCK 8 +#define IDEA_KEY_LENGTH 16 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct idea_key_st + { + IDEA_INT data[9][6]; + } IDEA_KEY_SCHEDULE; + +const char *idea_options(void); +void idea_ecb_encrypt(const unsigned char *in, unsigned char *out, + IDEA_KEY_SCHEDULE *ks); +#ifdef OPENSSL_FIPS +void private_idea_set_encrypt_key(const unsigned char *key, IDEA_KEY_SCHEDULE *ks); +#endif +void idea_set_encrypt_key(const unsigned char *key, IDEA_KEY_SCHEDULE *ks); +void idea_set_decrypt_key(IDEA_KEY_SCHEDULE *ek, IDEA_KEY_SCHEDULE *dk); +void idea_cbc_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv,int enc); +void idea_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, + int *num,int enc); +void idea_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, IDEA_KEY_SCHEDULE *ks, unsigned char *iv, int *num); +void idea_encrypt(unsigned long *in, IDEA_KEY_SCHEDULE *ks); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/krb5_asn.h b/libs/openssl/include/openssl/krb5_asn.h new file mode 100644 index 0000000..41725d0 --- /dev/null +++ b/libs/openssl/include/openssl/krb5_asn.h @@ -0,0 +1,256 @@ +/* krb5_asn.h */ +/* Written by Vern Staats for the OpenSSL project, +** using ocsp/{*.h,*asn*.c} as a starting point +*/ + +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_KRB5_ASN_H +#define HEADER_KRB5_ASN_H + +/* +#include +*/ +#include + +#ifdef __cplusplus +extern "C" { +#endif + + +/* ASN.1 from Kerberos RFC 1510 +*/ + +/* EncryptedData ::= SEQUENCE { +** etype[0] INTEGER, -- EncryptionType +** kvno[1] INTEGER OPTIONAL, +** cipher[2] OCTET STRING -- ciphertext +** } +*/ +typedef struct krb5_encdata_st + { + ASN1_INTEGER *etype; + ASN1_INTEGER *kvno; + ASN1_OCTET_STRING *cipher; + } KRB5_ENCDATA; + +DECLARE_STACK_OF(KRB5_ENCDATA) + +/* PrincipalName ::= SEQUENCE { +** name-type[0] INTEGER, +** name-string[1] SEQUENCE OF GeneralString +** } +*/ +typedef struct krb5_princname_st + { + ASN1_INTEGER *nametype; + STACK_OF(ASN1_GENERALSTRING) *namestring; + } KRB5_PRINCNAME; + +DECLARE_STACK_OF(KRB5_PRINCNAME) + + +/* Ticket ::= [APPLICATION 1] SEQUENCE { +** tkt-vno[0] INTEGER, +** realm[1] Realm, +** sname[2] PrincipalName, +** enc-part[3] EncryptedData +** } +*/ +typedef struct krb5_tktbody_st + { + ASN1_INTEGER *tktvno; + ASN1_GENERALSTRING *realm; + KRB5_PRINCNAME *sname; + KRB5_ENCDATA *encdata; + } KRB5_TKTBODY; + +typedef STACK_OF(KRB5_TKTBODY) KRB5_TICKET; +DECLARE_STACK_OF(KRB5_TKTBODY) + + +/* AP-REQ ::= [APPLICATION 14] SEQUENCE { +** pvno[0] INTEGER, +** msg-type[1] INTEGER, +** ap-options[2] APOptions, +** ticket[3] Ticket, +** authenticator[4] EncryptedData +** } +** +** APOptions ::= BIT STRING { +** reserved(0), use-session-key(1), mutual-required(2) } +*/ +typedef struct krb5_ap_req_st + { + ASN1_INTEGER *pvno; + ASN1_INTEGER *msgtype; + ASN1_BIT_STRING *apoptions; + KRB5_TICKET *ticket; + KRB5_ENCDATA *authenticator; + } KRB5_APREQBODY; + +typedef STACK_OF(KRB5_APREQBODY) KRB5_APREQ; +DECLARE_STACK_OF(KRB5_APREQBODY) + + +/* Authenticator Stuff */ + + +/* Checksum ::= SEQUENCE { +** cksumtype[0] INTEGER, +** checksum[1] OCTET STRING +** } +*/ +typedef struct krb5_checksum_st + { + ASN1_INTEGER *ctype; + ASN1_OCTET_STRING *checksum; + } KRB5_CHECKSUM; + +DECLARE_STACK_OF(KRB5_CHECKSUM) + + +/* EncryptionKey ::= SEQUENCE { +** keytype[0] INTEGER, +** keyvalue[1] OCTET STRING +** } +*/ +typedef struct krb5_encryptionkey_st + { + ASN1_INTEGER *ktype; + ASN1_OCTET_STRING *keyvalue; + } KRB5_ENCKEY; + +DECLARE_STACK_OF(KRB5_ENCKEY) + + +/* AuthorizationData ::= SEQUENCE OF SEQUENCE { +** ad-type[0] INTEGER, +** ad-data[1] OCTET STRING +** } +*/ +typedef struct krb5_authorization_st + { + ASN1_INTEGER *adtype; + ASN1_OCTET_STRING *addata; + } KRB5_AUTHDATA; + +DECLARE_STACK_OF(KRB5_AUTHDATA) + + +/* -- Unencrypted authenticator +** Authenticator ::= [APPLICATION 2] SEQUENCE { +** authenticator-vno[0] INTEGER, +** crealm[1] Realm, +** cname[2] PrincipalName, +** cksum[3] Checksum OPTIONAL, +** cusec[4] INTEGER, +** ctime[5] KerberosTime, +** subkey[6] EncryptionKey OPTIONAL, +** seq-number[7] INTEGER OPTIONAL, +** authorization-data[8] AuthorizationData OPTIONAL +** } +*/ +typedef struct krb5_authenticator_st + { + ASN1_INTEGER *avno; + ASN1_GENERALSTRING *crealm; + KRB5_PRINCNAME *cname; + KRB5_CHECKSUM *cksum; + ASN1_INTEGER *cusec; + ASN1_GENERALIZEDTIME *ctime; + KRB5_ENCKEY *subkey; + ASN1_INTEGER *seqnum; + KRB5_AUTHDATA *authorization; + } KRB5_AUTHENTBODY; + +typedef STACK_OF(KRB5_AUTHENTBODY) KRB5_AUTHENT; +DECLARE_STACK_OF(KRB5_AUTHENTBODY) + + +/* DECLARE_ASN1_FUNCTIONS(type) = DECLARE_ASN1_FUNCTIONS_name(type, type) = +** type *name##_new(void); +** void name##_free(type *a); +** DECLARE_ASN1_ENCODE_FUNCTIONS(type, name, name) = +** DECLARE_ASN1_ENCODE_FUNCTIONS(type, itname, name) = +** type *d2i_##name(type **a, const unsigned char **in, long len); +** int i2d_##name(type *a, unsigned char **out); +** DECLARE_ASN1_ITEM(itname) = OPENSSL_EXTERN const ASN1_ITEM itname##_it +*/ + +DECLARE_ASN1_FUNCTIONS(KRB5_ENCDATA) +DECLARE_ASN1_FUNCTIONS(KRB5_PRINCNAME) +DECLARE_ASN1_FUNCTIONS(KRB5_TKTBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_APREQBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_TICKET) +DECLARE_ASN1_FUNCTIONS(KRB5_APREQ) + +DECLARE_ASN1_FUNCTIONS(KRB5_CHECKSUM) +DECLARE_ASN1_FUNCTIONS(KRB5_ENCKEY) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHDATA) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHENTBODY) +DECLARE_ASN1_FUNCTIONS(KRB5_AUTHENT) + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/kssl.h b/libs/openssl/include/openssl/kssl.h new file mode 100644 index 0000000..e4df843 --- /dev/null +++ b/libs/openssl/include/openssl/kssl.h @@ -0,0 +1,192 @@ +/* ssl/kssl.h -*- mode: C; c-file-style: "eay" -*- */ +/* Written by Vern Staats for the OpenSSL project 2000. + * project 2000. + */ +/* ==================================================================== + * Copyright (c) 2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +/* +** 19990701 VRS Started. +*/ + +#ifndef KSSL_H +#define KSSL_H + +#include + +#ifndef OPENSSL_NO_KRB5 + +#include +#include +#include +#ifdef OPENSSL_SYS_WIN32 +/* These can sometimes get redefined indirectly by krb5 header files + * after they get undefed in ossl_typ.h + */ +#undef X509_NAME +#undef X509_EXTENSIONS +#undef OCSP_REQUEST +#undef OCSP_RESPONSE +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Depending on which KRB5 implementation used, some types from +** the other may be missing. Resolve that here and now +*/ +#ifdef KRB5_HEIMDAL +typedef unsigned char krb5_octet; +#define FAR +#else + +#ifndef FAR +#define FAR +#endif + +#endif + +/* Uncomment this to debug kssl problems or +** to trace usage of the Kerberos session key +** +** #define KSSL_DEBUG +*/ + +#ifndef KRB5SVC +#define KRB5SVC "host" +#endif + +#ifndef KRB5KEYTAB +#define KRB5KEYTAB "/etc/krb5.keytab" +#endif + +#ifndef KRB5SENDAUTH +#define KRB5SENDAUTH 1 +#endif + +#ifndef KRB5CHECKAUTH +#define KRB5CHECKAUTH 1 +#endif + +#ifndef KSSL_CLOCKSKEW +#define KSSL_CLOCKSKEW 300; +#endif + +#define KSSL_ERR_MAX 255 +typedef struct kssl_err_st { + int reason; + char text[KSSL_ERR_MAX+1]; + } KSSL_ERR; + + +/* Context for passing +** (1) Kerberos session key to SSL, and +** (2) Config data between application and SSL lib +*/ +typedef struct kssl_ctx_st + { + /* used by: disposition: */ + char *service_name; /* C,S default ok (kssl) */ + char *service_host; /* C input, REQUIRED */ + char *client_princ; /* S output from krb5 ticket */ + char *keytab_file; /* S NULL (/etc/krb5.keytab) */ + char *cred_cache; /* C NULL (default) */ + krb5_enctype enctype; + int length; + krb5_octet FAR *key; + } KSSL_CTX; + +#define KSSL_CLIENT 1 +#define KSSL_SERVER 2 +#define KSSL_SERVICE 3 +#define KSSL_KEYTAB 4 + +#define KSSL_CTX_OK 0 +#define KSSL_CTX_ERR 1 +#define KSSL_NOMEM 2 + +/* Public (for use by applications that use OpenSSL with Kerberos 5 support */ +krb5_error_code kssl_ctx_setstring(KSSL_CTX *kssl_ctx, int which, char *text); +KSSL_CTX *kssl_ctx_new(void); +KSSL_CTX *kssl_ctx_free(KSSL_CTX *kssl_ctx); +void kssl_ctx_show(KSSL_CTX *kssl_ctx); +krb5_error_code kssl_ctx_setprinc(KSSL_CTX *kssl_ctx, int which, + krb5_data *realm, krb5_data *entity, int nentities); +krb5_error_code kssl_cget_tkt(KSSL_CTX *kssl_ctx, krb5_data **enc_tktp, + krb5_data *authenp, KSSL_ERR *kssl_err); +krb5_error_code kssl_sget_tkt(KSSL_CTX *kssl_ctx, krb5_data *indata, + krb5_ticket_times *ttimes, KSSL_ERR *kssl_err); +krb5_error_code kssl_ctx_setkey(KSSL_CTX *kssl_ctx, krb5_keyblock *session); +void kssl_err_set(KSSL_ERR *kssl_err, int reason, char *text); +void kssl_krb5_free_data_contents(krb5_context context, krb5_data *data); +krb5_error_code kssl_build_principal_2(krb5_context context, + krb5_principal *princ, int rlen, const char *realm, + int slen, const char *svc, int hlen, const char *host); +krb5_error_code kssl_validate_times(krb5_timestamp atime, + krb5_ticket_times *ttimes); +krb5_error_code kssl_check_authent(KSSL_CTX *kssl_ctx, krb5_data *authentp, + krb5_timestamp *atimep, KSSL_ERR *kssl_err); +unsigned char *kssl_skip_confound(krb5_enctype enctype, unsigned char *authn); + +void SSL_set0_kssl_ctx(SSL *s, KSSL_CTX *kctx); +KSSL_CTX * SSL_get0_kssl_ctx(SSL *s); +char *kssl_ctx_get0_client_princ(KSSL_CTX *kctx); + +#ifdef __cplusplus +} +#endif +#endif /* OPENSSL_NO_KRB5 */ +#endif /* KSSL_H */ diff --git a/libs/openssl/include/openssl/lhash.h b/libs/openssl/include/openssl/lhash.h new file mode 100644 index 0000000..e7d8763 --- /dev/null +++ b/libs/openssl/include/openssl/lhash.h @@ -0,0 +1,241 @@ +/* crypto/lhash/lhash.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +/* Header for dynamic hash table routines + * Author - Eric Young + */ + +#ifndef HEADER_LHASH_H +#define HEADER_LHASH_H + +#include +#ifndef OPENSSL_NO_FP_API +#include +#endif + +#ifndef OPENSSL_NO_BIO +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct lhash_node_st + { + void *data; + struct lhash_node_st *next; +#ifndef OPENSSL_NO_HASH_COMP + unsigned long hash; +#endif + } LHASH_NODE; + +typedef int (*LHASH_COMP_FN_TYPE)(const void *, const void *); +typedef unsigned long (*LHASH_HASH_FN_TYPE)(const void *); +typedef void (*LHASH_DOALL_FN_TYPE)(void *); +typedef void (*LHASH_DOALL_ARG_FN_TYPE)(void *, void *); + +/* Macros for declaring and implementing type-safe wrappers for LHASH callbacks. + * This way, callbacks can be provided to LHASH structures without function + * pointer casting and the macro-defined callbacks provide per-variable casting + * before deferring to the underlying type-specific callbacks. NB: It is + * possible to place a "static" in front of both the DECLARE and IMPLEMENT + * macros if the functions are strictly internal. */ + +/* First: "hash" functions */ +#define DECLARE_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *); +#define IMPLEMENT_LHASH_HASH_FN(name, o_type) \ + unsigned long name##_LHASH_HASH(const void *arg) { \ + const o_type *a = arg; \ + return name##_hash(a); } +#define LHASH_HASH_FN(name) name##_LHASH_HASH + +/* Second: "compare" functions */ +#define DECLARE_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *, const void *); +#define IMPLEMENT_LHASH_COMP_FN(name, o_type) \ + int name##_LHASH_COMP(const void *arg1, const void *arg2) { \ + const o_type *a = arg1; \ + const o_type *b = arg2; \ + return name##_cmp(a,b); } +#define LHASH_COMP_FN(name) name##_LHASH_COMP + +/* Third: "doall" functions */ +#define DECLARE_LHASH_DOALL_FN(name, o_type) \ + void name##_LHASH_DOALL(void *); +#define IMPLEMENT_LHASH_DOALL_FN(name, o_type) \ + void name##_LHASH_DOALL(void *arg) { \ + o_type *a = arg; \ + name##_doall(a); } +#define LHASH_DOALL_FN(name) name##_LHASH_DOALL + +/* Fourth: "doall_arg" functions */ +#define DECLARE_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *, void *); +#define IMPLEMENT_LHASH_DOALL_ARG_FN(name, o_type, a_type) \ + void name##_LHASH_DOALL_ARG(void *arg1, void *arg2) { \ + o_type *a = arg1; \ + a_type *b = arg2; \ + name##_doall_arg(a, b); } +#define LHASH_DOALL_ARG_FN(name) name##_LHASH_DOALL_ARG + +typedef struct lhash_st + { + LHASH_NODE **b; + LHASH_COMP_FN_TYPE comp; + LHASH_HASH_FN_TYPE hash; + unsigned int num_nodes; + unsigned int num_alloc_nodes; + unsigned int p; + unsigned int pmax; + unsigned long up_load; /* load times 256 */ + unsigned long down_load; /* load times 256 */ + unsigned long num_items; + + unsigned long num_expands; + unsigned long num_expand_reallocs; + unsigned long num_contracts; + unsigned long num_contract_reallocs; + unsigned long num_hash_calls; + unsigned long num_comp_calls; + unsigned long num_insert; + unsigned long num_replace; + unsigned long num_delete; + unsigned long num_no_delete; + unsigned long num_retrieve; + unsigned long num_retrieve_miss; + unsigned long num_hash_comps; + + int error; + } _LHASH; /* Do not use _LHASH directly, use LHASH_OF + * and friends */ + +#define LH_LOAD_MULT 256 + +/* Indicates a malloc() error in the last call, this is only bad + * in lh_insert(). */ +#define lh_error(lh) ((lh)->error) + +_LHASH *lh_new(LHASH_HASH_FN_TYPE h, LHASH_COMP_FN_TYPE c); +void lh_free(_LHASH *lh); +void *lh_insert(_LHASH *lh, void *data); +void *lh_delete(_LHASH *lh, const void *data); +void *lh_retrieve(_LHASH *lh, const void *data); +void lh_doall(_LHASH *lh, LHASH_DOALL_FN_TYPE func); +void lh_doall_arg(_LHASH *lh, LHASH_DOALL_ARG_FN_TYPE func, void *arg); +unsigned long lh_strhash(const char *c); +unsigned long lh_num_items(const _LHASH *lh); + +#ifndef OPENSSL_NO_FP_API +void lh_stats(const _LHASH *lh, FILE *out); +void lh_node_stats(const _LHASH *lh, FILE *out); +void lh_node_usage_stats(const _LHASH *lh, FILE *out); +#endif + +#ifndef OPENSSL_NO_BIO +void lh_stats_bio(const _LHASH *lh, BIO *out); +void lh_node_stats_bio(const _LHASH *lh, BIO *out); +void lh_node_usage_stats_bio(const _LHASH *lh, BIO *out); +#endif + +/* Type checking... */ + +#define LHASH_OF(type) struct lhash_st_##type + +#define DECLARE_LHASH_OF(type) LHASH_OF(type) { int dummy; } + +#define CHECKED_LHASH_OF(type,lh) \ + ((_LHASH *)CHECKED_PTR_OF(LHASH_OF(type),lh)) + +/* Define wrapper functions. */ +#define LHM_lh_new(type, name) \ + ((LHASH_OF(type) *)lh_new(LHASH_HASH_FN(name), LHASH_COMP_FN(name))) +#define LHM_lh_error(type, lh) \ + lh_error(CHECKED_LHASH_OF(type,lh)) +#define LHM_lh_insert(type, lh, inst) \ + ((type *)lh_insert(CHECKED_LHASH_OF(type, lh), \ + CHECKED_PTR_OF(type, inst))) +#define LHM_lh_retrieve(type, lh, inst) \ + ((type *)lh_retrieve(CHECKED_LHASH_OF(type, lh), \ + CHECKED_PTR_OF(type, inst))) +#define LHM_lh_delete(type, lh, inst) \ + ((type *)lh_delete(CHECKED_LHASH_OF(type, lh), \ + CHECKED_PTR_OF(type, inst))) +#define LHM_lh_doall(type, lh,fn) lh_doall(CHECKED_LHASH_OF(type, lh), fn) +#define LHM_lh_doall_arg(type, lh, fn, arg_type, arg) \ + lh_doall_arg(CHECKED_LHASH_OF(type, lh), fn, CHECKED_PTR_OF(arg_type, arg)) +#define LHM_lh_num_items(type, lh) lh_num_items(CHECKED_LHASH_OF(type, lh)) +#define LHM_lh_down_load(type, lh) (CHECKED_LHASH_OF(type, lh)->down_load) +#define LHM_lh_node_stats_bio(type, lh, out) \ + lh_node_stats_bio(CHECKED_LHASH_OF(type, lh), out) +#define LHM_lh_node_usage_stats_bio(type, lh, out) \ + lh_node_usage_stats_bio(CHECKED_LHASH_OF(type, lh), out) +#define LHM_lh_stats_bio(type, lh, out) \ + lh_stats_bio(CHECKED_LHASH_OF(type, lh), out) +#define LHM_lh_free(type, lh) lh_free(CHECKED_LHASH_OF(type, lh)) + +DECLARE_LHASH_OF(OPENSSL_STRING); +DECLARE_LHASH_OF(OPENSSL_CSTRING); + +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/libs/openssl/include/openssl/md4.h b/libs/openssl/include/openssl/md4.h new file mode 100644 index 0000000..a55368a --- /dev/null +++ b/libs/openssl/include/openssl/md4.h @@ -0,0 +1,120 @@ +/* crypto/md4/md4.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MD4_H +#define HEADER_MD4_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_MD4 +#error MD4 is disabled. +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD4_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! MD4_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(__LP32__) +#define MD4_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define MD4_LONG unsigned long +#define MD4_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define MD4_LONG unsigned int +#endif + +#define MD4_CBLOCK 64 +#define MD4_LBLOCK (MD4_CBLOCK/4) +#define MD4_DIGEST_LENGTH 16 + +typedef struct MD4state_st + { + MD4_LONG A,B,C,D; + MD4_LONG Nl,Nh; + MD4_LONG data[MD4_LBLOCK]; + unsigned int num; + } MD4_CTX; + +#ifdef OPENSSL_FIPS +int private_MD4_Init(MD4_CTX *c); +#endif +int MD4_Init(MD4_CTX *c); +int MD4_Update(MD4_CTX *c, const void *data, size_t len); +int MD4_Final(unsigned char *md, MD4_CTX *c); +unsigned char *MD4(const unsigned char *d, size_t n, unsigned char *md); +void MD4_Transform(MD4_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/md5.h b/libs/openssl/include/openssl/md5.h new file mode 100644 index 0000000..541cc92 --- /dev/null +++ b/libs/openssl/include/openssl/md5.h @@ -0,0 +1,120 @@ +/* crypto/md5/md5.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MD5_H +#define HEADER_MD5_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_MD5 +#error MD5 is disabled. +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! MD5_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! MD5_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(__LP32__) +#define MD5_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define MD5_LONG unsigned long +#define MD5_LONG_LOG2 3 +/* + * _CRAY note. I could declare short, but I have no idea what impact + * does it have on performance on none-T3E machines. I could declare + * int, but at least on C90 sizeof(int) can be chosen at compile time. + * So I've chosen long... + * + */ +#else +#define MD5_LONG unsigned int +#endif + +#define MD5_CBLOCK 64 +#define MD5_LBLOCK (MD5_CBLOCK/4) +#define MD5_DIGEST_LENGTH 16 + +typedef struct MD5state_st + { + MD5_LONG A,B,C,D; + MD5_LONG Nl,Nh; + MD5_LONG data[MD5_LBLOCK]; + unsigned int num; + } MD5_CTX; + +#ifdef OPENSSL_FIPS +int private_MD5_Init(MD5_CTX *c); +#endif +int MD5_Init(MD5_CTX *c); +int MD5_Update(MD5_CTX *c, const void *data, size_t len); +int MD5_Final(unsigned char *md, MD5_CTX *c); +unsigned char *MD5(const unsigned char *d, size_t n, unsigned char *md); +void MD5_Transform(MD5_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/mdc2.h b/libs/openssl/include/openssl/mdc2.h new file mode 100644 index 0000000..f3e8e57 --- /dev/null +++ b/libs/openssl/include/openssl/mdc2.h @@ -0,0 +1,98 @@ +/* crypto/mdc2/mdc2.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_MDC2_H +#define HEADER_MDC2_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_MDC2 +#error MDC2 is disabled. +#endif + +#define MDC2_BLOCK 8 +#define MDC2_DIGEST_LENGTH 16 + +typedef struct mdc2_ctx_st + { + unsigned int num; + unsigned char data[MDC2_BLOCK]; + DES_cblock h,hh; + int pad_type; /* either 1 or 2, default 1 */ + } MDC2_CTX; + + +#ifdef OPENSSL_FIPS +int private_MDC2_Init(MDC2_CTX *c); +#endif +int MDC2_Init(MDC2_CTX *c); +int MDC2_Update(MDC2_CTX *c, const unsigned char *data, size_t len); +int MDC2_Final(unsigned char *md, MDC2_CTX *c); +unsigned char *MDC2(const unsigned char *d, size_t n, + unsigned char *md); + +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/libs/openssl/include/openssl/modes.h b/libs/openssl/include/openssl/modes.h new file mode 100644 index 0000000..f18215b --- /dev/null +++ b/libs/openssl/include/openssl/modes.h @@ -0,0 +1,135 @@ +/* ==================================================================== + * Copyright (c) 2008 The OpenSSL Project. All rights reserved. + * + * Rights for redistribution and usage in source and binary + * forms are granted according to the OpenSSL license. + */ + +#include + +typedef void (*block128_f)(const unsigned char in[16], + unsigned char out[16], + const void *key); + +typedef void (*cbc128_f)(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int enc); + +typedef void (*ctr128_f)(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16]); + +typedef void (*ccm128_f)(const unsigned char *in, unsigned char *out, + size_t blocks, const void *key, + const unsigned char ivec[16],unsigned char cmac[16]); + +void CRYPTO_cbc128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +void CRYPTO_cbc128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); + +void CRYPTO_ctr128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], unsigned char ecount_buf[16], + unsigned int *num, block128_f block); + +void CRYPTO_ctr128_encrypt_ctr32(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], unsigned char ecount_buf[16], + unsigned int *num, ctr128_f ctr); + +void CRYPTO_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + block128_f block); + +void CRYPTO_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_8_encrypt(const unsigned char *in, unsigned char *out, + size_t length, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); +void CRYPTO_cfb128_1_encrypt(const unsigned char *in, unsigned char *out, + size_t bits, const void *key, + unsigned char ivec[16], int *num, + int enc, block128_f block); + +size_t CRYPTO_cts128_encrypt_block(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +size_t CRYPTO_cts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_cts128_decrypt_block(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +size_t CRYPTO_cts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +size_t CRYPTO_nistcts128_encrypt_block(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +size_t CRYPTO_nistcts128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); +size_t CRYPTO_nistcts128_decrypt_block(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], block128_f block); +size_t CRYPTO_nistcts128_decrypt(const unsigned char *in, unsigned char *out, + size_t len, const void *key, + unsigned char ivec[16], cbc128_f cbc); + +typedef struct gcm128_context GCM128_CONTEXT; + +GCM128_CONTEXT *CRYPTO_gcm128_new(void *key, block128_f block); +void CRYPTO_gcm128_init(GCM128_CONTEXT *ctx,void *key,block128_f block); +void CRYPTO_gcm128_setiv(GCM128_CONTEXT *ctx, const unsigned char *iv, + size_t len); +int CRYPTO_gcm128_aad(GCM128_CONTEXT *ctx, const unsigned char *aad, + size_t len); +int CRYPTO_gcm128_encrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_decrypt(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len); +int CRYPTO_gcm128_encrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_decrypt_ctr32(GCM128_CONTEXT *ctx, + const unsigned char *in, unsigned char *out, + size_t len, ctr128_f stream); +int CRYPTO_gcm128_finish(GCM128_CONTEXT *ctx,const unsigned char *tag, + size_t len); +void CRYPTO_gcm128_tag(GCM128_CONTEXT *ctx, unsigned char *tag, size_t len); +void CRYPTO_gcm128_release(GCM128_CONTEXT *ctx); + +typedef struct ccm128_context CCM128_CONTEXT; + +void CRYPTO_ccm128_init(CCM128_CONTEXT *ctx, + unsigned int M, unsigned int L, void *key,block128_f block); +int CRYPTO_ccm128_setiv(CCM128_CONTEXT *ctx, + const unsigned char *nonce, size_t nlen, size_t mlen); +void CRYPTO_ccm128_aad(CCM128_CONTEXT *ctx, + const unsigned char *aad, size_t alen); +int CRYPTO_ccm128_encrypt(CCM128_CONTEXT *ctx, + const unsigned char *inp, unsigned char *out, size_t len); +int CRYPTO_ccm128_decrypt(CCM128_CONTEXT *ctx, + const unsigned char *inp, unsigned char *out, size_t len); +int CRYPTO_ccm128_encrypt_ccm64(CCM128_CONTEXT *ctx, + const unsigned char *inp, unsigned char *out, size_t len, + ccm128_f stream); +int CRYPTO_ccm128_decrypt_ccm64(CCM128_CONTEXT *ctx, + const unsigned char *inp, unsigned char *out, size_t len, + ccm128_f stream); +size_t CRYPTO_ccm128_tag(CCM128_CONTEXT *ctx, unsigned char *tag, size_t len); + +typedef struct xts128_context XTS128_CONTEXT; + +int CRYPTO_xts128_encrypt(const XTS128_CONTEXT *ctx, const unsigned char iv[16], + const unsigned char *inp, unsigned char *out, size_t len, int enc); diff --git a/libs/openssl/include/openssl/obj_mac.h b/libs/openssl/include/openssl/obj_mac.h new file mode 100644 index 0000000..b5ea7cd --- /dev/null +++ b/libs/openssl/include/openssl/obj_mac.h @@ -0,0 +1,4032 @@ +/* crypto/objects/obj_mac.h */ + +/* THIS FILE IS GENERATED FROM objects.txt by objects.pl via the + * following command: + * perl objects.pl objects.txt obj_mac.num obj_mac.h + */ + +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_itu_t "ITU-T" +#define LN_itu_t "itu-t" +#define NID_itu_t 645 +#define OBJ_itu_t 0L + +#define NID_ccitt 404 +#define OBJ_ccitt OBJ_itu_t + +#define SN_iso "ISO" +#define LN_iso "iso" +#define NID_iso 181 +#define OBJ_iso 1L + +#define SN_joint_iso_itu_t "JOINT-ISO-ITU-T" +#define LN_joint_iso_itu_t "joint-iso-itu-t" +#define NID_joint_iso_itu_t 646 +#define OBJ_joint_iso_itu_t 2L + +#define NID_joint_iso_ccitt 393 +#define OBJ_joint_iso_ccitt OBJ_joint_iso_itu_t + +#define SN_member_body "member-body" +#define LN_member_body "ISO Member Body" +#define NID_member_body 182 +#define OBJ_member_body OBJ_iso,2L + +#define SN_identified_organization "identified-organization" +#define NID_identified_organization 676 +#define OBJ_identified_organization OBJ_iso,3L + +#define SN_hmac_md5 "HMAC-MD5" +#define LN_hmac_md5 "hmac-md5" +#define NID_hmac_md5 780 +#define OBJ_hmac_md5 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,1L + +#define SN_hmac_sha1 "HMAC-SHA1" +#define LN_hmac_sha1 "hmac-sha1" +#define NID_hmac_sha1 781 +#define OBJ_hmac_sha1 OBJ_identified_organization,6L,1L,5L,5L,8L,1L,2L + +#define SN_certicom_arc "certicom-arc" +#define NID_certicom_arc 677 +#define OBJ_certicom_arc OBJ_identified_organization,132L + +#define SN_international_organizations "international-organizations" +#define LN_international_organizations "International Organizations" +#define NID_international_organizations 647 +#define OBJ_international_organizations OBJ_joint_iso_itu_t,23L + +#define SN_wap "wap" +#define NID_wap 678 +#define OBJ_wap OBJ_international_organizations,43L + +#define SN_wap_wsg "wap-wsg" +#define NID_wap_wsg 679 +#define OBJ_wap_wsg OBJ_wap,1L + +#define SN_selected_attribute_types "selected-attribute-types" +#define LN_selected_attribute_types "Selected Attribute Types" +#define NID_selected_attribute_types 394 +#define OBJ_selected_attribute_types OBJ_joint_iso_itu_t,5L,1L,5L + +#define SN_clearance "clearance" +#define NID_clearance 395 +#define OBJ_clearance OBJ_selected_attribute_types,55L + +#define SN_ISO_US "ISO-US" +#define LN_ISO_US "ISO US Member Body" +#define NID_ISO_US 183 +#define OBJ_ISO_US OBJ_member_body,840L + +#define SN_X9_57 "X9-57" +#define LN_X9_57 "X9.57" +#define NID_X9_57 184 +#define OBJ_X9_57 OBJ_ISO_US,10040L + +#define SN_X9cm "X9cm" +#define LN_X9cm "X9.57 CM ?" +#define NID_X9cm 185 +#define OBJ_X9cm OBJ_X9_57,4L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa OBJ_X9cm,1L + +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 OBJ_X9cm,3L + +#define SN_ansi_X9_62 "ansi-X9-62" +#define LN_ansi_X9_62 "ANSI X9.62" +#define NID_ansi_X9_62 405 +#define OBJ_ansi_X9_62 OBJ_ISO_US,10045L + +#define OBJ_X9_62_id_fieldType OBJ_ansi_X9_62,1L + +#define SN_X9_62_prime_field "prime-field" +#define NID_X9_62_prime_field 406 +#define OBJ_X9_62_prime_field OBJ_X9_62_id_fieldType,1L + +#define SN_X9_62_characteristic_two_field "characteristic-two-field" +#define NID_X9_62_characteristic_two_field 407 +#define OBJ_X9_62_characteristic_two_field OBJ_X9_62_id_fieldType,2L + +#define SN_X9_62_id_characteristic_two_basis "id-characteristic-two-basis" +#define NID_X9_62_id_characteristic_two_basis 680 +#define OBJ_X9_62_id_characteristic_two_basis OBJ_X9_62_characteristic_two_field,3L + +#define SN_X9_62_onBasis "onBasis" +#define NID_X9_62_onBasis 681 +#define OBJ_X9_62_onBasis OBJ_X9_62_id_characteristic_two_basis,1L + +#define SN_X9_62_tpBasis "tpBasis" +#define NID_X9_62_tpBasis 682 +#define OBJ_X9_62_tpBasis OBJ_X9_62_id_characteristic_two_basis,2L + +#define SN_X9_62_ppBasis "ppBasis" +#define NID_X9_62_ppBasis 683 +#define OBJ_X9_62_ppBasis OBJ_X9_62_id_characteristic_two_basis,3L + +#define OBJ_X9_62_id_publicKeyType OBJ_ansi_X9_62,2L + +#define SN_X9_62_id_ecPublicKey "id-ecPublicKey" +#define NID_X9_62_id_ecPublicKey 408 +#define OBJ_X9_62_id_ecPublicKey OBJ_X9_62_id_publicKeyType,1L + +#define OBJ_X9_62_ellipticCurve OBJ_ansi_X9_62,3L + +#define OBJ_X9_62_c_TwoCurve OBJ_X9_62_ellipticCurve,0L + +#define SN_X9_62_c2pnb163v1 "c2pnb163v1" +#define NID_X9_62_c2pnb163v1 684 +#define OBJ_X9_62_c2pnb163v1 OBJ_X9_62_c_TwoCurve,1L + +#define SN_X9_62_c2pnb163v2 "c2pnb163v2" +#define NID_X9_62_c2pnb163v2 685 +#define OBJ_X9_62_c2pnb163v2 OBJ_X9_62_c_TwoCurve,2L + +#define SN_X9_62_c2pnb163v3 "c2pnb163v3" +#define NID_X9_62_c2pnb163v3 686 +#define OBJ_X9_62_c2pnb163v3 OBJ_X9_62_c_TwoCurve,3L + +#define SN_X9_62_c2pnb176v1 "c2pnb176v1" +#define NID_X9_62_c2pnb176v1 687 +#define OBJ_X9_62_c2pnb176v1 OBJ_X9_62_c_TwoCurve,4L + +#define SN_X9_62_c2tnb191v1 "c2tnb191v1" +#define NID_X9_62_c2tnb191v1 688 +#define OBJ_X9_62_c2tnb191v1 OBJ_X9_62_c_TwoCurve,5L + +#define SN_X9_62_c2tnb191v2 "c2tnb191v2" +#define NID_X9_62_c2tnb191v2 689 +#define OBJ_X9_62_c2tnb191v2 OBJ_X9_62_c_TwoCurve,6L + +#define SN_X9_62_c2tnb191v3 "c2tnb191v3" +#define NID_X9_62_c2tnb191v3 690 +#define OBJ_X9_62_c2tnb191v3 OBJ_X9_62_c_TwoCurve,7L + +#define SN_X9_62_c2onb191v4 "c2onb191v4" +#define NID_X9_62_c2onb191v4 691 +#define OBJ_X9_62_c2onb191v4 OBJ_X9_62_c_TwoCurve,8L + +#define SN_X9_62_c2onb191v5 "c2onb191v5" +#define NID_X9_62_c2onb191v5 692 +#define OBJ_X9_62_c2onb191v5 OBJ_X9_62_c_TwoCurve,9L + +#define SN_X9_62_c2pnb208w1 "c2pnb208w1" +#define NID_X9_62_c2pnb208w1 693 +#define OBJ_X9_62_c2pnb208w1 OBJ_X9_62_c_TwoCurve,10L + +#define SN_X9_62_c2tnb239v1 "c2tnb239v1" +#define NID_X9_62_c2tnb239v1 694 +#define OBJ_X9_62_c2tnb239v1 OBJ_X9_62_c_TwoCurve,11L + +#define SN_X9_62_c2tnb239v2 "c2tnb239v2" +#define NID_X9_62_c2tnb239v2 695 +#define OBJ_X9_62_c2tnb239v2 OBJ_X9_62_c_TwoCurve,12L + +#define SN_X9_62_c2tnb239v3 "c2tnb239v3" +#define NID_X9_62_c2tnb239v3 696 +#define OBJ_X9_62_c2tnb239v3 OBJ_X9_62_c_TwoCurve,13L + +#define SN_X9_62_c2onb239v4 "c2onb239v4" +#define NID_X9_62_c2onb239v4 697 +#define OBJ_X9_62_c2onb239v4 OBJ_X9_62_c_TwoCurve,14L + +#define SN_X9_62_c2onb239v5 "c2onb239v5" +#define NID_X9_62_c2onb239v5 698 +#define OBJ_X9_62_c2onb239v5 OBJ_X9_62_c_TwoCurve,15L + +#define SN_X9_62_c2pnb272w1 "c2pnb272w1" +#define NID_X9_62_c2pnb272w1 699 +#define OBJ_X9_62_c2pnb272w1 OBJ_X9_62_c_TwoCurve,16L + +#define SN_X9_62_c2pnb304w1 "c2pnb304w1" +#define NID_X9_62_c2pnb304w1 700 +#define OBJ_X9_62_c2pnb304w1 OBJ_X9_62_c_TwoCurve,17L + +#define SN_X9_62_c2tnb359v1 "c2tnb359v1" +#define NID_X9_62_c2tnb359v1 701 +#define OBJ_X9_62_c2tnb359v1 OBJ_X9_62_c_TwoCurve,18L + +#define SN_X9_62_c2pnb368w1 "c2pnb368w1" +#define NID_X9_62_c2pnb368w1 702 +#define OBJ_X9_62_c2pnb368w1 OBJ_X9_62_c_TwoCurve,19L + +#define SN_X9_62_c2tnb431r1 "c2tnb431r1" +#define NID_X9_62_c2tnb431r1 703 +#define OBJ_X9_62_c2tnb431r1 OBJ_X9_62_c_TwoCurve,20L + +#define OBJ_X9_62_primeCurve OBJ_X9_62_ellipticCurve,1L + +#define SN_X9_62_prime192v1 "prime192v1" +#define NID_X9_62_prime192v1 409 +#define OBJ_X9_62_prime192v1 OBJ_X9_62_primeCurve,1L + +#define SN_X9_62_prime192v2 "prime192v2" +#define NID_X9_62_prime192v2 410 +#define OBJ_X9_62_prime192v2 OBJ_X9_62_primeCurve,2L + +#define SN_X9_62_prime192v3 "prime192v3" +#define NID_X9_62_prime192v3 411 +#define OBJ_X9_62_prime192v3 OBJ_X9_62_primeCurve,3L + +#define SN_X9_62_prime239v1 "prime239v1" +#define NID_X9_62_prime239v1 412 +#define OBJ_X9_62_prime239v1 OBJ_X9_62_primeCurve,4L + +#define SN_X9_62_prime239v2 "prime239v2" +#define NID_X9_62_prime239v2 413 +#define OBJ_X9_62_prime239v2 OBJ_X9_62_primeCurve,5L + +#define SN_X9_62_prime239v3 "prime239v3" +#define NID_X9_62_prime239v3 414 +#define OBJ_X9_62_prime239v3 OBJ_X9_62_primeCurve,6L + +#define SN_X9_62_prime256v1 "prime256v1" +#define NID_X9_62_prime256v1 415 +#define OBJ_X9_62_prime256v1 OBJ_X9_62_primeCurve,7L + +#define OBJ_X9_62_id_ecSigType OBJ_ansi_X9_62,4L + +#define SN_ecdsa_with_SHA1 "ecdsa-with-SHA1" +#define NID_ecdsa_with_SHA1 416 +#define OBJ_ecdsa_with_SHA1 OBJ_X9_62_id_ecSigType,1L + +#define SN_ecdsa_with_Recommended "ecdsa-with-Recommended" +#define NID_ecdsa_with_Recommended 791 +#define OBJ_ecdsa_with_Recommended OBJ_X9_62_id_ecSigType,2L + +#define SN_ecdsa_with_Specified "ecdsa-with-Specified" +#define NID_ecdsa_with_Specified 792 +#define OBJ_ecdsa_with_Specified OBJ_X9_62_id_ecSigType,3L + +#define SN_ecdsa_with_SHA224 "ecdsa-with-SHA224" +#define NID_ecdsa_with_SHA224 793 +#define OBJ_ecdsa_with_SHA224 OBJ_ecdsa_with_Specified,1L + +#define SN_ecdsa_with_SHA256 "ecdsa-with-SHA256" +#define NID_ecdsa_with_SHA256 794 +#define OBJ_ecdsa_with_SHA256 OBJ_ecdsa_with_Specified,2L + +#define SN_ecdsa_with_SHA384 "ecdsa-with-SHA384" +#define NID_ecdsa_with_SHA384 795 +#define OBJ_ecdsa_with_SHA384 OBJ_ecdsa_with_Specified,3L + +#define SN_ecdsa_with_SHA512 "ecdsa-with-SHA512" +#define NID_ecdsa_with_SHA512 796 +#define OBJ_ecdsa_with_SHA512 OBJ_ecdsa_with_Specified,4L + +#define OBJ_secg_ellipticCurve OBJ_certicom_arc,0L + +#define SN_secp112r1 "secp112r1" +#define NID_secp112r1 704 +#define OBJ_secp112r1 OBJ_secg_ellipticCurve,6L + +#define SN_secp112r2 "secp112r2" +#define NID_secp112r2 705 +#define OBJ_secp112r2 OBJ_secg_ellipticCurve,7L + +#define SN_secp128r1 "secp128r1" +#define NID_secp128r1 706 +#define OBJ_secp128r1 OBJ_secg_ellipticCurve,28L + +#define SN_secp128r2 "secp128r2" +#define NID_secp128r2 707 +#define OBJ_secp128r2 OBJ_secg_ellipticCurve,29L + +#define SN_secp160k1 "secp160k1" +#define NID_secp160k1 708 +#define OBJ_secp160k1 OBJ_secg_ellipticCurve,9L + +#define SN_secp160r1 "secp160r1" +#define NID_secp160r1 709 +#define OBJ_secp160r1 OBJ_secg_ellipticCurve,8L + +#define SN_secp160r2 "secp160r2" +#define NID_secp160r2 710 +#define OBJ_secp160r2 OBJ_secg_ellipticCurve,30L + +#define SN_secp192k1 "secp192k1" +#define NID_secp192k1 711 +#define OBJ_secp192k1 OBJ_secg_ellipticCurve,31L + +#define SN_secp224k1 "secp224k1" +#define NID_secp224k1 712 +#define OBJ_secp224k1 OBJ_secg_ellipticCurve,32L + +#define SN_secp224r1 "secp224r1" +#define NID_secp224r1 713 +#define OBJ_secp224r1 OBJ_secg_ellipticCurve,33L + +#define SN_secp256k1 "secp256k1" +#define NID_secp256k1 714 +#define OBJ_secp256k1 OBJ_secg_ellipticCurve,10L + +#define SN_secp384r1 "secp384r1" +#define NID_secp384r1 715 +#define OBJ_secp384r1 OBJ_secg_ellipticCurve,34L + +#define SN_secp521r1 "secp521r1" +#define NID_secp521r1 716 +#define OBJ_secp521r1 OBJ_secg_ellipticCurve,35L + +#define SN_sect113r1 "sect113r1" +#define NID_sect113r1 717 +#define OBJ_sect113r1 OBJ_secg_ellipticCurve,4L + +#define SN_sect113r2 "sect113r2" +#define NID_sect113r2 718 +#define OBJ_sect113r2 OBJ_secg_ellipticCurve,5L + +#define SN_sect131r1 "sect131r1" +#define NID_sect131r1 719 +#define OBJ_sect131r1 OBJ_secg_ellipticCurve,22L + +#define SN_sect131r2 "sect131r2" +#define NID_sect131r2 720 +#define OBJ_sect131r2 OBJ_secg_ellipticCurve,23L + +#define SN_sect163k1 "sect163k1" +#define NID_sect163k1 721 +#define OBJ_sect163k1 OBJ_secg_ellipticCurve,1L + +#define SN_sect163r1 "sect163r1" +#define NID_sect163r1 722 +#define OBJ_sect163r1 OBJ_secg_ellipticCurve,2L + +#define SN_sect163r2 "sect163r2" +#define NID_sect163r2 723 +#define OBJ_sect163r2 OBJ_secg_ellipticCurve,15L + +#define SN_sect193r1 "sect193r1" +#define NID_sect193r1 724 +#define OBJ_sect193r1 OBJ_secg_ellipticCurve,24L + +#define SN_sect193r2 "sect193r2" +#define NID_sect193r2 725 +#define OBJ_sect193r2 OBJ_secg_ellipticCurve,25L + +#define SN_sect233k1 "sect233k1" +#define NID_sect233k1 726 +#define OBJ_sect233k1 OBJ_secg_ellipticCurve,26L + +#define SN_sect233r1 "sect233r1" +#define NID_sect233r1 727 +#define OBJ_sect233r1 OBJ_secg_ellipticCurve,27L + +#define SN_sect239k1 "sect239k1" +#define NID_sect239k1 728 +#define OBJ_sect239k1 OBJ_secg_ellipticCurve,3L + +#define SN_sect283k1 "sect283k1" +#define NID_sect283k1 729 +#define OBJ_sect283k1 OBJ_secg_ellipticCurve,16L + +#define SN_sect283r1 "sect283r1" +#define NID_sect283r1 730 +#define OBJ_sect283r1 OBJ_secg_ellipticCurve,17L + +#define SN_sect409k1 "sect409k1" +#define NID_sect409k1 731 +#define OBJ_sect409k1 OBJ_secg_ellipticCurve,36L + +#define SN_sect409r1 "sect409r1" +#define NID_sect409r1 732 +#define OBJ_sect409r1 OBJ_secg_ellipticCurve,37L + +#define SN_sect571k1 "sect571k1" +#define NID_sect571k1 733 +#define OBJ_sect571k1 OBJ_secg_ellipticCurve,38L + +#define SN_sect571r1 "sect571r1" +#define NID_sect571r1 734 +#define OBJ_sect571r1 OBJ_secg_ellipticCurve,39L + +#define OBJ_wap_wsg_idm_ecid OBJ_wap_wsg,4L + +#define SN_wap_wsg_idm_ecid_wtls1 "wap-wsg-idm-ecid-wtls1" +#define NID_wap_wsg_idm_ecid_wtls1 735 +#define OBJ_wap_wsg_idm_ecid_wtls1 OBJ_wap_wsg_idm_ecid,1L + +#define SN_wap_wsg_idm_ecid_wtls3 "wap-wsg-idm-ecid-wtls3" +#define NID_wap_wsg_idm_ecid_wtls3 736 +#define OBJ_wap_wsg_idm_ecid_wtls3 OBJ_wap_wsg_idm_ecid,3L + +#define SN_wap_wsg_idm_ecid_wtls4 "wap-wsg-idm-ecid-wtls4" +#define NID_wap_wsg_idm_ecid_wtls4 737 +#define OBJ_wap_wsg_idm_ecid_wtls4 OBJ_wap_wsg_idm_ecid,4L + +#define SN_wap_wsg_idm_ecid_wtls5 "wap-wsg-idm-ecid-wtls5" +#define NID_wap_wsg_idm_ecid_wtls5 738 +#define OBJ_wap_wsg_idm_ecid_wtls5 OBJ_wap_wsg_idm_ecid,5L + +#define SN_wap_wsg_idm_ecid_wtls6 "wap-wsg-idm-ecid-wtls6" +#define NID_wap_wsg_idm_ecid_wtls6 739 +#define OBJ_wap_wsg_idm_ecid_wtls6 OBJ_wap_wsg_idm_ecid,6L + +#define SN_wap_wsg_idm_ecid_wtls7 "wap-wsg-idm-ecid-wtls7" +#define NID_wap_wsg_idm_ecid_wtls7 740 +#define OBJ_wap_wsg_idm_ecid_wtls7 OBJ_wap_wsg_idm_ecid,7L + +#define SN_wap_wsg_idm_ecid_wtls8 "wap-wsg-idm-ecid-wtls8" +#define NID_wap_wsg_idm_ecid_wtls8 741 +#define OBJ_wap_wsg_idm_ecid_wtls8 OBJ_wap_wsg_idm_ecid,8L + +#define SN_wap_wsg_idm_ecid_wtls9 "wap-wsg-idm-ecid-wtls9" +#define NID_wap_wsg_idm_ecid_wtls9 742 +#define OBJ_wap_wsg_idm_ecid_wtls9 OBJ_wap_wsg_idm_ecid,9L + +#define SN_wap_wsg_idm_ecid_wtls10 "wap-wsg-idm-ecid-wtls10" +#define NID_wap_wsg_idm_ecid_wtls10 743 +#define OBJ_wap_wsg_idm_ecid_wtls10 OBJ_wap_wsg_idm_ecid,10L + +#define SN_wap_wsg_idm_ecid_wtls11 "wap-wsg-idm-ecid-wtls11" +#define NID_wap_wsg_idm_ecid_wtls11 744 +#define OBJ_wap_wsg_idm_ecid_wtls11 OBJ_wap_wsg_idm_ecid,11L + +#define SN_wap_wsg_idm_ecid_wtls12 "wap-wsg-idm-ecid-wtls12" +#define NID_wap_wsg_idm_ecid_wtls12 745 +#define OBJ_wap_wsg_idm_ecid_wtls12 OBJ_wap_wsg_idm_ecid,12L + +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc OBJ_ISO_US,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC OBJ_ISO_US,113533L,7L,66L,12L + +#define SN_id_PasswordBasedMAC "id-PasswordBasedMAC" +#define LN_id_PasswordBasedMAC "password based MAC" +#define NID_id_PasswordBasedMAC 782 +#define OBJ_id_PasswordBasedMAC OBJ_ISO_US,113533L,7L,66L,13L + +#define SN_id_DHBasedMac "id-DHBasedMac" +#define LN_id_DHBasedMac "Diffie-Hellman based MAC" +#define NID_id_DHBasedMac 783 +#define OBJ_id_DHBasedMac OBJ_ISO_US,113533L,7L,66L,30L + +#define SN_rsadsi "rsadsi" +#define LN_rsadsi "RSA Data Security, Inc." +#define NID_rsadsi 1 +#define OBJ_rsadsi OBJ_ISO_US,113549L + +#define SN_pkcs "pkcs" +#define LN_pkcs "RSA Data Security, Inc. PKCS" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_pkcs1 "pkcs1" +#define NID_pkcs1 186 +#define OBJ_pkcs1 OBJ_pkcs,1L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs1,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs1,2L + +#define SN_md4WithRSAEncryption "RSA-MD4" +#define LN_md4WithRSAEncryption "md4WithRSAEncryption" +#define NID_md4WithRSAEncryption 396 +#define OBJ_md4WithRSAEncryption OBJ_pkcs1,3L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs1,4L + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs1,5L + +#define SN_rsaesOaep "RSAES-OAEP" +#define LN_rsaesOaep "rsaesOaep" +#define NID_rsaesOaep 919 +#define OBJ_rsaesOaep OBJ_pkcs1,7L + +#define SN_mgf1 "MGF1" +#define LN_mgf1 "mgf1" +#define NID_mgf1 911 +#define OBJ_mgf1 OBJ_pkcs1,8L + +#define SN_rsassaPss "RSASSA-PSS" +#define LN_rsassaPss "rsassaPss" +#define NID_rsassaPss 912 +#define OBJ_rsassaPss OBJ_pkcs1,10L + +#define SN_sha256WithRSAEncryption "RSA-SHA256" +#define LN_sha256WithRSAEncryption "sha256WithRSAEncryption" +#define NID_sha256WithRSAEncryption 668 +#define OBJ_sha256WithRSAEncryption OBJ_pkcs1,11L + +#define SN_sha384WithRSAEncryption "RSA-SHA384" +#define LN_sha384WithRSAEncryption "sha384WithRSAEncryption" +#define NID_sha384WithRSAEncryption 669 +#define OBJ_sha384WithRSAEncryption OBJ_pkcs1,12L + +#define SN_sha512WithRSAEncryption "RSA-SHA512" +#define LN_sha512WithRSAEncryption "sha512WithRSAEncryption" +#define NID_sha512WithRSAEncryption 670 +#define OBJ_sha512WithRSAEncryption OBJ_pkcs1,13L + +#define SN_sha224WithRSAEncryption "RSA-SHA224" +#define LN_sha224WithRSAEncryption "sha224WithRSAEncryption" +#define NID_sha224WithRSAEncryption 671 +#define OBJ_sha224WithRSAEncryption OBJ_pkcs1,14L + +#define SN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_pkcs5 "pkcs5" +#define NID_pkcs5 187 +#define OBJ_pkcs5 OBJ_pkcs,5L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs5,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs5,3L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs5,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs5,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs5,10L + +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs5,11L + +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs5,12L + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs5,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs5,14L + +#define SN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define SN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_ext_req "extReq" +#define LN_ext_req "Extension Request" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_SMIME "SMIME" +#define LN_SMIME "S/MIME" +#define NID_SMIME 188 +#define OBJ_SMIME OBJ_pkcs9,16L + +#define SN_id_smime_mod "id-smime-mod" +#define NID_id_smime_mod 189 +#define OBJ_id_smime_mod OBJ_SMIME,0L + +#define SN_id_smime_ct "id-smime-ct" +#define NID_id_smime_ct 190 +#define OBJ_id_smime_ct OBJ_SMIME,1L + +#define SN_id_smime_aa "id-smime-aa" +#define NID_id_smime_aa 191 +#define OBJ_id_smime_aa OBJ_SMIME,2L + +#define SN_id_smime_alg "id-smime-alg" +#define NID_id_smime_alg 192 +#define OBJ_id_smime_alg OBJ_SMIME,3L + +#define SN_id_smime_cd "id-smime-cd" +#define NID_id_smime_cd 193 +#define OBJ_id_smime_cd OBJ_SMIME,4L + +#define SN_id_smime_spq "id-smime-spq" +#define NID_id_smime_spq 194 +#define OBJ_id_smime_spq OBJ_SMIME,5L + +#define SN_id_smime_cti "id-smime-cti" +#define NID_id_smime_cti 195 +#define OBJ_id_smime_cti OBJ_SMIME,6L + +#define SN_id_smime_mod_cms "id-smime-mod-cms" +#define NID_id_smime_mod_cms 196 +#define OBJ_id_smime_mod_cms OBJ_id_smime_mod,1L + +#define SN_id_smime_mod_ess "id-smime-mod-ess" +#define NID_id_smime_mod_ess 197 +#define OBJ_id_smime_mod_ess OBJ_id_smime_mod,2L + +#define SN_id_smime_mod_oid "id-smime-mod-oid" +#define NID_id_smime_mod_oid 198 +#define OBJ_id_smime_mod_oid OBJ_id_smime_mod,3L + +#define SN_id_smime_mod_msg_v3 "id-smime-mod-msg-v3" +#define NID_id_smime_mod_msg_v3 199 +#define OBJ_id_smime_mod_msg_v3 OBJ_id_smime_mod,4L + +#define SN_id_smime_mod_ets_eSignature_88 "id-smime-mod-ets-eSignature-88" +#define NID_id_smime_mod_ets_eSignature_88 200 +#define OBJ_id_smime_mod_ets_eSignature_88 OBJ_id_smime_mod,5L + +#define SN_id_smime_mod_ets_eSignature_97 "id-smime-mod-ets-eSignature-97" +#define NID_id_smime_mod_ets_eSignature_97 201 +#define OBJ_id_smime_mod_ets_eSignature_97 OBJ_id_smime_mod,6L + +#define SN_id_smime_mod_ets_eSigPolicy_88 "id-smime-mod-ets-eSigPolicy-88" +#define NID_id_smime_mod_ets_eSigPolicy_88 202 +#define OBJ_id_smime_mod_ets_eSigPolicy_88 OBJ_id_smime_mod,7L + +#define SN_id_smime_mod_ets_eSigPolicy_97 "id-smime-mod-ets-eSigPolicy-97" +#define NID_id_smime_mod_ets_eSigPolicy_97 203 +#define OBJ_id_smime_mod_ets_eSigPolicy_97 OBJ_id_smime_mod,8L + +#define SN_id_smime_ct_receipt "id-smime-ct-receipt" +#define NID_id_smime_ct_receipt 204 +#define OBJ_id_smime_ct_receipt OBJ_id_smime_ct,1L + +#define SN_id_smime_ct_authData "id-smime-ct-authData" +#define NID_id_smime_ct_authData 205 +#define OBJ_id_smime_ct_authData OBJ_id_smime_ct,2L + +#define SN_id_smime_ct_publishCert "id-smime-ct-publishCert" +#define NID_id_smime_ct_publishCert 206 +#define OBJ_id_smime_ct_publishCert OBJ_id_smime_ct,3L + +#define SN_id_smime_ct_TSTInfo "id-smime-ct-TSTInfo" +#define NID_id_smime_ct_TSTInfo 207 +#define OBJ_id_smime_ct_TSTInfo OBJ_id_smime_ct,4L + +#define SN_id_smime_ct_TDTInfo "id-smime-ct-TDTInfo" +#define NID_id_smime_ct_TDTInfo 208 +#define OBJ_id_smime_ct_TDTInfo OBJ_id_smime_ct,5L + +#define SN_id_smime_ct_contentInfo "id-smime-ct-contentInfo" +#define NID_id_smime_ct_contentInfo 209 +#define OBJ_id_smime_ct_contentInfo OBJ_id_smime_ct,6L + +#define SN_id_smime_ct_DVCSRequestData "id-smime-ct-DVCSRequestData" +#define NID_id_smime_ct_DVCSRequestData 210 +#define OBJ_id_smime_ct_DVCSRequestData OBJ_id_smime_ct,7L + +#define SN_id_smime_ct_DVCSResponseData "id-smime-ct-DVCSResponseData" +#define NID_id_smime_ct_DVCSResponseData 211 +#define OBJ_id_smime_ct_DVCSResponseData OBJ_id_smime_ct,8L + +#define SN_id_smime_ct_compressedData "id-smime-ct-compressedData" +#define NID_id_smime_ct_compressedData 786 +#define OBJ_id_smime_ct_compressedData OBJ_id_smime_ct,9L + +#define SN_id_ct_asciiTextWithCRLF "id-ct-asciiTextWithCRLF" +#define NID_id_ct_asciiTextWithCRLF 787 +#define OBJ_id_ct_asciiTextWithCRLF OBJ_id_smime_ct,27L + +#define SN_id_smime_aa_receiptRequest "id-smime-aa-receiptRequest" +#define NID_id_smime_aa_receiptRequest 212 +#define OBJ_id_smime_aa_receiptRequest OBJ_id_smime_aa,1L + +#define SN_id_smime_aa_securityLabel "id-smime-aa-securityLabel" +#define NID_id_smime_aa_securityLabel 213 +#define OBJ_id_smime_aa_securityLabel OBJ_id_smime_aa,2L + +#define SN_id_smime_aa_mlExpandHistory "id-smime-aa-mlExpandHistory" +#define NID_id_smime_aa_mlExpandHistory 214 +#define OBJ_id_smime_aa_mlExpandHistory OBJ_id_smime_aa,3L + +#define SN_id_smime_aa_contentHint "id-smime-aa-contentHint" +#define NID_id_smime_aa_contentHint 215 +#define OBJ_id_smime_aa_contentHint OBJ_id_smime_aa,4L + +#define SN_id_smime_aa_msgSigDigest "id-smime-aa-msgSigDigest" +#define NID_id_smime_aa_msgSigDigest 216 +#define OBJ_id_smime_aa_msgSigDigest OBJ_id_smime_aa,5L + +#define SN_id_smime_aa_encapContentType "id-smime-aa-encapContentType" +#define NID_id_smime_aa_encapContentType 217 +#define OBJ_id_smime_aa_encapContentType OBJ_id_smime_aa,6L + +#define SN_id_smime_aa_contentIdentifier "id-smime-aa-contentIdentifier" +#define NID_id_smime_aa_contentIdentifier 218 +#define OBJ_id_smime_aa_contentIdentifier OBJ_id_smime_aa,7L + +#define SN_id_smime_aa_macValue "id-smime-aa-macValue" +#define NID_id_smime_aa_macValue 219 +#define OBJ_id_smime_aa_macValue OBJ_id_smime_aa,8L + +#define SN_id_smime_aa_equivalentLabels "id-smime-aa-equivalentLabels" +#define NID_id_smime_aa_equivalentLabels 220 +#define OBJ_id_smime_aa_equivalentLabels OBJ_id_smime_aa,9L + +#define SN_id_smime_aa_contentReference "id-smime-aa-contentReference" +#define NID_id_smime_aa_contentReference 221 +#define OBJ_id_smime_aa_contentReference OBJ_id_smime_aa,10L + +#define SN_id_smime_aa_encrypKeyPref "id-smime-aa-encrypKeyPref" +#define NID_id_smime_aa_encrypKeyPref 222 +#define OBJ_id_smime_aa_encrypKeyPref OBJ_id_smime_aa,11L + +#define SN_id_smime_aa_signingCertificate "id-smime-aa-signingCertificate" +#define NID_id_smime_aa_signingCertificate 223 +#define OBJ_id_smime_aa_signingCertificate OBJ_id_smime_aa,12L + +#define SN_id_smime_aa_smimeEncryptCerts "id-smime-aa-smimeEncryptCerts" +#define NID_id_smime_aa_smimeEncryptCerts 224 +#define OBJ_id_smime_aa_smimeEncryptCerts OBJ_id_smime_aa,13L + +#define SN_id_smime_aa_timeStampToken "id-smime-aa-timeStampToken" +#define NID_id_smime_aa_timeStampToken 225 +#define OBJ_id_smime_aa_timeStampToken OBJ_id_smime_aa,14L + +#define SN_id_smime_aa_ets_sigPolicyId "id-smime-aa-ets-sigPolicyId" +#define NID_id_smime_aa_ets_sigPolicyId 226 +#define OBJ_id_smime_aa_ets_sigPolicyId OBJ_id_smime_aa,15L + +#define SN_id_smime_aa_ets_commitmentType "id-smime-aa-ets-commitmentType" +#define NID_id_smime_aa_ets_commitmentType 227 +#define OBJ_id_smime_aa_ets_commitmentType OBJ_id_smime_aa,16L + +#define SN_id_smime_aa_ets_signerLocation "id-smime-aa-ets-signerLocation" +#define NID_id_smime_aa_ets_signerLocation 228 +#define OBJ_id_smime_aa_ets_signerLocation OBJ_id_smime_aa,17L + +#define SN_id_smime_aa_ets_signerAttr "id-smime-aa-ets-signerAttr" +#define NID_id_smime_aa_ets_signerAttr 229 +#define OBJ_id_smime_aa_ets_signerAttr OBJ_id_smime_aa,18L + +#define SN_id_smime_aa_ets_otherSigCert "id-smime-aa-ets-otherSigCert" +#define NID_id_smime_aa_ets_otherSigCert 230 +#define OBJ_id_smime_aa_ets_otherSigCert OBJ_id_smime_aa,19L + +#define SN_id_smime_aa_ets_contentTimestamp "id-smime-aa-ets-contentTimestamp" +#define NID_id_smime_aa_ets_contentTimestamp 231 +#define OBJ_id_smime_aa_ets_contentTimestamp OBJ_id_smime_aa,20L + +#define SN_id_smime_aa_ets_CertificateRefs "id-smime-aa-ets-CertificateRefs" +#define NID_id_smime_aa_ets_CertificateRefs 232 +#define OBJ_id_smime_aa_ets_CertificateRefs OBJ_id_smime_aa,21L + +#define SN_id_smime_aa_ets_RevocationRefs "id-smime-aa-ets-RevocationRefs" +#define NID_id_smime_aa_ets_RevocationRefs 233 +#define OBJ_id_smime_aa_ets_RevocationRefs OBJ_id_smime_aa,22L + +#define SN_id_smime_aa_ets_certValues "id-smime-aa-ets-certValues" +#define NID_id_smime_aa_ets_certValues 234 +#define OBJ_id_smime_aa_ets_certValues OBJ_id_smime_aa,23L + +#define SN_id_smime_aa_ets_revocationValues "id-smime-aa-ets-revocationValues" +#define NID_id_smime_aa_ets_revocationValues 235 +#define OBJ_id_smime_aa_ets_revocationValues OBJ_id_smime_aa,24L + +#define SN_id_smime_aa_ets_escTimeStamp "id-smime-aa-ets-escTimeStamp" +#define NID_id_smime_aa_ets_escTimeStamp 236 +#define OBJ_id_smime_aa_ets_escTimeStamp OBJ_id_smime_aa,25L + +#define SN_id_smime_aa_ets_certCRLTimestamp "id-smime-aa-ets-certCRLTimestamp" +#define NID_id_smime_aa_ets_certCRLTimestamp 237 +#define OBJ_id_smime_aa_ets_certCRLTimestamp OBJ_id_smime_aa,26L + +#define SN_id_smime_aa_ets_archiveTimeStamp "id-smime-aa-ets-archiveTimeStamp" +#define NID_id_smime_aa_ets_archiveTimeStamp 238 +#define OBJ_id_smime_aa_ets_archiveTimeStamp OBJ_id_smime_aa,27L + +#define SN_id_smime_aa_signatureType "id-smime-aa-signatureType" +#define NID_id_smime_aa_signatureType 239 +#define OBJ_id_smime_aa_signatureType OBJ_id_smime_aa,28L + +#define SN_id_smime_aa_dvcs_dvc "id-smime-aa-dvcs-dvc" +#define NID_id_smime_aa_dvcs_dvc 240 +#define OBJ_id_smime_aa_dvcs_dvc OBJ_id_smime_aa,29L + +#define SN_id_smime_alg_ESDHwith3DES "id-smime-alg-ESDHwith3DES" +#define NID_id_smime_alg_ESDHwith3DES 241 +#define OBJ_id_smime_alg_ESDHwith3DES OBJ_id_smime_alg,1L + +#define SN_id_smime_alg_ESDHwithRC2 "id-smime-alg-ESDHwithRC2" +#define NID_id_smime_alg_ESDHwithRC2 242 +#define OBJ_id_smime_alg_ESDHwithRC2 OBJ_id_smime_alg,2L + +#define SN_id_smime_alg_3DESwrap "id-smime-alg-3DESwrap" +#define NID_id_smime_alg_3DESwrap 243 +#define OBJ_id_smime_alg_3DESwrap OBJ_id_smime_alg,3L + +#define SN_id_smime_alg_RC2wrap "id-smime-alg-RC2wrap" +#define NID_id_smime_alg_RC2wrap 244 +#define OBJ_id_smime_alg_RC2wrap OBJ_id_smime_alg,4L + +#define SN_id_smime_alg_ESDH "id-smime-alg-ESDH" +#define NID_id_smime_alg_ESDH 245 +#define OBJ_id_smime_alg_ESDH OBJ_id_smime_alg,5L + +#define SN_id_smime_alg_CMS3DESwrap "id-smime-alg-CMS3DESwrap" +#define NID_id_smime_alg_CMS3DESwrap 246 +#define OBJ_id_smime_alg_CMS3DESwrap OBJ_id_smime_alg,6L + +#define SN_id_smime_alg_CMSRC2wrap "id-smime-alg-CMSRC2wrap" +#define NID_id_smime_alg_CMSRC2wrap 247 +#define OBJ_id_smime_alg_CMSRC2wrap OBJ_id_smime_alg,7L + +#define SN_id_alg_PWRI_KEK "id-alg-PWRI-KEK" +#define NID_id_alg_PWRI_KEK 893 +#define OBJ_id_alg_PWRI_KEK OBJ_id_smime_alg,9L + +#define SN_id_smime_cd_ldap "id-smime-cd-ldap" +#define NID_id_smime_cd_ldap 248 +#define OBJ_id_smime_cd_ldap OBJ_id_smime_cd,1L + +#define SN_id_smime_spq_ets_sqt_uri "id-smime-spq-ets-sqt-uri" +#define NID_id_smime_spq_ets_sqt_uri 249 +#define OBJ_id_smime_spq_ets_sqt_uri OBJ_id_smime_spq,1L + +#define SN_id_smime_spq_ets_sqt_unotice "id-smime-spq-ets-sqt-unotice" +#define NID_id_smime_spq_ets_sqt_unotice 250 +#define OBJ_id_smime_spq_ets_sqt_unotice OBJ_id_smime_spq,2L + +#define SN_id_smime_cti_ets_proofOfOrigin "id-smime-cti-ets-proofOfOrigin" +#define NID_id_smime_cti_ets_proofOfOrigin 251 +#define OBJ_id_smime_cti_ets_proofOfOrigin OBJ_id_smime_cti,1L + +#define SN_id_smime_cti_ets_proofOfReceipt "id-smime-cti-ets-proofOfReceipt" +#define NID_id_smime_cti_ets_proofOfReceipt 252 +#define OBJ_id_smime_cti_ets_proofOfReceipt OBJ_id_smime_cti,2L + +#define SN_id_smime_cti_ets_proofOfDelivery "id-smime-cti-ets-proofOfDelivery" +#define NID_id_smime_cti_ets_proofOfDelivery 253 +#define OBJ_id_smime_cti_ets_proofOfDelivery OBJ_id_smime_cti,3L + +#define SN_id_smime_cti_ets_proofOfSender "id-smime-cti-ets-proofOfSender" +#define NID_id_smime_cti_ets_proofOfSender 254 +#define OBJ_id_smime_cti_ets_proofOfSender OBJ_id_smime_cti,4L + +#define SN_id_smime_cti_ets_proofOfApproval "id-smime-cti-ets-proofOfApproval" +#define NID_id_smime_cti_ets_proofOfApproval 255 +#define OBJ_id_smime_cti_ets_proofOfApproval OBJ_id_smime_cti,5L + +#define SN_id_smime_cti_ets_proofOfCreation "id-smime-cti-ets-proofOfCreation" +#define NID_id_smime_cti_ets_proofOfCreation 256 +#define OBJ_id_smime_cti_ets_proofOfCreation OBJ_id_smime_cti,6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9,20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9,21L + +#define SN_ms_csp_name "CSPName" +#define LN_ms_csp_name "Microsoft CSP Name" +#define NID_ms_csp_name 417 +#define OBJ_ms_csp_name 1L,3L,6L,1L,4L,1L,311L,17L,1L + +#define SN_LocalKeySet "LocalKeySet" +#define LN_LocalKeySet "Microsoft Local Key set" +#define NID_LocalKeySet 856 +#define OBJ_LocalKeySet 1L,3L,6L,1L,4L,1L,311L,17L,2L + +#define OBJ_certTypes OBJ_pkcs9,22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes,1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes,2L + +#define OBJ_crlTypes OBJ_pkcs9,23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes,1L + +#define OBJ_pkcs12 OBJ_pkcs,12L + +#define OBJ_pkcs12_pbeids OBJ_pkcs12,1L + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids,1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids,2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids,3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids,4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids,5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids,6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12,10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1,1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds,1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds,2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds,3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds,4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds,5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds,6L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md4 "MD4" +#define LN_md4 "md4" +#define NID_md4 257 +#define OBJ_md4 OBJ_rsadsi,2L,4L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" +#define NID_md5_sha1 114 + +#define LN_hmacWithMD5 "hmacWithMD5" +#define NID_hmacWithMD5 797 +#define OBJ_hmacWithMD5 OBJ_rsadsi,2L,6L + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +#define LN_hmacWithSHA224 "hmacWithSHA224" +#define NID_hmacWithSHA224 798 +#define OBJ_hmacWithSHA224 OBJ_rsadsi,2L,8L + +#define LN_hmacWithSHA256 "hmacWithSHA256" +#define NID_hmacWithSHA256 799 +#define OBJ_hmacWithSHA256 OBJ_rsadsi,2L,9L + +#define LN_hmacWithSHA384 "hmacWithSHA384" +#define NID_hmacWithSHA384 800 +#define OBJ_hmacWithSHA384 OBJ_rsadsi,2L,10L + +#define LN_hmacWithSHA512 "hmacWithSHA512" +#define NID_hmacWithSHA512 801 +#define OBJ_hmacWithSHA512 OBJ_rsadsi,2L,11L + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_ms_ext_req "msExtReq" +#define LN_ms_ext_req "Microsoft Extension Request" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +#define SN_ms_smartcard_login "msSmartcardLogin" +#define LN_ms_smartcard_login "Microsoft Smartcardlogin" +#define NID_ms_smartcard_login 648 +#define OBJ_ms_smartcard_login 1L,3L,6L,1L,4L,1L,311L,20L,2L,2L + +#define SN_ms_upn "msUPN" +#define LN_ms_upn "Microsoft Universal Principal Name" +#define NID_ms_upn 649 +#define OBJ_ms_upn 1L,3L,6L,1L,4L,1L,311L,20L,2L,3L + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_pkix_mod "id-pkix-mod" +#define NID_id_pkix_mod 258 +#define OBJ_id_pkix_mod OBJ_id_pkix,0L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_qt "id-qt" +#define NID_id_qt 259 +#define OBJ_id_qt OBJ_id_pkix,2L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +#define SN_id_it "id-it" +#define NID_id_it 260 +#define OBJ_id_it OBJ_id_pkix,4L + +#define SN_id_pkip "id-pkip" +#define NID_id_pkip 261 +#define OBJ_id_pkip OBJ_id_pkix,5L + +#define SN_id_alg "id-alg" +#define NID_id_alg 262 +#define OBJ_id_alg OBJ_id_pkix,6L + +#define SN_id_cmc "id-cmc" +#define NID_id_cmc 263 +#define OBJ_id_cmc OBJ_id_pkix,7L + +#define SN_id_on "id-on" +#define NID_id_on 264 +#define OBJ_id_on OBJ_id_pkix,8L + +#define SN_id_pda "id-pda" +#define NID_id_pda 265 +#define OBJ_id_pda OBJ_id_pkix,9L + +#define SN_id_aca "id-aca" +#define NID_id_aca 266 +#define OBJ_id_aca OBJ_id_pkix,10L + +#define SN_id_qcs "id-qcs" +#define NID_id_qcs 267 +#define OBJ_id_qcs OBJ_id_pkix,11L + +#define SN_id_cct "id-cct" +#define NID_id_cct 268 +#define OBJ_id_cct OBJ_id_pkix,12L + +#define SN_id_ppl "id-ppl" +#define NID_id_ppl 662 +#define OBJ_id_ppl OBJ_id_pkix,21L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_id_pkix1_explicit_88 "id-pkix1-explicit-88" +#define NID_id_pkix1_explicit_88 269 +#define OBJ_id_pkix1_explicit_88 OBJ_id_pkix_mod,1L + +#define SN_id_pkix1_implicit_88 "id-pkix1-implicit-88" +#define NID_id_pkix1_implicit_88 270 +#define OBJ_id_pkix1_implicit_88 OBJ_id_pkix_mod,2L + +#define SN_id_pkix1_explicit_93 "id-pkix1-explicit-93" +#define NID_id_pkix1_explicit_93 271 +#define OBJ_id_pkix1_explicit_93 OBJ_id_pkix_mod,3L + +#define SN_id_pkix1_implicit_93 "id-pkix1-implicit-93" +#define NID_id_pkix1_implicit_93 272 +#define OBJ_id_pkix1_implicit_93 OBJ_id_pkix_mod,4L + +#define SN_id_mod_crmf "id-mod-crmf" +#define NID_id_mod_crmf 273 +#define OBJ_id_mod_crmf OBJ_id_pkix_mod,5L + +#define SN_id_mod_cmc "id-mod-cmc" +#define NID_id_mod_cmc 274 +#define OBJ_id_mod_cmc OBJ_id_pkix_mod,6L + +#define SN_id_mod_kea_profile_88 "id-mod-kea-profile-88" +#define NID_id_mod_kea_profile_88 275 +#define OBJ_id_mod_kea_profile_88 OBJ_id_pkix_mod,7L + +#define SN_id_mod_kea_profile_93 "id-mod-kea-profile-93" +#define NID_id_mod_kea_profile_93 276 +#define OBJ_id_mod_kea_profile_93 OBJ_id_pkix_mod,8L + +#define SN_id_mod_cmp "id-mod-cmp" +#define NID_id_mod_cmp 277 +#define OBJ_id_mod_cmp OBJ_id_pkix_mod,9L + +#define SN_id_mod_qualified_cert_88 "id-mod-qualified-cert-88" +#define NID_id_mod_qualified_cert_88 278 +#define OBJ_id_mod_qualified_cert_88 OBJ_id_pkix_mod,10L + +#define SN_id_mod_qualified_cert_93 "id-mod-qualified-cert-93" +#define NID_id_mod_qualified_cert_93 279 +#define OBJ_id_mod_qualified_cert_93 OBJ_id_pkix_mod,11L + +#define SN_id_mod_attribute_cert "id-mod-attribute-cert" +#define NID_id_mod_attribute_cert 280 +#define OBJ_id_mod_attribute_cert OBJ_id_pkix_mod,12L + +#define SN_id_mod_timestamp_protocol "id-mod-timestamp-protocol" +#define NID_id_mod_timestamp_protocol 281 +#define OBJ_id_mod_timestamp_protocol OBJ_id_pkix_mod,13L + +#define SN_id_mod_ocsp "id-mod-ocsp" +#define NID_id_mod_ocsp 282 +#define OBJ_id_mod_ocsp OBJ_id_pkix_mod,14L + +#define SN_id_mod_dvcs "id-mod-dvcs" +#define NID_id_mod_dvcs 283 +#define OBJ_id_mod_dvcs OBJ_id_pkix_mod,15L + +#define SN_id_mod_cmp2000 "id-mod-cmp2000" +#define NID_id_mod_cmp2000 284 +#define OBJ_id_mod_cmp2000 OBJ_id_pkix_mod,16L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_biometricInfo "biometricInfo" +#define LN_biometricInfo "Biometric Info" +#define NID_biometricInfo 285 +#define OBJ_biometricInfo OBJ_id_pe,2L + +#define SN_qcStatements "qcStatements" +#define NID_qcStatements 286 +#define OBJ_qcStatements OBJ_id_pe,3L + +#define SN_ac_auditEntity "ac-auditEntity" +#define NID_ac_auditEntity 287 +#define OBJ_ac_auditEntity OBJ_id_pe,4L + +#define SN_ac_targeting "ac-targeting" +#define NID_ac_targeting 288 +#define OBJ_ac_targeting OBJ_id_pe,5L + +#define SN_aaControls "aaControls" +#define NID_aaControls 289 +#define OBJ_aaControls OBJ_id_pe,6L + +#define SN_sbgp_ipAddrBlock "sbgp-ipAddrBlock" +#define NID_sbgp_ipAddrBlock 290 +#define OBJ_sbgp_ipAddrBlock OBJ_id_pe,7L + +#define SN_sbgp_autonomousSysNum "sbgp-autonomousSysNum" +#define NID_sbgp_autonomousSysNum 291 +#define OBJ_sbgp_autonomousSysNum OBJ_id_pe,8L + +#define SN_sbgp_routerIdentifier "sbgp-routerIdentifier" +#define NID_sbgp_routerIdentifier 292 +#define OBJ_sbgp_routerIdentifier OBJ_id_pe,9L + +#define SN_ac_proxying "ac-proxying" +#define NID_ac_proxying 397 +#define OBJ_ac_proxying OBJ_id_pe,10L + +#define SN_sinfo_access "subjectInfoAccess" +#define LN_sinfo_access "Subject Information Access" +#define NID_sinfo_access 398 +#define OBJ_sinfo_access OBJ_id_pe,11L + +#define SN_proxyCertInfo "proxyCertInfo" +#define LN_proxyCertInfo "Proxy Certificate Information" +#define NID_proxyCertInfo 663 +#define OBJ_proxyCertInfo OBJ_id_pe,14L + +#define SN_id_qt_cps "id-qt-cps" +#define LN_id_qt_cps "Policy Qualifier CPS" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_qt,1L + +#define SN_id_qt_unotice "id-qt-unotice" +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_qt,2L + +#define SN_textNotice "textNotice" +#define NID_textNotice 293 +#define OBJ_textNotice OBJ_id_qt,3L + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_ipsecEndSystem "ipsecEndSystem" +#define LN_ipsecEndSystem "IPSec End System" +#define NID_ipsecEndSystem 294 +#define OBJ_ipsecEndSystem OBJ_id_kp,5L + +#define SN_ipsecTunnel "ipsecTunnel" +#define LN_ipsecTunnel "IPSec Tunnel" +#define NID_ipsecTunnel 295 +#define OBJ_ipsecTunnel OBJ_id_kp,6L + +#define SN_ipsecUser "ipsecUser" +#define LN_ipsecUser "IPSec User" +#define NID_ipsecUser 296 +#define OBJ_ipsecUser OBJ_id_kp,7L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L + +#define SN_dvcs "DVCS" +#define LN_dvcs "dvcs" +#define NID_dvcs 297 +#define OBJ_dvcs OBJ_id_kp,10L + +#define SN_id_it_caProtEncCert "id-it-caProtEncCert" +#define NID_id_it_caProtEncCert 298 +#define OBJ_id_it_caProtEncCert OBJ_id_it,1L + +#define SN_id_it_signKeyPairTypes "id-it-signKeyPairTypes" +#define NID_id_it_signKeyPairTypes 299 +#define OBJ_id_it_signKeyPairTypes OBJ_id_it,2L + +#define SN_id_it_encKeyPairTypes "id-it-encKeyPairTypes" +#define NID_id_it_encKeyPairTypes 300 +#define OBJ_id_it_encKeyPairTypes OBJ_id_it,3L + +#define SN_id_it_preferredSymmAlg "id-it-preferredSymmAlg" +#define NID_id_it_preferredSymmAlg 301 +#define OBJ_id_it_preferredSymmAlg OBJ_id_it,4L + +#define SN_id_it_caKeyUpdateInfo "id-it-caKeyUpdateInfo" +#define NID_id_it_caKeyUpdateInfo 302 +#define OBJ_id_it_caKeyUpdateInfo OBJ_id_it,5L + +#define SN_id_it_currentCRL "id-it-currentCRL" +#define NID_id_it_currentCRL 303 +#define OBJ_id_it_currentCRL OBJ_id_it,6L + +#define SN_id_it_unsupportedOIDs "id-it-unsupportedOIDs" +#define NID_id_it_unsupportedOIDs 304 +#define OBJ_id_it_unsupportedOIDs OBJ_id_it,7L + +#define SN_id_it_subscriptionRequest "id-it-subscriptionRequest" +#define NID_id_it_subscriptionRequest 305 +#define OBJ_id_it_subscriptionRequest OBJ_id_it,8L + +#define SN_id_it_subscriptionResponse "id-it-subscriptionResponse" +#define NID_id_it_subscriptionResponse 306 +#define OBJ_id_it_subscriptionResponse OBJ_id_it,9L + +#define SN_id_it_keyPairParamReq "id-it-keyPairParamReq" +#define NID_id_it_keyPairParamReq 307 +#define OBJ_id_it_keyPairParamReq OBJ_id_it,10L + +#define SN_id_it_keyPairParamRep "id-it-keyPairParamRep" +#define NID_id_it_keyPairParamRep 308 +#define OBJ_id_it_keyPairParamRep OBJ_id_it,11L + +#define SN_id_it_revPassphrase "id-it-revPassphrase" +#define NID_id_it_revPassphrase 309 +#define OBJ_id_it_revPassphrase OBJ_id_it,12L + +#define SN_id_it_implicitConfirm "id-it-implicitConfirm" +#define NID_id_it_implicitConfirm 310 +#define OBJ_id_it_implicitConfirm OBJ_id_it,13L + +#define SN_id_it_confirmWaitTime "id-it-confirmWaitTime" +#define NID_id_it_confirmWaitTime 311 +#define OBJ_id_it_confirmWaitTime OBJ_id_it,14L + +#define SN_id_it_origPKIMessage "id-it-origPKIMessage" +#define NID_id_it_origPKIMessage 312 +#define OBJ_id_it_origPKIMessage OBJ_id_it,15L + +#define SN_id_it_suppLangTags "id-it-suppLangTags" +#define NID_id_it_suppLangTags 784 +#define OBJ_id_it_suppLangTags OBJ_id_it,16L + +#define SN_id_regCtrl "id-regCtrl" +#define NID_id_regCtrl 313 +#define OBJ_id_regCtrl OBJ_id_pkip,1L + +#define SN_id_regInfo "id-regInfo" +#define NID_id_regInfo 314 +#define OBJ_id_regInfo OBJ_id_pkip,2L + +#define SN_id_regCtrl_regToken "id-regCtrl-regToken" +#define NID_id_regCtrl_regToken 315 +#define OBJ_id_regCtrl_regToken OBJ_id_regCtrl,1L + +#define SN_id_regCtrl_authenticator "id-regCtrl-authenticator" +#define NID_id_regCtrl_authenticator 316 +#define OBJ_id_regCtrl_authenticator OBJ_id_regCtrl,2L + +#define SN_id_regCtrl_pkiPublicationInfo "id-regCtrl-pkiPublicationInfo" +#define NID_id_regCtrl_pkiPublicationInfo 317 +#define OBJ_id_regCtrl_pkiPublicationInfo OBJ_id_regCtrl,3L + +#define SN_id_regCtrl_pkiArchiveOptions "id-regCtrl-pkiArchiveOptions" +#define NID_id_regCtrl_pkiArchiveOptions 318 +#define OBJ_id_regCtrl_pkiArchiveOptions OBJ_id_regCtrl,4L + +#define SN_id_regCtrl_oldCertID "id-regCtrl-oldCertID" +#define NID_id_regCtrl_oldCertID 319 +#define OBJ_id_regCtrl_oldCertID OBJ_id_regCtrl,5L + +#define SN_id_regCtrl_protocolEncrKey "id-regCtrl-protocolEncrKey" +#define NID_id_regCtrl_protocolEncrKey 320 +#define OBJ_id_regCtrl_protocolEncrKey OBJ_id_regCtrl,6L + +#define SN_id_regInfo_utf8Pairs "id-regInfo-utf8Pairs" +#define NID_id_regInfo_utf8Pairs 321 +#define OBJ_id_regInfo_utf8Pairs OBJ_id_regInfo,1L + +#define SN_id_regInfo_certReq "id-regInfo-certReq" +#define NID_id_regInfo_certReq 322 +#define OBJ_id_regInfo_certReq OBJ_id_regInfo,2L + +#define SN_id_alg_des40 "id-alg-des40" +#define NID_id_alg_des40 323 +#define OBJ_id_alg_des40 OBJ_id_alg,1L + +#define SN_id_alg_noSignature "id-alg-noSignature" +#define NID_id_alg_noSignature 324 +#define OBJ_id_alg_noSignature OBJ_id_alg,2L + +#define SN_id_alg_dh_sig_hmac_sha1 "id-alg-dh-sig-hmac-sha1" +#define NID_id_alg_dh_sig_hmac_sha1 325 +#define OBJ_id_alg_dh_sig_hmac_sha1 OBJ_id_alg,3L + +#define SN_id_alg_dh_pop "id-alg-dh-pop" +#define NID_id_alg_dh_pop 326 +#define OBJ_id_alg_dh_pop OBJ_id_alg,4L + +#define SN_id_cmc_statusInfo "id-cmc-statusInfo" +#define NID_id_cmc_statusInfo 327 +#define OBJ_id_cmc_statusInfo OBJ_id_cmc,1L + +#define SN_id_cmc_identification "id-cmc-identification" +#define NID_id_cmc_identification 328 +#define OBJ_id_cmc_identification OBJ_id_cmc,2L + +#define SN_id_cmc_identityProof "id-cmc-identityProof" +#define NID_id_cmc_identityProof 329 +#define OBJ_id_cmc_identityProof OBJ_id_cmc,3L + +#define SN_id_cmc_dataReturn "id-cmc-dataReturn" +#define NID_id_cmc_dataReturn 330 +#define OBJ_id_cmc_dataReturn OBJ_id_cmc,4L + +#define SN_id_cmc_transactionId "id-cmc-transactionId" +#define NID_id_cmc_transactionId 331 +#define OBJ_id_cmc_transactionId OBJ_id_cmc,5L + +#define SN_id_cmc_senderNonce "id-cmc-senderNonce" +#define NID_id_cmc_senderNonce 332 +#define OBJ_id_cmc_senderNonce OBJ_id_cmc,6L + +#define SN_id_cmc_recipientNonce "id-cmc-recipientNonce" +#define NID_id_cmc_recipientNonce 333 +#define OBJ_id_cmc_recipientNonce OBJ_id_cmc,7L + +#define SN_id_cmc_addExtensions "id-cmc-addExtensions" +#define NID_id_cmc_addExtensions 334 +#define OBJ_id_cmc_addExtensions OBJ_id_cmc,8L + +#define SN_id_cmc_encryptedPOP "id-cmc-encryptedPOP" +#define NID_id_cmc_encryptedPOP 335 +#define OBJ_id_cmc_encryptedPOP OBJ_id_cmc,9L + +#define SN_id_cmc_decryptedPOP "id-cmc-decryptedPOP" +#define NID_id_cmc_decryptedPOP 336 +#define OBJ_id_cmc_decryptedPOP OBJ_id_cmc,10L + +#define SN_id_cmc_lraPOPWitness "id-cmc-lraPOPWitness" +#define NID_id_cmc_lraPOPWitness 337 +#define OBJ_id_cmc_lraPOPWitness OBJ_id_cmc,11L + +#define SN_id_cmc_getCert "id-cmc-getCert" +#define NID_id_cmc_getCert 338 +#define OBJ_id_cmc_getCert OBJ_id_cmc,15L + +#define SN_id_cmc_getCRL "id-cmc-getCRL" +#define NID_id_cmc_getCRL 339 +#define OBJ_id_cmc_getCRL OBJ_id_cmc,16L + +#define SN_id_cmc_revokeRequest "id-cmc-revokeRequest" +#define NID_id_cmc_revokeRequest 340 +#define OBJ_id_cmc_revokeRequest OBJ_id_cmc,17L + +#define SN_id_cmc_regInfo "id-cmc-regInfo" +#define NID_id_cmc_regInfo 341 +#define OBJ_id_cmc_regInfo OBJ_id_cmc,18L + +#define SN_id_cmc_responseInfo "id-cmc-responseInfo" +#define NID_id_cmc_responseInfo 342 +#define OBJ_id_cmc_responseInfo OBJ_id_cmc,19L + +#define SN_id_cmc_queryPending "id-cmc-queryPending" +#define NID_id_cmc_queryPending 343 +#define OBJ_id_cmc_queryPending OBJ_id_cmc,21L + +#define SN_id_cmc_popLinkRandom "id-cmc-popLinkRandom" +#define NID_id_cmc_popLinkRandom 344 +#define OBJ_id_cmc_popLinkRandom OBJ_id_cmc,22L + +#define SN_id_cmc_popLinkWitness "id-cmc-popLinkWitness" +#define NID_id_cmc_popLinkWitness 345 +#define OBJ_id_cmc_popLinkWitness OBJ_id_cmc,23L + +#define SN_id_cmc_confirmCertAcceptance "id-cmc-confirmCertAcceptance" +#define NID_id_cmc_confirmCertAcceptance 346 +#define OBJ_id_cmc_confirmCertAcceptance OBJ_id_cmc,24L + +#define SN_id_on_personalData "id-on-personalData" +#define NID_id_on_personalData 347 +#define OBJ_id_on_personalData OBJ_id_on,1L + +#define SN_id_on_permanentIdentifier "id-on-permanentIdentifier" +#define LN_id_on_permanentIdentifier "Permanent Identifier" +#define NID_id_on_permanentIdentifier 858 +#define OBJ_id_on_permanentIdentifier OBJ_id_on,3L + +#define SN_id_pda_dateOfBirth "id-pda-dateOfBirth" +#define NID_id_pda_dateOfBirth 348 +#define OBJ_id_pda_dateOfBirth OBJ_id_pda,1L + +#define SN_id_pda_placeOfBirth "id-pda-placeOfBirth" +#define NID_id_pda_placeOfBirth 349 +#define OBJ_id_pda_placeOfBirth OBJ_id_pda,2L + +#define SN_id_pda_gender "id-pda-gender" +#define NID_id_pda_gender 351 +#define OBJ_id_pda_gender OBJ_id_pda,3L + +#define SN_id_pda_countryOfCitizenship "id-pda-countryOfCitizenship" +#define NID_id_pda_countryOfCitizenship 352 +#define OBJ_id_pda_countryOfCitizenship OBJ_id_pda,4L + +#define SN_id_pda_countryOfResidence "id-pda-countryOfResidence" +#define NID_id_pda_countryOfResidence 353 +#define OBJ_id_pda_countryOfResidence OBJ_id_pda,5L + +#define SN_id_aca_authenticationInfo "id-aca-authenticationInfo" +#define NID_id_aca_authenticationInfo 354 +#define OBJ_id_aca_authenticationInfo OBJ_id_aca,1L + +#define SN_id_aca_accessIdentity "id-aca-accessIdentity" +#define NID_id_aca_accessIdentity 355 +#define OBJ_id_aca_accessIdentity OBJ_id_aca,2L + +#define SN_id_aca_chargingIdentity "id-aca-chargingIdentity" +#define NID_id_aca_chargingIdentity 356 +#define OBJ_id_aca_chargingIdentity OBJ_id_aca,3L + +#define SN_id_aca_group "id-aca-group" +#define NID_id_aca_group 357 +#define OBJ_id_aca_group OBJ_id_aca,4L + +#define SN_id_aca_role "id-aca-role" +#define NID_id_aca_role 358 +#define OBJ_id_aca_role OBJ_id_aca,5L + +#define SN_id_aca_encAttrs "id-aca-encAttrs" +#define NID_id_aca_encAttrs 399 +#define OBJ_id_aca_encAttrs OBJ_id_aca,6L + +#define SN_id_qcs_pkixQCSyntax_v1 "id-qcs-pkixQCSyntax-v1" +#define NID_id_qcs_pkixQCSyntax_v1 359 +#define OBJ_id_qcs_pkixQCSyntax_v1 OBJ_id_qcs,1L + +#define SN_id_cct_crs "id-cct-crs" +#define NID_id_cct_crs 360 +#define OBJ_id_cct_crs OBJ_id_cct,1L + +#define SN_id_cct_PKIData "id-cct-PKIData" +#define NID_id_cct_PKIData 361 +#define OBJ_id_cct_PKIData OBJ_id_cct,2L + +#define SN_id_cct_PKIResponse "id-cct-PKIResponse" +#define NID_id_cct_PKIResponse 362 +#define OBJ_id_cct_PKIResponse OBJ_id_cct,3L + +#define SN_id_ppl_anyLanguage "id-ppl-anyLanguage" +#define LN_id_ppl_anyLanguage "Any language" +#define NID_id_ppl_anyLanguage 664 +#define OBJ_id_ppl_anyLanguage OBJ_id_ppl,0L + +#define SN_id_ppl_inheritAll "id-ppl-inheritAll" +#define LN_id_ppl_inheritAll "Inherit all" +#define NID_id_ppl_inheritAll 665 +#define OBJ_id_ppl_inheritAll OBJ_id_ppl,1L + +#define SN_Independent "id-ppl-independent" +#define LN_Independent "Independent" +#define NID_Independent 667 +#define OBJ_Independent OBJ_id_ppl,2L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_ad_timeStamping "ad_timestamping" +#define LN_ad_timeStamping "AD Time Stamping" +#define NID_ad_timeStamping 363 +#define OBJ_ad_timeStamping OBJ_id_ad,3L + +#define SN_ad_dvcs "AD_DVCS" +#define LN_ad_dvcs "ad dvcs" +#define NID_ad_dvcs 364 +#define OBJ_ad_dvcs OBJ_id_ad,4L + +#define SN_caRepository "caRepository" +#define LN_caRepository "CA Repository" +#define NID_caRepository 785 +#define OBJ_caRepository OBJ_id_ad,5L + +#define OBJ_id_pkix_OCSP OBJ_ad_OCSP + +#define SN_id_pkix_OCSP_basic "basicOCSPResponse" +#define LN_id_pkix_OCSP_basic "Basic OCSP Response" +#define NID_id_pkix_OCSP_basic 365 +#define OBJ_id_pkix_OCSP_basic OBJ_id_pkix_OCSP,1L + +#define SN_id_pkix_OCSP_Nonce "Nonce" +#define LN_id_pkix_OCSP_Nonce "OCSP Nonce" +#define NID_id_pkix_OCSP_Nonce 366 +#define OBJ_id_pkix_OCSP_Nonce OBJ_id_pkix_OCSP,2L + +#define SN_id_pkix_OCSP_CrlID "CrlID" +#define LN_id_pkix_OCSP_CrlID "OCSP CRL ID" +#define NID_id_pkix_OCSP_CrlID 367 +#define OBJ_id_pkix_OCSP_CrlID OBJ_id_pkix_OCSP,3L + +#define SN_id_pkix_OCSP_acceptableResponses "acceptableResponses" +#define LN_id_pkix_OCSP_acceptableResponses "Acceptable OCSP Responses" +#define NID_id_pkix_OCSP_acceptableResponses 368 +#define OBJ_id_pkix_OCSP_acceptableResponses OBJ_id_pkix_OCSP,4L + +#define SN_id_pkix_OCSP_noCheck "noCheck" +#define LN_id_pkix_OCSP_noCheck "OCSP No Check" +#define NID_id_pkix_OCSP_noCheck 369 +#define OBJ_id_pkix_OCSP_noCheck OBJ_id_pkix_OCSP,5L + +#define SN_id_pkix_OCSP_archiveCutoff "archiveCutoff" +#define LN_id_pkix_OCSP_archiveCutoff "OCSP Archive Cutoff" +#define NID_id_pkix_OCSP_archiveCutoff 370 +#define OBJ_id_pkix_OCSP_archiveCutoff OBJ_id_pkix_OCSP,6L + +#define SN_id_pkix_OCSP_serviceLocator "serviceLocator" +#define LN_id_pkix_OCSP_serviceLocator "OCSP Service Locator" +#define NID_id_pkix_OCSP_serviceLocator 371 +#define OBJ_id_pkix_OCSP_serviceLocator OBJ_id_pkix_OCSP,7L + +#define SN_id_pkix_OCSP_extendedStatus "extendedStatus" +#define LN_id_pkix_OCSP_extendedStatus "Extended OCSP Status" +#define NID_id_pkix_OCSP_extendedStatus 372 +#define OBJ_id_pkix_OCSP_extendedStatus OBJ_id_pkix_OCSP,8L + +#define SN_id_pkix_OCSP_valid "valid" +#define NID_id_pkix_OCSP_valid 373 +#define OBJ_id_pkix_OCSP_valid OBJ_id_pkix_OCSP,9L + +#define SN_id_pkix_OCSP_path "path" +#define NID_id_pkix_OCSP_path 374 +#define OBJ_id_pkix_OCSP_path OBJ_id_pkix_OCSP,10L + +#define SN_id_pkix_OCSP_trustRoot "trustRoot" +#define LN_id_pkix_OCSP_trustRoot "Trust Root" +#define NID_id_pkix_OCSP_trustRoot 375 +#define OBJ_id_pkix_OCSP_trustRoot OBJ_id_pkix_OCSP,11L + +#define SN_algorithm "algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 376 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_rsaSignature "rsaSignature" +#define NID_rsaSignature 377 +#define OBJ_rsaSignature OBJ_algorithm,11L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_ecb "DES-EDE" +#define LN_des_ede_ecb "des-ede" +#define NID_des_ede_ecb 32 +#define OBJ_des_ede_ecb OBJ_algorithm,17L + +#define SN_des_ede3_ecb "DES-EDE3" +#define LN_des_ede3_ecb "des-ede3" +#define NID_des_ede3_ecb 33 + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +#define SN_X500 "X500" +#define LN_X500 "directory services (X.500)" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define SN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_surname "SN" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define SN_streetAddress "street" +#define LN_streetAddress "streetAddress" +#define NID_streetAddress 660 +#define OBJ_streetAddress OBJ_X509,9L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define SN_title "title" +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +#define LN_searchGuide "searchGuide" +#define NID_searchGuide 859 +#define OBJ_searchGuide OBJ_X509,14L + +#define LN_businessCategory "businessCategory" +#define NID_businessCategory 860 +#define OBJ_businessCategory OBJ_X509,15L + +#define LN_postalAddress "postalAddress" +#define NID_postalAddress 861 +#define OBJ_postalAddress OBJ_X509,16L + +#define LN_postalCode "postalCode" +#define NID_postalCode 661 +#define OBJ_postalCode OBJ_X509,17L + +#define LN_postOfficeBox "postOfficeBox" +#define NID_postOfficeBox 862 +#define OBJ_postOfficeBox OBJ_X509,18L + +#define LN_physicalDeliveryOfficeName "physicalDeliveryOfficeName" +#define NID_physicalDeliveryOfficeName 863 +#define OBJ_physicalDeliveryOfficeName OBJ_X509,19L + +#define LN_telephoneNumber "telephoneNumber" +#define NID_telephoneNumber 864 +#define OBJ_telephoneNumber OBJ_X509,20L + +#define LN_telexNumber "telexNumber" +#define NID_telexNumber 865 +#define OBJ_telexNumber OBJ_X509,21L + +#define LN_teletexTerminalIdentifier "teletexTerminalIdentifier" +#define NID_teletexTerminalIdentifier 866 +#define OBJ_teletexTerminalIdentifier OBJ_X509,22L + +#define LN_facsimileTelephoneNumber "facsimileTelephoneNumber" +#define NID_facsimileTelephoneNumber 867 +#define OBJ_facsimileTelephoneNumber OBJ_X509,23L + +#define LN_x121Address "x121Address" +#define NID_x121Address 868 +#define OBJ_x121Address OBJ_X509,24L + +#define LN_internationaliSDNNumber "internationaliSDNNumber" +#define NID_internationaliSDNNumber 869 +#define OBJ_internationaliSDNNumber OBJ_X509,25L + +#define LN_registeredAddress "registeredAddress" +#define NID_registeredAddress 870 +#define OBJ_registeredAddress OBJ_X509,26L + +#define LN_destinationIndicator "destinationIndicator" +#define NID_destinationIndicator 871 +#define OBJ_destinationIndicator OBJ_X509,27L + +#define LN_preferredDeliveryMethod "preferredDeliveryMethod" +#define NID_preferredDeliveryMethod 872 +#define OBJ_preferredDeliveryMethod OBJ_X509,28L + +#define LN_presentationAddress "presentationAddress" +#define NID_presentationAddress 873 +#define OBJ_presentationAddress OBJ_X509,29L + +#define LN_supportedApplicationContext "supportedApplicationContext" +#define NID_supportedApplicationContext 874 +#define OBJ_supportedApplicationContext OBJ_X509,30L + +#define SN_member "member" +#define NID_member 875 +#define OBJ_member OBJ_X509,31L + +#define SN_owner "owner" +#define NID_owner 876 +#define OBJ_owner OBJ_X509,32L + +#define LN_roleOccupant "roleOccupant" +#define NID_roleOccupant 877 +#define OBJ_roleOccupant OBJ_X509,33L + +#define SN_seeAlso "seeAlso" +#define NID_seeAlso 878 +#define OBJ_seeAlso OBJ_X509,34L + +#define LN_userPassword "userPassword" +#define NID_userPassword 879 +#define OBJ_userPassword OBJ_X509,35L + +#define LN_userCertificate "userCertificate" +#define NID_userCertificate 880 +#define OBJ_userCertificate OBJ_X509,36L + +#define LN_cACertificate "cACertificate" +#define NID_cACertificate 881 +#define OBJ_cACertificate OBJ_X509,37L + +#define LN_authorityRevocationList "authorityRevocationList" +#define NID_authorityRevocationList 882 +#define OBJ_authorityRevocationList OBJ_X509,38L + +#define LN_certificateRevocationList "certificateRevocationList" +#define NID_certificateRevocationList 883 +#define OBJ_certificateRevocationList OBJ_X509,39L + +#define LN_crossCertificatePair "crossCertificatePair" +#define NID_crossCertificatePair 884 +#define OBJ_crossCertificatePair OBJ_X509,40L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_givenName "GN" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define SN_initials "initials" +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define LN_generationQualifier "generationQualifier" +#define NID_generationQualifier 509 +#define OBJ_generationQualifier OBJ_X509,44L + +#define LN_x500UniqueIdentifier "x500UniqueIdentifier" +#define NID_x500UniqueIdentifier 503 +#define OBJ_x500UniqueIdentifier OBJ_X509,45L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define LN_enhancedSearchGuide "enhancedSearchGuide" +#define NID_enhancedSearchGuide 885 +#define OBJ_enhancedSearchGuide OBJ_X509,47L + +#define LN_protocolInformation "protocolInformation" +#define NID_protocolInformation 886 +#define OBJ_protocolInformation OBJ_X509,48L + +#define LN_distinguishedName "distinguishedName" +#define NID_distinguishedName 887 +#define OBJ_distinguishedName OBJ_X509,49L + +#define LN_uniqueMember "uniqueMember" +#define NID_uniqueMember 888 +#define OBJ_uniqueMember OBJ_X509,50L + +#define LN_houseIdentifier "houseIdentifier" +#define NID_houseIdentifier 889 +#define OBJ_houseIdentifier OBJ_X509,51L + +#define LN_supportedAlgorithms "supportedAlgorithms" +#define NID_supportedAlgorithms 890 +#define OBJ_supportedAlgorithms OBJ_X509,52L + +#define LN_deltaRevocationList "deltaRevocationList" +#define NID_deltaRevocationList 891 +#define OBJ_deltaRevocationList OBJ_X509,53L + +#define SN_dmdName "dmdName" +#define NID_dmdName 892 +#define OBJ_dmdName OBJ_X509,54L + +#define LN_pseudonym "pseudonym" +#define NID_pseudonym 510 +#define OBJ_pseudonym OBJ_X509,65L + +#define SN_role "role" +#define LN_role "role" +#define NID_role 400 +#define OBJ_role OBJ_X509,72L + +#define SN_X500algorithms "X500algorithms" +#define LN_X500algorithms "directory services - algorithms" +#define NID_X500algorithms 378 +#define OBJ_X500algorithms OBJ_X500,8L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500algorithms,1L,1L + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2WithRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA OBJ_X500algorithms,3L,100L + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 OBJ_X500algorithms,3L,101L + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce OBJ_X500,29L + +#define SN_subject_directory_attributes "subjectDirectoryAttributes" +#define LN_subject_directory_attributes "X509v3 Subject Directory Attributes" +#define NID_subject_directory_attributes 769 +#define OBJ_subject_directory_attributes OBJ_id_ce,9L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "X509v3 CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_issuing_distribution_point "issuingDistributionPoint" +#define LN_issuing_distribution_point "X509v3 Issuing Distrubution Point" +#define NID_issuing_distribution_point 770 +#define OBJ_issuing_distribution_point OBJ_id_ce,28L + +#define SN_certificate_issuer "certificateIssuer" +#define LN_certificate_issuer "X509v3 Certificate Issuer" +#define NID_certificate_issuer 771 +#define OBJ_certificate_issuer OBJ_id_ce,29L + +#define SN_name_constraints "nameConstraints" +#define LN_name_constraints "X509v3 Name Constraints" +#define NID_name_constraints 666 +#define OBJ_name_constraints OBJ_id_ce,30L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_any_policy "anyPolicy" +#define LN_any_policy "X509v3 Any Policy" +#define NID_any_policy 746 +#define OBJ_any_policy OBJ_certificate_policies,0L + +#define SN_policy_mappings "policyMappings" +#define LN_policy_mappings "X509v3 Policy Mappings" +#define NID_policy_mappings 747 +#define OBJ_policy_mappings OBJ_id_ce,33L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_policy_constraints "policyConstraints" +#define LN_policy_constraints "X509v3 Policy Constraints" +#define NID_policy_constraints 401 +#define OBJ_policy_constraints OBJ_id_ce,36L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37L + +#define SN_freshest_crl "freshestCRL" +#define LN_freshest_crl "X509v3 Freshest CRL" +#define NID_freshest_crl 857 +#define OBJ_freshest_crl OBJ_id_ce,46L + +#define SN_inhibit_any_policy "inhibitAnyPolicy" +#define LN_inhibit_any_policy "X509v3 Inhibit Any Policy" +#define NID_inhibit_any_policy 748 +#define OBJ_inhibit_any_policy OBJ_id_ce,54L + +#define SN_target_information "targetInformation" +#define LN_target_information "X509v3 AC Targeting" +#define NID_target_information 402 +#define OBJ_target_information OBJ_id_ce,55L + +#define SN_no_rev_avail "noRevAvail" +#define LN_no_rev_avail "X509v3 No Revocation Available" +#define NID_no_rev_avail 403 +#define OBJ_no_rev_avail OBJ_id_ce,56L + +#define SN_anyExtendedKeyUsage "anyExtendedKeyUsage" +#define LN_anyExtendedKeyUsage "Any Extended Key Usage" +#define NID_anyExtendedKeyUsage 910 +#define OBJ_anyExtendedKeyUsage OBJ_ext_key_usage,0L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_org "ORG" +#define LN_org "org" +#define NID_org 379 +#define OBJ_org OBJ_iso,3L + +#define SN_dod "DOD" +#define LN_dod "dod" +#define NID_dod 380 +#define OBJ_dod OBJ_org,6L + +#define SN_iana "IANA" +#define LN_iana "iana" +#define NID_iana 381 +#define OBJ_iana OBJ_dod,1L + +#define OBJ_internet OBJ_iana + +#define SN_Directory "directory" +#define LN_Directory "Directory" +#define NID_Directory 382 +#define OBJ_Directory OBJ_internet,1L + +#define SN_Management "mgmt" +#define LN_Management "Management" +#define NID_Management 383 +#define OBJ_Management OBJ_internet,2L + +#define SN_Experimental "experimental" +#define LN_Experimental "Experimental" +#define NID_Experimental 384 +#define OBJ_Experimental OBJ_internet,3L + +#define SN_Private "private" +#define LN_Private "Private" +#define NID_Private 385 +#define OBJ_Private OBJ_internet,4L + +#define SN_Security "security" +#define LN_Security "Security" +#define NID_Security 386 +#define OBJ_Security OBJ_internet,5L + +#define SN_SNMPv2 "snmpv2" +#define LN_SNMPv2 "SNMPv2" +#define NID_SNMPv2 387 +#define OBJ_SNMPv2 OBJ_internet,6L + +#define LN_Mail "Mail" +#define NID_Mail 388 +#define OBJ_Mail OBJ_internet,7L + +#define SN_Enterprises "enterprises" +#define LN_Enterprises "Enterprises" +#define NID_Enterprises 389 +#define OBJ_Enterprises OBJ_Private,1L + +#define SN_dcObject "dcobject" +#define LN_dcObject "dcObject" +#define NID_dcObject 390 +#define OBJ_dcObject OBJ_Enterprises,1466L,344L + +#define SN_mime_mhs "mime-mhs" +#define LN_mime_mhs "MIME MHS" +#define NID_mime_mhs 504 +#define OBJ_mime_mhs OBJ_Mail,1L + +#define SN_mime_mhs_headings "mime-mhs-headings" +#define LN_mime_mhs_headings "mime-mhs-headings" +#define NID_mime_mhs_headings 505 +#define OBJ_mime_mhs_headings OBJ_mime_mhs,1L + +#define SN_mime_mhs_bodies "mime-mhs-bodies" +#define LN_mime_mhs_bodies "mime-mhs-bodies" +#define NID_mime_mhs_bodies 506 +#define OBJ_mime_mhs_bodies OBJ_mime_mhs,2L + +#define SN_id_hex_partial_message "id-hex-partial-message" +#define LN_id_hex_partial_message "id-hex-partial-message" +#define NID_id_hex_partial_message 507 +#define OBJ_id_hex_partial_message OBJ_mime_mhs_headings,1L + +#define SN_id_hex_multipart_message "id-hex-multipart-message" +#define LN_id_hex_multipart_message "id-hex-multipart-message" +#define NID_id_hex_multipart_message 508 +#define OBJ_id_hex_multipart_message OBJ_mime_mhs_headings,2L + +#define SN_rle_compression "RLE" +#define LN_rle_compression "run length compression" +#define NID_rle_compression 124 +#define OBJ_rle_compression 1L,1L,1L,1L,666L,1L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression OBJ_id_smime_alg,8L + +#define OBJ_csor 2L,16L,840L,1L,101L,3L + +#define OBJ_nistAlgorithms OBJ_csor,4L + +#define OBJ_aes OBJ_nistAlgorithms,1L + +#define SN_aes_128_ecb "AES-128-ECB" +#define LN_aes_128_ecb "aes-128-ecb" +#define NID_aes_128_ecb 418 +#define OBJ_aes_128_ecb OBJ_aes,1L + +#define SN_aes_128_cbc "AES-128-CBC" +#define LN_aes_128_cbc "aes-128-cbc" +#define NID_aes_128_cbc 419 +#define OBJ_aes_128_cbc OBJ_aes,2L + +#define SN_aes_128_ofb128 "AES-128-OFB" +#define LN_aes_128_ofb128 "aes-128-ofb" +#define NID_aes_128_ofb128 420 +#define OBJ_aes_128_ofb128 OBJ_aes,3L + +#define SN_aes_128_cfb128 "AES-128-CFB" +#define LN_aes_128_cfb128 "aes-128-cfb" +#define NID_aes_128_cfb128 421 +#define OBJ_aes_128_cfb128 OBJ_aes,4L + +#define SN_id_aes128_wrap "id-aes128-wrap" +#define NID_id_aes128_wrap 788 +#define OBJ_id_aes128_wrap OBJ_aes,5L + +#define SN_aes_128_gcm "id-aes128-GCM" +#define LN_aes_128_gcm "aes-128-gcm" +#define NID_aes_128_gcm 895 +#define OBJ_aes_128_gcm OBJ_aes,6L + +#define SN_aes_128_ccm "id-aes128-CCM" +#define LN_aes_128_ccm "aes-128-ccm" +#define NID_aes_128_ccm 896 +#define OBJ_aes_128_ccm OBJ_aes,7L + +#define SN_id_aes128_wrap_pad "id-aes128-wrap-pad" +#define NID_id_aes128_wrap_pad 897 +#define OBJ_id_aes128_wrap_pad OBJ_aes,8L + +#define SN_aes_192_ecb "AES-192-ECB" +#define LN_aes_192_ecb "aes-192-ecb" +#define NID_aes_192_ecb 422 +#define OBJ_aes_192_ecb OBJ_aes,21L + +#define SN_aes_192_cbc "AES-192-CBC" +#define LN_aes_192_cbc "aes-192-cbc" +#define NID_aes_192_cbc 423 +#define OBJ_aes_192_cbc OBJ_aes,22L + +#define SN_aes_192_ofb128 "AES-192-OFB" +#define LN_aes_192_ofb128 "aes-192-ofb" +#define NID_aes_192_ofb128 424 +#define OBJ_aes_192_ofb128 OBJ_aes,23L + +#define SN_aes_192_cfb128 "AES-192-CFB" +#define LN_aes_192_cfb128 "aes-192-cfb" +#define NID_aes_192_cfb128 425 +#define OBJ_aes_192_cfb128 OBJ_aes,24L + +#define SN_id_aes192_wrap "id-aes192-wrap" +#define NID_id_aes192_wrap 789 +#define OBJ_id_aes192_wrap OBJ_aes,25L + +#define SN_aes_192_gcm "id-aes192-GCM" +#define LN_aes_192_gcm "aes-192-gcm" +#define NID_aes_192_gcm 898 +#define OBJ_aes_192_gcm OBJ_aes,26L + +#define SN_aes_192_ccm "id-aes192-CCM" +#define LN_aes_192_ccm "aes-192-ccm" +#define NID_aes_192_ccm 899 +#define OBJ_aes_192_ccm OBJ_aes,27L + +#define SN_id_aes192_wrap_pad "id-aes192-wrap-pad" +#define NID_id_aes192_wrap_pad 900 +#define OBJ_id_aes192_wrap_pad OBJ_aes,28L + +#define SN_aes_256_ecb "AES-256-ECB" +#define LN_aes_256_ecb "aes-256-ecb" +#define NID_aes_256_ecb 426 +#define OBJ_aes_256_ecb OBJ_aes,41L + +#define SN_aes_256_cbc "AES-256-CBC" +#define LN_aes_256_cbc "aes-256-cbc" +#define NID_aes_256_cbc 427 +#define OBJ_aes_256_cbc OBJ_aes,42L + +#define SN_aes_256_ofb128 "AES-256-OFB" +#define LN_aes_256_ofb128 "aes-256-ofb" +#define NID_aes_256_ofb128 428 +#define OBJ_aes_256_ofb128 OBJ_aes,43L + +#define SN_aes_256_cfb128 "AES-256-CFB" +#define LN_aes_256_cfb128 "aes-256-cfb" +#define NID_aes_256_cfb128 429 +#define OBJ_aes_256_cfb128 OBJ_aes,44L + +#define SN_id_aes256_wrap "id-aes256-wrap" +#define NID_id_aes256_wrap 790 +#define OBJ_id_aes256_wrap OBJ_aes,45L + +#define SN_aes_256_gcm "id-aes256-GCM" +#define LN_aes_256_gcm "aes-256-gcm" +#define NID_aes_256_gcm 901 +#define OBJ_aes_256_gcm OBJ_aes,46L + +#define SN_aes_256_ccm "id-aes256-CCM" +#define LN_aes_256_ccm "aes-256-ccm" +#define NID_aes_256_ccm 902 +#define OBJ_aes_256_ccm OBJ_aes,47L + +#define SN_id_aes256_wrap_pad "id-aes256-wrap-pad" +#define NID_id_aes256_wrap_pad 903 +#define OBJ_id_aes256_wrap_pad OBJ_aes,48L + +#define SN_aes_128_cfb1 "AES-128-CFB1" +#define LN_aes_128_cfb1 "aes-128-cfb1" +#define NID_aes_128_cfb1 650 + +#define SN_aes_192_cfb1 "AES-192-CFB1" +#define LN_aes_192_cfb1 "aes-192-cfb1" +#define NID_aes_192_cfb1 651 + +#define SN_aes_256_cfb1 "AES-256-CFB1" +#define LN_aes_256_cfb1 "aes-256-cfb1" +#define NID_aes_256_cfb1 652 + +#define SN_aes_128_cfb8 "AES-128-CFB8" +#define LN_aes_128_cfb8 "aes-128-cfb8" +#define NID_aes_128_cfb8 653 + +#define SN_aes_192_cfb8 "AES-192-CFB8" +#define LN_aes_192_cfb8 "aes-192-cfb8" +#define NID_aes_192_cfb8 654 + +#define SN_aes_256_cfb8 "AES-256-CFB8" +#define LN_aes_256_cfb8 "aes-256-cfb8" +#define NID_aes_256_cfb8 655 + +#define SN_aes_128_ctr "AES-128-CTR" +#define LN_aes_128_ctr "aes-128-ctr" +#define NID_aes_128_ctr 904 + +#define SN_aes_192_ctr "AES-192-CTR" +#define LN_aes_192_ctr "aes-192-ctr" +#define NID_aes_192_ctr 905 + +#define SN_aes_256_ctr "AES-256-CTR" +#define LN_aes_256_ctr "aes-256-ctr" +#define NID_aes_256_ctr 906 + +#define SN_aes_128_xts "AES-128-XTS" +#define LN_aes_128_xts "aes-128-xts" +#define NID_aes_128_xts 913 + +#define SN_aes_256_xts "AES-256-XTS" +#define LN_aes_256_xts "aes-256-xts" +#define NID_aes_256_xts 914 + +#define SN_des_cfb1 "DES-CFB1" +#define LN_des_cfb1 "des-cfb1" +#define NID_des_cfb1 656 + +#define SN_des_cfb8 "DES-CFB8" +#define LN_des_cfb8 "des-cfb8" +#define NID_des_cfb8 657 + +#define SN_des_ede3_cfb1 "DES-EDE3-CFB1" +#define LN_des_ede3_cfb1 "des-ede3-cfb1" +#define NID_des_ede3_cfb1 658 + +#define SN_des_ede3_cfb8 "DES-EDE3-CFB8" +#define LN_des_ede3_cfb8 "des-ede3-cfb8" +#define NID_des_ede3_cfb8 659 + +#define OBJ_nist_hashalgs OBJ_nistAlgorithms,2L + +#define SN_sha256 "SHA256" +#define LN_sha256 "sha256" +#define NID_sha256 672 +#define OBJ_sha256 OBJ_nist_hashalgs,1L + +#define SN_sha384 "SHA384" +#define LN_sha384 "sha384" +#define NID_sha384 673 +#define OBJ_sha384 OBJ_nist_hashalgs,2L + +#define SN_sha512 "SHA512" +#define LN_sha512 "sha512" +#define NID_sha512 674 +#define OBJ_sha512 OBJ_nist_hashalgs,3L + +#define SN_sha224 "SHA224" +#define LN_sha224 "sha224" +#define NID_sha224 675 +#define OBJ_sha224 OBJ_nist_hashalgs,4L + +#define OBJ_dsa_with_sha2 OBJ_nistAlgorithms,3L + +#define SN_dsa_with_SHA224 "dsa_with_SHA224" +#define NID_dsa_with_SHA224 802 +#define OBJ_dsa_with_SHA224 OBJ_dsa_with_sha2,1L + +#define SN_dsa_with_SHA256 "dsa_with_SHA256" +#define NID_dsa_with_SHA256 803 +#define OBJ_dsa_with_SHA256 OBJ_dsa_with_sha2,2L + +#define SN_hold_instruction_code "holdInstructionCode" +#define LN_hold_instruction_code "Hold Instruction Code" +#define NID_hold_instruction_code 430 +#define OBJ_hold_instruction_code OBJ_id_ce,23L + +#define OBJ_holdInstruction OBJ_X9_57,2L + +#define SN_hold_instruction_none "holdInstructionNone" +#define LN_hold_instruction_none "Hold Instruction None" +#define NID_hold_instruction_none 431 +#define OBJ_hold_instruction_none OBJ_holdInstruction,1L + +#define SN_hold_instruction_call_issuer "holdInstructionCallIssuer" +#define LN_hold_instruction_call_issuer "Hold Instruction Call Issuer" +#define NID_hold_instruction_call_issuer 432 +#define OBJ_hold_instruction_call_issuer OBJ_holdInstruction,2L + +#define SN_hold_instruction_reject "holdInstructionReject" +#define LN_hold_instruction_reject "Hold Instruction Reject" +#define NID_hold_instruction_reject 433 +#define OBJ_hold_instruction_reject OBJ_holdInstruction,3L + +#define SN_data "data" +#define NID_data 434 +#define OBJ_data OBJ_itu_t,9L + +#define SN_pss "pss" +#define NID_pss 435 +#define OBJ_pss OBJ_data,2342L + +#define SN_ucl "ucl" +#define NID_ucl 436 +#define OBJ_ucl OBJ_pss,19200300L + +#define SN_pilot "pilot" +#define NID_pilot 437 +#define OBJ_pilot OBJ_ucl,100L + +#define LN_pilotAttributeType "pilotAttributeType" +#define NID_pilotAttributeType 438 +#define OBJ_pilotAttributeType OBJ_pilot,1L + +#define LN_pilotAttributeSyntax "pilotAttributeSyntax" +#define NID_pilotAttributeSyntax 439 +#define OBJ_pilotAttributeSyntax OBJ_pilot,3L + +#define LN_pilotObjectClass "pilotObjectClass" +#define NID_pilotObjectClass 440 +#define OBJ_pilotObjectClass OBJ_pilot,4L + +#define LN_pilotGroups "pilotGroups" +#define NID_pilotGroups 441 +#define OBJ_pilotGroups OBJ_pilot,10L + +#define LN_iA5StringSyntax "iA5StringSyntax" +#define NID_iA5StringSyntax 442 +#define OBJ_iA5StringSyntax OBJ_pilotAttributeSyntax,4L + +#define LN_caseIgnoreIA5StringSyntax "caseIgnoreIA5StringSyntax" +#define NID_caseIgnoreIA5StringSyntax 443 +#define OBJ_caseIgnoreIA5StringSyntax OBJ_pilotAttributeSyntax,5L + +#define LN_pilotObject "pilotObject" +#define NID_pilotObject 444 +#define OBJ_pilotObject OBJ_pilotObjectClass,3L + +#define LN_pilotPerson "pilotPerson" +#define NID_pilotPerson 445 +#define OBJ_pilotPerson OBJ_pilotObjectClass,4L + +#define SN_account "account" +#define NID_account 446 +#define OBJ_account OBJ_pilotObjectClass,5L + +#define SN_document "document" +#define NID_document 447 +#define OBJ_document OBJ_pilotObjectClass,6L + +#define SN_room "room" +#define NID_room 448 +#define OBJ_room OBJ_pilotObjectClass,7L + +#define LN_documentSeries "documentSeries" +#define NID_documentSeries 449 +#define OBJ_documentSeries OBJ_pilotObjectClass,9L + +#define SN_Domain "domain" +#define LN_Domain "Domain" +#define NID_Domain 392 +#define OBJ_Domain OBJ_pilotObjectClass,13L + +#define LN_rFC822localPart "rFC822localPart" +#define NID_rFC822localPart 450 +#define OBJ_rFC822localPart OBJ_pilotObjectClass,14L + +#define LN_dNSDomain "dNSDomain" +#define NID_dNSDomain 451 +#define OBJ_dNSDomain OBJ_pilotObjectClass,15L + +#define LN_domainRelatedObject "domainRelatedObject" +#define NID_domainRelatedObject 452 +#define OBJ_domainRelatedObject OBJ_pilotObjectClass,17L + +#define LN_friendlyCountry "friendlyCountry" +#define NID_friendlyCountry 453 +#define OBJ_friendlyCountry OBJ_pilotObjectClass,18L + +#define LN_simpleSecurityObject "simpleSecurityObject" +#define NID_simpleSecurityObject 454 +#define OBJ_simpleSecurityObject OBJ_pilotObjectClass,19L + +#define LN_pilotOrganization "pilotOrganization" +#define NID_pilotOrganization 455 +#define OBJ_pilotOrganization OBJ_pilotObjectClass,20L + +#define LN_pilotDSA "pilotDSA" +#define NID_pilotDSA 456 +#define OBJ_pilotDSA OBJ_pilotObjectClass,21L + +#define LN_qualityLabelledData "qualityLabelledData" +#define NID_qualityLabelledData 457 +#define OBJ_qualityLabelledData OBJ_pilotObjectClass,22L + +#define SN_userId "UID" +#define LN_userId "userId" +#define NID_userId 458 +#define OBJ_userId OBJ_pilotAttributeType,1L + +#define LN_textEncodedORAddress "textEncodedORAddress" +#define NID_textEncodedORAddress 459 +#define OBJ_textEncodedORAddress OBJ_pilotAttributeType,2L + +#define SN_rfc822Mailbox "mail" +#define LN_rfc822Mailbox "rfc822Mailbox" +#define NID_rfc822Mailbox 460 +#define OBJ_rfc822Mailbox OBJ_pilotAttributeType,3L + +#define SN_info "info" +#define NID_info 461 +#define OBJ_info OBJ_pilotAttributeType,4L + +#define LN_favouriteDrink "favouriteDrink" +#define NID_favouriteDrink 462 +#define OBJ_favouriteDrink OBJ_pilotAttributeType,5L + +#define LN_roomNumber "roomNumber" +#define NID_roomNumber 463 +#define OBJ_roomNumber OBJ_pilotAttributeType,6L + +#define SN_photo "photo" +#define NID_photo 464 +#define OBJ_photo OBJ_pilotAttributeType,7L + +#define LN_userClass "userClass" +#define NID_userClass 465 +#define OBJ_userClass OBJ_pilotAttributeType,8L + +#define SN_host "host" +#define NID_host 466 +#define OBJ_host OBJ_pilotAttributeType,9L + +#define SN_manager "manager" +#define NID_manager 467 +#define OBJ_manager OBJ_pilotAttributeType,10L + +#define LN_documentIdentifier "documentIdentifier" +#define NID_documentIdentifier 468 +#define OBJ_documentIdentifier OBJ_pilotAttributeType,11L + +#define LN_documentTitle "documentTitle" +#define NID_documentTitle 469 +#define OBJ_documentTitle OBJ_pilotAttributeType,12L + +#define LN_documentVersion "documentVersion" +#define NID_documentVersion 470 +#define OBJ_documentVersion OBJ_pilotAttributeType,13L + +#define LN_documentAuthor "documentAuthor" +#define NID_documentAuthor 471 +#define OBJ_documentAuthor OBJ_pilotAttributeType,14L + +#define LN_documentLocation "documentLocation" +#define NID_documentLocation 472 +#define OBJ_documentLocation OBJ_pilotAttributeType,15L + +#define LN_homeTelephoneNumber "homeTelephoneNumber" +#define NID_homeTelephoneNumber 473 +#define OBJ_homeTelephoneNumber OBJ_pilotAttributeType,20L + +#define SN_secretary "secretary" +#define NID_secretary 474 +#define OBJ_secretary OBJ_pilotAttributeType,21L + +#define LN_otherMailbox "otherMailbox" +#define NID_otherMailbox 475 +#define OBJ_otherMailbox OBJ_pilotAttributeType,22L + +#define LN_lastModifiedTime "lastModifiedTime" +#define NID_lastModifiedTime 476 +#define OBJ_lastModifiedTime OBJ_pilotAttributeType,23L + +#define LN_lastModifiedBy "lastModifiedBy" +#define NID_lastModifiedBy 477 +#define OBJ_lastModifiedBy OBJ_pilotAttributeType,24L + +#define SN_domainComponent "DC" +#define LN_domainComponent "domainComponent" +#define NID_domainComponent 391 +#define OBJ_domainComponent OBJ_pilotAttributeType,25L + +#define LN_aRecord "aRecord" +#define NID_aRecord 478 +#define OBJ_aRecord OBJ_pilotAttributeType,26L + +#define LN_pilotAttributeType27 "pilotAttributeType27" +#define NID_pilotAttributeType27 479 +#define OBJ_pilotAttributeType27 OBJ_pilotAttributeType,27L + +#define LN_mXRecord "mXRecord" +#define NID_mXRecord 480 +#define OBJ_mXRecord OBJ_pilotAttributeType,28L + +#define LN_nSRecord "nSRecord" +#define NID_nSRecord 481 +#define OBJ_nSRecord OBJ_pilotAttributeType,29L + +#define LN_sOARecord "sOARecord" +#define NID_sOARecord 482 +#define OBJ_sOARecord OBJ_pilotAttributeType,30L + +#define LN_cNAMERecord "cNAMERecord" +#define NID_cNAMERecord 483 +#define OBJ_cNAMERecord OBJ_pilotAttributeType,31L + +#define LN_associatedDomain "associatedDomain" +#define NID_associatedDomain 484 +#define OBJ_associatedDomain OBJ_pilotAttributeType,37L + +#define LN_associatedName "associatedName" +#define NID_associatedName 485 +#define OBJ_associatedName OBJ_pilotAttributeType,38L + +#define LN_homePostalAddress "homePostalAddress" +#define NID_homePostalAddress 486 +#define OBJ_homePostalAddress OBJ_pilotAttributeType,39L + +#define LN_personalTitle "personalTitle" +#define NID_personalTitle 487 +#define OBJ_personalTitle OBJ_pilotAttributeType,40L + +#define LN_mobileTelephoneNumber "mobileTelephoneNumber" +#define NID_mobileTelephoneNumber 488 +#define OBJ_mobileTelephoneNumber OBJ_pilotAttributeType,41L + +#define LN_pagerTelephoneNumber "pagerTelephoneNumber" +#define NID_pagerTelephoneNumber 489 +#define OBJ_pagerTelephoneNumber OBJ_pilotAttributeType,42L + +#define LN_friendlyCountryName "friendlyCountryName" +#define NID_friendlyCountryName 490 +#define OBJ_friendlyCountryName OBJ_pilotAttributeType,43L + +#define LN_organizationalStatus "organizationalStatus" +#define NID_organizationalStatus 491 +#define OBJ_organizationalStatus OBJ_pilotAttributeType,45L + +#define LN_janetMailbox "janetMailbox" +#define NID_janetMailbox 492 +#define OBJ_janetMailbox OBJ_pilotAttributeType,46L + +#define LN_mailPreferenceOption "mailPreferenceOption" +#define NID_mailPreferenceOption 493 +#define OBJ_mailPreferenceOption OBJ_pilotAttributeType,47L + +#define LN_buildingName "buildingName" +#define NID_buildingName 494 +#define OBJ_buildingName OBJ_pilotAttributeType,48L + +#define LN_dSAQuality "dSAQuality" +#define NID_dSAQuality 495 +#define OBJ_dSAQuality OBJ_pilotAttributeType,49L + +#define LN_singleLevelQuality "singleLevelQuality" +#define NID_singleLevelQuality 496 +#define OBJ_singleLevelQuality OBJ_pilotAttributeType,50L + +#define LN_subtreeMinimumQuality "subtreeMinimumQuality" +#define NID_subtreeMinimumQuality 497 +#define OBJ_subtreeMinimumQuality OBJ_pilotAttributeType,51L + +#define LN_subtreeMaximumQuality "subtreeMaximumQuality" +#define NID_subtreeMaximumQuality 498 +#define OBJ_subtreeMaximumQuality OBJ_pilotAttributeType,52L + +#define LN_personalSignature "personalSignature" +#define NID_personalSignature 499 +#define OBJ_personalSignature OBJ_pilotAttributeType,53L + +#define LN_dITRedirect "dITRedirect" +#define NID_dITRedirect 500 +#define OBJ_dITRedirect OBJ_pilotAttributeType,54L + +#define SN_audio "audio" +#define NID_audio 501 +#define OBJ_audio OBJ_pilotAttributeType,55L + +#define LN_documentPublisher "documentPublisher" +#define NID_documentPublisher 502 +#define OBJ_documentPublisher OBJ_pilotAttributeType,56L + +#define SN_id_set "id-set" +#define LN_id_set "Secure Electronic Transactions" +#define NID_id_set 512 +#define OBJ_id_set OBJ_international_organizations,42L + +#define SN_set_ctype "set-ctype" +#define LN_set_ctype "content types" +#define NID_set_ctype 513 +#define OBJ_set_ctype OBJ_id_set,0L + +#define SN_set_msgExt "set-msgExt" +#define LN_set_msgExt "message extensions" +#define NID_set_msgExt 514 +#define OBJ_set_msgExt OBJ_id_set,1L + +#define SN_set_attr "set-attr" +#define NID_set_attr 515 +#define OBJ_set_attr OBJ_id_set,3L + +#define SN_set_policy "set-policy" +#define NID_set_policy 516 +#define OBJ_set_policy OBJ_id_set,5L + +#define SN_set_certExt "set-certExt" +#define LN_set_certExt "certificate extensions" +#define NID_set_certExt 517 +#define OBJ_set_certExt OBJ_id_set,7L + +#define SN_set_brand "set-brand" +#define NID_set_brand 518 +#define OBJ_set_brand OBJ_id_set,8L + +#define SN_setct_PANData "setct-PANData" +#define NID_setct_PANData 519 +#define OBJ_setct_PANData OBJ_set_ctype,0L + +#define SN_setct_PANToken "setct-PANToken" +#define NID_setct_PANToken 520 +#define OBJ_setct_PANToken OBJ_set_ctype,1L + +#define SN_setct_PANOnly "setct-PANOnly" +#define NID_setct_PANOnly 521 +#define OBJ_setct_PANOnly OBJ_set_ctype,2L + +#define SN_setct_OIData "setct-OIData" +#define NID_setct_OIData 522 +#define OBJ_setct_OIData OBJ_set_ctype,3L + +#define SN_setct_PI "setct-PI" +#define NID_setct_PI 523 +#define OBJ_setct_PI OBJ_set_ctype,4L + +#define SN_setct_PIData "setct-PIData" +#define NID_setct_PIData 524 +#define OBJ_setct_PIData OBJ_set_ctype,5L + +#define SN_setct_PIDataUnsigned "setct-PIDataUnsigned" +#define NID_setct_PIDataUnsigned 525 +#define OBJ_setct_PIDataUnsigned OBJ_set_ctype,6L + +#define SN_setct_HODInput "setct-HODInput" +#define NID_setct_HODInput 526 +#define OBJ_setct_HODInput OBJ_set_ctype,7L + +#define SN_setct_AuthResBaggage "setct-AuthResBaggage" +#define NID_setct_AuthResBaggage 527 +#define OBJ_setct_AuthResBaggage OBJ_set_ctype,8L + +#define SN_setct_AuthRevReqBaggage "setct-AuthRevReqBaggage" +#define NID_setct_AuthRevReqBaggage 528 +#define OBJ_setct_AuthRevReqBaggage OBJ_set_ctype,9L + +#define SN_setct_AuthRevResBaggage "setct-AuthRevResBaggage" +#define NID_setct_AuthRevResBaggage 529 +#define OBJ_setct_AuthRevResBaggage OBJ_set_ctype,10L + +#define SN_setct_CapTokenSeq "setct-CapTokenSeq" +#define NID_setct_CapTokenSeq 530 +#define OBJ_setct_CapTokenSeq OBJ_set_ctype,11L + +#define SN_setct_PInitResData "setct-PInitResData" +#define NID_setct_PInitResData 531 +#define OBJ_setct_PInitResData OBJ_set_ctype,12L + +#define SN_setct_PI_TBS "setct-PI-TBS" +#define NID_setct_PI_TBS 532 +#define OBJ_setct_PI_TBS OBJ_set_ctype,13L + +#define SN_setct_PResData "setct-PResData" +#define NID_setct_PResData 533 +#define OBJ_setct_PResData OBJ_set_ctype,14L + +#define SN_setct_AuthReqTBS "setct-AuthReqTBS" +#define NID_setct_AuthReqTBS 534 +#define OBJ_setct_AuthReqTBS OBJ_set_ctype,16L + +#define SN_setct_AuthResTBS "setct-AuthResTBS" +#define NID_setct_AuthResTBS 535 +#define OBJ_setct_AuthResTBS OBJ_set_ctype,17L + +#define SN_setct_AuthResTBSX "setct-AuthResTBSX" +#define NID_setct_AuthResTBSX 536 +#define OBJ_setct_AuthResTBSX OBJ_set_ctype,18L + +#define SN_setct_AuthTokenTBS "setct-AuthTokenTBS" +#define NID_setct_AuthTokenTBS 537 +#define OBJ_setct_AuthTokenTBS OBJ_set_ctype,19L + +#define SN_setct_CapTokenData "setct-CapTokenData" +#define NID_setct_CapTokenData 538 +#define OBJ_setct_CapTokenData OBJ_set_ctype,20L + +#define SN_setct_CapTokenTBS "setct-CapTokenTBS" +#define NID_setct_CapTokenTBS 539 +#define OBJ_setct_CapTokenTBS OBJ_set_ctype,21L + +#define SN_setct_AcqCardCodeMsg "setct-AcqCardCodeMsg" +#define NID_setct_AcqCardCodeMsg 540 +#define OBJ_setct_AcqCardCodeMsg OBJ_set_ctype,22L + +#define SN_setct_AuthRevReqTBS "setct-AuthRevReqTBS" +#define NID_setct_AuthRevReqTBS 541 +#define OBJ_setct_AuthRevReqTBS OBJ_set_ctype,23L + +#define SN_setct_AuthRevResData "setct-AuthRevResData" +#define NID_setct_AuthRevResData 542 +#define OBJ_setct_AuthRevResData OBJ_set_ctype,24L + +#define SN_setct_AuthRevResTBS "setct-AuthRevResTBS" +#define NID_setct_AuthRevResTBS 543 +#define OBJ_setct_AuthRevResTBS OBJ_set_ctype,25L + +#define SN_setct_CapReqTBS "setct-CapReqTBS" +#define NID_setct_CapReqTBS 544 +#define OBJ_setct_CapReqTBS OBJ_set_ctype,26L + +#define SN_setct_CapReqTBSX "setct-CapReqTBSX" +#define NID_setct_CapReqTBSX 545 +#define OBJ_setct_CapReqTBSX OBJ_set_ctype,27L + +#define SN_setct_CapResData "setct-CapResData" +#define NID_setct_CapResData 546 +#define OBJ_setct_CapResData OBJ_set_ctype,28L + +#define SN_setct_CapRevReqTBS "setct-CapRevReqTBS" +#define NID_setct_CapRevReqTBS 547 +#define OBJ_setct_CapRevReqTBS OBJ_set_ctype,29L + +#define SN_setct_CapRevReqTBSX "setct-CapRevReqTBSX" +#define NID_setct_CapRevReqTBSX 548 +#define OBJ_setct_CapRevReqTBSX OBJ_set_ctype,30L + +#define SN_setct_CapRevResData "setct-CapRevResData" +#define NID_setct_CapRevResData 549 +#define OBJ_setct_CapRevResData OBJ_set_ctype,31L + +#define SN_setct_CredReqTBS "setct-CredReqTBS" +#define NID_setct_CredReqTBS 550 +#define OBJ_setct_CredReqTBS OBJ_set_ctype,32L + +#define SN_setct_CredReqTBSX "setct-CredReqTBSX" +#define NID_setct_CredReqTBSX 551 +#define OBJ_setct_CredReqTBSX OBJ_set_ctype,33L + +#define SN_setct_CredResData "setct-CredResData" +#define NID_setct_CredResData 552 +#define OBJ_setct_CredResData OBJ_set_ctype,34L + +#define SN_setct_CredRevReqTBS "setct-CredRevReqTBS" +#define NID_setct_CredRevReqTBS 553 +#define OBJ_setct_CredRevReqTBS OBJ_set_ctype,35L + +#define SN_setct_CredRevReqTBSX "setct-CredRevReqTBSX" +#define NID_setct_CredRevReqTBSX 554 +#define OBJ_setct_CredRevReqTBSX OBJ_set_ctype,36L + +#define SN_setct_CredRevResData "setct-CredRevResData" +#define NID_setct_CredRevResData 555 +#define OBJ_setct_CredRevResData OBJ_set_ctype,37L + +#define SN_setct_PCertReqData "setct-PCertReqData" +#define NID_setct_PCertReqData 556 +#define OBJ_setct_PCertReqData OBJ_set_ctype,38L + +#define SN_setct_PCertResTBS "setct-PCertResTBS" +#define NID_setct_PCertResTBS 557 +#define OBJ_setct_PCertResTBS OBJ_set_ctype,39L + +#define SN_setct_BatchAdminReqData "setct-BatchAdminReqData" +#define NID_setct_BatchAdminReqData 558 +#define OBJ_setct_BatchAdminReqData OBJ_set_ctype,40L + +#define SN_setct_BatchAdminResData "setct-BatchAdminResData" +#define NID_setct_BatchAdminResData 559 +#define OBJ_setct_BatchAdminResData OBJ_set_ctype,41L + +#define SN_setct_CardCInitResTBS "setct-CardCInitResTBS" +#define NID_setct_CardCInitResTBS 560 +#define OBJ_setct_CardCInitResTBS OBJ_set_ctype,42L + +#define SN_setct_MeAqCInitResTBS "setct-MeAqCInitResTBS" +#define NID_setct_MeAqCInitResTBS 561 +#define OBJ_setct_MeAqCInitResTBS OBJ_set_ctype,43L + +#define SN_setct_RegFormResTBS "setct-RegFormResTBS" +#define NID_setct_RegFormResTBS 562 +#define OBJ_setct_RegFormResTBS OBJ_set_ctype,44L + +#define SN_setct_CertReqData "setct-CertReqData" +#define NID_setct_CertReqData 563 +#define OBJ_setct_CertReqData OBJ_set_ctype,45L + +#define SN_setct_CertReqTBS "setct-CertReqTBS" +#define NID_setct_CertReqTBS 564 +#define OBJ_setct_CertReqTBS OBJ_set_ctype,46L + +#define SN_setct_CertResData "setct-CertResData" +#define NID_setct_CertResData 565 +#define OBJ_setct_CertResData OBJ_set_ctype,47L + +#define SN_setct_CertInqReqTBS "setct-CertInqReqTBS" +#define NID_setct_CertInqReqTBS 566 +#define OBJ_setct_CertInqReqTBS OBJ_set_ctype,48L + +#define SN_setct_ErrorTBS "setct-ErrorTBS" +#define NID_setct_ErrorTBS 567 +#define OBJ_setct_ErrorTBS OBJ_set_ctype,49L + +#define SN_setct_PIDualSignedTBE "setct-PIDualSignedTBE" +#define NID_setct_PIDualSignedTBE 568 +#define OBJ_setct_PIDualSignedTBE OBJ_set_ctype,50L + +#define SN_setct_PIUnsignedTBE "setct-PIUnsignedTBE" +#define NID_setct_PIUnsignedTBE 569 +#define OBJ_setct_PIUnsignedTBE OBJ_set_ctype,51L + +#define SN_setct_AuthReqTBE "setct-AuthReqTBE" +#define NID_setct_AuthReqTBE 570 +#define OBJ_setct_AuthReqTBE OBJ_set_ctype,52L + +#define SN_setct_AuthResTBE "setct-AuthResTBE" +#define NID_setct_AuthResTBE 571 +#define OBJ_setct_AuthResTBE OBJ_set_ctype,53L + +#define SN_setct_AuthResTBEX "setct-AuthResTBEX" +#define NID_setct_AuthResTBEX 572 +#define OBJ_setct_AuthResTBEX OBJ_set_ctype,54L + +#define SN_setct_AuthTokenTBE "setct-AuthTokenTBE" +#define NID_setct_AuthTokenTBE 573 +#define OBJ_setct_AuthTokenTBE OBJ_set_ctype,55L + +#define SN_setct_CapTokenTBE "setct-CapTokenTBE" +#define NID_setct_CapTokenTBE 574 +#define OBJ_setct_CapTokenTBE OBJ_set_ctype,56L + +#define SN_setct_CapTokenTBEX "setct-CapTokenTBEX" +#define NID_setct_CapTokenTBEX 575 +#define OBJ_setct_CapTokenTBEX OBJ_set_ctype,57L + +#define SN_setct_AcqCardCodeMsgTBE "setct-AcqCardCodeMsgTBE" +#define NID_setct_AcqCardCodeMsgTBE 576 +#define OBJ_setct_AcqCardCodeMsgTBE OBJ_set_ctype,58L + +#define SN_setct_AuthRevReqTBE "setct-AuthRevReqTBE" +#define NID_setct_AuthRevReqTBE 577 +#define OBJ_setct_AuthRevReqTBE OBJ_set_ctype,59L + +#define SN_setct_AuthRevResTBE "setct-AuthRevResTBE" +#define NID_setct_AuthRevResTBE 578 +#define OBJ_setct_AuthRevResTBE OBJ_set_ctype,60L + +#define SN_setct_AuthRevResTBEB "setct-AuthRevResTBEB" +#define NID_setct_AuthRevResTBEB 579 +#define OBJ_setct_AuthRevResTBEB OBJ_set_ctype,61L + +#define SN_setct_CapReqTBE "setct-CapReqTBE" +#define NID_setct_CapReqTBE 580 +#define OBJ_setct_CapReqTBE OBJ_set_ctype,62L + +#define SN_setct_CapReqTBEX "setct-CapReqTBEX" +#define NID_setct_CapReqTBEX 581 +#define OBJ_setct_CapReqTBEX OBJ_set_ctype,63L + +#define SN_setct_CapResTBE "setct-CapResTBE" +#define NID_setct_CapResTBE 582 +#define OBJ_setct_CapResTBE OBJ_set_ctype,64L + +#define SN_setct_CapRevReqTBE "setct-CapRevReqTBE" +#define NID_setct_CapRevReqTBE 583 +#define OBJ_setct_CapRevReqTBE OBJ_set_ctype,65L + +#define SN_setct_CapRevReqTBEX "setct-CapRevReqTBEX" +#define NID_setct_CapRevReqTBEX 584 +#define OBJ_setct_CapRevReqTBEX OBJ_set_ctype,66L + +#define SN_setct_CapRevResTBE "setct-CapRevResTBE" +#define NID_setct_CapRevResTBE 585 +#define OBJ_setct_CapRevResTBE OBJ_set_ctype,67L + +#define SN_setct_CredReqTBE "setct-CredReqTBE" +#define NID_setct_CredReqTBE 586 +#define OBJ_setct_CredReqTBE OBJ_set_ctype,68L + +#define SN_setct_CredReqTBEX "setct-CredReqTBEX" +#define NID_setct_CredReqTBEX 587 +#define OBJ_setct_CredReqTBEX OBJ_set_ctype,69L + +#define SN_setct_CredResTBE "setct-CredResTBE" +#define NID_setct_CredResTBE 588 +#define OBJ_setct_CredResTBE OBJ_set_ctype,70L + +#define SN_setct_CredRevReqTBE "setct-CredRevReqTBE" +#define NID_setct_CredRevReqTBE 589 +#define OBJ_setct_CredRevReqTBE OBJ_set_ctype,71L + +#define SN_setct_CredRevReqTBEX "setct-CredRevReqTBEX" +#define NID_setct_CredRevReqTBEX 590 +#define OBJ_setct_CredRevReqTBEX OBJ_set_ctype,72L + +#define SN_setct_CredRevResTBE "setct-CredRevResTBE" +#define NID_setct_CredRevResTBE 591 +#define OBJ_setct_CredRevResTBE OBJ_set_ctype,73L + +#define SN_setct_BatchAdminReqTBE "setct-BatchAdminReqTBE" +#define NID_setct_BatchAdminReqTBE 592 +#define OBJ_setct_BatchAdminReqTBE OBJ_set_ctype,74L + +#define SN_setct_BatchAdminResTBE "setct-BatchAdminResTBE" +#define NID_setct_BatchAdminResTBE 593 +#define OBJ_setct_BatchAdminResTBE OBJ_set_ctype,75L + +#define SN_setct_RegFormReqTBE "setct-RegFormReqTBE" +#define NID_setct_RegFormReqTBE 594 +#define OBJ_setct_RegFormReqTBE OBJ_set_ctype,76L + +#define SN_setct_CertReqTBE "setct-CertReqTBE" +#define NID_setct_CertReqTBE 595 +#define OBJ_setct_CertReqTBE OBJ_set_ctype,77L + +#define SN_setct_CertReqTBEX "setct-CertReqTBEX" +#define NID_setct_CertReqTBEX 596 +#define OBJ_setct_CertReqTBEX OBJ_set_ctype,78L + +#define SN_setct_CertResTBE "setct-CertResTBE" +#define NID_setct_CertResTBE 597 +#define OBJ_setct_CertResTBE OBJ_set_ctype,79L + +#define SN_setct_CRLNotificationTBS "setct-CRLNotificationTBS" +#define NID_setct_CRLNotificationTBS 598 +#define OBJ_setct_CRLNotificationTBS OBJ_set_ctype,80L + +#define SN_setct_CRLNotificationResTBS "setct-CRLNotificationResTBS" +#define NID_setct_CRLNotificationResTBS 599 +#define OBJ_setct_CRLNotificationResTBS OBJ_set_ctype,81L + +#define SN_setct_BCIDistributionTBS "setct-BCIDistributionTBS" +#define NID_setct_BCIDistributionTBS 600 +#define OBJ_setct_BCIDistributionTBS OBJ_set_ctype,82L + +#define SN_setext_genCrypt "setext-genCrypt" +#define LN_setext_genCrypt "generic cryptogram" +#define NID_setext_genCrypt 601 +#define OBJ_setext_genCrypt OBJ_set_msgExt,1L + +#define SN_setext_miAuth "setext-miAuth" +#define LN_setext_miAuth "merchant initiated auth" +#define NID_setext_miAuth 602 +#define OBJ_setext_miAuth OBJ_set_msgExt,3L + +#define SN_setext_pinSecure "setext-pinSecure" +#define NID_setext_pinSecure 603 +#define OBJ_setext_pinSecure OBJ_set_msgExt,4L + +#define SN_setext_pinAny "setext-pinAny" +#define NID_setext_pinAny 604 +#define OBJ_setext_pinAny OBJ_set_msgExt,5L + +#define SN_setext_track2 "setext-track2" +#define NID_setext_track2 605 +#define OBJ_setext_track2 OBJ_set_msgExt,7L + +#define SN_setext_cv "setext-cv" +#define LN_setext_cv "additional verification" +#define NID_setext_cv 606 +#define OBJ_setext_cv OBJ_set_msgExt,8L + +#define SN_set_policy_root "set-policy-root" +#define NID_set_policy_root 607 +#define OBJ_set_policy_root OBJ_set_policy,0L + +#define SN_setCext_hashedRoot "setCext-hashedRoot" +#define NID_setCext_hashedRoot 608 +#define OBJ_setCext_hashedRoot OBJ_set_certExt,0L + +#define SN_setCext_certType "setCext-certType" +#define NID_setCext_certType 609 +#define OBJ_setCext_certType OBJ_set_certExt,1L + +#define SN_setCext_merchData "setCext-merchData" +#define NID_setCext_merchData 610 +#define OBJ_setCext_merchData OBJ_set_certExt,2L + +#define SN_setCext_cCertRequired "setCext-cCertRequired" +#define NID_setCext_cCertRequired 611 +#define OBJ_setCext_cCertRequired OBJ_set_certExt,3L + +#define SN_setCext_tunneling "setCext-tunneling" +#define NID_setCext_tunneling 612 +#define OBJ_setCext_tunneling OBJ_set_certExt,4L + +#define SN_setCext_setExt "setCext-setExt" +#define NID_setCext_setExt 613 +#define OBJ_setCext_setExt OBJ_set_certExt,5L + +#define SN_setCext_setQualf "setCext-setQualf" +#define NID_setCext_setQualf 614 +#define OBJ_setCext_setQualf OBJ_set_certExt,6L + +#define SN_setCext_PGWYcapabilities "setCext-PGWYcapabilities" +#define NID_setCext_PGWYcapabilities 615 +#define OBJ_setCext_PGWYcapabilities OBJ_set_certExt,7L + +#define SN_setCext_TokenIdentifier "setCext-TokenIdentifier" +#define NID_setCext_TokenIdentifier 616 +#define OBJ_setCext_TokenIdentifier OBJ_set_certExt,8L + +#define SN_setCext_Track2Data "setCext-Track2Data" +#define NID_setCext_Track2Data 617 +#define OBJ_setCext_Track2Data OBJ_set_certExt,9L + +#define SN_setCext_TokenType "setCext-TokenType" +#define NID_setCext_TokenType 618 +#define OBJ_setCext_TokenType OBJ_set_certExt,10L + +#define SN_setCext_IssuerCapabilities "setCext-IssuerCapabilities" +#define NID_setCext_IssuerCapabilities 619 +#define OBJ_setCext_IssuerCapabilities OBJ_set_certExt,11L + +#define SN_setAttr_Cert "setAttr-Cert" +#define NID_setAttr_Cert 620 +#define OBJ_setAttr_Cert OBJ_set_attr,0L + +#define SN_setAttr_PGWYcap "setAttr-PGWYcap" +#define LN_setAttr_PGWYcap "payment gateway capabilities" +#define NID_setAttr_PGWYcap 621 +#define OBJ_setAttr_PGWYcap OBJ_set_attr,1L + +#define SN_setAttr_TokenType "setAttr-TokenType" +#define NID_setAttr_TokenType 622 +#define OBJ_setAttr_TokenType OBJ_set_attr,2L + +#define SN_setAttr_IssCap "setAttr-IssCap" +#define LN_setAttr_IssCap "issuer capabilities" +#define NID_setAttr_IssCap 623 +#define OBJ_setAttr_IssCap OBJ_set_attr,3L + +#define SN_set_rootKeyThumb "set-rootKeyThumb" +#define NID_set_rootKeyThumb 624 +#define OBJ_set_rootKeyThumb OBJ_setAttr_Cert,0L + +#define SN_set_addPolicy "set-addPolicy" +#define NID_set_addPolicy 625 +#define OBJ_set_addPolicy OBJ_setAttr_Cert,1L + +#define SN_setAttr_Token_EMV "setAttr-Token-EMV" +#define NID_setAttr_Token_EMV 626 +#define OBJ_setAttr_Token_EMV OBJ_setAttr_TokenType,1L + +#define SN_setAttr_Token_B0Prime "setAttr-Token-B0Prime" +#define NID_setAttr_Token_B0Prime 627 +#define OBJ_setAttr_Token_B0Prime OBJ_setAttr_TokenType,2L + +#define SN_setAttr_IssCap_CVM "setAttr-IssCap-CVM" +#define NID_setAttr_IssCap_CVM 628 +#define OBJ_setAttr_IssCap_CVM OBJ_setAttr_IssCap,3L + +#define SN_setAttr_IssCap_T2 "setAttr-IssCap-T2" +#define NID_setAttr_IssCap_T2 629 +#define OBJ_setAttr_IssCap_T2 OBJ_setAttr_IssCap,4L + +#define SN_setAttr_IssCap_Sig "setAttr-IssCap-Sig" +#define NID_setAttr_IssCap_Sig 630 +#define OBJ_setAttr_IssCap_Sig OBJ_setAttr_IssCap,5L + +#define SN_setAttr_GenCryptgrm "setAttr-GenCryptgrm" +#define LN_setAttr_GenCryptgrm "generate cryptogram" +#define NID_setAttr_GenCryptgrm 631 +#define OBJ_setAttr_GenCryptgrm OBJ_setAttr_IssCap_CVM,1L + +#define SN_setAttr_T2Enc "setAttr-T2Enc" +#define LN_setAttr_T2Enc "encrypted track 2" +#define NID_setAttr_T2Enc 632 +#define OBJ_setAttr_T2Enc OBJ_setAttr_IssCap_T2,1L + +#define SN_setAttr_T2cleartxt "setAttr-T2cleartxt" +#define LN_setAttr_T2cleartxt "cleartext track 2" +#define NID_setAttr_T2cleartxt 633 +#define OBJ_setAttr_T2cleartxt OBJ_setAttr_IssCap_T2,2L + +#define SN_setAttr_TokICCsig "setAttr-TokICCsig" +#define LN_setAttr_TokICCsig "ICC or token signature" +#define NID_setAttr_TokICCsig 634 +#define OBJ_setAttr_TokICCsig OBJ_setAttr_IssCap_Sig,1L + +#define SN_setAttr_SecDevSig "setAttr-SecDevSig" +#define LN_setAttr_SecDevSig "secure device signature" +#define NID_setAttr_SecDevSig 635 +#define OBJ_setAttr_SecDevSig OBJ_setAttr_IssCap_Sig,2L + +#define SN_set_brand_IATA_ATA "set-brand-IATA-ATA" +#define NID_set_brand_IATA_ATA 636 +#define OBJ_set_brand_IATA_ATA OBJ_set_brand,1L + +#define SN_set_brand_Diners "set-brand-Diners" +#define NID_set_brand_Diners 637 +#define OBJ_set_brand_Diners OBJ_set_brand,30L + +#define SN_set_brand_AmericanExpress "set-brand-AmericanExpress" +#define NID_set_brand_AmericanExpress 638 +#define OBJ_set_brand_AmericanExpress OBJ_set_brand,34L + +#define SN_set_brand_JCB "set-brand-JCB" +#define NID_set_brand_JCB 639 +#define OBJ_set_brand_JCB OBJ_set_brand,35L + +#define SN_set_brand_Visa "set-brand-Visa" +#define NID_set_brand_Visa 640 +#define OBJ_set_brand_Visa OBJ_set_brand,4L + +#define SN_set_brand_MasterCard "set-brand-MasterCard" +#define NID_set_brand_MasterCard 641 +#define OBJ_set_brand_MasterCard OBJ_set_brand,5L + +#define SN_set_brand_Novus "set-brand-Novus" +#define NID_set_brand_Novus 642 +#define OBJ_set_brand_Novus OBJ_set_brand,6011L + +#define SN_des_cdmf "DES-CDMF" +#define LN_des_cdmf "des-cdmf" +#define NID_des_cdmf 643 +#define OBJ_des_cdmf OBJ_rsadsi,3L,10L + +#define SN_rsaOAEPEncryptionSET "rsaOAEPEncryptionSET" +#define NID_rsaOAEPEncryptionSET 644 +#define OBJ_rsaOAEPEncryptionSET OBJ_rsadsi,1L,1L,6L + +#define SN_ipsec3 "Oakley-EC2N-3" +#define LN_ipsec3 "ipsec3" +#define NID_ipsec3 749 + +#define SN_ipsec4 "Oakley-EC2N-4" +#define LN_ipsec4 "ipsec4" +#define NID_ipsec4 750 + +#define SN_whirlpool "whirlpool" +#define NID_whirlpool 804 +#define OBJ_whirlpool OBJ_iso,0L,10118L,3L,0L,55L + +#define SN_cryptopro "cryptopro" +#define NID_cryptopro 805 +#define OBJ_cryptopro OBJ_member_body,643L,2L,2L + +#define SN_cryptocom "cryptocom" +#define NID_cryptocom 806 +#define OBJ_cryptocom OBJ_member_body,643L,2L,9L + +#define SN_id_GostR3411_94_with_GostR3410_2001 "id-GostR3411-94-with-GostR3410-2001" +#define LN_id_GostR3411_94_with_GostR3410_2001 "GOST R 34.11-94 with GOST R 34.10-2001" +#define NID_id_GostR3411_94_with_GostR3410_2001 807 +#define OBJ_id_GostR3411_94_with_GostR3410_2001 OBJ_cryptopro,3L + +#define SN_id_GostR3411_94_with_GostR3410_94 "id-GostR3411-94-with-GostR3410-94" +#define LN_id_GostR3411_94_with_GostR3410_94 "GOST R 34.11-94 with GOST R 34.10-94" +#define NID_id_GostR3411_94_with_GostR3410_94 808 +#define OBJ_id_GostR3411_94_with_GostR3410_94 OBJ_cryptopro,4L + +#define SN_id_GostR3411_94 "md_gost94" +#define LN_id_GostR3411_94 "GOST R 34.11-94" +#define NID_id_GostR3411_94 809 +#define OBJ_id_GostR3411_94 OBJ_cryptopro,9L + +#define SN_id_HMACGostR3411_94 "id-HMACGostR3411-94" +#define LN_id_HMACGostR3411_94 "HMAC GOST 34.11-94" +#define NID_id_HMACGostR3411_94 810 +#define OBJ_id_HMACGostR3411_94 OBJ_cryptopro,10L + +#define SN_id_GostR3410_2001 "gost2001" +#define LN_id_GostR3410_2001 "GOST R 34.10-2001" +#define NID_id_GostR3410_2001 811 +#define OBJ_id_GostR3410_2001 OBJ_cryptopro,19L + +#define SN_id_GostR3410_94 "gost94" +#define LN_id_GostR3410_94 "GOST R 34.10-94" +#define NID_id_GostR3410_94 812 +#define OBJ_id_GostR3410_94 OBJ_cryptopro,20L + +#define SN_id_Gost28147_89 "gost89" +#define LN_id_Gost28147_89 "GOST 28147-89" +#define NID_id_Gost28147_89 813 +#define OBJ_id_Gost28147_89 OBJ_cryptopro,21L + +#define SN_gost89_cnt "gost89-cnt" +#define NID_gost89_cnt 814 + +#define SN_id_Gost28147_89_MAC "gost-mac" +#define LN_id_Gost28147_89_MAC "GOST 28147-89 MAC" +#define NID_id_Gost28147_89_MAC 815 +#define OBJ_id_Gost28147_89_MAC OBJ_cryptopro,22L + +#define SN_id_GostR3411_94_prf "prf-gostr3411-94" +#define LN_id_GostR3411_94_prf "GOST R 34.11-94 PRF" +#define NID_id_GostR3411_94_prf 816 +#define OBJ_id_GostR3411_94_prf OBJ_cryptopro,23L + +#define SN_id_GostR3410_2001DH "id-GostR3410-2001DH" +#define LN_id_GostR3410_2001DH "GOST R 34.10-2001 DH" +#define NID_id_GostR3410_2001DH 817 +#define OBJ_id_GostR3410_2001DH OBJ_cryptopro,98L + +#define SN_id_GostR3410_94DH "id-GostR3410-94DH" +#define LN_id_GostR3410_94DH "GOST R 34.10-94 DH" +#define NID_id_GostR3410_94DH 818 +#define OBJ_id_GostR3410_94DH OBJ_cryptopro,99L + +#define SN_id_Gost28147_89_CryptoPro_KeyMeshing "id-Gost28147-89-CryptoPro-KeyMeshing" +#define NID_id_Gost28147_89_CryptoPro_KeyMeshing 819 +#define OBJ_id_Gost28147_89_CryptoPro_KeyMeshing OBJ_cryptopro,14L,1L + +#define SN_id_Gost28147_89_None_KeyMeshing "id-Gost28147-89-None-KeyMeshing" +#define NID_id_Gost28147_89_None_KeyMeshing 820 +#define OBJ_id_Gost28147_89_None_KeyMeshing OBJ_cryptopro,14L,0L + +#define SN_id_GostR3411_94_TestParamSet "id-GostR3411-94-TestParamSet" +#define NID_id_GostR3411_94_TestParamSet 821 +#define OBJ_id_GostR3411_94_TestParamSet OBJ_cryptopro,30L,0L + +#define SN_id_GostR3411_94_CryptoProParamSet "id-GostR3411-94-CryptoProParamSet" +#define NID_id_GostR3411_94_CryptoProParamSet 822 +#define OBJ_id_GostR3411_94_CryptoProParamSet OBJ_cryptopro,30L,1L + +#define SN_id_Gost28147_89_TestParamSet "id-Gost28147-89-TestParamSet" +#define NID_id_Gost28147_89_TestParamSet 823 +#define OBJ_id_Gost28147_89_TestParamSet OBJ_cryptopro,31L,0L + +#define SN_id_Gost28147_89_CryptoPro_A_ParamSet "id-Gost28147-89-CryptoPro-A-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_A_ParamSet 824 +#define OBJ_id_Gost28147_89_CryptoPro_A_ParamSet OBJ_cryptopro,31L,1L + +#define SN_id_Gost28147_89_CryptoPro_B_ParamSet "id-Gost28147-89-CryptoPro-B-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_B_ParamSet 825 +#define OBJ_id_Gost28147_89_CryptoPro_B_ParamSet OBJ_cryptopro,31L,2L + +#define SN_id_Gost28147_89_CryptoPro_C_ParamSet "id-Gost28147-89-CryptoPro-C-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_C_ParamSet 826 +#define OBJ_id_Gost28147_89_CryptoPro_C_ParamSet OBJ_cryptopro,31L,3L + +#define SN_id_Gost28147_89_CryptoPro_D_ParamSet "id-Gost28147-89-CryptoPro-D-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_D_ParamSet 827 +#define OBJ_id_Gost28147_89_CryptoPro_D_ParamSet OBJ_cryptopro,31L,4L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet 828 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_1_ParamSet OBJ_cryptopro,31L,5L + +#define SN_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet "id-Gost28147-89-CryptoPro-Oscar-1-0-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet 829 +#define OBJ_id_Gost28147_89_CryptoPro_Oscar_1_0_ParamSet OBJ_cryptopro,31L,6L + +#define SN_id_Gost28147_89_CryptoPro_RIC_1_ParamSet "id-Gost28147-89-CryptoPro-RIC-1-ParamSet" +#define NID_id_Gost28147_89_CryptoPro_RIC_1_ParamSet 830 +#define OBJ_id_Gost28147_89_CryptoPro_RIC_1_ParamSet OBJ_cryptopro,31L,7L + +#define SN_id_GostR3410_94_TestParamSet "id-GostR3410-94-TestParamSet" +#define NID_id_GostR3410_94_TestParamSet 831 +#define OBJ_id_GostR3410_94_TestParamSet OBJ_cryptopro,32L,0L + +#define SN_id_GostR3410_94_CryptoPro_A_ParamSet "id-GostR3410-94-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_A_ParamSet 832 +#define OBJ_id_GostR3410_94_CryptoPro_A_ParamSet OBJ_cryptopro,32L,2L + +#define SN_id_GostR3410_94_CryptoPro_B_ParamSet "id-GostR3410-94-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_B_ParamSet 833 +#define OBJ_id_GostR3410_94_CryptoPro_B_ParamSet OBJ_cryptopro,32L,3L + +#define SN_id_GostR3410_94_CryptoPro_C_ParamSet "id-GostR3410-94-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_C_ParamSet 834 +#define OBJ_id_GostR3410_94_CryptoPro_C_ParamSet OBJ_cryptopro,32L,4L + +#define SN_id_GostR3410_94_CryptoPro_D_ParamSet "id-GostR3410-94-CryptoPro-D-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_D_ParamSet 835 +#define OBJ_id_GostR3410_94_CryptoPro_D_ParamSet OBJ_cryptopro,32L,5L + +#define SN_id_GostR3410_94_CryptoPro_XchA_ParamSet "id-GostR3410-94-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchA_ParamSet 836 +#define OBJ_id_GostR3410_94_CryptoPro_XchA_ParamSet OBJ_cryptopro,33L,1L + +#define SN_id_GostR3410_94_CryptoPro_XchB_ParamSet "id-GostR3410-94-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchB_ParamSet 837 +#define OBJ_id_GostR3410_94_CryptoPro_XchB_ParamSet OBJ_cryptopro,33L,2L + +#define SN_id_GostR3410_94_CryptoPro_XchC_ParamSet "id-GostR3410-94-CryptoPro-XchC-ParamSet" +#define NID_id_GostR3410_94_CryptoPro_XchC_ParamSet 838 +#define OBJ_id_GostR3410_94_CryptoPro_XchC_ParamSet OBJ_cryptopro,33L,3L + +#define SN_id_GostR3410_2001_TestParamSet "id-GostR3410-2001-TestParamSet" +#define NID_id_GostR3410_2001_TestParamSet 839 +#define OBJ_id_GostR3410_2001_TestParamSet OBJ_cryptopro,35L,0L + +#define SN_id_GostR3410_2001_CryptoPro_A_ParamSet "id-GostR3410-2001-CryptoPro-A-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_A_ParamSet 840 +#define OBJ_id_GostR3410_2001_CryptoPro_A_ParamSet OBJ_cryptopro,35L,1L + +#define SN_id_GostR3410_2001_CryptoPro_B_ParamSet "id-GostR3410-2001-CryptoPro-B-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_B_ParamSet 841 +#define OBJ_id_GostR3410_2001_CryptoPro_B_ParamSet OBJ_cryptopro,35L,2L + +#define SN_id_GostR3410_2001_CryptoPro_C_ParamSet "id-GostR3410-2001-CryptoPro-C-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_C_ParamSet 842 +#define OBJ_id_GostR3410_2001_CryptoPro_C_ParamSet OBJ_cryptopro,35L,3L + +#define SN_id_GostR3410_2001_CryptoPro_XchA_ParamSet "id-GostR3410-2001-CryptoPro-XchA-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchA_ParamSet 843 +#define OBJ_id_GostR3410_2001_CryptoPro_XchA_ParamSet OBJ_cryptopro,36L,0L + +#define SN_id_GostR3410_2001_CryptoPro_XchB_ParamSet "id-GostR3410-2001-CryptoPro-XchB-ParamSet" +#define NID_id_GostR3410_2001_CryptoPro_XchB_ParamSet 844 +#define OBJ_id_GostR3410_2001_CryptoPro_XchB_ParamSet OBJ_cryptopro,36L,1L + +#define SN_id_GostR3410_94_a "id-GostR3410-94-a" +#define NID_id_GostR3410_94_a 845 +#define OBJ_id_GostR3410_94_a OBJ_id_GostR3410_94,1L + +#define SN_id_GostR3410_94_aBis "id-GostR3410-94-aBis" +#define NID_id_GostR3410_94_aBis 846 +#define OBJ_id_GostR3410_94_aBis OBJ_id_GostR3410_94,2L + +#define SN_id_GostR3410_94_b "id-GostR3410-94-b" +#define NID_id_GostR3410_94_b 847 +#define OBJ_id_GostR3410_94_b OBJ_id_GostR3410_94,3L + +#define SN_id_GostR3410_94_bBis "id-GostR3410-94-bBis" +#define NID_id_GostR3410_94_bBis 848 +#define OBJ_id_GostR3410_94_bBis OBJ_id_GostR3410_94,4L + +#define SN_id_Gost28147_89_cc "id-Gost28147-89-cc" +#define LN_id_Gost28147_89_cc "GOST 28147-89 Cryptocom ParamSet" +#define NID_id_Gost28147_89_cc 849 +#define OBJ_id_Gost28147_89_cc OBJ_cryptocom,1L,6L,1L + +#define SN_id_GostR3410_94_cc "gost94cc" +#define LN_id_GostR3410_94_cc "GOST 34.10-94 Cryptocom" +#define NID_id_GostR3410_94_cc 850 +#define OBJ_id_GostR3410_94_cc OBJ_cryptocom,1L,5L,3L + +#define SN_id_GostR3410_2001_cc "gost2001cc" +#define LN_id_GostR3410_2001_cc "GOST 34.10-2001 Cryptocom" +#define NID_id_GostR3410_2001_cc 851 +#define OBJ_id_GostR3410_2001_cc OBJ_cryptocom,1L,5L,4L + +#define SN_id_GostR3411_94_with_GostR3410_94_cc "id-GostR3411-94-with-GostR3410-94-cc" +#define LN_id_GostR3411_94_with_GostR3410_94_cc "GOST R 34.11-94 with GOST R 34.10-94 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_94_cc 852 +#define OBJ_id_GostR3411_94_with_GostR3410_94_cc OBJ_cryptocom,1L,3L,3L + +#define SN_id_GostR3411_94_with_GostR3410_2001_cc "id-GostR3411-94-with-GostR3410-2001-cc" +#define LN_id_GostR3411_94_with_GostR3410_2001_cc "GOST R 34.11-94 with GOST R 34.10-2001 Cryptocom" +#define NID_id_GostR3411_94_with_GostR3410_2001_cc 853 +#define OBJ_id_GostR3411_94_with_GostR3410_2001_cc OBJ_cryptocom,1L,3L,4L + +#define SN_id_GostR3410_2001_ParamSet_cc "id-GostR3410-2001-ParamSet-cc" +#define LN_id_GostR3410_2001_ParamSet_cc "GOST R 3410-2001 Parameter Set Cryptocom" +#define NID_id_GostR3410_2001_ParamSet_cc 854 +#define OBJ_id_GostR3410_2001_ParamSet_cc OBJ_cryptocom,1L,8L,1L + +#define SN_camellia_128_cbc "CAMELLIA-128-CBC" +#define LN_camellia_128_cbc "camellia-128-cbc" +#define NID_camellia_128_cbc 751 +#define OBJ_camellia_128_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,2L + +#define SN_camellia_192_cbc "CAMELLIA-192-CBC" +#define LN_camellia_192_cbc "camellia-192-cbc" +#define NID_camellia_192_cbc 752 +#define OBJ_camellia_192_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,3L + +#define SN_camellia_256_cbc "CAMELLIA-256-CBC" +#define LN_camellia_256_cbc "camellia-256-cbc" +#define NID_camellia_256_cbc 753 +#define OBJ_camellia_256_cbc 1L,2L,392L,200011L,61L,1L,1L,1L,4L + +#define SN_id_camellia128_wrap "id-camellia128-wrap" +#define NID_id_camellia128_wrap 907 +#define OBJ_id_camellia128_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,2L + +#define SN_id_camellia192_wrap "id-camellia192-wrap" +#define NID_id_camellia192_wrap 908 +#define OBJ_id_camellia192_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,3L + +#define SN_id_camellia256_wrap "id-camellia256-wrap" +#define NID_id_camellia256_wrap 909 +#define OBJ_id_camellia256_wrap 1L,2L,392L,200011L,61L,1L,1L,3L,4L + +#define OBJ_ntt_ds 0L,3L,4401L,5L + +#define OBJ_camellia OBJ_ntt_ds,3L,1L,9L + +#define SN_camellia_128_ecb "CAMELLIA-128-ECB" +#define LN_camellia_128_ecb "camellia-128-ecb" +#define NID_camellia_128_ecb 754 +#define OBJ_camellia_128_ecb OBJ_camellia,1L + +#define SN_camellia_128_ofb128 "CAMELLIA-128-OFB" +#define LN_camellia_128_ofb128 "camellia-128-ofb" +#define NID_camellia_128_ofb128 766 +#define OBJ_camellia_128_ofb128 OBJ_camellia,3L + +#define SN_camellia_128_cfb128 "CAMELLIA-128-CFB" +#define LN_camellia_128_cfb128 "camellia-128-cfb" +#define NID_camellia_128_cfb128 757 +#define OBJ_camellia_128_cfb128 OBJ_camellia,4L + +#define SN_camellia_192_ecb "CAMELLIA-192-ECB" +#define LN_camellia_192_ecb "camellia-192-ecb" +#define NID_camellia_192_ecb 755 +#define OBJ_camellia_192_ecb OBJ_camellia,21L + +#define SN_camellia_192_ofb128 "CAMELLIA-192-OFB" +#define LN_camellia_192_ofb128 "camellia-192-ofb" +#define NID_camellia_192_ofb128 767 +#define OBJ_camellia_192_ofb128 OBJ_camellia,23L + +#define SN_camellia_192_cfb128 "CAMELLIA-192-CFB" +#define LN_camellia_192_cfb128 "camellia-192-cfb" +#define NID_camellia_192_cfb128 758 +#define OBJ_camellia_192_cfb128 OBJ_camellia,24L + +#define SN_camellia_256_ecb "CAMELLIA-256-ECB" +#define LN_camellia_256_ecb "camellia-256-ecb" +#define NID_camellia_256_ecb 756 +#define OBJ_camellia_256_ecb OBJ_camellia,41L + +#define SN_camellia_256_ofb128 "CAMELLIA-256-OFB" +#define LN_camellia_256_ofb128 "camellia-256-ofb" +#define NID_camellia_256_ofb128 768 +#define OBJ_camellia_256_ofb128 OBJ_camellia,43L + +#define SN_camellia_256_cfb128 "CAMELLIA-256-CFB" +#define LN_camellia_256_cfb128 "camellia-256-cfb" +#define NID_camellia_256_cfb128 759 +#define OBJ_camellia_256_cfb128 OBJ_camellia,44L + +#define SN_camellia_128_cfb1 "CAMELLIA-128-CFB1" +#define LN_camellia_128_cfb1 "camellia-128-cfb1" +#define NID_camellia_128_cfb1 760 + +#define SN_camellia_192_cfb1 "CAMELLIA-192-CFB1" +#define LN_camellia_192_cfb1 "camellia-192-cfb1" +#define NID_camellia_192_cfb1 761 + +#define SN_camellia_256_cfb1 "CAMELLIA-256-CFB1" +#define LN_camellia_256_cfb1 "camellia-256-cfb1" +#define NID_camellia_256_cfb1 762 + +#define SN_camellia_128_cfb8 "CAMELLIA-128-CFB8" +#define LN_camellia_128_cfb8 "camellia-128-cfb8" +#define NID_camellia_128_cfb8 763 + +#define SN_camellia_192_cfb8 "CAMELLIA-192-CFB8" +#define LN_camellia_192_cfb8 "camellia-192-cfb8" +#define NID_camellia_192_cfb8 764 + +#define SN_camellia_256_cfb8 "CAMELLIA-256-CFB8" +#define LN_camellia_256_cfb8 "camellia-256-cfb8" +#define NID_camellia_256_cfb8 765 + +#define SN_kisa "KISA" +#define LN_kisa "kisa" +#define NID_kisa 773 +#define OBJ_kisa OBJ_member_body,410L,200004L + +#define SN_seed_ecb "SEED-ECB" +#define LN_seed_ecb "seed-ecb" +#define NID_seed_ecb 776 +#define OBJ_seed_ecb OBJ_kisa,1L,3L + +#define SN_seed_cbc "SEED-CBC" +#define LN_seed_cbc "seed-cbc" +#define NID_seed_cbc 777 +#define OBJ_seed_cbc OBJ_kisa,1L,4L + +#define SN_seed_cfb128 "SEED-CFB" +#define LN_seed_cfb128 "seed-cfb" +#define NID_seed_cfb128 779 +#define OBJ_seed_cfb128 OBJ_kisa,1L,5L + +#define SN_seed_ofb128 "SEED-OFB" +#define LN_seed_ofb128 "seed-ofb" +#define NID_seed_ofb128 778 +#define OBJ_seed_ofb128 OBJ_kisa,1L,6L + +#define SN_hmac "HMAC" +#define LN_hmac "hmac" +#define NID_hmac 855 + +#define SN_cmac "CMAC" +#define LN_cmac "cmac" +#define NID_cmac 894 + +#define SN_rc4_hmac_md5 "RC4-HMAC-MD5" +#define LN_rc4_hmac_md5 "rc4-hmac-md5" +#define NID_rc4_hmac_md5 915 + +#define SN_aes_128_cbc_hmac_sha1 "AES-128-CBC-HMAC-SHA1" +#define LN_aes_128_cbc_hmac_sha1 "aes-128-cbc-hmac-sha1" +#define NID_aes_128_cbc_hmac_sha1 916 + +#define SN_aes_192_cbc_hmac_sha1 "AES-192-CBC-HMAC-SHA1" +#define LN_aes_192_cbc_hmac_sha1 "aes-192-cbc-hmac-sha1" +#define NID_aes_192_cbc_hmac_sha1 917 + +#define SN_aes_256_cbc_hmac_sha1 "AES-256-CBC-HMAC-SHA1" +#define LN_aes_256_cbc_hmac_sha1 "aes-256-cbc-hmac-sha1" +#define NID_aes_256_cbc_hmac_sha1 918 + diff --git a/libs/openssl/include/openssl/objects.h b/libs/openssl/include/openssl/objects.h new file mode 100644 index 0000000..bd0ee52 --- /dev/null +++ b/libs/openssl/include/openssl/objects.h @@ -0,0 +1,1138 @@ +/* crypto/objects/objects.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_OBJECTS_H +#define HEADER_OBJECTS_H + +#define USE_OBJ_MAC + +#ifdef USE_OBJ_MAC +#include +#else +#define SN_undef "UNDEF" +#define LN_undef "undefined" +#define NID_undef 0 +#define OBJ_undef 0L + +#define SN_Algorithm "Algorithm" +#define LN_algorithm "algorithm" +#define NID_algorithm 38 +#define OBJ_algorithm 1L,3L,14L,3L,2L + +#define LN_rsadsi "rsadsi" +#define NID_rsadsi 1 +#define OBJ_rsadsi 1L,2L,840L,113549L + +#define LN_pkcs "pkcs" +#define NID_pkcs 2 +#define OBJ_pkcs OBJ_rsadsi,1L + +#define SN_md2 "MD2" +#define LN_md2 "md2" +#define NID_md2 3 +#define OBJ_md2 OBJ_rsadsi,2L,2L + +#define SN_md5 "MD5" +#define LN_md5 "md5" +#define NID_md5 4 +#define OBJ_md5 OBJ_rsadsi,2L,5L + +#define SN_rc4 "RC4" +#define LN_rc4 "rc4" +#define NID_rc4 5 +#define OBJ_rc4 OBJ_rsadsi,3L,4L + +#define LN_rsaEncryption "rsaEncryption" +#define NID_rsaEncryption 6 +#define OBJ_rsaEncryption OBJ_pkcs,1L,1L + +#define SN_md2WithRSAEncryption "RSA-MD2" +#define LN_md2WithRSAEncryption "md2WithRSAEncryption" +#define NID_md2WithRSAEncryption 7 +#define OBJ_md2WithRSAEncryption OBJ_pkcs,1L,2L + +#define SN_md5WithRSAEncryption "RSA-MD5" +#define LN_md5WithRSAEncryption "md5WithRSAEncryption" +#define NID_md5WithRSAEncryption 8 +#define OBJ_md5WithRSAEncryption OBJ_pkcs,1L,4L + +#define SN_pbeWithMD2AndDES_CBC "PBE-MD2-DES" +#define LN_pbeWithMD2AndDES_CBC "pbeWithMD2AndDES-CBC" +#define NID_pbeWithMD2AndDES_CBC 9 +#define OBJ_pbeWithMD2AndDES_CBC OBJ_pkcs,5L,1L + +#define SN_pbeWithMD5AndDES_CBC "PBE-MD5-DES" +#define LN_pbeWithMD5AndDES_CBC "pbeWithMD5AndDES-CBC" +#define NID_pbeWithMD5AndDES_CBC 10 +#define OBJ_pbeWithMD5AndDES_CBC OBJ_pkcs,5L,3L + +#define LN_X500 "X500" +#define NID_X500 11 +#define OBJ_X500 2L,5L + +#define LN_X509 "X509" +#define NID_X509 12 +#define OBJ_X509 OBJ_X500,4L + +#define SN_commonName "CN" +#define LN_commonName "commonName" +#define NID_commonName 13 +#define OBJ_commonName OBJ_X509,3L + +#define SN_countryName "C" +#define LN_countryName "countryName" +#define NID_countryName 14 +#define OBJ_countryName OBJ_X509,6L + +#define SN_localityName "L" +#define LN_localityName "localityName" +#define NID_localityName 15 +#define OBJ_localityName OBJ_X509,7L + +/* Postal Address? PA */ + +/* should be "ST" (rfc1327) but MS uses 'S' */ +#define SN_stateOrProvinceName "ST" +#define LN_stateOrProvinceName "stateOrProvinceName" +#define NID_stateOrProvinceName 16 +#define OBJ_stateOrProvinceName OBJ_X509,8L + +#define SN_organizationName "O" +#define LN_organizationName "organizationName" +#define NID_organizationName 17 +#define OBJ_organizationName OBJ_X509,10L + +#define SN_organizationalUnitName "OU" +#define LN_organizationalUnitName "organizationalUnitName" +#define NID_organizationalUnitName 18 +#define OBJ_organizationalUnitName OBJ_X509,11L + +#define SN_rsa "RSA" +#define LN_rsa "rsa" +#define NID_rsa 19 +#define OBJ_rsa OBJ_X500,8L,1L,1L + +#define LN_pkcs7 "pkcs7" +#define NID_pkcs7 20 +#define OBJ_pkcs7 OBJ_pkcs,7L + +#define LN_pkcs7_data "pkcs7-data" +#define NID_pkcs7_data 21 +#define OBJ_pkcs7_data OBJ_pkcs7,1L + +#define LN_pkcs7_signed "pkcs7-signedData" +#define NID_pkcs7_signed 22 +#define OBJ_pkcs7_signed OBJ_pkcs7,2L + +#define LN_pkcs7_enveloped "pkcs7-envelopedData" +#define NID_pkcs7_enveloped 23 +#define OBJ_pkcs7_enveloped OBJ_pkcs7,3L + +#define LN_pkcs7_signedAndEnveloped "pkcs7-signedAndEnvelopedData" +#define NID_pkcs7_signedAndEnveloped 24 +#define OBJ_pkcs7_signedAndEnveloped OBJ_pkcs7,4L + +#define LN_pkcs7_digest "pkcs7-digestData" +#define NID_pkcs7_digest 25 +#define OBJ_pkcs7_digest OBJ_pkcs7,5L + +#define LN_pkcs7_encrypted "pkcs7-encryptedData" +#define NID_pkcs7_encrypted 26 +#define OBJ_pkcs7_encrypted OBJ_pkcs7,6L + +#define LN_pkcs3 "pkcs3" +#define NID_pkcs3 27 +#define OBJ_pkcs3 OBJ_pkcs,3L + +#define LN_dhKeyAgreement "dhKeyAgreement" +#define NID_dhKeyAgreement 28 +#define OBJ_dhKeyAgreement OBJ_pkcs3,1L + +#define SN_des_ecb "DES-ECB" +#define LN_des_ecb "des-ecb" +#define NID_des_ecb 29 +#define OBJ_des_ecb OBJ_algorithm,6L + +#define SN_des_cfb64 "DES-CFB" +#define LN_des_cfb64 "des-cfb" +#define NID_des_cfb64 30 +/* IV + num */ +#define OBJ_des_cfb64 OBJ_algorithm,9L + +#define SN_des_cbc "DES-CBC" +#define LN_des_cbc "des-cbc" +#define NID_des_cbc 31 +/* IV */ +#define OBJ_des_cbc OBJ_algorithm,7L + +#define SN_des_ede "DES-EDE" +#define LN_des_ede "des-ede" +#define NID_des_ede 32 +/* ?? */ +#define OBJ_des_ede OBJ_algorithm,17L + +#define SN_des_ede3 "DES-EDE3" +#define LN_des_ede3 "des-ede3" +#define NID_des_ede3 33 + +#define SN_idea_cbc "IDEA-CBC" +#define LN_idea_cbc "idea-cbc" +#define NID_idea_cbc 34 +#define OBJ_idea_cbc 1L,3L,6L,1L,4L,1L,188L,7L,1L,1L,2L + +#define SN_idea_cfb64 "IDEA-CFB" +#define LN_idea_cfb64 "idea-cfb" +#define NID_idea_cfb64 35 + +#define SN_idea_ecb "IDEA-ECB" +#define LN_idea_ecb "idea-ecb" +#define NID_idea_ecb 36 + +#define SN_rc2_cbc "RC2-CBC" +#define LN_rc2_cbc "rc2-cbc" +#define NID_rc2_cbc 37 +#define OBJ_rc2_cbc OBJ_rsadsi,3L,2L + +#define SN_rc2_ecb "RC2-ECB" +#define LN_rc2_ecb "rc2-ecb" +#define NID_rc2_ecb 38 + +#define SN_rc2_cfb64 "RC2-CFB" +#define LN_rc2_cfb64 "rc2-cfb" +#define NID_rc2_cfb64 39 + +#define SN_rc2_ofb64 "RC2-OFB" +#define LN_rc2_ofb64 "rc2-ofb" +#define NID_rc2_ofb64 40 + +#define SN_sha "SHA" +#define LN_sha "sha" +#define NID_sha 41 +#define OBJ_sha OBJ_algorithm,18L + +#define SN_shaWithRSAEncryption "RSA-SHA" +#define LN_shaWithRSAEncryption "shaWithRSAEncryption" +#define NID_shaWithRSAEncryption 42 +#define OBJ_shaWithRSAEncryption OBJ_algorithm,15L + +#define SN_des_ede_cbc "DES-EDE-CBC" +#define LN_des_ede_cbc "des-ede-cbc" +#define NID_des_ede_cbc 43 + +#define SN_des_ede3_cbc "DES-EDE3-CBC" +#define LN_des_ede3_cbc "des-ede3-cbc" +#define NID_des_ede3_cbc 44 +#define OBJ_des_ede3_cbc OBJ_rsadsi,3L,7L + +#define SN_des_ofb64 "DES-OFB" +#define LN_des_ofb64 "des-ofb" +#define NID_des_ofb64 45 +#define OBJ_des_ofb64 OBJ_algorithm,8L + +#define SN_idea_ofb64 "IDEA-OFB" +#define LN_idea_ofb64 "idea-ofb" +#define NID_idea_ofb64 46 + +#define LN_pkcs9 "pkcs9" +#define NID_pkcs9 47 +#define OBJ_pkcs9 OBJ_pkcs,9L + +#define SN_pkcs9_emailAddress "Email" +#define LN_pkcs9_emailAddress "emailAddress" +#define NID_pkcs9_emailAddress 48 +#define OBJ_pkcs9_emailAddress OBJ_pkcs9,1L + +#define LN_pkcs9_unstructuredName "unstructuredName" +#define NID_pkcs9_unstructuredName 49 +#define OBJ_pkcs9_unstructuredName OBJ_pkcs9,2L + +#define LN_pkcs9_contentType "contentType" +#define NID_pkcs9_contentType 50 +#define OBJ_pkcs9_contentType OBJ_pkcs9,3L + +#define LN_pkcs9_messageDigest "messageDigest" +#define NID_pkcs9_messageDigest 51 +#define OBJ_pkcs9_messageDigest OBJ_pkcs9,4L + +#define LN_pkcs9_signingTime "signingTime" +#define NID_pkcs9_signingTime 52 +#define OBJ_pkcs9_signingTime OBJ_pkcs9,5L + +#define LN_pkcs9_countersignature "countersignature" +#define NID_pkcs9_countersignature 53 +#define OBJ_pkcs9_countersignature OBJ_pkcs9,6L + +#define LN_pkcs9_challengePassword "challengePassword" +#define NID_pkcs9_challengePassword 54 +#define OBJ_pkcs9_challengePassword OBJ_pkcs9,7L + +#define LN_pkcs9_unstructuredAddress "unstructuredAddress" +#define NID_pkcs9_unstructuredAddress 55 +#define OBJ_pkcs9_unstructuredAddress OBJ_pkcs9,8L + +#define LN_pkcs9_extCertAttributes "extendedCertificateAttributes" +#define NID_pkcs9_extCertAttributes 56 +#define OBJ_pkcs9_extCertAttributes OBJ_pkcs9,9L + +#define SN_netscape "Netscape" +#define LN_netscape "Netscape Communications Corp." +#define NID_netscape 57 +#define OBJ_netscape 2L,16L,840L,1L,113730L + +#define SN_netscape_cert_extension "nsCertExt" +#define LN_netscape_cert_extension "Netscape Certificate Extension" +#define NID_netscape_cert_extension 58 +#define OBJ_netscape_cert_extension OBJ_netscape,1L + +#define SN_netscape_data_type "nsDataType" +#define LN_netscape_data_type "Netscape Data Type" +#define NID_netscape_data_type 59 +#define OBJ_netscape_data_type OBJ_netscape,2L + +#define SN_des_ede_cfb64 "DES-EDE-CFB" +#define LN_des_ede_cfb64 "des-ede-cfb" +#define NID_des_ede_cfb64 60 + +#define SN_des_ede3_cfb64 "DES-EDE3-CFB" +#define LN_des_ede3_cfb64 "des-ede3-cfb" +#define NID_des_ede3_cfb64 61 + +#define SN_des_ede_ofb64 "DES-EDE-OFB" +#define LN_des_ede_ofb64 "des-ede-ofb" +#define NID_des_ede_ofb64 62 + +#define SN_des_ede3_ofb64 "DES-EDE3-OFB" +#define LN_des_ede3_ofb64 "des-ede3-ofb" +#define NID_des_ede3_ofb64 63 + +/* I'm not sure about the object ID */ +#define SN_sha1 "SHA1" +#define LN_sha1 "sha1" +#define NID_sha1 64 +#define OBJ_sha1 OBJ_algorithm,26L +/* 28 Jun 1996 - eay */ +/* #define OBJ_sha1 1L,3L,14L,2L,26L,05L <- wrong */ + +#define SN_sha1WithRSAEncryption "RSA-SHA1" +#define LN_sha1WithRSAEncryption "sha1WithRSAEncryption" +#define NID_sha1WithRSAEncryption 65 +#define OBJ_sha1WithRSAEncryption OBJ_pkcs,1L,5L + +#define SN_dsaWithSHA "DSA-SHA" +#define LN_dsaWithSHA "dsaWithSHA" +#define NID_dsaWithSHA 66 +#define OBJ_dsaWithSHA OBJ_algorithm,13L + +#define SN_dsa_2 "DSA-old" +#define LN_dsa_2 "dsaEncryption-old" +#define NID_dsa_2 67 +#define OBJ_dsa_2 OBJ_algorithm,12L + +/* proposed by microsoft to RSA */ +#define SN_pbeWithSHA1AndRC2_CBC "PBE-SHA1-RC2-64" +#define LN_pbeWithSHA1AndRC2_CBC "pbeWithSHA1AndRC2-CBC" +#define NID_pbeWithSHA1AndRC2_CBC 68 +#define OBJ_pbeWithSHA1AndRC2_CBC OBJ_pkcs,5L,11L + +/* proposed by microsoft to RSA as pbeWithSHA1AndRC4: it is now + * defined explicitly in PKCS#5 v2.0 as id-PBKDF2 which is something + * completely different. + */ +#define LN_id_pbkdf2 "PBKDF2" +#define NID_id_pbkdf2 69 +#define OBJ_id_pbkdf2 OBJ_pkcs,5L,12L + +#define SN_dsaWithSHA1_2 "DSA-SHA1-old" +#define LN_dsaWithSHA1_2 "dsaWithSHA1-old" +#define NID_dsaWithSHA1_2 70 +/* Got this one from 'sdn706r20.pdf' which is actually an NSA document :-) */ +#define OBJ_dsaWithSHA1_2 OBJ_algorithm,27L + +#define SN_netscape_cert_type "nsCertType" +#define LN_netscape_cert_type "Netscape Cert Type" +#define NID_netscape_cert_type 71 +#define OBJ_netscape_cert_type OBJ_netscape_cert_extension,1L + +#define SN_netscape_base_url "nsBaseUrl" +#define LN_netscape_base_url "Netscape Base Url" +#define NID_netscape_base_url 72 +#define OBJ_netscape_base_url OBJ_netscape_cert_extension,2L + +#define SN_netscape_revocation_url "nsRevocationUrl" +#define LN_netscape_revocation_url "Netscape Revocation Url" +#define NID_netscape_revocation_url 73 +#define OBJ_netscape_revocation_url OBJ_netscape_cert_extension,3L + +#define SN_netscape_ca_revocation_url "nsCaRevocationUrl" +#define LN_netscape_ca_revocation_url "Netscape CA Revocation Url" +#define NID_netscape_ca_revocation_url 74 +#define OBJ_netscape_ca_revocation_url OBJ_netscape_cert_extension,4L + +#define SN_netscape_renewal_url "nsRenewalUrl" +#define LN_netscape_renewal_url "Netscape Renewal Url" +#define NID_netscape_renewal_url 75 +#define OBJ_netscape_renewal_url OBJ_netscape_cert_extension,7L + +#define SN_netscape_ca_policy_url "nsCaPolicyUrl" +#define LN_netscape_ca_policy_url "Netscape CA Policy Url" +#define NID_netscape_ca_policy_url 76 +#define OBJ_netscape_ca_policy_url OBJ_netscape_cert_extension,8L + +#define SN_netscape_ssl_server_name "nsSslServerName" +#define LN_netscape_ssl_server_name "Netscape SSL Server Name" +#define NID_netscape_ssl_server_name 77 +#define OBJ_netscape_ssl_server_name OBJ_netscape_cert_extension,12L + +#define SN_netscape_comment "nsComment" +#define LN_netscape_comment "Netscape Comment" +#define NID_netscape_comment 78 +#define OBJ_netscape_comment OBJ_netscape_cert_extension,13L + +#define SN_netscape_cert_sequence "nsCertSequence" +#define LN_netscape_cert_sequence "Netscape Certificate Sequence" +#define NID_netscape_cert_sequence 79 +#define OBJ_netscape_cert_sequence OBJ_netscape_data_type,5L + +#define SN_desx_cbc "DESX-CBC" +#define LN_desx_cbc "desx-cbc" +#define NID_desx_cbc 80 + +#define SN_id_ce "id-ce" +#define NID_id_ce 81 +#define OBJ_id_ce 2L,5L,29L + +#define SN_subject_key_identifier "subjectKeyIdentifier" +#define LN_subject_key_identifier "X509v3 Subject Key Identifier" +#define NID_subject_key_identifier 82 +#define OBJ_subject_key_identifier OBJ_id_ce,14L + +#define SN_key_usage "keyUsage" +#define LN_key_usage "X509v3 Key Usage" +#define NID_key_usage 83 +#define OBJ_key_usage OBJ_id_ce,15L + +#define SN_private_key_usage_period "privateKeyUsagePeriod" +#define LN_private_key_usage_period "X509v3 Private Key Usage Period" +#define NID_private_key_usage_period 84 +#define OBJ_private_key_usage_period OBJ_id_ce,16L + +#define SN_subject_alt_name "subjectAltName" +#define LN_subject_alt_name "X509v3 Subject Alternative Name" +#define NID_subject_alt_name 85 +#define OBJ_subject_alt_name OBJ_id_ce,17L + +#define SN_issuer_alt_name "issuerAltName" +#define LN_issuer_alt_name "X509v3 Issuer Alternative Name" +#define NID_issuer_alt_name 86 +#define OBJ_issuer_alt_name OBJ_id_ce,18L + +#define SN_basic_constraints "basicConstraints" +#define LN_basic_constraints "X509v3 Basic Constraints" +#define NID_basic_constraints 87 +#define OBJ_basic_constraints OBJ_id_ce,19L + +#define SN_crl_number "crlNumber" +#define LN_crl_number "X509v3 CRL Number" +#define NID_crl_number 88 +#define OBJ_crl_number OBJ_id_ce,20L + +#define SN_certificate_policies "certificatePolicies" +#define LN_certificate_policies "X509v3 Certificate Policies" +#define NID_certificate_policies 89 +#define OBJ_certificate_policies OBJ_id_ce,32L + +#define SN_authority_key_identifier "authorityKeyIdentifier" +#define LN_authority_key_identifier "X509v3 Authority Key Identifier" +#define NID_authority_key_identifier 90 +#define OBJ_authority_key_identifier OBJ_id_ce,35L + +#define SN_bf_cbc "BF-CBC" +#define LN_bf_cbc "bf-cbc" +#define NID_bf_cbc 91 +#define OBJ_bf_cbc 1L,3L,6L,1L,4L,1L,3029L,1L,2L + +#define SN_bf_ecb "BF-ECB" +#define LN_bf_ecb "bf-ecb" +#define NID_bf_ecb 92 + +#define SN_bf_cfb64 "BF-CFB" +#define LN_bf_cfb64 "bf-cfb" +#define NID_bf_cfb64 93 + +#define SN_bf_ofb64 "BF-OFB" +#define LN_bf_ofb64 "bf-ofb" +#define NID_bf_ofb64 94 + +#define SN_mdc2 "MDC2" +#define LN_mdc2 "mdc2" +#define NID_mdc2 95 +#define OBJ_mdc2 2L,5L,8L,3L,101L +/* An alternative? 1L,3L,14L,3L,2L,19L */ + +#define SN_mdc2WithRSA "RSA-MDC2" +#define LN_mdc2WithRSA "mdc2withRSA" +#define NID_mdc2WithRSA 96 +#define OBJ_mdc2WithRSA 2L,5L,8L,3L,100L + +#define SN_rc4_40 "RC4-40" +#define LN_rc4_40 "rc4-40" +#define NID_rc4_40 97 + +#define SN_rc2_40_cbc "RC2-40-CBC" +#define LN_rc2_40_cbc "rc2-40-cbc" +#define NID_rc2_40_cbc 98 + +#define SN_givenName "G" +#define LN_givenName "givenName" +#define NID_givenName 99 +#define OBJ_givenName OBJ_X509,42L + +#define SN_surname "S" +#define LN_surname "surname" +#define NID_surname 100 +#define OBJ_surname OBJ_X509,4L + +#define SN_initials "I" +#define LN_initials "initials" +#define NID_initials 101 +#define OBJ_initials OBJ_X509,43L + +#define SN_uniqueIdentifier "UID" +#define LN_uniqueIdentifier "uniqueIdentifier" +#define NID_uniqueIdentifier 102 +#define OBJ_uniqueIdentifier OBJ_X509,45L + +#define SN_crl_distribution_points "crlDistributionPoints" +#define LN_crl_distribution_points "X509v3 CRL Distribution Points" +#define NID_crl_distribution_points 103 +#define OBJ_crl_distribution_points OBJ_id_ce,31L + +#define SN_md5WithRSA "RSA-NP-MD5" +#define LN_md5WithRSA "md5WithRSA" +#define NID_md5WithRSA 104 +#define OBJ_md5WithRSA OBJ_algorithm,3L + +#define SN_serialNumber "SN" +#define LN_serialNumber "serialNumber" +#define NID_serialNumber 105 +#define OBJ_serialNumber OBJ_X509,5L + +#define SN_title "T" +#define LN_title "title" +#define NID_title 106 +#define OBJ_title OBJ_X509,12L + +#define SN_description "D" +#define LN_description "description" +#define NID_description 107 +#define OBJ_description OBJ_X509,13L + +/* CAST5 is CAST-128, I'm just sticking with the documentation */ +#define SN_cast5_cbc "CAST5-CBC" +#define LN_cast5_cbc "cast5-cbc" +#define NID_cast5_cbc 108 +#define OBJ_cast5_cbc 1L,2L,840L,113533L,7L,66L,10L + +#define SN_cast5_ecb "CAST5-ECB" +#define LN_cast5_ecb "cast5-ecb" +#define NID_cast5_ecb 109 + +#define SN_cast5_cfb64 "CAST5-CFB" +#define LN_cast5_cfb64 "cast5-cfb" +#define NID_cast5_cfb64 110 + +#define SN_cast5_ofb64 "CAST5-OFB" +#define LN_cast5_ofb64 "cast5-ofb" +#define NID_cast5_ofb64 111 + +#define LN_pbeWithMD5AndCast5_CBC "pbeWithMD5AndCast5CBC" +#define NID_pbeWithMD5AndCast5_CBC 112 +#define OBJ_pbeWithMD5AndCast5_CBC 1L,2L,840L,113533L,7L,66L,12L + +/* This is one sun will soon be using :-( + * id-dsa-with-sha1 ID ::= { + * iso(1) member-body(2) us(840) x9-57 (10040) x9cm(4) 3 } + */ +#define SN_dsaWithSHA1 "DSA-SHA1" +#define LN_dsaWithSHA1 "dsaWithSHA1" +#define NID_dsaWithSHA1 113 +#define OBJ_dsaWithSHA1 1L,2L,840L,10040L,4L,3L + +#define NID_md5_sha1 114 +#define SN_md5_sha1 "MD5-SHA1" +#define LN_md5_sha1 "md5-sha1" + +#define SN_sha1WithRSA "RSA-SHA1-2" +#define LN_sha1WithRSA "sha1WithRSA" +#define NID_sha1WithRSA 115 +#define OBJ_sha1WithRSA OBJ_algorithm,29L + +#define SN_dsa "DSA" +#define LN_dsa "dsaEncryption" +#define NID_dsa 116 +#define OBJ_dsa 1L,2L,840L,10040L,4L,1L + +#define SN_ripemd160 "RIPEMD160" +#define LN_ripemd160 "ripemd160" +#define NID_ripemd160 117 +#define OBJ_ripemd160 1L,3L,36L,3L,2L,1L + +/* The name should actually be rsaSignatureWithripemd160, but I'm going + * to continue using the convention I'm using with the other ciphers */ +#define SN_ripemd160WithRSA "RSA-RIPEMD160" +#define LN_ripemd160WithRSA "ripemd160WithRSA" +#define NID_ripemd160WithRSA 119 +#define OBJ_ripemd160WithRSA 1L,3L,36L,3L,3L,1L,2L + +/* Taken from rfc2040 + * RC5_CBC_Parameters ::= SEQUENCE { + * version INTEGER (v1_0(16)), + * rounds INTEGER (8..127), + * blockSizeInBits INTEGER (64, 128), + * iv OCTET STRING OPTIONAL + * } + */ +#define SN_rc5_cbc "RC5-CBC" +#define LN_rc5_cbc "rc5-cbc" +#define NID_rc5_cbc 120 +#define OBJ_rc5_cbc OBJ_rsadsi,3L,8L + +#define SN_rc5_ecb "RC5-ECB" +#define LN_rc5_ecb "rc5-ecb" +#define NID_rc5_ecb 121 + +#define SN_rc5_cfb64 "RC5-CFB" +#define LN_rc5_cfb64 "rc5-cfb" +#define NID_rc5_cfb64 122 + +#define SN_rc5_ofb64 "RC5-OFB" +#define LN_rc5_ofb64 "rc5-ofb" +#define NID_rc5_ofb64 123 + +#define SN_rle_compression "RLE" +#define LN_rle_compression "run length compression" +#define NID_rle_compression 124 +#define OBJ_rle_compression 1L,1L,1L,1L,666L,1L + +#define SN_zlib_compression "ZLIB" +#define LN_zlib_compression "zlib compression" +#define NID_zlib_compression 125 +#define OBJ_zlib_compression 1L,1L,1L,1L,666L,2L + +#define SN_ext_key_usage "extendedKeyUsage" +#define LN_ext_key_usage "X509v3 Extended Key Usage" +#define NID_ext_key_usage 126 +#define OBJ_ext_key_usage OBJ_id_ce,37 + +#define SN_id_pkix "PKIX" +#define NID_id_pkix 127 +#define OBJ_id_pkix 1L,3L,6L,1L,5L,5L,7L + +#define SN_id_kp "id-kp" +#define NID_id_kp 128 +#define OBJ_id_kp OBJ_id_pkix,3L + +/* PKIX extended key usage OIDs */ + +#define SN_server_auth "serverAuth" +#define LN_server_auth "TLS Web Server Authentication" +#define NID_server_auth 129 +#define OBJ_server_auth OBJ_id_kp,1L + +#define SN_client_auth "clientAuth" +#define LN_client_auth "TLS Web Client Authentication" +#define NID_client_auth 130 +#define OBJ_client_auth OBJ_id_kp,2L + +#define SN_code_sign "codeSigning" +#define LN_code_sign "Code Signing" +#define NID_code_sign 131 +#define OBJ_code_sign OBJ_id_kp,3L + +#define SN_email_protect "emailProtection" +#define LN_email_protect "E-mail Protection" +#define NID_email_protect 132 +#define OBJ_email_protect OBJ_id_kp,4L + +#define SN_time_stamp "timeStamping" +#define LN_time_stamp "Time Stamping" +#define NID_time_stamp 133 +#define OBJ_time_stamp OBJ_id_kp,8L + +/* Additional extended key usage OIDs: Microsoft */ + +#define SN_ms_code_ind "msCodeInd" +#define LN_ms_code_ind "Microsoft Individual Code Signing" +#define NID_ms_code_ind 134 +#define OBJ_ms_code_ind 1L,3L,6L,1L,4L,1L,311L,2L,1L,21L + +#define SN_ms_code_com "msCodeCom" +#define LN_ms_code_com "Microsoft Commercial Code Signing" +#define NID_ms_code_com 135 +#define OBJ_ms_code_com 1L,3L,6L,1L,4L,1L,311L,2L,1L,22L + +#define SN_ms_ctl_sign "msCTLSign" +#define LN_ms_ctl_sign "Microsoft Trust List Signing" +#define NID_ms_ctl_sign 136 +#define OBJ_ms_ctl_sign 1L,3L,6L,1L,4L,1L,311L,10L,3L,1L + +#define SN_ms_sgc "msSGC" +#define LN_ms_sgc "Microsoft Server Gated Crypto" +#define NID_ms_sgc 137 +#define OBJ_ms_sgc 1L,3L,6L,1L,4L,1L,311L,10L,3L,3L + +#define SN_ms_efs "msEFS" +#define LN_ms_efs "Microsoft Encrypted File System" +#define NID_ms_efs 138 +#define OBJ_ms_efs 1L,3L,6L,1L,4L,1L,311L,10L,3L,4L + +/* Additional usage: Netscape */ + +#define SN_ns_sgc "nsSGC" +#define LN_ns_sgc "Netscape Server Gated Crypto" +#define NID_ns_sgc 139 +#define OBJ_ns_sgc OBJ_netscape,4L,1L + +#define SN_delta_crl "deltaCRL" +#define LN_delta_crl "X509v3 Delta CRL Indicator" +#define NID_delta_crl 140 +#define OBJ_delta_crl OBJ_id_ce,27L + +#define SN_crl_reason "CRLReason" +#define LN_crl_reason "CRL Reason Code" +#define NID_crl_reason 141 +#define OBJ_crl_reason OBJ_id_ce,21L + +#define SN_invalidity_date "invalidityDate" +#define LN_invalidity_date "Invalidity Date" +#define NID_invalidity_date 142 +#define OBJ_invalidity_date OBJ_id_ce,24L + +#define SN_sxnet "SXNetID" +#define LN_sxnet "Strong Extranet ID" +#define NID_sxnet 143 +#define OBJ_sxnet 1L,3L,101L,1L,4L,1L + +/* PKCS12 and related OBJECT IDENTIFIERS */ + +#define OBJ_pkcs12 OBJ_pkcs,12L +#define OBJ_pkcs12_pbeids OBJ_pkcs12, 1 + +#define SN_pbe_WithSHA1And128BitRC4 "PBE-SHA1-RC4-128" +#define LN_pbe_WithSHA1And128BitRC4 "pbeWithSHA1And128BitRC4" +#define NID_pbe_WithSHA1And128BitRC4 144 +#define OBJ_pbe_WithSHA1And128BitRC4 OBJ_pkcs12_pbeids, 1L + +#define SN_pbe_WithSHA1And40BitRC4 "PBE-SHA1-RC4-40" +#define LN_pbe_WithSHA1And40BitRC4 "pbeWithSHA1And40BitRC4" +#define NID_pbe_WithSHA1And40BitRC4 145 +#define OBJ_pbe_WithSHA1And40BitRC4 OBJ_pkcs12_pbeids, 2L + +#define SN_pbe_WithSHA1And3_Key_TripleDES_CBC "PBE-SHA1-3DES" +#define LN_pbe_WithSHA1And3_Key_TripleDES_CBC "pbeWithSHA1And3-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And3_Key_TripleDES_CBC 146 +#define OBJ_pbe_WithSHA1And3_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 3L + +#define SN_pbe_WithSHA1And2_Key_TripleDES_CBC "PBE-SHA1-2DES" +#define LN_pbe_WithSHA1And2_Key_TripleDES_CBC "pbeWithSHA1And2-KeyTripleDES-CBC" +#define NID_pbe_WithSHA1And2_Key_TripleDES_CBC 147 +#define OBJ_pbe_WithSHA1And2_Key_TripleDES_CBC OBJ_pkcs12_pbeids, 4L + +#define SN_pbe_WithSHA1And128BitRC2_CBC "PBE-SHA1-RC2-128" +#define LN_pbe_WithSHA1And128BitRC2_CBC "pbeWithSHA1And128BitRC2-CBC" +#define NID_pbe_WithSHA1And128BitRC2_CBC 148 +#define OBJ_pbe_WithSHA1And128BitRC2_CBC OBJ_pkcs12_pbeids, 5L + +#define SN_pbe_WithSHA1And40BitRC2_CBC "PBE-SHA1-RC2-40" +#define LN_pbe_WithSHA1And40BitRC2_CBC "pbeWithSHA1And40BitRC2-CBC" +#define NID_pbe_WithSHA1And40BitRC2_CBC 149 +#define OBJ_pbe_WithSHA1And40BitRC2_CBC OBJ_pkcs12_pbeids, 6L + +#define OBJ_pkcs12_Version1 OBJ_pkcs12, 10L + +#define OBJ_pkcs12_BagIds OBJ_pkcs12_Version1, 1L + +#define LN_keyBag "keyBag" +#define NID_keyBag 150 +#define OBJ_keyBag OBJ_pkcs12_BagIds, 1L + +#define LN_pkcs8ShroudedKeyBag "pkcs8ShroudedKeyBag" +#define NID_pkcs8ShroudedKeyBag 151 +#define OBJ_pkcs8ShroudedKeyBag OBJ_pkcs12_BagIds, 2L + +#define LN_certBag "certBag" +#define NID_certBag 152 +#define OBJ_certBag OBJ_pkcs12_BagIds, 3L + +#define LN_crlBag "crlBag" +#define NID_crlBag 153 +#define OBJ_crlBag OBJ_pkcs12_BagIds, 4L + +#define LN_secretBag "secretBag" +#define NID_secretBag 154 +#define OBJ_secretBag OBJ_pkcs12_BagIds, 5L + +#define LN_safeContentsBag "safeContentsBag" +#define NID_safeContentsBag 155 +#define OBJ_safeContentsBag OBJ_pkcs12_BagIds, 6L + +#define LN_friendlyName "friendlyName" +#define NID_friendlyName 156 +#define OBJ_friendlyName OBJ_pkcs9, 20L + +#define LN_localKeyID "localKeyID" +#define NID_localKeyID 157 +#define OBJ_localKeyID OBJ_pkcs9, 21L + +#define OBJ_certTypes OBJ_pkcs9, 22L + +#define LN_x509Certificate "x509Certificate" +#define NID_x509Certificate 158 +#define OBJ_x509Certificate OBJ_certTypes, 1L + +#define LN_sdsiCertificate "sdsiCertificate" +#define NID_sdsiCertificate 159 +#define OBJ_sdsiCertificate OBJ_certTypes, 2L + +#define OBJ_crlTypes OBJ_pkcs9, 23L + +#define LN_x509Crl "x509Crl" +#define NID_x509Crl 160 +#define OBJ_x509Crl OBJ_crlTypes, 1L + +/* PKCS#5 v2 OIDs */ + +#define LN_pbes2 "PBES2" +#define NID_pbes2 161 +#define OBJ_pbes2 OBJ_pkcs,5L,13L + +#define LN_pbmac1 "PBMAC1" +#define NID_pbmac1 162 +#define OBJ_pbmac1 OBJ_pkcs,5L,14L + +#define LN_hmacWithSHA1 "hmacWithSHA1" +#define NID_hmacWithSHA1 163 +#define OBJ_hmacWithSHA1 OBJ_rsadsi,2L,7L + +/* Policy Qualifier Ids */ + +#define LN_id_qt_cps "Policy Qualifier CPS" +#define SN_id_qt_cps "id-qt-cps" +#define NID_id_qt_cps 164 +#define OBJ_id_qt_cps OBJ_id_pkix,2L,1L + +#define LN_id_qt_unotice "Policy Qualifier User Notice" +#define SN_id_qt_unotice "id-qt-unotice" +#define NID_id_qt_unotice 165 +#define OBJ_id_qt_unotice OBJ_id_pkix,2L,2L + +#define SN_rc2_64_cbc "RC2-64-CBC" +#define LN_rc2_64_cbc "rc2-64-cbc" +#define NID_rc2_64_cbc 166 + +#define SN_SMIMECapabilities "SMIME-CAPS" +#define LN_SMIMECapabilities "S/MIME Capabilities" +#define NID_SMIMECapabilities 167 +#define OBJ_SMIMECapabilities OBJ_pkcs9,15L + +#define SN_pbeWithMD2AndRC2_CBC "PBE-MD2-RC2-64" +#define LN_pbeWithMD2AndRC2_CBC "pbeWithMD2AndRC2-CBC" +#define NID_pbeWithMD2AndRC2_CBC 168 +#define OBJ_pbeWithMD2AndRC2_CBC OBJ_pkcs,5L,4L + +#define SN_pbeWithMD5AndRC2_CBC "PBE-MD5-RC2-64" +#define LN_pbeWithMD5AndRC2_CBC "pbeWithMD5AndRC2-CBC" +#define NID_pbeWithMD5AndRC2_CBC 169 +#define OBJ_pbeWithMD5AndRC2_CBC OBJ_pkcs,5L,6L + +#define SN_pbeWithSHA1AndDES_CBC "PBE-SHA1-DES" +#define LN_pbeWithSHA1AndDES_CBC "pbeWithSHA1AndDES-CBC" +#define NID_pbeWithSHA1AndDES_CBC 170 +#define OBJ_pbeWithSHA1AndDES_CBC OBJ_pkcs,5L,10L + +/* Extension request OIDs */ + +#define LN_ms_ext_req "Microsoft Extension Request" +#define SN_ms_ext_req "msExtReq" +#define NID_ms_ext_req 171 +#define OBJ_ms_ext_req 1L,3L,6L,1L,4L,1L,311L,2L,1L,14L + +#define LN_ext_req "Extension Request" +#define SN_ext_req "extReq" +#define NID_ext_req 172 +#define OBJ_ext_req OBJ_pkcs9,14L + +#define SN_name "name" +#define LN_name "name" +#define NID_name 173 +#define OBJ_name OBJ_X509,41L + +#define SN_dnQualifier "dnQualifier" +#define LN_dnQualifier "dnQualifier" +#define NID_dnQualifier 174 +#define OBJ_dnQualifier OBJ_X509,46L + +#define SN_id_pe "id-pe" +#define NID_id_pe 175 +#define OBJ_id_pe OBJ_id_pkix,1L + +#define SN_id_ad "id-ad" +#define NID_id_ad 176 +#define OBJ_id_ad OBJ_id_pkix,48L + +#define SN_info_access "authorityInfoAccess" +#define LN_info_access "Authority Information Access" +#define NID_info_access 177 +#define OBJ_info_access OBJ_id_pe,1L + +#define SN_ad_OCSP "OCSP" +#define LN_ad_OCSP "OCSP" +#define NID_ad_OCSP 178 +#define OBJ_ad_OCSP OBJ_id_ad,1L + +#define SN_ad_ca_issuers "caIssuers" +#define LN_ad_ca_issuers "CA Issuers" +#define NID_ad_ca_issuers 179 +#define OBJ_ad_ca_issuers OBJ_id_ad,2L + +#define SN_OCSP_sign "OCSPSigning" +#define LN_OCSP_sign "OCSP Signing" +#define NID_OCSP_sign 180 +#define OBJ_OCSP_sign OBJ_id_kp,9L +#endif /* USE_OBJ_MAC */ + +#include +#include + +#define OBJ_NAME_TYPE_UNDEF 0x00 +#define OBJ_NAME_TYPE_MD_METH 0x01 +#define OBJ_NAME_TYPE_CIPHER_METH 0x02 +#define OBJ_NAME_TYPE_PKEY_METH 0x03 +#define OBJ_NAME_TYPE_COMP_METH 0x04 +#define OBJ_NAME_TYPE_NUM 0x05 + +#define OBJ_NAME_ALIAS 0x8000 + +#define OBJ_BSEARCH_VALUE_ON_NOMATCH 0x01 +#define OBJ_BSEARCH_FIRST_VALUE_ON_MATCH 0x02 + + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct obj_name_st + { + int type; + int alias; + const char *name; + const char *data; + } OBJ_NAME; + +#define OBJ_create_and_add_object(a,b,c) OBJ_create(a,b,c) + + +int OBJ_NAME_init(void); +int OBJ_NAME_new_index(unsigned long (*hash_func)(const char *), + int (*cmp_func)(const char *, const char *), + void (*free_func)(const char *, int, const char *)); +const char *OBJ_NAME_get(const char *name,int type); +int OBJ_NAME_add(const char *name,int type,const char *data); +int OBJ_NAME_remove(const char *name,int type); +void OBJ_NAME_cleanup(int type); /* -1 for everything */ +void OBJ_NAME_do_all(int type,void (*fn)(const OBJ_NAME *,void *arg), + void *arg); +void OBJ_NAME_do_all_sorted(int type,void (*fn)(const OBJ_NAME *,void *arg), + void *arg); + +ASN1_OBJECT * OBJ_dup(const ASN1_OBJECT *o); +ASN1_OBJECT * OBJ_nid2obj(int n); +const char * OBJ_nid2ln(int n); +const char * OBJ_nid2sn(int n); +int OBJ_obj2nid(const ASN1_OBJECT *o); +ASN1_OBJECT * OBJ_txt2obj(const char *s, int no_name); +int OBJ_obj2txt(char *buf, int buf_len, const ASN1_OBJECT *a, int no_name); +int OBJ_txt2nid(const char *s); +int OBJ_ln2nid(const char *s); +int OBJ_sn2nid(const char *s); +int OBJ_cmp(const ASN1_OBJECT *a,const ASN1_OBJECT *b); +const void * OBJ_bsearch_(const void *key,const void *base,int num,int size, + int (*cmp)(const void *, const void *)); +const void * OBJ_bsearch_ex_(const void *key,const void *base,int num, + int size, + int (*cmp)(const void *, const void *), + int flags); + +#define _DECLARE_OBJ_BSEARCH_CMP_FN(scope, type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *, const void *); \ + static int nm##_cmp(type1 const *, type2 const *); \ + scope type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +#define DECLARE_OBJ_BSEARCH_CMP_FN(type1, type2, cmp) \ + _DECLARE_OBJ_BSEARCH_CMP_FN(static, type1, type2, cmp) +#define DECLARE_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + type2 * OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) + +/* + * Unsolved problem: if a type is actually a pointer type, like + * nid_triple is, then its impossible to get a const where you need + * it. Consider: + * + * typedef int nid_triple[3]; + * const void *a_; + * const nid_triple const *a = a_; + * + * The assignement discards a const because what you really want is: + * + * const int const * const *a = a_; + * + * But if you do that, you lose the fact that a is an array of 3 ints, + * which breaks comparison functions. + * + * Thus we end up having to cast, sadly, or unpack the + * declarations. Or, as I finally did in this case, delcare nid_triple + * to be a struct, which it should have been in the first place. + * + * Ben, August 2008. + * + * Also, strictly speaking not all types need be const, but handling + * the non-constness means a lot of complication, and in practice + * comparison routines do always not touch their arguments. + */ + +#define IMPLEMENT_OBJ_BSEARCH_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + static type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +#define IMPLEMENT_OBJ_BSEARCH_GLOBAL_CMP_FN(type1, type2, nm) \ + static int nm##_cmp_BSEARCH_CMP_FN(const void *a_, const void *b_) \ + { \ + type1 const *a = a_; \ + type2 const *b = b_; \ + return nm##_cmp(a,b); \ + } \ + type2 *OBJ_bsearch_##nm(type1 *key, type2 const *base, int num) \ + { \ + return (type2 *)OBJ_bsearch_(key, base, num, sizeof(type2), \ + nm##_cmp_BSEARCH_CMP_FN); \ + } \ + extern void dummy_prototype(void) + +#define OBJ_bsearch(type1,key,type2,base,num,cmp) \ + ((type2 *)OBJ_bsearch_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN))) + +#define OBJ_bsearch_ex(type1,key,type2,base,num,cmp,flags) \ + ((type2 *)OBJ_bsearch_ex_(CHECKED_PTR_OF(type1,key),CHECKED_PTR_OF(type2,base), \ + num,sizeof(type2), \ + ((void)CHECKED_PTR_OF(type1,cmp##_type_1), \ + (void)type_2=CHECKED_PTR_OF(type2,cmp##_type_2), \ + cmp##_BSEARCH_CMP_FN)),flags) + +int OBJ_new_nid(int num); +int OBJ_add_object(const ASN1_OBJECT *obj); +int OBJ_create(const char *oid,const char *sn,const char *ln); +void OBJ_cleanup(void ); +int OBJ_create_objects(BIO *in); + +int OBJ_find_sigid_algs(int signid, int *pdig_nid, int *ppkey_nid); +int OBJ_find_sigid_by_algs(int *psignid, int dig_nid, int pkey_nid); +int OBJ_add_sigid(int signid, int dig_id, int pkey_id); +void OBJ_sigid_free(void); + +extern int obj_cleanup_defer; +void check_defer(int nid); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_OBJ_strings(void); + +/* Error codes for the OBJ functions. */ + +/* Function codes. */ +#define OBJ_F_OBJ_ADD_OBJECT 105 +#define OBJ_F_OBJ_CREATE 100 +#define OBJ_F_OBJ_DUP 101 +#define OBJ_F_OBJ_NAME_NEW_INDEX 106 +#define OBJ_F_OBJ_NID2LN 102 +#define OBJ_F_OBJ_NID2OBJ 103 +#define OBJ_F_OBJ_NID2SN 104 + +/* Reason codes. */ +#define OBJ_R_MALLOC_FAILURE 100 +#define OBJ_R_UNKNOWN_NID 101 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ocsp.h b/libs/openssl/include/openssl/ocsp.h new file mode 100644 index 0000000..31e4574 --- /dev/null +++ b/libs/openssl/include/openssl/ocsp.h @@ -0,0 +1,623 @@ +/* ocsp.h */ +/* Written by Tom Titchener for the OpenSSL + * project. */ + +/* History: + This file was transfered to Richard Levitte from CertCo by Kathy + Weinhold in mid-spring 2000 to be included in OpenSSL or released + as a patch kit. */ + +/* ==================================================================== + * Copyright (c) 1998-2000 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_OCSP_H +#define HEADER_OCSP_H + +#include +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Various flags and values */ + +#define OCSP_DEFAULT_NONCE_LENGTH 16 + +#define OCSP_NOCERTS 0x1 +#define OCSP_NOINTERN 0x2 +#define OCSP_NOSIGS 0x4 +#define OCSP_NOCHAIN 0x8 +#define OCSP_NOVERIFY 0x10 +#define OCSP_NOEXPLICIT 0x20 +#define OCSP_NOCASIGN 0x40 +#define OCSP_NODELEGATED 0x80 +#define OCSP_NOCHECKS 0x100 +#define OCSP_TRUSTOTHER 0x200 +#define OCSP_RESPID_KEY 0x400 +#define OCSP_NOTIME 0x800 + +/* CertID ::= SEQUENCE { + * hashAlgorithm AlgorithmIdentifier, + * issuerNameHash OCTET STRING, -- Hash of Issuer's DN + * issuerKeyHash OCTET STRING, -- Hash of Issuers public key (excluding the tag & length fields) + * serialNumber CertificateSerialNumber } + */ +typedef struct ocsp_cert_id_st + { + X509_ALGOR *hashAlgorithm; + ASN1_OCTET_STRING *issuerNameHash; + ASN1_OCTET_STRING *issuerKeyHash; + ASN1_INTEGER *serialNumber; + } OCSP_CERTID; + +DECLARE_STACK_OF(OCSP_CERTID) + +/* Request ::= SEQUENCE { + * reqCert CertID, + * singleRequestExtensions [0] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_one_request_st + { + OCSP_CERTID *reqCert; + STACK_OF(X509_EXTENSION) *singleRequestExtensions; + } OCSP_ONEREQ; + +DECLARE_STACK_OF(OCSP_ONEREQ) +DECLARE_ASN1_SET_OF(OCSP_ONEREQ) + + +/* TBSRequest ::= SEQUENCE { + * version [0] EXPLICIT Version DEFAULT v1, + * requestorName [1] EXPLICIT GeneralName OPTIONAL, + * requestList SEQUENCE OF Request, + * requestExtensions [2] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_req_info_st + { + ASN1_INTEGER *version; + GENERAL_NAME *requestorName; + STACK_OF(OCSP_ONEREQ) *requestList; + STACK_OF(X509_EXTENSION) *requestExtensions; + } OCSP_REQINFO; + +/* Signature ::= SEQUENCE { + * signatureAlgorithm AlgorithmIdentifier, + * signature BIT STRING, + * certs [0] EXPLICIT SEQUENCE OF Certificate OPTIONAL } + */ +typedef struct ocsp_signature_st + { + X509_ALGOR *signatureAlgorithm; + ASN1_BIT_STRING *signature; + STACK_OF(X509) *certs; + } OCSP_SIGNATURE; + +/* OCSPRequest ::= SEQUENCE { + * tbsRequest TBSRequest, + * optionalSignature [0] EXPLICIT Signature OPTIONAL } + */ +typedef struct ocsp_request_st + { + OCSP_REQINFO *tbsRequest; + OCSP_SIGNATURE *optionalSignature; /* OPTIONAL */ + } OCSP_REQUEST; + +/* OCSPResponseStatus ::= ENUMERATED { + * successful (0), --Response has valid confirmations + * malformedRequest (1), --Illegal confirmation request + * internalError (2), --Internal error in issuer + * tryLater (3), --Try again later + * --(4) is not used + * sigRequired (5), --Must sign the request + * unauthorized (6) --Request unauthorized + * } + */ +#define OCSP_RESPONSE_STATUS_SUCCESSFUL 0 +#define OCSP_RESPONSE_STATUS_MALFORMEDREQUEST 1 +#define OCSP_RESPONSE_STATUS_INTERNALERROR 2 +#define OCSP_RESPONSE_STATUS_TRYLATER 3 +#define OCSP_RESPONSE_STATUS_SIGREQUIRED 5 +#define OCSP_RESPONSE_STATUS_UNAUTHORIZED 6 + +/* ResponseBytes ::= SEQUENCE { + * responseType OBJECT IDENTIFIER, + * response OCTET STRING } + */ +typedef struct ocsp_resp_bytes_st + { + ASN1_OBJECT *responseType; + ASN1_OCTET_STRING *response; + } OCSP_RESPBYTES; + +/* OCSPResponse ::= SEQUENCE { + * responseStatus OCSPResponseStatus, + * responseBytes [0] EXPLICIT ResponseBytes OPTIONAL } + */ +struct ocsp_response_st + { + ASN1_ENUMERATED *responseStatus; + OCSP_RESPBYTES *responseBytes; + }; + +/* ResponderID ::= CHOICE { + * byName [1] Name, + * byKey [2] KeyHash } + */ +#define V_OCSP_RESPID_NAME 0 +#define V_OCSP_RESPID_KEY 1 +struct ocsp_responder_id_st + { + int type; + union { + X509_NAME* byName; + ASN1_OCTET_STRING *byKey; + } value; + }; + +DECLARE_STACK_OF(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) + +/* KeyHash ::= OCTET STRING --SHA-1 hash of responder's public key + * --(excluding the tag and length fields) + */ + +/* RevokedInfo ::= SEQUENCE { + * revocationTime GeneralizedTime, + * revocationReason [0] EXPLICIT CRLReason OPTIONAL } + */ +typedef struct ocsp_revoked_info_st + { + ASN1_GENERALIZEDTIME *revocationTime; + ASN1_ENUMERATED *revocationReason; + } OCSP_REVOKEDINFO; + +/* CertStatus ::= CHOICE { + * good [0] IMPLICIT NULL, + * revoked [1] IMPLICIT RevokedInfo, + * unknown [2] IMPLICIT UnknownInfo } + */ +#define V_OCSP_CERTSTATUS_GOOD 0 +#define V_OCSP_CERTSTATUS_REVOKED 1 +#define V_OCSP_CERTSTATUS_UNKNOWN 2 +typedef struct ocsp_cert_status_st + { + int type; + union { + ASN1_NULL *good; + OCSP_REVOKEDINFO *revoked; + ASN1_NULL *unknown; + } value; + } OCSP_CERTSTATUS; + +/* SingleResponse ::= SEQUENCE { + * certID CertID, + * certStatus CertStatus, + * thisUpdate GeneralizedTime, + * nextUpdate [0] EXPLICIT GeneralizedTime OPTIONAL, + * singleExtensions [1] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_single_response_st + { + OCSP_CERTID *certId; + OCSP_CERTSTATUS *certStatus; + ASN1_GENERALIZEDTIME *thisUpdate; + ASN1_GENERALIZEDTIME *nextUpdate; + STACK_OF(X509_EXTENSION) *singleExtensions; + } OCSP_SINGLERESP; + +DECLARE_STACK_OF(OCSP_SINGLERESP) +DECLARE_ASN1_SET_OF(OCSP_SINGLERESP) + +/* ResponseData ::= SEQUENCE { + * version [0] EXPLICIT Version DEFAULT v1, + * responderID ResponderID, + * producedAt GeneralizedTime, + * responses SEQUENCE OF SingleResponse, + * responseExtensions [1] EXPLICIT Extensions OPTIONAL } + */ +typedef struct ocsp_response_data_st + { + ASN1_INTEGER *version; + OCSP_RESPID *responderId; + ASN1_GENERALIZEDTIME *producedAt; + STACK_OF(OCSP_SINGLERESP) *responses; + STACK_OF(X509_EXTENSION) *responseExtensions; + } OCSP_RESPDATA; + +/* BasicOCSPResponse ::= SEQUENCE { + * tbsResponseData ResponseData, + * signatureAlgorithm AlgorithmIdentifier, + * signature BIT STRING, + * certs [0] EXPLICIT SEQUENCE OF Certificate OPTIONAL } + */ + /* Note 1: + The value for "signature" is specified in the OCSP rfc2560 as follows: + "The value for the signature SHALL be computed on the hash of the DER + encoding ResponseData." This means that you must hash the DER-encoded + tbsResponseData, and then run it through a crypto-signing function, which + will (at least w/RSA) do a hash-'n'-private-encrypt operation. This seems + a bit odd, but that's the spec. Also note that the data structures do not + leave anywhere to independently specify the algorithm used for the initial + hash. So, we look at the signature-specification algorithm, and try to do + something intelligent. -- Kathy Weinhold, CertCo */ + /* Note 2: + It seems that the mentioned passage from RFC 2560 (section 4.2.1) is open + for interpretation. I've done tests against another responder, and found + that it doesn't do the double hashing that the RFC seems to say one + should. Therefore, all relevant functions take a flag saying which + variant should be used. -- Richard Levitte, OpenSSL team and CeloCom */ +typedef struct ocsp_basic_response_st + { + OCSP_RESPDATA *tbsResponseData; + X509_ALGOR *signatureAlgorithm; + ASN1_BIT_STRING *signature; + STACK_OF(X509) *certs; + } OCSP_BASICRESP; + +/* + * CRLReason ::= ENUMERATED { + * unspecified (0), + * keyCompromise (1), + * cACompromise (2), + * affiliationChanged (3), + * superseded (4), + * cessationOfOperation (5), + * certificateHold (6), + * removeFromCRL (8) } + */ +#define OCSP_REVOKED_STATUS_NOSTATUS -1 +#define OCSP_REVOKED_STATUS_UNSPECIFIED 0 +#define OCSP_REVOKED_STATUS_KEYCOMPROMISE 1 +#define OCSP_REVOKED_STATUS_CACOMPROMISE 2 +#define OCSP_REVOKED_STATUS_AFFILIATIONCHANGED 3 +#define OCSP_REVOKED_STATUS_SUPERSEDED 4 +#define OCSP_REVOKED_STATUS_CESSATIONOFOPERATION 5 +#define OCSP_REVOKED_STATUS_CERTIFICATEHOLD 6 +#define OCSP_REVOKED_STATUS_REMOVEFROMCRL 8 + +/* CrlID ::= SEQUENCE { + * crlUrl [0] EXPLICIT IA5String OPTIONAL, + * crlNum [1] EXPLICIT INTEGER OPTIONAL, + * crlTime [2] EXPLICIT GeneralizedTime OPTIONAL } + */ +typedef struct ocsp_crl_id_st + { + ASN1_IA5STRING *crlUrl; + ASN1_INTEGER *crlNum; + ASN1_GENERALIZEDTIME *crlTime; + } OCSP_CRLID; + +/* ServiceLocator ::= SEQUENCE { + * issuer Name, + * locator AuthorityInfoAccessSyntax OPTIONAL } + */ +typedef struct ocsp_service_locator_st + { + X509_NAME* issuer; + STACK_OF(ACCESS_DESCRIPTION) *locator; + } OCSP_SERVICELOC; + +#define PEM_STRING_OCSP_REQUEST "OCSP REQUEST" +#define PEM_STRING_OCSP_RESPONSE "OCSP RESPONSE" + +#define d2i_OCSP_REQUEST_bio(bp,p) ASN1_d2i_bio_of(OCSP_REQUEST,OCSP_REQUEST_new,d2i_OCSP_REQUEST,bp,p) + +#define d2i_OCSP_RESPONSE_bio(bp,p) ASN1_d2i_bio_of(OCSP_RESPONSE,OCSP_RESPONSE_new,d2i_OCSP_RESPONSE,bp,p) + +#define PEM_read_bio_OCSP_REQUEST(bp,x,cb) (OCSP_REQUEST *)PEM_ASN1_read_bio( \ + (char *(*)())d2i_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,bp,(char **)x,cb,NULL) + +#define PEM_read_bio_OCSP_RESPONSE(bp,x,cb)(OCSP_RESPONSE *)PEM_ASN1_read_bio(\ + (char *(*)())d2i_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,bp,(char **)x,cb,NULL) + +#define PEM_write_bio_OCSP_REQUEST(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_REQUEST,PEM_STRING_OCSP_REQUEST,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +#define PEM_write_bio_OCSP_RESPONSE(bp,o) \ + PEM_ASN1_write_bio((int (*)())i2d_OCSP_RESPONSE,PEM_STRING_OCSP_RESPONSE,\ + bp,(char *)o, NULL,NULL,0,NULL,NULL) + +#define i2d_OCSP_RESPONSE_bio(bp,o) ASN1_i2d_bio_of(OCSP_RESPONSE,i2d_OCSP_RESPONSE,bp,o) + +#define i2d_OCSP_REQUEST_bio(bp,o) ASN1_i2d_bio_of(OCSP_REQUEST,i2d_OCSP_REQUEST,bp,o) + +#define OCSP_REQUEST_sign(o,pkey,md) \ + ASN1_item_sign(ASN1_ITEM_rptr(OCSP_REQINFO),\ + o->optionalSignature->signatureAlgorithm,NULL,\ + o->optionalSignature->signature,o->tbsRequest,pkey,md) + +#define OCSP_BASICRESP_sign(o,pkey,md,d) \ + ASN1_item_sign(ASN1_ITEM_rptr(OCSP_RESPDATA),o->signatureAlgorithm,NULL,\ + o->signature,o->tbsResponseData,pkey,md) + +#define OCSP_REQUEST_verify(a,r) ASN1_item_verify(ASN1_ITEM_rptr(OCSP_REQINFO),\ + a->optionalSignature->signatureAlgorithm,\ + a->optionalSignature->signature,a->tbsRequest,r) + +#define OCSP_BASICRESP_verify(a,r,d) ASN1_item_verify(ASN1_ITEM_rptr(OCSP_RESPDATA),\ + a->signatureAlgorithm,a->signature,a->tbsResponseData,r) + +#define ASN1_BIT_STRING_digest(data,type,md,len) \ + ASN1_item_digest(ASN1_ITEM_rptr(ASN1_BIT_STRING),type,data,md,len) + +#define OCSP_CERTSTATUS_dup(cs)\ + (OCSP_CERTSTATUS*)ASN1_dup((int(*)())i2d_OCSP_CERTSTATUS,\ + (char *(*)())d2i_OCSP_CERTSTATUS,(char *)(cs)) + +OCSP_CERTID *OCSP_CERTID_dup(OCSP_CERTID *id); + +OCSP_RESPONSE *OCSP_sendreq_bio(BIO *b, char *path, OCSP_REQUEST *req); +OCSP_REQ_CTX *OCSP_sendreq_new(BIO *io, char *path, OCSP_REQUEST *req, + int maxline); +int OCSP_sendreq_nbio(OCSP_RESPONSE **presp, OCSP_REQ_CTX *rctx); +void OCSP_REQ_CTX_free(OCSP_REQ_CTX *rctx); +int OCSP_REQ_CTX_set1_req(OCSP_REQ_CTX *rctx, OCSP_REQUEST *req); +int OCSP_REQ_CTX_add1_header(OCSP_REQ_CTX *rctx, + const char *name, const char *value); + +OCSP_CERTID *OCSP_cert_to_id(const EVP_MD *dgst, X509 *subject, X509 *issuer); + +OCSP_CERTID *OCSP_cert_id_new(const EVP_MD *dgst, + X509_NAME *issuerName, + ASN1_BIT_STRING* issuerKey, + ASN1_INTEGER *serialNumber); + +OCSP_ONEREQ *OCSP_request_add0_id(OCSP_REQUEST *req, OCSP_CERTID *cid); + +int OCSP_request_add1_nonce(OCSP_REQUEST *req, unsigned char *val, int len); +int OCSP_basic_add1_nonce(OCSP_BASICRESP *resp, unsigned char *val, int len); +int OCSP_check_nonce(OCSP_REQUEST *req, OCSP_BASICRESP *bs); +int OCSP_copy_nonce(OCSP_BASICRESP *resp, OCSP_REQUEST *req); + +int OCSP_request_set1_name(OCSP_REQUEST *req, X509_NAME *nm); +int OCSP_request_add1_cert(OCSP_REQUEST *req, X509 *cert); + +int OCSP_request_sign(OCSP_REQUEST *req, + X509 *signer, + EVP_PKEY *key, + const EVP_MD *dgst, + STACK_OF(X509) *certs, + unsigned long flags); + +int OCSP_response_status(OCSP_RESPONSE *resp); +OCSP_BASICRESP *OCSP_response_get1_basic(OCSP_RESPONSE *resp); + +int OCSP_resp_count(OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_resp_get0(OCSP_BASICRESP *bs, int idx); +int OCSP_resp_find(OCSP_BASICRESP *bs, OCSP_CERTID *id, int last); +int OCSP_single_get0_status(OCSP_SINGLERESP *single, int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_resp_find_status(OCSP_BASICRESP *bs, OCSP_CERTID *id, int *status, + int *reason, + ASN1_GENERALIZEDTIME **revtime, + ASN1_GENERALIZEDTIME **thisupd, + ASN1_GENERALIZEDTIME **nextupd); +int OCSP_check_validity(ASN1_GENERALIZEDTIME *thisupd, + ASN1_GENERALIZEDTIME *nextupd, + long sec, long maxsec); + +int OCSP_request_verify(OCSP_REQUEST *req, STACK_OF(X509) *certs, X509_STORE *store, unsigned long flags); + +int OCSP_parse_url(char *url, char **phost, char **pport, char **ppath, int *pssl); + +int OCSP_id_issuer_cmp(OCSP_CERTID *a, OCSP_CERTID *b); +int OCSP_id_cmp(OCSP_CERTID *a, OCSP_CERTID *b); + +int OCSP_request_onereq_count(OCSP_REQUEST *req); +OCSP_ONEREQ *OCSP_request_onereq_get0(OCSP_REQUEST *req, int i); +OCSP_CERTID *OCSP_onereq_get0_id(OCSP_ONEREQ *one); +int OCSP_id_get0_info(ASN1_OCTET_STRING **piNameHash, ASN1_OBJECT **pmd, + ASN1_OCTET_STRING **pikeyHash, + ASN1_INTEGER **pserial, OCSP_CERTID *cid); +int OCSP_request_is_signed(OCSP_REQUEST *req); +OCSP_RESPONSE *OCSP_response_create(int status, OCSP_BASICRESP *bs); +OCSP_SINGLERESP *OCSP_basic_add1_status(OCSP_BASICRESP *rsp, + OCSP_CERTID *cid, + int status, int reason, + ASN1_TIME *revtime, + ASN1_TIME *thisupd, ASN1_TIME *nextupd); +int OCSP_basic_add1_cert(OCSP_BASICRESP *resp, X509 *cert); +int OCSP_basic_sign(OCSP_BASICRESP *brsp, + X509 *signer, EVP_PKEY *key, const EVP_MD *dgst, + STACK_OF(X509) *certs, unsigned long flags); + +X509_EXTENSION *OCSP_crlID_new(char *url, long *n, char *tim); + +X509_EXTENSION *OCSP_accept_responses_new(char **oids); + +X509_EXTENSION *OCSP_archive_cutoff_new(char* tim); + +X509_EXTENSION *OCSP_url_svcloc_new(X509_NAME* issuer, char **urls); + +int OCSP_REQUEST_get_ext_count(OCSP_REQUEST *x); +int OCSP_REQUEST_get_ext_by_NID(OCSP_REQUEST *x, int nid, int lastpos); +int OCSP_REQUEST_get_ext_by_OBJ(OCSP_REQUEST *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_REQUEST_get_ext_by_critical(OCSP_REQUEST *x, int crit, int lastpos); +X509_EXTENSION *OCSP_REQUEST_get_ext(OCSP_REQUEST *x, int loc); +X509_EXTENSION *OCSP_REQUEST_delete_ext(OCSP_REQUEST *x, int loc); +void *OCSP_REQUEST_get1_ext_d2i(OCSP_REQUEST *x, int nid, int *crit, int *idx); +int OCSP_REQUEST_add1_ext_i2d(OCSP_REQUEST *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_REQUEST_add_ext(OCSP_REQUEST *x, X509_EXTENSION *ex, int loc); + +int OCSP_ONEREQ_get_ext_count(OCSP_ONEREQ *x); +int OCSP_ONEREQ_get_ext_by_NID(OCSP_ONEREQ *x, int nid, int lastpos); +int OCSP_ONEREQ_get_ext_by_OBJ(OCSP_ONEREQ *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_ONEREQ_get_ext_by_critical(OCSP_ONEREQ *x, int crit, int lastpos); +X509_EXTENSION *OCSP_ONEREQ_get_ext(OCSP_ONEREQ *x, int loc); +X509_EXTENSION *OCSP_ONEREQ_delete_ext(OCSP_ONEREQ *x, int loc); +void *OCSP_ONEREQ_get1_ext_d2i(OCSP_ONEREQ *x, int nid, int *crit, int *idx); +int OCSP_ONEREQ_add1_ext_i2d(OCSP_ONEREQ *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_ONEREQ_add_ext(OCSP_ONEREQ *x, X509_EXTENSION *ex, int loc); + +int OCSP_BASICRESP_get_ext_count(OCSP_BASICRESP *x); +int OCSP_BASICRESP_get_ext_by_NID(OCSP_BASICRESP *x, int nid, int lastpos); +int OCSP_BASICRESP_get_ext_by_OBJ(OCSP_BASICRESP *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_BASICRESP_get_ext_by_critical(OCSP_BASICRESP *x, int crit, int lastpos); +X509_EXTENSION *OCSP_BASICRESP_get_ext(OCSP_BASICRESP *x, int loc); +X509_EXTENSION *OCSP_BASICRESP_delete_ext(OCSP_BASICRESP *x, int loc); +void *OCSP_BASICRESP_get1_ext_d2i(OCSP_BASICRESP *x, int nid, int *crit, int *idx); +int OCSP_BASICRESP_add1_ext_i2d(OCSP_BASICRESP *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_BASICRESP_add_ext(OCSP_BASICRESP *x, X509_EXTENSION *ex, int loc); + +int OCSP_SINGLERESP_get_ext_count(OCSP_SINGLERESP *x); +int OCSP_SINGLERESP_get_ext_by_NID(OCSP_SINGLERESP *x, int nid, int lastpos); +int OCSP_SINGLERESP_get_ext_by_OBJ(OCSP_SINGLERESP *x, ASN1_OBJECT *obj, int lastpos); +int OCSP_SINGLERESP_get_ext_by_critical(OCSP_SINGLERESP *x, int crit, int lastpos); +X509_EXTENSION *OCSP_SINGLERESP_get_ext(OCSP_SINGLERESP *x, int loc); +X509_EXTENSION *OCSP_SINGLERESP_delete_ext(OCSP_SINGLERESP *x, int loc); +void *OCSP_SINGLERESP_get1_ext_d2i(OCSP_SINGLERESP *x, int nid, int *crit, int *idx); +int OCSP_SINGLERESP_add1_ext_i2d(OCSP_SINGLERESP *x, int nid, void *value, int crit, + unsigned long flags); +int OCSP_SINGLERESP_add_ext(OCSP_SINGLERESP *x, X509_EXTENSION *ex, int loc); + +DECLARE_ASN1_FUNCTIONS(OCSP_SINGLERESP) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTSTATUS) +DECLARE_ASN1_FUNCTIONS(OCSP_REVOKEDINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_BASICRESP) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPDATA) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPID) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPONSE) +DECLARE_ASN1_FUNCTIONS(OCSP_RESPBYTES) +DECLARE_ASN1_FUNCTIONS(OCSP_ONEREQ) +DECLARE_ASN1_FUNCTIONS(OCSP_CERTID) +DECLARE_ASN1_FUNCTIONS(OCSP_REQUEST) +DECLARE_ASN1_FUNCTIONS(OCSP_SIGNATURE) +DECLARE_ASN1_FUNCTIONS(OCSP_REQINFO) +DECLARE_ASN1_FUNCTIONS(OCSP_CRLID) +DECLARE_ASN1_FUNCTIONS(OCSP_SERVICELOC) + +const char *OCSP_response_status_str(long s); +const char *OCSP_cert_status_str(long s); +const char *OCSP_crl_reason_str(long s); + +int OCSP_REQUEST_print(BIO *bp, OCSP_REQUEST* a, unsigned long flags); +int OCSP_RESPONSE_print(BIO *bp, OCSP_RESPONSE* o, unsigned long flags); + +int OCSP_basic_verify(OCSP_BASICRESP *bs, STACK_OF(X509) *certs, + X509_STORE *st, unsigned long flags); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_OCSP_strings(void); + +/* Error codes for the OCSP functions. */ + +/* Function codes. */ +#define OCSP_F_ASN1_STRING_ENCODE 100 +#define OCSP_F_D2I_OCSP_NONCE 102 +#define OCSP_F_OCSP_BASIC_ADD1_STATUS 103 +#define OCSP_F_OCSP_BASIC_SIGN 104 +#define OCSP_F_OCSP_BASIC_VERIFY 105 +#define OCSP_F_OCSP_CERT_ID_NEW 101 +#define OCSP_F_OCSP_CHECK_DELEGATED 106 +#define OCSP_F_OCSP_CHECK_IDS 107 +#define OCSP_F_OCSP_CHECK_ISSUER 108 +#define OCSP_F_OCSP_CHECK_VALIDITY 115 +#define OCSP_F_OCSP_MATCH_ISSUERID 109 +#define OCSP_F_OCSP_PARSE_URL 114 +#define OCSP_F_OCSP_REQUEST_SIGN 110 +#define OCSP_F_OCSP_REQUEST_VERIFY 116 +#define OCSP_F_OCSP_RESPONSE_GET1_BASIC 111 +#define OCSP_F_OCSP_SENDREQ_BIO 112 +#define OCSP_F_OCSP_SENDREQ_NBIO 117 +#define OCSP_F_PARSE_HTTP_LINE1 118 +#define OCSP_F_REQUEST_VERIFY 113 + +/* Reason codes. */ +#define OCSP_R_BAD_DATA 100 +#define OCSP_R_CERTIFICATE_VERIFY_ERROR 101 +#define OCSP_R_DIGEST_ERR 102 +#define OCSP_R_ERROR_IN_NEXTUPDATE_FIELD 122 +#define OCSP_R_ERROR_IN_THISUPDATE_FIELD 123 +#define OCSP_R_ERROR_PARSING_URL 121 +#define OCSP_R_MISSING_OCSPSIGNING_USAGE 103 +#define OCSP_R_NEXTUPDATE_BEFORE_THISUPDATE 124 +#define OCSP_R_NOT_BASIC_RESPONSE 104 +#define OCSP_R_NO_CERTIFICATES_IN_CHAIN 105 +#define OCSP_R_NO_CONTENT 106 +#define OCSP_R_NO_PUBLIC_KEY 107 +#define OCSP_R_NO_RESPONSE_DATA 108 +#define OCSP_R_NO_REVOKED_TIME 109 +#define OCSP_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 110 +#define OCSP_R_REQUEST_NOT_SIGNED 128 +#define OCSP_R_RESPONSE_CONTAINS_NO_REVOCATION_DATA 111 +#define OCSP_R_ROOT_CA_NOT_TRUSTED 112 +#define OCSP_R_SERVER_READ_ERROR 113 +#define OCSP_R_SERVER_RESPONSE_ERROR 114 +#define OCSP_R_SERVER_RESPONSE_PARSE_ERROR 115 +#define OCSP_R_SERVER_WRITE_ERROR 116 +#define OCSP_R_SIGNATURE_FAILURE 117 +#define OCSP_R_SIGNER_CERTIFICATE_NOT_FOUND 118 +#define OCSP_R_STATUS_EXPIRED 125 +#define OCSP_R_STATUS_NOT_YET_VALID 126 +#define OCSP_R_STATUS_TOO_OLD 127 +#define OCSP_R_UNKNOWN_MESSAGE_DIGEST 119 +#define OCSP_R_UNKNOWN_NID 120 +#define OCSP_R_UNSUPPORTED_REQUESTORNAME_TYPE 129 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/opensslconf.h b/libs/openssl/include/openssl/opensslconf.h new file mode 100644 index 0000000..ef409a1 --- /dev/null +++ b/libs/openssl/include/openssl/opensslconf.h @@ -0,0 +1,232 @@ +/* opensslconf.h */ +/* WARNING: Generated automatically from opensslconf.h.in by Configure. */ + +/* OpenSSL was configured with the following options: */ +#ifndef OPENSSL_DOING_MAKEDEPEND + + +#ifndef OPENSSL_NO_EC_NISTP_64_GCC_128 +# define OPENSSL_NO_EC_NISTP_64_GCC_128 +#endif +#ifndef OPENSSL_NO_GMP +# define OPENSSL_NO_GMP +#endif +#ifndef OPENSSL_NO_JPAKE +# define OPENSSL_NO_JPAKE +#endif +#ifndef OPENSSL_NO_KRB5 +# define OPENSSL_NO_KRB5 +#endif +#ifndef OPENSSL_NO_MD2 +# define OPENSSL_NO_MD2 +#endif +#ifndef OPENSSL_NO_RC5 +# define OPENSSL_NO_RC5 +#endif +#ifndef OPENSSL_NO_RFC3779 +# define OPENSSL_NO_RFC3779 +#endif +#ifndef OPENSSL_NO_SCTP +# define OPENSSL_NO_SCTP +#endif +#ifndef OPENSSL_NO_STORE +# define OPENSSL_NO_STORE +#endif + +#endif /* OPENSSL_DOING_MAKEDEPEND */ + +#ifndef OPENSSL_THREADS +# define OPENSSL_THREADS +#endif +#ifndef OPENSSL_NO_DYNAMIC_ENGINE +# define OPENSSL_NO_DYNAMIC_ENGINE +#endif + +/* The OPENSSL_NO_* macros are also defined as NO_* if the application + asks for it. This is a transient feature that is provided for those + who haven't had the time to do the appropriate changes in their + applications. */ +#ifdef OPENSSL_ALGORITHM_DEFINES +# if defined(OPENSSL_NO_EC_NISTP_64_GCC_128) && !defined(NO_EC_NISTP_64_GCC_128) +# define NO_EC_NISTP_64_GCC_128 +# endif +# if defined(OPENSSL_NO_GMP) && !defined(NO_GMP) +# define NO_GMP +# endif +# if defined(OPENSSL_NO_JPAKE) && !defined(NO_JPAKE) +# define NO_JPAKE +# endif +# if defined(OPENSSL_NO_KRB5) && !defined(NO_KRB5) +# define NO_KRB5 +# endif +# if defined(OPENSSL_NO_MD2) && !defined(NO_MD2) +# define NO_MD2 +# endif +# if defined(OPENSSL_NO_RC5) && !defined(NO_RC5) +# define NO_RC5 +# endif +# if defined(OPENSSL_NO_RFC3779) && !defined(NO_RFC3779) +# define NO_RFC3779 +# endif +# if defined(OPENSSL_NO_SCTP) && !defined(NO_SCTP) +# define NO_SCTP +# endif +# if defined(OPENSSL_NO_STORE) && !defined(NO_STORE) +# define NO_STORE +# endif +#endif + +/* crypto/opensslconf.h.in */ + +/* Generate 80386 code? */ +#undef I386_ONLY + +#if !(defined(VMS) || defined(__VMS)) /* VMS uses logical names instead */ +#if defined(HEADER_CRYPTLIB_H) && !defined(OPENSSLDIR) +#define ENGINESDIR "/tmp/openssl-1.0.1h-i386/lib/engines" +#define OPENSSLDIR "/tmp/openssl-1.0.1h-i386" +#endif +#endif + +#undef OPENSSL_UNISTD +#define OPENSSL_UNISTD + +#undef OPENSSL_EXPORT_VAR_AS_FUNCTION + +#if defined(HEADER_IDEA_H) && !defined(IDEA_INT) +#define IDEA_INT unsigned int +#endif + +#if defined(HEADER_MD2_H) && !defined(MD2_INT) +#define MD2_INT unsigned int +#endif + +#if defined(HEADER_RC2_H) && !defined(RC2_INT) +/* I need to put in a mod for the alpha - eay */ +#define RC2_INT unsigned int +#endif + +#if defined(HEADER_RC4_H) +#if !defined(RC4_INT) +/* using int types make the structure larger but make the code faster + * on most boxes I have tested - up to %20 faster. */ +/* + * I don't know what does "most" mean, but declaring "int" is a must on: + * - Intel P6 because partial register stalls are very expensive; + * - elder Alpha because it lacks byte load/store instructions; + */ +#define RC4_INT unsigned int +#endif +#if !defined(RC4_CHUNK) +/* + * This enables code handling data aligned at natural CPU word + * boundary. See crypto/rc4/rc4_enc.c for further details. + */ +#undef RC4_CHUNK +#endif +#endif + +#if (defined(HEADER_NEW_DES_H) || defined(HEADER_DES_H)) && !defined(DES_LONG) +/* If this is set to 'unsigned int' on a DEC Alpha, this gives about a + * %20 speed up (longs are 8 bytes, int's are 4). */ +#ifndef DES_LONG +#define DES_LONG unsigned int +#endif +#endif + +#if defined(HEADER_BN_H) && !defined(CONFIG_HEADER_BN_H) +#define CONFIG_HEADER_BN_H +#define BN_LLONG + +/* Should we define BN_DIV2W here? */ + +/* Only one for the following should be defined */ +#undef SIXTY_FOUR_BIT_LONG +#undef SIXTY_FOUR_BIT +#define THIRTY_TWO_BIT +#endif + +#if defined(HEADER_RC4_LOCL_H) && !defined(CONFIG_HEADER_RC4_LOCL_H) +#define CONFIG_HEADER_RC4_LOCL_H +/* if this is defined data[i] is used instead of *data, this is a %20 + * speedup on x86 */ +#define RC4_INDEX +#endif + +#if defined(HEADER_BF_LOCL_H) && !defined(CONFIG_HEADER_BF_LOCL_H) +#define CONFIG_HEADER_BF_LOCL_H +#undef BF_PTR +#endif /* HEADER_BF_LOCL_H */ + +#if defined(HEADER_DES_LOCL_H) && !defined(CONFIG_HEADER_DES_LOCL_H) +#define CONFIG_HEADER_DES_LOCL_H +#ifndef DES_DEFAULT_OPTIONS +/* the following is tweaked from a config script, that is why it is a + * protected undef/define */ +#ifndef DES_PTR +#undef DES_PTR +#endif + +/* This helps C compiler generate the correct code for multiple functional + * units. It reduces register dependancies at the expense of 2 more + * registers */ +#ifndef DES_RISC1 +#undef DES_RISC1 +#endif + +#ifndef DES_RISC2 +#undef DES_RISC2 +#endif + +#if defined(DES_RISC1) && defined(DES_RISC2) +YOU SHOULD NOT HAVE BOTH DES_RISC1 AND DES_RISC2 DEFINED!!!!! +#endif + +/* Unroll the inner loop, this sometimes helps, sometimes hinders. + * Very mucy CPU dependant */ +#ifndef DES_UNROLL +#define DES_UNROLL +#endif + +/* These default values were supplied by + * Peter Gutman + * They are only used if nothing else has been defined */ +#if !defined(DES_PTR) && !defined(DES_RISC1) && !defined(DES_RISC2) && !defined(DES_UNROLL) +/* Special defines which change the way the code is built depending on the + CPU and OS. For SGI machines you can use _MIPS_SZLONG (32 or 64) to find + even newer MIPS CPU's, but at the moment one size fits all for + optimization options. Older Sparc's work better with only UNROLL, but + there's no way to tell at compile time what it is you're running on */ + +#if defined( sun ) /* Newer Sparc's */ +# define DES_PTR +# define DES_RISC1 +# define DES_UNROLL +#elif defined( __ultrix ) /* Older MIPS */ +# define DES_PTR +# define DES_RISC2 +# define DES_UNROLL +#elif defined( __osf1__ ) /* Alpha */ +# define DES_PTR +# define DES_RISC2 +#elif defined ( _AIX ) /* RS6000 */ + /* Unknown */ +#elif defined( __hpux ) /* HP-PA */ + /* Unknown */ +#elif defined( __aux ) /* 68K */ + /* Unknown */ +#elif defined( __dgux ) /* 88K (but P6 in latest boxes) */ +# define DES_UNROLL +#elif defined( __sgi ) /* Newer MIPS */ +# define DES_PTR +# define DES_RISC2 +# define DES_UNROLL +#elif defined(i386) || defined(__i386__) /* x86 boxes, should be gcc */ +# define DES_PTR +# define DES_RISC1 +# define DES_UNROLL +#endif /* Systems-specific speed defines */ +#endif + +#endif /* DES_DEFAULT_OPTIONS */ +#endif /* HEADER_DES_LOCL_H */ diff --git a/libs/openssl/include/openssl/opensslv.h b/libs/openssl/include/openssl/opensslv.h new file mode 100644 index 0000000..c3b6ace --- /dev/null +++ b/libs/openssl/include/openssl/opensslv.h @@ -0,0 +1,89 @@ +#ifndef HEADER_OPENSSLV_H +#define HEADER_OPENSSLV_H + +/* Numeric release version identifier: + * MNNFFPPS: major minor fix patch status + * The status nibble has one of the values 0 for development, 1 to e for betas + * 1 to 14, and f for release. The patch level is exactly that. + * For example: + * 0.9.3-dev 0x00903000 + * 0.9.3-beta1 0x00903001 + * 0.9.3-beta2-dev 0x00903002 + * 0.9.3-beta2 0x00903002 (same as ...beta2-dev) + * 0.9.3 0x0090300f + * 0.9.3a 0x0090301f + * 0.9.4 0x0090400f + * 1.2.3z 0x102031af + * + * For continuity reasons (because 0.9.5 is already out, and is coded + * 0x00905100), between 0.9.5 and 0.9.6 the coding of the patch level + * part is slightly different, by setting the highest bit. This means + * that 0.9.5a looks like this: 0x0090581f. At 0.9.6, we can start + * with 0x0090600S... + * + * (Prior to 0.9.3-dev a different scheme was used: 0.9.2b is 0x0922.) + * (Prior to 0.9.5a beta1, a different scheme was used: MMNNFFRBB for + * major minor fix final patch/beta) + */ +#define OPENSSL_VERSION_NUMBER 0x1000108fL +#ifdef OPENSSL_FIPS +#define OPENSSL_VERSION_TEXT "OpenSSL 1.0.1h-fips 5 Jun 2014" +#else +#define OPENSSL_VERSION_TEXT "OpenSSL 1.0.1h 5 Jun 2014" +#endif +#define OPENSSL_VERSION_PTEXT " part of " OPENSSL_VERSION_TEXT + + +/* The macros below are to be used for shared library (.so, .dll, ...) + * versioning. That kind of versioning works a bit differently between + * operating systems. The most usual scheme is to set a major and a minor + * number, and have the runtime loader check that the major number is equal + * to what it was at application link time, while the minor number has to + * be greater or equal to what it was at application link time. With this + * scheme, the version number is usually part of the file name, like this: + * + * libcrypto.so.0.9 + * + * Some unixen also make a softlink with the major verson number only: + * + * libcrypto.so.0 + * + * On Tru64 and IRIX 6.x it works a little bit differently. There, the + * shared library version is stored in the file, and is actually a series + * of versions, separated by colons. The rightmost version present in the + * library when linking an application is stored in the application to be + * matched at run time. When the application is run, a check is done to + * see if the library version stored in the application matches any of the + * versions in the version string of the library itself. + * This version string can be constructed in any way, depending on what + * kind of matching is desired. However, to implement the same scheme as + * the one used in the other unixen, all compatible versions, from lowest + * to highest, should be part of the string. Consecutive builds would + * give the following versions strings: + * + * 3.0 + * 3.0:3.1 + * 3.0:3.1:3.2 + * 4.0 + * 4.0:4.1 + * + * Notice how version 4 is completely incompatible with version, and + * therefore give the breach you can see. + * + * There may be other schemes as well that I haven't yet discovered. + * + * So, here's the way it works here: first of all, the library version + * number doesn't need at all to match the overall OpenSSL version. + * However, it's nice and more understandable if it actually does. + * The current library version is stored in the macro SHLIB_VERSION_NUMBER, + * which is just a piece of text in the format "M.m.e" (Major, minor, edit). + * For the sake of Tru64, IRIX, and any other OS that behaves in similar ways, + * we need to keep a history of version numbers, which is done in the + * macro SHLIB_VERSION_HISTORY. The numbers are separated by colons and + * should only keep the versions that are binary compatible with the current. + */ +#define SHLIB_VERSION_HISTORY "" +#define SHLIB_VERSION_NUMBER "1.0.0" + + +#endif /* HEADER_OPENSSLV_H */ diff --git a/libs/openssl/include/openssl/ossl_typ.h b/libs/openssl/include/openssl/ossl_typ.h new file mode 100644 index 0000000..ea9227f --- /dev/null +++ b/libs/openssl/include/openssl/ossl_typ.h @@ -0,0 +1,202 @@ +/* ==================================================================== + * Copyright (c) 1998-2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_OPENSSL_TYPES_H +#define HEADER_OPENSSL_TYPES_H + +#include + +#ifdef NO_ASN1_TYPEDEFS +#define ASN1_INTEGER ASN1_STRING +#define ASN1_ENUMERATED ASN1_STRING +#define ASN1_BIT_STRING ASN1_STRING +#define ASN1_OCTET_STRING ASN1_STRING +#define ASN1_PRINTABLESTRING ASN1_STRING +#define ASN1_T61STRING ASN1_STRING +#define ASN1_IA5STRING ASN1_STRING +#define ASN1_UTCTIME ASN1_STRING +#define ASN1_GENERALIZEDTIME ASN1_STRING +#define ASN1_TIME ASN1_STRING +#define ASN1_GENERALSTRING ASN1_STRING +#define ASN1_UNIVERSALSTRING ASN1_STRING +#define ASN1_BMPSTRING ASN1_STRING +#define ASN1_VISIBLESTRING ASN1_STRING +#define ASN1_UTF8STRING ASN1_STRING +#define ASN1_BOOLEAN int +#define ASN1_NULL int +#else +typedef struct asn1_string_st ASN1_INTEGER; +typedef struct asn1_string_st ASN1_ENUMERATED; +typedef struct asn1_string_st ASN1_BIT_STRING; +typedef struct asn1_string_st ASN1_OCTET_STRING; +typedef struct asn1_string_st ASN1_PRINTABLESTRING; +typedef struct asn1_string_st ASN1_T61STRING; +typedef struct asn1_string_st ASN1_IA5STRING; +typedef struct asn1_string_st ASN1_GENERALSTRING; +typedef struct asn1_string_st ASN1_UNIVERSALSTRING; +typedef struct asn1_string_st ASN1_BMPSTRING; +typedef struct asn1_string_st ASN1_UTCTIME; +typedef struct asn1_string_st ASN1_TIME; +typedef struct asn1_string_st ASN1_GENERALIZEDTIME; +typedef struct asn1_string_st ASN1_VISIBLESTRING; +typedef struct asn1_string_st ASN1_UTF8STRING; +typedef struct asn1_string_st ASN1_STRING; +typedef int ASN1_BOOLEAN; +typedef int ASN1_NULL; +#endif + +typedef struct ASN1_ITEM_st ASN1_ITEM; +typedef struct asn1_pctx_st ASN1_PCTX; + +#ifdef OPENSSL_SYS_WIN32 +#undef X509_NAME +#undef X509_EXTENSIONS +#undef X509_CERT_PAIR +#undef PKCS7_ISSUER_AND_SERIAL +#undef OCSP_REQUEST +#undef OCSP_RESPONSE +#endif + +#ifdef BIGNUM +#undef BIGNUM +#endif +typedef struct bignum_st BIGNUM; +typedef struct bignum_ctx BN_CTX; +typedef struct bn_blinding_st BN_BLINDING; +typedef struct bn_mont_ctx_st BN_MONT_CTX; +typedef struct bn_recp_ctx_st BN_RECP_CTX; +typedef struct bn_gencb_st BN_GENCB; + +typedef struct buf_mem_st BUF_MEM; + +typedef struct evp_cipher_st EVP_CIPHER; +typedef struct evp_cipher_ctx_st EVP_CIPHER_CTX; +typedef struct env_md_st EVP_MD; +typedef struct env_md_ctx_st EVP_MD_CTX; +typedef struct evp_pkey_st EVP_PKEY; + +typedef struct evp_pkey_asn1_method_st EVP_PKEY_ASN1_METHOD; + +typedef struct evp_pkey_method_st EVP_PKEY_METHOD; +typedef struct evp_pkey_ctx_st EVP_PKEY_CTX; + +typedef struct dh_st DH; +typedef struct dh_method DH_METHOD; + +typedef struct dsa_st DSA; +typedef struct dsa_method DSA_METHOD; + +typedef struct rsa_st RSA; +typedef struct rsa_meth_st RSA_METHOD; + +typedef struct rand_meth_st RAND_METHOD; + +typedef struct ecdh_method ECDH_METHOD; +typedef struct ecdsa_method ECDSA_METHOD; + +typedef struct x509_st X509; +typedef struct X509_algor_st X509_ALGOR; +typedef struct X509_crl_st X509_CRL; +typedef struct x509_crl_method_st X509_CRL_METHOD; +typedef struct x509_revoked_st X509_REVOKED; +typedef struct X509_name_st X509_NAME; +typedef struct X509_pubkey_st X509_PUBKEY; +typedef struct x509_store_st X509_STORE; +typedef struct x509_store_ctx_st X509_STORE_CTX; + +typedef struct pkcs8_priv_key_info_st PKCS8_PRIV_KEY_INFO; + +typedef struct v3_ext_ctx X509V3_CTX; +typedef struct conf_st CONF; + +typedef struct store_st STORE; +typedef struct store_method_st STORE_METHOD; + +typedef struct ui_st UI; +typedef struct ui_method_st UI_METHOD; + +typedef struct st_ERR_FNS ERR_FNS; + +typedef struct engine_st ENGINE; +typedef struct ssl_st SSL; +typedef struct ssl_ctx_st SSL_CTX; + +typedef struct X509_POLICY_NODE_st X509_POLICY_NODE; +typedef struct X509_POLICY_LEVEL_st X509_POLICY_LEVEL; +typedef struct X509_POLICY_TREE_st X509_POLICY_TREE; +typedef struct X509_POLICY_CACHE_st X509_POLICY_CACHE; + +typedef struct AUTHORITY_KEYID_st AUTHORITY_KEYID; +typedef struct DIST_POINT_st DIST_POINT; +typedef struct ISSUING_DIST_POINT_st ISSUING_DIST_POINT; +typedef struct NAME_CONSTRAINTS_st NAME_CONSTRAINTS; + + /* If placed in pkcs12.h, we end up with a circular depency with pkcs7.h */ +#define DECLARE_PKCS12_STACK_OF(type) /* Nothing */ +#define IMPLEMENT_PKCS12_STACK_OF(type) /* Nothing */ + +typedef struct crypto_ex_data_st CRYPTO_EX_DATA; +/* Callback types for crypto.h */ +typedef int CRYPTO_EX_new(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef void CRYPTO_EX_free(void *parent, void *ptr, CRYPTO_EX_DATA *ad, + int idx, long argl, void *argp); +typedef int CRYPTO_EX_dup(CRYPTO_EX_DATA *to, CRYPTO_EX_DATA *from, void *from_d, + int idx, long argl, void *argp); + +typedef struct ocsp_req_ctx_st OCSP_REQ_CTX; +typedef struct ocsp_response_st OCSP_RESPONSE; +typedef struct ocsp_responder_id_st OCSP_RESPID; + +#endif /* def HEADER_OPENSSL_TYPES_H */ diff --git a/libs/openssl/include/openssl/pem.h b/libs/openssl/include/openssl/pem.h new file mode 100644 index 0000000..8a6abab --- /dev/null +++ b/libs/openssl/include/openssl/pem.h @@ -0,0 +1,641 @@ +/* crypto/pem/pem.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_PEM_H +#define HEADER_PEM_H + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_STACK +#include +#endif +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define PEM_BUFSIZE 1024 + +#define PEM_OBJ_UNDEF 0 +#define PEM_OBJ_X509 1 +#define PEM_OBJ_X509_REQ 2 +#define PEM_OBJ_CRL 3 +#define PEM_OBJ_SSL_SESSION 4 +#define PEM_OBJ_PRIV_KEY 10 +#define PEM_OBJ_PRIV_RSA 11 +#define PEM_OBJ_PRIV_DSA 12 +#define PEM_OBJ_PRIV_DH 13 +#define PEM_OBJ_PUB_RSA 14 +#define PEM_OBJ_PUB_DSA 15 +#define PEM_OBJ_PUB_DH 16 +#define PEM_OBJ_DHPARAMS 17 +#define PEM_OBJ_DSAPARAMS 18 +#define PEM_OBJ_PRIV_RSA_PUBLIC 19 +#define PEM_OBJ_PRIV_ECDSA 20 +#define PEM_OBJ_PUB_ECDSA 21 +#define PEM_OBJ_ECPARAMETERS 22 + +#define PEM_ERROR 30 +#define PEM_DEK_DES_CBC 40 +#define PEM_DEK_IDEA_CBC 45 +#define PEM_DEK_DES_EDE 50 +#define PEM_DEK_DES_ECB 60 +#define PEM_DEK_RSA 70 +#define PEM_DEK_RSA_MD2 80 +#define PEM_DEK_RSA_MD5 90 + +#define PEM_MD_MD2 NID_md2 +#define PEM_MD_MD5 NID_md5 +#define PEM_MD_SHA NID_sha +#define PEM_MD_MD2_RSA NID_md2WithRSAEncryption +#define PEM_MD_MD5_RSA NID_md5WithRSAEncryption +#define PEM_MD_SHA_RSA NID_sha1WithRSAEncryption + +#define PEM_STRING_X509_OLD "X509 CERTIFICATE" +#define PEM_STRING_X509 "CERTIFICATE" +#define PEM_STRING_X509_PAIR "CERTIFICATE PAIR" +#define PEM_STRING_X509_TRUSTED "TRUSTED CERTIFICATE" +#define PEM_STRING_X509_REQ_OLD "NEW CERTIFICATE REQUEST" +#define PEM_STRING_X509_REQ "CERTIFICATE REQUEST" +#define PEM_STRING_X509_CRL "X509 CRL" +#define PEM_STRING_EVP_PKEY "ANY PRIVATE KEY" +#define PEM_STRING_PUBLIC "PUBLIC KEY" +#define PEM_STRING_RSA "RSA PRIVATE KEY" +#define PEM_STRING_RSA_PUBLIC "RSA PUBLIC KEY" +#define PEM_STRING_DSA "DSA PRIVATE KEY" +#define PEM_STRING_DSA_PUBLIC "DSA PUBLIC KEY" +#define PEM_STRING_PKCS7 "PKCS7" +#define PEM_STRING_PKCS7_SIGNED "PKCS #7 SIGNED DATA" +#define PEM_STRING_PKCS8 "ENCRYPTED PRIVATE KEY" +#define PEM_STRING_PKCS8INF "PRIVATE KEY" +#define PEM_STRING_DHPARAMS "DH PARAMETERS" +#define PEM_STRING_SSL_SESSION "SSL SESSION PARAMETERS" +#define PEM_STRING_DSAPARAMS "DSA PARAMETERS" +#define PEM_STRING_ECDSA_PUBLIC "ECDSA PUBLIC KEY" +#define PEM_STRING_ECPARAMETERS "EC PARAMETERS" +#define PEM_STRING_ECPRIVATEKEY "EC PRIVATE KEY" +#define PEM_STRING_PARAMETERS "PARAMETERS" +#define PEM_STRING_CMS "CMS" + + /* Note that this structure is initialised by PEM_SealInit and cleaned up + by PEM_SealFinal (at least for now) */ +typedef struct PEM_Encode_Seal_st + { + EVP_ENCODE_CTX encode; + EVP_MD_CTX md; + EVP_CIPHER_CTX cipher; + } PEM_ENCODE_SEAL_CTX; + +/* enc_type is one off */ +#define PEM_TYPE_ENCRYPTED 10 +#define PEM_TYPE_MIC_ONLY 20 +#define PEM_TYPE_MIC_CLEAR 30 +#define PEM_TYPE_CLEAR 40 + +typedef struct pem_recip_st + { + char *name; + X509_NAME *dn; + + int cipher; + int key_enc; + /* char iv[8]; unused and wrong size */ + } PEM_USER; + +typedef struct pem_ctx_st + { + int type; /* what type of object */ + + struct { + int version; + int mode; + } proc_type; + + char *domain; + + struct { + int cipher; + /* unused, and wrong size + unsigned char iv[8]; */ + } DEK_info; + + PEM_USER *originator; + + int num_recipient; + PEM_USER **recipient; + + /* XXX(ben): don#t think this is used! + STACK *x509_chain; / * certificate chain */ + EVP_MD *md; /* signature type */ + + int md_enc; /* is the md encrypted or not? */ + int md_len; /* length of md_data */ + char *md_data; /* message digest, could be pkey encrypted */ + + EVP_CIPHER *dec; /* date encryption cipher */ + int key_len; /* key length */ + unsigned char *key; /* key */ + /* unused, and wrong size + unsigned char iv[8]; */ + + + int data_enc; /* is the data encrypted */ + int data_len; + unsigned char *data; + } PEM_CTX; + +/* These macros make the PEM_read/PEM_write functions easier to maintain and + * write. Now they are all implemented with either: + * IMPLEMENT_PEM_rw(...) or IMPLEMENT_PEM_rw_cb(...) + */ + +#ifdef OPENSSL_NO_FP_API + +#define IMPLEMENT_PEM_read_fp(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_fp(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) /**/ +#define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) /**/ + +#else + +#define IMPLEMENT_PEM_read_fp(name, type, str, asn1) \ +type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return PEM_ASN1_read((d2i_of_void *)d2i_##asn1, str,fp,(void **)x,cb,u); \ +} + +#define IMPLEMENT_PEM_write_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x) \ +{ \ +return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,NULL,NULL,0,NULL,NULL); \ +} + +#define IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, const type *x) \ +{ \ +return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,(void *)x,NULL,NULL,0,NULL,NULL); \ +} + +#define IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u); \ + } + +#define IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) \ +int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, \ + void *u) \ + { \ + return PEM_ASN1_write((i2d_of_void *)i2d_##asn1,str,fp,x,enc,kstr,klen,cb,u); \ + } + +#endif + +#define IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ +type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u)\ +{ \ +return PEM_ASN1_read_bio((d2i_of_void *)d2i_##asn1, str,bp,(void **)x,cb,u); \ +} + +#define IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x) \ +{ \ +return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,x,NULL,NULL,0,NULL,NULL); \ +} + +#define IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, const type *x) \ +{ \ +return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,(void *)x,NULL,NULL,0,NULL,NULL); \ +} + +#define IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,x,enc,kstr,klen,cb,u); \ + } + +#define IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ +int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u) \ + { \ + return PEM_ASN1_write_bio((i2d_of_void *)i2d_##asn1,str,bp,(void *)x,enc,kstr,klen,cb,u); \ + } + +#define IMPLEMENT_PEM_write(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_fp_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_write_cb_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_bio_const(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb_fp_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_read_bio(name, type, str, asn1) \ + IMPLEMENT_PEM_read_fp(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw_const(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_const(name, type, str, asn1) + +#define IMPLEMENT_PEM_rw_cb(name, type, str, asn1) \ + IMPLEMENT_PEM_read(name, type, str, asn1) \ + IMPLEMENT_PEM_write_cb(name, type, str, asn1) + +/* These are the same except they are for the declarations */ + +#if defined(OPENSSL_NO_FP_API) + +#define DECLARE_PEM_read_fp(name, type) /**/ +#define DECLARE_PEM_write_fp(name, type) /**/ +#define DECLARE_PEM_write_cb_fp(name, type) /**/ + +#else + +#define DECLARE_PEM_read_fp(name, type) \ + type *PEM_read_##name(FILE *fp, type **x, pem_password_cb *cb, void *u); + +#define DECLARE_PEM_write_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x); + +#define DECLARE_PEM_write_fp_const(name, type) \ + int PEM_write_##name(FILE *fp, const type *x); + +#define DECLARE_PEM_write_cb_fp(name, type) \ + int PEM_write_##name(FILE *fp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +#endif + +#ifndef OPENSSL_NO_BIO +#define DECLARE_PEM_read_bio(name, type) \ + type *PEM_read_bio_##name(BIO *bp, type **x, pem_password_cb *cb, void *u); + +#define DECLARE_PEM_write_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x); + +#define DECLARE_PEM_write_bio_const(name, type) \ + int PEM_write_bio_##name(BIO *bp, const type *x); + +#define DECLARE_PEM_write_cb_bio(name, type) \ + int PEM_write_bio_##name(BIO *bp, type *x, const EVP_CIPHER *enc, \ + unsigned char *kstr, int klen, pem_password_cb *cb, void *u); + +#else + +#define DECLARE_PEM_read_bio(name, type) /**/ +#define DECLARE_PEM_write_bio(name, type) /**/ +#define DECLARE_PEM_write_bio_const(name, type) /**/ +#define DECLARE_PEM_write_cb_bio(name, type) /**/ + +#endif + +#define DECLARE_PEM_write(name, type) \ + DECLARE_PEM_write_bio(name, type) \ + DECLARE_PEM_write_fp(name, type) + +#define DECLARE_PEM_write_const(name, type) \ + DECLARE_PEM_write_bio_const(name, type) \ + DECLARE_PEM_write_fp_const(name, type) + +#define DECLARE_PEM_write_cb(name, type) \ + DECLARE_PEM_write_cb_bio(name, type) \ + DECLARE_PEM_write_cb_fp(name, type) + +#define DECLARE_PEM_read(name, type) \ + DECLARE_PEM_read_bio(name, type) \ + DECLARE_PEM_read_fp(name, type) + +#define DECLARE_PEM_rw(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write(name, type) + +#define DECLARE_PEM_rw_const(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_const(name, type) + +#define DECLARE_PEM_rw_cb(name, type) \ + DECLARE_PEM_read(name, type) \ + DECLARE_PEM_write_cb(name, type) + +#if 1 +/* "userdata": new with OpenSSL 0.9.4 */ +typedef int pem_password_cb(char *buf, int size, int rwflag, void *userdata); +#else +/* OpenSSL 0.9.3, 0.9.3a */ +typedef int pem_password_cb(char *buf, int size, int rwflag); +#endif + +int PEM_get_EVP_CIPHER_INFO(char *header, EVP_CIPHER_INFO *cipher); +int PEM_do_header (EVP_CIPHER_INFO *cipher, unsigned char *data,long *len, + pem_password_cb *callback,void *u); + +#ifndef OPENSSL_NO_BIO +int PEM_read_bio(BIO *bp, char **name, char **header, + unsigned char **data,long *len); +int PEM_write_bio(BIO *bp,const char *name,char *hdr,unsigned char *data, + long len); +int PEM_bytes_read_bio(unsigned char **pdata, long *plen, char **pnm, const char *name, BIO *bp, + pem_password_cb *cb, void *u); +void * PEM_ASN1_read_bio(d2i_of_void *d2i, const char *name, BIO *bp, + void **x, pem_password_cb *cb, void *u); +int PEM_ASN1_write_bio(i2d_of_void *i2d,const char *name,BIO *bp, void *x, + const EVP_CIPHER *enc,unsigned char *kstr,int klen, + pem_password_cb *cb, void *u); + +STACK_OF(X509_INFO) * PEM_X509_INFO_read_bio(BIO *bp, STACK_OF(X509_INFO) *sk, pem_password_cb *cb, void *u); +int PEM_X509_INFO_write_bio(BIO *bp,X509_INFO *xi, EVP_CIPHER *enc, + unsigned char *kstr, int klen, pem_password_cb *cd, void *u); +#endif + +int PEM_read(FILE *fp, char **name, char **header, + unsigned char **data,long *len); +int PEM_write(FILE *fp,char *name,char *hdr,unsigned char *data,long len); +void * PEM_ASN1_read(d2i_of_void *d2i, const char *name, FILE *fp, void **x, + pem_password_cb *cb, void *u); +int PEM_ASN1_write(i2d_of_void *i2d,const char *name,FILE *fp, + void *x,const EVP_CIPHER *enc,unsigned char *kstr, + int klen,pem_password_cb *callback, void *u); +STACK_OF(X509_INFO) * PEM_X509_INFO_read(FILE *fp, STACK_OF(X509_INFO) *sk, + pem_password_cb *cb, void *u); + +int PEM_SealInit(PEM_ENCODE_SEAL_CTX *ctx, EVP_CIPHER *type, + EVP_MD *md_type, unsigned char **ek, int *ekl, + unsigned char *iv, EVP_PKEY **pubk, int npubk); +void PEM_SealUpdate(PEM_ENCODE_SEAL_CTX *ctx, unsigned char *out, int *outl, + unsigned char *in, int inl); +int PEM_SealFinal(PEM_ENCODE_SEAL_CTX *ctx, unsigned char *sig,int *sigl, + unsigned char *out, int *outl, EVP_PKEY *priv); + +void PEM_SignInit(EVP_MD_CTX *ctx, EVP_MD *type); +void PEM_SignUpdate(EVP_MD_CTX *ctx,unsigned char *d,unsigned int cnt); +int PEM_SignFinal(EVP_MD_CTX *ctx, unsigned char *sigret, + unsigned int *siglen, EVP_PKEY *pkey); + +int PEM_def_callback(char *buf, int num, int w, void *key); +void PEM_proc_type(char *buf, int type); +void PEM_dek_info(char *buf, const char *type, int len, char *str); + + +#include + +DECLARE_PEM_rw(X509, X509) + +DECLARE_PEM_rw(X509_AUX, X509) + +DECLARE_PEM_rw(X509_CERT_PAIR, X509_CERT_PAIR) + +DECLARE_PEM_rw(X509_REQ, X509_REQ) +DECLARE_PEM_write(X509_REQ_NEW, X509_REQ) + +DECLARE_PEM_rw(X509_CRL, X509_CRL) + +DECLARE_PEM_rw(PKCS7, PKCS7) + +DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE, NETSCAPE_CERT_SEQUENCE) + +DECLARE_PEM_rw(PKCS8, X509_SIG) + +DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO, PKCS8_PRIV_KEY_INFO) + +#ifndef OPENSSL_NO_RSA + +DECLARE_PEM_rw_cb(RSAPrivateKey, RSA) + +DECLARE_PEM_rw_const(RSAPublicKey, RSA) +DECLARE_PEM_rw(RSA_PUBKEY, RSA) + +#endif + +#ifndef OPENSSL_NO_DSA + +DECLARE_PEM_rw_cb(DSAPrivateKey, DSA) + +DECLARE_PEM_rw(DSA_PUBKEY, DSA) + +DECLARE_PEM_rw_const(DSAparams, DSA) + +#endif + +#ifndef OPENSSL_NO_EC +DECLARE_PEM_rw_const(ECPKParameters, EC_GROUP) +DECLARE_PEM_rw_cb(ECPrivateKey, EC_KEY) +DECLARE_PEM_rw(EC_PUBKEY, EC_KEY) +#endif + +#ifndef OPENSSL_NO_DH + +DECLARE_PEM_rw_const(DHparams, DH) + +#endif + +DECLARE_PEM_rw_cb(PrivateKey, EVP_PKEY) + +DECLARE_PEM_rw(PUBKEY, EVP_PKEY) + +int PEM_write_bio_PKCS8PrivateKey_nid(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_bio_PKCS8PrivateKey(BIO *, EVP_PKEY *, const EVP_CIPHER *, + char *, int, pem_password_cb *, void *); +int i2d_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_bio(BIO *bp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +EVP_PKEY *d2i_PKCS8PrivateKey_bio(BIO *bp, EVP_PKEY **x, pem_password_cb *cb, void *u); + +int i2d_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY *x, const EVP_CIPHER *enc, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int i2d_PKCS8PrivateKey_nid_fp(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); +int PEM_write_PKCS8PrivateKey_nid(FILE *fp, EVP_PKEY *x, int nid, + char *kstr, int klen, + pem_password_cb *cb, void *u); + +EVP_PKEY *d2i_PKCS8PrivateKey_fp(FILE *fp, EVP_PKEY **x, pem_password_cb *cb, void *u); + +int PEM_write_PKCS8PrivateKey(FILE *fp,EVP_PKEY *x,const EVP_CIPHER *enc, + char *kstr,int klen, pem_password_cb *cd, void *u); + +EVP_PKEY *PEM_read_bio_Parameters(BIO *bp, EVP_PKEY **x); +int PEM_write_bio_Parameters(BIO *bp, EVP_PKEY *x); + + +EVP_PKEY *b2i_PrivateKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PublicKey(const unsigned char **in, long length); +EVP_PKEY *b2i_PrivateKey_bio(BIO *in); +EVP_PKEY *b2i_PublicKey_bio(BIO *in); +int i2b_PrivateKey_bio(BIO *out, EVP_PKEY *pk); +int i2b_PublicKey_bio(BIO *out, EVP_PKEY *pk); +#ifndef OPENSSL_NO_RC4 +EVP_PKEY *b2i_PVK_bio(BIO *in, pem_password_cb *cb, void *u); +int i2b_PVK_bio(BIO *out, EVP_PKEY *pk, int enclevel, + pem_password_cb *cb, void *u); +#endif + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PEM_strings(void); + +/* Error codes for the PEM functions. */ + +/* Function codes. */ +#define PEM_F_B2I_DSS 127 +#define PEM_F_B2I_PVK_BIO 128 +#define PEM_F_B2I_RSA 129 +#define PEM_F_CHECK_BITLEN_DSA 130 +#define PEM_F_CHECK_BITLEN_RSA 131 +#define PEM_F_D2I_PKCS8PRIVATEKEY_BIO 120 +#define PEM_F_D2I_PKCS8PRIVATEKEY_FP 121 +#define PEM_F_DO_B2I 132 +#define PEM_F_DO_B2I_BIO 133 +#define PEM_F_DO_BLOB_HEADER 134 +#define PEM_F_DO_PK8PKEY 126 +#define PEM_F_DO_PK8PKEY_FP 125 +#define PEM_F_DO_PVK_BODY 135 +#define PEM_F_DO_PVK_HEADER 136 +#define PEM_F_I2B_PVK 137 +#define PEM_F_I2B_PVK_BIO 138 +#define PEM_F_LOAD_IV 101 +#define PEM_F_PEM_ASN1_READ 102 +#define PEM_F_PEM_ASN1_READ_BIO 103 +#define PEM_F_PEM_ASN1_WRITE 104 +#define PEM_F_PEM_ASN1_WRITE_BIO 105 +#define PEM_F_PEM_DEF_CALLBACK 100 +#define PEM_F_PEM_DO_HEADER 106 +#define PEM_F_PEM_F_PEM_WRITE_PKCS8PRIVATEKEY 118 +#define PEM_F_PEM_GET_EVP_CIPHER_INFO 107 +#define PEM_F_PEM_PK8PKEY 119 +#define PEM_F_PEM_READ 108 +#define PEM_F_PEM_READ_BIO 109 +#define PEM_F_PEM_READ_BIO_PARAMETERS 140 +#define PEM_F_PEM_READ_BIO_PRIVATEKEY 123 +#define PEM_F_PEM_READ_PRIVATEKEY 124 +#define PEM_F_PEM_SEALFINAL 110 +#define PEM_F_PEM_SEALINIT 111 +#define PEM_F_PEM_SIGNFINAL 112 +#define PEM_F_PEM_WRITE 113 +#define PEM_F_PEM_WRITE_BIO 114 +#define PEM_F_PEM_WRITE_PRIVATEKEY 139 +#define PEM_F_PEM_X509_INFO_READ 115 +#define PEM_F_PEM_X509_INFO_READ_BIO 116 +#define PEM_F_PEM_X509_INFO_WRITE_BIO 117 + +/* Reason codes. */ +#define PEM_R_BAD_BASE64_DECODE 100 +#define PEM_R_BAD_DECRYPT 101 +#define PEM_R_BAD_END_LINE 102 +#define PEM_R_BAD_IV_CHARS 103 +#define PEM_R_BAD_MAGIC_NUMBER 116 +#define PEM_R_BAD_PASSWORD_READ 104 +#define PEM_R_BAD_VERSION_NUMBER 117 +#define PEM_R_BIO_WRITE_FAILURE 118 +#define PEM_R_CIPHER_IS_NULL 127 +#define PEM_R_ERROR_CONVERTING_PRIVATE_KEY 115 +#define PEM_R_EXPECTING_PRIVATE_KEY_BLOB 119 +#define PEM_R_EXPECTING_PUBLIC_KEY_BLOB 120 +#define PEM_R_INCONSISTENT_HEADER 121 +#define PEM_R_KEYBLOB_HEADER_PARSE_ERROR 122 +#define PEM_R_KEYBLOB_TOO_SHORT 123 +#define PEM_R_NOT_DEK_INFO 105 +#define PEM_R_NOT_ENCRYPTED 106 +#define PEM_R_NOT_PROC_TYPE 107 +#define PEM_R_NO_START_LINE 108 +#define PEM_R_PROBLEMS_GETTING_PASSWORD 109 +#define PEM_R_PUBLIC_KEY_NO_RSA 110 +#define PEM_R_PVK_DATA_TOO_SHORT 124 +#define PEM_R_PVK_TOO_SHORT 125 +#define PEM_R_READ_KEY 111 +#define PEM_R_SHORT_HEADER 112 +#define PEM_R_UNSUPPORTED_CIPHER 113 +#define PEM_R_UNSUPPORTED_ENCRYPTION 114 +#define PEM_R_UNSUPPORTED_KEY_COMPONENTS 126 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/pem2.h b/libs/openssl/include/openssl/pem2.h new file mode 100644 index 0000000..f31790d --- /dev/null +++ b/libs/openssl/include/openssl/pem2.h @@ -0,0 +1,70 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +/* + * This header only exists to break a circular dependency between pem and err + * Ben 30 Jan 1999. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef HEADER_PEM_H +void ERR_load_PEM_strings(void); +#endif + +#ifdef __cplusplus +} +#endif diff --git a/libs/openssl/include/openssl/pkcs12.h b/libs/openssl/include/openssl/pkcs12.h new file mode 100644 index 0000000..b17eb9f --- /dev/null +++ b/libs/openssl/include/openssl/pkcs12.h @@ -0,0 +1,331 @@ +/* pkcs12.h */ +/* Written by Dr Stephen N Henson (steve@openssl.org) for the OpenSSL + * project 1999. + */ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_PKCS12_H +#define HEADER_PKCS12_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define PKCS12_KEY_ID 1 +#define PKCS12_IV_ID 2 +#define PKCS12_MAC_ID 3 + +/* Default iteration count */ +#ifndef PKCS12_DEFAULT_ITER +#define PKCS12_DEFAULT_ITER PKCS5_DEFAULT_ITER +#endif + +#define PKCS12_MAC_KEY_LENGTH 20 + +#define PKCS12_SALT_LEN 8 + +/* Uncomment out next line for unicode password and names, otherwise ASCII */ + +/*#define PBE_UNICODE*/ + +#ifdef PBE_UNICODE +#define PKCS12_key_gen PKCS12_key_gen_uni +#define PKCS12_add_friendlyname PKCS12_add_friendlyname_uni +#else +#define PKCS12_key_gen PKCS12_key_gen_asc +#define PKCS12_add_friendlyname PKCS12_add_friendlyname_asc +#endif + +/* MS key usage constants */ + +#define KEY_EX 0x10 +#define KEY_SIG 0x80 + +typedef struct { +X509_SIG *dinfo; +ASN1_OCTET_STRING *salt; +ASN1_INTEGER *iter; /* defaults to 1 */ +} PKCS12_MAC_DATA; + +typedef struct { +ASN1_INTEGER *version; +PKCS12_MAC_DATA *mac; +PKCS7 *authsafes; +} PKCS12; + +typedef struct { +ASN1_OBJECT *type; +union { + struct pkcs12_bag_st *bag; /* secret, crl and certbag */ + struct pkcs8_priv_key_info_st *keybag; /* keybag */ + X509_SIG *shkeybag; /* shrouded key bag */ + STACK_OF(PKCS12_SAFEBAG) *safes; + ASN1_TYPE *other; +}value; +STACK_OF(X509_ATTRIBUTE) *attrib; +} PKCS12_SAFEBAG; + +DECLARE_STACK_OF(PKCS12_SAFEBAG) +DECLARE_ASN1_SET_OF(PKCS12_SAFEBAG) +DECLARE_PKCS12_STACK_OF(PKCS12_SAFEBAG) + +typedef struct pkcs12_bag_st { +ASN1_OBJECT *type; +union { + ASN1_OCTET_STRING *x509cert; + ASN1_OCTET_STRING *x509crl; + ASN1_OCTET_STRING *octet; + ASN1_IA5STRING *sdsicert; + ASN1_TYPE *other; /* Secret or other bag */ +}value; +} PKCS12_BAGS; + +#define PKCS12_ERROR 0 +#define PKCS12_OK 1 + +/* Compatibility macros */ + +#define M_PKCS12_x5092certbag PKCS12_x5092certbag +#define M_PKCS12_x509crl2certbag PKCS12_x509crl2certbag + +#define M_PKCS12_certbag2x509 PKCS12_certbag2x509 +#define M_PKCS12_certbag2x509crl PKCS12_certbag2x509crl + +#define M_PKCS12_unpack_p7data PKCS12_unpack_p7data +#define M_PKCS12_pack_authsafes PKCS12_pack_authsafes +#define M_PKCS12_unpack_authsafes PKCS12_unpack_authsafes +#define M_PKCS12_unpack_p7encdata PKCS12_unpack_p7encdata + +#define M_PKCS12_decrypt_skey PKCS12_decrypt_skey +#define M_PKCS8_decrypt PKCS8_decrypt + +#define M_PKCS12_bag_type(bg) OBJ_obj2nid((bg)->type) +#define M_PKCS12_cert_bag_type(bg) OBJ_obj2nid((bg)->value.bag->type) +#define M_PKCS12_crl_bag_type M_PKCS12_cert_bag_type + +#define PKCS12_get_attr(bag, attr_nid) \ + PKCS12_get_attr_gen(bag->attrib, attr_nid) + +#define PKCS8_get_attr(p8, attr_nid) \ + PKCS12_get_attr_gen(p8->attributes, attr_nid) + +#define PKCS12_mac_present(p12) ((p12)->mac ? 1 : 0) + + +PKCS12_SAFEBAG *PKCS12_x5092certbag(X509 *x509); +PKCS12_SAFEBAG *PKCS12_x509crl2certbag(X509_CRL *crl); +X509 *PKCS12_certbag2x509(PKCS12_SAFEBAG *bag); +X509_CRL *PKCS12_certbag2x509crl(PKCS12_SAFEBAG *bag); + +PKCS12_SAFEBAG *PKCS12_item_pack_safebag(void *obj, const ASN1_ITEM *it, int nid1, + int nid2); +PKCS12_SAFEBAG *PKCS12_MAKE_KEYBAG(PKCS8_PRIV_KEY_INFO *p8); +PKCS8_PRIV_KEY_INFO *PKCS8_decrypt(X509_SIG *p8, const char *pass, int passlen); +PKCS8_PRIV_KEY_INFO *PKCS12_decrypt_skey(PKCS12_SAFEBAG *bag, const char *pass, + int passlen); +X509_SIG *PKCS8_encrypt(int pbe_nid, const EVP_CIPHER *cipher, + const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8); +PKCS12_SAFEBAG *PKCS12_MAKE_SHKEYBAG(int pbe_nid, const char *pass, + int passlen, unsigned char *salt, + int saltlen, int iter, + PKCS8_PRIV_KEY_INFO *p8); +PKCS7 *PKCS12_pack_p7data(STACK_OF(PKCS12_SAFEBAG) *sk); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7data(PKCS7 *p7); +PKCS7 *PKCS12_pack_p7encdata(int pbe_nid, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + STACK_OF(PKCS12_SAFEBAG) *bags); +STACK_OF(PKCS12_SAFEBAG) *PKCS12_unpack_p7encdata(PKCS7 *p7, const char *pass, int passlen); + +int PKCS12_pack_authsafes(PKCS12 *p12, STACK_OF(PKCS7) *safes); +STACK_OF(PKCS7) *PKCS12_unpack_authsafes(PKCS12 *p12); + +int PKCS12_add_localkeyid(PKCS12_SAFEBAG *bag, unsigned char *name, int namelen); +int PKCS12_add_friendlyname_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_CSPName_asc(PKCS12_SAFEBAG *bag, const char *name, + int namelen); +int PKCS12_add_friendlyname_uni(PKCS12_SAFEBAG *bag, const unsigned char *name, + int namelen); +int PKCS8_add_keyusage(PKCS8_PRIV_KEY_INFO *p8, int usage); +ASN1_TYPE *PKCS12_get_attr_gen(STACK_OF(X509_ATTRIBUTE) *attrs, int attr_nid); +char *PKCS12_get_friendlyname(PKCS12_SAFEBAG *bag); +unsigned char *PKCS12_pbe_crypt(X509_ALGOR *algor, const char *pass, + int passlen, unsigned char *in, int inlen, + unsigned char **data, int *datalen, int en_de); +void * PKCS12_item_decrypt_d2i(X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, ASN1_OCTET_STRING *oct, int zbuf); +ASN1_OCTET_STRING *PKCS12_item_i2d_encrypt(X509_ALGOR *algor, const ASN1_ITEM *it, + const char *pass, int passlen, + void *obj, int zbuf); +PKCS12 *PKCS12_init(int mode); +int PKCS12_key_gen_asc(const char *pass, int passlen, unsigned char *salt, + int saltlen, int id, int iter, int n, + unsigned char *out, const EVP_MD *md_type); +int PKCS12_key_gen_uni(unsigned char *pass, int passlen, unsigned char *salt, int saltlen, int id, int iter, int n, unsigned char *out, const EVP_MD *md_type); +int PKCS12_PBE_keyivgen(EVP_CIPHER_CTX *ctx, const char *pass, int passlen, + ASN1_TYPE *param, const EVP_CIPHER *cipher, const EVP_MD *md_type, + int en_de); +int PKCS12_gen_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *mac, unsigned int *maclen); +int PKCS12_verify_mac(PKCS12 *p12, const char *pass, int passlen); +int PKCS12_set_mac(PKCS12 *p12, const char *pass, int passlen, + unsigned char *salt, int saltlen, int iter, + const EVP_MD *md_type); +int PKCS12_setup_mac(PKCS12 *p12, int iter, unsigned char *salt, + int saltlen, const EVP_MD *md_type); +unsigned char *OPENSSL_asc2uni(const char *asc, int asclen, unsigned char **uni, int *unilen); +char *OPENSSL_uni2asc(unsigned char *uni, int unilen); + +DECLARE_ASN1_FUNCTIONS(PKCS12) +DECLARE_ASN1_FUNCTIONS(PKCS12_MAC_DATA) +DECLARE_ASN1_FUNCTIONS(PKCS12_SAFEBAG) +DECLARE_ASN1_FUNCTIONS(PKCS12_BAGS) + +DECLARE_ASN1_ITEM(PKCS12_SAFEBAGS) +DECLARE_ASN1_ITEM(PKCS12_AUTHSAFES) + +void PKCS12_PBE_add(void); +int PKCS12_parse(PKCS12 *p12, const char *pass, EVP_PKEY **pkey, X509 **cert, + STACK_OF(X509) **ca); +PKCS12 *PKCS12_create(char *pass, char *name, EVP_PKEY *pkey, X509 *cert, + STACK_OF(X509) *ca, int nid_key, int nid_cert, int iter, + int mac_iter, int keytype); + +PKCS12_SAFEBAG *PKCS12_add_cert(STACK_OF(PKCS12_SAFEBAG) **pbags, X509 *cert); +PKCS12_SAFEBAG *PKCS12_add_key(STACK_OF(PKCS12_SAFEBAG) **pbags, EVP_PKEY *key, + int key_usage, int iter, + int key_nid, char *pass); +int PKCS12_add_safe(STACK_OF(PKCS7) **psafes, STACK_OF(PKCS12_SAFEBAG) *bags, + int safe_nid, int iter, char *pass); +PKCS12 *PKCS12_add_safes(STACK_OF(PKCS7) *safes, int p7_nid); + +int i2d_PKCS12_bio(BIO *bp, PKCS12 *p12); +int i2d_PKCS12_fp(FILE *fp, PKCS12 *p12); +PKCS12 *d2i_PKCS12_bio(BIO *bp, PKCS12 **p12); +PKCS12 *d2i_PKCS12_fp(FILE *fp, PKCS12 **p12); +int PKCS12_newpass(PKCS12 *p12, char *oldpass, char *newpass); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PKCS12_strings(void); + +/* Error codes for the PKCS12 functions. */ + +/* Function codes. */ +#define PKCS12_F_PARSE_BAG 129 +#define PKCS12_F_PARSE_BAGS 103 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME 100 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME_ASC 127 +#define PKCS12_F_PKCS12_ADD_FRIENDLYNAME_UNI 102 +#define PKCS12_F_PKCS12_ADD_LOCALKEYID 104 +#define PKCS12_F_PKCS12_CREATE 105 +#define PKCS12_F_PKCS12_GEN_MAC 107 +#define PKCS12_F_PKCS12_INIT 109 +#define PKCS12_F_PKCS12_ITEM_DECRYPT_D2I 106 +#define PKCS12_F_PKCS12_ITEM_I2D_ENCRYPT 108 +#define PKCS12_F_PKCS12_ITEM_PACK_SAFEBAG 117 +#define PKCS12_F_PKCS12_KEY_GEN_ASC 110 +#define PKCS12_F_PKCS12_KEY_GEN_UNI 111 +#define PKCS12_F_PKCS12_MAKE_KEYBAG 112 +#define PKCS12_F_PKCS12_MAKE_SHKEYBAG 113 +#define PKCS12_F_PKCS12_NEWPASS 128 +#define PKCS12_F_PKCS12_PACK_P7DATA 114 +#define PKCS12_F_PKCS12_PACK_P7ENCDATA 115 +#define PKCS12_F_PKCS12_PARSE 118 +#define PKCS12_F_PKCS12_PBE_CRYPT 119 +#define PKCS12_F_PKCS12_PBE_KEYIVGEN 120 +#define PKCS12_F_PKCS12_SETUP_MAC 122 +#define PKCS12_F_PKCS12_SET_MAC 123 +#define PKCS12_F_PKCS12_UNPACK_AUTHSAFES 130 +#define PKCS12_F_PKCS12_UNPACK_P7DATA 131 +#define PKCS12_F_PKCS12_VERIFY_MAC 126 +#define PKCS12_F_PKCS8_ADD_KEYUSAGE 124 +#define PKCS12_F_PKCS8_ENCRYPT 125 + +/* Reason codes. */ +#define PKCS12_R_CANT_PACK_STRUCTURE 100 +#define PKCS12_R_CONTENT_TYPE_NOT_DATA 121 +#define PKCS12_R_DECODE_ERROR 101 +#define PKCS12_R_ENCODE_ERROR 102 +#define PKCS12_R_ENCRYPT_ERROR 103 +#define PKCS12_R_ERROR_SETTING_ENCRYPTED_DATA_TYPE 120 +#define PKCS12_R_INVALID_NULL_ARGUMENT 104 +#define PKCS12_R_INVALID_NULL_PKCS12_POINTER 105 +#define PKCS12_R_IV_GEN_ERROR 106 +#define PKCS12_R_KEY_GEN_ERROR 107 +#define PKCS12_R_MAC_ABSENT 108 +#define PKCS12_R_MAC_GENERATION_ERROR 109 +#define PKCS12_R_MAC_SETUP_ERROR 110 +#define PKCS12_R_MAC_STRING_SET_ERROR 111 +#define PKCS12_R_MAC_VERIFY_ERROR 112 +#define PKCS12_R_MAC_VERIFY_FAILURE 113 +#define PKCS12_R_PARSE_ERROR 114 +#define PKCS12_R_PKCS12_ALGOR_CIPHERINIT_ERROR 115 +#define PKCS12_R_PKCS12_CIPHERFINAL_ERROR 116 +#define PKCS12_R_PKCS12_PBE_CRYPT_ERROR 117 +#define PKCS12_R_UNKNOWN_DIGEST_ALGORITHM 118 +#define PKCS12_R_UNSUPPORTED_PKCS12_MODE 119 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/pkcs7.h b/libs/openssl/include/openssl/pkcs7.h new file mode 100644 index 0000000..04f6037 --- /dev/null +++ b/libs/openssl/include/openssl/pkcs7.h @@ -0,0 +1,500 @@ +/* crypto/pkcs7/pkcs7.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_PKCS7_H +#define HEADER_PKCS7_H + +#include +#include +#include + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_SYS_WIN32 +/* Under Win32 thes are defined in wincrypt.h */ +#undef PKCS7_ISSUER_AND_SERIAL +#undef PKCS7_SIGNER_INFO +#endif + +/* +Encryption_ID DES-CBC +Digest_ID MD5 +Digest_Encryption_ID rsaEncryption +Key_Encryption_ID rsaEncryption +*/ + +typedef struct pkcs7_issuer_and_serial_st + { + X509_NAME *issuer; + ASN1_INTEGER *serial; + } PKCS7_ISSUER_AND_SERIAL; + +typedef struct pkcs7_signer_info_st + { + ASN1_INTEGER *version; /* version 1 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *digest_alg; + STACK_OF(X509_ATTRIBUTE) *auth_attr; /* [ 0 ] */ + X509_ALGOR *digest_enc_alg; + ASN1_OCTET_STRING *enc_digest; + STACK_OF(X509_ATTRIBUTE) *unauth_attr; /* [ 1 ] */ + + /* The private key to sign with */ + EVP_PKEY *pkey; + } PKCS7_SIGNER_INFO; + +DECLARE_STACK_OF(PKCS7_SIGNER_INFO) +DECLARE_ASN1_SET_OF(PKCS7_SIGNER_INFO) + +typedef struct pkcs7_recip_info_st + { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ISSUER_AND_SERIAL *issuer_and_serial; + X509_ALGOR *key_enc_algor; + ASN1_OCTET_STRING *enc_key; + X509 *cert; /* get the pub-key from this */ + } PKCS7_RECIP_INFO; + +DECLARE_STACK_OF(PKCS7_RECIP_INFO) +DECLARE_ASN1_SET_OF(PKCS7_RECIP_INFO) + +typedef struct pkcs7_signed_st + { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + + struct pkcs7_st *contents; + } PKCS7_SIGNED; +/* The above structure is very very similar to PKCS7_SIGN_ENVELOPE. + * How about merging the two */ + +typedef struct pkcs7_enc_content_st + { + ASN1_OBJECT *content_type; + X509_ALGOR *algorithm; + ASN1_OCTET_STRING *enc_data; /* [ 0 ] */ + const EVP_CIPHER *cipher; + } PKCS7_ENC_CONTENT; + +typedef struct pkcs7_enveloped_st + { + ASN1_INTEGER *version; /* version 0 */ + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + PKCS7_ENC_CONTENT *enc_data; + } PKCS7_ENVELOPE; + +typedef struct pkcs7_signedandenveloped_st + { + ASN1_INTEGER *version; /* version 1 */ + STACK_OF(X509_ALGOR) *md_algs; /* md used */ + STACK_OF(X509) *cert; /* [ 0 ] */ + STACK_OF(X509_CRL) *crl; /* [ 1 ] */ + STACK_OF(PKCS7_SIGNER_INFO) *signer_info; + + PKCS7_ENC_CONTENT *enc_data; + STACK_OF(PKCS7_RECIP_INFO) *recipientinfo; + } PKCS7_SIGN_ENVELOPE; + +typedef struct pkcs7_digest_st + { + ASN1_INTEGER *version; /* version 0 */ + X509_ALGOR *md; /* md used */ + struct pkcs7_st *contents; + ASN1_OCTET_STRING *digest; + } PKCS7_DIGEST; + +typedef struct pkcs7_encrypted_st + { + ASN1_INTEGER *version; /* version 0 */ + PKCS7_ENC_CONTENT *enc_data; + } PKCS7_ENCRYPT; + +typedef struct pkcs7_st + { + /* The following is non NULL if it contains ASN1 encoding of + * this structure */ + unsigned char *asn1; + long length; + +#define PKCS7_S_HEADER 0 +#define PKCS7_S_BODY 1 +#define PKCS7_S_TAIL 2 + int state; /* used during processing */ + + int detached; + + ASN1_OBJECT *type; + /* content as defined by the type */ + /* all encryption/message digests are applied to the 'contents', + * leaving out the 'type' field. */ + union { + char *ptr; + + /* NID_pkcs7_data */ + ASN1_OCTET_STRING *data; + + /* NID_pkcs7_signed */ + PKCS7_SIGNED *sign; + + /* NID_pkcs7_enveloped */ + PKCS7_ENVELOPE *enveloped; + + /* NID_pkcs7_signedAndEnveloped */ + PKCS7_SIGN_ENVELOPE *signed_and_enveloped; + + /* NID_pkcs7_digest */ + PKCS7_DIGEST *digest; + + /* NID_pkcs7_encrypted */ + PKCS7_ENCRYPT *encrypted; + + /* Anything else */ + ASN1_TYPE *other; + } d; + } PKCS7; + +DECLARE_STACK_OF(PKCS7) +DECLARE_ASN1_SET_OF(PKCS7) +DECLARE_PKCS12_STACK_OF(PKCS7) + +#define PKCS7_OP_SET_DETACHED_SIGNATURE 1 +#define PKCS7_OP_GET_DETACHED_SIGNATURE 2 + +#define PKCS7_get_signed_attributes(si) ((si)->auth_attr) +#define PKCS7_get_attributes(si) ((si)->unauth_attr) + +#define PKCS7_type_is_signed(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_signed) +#define PKCS7_type_is_encrypted(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) +#define PKCS7_type_is_enveloped(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_enveloped) +#define PKCS7_type_is_signedAndEnveloped(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_signedAndEnveloped) +#define PKCS7_type_is_data(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_data) +#define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) +#define PKCS7_type_is_encrypted(a) \ + (OBJ_obj2nid((a)->type) == NID_pkcs7_encrypted) + +#define PKCS7_type_is_digest(a) (OBJ_obj2nid((a)->type) == NID_pkcs7_digest) + +#define PKCS7_set_detached(p,v) \ + PKCS7_ctrl(p,PKCS7_OP_SET_DETACHED_SIGNATURE,v,NULL) +#define PKCS7_get_detached(p) \ + PKCS7_ctrl(p,PKCS7_OP_GET_DETACHED_SIGNATURE,0,NULL) + +#define PKCS7_is_detached(p7) (PKCS7_type_is_signed(p7) && PKCS7_get_detached(p7)) + +/* S/MIME related flags */ + +#define PKCS7_TEXT 0x1 +#define PKCS7_NOCERTS 0x2 +#define PKCS7_NOSIGS 0x4 +#define PKCS7_NOCHAIN 0x8 +#define PKCS7_NOINTERN 0x10 +#define PKCS7_NOVERIFY 0x20 +#define PKCS7_DETACHED 0x40 +#define PKCS7_BINARY 0x80 +#define PKCS7_NOATTR 0x100 +#define PKCS7_NOSMIMECAP 0x200 +#define PKCS7_NOOLDMIMETYPE 0x400 +#define PKCS7_CRLFEOL 0x800 +#define PKCS7_STREAM 0x1000 +#define PKCS7_NOCRL 0x2000 +#define PKCS7_PARTIAL 0x4000 +#define PKCS7_REUSE_DIGEST 0x8000 + +/* Flags: for compatibility with older code */ + +#define SMIME_TEXT PKCS7_TEXT +#define SMIME_NOCERTS PKCS7_NOCERTS +#define SMIME_NOSIGS PKCS7_NOSIGS +#define SMIME_NOCHAIN PKCS7_NOCHAIN +#define SMIME_NOINTERN PKCS7_NOINTERN +#define SMIME_NOVERIFY PKCS7_NOVERIFY +#define SMIME_DETACHED PKCS7_DETACHED +#define SMIME_BINARY PKCS7_BINARY +#define SMIME_NOATTR PKCS7_NOATTR + +DECLARE_ASN1_FUNCTIONS(PKCS7_ISSUER_AND_SERIAL) + +int PKCS7_ISSUER_AND_SERIAL_digest(PKCS7_ISSUER_AND_SERIAL *data,const EVP_MD *type, + unsigned char *md,unsigned int *len); +#ifndef OPENSSL_NO_FP_API +PKCS7 *d2i_PKCS7_fp(FILE *fp,PKCS7 **p7); +int i2d_PKCS7_fp(FILE *fp,PKCS7 *p7); +#endif +PKCS7 *PKCS7_dup(PKCS7 *p7); +PKCS7 *d2i_PKCS7_bio(BIO *bp,PKCS7 **p7); +int i2d_PKCS7_bio(BIO *bp,PKCS7 *p7); +int i2d_PKCS7_bio_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); +int PEM_write_bio_PKCS7_stream(BIO *out, PKCS7 *p7, BIO *in, int flags); + +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNER_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_RECIP_INFO) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGNED) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENC_CONTENT) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_SIGN_ENVELOPE) +DECLARE_ASN1_FUNCTIONS(PKCS7_DIGEST) +DECLARE_ASN1_FUNCTIONS(PKCS7_ENCRYPT) +DECLARE_ASN1_FUNCTIONS(PKCS7) + +DECLARE_ASN1_ITEM(PKCS7_ATTR_SIGN) +DECLARE_ASN1_ITEM(PKCS7_ATTR_VERIFY) + +DECLARE_ASN1_NDEF_FUNCTION(PKCS7) +DECLARE_ASN1_PRINT_FUNCTION(PKCS7) + +long PKCS7_ctrl(PKCS7 *p7, int cmd, long larg, char *parg); + +int PKCS7_set_type(PKCS7 *p7, int type); +int PKCS7_set0_type_other(PKCS7 *p7, int type, ASN1_TYPE *other); +int PKCS7_set_content(PKCS7 *p7, PKCS7 *p7_data); +int PKCS7_SIGNER_INFO_set(PKCS7_SIGNER_INFO *p7i, X509 *x509, EVP_PKEY *pkey, + const EVP_MD *dgst); +int PKCS7_SIGNER_INFO_sign(PKCS7_SIGNER_INFO *si); +int PKCS7_add_signer(PKCS7 *p7, PKCS7_SIGNER_INFO *p7i); +int PKCS7_add_certificate(PKCS7 *p7, X509 *x509); +int PKCS7_add_crl(PKCS7 *p7, X509_CRL *x509); +int PKCS7_content_new(PKCS7 *p7, int nid); +int PKCS7_dataVerify(X509_STORE *cert_store, X509_STORE_CTX *ctx, + BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_signatureVerify(BIO *bio, PKCS7 *p7, PKCS7_SIGNER_INFO *si, + X509 *x509); + +BIO *PKCS7_dataInit(PKCS7 *p7, BIO *bio); +int PKCS7_dataFinal(PKCS7 *p7, BIO *bio); +BIO *PKCS7_dataDecode(PKCS7 *p7, EVP_PKEY *pkey, BIO *in_bio, X509 *pcert); + + +PKCS7_SIGNER_INFO *PKCS7_add_signature(PKCS7 *p7, X509 *x509, + EVP_PKEY *pkey, const EVP_MD *dgst); +X509 *PKCS7_cert_from_signer_info(PKCS7 *p7, PKCS7_SIGNER_INFO *si); +int PKCS7_set_digest(PKCS7 *p7, const EVP_MD *md); +STACK_OF(PKCS7_SIGNER_INFO) *PKCS7_get_signer_info(PKCS7 *p7); + +PKCS7_RECIP_INFO *PKCS7_add_recipient(PKCS7 *p7, X509 *x509); +void PKCS7_SIGNER_INFO_get0_algs(PKCS7_SIGNER_INFO *si, EVP_PKEY **pk, + X509_ALGOR **pdig, X509_ALGOR **psig); +void PKCS7_RECIP_INFO_get0_alg(PKCS7_RECIP_INFO *ri, X509_ALGOR **penc); +int PKCS7_add_recipient_info(PKCS7 *p7, PKCS7_RECIP_INFO *ri); +int PKCS7_RECIP_INFO_set(PKCS7_RECIP_INFO *p7i, X509 *x509); +int PKCS7_set_cipher(PKCS7 *p7, const EVP_CIPHER *cipher); +int PKCS7_stream(unsigned char ***boundary, PKCS7 *p7); + +PKCS7_ISSUER_AND_SERIAL *PKCS7_get_issuer_and_serial(PKCS7 *p7, int idx); +ASN1_OCTET_STRING *PKCS7_digest_from_attributes(STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_add_signed_attribute(PKCS7_SIGNER_INFO *p7si,int nid,int type, + void *data); +int PKCS7_add_attribute (PKCS7_SIGNER_INFO *p7si, int nid, int atrtype, + void *value); +ASN1_TYPE *PKCS7_get_attribute(PKCS7_SIGNER_INFO *si, int nid); +ASN1_TYPE *PKCS7_get_signed_attribute(PKCS7_SIGNER_INFO *si, int nid); +int PKCS7_set_signed_attributes(PKCS7_SIGNER_INFO *p7si, + STACK_OF(X509_ATTRIBUTE) *sk); +int PKCS7_set_attributes(PKCS7_SIGNER_INFO *p7si,STACK_OF(X509_ATTRIBUTE) *sk); + + +PKCS7 *PKCS7_sign(X509 *signcert, EVP_PKEY *pkey, STACK_OF(X509) *certs, + BIO *data, int flags); + +PKCS7_SIGNER_INFO *PKCS7_sign_add_signer(PKCS7 *p7, + X509 *signcert, EVP_PKEY *pkey, const EVP_MD *md, + int flags); + +int PKCS7_final(PKCS7 *p7, BIO *data, int flags); +int PKCS7_verify(PKCS7 *p7, STACK_OF(X509) *certs, X509_STORE *store, + BIO *indata, BIO *out, int flags); +STACK_OF(X509) *PKCS7_get0_signers(PKCS7 *p7, STACK_OF(X509) *certs, int flags); +PKCS7 *PKCS7_encrypt(STACK_OF(X509) *certs, BIO *in, const EVP_CIPHER *cipher, + int flags); +int PKCS7_decrypt(PKCS7 *p7, EVP_PKEY *pkey, X509 *cert, BIO *data, int flags); + +int PKCS7_add_attrib_smimecap(PKCS7_SIGNER_INFO *si, + STACK_OF(X509_ALGOR) *cap); +STACK_OF(X509_ALGOR) *PKCS7_get_smimecap(PKCS7_SIGNER_INFO *si); +int PKCS7_simple_smimecap(STACK_OF(X509_ALGOR) *sk, int nid, int arg); + +int PKCS7_add_attrib_content_type(PKCS7_SIGNER_INFO *si, ASN1_OBJECT *coid); +int PKCS7_add0_attrib_signing_time(PKCS7_SIGNER_INFO *si, ASN1_TIME *t); +int PKCS7_add1_attrib_digest(PKCS7_SIGNER_INFO *si, + const unsigned char *md, int mdlen); + +int SMIME_write_PKCS7(BIO *bio, PKCS7 *p7, BIO *data, int flags); +PKCS7 *SMIME_read_PKCS7(BIO *bio, BIO **bcont); + +BIO *BIO_new_PKCS7(BIO *out, PKCS7 *p7); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_PKCS7_strings(void); + +/* Error codes for the PKCS7 functions. */ + +/* Function codes. */ +#define PKCS7_F_B64_READ_PKCS7 120 +#define PKCS7_F_B64_WRITE_PKCS7 121 +#define PKCS7_F_DO_PKCS7_SIGNED_ATTRIB 136 +#define PKCS7_F_I2D_PKCS7_BIO_STREAM 140 +#define PKCS7_F_PKCS7_ADD0_ATTRIB_SIGNING_TIME 135 +#define PKCS7_F_PKCS7_ADD_ATTRIB_SMIMECAP 118 +#define PKCS7_F_PKCS7_ADD_CERTIFICATE 100 +#define PKCS7_F_PKCS7_ADD_CRL 101 +#define PKCS7_F_PKCS7_ADD_RECIPIENT_INFO 102 +#define PKCS7_F_PKCS7_ADD_SIGNATURE 131 +#define PKCS7_F_PKCS7_ADD_SIGNER 103 +#define PKCS7_F_PKCS7_BIO_ADD_DIGEST 125 +#define PKCS7_F_PKCS7_COPY_EXISTING_DIGEST 138 +#define PKCS7_F_PKCS7_CTRL 104 +#define PKCS7_F_PKCS7_DATADECODE 112 +#define PKCS7_F_PKCS7_DATAFINAL 128 +#define PKCS7_F_PKCS7_DATAINIT 105 +#define PKCS7_F_PKCS7_DATASIGN 106 +#define PKCS7_F_PKCS7_DATAVERIFY 107 +#define PKCS7_F_PKCS7_DECRYPT 114 +#define PKCS7_F_PKCS7_DECRYPT_RINFO 133 +#define PKCS7_F_PKCS7_ENCODE_RINFO 132 +#define PKCS7_F_PKCS7_ENCRYPT 115 +#define PKCS7_F_PKCS7_FINAL 134 +#define PKCS7_F_PKCS7_FIND_DIGEST 127 +#define PKCS7_F_PKCS7_GET0_SIGNERS 124 +#define PKCS7_F_PKCS7_RECIP_INFO_SET 130 +#define PKCS7_F_PKCS7_SET_CIPHER 108 +#define PKCS7_F_PKCS7_SET_CONTENT 109 +#define PKCS7_F_PKCS7_SET_DIGEST 126 +#define PKCS7_F_PKCS7_SET_TYPE 110 +#define PKCS7_F_PKCS7_SIGN 116 +#define PKCS7_F_PKCS7_SIGNATUREVERIFY 113 +#define PKCS7_F_PKCS7_SIGNER_INFO_SET 129 +#define PKCS7_F_PKCS7_SIGNER_INFO_SIGN 139 +#define PKCS7_F_PKCS7_SIGN_ADD_SIGNER 137 +#define PKCS7_F_PKCS7_SIMPLE_SMIMECAP 119 +#define PKCS7_F_PKCS7_VERIFY 117 +#define PKCS7_F_SMIME_READ_PKCS7 122 +#define PKCS7_F_SMIME_TEXT 123 + +/* Reason codes. */ +#define PKCS7_R_CERTIFICATE_VERIFY_ERROR 117 +#define PKCS7_R_CIPHER_HAS_NO_OBJECT_IDENTIFIER 144 +#define PKCS7_R_CIPHER_NOT_INITIALIZED 116 +#define PKCS7_R_CONTENT_AND_DATA_PRESENT 118 +#define PKCS7_R_CTRL_ERROR 152 +#define PKCS7_R_DECODE_ERROR 130 +#define PKCS7_R_DECRYPTED_KEY_IS_WRONG_LENGTH 100 +#define PKCS7_R_DECRYPT_ERROR 119 +#define PKCS7_R_DIGEST_FAILURE 101 +#define PKCS7_R_ENCRYPTION_CTRL_FAILURE 149 +#define PKCS7_R_ENCRYPTION_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 150 +#define PKCS7_R_ERROR_ADDING_RECIPIENT 120 +#define PKCS7_R_ERROR_SETTING_CIPHER 121 +#define PKCS7_R_INVALID_MIME_TYPE 131 +#define PKCS7_R_INVALID_NULL_POINTER 143 +#define PKCS7_R_INVALID_SIGNED_DATA_TYPE 155 +#define PKCS7_R_MIME_NO_CONTENT_TYPE 132 +#define PKCS7_R_MIME_PARSE_ERROR 133 +#define PKCS7_R_MIME_SIG_PARSE_ERROR 134 +#define PKCS7_R_MISSING_CERIPEND_INFO 103 +#define PKCS7_R_NO_CONTENT 122 +#define PKCS7_R_NO_CONTENT_TYPE 135 +#define PKCS7_R_NO_DEFAULT_DIGEST 151 +#define PKCS7_R_NO_MATCHING_DIGEST_TYPE_FOUND 154 +#define PKCS7_R_NO_MULTIPART_BODY_FAILURE 136 +#define PKCS7_R_NO_MULTIPART_BOUNDARY 137 +#define PKCS7_R_NO_RECIPIENT_MATCHES_CERTIFICATE 115 +#define PKCS7_R_NO_RECIPIENT_MATCHES_KEY 146 +#define PKCS7_R_NO_SIGNATURES_ON_DATA 123 +#define PKCS7_R_NO_SIGNERS 142 +#define PKCS7_R_NO_SIG_CONTENT_TYPE 138 +#define PKCS7_R_OPERATION_NOT_SUPPORTED_ON_THIS_TYPE 104 +#define PKCS7_R_PKCS7_ADD_SIGNATURE_ERROR 124 +#define PKCS7_R_PKCS7_ADD_SIGNER_ERROR 153 +#define PKCS7_R_PKCS7_DATAFINAL 126 +#define PKCS7_R_PKCS7_DATAFINAL_ERROR 125 +#define PKCS7_R_PKCS7_DATASIGN 145 +#define PKCS7_R_PKCS7_PARSE_ERROR 139 +#define PKCS7_R_PKCS7_SIG_PARSE_ERROR 140 +#define PKCS7_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 127 +#define PKCS7_R_SIGNATURE_FAILURE 105 +#define PKCS7_R_SIGNER_CERTIFICATE_NOT_FOUND 128 +#define PKCS7_R_SIGNING_CTRL_FAILURE 147 +#define PKCS7_R_SIGNING_NOT_SUPPORTED_FOR_THIS_KEY_TYPE 148 +#define PKCS7_R_SIG_INVALID_MIME_TYPE 141 +#define PKCS7_R_SMIME_TEXT_ERROR 129 +#define PKCS7_R_UNABLE_TO_FIND_CERTIFICATE 106 +#define PKCS7_R_UNABLE_TO_FIND_MEM_BIO 107 +#define PKCS7_R_UNABLE_TO_FIND_MESSAGE_DIGEST 108 +#define PKCS7_R_UNKNOWN_DIGEST_TYPE 109 +#define PKCS7_R_UNKNOWN_OPERATION 110 +#define PKCS7_R_UNSUPPORTED_CIPHER_TYPE 111 +#define PKCS7_R_UNSUPPORTED_CONTENT_TYPE 112 +#define PKCS7_R_WRONG_CONTENT_TYPE 113 +#define PKCS7_R_WRONG_PKCS7_TYPE 114 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/pqueue.h b/libs/openssl/include/openssl/pqueue.h new file mode 100644 index 0000000..87fc903 --- /dev/null +++ b/libs/openssl/include/openssl/pqueue.h @@ -0,0 +1,94 @@ +/* crypto/pqueue/pqueue.h */ +/* + * DTLS implementation written by Nagendra Modadugu + * (nagendra@cs.stanford.edu) for the OpenSSL project 2005. + */ +/* ==================================================================== + * Copyright (c) 1999-2005 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_PQUEUE_H +#define HEADER_PQUEUE_H + +#include +#include +#include + +typedef struct _pqueue *pqueue; + +typedef struct _pitem + { + unsigned char priority[8]; /* 64-bit value in big-endian encoding */ + void *data; + struct _pitem *next; + } pitem; + +typedef struct _pitem *piterator; + +pitem *pitem_new(unsigned char *prio64be, void *data); +void pitem_free(pitem *item); + +pqueue pqueue_new(void); +void pqueue_free(pqueue pq); + +pitem *pqueue_insert(pqueue pq, pitem *item); +pitem *pqueue_peek(pqueue pq); +pitem *pqueue_pop(pqueue pq); +pitem *pqueue_find(pqueue pq, unsigned char *prio64be); +pitem *pqueue_iterator(pqueue pq); +pitem *pqueue_next(piterator *iter); + +void pqueue_print(pqueue pq); +int pqueue_size(pqueue pq); + +#endif /* ! HEADER_PQUEUE_H */ diff --git a/libs/openssl/include/openssl/rand.h b/libs/openssl/include/openssl/rand.h new file mode 100644 index 0000000..bb5520e --- /dev/null +++ b/libs/openssl/include/openssl/rand.h @@ -0,0 +1,150 @@ +/* crypto/rand/rand.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RAND_H +#define HEADER_RAND_H + +#include +#include +#include + +#if defined(OPENSSL_SYS_WINDOWS) +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(OPENSSL_FIPS) +#define FIPS_RAND_SIZE_T size_t +#endif + +/* Already defined in ossl_typ.h */ +/* typedef struct rand_meth_st RAND_METHOD; */ + +struct rand_meth_st + { + void (*seed)(const void *buf, int num); + int (*bytes)(unsigned char *buf, int num); + void (*cleanup)(void); + void (*add)(const void *buf, int num, double entropy); + int (*pseudorand)(unsigned char *buf, int num); + int (*status)(void); + }; + +#ifdef BN_DEBUG +extern int rand_predictable; +#endif + +int RAND_set_rand_method(const RAND_METHOD *meth); +const RAND_METHOD *RAND_get_rand_method(void); +#ifndef OPENSSL_NO_ENGINE +int RAND_set_rand_engine(ENGINE *engine); +#endif +RAND_METHOD *RAND_SSLeay(void); +void RAND_cleanup(void ); +int RAND_bytes(unsigned char *buf,int num); +int RAND_pseudo_bytes(unsigned char *buf,int num); +void RAND_seed(const void *buf,int num); +void RAND_add(const void *buf,int num,double entropy); +int RAND_load_file(const char *file,long max_bytes); +int RAND_write_file(const char *file); +const char *RAND_file_name(char *file,size_t num); +int RAND_status(void); +int RAND_query_egd_bytes(const char *path, unsigned char *buf, int bytes); +int RAND_egd(const char *path); +int RAND_egd_bytes(const char *path,int bytes); +int RAND_poll(void); + +#if defined(OPENSSL_SYS_WINDOWS) || defined(OPENSSL_SYS_WIN32) + +void RAND_screen(void); +int RAND_event(UINT, WPARAM, LPARAM); + +#endif + +#ifdef OPENSSL_FIPS +void RAND_set_fips_drbg_type(int type, int flags); +int RAND_init_fips(void); +#endif + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_RAND_strings(void); + +/* Error codes for the RAND functions. */ + +/* Function codes. */ +#define RAND_F_RAND_GET_RAND_METHOD 101 +#define RAND_F_RAND_INIT_FIPS 102 +#define RAND_F_SSLEAY_RAND_BYTES 100 + +/* Reason codes. */ +#define RAND_R_DUAL_EC_DRBG_DISABLED 104 +#define RAND_R_ERROR_INITIALISING_DRBG 102 +#define RAND_R_ERROR_INSTANTIATING_DRBG 103 +#define RAND_R_NO_FIPS_RANDOM_METHOD_SET 101 +#define RAND_R_PRNG_NOT_SEEDED 100 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/rc2.h b/libs/openssl/include/openssl/rc2.h new file mode 100644 index 0000000..e542ec9 --- /dev/null +++ b/libs/openssl/include/openssl/rc2.h @@ -0,0 +1,103 @@ +/* crypto/rc2/rc2.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RC2_H +#define HEADER_RC2_H + +#include /* OPENSSL_NO_RC2, RC2_INT */ +#ifdef OPENSSL_NO_RC2 +#error RC2 is disabled. +#endif + +#define RC2_ENCRYPT 1 +#define RC2_DECRYPT 0 + +#define RC2_BLOCK 8 +#define RC2_KEY_LENGTH 16 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct rc2_key_st + { + RC2_INT data[64]; + } RC2_KEY; + +#ifdef OPENSSL_FIPS +void private_RC2_set_key(RC2_KEY *key, int len, const unsigned char *data,int bits); +#endif +void RC2_set_key(RC2_KEY *key, int len, const unsigned char *data,int bits); +void RC2_ecb_encrypt(const unsigned char *in,unsigned char *out,RC2_KEY *key, + int enc); +void RC2_encrypt(unsigned long *data,RC2_KEY *key); +void RC2_decrypt(unsigned long *data,RC2_KEY *key); +void RC2_cbc_encrypt(const unsigned char *in, unsigned char *out, long length, + RC2_KEY *ks, unsigned char *iv, int enc); +void RC2_cfb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num, int enc); +void RC2_ofb64_encrypt(const unsigned char *in, unsigned char *out, + long length, RC2_KEY *schedule, unsigned char *ivec, + int *num); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/rc4.h b/libs/openssl/include/openssl/rc4.h new file mode 100644 index 0000000..88ceb46 --- /dev/null +++ b/libs/openssl/include/openssl/rc4.h @@ -0,0 +1,90 @@ +/* crypto/rc4/rc4.h */ +/* Copyright (C) 1995-1997 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RC4_H +#define HEADER_RC4_H + +#include /* OPENSSL_NO_RC4, RC4_INT */ +#ifdef OPENSSL_NO_RC4 +#error RC4 is disabled. +#endif + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct rc4_key_st + { + RC4_INT x,y; + RC4_INT data[256]; + } RC4_KEY; + + +const char *RC4_options(void); +void RC4_set_key(RC4_KEY *key, int len, const unsigned char *data); +void private_RC4_set_key(RC4_KEY *key, int len, const unsigned char *data); +void RC4(RC4_KEY *key, size_t len, const unsigned char *indata, + unsigned char *outdata); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/ripemd.h b/libs/openssl/include/openssl/ripemd.h new file mode 100644 index 0000000..189bd8c --- /dev/null +++ b/libs/openssl/include/openssl/ripemd.h @@ -0,0 +1,107 @@ +/* crypto/ripemd/ripemd.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RIPEMD_H +#define HEADER_RIPEMD_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_NO_RIPEMD +#error RIPEMD is disabled. +#endif + +#if defined(__LP32__) +#define RIPEMD160_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define RIPEMD160_LONG unsigned long +#define RIPEMD160_LONG_LOG2 3 +#else +#define RIPEMD160_LONG unsigned int +#endif + +#define RIPEMD160_CBLOCK 64 +#define RIPEMD160_LBLOCK (RIPEMD160_CBLOCK/4) +#define RIPEMD160_DIGEST_LENGTH 20 + +typedef struct RIPEMD160state_st + { + RIPEMD160_LONG A,B,C,D,E; + RIPEMD160_LONG Nl,Nh; + RIPEMD160_LONG data[RIPEMD160_LBLOCK]; + unsigned int num; + } RIPEMD160_CTX; + +#ifdef OPENSSL_FIPS +int private_RIPEMD160_Init(RIPEMD160_CTX *c); +#endif +int RIPEMD160_Init(RIPEMD160_CTX *c); +int RIPEMD160_Update(RIPEMD160_CTX *c, const void *data, size_t len); +int RIPEMD160_Final(unsigned char *md, RIPEMD160_CTX *c); +unsigned char *RIPEMD160(const unsigned char *d, size_t n, + unsigned char *md); +void RIPEMD160_Transform(RIPEMD160_CTX *c, const unsigned char *b); +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/rsa.h b/libs/openssl/include/openssl/rsa.h new file mode 100644 index 0000000..5f269e5 --- /dev/null +++ b/libs/openssl/include/openssl/rsa.h @@ -0,0 +1,582 @@ +/* crypto/rsa/rsa.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_RSA_H +#define HEADER_RSA_H + +#include + +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif + +#ifdef OPENSSL_NO_RSA +#error RSA is disabled. +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/* Declared already in ossl_typ.h */ +/* typedef struct rsa_st RSA; */ +/* typedef struct rsa_meth_st RSA_METHOD; */ + +struct rsa_meth_st + { + const char *name; + int (*rsa_pub_enc)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_pub_dec)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_priv_enc)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_priv_dec)(int flen,const unsigned char *from, + unsigned char *to, + RSA *rsa,int padding); + int (*rsa_mod_exp)(BIGNUM *r0,const BIGNUM *I,RSA *rsa,BN_CTX *ctx); /* Can be null */ + int (*bn_mod_exp)(BIGNUM *r, const BIGNUM *a, const BIGNUM *p, + const BIGNUM *m, BN_CTX *ctx, + BN_MONT_CTX *m_ctx); /* Can be null */ + int (*init)(RSA *rsa); /* called at new */ + int (*finish)(RSA *rsa); /* called at free */ + int flags; /* RSA_METHOD_FLAG_* things */ + char *app_data; /* may be needed! */ +/* New sign and verify functions: some libraries don't allow arbitrary data + * to be signed/verified: this allows them to be used. Note: for this to work + * the RSA_public_decrypt() and RSA_private_encrypt() should *NOT* be used + * RSA_sign(), RSA_verify() should be used instead. Note: for backwards + * compatibility this functionality is only enabled if the RSA_FLAG_SIGN_VER + * option is set in 'flags'. + */ + int (*rsa_sign)(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, const RSA *rsa); + int (*rsa_verify)(int dtype, + const unsigned char *m, unsigned int m_length, + const unsigned char *sigbuf, unsigned int siglen, + const RSA *rsa); +/* If this callback is NULL, the builtin software RSA key-gen will be used. This + * is for behavioural compatibility whilst the code gets rewired, but one day + * it would be nice to assume there are no such things as "builtin software" + * implementations. */ + int (*rsa_keygen)(RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); + }; + +struct rsa_st + { + /* The first parameter is used to pickup errors where + * this is passed instead of aEVP_PKEY, it is set to 0 */ + int pad; + long version; + const RSA_METHOD *meth; + /* functional reference if 'meth' is ENGINE-provided */ + ENGINE *engine; + BIGNUM *n; + BIGNUM *e; + BIGNUM *d; + BIGNUM *p; + BIGNUM *q; + BIGNUM *dmp1; + BIGNUM *dmq1; + BIGNUM *iqmp; + /* be careful using this if the RSA structure is shared */ + CRYPTO_EX_DATA ex_data; + int references; + int flags; + + /* Used to cache montgomery values */ + BN_MONT_CTX *_method_mod_n; + BN_MONT_CTX *_method_mod_p; + BN_MONT_CTX *_method_mod_q; + + /* all BIGNUM values are actually in the following data, if it is not + * NULL */ + char *bignum_data; + BN_BLINDING *blinding; + BN_BLINDING *mt_blinding; + }; + +#ifndef OPENSSL_RSA_MAX_MODULUS_BITS +# define OPENSSL_RSA_MAX_MODULUS_BITS 16384 +#endif + +#ifndef OPENSSL_RSA_SMALL_MODULUS_BITS +# define OPENSSL_RSA_SMALL_MODULUS_BITS 3072 +#endif +#ifndef OPENSSL_RSA_MAX_PUBEXP_BITS +# define OPENSSL_RSA_MAX_PUBEXP_BITS 64 /* exponent limit enforced for "large" modulus only */ +#endif + +#define RSA_3 0x3L +#define RSA_F4 0x10001L + +#define RSA_METHOD_FLAG_NO_CHECK 0x0001 /* don't check pub/private match */ + +#define RSA_FLAG_CACHE_PUBLIC 0x0002 +#define RSA_FLAG_CACHE_PRIVATE 0x0004 +#define RSA_FLAG_BLINDING 0x0008 +#define RSA_FLAG_THREAD_SAFE 0x0010 +/* This flag means the private key operations will be handled by rsa_mod_exp + * and that they do not depend on the private key components being present: + * for example a key stored in external hardware. Without this flag bn_mod_exp + * gets called when private key components are absent. + */ +#define RSA_FLAG_EXT_PKEY 0x0020 + +/* This flag in the RSA_METHOD enables the new rsa_sign, rsa_verify functions. + */ +#define RSA_FLAG_SIGN_VER 0x0040 + +#define RSA_FLAG_NO_BLINDING 0x0080 /* new with 0.9.6j and 0.9.7b; the built-in + * RSA implementation now uses blinding by + * default (ignoring RSA_FLAG_BLINDING), + * but other engines might not need it + */ +#define RSA_FLAG_NO_CONSTTIME 0x0100 /* new with 0.9.8f; the built-in RSA + * implementation now uses constant time + * operations by default in private key operations, + * e.g., constant time modular exponentiation, + * modular inverse without leaking branches, + * division without leaking branches. This + * flag disables these constant time + * operations and results in faster RSA + * private key operations. + */ +#ifndef OPENSSL_NO_DEPRECATED +#define RSA_FLAG_NO_EXP_CONSTTIME RSA_FLAG_NO_CONSTTIME /* deprecated name for the flag*/ + /* new with 0.9.7h; the built-in RSA + * implementation now uses constant time + * modular exponentiation for secret exponents + * by default. This flag causes the + * faster variable sliding window method to + * be used for all exponents. + */ +#endif + + +#define EVP_PKEY_CTX_set_rsa_padding(ctx, pad) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, -1, EVP_PKEY_CTRL_RSA_PADDING, \ + pad, NULL) + +#define EVP_PKEY_CTX_get_rsa_padding(ctx, ppad) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, -1, \ + EVP_PKEY_CTRL_GET_RSA_PADDING, 0, ppad) + +#define EVP_PKEY_CTX_set_rsa_pss_saltlen(ctx, len) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + (EVP_PKEY_OP_SIGN|EVP_PKEY_OP_VERIFY), \ + EVP_PKEY_CTRL_RSA_PSS_SALTLEN, \ + len, NULL) + +#define EVP_PKEY_CTX_get_rsa_pss_saltlen(ctx, plen) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, \ + (EVP_PKEY_OP_SIGN|EVP_PKEY_OP_VERIFY), \ + EVP_PKEY_CTRL_GET_RSA_PSS_SALTLEN, \ + 0, plen) + +#define EVP_PKEY_CTX_set_rsa_keygen_bits(ctx, bits) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_RSA_KEYGEN_BITS, bits, NULL) + +#define EVP_PKEY_CTX_set_rsa_keygen_pubexp(ctx, pubexp) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_KEYGEN, \ + EVP_PKEY_CTRL_RSA_KEYGEN_PUBEXP, 0, pubexp) + +#define EVP_PKEY_CTX_set_rsa_mgf1_md(ctx, md) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_SIG, \ + EVP_PKEY_CTRL_RSA_MGF1_MD, 0, (void *)md) + +#define EVP_PKEY_CTX_get_rsa_mgf1_md(ctx, pmd) \ + EVP_PKEY_CTX_ctrl(ctx, EVP_PKEY_RSA, EVP_PKEY_OP_TYPE_SIG, \ + EVP_PKEY_CTRL_GET_RSA_MGF1_MD, 0, (void *)pmd) + +#define EVP_PKEY_CTRL_RSA_PADDING (EVP_PKEY_ALG_CTRL + 1) +#define EVP_PKEY_CTRL_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 2) + +#define EVP_PKEY_CTRL_RSA_KEYGEN_BITS (EVP_PKEY_ALG_CTRL + 3) +#define EVP_PKEY_CTRL_RSA_KEYGEN_PUBEXP (EVP_PKEY_ALG_CTRL + 4) +#define EVP_PKEY_CTRL_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 5) + +#define EVP_PKEY_CTRL_GET_RSA_PADDING (EVP_PKEY_ALG_CTRL + 6) +#define EVP_PKEY_CTRL_GET_RSA_PSS_SALTLEN (EVP_PKEY_ALG_CTRL + 7) +#define EVP_PKEY_CTRL_GET_RSA_MGF1_MD (EVP_PKEY_ALG_CTRL + 8) + +#define RSA_PKCS1_PADDING 1 +#define RSA_SSLV23_PADDING 2 +#define RSA_NO_PADDING 3 +#define RSA_PKCS1_OAEP_PADDING 4 +#define RSA_X931_PADDING 5 +/* EVP_PKEY_ only */ +#define RSA_PKCS1_PSS_PADDING 6 + +#define RSA_PKCS1_PADDING_SIZE 11 + +#define RSA_set_app_data(s,arg) RSA_set_ex_data(s,0,arg) +#define RSA_get_app_data(s) RSA_get_ex_data(s,0) + +RSA * RSA_new(void); +RSA * RSA_new_method(ENGINE *engine); +int RSA_size(const RSA *rsa); + +/* Deprecated version */ +#ifndef OPENSSL_NO_DEPRECATED +RSA * RSA_generate_key(int bits, unsigned long e,void + (*callback)(int,int,void *),void *cb_arg); +#endif /* !defined(OPENSSL_NO_DEPRECATED) */ + +/* New version */ +int RSA_generate_key_ex(RSA *rsa, int bits, BIGNUM *e, BN_GENCB *cb); + +int RSA_check_key(const RSA *); + /* next 4 return -1 on error */ +int RSA_public_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_private_encrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_public_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +int RSA_private_decrypt(int flen, const unsigned char *from, + unsigned char *to, RSA *rsa,int padding); +void RSA_free (RSA *r); +/* "up" the RSA object's reference count */ +int RSA_up_ref(RSA *r); + +int RSA_flags(const RSA *r); + +void RSA_set_default_method(const RSA_METHOD *meth); +const RSA_METHOD *RSA_get_default_method(void); +const RSA_METHOD *RSA_get_method(const RSA *rsa); +int RSA_set_method(RSA *rsa, const RSA_METHOD *meth); + +/* This function needs the memory locking malloc callbacks to be installed */ +int RSA_memory_lock(RSA *r); + +/* these are the actual SSLeay RSA functions */ +const RSA_METHOD *RSA_PKCS1_SSLeay(void); + +const RSA_METHOD *RSA_null_method(void); + +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPublicKey) +DECLARE_ASN1_ENCODE_FUNCTIONS_const(RSA, RSAPrivateKey) + +typedef struct rsa_pss_params_st + { + X509_ALGOR *hashAlgorithm; + X509_ALGOR *maskGenAlgorithm; + ASN1_INTEGER *saltLength; + ASN1_INTEGER *trailerField; + } RSA_PSS_PARAMS; + +DECLARE_ASN1_FUNCTIONS(RSA_PSS_PARAMS) + +#ifndef OPENSSL_NO_FP_API +int RSA_print_fp(FILE *fp, const RSA *r,int offset); +#endif + +#ifndef OPENSSL_NO_BIO +int RSA_print(BIO *bp, const RSA *r,int offset); +#endif + +#ifndef OPENSSL_NO_RC4 +int i2d_RSA_NET(const RSA *a, unsigned char **pp, + int (*cb)(char *buf, int len, const char *prompt, int verify), + int sgckey); +RSA *d2i_RSA_NET(RSA **a, const unsigned char **pp, long length, + int (*cb)(char *buf, int len, const char *prompt, int verify), + int sgckey); + +int i2d_Netscape_RSA(const RSA *a, unsigned char **pp, + int (*cb)(char *buf, int len, const char *prompt, + int verify)); +RSA *d2i_Netscape_RSA(RSA **a, const unsigned char **pp, long length, + int (*cb)(char *buf, int len, const char *prompt, + int verify)); +#endif + +/* The following 2 functions sign and verify a X509_SIG ASN1 object + * inside PKCS#1 padded RSA encryption */ +int RSA_sign(int type, const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, RSA *rsa); +int RSA_verify(int type, const unsigned char *m, unsigned int m_length, + const unsigned char *sigbuf, unsigned int siglen, RSA *rsa); + +/* The following 2 function sign and verify a ASN1_OCTET_STRING + * object inside PKCS#1 padded RSA encryption */ +int RSA_sign_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigret, unsigned int *siglen, RSA *rsa); +int RSA_verify_ASN1_OCTET_STRING(int type, + const unsigned char *m, unsigned int m_length, + unsigned char *sigbuf, unsigned int siglen, RSA *rsa); + +int RSA_blinding_on(RSA *rsa, BN_CTX *ctx); +void RSA_blinding_off(RSA *rsa); +BN_BLINDING *RSA_setup_blinding(RSA *rsa, BN_CTX *ctx); + +int RSA_padding_add_PKCS1_type_1(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_PKCS1_type_1(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_PKCS1_type_2(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_PKCS1_type_2(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int PKCS1_MGF1(unsigned char *mask, long len, + const unsigned char *seed, long seedlen, const EVP_MD *dgst); +int RSA_padding_add_PKCS1_OAEP(unsigned char *to,int tlen, + const unsigned char *f,int fl, + const unsigned char *p,int pl); +int RSA_padding_check_PKCS1_OAEP(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len, + const unsigned char *p,int pl); +int RSA_padding_add_SSLv23(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_SSLv23(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_none(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_none(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_padding_add_X931(unsigned char *to,int tlen, + const unsigned char *f,int fl); +int RSA_padding_check_X931(unsigned char *to,int tlen, + const unsigned char *f,int fl,int rsa_len); +int RSA_X931_hash_id(int nid); + +int RSA_verify_PKCS1_PSS(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const unsigned char *EM, int sLen); +int RSA_padding_add_PKCS1_PSS(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, + const EVP_MD *Hash, int sLen); + +int RSA_verify_PKCS1_PSS_mgf1(RSA *rsa, const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, + const unsigned char *EM, int sLen); + +int RSA_padding_add_PKCS1_PSS_mgf1(RSA *rsa, unsigned char *EM, + const unsigned char *mHash, + const EVP_MD *Hash, const EVP_MD *mgf1Hash, int sLen); + +int RSA_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int RSA_set_ex_data(RSA *r,int idx,void *arg); +void *RSA_get_ex_data(const RSA *r, int idx); + +RSA *RSAPublicKey_dup(RSA *rsa); +RSA *RSAPrivateKey_dup(RSA *rsa); + +/* If this flag is set the RSA method is FIPS compliant and can be used + * in FIPS mode. This is set in the validated module method. If an + * application sets this flag in its own methods it is its responsibility + * to ensure the result is compliant. + */ + +#define RSA_FLAG_FIPS_METHOD 0x0400 + +/* If this flag is set the operations normally disabled in FIPS mode are + * permitted it is then the applications responsibility to ensure that the + * usage is compliant. + */ + +#define RSA_FLAG_NON_FIPS_ALLOW 0x0400 +/* Application has decided PRNG is good enough to generate a key: don't + * check. + */ +#define RSA_FLAG_CHECKED 0x0800 + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_RSA_strings(void); + +/* Error codes for the RSA functions. */ + +/* Function codes. */ +#define RSA_F_CHECK_PADDING_MD 140 +#define RSA_F_DO_RSA_PRINT 146 +#define RSA_F_INT_RSA_VERIFY 145 +#define RSA_F_MEMORY_LOCK 100 +#define RSA_F_OLD_RSA_PRIV_DECODE 147 +#define RSA_F_PKEY_RSA_CTRL 143 +#define RSA_F_PKEY_RSA_CTRL_STR 144 +#define RSA_F_PKEY_RSA_SIGN 142 +#define RSA_F_PKEY_RSA_VERIFY 154 +#define RSA_F_PKEY_RSA_VERIFYRECOVER 141 +#define RSA_F_RSA_BUILTIN_KEYGEN 129 +#define RSA_F_RSA_CHECK_KEY 123 +#define RSA_F_RSA_EAY_PRIVATE_DECRYPT 101 +#define RSA_F_RSA_EAY_PRIVATE_ENCRYPT 102 +#define RSA_F_RSA_EAY_PUBLIC_DECRYPT 103 +#define RSA_F_RSA_EAY_PUBLIC_ENCRYPT 104 +#define RSA_F_RSA_GENERATE_KEY 105 +#define RSA_F_RSA_GENERATE_KEY_EX 155 +#define RSA_F_RSA_ITEM_VERIFY 156 +#define RSA_F_RSA_MEMORY_LOCK 130 +#define RSA_F_RSA_NEW_METHOD 106 +#define RSA_F_RSA_NULL 124 +#define RSA_F_RSA_NULL_MOD_EXP 131 +#define RSA_F_RSA_NULL_PRIVATE_DECRYPT 132 +#define RSA_F_RSA_NULL_PRIVATE_ENCRYPT 133 +#define RSA_F_RSA_NULL_PUBLIC_DECRYPT 134 +#define RSA_F_RSA_NULL_PUBLIC_ENCRYPT 135 +#define RSA_F_RSA_PADDING_ADD_NONE 107 +#define RSA_F_RSA_PADDING_ADD_PKCS1_OAEP 121 +#define RSA_F_RSA_PADDING_ADD_PKCS1_PSS 125 +#define RSA_F_RSA_PADDING_ADD_PKCS1_PSS_MGF1 148 +#define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_1 108 +#define RSA_F_RSA_PADDING_ADD_PKCS1_TYPE_2 109 +#define RSA_F_RSA_PADDING_ADD_SSLV23 110 +#define RSA_F_RSA_PADDING_ADD_X931 127 +#define RSA_F_RSA_PADDING_CHECK_NONE 111 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_OAEP 122 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_1 112 +#define RSA_F_RSA_PADDING_CHECK_PKCS1_TYPE_2 113 +#define RSA_F_RSA_PADDING_CHECK_SSLV23 114 +#define RSA_F_RSA_PADDING_CHECK_X931 128 +#define RSA_F_RSA_PRINT 115 +#define RSA_F_RSA_PRINT_FP 116 +#define RSA_F_RSA_PRIVATE_DECRYPT 150 +#define RSA_F_RSA_PRIVATE_ENCRYPT 151 +#define RSA_F_RSA_PRIV_DECODE 137 +#define RSA_F_RSA_PRIV_ENCODE 138 +#define RSA_F_RSA_PUBLIC_DECRYPT 152 +#define RSA_F_RSA_PUBLIC_ENCRYPT 153 +#define RSA_F_RSA_PUB_DECODE 139 +#define RSA_F_RSA_SETUP_BLINDING 136 +#define RSA_F_RSA_SIGN 117 +#define RSA_F_RSA_SIGN_ASN1_OCTET_STRING 118 +#define RSA_F_RSA_VERIFY 119 +#define RSA_F_RSA_VERIFY_ASN1_OCTET_STRING 120 +#define RSA_F_RSA_VERIFY_PKCS1_PSS 126 +#define RSA_F_RSA_VERIFY_PKCS1_PSS_MGF1 149 + +/* Reason codes. */ +#define RSA_R_ALGORITHM_MISMATCH 100 +#define RSA_R_BAD_E_VALUE 101 +#define RSA_R_BAD_FIXED_HEADER_DECRYPT 102 +#define RSA_R_BAD_PAD_BYTE_COUNT 103 +#define RSA_R_BAD_SIGNATURE 104 +#define RSA_R_BLOCK_TYPE_IS_NOT_01 106 +#define RSA_R_BLOCK_TYPE_IS_NOT_02 107 +#define RSA_R_DATA_GREATER_THAN_MOD_LEN 108 +#define RSA_R_DATA_TOO_LARGE 109 +#define RSA_R_DATA_TOO_LARGE_FOR_KEY_SIZE 110 +#define RSA_R_DATA_TOO_LARGE_FOR_MODULUS 132 +#define RSA_R_DATA_TOO_SMALL 111 +#define RSA_R_DATA_TOO_SMALL_FOR_KEY_SIZE 122 +#define RSA_R_DIGEST_TOO_BIG_FOR_RSA_KEY 112 +#define RSA_R_DMP1_NOT_CONGRUENT_TO_D 124 +#define RSA_R_DMQ1_NOT_CONGRUENT_TO_D 125 +#define RSA_R_D_E_NOT_CONGRUENT_TO_1 123 +#define RSA_R_FIRST_OCTET_INVALID 133 +#define RSA_R_ILLEGAL_OR_UNSUPPORTED_PADDING_MODE 144 +#define RSA_R_INVALID_DIGEST_LENGTH 143 +#define RSA_R_INVALID_HEADER 137 +#define RSA_R_INVALID_KEYBITS 145 +#define RSA_R_INVALID_MESSAGE_LENGTH 131 +#define RSA_R_INVALID_MGF1_MD 156 +#define RSA_R_INVALID_PADDING 138 +#define RSA_R_INVALID_PADDING_MODE 141 +#define RSA_R_INVALID_PSS_PARAMETERS 149 +#define RSA_R_INVALID_PSS_SALTLEN 146 +#define RSA_R_INVALID_SALT_LENGTH 150 +#define RSA_R_INVALID_TRAILER 139 +#define RSA_R_INVALID_X931_DIGEST 142 +#define RSA_R_IQMP_NOT_INVERSE_OF_Q 126 +#define RSA_R_KEY_SIZE_TOO_SMALL 120 +#define RSA_R_LAST_OCTET_INVALID 134 +#define RSA_R_MODULUS_TOO_LARGE 105 +#define RSA_R_NON_FIPS_RSA_METHOD 157 +#define RSA_R_NO_PUBLIC_EXPONENT 140 +#define RSA_R_NULL_BEFORE_BLOCK_MISSING 113 +#define RSA_R_N_DOES_NOT_EQUAL_P_Q 127 +#define RSA_R_OAEP_DECODING_ERROR 121 +#define RSA_R_OPERATION_NOT_ALLOWED_IN_FIPS_MODE 158 +#define RSA_R_OPERATION_NOT_SUPPORTED_FOR_THIS_KEYTYPE 148 +#define RSA_R_PADDING_CHECK_FAILED 114 +#define RSA_R_P_NOT_PRIME 128 +#define RSA_R_Q_NOT_PRIME 129 +#define RSA_R_RSA_OPERATIONS_NOT_SUPPORTED 130 +#define RSA_R_SLEN_CHECK_FAILED 136 +#define RSA_R_SLEN_RECOVERY_FAILED 135 +#define RSA_R_SSLV3_ROLLBACK_ATTACK 115 +#define RSA_R_THE_ASN1_OBJECT_IDENTIFIER_IS_NOT_KNOWN_FOR_THIS_MD 116 +#define RSA_R_UNKNOWN_ALGORITHM_TYPE 117 +#define RSA_R_UNKNOWN_MASK_DIGEST 151 +#define RSA_R_UNKNOWN_PADDING_TYPE 118 +#define RSA_R_UNKNOWN_PSS_DIGEST 152 +#define RSA_R_UNSUPPORTED_MASK_ALGORITHM 153 +#define RSA_R_UNSUPPORTED_MASK_PARAMETER 154 +#define RSA_R_UNSUPPORTED_SIGNATURE_TYPE 155 +#define RSA_R_VALUE_MISSING 147 +#define RSA_R_WRONG_SIGNATURE_LENGTH 119 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/safestack.h b/libs/openssl/include/openssl/safestack.h new file mode 100644 index 0000000..ea3aa0d --- /dev/null +++ b/libs/openssl/include/openssl/safestack.h @@ -0,0 +1,2663 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_SAFESTACK_H +#define HEADER_SAFESTACK_H + +#include + +#ifndef CHECKED_PTR_OF +#define CHECKED_PTR_OF(type, p) \ + ((void*) (1 ? p : (type*)0)) +#endif + +/* In C++ we get problems because an explicit cast is needed from (void *) + * we use CHECKED_STACK_OF to ensure the correct type is passed in the macros + * below. + */ + +#define CHECKED_STACK_OF(type, p) \ + ((_STACK*) (1 ? p : (STACK_OF(type)*)0)) + +#define CHECKED_SK_FREE_FUNC(type, p) \ + ((void (*)(void *)) ((1 ? p : (void (*)(type *))0))) + +#define CHECKED_SK_FREE_FUNC2(type, p) \ + ((void (*)(void *)) ((1 ? p : (void (*)(type))0))) + +#define CHECKED_SK_CMP_FUNC(type, p) \ + ((int (*)(const void *, const void *)) \ + ((1 ? p : (int (*)(const type * const *, const type * const *))0))) + +#define STACK_OF(type) struct stack_st_##type +#define PREDECLARE_STACK_OF(type) STACK_OF(type); + +#define DECLARE_STACK_OF(type) \ +STACK_OF(type) \ + { \ + _STACK stack; \ + }; +#define DECLARE_SPECIAL_STACK_OF(type, type2) \ +STACK_OF(type) \ + { \ + _STACK stack; \ + }; + +#define IMPLEMENT_STACK_OF(type) /* nada (obsolete in new safestack approach)*/ + + +/* Strings are special: normally an lhash entry will point to a single + * (somewhat) mutable object. In the case of strings: + * + * a) Instead of a single char, there is an array of chars, NUL-terminated. + * b) The string may have be immutable. + * + * So, they need their own declarations. Especially important for + * type-checking tools, such as Deputy. + * +o * In practice, however, it appears to be hard to have a const + * string. For now, I'm settling for dealing with the fact it is a + * string at all. + */ +typedef char *OPENSSL_STRING; + +typedef const char *OPENSSL_CSTRING; + +/* Confusingly, LHASH_OF(STRING) deals with char ** throughout, but + * STACK_OF(STRING) is really more like STACK_OF(char), only, as + * mentioned above, instead of a single char each entry is a + * NUL-terminated array of chars. So, we have to implement STRING + * specially for STACK_OF. This is dealt with in the autogenerated + * macros below. + */ + +DECLARE_SPECIAL_STACK_OF(OPENSSL_STRING, char) + +/* Similarly, we sometimes use a block of characters, NOT + * nul-terminated. These should also be distinguished from "normal" + * stacks. */ + +typedef void *OPENSSL_BLOCK; +DECLARE_SPECIAL_STACK_OF(OPENSSL_BLOCK, void) + +/* SKM_sk_... stack macros are internal to safestack.h: + * never use them directly, use sk__... instead */ +#define SKM_sk_new(type, cmp) \ + ((STACK_OF(type) *)sk_new(CHECKED_SK_CMP_FUNC(type, cmp))) +#define SKM_sk_new_null(type) \ + ((STACK_OF(type) *)sk_new_null()) +#define SKM_sk_free(type, st) \ + sk_free(CHECKED_STACK_OF(type, st)) +#define SKM_sk_num(type, st) \ + sk_num(CHECKED_STACK_OF(type, st)) +#define SKM_sk_value(type, st,i) \ + ((type *)sk_value(CHECKED_STACK_OF(type, st), i)) +#define SKM_sk_set(type, st,i,val) \ + sk_set(CHECKED_STACK_OF(type, st), i, CHECKED_PTR_OF(type, val)) +#define SKM_sk_zero(type, st) \ + sk_zero(CHECKED_STACK_OF(type, st)) +#define SKM_sk_push(type, st, val) \ + sk_push(CHECKED_STACK_OF(type, st), CHECKED_PTR_OF(type, val)) +#define SKM_sk_unshift(type, st, val) \ + sk_unshift(CHECKED_STACK_OF(type, st), CHECKED_PTR_OF(type, val)) +#define SKM_sk_find(type, st, val) \ + sk_find(CHECKED_STACK_OF(type, st), CHECKED_PTR_OF(type, val)) +#define SKM_sk_find_ex(type, st, val) \ + sk_find_ex(CHECKED_STACK_OF(type, st), \ + CHECKED_PTR_OF(type, val)) +#define SKM_sk_delete(type, st, i) \ + (type *)sk_delete(CHECKED_STACK_OF(type, st), i) +#define SKM_sk_delete_ptr(type, st, ptr) \ + (type *)sk_delete_ptr(CHECKED_STACK_OF(type, st), CHECKED_PTR_OF(type, ptr)) +#define SKM_sk_insert(type, st,val, i) \ + sk_insert(CHECKED_STACK_OF(type, st), CHECKED_PTR_OF(type, val), i) +#define SKM_sk_set_cmp_func(type, st, cmp) \ + ((int (*)(const type * const *,const type * const *)) \ + sk_set_cmp_func(CHECKED_STACK_OF(type, st), CHECKED_SK_CMP_FUNC(type, cmp))) +#define SKM_sk_dup(type, st) \ + (STACK_OF(type) *)sk_dup(CHECKED_STACK_OF(type, st)) +#define SKM_sk_pop_free(type, st, free_func) \ + sk_pop_free(CHECKED_STACK_OF(type, st), CHECKED_SK_FREE_FUNC(type, free_func)) +#define SKM_sk_shift(type, st) \ + (type *)sk_shift(CHECKED_STACK_OF(type, st)) +#define SKM_sk_pop(type, st) \ + (type *)sk_pop(CHECKED_STACK_OF(type, st)) +#define SKM_sk_sort(type, st) \ + sk_sort(CHECKED_STACK_OF(type, st)) +#define SKM_sk_is_sorted(type, st) \ + sk_is_sorted(CHECKED_STACK_OF(type, st)) + +#define SKM_ASN1_SET_OF_d2i(type, st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + (STACK_OF(type) *)d2i_ASN1_SET( \ + (STACK_OF(OPENSSL_BLOCK) **)CHECKED_PTR_OF(STACK_OF(type)*, st), \ + pp, length, \ + CHECKED_D2I_OF(type, d2i_func), \ + CHECKED_SK_FREE_FUNC(type, free_func), \ + ex_tag, ex_class) + +#define SKM_ASN1_SET_OF_i2d(type, st, pp, i2d_func, ex_tag, ex_class, is_set) \ + i2d_ASN1_SET((STACK_OF(OPENSSL_BLOCK) *)CHECKED_STACK_OF(type, st), pp, \ + CHECKED_I2D_OF(type, i2d_func), \ + ex_tag, ex_class, is_set) + +#define SKM_ASN1_seq_pack(type, st, i2d_func, buf, len) \ + ASN1_seq_pack(CHECKED_PTR_OF(STACK_OF(type), st), \ + CHECKED_I2D_OF(type, i2d_func), buf, len) + +#define SKM_ASN1_seq_unpack(type, buf, len, d2i_func, free_func) \ + (STACK_OF(type) *)ASN1_seq_unpack(buf, len, CHECKED_D2I_OF(type, d2i_func), CHECKED_SK_FREE_FUNC(type, free_func)) + +#define SKM_PKCS12_decrypt_d2i(type, algor, d2i_func, free_func, pass, passlen, oct, seq) \ + (STACK_OF(type) *)PKCS12_decrypt_d2i(algor, \ + CHECKED_D2I_OF(type, d2i_func), \ + CHECKED_SK_FREE_FUNC(type, free_func), \ + pass, passlen, oct, seq) + +/* This block of defines is updated by util/mkstack.pl, please do not touch! */ +#define sk_ACCESS_DESCRIPTION_new(cmp) SKM_sk_new(ACCESS_DESCRIPTION, (cmp)) +#define sk_ACCESS_DESCRIPTION_new_null() SKM_sk_new_null(ACCESS_DESCRIPTION) +#define sk_ACCESS_DESCRIPTION_free(st) SKM_sk_free(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_num(st) SKM_sk_num(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_value(st, i) SKM_sk_value(ACCESS_DESCRIPTION, (st), (i)) +#define sk_ACCESS_DESCRIPTION_set(st, i, val) SKM_sk_set(ACCESS_DESCRIPTION, (st), (i), (val)) +#define sk_ACCESS_DESCRIPTION_zero(st) SKM_sk_zero(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_push(st, val) SKM_sk_push(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_unshift(st, val) SKM_sk_unshift(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_find(st, val) SKM_sk_find(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_find_ex(st, val) SKM_sk_find_ex(ACCESS_DESCRIPTION, (st), (val)) +#define sk_ACCESS_DESCRIPTION_delete(st, i) SKM_sk_delete(ACCESS_DESCRIPTION, (st), (i)) +#define sk_ACCESS_DESCRIPTION_delete_ptr(st, ptr) SKM_sk_delete_ptr(ACCESS_DESCRIPTION, (st), (ptr)) +#define sk_ACCESS_DESCRIPTION_insert(st, val, i) SKM_sk_insert(ACCESS_DESCRIPTION, (st), (val), (i)) +#define sk_ACCESS_DESCRIPTION_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ACCESS_DESCRIPTION, (st), (cmp)) +#define sk_ACCESS_DESCRIPTION_dup(st) SKM_sk_dup(ACCESS_DESCRIPTION, st) +#define sk_ACCESS_DESCRIPTION_pop_free(st, free_func) SKM_sk_pop_free(ACCESS_DESCRIPTION, (st), (free_func)) +#define sk_ACCESS_DESCRIPTION_shift(st) SKM_sk_shift(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_pop(st) SKM_sk_pop(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_sort(st) SKM_sk_sort(ACCESS_DESCRIPTION, (st)) +#define sk_ACCESS_DESCRIPTION_is_sorted(st) SKM_sk_is_sorted(ACCESS_DESCRIPTION, (st)) + +#define sk_ASIdOrRange_new(cmp) SKM_sk_new(ASIdOrRange, (cmp)) +#define sk_ASIdOrRange_new_null() SKM_sk_new_null(ASIdOrRange) +#define sk_ASIdOrRange_free(st) SKM_sk_free(ASIdOrRange, (st)) +#define sk_ASIdOrRange_num(st) SKM_sk_num(ASIdOrRange, (st)) +#define sk_ASIdOrRange_value(st, i) SKM_sk_value(ASIdOrRange, (st), (i)) +#define sk_ASIdOrRange_set(st, i, val) SKM_sk_set(ASIdOrRange, (st), (i), (val)) +#define sk_ASIdOrRange_zero(st) SKM_sk_zero(ASIdOrRange, (st)) +#define sk_ASIdOrRange_push(st, val) SKM_sk_push(ASIdOrRange, (st), (val)) +#define sk_ASIdOrRange_unshift(st, val) SKM_sk_unshift(ASIdOrRange, (st), (val)) +#define sk_ASIdOrRange_find(st, val) SKM_sk_find(ASIdOrRange, (st), (val)) +#define sk_ASIdOrRange_find_ex(st, val) SKM_sk_find_ex(ASIdOrRange, (st), (val)) +#define sk_ASIdOrRange_delete(st, i) SKM_sk_delete(ASIdOrRange, (st), (i)) +#define sk_ASIdOrRange_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASIdOrRange, (st), (ptr)) +#define sk_ASIdOrRange_insert(st, val, i) SKM_sk_insert(ASIdOrRange, (st), (val), (i)) +#define sk_ASIdOrRange_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASIdOrRange, (st), (cmp)) +#define sk_ASIdOrRange_dup(st) SKM_sk_dup(ASIdOrRange, st) +#define sk_ASIdOrRange_pop_free(st, free_func) SKM_sk_pop_free(ASIdOrRange, (st), (free_func)) +#define sk_ASIdOrRange_shift(st) SKM_sk_shift(ASIdOrRange, (st)) +#define sk_ASIdOrRange_pop(st) SKM_sk_pop(ASIdOrRange, (st)) +#define sk_ASIdOrRange_sort(st) SKM_sk_sort(ASIdOrRange, (st)) +#define sk_ASIdOrRange_is_sorted(st) SKM_sk_is_sorted(ASIdOrRange, (st)) + +#define sk_ASN1_GENERALSTRING_new(cmp) SKM_sk_new(ASN1_GENERALSTRING, (cmp)) +#define sk_ASN1_GENERALSTRING_new_null() SKM_sk_new_null(ASN1_GENERALSTRING) +#define sk_ASN1_GENERALSTRING_free(st) SKM_sk_free(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_num(st) SKM_sk_num(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_value(st, i) SKM_sk_value(ASN1_GENERALSTRING, (st), (i)) +#define sk_ASN1_GENERALSTRING_set(st, i, val) SKM_sk_set(ASN1_GENERALSTRING, (st), (i), (val)) +#define sk_ASN1_GENERALSTRING_zero(st) SKM_sk_zero(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_push(st, val) SKM_sk_push(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_unshift(st, val) SKM_sk_unshift(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_find(st, val) SKM_sk_find(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_find_ex(st, val) SKM_sk_find_ex(ASN1_GENERALSTRING, (st), (val)) +#define sk_ASN1_GENERALSTRING_delete(st, i) SKM_sk_delete(ASN1_GENERALSTRING, (st), (i)) +#define sk_ASN1_GENERALSTRING_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_GENERALSTRING, (st), (ptr)) +#define sk_ASN1_GENERALSTRING_insert(st, val, i) SKM_sk_insert(ASN1_GENERALSTRING, (st), (val), (i)) +#define sk_ASN1_GENERALSTRING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_GENERALSTRING, (st), (cmp)) +#define sk_ASN1_GENERALSTRING_dup(st) SKM_sk_dup(ASN1_GENERALSTRING, st) +#define sk_ASN1_GENERALSTRING_pop_free(st, free_func) SKM_sk_pop_free(ASN1_GENERALSTRING, (st), (free_func)) +#define sk_ASN1_GENERALSTRING_shift(st) SKM_sk_shift(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_pop(st) SKM_sk_pop(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_sort(st) SKM_sk_sort(ASN1_GENERALSTRING, (st)) +#define sk_ASN1_GENERALSTRING_is_sorted(st) SKM_sk_is_sorted(ASN1_GENERALSTRING, (st)) + +#define sk_ASN1_INTEGER_new(cmp) SKM_sk_new(ASN1_INTEGER, (cmp)) +#define sk_ASN1_INTEGER_new_null() SKM_sk_new_null(ASN1_INTEGER) +#define sk_ASN1_INTEGER_free(st) SKM_sk_free(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_num(st) SKM_sk_num(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_value(st, i) SKM_sk_value(ASN1_INTEGER, (st), (i)) +#define sk_ASN1_INTEGER_set(st, i, val) SKM_sk_set(ASN1_INTEGER, (st), (i), (val)) +#define sk_ASN1_INTEGER_zero(st) SKM_sk_zero(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_push(st, val) SKM_sk_push(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_unshift(st, val) SKM_sk_unshift(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_find(st, val) SKM_sk_find(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_find_ex(st, val) SKM_sk_find_ex(ASN1_INTEGER, (st), (val)) +#define sk_ASN1_INTEGER_delete(st, i) SKM_sk_delete(ASN1_INTEGER, (st), (i)) +#define sk_ASN1_INTEGER_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_INTEGER, (st), (ptr)) +#define sk_ASN1_INTEGER_insert(st, val, i) SKM_sk_insert(ASN1_INTEGER, (st), (val), (i)) +#define sk_ASN1_INTEGER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_INTEGER, (st), (cmp)) +#define sk_ASN1_INTEGER_dup(st) SKM_sk_dup(ASN1_INTEGER, st) +#define sk_ASN1_INTEGER_pop_free(st, free_func) SKM_sk_pop_free(ASN1_INTEGER, (st), (free_func)) +#define sk_ASN1_INTEGER_shift(st) SKM_sk_shift(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_pop(st) SKM_sk_pop(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_sort(st) SKM_sk_sort(ASN1_INTEGER, (st)) +#define sk_ASN1_INTEGER_is_sorted(st) SKM_sk_is_sorted(ASN1_INTEGER, (st)) + +#define sk_ASN1_OBJECT_new(cmp) SKM_sk_new(ASN1_OBJECT, (cmp)) +#define sk_ASN1_OBJECT_new_null() SKM_sk_new_null(ASN1_OBJECT) +#define sk_ASN1_OBJECT_free(st) SKM_sk_free(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_num(st) SKM_sk_num(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_value(st, i) SKM_sk_value(ASN1_OBJECT, (st), (i)) +#define sk_ASN1_OBJECT_set(st, i, val) SKM_sk_set(ASN1_OBJECT, (st), (i), (val)) +#define sk_ASN1_OBJECT_zero(st) SKM_sk_zero(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_push(st, val) SKM_sk_push(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_unshift(st, val) SKM_sk_unshift(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_find(st, val) SKM_sk_find(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_find_ex(st, val) SKM_sk_find_ex(ASN1_OBJECT, (st), (val)) +#define sk_ASN1_OBJECT_delete(st, i) SKM_sk_delete(ASN1_OBJECT, (st), (i)) +#define sk_ASN1_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_OBJECT, (st), (ptr)) +#define sk_ASN1_OBJECT_insert(st, val, i) SKM_sk_insert(ASN1_OBJECT, (st), (val), (i)) +#define sk_ASN1_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_OBJECT, (st), (cmp)) +#define sk_ASN1_OBJECT_dup(st) SKM_sk_dup(ASN1_OBJECT, st) +#define sk_ASN1_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(ASN1_OBJECT, (st), (free_func)) +#define sk_ASN1_OBJECT_shift(st) SKM_sk_shift(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_pop(st) SKM_sk_pop(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_sort(st) SKM_sk_sort(ASN1_OBJECT, (st)) +#define sk_ASN1_OBJECT_is_sorted(st) SKM_sk_is_sorted(ASN1_OBJECT, (st)) + +#define sk_ASN1_STRING_TABLE_new(cmp) SKM_sk_new(ASN1_STRING_TABLE, (cmp)) +#define sk_ASN1_STRING_TABLE_new_null() SKM_sk_new_null(ASN1_STRING_TABLE) +#define sk_ASN1_STRING_TABLE_free(st) SKM_sk_free(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_num(st) SKM_sk_num(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_value(st, i) SKM_sk_value(ASN1_STRING_TABLE, (st), (i)) +#define sk_ASN1_STRING_TABLE_set(st, i, val) SKM_sk_set(ASN1_STRING_TABLE, (st), (i), (val)) +#define sk_ASN1_STRING_TABLE_zero(st) SKM_sk_zero(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_push(st, val) SKM_sk_push(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_unshift(st, val) SKM_sk_unshift(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_find(st, val) SKM_sk_find(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_find_ex(st, val) SKM_sk_find_ex(ASN1_STRING_TABLE, (st), (val)) +#define sk_ASN1_STRING_TABLE_delete(st, i) SKM_sk_delete(ASN1_STRING_TABLE, (st), (i)) +#define sk_ASN1_STRING_TABLE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_STRING_TABLE, (st), (ptr)) +#define sk_ASN1_STRING_TABLE_insert(st, val, i) SKM_sk_insert(ASN1_STRING_TABLE, (st), (val), (i)) +#define sk_ASN1_STRING_TABLE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_STRING_TABLE, (st), (cmp)) +#define sk_ASN1_STRING_TABLE_dup(st) SKM_sk_dup(ASN1_STRING_TABLE, st) +#define sk_ASN1_STRING_TABLE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_STRING_TABLE, (st), (free_func)) +#define sk_ASN1_STRING_TABLE_shift(st) SKM_sk_shift(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_pop(st) SKM_sk_pop(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_sort(st) SKM_sk_sort(ASN1_STRING_TABLE, (st)) +#define sk_ASN1_STRING_TABLE_is_sorted(st) SKM_sk_is_sorted(ASN1_STRING_TABLE, (st)) + +#define sk_ASN1_TYPE_new(cmp) SKM_sk_new(ASN1_TYPE, (cmp)) +#define sk_ASN1_TYPE_new_null() SKM_sk_new_null(ASN1_TYPE) +#define sk_ASN1_TYPE_free(st) SKM_sk_free(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_num(st) SKM_sk_num(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_value(st, i) SKM_sk_value(ASN1_TYPE, (st), (i)) +#define sk_ASN1_TYPE_set(st, i, val) SKM_sk_set(ASN1_TYPE, (st), (i), (val)) +#define sk_ASN1_TYPE_zero(st) SKM_sk_zero(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_push(st, val) SKM_sk_push(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_unshift(st, val) SKM_sk_unshift(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_find(st, val) SKM_sk_find(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_find_ex(st, val) SKM_sk_find_ex(ASN1_TYPE, (st), (val)) +#define sk_ASN1_TYPE_delete(st, i) SKM_sk_delete(ASN1_TYPE, (st), (i)) +#define sk_ASN1_TYPE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_TYPE, (st), (ptr)) +#define sk_ASN1_TYPE_insert(st, val, i) SKM_sk_insert(ASN1_TYPE, (st), (val), (i)) +#define sk_ASN1_TYPE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_TYPE, (st), (cmp)) +#define sk_ASN1_TYPE_dup(st) SKM_sk_dup(ASN1_TYPE, st) +#define sk_ASN1_TYPE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_TYPE, (st), (free_func)) +#define sk_ASN1_TYPE_shift(st) SKM_sk_shift(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_pop(st) SKM_sk_pop(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_sort(st) SKM_sk_sort(ASN1_TYPE, (st)) +#define sk_ASN1_TYPE_is_sorted(st) SKM_sk_is_sorted(ASN1_TYPE, (st)) + +#define sk_ASN1_UTF8STRING_new(cmp) SKM_sk_new(ASN1_UTF8STRING, (cmp)) +#define sk_ASN1_UTF8STRING_new_null() SKM_sk_new_null(ASN1_UTF8STRING) +#define sk_ASN1_UTF8STRING_free(st) SKM_sk_free(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_num(st) SKM_sk_num(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_value(st, i) SKM_sk_value(ASN1_UTF8STRING, (st), (i)) +#define sk_ASN1_UTF8STRING_set(st, i, val) SKM_sk_set(ASN1_UTF8STRING, (st), (i), (val)) +#define sk_ASN1_UTF8STRING_zero(st) SKM_sk_zero(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_push(st, val) SKM_sk_push(ASN1_UTF8STRING, (st), (val)) +#define sk_ASN1_UTF8STRING_unshift(st, val) SKM_sk_unshift(ASN1_UTF8STRING, (st), (val)) +#define sk_ASN1_UTF8STRING_find(st, val) SKM_sk_find(ASN1_UTF8STRING, (st), (val)) +#define sk_ASN1_UTF8STRING_find_ex(st, val) SKM_sk_find_ex(ASN1_UTF8STRING, (st), (val)) +#define sk_ASN1_UTF8STRING_delete(st, i) SKM_sk_delete(ASN1_UTF8STRING, (st), (i)) +#define sk_ASN1_UTF8STRING_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_UTF8STRING, (st), (ptr)) +#define sk_ASN1_UTF8STRING_insert(st, val, i) SKM_sk_insert(ASN1_UTF8STRING, (st), (val), (i)) +#define sk_ASN1_UTF8STRING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_UTF8STRING, (st), (cmp)) +#define sk_ASN1_UTF8STRING_dup(st) SKM_sk_dup(ASN1_UTF8STRING, st) +#define sk_ASN1_UTF8STRING_pop_free(st, free_func) SKM_sk_pop_free(ASN1_UTF8STRING, (st), (free_func)) +#define sk_ASN1_UTF8STRING_shift(st) SKM_sk_shift(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_pop(st) SKM_sk_pop(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_sort(st) SKM_sk_sort(ASN1_UTF8STRING, (st)) +#define sk_ASN1_UTF8STRING_is_sorted(st) SKM_sk_is_sorted(ASN1_UTF8STRING, (st)) + +#define sk_ASN1_VALUE_new(cmp) SKM_sk_new(ASN1_VALUE, (cmp)) +#define sk_ASN1_VALUE_new_null() SKM_sk_new_null(ASN1_VALUE) +#define sk_ASN1_VALUE_free(st) SKM_sk_free(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_num(st) SKM_sk_num(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_value(st, i) SKM_sk_value(ASN1_VALUE, (st), (i)) +#define sk_ASN1_VALUE_set(st, i, val) SKM_sk_set(ASN1_VALUE, (st), (i), (val)) +#define sk_ASN1_VALUE_zero(st) SKM_sk_zero(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_push(st, val) SKM_sk_push(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_unshift(st, val) SKM_sk_unshift(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_find(st, val) SKM_sk_find(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_find_ex(st, val) SKM_sk_find_ex(ASN1_VALUE, (st), (val)) +#define sk_ASN1_VALUE_delete(st, i) SKM_sk_delete(ASN1_VALUE, (st), (i)) +#define sk_ASN1_VALUE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ASN1_VALUE, (st), (ptr)) +#define sk_ASN1_VALUE_insert(st, val, i) SKM_sk_insert(ASN1_VALUE, (st), (val), (i)) +#define sk_ASN1_VALUE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ASN1_VALUE, (st), (cmp)) +#define sk_ASN1_VALUE_dup(st) SKM_sk_dup(ASN1_VALUE, st) +#define sk_ASN1_VALUE_pop_free(st, free_func) SKM_sk_pop_free(ASN1_VALUE, (st), (free_func)) +#define sk_ASN1_VALUE_shift(st) SKM_sk_shift(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_pop(st) SKM_sk_pop(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_sort(st) SKM_sk_sort(ASN1_VALUE, (st)) +#define sk_ASN1_VALUE_is_sorted(st) SKM_sk_is_sorted(ASN1_VALUE, (st)) + +#define sk_BIO_new(cmp) SKM_sk_new(BIO, (cmp)) +#define sk_BIO_new_null() SKM_sk_new_null(BIO) +#define sk_BIO_free(st) SKM_sk_free(BIO, (st)) +#define sk_BIO_num(st) SKM_sk_num(BIO, (st)) +#define sk_BIO_value(st, i) SKM_sk_value(BIO, (st), (i)) +#define sk_BIO_set(st, i, val) SKM_sk_set(BIO, (st), (i), (val)) +#define sk_BIO_zero(st) SKM_sk_zero(BIO, (st)) +#define sk_BIO_push(st, val) SKM_sk_push(BIO, (st), (val)) +#define sk_BIO_unshift(st, val) SKM_sk_unshift(BIO, (st), (val)) +#define sk_BIO_find(st, val) SKM_sk_find(BIO, (st), (val)) +#define sk_BIO_find_ex(st, val) SKM_sk_find_ex(BIO, (st), (val)) +#define sk_BIO_delete(st, i) SKM_sk_delete(BIO, (st), (i)) +#define sk_BIO_delete_ptr(st, ptr) SKM_sk_delete_ptr(BIO, (st), (ptr)) +#define sk_BIO_insert(st, val, i) SKM_sk_insert(BIO, (st), (val), (i)) +#define sk_BIO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(BIO, (st), (cmp)) +#define sk_BIO_dup(st) SKM_sk_dup(BIO, st) +#define sk_BIO_pop_free(st, free_func) SKM_sk_pop_free(BIO, (st), (free_func)) +#define sk_BIO_shift(st) SKM_sk_shift(BIO, (st)) +#define sk_BIO_pop(st) SKM_sk_pop(BIO, (st)) +#define sk_BIO_sort(st) SKM_sk_sort(BIO, (st)) +#define sk_BIO_is_sorted(st) SKM_sk_is_sorted(BIO, (st)) + +#define sk_BY_DIR_ENTRY_new(cmp) SKM_sk_new(BY_DIR_ENTRY, (cmp)) +#define sk_BY_DIR_ENTRY_new_null() SKM_sk_new_null(BY_DIR_ENTRY) +#define sk_BY_DIR_ENTRY_free(st) SKM_sk_free(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_num(st) SKM_sk_num(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_value(st, i) SKM_sk_value(BY_DIR_ENTRY, (st), (i)) +#define sk_BY_DIR_ENTRY_set(st, i, val) SKM_sk_set(BY_DIR_ENTRY, (st), (i), (val)) +#define sk_BY_DIR_ENTRY_zero(st) SKM_sk_zero(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_push(st, val) SKM_sk_push(BY_DIR_ENTRY, (st), (val)) +#define sk_BY_DIR_ENTRY_unshift(st, val) SKM_sk_unshift(BY_DIR_ENTRY, (st), (val)) +#define sk_BY_DIR_ENTRY_find(st, val) SKM_sk_find(BY_DIR_ENTRY, (st), (val)) +#define sk_BY_DIR_ENTRY_find_ex(st, val) SKM_sk_find_ex(BY_DIR_ENTRY, (st), (val)) +#define sk_BY_DIR_ENTRY_delete(st, i) SKM_sk_delete(BY_DIR_ENTRY, (st), (i)) +#define sk_BY_DIR_ENTRY_delete_ptr(st, ptr) SKM_sk_delete_ptr(BY_DIR_ENTRY, (st), (ptr)) +#define sk_BY_DIR_ENTRY_insert(st, val, i) SKM_sk_insert(BY_DIR_ENTRY, (st), (val), (i)) +#define sk_BY_DIR_ENTRY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(BY_DIR_ENTRY, (st), (cmp)) +#define sk_BY_DIR_ENTRY_dup(st) SKM_sk_dup(BY_DIR_ENTRY, st) +#define sk_BY_DIR_ENTRY_pop_free(st, free_func) SKM_sk_pop_free(BY_DIR_ENTRY, (st), (free_func)) +#define sk_BY_DIR_ENTRY_shift(st) SKM_sk_shift(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_pop(st) SKM_sk_pop(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_sort(st) SKM_sk_sort(BY_DIR_ENTRY, (st)) +#define sk_BY_DIR_ENTRY_is_sorted(st) SKM_sk_is_sorted(BY_DIR_ENTRY, (st)) + +#define sk_BY_DIR_HASH_new(cmp) SKM_sk_new(BY_DIR_HASH, (cmp)) +#define sk_BY_DIR_HASH_new_null() SKM_sk_new_null(BY_DIR_HASH) +#define sk_BY_DIR_HASH_free(st) SKM_sk_free(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_num(st) SKM_sk_num(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_value(st, i) SKM_sk_value(BY_DIR_HASH, (st), (i)) +#define sk_BY_DIR_HASH_set(st, i, val) SKM_sk_set(BY_DIR_HASH, (st), (i), (val)) +#define sk_BY_DIR_HASH_zero(st) SKM_sk_zero(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_push(st, val) SKM_sk_push(BY_DIR_HASH, (st), (val)) +#define sk_BY_DIR_HASH_unshift(st, val) SKM_sk_unshift(BY_DIR_HASH, (st), (val)) +#define sk_BY_DIR_HASH_find(st, val) SKM_sk_find(BY_DIR_HASH, (st), (val)) +#define sk_BY_DIR_HASH_find_ex(st, val) SKM_sk_find_ex(BY_DIR_HASH, (st), (val)) +#define sk_BY_DIR_HASH_delete(st, i) SKM_sk_delete(BY_DIR_HASH, (st), (i)) +#define sk_BY_DIR_HASH_delete_ptr(st, ptr) SKM_sk_delete_ptr(BY_DIR_HASH, (st), (ptr)) +#define sk_BY_DIR_HASH_insert(st, val, i) SKM_sk_insert(BY_DIR_HASH, (st), (val), (i)) +#define sk_BY_DIR_HASH_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(BY_DIR_HASH, (st), (cmp)) +#define sk_BY_DIR_HASH_dup(st) SKM_sk_dup(BY_DIR_HASH, st) +#define sk_BY_DIR_HASH_pop_free(st, free_func) SKM_sk_pop_free(BY_DIR_HASH, (st), (free_func)) +#define sk_BY_DIR_HASH_shift(st) SKM_sk_shift(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_pop(st) SKM_sk_pop(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_sort(st) SKM_sk_sort(BY_DIR_HASH, (st)) +#define sk_BY_DIR_HASH_is_sorted(st) SKM_sk_is_sorted(BY_DIR_HASH, (st)) + +#define sk_CMS_CertificateChoices_new(cmp) SKM_sk_new(CMS_CertificateChoices, (cmp)) +#define sk_CMS_CertificateChoices_new_null() SKM_sk_new_null(CMS_CertificateChoices) +#define sk_CMS_CertificateChoices_free(st) SKM_sk_free(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_num(st) SKM_sk_num(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_value(st, i) SKM_sk_value(CMS_CertificateChoices, (st), (i)) +#define sk_CMS_CertificateChoices_set(st, i, val) SKM_sk_set(CMS_CertificateChoices, (st), (i), (val)) +#define sk_CMS_CertificateChoices_zero(st) SKM_sk_zero(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_push(st, val) SKM_sk_push(CMS_CertificateChoices, (st), (val)) +#define sk_CMS_CertificateChoices_unshift(st, val) SKM_sk_unshift(CMS_CertificateChoices, (st), (val)) +#define sk_CMS_CertificateChoices_find(st, val) SKM_sk_find(CMS_CertificateChoices, (st), (val)) +#define sk_CMS_CertificateChoices_find_ex(st, val) SKM_sk_find_ex(CMS_CertificateChoices, (st), (val)) +#define sk_CMS_CertificateChoices_delete(st, i) SKM_sk_delete(CMS_CertificateChoices, (st), (i)) +#define sk_CMS_CertificateChoices_delete_ptr(st, ptr) SKM_sk_delete_ptr(CMS_CertificateChoices, (st), (ptr)) +#define sk_CMS_CertificateChoices_insert(st, val, i) SKM_sk_insert(CMS_CertificateChoices, (st), (val), (i)) +#define sk_CMS_CertificateChoices_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CMS_CertificateChoices, (st), (cmp)) +#define sk_CMS_CertificateChoices_dup(st) SKM_sk_dup(CMS_CertificateChoices, st) +#define sk_CMS_CertificateChoices_pop_free(st, free_func) SKM_sk_pop_free(CMS_CertificateChoices, (st), (free_func)) +#define sk_CMS_CertificateChoices_shift(st) SKM_sk_shift(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_pop(st) SKM_sk_pop(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_sort(st) SKM_sk_sort(CMS_CertificateChoices, (st)) +#define sk_CMS_CertificateChoices_is_sorted(st) SKM_sk_is_sorted(CMS_CertificateChoices, (st)) + +#define sk_CMS_RecipientInfo_new(cmp) SKM_sk_new(CMS_RecipientInfo, (cmp)) +#define sk_CMS_RecipientInfo_new_null() SKM_sk_new_null(CMS_RecipientInfo) +#define sk_CMS_RecipientInfo_free(st) SKM_sk_free(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_num(st) SKM_sk_num(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_value(st, i) SKM_sk_value(CMS_RecipientInfo, (st), (i)) +#define sk_CMS_RecipientInfo_set(st, i, val) SKM_sk_set(CMS_RecipientInfo, (st), (i), (val)) +#define sk_CMS_RecipientInfo_zero(st) SKM_sk_zero(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_push(st, val) SKM_sk_push(CMS_RecipientInfo, (st), (val)) +#define sk_CMS_RecipientInfo_unshift(st, val) SKM_sk_unshift(CMS_RecipientInfo, (st), (val)) +#define sk_CMS_RecipientInfo_find(st, val) SKM_sk_find(CMS_RecipientInfo, (st), (val)) +#define sk_CMS_RecipientInfo_find_ex(st, val) SKM_sk_find_ex(CMS_RecipientInfo, (st), (val)) +#define sk_CMS_RecipientInfo_delete(st, i) SKM_sk_delete(CMS_RecipientInfo, (st), (i)) +#define sk_CMS_RecipientInfo_delete_ptr(st, ptr) SKM_sk_delete_ptr(CMS_RecipientInfo, (st), (ptr)) +#define sk_CMS_RecipientInfo_insert(st, val, i) SKM_sk_insert(CMS_RecipientInfo, (st), (val), (i)) +#define sk_CMS_RecipientInfo_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CMS_RecipientInfo, (st), (cmp)) +#define sk_CMS_RecipientInfo_dup(st) SKM_sk_dup(CMS_RecipientInfo, st) +#define sk_CMS_RecipientInfo_pop_free(st, free_func) SKM_sk_pop_free(CMS_RecipientInfo, (st), (free_func)) +#define sk_CMS_RecipientInfo_shift(st) SKM_sk_shift(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_pop(st) SKM_sk_pop(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_sort(st) SKM_sk_sort(CMS_RecipientInfo, (st)) +#define sk_CMS_RecipientInfo_is_sorted(st) SKM_sk_is_sorted(CMS_RecipientInfo, (st)) + +#define sk_CMS_RevocationInfoChoice_new(cmp) SKM_sk_new(CMS_RevocationInfoChoice, (cmp)) +#define sk_CMS_RevocationInfoChoice_new_null() SKM_sk_new_null(CMS_RevocationInfoChoice) +#define sk_CMS_RevocationInfoChoice_free(st) SKM_sk_free(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_num(st) SKM_sk_num(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_value(st, i) SKM_sk_value(CMS_RevocationInfoChoice, (st), (i)) +#define sk_CMS_RevocationInfoChoice_set(st, i, val) SKM_sk_set(CMS_RevocationInfoChoice, (st), (i), (val)) +#define sk_CMS_RevocationInfoChoice_zero(st) SKM_sk_zero(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_push(st, val) SKM_sk_push(CMS_RevocationInfoChoice, (st), (val)) +#define sk_CMS_RevocationInfoChoice_unshift(st, val) SKM_sk_unshift(CMS_RevocationInfoChoice, (st), (val)) +#define sk_CMS_RevocationInfoChoice_find(st, val) SKM_sk_find(CMS_RevocationInfoChoice, (st), (val)) +#define sk_CMS_RevocationInfoChoice_find_ex(st, val) SKM_sk_find_ex(CMS_RevocationInfoChoice, (st), (val)) +#define sk_CMS_RevocationInfoChoice_delete(st, i) SKM_sk_delete(CMS_RevocationInfoChoice, (st), (i)) +#define sk_CMS_RevocationInfoChoice_delete_ptr(st, ptr) SKM_sk_delete_ptr(CMS_RevocationInfoChoice, (st), (ptr)) +#define sk_CMS_RevocationInfoChoice_insert(st, val, i) SKM_sk_insert(CMS_RevocationInfoChoice, (st), (val), (i)) +#define sk_CMS_RevocationInfoChoice_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CMS_RevocationInfoChoice, (st), (cmp)) +#define sk_CMS_RevocationInfoChoice_dup(st) SKM_sk_dup(CMS_RevocationInfoChoice, st) +#define sk_CMS_RevocationInfoChoice_pop_free(st, free_func) SKM_sk_pop_free(CMS_RevocationInfoChoice, (st), (free_func)) +#define sk_CMS_RevocationInfoChoice_shift(st) SKM_sk_shift(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_pop(st) SKM_sk_pop(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_sort(st) SKM_sk_sort(CMS_RevocationInfoChoice, (st)) +#define sk_CMS_RevocationInfoChoice_is_sorted(st) SKM_sk_is_sorted(CMS_RevocationInfoChoice, (st)) + +#define sk_CMS_SignerInfo_new(cmp) SKM_sk_new(CMS_SignerInfo, (cmp)) +#define sk_CMS_SignerInfo_new_null() SKM_sk_new_null(CMS_SignerInfo) +#define sk_CMS_SignerInfo_free(st) SKM_sk_free(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_num(st) SKM_sk_num(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_value(st, i) SKM_sk_value(CMS_SignerInfo, (st), (i)) +#define sk_CMS_SignerInfo_set(st, i, val) SKM_sk_set(CMS_SignerInfo, (st), (i), (val)) +#define sk_CMS_SignerInfo_zero(st) SKM_sk_zero(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_push(st, val) SKM_sk_push(CMS_SignerInfo, (st), (val)) +#define sk_CMS_SignerInfo_unshift(st, val) SKM_sk_unshift(CMS_SignerInfo, (st), (val)) +#define sk_CMS_SignerInfo_find(st, val) SKM_sk_find(CMS_SignerInfo, (st), (val)) +#define sk_CMS_SignerInfo_find_ex(st, val) SKM_sk_find_ex(CMS_SignerInfo, (st), (val)) +#define sk_CMS_SignerInfo_delete(st, i) SKM_sk_delete(CMS_SignerInfo, (st), (i)) +#define sk_CMS_SignerInfo_delete_ptr(st, ptr) SKM_sk_delete_ptr(CMS_SignerInfo, (st), (ptr)) +#define sk_CMS_SignerInfo_insert(st, val, i) SKM_sk_insert(CMS_SignerInfo, (st), (val), (i)) +#define sk_CMS_SignerInfo_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CMS_SignerInfo, (st), (cmp)) +#define sk_CMS_SignerInfo_dup(st) SKM_sk_dup(CMS_SignerInfo, st) +#define sk_CMS_SignerInfo_pop_free(st, free_func) SKM_sk_pop_free(CMS_SignerInfo, (st), (free_func)) +#define sk_CMS_SignerInfo_shift(st) SKM_sk_shift(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_pop(st) SKM_sk_pop(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_sort(st) SKM_sk_sort(CMS_SignerInfo, (st)) +#define sk_CMS_SignerInfo_is_sorted(st) SKM_sk_is_sorted(CMS_SignerInfo, (st)) + +#define sk_CONF_IMODULE_new(cmp) SKM_sk_new(CONF_IMODULE, (cmp)) +#define sk_CONF_IMODULE_new_null() SKM_sk_new_null(CONF_IMODULE) +#define sk_CONF_IMODULE_free(st) SKM_sk_free(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_num(st) SKM_sk_num(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_value(st, i) SKM_sk_value(CONF_IMODULE, (st), (i)) +#define sk_CONF_IMODULE_set(st, i, val) SKM_sk_set(CONF_IMODULE, (st), (i), (val)) +#define sk_CONF_IMODULE_zero(st) SKM_sk_zero(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_push(st, val) SKM_sk_push(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_unshift(st, val) SKM_sk_unshift(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_find(st, val) SKM_sk_find(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_find_ex(st, val) SKM_sk_find_ex(CONF_IMODULE, (st), (val)) +#define sk_CONF_IMODULE_delete(st, i) SKM_sk_delete(CONF_IMODULE, (st), (i)) +#define sk_CONF_IMODULE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_IMODULE, (st), (ptr)) +#define sk_CONF_IMODULE_insert(st, val, i) SKM_sk_insert(CONF_IMODULE, (st), (val), (i)) +#define sk_CONF_IMODULE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_IMODULE, (st), (cmp)) +#define sk_CONF_IMODULE_dup(st) SKM_sk_dup(CONF_IMODULE, st) +#define sk_CONF_IMODULE_pop_free(st, free_func) SKM_sk_pop_free(CONF_IMODULE, (st), (free_func)) +#define sk_CONF_IMODULE_shift(st) SKM_sk_shift(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_pop(st) SKM_sk_pop(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_sort(st) SKM_sk_sort(CONF_IMODULE, (st)) +#define sk_CONF_IMODULE_is_sorted(st) SKM_sk_is_sorted(CONF_IMODULE, (st)) + +#define sk_CONF_MODULE_new(cmp) SKM_sk_new(CONF_MODULE, (cmp)) +#define sk_CONF_MODULE_new_null() SKM_sk_new_null(CONF_MODULE) +#define sk_CONF_MODULE_free(st) SKM_sk_free(CONF_MODULE, (st)) +#define sk_CONF_MODULE_num(st) SKM_sk_num(CONF_MODULE, (st)) +#define sk_CONF_MODULE_value(st, i) SKM_sk_value(CONF_MODULE, (st), (i)) +#define sk_CONF_MODULE_set(st, i, val) SKM_sk_set(CONF_MODULE, (st), (i), (val)) +#define sk_CONF_MODULE_zero(st) SKM_sk_zero(CONF_MODULE, (st)) +#define sk_CONF_MODULE_push(st, val) SKM_sk_push(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_unshift(st, val) SKM_sk_unshift(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_find(st, val) SKM_sk_find(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_find_ex(st, val) SKM_sk_find_ex(CONF_MODULE, (st), (val)) +#define sk_CONF_MODULE_delete(st, i) SKM_sk_delete(CONF_MODULE, (st), (i)) +#define sk_CONF_MODULE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_MODULE, (st), (ptr)) +#define sk_CONF_MODULE_insert(st, val, i) SKM_sk_insert(CONF_MODULE, (st), (val), (i)) +#define sk_CONF_MODULE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_MODULE, (st), (cmp)) +#define sk_CONF_MODULE_dup(st) SKM_sk_dup(CONF_MODULE, st) +#define sk_CONF_MODULE_pop_free(st, free_func) SKM_sk_pop_free(CONF_MODULE, (st), (free_func)) +#define sk_CONF_MODULE_shift(st) SKM_sk_shift(CONF_MODULE, (st)) +#define sk_CONF_MODULE_pop(st) SKM_sk_pop(CONF_MODULE, (st)) +#define sk_CONF_MODULE_sort(st) SKM_sk_sort(CONF_MODULE, (st)) +#define sk_CONF_MODULE_is_sorted(st) SKM_sk_is_sorted(CONF_MODULE, (st)) + +#define sk_CONF_VALUE_new(cmp) SKM_sk_new(CONF_VALUE, (cmp)) +#define sk_CONF_VALUE_new_null() SKM_sk_new_null(CONF_VALUE) +#define sk_CONF_VALUE_free(st) SKM_sk_free(CONF_VALUE, (st)) +#define sk_CONF_VALUE_num(st) SKM_sk_num(CONF_VALUE, (st)) +#define sk_CONF_VALUE_value(st, i) SKM_sk_value(CONF_VALUE, (st), (i)) +#define sk_CONF_VALUE_set(st, i, val) SKM_sk_set(CONF_VALUE, (st), (i), (val)) +#define sk_CONF_VALUE_zero(st) SKM_sk_zero(CONF_VALUE, (st)) +#define sk_CONF_VALUE_push(st, val) SKM_sk_push(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_unshift(st, val) SKM_sk_unshift(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_find(st, val) SKM_sk_find(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_find_ex(st, val) SKM_sk_find_ex(CONF_VALUE, (st), (val)) +#define sk_CONF_VALUE_delete(st, i) SKM_sk_delete(CONF_VALUE, (st), (i)) +#define sk_CONF_VALUE_delete_ptr(st, ptr) SKM_sk_delete_ptr(CONF_VALUE, (st), (ptr)) +#define sk_CONF_VALUE_insert(st, val, i) SKM_sk_insert(CONF_VALUE, (st), (val), (i)) +#define sk_CONF_VALUE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CONF_VALUE, (st), (cmp)) +#define sk_CONF_VALUE_dup(st) SKM_sk_dup(CONF_VALUE, st) +#define sk_CONF_VALUE_pop_free(st, free_func) SKM_sk_pop_free(CONF_VALUE, (st), (free_func)) +#define sk_CONF_VALUE_shift(st) SKM_sk_shift(CONF_VALUE, (st)) +#define sk_CONF_VALUE_pop(st) SKM_sk_pop(CONF_VALUE, (st)) +#define sk_CONF_VALUE_sort(st) SKM_sk_sort(CONF_VALUE, (st)) +#define sk_CONF_VALUE_is_sorted(st) SKM_sk_is_sorted(CONF_VALUE, (st)) + +#define sk_CRYPTO_EX_DATA_FUNCS_new(cmp) SKM_sk_new(CRYPTO_EX_DATA_FUNCS, (cmp)) +#define sk_CRYPTO_EX_DATA_FUNCS_new_null() SKM_sk_new_null(CRYPTO_EX_DATA_FUNCS) +#define sk_CRYPTO_EX_DATA_FUNCS_free(st) SKM_sk_free(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_num(st) SKM_sk_num(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_value(st, i) SKM_sk_value(CRYPTO_EX_DATA_FUNCS, (st), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_set(st, i, val) SKM_sk_set(CRYPTO_EX_DATA_FUNCS, (st), (i), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_zero(st) SKM_sk_zero(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_push(st, val) SKM_sk_push(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_unshift(st, val) SKM_sk_unshift(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_find(st, val) SKM_sk_find(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_find_ex(st, val) SKM_sk_find_ex(CRYPTO_EX_DATA_FUNCS, (st), (val)) +#define sk_CRYPTO_EX_DATA_FUNCS_delete(st, i) SKM_sk_delete(CRYPTO_EX_DATA_FUNCS, (st), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_delete_ptr(st, ptr) SKM_sk_delete_ptr(CRYPTO_EX_DATA_FUNCS, (st), (ptr)) +#define sk_CRYPTO_EX_DATA_FUNCS_insert(st, val, i) SKM_sk_insert(CRYPTO_EX_DATA_FUNCS, (st), (val), (i)) +#define sk_CRYPTO_EX_DATA_FUNCS_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CRYPTO_EX_DATA_FUNCS, (st), (cmp)) +#define sk_CRYPTO_EX_DATA_FUNCS_dup(st) SKM_sk_dup(CRYPTO_EX_DATA_FUNCS, st) +#define sk_CRYPTO_EX_DATA_FUNCS_pop_free(st, free_func) SKM_sk_pop_free(CRYPTO_EX_DATA_FUNCS, (st), (free_func)) +#define sk_CRYPTO_EX_DATA_FUNCS_shift(st) SKM_sk_shift(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_pop(st) SKM_sk_pop(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_sort(st) SKM_sk_sort(CRYPTO_EX_DATA_FUNCS, (st)) +#define sk_CRYPTO_EX_DATA_FUNCS_is_sorted(st) SKM_sk_is_sorted(CRYPTO_EX_DATA_FUNCS, (st)) + +#define sk_CRYPTO_dynlock_new(cmp) SKM_sk_new(CRYPTO_dynlock, (cmp)) +#define sk_CRYPTO_dynlock_new_null() SKM_sk_new_null(CRYPTO_dynlock) +#define sk_CRYPTO_dynlock_free(st) SKM_sk_free(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_num(st) SKM_sk_num(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_value(st, i) SKM_sk_value(CRYPTO_dynlock, (st), (i)) +#define sk_CRYPTO_dynlock_set(st, i, val) SKM_sk_set(CRYPTO_dynlock, (st), (i), (val)) +#define sk_CRYPTO_dynlock_zero(st) SKM_sk_zero(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_push(st, val) SKM_sk_push(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_unshift(st, val) SKM_sk_unshift(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_find(st, val) SKM_sk_find(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_find_ex(st, val) SKM_sk_find_ex(CRYPTO_dynlock, (st), (val)) +#define sk_CRYPTO_dynlock_delete(st, i) SKM_sk_delete(CRYPTO_dynlock, (st), (i)) +#define sk_CRYPTO_dynlock_delete_ptr(st, ptr) SKM_sk_delete_ptr(CRYPTO_dynlock, (st), (ptr)) +#define sk_CRYPTO_dynlock_insert(st, val, i) SKM_sk_insert(CRYPTO_dynlock, (st), (val), (i)) +#define sk_CRYPTO_dynlock_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(CRYPTO_dynlock, (st), (cmp)) +#define sk_CRYPTO_dynlock_dup(st) SKM_sk_dup(CRYPTO_dynlock, st) +#define sk_CRYPTO_dynlock_pop_free(st, free_func) SKM_sk_pop_free(CRYPTO_dynlock, (st), (free_func)) +#define sk_CRYPTO_dynlock_shift(st) SKM_sk_shift(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_pop(st) SKM_sk_pop(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_sort(st) SKM_sk_sort(CRYPTO_dynlock, (st)) +#define sk_CRYPTO_dynlock_is_sorted(st) SKM_sk_is_sorted(CRYPTO_dynlock, (st)) + +#define sk_DIST_POINT_new(cmp) SKM_sk_new(DIST_POINT, (cmp)) +#define sk_DIST_POINT_new_null() SKM_sk_new_null(DIST_POINT) +#define sk_DIST_POINT_free(st) SKM_sk_free(DIST_POINT, (st)) +#define sk_DIST_POINT_num(st) SKM_sk_num(DIST_POINT, (st)) +#define sk_DIST_POINT_value(st, i) SKM_sk_value(DIST_POINT, (st), (i)) +#define sk_DIST_POINT_set(st, i, val) SKM_sk_set(DIST_POINT, (st), (i), (val)) +#define sk_DIST_POINT_zero(st) SKM_sk_zero(DIST_POINT, (st)) +#define sk_DIST_POINT_push(st, val) SKM_sk_push(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_unshift(st, val) SKM_sk_unshift(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_find(st, val) SKM_sk_find(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_find_ex(st, val) SKM_sk_find_ex(DIST_POINT, (st), (val)) +#define sk_DIST_POINT_delete(st, i) SKM_sk_delete(DIST_POINT, (st), (i)) +#define sk_DIST_POINT_delete_ptr(st, ptr) SKM_sk_delete_ptr(DIST_POINT, (st), (ptr)) +#define sk_DIST_POINT_insert(st, val, i) SKM_sk_insert(DIST_POINT, (st), (val), (i)) +#define sk_DIST_POINT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(DIST_POINT, (st), (cmp)) +#define sk_DIST_POINT_dup(st) SKM_sk_dup(DIST_POINT, st) +#define sk_DIST_POINT_pop_free(st, free_func) SKM_sk_pop_free(DIST_POINT, (st), (free_func)) +#define sk_DIST_POINT_shift(st) SKM_sk_shift(DIST_POINT, (st)) +#define sk_DIST_POINT_pop(st) SKM_sk_pop(DIST_POINT, (st)) +#define sk_DIST_POINT_sort(st) SKM_sk_sort(DIST_POINT, (st)) +#define sk_DIST_POINT_is_sorted(st) SKM_sk_is_sorted(DIST_POINT, (st)) + +#define sk_ENGINE_new(cmp) SKM_sk_new(ENGINE, (cmp)) +#define sk_ENGINE_new_null() SKM_sk_new_null(ENGINE) +#define sk_ENGINE_free(st) SKM_sk_free(ENGINE, (st)) +#define sk_ENGINE_num(st) SKM_sk_num(ENGINE, (st)) +#define sk_ENGINE_value(st, i) SKM_sk_value(ENGINE, (st), (i)) +#define sk_ENGINE_set(st, i, val) SKM_sk_set(ENGINE, (st), (i), (val)) +#define sk_ENGINE_zero(st) SKM_sk_zero(ENGINE, (st)) +#define sk_ENGINE_push(st, val) SKM_sk_push(ENGINE, (st), (val)) +#define sk_ENGINE_unshift(st, val) SKM_sk_unshift(ENGINE, (st), (val)) +#define sk_ENGINE_find(st, val) SKM_sk_find(ENGINE, (st), (val)) +#define sk_ENGINE_find_ex(st, val) SKM_sk_find_ex(ENGINE, (st), (val)) +#define sk_ENGINE_delete(st, i) SKM_sk_delete(ENGINE, (st), (i)) +#define sk_ENGINE_delete_ptr(st, ptr) SKM_sk_delete_ptr(ENGINE, (st), (ptr)) +#define sk_ENGINE_insert(st, val, i) SKM_sk_insert(ENGINE, (st), (val), (i)) +#define sk_ENGINE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ENGINE, (st), (cmp)) +#define sk_ENGINE_dup(st) SKM_sk_dup(ENGINE, st) +#define sk_ENGINE_pop_free(st, free_func) SKM_sk_pop_free(ENGINE, (st), (free_func)) +#define sk_ENGINE_shift(st) SKM_sk_shift(ENGINE, (st)) +#define sk_ENGINE_pop(st) SKM_sk_pop(ENGINE, (st)) +#define sk_ENGINE_sort(st) SKM_sk_sort(ENGINE, (st)) +#define sk_ENGINE_is_sorted(st) SKM_sk_is_sorted(ENGINE, (st)) + +#define sk_ENGINE_CLEANUP_ITEM_new(cmp) SKM_sk_new(ENGINE_CLEANUP_ITEM, (cmp)) +#define sk_ENGINE_CLEANUP_ITEM_new_null() SKM_sk_new_null(ENGINE_CLEANUP_ITEM) +#define sk_ENGINE_CLEANUP_ITEM_free(st) SKM_sk_free(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_num(st) SKM_sk_num(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_value(st, i) SKM_sk_value(ENGINE_CLEANUP_ITEM, (st), (i)) +#define sk_ENGINE_CLEANUP_ITEM_set(st, i, val) SKM_sk_set(ENGINE_CLEANUP_ITEM, (st), (i), (val)) +#define sk_ENGINE_CLEANUP_ITEM_zero(st) SKM_sk_zero(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_push(st, val) SKM_sk_push(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_unshift(st, val) SKM_sk_unshift(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_find(st, val) SKM_sk_find(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_find_ex(st, val) SKM_sk_find_ex(ENGINE_CLEANUP_ITEM, (st), (val)) +#define sk_ENGINE_CLEANUP_ITEM_delete(st, i) SKM_sk_delete(ENGINE_CLEANUP_ITEM, (st), (i)) +#define sk_ENGINE_CLEANUP_ITEM_delete_ptr(st, ptr) SKM_sk_delete_ptr(ENGINE_CLEANUP_ITEM, (st), (ptr)) +#define sk_ENGINE_CLEANUP_ITEM_insert(st, val, i) SKM_sk_insert(ENGINE_CLEANUP_ITEM, (st), (val), (i)) +#define sk_ENGINE_CLEANUP_ITEM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ENGINE_CLEANUP_ITEM, (st), (cmp)) +#define sk_ENGINE_CLEANUP_ITEM_dup(st) SKM_sk_dup(ENGINE_CLEANUP_ITEM, st) +#define sk_ENGINE_CLEANUP_ITEM_pop_free(st, free_func) SKM_sk_pop_free(ENGINE_CLEANUP_ITEM, (st), (free_func)) +#define sk_ENGINE_CLEANUP_ITEM_shift(st) SKM_sk_shift(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_pop(st) SKM_sk_pop(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_sort(st) SKM_sk_sort(ENGINE_CLEANUP_ITEM, (st)) +#define sk_ENGINE_CLEANUP_ITEM_is_sorted(st) SKM_sk_is_sorted(ENGINE_CLEANUP_ITEM, (st)) + +#define sk_ESS_CERT_ID_new(cmp) SKM_sk_new(ESS_CERT_ID, (cmp)) +#define sk_ESS_CERT_ID_new_null() SKM_sk_new_null(ESS_CERT_ID) +#define sk_ESS_CERT_ID_free(st) SKM_sk_free(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_num(st) SKM_sk_num(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_value(st, i) SKM_sk_value(ESS_CERT_ID, (st), (i)) +#define sk_ESS_CERT_ID_set(st, i, val) SKM_sk_set(ESS_CERT_ID, (st), (i), (val)) +#define sk_ESS_CERT_ID_zero(st) SKM_sk_zero(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_push(st, val) SKM_sk_push(ESS_CERT_ID, (st), (val)) +#define sk_ESS_CERT_ID_unshift(st, val) SKM_sk_unshift(ESS_CERT_ID, (st), (val)) +#define sk_ESS_CERT_ID_find(st, val) SKM_sk_find(ESS_CERT_ID, (st), (val)) +#define sk_ESS_CERT_ID_find_ex(st, val) SKM_sk_find_ex(ESS_CERT_ID, (st), (val)) +#define sk_ESS_CERT_ID_delete(st, i) SKM_sk_delete(ESS_CERT_ID, (st), (i)) +#define sk_ESS_CERT_ID_delete_ptr(st, ptr) SKM_sk_delete_ptr(ESS_CERT_ID, (st), (ptr)) +#define sk_ESS_CERT_ID_insert(st, val, i) SKM_sk_insert(ESS_CERT_ID, (st), (val), (i)) +#define sk_ESS_CERT_ID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(ESS_CERT_ID, (st), (cmp)) +#define sk_ESS_CERT_ID_dup(st) SKM_sk_dup(ESS_CERT_ID, st) +#define sk_ESS_CERT_ID_pop_free(st, free_func) SKM_sk_pop_free(ESS_CERT_ID, (st), (free_func)) +#define sk_ESS_CERT_ID_shift(st) SKM_sk_shift(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_pop(st) SKM_sk_pop(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_sort(st) SKM_sk_sort(ESS_CERT_ID, (st)) +#define sk_ESS_CERT_ID_is_sorted(st) SKM_sk_is_sorted(ESS_CERT_ID, (st)) + +#define sk_EVP_MD_new(cmp) SKM_sk_new(EVP_MD, (cmp)) +#define sk_EVP_MD_new_null() SKM_sk_new_null(EVP_MD) +#define sk_EVP_MD_free(st) SKM_sk_free(EVP_MD, (st)) +#define sk_EVP_MD_num(st) SKM_sk_num(EVP_MD, (st)) +#define sk_EVP_MD_value(st, i) SKM_sk_value(EVP_MD, (st), (i)) +#define sk_EVP_MD_set(st, i, val) SKM_sk_set(EVP_MD, (st), (i), (val)) +#define sk_EVP_MD_zero(st) SKM_sk_zero(EVP_MD, (st)) +#define sk_EVP_MD_push(st, val) SKM_sk_push(EVP_MD, (st), (val)) +#define sk_EVP_MD_unshift(st, val) SKM_sk_unshift(EVP_MD, (st), (val)) +#define sk_EVP_MD_find(st, val) SKM_sk_find(EVP_MD, (st), (val)) +#define sk_EVP_MD_find_ex(st, val) SKM_sk_find_ex(EVP_MD, (st), (val)) +#define sk_EVP_MD_delete(st, i) SKM_sk_delete(EVP_MD, (st), (i)) +#define sk_EVP_MD_delete_ptr(st, ptr) SKM_sk_delete_ptr(EVP_MD, (st), (ptr)) +#define sk_EVP_MD_insert(st, val, i) SKM_sk_insert(EVP_MD, (st), (val), (i)) +#define sk_EVP_MD_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(EVP_MD, (st), (cmp)) +#define sk_EVP_MD_dup(st) SKM_sk_dup(EVP_MD, st) +#define sk_EVP_MD_pop_free(st, free_func) SKM_sk_pop_free(EVP_MD, (st), (free_func)) +#define sk_EVP_MD_shift(st) SKM_sk_shift(EVP_MD, (st)) +#define sk_EVP_MD_pop(st) SKM_sk_pop(EVP_MD, (st)) +#define sk_EVP_MD_sort(st) SKM_sk_sort(EVP_MD, (st)) +#define sk_EVP_MD_is_sorted(st) SKM_sk_is_sorted(EVP_MD, (st)) + +#define sk_EVP_PBE_CTL_new(cmp) SKM_sk_new(EVP_PBE_CTL, (cmp)) +#define sk_EVP_PBE_CTL_new_null() SKM_sk_new_null(EVP_PBE_CTL) +#define sk_EVP_PBE_CTL_free(st) SKM_sk_free(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_num(st) SKM_sk_num(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_value(st, i) SKM_sk_value(EVP_PBE_CTL, (st), (i)) +#define sk_EVP_PBE_CTL_set(st, i, val) SKM_sk_set(EVP_PBE_CTL, (st), (i), (val)) +#define sk_EVP_PBE_CTL_zero(st) SKM_sk_zero(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_push(st, val) SKM_sk_push(EVP_PBE_CTL, (st), (val)) +#define sk_EVP_PBE_CTL_unshift(st, val) SKM_sk_unshift(EVP_PBE_CTL, (st), (val)) +#define sk_EVP_PBE_CTL_find(st, val) SKM_sk_find(EVP_PBE_CTL, (st), (val)) +#define sk_EVP_PBE_CTL_find_ex(st, val) SKM_sk_find_ex(EVP_PBE_CTL, (st), (val)) +#define sk_EVP_PBE_CTL_delete(st, i) SKM_sk_delete(EVP_PBE_CTL, (st), (i)) +#define sk_EVP_PBE_CTL_delete_ptr(st, ptr) SKM_sk_delete_ptr(EVP_PBE_CTL, (st), (ptr)) +#define sk_EVP_PBE_CTL_insert(st, val, i) SKM_sk_insert(EVP_PBE_CTL, (st), (val), (i)) +#define sk_EVP_PBE_CTL_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(EVP_PBE_CTL, (st), (cmp)) +#define sk_EVP_PBE_CTL_dup(st) SKM_sk_dup(EVP_PBE_CTL, st) +#define sk_EVP_PBE_CTL_pop_free(st, free_func) SKM_sk_pop_free(EVP_PBE_CTL, (st), (free_func)) +#define sk_EVP_PBE_CTL_shift(st) SKM_sk_shift(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_pop(st) SKM_sk_pop(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_sort(st) SKM_sk_sort(EVP_PBE_CTL, (st)) +#define sk_EVP_PBE_CTL_is_sorted(st) SKM_sk_is_sorted(EVP_PBE_CTL, (st)) + +#define sk_EVP_PKEY_ASN1_METHOD_new(cmp) SKM_sk_new(EVP_PKEY_ASN1_METHOD, (cmp)) +#define sk_EVP_PKEY_ASN1_METHOD_new_null() SKM_sk_new_null(EVP_PKEY_ASN1_METHOD) +#define sk_EVP_PKEY_ASN1_METHOD_free(st) SKM_sk_free(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_num(st) SKM_sk_num(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_value(st, i) SKM_sk_value(EVP_PKEY_ASN1_METHOD, (st), (i)) +#define sk_EVP_PKEY_ASN1_METHOD_set(st, i, val) SKM_sk_set(EVP_PKEY_ASN1_METHOD, (st), (i), (val)) +#define sk_EVP_PKEY_ASN1_METHOD_zero(st) SKM_sk_zero(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_push(st, val) SKM_sk_push(EVP_PKEY_ASN1_METHOD, (st), (val)) +#define sk_EVP_PKEY_ASN1_METHOD_unshift(st, val) SKM_sk_unshift(EVP_PKEY_ASN1_METHOD, (st), (val)) +#define sk_EVP_PKEY_ASN1_METHOD_find(st, val) SKM_sk_find(EVP_PKEY_ASN1_METHOD, (st), (val)) +#define sk_EVP_PKEY_ASN1_METHOD_find_ex(st, val) SKM_sk_find_ex(EVP_PKEY_ASN1_METHOD, (st), (val)) +#define sk_EVP_PKEY_ASN1_METHOD_delete(st, i) SKM_sk_delete(EVP_PKEY_ASN1_METHOD, (st), (i)) +#define sk_EVP_PKEY_ASN1_METHOD_delete_ptr(st, ptr) SKM_sk_delete_ptr(EVP_PKEY_ASN1_METHOD, (st), (ptr)) +#define sk_EVP_PKEY_ASN1_METHOD_insert(st, val, i) SKM_sk_insert(EVP_PKEY_ASN1_METHOD, (st), (val), (i)) +#define sk_EVP_PKEY_ASN1_METHOD_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(EVP_PKEY_ASN1_METHOD, (st), (cmp)) +#define sk_EVP_PKEY_ASN1_METHOD_dup(st) SKM_sk_dup(EVP_PKEY_ASN1_METHOD, st) +#define sk_EVP_PKEY_ASN1_METHOD_pop_free(st, free_func) SKM_sk_pop_free(EVP_PKEY_ASN1_METHOD, (st), (free_func)) +#define sk_EVP_PKEY_ASN1_METHOD_shift(st) SKM_sk_shift(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_pop(st) SKM_sk_pop(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_sort(st) SKM_sk_sort(EVP_PKEY_ASN1_METHOD, (st)) +#define sk_EVP_PKEY_ASN1_METHOD_is_sorted(st) SKM_sk_is_sorted(EVP_PKEY_ASN1_METHOD, (st)) + +#define sk_EVP_PKEY_METHOD_new(cmp) SKM_sk_new(EVP_PKEY_METHOD, (cmp)) +#define sk_EVP_PKEY_METHOD_new_null() SKM_sk_new_null(EVP_PKEY_METHOD) +#define sk_EVP_PKEY_METHOD_free(st) SKM_sk_free(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_num(st) SKM_sk_num(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_value(st, i) SKM_sk_value(EVP_PKEY_METHOD, (st), (i)) +#define sk_EVP_PKEY_METHOD_set(st, i, val) SKM_sk_set(EVP_PKEY_METHOD, (st), (i), (val)) +#define sk_EVP_PKEY_METHOD_zero(st) SKM_sk_zero(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_push(st, val) SKM_sk_push(EVP_PKEY_METHOD, (st), (val)) +#define sk_EVP_PKEY_METHOD_unshift(st, val) SKM_sk_unshift(EVP_PKEY_METHOD, (st), (val)) +#define sk_EVP_PKEY_METHOD_find(st, val) SKM_sk_find(EVP_PKEY_METHOD, (st), (val)) +#define sk_EVP_PKEY_METHOD_find_ex(st, val) SKM_sk_find_ex(EVP_PKEY_METHOD, (st), (val)) +#define sk_EVP_PKEY_METHOD_delete(st, i) SKM_sk_delete(EVP_PKEY_METHOD, (st), (i)) +#define sk_EVP_PKEY_METHOD_delete_ptr(st, ptr) SKM_sk_delete_ptr(EVP_PKEY_METHOD, (st), (ptr)) +#define sk_EVP_PKEY_METHOD_insert(st, val, i) SKM_sk_insert(EVP_PKEY_METHOD, (st), (val), (i)) +#define sk_EVP_PKEY_METHOD_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(EVP_PKEY_METHOD, (st), (cmp)) +#define sk_EVP_PKEY_METHOD_dup(st) SKM_sk_dup(EVP_PKEY_METHOD, st) +#define sk_EVP_PKEY_METHOD_pop_free(st, free_func) SKM_sk_pop_free(EVP_PKEY_METHOD, (st), (free_func)) +#define sk_EVP_PKEY_METHOD_shift(st) SKM_sk_shift(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_pop(st) SKM_sk_pop(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_sort(st) SKM_sk_sort(EVP_PKEY_METHOD, (st)) +#define sk_EVP_PKEY_METHOD_is_sorted(st) SKM_sk_is_sorted(EVP_PKEY_METHOD, (st)) + +#define sk_GENERAL_NAME_new(cmp) SKM_sk_new(GENERAL_NAME, (cmp)) +#define sk_GENERAL_NAME_new_null() SKM_sk_new_null(GENERAL_NAME) +#define sk_GENERAL_NAME_free(st) SKM_sk_free(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_num(st) SKM_sk_num(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_value(st, i) SKM_sk_value(GENERAL_NAME, (st), (i)) +#define sk_GENERAL_NAME_set(st, i, val) SKM_sk_set(GENERAL_NAME, (st), (i), (val)) +#define sk_GENERAL_NAME_zero(st) SKM_sk_zero(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_push(st, val) SKM_sk_push(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_unshift(st, val) SKM_sk_unshift(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_find(st, val) SKM_sk_find(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_find_ex(st, val) SKM_sk_find_ex(GENERAL_NAME, (st), (val)) +#define sk_GENERAL_NAME_delete(st, i) SKM_sk_delete(GENERAL_NAME, (st), (i)) +#define sk_GENERAL_NAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(GENERAL_NAME, (st), (ptr)) +#define sk_GENERAL_NAME_insert(st, val, i) SKM_sk_insert(GENERAL_NAME, (st), (val), (i)) +#define sk_GENERAL_NAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(GENERAL_NAME, (st), (cmp)) +#define sk_GENERAL_NAME_dup(st) SKM_sk_dup(GENERAL_NAME, st) +#define sk_GENERAL_NAME_pop_free(st, free_func) SKM_sk_pop_free(GENERAL_NAME, (st), (free_func)) +#define sk_GENERAL_NAME_shift(st) SKM_sk_shift(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_pop(st) SKM_sk_pop(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_sort(st) SKM_sk_sort(GENERAL_NAME, (st)) +#define sk_GENERAL_NAME_is_sorted(st) SKM_sk_is_sorted(GENERAL_NAME, (st)) + +#define sk_GENERAL_NAMES_new(cmp) SKM_sk_new(GENERAL_NAMES, (cmp)) +#define sk_GENERAL_NAMES_new_null() SKM_sk_new_null(GENERAL_NAMES) +#define sk_GENERAL_NAMES_free(st) SKM_sk_free(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_num(st) SKM_sk_num(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_value(st, i) SKM_sk_value(GENERAL_NAMES, (st), (i)) +#define sk_GENERAL_NAMES_set(st, i, val) SKM_sk_set(GENERAL_NAMES, (st), (i), (val)) +#define sk_GENERAL_NAMES_zero(st) SKM_sk_zero(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_push(st, val) SKM_sk_push(GENERAL_NAMES, (st), (val)) +#define sk_GENERAL_NAMES_unshift(st, val) SKM_sk_unshift(GENERAL_NAMES, (st), (val)) +#define sk_GENERAL_NAMES_find(st, val) SKM_sk_find(GENERAL_NAMES, (st), (val)) +#define sk_GENERAL_NAMES_find_ex(st, val) SKM_sk_find_ex(GENERAL_NAMES, (st), (val)) +#define sk_GENERAL_NAMES_delete(st, i) SKM_sk_delete(GENERAL_NAMES, (st), (i)) +#define sk_GENERAL_NAMES_delete_ptr(st, ptr) SKM_sk_delete_ptr(GENERAL_NAMES, (st), (ptr)) +#define sk_GENERAL_NAMES_insert(st, val, i) SKM_sk_insert(GENERAL_NAMES, (st), (val), (i)) +#define sk_GENERAL_NAMES_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(GENERAL_NAMES, (st), (cmp)) +#define sk_GENERAL_NAMES_dup(st) SKM_sk_dup(GENERAL_NAMES, st) +#define sk_GENERAL_NAMES_pop_free(st, free_func) SKM_sk_pop_free(GENERAL_NAMES, (st), (free_func)) +#define sk_GENERAL_NAMES_shift(st) SKM_sk_shift(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_pop(st) SKM_sk_pop(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_sort(st) SKM_sk_sort(GENERAL_NAMES, (st)) +#define sk_GENERAL_NAMES_is_sorted(st) SKM_sk_is_sorted(GENERAL_NAMES, (st)) + +#define sk_GENERAL_SUBTREE_new(cmp) SKM_sk_new(GENERAL_SUBTREE, (cmp)) +#define sk_GENERAL_SUBTREE_new_null() SKM_sk_new_null(GENERAL_SUBTREE) +#define sk_GENERAL_SUBTREE_free(st) SKM_sk_free(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_num(st) SKM_sk_num(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_value(st, i) SKM_sk_value(GENERAL_SUBTREE, (st), (i)) +#define sk_GENERAL_SUBTREE_set(st, i, val) SKM_sk_set(GENERAL_SUBTREE, (st), (i), (val)) +#define sk_GENERAL_SUBTREE_zero(st) SKM_sk_zero(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_push(st, val) SKM_sk_push(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_unshift(st, val) SKM_sk_unshift(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_find(st, val) SKM_sk_find(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_find_ex(st, val) SKM_sk_find_ex(GENERAL_SUBTREE, (st), (val)) +#define sk_GENERAL_SUBTREE_delete(st, i) SKM_sk_delete(GENERAL_SUBTREE, (st), (i)) +#define sk_GENERAL_SUBTREE_delete_ptr(st, ptr) SKM_sk_delete_ptr(GENERAL_SUBTREE, (st), (ptr)) +#define sk_GENERAL_SUBTREE_insert(st, val, i) SKM_sk_insert(GENERAL_SUBTREE, (st), (val), (i)) +#define sk_GENERAL_SUBTREE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(GENERAL_SUBTREE, (st), (cmp)) +#define sk_GENERAL_SUBTREE_dup(st) SKM_sk_dup(GENERAL_SUBTREE, st) +#define sk_GENERAL_SUBTREE_pop_free(st, free_func) SKM_sk_pop_free(GENERAL_SUBTREE, (st), (free_func)) +#define sk_GENERAL_SUBTREE_shift(st) SKM_sk_shift(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_pop(st) SKM_sk_pop(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_sort(st) SKM_sk_sort(GENERAL_SUBTREE, (st)) +#define sk_GENERAL_SUBTREE_is_sorted(st) SKM_sk_is_sorted(GENERAL_SUBTREE, (st)) + +#define sk_IPAddressFamily_new(cmp) SKM_sk_new(IPAddressFamily, (cmp)) +#define sk_IPAddressFamily_new_null() SKM_sk_new_null(IPAddressFamily) +#define sk_IPAddressFamily_free(st) SKM_sk_free(IPAddressFamily, (st)) +#define sk_IPAddressFamily_num(st) SKM_sk_num(IPAddressFamily, (st)) +#define sk_IPAddressFamily_value(st, i) SKM_sk_value(IPAddressFamily, (st), (i)) +#define sk_IPAddressFamily_set(st, i, val) SKM_sk_set(IPAddressFamily, (st), (i), (val)) +#define sk_IPAddressFamily_zero(st) SKM_sk_zero(IPAddressFamily, (st)) +#define sk_IPAddressFamily_push(st, val) SKM_sk_push(IPAddressFamily, (st), (val)) +#define sk_IPAddressFamily_unshift(st, val) SKM_sk_unshift(IPAddressFamily, (st), (val)) +#define sk_IPAddressFamily_find(st, val) SKM_sk_find(IPAddressFamily, (st), (val)) +#define sk_IPAddressFamily_find_ex(st, val) SKM_sk_find_ex(IPAddressFamily, (st), (val)) +#define sk_IPAddressFamily_delete(st, i) SKM_sk_delete(IPAddressFamily, (st), (i)) +#define sk_IPAddressFamily_delete_ptr(st, ptr) SKM_sk_delete_ptr(IPAddressFamily, (st), (ptr)) +#define sk_IPAddressFamily_insert(st, val, i) SKM_sk_insert(IPAddressFamily, (st), (val), (i)) +#define sk_IPAddressFamily_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(IPAddressFamily, (st), (cmp)) +#define sk_IPAddressFamily_dup(st) SKM_sk_dup(IPAddressFamily, st) +#define sk_IPAddressFamily_pop_free(st, free_func) SKM_sk_pop_free(IPAddressFamily, (st), (free_func)) +#define sk_IPAddressFamily_shift(st) SKM_sk_shift(IPAddressFamily, (st)) +#define sk_IPAddressFamily_pop(st) SKM_sk_pop(IPAddressFamily, (st)) +#define sk_IPAddressFamily_sort(st) SKM_sk_sort(IPAddressFamily, (st)) +#define sk_IPAddressFamily_is_sorted(st) SKM_sk_is_sorted(IPAddressFamily, (st)) + +#define sk_IPAddressOrRange_new(cmp) SKM_sk_new(IPAddressOrRange, (cmp)) +#define sk_IPAddressOrRange_new_null() SKM_sk_new_null(IPAddressOrRange) +#define sk_IPAddressOrRange_free(st) SKM_sk_free(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_num(st) SKM_sk_num(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_value(st, i) SKM_sk_value(IPAddressOrRange, (st), (i)) +#define sk_IPAddressOrRange_set(st, i, val) SKM_sk_set(IPAddressOrRange, (st), (i), (val)) +#define sk_IPAddressOrRange_zero(st) SKM_sk_zero(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_push(st, val) SKM_sk_push(IPAddressOrRange, (st), (val)) +#define sk_IPAddressOrRange_unshift(st, val) SKM_sk_unshift(IPAddressOrRange, (st), (val)) +#define sk_IPAddressOrRange_find(st, val) SKM_sk_find(IPAddressOrRange, (st), (val)) +#define sk_IPAddressOrRange_find_ex(st, val) SKM_sk_find_ex(IPAddressOrRange, (st), (val)) +#define sk_IPAddressOrRange_delete(st, i) SKM_sk_delete(IPAddressOrRange, (st), (i)) +#define sk_IPAddressOrRange_delete_ptr(st, ptr) SKM_sk_delete_ptr(IPAddressOrRange, (st), (ptr)) +#define sk_IPAddressOrRange_insert(st, val, i) SKM_sk_insert(IPAddressOrRange, (st), (val), (i)) +#define sk_IPAddressOrRange_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(IPAddressOrRange, (st), (cmp)) +#define sk_IPAddressOrRange_dup(st) SKM_sk_dup(IPAddressOrRange, st) +#define sk_IPAddressOrRange_pop_free(st, free_func) SKM_sk_pop_free(IPAddressOrRange, (st), (free_func)) +#define sk_IPAddressOrRange_shift(st) SKM_sk_shift(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_pop(st) SKM_sk_pop(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_sort(st) SKM_sk_sort(IPAddressOrRange, (st)) +#define sk_IPAddressOrRange_is_sorted(st) SKM_sk_is_sorted(IPAddressOrRange, (st)) + +#define sk_KRB5_APREQBODY_new(cmp) SKM_sk_new(KRB5_APREQBODY, (cmp)) +#define sk_KRB5_APREQBODY_new_null() SKM_sk_new_null(KRB5_APREQBODY) +#define sk_KRB5_APREQBODY_free(st) SKM_sk_free(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_num(st) SKM_sk_num(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_value(st, i) SKM_sk_value(KRB5_APREQBODY, (st), (i)) +#define sk_KRB5_APREQBODY_set(st, i, val) SKM_sk_set(KRB5_APREQBODY, (st), (i), (val)) +#define sk_KRB5_APREQBODY_zero(st) SKM_sk_zero(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_push(st, val) SKM_sk_push(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_unshift(st, val) SKM_sk_unshift(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_find(st, val) SKM_sk_find(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_APREQBODY, (st), (val)) +#define sk_KRB5_APREQBODY_delete(st, i) SKM_sk_delete(KRB5_APREQBODY, (st), (i)) +#define sk_KRB5_APREQBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_APREQBODY, (st), (ptr)) +#define sk_KRB5_APREQBODY_insert(st, val, i) SKM_sk_insert(KRB5_APREQBODY, (st), (val), (i)) +#define sk_KRB5_APREQBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_APREQBODY, (st), (cmp)) +#define sk_KRB5_APREQBODY_dup(st) SKM_sk_dup(KRB5_APREQBODY, st) +#define sk_KRB5_APREQBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_APREQBODY, (st), (free_func)) +#define sk_KRB5_APREQBODY_shift(st) SKM_sk_shift(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_pop(st) SKM_sk_pop(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_sort(st) SKM_sk_sort(KRB5_APREQBODY, (st)) +#define sk_KRB5_APREQBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_APREQBODY, (st)) + +#define sk_KRB5_AUTHDATA_new(cmp) SKM_sk_new(KRB5_AUTHDATA, (cmp)) +#define sk_KRB5_AUTHDATA_new_null() SKM_sk_new_null(KRB5_AUTHDATA) +#define sk_KRB5_AUTHDATA_free(st) SKM_sk_free(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_num(st) SKM_sk_num(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_value(st, i) SKM_sk_value(KRB5_AUTHDATA, (st), (i)) +#define sk_KRB5_AUTHDATA_set(st, i, val) SKM_sk_set(KRB5_AUTHDATA, (st), (i), (val)) +#define sk_KRB5_AUTHDATA_zero(st) SKM_sk_zero(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_push(st, val) SKM_sk_push(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_unshift(st, val) SKM_sk_unshift(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_find(st, val) SKM_sk_find(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_find_ex(st, val) SKM_sk_find_ex(KRB5_AUTHDATA, (st), (val)) +#define sk_KRB5_AUTHDATA_delete(st, i) SKM_sk_delete(KRB5_AUTHDATA, (st), (i)) +#define sk_KRB5_AUTHDATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_AUTHDATA, (st), (ptr)) +#define sk_KRB5_AUTHDATA_insert(st, val, i) SKM_sk_insert(KRB5_AUTHDATA, (st), (val), (i)) +#define sk_KRB5_AUTHDATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_AUTHDATA, (st), (cmp)) +#define sk_KRB5_AUTHDATA_dup(st) SKM_sk_dup(KRB5_AUTHDATA, st) +#define sk_KRB5_AUTHDATA_pop_free(st, free_func) SKM_sk_pop_free(KRB5_AUTHDATA, (st), (free_func)) +#define sk_KRB5_AUTHDATA_shift(st) SKM_sk_shift(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_pop(st) SKM_sk_pop(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_sort(st) SKM_sk_sort(KRB5_AUTHDATA, (st)) +#define sk_KRB5_AUTHDATA_is_sorted(st) SKM_sk_is_sorted(KRB5_AUTHDATA, (st)) + +#define sk_KRB5_AUTHENTBODY_new(cmp) SKM_sk_new(KRB5_AUTHENTBODY, (cmp)) +#define sk_KRB5_AUTHENTBODY_new_null() SKM_sk_new_null(KRB5_AUTHENTBODY) +#define sk_KRB5_AUTHENTBODY_free(st) SKM_sk_free(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_num(st) SKM_sk_num(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_value(st, i) SKM_sk_value(KRB5_AUTHENTBODY, (st), (i)) +#define sk_KRB5_AUTHENTBODY_set(st, i, val) SKM_sk_set(KRB5_AUTHENTBODY, (st), (i), (val)) +#define sk_KRB5_AUTHENTBODY_zero(st) SKM_sk_zero(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_push(st, val) SKM_sk_push(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_unshift(st, val) SKM_sk_unshift(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_find(st, val) SKM_sk_find(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_AUTHENTBODY, (st), (val)) +#define sk_KRB5_AUTHENTBODY_delete(st, i) SKM_sk_delete(KRB5_AUTHENTBODY, (st), (i)) +#define sk_KRB5_AUTHENTBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_AUTHENTBODY, (st), (ptr)) +#define sk_KRB5_AUTHENTBODY_insert(st, val, i) SKM_sk_insert(KRB5_AUTHENTBODY, (st), (val), (i)) +#define sk_KRB5_AUTHENTBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_AUTHENTBODY, (st), (cmp)) +#define sk_KRB5_AUTHENTBODY_dup(st) SKM_sk_dup(KRB5_AUTHENTBODY, st) +#define sk_KRB5_AUTHENTBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_AUTHENTBODY, (st), (free_func)) +#define sk_KRB5_AUTHENTBODY_shift(st) SKM_sk_shift(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_pop(st) SKM_sk_pop(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_sort(st) SKM_sk_sort(KRB5_AUTHENTBODY, (st)) +#define sk_KRB5_AUTHENTBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_AUTHENTBODY, (st)) + +#define sk_KRB5_CHECKSUM_new(cmp) SKM_sk_new(KRB5_CHECKSUM, (cmp)) +#define sk_KRB5_CHECKSUM_new_null() SKM_sk_new_null(KRB5_CHECKSUM) +#define sk_KRB5_CHECKSUM_free(st) SKM_sk_free(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_num(st) SKM_sk_num(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_value(st, i) SKM_sk_value(KRB5_CHECKSUM, (st), (i)) +#define sk_KRB5_CHECKSUM_set(st, i, val) SKM_sk_set(KRB5_CHECKSUM, (st), (i), (val)) +#define sk_KRB5_CHECKSUM_zero(st) SKM_sk_zero(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_push(st, val) SKM_sk_push(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_unshift(st, val) SKM_sk_unshift(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_find(st, val) SKM_sk_find(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_find_ex(st, val) SKM_sk_find_ex(KRB5_CHECKSUM, (st), (val)) +#define sk_KRB5_CHECKSUM_delete(st, i) SKM_sk_delete(KRB5_CHECKSUM, (st), (i)) +#define sk_KRB5_CHECKSUM_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_CHECKSUM, (st), (ptr)) +#define sk_KRB5_CHECKSUM_insert(st, val, i) SKM_sk_insert(KRB5_CHECKSUM, (st), (val), (i)) +#define sk_KRB5_CHECKSUM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_CHECKSUM, (st), (cmp)) +#define sk_KRB5_CHECKSUM_dup(st) SKM_sk_dup(KRB5_CHECKSUM, st) +#define sk_KRB5_CHECKSUM_pop_free(st, free_func) SKM_sk_pop_free(KRB5_CHECKSUM, (st), (free_func)) +#define sk_KRB5_CHECKSUM_shift(st) SKM_sk_shift(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_pop(st) SKM_sk_pop(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_sort(st) SKM_sk_sort(KRB5_CHECKSUM, (st)) +#define sk_KRB5_CHECKSUM_is_sorted(st) SKM_sk_is_sorted(KRB5_CHECKSUM, (st)) + +#define sk_KRB5_ENCDATA_new(cmp) SKM_sk_new(KRB5_ENCDATA, (cmp)) +#define sk_KRB5_ENCDATA_new_null() SKM_sk_new_null(KRB5_ENCDATA) +#define sk_KRB5_ENCDATA_free(st) SKM_sk_free(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_num(st) SKM_sk_num(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_value(st, i) SKM_sk_value(KRB5_ENCDATA, (st), (i)) +#define sk_KRB5_ENCDATA_set(st, i, val) SKM_sk_set(KRB5_ENCDATA, (st), (i), (val)) +#define sk_KRB5_ENCDATA_zero(st) SKM_sk_zero(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_push(st, val) SKM_sk_push(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_unshift(st, val) SKM_sk_unshift(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_find(st, val) SKM_sk_find(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_find_ex(st, val) SKM_sk_find_ex(KRB5_ENCDATA, (st), (val)) +#define sk_KRB5_ENCDATA_delete(st, i) SKM_sk_delete(KRB5_ENCDATA, (st), (i)) +#define sk_KRB5_ENCDATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_ENCDATA, (st), (ptr)) +#define sk_KRB5_ENCDATA_insert(st, val, i) SKM_sk_insert(KRB5_ENCDATA, (st), (val), (i)) +#define sk_KRB5_ENCDATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_ENCDATA, (st), (cmp)) +#define sk_KRB5_ENCDATA_dup(st) SKM_sk_dup(KRB5_ENCDATA, st) +#define sk_KRB5_ENCDATA_pop_free(st, free_func) SKM_sk_pop_free(KRB5_ENCDATA, (st), (free_func)) +#define sk_KRB5_ENCDATA_shift(st) SKM_sk_shift(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_pop(st) SKM_sk_pop(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_sort(st) SKM_sk_sort(KRB5_ENCDATA, (st)) +#define sk_KRB5_ENCDATA_is_sorted(st) SKM_sk_is_sorted(KRB5_ENCDATA, (st)) + +#define sk_KRB5_ENCKEY_new(cmp) SKM_sk_new(KRB5_ENCKEY, (cmp)) +#define sk_KRB5_ENCKEY_new_null() SKM_sk_new_null(KRB5_ENCKEY) +#define sk_KRB5_ENCKEY_free(st) SKM_sk_free(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_num(st) SKM_sk_num(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_value(st, i) SKM_sk_value(KRB5_ENCKEY, (st), (i)) +#define sk_KRB5_ENCKEY_set(st, i, val) SKM_sk_set(KRB5_ENCKEY, (st), (i), (val)) +#define sk_KRB5_ENCKEY_zero(st) SKM_sk_zero(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_push(st, val) SKM_sk_push(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_unshift(st, val) SKM_sk_unshift(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_find(st, val) SKM_sk_find(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_find_ex(st, val) SKM_sk_find_ex(KRB5_ENCKEY, (st), (val)) +#define sk_KRB5_ENCKEY_delete(st, i) SKM_sk_delete(KRB5_ENCKEY, (st), (i)) +#define sk_KRB5_ENCKEY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_ENCKEY, (st), (ptr)) +#define sk_KRB5_ENCKEY_insert(st, val, i) SKM_sk_insert(KRB5_ENCKEY, (st), (val), (i)) +#define sk_KRB5_ENCKEY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_ENCKEY, (st), (cmp)) +#define sk_KRB5_ENCKEY_dup(st) SKM_sk_dup(KRB5_ENCKEY, st) +#define sk_KRB5_ENCKEY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_ENCKEY, (st), (free_func)) +#define sk_KRB5_ENCKEY_shift(st) SKM_sk_shift(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_pop(st) SKM_sk_pop(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_sort(st) SKM_sk_sort(KRB5_ENCKEY, (st)) +#define sk_KRB5_ENCKEY_is_sorted(st) SKM_sk_is_sorted(KRB5_ENCKEY, (st)) + +#define sk_KRB5_PRINCNAME_new(cmp) SKM_sk_new(KRB5_PRINCNAME, (cmp)) +#define sk_KRB5_PRINCNAME_new_null() SKM_sk_new_null(KRB5_PRINCNAME) +#define sk_KRB5_PRINCNAME_free(st) SKM_sk_free(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_num(st) SKM_sk_num(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_value(st, i) SKM_sk_value(KRB5_PRINCNAME, (st), (i)) +#define sk_KRB5_PRINCNAME_set(st, i, val) SKM_sk_set(KRB5_PRINCNAME, (st), (i), (val)) +#define sk_KRB5_PRINCNAME_zero(st) SKM_sk_zero(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_push(st, val) SKM_sk_push(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_unshift(st, val) SKM_sk_unshift(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_find(st, val) SKM_sk_find(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_find_ex(st, val) SKM_sk_find_ex(KRB5_PRINCNAME, (st), (val)) +#define sk_KRB5_PRINCNAME_delete(st, i) SKM_sk_delete(KRB5_PRINCNAME, (st), (i)) +#define sk_KRB5_PRINCNAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_PRINCNAME, (st), (ptr)) +#define sk_KRB5_PRINCNAME_insert(st, val, i) SKM_sk_insert(KRB5_PRINCNAME, (st), (val), (i)) +#define sk_KRB5_PRINCNAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_PRINCNAME, (st), (cmp)) +#define sk_KRB5_PRINCNAME_dup(st) SKM_sk_dup(KRB5_PRINCNAME, st) +#define sk_KRB5_PRINCNAME_pop_free(st, free_func) SKM_sk_pop_free(KRB5_PRINCNAME, (st), (free_func)) +#define sk_KRB5_PRINCNAME_shift(st) SKM_sk_shift(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_pop(st) SKM_sk_pop(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_sort(st) SKM_sk_sort(KRB5_PRINCNAME, (st)) +#define sk_KRB5_PRINCNAME_is_sorted(st) SKM_sk_is_sorted(KRB5_PRINCNAME, (st)) + +#define sk_KRB5_TKTBODY_new(cmp) SKM_sk_new(KRB5_TKTBODY, (cmp)) +#define sk_KRB5_TKTBODY_new_null() SKM_sk_new_null(KRB5_TKTBODY) +#define sk_KRB5_TKTBODY_free(st) SKM_sk_free(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_num(st) SKM_sk_num(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_value(st, i) SKM_sk_value(KRB5_TKTBODY, (st), (i)) +#define sk_KRB5_TKTBODY_set(st, i, val) SKM_sk_set(KRB5_TKTBODY, (st), (i), (val)) +#define sk_KRB5_TKTBODY_zero(st) SKM_sk_zero(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_push(st, val) SKM_sk_push(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_unshift(st, val) SKM_sk_unshift(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_find(st, val) SKM_sk_find(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_find_ex(st, val) SKM_sk_find_ex(KRB5_TKTBODY, (st), (val)) +#define sk_KRB5_TKTBODY_delete(st, i) SKM_sk_delete(KRB5_TKTBODY, (st), (i)) +#define sk_KRB5_TKTBODY_delete_ptr(st, ptr) SKM_sk_delete_ptr(KRB5_TKTBODY, (st), (ptr)) +#define sk_KRB5_TKTBODY_insert(st, val, i) SKM_sk_insert(KRB5_TKTBODY, (st), (val), (i)) +#define sk_KRB5_TKTBODY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(KRB5_TKTBODY, (st), (cmp)) +#define sk_KRB5_TKTBODY_dup(st) SKM_sk_dup(KRB5_TKTBODY, st) +#define sk_KRB5_TKTBODY_pop_free(st, free_func) SKM_sk_pop_free(KRB5_TKTBODY, (st), (free_func)) +#define sk_KRB5_TKTBODY_shift(st) SKM_sk_shift(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_pop(st) SKM_sk_pop(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_sort(st) SKM_sk_sort(KRB5_TKTBODY, (st)) +#define sk_KRB5_TKTBODY_is_sorted(st) SKM_sk_is_sorted(KRB5_TKTBODY, (st)) + +#define sk_MEM_OBJECT_DATA_new(cmp) SKM_sk_new(MEM_OBJECT_DATA, (cmp)) +#define sk_MEM_OBJECT_DATA_new_null() SKM_sk_new_null(MEM_OBJECT_DATA) +#define sk_MEM_OBJECT_DATA_free(st) SKM_sk_free(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_num(st) SKM_sk_num(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_value(st, i) SKM_sk_value(MEM_OBJECT_DATA, (st), (i)) +#define sk_MEM_OBJECT_DATA_set(st, i, val) SKM_sk_set(MEM_OBJECT_DATA, (st), (i), (val)) +#define sk_MEM_OBJECT_DATA_zero(st) SKM_sk_zero(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_push(st, val) SKM_sk_push(MEM_OBJECT_DATA, (st), (val)) +#define sk_MEM_OBJECT_DATA_unshift(st, val) SKM_sk_unshift(MEM_OBJECT_DATA, (st), (val)) +#define sk_MEM_OBJECT_DATA_find(st, val) SKM_sk_find(MEM_OBJECT_DATA, (st), (val)) +#define sk_MEM_OBJECT_DATA_find_ex(st, val) SKM_sk_find_ex(MEM_OBJECT_DATA, (st), (val)) +#define sk_MEM_OBJECT_DATA_delete(st, i) SKM_sk_delete(MEM_OBJECT_DATA, (st), (i)) +#define sk_MEM_OBJECT_DATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(MEM_OBJECT_DATA, (st), (ptr)) +#define sk_MEM_OBJECT_DATA_insert(st, val, i) SKM_sk_insert(MEM_OBJECT_DATA, (st), (val), (i)) +#define sk_MEM_OBJECT_DATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(MEM_OBJECT_DATA, (st), (cmp)) +#define sk_MEM_OBJECT_DATA_dup(st) SKM_sk_dup(MEM_OBJECT_DATA, st) +#define sk_MEM_OBJECT_DATA_pop_free(st, free_func) SKM_sk_pop_free(MEM_OBJECT_DATA, (st), (free_func)) +#define sk_MEM_OBJECT_DATA_shift(st) SKM_sk_shift(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_pop(st) SKM_sk_pop(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_sort(st) SKM_sk_sort(MEM_OBJECT_DATA, (st)) +#define sk_MEM_OBJECT_DATA_is_sorted(st) SKM_sk_is_sorted(MEM_OBJECT_DATA, (st)) + +#define sk_MIME_HEADER_new(cmp) SKM_sk_new(MIME_HEADER, (cmp)) +#define sk_MIME_HEADER_new_null() SKM_sk_new_null(MIME_HEADER) +#define sk_MIME_HEADER_free(st) SKM_sk_free(MIME_HEADER, (st)) +#define sk_MIME_HEADER_num(st) SKM_sk_num(MIME_HEADER, (st)) +#define sk_MIME_HEADER_value(st, i) SKM_sk_value(MIME_HEADER, (st), (i)) +#define sk_MIME_HEADER_set(st, i, val) SKM_sk_set(MIME_HEADER, (st), (i), (val)) +#define sk_MIME_HEADER_zero(st) SKM_sk_zero(MIME_HEADER, (st)) +#define sk_MIME_HEADER_push(st, val) SKM_sk_push(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_unshift(st, val) SKM_sk_unshift(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_find(st, val) SKM_sk_find(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_find_ex(st, val) SKM_sk_find_ex(MIME_HEADER, (st), (val)) +#define sk_MIME_HEADER_delete(st, i) SKM_sk_delete(MIME_HEADER, (st), (i)) +#define sk_MIME_HEADER_delete_ptr(st, ptr) SKM_sk_delete_ptr(MIME_HEADER, (st), (ptr)) +#define sk_MIME_HEADER_insert(st, val, i) SKM_sk_insert(MIME_HEADER, (st), (val), (i)) +#define sk_MIME_HEADER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(MIME_HEADER, (st), (cmp)) +#define sk_MIME_HEADER_dup(st) SKM_sk_dup(MIME_HEADER, st) +#define sk_MIME_HEADER_pop_free(st, free_func) SKM_sk_pop_free(MIME_HEADER, (st), (free_func)) +#define sk_MIME_HEADER_shift(st) SKM_sk_shift(MIME_HEADER, (st)) +#define sk_MIME_HEADER_pop(st) SKM_sk_pop(MIME_HEADER, (st)) +#define sk_MIME_HEADER_sort(st) SKM_sk_sort(MIME_HEADER, (st)) +#define sk_MIME_HEADER_is_sorted(st) SKM_sk_is_sorted(MIME_HEADER, (st)) + +#define sk_MIME_PARAM_new(cmp) SKM_sk_new(MIME_PARAM, (cmp)) +#define sk_MIME_PARAM_new_null() SKM_sk_new_null(MIME_PARAM) +#define sk_MIME_PARAM_free(st) SKM_sk_free(MIME_PARAM, (st)) +#define sk_MIME_PARAM_num(st) SKM_sk_num(MIME_PARAM, (st)) +#define sk_MIME_PARAM_value(st, i) SKM_sk_value(MIME_PARAM, (st), (i)) +#define sk_MIME_PARAM_set(st, i, val) SKM_sk_set(MIME_PARAM, (st), (i), (val)) +#define sk_MIME_PARAM_zero(st) SKM_sk_zero(MIME_PARAM, (st)) +#define sk_MIME_PARAM_push(st, val) SKM_sk_push(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_unshift(st, val) SKM_sk_unshift(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_find(st, val) SKM_sk_find(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_find_ex(st, val) SKM_sk_find_ex(MIME_PARAM, (st), (val)) +#define sk_MIME_PARAM_delete(st, i) SKM_sk_delete(MIME_PARAM, (st), (i)) +#define sk_MIME_PARAM_delete_ptr(st, ptr) SKM_sk_delete_ptr(MIME_PARAM, (st), (ptr)) +#define sk_MIME_PARAM_insert(st, val, i) SKM_sk_insert(MIME_PARAM, (st), (val), (i)) +#define sk_MIME_PARAM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(MIME_PARAM, (st), (cmp)) +#define sk_MIME_PARAM_dup(st) SKM_sk_dup(MIME_PARAM, st) +#define sk_MIME_PARAM_pop_free(st, free_func) SKM_sk_pop_free(MIME_PARAM, (st), (free_func)) +#define sk_MIME_PARAM_shift(st) SKM_sk_shift(MIME_PARAM, (st)) +#define sk_MIME_PARAM_pop(st) SKM_sk_pop(MIME_PARAM, (st)) +#define sk_MIME_PARAM_sort(st) SKM_sk_sort(MIME_PARAM, (st)) +#define sk_MIME_PARAM_is_sorted(st) SKM_sk_is_sorted(MIME_PARAM, (st)) + +#define sk_NAME_FUNCS_new(cmp) SKM_sk_new(NAME_FUNCS, (cmp)) +#define sk_NAME_FUNCS_new_null() SKM_sk_new_null(NAME_FUNCS) +#define sk_NAME_FUNCS_free(st) SKM_sk_free(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_num(st) SKM_sk_num(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_value(st, i) SKM_sk_value(NAME_FUNCS, (st), (i)) +#define sk_NAME_FUNCS_set(st, i, val) SKM_sk_set(NAME_FUNCS, (st), (i), (val)) +#define sk_NAME_FUNCS_zero(st) SKM_sk_zero(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_push(st, val) SKM_sk_push(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_unshift(st, val) SKM_sk_unshift(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_find(st, val) SKM_sk_find(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_find_ex(st, val) SKM_sk_find_ex(NAME_FUNCS, (st), (val)) +#define sk_NAME_FUNCS_delete(st, i) SKM_sk_delete(NAME_FUNCS, (st), (i)) +#define sk_NAME_FUNCS_delete_ptr(st, ptr) SKM_sk_delete_ptr(NAME_FUNCS, (st), (ptr)) +#define sk_NAME_FUNCS_insert(st, val, i) SKM_sk_insert(NAME_FUNCS, (st), (val), (i)) +#define sk_NAME_FUNCS_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(NAME_FUNCS, (st), (cmp)) +#define sk_NAME_FUNCS_dup(st) SKM_sk_dup(NAME_FUNCS, st) +#define sk_NAME_FUNCS_pop_free(st, free_func) SKM_sk_pop_free(NAME_FUNCS, (st), (free_func)) +#define sk_NAME_FUNCS_shift(st) SKM_sk_shift(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_pop(st) SKM_sk_pop(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_sort(st) SKM_sk_sort(NAME_FUNCS, (st)) +#define sk_NAME_FUNCS_is_sorted(st) SKM_sk_is_sorted(NAME_FUNCS, (st)) + +#define sk_OCSP_CERTID_new(cmp) SKM_sk_new(OCSP_CERTID, (cmp)) +#define sk_OCSP_CERTID_new_null() SKM_sk_new_null(OCSP_CERTID) +#define sk_OCSP_CERTID_free(st) SKM_sk_free(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_num(st) SKM_sk_num(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_value(st, i) SKM_sk_value(OCSP_CERTID, (st), (i)) +#define sk_OCSP_CERTID_set(st, i, val) SKM_sk_set(OCSP_CERTID, (st), (i), (val)) +#define sk_OCSP_CERTID_zero(st) SKM_sk_zero(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_push(st, val) SKM_sk_push(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_unshift(st, val) SKM_sk_unshift(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_find(st, val) SKM_sk_find(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_find_ex(st, val) SKM_sk_find_ex(OCSP_CERTID, (st), (val)) +#define sk_OCSP_CERTID_delete(st, i) SKM_sk_delete(OCSP_CERTID, (st), (i)) +#define sk_OCSP_CERTID_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_CERTID, (st), (ptr)) +#define sk_OCSP_CERTID_insert(st, val, i) SKM_sk_insert(OCSP_CERTID, (st), (val), (i)) +#define sk_OCSP_CERTID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_CERTID, (st), (cmp)) +#define sk_OCSP_CERTID_dup(st) SKM_sk_dup(OCSP_CERTID, st) +#define sk_OCSP_CERTID_pop_free(st, free_func) SKM_sk_pop_free(OCSP_CERTID, (st), (free_func)) +#define sk_OCSP_CERTID_shift(st) SKM_sk_shift(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_pop(st) SKM_sk_pop(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_sort(st) SKM_sk_sort(OCSP_CERTID, (st)) +#define sk_OCSP_CERTID_is_sorted(st) SKM_sk_is_sorted(OCSP_CERTID, (st)) + +#define sk_OCSP_ONEREQ_new(cmp) SKM_sk_new(OCSP_ONEREQ, (cmp)) +#define sk_OCSP_ONEREQ_new_null() SKM_sk_new_null(OCSP_ONEREQ) +#define sk_OCSP_ONEREQ_free(st) SKM_sk_free(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_num(st) SKM_sk_num(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_value(st, i) SKM_sk_value(OCSP_ONEREQ, (st), (i)) +#define sk_OCSP_ONEREQ_set(st, i, val) SKM_sk_set(OCSP_ONEREQ, (st), (i), (val)) +#define sk_OCSP_ONEREQ_zero(st) SKM_sk_zero(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_push(st, val) SKM_sk_push(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_unshift(st, val) SKM_sk_unshift(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_find(st, val) SKM_sk_find(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_find_ex(st, val) SKM_sk_find_ex(OCSP_ONEREQ, (st), (val)) +#define sk_OCSP_ONEREQ_delete(st, i) SKM_sk_delete(OCSP_ONEREQ, (st), (i)) +#define sk_OCSP_ONEREQ_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_ONEREQ, (st), (ptr)) +#define sk_OCSP_ONEREQ_insert(st, val, i) SKM_sk_insert(OCSP_ONEREQ, (st), (val), (i)) +#define sk_OCSP_ONEREQ_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_ONEREQ, (st), (cmp)) +#define sk_OCSP_ONEREQ_dup(st) SKM_sk_dup(OCSP_ONEREQ, st) +#define sk_OCSP_ONEREQ_pop_free(st, free_func) SKM_sk_pop_free(OCSP_ONEREQ, (st), (free_func)) +#define sk_OCSP_ONEREQ_shift(st) SKM_sk_shift(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_pop(st) SKM_sk_pop(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_sort(st) SKM_sk_sort(OCSP_ONEREQ, (st)) +#define sk_OCSP_ONEREQ_is_sorted(st) SKM_sk_is_sorted(OCSP_ONEREQ, (st)) + +#define sk_OCSP_RESPID_new(cmp) SKM_sk_new(OCSP_RESPID, (cmp)) +#define sk_OCSP_RESPID_new_null() SKM_sk_new_null(OCSP_RESPID) +#define sk_OCSP_RESPID_free(st) SKM_sk_free(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_num(st) SKM_sk_num(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_value(st, i) SKM_sk_value(OCSP_RESPID, (st), (i)) +#define sk_OCSP_RESPID_set(st, i, val) SKM_sk_set(OCSP_RESPID, (st), (i), (val)) +#define sk_OCSP_RESPID_zero(st) SKM_sk_zero(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_push(st, val) SKM_sk_push(OCSP_RESPID, (st), (val)) +#define sk_OCSP_RESPID_unshift(st, val) SKM_sk_unshift(OCSP_RESPID, (st), (val)) +#define sk_OCSP_RESPID_find(st, val) SKM_sk_find(OCSP_RESPID, (st), (val)) +#define sk_OCSP_RESPID_find_ex(st, val) SKM_sk_find_ex(OCSP_RESPID, (st), (val)) +#define sk_OCSP_RESPID_delete(st, i) SKM_sk_delete(OCSP_RESPID, (st), (i)) +#define sk_OCSP_RESPID_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_RESPID, (st), (ptr)) +#define sk_OCSP_RESPID_insert(st, val, i) SKM_sk_insert(OCSP_RESPID, (st), (val), (i)) +#define sk_OCSP_RESPID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_RESPID, (st), (cmp)) +#define sk_OCSP_RESPID_dup(st) SKM_sk_dup(OCSP_RESPID, st) +#define sk_OCSP_RESPID_pop_free(st, free_func) SKM_sk_pop_free(OCSP_RESPID, (st), (free_func)) +#define sk_OCSP_RESPID_shift(st) SKM_sk_shift(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_pop(st) SKM_sk_pop(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_sort(st) SKM_sk_sort(OCSP_RESPID, (st)) +#define sk_OCSP_RESPID_is_sorted(st) SKM_sk_is_sorted(OCSP_RESPID, (st)) + +#define sk_OCSP_SINGLERESP_new(cmp) SKM_sk_new(OCSP_SINGLERESP, (cmp)) +#define sk_OCSP_SINGLERESP_new_null() SKM_sk_new_null(OCSP_SINGLERESP) +#define sk_OCSP_SINGLERESP_free(st) SKM_sk_free(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_num(st) SKM_sk_num(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_value(st, i) SKM_sk_value(OCSP_SINGLERESP, (st), (i)) +#define sk_OCSP_SINGLERESP_set(st, i, val) SKM_sk_set(OCSP_SINGLERESP, (st), (i), (val)) +#define sk_OCSP_SINGLERESP_zero(st) SKM_sk_zero(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_push(st, val) SKM_sk_push(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_unshift(st, val) SKM_sk_unshift(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_find(st, val) SKM_sk_find(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_find_ex(st, val) SKM_sk_find_ex(OCSP_SINGLERESP, (st), (val)) +#define sk_OCSP_SINGLERESP_delete(st, i) SKM_sk_delete(OCSP_SINGLERESP, (st), (i)) +#define sk_OCSP_SINGLERESP_delete_ptr(st, ptr) SKM_sk_delete_ptr(OCSP_SINGLERESP, (st), (ptr)) +#define sk_OCSP_SINGLERESP_insert(st, val, i) SKM_sk_insert(OCSP_SINGLERESP, (st), (val), (i)) +#define sk_OCSP_SINGLERESP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(OCSP_SINGLERESP, (st), (cmp)) +#define sk_OCSP_SINGLERESP_dup(st) SKM_sk_dup(OCSP_SINGLERESP, st) +#define sk_OCSP_SINGLERESP_pop_free(st, free_func) SKM_sk_pop_free(OCSP_SINGLERESP, (st), (free_func)) +#define sk_OCSP_SINGLERESP_shift(st) SKM_sk_shift(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_pop(st) SKM_sk_pop(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_sort(st) SKM_sk_sort(OCSP_SINGLERESP, (st)) +#define sk_OCSP_SINGLERESP_is_sorted(st) SKM_sk_is_sorted(OCSP_SINGLERESP, (st)) + +#define sk_PKCS12_SAFEBAG_new(cmp) SKM_sk_new(PKCS12_SAFEBAG, (cmp)) +#define sk_PKCS12_SAFEBAG_new_null() SKM_sk_new_null(PKCS12_SAFEBAG) +#define sk_PKCS12_SAFEBAG_free(st) SKM_sk_free(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_num(st) SKM_sk_num(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_value(st, i) SKM_sk_value(PKCS12_SAFEBAG, (st), (i)) +#define sk_PKCS12_SAFEBAG_set(st, i, val) SKM_sk_set(PKCS12_SAFEBAG, (st), (i), (val)) +#define sk_PKCS12_SAFEBAG_zero(st) SKM_sk_zero(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_push(st, val) SKM_sk_push(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_unshift(st, val) SKM_sk_unshift(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_find(st, val) SKM_sk_find(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_find_ex(st, val) SKM_sk_find_ex(PKCS12_SAFEBAG, (st), (val)) +#define sk_PKCS12_SAFEBAG_delete(st, i) SKM_sk_delete(PKCS12_SAFEBAG, (st), (i)) +#define sk_PKCS12_SAFEBAG_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS12_SAFEBAG, (st), (ptr)) +#define sk_PKCS12_SAFEBAG_insert(st, val, i) SKM_sk_insert(PKCS12_SAFEBAG, (st), (val), (i)) +#define sk_PKCS12_SAFEBAG_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS12_SAFEBAG, (st), (cmp)) +#define sk_PKCS12_SAFEBAG_dup(st) SKM_sk_dup(PKCS12_SAFEBAG, st) +#define sk_PKCS12_SAFEBAG_pop_free(st, free_func) SKM_sk_pop_free(PKCS12_SAFEBAG, (st), (free_func)) +#define sk_PKCS12_SAFEBAG_shift(st) SKM_sk_shift(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_pop(st) SKM_sk_pop(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_sort(st) SKM_sk_sort(PKCS12_SAFEBAG, (st)) +#define sk_PKCS12_SAFEBAG_is_sorted(st) SKM_sk_is_sorted(PKCS12_SAFEBAG, (st)) + +#define sk_PKCS7_new(cmp) SKM_sk_new(PKCS7, (cmp)) +#define sk_PKCS7_new_null() SKM_sk_new_null(PKCS7) +#define sk_PKCS7_free(st) SKM_sk_free(PKCS7, (st)) +#define sk_PKCS7_num(st) SKM_sk_num(PKCS7, (st)) +#define sk_PKCS7_value(st, i) SKM_sk_value(PKCS7, (st), (i)) +#define sk_PKCS7_set(st, i, val) SKM_sk_set(PKCS7, (st), (i), (val)) +#define sk_PKCS7_zero(st) SKM_sk_zero(PKCS7, (st)) +#define sk_PKCS7_push(st, val) SKM_sk_push(PKCS7, (st), (val)) +#define sk_PKCS7_unshift(st, val) SKM_sk_unshift(PKCS7, (st), (val)) +#define sk_PKCS7_find(st, val) SKM_sk_find(PKCS7, (st), (val)) +#define sk_PKCS7_find_ex(st, val) SKM_sk_find_ex(PKCS7, (st), (val)) +#define sk_PKCS7_delete(st, i) SKM_sk_delete(PKCS7, (st), (i)) +#define sk_PKCS7_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7, (st), (ptr)) +#define sk_PKCS7_insert(st, val, i) SKM_sk_insert(PKCS7, (st), (val), (i)) +#define sk_PKCS7_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7, (st), (cmp)) +#define sk_PKCS7_dup(st) SKM_sk_dup(PKCS7, st) +#define sk_PKCS7_pop_free(st, free_func) SKM_sk_pop_free(PKCS7, (st), (free_func)) +#define sk_PKCS7_shift(st) SKM_sk_shift(PKCS7, (st)) +#define sk_PKCS7_pop(st) SKM_sk_pop(PKCS7, (st)) +#define sk_PKCS7_sort(st) SKM_sk_sort(PKCS7, (st)) +#define sk_PKCS7_is_sorted(st) SKM_sk_is_sorted(PKCS7, (st)) + +#define sk_PKCS7_RECIP_INFO_new(cmp) SKM_sk_new(PKCS7_RECIP_INFO, (cmp)) +#define sk_PKCS7_RECIP_INFO_new_null() SKM_sk_new_null(PKCS7_RECIP_INFO) +#define sk_PKCS7_RECIP_INFO_free(st) SKM_sk_free(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_num(st) SKM_sk_num(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_value(st, i) SKM_sk_value(PKCS7_RECIP_INFO, (st), (i)) +#define sk_PKCS7_RECIP_INFO_set(st, i, val) SKM_sk_set(PKCS7_RECIP_INFO, (st), (i), (val)) +#define sk_PKCS7_RECIP_INFO_zero(st) SKM_sk_zero(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_push(st, val) SKM_sk_push(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_unshift(st, val) SKM_sk_unshift(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_find(st, val) SKM_sk_find(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_find_ex(st, val) SKM_sk_find_ex(PKCS7_RECIP_INFO, (st), (val)) +#define sk_PKCS7_RECIP_INFO_delete(st, i) SKM_sk_delete(PKCS7_RECIP_INFO, (st), (i)) +#define sk_PKCS7_RECIP_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7_RECIP_INFO, (st), (ptr)) +#define sk_PKCS7_RECIP_INFO_insert(st, val, i) SKM_sk_insert(PKCS7_RECIP_INFO, (st), (val), (i)) +#define sk_PKCS7_RECIP_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7_RECIP_INFO, (st), (cmp)) +#define sk_PKCS7_RECIP_INFO_dup(st) SKM_sk_dup(PKCS7_RECIP_INFO, st) +#define sk_PKCS7_RECIP_INFO_pop_free(st, free_func) SKM_sk_pop_free(PKCS7_RECIP_INFO, (st), (free_func)) +#define sk_PKCS7_RECIP_INFO_shift(st) SKM_sk_shift(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_pop(st) SKM_sk_pop(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_sort(st) SKM_sk_sort(PKCS7_RECIP_INFO, (st)) +#define sk_PKCS7_RECIP_INFO_is_sorted(st) SKM_sk_is_sorted(PKCS7_RECIP_INFO, (st)) + +#define sk_PKCS7_SIGNER_INFO_new(cmp) SKM_sk_new(PKCS7_SIGNER_INFO, (cmp)) +#define sk_PKCS7_SIGNER_INFO_new_null() SKM_sk_new_null(PKCS7_SIGNER_INFO) +#define sk_PKCS7_SIGNER_INFO_free(st) SKM_sk_free(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_num(st) SKM_sk_num(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_value(st, i) SKM_sk_value(PKCS7_SIGNER_INFO, (st), (i)) +#define sk_PKCS7_SIGNER_INFO_set(st, i, val) SKM_sk_set(PKCS7_SIGNER_INFO, (st), (i), (val)) +#define sk_PKCS7_SIGNER_INFO_zero(st) SKM_sk_zero(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_push(st, val) SKM_sk_push(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_unshift(st, val) SKM_sk_unshift(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_find(st, val) SKM_sk_find(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_find_ex(st, val) SKM_sk_find_ex(PKCS7_SIGNER_INFO, (st), (val)) +#define sk_PKCS7_SIGNER_INFO_delete(st, i) SKM_sk_delete(PKCS7_SIGNER_INFO, (st), (i)) +#define sk_PKCS7_SIGNER_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(PKCS7_SIGNER_INFO, (st), (ptr)) +#define sk_PKCS7_SIGNER_INFO_insert(st, val, i) SKM_sk_insert(PKCS7_SIGNER_INFO, (st), (val), (i)) +#define sk_PKCS7_SIGNER_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(PKCS7_SIGNER_INFO, (st), (cmp)) +#define sk_PKCS7_SIGNER_INFO_dup(st) SKM_sk_dup(PKCS7_SIGNER_INFO, st) +#define sk_PKCS7_SIGNER_INFO_pop_free(st, free_func) SKM_sk_pop_free(PKCS7_SIGNER_INFO, (st), (free_func)) +#define sk_PKCS7_SIGNER_INFO_shift(st) SKM_sk_shift(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_pop(st) SKM_sk_pop(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_sort(st) SKM_sk_sort(PKCS7_SIGNER_INFO, (st)) +#define sk_PKCS7_SIGNER_INFO_is_sorted(st) SKM_sk_is_sorted(PKCS7_SIGNER_INFO, (st)) + +#define sk_POLICYINFO_new(cmp) SKM_sk_new(POLICYINFO, (cmp)) +#define sk_POLICYINFO_new_null() SKM_sk_new_null(POLICYINFO) +#define sk_POLICYINFO_free(st) SKM_sk_free(POLICYINFO, (st)) +#define sk_POLICYINFO_num(st) SKM_sk_num(POLICYINFO, (st)) +#define sk_POLICYINFO_value(st, i) SKM_sk_value(POLICYINFO, (st), (i)) +#define sk_POLICYINFO_set(st, i, val) SKM_sk_set(POLICYINFO, (st), (i), (val)) +#define sk_POLICYINFO_zero(st) SKM_sk_zero(POLICYINFO, (st)) +#define sk_POLICYINFO_push(st, val) SKM_sk_push(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_unshift(st, val) SKM_sk_unshift(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_find(st, val) SKM_sk_find(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_find_ex(st, val) SKM_sk_find_ex(POLICYINFO, (st), (val)) +#define sk_POLICYINFO_delete(st, i) SKM_sk_delete(POLICYINFO, (st), (i)) +#define sk_POLICYINFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICYINFO, (st), (ptr)) +#define sk_POLICYINFO_insert(st, val, i) SKM_sk_insert(POLICYINFO, (st), (val), (i)) +#define sk_POLICYINFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICYINFO, (st), (cmp)) +#define sk_POLICYINFO_dup(st) SKM_sk_dup(POLICYINFO, st) +#define sk_POLICYINFO_pop_free(st, free_func) SKM_sk_pop_free(POLICYINFO, (st), (free_func)) +#define sk_POLICYINFO_shift(st) SKM_sk_shift(POLICYINFO, (st)) +#define sk_POLICYINFO_pop(st) SKM_sk_pop(POLICYINFO, (st)) +#define sk_POLICYINFO_sort(st) SKM_sk_sort(POLICYINFO, (st)) +#define sk_POLICYINFO_is_sorted(st) SKM_sk_is_sorted(POLICYINFO, (st)) + +#define sk_POLICYQUALINFO_new(cmp) SKM_sk_new(POLICYQUALINFO, (cmp)) +#define sk_POLICYQUALINFO_new_null() SKM_sk_new_null(POLICYQUALINFO) +#define sk_POLICYQUALINFO_free(st) SKM_sk_free(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_num(st) SKM_sk_num(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_value(st, i) SKM_sk_value(POLICYQUALINFO, (st), (i)) +#define sk_POLICYQUALINFO_set(st, i, val) SKM_sk_set(POLICYQUALINFO, (st), (i), (val)) +#define sk_POLICYQUALINFO_zero(st) SKM_sk_zero(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_push(st, val) SKM_sk_push(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_unshift(st, val) SKM_sk_unshift(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_find(st, val) SKM_sk_find(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_find_ex(st, val) SKM_sk_find_ex(POLICYQUALINFO, (st), (val)) +#define sk_POLICYQUALINFO_delete(st, i) SKM_sk_delete(POLICYQUALINFO, (st), (i)) +#define sk_POLICYQUALINFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICYQUALINFO, (st), (ptr)) +#define sk_POLICYQUALINFO_insert(st, val, i) SKM_sk_insert(POLICYQUALINFO, (st), (val), (i)) +#define sk_POLICYQUALINFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICYQUALINFO, (st), (cmp)) +#define sk_POLICYQUALINFO_dup(st) SKM_sk_dup(POLICYQUALINFO, st) +#define sk_POLICYQUALINFO_pop_free(st, free_func) SKM_sk_pop_free(POLICYQUALINFO, (st), (free_func)) +#define sk_POLICYQUALINFO_shift(st) SKM_sk_shift(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_pop(st) SKM_sk_pop(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_sort(st) SKM_sk_sort(POLICYQUALINFO, (st)) +#define sk_POLICYQUALINFO_is_sorted(st) SKM_sk_is_sorted(POLICYQUALINFO, (st)) + +#define sk_POLICY_MAPPING_new(cmp) SKM_sk_new(POLICY_MAPPING, (cmp)) +#define sk_POLICY_MAPPING_new_null() SKM_sk_new_null(POLICY_MAPPING) +#define sk_POLICY_MAPPING_free(st) SKM_sk_free(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_num(st) SKM_sk_num(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_value(st, i) SKM_sk_value(POLICY_MAPPING, (st), (i)) +#define sk_POLICY_MAPPING_set(st, i, val) SKM_sk_set(POLICY_MAPPING, (st), (i), (val)) +#define sk_POLICY_MAPPING_zero(st) SKM_sk_zero(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_push(st, val) SKM_sk_push(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_unshift(st, val) SKM_sk_unshift(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_find(st, val) SKM_sk_find(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_find_ex(st, val) SKM_sk_find_ex(POLICY_MAPPING, (st), (val)) +#define sk_POLICY_MAPPING_delete(st, i) SKM_sk_delete(POLICY_MAPPING, (st), (i)) +#define sk_POLICY_MAPPING_delete_ptr(st, ptr) SKM_sk_delete_ptr(POLICY_MAPPING, (st), (ptr)) +#define sk_POLICY_MAPPING_insert(st, val, i) SKM_sk_insert(POLICY_MAPPING, (st), (val), (i)) +#define sk_POLICY_MAPPING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(POLICY_MAPPING, (st), (cmp)) +#define sk_POLICY_MAPPING_dup(st) SKM_sk_dup(POLICY_MAPPING, st) +#define sk_POLICY_MAPPING_pop_free(st, free_func) SKM_sk_pop_free(POLICY_MAPPING, (st), (free_func)) +#define sk_POLICY_MAPPING_shift(st) SKM_sk_shift(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_pop(st) SKM_sk_pop(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_sort(st) SKM_sk_sort(POLICY_MAPPING, (st)) +#define sk_POLICY_MAPPING_is_sorted(st) SKM_sk_is_sorted(POLICY_MAPPING, (st)) + +#define sk_SRP_gN_new(cmp) SKM_sk_new(SRP_gN, (cmp)) +#define sk_SRP_gN_new_null() SKM_sk_new_null(SRP_gN) +#define sk_SRP_gN_free(st) SKM_sk_free(SRP_gN, (st)) +#define sk_SRP_gN_num(st) SKM_sk_num(SRP_gN, (st)) +#define sk_SRP_gN_value(st, i) SKM_sk_value(SRP_gN, (st), (i)) +#define sk_SRP_gN_set(st, i, val) SKM_sk_set(SRP_gN, (st), (i), (val)) +#define sk_SRP_gN_zero(st) SKM_sk_zero(SRP_gN, (st)) +#define sk_SRP_gN_push(st, val) SKM_sk_push(SRP_gN, (st), (val)) +#define sk_SRP_gN_unshift(st, val) SKM_sk_unshift(SRP_gN, (st), (val)) +#define sk_SRP_gN_find(st, val) SKM_sk_find(SRP_gN, (st), (val)) +#define sk_SRP_gN_find_ex(st, val) SKM_sk_find_ex(SRP_gN, (st), (val)) +#define sk_SRP_gN_delete(st, i) SKM_sk_delete(SRP_gN, (st), (i)) +#define sk_SRP_gN_delete_ptr(st, ptr) SKM_sk_delete_ptr(SRP_gN, (st), (ptr)) +#define sk_SRP_gN_insert(st, val, i) SKM_sk_insert(SRP_gN, (st), (val), (i)) +#define sk_SRP_gN_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SRP_gN, (st), (cmp)) +#define sk_SRP_gN_dup(st) SKM_sk_dup(SRP_gN, st) +#define sk_SRP_gN_pop_free(st, free_func) SKM_sk_pop_free(SRP_gN, (st), (free_func)) +#define sk_SRP_gN_shift(st) SKM_sk_shift(SRP_gN, (st)) +#define sk_SRP_gN_pop(st) SKM_sk_pop(SRP_gN, (st)) +#define sk_SRP_gN_sort(st) SKM_sk_sort(SRP_gN, (st)) +#define sk_SRP_gN_is_sorted(st) SKM_sk_is_sorted(SRP_gN, (st)) + +#define sk_SRP_gN_cache_new(cmp) SKM_sk_new(SRP_gN_cache, (cmp)) +#define sk_SRP_gN_cache_new_null() SKM_sk_new_null(SRP_gN_cache) +#define sk_SRP_gN_cache_free(st) SKM_sk_free(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_num(st) SKM_sk_num(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_value(st, i) SKM_sk_value(SRP_gN_cache, (st), (i)) +#define sk_SRP_gN_cache_set(st, i, val) SKM_sk_set(SRP_gN_cache, (st), (i), (val)) +#define sk_SRP_gN_cache_zero(st) SKM_sk_zero(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_push(st, val) SKM_sk_push(SRP_gN_cache, (st), (val)) +#define sk_SRP_gN_cache_unshift(st, val) SKM_sk_unshift(SRP_gN_cache, (st), (val)) +#define sk_SRP_gN_cache_find(st, val) SKM_sk_find(SRP_gN_cache, (st), (val)) +#define sk_SRP_gN_cache_find_ex(st, val) SKM_sk_find_ex(SRP_gN_cache, (st), (val)) +#define sk_SRP_gN_cache_delete(st, i) SKM_sk_delete(SRP_gN_cache, (st), (i)) +#define sk_SRP_gN_cache_delete_ptr(st, ptr) SKM_sk_delete_ptr(SRP_gN_cache, (st), (ptr)) +#define sk_SRP_gN_cache_insert(st, val, i) SKM_sk_insert(SRP_gN_cache, (st), (val), (i)) +#define sk_SRP_gN_cache_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SRP_gN_cache, (st), (cmp)) +#define sk_SRP_gN_cache_dup(st) SKM_sk_dup(SRP_gN_cache, st) +#define sk_SRP_gN_cache_pop_free(st, free_func) SKM_sk_pop_free(SRP_gN_cache, (st), (free_func)) +#define sk_SRP_gN_cache_shift(st) SKM_sk_shift(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_pop(st) SKM_sk_pop(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_sort(st) SKM_sk_sort(SRP_gN_cache, (st)) +#define sk_SRP_gN_cache_is_sorted(st) SKM_sk_is_sorted(SRP_gN_cache, (st)) + +#define sk_SRP_user_pwd_new(cmp) SKM_sk_new(SRP_user_pwd, (cmp)) +#define sk_SRP_user_pwd_new_null() SKM_sk_new_null(SRP_user_pwd) +#define sk_SRP_user_pwd_free(st) SKM_sk_free(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_num(st) SKM_sk_num(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_value(st, i) SKM_sk_value(SRP_user_pwd, (st), (i)) +#define sk_SRP_user_pwd_set(st, i, val) SKM_sk_set(SRP_user_pwd, (st), (i), (val)) +#define sk_SRP_user_pwd_zero(st) SKM_sk_zero(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_push(st, val) SKM_sk_push(SRP_user_pwd, (st), (val)) +#define sk_SRP_user_pwd_unshift(st, val) SKM_sk_unshift(SRP_user_pwd, (st), (val)) +#define sk_SRP_user_pwd_find(st, val) SKM_sk_find(SRP_user_pwd, (st), (val)) +#define sk_SRP_user_pwd_find_ex(st, val) SKM_sk_find_ex(SRP_user_pwd, (st), (val)) +#define sk_SRP_user_pwd_delete(st, i) SKM_sk_delete(SRP_user_pwd, (st), (i)) +#define sk_SRP_user_pwd_delete_ptr(st, ptr) SKM_sk_delete_ptr(SRP_user_pwd, (st), (ptr)) +#define sk_SRP_user_pwd_insert(st, val, i) SKM_sk_insert(SRP_user_pwd, (st), (val), (i)) +#define sk_SRP_user_pwd_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SRP_user_pwd, (st), (cmp)) +#define sk_SRP_user_pwd_dup(st) SKM_sk_dup(SRP_user_pwd, st) +#define sk_SRP_user_pwd_pop_free(st, free_func) SKM_sk_pop_free(SRP_user_pwd, (st), (free_func)) +#define sk_SRP_user_pwd_shift(st) SKM_sk_shift(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_pop(st) SKM_sk_pop(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_sort(st) SKM_sk_sort(SRP_user_pwd, (st)) +#define sk_SRP_user_pwd_is_sorted(st) SKM_sk_is_sorted(SRP_user_pwd, (st)) + +#define sk_SRTP_PROTECTION_PROFILE_new(cmp) SKM_sk_new(SRTP_PROTECTION_PROFILE, (cmp)) +#define sk_SRTP_PROTECTION_PROFILE_new_null() SKM_sk_new_null(SRTP_PROTECTION_PROFILE) +#define sk_SRTP_PROTECTION_PROFILE_free(st) SKM_sk_free(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_num(st) SKM_sk_num(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_value(st, i) SKM_sk_value(SRTP_PROTECTION_PROFILE, (st), (i)) +#define sk_SRTP_PROTECTION_PROFILE_set(st, i, val) SKM_sk_set(SRTP_PROTECTION_PROFILE, (st), (i), (val)) +#define sk_SRTP_PROTECTION_PROFILE_zero(st) SKM_sk_zero(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_push(st, val) SKM_sk_push(SRTP_PROTECTION_PROFILE, (st), (val)) +#define sk_SRTP_PROTECTION_PROFILE_unshift(st, val) SKM_sk_unshift(SRTP_PROTECTION_PROFILE, (st), (val)) +#define sk_SRTP_PROTECTION_PROFILE_find(st, val) SKM_sk_find(SRTP_PROTECTION_PROFILE, (st), (val)) +#define sk_SRTP_PROTECTION_PROFILE_find_ex(st, val) SKM_sk_find_ex(SRTP_PROTECTION_PROFILE, (st), (val)) +#define sk_SRTP_PROTECTION_PROFILE_delete(st, i) SKM_sk_delete(SRTP_PROTECTION_PROFILE, (st), (i)) +#define sk_SRTP_PROTECTION_PROFILE_delete_ptr(st, ptr) SKM_sk_delete_ptr(SRTP_PROTECTION_PROFILE, (st), (ptr)) +#define sk_SRTP_PROTECTION_PROFILE_insert(st, val, i) SKM_sk_insert(SRTP_PROTECTION_PROFILE, (st), (val), (i)) +#define sk_SRTP_PROTECTION_PROFILE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SRTP_PROTECTION_PROFILE, (st), (cmp)) +#define sk_SRTP_PROTECTION_PROFILE_dup(st) SKM_sk_dup(SRTP_PROTECTION_PROFILE, st) +#define sk_SRTP_PROTECTION_PROFILE_pop_free(st, free_func) SKM_sk_pop_free(SRTP_PROTECTION_PROFILE, (st), (free_func)) +#define sk_SRTP_PROTECTION_PROFILE_shift(st) SKM_sk_shift(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_pop(st) SKM_sk_pop(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_sort(st) SKM_sk_sort(SRTP_PROTECTION_PROFILE, (st)) +#define sk_SRTP_PROTECTION_PROFILE_is_sorted(st) SKM_sk_is_sorted(SRTP_PROTECTION_PROFILE, (st)) + +#define sk_SSL_CIPHER_new(cmp) SKM_sk_new(SSL_CIPHER, (cmp)) +#define sk_SSL_CIPHER_new_null() SKM_sk_new_null(SSL_CIPHER) +#define sk_SSL_CIPHER_free(st) SKM_sk_free(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_num(st) SKM_sk_num(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_value(st, i) SKM_sk_value(SSL_CIPHER, (st), (i)) +#define sk_SSL_CIPHER_set(st, i, val) SKM_sk_set(SSL_CIPHER, (st), (i), (val)) +#define sk_SSL_CIPHER_zero(st) SKM_sk_zero(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_push(st, val) SKM_sk_push(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_unshift(st, val) SKM_sk_unshift(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_find(st, val) SKM_sk_find(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_find_ex(st, val) SKM_sk_find_ex(SSL_CIPHER, (st), (val)) +#define sk_SSL_CIPHER_delete(st, i) SKM_sk_delete(SSL_CIPHER, (st), (i)) +#define sk_SSL_CIPHER_delete_ptr(st, ptr) SKM_sk_delete_ptr(SSL_CIPHER, (st), (ptr)) +#define sk_SSL_CIPHER_insert(st, val, i) SKM_sk_insert(SSL_CIPHER, (st), (val), (i)) +#define sk_SSL_CIPHER_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SSL_CIPHER, (st), (cmp)) +#define sk_SSL_CIPHER_dup(st) SKM_sk_dup(SSL_CIPHER, st) +#define sk_SSL_CIPHER_pop_free(st, free_func) SKM_sk_pop_free(SSL_CIPHER, (st), (free_func)) +#define sk_SSL_CIPHER_shift(st) SKM_sk_shift(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_pop(st) SKM_sk_pop(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_sort(st) SKM_sk_sort(SSL_CIPHER, (st)) +#define sk_SSL_CIPHER_is_sorted(st) SKM_sk_is_sorted(SSL_CIPHER, (st)) + +#define sk_SSL_COMP_new(cmp) SKM_sk_new(SSL_COMP, (cmp)) +#define sk_SSL_COMP_new_null() SKM_sk_new_null(SSL_COMP) +#define sk_SSL_COMP_free(st) SKM_sk_free(SSL_COMP, (st)) +#define sk_SSL_COMP_num(st) SKM_sk_num(SSL_COMP, (st)) +#define sk_SSL_COMP_value(st, i) SKM_sk_value(SSL_COMP, (st), (i)) +#define sk_SSL_COMP_set(st, i, val) SKM_sk_set(SSL_COMP, (st), (i), (val)) +#define sk_SSL_COMP_zero(st) SKM_sk_zero(SSL_COMP, (st)) +#define sk_SSL_COMP_push(st, val) SKM_sk_push(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_unshift(st, val) SKM_sk_unshift(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_find(st, val) SKM_sk_find(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_find_ex(st, val) SKM_sk_find_ex(SSL_COMP, (st), (val)) +#define sk_SSL_COMP_delete(st, i) SKM_sk_delete(SSL_COMP, (st), (i)) +#define sk_SSL_COMP_delete_ptr(st, ptr) SKM_sk_delete_ptr(SSL_COMP, (st), (ptr)) +#define sk_SSL_COMP_insert(st, val, i) SKM_sk_insert(SSL_COMP, (st), (val), (i)) +#define sk_SSL_COMP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SSL_COMP, (st), (cmp)) +#define sk_SSL_COMP_dup(st) SKM_sk_dup(SSL_COMP, st) +#define sk_SSL_COMP_pop_free(st, free_func) SKM_sk_pop_free(SSL_COMP, (st), (free_func)) +#define sk_SSL_COMP_shift(st) SKM_sk_shift(SSL_COMP, (st)) +#define sk_SSL_COMP_pop(st) SKM_sk_pop(SSL_COMP, (st)) +#define sk_SSL_COMP_sort(st) SKM_sk_sort(SSL_COMP, (st)) +#define sk_SSL_COMP_is_sorted(st) SKM_sk_is_sorted(SSL_COMP, (st)) + +#define sk_STACK_OF_X509_NAME_ENTRY_new(cmp) SKM_sk_new(STACK_OF_X509_NAME_ENTRY, (cmp)) +#define sk_STACK_OF_X509_NAME_ENTRY_new_null() SKM_sk_new_null(STACK_OF_X509_NAME_ENTRY) +#define sk_STACK_OF_X509_NAME_ENTRY_free(st) SKM_sk_free(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_num(st) SKM_sk_num(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_value(st, i) SKM_sk_value(STACK_OF_X509_NAME_ENTRY, (st), (i)) +#define sk_STACK_OF_X509_NAME_ENTRY_set(st, i, val) SKM_sk_set(STACK_OF_X509_NAME_ENTRY, (st), (i), (val)) +#define sk_STACK_OF_X509_NAME_ENTRY_zero(st) SKM_sk_zero(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_push(st, val) SKM_sk_push(STACK_OF_X509_NAME_ENTRY, (st), (val)) +#define sk_STACK_OF_X509_NAME_ENTRY_unshift(st, val) SKM_sk_unshift(STACK_OF_X509_NAME_ENTRY, (st), (val)) +#define sk_STACK_OF_X509_NAME_ENTRY_find(st, val) SKM_sk_find(STACK_OF_X509_NAME_ENTRY, (st), (val)) +#define sk_STACK_OF_X509_NAME_ENTRY_find_ex(st, val) SKM_sk_find_ex(STACK_OF_X509_NAME_ENTRY, (st), (val)) +#define sk_STACK_OF_X509_NAME_ENTRY_delete(st, i) SKM_sk_delete(STACK_OF_X509_NAME_ENTRY, (st), (i)) +#define sk_STACK_OF_X509_NAME_ENTRY_delete_ptr(st, ptr) SKM_sk_delete_ptr(STACK_OF_X509_NAME_ENTRY, (st), (ptr)) +#define sk_STACK_OF_X509_NAME_ENTRY_insert(st, val, i) SKM_sk_insert(STACK_OF_X509_NAME_ENTRY, (st), (val), (i)) +#define sk_STACK_OF_X509_NAME_ENTRY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(STACK_OF_X509_NAME_ENTRY, (st), (cmp)) +#define sk_STACK_OF_X509_NAME_ENTRY_dup(st) SKM_sk_dup(STACK_OF_X509_NAME_ENTRY, st) +#define sk_STACK_OF_X509_NAME_ENTRY_pop_free(st, free_func) SKM_sk_pop_free(STACK_OF_X509_NAME_ENTRY, (st), (free_func)) +#define sk_STACK_OF_X509_NAME_ENTRY_shift(st) SKM_sk_shift(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_pop(st) SKM_sk_pop(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_sort(st) SKM_sk_sort(STACK_OF_X509_NAME_ENTRY, (st)) +#define sk_STACK_OF_X509_NAME_ENTRY_is_sorted(st) SKM_sk_is_sorted(STACK_OF_X509_NAME_ENTRY, (st)) + +#define sk_STORE_ATTR_INFO_new(cmp) SKM_sk_new(STORE_ATTR_INFO, (cmp)) +#define sk_STORE_ATTR_INFO_new_null() SKM_sk_new_null(STORE_ATTR_INFO) +#define sk_STORE_ATTR_INFO_free(st) SKM_sk_free(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_num(st) SKM_sk_num(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_value(st, i) SKM_sk_value(STORE_ATTR_INFO, (st), (i)) +#define sk_STORE_ATTR_INFO_set(st, i, val) SKM_sk_set(STORE_ATTR_INFO, (st), (i), (val)) +#define sk_STORE_ATTR_INFO_zero(st) SKM_sk_zero(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_push(st, val) SKM_sk_push(STORE_ATTR_INFO, (st), (val)) +#define sk_STORE_ATTR_INFO_unshift(st, val) SKM_sk_unshift(STORE_ATTR_INFO, (st), (val)) +#define sk_STORE_ATTR_INFO_find(st, val) SKM_sk_find(STORE_ATTR_INFO, (st), (val)) +#define sk_STORE_ATTR_INFO_find_ex(st, val) SKM_sk_find_ex(STORE_ATTR_INFO, (st), (val)) +#define sk_STORE_ATTR_INFO_delete(st, i) SKM_sk_delete(STORE_ATTR_INFO, (st), (i)) +#define sk_STORE_ATTR_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(STORE_ATTR_INFO, (st), (ptr)) +#define sk_STORE_ATTR_INFO_insert(st, val, i) SKM_sk_insert(STORE_ATTR_INFO, (st), (val), (i)) +#define sk_STORE_ATTR_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(STORE_ATTR_INFO, (st), (cmp)) +#define sk_STORE_ATTR_INFO_dup(st) SKM_sk_dup(STORE_ATTR_INFO, st) +#define sk_STORE_ATTR_INFO_pop_free(st, free_func) SKM_sk_pop_free(STORE_ATTR_INFO, (st), (free_func)) +#define sk_STORE_ATTR_INFO_shift(st) SKM_sk_shift(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_pop(st) SKM_sk_pop(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_sort(st) SKM_sk_sort(STORE_ATTR_INFO, (st)) +#define sk_STORE_ATTR_INFO_is_sorted(st) SKM_sk_is_sorted(STORE_ATTR_INFO, (st)) + +#define sk_STORE_OBJECT_new(cmp) SKM_sk_new(STORE_OBJECT, (cmp)) +#define sk_STORE_OBJECT_new_null() SKM_sk_new_null(STORE_OBJECT) +#define sk_STORE_OBJECT_free(st) SKM_sk_free(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_num(st) SKM_sk_num(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_value(st, i) SKM_sk_value(STORE_OBJECT, (st), (i)) +#define sk_STORE_OBJECT_set(st, i, val) SKM_sk_set(STORE_OBJECT, (st), (i), (val)) +#define sk_STORE_OBJECT_zero(st) SKM_sk_zero(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_push(st, val) SKM_sk_push(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_unshift(st, val) SKM_sk_unshift(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_find(st, val) SKM_sk_find(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_find_ex(st, val) SKM_sk_find_ex(STORE_OBJECT, (st), (val)) +#define sk_STORE_OBJECT_delete(st, i) SKM_sk_delete(STORE_OBJECT, (st), (i)) +#define sk_STORE_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(STORE_OBJECT, (st), (ptr)) +#define sk_STORE_OBJECT_insert(st, val, i) SKM_sk_insert(STORE_OBJECT, (st), (val), (i)) +#define sk_STORE_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(STORE_OBJECT, (st), (cmp)) +#define sk_STORE_OBJECT_dup(st) SKM_sk_dup(STORE_OBJECT, st) +#define sk_STORE_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(STORE_OBJECT, (st), (free_func)) +#define sk_STORE_OBJECT_shift(st) SKM_sk_shift(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_pop(st) SKM_sk_pop(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_sort(st) SKM_sk_sort(STORE_OBJECT, (st)) +#define sk_STORE_OBJECT_is_sorted(st) SKM_sk_is_sorted(STORE_OBJECT, (st)) + +#define sk_SXNETID_new(cmp) SKM_sk_new(SXNETID, (cmp)) +#define sk_SXNETID_new_null() SKM_sk_new_null(SXNETID) +#define sk_SXNETID_free(st) SKM_sk_free(SXNETID, (st)) +#define sk_SXNETID_num(st) SKM_sk_num(SXNETID, (st)) +#define sk_SXNETID_value(st, i) SKM_sk_value(SXNETID, (st), (i)) +#define sk_SXNETID_set(st, i, val) SKM_sk_set(SXNETID, (st), (i), (val)) +#define sk_SXNETID_zero(st) SKM_sk_zero(SXNETID, (st)) +#define sk_SXNETID_push(st, val) SKM_sk_push(SXNETID, (st), (val)) +#define sk_SXNETID_unshift(st, val) SKM_sk_unshift(SXNETID, (st), (val)) +#define sk_SXNETID_find(st, val) SKM_sk_find(SXNETID, (st), (val)) +#define sk_SXNETID_find_ex(st, val) SKM_sk_find_ex(SXNETID, (st), (val)) +#define sk_SXNETID_delete(st, i) SKM_sk_delete(SXNETID, (st), (i)) +#define sk_SXNETID_delete_ptr(st, ptr) SKM_sk_delete_ptr(SXNETID, (st), (ptr)) +#define sk_SXNETID_insert(st, val, i) SKM_sk_insert(SXNETID, (st), (val), (i)) +#define sk_SXNETID_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(SXNETID, (st), (cmp)) +#define sk_SXNETID_dup(st) SKM_sk_dup(SXNETID, st) +#define sk_SXNETID_pop_free(st, free_func) SKM_sk_pop_free(SXNETID, (st), (free_func)) +#define sk_SXNETID_shift(st) SKM_sk_shift(SXNETID, (st)) +#define sk_SXNETID_pop(st) SKM_sk_pop(SXNETID, (st)) +#define sk_SXNETID_sort(st) SKM_sk_sort(SXNETID, (st)) +#define sk_SXNETID_is_sorted(st) SKM_sk_is_sorted(SXNETID, (st)) + +#define sk_UI_STRING_new(cmp) SKM_sk_new(UI_STRING, (cmp)) +#define sk_UI_STRING_new_null() SKM_sk_new_null(UI_STRING) +#define sk_UI_STRING_free(st) SKM_sk_free(UI_STRING, (st)) +#define sk_UI_STRING_num(st) SKM_sk_num(UI_STRING, (st)) +#define sk_UI_STRING_value(st, i) SKM_sk_value(UI_STRING, (st), (i)) +#define sk_UI_STRING_set(st, i, val) SKM_sk_set(UI_STRING, (st), (i), (val)) +#define sk_UI_STRING_zero(st) SKM_sk_zero(UI_STRING, (st)) +#define sk_UI_STRING_push(st, val) SKM_sk_push(UI_STRING, (st), (val)) +#define sk_UI_STRING_unshift(st, val) SKM_sk_unshift(UI_STRING, (st), (val)) +#define sk_UI_STRING_find(st, val) SKM_sk_find(UI_STRING, (st), (val)) +#define sk_UI_STRING_find_ex(st, val) SKM_sk_find_ex(UI_STRING, (st), (val)) +#define sk_UI_STRING_delete(st, i) SKM_sk_delete(UI_STRING, (st), (i)) +#define sk_UI_STRING_delete_ptr(st, ptr) SKM_sk_delete_ptr(UI_STRING, (st), (ptr)) +#define sk_UI_STRING_insert(st, val, i) SKM_sk_insert(UI_STRING, (st), (val), (i)) +#define sk_UI_STRING_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(UI_STRING, (st), (cmp)) +#define sk_UI_STRING_dup(st) SKM_sk_dup(UI_STRING, st) +#define sk_UI_STRING_pop_free(st, free_func) SKM_sk_pop_free(UI_STRING, (st), (free_func)) +#define sk_UI_STRING_shift(st) SKM_sk_shift(UI_STRING, (st)) +#define sk_UI_STRING_pop(st) SKM_sk_pop(UI_STRING, (st)) +#define sk_UI_STRING_sort(st) SKM_sk_sort(UI_STRING, (st)) +#define sk_UI_STRING_is_sorted(st) SKM_sk_is_sorted(UI_STRING, (st)) + +#define sk_X509_new(cmp) SKM_sk_new(X509, (cmp)) +#define sk_X509_new_null() SKM_sk_new_null(X509) +#define sk_X509_free(st) SKM_sk_free(X509, (st)) +#define sk_X509_num(st) SKM_sk_num(X509, (st)) +#define sk_X509_value(st, i) SKM_sk_value(X509, (st), (i)) +#define sk_X509_set(st, i, val) SKM_sk_set(X509, (st), (i), (val)) +#define sk_X509_zero(st) SKM_sk_zero(X509, (st)) +#define sk_X509_push(st, val) SKM_sk_push(X509, (st), (val)) +#define sk_X509_unshift(st, val) SKM_sk_unshift(X509, (st), (val)) +#define sk_X509_find(st, val) SKM_sk_find(X509, (st), (val)) +#define sk_X509_find_ex(st, val) SKM_sk_find_ex(X509, (st), (val)) +#define sk_X509_delete(st, i) SKM_sk_delete(X509, (st), (i)) +#define sk_X509_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509, (st), (ptr)) +#define sk_X509_insert(st, val, i) SKM_sk_insert(X509, (st), (val), (i)) +#define sk_X509_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509, (st), (cmp)) +#define sk_X509_dup(st) SKM_sk_dup(X509, st) +#define sk_X509_pop_free(st, free_func) SKM_sk_pop_free(X509, (st), (free_func)) +#define sk_X509_shift(st) SKM_sk_shift(X509, (st)) +#define sk_X509_pop(st) SKM_sk_pop(X509, (st)) +#define sk_X509_sort(st) SKM_sk_sort(X509, (st)) +#define sk_X509_is_sorted(st) SKM_sk_is_sorted(X509, (st)) + +#define sk_X509V3_EXT_METHOD_new(cmp) SKM_sk_new(X509V3_EXT_METHOD, (cmp)) +#define sk_X509V3_EXT_METHOD_new_null() SKM_sk_new_null(X509V3_EXT_METHOD) +#define sk_X509V3_EXT_METHOD_free(st) SKM_sk_free(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_num(st) SKM_sk_num(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_value(st, i) SKM_sk_value(X509V3_EXT_METHOD, (st), (i)) +#define sk_X509V3_EXT_METHOD_set(st, i, val) SKM_sk_set(X509V3_EXT_METHOD, (st), (i), (val)) +#define sk_X509V3_EXT_METHOD_zero(st) SKM_sk_zero(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_push(st, val) SKM_sk_push(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_unshift(st, val) SKM_sk_unshift(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_find(st, val) SKM_sk_find(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_find_ex(st, val) SKM_sk_find_ex(X509V3_EXT_METHOD, (st), (val)) +#define sk_X509V3_EXT_METHOD_delete(st, i) SKM_sk_delete(X509V3_EXT_METHOD, (st), (i)) +#define sk_X509V3_EXT_METHOD_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509V3_EXT_METHOD, (st), (ptr)) +#define sk_X509V3_EXT_METHOD_insert(st, val, i) SKM_sk_insert(X509V3_EXT_METHOD, (st), (val), (i)) +#define sk_X509V3_EXT_METHOD_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509V3_EXT_METHOD, (st), (cmp)) +#define sk_X509V3_EXT_METHOD_dup(st) SKM_sk_dup(X509V3_EXT_METHOD, st) +#define sk_X509V3_EXT_METHOD_pop_free(st, free_func) SKM_sk_pop_free(X509V3_EXT_METHOD, (st), (free_func)) +#define sk_X509V3_EXT_METHOD_shift(st) SKM_sk_shift(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_pop(st) SKM_sk_pop(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_sort(st) SKM_sk_sort(X509V3_EXT_METHOD, (st)) +#define sk_X509V3_EXT_METHOD_is_sorted(st) SKM_sk_is_sorted(X509V3_EXT_METHOD, (st)) + +#define sk_X509_ALGOR_new(cmp) SKM_sk_new(X509_ALGOR, (cmp)) +#define sk_X509_ALGOR_new_null() SKM_sk_new_null(X509_ALGOR) +#define sk_X509_ALGOR_free(st) SKM_sk_free(X509_ALGOR, (st)) +#define sk_X509_ALGOR_num(st) SKM_sk_num(X509_ALGOR, (st)) +#define sk_X509_ALGOR_value(st, i) SKM_sk_value(X509_ALGOR, (st), (i)) +#define sk_X509_ALGOR_set(st, i, val) SKM_sk_set(X509_ALGOR, (st), (i), (val)) +#define sk_X509_ALGOR_zero(st) SKM_sk_zero(X509_ALGOR, (st)) +#define sk_X509_ALGOR_push(st, val) SKM_sk_push(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_unshift(st, val) SKM_sk_unshift(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_find(st, val) SKM_sk_find(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_find_ex(st, val) SKM_sk_find_ex(X509_ALGOR, (st), (val)) +#define sk_X509_ALGOR_delete(st, i) SKM_sk_delete(X509_ALGOR, (st), (i)) +#define sk_X509_ALGOR_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_ALGOR, (st), (ptr)) +#define sk_X509_ALGOR_insert(st, val, i) SKM_sk_insert(X509_ALGOR, (st), (val), (i)) +#define sk_X509_ALGOR_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_ALGOR, (st), (cmp)) +#define sk_X509_ALGOR_dup(st) SKM_sk_dup(X509_ALGOR, st) +#define sk_X509_ALGOR_pop_free(st, free_func) SKM_sk_pop_free(X509_ALGOR, (st), (free_func)) +#define sk_X509_ALGOR_shift(st) SKM_sk_shift(X509_ALGOR, (st)) +#define sk_X509_ALGOR_pop(st) SKM_sk_pop(X509_ALGOR, (st)) +#define sk_X509_ALGOR_sort(st) SKM_sk_sort(X509_ALGOR, (st)) +#define sk_X509_ALGOR_is_sorted(st) SKM_sk_is_sorted(X509_ALGOR, (st)) + +#define sk_X509_ATTRIBUTE_new(cmp) SKM_sk_new(X509_ATTRIBUTE, (cmp)) +#define sk_X509_ATTRIBUTE_new_null() SKM_sk_new_null(X509_ATTRIBUTE) +#define sk_X509_ATTRIBUTE_free(st) SKM_sk_free(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_num(st) SKM_sk_num(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_value(st, i) SKM_sk_value(X509_ATTRIBUTE, (st), (i)) +#define sk_X509_ATTRIBUTE_set(st, i, val) SKM_sk_set(X509_ATTRIBUTE, (st), (i), (val)) +#define sk_X509_ATTRIBUTE_zero(st) SKM_sk_zero(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_push(st, val) SKM_sk_push(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_unshift(st, val) SKM_sk_unshift(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_find(st, val) SKM_sk_find(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_find_ex(st, val) SKM_sk_find_ex(X509_ATTRIBUTE, (st), (val)) +#define sk_X509_ATTRIBUTE_delete(st, i) SKM_sk_delete(X509_ATTRIBUTE, (st), (i)) +#define sk_X509_ATTRIBUTE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_ATTRIBUTE, (st), (ptr)) +#define sk_X509_ATTRIBUTE_insert(st, val, i) SKM_sk_insert(X509_ATTRIBUTE, (st), (val), (i)) +#define sk_X509_ATTRIBUTE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_ATTRIBUTE, (st), (cmp)) +#define sk_X509_ATTRIBUTE_dup(st) SKM_sk_dup(X509_ATTRIBUTE, st) +#define sk_X509_ATTRIBUTE_pop_free(st, free_func) SKM_sk_pop_free(X509_ATTRIBUTE, (st), (free_func)) +#define sk_X509_ATTRIBUTE_shift(st) SKM_sk_shift(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_pop(st) SKM_sk_pop(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_sort(st) SKM_sk_sort(X509_ATTRIBUTE, (st)) +#define sk_X509_ATTRIBUTE_is_sorted(st) SKM_sk_is_sorted(X509_ATTRIBUTE, (st)) + +#define sk_X509_CRL_new(cmp) SKM_sk_new(X509_CRL, (cmp)) +#define sk_X509_CRL_new_null() SKM_sk_new_null(X509_CRL) +#define sk_X509_CRL_free(st) SKM_sk_free(X509_CRL, (st)) +#define sk_X509_CRL_num(st) SKM_sk_num(X509_CRL, (st)) +#define sk_X509_CRL_value(st, i) SKM_sk_value(X509_CRL, (st), (i)) +#define sk_X509_CRL_set(st, i, val) SKM_sk_set(X509_CRL, (st), (i), (val)) +#define sk_X509_CRL_zero(st) SKM_sk_zero(X509_CRL, (st)) +#define sk_X509_CRL_push(st, val) SKM_sk_push(X509_CRL, (st), (val)) +#define sk_X509_CRL_unshift(st, val) SKM_sk_unshift(X509_CRL, (st), (val)) +#define sk_X509_CRL_find(st, val) SKM_sk_find(X509_CRL, (st), (val)) +#define sk_X509_CRL_find_ex(st, val) SKM_sk_find_ex(X509_CRL, (st), (val)) +#define sk_X509_CRL_delete(st, i) SKM_sk_delete(X509_CRL, (st), (i)) +#define sk_X509_CRL_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_CRL, (st), (ptr)) +#define sk_X509_CRL_insert(st, val, i) SKM_sk_insert(X509_CRL, (st), (val), (i)) +#define sk_X509_CRL_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_CRL, (st), (cmp)) +#define sk_X509_CRL_dup(st) SKM_sk_dup(X509_CRL, st) +#define sk_X509_CRL_pop_free(st, free_func) SKM_sk_pop_free(X509_CRL, (st), (free_func)) +#define sk_X509_CRL_shift(st) SKM_sk_shift(X509_CRL, (st)) +#define sk_X509_CRL_pop(st) SKM_sk_pop(X509_CRL, (st)) +#define sk_X509_CRL_sort(st) SKM_sk_sort(X509_CRL, (st)) +#define sk_X509_CRL_is_sorted(st) SKM_sk_is_sorted(X509_CRL, (st)) + +#define sk_X509_EXTENSION_new(cmp) SKM_sk_new(X509_EXTENSION, (cmp)) +#define sk_X509_EXTENSION_new_null() SKM_sk_new_null(X509_EXTENSION) +#define sk_X509_EXTENSION_free(st) SKM_sk_free(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_num(st) SKM_sk_num(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_value(st, i) SKM_sk_value(X509_EXTENSION, (st), (i)) +#define sk_X509_EXTENSION_set(st, i, val) SKM_sk_set(X509_EXTENSION, (st), (i), (val)) +#define sk_X509_EXTENSION_zero(st) SKM_sk_zero(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_push(st, val) SKM_sk_push(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_unshift(st, val) SKM_sk_unshift(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_find(st, val) SKM_sk_find(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_find_ex(st, val) SKM_sk_find_ex(X509_EXTENSION, (st), (val)) +#define sk_X509_EXTENSION_delete(st, i) SKM_sk_delete(X509_EXTENSION, (st), (i)) +#define sk_X509_EXTENSION_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_EXTENSION, (st), (ptr)) +#define sk_X509_EXTENSION_insert(st, val, i) SKM_sk_insert(X509_EXTENSION, (st), (val), (i)) +#define sk_X509_EXTENSION_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_EXTENSION, (st), (cmp)) +#define sk_X509_EXTENSION_dup(st) SKM_sk_dup(X509_EXTENSION, st) +#define sk_X509_EXTENSION_pop_free(st, free_func) SKM_sk_pop_free(X509_EXTENSION, (st), (free_func)) +#define sk_X509_EXTENSION_shift(st) SKM_sk_shift(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_pop(st) SKM_sk_pop(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_sort(st) SKM_sk_sort(X509_EXTENSION, (st)) +#define sk_X509_EXTENSION_is_sorted(st) SKM_sk_is_sorted(X509_EXTENSION, (st)) + +#define sk_X509_INFO_new(cmp) SKM_sk_new(X509_INFO, (cmp)) +#define sk_X509_INFO_new_null() SKM_sk_new_null(X509_INFO) +#define sk_X509_INFO_free(st) SKM_sk_free(X509_INFO, (st)) +#define sk_X509_INFO_num(st) SKM_sk_num(X509_INFO, (st)) +#define sk_X509_INFO_value(st, i) SKM_sk_value(X509_INFO, (st), (i)) +#define sk_X509_INFO_set(st, i, val) SKM_sk_set(X509_INFO, (st), (i), (val)) +#define sk_X509_INFO_zero(st) SKM_sk_zero(X509_INFO, (st)) +#define sk_X509_INFO_push(st, val) SKM_sk_push(X509_INFO, (st), (val)) +#define sk_X509_INFO_unshift(st, val) SKM_sk_unshift(X509_INFO, (st), (val)) +#define sk_X509_INFO_find(st, val) SKM_sk_find(X509_INFO, (st), (val)) +#define sk_X509_INFO_find_ex(st, val) SKM_sk_find_ex(X509_INFO, (st), (val)) +#define sk_X509_INFO_delete(st, i) SKM_sk_delete(X509_INFO, (st), (i)) +#define sk_X509_INFO_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_INFO, (st), (ptr)) +#define sk_X509_INFO_insert(st, val, i) SKM_sk_insert(X509_INFO, (st), (val), (i)) +#define sk_X509_INFO_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_INFO, (st), (cmp)) +#define sk_X509_INFO_dup(st) SKM_sk_dup(X509_INFO, st) +#define sk_X509_INFO_pop_free(st, free_func) SKM_sk_pop_free(X509_INFO, (st), (free_func)) +#define sk_X509_INFO_shift(st) SKM_sk_shift(X509_INFO, (st)) +#define sk_X509_INFO_pop(st) SKM_sk_pop(X509_INFO, (st)) +#define sk_X509_INFO_sort(st) SKM_sk_sort(X509_INFO, (st)) +#define sk_X509_INFO_is_sorted(st) SKM_sk_is_sorted(X509_INFO, (st)) + +#define sk_X509_LOOKUP_new(cmp) SKM_sk_new(X509_LOOKUP, (cmp)) +#define sk_X509_LOOKUP_new_null() SKM_sk_new_null(X509_LOOKUP) +#define sk_X509_LOOKUP_free(st) SKM_sk_free(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_num(st) SKM_sk_num(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_value(st, i) SKM_sk_value(X509_LOOKUP, (st), (i)) +#define sk_X509_LOOKUP_set(st, i, val) SKM_sk_set(X509_LOOKUP, (st), (i), (val)) +#define sk_X509_LOOKUP_zero(st) SKM_sk_zero(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_push(st, val) SKM_sk_push(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_unshift(st, val) SKM_sk_unshift(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_find(st, val) SKM_sk_find(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_find_ex(st, val) SKM_sk_find_ex(X509_LOOKUP, (st), (val)) +#define sk_X509_LOOKUP_delete(st, i) SKM_sk_delete(X509_LOOKUP, (st), (i)) +#define sk_X509_LOOKUP_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_LOOKUP, (st), (ptr)) +#define sk_X509_LOOKUP_insert(st, val, i) SKM_sk_insert(X509_LOOKUP, (st), (val), (i)) +#define sk_X509_LOOKUP_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_LOOKUP, (st), (cmp)) +#define sk_X509_LOOKUP_dup(st) SKM_sk_dup(X509_LOOKUP, st) +#define sk_X509_LOOKUP_pop_free(st, free_func) SKM_sk_pop_free(X509_LOOKUP, (st), (free_func)) +#define sk_X509_LOOKUP_shift(st) SKM_sk_shift(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_pop(st) SKM_sk_pop(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_sort(st) SKM_sk_sort(X509_LOOKUP, (st)) +#define sk_X509_LOOKUP_is_sorted(st) SKM_sk_is_sorted(X509_LOOKUP, (st)) + +#define sk_X509_NAME_new(cmp) SKM_sk_new(X509_NAME, (cmp)) +#define sk_X509_NAME_new_null() SKM_sk_new_null(X509_NAME) +#define sk_X509_NAME_free(st) SKM_sk_free(X509_NAME, (st)) +#define sk_X509_NAME_num(st) SKM_sk_num(X509_NAME, (st)) +#define sk_X509_NAME_value(st, i) SKM_sk_value(X509_NAME, (st), (i)) +#define sk_X509_NAME_set(st, i, val) SKM_sk_set(X509_NAME, (st), (i), (val)) +#define sk_X509_NAME_zero(st) SKM_sk_zero(X509_NAME, (st)) +#define sk_X509_NAME_push(st, val) SKM_sk_push(X509_NAME, (st), (val)) +#define sk_X509_NAME_unshift(st, val) SKM_sk_unshift(X509_NAME, (st), (val)) +#define sk_X509_NAME_find(st, val) SKM_sk_find(X509_NAME, (st), (val)) +#define sk_X509_NAME_find_ex(st, val) SKM_sk_find_ex(X509_NAME, (st), (val)) +#define sk_X509_NAME_delete(st, i) SKM_sk_delete(X509_NAME, (st), (i)) +#define sk_X509_NAME_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_NAME, (st), (ptr)) +#define sk_X509_NAME_insert(st, val, i) SKM_sk_insert(X509_NAME, (st), (val), (i)) +#define sk_X509_NAME_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_NAME, (st), (cmp)) +#define sk_X509_NAME_dup(st) SKM_sk_dup(X509_NAME, st) +#define sk_X509_NAME_pop_free(st, free_func) SKM_sk_pop_free(X509_NAME, (st), (free_func)) +#define sk_X509_NAME_shift(st) SKM_sk_shift(X509_NAME, (st)) +#define sk_X509_NAME_pop(st) SKM_sk_pop(X509_NAME, (st)) +#define sk_X509_NAME_sort(st) SKM_sk_sort(X509_NAME, (st)) +#define sk_X509_NAME_is_sorted(st) SKM_sk_is_sorted(X509_NAME, (st)) + +#define sk_X509_NAME_ENTRY_new(cmp) SKM_sk_new(X509_NAME_ENTRY, (cmp)) +#define sk_X509_NAME_ENTRY_new_null() SKM_sk_new_null(X509_NAME_ENTRY) +#define sk_X509_NAME_ENTRY_free(st) SKM_sk_free(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_num(st) SKM_sk_num(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_value(st, i) SKM_sk_value(X509_NAME_ENTRY, (st), (i)) +#define sk_X509_NAME_ENTRY_set(st, i, val) SKM_sk_set(X509_NAME_ENTRY, (st), (i), (val)) +#define sk_X509_NAME_ENTRY_zero(st) SKM_sk_zero(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_push(st, val) SKM_sk_push(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_unshift(st, val) SKM_sk_unshift(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_find(st, val) SKM_sk_find(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_find_ex(st, val) SKM_sk_find_ex(X509_NAME_ENTRY, (st), (val)) +#define sk_X509_NAME_ENTRY_delete(st, i) SKM_sk_delete(X509_NAME_ENTRY, (st), (i)) +#define sk_X509_NAME_ENTRY_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_NAME_ENTRY, (st), (ptr)) +#define sk_X509_NAME_ENTRY_insert(st, val, i) SKM_sk_insert(X509_NAME_ENTRY, (st), (val), (i)) +#define sk_X509_NAME_ENTRY_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_NAME_ENTRY, (st), (cmp)) +#define sk_X509_NAME_ENTRY_dup(st) SKM_sk_dup(X509_NAME_ENTRY, st) +#define sk_X509_NAME_ENTRY_pop_free(st, free_func) SKM_sk_pop_free(X509_NAME_ENTRY, (st), (free_func)) +#define sk_X509_NAME_ENTRY_shift(st) SKM_sk_shift(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_pop(st) SKM_sk_pop(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_sort(st) SKM_sk_sort(X509_NAME_ENTRY, (st)) +#define sk_X509_NAME_ENTRY_is_sorted(st) SKM_sk_is_sorted(X509_NAME_ENTRY, (st)) + +#define sk_X509_OBJECT_new(cmp) SKM_sk_new(X509_OBJECT, (cmp)) +#define sk_X509_OBJECT_new_null() SKM_sk_new_null(X509_OBJECT) +#define sk_X509_OBJECT_free(st) SKM_sk_free(X509_OBJECT, (st)) +#define sk_X509_OBJECT_num(st) SKM_sk_num(X509_OBJECT, (st)) +#define sk_X509_OBJECT_value(st, i) SKM_sk_value(X509_OBJECT, (st), (i)) +#define sk_X509_OBJECT_set(st, i, val) SKM_sk_set(X509_OBJECT, (st), (i), (val)) +#define sk_X509_OBJECT_zero(st) SKM_sk_zero(X509_OBJECT, (st)) +#define sk_X509_OBJECT_push(st, val) SKM_sk_push(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_unshift(st, val) SKM_sk_unshift(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_find(st, val) SKM_sk_find(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_find_ex(st, val) SKM_sk_find_ex(X509_OBJECT, (st), (val)) +#define sk_X509_OBJECT_delete(st, i) SKM_sk_delete(X509_OBJECT, (st), (i)) +#define sk_X509_OBJECT_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_OBJECT, (st), (ptr)) +#define sk_X509_OBJECT_insert(st, val, i) SKM_sk_insert(X509_OBJECT, (st), (val), (i)) +#define sk_X509_OBJECT_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_OBJECT, (st), (cmp)) +#define sk_X509_OBJECT_dup(st) SKM_sk_dup(X509_OBJECT, st) +#define sk_X509_OBJECT_pop_free(st, free_func) SKM_sk_pop_free(X509_OBJECT, (st), (free_func)) +#define sk_X509_OBJECT_shift(st) SKM_sk_shift(X509_OBJECT, (st)) +#define sk_X509_OBJECT_pop(st) SKM_sk_pop(X509_OBJECT, (st)) +#define sk_X509_OBJECT_sort(st) SKM_sk_sort(X509_OBJECT, (st)) +#define sk_X509_OBJECT_is_sorted(st) SKM_sk_is_sorted(X509_OBJECT, (st)) + +#define sk_X509_POLICY_DATA_new(cmp) SKM_sk_new(X509_POLICY_DATA, (cmp)) +#define sk_X509_POLICY_DATA_new_null() SKM_sk_new_null(X509_POLICY_DATA) +#define sk_X509_POLICY_DATA_free(st) SKM_sk_free(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_num(st) SKM_sk_num(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_value(st, i) SKM_sk_value(X509_POLICY_DATA, (st), (i)) +#define sk_X509_POLICY_DATA_set(st, i, val) SKM_sk_set(X509_POLICY_DATA, (st), (i), (val)) +#define sk_X509_POLICY_DATA_zero(st) SKM_sk_zero(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_push(st, val) SKM_sk_push(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_unshift(st, val) SKM_sk_unshift(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_find(st, val) SKM_sk_find(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_find_ex(st, val) SKM_sk_find_ex(X509_POLICY_DATA, (st), (val)) +#define sk_X509_POLICY_DATA_delete(st, i) SKM_sk_delete(X509_POLICY_DATA, (st), (i)) +#define sk_X509_POLICY_DATA_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_POLICY_DATA, (st), (ptr)) +#define sk_X509_POLICY_DATA_insert(st, val, i) SKM_sk_insert(X509_POLICY_DATA, (st), (val), (i)) +#define sk_X509_POLICY_DATA_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_POLICY_DATA, (st), (cmp)) +#define sk_X509_POLICY_DATA_dup(st) SKM_sk_dup(X509_POLICY_DATA, st) +#define sk_X509_POLICY_DATA_pop_free(st, free_func) SKM_sk_pop_free(X509_POLICY_DATA, (st), (free_func)) +#define sk_X509_POLICY_DATA_shift(st) SKM_sk_shift(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_pop(st) SKM_sk_pop(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_sort(st) SKM_sk_sort(X509_POLICY_DATA, (st)) +#define sk_X509_POLICY_DATA_is_sorted(st) SKM_sk_is_sorted(X509_POLICY_DATA, (st)) + +#define sk_X509_POLICY_NODE_new(cmp) SKM_sk_new(X509_POLICY_NODE, (cmp)) +#define sk_X509_POLICY_NODE_new_null() SKM_sk_new_null(X509_POLICY_NODE) +#define sk_X509_POLICY_NODE_free(st) SKM_sk_free(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_num(st) SKM_sk_num(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_value(st, i) SKM_sk_value(X509_POLICY_NODE, (st), (i)) +#define sk_X509_POLICY_NODE_set(st, i, val) SKM_sk_set(X509_POLICY_NODE, (st), (i), (val)) +#define sk_X509_POLICY_NODE_zero(st) SKM_sk_zero(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_push(st, val) SKM_sk_push(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_unshift(st, val) SKM_sk_unshift(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_find(st, val) SKM_sk_find(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_find_ex(st, val) SKM_sk_find_ex(X509_POLICY_NODE, (st), (val)) +#define sk_X509_POLICY_NODE_delete(st, i) SKM_sk_delete(X509_POLICY_NODE, (st), (i)) +#define sk_X509_POLICY_NODE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_POLICY_NODE, (st), (ptr)) +#define sk_X509_POLICY_NODE_insert(st, val, i) SKM_sk_insert(X509_POLICY_NODE, (st), (val), (i)) +#define sk_X509_POLICY_NODE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_POLICY_NODE, (st), (cmp)) +#define sk_X509_POLICY_NODE_dup(st) SKM_sk_dup(X509_POLICY_NODE, st) +#define sk_X509_POLICY_NODE_pop_free(st, free_func) SKM_sk_pop_free(X509_POLICY_NODE, (st), (free_func)) +#define sk_X509_POLICY_NODE_shift(st) SKM_sk_shift(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_pop(st) SKM_sk_pop(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_sort(st) SKM_sk_sort(X509_POLICY_NODE, (st)) +#define sk_X509_POLICY_NODE_is_sorted(st) SKM_sk_is_sorted(X509_POLICY_NODE, (st)) + +#define sk_X509_PURPOSE_new(cmp) SKM_sk_new(X509_PURPOSE, (cmp)) +#define sk_X509_PURPOSE_new_null() SKM_sk_new_null(X509_PURPOSE) +#define sk_X509_PURPOSE_free(st) SKM_sk_free(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_num(st) SKM_sk_num(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_value(st, i) SKM_sk_value(X509_PURPOSE, (st), (i)) +#define sk_X509_PURPOSE_set(st, i, val) SKM_sk_set(X509_PURPOSE, (st), (i), (val)) +#define sk_X509_PURPOSE_zero(st) SKM_sk_zero(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_push(st, val) SKM_sk_push(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_unshift(st, val) SKM_sk_unshift(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_find(st, val) SKM_sk_find(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_find_ex(st, val) SKM_sk_find_ex(X509_PURPOSE, (st), (val)) +#define sk_X509_PURPOSE_delete(st, i) SKM_sk_delete(X509_PURPOSE, (st), (i)) +#define sk_X509_PURPOSE_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_PURPOSE, (st), (ptr)) +#define sk_X509_PURPOSE_insert(st, val, i) SKM_sk_insert(X509_PURPOSE, (st), (val), (i)) +#define sk_X509_PURPOSE_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_PURPOSE, (st), (cmp)) +#define sk_X509_PURPOSE_dup(st) SKM_sk_dup(X509_PURPOSE, st) +#define sk_X509_PURPOSE_pop_free(st, free_func) SKM_sk_pop_free(X509_PURPOSE, (st), (free_func)) +#define sk_X509_PURPOSE_shift(st) SKM_sk_shift(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_pop(st) SKM_sk_pop(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_sort(st) SKM_sk_sort(X509_PURPOSE, (st)) +#define sk_X509_PURPOSE_is_sorted(st) SKM_sk_is_sorted(X509_PURPOSE, (st)) + +#define sk_X509_REVOKED_new(cmp) SKM_sk_new(X509_REVOKED, (cmp)) +#define sk_X509_REVOKED_new_null() SKM_sk_new_null(X509_REVOKED) +#define sk_X509_REVOKED_free(st) SKM_sk_free(X509_REVOKED, (st)) +#define sk_X509_REVOKED_num(st) SKM_sk_num(X509_REVOKED, (st)) +#define sk_X509_REVOKED_value(st, i) SKM_sk_value(X509_REVOKED, (st), (i)) +#define sk_X509_REVOKED_set(st, i, val) SKM_sk_set(X509_REVOKED, (st), (i), (val)) +#define sk_X509_REVOKED_zero(st) SKM_sk_zero(X509_REVOKED, (st)) +#define sk_X509_REVOKED_push(st, val) SKM_sk_push(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_unshift(st, val) SKM_sk_unshift(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_find(st, val) SKM_sk_find(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_find_ex(st, val) SKM_sk_find_ex(X509_REVOKED, (st), (val)) +#define sk_X509_REVOKED_delete(st, i) SKM_sk_delete(X509_REVOKED, (st), (i)) +#define sk_X509_REVOKED_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_REVOKED, (st), (ptr)) +#define sk_X509_REVOKED_insert(st, val, i) SKM_sk_insert(X509_REVOKED, (st), (val), (i)) +#define sk_X509_REVOKED_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_REVOKED, (st), (cmp)) +#define sk_X509_REVOKED_dup(st) SKM_sk_dup(X509_REVOKED, st) +#define sk_X509_REVOKED_pop_free(st, free_func) SKM_sk_pop_free(X509_REVOKED, (st), (free_func)) +#define sk_X509_REVOKED_shift(st) SKM_sk_shift(X509_REVOKED, (st)) +#define sk_X509_REVOKED_pop(st) SKM_sk_pop(X509_REVOKED, (st)) +#define sk_X509_REVOKED_sort(st) SKM_sk_sort(X509_REVOKED, (st)) +#define sk_X509_REVOKED_is_sorted(st) SKM_sk_is_sorted(X509_REVOKED, (st)) + +#define sk_X509_TRUST_new(cmp) SKM_sk_new(X509_TRUST, (cmp)) +#define sk_X509_TRUST_new_null() SKM_sk_new_null(X509_TRUST) +#define sk_X509_TRUST_free(st) SKM_sk_free(X509_TRUST, (st)) +#define sk_X509_TRUST_num(st) SKM_sk_num(X509_TRUST, (st)) +#define sk_X509_TRUST_value(st, i) SKM_sk_value(X509_TRUST, (st), (i)) +#define sk_X509_TRUST_set(st, i, val) SKM_sk_set(X509_TRUST, (st), (i), (val)) +#define sk_X509_TRUST_zero(st) SKM_sk_zero(X509_TRUST, (st)) +#define sk_X509_TRUST_push(st, val) SKM_sk_push(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_unshift(st, val) SKM_sk_unshift(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_find(st, val) SKM_sk_find(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_find_ex(st, val) SKM_sk_find_ex(X509_TRUST, (st), (val)) +#define sk_X509_TRUST_delete(st, i) SKM_sk_delete(X509_TRUST, (st), (i)) +#define sk_X509_TRUST_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_TRUST, (st), (ptr)) +#define sk_X509_TRUST_insert(st, val, i) SKM_sk_insert(X509_TRUST, (st), (val), (i)) +#define sk_X509_TRUST_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_TRUST, (st), (cmp)) +#define sk_X509_TRUST_dup(st) SKM_sk_dup(X509_TRUST, st) +#define sk_X509_TRUST_pop_free(st, free_func) SKM_sk_pop_free(X509_TRUST, (st), (free_func)) +#define sk_X509_TRUST_shift(st) SKM_sk_shift(X509_TRUST, (st)) +#define sk_X509_TRUST_pop(st) SKM_sk_pop(X509_TRUST, (st)) +#define sk_X509_TRUST_sort(st) SKM_sk_sort(X509_TRUST, (st)) +#define sk_X509_TRUST_is_sorted(st) SKM_sk_is_sorted(X509_TRUST, (st)) + +#define sk_X509_VERIFY_PARAM_new(cmp) SKM_sk_new(X509_VERIFY_PARAM, (cmp)) +#define sk_X509_VERIFY_PARAM_new_null() SKM_sk_new_null(X509_VERIFY_PARAM) +#define sk_X509_VERIFY_PARAM_free(st) SKM_sk_free(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_num(st) SKM_sk_num(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_value(st, i) SKM_sk_value(X509_VERIFY_PARAM, (st), (i)) +#define sk_X509_VERIFY_PARAM_set(st, i, val) SKM_sk_set(X509_VERIFY_PARAM, (st), (i), (val)) +#define sk_X509_VERIFY_PARAM_zero(st) SKM_sk_zero(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_push(st, val) SKM_sk_push(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_unshift(st, val) SKM_sk_unshift(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_find(st, val) SKM_sk_find(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_find_ex(st, val) SKM_sk_find_ex(X509_VERIFY_PARAM, (st), (val)) +#define sk_X509_VERIFY_PARAM_delete(st, i) SKM_sk_delete(X509_VERIFY_PARAM, (st), (i)) +#define sk_X509_VERIFY_PARAM_delete_ptr(st, ptr) SKM_sk_delete_ptr(X509_VERIFY_PARAM, (st), (ptr)) +#define sk_X509_VERIFY_PARAM_insert(st, val, i) SKM_sk_insert(X509_VERIFY_PARAM, (st), (val), (i)) +#define sk_X509_VERIFY_PARAM_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(X509_VERIFY_PARAM, (st), (cmp)) +#define sk_X509_VERIFY_PARAM_dup(st) SKM_sk_dup(X509_VERIFY_PARAM, st) +#define sk_X509_VERIFY_PARAM_pop_free(st, free_func) SKM_sk_pop_free(X509_VERIFY_PARAM, (st), (free_func)) +#define sk_X509_VERIFY_PARAM_shift(st) SKM_sk_shift(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_pop(st) SKM_sk_pop(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_sort(st) SKM_sk_sort(X509_VERIFY_PARAM, (st)) +#define sk_X509_VERIFY_PARAM_is_sorted(st) SKM_sk_is_sorted(X509_VERIFY_PARAM, (st)) + +#define sk_nid_triple_new(cmp) SKM_sk_new(nid_triple, (cmp)) +#define sk_nid_triple_new_null() SKM_sk_new_null(nid_triple) +#define sk_nid_triple_free(st) SKM_sk_free(nid_triple, (st)) +#define sk_nid_triple_num(st) SKM_sk_num(nid_triple, (st)) +#define sk_nid_triple_value(st, i) SKM_sk_value(nid_triple, (st), (i)) +#define sk_nid_triple_set(st, i, val) SKM_sk_set(nid_triple, (st), (i), (val)) +#define sk_nid_triple_zero(st) SKM_sk_zero(nid_triple, (st)) +#define sk_nid_triple_push(st, val) SKM_sk_push(nid_triple, (st), (val)) +#define sk_nid_triple_unshift(st, val) SKM_sk_unshift(nid_triple, (st), (val)) +#define sk_nid_triple_find(st, val) SKM_sk_find(nid_triple, (st), (val)) +#define sk_nid_triple_find_ex(st, val) SKM_sk_find_ex(nid_triple, (st), (val)) +#define sk_nid_triple_delete(st, i) SKM_sk_delete(nid_triple, (st), (i)) +#define sk_nid_triple_delete_ptr(st, ptr) SKM_sk_delete_ptr(nid_triple, (st), (ptr)) +#define sk_nid_triple_insert(st, val, i) SKM_sk_insert(nid_triple, (st), (val), (i)) +#define sk_nid_triple_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(nid_triple, (st), (cmp)) +#define sk_nid_triple_dup(st) SKM_sk_dup(nid_triple, st) +#define sk_nid_triple_pop_free(st, free_func) SKM_sk_pop_free(nid_triple, (st), (free_func)) +#define sk_nid_triple_shift(st) SKM_sk_shift(nid_triple, (st)) +#define sk_nid_triple_pop(st) SKM_sk_pop(nid_triple, (st)) +#define sk_nid_triple_sort(st) SKM_sk_sort(nid_triple, (st)) +#define sk_nid_triple_is_sorted(st) SKM_sk_is_sorted(nid_triple, (st)) + +#define sk_void_new(cmp) SKM_sk_new(void, (cmp)) +#define sk_void_new_null() SKM_sk_new_null(void) +#define sk_void_free(st) SKM_sk_free(void, (st)) +#define sk_void_num(st) SKM_sk_num(void, (st)) +#define sk_void_value(st, i) SKM_sk_value(void, (st), (i)) +#define sk_void_set(st, i, val) SKM_sk_set(void, (st), (i), (val)) +#define sk_void_zero(st) SKM_sk_zero(void, (st)) +#define sk_void_push(st, val) SKM_sk_push(void, (st), (val)) +#define sk_void_unshift(st, val) SKM_sk_unshift(void, (st), (val)) +#define sk_void_find(st, val) SKM_sk_find(void, (st), (val)) +#define sk_void_find_ex(st, val) SKM_sk_find_ex(void, (st), (val)) +#define sk_void_delete(st, i) SKM_sk_delete(void, (st), (i)) +#define sk_void_delete_ptr(st, ptr) SKM_sk_delete_ptr(void, (st), (ptr)) +#define sk_void_insert(st, val, i) SKM_sk_insert(void, (st), (val), (i)) +#define sk_void_set_cmp_func(st, cmp) SKM_sk_set_cmp_func(void, (st), (cmp)) +#define sk_void_dup(st) SKM_sk_dup(void, st) +#define sk_void_pop_free(st, free_func) SKM_sk_pop_free(void, (st), (free_func)) +#define sk_void_shift(st) SKM_sk_shift(void, (st)) +#define sk_void_pop(st) SKM_sk_pop(void, (st)) +#define sk_void_sort(st) SKM_sk_sort(void, (st)) +#define sk_void_is_sorted(st) SKM_sk_is_sorted(void, (st)) + +#define sk_OPENSSL_STRING_new(cmp) ((STACK_OF(OPENSSL_STRING) *)sk_new(CHECKED_SK_CMP_FUNC(char, cmp))) +#define sk_OPENSSL_STRING_new_null() ((STACK_OF(OPENSSL_STRING) *)sk_new_null()) +#define sk_OPENSSL_STRING_push(st, val) sk_push(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_PTR_OF(char, val)) +#define sk_OPENSSL_STRING_find(st, val) sk_find(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_PTR_OF(char, val)) +#define sk_OPENSSL_STRING_value(st, i) ((OPENSSL_STRING)sk_value(CHECKED_STACK_OF(OPENSSL_STRING, st), i)) +#define sk_OPENSSL_STRING_num(st) SKM_sk_num(OPENSSL_STRING, st) +#define sk_OPENSSL_STRING_pop_free(st, free_func) sk_pop_free(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_SK_FREE_FUNC2(OPENSSL_STRING, free_func)) +#define sk_OPENSSL_STRING_insert(st, val, i) sk_insert(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_PTR_OF(char, val), i) +#define sk_OPENSSL_STRING_free(st) SKM_sk_free(OPENSSL_STRING, st) +#define sk_OPENSSL_STRING_set(st, i, val) sk_set(CHECKED_STACK_OF(OPENSSL_STRING, st), i, CHECKED_PTR_OF(char, val)) +#define sk_OPENSSL_STRING_zero(st) SKM_sk_zero(OPENSSL_STRING, (st)) +#define sk_OPENSSL_STRING_unshift(st, val) sk_unshift(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_PTR_OF(char, val)) +#define sk_OPENSSL_STRING_find_ex(st, val) sk_find_ex((_STACK *)CHECKED_CONST_PTR_OF(STACK_OF(OPENSSL_STRING), st), CHECKED_CONST_PTR_OF(char, val)) +#define sk_OPENSSL_STRING_delete(st, i) SKM_sk_delete(OPENSSL_STRING, (st), (i)) +#define sk_OPENSSL_STRING_delete_ptr(st, ptr) (OPENSSL_STRING *)sk_delete_ptr(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_PTR_OF(char, ptr)) +#define sk_OPENSSL_STRING_set_cmp_func(st, cmp) \ + ((int (*)(const char * const *,const char * const *)) \ + sk_set_cmp_func(CHECKED_STACK_OF(OPENSSL_STRING, st), CHECKED_SK_CMP_FUNC(char, cmp))) +#define sk_OPENSSL_STRING_dup(st) SKM_sk_dup(OPENSSL_STRING, st) +#define sk_OPENSSL_STRING_shift(st) SKM_sk_shift(OPENSSL_STRING, (st)) +#define sk_OPENSSL_STRING_pop(st) (char *)sk_pop(CHECKED_STACK_OF(OPENSSL_STRING, st)) +#define sk_OPENSSL_STRING_sort(st) SKM_sk_sort(OPENSSL_STRING, (st)) +#define sk_OPENSSL_STRING_is_sorted(st) SKM_sk_is_sorted(OPENSSL_STRING, (st)) + + +#define sk_OPENSSL_BLOCK_new(cmp) ((STACK_OF(OPENSSL_BLOCK) *)sk_new(CHECKED_SK_CMP_FUNC(void, cmp))) +#define sk_OPENSSL_BLOCK_new_null() ((STACK_OF(OPENSSL_BLOCK) *)sk_new_null()) +#define sk_OPENSSL_BLOCK_push(st, val) sk_push(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_PTR_OF(void, val)) +#define sk_OPENSSL_BLOCK_find(st, val) sk_find(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_PTR_OF(void, val)) +#define sk_OPENSSL_BLOCK_value(st, i) ((OPENSSL_BLOCK)sk_value(CHECKED_STACK_OF(OPENSSL_BLOCK, st), i)) +#define sk_OPENSSL_BLOCK_num(st) SKM_sk_num(OPENSSL_BLOCK, st) +#define sk_OPENSSL_BLOCK_pop_free(st, free_func) sk_pop_free(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_SK_FREE_FUNC2(OPENSSL_BLOCK, free_func)) +#define sk_OPENSSL_BLOCK_insert(st, val, i) sk_insert(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_PTR_OF(void, val), i) +#define sk_OPENSSL_BLOCK_free(st) SKM_sk_free(OPENSSL_BLOCK, st) +#define sk_OPENSSL_BLOCK_set(st, i, val) sk_set(CHECKED_STACK_OF(OPENSSL_BLOCK, st), i, CHECKED_PTR_OF(void, val)) +#define sk_OPENSSL_BLOCK_zero(st) SKM_sk_zero(OPENSSL_BLOCK, (st)) +#define sk_OPENSSL_BLOCK_unshift(st, val) sk_unshift(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_PTR_OF(void, val)) +#define sk_OPENSSL_BLOCK_find_ex(st, val) sk_find_ex((_STACK *)CHECKED_CONST_PTR_OF(STACK_OF(OPENSSL_BLOCK), st), CHECKED_CONST_PTR_OF(void, val)) +#define sk_OPENSSL_BLOCK_delete(st, i) SKM_sk_delete(OPENSSL_BLOCK, (st), (i)) +#define sk_OPENSSL_BLOCK_delete_ptr(st, ptr) (OPENSSL_BLOCK *)sk_delete_ptr(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_PTR_OF(void, ptr)) +#define sk_OPENSSL_BLOCK_set_cmp_func(st, cmp) \ + ((int (*)(const void * const *,const void * const *)) \ + sk_set_cmp_func(CHECKED_STACK_OF(OPENSSL_BLOCK, st), CHECKED_SK_CMP_FUNC(void, cmp))) +#define sk_OPENSSL_BLOCK_dup(st) SKM_sk_dup(OPENSSL_BLOCK, st) +#define sk_OPENSSL_BLOCK_shift(st) SKM_sk_shift(OPENSSL_BLOCK, (st)) +#define sk_OPENSSL_BLOCK_pop(st) (void *)sk_pop(CHECKED_STACK_OF(OPENSSL_BLOCK, st)) +#define sk_OPENSSL_BLOCK_sort(st) SKM_sk_sort(OPENSSL_BLOCK, (st)) +#define sk_OPENSSL_BLOCK_is_sorted(st) SKM_sk_is_sorted(OPENSSL_BLOCK, (st)) + + +#define sk_OPENSSL_PSTRING_new(cmp) ((STACK_OF(OPENSSL_PSTRING) *)sk_new(CHECKED_SK_CMP_FUNC(OPENSSL_STRING, cmp))) +#define sk_OPENSSL_PSTRING_new_null() ((STACK_OF(OPENSSL_PSTRING) *)sk_new_null()) +#define sk_OPENSSL_PSTRING_push(st, val) sk_push(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_PTR_OF(OPENSSL_STRING, val)) +#define sk_OPENSSL_PSTRING_find(st, val) sk_find(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_PTR_OF(OPENSSL_STRING, val)) +#define sk_OPENSSL_PSTRING_value(st, i) ((OPENSSL_PSTRING)sk_value(CHECKED_STACK_OF(OPENSSL_PSTRING, st), i)) +#define sk_OPENSSL_PSTRING_num(st) SKM_sk_num(OPENSSL_PSTRING, st) +#define sk_OPENSSL_PSTRING_pop_free(st, free_func) sk_pop_free(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_SK_FREE_FUNC2(OPENSSL_PSTRING, free_func)) +#define sk_OPENSSL_PSTRING_insert(st, val, i) sk_insert(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_PTR_OF(OPENSSL_STRING, val), i) +#define sk_OPENSSL_PSTRING_free(st) SKM_sk_free(OPENSSL_PSTRING, st) +#define sk_OPENSSL_PSTRING_set(st, i, val) sk_set(CHECKED_STACK_OF(OPENSSL_PSTRING, st), i, CHECKED_PTR_OF(OPENSSL_STRING, val)) +#define sk_OPENSSL_PSTRING_zero(st) SKM_sk_zero(OPENSSL_PSTRING, (st)) +#define sk_OPENSSL_PSTRING_unshift(st, val) sk_unshift(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_PTR_OF(OPENSSL_STRING, val)) +#define sk_OPENSSL_PSTRING_find_ex(st, val) sk_find_ex((_STACK *)CHECKED_CONST_PTR_OF(STACK_OF(OPENSSL_PSTRING), st), CHECKED_CONST_PTR_OF(OPENSSL_STRING, val)) +#define sk_OPENSSL_PSTRING_delete(st, i) SKM_sk_delete(OPENSSL_PSTRING, (st), (i)) +#define sk_OPENSSL_PSTRING_delete_ptr(st, ptr) (OPENSSL_PSTRING *)sk_delete_ptr(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_PTR_OF(OPENSSL_STRING, ptr)) +#define sk_OPENSSL_PSTRING_set_cmp_func(st, cmp) \ + ((int (*)(const OPENSSL_STRING * const *,const OPENSSL_STRING * const *)) \ + sk_set_cmp_func(CHECKED_STACK_OF(OPENSSL_PSTRING, st), CHECKED_SK_CMP_FUNC(OPENSSL_STRING, cmp))) +#define sk_OPENSSL_PSTRING_dup(st) SKM_sk_dup(OPENSSL_PSTRING, st) +#define sk_OPENSSL_PSTRING_shift(st) SKM_sk_shift(OPENSSL_PSTRING, (st)) +#define sk_OPENSSL_PSTRING_pop(st) (OPENSSL_STRING *)sk_pop(CHECKED_STACK_OF(OPENSSL_PSTRING, st)) +#define sk_OPENSSL_PSTRING_sort(st) SKM_sk_sort(OPENSSL_PSTRING, (st)) +#define sk_OPENSSL_PSTRING_is_sorted(st) SKM_sk_is_sorted(OPENSSL_PSTRING, (st)) + + +#define d2i_ASN1_SET_OF_ACCESS_DESCRIPTION(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ACCESS_DESCRIPTION, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ACCESS_DESCRIPTION(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ACCESS_DESCRIPTION, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ACCESS_DESCRIPTION(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ACCESS_DESCRIPTION, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ACCESS_DESCRIPTION(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ACCESS_DESCRIPTION, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_INTEGER(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_INTEGER, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_INTEGER(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_INTEGER, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_INTEGER(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_INTEGER, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_INTEGER(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_INTEGER, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_OBJECT(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_OBJECT, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_OBJECT(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_OBJECT, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_OBJECT(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_OBJECT, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_OBJECT(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_OBJECT, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_TYPE(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_TYPE, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_TYPE(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_TYPE, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_TYPE(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_TYPE, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_TYPE(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_TYPE, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ASN1_UTF8STRING(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ASN1_UTF8STRING, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ASN1_UTF8STRING(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ASN1_UTF8STRING, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ASN1_UTF8STRING(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ASN1_UTF8STRING, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ASN1_UTF8STRING(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ASN1_UTF8STRING, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_DIST_POINT(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(DIST_POINT, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_DIST_POINT(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(DIST_POINT, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_DIST_POINT(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(DIST_POINT, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_DIST_POINT(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(DIST_POINT, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_ESS_CERT_ID(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(ESS_CERT_ID, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_ESS_CERT_ID(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(ESS_CERT_ID, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_ESS_CERT_ID(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(ESS_CERT_ID, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_ESS_CERT_ID(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(ESS_CERT_ID, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_EVP_MD(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(EVP_MD, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_EVP_MD(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(EVP_MD, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_EVP_MD(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(EVP_MD, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_EVP_MD(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(EVP_MD, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_GENERAL_NAME(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(GENERAL_NAME, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_GENERAL_NAME(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(GENERAL_NAME, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_GENERAL_NAME(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(GENERAL_NAME, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_GENERAL_NAME(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(GENERAL_NAME, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_OCSP_ONEREQ(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(OCSP_ONEREQ, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_OCSP_ONEREQ(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(OCSP_ONEREQ, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_OCSP_ONEREQ(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(OCSP_ONEREQ, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_OCSP_ONEREQ(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(OCSP_ONEREQ, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_OCSP_SINGLERESP(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(OCSP_SINGLERESP, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_OCSP_SINGLERESP(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(OCSP_SINGLERESP, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_OCSP_SINGLERESP(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(OCSP_SINGLERESP, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_OCSP_SINGLERESP(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(OCSP_SINGLERESP, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS12_SAFEBAG(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS12_SAFEBAG, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS12_SAFEBAG(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS12_SAFEBAG, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS12_SAFEBAG(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS12_SAFEBAG, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS12_SAFEBAG(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS12_SAFEBAG, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7_RECIP_INFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7_RECIP_INFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7_RECIP_INFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7_RECIP_INFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7_RECIP_INFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7_RECIP_INFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7_RECIP_INFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7_RECIP_INFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(PKCS7_SIGNER_INFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(PKCS7_SIGNER_INFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_PKCS7_SIGNER_INFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(PKCS7_SIGNER_INFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_PKCS7_SIGNER_INFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(PKCS7_SIGNER_INFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_POLICYINFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(POLICYINFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_POLICYINFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(POLICYINFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_POLICYINFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(POLICYINFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_POLICYINFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(POLICYINFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_POLICYQUALINFO(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(POLICYQUALINFO, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_POLICYQUALINFO(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(POLICYQUALINFO, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_POLICYQUALINFO(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(POLICYQUALINFO, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_POLICYQUALINFO(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(POLICYQUALINFO, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_SXNETID(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(SXNETID, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_SXNETID(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(SXNETID, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_SXNETID(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(SXNETID, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_SXNETID(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(SXNETID, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_ALGOR(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_ALGOR, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_ALGOR(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_ALGOR, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_ALGOR(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_ALGOR, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_ALGOR(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_ALGOR, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_ATTRIBUTE(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_ATTRIBUTE, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_ATTRIBUTE(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_ATTRIBUTE, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_ATTRIBUTE(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_ATTRIBUTE, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_ATTRIBUTE(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_ATTRIBUTE, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_CRL(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_CRL, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_CRL(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_CRL, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_CRL(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_CRL, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_CRL(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_CRL, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_EXTENSION(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_EXTENSION, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_EXTENSION(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_EXTENSION, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_EXTENSION(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_EXTENSION, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_EXTENSION(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_EXTENSION, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_NAME_ENTRY(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_NAME_ENTRY, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_NAME_ENTRY(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_NAME_ENTRY, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_NAME_ENTRY(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_NAME_ENTRY, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_NAME_ENTRY(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_NAME_ENTRY, (buf), (len), (d2i_func), (free_func)) + +#define d2i_ASN1_SET_OF_X509_REVOKED(st, pp, length, d2i_func, free_func, ex_tag, ex_class) \ + SKM_ASN1_SET_OF_d2i(X509_REVOKED, (st), (pp), (length), (d2i_func), (free_func), (ex_tag), (ex_class)) +#define i2d_ASN1_SET_OF_X509_REVOKED(st, pp, i2d_func, ex_tag, ex_class, is_set) \ + SKM_ASN1_SET_OF_i2d(X509_REVOKED, (st), (pp), (i2d_func), (ex_tag), (ex_class), (is_set)) +#define ASN1_seq_pack_X509_REVOKED(st, i2d_func, buf, len) \ + SKM_ASN1_seq_pack(X509_REVOKED, (st), (i2d_func), (buf), (len)) +#define ASN1_seq_unpack_X509_REVOKED(buf, len, d2i_func, free_func) \ + SKM_ASN1_seq_unpack(X509_REVOKED, (buf), (len), (d2i_func), (free_func)) + +#define PKCS12_decrypt_d2i_PKCS12_SAFEBAG(algor, d2i_func, free_func, pass, passlen, oct, seq) \ + SKM_PKCS12_decrypt_d2i(PKCS12_SAFEBAG, (algor), (d2i_func), (free_func), (pass), (passlen), (oct), (seq)) + +#define PKCS12_decrypt_d2i_PKCS7(algor, d2i_func, free_func, pass, passlen, oct, seq) \ + SKM_PKCS12_decrypt_d2i(PKCS7, (algor), (d2i_func), (free_func), (pass), (passlen), (oct), (seq)) + +#define lh_ADDED_OBJ_new() LHM_lh_new(ADDED_OBJ,added_obj) +#define lh_ADDED_OBJ_insert(lh,inst) LHM_lh_insert(ADDED_OBJ,lh,inst) +#define lh_ADDED_OBJ_retrieve(lh,inst) LHM_lh_retrieve(ADDED_OBJ,lh,inst) +#define lh_ADDED_OBJ_delete(lh,inst) LHM_lh_delete(ADDED_OBJ,lh,inst) +#define lh_ADDED_OBJ_doall(lh,fn) LHM_lh_doall(ADDED_OBJ,lh,fn) +#define lh_ADDED_OBJ_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(ADDED_OBJ,lh,fn,arg_type,arg) +#define lh_ADDED_OBJ_error(lh) LHM_lh_error(ADDED_OBJ,lh) +#define lh_ADDED_OBJ_num_items(lh) LHM_lh_num_items(ADDED_OBJ,lh) +#define lh_ADDED_OBJ_down_load(lh) LHM_lh_down_load(ADDED_OBJ,lh) +#define lh_ADDED_OBJ_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(ADDED_OBJ,lh,out) +#define lh_ADDED_OBJ_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(ADDED_OBJ,lh,out) +#define lh_ADDED_OBJ_stats_bio(lh,out) \ + LHM_lh_stats_bio(ADDED_OBJ,lh,out) +#define lh_ADDED_OBJ_free(lh) LHM_lh_free(ADDED_OBJ,lh) + +#define lh_APP_INFO_new() LHM_lh_new(APP_INFO,app_info) +#define lh_APP_INFO_insert(lh,inst) LHM_lh_insert(APP_INFO,lh,inst) +#define lh_APP_INFO_retrieve(lh,inst) LHM_lh_retrieve(APP_INFO,lh,inst) +#define lh_APP_INFO_delete(lh,inst) LHM_lh_delete(APP_INFO,lh,inst) +#define lh_APP_INFO_doall(lh,fn) LHM_lh_doall(APP_INFO,lh,fn) +#define lh_APP_INFO_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(APP_INFO,lh,fn,arg_type,arg) +#define lh_APP_INFO_error(lh) LHM_lh_error(APP_INFO,lh) +#define lh_APP_INFO_num_items(lh) LHM_lh_num_items(APP_INFO,lh) +#define lh_APP_INFO_down_load(lh) LHM_lh_down_load(APP_INFO,lh) +#define lh_APP_INFO_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(APP_INFO,lh,out) +#define lh_APP_INFO_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(APP_INFO,lh,out) +#define lh_APP_INFO_stats_bio(lh,out) \ + LHM_lh_stats_bio(APP_INFO,lh,out) +#define lh_APP_INFO_free(lh) LHM_lh_free(APP_INFO,lh) + +#define lh_CONF_VALUE_new() LHM_lh_new(CONF_VALUE,conf_value) +#define lh_CONF_VALUE_insert(lh,inst) LHM_lh_insert(CONF_VALUE,lh,inst) +#define lh_CONF_VALUE_retrieve(lh,inst) LHM_lh_retrieve(CONF_VALUE,lh,inst) +#define lh_CONF_VALUE_delete(lh,inst) LHM_lh_delete(CONF_VALUE,lh,inst) +#define lh_CONF_VALUE_doall(lh,fn) LHM_lh_doall(CONF_VALUE,lh,fn) +#define lh_CONF_VALUE_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(CONF_VALUE,lh,fn,arg_type,arg) +#define lh_CONF_VALUE_error(lh) LHM_lh_error(CONF_VALUE,lh) +#define lh_CONF_VALUE_num_items(lh) LHM_lh_num_items(CONF_VALUE,lh) +#define lh_CONF_VALUE_down_load(lh) LHM_lh_down_load(CONF_VALUE,lh) +#define lh_CONF_VALUE_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(CONF_VALUE,lh,out) +#define lh_CONF_VALUE_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(CONF_VALUE,lh,out) +#define lh_CONF_VALUE_stats_bio(lh,out) \ + LHM_lh_stats_bio(CONF_VALUE,lh,out) +#define lh_CONF_VALUE_free(lh) LHM_lh_free(CONF_VALUE,lh) + +#define lh_ENGINE_PILE_new() LHM_lh_new(ENGINE_PILE,engine_pile) +#define lh_ENGINE_PILE_insert(lh,inst) LHM_lh_insert(ENGINE_PILE,lh,inst) +#define lh_ENGINE_PILE_retrieve(lh,inst) LHM_lh_retrieve(ENGINE_PILE,lh,inst) +#define lh_ENGINE_PILE_delete(lh,inst) LHM_lh_delete(ENGINE_PILE,lh,inst) +#define lh_ENGINE_PILE_doall(lh,fn) LHM_lh_doall(ENGINE_PILE,lh,fn) +#define lh_ENGINE_PILE_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(ENGINE_PILE,lh,fn,arg_type,arg) +#define lh_ENGINE_PILE_error(lh) LHM_lh_error(ENGINE_PILE,lh) +#define lh_ENGINE_PILE_num_items(lh) LHM_lh_num_items(ENGINE_PILE,lh) +#define lh_ENGINE_PILE_down_load(lh) LHM_lh_down_load(ENGINE_PILE,lh) +#define lh_ENGINE_PILE_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(ENGINE_PILE,lh,out) +#define lh_ENGINE_PILE_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(ENGINE_PILE,lh,out) +#define lh_ENGINE_PILE_stats_bio(lh,out) \ + LHM_lh_stats_bio(ENGINE_PILE,lh,out) +#define lh_ENGINE_PILE_free(lh) LHM_lh_free(ENGINE_PILE,lh) + +#define lh_ERR_STATE_new() LHM_lh_new(ERR_STATE,err_state) +#define lh_ERR_STATE_insert(lh,inst) LHM_lh_insert(ERR_STATE,lh,inst) +#define lh_ERR_STATE_retrieve(lh,inst) LHM_lh_retrieve(ERR_STATE,lh,inst) +#define lh_ERR_STATE_delete(lh,inst) LHM_lh_delete(ERR_STATE,lh,inst) +#define lh_ERR_STATE_doall(lh,fn) LHM_lh_doall(ERR_STATE,lh,fn) +#define lh_ERR_STATE_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(ERR_STATE,lh,fn,arg_type,arg) +#define lh_ERR_STATE_error(lh) LHM_lh_error(ERR_STATE,lh) +#define lh_ERR_STATE_num_items(lh) LHM_lh_num_items(ERR_STATE,lh) +#define lh_ERR_STATE_down_load(lh) LHM_lh_down_load(ERR_STATE,lh) +#define lh_ERR_STATE_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(ERR_STATE,lh,out) +#define lh_ERR_STATE_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(ERR_STATE,lh,out) +#define lh_ERR_STATE_stats_bio(lh,out) \ + LHM_lh_stats_bio(ERR_STATE,lh,out) +#define lh_ERR_STATE_free(lh) LHM_lh_free(ERR_STATE,lh) + +#define lh_ERR_STRING_DATA_new() LHM_lh_new(ERR_STRING_DATA,err_string_data) +#define lh_ERR_STRING_DATA_insert(lh,inst) LHM_lh_insert(ERR_STRING_DATA,lh,inst) +#define lh_ERR_STRING_DATA_retrieve(lh,inst) LHM_lh_retrieve(ERR_STRING_DATA,lh,inst) +#define lh_ERR_STRING_DATA_delete(lh,inst) LHM_lh_delete(ERR_STRING_DATA,lh,inst) +#define lh_ERR_STRING_DATA_doall(lh,fn) LHM_lh_doall(ERR_STRING_DATA,lh,fn) +#define lh_ERR_STRING_DATA_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(ERR_STRING_DATA,lh,fn,arg_type,arg) +#define lh_ERR_STRING_DATA_error(lh) LHM_lh_error(ERR_STRING_DATA,lh) +#define lh_ERR_STRING_DATA_num_items(lh) LHM_lh_num_items(ERR_STRING_DATA,lh) +#define lh_ERR_STRING_DATA_down_load(lh) LHM_lh_down_load(ERR_STRING_DATA,lh) +#define lh_ERR_STRING_DATA_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(ERR_STRING_DATA,lh,out) +#define lh_ERR_STRING_DATA_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(ERR_STRING_DATA,lh,out) +#define lh_ERR_STRING_DATA_stats_bio(lh,out) \ + LHM_lh_stats_bio(ERR_STRING_DATA,lh,out) +#define lh_ERR_STRING_DATA_free(lh) LHM_lh_free(ERR_STRING_DATA,lh) + +#define lh_EX_CLASS_ITEM_new() LHM_lh_new(EX_CLASS_ITEM,ex_class_item) +#define lh_EX_CLASS_ITEM_insert(lh,inst) LHM_lh_insert(EX_CLASS_ITEM,lh,inst) +#define lh_EX_CLASS_ITEM_retrieve(lh,inst) LHM_lh_retrieve(EX_CLASS_ITEM,lh,inst) +#define lh_EX_CLASS_ITEM_delete(lh,inst) LHM_lh_delete(EX_CLASS_ITEM,lh,inst) +#define lh_EX_CLASS_ITEM_doall(lh,fn) LHM_lh_doall(EX_CLASS_ITEM,lh,fn) +#define lh_EX_CLASS_ITEM_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(EX_CLASS_ITEM,lh,fn,arg_type,arg) +#define lh_EX_CLASS_ITEM_error(lh) LHM_lh_error(EX_CLASS_ITEM,lh) +#define lh_EX_CLASS_ITEM_num_items(lh) LHM_lh_num_items(EX_CLASS_ITEM,lh) +#define lh_EX_CLASS_ITEM_down_load(lh) LHM_lh_down_load(EX_CLASS_ITEM,lh) +#define lh_EX_CLASS_ITEM_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(EX_CLASS_ITEM,lh,out) +#define lh_EX_CLASS_ITEM_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(EX_CLASS_ITEM,lh,out) +#define lh_EX_CLASS_ITEM_stats_bio(lh,out) \ + LHM_lh_stats_bio(EX_CLASS_ITEM,lh,out) +#define lh_EX_CLASS_ITEM_free(lh) LHM_lh_free(EX_CLASS_ITEM,lh) + +#define lh_FUNCTION_new() LHM_lh_new(FUNCTION,function) +#define lh_FUNCTION_insert(lh,inst) LHM_lh_insert(FUNCTION,lh,inst) +#define lh_FUNCTION_retrieve(lh,inst) LHM_lh_retrieve(FUNCTION,lh,inst) +#define lh_FUNCTION_delete(lh,inst) LHM_lh_delete(FUNCTION,lh,inst) +#define lh_FUNCTION_doall(lh,fn) LHM_lh_doall(FUNCTION,lh,fn) +#define lh_FUNCTION_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(FUNCTION,lh,fn,arg_type,arg) +#define lh_FUNCTION_error(lh) LHM_lh_error(FUNCTION,lh) +#define lh_FUNCTION_num_items(lh) LHM_lh_num_items(FUNCTION,lh) +#define lh_FUNCTION_down_load(lh) LHM_lh_down_load(FUNCTION,lh) +#define lh_FUNCTION_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(FUNCTION,lh,out) +#define lh_FUNCTION_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(FUNCTION,lh,out) +#define lh_FUNCTION_stats_bio(lh,out) \ + LHM_lh_stats_bio(FUNCTION,lh,out) +#define lh_FUNCTION_free(lh) LHM_lh_free(FUNCTION,lh) + +#define lh_MEM_new() LHM_lh_new(MEM,mem) +#define lh_MEM_insert(lh,inst) LHM_lh_insert(MEM,lh,inst) +#define lh_MEM_retrieve(lh,inst) LHM_lh_retrieve(MEM,lh,inst) +#define lh_MEM_delete(lh,inst) LHM_lh_delete(MEM,lh,inst) +#define lh_MEM_doall(lh,fn) LHM_lh_doall(MEM,lh,fn) +#define lh_MEM_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(MEM,lh,fn,arg_type,arg) +#define lh_MEM_error(lh) LHM_lh_error(MEM,lh) +#define lh_MEM_num_items(lh) LHM_lh_num_items(MEM,lh) +#define lh_MEM_down_load(lh) LHM_lh_down_load(MEM,lh) +#define lh_MEM_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(MEM,lh,out) +#define lh_MEM_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(MEM,lh,out) +#define lh_MEM_stats_bio(lh,out) \ + LHM_lh_stats_bio(MEM,lh,out) +#define lh_MEM_free(lh) LHM_lh_free(MEM,lh) + +#define lh_OBJ_NAME_new() LHM_lh_new(OBJ_NAME,obj_name) +#define lh_OBJ_NAME_insert(lh,inst) LHM_lh_insert(OBJ_NAME,lh,inst) +#define lh_OBJ_NAME_retrieve(lh,inst) LHM_lh_retrieve(OBJ_NAME,lh,inst) +#define lh_OBJ_NAME_delete(lh,inst) LHM_lh_delete(OBJ_NAME,lh,inst) +#define lh_OBJ_NAME_doall(lh,fn) LHM_lh_doall(OBJ_NAME,lh,fn) +#define lh_OBJ_NAME_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(OBJ_NAME,lh,fn,arg_type,arg) +#define lh_OBJ_NAME_error(lh) LHM_lh_error(OBJ_NAME,lh) +#define lh_OBJ_NAME_num_items(lh) LHM_lh_num_items(OBJ_NAME,lh) +#define lh_OBJ_NAME_down_load(lh) LHM_lh_down_load(OBJ_NAME,lh) +#define lh_OBJ_NAME_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(OBJ_NAME,lh,out) +#define lh_OBJ_NAME_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(OBJ_NAME,lh,out) +#define lh_OBJ_NAME_stats_bio(lh,out) \ + LHM_lh_stats_bio(OBJ_NAME,lh,out) +#define lh_OBJ_NAME_free(lh) LHM_lh_free(OBJ_NAME,lh) + +#define lh_OPENSSL_CSTRING_new() LHM_lh_new(OPENSSL_CSTRING,openssl_cstring) +#define lh_OPENSSL_CSTRING_insert(lh,inst) LHM_lh_insert(OPENSSL_CSTRING,lh,inst) +#define lh_OPENSSL_CSTRING_retrieve(lh,inst) LHM_lh_retrieve(OPENSSL_CSTRING,lh,inst) +#define lh_OPENSSL_CSTRING_delete(lh,inst) LHM_lh_delete(OPENSSL_CSTRING,lh,inst) +#define lh_OPENSSL_CSTRING_doall(lh,fn) LHM_lh_doall(OPENSSL_CSTRING,lh,fn) +#define lh_OPENSSL_CSTRING_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(OPENSSL_CSTRING,lh,fn,arg_type,arg) +#define lh_OPENSSL_CSTRING_error(lh) LHM_lh_error(OPENSSL_CSTRING,lh) +#define lh_OPENSSL_CSTRING_num_items(lh) LHM_lh_num_items(OPENSSL_CSTRING,lh) +#define lh_OPENSSL_CSTRING_down_load(lh) LHM_lh_down_load(OPENSSL_CSTRING,lh) +#define lh_OPENSSL_CSTRING_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(OPENSSL_CSTRING,lh,out) +#define lh_OPENSSL_CSTRING_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(OPENSSL_CSTRING,lh,out) +#define lh_OPENSSL_CSTRING_stats_bio(lh,out) \ + LHM_lh_stats_bio(OPENSSL_CSTRING,lh,out) +#define lh_OPENSSL_CSTRING_free(lh) LHM_lh_free(OPENSSL_CSTRING,lh) + +#define lh_OPENSSL_STRING_new() LHM_lh_new(OPENSSL_STRING,openssl_string) +#define lh_OPENSSL_STRING_insert(lh,inst) LHM_lh_insert(OPENSSL_STRING,lh,inst) +#define lh_OPENSSL_STRING_retrieve(lh,inst) LHM_lh_retrieve(OPENSSL_STRING,lh,inst) +#define lh_OPENSSL_STRING_delete(lh,inst) LHM_lh_delete(OPENSSL_STRING,lh,inst) +#define lh_OPENSSL_STRING_doall(lh,fn) LHM_lh_doall(OPENSSL_STRING,lh,fn) +#define lh_OPENSSL_STRING_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(OPENSSL_STRING,lh,fn,arg_type,arg) +#define lh_OPENSSL_STRING_error(lh) LHM_lh_error(OPENSSL_STRING,lh) +#define lh_OPENSSL_STRING_num_items(lh) LHM_lh_num_items(OPENSSL_STRING,lh) +#define lh_OPENSSL_STRING_down_load(lh) LHM_lh_down_load(OPENSSL_STRING,lh) +#define lh_OPENSSL_STRING_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(OPENSSL_STRING,lh,out) +#define lh_OPENSSL_STRING_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(OPENSSL_STRING,lh,out) +#define lh_OPENSSL_STRING_stats_bio(lh,out) \ + LHM_lh_stats_bio(OPENSSL_STRING,lh,out) +#define lh_OPENSSL_STRING_free(lh) LHM_lh_free(OPENSSL_STRING,lh) + +#define lh_SSL_SESSION_new() LHM_lh_new(SSL_SESSION,ssl_session) +#define lh_SSL_SESSION_insert(lh,inst) LHM_lh_insert(SSL_SESSION,lh,inst) +#define lh_SSL_SESSION_retrieve(lh,inst) LHM_lh_retrieve(SSL_SESSION,lh,inst) +#define lh_SSL_SESSION_delete(lh,inst) LHM_lh_delete(SSL_SESSION,lh,inst) +#define lh_SSL_SESSION_doall(lh,fn) LHM_lh_doall(SSL_SESSION,lh,fn) +#define lh_SSL_SESSION_doall_arg(lh,fn,arg_type,arg) \ + LHM_lh_doall_arg(SSL_SESSION,lh,fn,arg_type,arg) +#define lh_SSL_SESSION_error(lh) LHM_lh_error(SSL_SESSION,lh) +#define lh_SSL_SESSION_num_items(lh) LHM_lh_num_items(SSL_SESSION,lh) +#define lh_SSL_SESSION_down_load(lh) LHM_lh_down_load(SSL_SESSION,lh) +#define lh_SSL_SESSION_node_stats_bio(lh,out) \ + LHM_lh_node_stats_bio(SSL_SESSION,lh,out) +#define lh_SSL_SESSION_node_usage_stats_bio(lh,out) \ + LHM_lh_node_usage_stats_bio(SSL_SESSION,lh,out) +#define lh_SSL_SESSION_stats_bio(lh,out) \ + LHM_lh_stats_bio(SSL_SESSION,lh,out) +#define lh_SSL_SESSION_free(lh) LHM_lh_free(SSL_SESSION,lh) +/* End of util/mkstack.pl block, you may now edit :-) */ + +#endif /* !defined HEADER_SAFESTACK_H */ diff --git a/libs/openssl/include/openssl/seed.h b/libs/openssl/include/openssl/seed.h new file mode 100644 index 0000000..c50fdd3 --- /dev/null +++ b/libs/openssl/include/openssl/seed.h @@ -0,0 +1,139 @@ +/* + * Copyright (c) 2007 KISA(Korea Information Security Agency). All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Neither the name of author nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + */ +/* ==================================================================== + * Copyright (c) 1998-2007 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + + +#ifndef HEADER_SEED_H +#define HEADER_SEED_H + +#include +#include +#include + +#ifdef OPENSSL_NO_SEED +#error SEED is disabled. +#endif + +#ifdef AES_LONG /* look whether we need 'long' to get 32 bits */ +# ifndef SEED_LONG +# define SEED_LONG 1 +# endif +#endif + +#if !defined(NO_SYS_TYPES_H) +# include +#endif + +#define SEED_BLOCK_SIZE 16 +#define SEED_KEY_LENGTH 16 + + +#ifdef __cplusplus +extern "C" { +#endif + + +typedef struct seed_key_st { +#ifdef SEED_LONG + unsigned long data[32]; +#else + unsigned int data[32]; +#endif +} SEED_KEY_SCHEDULE; + +#ifdef OPENSSL_FIPS +void private_SEED_set_key(const unsigned char rawkey[SEED_KEY_LENGTH], SEED_KEY_SCHEDULE *ks); +#endif +void SEED_set_key(const unsigned char rawkey[SEED_KEY_LENGTH], SEED_KEY_SCHEDULE *ks); + +void SEED_encrypt(const unsigned char s[SEED_BLOCK_SIZE], unsigned char d[SEED_BLOCK_SIZE], const SEED_KEY_SCHEDULE *ks); +void SEED_decrypt(const unsigned char s[SEED_BLOCK_SIZE], unsigned char d[SEED_BLOCK_SIZE], const SEED_KEY_SCHEDULE *ks); + +void SEED_ecb_encrypt(const unsigned char *in, unsigned char *out, const SEED_KEY_SCHEDULE *ks, int enc); +void SEED_cbc_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, unsigned char ivec[SEED_BLOCK_SIZE], int enc); +void SEED_cfb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, unsigned char ivec[SEED_BLOCK_SIZE], int *num, int enc); +void SEED_ofb128_encrypt(const unsigned char *in, unsigned char *out, + size_t len, const SEED_KEY_SCHEDULE *ks, unsigned char ivec[SEED_BLOCK_SIZE], int *num); + +#ifdef __cplusplus +} +#endif + +#endif /* HEADER_SEED_H */ diff --git a/libs/openssl/include/openssl/sha.h b/libs/openssl/include/openssl/sha.h new file mode 100644 index 0000000..8a6bf4b --- /dev/null +++ b/libs/openssl/include/openssl/sha.h @@ -0,0 +1,214 @@ +/* crypto/sha/sha.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SHA_H +#define HEADER_SHA_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(OPENSSL_NO_SHA) || (defined(OPENSSL_NO_SHA0) && defined(OPENSSL_NO_SHA1)) +#error SHA is disabled. +#endif + +#if defined(OPENSSL_FIPS) +#define FIPS_SHA_SIZE_T size_t +#endif + +/* + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + * ! SHA_LONG has to be at least 32 bits wide. If it's wider, then ! + * ! SHA_LONG_LOG2 has to be defined along. ! + * !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + */ + +#if defined(__LP32__) +#define SHA_LONG unsigned long +#elif defined(OPENSSL_SYS_CRAY) || defined(__ILP64__) +#define SHA_LONG unsigned long +#define SHA_LONG_LOG2 3 +#else +#define SHA_LONG unsigned int +#endif + +#define SHA_LBLOCK 16 +#define SHA_CBLOCK (SHA_LBLOCK*4) /* SHA treats input data as a + * contiguous array of 32 bit + * wide big-endian values. */ +#define SHA_LAST_BLOCK (SHA_CBLOCK-8) +#define SHA_DIGEST_LENGTH 20 + +typedef struct SHAstate_st + { + SHA_LONG h0,h1,h2,h3,h4; + SHA_LONG Nl,Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num; + } SHA_CTX; + +#ifndef OPENSSL_NO_SHA0 +#ifdef OPENSSL_FIPS +int private_SHA_Init(SHA_CTX *c); +#endif +int SHA_Init(SHA_CTX *c); +int SHA_Update(SHA_CTX *c, const void *data, size_t len); +int SHA_Final(unsigned char *md, SHA_CTX *c); +unsigned char *SHA(const unsigned char *d, size_t n, unsigned char *md); +void SHA_Transform(SHA_CTX *c, const unsigned char *data); +#endif +#ifndef OPENSSL_NO_SHA1 +#ifdef OPENSSL_FIPS +int private_SHA1_Init(SHA_CTX *c); +#endif +int SHA1_Init(SHA_CTX *c); +int SHA1_Update(SHA_CTX *c, const void *data, size_t len); +int SHA1_Final(unsigned char *md, SHA_CTX *c); +unsigned char *SHA1(const unsigned char *d, size_t n, unsigned char *md); +void SHA1_Transform(SHA_CTX *c, const unsigned char *data); +#endif + +#define SHA256_CBLOCK (SHA_LBLOCK*4) /* SHA-256 treats input data as a + * contiguous array of 32 bit + * wide big-endian values. */ +#define SHA224_DIGEST_LENGTH 28 +#define SHA256_DIGEST_LENGTH 32 + +typedef struct SHA256state_st + { + SHA_LONG h[8]; + SHA_LONG Nl,Nh; + SHA_LONG data[SHA_LBLOCK]; + unsigned int num,md_len; + } SHA256_CTX; + +#ifndef OPENSSL_NO_SHA256 +#ifdef OPENSSL_FIPS +int private_SHA224_Init(SHA256_CTX *c); +int private_SHA256_Init(SHA256_CTX *c); +#endif +int SHA224_Init(SHA256_CTX *c); +int SHA224_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA224_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA224(const unsigned char *d, size_t n,unsigned char *md); +int SHA256_Init(SHA256_CTX *c); +int SHA256_Update(SHA256_CTX *c, const void *data, size_t len); +int SHA256_Final(unsigned char *md, SHA256_CTX *c); +unsigned char *SHA256(const unsigned char *d, size_t n,unsigned char *md); +void SHA256_Transform(SHA256_CTX *c, const unsigned char *data); +#endif + +#define SHA384_DIGEST_LENGTH 48 +#define SHA512_DIGEST_LENGTH 64 + +#ifndef OPENSSL_NO_SHA512 +/* + * Unlike 32-bit digest algorithms, SHA-512 *relies* on SHA_LONG64 + * being exactly 64-bit wide. See Implementation Notes in sha512.c + * for further details. + */ +#define SHA512_CBLOCK (SHA_LBLOCK*8) /* SHA-512 treats input data as a + * contiguous array of 64 bit + * wide big-endian values. */ +#if (defined(_WIN32) || defined(_WIN64)) && !defined(__MINGW32__) +#define SHA_LONG64 unsigned __int64 +#define U64(C) C##UI64 +#elif defined(__arch64__) +#define SHA_LONG64 unsigned long +#define U64(C) C##UL +#else +#define SHA_LONG64 unsigned long long +#define U64(C) C##ULL +#endif + +typedef struct SHA512state_st + { + SHA_LONG64 h[8]; + SHA_LONG64 Nl,Nh; + union { + SHA_LONG64 d[SHA_LBLOCK]; + unsigned char p[SHA512_CBLOCK]; + } u; + unsigned int num,md_len; + } SHA512_CTX; +#endif + +#ifndef OPENSSL_NO_SHA512 +#ifdef OPENSSL_FIPS +int private_SHA384_Init(SHA512_CTX *c); +int private_SHA512_Init(SHA512_CTX *c); +#endif +int SHA384_Init(SHA512_CTX *c); +int SHA384_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA384_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA384(const unsigned char *d, size_t n,unsigned char *md); +int SHA512_Init(SHA512_CTX *c); +int SHA512_Update(SHA512_CTX *c, const void *data, size_t len); +int SHA512_Final(unsigned char *md, SHA512_CTX *c); +unsigned char *SHA512(const unsigned char *d, size_t n,unsigned char *md); +void SHA512_Transform(SHA512_CTX *c, const unsigned char *data); +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/srp.h b/libs/openssl/include/openssl/srp.h new file mode 100644 index 0000000..7ec7825 --- /dev/null +++ b/libs/openssl/include/openssl/srp.h @@ -0,0 +1,172 @@ +/* crypto/srp/srp.h */ +/* Written by Christophe Renou (christophe.renou@edelweb.fr) with + * the precious help of Peter Sylvester (peter.sylvester@edelweb.fr) + * for the EdelKey project and contributed to the OpenSSL project 2004. + */ +/* ==================================================================== + * Copyright (c) 2004 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef __SRP_H__ +#define __SRP_H__ + +#ifndef OPENSSL_NO_SRP + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#include +#include +#include + +typedef struct SRP_gN_cache_st + { + char *b64_bn; + BIGNUM *bn; + } SRP_gN_cache; + + +DECLARE_STACK_OF(SRP_gN_cache) + +typedef struct SRP_user_pwd_st + { + char *id; + BIGNUM *s; + BIGNUM *v; + const BIGNUM *g; + const BIGNUM *N; + char *info; + } SRP_user_pwd; + +DECLARE_STACK_OF(SRP_user_pwd) + +typedef struct SRP_VBASE_st + { + STACK_OF(SRP_user_pwd) *users_pwd; + STACK_OF(SRP_gN_cache) *gN_cache; +/* to simulate a user */ + char *seed_key; + BIGNUM *default_g; + BIGNUM *default_N; + } SRP_VBASE; + + +/*Structure interne pour retenir les couples N et g*/ +typedef struct SRP_gN_st + { + char *id; + BIGNUM *g; + BIGNUM *N; + } SRP_gN; + +DECLARE_STACK_OF(SRP_gN) + +SRP_VBASE *SRP_VBASE_new(char *seed_key); +int SRP_VBASE_free(SRP_VBASE *vb); +int SRP_VBASE_init(SRP_VBASE *vb, char * verifier_file); +SRP_user_pwd *SRP_VBASE_get_by_user(SRP_VBASE *vb, char *username); +char *SRP_create_verifier(const char *user, const char *pass, char **salt, + char **verifier, const char *N, const char *g); +int SRP_create_verifier_BN(const char *user, const char *pass, BIGNUM **salt, BIGNUM **verifier, BIGNUM *N, BIGNUM *g); + + +#define SRP_NO_ERROR 0 +#define SRP_ERR_VBASE_INCOMPLETE_FILE 1 +#define SRP_ERR_VBASE_BN_LIB 2 +#define SRP_ERR_OPEN_FILE 3 +#define SRP_ERR_MEMORY 4 + +#define DB_srptype 0 +#define DB_srpverifier 1 +#define DB_srpsalt 2 +#define DB_srpid 3 +#define DB_srpgN 4 +#define DB_srpinfo 5 +#undef DB_NUMBER +#define DB_NUMBER 6 + +#define DB_SRP_INDEX 'I' +#define DB_SRP_VALID 'V' +#define DB_SRP_REVOKED 'R' +#define DB_SRP_MODIF 'v' + + +/* see srp.c */ +char * SRP_check_known_gN_param(BIGNUM* g, BIGNUM* N); +SRP_gN *SRP_get_default_gN(const char * id) ; + +/* server side .... */ +BIGNUM *SRP_Calc_server_key(BIGNUM *A, BIGNUM *v, BIGNUM *u, BIGNUM *b, BIGNUM *N); +BIGNUM *SRP_Calc_B(BIGNUM *b, BIGNUM *N, BIGNUM *g, BIGNUM *v); +int SRP_Verify_A_mod_N(BIGNUM *A, BIGNUM *N); +BIGNUM *SRP_Calc_u(BIGNUM *A, BIGNUM *B, BIGNUM *N) ; + + + +/* client side .... */ +BIGNUM *SRP_Calc_x(BIGNUM *s, const char *user, const char *pass); +BIGNUM *SRP_Calc_A(BIGNUM *a, BIGNUM *N, BIGNUM *g); +BIGNUM *SRP_Calc_client_key(BIGNUM *N, BIGNUM *B, BIGNUM *g, BIGNUM *x, BIGNUM *a, BIGNUM *u); +int SRP_Verify_B_mod_N(BIGNUM *B, BIGNUM *N); + +#define SRP_MINIMAL_N 1024 + +#ifdef __cplusplus +} +#endif + +#endif +#endif diff --git a/libs/openssl/include/openssl/srtp.h b/libs/openssl/include/openssl/srtp.h new file mode 100644 index 0000000..c0cf33e --- /dev/null +++ b/libs/openssl/include/openssl/srtp.h @@ -0,0 +1,145 @@ +/* ssl/tls1.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* + DTLS code by Eric Rescorla + + Copyright (C) 2006, Network Resonance, Inc. + Copyright (C) 2011, RTFM, Inc. +*/ + +#ifndef HEADER_D1_SRTP_H +#define HEADER_D1_SRTP_H + +#ifdef __cplusplus +extern "C" { +#endif + + +#define SRTP_AES128_CM_SHA1_80 0x0001 +#define SRTP_AES128_CM_SHA1_32 0x0002 +#define SRTP_AES128_F8_SHA1_80 0x0003 +#define SRTP_AES128_F8_SHA1_32 0x0004 +#define SRTP_NULL_SHA1_80 0x0005 +#define SRTP_NULL_SHA1_32 0x0006 + +int SSL_CTX_set_tlsext_use_srtp(SSL_CTX *ctx, const char *profiles); +int SSL_set_tlsext_use_srtp(SSL *ctx, const char *profiles); +SRTP_PROTECTION_PROFILE *SSL_get_selected_srtp_profile(SSL *s); + +STACK_OF(SRTP_PROTECTION_PROFILE) *SSL_get_srtp_profiles(SSL *ssl); +SRTP_PROTECTION_PROFILE *SSL_get_selected_srtp_profile(SSL *s); + +#ifdef __cplusplus +} +#endif + +#endif + diff --git a/libs/openssl/include/openssl/ssl.h b/libs/openssl/include/openssl/ssl.h new file mode 100644 index 0000000..4c1242c --- /dev/null +++ b/libs/openssl/include/openssl/ssl.h @@ -0,0 +1,2590 @@ +/* ssl/ssl.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2007 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ +/* ==================================================================== + * Copyright 2005 Nokia. All rights reserved. + * + * The portions of the attached software ("Contribution") is developed by + * Nokia Corporation and is licensed pursuant to the OpenSSL open source + * license. + * + * The Contribution, originally written by Mika Kousa and Pasi Eronen of + * Nokia Corporation, consists of the "PSK" (Pre-Shared Key) ciphersuites + * support (see RFC 4279) to OpenSSL. + * + * No patent licenses or other rights except those expressly stated in + * the OpenSSL open source license shall be deemed granted or received + * expressly, by implication, estoppel, or otherwise. + * + * No assurances are provided by Nokia that the Contribution does not + * infringe the patent or other intellectual property rights of any third + * party or that the license provides you with all the necessary rights + * to make use of the Contribution. + * + * THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. IN + * ADDITION TO THE DISCLAIMERS INCLUDED IN THE LICENSE, NOKIA + * SPECIFICALLY DISCLAIMS ANY LIABILITY FOR CLAIMS BROUGHT BY YOU OR ANY + * OTHER ENTITY BASED ON INFRINGEMENT OF INTELLECTUAL PROPERTY RIGHTS OR + * OTHERWISE. + */ + +#ifndef HEADER_SSL_H +#define HEADER_SSL_H + +#include + +#ifndef OPENSSL_NO_COMP +#include +#endif +#ifndef OPENSSL_NO_BIO +#include +#endif +#ifndef OPENSSL_NO_DEPRECATED +#ifndef OPENSSL_NO_X509 +#include +#endif +#include +#include +#include +#endif +#include +#include + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* SSLeay version number for ASN.1 encoding of the session information */ +/* Version 0 - initial version + * Version 1 - added the optional peer certificate + */ +#define SSL_SESSION_ASN1_VERSION 0x0001 + +/* text strings for the ciphers */ +#define SSL_TXT_NULL_WITH_MD5 SSL2_TXT_NULL_WITH_MD5 +#define SSL_TXT_RC4_128_WITH_MD5 SSL2_TXT_RC4_128_WITH_MD5 +#define SSL_TXT_RC4_128_EXPORT40_WITH_MD5 SSL2_TXT_RC4_128_EXPORT40_WITH_MD5 +#define SSL_TXT_RC2_128_CBC_WITH_MD5 SSL2_TXT_RC2_128_CBC_WITH_MD5 +#define SSL_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 SSL2_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 +#define SSL_TXT_IDEA_128_CBC_WITH_MD5 SSL2_TXT_IDEA_128_CBC_WITH_MD5 +#define SSL_TXT_DES_64_CBC_WITH_MD5 SSL2_TXT_DES_64_CBC_WITH_MD5 +#define SSL_TXT_DES_64_CBC_WITH_SHA SSL2_TXT_DES_64_CBC_WITH_SHA +#define SSL_TXT_DES_192_EDE3_CBC_WITH_MD5 SSL2_TXT_DES_192_EDE3_CBC_WITH_MD5 +#define SSL_TXT_DES_192_EDE3_CBC_WITH_SHA SSL2_TXT_DES_192_EDE3_CBC_WITH_SHA + +/* VRS Additional Kerberos5 entries + */ +#define SSL_TXT_KRB5_DES_64_CBC_SHA SSL3_TXT_KRB5_DES_64_CBC_SHA +#define SSL_TXT_KRB5_DES_192_CBC3_SHA SSL3_TXT_KRB5_DES_192_CBC3_SHA +#define SSL_TXT_KRB5_RC4_128_SHA SSL3_TXT_KRB5_RC4_128_SHA +#define SSL_TXT_KRB5_IDEA_128_CBC_SHA SSL3_TXT_KRB5_IDEA_128_CBC_SHA +#define SSL_TXT_KRB5_DES_64_CBC_MD5 SSL3_TXT_KRB5_DES_64_CBC_MD5 +#define SSL_TXT_KRB5_DES_192_CBC3_MD5 SSL3_TXT_KRB5_DES_192_CBC3_MD5 +#define SSL_TXT_KRB5_RC4_128_MD5 SSL3_TXT_KRB5_RC4_128_MD5 +#define SSL_TXT_KRB5_IDEA_128_CBC_MD5 SSL3_TXT_KRB5_IDEA_128_CBC_MD5 + +#define SSL_TXT_KRB5_DES_40_CBC_SHA SSL3_TXT_KRB5_DES_40_CBC_SHA +#define SSL_TXT_KRB5_RC2_40_CBC_SHA SSL3_TXT_KRB5_RC2_40_CBC_SHA +#define SSL_TXT_KRB5_RC4_40_SHA SSL3_TXT_KRB5_RC4_40_SHA +#define SSL_TXT_KRB5_DES_40_CBC_MD5 SSL3_TXT_KRB5_DES_40_CBC_MD5 +#define SSL_TXT_KRB5_RC2_40_CBC_MD5 SSL3_TXT_KRB5_RC2_40_CBC_MD5 +#define SSL_TXT_KRB5_RC4_40_MD5 SSL3_TXT_KRB5_RC4_40_MD5 + +#define SSL_TXT_KRB5_DES_40_CBC_SHA SSL3_TXT_KRB5_DES_40_CBC_SHA +#define SSL_TXT_KRB5_DES_40_CBC_MD5 SSL3_TXT_KRB5_DES_40_CBC_MD5 +#define SSL_TXT_KRB5_DES_64_CBC_SHA SSL3_TXT_KRB5_DES_64_CBC_SHA +#define SSL_TXT_KRB5_DES_64_CBC_MD5 SSL3_TXT_KRB5_DES_64_CBC_MD5 +#define SSL_TXT_KRB5_DES_192_CBC3_SHA SSL3_TXT_KRB5_DES_192_CBC3_SHA +#define SSL_TXT_KRB5_DES_192_CBC3_MD5 SSL3_TXT_KRB5_DES_192_CBC3_MD5 +#define SSL_MAX_KRB5_PRINCIPAL_LENGTH 256 + +#define SSL_MAX_SSL_SESSION_ID_LENGTH 32 +#define SSL_MAX_SID_CTX_LENGTH 32 + +#define SSL_MIN_RSA_MODULUS_LENGTH_IN_BYTES (512/8) +#define SSL_MAX_KEY_ARG_LENGTH 8 +#define SSL_MAX_MASTER_KEY_LENGTH 48 + + +/* These are used to specify which ciphers to use and not to use */ + +#define SSL_TXT_EXP40 "EXPORT40" +#define SSL_TXT_EXP56 "EXPORT56" +#define SSL_TXT_LOW "LOW" +#define SSL_TXT_MEDIUM "MEDIUM" +#define SSL_TXT_HIGH "HIGH" +#define SSL_TXT_FIPS "FIPS" + +#define SSL_TXT_kFZA "kFZA" /* unused! */ +#define SSL_TXT_aFZA "aFZA" /* unused! */ +#define SSL_TXT_eFZA "eFZA" /* unused! */ +#define SSL_TXT_FZA "FZA" /* unused! */ + +#define SSL_TXT_aNULL "aNULL" +#define SSL_TXT_eNULL "eNULL" +#define SSL_TXT_NULL "NULL" + +#define SSL_TXT_kRSA "kRSA" +#define SSL_TXT_kDHr "kDHr" /* no such ciphersuites supported! */ +#define SSL_TXT_kDHd "kDHd" /* no such ciphersuites supported! */ +#define SSL_TXT_kDH "kDH" /* no such ciphersuites supported! */ +#define SSL_TXT_kEDH "kEDH" +#define SSL_TXT_kKRB5 "kKRB5" +#define SSL_TXT_kECDHr "kECDHr" +#define SSL_TXT_kECDHe "kECDHe" +#define SSL_TXT_kECDH "kECDH" +#define SSL_TXT_kEECDH "kEECDH" +#define SSL_TXT_kPSK "kPSK" +#define SSL_TXT_kGOST "kGOST" +#define SSL_TXT_kSRP "kSRP" + +#define SSL_TXT_aRSA "aRSA" +#define SSL_TXT_aDSS "aDSS" +#define SSL_TXT_aDH "aDH" /* no such ciphersuites supported! */ +#define SSL_TXT_aECDH "aECDH" +#define SSL_TXT_aKRB5 "aKRB5" +#define SSL_TXT_aECDSA "aECDSA" +#define SSL_TXT_aPSK "aPSK" +#define SSL_TXT_aGOST94 "aGOST94" +#define SSL_TXT_aGOST01 "aGOST01" +#define SSL_TXT_aGOST "aGOST" + +#define SSL_TXT_DSS "DSS" +#define SSL_TXT_DH "DH" +#define SSL_TXT_EDH "EDH" /* same as "kEDH:-ADH" */ +#define SSL_TXT_ADH "ADH" +#define SSL_TXT_RSA "RSA" +#define SSL_TXT_ECDH "ECDH" +#define SSL_TXT_EECDH "EECDH" /* same as "kEECDH:-AECDH" */ +#define SSL_TXT_AECDH "AECDH" +#define SSL_TXT_ECDSA "ECDSA" +#define SSL_TXT_KRB5 "KRB5" +#define SSL_TXT_PSK "PSK" +#define SSL_TXT_SRP "SRP" + +#define SSL_TXT_DES "DES" +#define SSL_TXT_3DES "3DES" +#define SSL_TXT_RC4 "RC4" +#define SSL_TXT_RC2 "RC2" +#define SSL_TXT_IDEA "IDEA" +#define SSL_TXT_SEED "SEED" +#define SSL_TXT_AES128 "AES128" +#define SSL_TXT_AES256 "AES256" +#define SSL_TXT_AES "AES" +#define SSL_TXT_AES_GCM "AESGCM" +#define SSL_TXT_CAMELLIA128 "CAMELLIA128" +#define SSL_TXT_CAMELLIA256 "CAMELLIA256" +#define SSL_TXT_CAMELLIA "CAMELLIA" + +#define SSL_TXT_MD5 "MD5" +#define SSL_TXT_SHA1 "SHA1" +#define SSL_TXT_SHA "SHA" /* same as "SHA1" */ +#define SSL_TXT_GOST94 "GOST94" +#define SSL_TXT_GOST89MAC "GOST89MAC" +#define SSL_TXT_SHA256 "SHA256" +#define SSL_TXT_SHA384 "SHA384" + +#define SSL_TXT_SSLV2 "SSLv2" +#define SSL_TXT_SSLV3 "SSLv3" +#define SSL_TXT_TLSV1 "TLSv1" +#define SSL_TXT_TLSV1_1 "TLSv1.1" +#define SSL_TXT_TLSV1_2 "TLSv1.2" + +#define SSL_TXT_EXP "EXP" +#define SSL_TXT_EXPORT "EXPORT" + +#define SSL_TXT_ALL "ALL" + +/* + * COMPLEMENTOF* definitions. These identifiers are used to (de-select) + * ciphers normally not being used. + * Example: "RC4" will activate all ciphers using RC4 including ciphers + * without authentication, which would normally disabled by DEFAULT (due + * the "!ADH" being part of default). Therefore "RC4:!COMPLEMENTOFDEFAULT" + * will make sure that it is also disabled in the specific selection. + * COMPLEMENTOF* identifiers are portable between version, as adjustments + * to the default cipher setup will also be included here. + * + * COMPLEMENTOFDEFAULT does not experience the same special treatment that + * DEFAULT gets, as only selection is being done and no sorting as needed + * for DEFAULT. + */ +#define SSL_TXT_CMPALL "COMPLEMENTOFALL" +#define SSL_TXT_CMPDEF "COMPLEMENTOFDEFAULT" + +/* The following cipher list is used by default. + * It also is substituted when an application-defined cipher list string + * starts with 'DEFAULT'. */ +#define SSL_DEFAULT_CIPHER_LIST "ALL:!aNULL:!eNULL:!SSLv2" +/* As of OpenSSL 1.0.0, ssl_create_cipher_list() in ssl/ssl_ciph.c always + * starts with a reasonable order, and all we have to do for DEFAULT is + * throwing out anonymous and unencrypted ciphersuites! + * (The latter are not actually enabled by ALL, but "ALL:RSA" would enable + * some of them.) + */ + +/* Used in SSL_set_shutdown()/SSL_get_shutdown(); */ +#define SSL_SENT_SHUTDOWN 1 +#define SSL_RECEIVED_SHUTDOWN 2 + +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if (defined(OPENSSL_NO_RSA) || defined(OPENSSL_NO_MD5)) && !defined(OPENSSL_NO_SSL2) +#define OPENSSL_NO_SSL2 +#endif + +#define SSL_FILETYPE_ASN1 X509_FILETYPE_ASN1 +#define SSL_FILETYPE_PEM X509_FILETYPE_PEM + +/* This is needed to stop compilers complaining about the + * 'struct ssl_st *' function parameters used to prototype callbacks + * in SSL_CTX. */ +typedef struct ssl_st *ssl_crock_st; +typedef struct tls_session_ticket_ext_st TLS_SESSION_TICKET_EXT; +typedef struct ssl_method_st SSL_METHOD; +typedef struct ssl_cipher_st SSL_CIPHER; +typedef struct ssl_session_st SSL_SESSION; + +DECLARE_STACK_OF(SSL_CIPHER) + +/* SRTP protection profiles for use with the use_srtp extension (RFC 5764)*/ +typedef struct srtp_protection_profile_st + { + const char *name; + unsigned long id; + } SRTP_PROTECTION_PROFILE; + +DECLARE_STACK_OF(SRTP_PROTECTION_PROFILE) + +typedef int (*tls_session_ticket_ext_cb_fn)(SSL *s, const unsigned char *data, int len, void *arg); +typedef int (*tls_session_secret_cb_fn)(SSL *s, void *secret, int *secret_len, STACK_OF(SSL_CIPHER) *peer_ciphers, SSL_CIPHER **cipher, void *arg); + + +#ifndef OPENSSL_NO_SSL_INTERN + +/* used to hold info on the particular ciphers used */ +struct ssl_cipher_st + { + int valid; + const char *name; /* text name */ + unsigned long id; /* id, 4 bytes, first is version */ + + /* changed in 0.9.9: these four used to be portions of a single value 'algorithms' */ + unsigned long algorithm_mkey; /* key exchange algorithm */ + unsigned long algorithm_auth; /* server authentication */ + unsigned long algorithm_enc; /* symmetric encryption */ + unsigned long algorithm_mac; /* symmetric authentication */ + unsigned long algorithm_ssl; /* (major) protocol version */ + + unsigned long algo_strength; /* strength and export flags */ + unsigned long algorithm2; /* Extra flags */ + int strength_bits; /* Number of bits really used */ + int alg_bits; /* Number of bits for algorithm */ + }; + + +/* Used to hold functions for SSLv2 or SSLv3/TLSv1 functions */ +struct ssl_method_st + { + int version; + int (*ssl_new)(SSL *s); + void (*ssl_clear)(SSL *s); + void (*ssl_free)(SSL *s); + int (*ssl_accept)(SSL *s); + int (*ssl_connect)(SSL *s); + int (*ssl_read)(SSL *s,void *buf,int len); + int (*ssl_peek)(SSL *s,void *buf,int len); + int (*ssl_write)(SSL *s,const void *buf,int len); + int (*ssl_shutdown)(SSL *s); + int (*ssl_renegotiate)(SSL *s); + int (*ssl_renegotiate_check)(SSL *s); + long (*ssl_get_message)(SSL *s, int st1, int stn, int mt, long + max, int *ok); + int (*ssl_read_bytes)(SSL *s, int type, unsigned char *buf, int len, + int peek); + int (*ssl_write_bytes)(SSL *s, int type, const void *buf_, int len); + int (*ssl_dispatch_alert)(SSL *s); + long (*ssl_ctrl)(SSL *s,int cmd,long larg,void *parg); + long (*ssl_ctx_ctrl)(SSL_CTX *ctx,int cmd,long larg,void *parg); + const SSL_CIPHER *(*get_cipher_by_char)(const unsigned char *ptr); + int (*put_cipher_by_char)(const SSL_CIPHER *cipher,unsigned char *ptr); + int (*ssl_pending)(const SSL *s); + int (*num_ciphers)(void); + const SSL_CIPHER *(*get_cipher)(unsigned ncipher); + const struct ssl_method_st *(*get_ssl_method)(int version); + long (*get_timeout)(void); + struct ssl3_enc_method *ssl3_enc; /* Extra SSLv3/TLS stuff */ + int (*ssl_version)(void); + long (*ssl_callback_ctrl)(SSL *s, int cb_id, void (*fp)(void)); + long (*ssl_ctx_callback_ctrl)(SSL_CTX *s, int cb_id, void (*fp)(void)); + }; + +/* Lets make this into an ASN.1 type structure as follows + * SSL_SESSION_ID ::= SEQUENCE { + * version INTEGER, -- structure version number + * SSLversion INTEGER, -- SSL version number + * Cipher OCTET STRING, -- the 3 byte cipher ID + * Session_ID OCTET STRING, -- the Session ID + * Master_key OCTET STRING, -- the master key + * KRB5_principal OCTET STRING -- optional Kerberos principal + * Key_Arg [ 0 ] IMPLICIT OCTET STRING, -- the optional Key argument + * Time [ 1 ] EXPLICIT INTEGER, -- optional Start Time + * Timeout [ 2 ] EXPLICIT INTEGER, -- optional Timeout ins seconds + * Peer [ 3 ] EXPLICIT X509, -- optional Peer Certificate + * Session_ID_context [ 4 ] EXPLICIT OCTET STRING, -- the Session ID context + * Verify_result [ 5 ] EXPLICIT INTEGER, -- X509_V_... code for `Peer' + * HostName [ 6 ] EXPLICIT OCTET STRING, -- optional HostName from servername TLS extension + * PSK_identity_hint [ 7 ] EXPLICIT OCTET STRING, -- optional PSK identity hint + * PSK_identity [ 8 ] EXPLICIT OCTET STRING, -- optional PSK identity + * Ticket_lifetime_hint [9] EXPLICIT INTEGER, -- server's lifetime hint for session ticket + * Ticket [10] EXPLICIT OCTET STRING, -- session ticket (clients only) + * Compression_meth [11] EXPLICIT OCTET STRING, -- optional compression method + * SRP_username [ 12 ] EXPLICIT OCTET STRING -- optional SRP username + * } + * Look in ssl/ssl_asn1.c for more details + * I'm using EXPLICIT tags so I can read the damn things using asn1parse :-). + */ +struct ssl_session_st + { + int ssl_version; /* what ssl version session info is + * being kept in here? */ + + /* only really used in SSLv2 */ + unsigned int key_arg_length; + unsigned char key_arg[SSL_MAX_KEY_ARG_LENGTH]; + int master_key_length; + unsigned char master_key[SSL_MAX_MASTER_KEY_LENGTH]; + /* session_id - valid? */ + unsigned int session_id_length; + unsigned char session_id[SSL_MAX_SSL_SESSION_ID_LENGTH]; + /* this is used to determine whether the session is being reused in + * the appropriate context. It is up to the application to set this, + * via SSL_new */ + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + +#ifndef OPENSSL_NO_KRB5 + unsigned int krb5_client_princ_len; + unsigned char krb5_client_princ[SSL_MAX_KRB5_PRINCIPAL_LENGTH]; +#endif /* OPENSSL_NO_KRB5 */ +#ifndef OPENSSL_NO_PSK + char *psk_identity_hint; + char *psk_identity; +#endif + /* Used to indicate that session resumption is not allowed. + * Applications can also set this bit for a new session via + * not_resumable_session_cb to disable session caching and tickets. */ + int not_resumable; + + /* The cert is the certificate used to establish this connection */ + struct sess_cert_st /* SESS_CERT */ *sess_cert; + + /* This is the cert for the other end. + * On clients, it will be the same as sess_cert->peer_key->x509 + * (the latter is not enough as sess_cert is not retained + * in the external representation of sessions, see ssl_asn1.c). */ + X509 *peer; + /* when app_verify_callback accepts a session where the peer's certificate + * is not ok, we must remember the error for session reuse: */ + long verify_result; /* only for servers */ + + int references; + long timeout; + long time; + + unsigned int compress_meth; /* Need to lookup the method */ + + const SSL_CIPHER *cipher; + unsigned long cipher_id; /* when ASN.1 loaded, this + * needs to be used to load + * the 'cipher' structure */ + + STACK_OF(SSL_CIPHER) *ciphers; /* shared ciphers? */ + + CRYPTO_EX_DATA ex_data; /* application specific data */ + + /* These are used to make removal of session-ids more + * efficient and to implement a maximum cache size. */ + struct ssl_session_st *prev,*next; +#ifndef OPENSSL_NO_TLSEXT + char *tlsext_hostname; +#ifndef OPENSSL_NO_EC + size_t tlsext_ecpointformatlist_length; + unsigned char *tlsext_ecpointformatlist; /* peer's list */ + size_t tlsext_ellipticcurvelist_length; + unsigned char *tlsext_ellipticcurvelist; /* peer's list */ +#endif /* OPENSSL_NO_EC */ + /* RFC4507 info */ + unsigned char *tlsext_tick; /* Session ticket */ + size_t tlsext_ticklen; /* Session ticket length */ + long tlsext_tick_lifetime_hint; /* Session lifetime hint in seconds */ +#endif +#ifndef OPENSSL_NO_SRP + char *srp_username; +#endif + }; + +#endif + +#define SSL_OP_MICROSOFT_SESS_ID_BUG 0x00000001L +#define SSL_OP_NETSCAPE_CHALLENGE_BUG 0x00000002L +/* Allow initial connection to servers that don't support RI */ +#define SSL_OP_LEGACY_SERVER_CONNECT 0x00000004L +#define SSL_OP_NETSCAPE_REUSE_CIPHER_CHANGE_BUG 0x00000008L +#define SSL_OP_TLSEXT_PADDING 0x00000010L +#define SSL_OP_MICROSOFT_BIG_SSLV3_BUFFER 0x00000020L +#define SSL_OP_SAFARI_ECDHE_ECDSA_BUG 0x00000040L +#define SSL_OP_SSLEAY_080_CLIENT_DH_BUG 0x00000080L +#define SSL_OP_TLS_D5_BUG 0x00000100L +#define SSL_OP_TLS_BLOCK_PADDING_BUG 0x00000200L + +/* Hasn't done anything since OpenSSL 0.9.7h, retained for compatibility */ +#define SSL_OP_MSIE_SSLV2_RSA_PADDING 0x0 +/* Refers to ancient SSLREF and SSLv2, retained for compatibility */ +#define SSL_OP_SSLREF2_REUSE_CERT_TYPE_BUG 0x0 + +/* Disable SSL 3.0/TLS 1.0 CBC vulnerability workaround that was added + * in OpenSSL 0.9.6d. Usually (depending on the application protocol) + * the workaround is not needed. Unfortunately some broken SSL/TLS + * implementations cannot handle it at all, which is why we include + * it in SSL_OP_ALL. */ +#define SSL_OP_DONT_INSERT_EMPTY_FRAGMENTS 0x00000800L /* added in 0.9.6e */ + +/* SSL_OP_ALL: various bug workarounds that should be rather harmless. + * This used to be 0x000FFFFFL before 0.9.7. */ +#define SSL_OP_ALL 0x80000BFFL + +/* DTLS options */ +#define SSL_OP_NO_QUERY_MTU 0x00001000L +/* Turn on Cookie Exchange (on relevant for servers) */ +#define SSL_OP_COOKIE_EXCHANGE 0x00002000L +/* Don't use RFC4507 ticket extension */ +#define SSL_OP_NO_TICKET 0x00004000L +/* Use Cisco's "speshul" version of DTLS_BAD_VER (as client) */ +#define SSL_OP_CISCO_ANYCONNECT 0x00008000L + +/* As server, disallow session resumption on renegotiation */ +#define SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION 0x00010000L +/* Don't use compression even if supported */ +#define SSL_OP_NO_COMPRESSION 0x00020000L +/* Permit unsafe legacy renegotiation */ +#define SSL_OP_ALLOW_UNSAFE_LEGACY_RENEGOTIATION 0x00040000L +/* If set, always create a new key when using tmp_ecdh parameters */ +#define SSL_OP_SINGLE_ECDH_USE 0x00080000L +/* If set, always create a new key when using tmp_dh parameters */ +#define SSL_OP_SINGLE_DH_USE 0x00100000L +/* Set to always use the tmp_rsa key when doing RSA operations, + * even when this violates protocol specs */ +#define SSL_OP_EPHEMERAL_RSA 0x00200000L +/* Set on servers to choose the cipher according to the server's + * preferences */ +#define SSL_OP_CIPHER_SERVER_PREFERENCE 0x00400000L +/* If set, a server will allow a client to issue a SSLv3.0 version number + * as latest version supported in the premaster secret, even when TLSv1.0 + * (version 3.1) was announced in the client hello. Normally this is + * forbidden to prevent version rollback attacks. */ +#define SSL_OP_TLS_ROLLBACK_BUG 0x00800000L + +#define SSL_OP_NO_SSLv2 0x01000000L +#define SSL_OP_NO_SSLv3 0x02000000L +#define SSL_OP_NO_TLSv1 0x04000000L +#define SSL_OP_NO_TLSv1_2 0x08000000L +#define SSL_OP_NO_TLSv1_1 0x10000000L + +/* These next two were never actually used for anything since SSLeay + * zap so we have some more flags. + */ +/* The next flag deliberately changes the ciphertest, this is a check + * for the PKCS#1 attack */ +#define SSL_OP_PKCS1_CHECK_1 0x0 +#define SSL_OP_PKCS1_CHECK_2 0x0 + +#define SSL_OP_NETSCAPE_CA_DN_BUG 0x20000000L +#define SSL_OP_NETSCAPE_DEMO_CIPHER_CHANGE_BUG 0x40000000L +/* Make server add server-hello extension from early version of + * cryptopro draft, when GOST ciphersuite is negotiated. + * Required for interoperability with CryptoPro CSP 3.x + */ +#define SSL_OP_CRYPTOPRO_TLSEXT_BUG 0x80000000L + +/* Allow SSL_write(..., n) to return r with 0 < r < n (i.e. report success + * when just a single record has been written): */ +#define SSL_MODE_ENABLE_PARTIAL_WRITE 0x00000001L +/* Make it possible to retry SSL_write() with changed buffer location + * (buffer contents must stay the same!); this is not the default to avoid + * the misconception that non-blocking SSL_write() behaves like + * non-blocking write(): */ +#define SSL_MODE_ACCEPT_MOVING_WRITE_BUFFER 0x00000002L +/* Never bother the application with retries if the transport + * is blocking: */ +#define SSL_MODE_AUTO_RETRY 0x00000004L +/* Don't attempt to automatically build certificate chain */ +#define SSL_MODE_NO_AUTO_CHAIN 0x00000008L +/* Save RAM by releasing read and write buffers when they're empty. (SSL3 and + * TLS only.) "Released" buffers are put onto a free-list in the context + * or just freed (depending on the context's setting for freelist_max_len). */ +#define SSL_MODE_RELEASE_BUFFERS 0x00000010L +/* Send the current time in the Random fields of the ClientHello and + * ServerHello records for compatibility with hypothetical implementations + * that require it. + */ +#define SSL_MODE_SEND_CLIENTHELLO_TIME 0x00000020L +#define SSL_MODE_SEND_SERVERHELLO_TIME 0x00000040L + +/* Note: SSL[_CTX]_set_{options,mode} use |= op on the previous value, + * they cannot be used to clear bits. */ + +#define SSL_CTX_set_options(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_OPTIONS,(op),NULL) +#define SSL_CTX_clear_options(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_OPTIONS,(op),NULL) +#define SSL_CTX_get_options(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_OPTIONS,0,NULL) +#define SSL_set_options(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_OPTIONS,(op),NULL) +#define SSL_clear_options(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_OPTIONS,(op),NULL) +#define SSL_get_options(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_OPTIONS,0,NULL) + +#define SSL_CTX_set_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,(op),NULL) +#define SSL_CTX_clear_mode(ctx,op) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_CLEAR_MODE,(op),NULL) +#define SSL_CTX_get_mode(ctx) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_MODE,0,NULL) +#define SSL_clear_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_MODE,(op),NULL) +#define SSL_set_mode(ssl,op) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,(op),NULL) +#define SSL_get_mode(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_MODE,0,NULL) +#define SSL_set_mtu(ssl, mtu) \ + SSL_ctrl((ssl),SSL_CTRL_SET_MTU,(mtu),NULL) + +#define SSL_get_secure_renegotiation_support(ssl) \ + SSL_ctrl((ssl), SSL_CTRL_GET_RI_SUPPORT, 0, NULL) + +#ifndef OPENSSL_NO_HEARTBEATS +#define SSL_heartbeat(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_TLS_EXT_SEND_HEARTBEAT,0,NULL) +#endif + +void SSL_CTX_set_msg_callback(SSL_CTX *ctx, void (*cb)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg)); +void SSL_set_msg_callback(SSL *ssl, void (*cb)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg)); +#define SSL_CTX_set_msg_callback_arg(ctx, arg) SSL_CTX_ctrl((ctx), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) +#define SSL_set_msg_callback_arg(ssl, arg) SSL_ctrl((ssl), SSL_CTRL_SET_MSG_CALLBACK_ARG, 0, (arg)) + +#ifndef OPENSSL_NO_SRP + +#ifndef OPENSSL_NO_SSL_INTERN + +typedef struct srp_ctx_st + { + /* param for all the callbacks */ + void *SRP_cb_arg; + /* set client Hello login callback */ + int (*TLS_ext_srp_username_callback)(SSL *, int *, void *); + /* set SRP N/g param callback for verification */ + int (*SRP_verify_param_callback)(SSL *, void *); + /* set SRP client passwd callback */ + char *(*SRP_give_srp_client_pwd_callback)(SSL *, void *); + + char *login; + BIGNUM *N,*g,*s,*B,*A; + BIGNUM *a,*b,*v; + char *info; + int strength; + + unsigned long srp_Mask; + } SRP_CTX; + +#endif + +/* see tls_srp.c */ +int SSL_SRP_CTX_init(SSL *s); +int SSL_CTX_SRP_CTX_init(SSL_CTX *ctx); +int SSL_SRP_CTX_free(SSL *ctx); +int SSL_CTX_SRP_CTX_free(SSL_CTX *ctx); +int SSL_srp_server_param_with_username(SSL *s, int *ad); +int SRP_generate_server_master_secret(SSL *s,unsigned char *master_key); +int SRP_Calc_A_param(SSL *s); +int SRP_generate_client_master_secret(SSL *s,unsigned char *master_key); + +#endif + +#if defined(OPENSSL_SYS_MSDOS) && !defined(OPENSSL_SYS_WIN32) +#define SSL_MAX_CERT_LIST_DEFAULT 1024*30 /* 30k max cert list :-) */ +#else +#define SSL_MAX_CERT_LIST_DEFAULT 1024*100 /* 100k max cert list :-) */ +#endif + +#define SSL_SESSION_CACHE_MAX_SIZE_DEFAULT (1024*20) + +/* This callback type is used inside SSL_CTX, SSL, and in the functions that set + * them. It is used to override the generation of SSL/TLS session IDs in a + * server. Return value should be zero on an error, non-zero to proceed. Also, + * callbacks should themselves check if the id they generate is unique otherwise + * the SSL handshake will fail with an error - callbacks can do this using the + * 'ssl' value they're passed by; + * SSL_has_matching_session_id(ssl, id, *id_len) + * The length value passed in is set at the maximum size the session ID can be. + * In SSLv2 this is 16 bytes, whereas SSLv3/TLSv1 it is 32 bytes. The callback + * can alter this length to be less if desired, but under SSLv2 session IDs are + * supposed to be fixed at 16 bytes so the id will be padded after the callback + * returns in this case. It is also an error for the callback to set the size to + * zero. */ +typedef int (*GEN_SESSION_CB)(const SSL *ssl, unsigned char *id, + unsigned int *id_len); + +typedef struct ssl_comp_st SSL_COMP; + +#ifndef OPENSSL_NO_SSL_INTERN + +struct ssl_comp_st + { + int id; + const char *name; +#ifndef OPENSSL_NO_COMP + COMP_METHOD *method; +#else + char *method; +#endif + }; + +DECLARE_STACK_OF(SSL_COMP) +DECLARE_LHASH_OF(SSL_SESSION); + +struct ssl_ctx_st + { + const SSL_METHOD *method; + + STACK_OF(SSL_CIPHER) *cipher_list; + /* same as above but sorted for lookup */ + STACK_OF(SSL_CIPHER) *cipher_list_by_id; + + struct x509_store_st /* X509_STORE */ *cert_store; + LHASH_OF(SSL_SESSION) *sessions; + /* Most session-ids that will be cached, default is + * SSL_SESSION_CACHE_MAX_SIZE_DEFAULT. 0 is unlimited. */ + unsigned long session_cache_size; + struct ssl_session_st *session_cache_head; + struct ssl_session_st *session_cache_tail; + + /* This can have one of 2 values, ored together, + * SSL_SESS_CACHE_CLIENT, + * SSL_SESS_CACHE_SERVER, + * Default is SSL_SESSION_CACHE_SERVER, which means only + * SSL_accept which cache SSL_SESSIONS. */ + int session_cache_mode; + + /* If timeout is not 0, it is the default timeout value set + * when SSL_new() is called. This has been put in to make + * life easier to set things up */ + long session_timeout; + + /* If this callback is not null, it will be called each + * time a session id is added to the cache. If this function + * returns 1, it means that the callback will do a + * SSL_SESSION_free() when it has finished using it. Otherwise, + * on 0, it means the callback has finished with it. + * If remove_session_cb is not null, it will be called when + * a session-id is removed from the cache. After the call, + * OpenSSL will SSL_SESSION_free() it. */ + int (*new_session_cb)(struct ssl_st *ssl,SSL_SESSION *sess); + void (*remove_session_cb)(struct ssl_ctx_st *ctx,SSL_SESSION *sess); + SSL_SESSION *(*get_session_cb)(struct ssl_st *ssl, + unsigned char *data,int len,int *copy); + + struct + { + int sess_connect; /* SSL new conn - started */ + int sess_connect_renegotiate;/* SSL reneg - requested */ + int sess_connect_good; /* SSL new conne/reneg - finished */ + int sess_accept; /* SSL new accept - started */ + int sess_accept_renegotiate;/* SSL reneg - requested */ + int sess_accept_good; /* SSL accept/reneg - finished */ + int sess_miss; /* session lookup misses */ + int sess_timeout; /* reuse attempt on timeouted session */ + int sess_cache_full; /* session removed due to full cache */ + int sess_hit; /* session reuse actually done */ + int sess_cb_hit; /* session-id that was not + * in the cache was + * passed back via the callback. This + * indicates that the application is + * supplying session-id's from other + * processes - spooky :-) */ + } stats; + + int references; + + /* if defined, these override the X509_verify_cert() calls */ + int (*app_verify_callback)(X509_STORE_CTX *, void *); + void *app_verify_arg; + /* before OpenSSL 0.9.7, 'app_verify_arg' was ignored + * ('app_verify_callback' was called with just one argument) */ + + /* Default password callback. */ + pem_password_cb *default_passwd_callback; + + /* Default password callback user data. */ + void *default_passwd_callback_userdata; + + /* get client cert callback */ + int (*client_cert_cb)(SSL *ssl, X509 **x509, EVP_PKEY **pkey); + + /* cookie generate callback */ + int (*app_gen_cookie_cb)(SSL *ssl, unsigned char *cookie, + unsigned int *cookie_len); + + /* verify cookie callback */ + int (*app_verify_cookie_cb)(SSL *ssl, unsigned char *cookie, + unsigned int cookie_len); + + CRYPTO_EX_DATA ex_data; + + const EVP_MD *rsa_md5;/* For SSLv2 - name is 'ssl2-md5' */ + const EVP_MD *md5; /* For SSLv3/TLSv1 'ssl3-md5' */ + const EVP_MD *sha1; /* For SSLv3/TLSv1 'ssl3->sha1' */ + + STACK_OF(X509) *extra_certs; + STACK_OF(SSL_COMP) *comp_methods; /* stack of SSL_COMP, SSLv3/TLSv1 */ + + + /* Default values used when no per-SSL value is defined follow */ + + void (*info_callback)(const SSL *ssl,int type,int val); /* used if SSL's info_callback is NULL */ + + /* what we put in client cert requests */ + STACK_OF(X509_NAME) *client_CA; + + + /* Default values to use in SSL structures follow (these are copied by SSL_new) */ + + unsigned long options; + unsigned long mode; + long max_cert_list; + + struct cert_st /* CERT */ *cert; + int read_ahead; + + /* callback that allows applications to peek at protocol messages */ + void (*msg_callback)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg); + void *msg_callback_arg; + + int verify_mode; + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + int (*default_verify_callback)(int ok,X509_STORE_CTX *ctx); /* called 'verify_callback' in the SSL */ + + /* Default generate session ID callback. */ + GEN_SESSION_CB generate_session_id; + + X509_VERIFY_PARAM *param; + +#if 0 + int purpose; /* Purpose setting */ + int trust; /* Trust setting */ +#endif + + int quiet_shutdown; + + /* Maximum amount of data to send in one fragment. + * actual record size can be more than this due to + * padding and MAC overheads. + */ + unsigned int max_send_fragment; + +#ifndef OPENSSL_NO_ENGINE + /* Engine to pass requests for client certs to + */ + ENGINE *client_cert_engine; +#endif + +#ifndef OPENSSL_NO_TLSEXT + /* TLS extensions servername callback */ + int (*tlsext_servername_callback)(SSL*, int *, void *); + void *tlsext_servername_arg; + /* RFC 4507 session ticket keys */ + unsigned char tlsext_tick_key_name[16]; + unsigned char tlsext_tick_hmac_key[16]; + unsigned char tlsext_tick_aes_key[16]; + /* Callback to support customisation of ticket key setting */ + int (*tlsext_ticket_key_cb)(SSL *ssl, + unsigned char *name, unsigned char *iv, + EVP_CIPHER_CTX *ectx, + HMAC_CTX *hctx, int enc); + + /* certificate status request info */ + /* Callback for status request */ + int (*tlsext_status_cb)(SSL *ssl, void *arg); + void *tlsext_status_arg; + + /* draft-rescorla-tls-opaque-prf-input-00.txt information */ + int (*tlsext_opaque_prf_input_callback)(SSL *, void *peerinput, size_t len, void *arg); + void *tlsext_opaque_prf_input_callback_arg; +#endif + +#ifndef OPENSSL_NO_PSK + char *psk_identity_hint; + unsigned int (*psk_client_callback)(SSL *ssl, const char *hint, char *identity, + unsigned int max_identity_len, unsigned char *psk, + unsigned int max_psk_len); + unsigned int (*psk_server_callback)(SSL *ssl, const char *identity, + unsigned char *psk, unsigned int max_psk_len); +#endif + +#ifndef OPENSSL_NO_BUF_FREELISTS +#define SSL_MAX_BUF_FREELIST_LEN_DEFAULT 32 + unsigned int freelist_max_len; + struct ssl3_buf_freelist_st *wbuf_freelist; + struct ssl3_buf_freelist_st *rbuf_freelist; +#endif +#ifndef OPENSSL_NO_SRP + SRP_CTX srp_ctx; /* ctx for SRP authentication */ +#endif + +#ifndef OPENSSL_NO_TLSEXT + +# ifndef OPENSSL_NO_NEXTPROTONEG + /* Next protocol negotiation information */ + /* (for experimental NPN extension). */ + + /* For a server, this contains a callback function by which the set of + * advertised protocols can be provided. */ + int (*next_protos_advertised_cb)(SSL *s, const unsigned char **buf, + unsigned int *len, void *arg); + void *next_protos_advertised_cb_arg; + /* For a client, this contains a callback function that selects the + * next protocol from the list provided by the server. */ + int (*next_proto_select_cb)(SSL *s, unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg); + void *next_proto_select_cb_arg; +# endif + /* SRTP profiles we are willing to do from RFC 5764 */ + STACK_OF(SRTP_PROTECTION_PROFILE) *srtp_profiles; +#endif + }; + +#endif + +#define SSL_SESS_CACHE_OFF 0x0000 +#define SSL_SESS_CACHE_CLIENT 0x0001 +#define SSL_SESS_CACHE_SERVER 0x0002 +#define SSL_SESS_CACHE_BOTH (SSL_SESS_CACHE_CLIENT|SSL_SESS_CACHE_SERVER) +#define SSL_SESS_CACHE_NO_AUTO_CLEAR 0x0080 +/* enough comments already ... see SSL_CTX_set_session_cache_mode(3) */ +#define SSL_SESS_CACHE_NO_INTERNAL_LOOKUP 0x0100 +#define SSL_SESS_CACHE_NO_INTERNAL_STORE 0x0200 +#define SSL_SESS_CACHE_NO_INTERNAL \ + (SSL_SESS_CACHE_NO_INTERNAL_LOOKUP|SSL_SESS_CACHE_NO_INTERNAL_STORE) + +LHASH_OF(SSL_SESSION) *SSL_CTX_sessions(SSL_CTX *ctx); +#define SSL_CTX_sess_number(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_NUMBER,0,NULL) +#define SSL_CTX_sess_connect(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT,0,NULL) +#define SSL_CTX_sess_connect_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_GOOD,0,NULL) +#define SSL_CTX_sess_connect_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CONNECT_RENEGOTIATE,0,NULL) +#define SSL_CTX_sess_accept(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT,0,NULL) +#define SSL_CTX_sess_accept_renegotiate(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_RENEGOTIATE,0,NULL) +#define SSL_CTX_sess_accept_good(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_ACCEPT_GOOD,0,NULL) +#define SSL_CTX_sess_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_HIT,0,NULL) +#define SSL_CTX_sess_cb_hits(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CB_HIT,0,NULL) +#define SSL_CTX_sess_misses(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_MISSES,0,NULL) +#define SSL_CTX_sess_timeouts(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_TIMEOUTS,0,NULL) +#define SSL_CTX_sess_cache_full(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SESS_CACHE_FULL,0,NULL) + +void SSL_CTX_sess_set_new_cb(SSL_CTX *ctx, int (*new_session_cb)(struct ssl_st *ssl,SSL_SESSION *sess)); +int (*SSL_CTX_sess_get_new_cb(SSL_CTX *ctx))(struct ssl_st *ssl, SSL_SESSION *sess); +void SSL_CTX_sess_set_remove_cb(SSL_CTX *ctx, void (*remove_session_cb)(struct ssl_ctx_st *ctx,SSL_SESSION *sess)); +void (*SSL_CTX_sess_get_remove_cb(SSL_CTX *ctx))(struct ssl_ctx_st *ctx, SSL_SESSION *sess); +void SSL_CTX_sess_set_get_cb(SSL_CTX *ctx, SSL_SESSION *(*get_session_cb)(struct ssl_st *ssl, unsigned char *data,int len,int *copy)); +SSL_SESSION *(*SSL_CTX_sess_get_get_cb(SSL_CTX *ctx))(struct ssl_st *ssl, unsigned char *Data, int len, int *copy); +void SSL_CTX_set_info_callback(SSL_CTX *ctx, void (*cb)(const SSL *ssl,int type,int val)); +void (*SSL_CTX_get_info_callback(SSL_CTX *ctx))(const SSL *ssl,int type,int val); +void SSL_CTX_set_client_cert_cb(SSL_CTX *ctx, int (*client_cert_cb)(SSL *ssl, X509 **x509, EVP_PKEY **pkey)); +int (*SSL_CTX_get_client_cert_cb(SSL_CTX *ctx))(SSL *ssl, X509 **x509, EVP_PKEY **pkey); +#ifndef OPENSSL_NO_ENGINE +int SSL_CTX_set_client_cert_engine(SSL_CTX *ctx, ENGINE *e); +#endif +void SSL_CTX_set_cookie_generate_cb(SSL_CTX *ctx, int (*app_gen_cookie_cb)(SSL *ssl, unsigned char *cookie, unsigned int *cookie_len)); +void SSL_CTX_set_cookie_verify_cb(SSL_CTX *ctx, int (*app_verify_cookie_cb)(SSL *ssl, unsigned char *cookie, unsigned int cookie_len)); +#ifndef OPENSSL_NO_NEXTPROTONEG +void SSL_CTX_set_next_protos_advertised_cb(SSL_CTX *s, + int (*cb) (SSL *ssl, + const unsigned char **out, + unsigned int *outlen, + void *arg), + void *arg); +void SSL_CTX_set_next_proto_select_cb(SSL_CTX *s, + int (*cb) (SSL *ssl, + unsigned char **out, + unsigned char *outlen, + const unsigned char *in, + unsigned int inlen, + void *arg), + void *arg); + +int SSL_select_next_proto(unsigned char **out, unsigned char *outlen, + const unsigned char *in, unsigned int inlen, + const unsigned char *client, unsigned int client_len); +void SSL_get0_next_proto_negotiated(const SSL *s, + const unsigned char **data, unsigned *len); + +#define OPENSSL_NPN_UNSUPPORTED 0 +#define OPENSSL_NPN_NEGOTIATED 1 +#define OPENSSL_NPN_NO_OVERLAP 2 +#endif + +#ifndef OPENSSL_NO_PSK +/* the maximum length of the buffer given to callbacks containing the + * resulting identity/psk */ +#define PSK_MAX_IDENTITY_LEN 128 +#define PSK_MAX_PSK_LEN 256 +void SSL_CTX_set_psk_client_callback(SSL_CTX *ctx, + unsigned int (*psk_client_callback)(SSL *ssl, const char *hint, + char *identity, unsigned int max_identity_len, unsigned char *psk, + unsigned int max_psk_len)); +void SSL_set_psk_client_callback(SSL *ssl, + unsigned int (*psk_client_callback)(SSL *ssl, const char *hint, + char *identity, unsigned int max_identity_len, unsigned char *psk, + unsigned int max_psk_len)); +void SSL_CTX_set_psk_server_callback(SSL_CTX *ctx, + unsigned int (*psk_server_callback)(SSL *ssl, const char *identity, + unsigned char *psk, unsigned int max_psk_len)); +void SSL_set_psk_server_callback(SSL *ssl, + unsigned int (*psk_server_callback)(SSL *ssl, const char *identity, + unsigned char *psk, unsigned int max_psk_len)); +int SSL_CTX_use_psk_identity_hint(SSL_CTX *ctx, const char *identity_hint); +int SSL_use_psk_identity_hint(SSL *s, const char *identity_hint); +const char *SSL_get_psk_identity_hint(const SSL *s); +const char *SSL_get_psk_identity(const SSL *s); +#endif + +#define SSL_NOTHING 1 +#define SSL_WRITING 2 +#define SSL_READING 3 +#define SSL_X509_LOOKUP 4 + +/* These will only be used when doing non-blocking IO */ +#define SSL_want_nothing(s) (SSL_want(s) == SSL_NOTHING) +#define SSL_want_read(s) (SSL_want(s) == SSL_READING) +#define SSL_want_write(s) (SSL_want(s) == SSL_WRITING) +#define SSL_want_x509_lookup(s) (SSL_want(s) == SSL_X509_LOOKUP) + +#define SSL_MAC_FLAG_READ_MAC_STREAM 1 +#define SSL_MAC_FLAG_WRITE_MAC_STREAM 2 + +#ifndef OPENSSL_NO_SSL_INTERN + +struct ssl_st + { + /* protocol version + * (one of SSL2_VERSION, SSL3_VERSION, TLS1_VERSION, DTLS1_VERSION) + */ + int version; + int type; /* SSL_ST_CONNECT or SSL_ST_ACCEPT */ + + const SSL_METHOD *method; /* SSLv3 */ + + /* There are 2 BIO's even though they are normally both the + * same. This is so data can be read and written to different + * handlers */ + +#ifndef OPENSSL_NO_BIO + BIO *rbio; /* used by SSL_read */ + BIO *wbio; /* used by SSL_write */ + BIO *bbio; /* used during session-id reuse to concatenate + * messages */ +#else + char *rbio; /* used by SSL_read */ + char *wbio; /* used by SSL_write */ + char *bbio; +#endif + /* This holds a variable that indicates what we were doing + * when a 0 or -1 is returned. This is needed for + * non-blocking IO so we know what request needs re-doing when + * in SSL_accept or SSL_connect */ + int rwstate; + + /* true when we are actually in SSL_accept() or SSL_connect() */ + int in_handshake; + int (*handshake_func)(SSL *); + + /* Imagine that here's a boolean member "init" that is + * switched as soon as SSL_set_{accept/connect}_state + * is called for the first time, so that "state" and + * "handshake_func" are properly initialized. But as + * handshake_func is == 0 until then, we use this + * test instead of an "init" member. + */ + + int server; /* are we the server side? - mostly used by SSL_clear*/ + + int new_session;/* Generate a new session or reuse an old one. + * NB: For servers, the 'new' session may actually be a previously + * cached session or even the previous session unless + * SSL_OP_NO_SESSION_RESUMPTION_ON_RENEGOTIATION is set */ + int quiet_shutdown;/* don't send shutdown packets */ + int shutdown; /* we have shut things down, 0x01 sent, 0x02 + * for received */ + int state; /* where we are */ + int rstate; /* where we are when reading */ + + BUF_MEM *init_buf; /* buffer used during init */ + void *init_msg; /* pointer to handshake message body, set by ssl3_get_message() */ + int init_num; /* amount read/written */ + int init_off; /* amount read/written */ + + /* used internally to point at a raw packet */ + unsigned char *packet; + unsigned int packet_length; + + struct ssl2_state_st *s2; /* SSLv2 variables */ + struct ssl3_state_st *s3; /* SSLv3 variables */ + struct dtls1_state_st *d1; /* DTLSv1 variables */ + + int read_ahead; /* Read as many input bytes as possible + * (for non-blocking reads) */ + + /* callback that allows applications to peek at protocol messages */ + void (*msg_callback)(int write_p, int version, int content_type, const void *buf, size_t len, SSL *ssl, void *arg); + void *msg_callback_arg; + + int hit; /* reusing a previous session */ + + X509_VERIFY_PARAM *param; + +#if 0 + int purpose; /* Purpose setting */ + int trust; /* Trust setting */ +#endif + + /* crypto */ + STACK_OF(SSL_CIPHER) *cipher_list; + STACK_OF(SSL_CIPHER) *cipher_list_by_id; + + /* These are the ones being used, the ones in SSL_SESSION are + * the ones to be 'copied' into these ones */ + int mac_flags; + EVP_CIPHER_CTX *enc_read_ctx; /* cryptographic state */ + EVP_MD_CTX *read_hash; /* used for mac generation */ +#ifndef OPENSSL_NO_COMP + COMP_CTX *expand; /* uncompress */ +#else + char *expand; +#endif + + EVP_CIPHER_CTX *enc_write_ctx; /* cryptographic state */ + EVP_MD_CTX *write_hash; /* used for mac generation */ +#ifndef OPENSSL_NO_COMP + COMP_CTX *compress; /* compression */ +#else + char *compress; +#endif + + /* session info */ + + /* client cert? */ + /* This is used to hold the server certificate used */ + struct cert_st /* CERT */ *cert; + + /* the session_id_context is used to ensure sessions are only reused + * in the appropriate context */ + unsigned int sid_ctx_length; + unsigned char sid_ctx[SSL_MAX_SID_CTX_LENGTH]; + + /* This can also be in the session once a session is established */ + SSL_SESSION *session; + + /* Default generate session ID callback. */ + GEN_SESSION_CB generate_session_id; + + /* Used in SSL2 and SSL3 */ + int verify_mode; /* 0 don't care about verify failure. + * 1 fail if verify fails */ + int (*verify_callback)(int ok,X509_STORE_CTX *ctx); /* fail if callback returns 0 */ + + void (*info_callback)(const SSL *ssl,int type,int val); /* optional informational callback */ + + int error; /* error bytes to be written */ + int error_code; /* actual code */ + +#ifndef OPENSSL_NO_KRB5 + KSSL_CTX *kssl_ctx; /* Kerberos 5 context */ +#endif /* OPENSSL_NO_KRB5 */ + +#ifndef OPENSSL_NO_PSK + unsigned int (*psk_client_callback)(SSL *ssl, const char *hint, char *identity, + unsigned int max_identity_len, unsigned char *psk, + unsigned int max_psk_len); + unsigned int (*psk_server_callback)(SSL *ssl, const char *identity, + unsigned char *psk, unsigned int max_psk_len); +#endif + + SSL_CTX *ctx; + /* set this flag to 1 and a sleep(1) is put into all SSL_read() + * and SSL_write() calls, good for nbio debuging :-) */ + int debug; + + /* extra application data */ + long verify_result; + CRYPTO_EX_DATA ex_data; + + /* for server side, keep the list of CA_dn we can use */ + STACK_OF(X509_NAME) *client_CA; + + int references; + unsigned long options; /* protocol behaviour */ + unsigned long mode; /* API behaviour */ + long max_cert_list; + int first_packet; + int client_version; /* what was passed, used for + * SSLv3/TLS rollback check */ + unsigned int max_send_fragment; +#ifndef OPENSSL_NO_TLSEXT + /* TLS extension debug callback */ + void (*tlsext_debug_cb)(SSL *s, int client_server, int type, + unsigned char *data, int len, + void *arg); + void *tlsext_debug_arg; + char *tlsext_hostname; + int servername_done; /* no further mod of servername + 0 : call the servername extension callback. + 1 : prepare 2, allow last ack just after in server callback. + 2 : don't call servername callback, no ack in server hello + */ + /* certificate status request info */ + /* Status type or -1 if no status type */ + int tlsext_status_type; + /* Expect OCSP CertificateStatus message */ + int tlsext_status_expected; + /* OCSP status request only */ + STACK_OF(OCSP_RESPID) *tlsext_ocsp_ids; + X509_EXTENSIONS *tlsext_ocsp_exts; + /* OCSP response received or to be sent */ + unsigned char *tlsext_ocsp_resp; + int tlsext_ocsp_resplen; + + /* RFC4507 session ticket expected to be received or sent */ + int tlsext_ticket_expected; +#ifndef OPENSSL_NO_EC + size_t tlsext_ecpointformatlist_length; + unsigned char *tlsext_ecpointformatlist; /* our list */ + size_t tlsext_ellipticcurvelist_length; + unsigned char *tlsext_ellipticcurvelist; /* our list */ +#endif /* OPENSSL_NO_EC */ + + /* draft-rescorla-tls-opaque-prf-input-00.txt information to be used for handshakes */ + void *tlsext_opaque_prf_input; + size_t tlsext_opaque_prf_input_len; + + /* TLS Session Ticket extension override */ + TLS_SESSION_TICKET_EXT *tlsext_session_ticket; + + /* TLS Session Ticket extension callback */ + tls_session_ticket_ext_cb_fn tls_session_ticket_ext_cb; + void *tls_session_ticket_ext_cb_arg; + + /* TLS pre-shared secret session resumption */ + tls_session_secret_cb_fn tls_session_secret_cb; + void *tls_session_secret_cb_arg; + + SSL_CTX * initial_ctx; /* initial ctx, used to store sessions */ + +#ifndef OPENSSL_NO_NEXTPROTONEG + /* Next protocol negotiation. For the client, this is the protocol that + * we sent in NextProtocol and is set when handling ServerHello + * extensions. + * + * For a server, this is the client's selected_protocol from + * NextProtocol and is set when handling the NextProtocol message, + * before the Finished message. */ + unsigned char *next_proto_negotiated; + unsigned char next_proto_negotiated_len; +#endif + +#define session_ctx initial_ctx + + STACK_OF(SRTP_PROTECTION_PROFILE) *srtp_profiles; /* What we'll do */ + SRTP_PROTECTION_PROFILE *srtp_profile; /* What's been chosen */ + + unsigned int tlsext_heartbeat; /* Is use of the Heartbeat extension negotiated? + 0: disabled + 1: enabled + 2: enabled, but not allowed to send Requests + */ + unsigned int tlsext_hb_pending; /* Indicates if a HeartbeatRequest is in flight */ + unsigned int tlsext_hb_seq; /* HeartbeatRequest sequence number */ +#else +#define session_ctx ctx +#endif /* OPENSSL_NO_TLSEXT */ + + int renegotiate;/* 1 if we are renegotiating. + * 2 if we are a server and are inside a handshake + * (i.e. not just sending a HelloRequest) */ + +#ifndef OPENSSL_NO_SRP + SRP_CTX srp_ctx; /* ctx for SRP authentication */ +#endif + }; + +#endif + +#ifdef __cplusplus +} +#endif + +#include +#include +#include /* This is mostly sslv3 with a few tweaks */ +#include /* Datagram TLS */ +#include +#include /* Support for the use_srtp extension */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* compatibility */ +#define SSL_set_app_data(s,arg) (SSL_set_ex_data(s,0,(char *)arg)) +#define SSL_get_app_data(s) (SSL_get_ex_data(s,0)) +#define SSL_SESSION_set_app_data(s,a) (SSL_SESSION_set_ex_data(s,0,(char *)a)) +#define SSL_SESSION_get_app_data(s) (SSL_SESSION_get_ex_data(s,0)) +#define SSL_CTX_get_app_data(ctx) (SSL_CTX_get_ex_data(ctx,0)) +#define SSL_CTX_set_app_data(ctx,arg) (SSL_CTX_set_ex_data(ctx,0,(char *)arg)) + +/* The following are the possible values for ssl->state are are + * used to indicate where we are up to in the SSL connection establishment. + * The macros that follow are about the only things you should need to use + * and even then, only when using non-blocking IO. + * It can also be useful to work out where you were when the connection + * failed */ + +#define SSL_ST_CONNECT 0x1000 +#define SSL_ST_ACCEPT 0x2000 +#define SSL_ST_MASK 0x0FFF +#define SSL_ST_INIT (SSL_ST_CONNECT|SSL_ST_ACCEPT) +#define SSL_ST_BEFORE 0x4000 +#define SSL_ST_OK 0x03 +#define SSL_ST_RENEGOTIATE (0x04|SSL_ST_INIT) + +#define SSL_CB_LOOP 0x01 +#define SSL_CB_EXIT 0x02 +#define SSL_CB_READ 0x04 +#define SSL_CB_WRITE 0x08 +#define SSL_CB_ALERT 0x4000 /* used in callback */ +#define SSL_CB_READ_ALERT (SSL_CB_ALERT|SSL_CB_READ) +#define SSL_CB_WRITE_ALERT (SSL_CB_ALERT|SSL_CB_WRITE) +#define SSL_CB_ACCEPT_LOOP (SSL_ST_ACCEPT|SSL_CB_LOOP) +#define SSL_CB_ACCEPT_EXIT (SSL_ST_ACCEPT|SSL_CB_EXIT) +#define SSL_CB_CONNECT_LOOP (SSL_ST_CONNECT|SSL_CB_LOOP) +#define SSL_CB_CONNECT_EXIT (SSL_ST_CONNECT|SSL_CB_EXIT) +#define SSL_CB_HANDSHAKE_START 0x10 +#define SSL_CB_HANDSHAKE_DONE 0x20 + +/* Is the SSL_connection established? */ +#define SSL_get_state(a) SSL_state(a) +#define SSL_is_init_finished(a) (SSL_state(a) == SSL_ST_OK) +#define SSL_in_init(a) (SSL_state(a)&SSL_ST_INIT) +#define SSL_in_before(a) (SSL_state(a)&SSL_ST_BEFORE) +#define SSL_in_connect_init(a) (SSL_state(a)&SSL_ST_CONNECT) +#define SSL_in_accept_init(a) (SSL_state(a)&SSL_ST_ACCEPT) + +/* The following 2 states are kept in ssl->rstate when reads fail, + * you should not need these */ +#define SSL_ST_READ_HEADER 0xF0 +#define SSL_ST_READ_BODY 0xF1 +#define SSL_ST_READ_DONE 0xF2 + +/* Obtain latest Finished message + * -- that we sent (SSL_get_finished) + * -- that we expected from peer (SSL_get_peer_finished). + * Returns length (0 == no Finished so far), copies up to 'count' bytes. */ +size_t SSL_get_finished(const SSL *s, void *buf, size_t count); +size_t SSL_get_peer_finished(const SSL *s, void *buf, size_t count); + +/* use either SSL_VERIFY_NONE or SSL_VERIFY_PEER, the last 2 options + * are 'ored' with SSL_VERIFY_PEER if they are desired */ +#define SSL_VERIFY_NONE 0x00 +#define SSL_VERIFY_PEER 0x01 +#define SSL_VERIFY_FAIL_IF_NO_PEER_CERT 0x02 +#define SSL_VERIFY_CLIENT_ONCE 0x04 + +#define OpenSSL_add_ssl_algorithms() SSL_library_init() +#define SSLeay_add_ssl_algorithms() SSL_library_init() + +/* this is for backward compatibility */ +#if 0 /* NEW_SSLEAY */ +#define SSL_CTX_set_default_verify(a,b,c) SSL_CTX_set_verify(a,b,c) +#define SSL_set_pref_cipher(c,n) SSL_set_cipher_list(c,n) +#define SSL_add_session(a,b) SSL_CTX_add_session((a),(b)) +#define SSL_remove_session(a,b) SSL_CTX_remove_session((a),(b)) +#define SSL_flush_sessions(a,b) SSL_CTX_flush_sessions((a),(b)) +#endif +/* More backward compatibility */ +#define SSL_get_cipher(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +#define SSL_get_cipher_bits(s,np) \ + SSL_CIPHER_get_bits(SSL_get_current_cipher(s),np) +#define SSL_get_cipher_version(s) \ + SSL_CIPHER_get_version(SSL_get_current_cipher(s)) +#define SSL_get_cipher_name(s) \ + SSL_CIPHER_get_name(SSL_get_current_cipher(s)) +#define SSL_get_time(a) SSL_SESSION_get_time(a) +#define SSL_set_time(a,b) SSL_SESSION_set_time((a),(b)) +#define SSL_get_timeout(a) SSL_SESSION_get_timeout(a) +#define SSL_set_timeout(a,b) SSL_SESSION_set_timeout((a),(b)) + +#define d2i_SSL_SESSION_bio(bp,s_id) ASN1_d2i_bio_of(SSL_SESSION,SSL_SESSION_new,d2i_SSL_SESSION,bp,s_id) +#define i2d_SSL_SESSION_bio(bp,s_id) ASN1_i2d_bio_of(SSL_SESSION,i2d_SSL_SESSION,bp,s_id) + +DECLARE_PEM_rw(SSL_SESSION, SSL_SESSION) + +#define SSL_AD_REASON_OFFSET 1000 /* offset to get SSL_R_... value from SSL_AD_... */ + +/* These alert types are for SSLv3 and TLSv1 */ +#define SSL_AD_CLOSE_NOTIFY SSL3_AD_CLOSE_NOTIFY +#define SSL_AD_UNEXPECTED_MESSAGE SSL3_AD_UNEXPECTED_MESSAGE /* fatal */ +#define SSL_AD_BAD_RECORD_MAC SSL3_AD_BAD_RECORD_MAC /* fatal */ +#define SSL_AD_DECRYPTION_FAILED TLS1_AD_DECRYPTION_FAILED +#define SSL_AD_RECORD_OVERFLOW TLS1_AD_RECORD_OVERFLOW +#define SSL_AD_DECOMPRESSION_FAILURE SSL3_AD_DECOMPRESSION_FAILURE/* fatal */ +#define SSL_AD_HANDSHAKE_FAILURE SSL3_AD_HANDSHAKE_FAILURE/* fatal */ +#define SSL_AD_NO_CERTIFICATE SSL3_AD_NO_CERTIFICATE /* Not for TLS */ +#define SSL_AD_BAD_CERTIFICATE SSL3_AD_BAD_CERTIFICATE +#define SSL_AD_UNSUPPORTED_CERTIFICATE SSL3_AD_UNSUPPORTED_CERTIFICATE +#define SSL_AD_CERTIFICATE_REVOKED SSL3_AD_CERTIFICATE_REVOKED +#define SSL_AD_CERTIFICATE_EXPIRED SSL3_AD_CERTIFICATE_EXPIRED +#define SSL_AD_CERTIFICATE_UNKNOWN SSL3_AD_CERTIFICATE_UNKNOWN +#define SSL_AD_ILLEGAL_PARAMETER SSL3_AD_ILLEGAL_PARAMETER /* fatal */ +#define SSL_AD_UNKNOWN_CA TLS1_AD_UNKNOWN_CA /* fatal */ +#define SSL_AD_ACCESS_DENIED TLS1_AD_ACCESS_DENIED /* fatal */ +#define SSL_AD_DECODE_ERROR TLS1_AD_DECODE_ERROR /* fatal */ +#define SSL_AD_DECRYPT_ERROR TLS1_AD_DECRYPT_ERROR +#define SSL_AD_EXPORT_RESTRICTION TLS1_AD_EXPORT_RESTRICTION/* fatal */ +#define SSL_AD_PROTOCOL_VERSION TLS1_AD_PROTOCOL_VERSION /* fatal */ +#define SSL_AD_INSUFFICIENT_SECURITY TLS1_AD_INSUFFICIENT_SECURITY/* fatal */ +#define SSL_AD_INTERNAL_ERROR TLS1_AD_INTERNAL_ERROR /* fatal */ +#define SSL_AD_USER_CANCELLED TLS1_AD_USER_CANCELLED +#define SSL_AD_NO_RENEGOTIATION TLS1_AD_NO_RENEGOTIATION +#define SSL_AD_UNSUPPORTED_EXTENSION TLS1_AD_UNSUPPORTED_EXTENSION +#define SSL_AD_CERTIFICATE_UNOBTAINABLE TLS1_AD_CERTIFICATE_UNOBTAINABLE +#define SSL_AD_UNRECOGNIZED_NAME TLS1_AD_UNRECOGNIZED_NAME +#define SSL_AD_BAD_CERTIFICATE_STATUS_RESPONSE TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE +#define SSL_AD_BAD_CERTIFICATE_HASH_VALUE TLS1_AD_BAD_CERTIFICATE_HASH_VALUE +#define SSL_AD_UNKNOWN_PSK_IDENTITY TLS1_AD_UNKNOWN_PSK_IDENTITY /* fatal */ + +#define SSL_ERROR_NONE 0 +#define SSL_ERROR_SSL 1 +#define SSL_ERROR_WANT_READ 2 +#define SSL_ERROR_WANT_WRITE 3 +#define SSL_ERROR_WANT_X509_LOOKUP 4 +#define SSL_ERROR_SYSCALL 5 /* look at error stack/return value/errno */ +#define SSL_ERROR_ZERO_RETURN 6 +#define SSL_ERROR_WANT_CONNECT 7 +#define SSL_ERROR_WANT_ACCEPT 8 + +#define SSL_CTRL_NEED_TMP_RSA 1 +#define SSL_CTRL_SET_TMP_RSA 2 +#define SSL_CTRL_SET_TMP_DH 3 +#define SSL_CTRL_SET_TMP_ECDH 4 +#define SSL_CTRL_SET_TMP_RSA_CB 5 +#define SSL_CTRL_SET_TMP_DH_CB 6 +#define SSL_CTRL_SET_TMP_ECDH_CB 7 + +#define SSL_CTRL_GET_SESSION_REUSED 8 +#define SSL_CTRL_GET_CLIENT_CERT_REQUEST 9 +#define SSL_CTRL_GET_NUM_RENEGOTIATIONS 10 +#define SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS 11 +#define SSL_CTRL_GET_TOTAL_RENEGOTIATIONS 12 +#define SSL_CTRL_GET_FLAGS 13 +#define SSL_CTRL_EXTRA_CHAIN_CERT 14 + +#define SSL_CTRL_SET_MSG_CALLBACK 15 +#define SSL_CTRL_SET_MSG_CALLBACK_ARG 16 + +/* only applies to datagram connections */ +#define SSL_CTRL_SET_MTU 17 +/* Stats */ +#define SSL_CTRL_SESS_NUMBER 20 +#define SSL_CTRL_SESS_CONNECT 21 +#define SSL_CTRL_SESS_CONNECT_GOOD 22 +#define SSL_CTRL_SESS_CONNECT_RENEGOTIATE 23 +#define SSL_CTRL_SESS_ACCEPT 24 +#define SSL_CTRL_SESS_ACCEPT_GOOD 25 +#define SSL_CTRL_SESS_ACCEPT_RENEGOTIATE 26 +#define SSL_CTRL_SESS_HIT 27 +#define SSL_CTRL_SESS_CB_HIT 28 +#define SSL_CTRL_SESS_MISSES 29 +#define SSL_CTRL_SESS_TIMEOUTS 30 +#define SSL_CTRL_SESS_CACHE_FULL 31 +#define SSL_CTRL_OPTIONS 32 +#define SSL_CTRL_MODE 33 + +#define SSL_CTRL_GET_READ_AHEAD 40 +#define SSL_CTRL_SET_READ_AHEAD 41 +#define SSL_CTRL_SET_SESS_CACHE_SIZE 42 +#define SSL_CTRL_GET_SESS_CACHE_SIZE 43 +#define SSL_CTRL_SET_SESS_CACHE_MODE 44 +#define SSL_CTRL_GET_SESS_CACHE_MODE 45 + +#define SSL_CTRL_GET_MAX_CERT_LIST 50 +#define SSL_CTRL_SET_MAX_CERT_LIST 51 + +#define SSL_CTRL_SET_MAX_SEND_FRAGMENT 52 + +/* see tls1.h for macros based on these */ +#ifndef OPENSSL_NO_TLSEXT +#define SSL_CTRL_SET_TLSEXT_SERVERNAME_CB 53 +#define SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG 54 +#define SSL_CTRL_SET_TLSEXT_HOSTNAME 55 +#define SSL_CTRL_SET_TLSEXT_DEBUG_CB 56 +#define SSL_CTRL_SET_TLSEXT_DEBUG_ARG 57 +#define SSL_CTRL_GET_TLSEXT_TICKET_KEYS 58 +#define SSL_CTRL_SET_TLSEXT_TICKET_KEYS 59 +#define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT 60 +#define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB 61 +#define SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB_ARG 62 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB 63 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG 64 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE 65 +#define SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS 66 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS 67 +#define SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS 68 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS 69 +#define SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP 70 +#define SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP 71 + +#define SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB 72 + +#define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME_CB 75 +#define SSL_CTRL_SET_SRP_VERIFY_PARAM_CB 76 +#define SSL_CTRL_SET_SRP_GIVE_CLIENT_PWD_CB 77 + +#define SSL_CTRL_SET_SRP_ARG 78 +#define SSL_CTRL_SET_TLS_EXT_SRP_USERNAME 79 +#define SSL_CTRL_SET_TLS_EXT_SRP_STRENGTH 80 +#define SSL_CTRL_SET_TLS_EXT_SRP_PASSWORD 81 +#ifndef OPENSSL_NO_HEARTBEATS +#define SSL_CTRL_TLS_EXT_SEND_HEARTBEAT 85 +#define SSL_CTRL_GET_TLS_EXT_HEARTBEAT_PENDING 86 +#define SSL_CTRL_SET_TLS_EXT_HEARTBEAT_NO_REQUESTS 87 +#endif +#endif + +#define DTLS_CTRL_GET_TIMEOUT 73 +#define DTLS_CTRL_HANDLE_TIMEOUT 74 +#define DTLS_CTRL_LISTEN 75 + +#define SSL_CTRL_GET_RI_SUPPORT 76 +#define SSL_CTRL_CLEAR_OPTIONS 77 +#define SSL_CTRL_CLEAR_MODE 78 + +#define SSL_CTRL_GET_EXTRA_CHAIN_CERTS 82 +#define SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS 83 + +#define DTLSv1_get_timeout(ssl, arg) \ + SSL_ctrl(ssl,DTLS_CTRL_GET_TIMEOUT,0, (void *)arg) +#define DTLSv1_handle_timeout(ssl) \ + SSL_ctrl(ssl,DTLS_CTRL_HANDLE_TIMEOUT,0, NULL) +#define DTLSv1_listen(ssl, peer) \ + SSL_ctrl(ssl,DTLS_CTRL_LISTEN,0, (void *)peer) + +#define SSL_session_reused(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_SESSION_REUSED,0,NULL) +#define SSL_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_NUM_RENEGOTIATIONS,0,NULL) +#define SSL_clear_num_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_CLEAR_NUM_RENEGOTIATIONS,0,NULL) +#define SSL_total_renegotiations(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TOTAL_RENEGOTIATIONS,0,NULL) + +#define SSL_CTX_need_tmp_RSA(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_NEED_TMP_RSA,0,NULL) +#define SSL_CTX_set_tmp_rsa(ctx,rsa) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_RSA,0,(char *)rsa) +#define SSL_CTX_set_tmp_dh(ctx,dh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +#define SSL_CTX_set_tmp_ecdh(ctx,ecdh) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) + +#define SSL_need_tmp_RSA(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_NEED_TMP_RSA,0,NULL) +#define SSL_set_tmp_rsa(ssl,rsa) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_RSA,0,(char *)rsa) +#define SSL_set_tmp_dh(ssl,dh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_DH,0,(char *)dh) +#define SSL_set_tmp_ecdh(ssl,ecdh) \ + SSL_ctrl(ssl,SSL_CTRL_SET_TMP_ECDH,0,(char *)ecdh) + +#define SSL_CTX_add_extra_chain_cert(ctx,x509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_EXTRA_CHAIN_CERT,0,(char *)x509) +#define SSL_CTX_get_extra_chain_certs(ctx,px509) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_EXTRA_CHAIN_CERTS,0,px509) +#define SSL_CTX_clear_extra_chain_certs(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_CLEAR_EXTRA_CHAIN_CERTS,0,NULL) + +#ifndef OPENSSL_NO_BIO +BIO_METHOD *BIO_f_ssl(void); +BIO *BIO_new_ssl(SSL_CTX *ctx,int client); +BIO *BIO_new_ssl_connect(SSL_CTX *ctx); +BIO *BIO_new_buffer_ssl_connect(SSL_CTX *ctx); +int BIO_ssl_copy_session_id(BIO *to,BIO *from); +void BIO_ssl_shutdown(BIO *ssl_bio); + +#endif + +int SSL_CTX_set_cipher_list(SSL_CTX *,const char *str); +SSL_CTX *SSL_CTX_new(const SSL_METHOD *meth); +void SSL_CTX_free(SSL_CTX *); +long SSL_CTX_set_timeout(SSL_CTX *ctx,long t); +long SSL_CTX_get_timeout(const SSL_CTX *ctx); +X509_STORE *SSL_CTX_get_cert_store(const SSL_CTX *); +void SSL_CTX_set_cert_store(SSL_CTX *,X509_STORE *); +int SSL_want(const SSL *s); +int SSL_clear(SSL *s); + +void SSL_CTX_flush_sessions(SSL_CTX *ctx,long tm); + +const SSL_CIPHER *SSL_get_current_cipher(const SSL *s); +int SSL_CIPHER_get_bits(const SSL_CIPHER *c,int *alg_bits); +char * SSL_CIPHER_get_version(const SSL_CIPHER *c); +const char * SSL_CIPHER_get_name(const SSL_CIPHER *c); +unsigned long SSL_CIPHER_get_id(const SSL_CIPHER *c); + +int SSL_get_fd(const SSL *s); +int SSL_get_rfd(const SSL *s); +int SSL_get_wfd(const SSL *s); +const char * SSL_get_cipher_list(const SSL *s,int n); +char * SSL_get_shared_ciphers(const SSL *s, char *buf, int len); +int SSL_get_read_ahead(const SSL * s); +int SSL_pending(const SSL *s); +#ifndef OPENSSL_NO_SOCK +int SSL_set_fd(SSL *s, int fd); +int SSL_set_rfd(SSL *s, int fd); +int SSL_set_wfd(SSL *s, int fd); +#endif +#ifndef OPENSSL_NO_BIO +void SSL_set_bio(SSL *s, BIO *rbio,BIO *wbio); +BIO * SSL_get_rbio(const SSL *s); +BIO * SSL_get_wbio(const SSL *s); +#endif +int SSL_set_cipher_list(SSL *s, const char *str); +void SSL_set_read_ahead(SSL *s, int yes); +int SSL_get_verify_mode(const SSL *s); +int SSL_get_verify_depth(const SSL *s); +int (*SSL_get_verify_callback(const SSL *s))(int,X509_STORE_CTX *); +void SSL_set_verify(SSL *s, int mode, + int (*callback)(int ok,X509_STORE_CTX *ctx)); +void SSL_set_verify_depth(SSL *s, int depth); +#ifndef OPENSSL_NO_RSA +int SSL_use_RSAPrivateKey(SSL *ssl, RSA *rsa); +#endif +int SSL_use_RSAPrivateKey_ASN1(SSL *ssl, unsigned char *d, long len); +int SSL_use_PrivateKey(SSL *ssl, EVP_PKEY *pkey); +int SSL_use_PrivateKey_ASN1(int pk,SSL *ssl, const unsigned char *d, long len); +int SSL_use_certificate(SSL *ssl, X509 *x); +int SSL_use_certificate_ASN1(SSL *ssl, const unsigned char *d, int len); + +#ifndef OPENSSL_NO_STDIO +int SSL_use_RSAPrivateKey_file(SSL *ssl, const char *file, int type); +int SSL_use_PrivateKey_file(SSL *ssl, const char *file, int type); +int SSL_use_certificate_file(SSL *ssl, const char *file, int type); +int SSL_CTX_use_RSAPrivateKey_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_PrivateKey_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_certificate_file(SSL_CTX *ctx, const char *file, int type); +int SSL_CTX_use_certificate_chain_file(SSL_CTX *ctx, const char *file); /* PEM type */ +STACK_OF(X509_NAME) *SSL_load_client_CA_file(const char *file); +int SSL_add_file_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *file); +#ifndef OPENSSL_SYS_VMS +#ifndef OPENSSL_SYS_MACINTOSH_CLASSIC /* XXXXX: Better scheme needed! [was: #ifndef MAC_OS_pre_X] */ +int SSL_add_dir_cert_subjects_to_stack(STACK_OF(X509_NAME) *stackCAs, + const char *dir); +#endif +#endif + +#endif + +void SSL_load_error_strings(void ); +const char *SSL_state_string(const SSL *s); +const char *SSL_rstate_string(const SSL *s); +const char *SSL_state_string_long(const SSL *s); +const char *SSL_rstate_string_long(const SSL *s); +long SSL_SESSION_get_time(const SSL_SESSION *s); +long SSL_SESSION_set_time(SSL_SESSION *s, long t); +long SSL_SESSION_get_timeout(const SSL_SESSION *s); +long SSL_SESSION_set_timeout(SSL_SESSION *s, long t); +void SSL_copy_session_id(SSL *to,const SSL *from); +X509 *SSL_SESSION_get0_peer(SSL_SESSION *s); +int SSL_SESSION_set1_id_context(SSL_SESSION *s,const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL_SESSION *SSL_SESSION_new(void); +const unsigned char *SSL_SESSION_get_id(const SSL_SESSION *s, + unsigned int *len); +unsigned int SSL_SESSION_get_compress_id(const SSL_SESSION *s); +#ifndef OPENSSL_NO_FP_API +int SSL_SESSION_print_fp(FILE *fp,const SSL_SESSION *ses); +#endif +#ifndef OPENSSL_NO_BIO +int SSL_SESSION_print(BIO *fp,const SSL_SESSION *ses); +#endif +void SSL_SESSION_free(SSL_SESSION *ses); +int i2d_SSL_SESSION(SSL_SESSION *in,unsigned char **pp); +int SSL_set_session(SSL *to, SSL_SESSION *session); +int SSL_CTX_add_session(SSL_CTX *s, SSL_SESSION *c); +int SSL_CTX_remove_session(SSL_CTX *,SSL_SESSION *c); +int SSL_CTX_set_generate_session_id(SSL_CTX *, GEN_SESSION_CB); +int SSL_set_generate_session_id(SSL *, GEN_SESSION_CB); +int SSL_has_matching_session_id(const SSL *ssl, const unsigned char *id, + unsigned int id_len); +SSL_SESSION *d2i_SSL_SESSION(SSL_SESSION **a,const unsigned char **pp, + long length); + +#ifdef HEADER_X509_H +X509 * SSL_get_peer_certificate(const SSL *s); +#endif + +STACK_OF(X509) *SSL_get_peer_cert_chain(const SSL *s); + +int SSL_CTX_get_verify_mode(const SSL_CTX *ctx); +int SSL_CTX_get_verify_depth(const SSL_CTX *ctx); +int (*SSL_CTX_get_verify_callback(const SSL_CTX *ctx))(int,X509_STORE_CTX *); +void SSL_CTX_set_verify(SSL_CTX *ctx,int mode, + int (*callback)(int, X509_STORE_CTX *)); +void SSL_CTX_set_verify_depth(SSL_CTX *ctx,int depth); +void SSL_CTX_set_cert_verify_callback(SSL_CTX *ctx, int (*cb)(X509_STORE_CTX *,void *), void *arg); +#ifndef OPENSSL_NO_RSA +int SSL_CTX_use_RSAPrivateKey(SSL_CTX *ctx, RSA *rsa); +#endif +int SSL_CTX_use_RSAPrivateKey_ASN1(SSL_CTX *ctx, const unsigned char *d, long len); +int SSL_CTX_use_PrivateKey(SSL_CTX *ctx, EVP_PKEY *pkey); +int SSL_CTX_use_PrivateKey_ASN1(int pk,SSL_CTX *ctx, + const unsigned char *d, long len); +int SSL_CTX_use_certificate(SSL_CTX *ctx, X509 *x); +int SSL_CTX_use_certificate_ASN1(SSL_CTX *ctx, int len, const unsigned char *d); + +void SSL_CTX_set_default_passwd_cb(SSL_CTX *ctx, pem_password_cb *cb); +void SSL_CTX_set_default_passwd_cb_userdata(SSL_CTX *ctx, void *u); + +int SSL_CTX_check_private_key(const SSL_CTX *ctx); +int SSL_check_private_key(const SSL *ctx); + +int SSL_CTX_set_session_id_context(SSL_CTX *ctx,const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +SSL * SSL_new(SSL_CTX *ctx); +int SSL_set_session_id_context(SSL *ssl,const unsigned char *sid_ctx, + unsigned int sid_ctx_len); + +int SSL_CTX_set_purpose(SSL_CTX *s, int purpose); +int SSL_set_purpose(SSL *s, int purpose); +int SSL_CTX_set_trust(SSL_CTX *s, int trust); +int SSL_set_trust(SSL *s, int trust); + +int SSL_CTX_set1_param(SSL_CTX *ctx, X509_VERIFY_PARAM *vpm); +int SSL_set1_param(SSL *ssl, X509_VERIFY_PARAM *vpm); + +#ifndef OPENSSL_NO_SRP +int SSL_CTX_set_srp_username(SSL_CTX *ctx,char *name); +int SSL_CTX_set_srp_password(SSL_CTX *ctx,char *password); +int SSL_CTX_set_srp_strength(SSL_CTX *ctx, int strength); +int SSL_CTX_set_srp_client_pwd_callback(SSL_CTX *ctx, + char *(*cb)(SSL *,void *)); +int SSL_CTX_set_srp_verify_param_callback(SSL_CTX *ctx, + int (*cb)(SSL *,void *)); +int SSL_CTX_set_srp_username_callback(SSL_CTX *ctx, + int (*cb)(SSL *,int *,void *)); +int SSL_CTX_set_srp_cb_arg(SSL_CTX *ctx, void *arg); + +int SSL_set_srp_server_param(SSL *s, const BIGNUM *N, const BIGNUM *g, + BIGNUM *sa, BIGNUM *v, char *info); +int SSL_set_srp_server_param_pw(SSL *s, const char *user, const char *pass, + const char *grp); + +BIGNUM *SSL_get_srp_g(SSL *s); +BIGNUM *SSL_get_srp_N(SSL *s); + +char *SSL_get_srp_username(SSL *s); +char *SSL_get_srp_userinfo(SSL *s); +#endif + +void SSL_free(SSL *ssl); +int SSL_accept(SSL *ssl); +int SSL_connect(SSL *ssl); +int SSL_read(SSL *ssl,void *buf,int num); +int SSL_peek(SSL *ssl,void *buf,int num); +int SSL_write(SSL *ssl,const void *buf,int num); +long SSL_ctrl(SSL *ssl,int cmd, long larg, void *parg); +long SSL_callback_ctrl(SSL *, int, void (*)(void)); +long SSL_CTX_ctrl(SSL_CTX *ctx,int cmd, long larg, void *parg); +long SSL_CTX_callback_ctrl(SSL_CTX *, int, void (*)(void)); + +int SSL_get_error(const SSL *s,int ret_code); +const char *SSL_get_version(const SSL *s); + +/* This sets the 'default' SSL version that SSL_new() will create */ +int SSL_CTX_set_ssl_version(SSL_CTX *ctx, const SSL_METHOD *meth); + +#ifndef OPENSSL_NO_SSL2 +const SSL_METHOD *SSLv2_method(void); /* SSLv2 */ +const SSL_METHOD *SSLv2_server_method(void); /* SSLv2 */ +const SSL_METHOD *SSLv2_client_method(void); /* SSLv2 */ +#endif + +const SSL_METHOD *SSLv3_method(void); /* SSLv3 */ +const SSL_METHOD *SSLv3_server_method(void); /* SSLv3 */ +const SSL_METHOD *SSLv3_client_method(void); /* SSLv3 */ + +const SSL_METHOD *SSLv23_method(void); /* SSLv3 but can rollback to v2 */ +const SSL_METHOD *SSLv23_server_method(void); /* SSLv3 but can rollback to v2 */ +const SSL_METHOD *SSLv23_client_method(void); /* SSLv3 but can rollback to v2 */ + +const SSL_METHOD *TLSv1_method(void); /* TLSv1.0 */ +const SSL_METHOD *TLSv1_server_method(void); /* TLSv1.0 */ +const SSL_METHOD *TLSv1_client_method(void); /* TLSv1.0 */ + +const SSL_METHOD *TLSv1_1_method(void); /* TLSv1.1 */ +const SSL_METHOD *TLSv1_1_server_method(void); /* TLSv1.1 */ +const SSL_METHOD *TLSv1_1_client_method(void); /* TLSv1.1 */ + +const SSL_METHOD *TLSv1_2_method(void); /* TLSv1.2 */ +const SSL_METHOD *TLSv1_2_server_method(void); /* TLSv1.2 */ +const SSL_METHOD *TLSv1_2_client_method(void); /* TLSv1.2 */ + + +const SSL_METHOD *DTLSv1_method(void); /* DTLSv1.0 */ +const SSL_METHOD *DTLSv1_server_method(void); /* DTLSv1.0 */ +const SSL_METHOD *DTLSv1_client_method(void); /* DTLSv1.0 */ + +STACK_OF(SSL_CIPHER) *SSL_get_ciphers(const SSL *s); + +int SSL_do_handshake(SSL *s); +int SSL_renegotiate(SSL *s); +int SSL_renegotiate_abbreviated(SSL *s); +int SSL_renegotiate_pending(SSL *s); +int SSL_shutdown(SSL *s); + +const SSL_METHOD *SSL_get_ssl_method(SSL *s); +int SSL_set_ssl_method(SSL *s, const SSL_METHOD *method); +const char *SSL_alert_type_string_long(int value); +const char *SSL_alert_type_string(int value); +const char *SSL_alert_desc_string_long(int value); +const char *SSL_alert_desc_string(int value); + +void SSL_set_client_CA_list(SSL *s, STACK_OF(X509_NAME) *name_list); +void SSL_CTX_set_client_CA_list(SSL_CTX *ctx, STACK_OF(X509_NAME) *name_list); +STACK_OF(X509_NAME) *SSL_get_client_CA_list(const SSL *s); +STACK_OF(X509_NAME) *SSL_CTX_get_client_CA_list(const SSL_CTX *s); +int SSL_add_client_CA(SSL *ssl,X509 *x); +int SSL_CTX_add_client_CA(SSL_CTX *ctx,X509 *x); + +void SSL_set_connect_state(SSL *s); +void SSL_set_accept_state(SSL *s); + +long SSL_get_default_timeout(const SSL *s); + +int SSL_library_init(void ); + +char *SSL_CIPHER_description(const SSL_CIPHER *,char *buf,int size); +STACK_OF(X509_NAME) *SSL_dup_CA_list(STACK_OF(X509_NAME) *sk); + +SSL *SSL_dup(SSL *ssl); + +X509 *SSL_get_certificate(const SSL *ssl); +/* EVP_PKEY */ struct evp_pkey_st *SSL_get_privatekey(SSL *ssl); + +void SSL_CTX_set_quiet_shutdown(SSL_CTX *ctx,int mode); +int SSL_CTX_get_quiet_shutdown(const SSL_CTX *ctx); +void SSL_set_quiet_shutdown(SSL *ssl,int mode); +int SSL_get_quiet_shutdown(const SSL *ssl); +void SSL_set_shutdown(SSL *ssl,int mode); +int SSL_get_shutdown(const SSL *ssl); +int SSL_version(const SSL *ssl); +int SSL_CTX_set_default_verify_paths(SSL_CTX *ctx); +int SSL_CTX_load_verify_locations(SSL_CTX *ctx, const char *CAfile, + const char *CApath); +#define SSL_get0_session SSL_get_session /* just peek at pointer */ +SSL_SESSION *SSL_get_session(const SSL *ssl); +SSL_SESSION *SSL_get1_session(SSL *ssl); /* obtain a reference count */ +SSL_CTX *SSL_get_SSL_CTX(const SSL *ssl); +SSL_CTX *SSL_set_SSL_CTX(SSL *ssl, SSL_CTX* ctx); +void SSL_set_info_callback(SSL *ssl, + void (*cb)(const SSL *ssl,int type,int val)); +void (*SSL_get_info_callback(const SSL *ssl))(const SSL *ssl,int type,int val); +int SSL_state(const SSL *ssl); +void SSL_set_state(SSL *ssl, int state); + +void SSL_set_verify_result(SSL *ssl,long v); +long SSL_get_verify_result(const SSL *ssl); + +int SSL_set_ex_data(SSL *ssl,int idx,void *data); +void *SSL_get_ex_data(const SSL *ssl,int idx); +int SSL_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_SESSION_set_ex_data(SSL_SESSION *ss,int idx,void *data); +void *SSL_SESSION_get_ex_data(const SSL_SESSION *ss,int idx); +int SSL_SESSION_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_CTX_set_ex_data(SSL_CTX *ssl,int idx,void *data); +void *SSL_CTX_get_ex_data(const SSL_CTX *ssl,int idx); +int SSL_CTX_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); + +int SSL_get_ex_data_X509_STORE_CTX_idx(void ); + +#define SSL_CTX_sess_set_cache_size(ctx,t) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_SIZE,t,NULL) +#define SSL_CTX_sess_get_cache_size(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_SIZE,0,NULL) +#define SSL_CTX_set_session_cache_mode(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_SESS_CACHE_MODE,m,NULL) +#define SSL_CTX_get_session_cache_mode(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_SESS_CACHE_MODE,0,NULL) + +#define SSL_CTX_get_default_read_ahead(ctx) SSL_CTX_get_read_ahead(ctx) +#define SSL_CTX_set_default_read_ahead(ctx,m) SSL_CTX_set_read_ahead(ctx,m) +#define SSL_CTX_get_read_ahead(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_READ_AHEAD,0,NULL) +#define SSL_CTX_set_read_ahead(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_READ_AHEAD,m,NULL) +#define SSL_CTX_get_max_cert_list(ctx) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +#define SSL_CTX_set_max_cert_list(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) +#define SSL_get_max_cert_list(ssl) \ + SSL_ctrl(ssl,SSL_CTRL_GET_MAX_CERT_LIST,0,NULL) +#define SSL_set_max_cert_list(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_CERT_LIST,m,NULL) + +#define SSL_CTX_set_max_send_fragment(ctx,m) \ + SSL_CTX_ctrl(ctx,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) +#define SSL_set_max_send_fragment(ssl,m) \ + SSL_ctrl(ssl,SSL_CTRL_SET_MAX_SEND_FRAGMENT,m,NULL) + + /* NB: the keylength is only applicable when is_export is true */ +#ifndef OPENSSL_NO_RSA +void SSL_CTX_set_tmp_rsa_callback(SSL_CTX *ctx, + RSA *(*cb)(SSL *ssl,int is_export, + int keylength)); + +void SSL_set_tmp_rsa_callback(SSL *ssl, + RSA *(*cb)(SSL *ssl,int is_export, + int keylength)); +#endif +#ifndef OPENSSL_NO_DH +void SSL_CTX_set_tmp_dh_callback(SSL_CTX *ctx, + DH *(*dh)(SSL *ssl,int is_export, + int keylength)); +void SSL_set_tmp_dh_callback(SSL *ssl, + DH *(*dh)(SSL *ssl,int is_export, + int keylength)); +#endif +#ifndef OPENSSL_NO_ECDH +void SSL_CTX_set_tmp_ecdh_callback(SSL_CTX *ctx, + EC_KEY *(*ecdh)(SSL *ssl,int is_export, + int keylength)); +void SSL_set_tmp_ecdh_callback(SSL *ssl, + EC_KEY *(*ecdh)(SSL *ssl,int is_export, + int keylength)); +#endif + +#ifndef OPENSSL_NO_COMP +const COMP_METHOD *SSL_get_current_compression(SSL *s); +const COMP_METHOD *SSL_get_current_expansion(SSL *s); +const char *SSL_COMP_get_name(const COMP_METHOD *comp); +STACK_OF(SSL_COMP) *SSL_COMP_get_compression_methods(void); +int SSL_COMP_add_compression_method(int id,COMP_METHOD *cm); +#else +const void *SSL_get_current_compression(SSL *s); +const void *SSL_get_current_expansion(SSL *s); +const char *SSL_COMP_get_name(const void *comp); +void *SSL_COMP_get_compression_methods(void); +int SSL_COMP_add_compression_method(int id,void *cm); +#endif + +/* TLS extensions functions */ +int SSL_set_session_ticket_ext(SSL *s, void *ext_data, int ext_len); + +int SSL_set_session_ticket_ext_cb(SSL *s, tls_session_ticket_ext_cb_fn cb, + void *arg); + +/* Pre-shared secret session resumption functions */ +int SSL_set_session_secret_cb(SSL *s, tls_session_secret_cb_fn tls_session_secret_cb, void *arg); + +void SSL_set_debug(SSL *s, int debug); +int SSL_cache_hit(SSL *s); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_SSL_strings(void); + +/* Error codes for the SSL functions. */ + +/* Function codes. */ +#define SSL_F_CLIENT_CERTIFICATE 100 +#define SSL_F_CLIENT_FINISHED 167 +#define SSL_F_CLIENT_HELLO 101 +#define SSL_F_CLIENT_MASTER_KEY 102 +#define SSL_F_D2I_SSL_SESSION 103 +#define SSL_F_DO_DTLS1_WRITE 245 +#define SSL_F_DO_SSL3_WRITE 104 +#define SSL_F_DTLS1_ACCEPT 246 +#define SSL_F_DTLS1_ADD_CERT_TO_BUF 295 +#define SSL_F_DTLS1_BUFFER_RECORD 247 +#define SSL_F_DTLS1_CHECK_TIMEOUT_NUM 316 +#define SSL_F_DTLS1_CLIENT_HELLO 248 +#define SSL_F_DTLS1_CONNECT 249 +#define SSL_F_DTLS1_ENC 250 +#define SSL_F_DTLS1_GET_HELLO_VERIFY 251 +#define SSL_F_DTLS1_GET_MESSAGE 252 +#define SSL_F_DTLS1_GET_MESSAGE_FRAGMENT 253 +#define SSL_F_DTLS1_GET_RECORD 254 +#define SSL_F_DTLS1_HANDLE_TIMEOUT 297 +#define SSL_F_DTLS1_HEARTBEAT 305 +#define SSL_F_DTLS1_OUTPUT_CERT_CHAIN 255 +#define SSL_F_DTLS1_PREPROCESS_FRAGMENT 288 +#define SSL_F_DTLS1_PROCESS_OUT_OF_SEQ_MESSAGE 256 +#define SSL_F_DTLS1_PROCESS_RECORD 257 +#define SSL_F_DTLS1_READ_BYTES 258 +#define SSL_F_DTLS1_READ_FAILED 259 +#define SSL_F_DTLS1_SEND_CERTIFICATE_REQUEST 260 +#define SSL_F_DTLS1_SEND_CLIENT_CERTIFICATE 261 +#define SSL_F_DTLS1_SEND_CLIENT_KEY_EXCHANGE 262 +#define SSL_F_DTLS1_SEND_CLIENT_VERIFY 263 +#define SSL_F_DTLS1_SEND_HELLO_VERIFY_REQUEST 264 +#define SSL_F_DTLS1_SEND_SERVER_CERTIFICATE 265 +#define SSL_F_DTLS1_SEND_SERVER_HELLO 266 +#define SSL_F_DTLS1_SEND_SERVER_KEY_EXCHANGE 267 +#define SSL_F_DTLS1_WRITE_APP_DATA_BYTES 268 +#define SSL_F_GET_CLIENT_FINISHED 105 +#define SSL_F_GET_CLIENT_HELLO 106 +#define SSL_F_GET_CLIENT_MASTER_KEY 107 +#define SSL_F_GET_SERVER_FINISHED 108 +#define SSL_F_GET_SERVER_HELLO 109 +#define SSL_F_GET_SERVER_VERIFY 110 +#define SSL_F_I2D_SSL_SESSION 111 +#define SSL_F_READ_N 112 +#define SSL_F_REQUEST_CERTIFICATE 113 +#define SSL_F_SERVER_FINISH 239 +#define SSL_F_SERVER_HELLO 114 +#define SSL_F_SERVER_VERIFY 240 +#define SSL_F_SSL23_ACCEPT 115 +#define SSL_F_SSL23_CLIENT_HELLO 116 +#define SSL_F_SSL23_CONNECT 117 +#define SSL_F_SSL23_GET_CLIENT_HELLO 118 +#define SSL_F_SSL23_GET_SERVER_HELLO 119 +#define SSL_F_SSL23_PEEK 237 +#define SSL_F_SSL23_READ 120 +#define SSL_F_SSL23_WRITE 121 +#define SSL_F_SSL2_ACCEPT 122 +#define SSL_F_SSL2_CONNECT 123 +#define SSL_F_SSL2_ENC_INIT 124 +#define SSL_F_SSL2_GENERATE_KEY_MATERIAL 241 +#define SSL_F_SSL2_PEEK 234 +#define SSL_F_SSL2_READ 125 +#define SSL_F_SSL2_READ_INTERNAL 236 +#define SSL_F_SSL2_SET_CERTIFICATE 126 +#define SSL_F_SSL2_WRITE 127 +#define SSL_F_SSL3_ACCEPT 128 +#define SSL_F_SSL3_ADD_CERT_TO_BUF 296 +#define SSL_F_SSL3_CALLBACK_CTRL 233 +#define SSL_F_SSL3_CHANGE_CIPHER_STATE 129 +#define SSL_F_SSL3_CHECK_CERT_AND_ALGORITHM 130 +#define SSL_F_SSL3_CHECK_CLIENT_HELLO 304 +#define SSL_F_SSL3_CLIENT_HELLO 131 +#define SSL_F_SSL3_CONNECT 132 +#define SSL_F_SSL3_CTRL 213 +#define SSL_F_SSL3_CTX_CTRL 133 +#define SSL_F_SSL3_DIGEST_CACHED_RECORDS 293 +#define SSL_F_SSL3_DO_CHANGE_CIPHER_SPEC 292 +#define SSL_F_SSL3_ENC 134 +#define SSL_F_SSL3_GENERATE_KEY_BLOCK 238 +#define SSL_F_SSL3_GET_CERTIFICATE_REQUEST 135 +#define SSL_F_SSL3_GET_CERT_STATUS 289 +#define SSL_F_SSL3_GET_CERT_VERIFY 136 +#define SSL_F_SSL3_GET_CLIENT_CERTIFICATE 137 +#define SSL_F_SSL3_GET_CLIENT_HELLO 138 +#define SSL_F_SSL3_GET_CLIENT_KEY_EXCHANGE 139 +#define SSL_F_SSL3_GET_FINISHED 140 +#define SSL_F_SSL3_GET_KEY_EXCHANGE 141 +#define SSL_F_SSL3_GET_MESSAGE 142 +#define SSL_F_SSL3_GET_NEW_SESSION_TICKET 283 +#define SSL_F_SSL3_GET_NEXT_PROTO 306 +#define SSL_F_SSL3_GET_RECORD 143 +#define SSL_F_SSL3_GET_SERVER_CERTIFICATE 144 +#define SSL_F_SSL3_GET_SERVER_DONE 145 +#define SSL_F_SSL3_GET_SERVER_HELLO 146 +#define SSL_F_SSL3_HANDSHAKE_MAC 285 +#define SSL_F_SSL3_NEW_SESSION_TICKET 287 +#define SSL_F_SSL3_OUTPUT_CERT_CHAIN 147 +#define SSL_F_SSL3_PEEK 235 +#define SSL_F_SSL3_READ_BYTES 148 +#define SSL_F_SSL3_READ_N 149 +#define SSL_F_SSL3_SEND_CERTIFICATE_REQUEST 150 +#define SSL_F_SSL3_SEND_CLIENT_CERTIFICATE 151 +#define SSL_F_SSL3_SEND_CLIENT_KEY_EXCHANGE 152 +#define SSL_F_SSL3_SEND_CLIENT_VERIFY 153 +#define SSL_F_SSL3_SEND_SERVER_CERTIFICATE 154 +#define SSL_F_SSL3_SEND_SERVER_HELLO 242 +#define SSL_F_SSL3_SEND_SERVER_KEY_EXCHANGE 155 +#define SSL_F_SSL3_SETUP_KEY_BLOCK 157 +#define SSL_F_SSL3_SETUP_READ_BUFFER 156 +#define SSL_F_SSL3_SETUP_WRITE_BUFFER 291 +#define SSL_F_SSL3_WRITE_BYTES 158 +#define SSL_F_SSL3_WRITE_PENDING 159 +#define SSL_F_SSL_ADD_CLIENTHELLO_RENEGOTIATE_EXT 298 +#define SSL_F_SSL_ADD_CLIENTHELLO_TLSEXT 277 +#define SSL_F_SSL_ADD_CLIENTHELLO_USE_SRTP_EXT 307 +#define SSL_F_SSL_ADD_DIR_CERT_SUBJECTS_TO_STACK 215 +#define SSL_F_SSL_ADD_FILE_CERT_SUBJECTS_TO_STACK 216 +#define SSL_F_SSL_ADD_SERVERHELLO_RENEGOTIATE_EXT 299 +#define SSL_F_SSL_ADD_SERVERHELLO_TLSEXT 278 +#define SSL_F_SSL_ADD_SERVERHELLO_USE_SRTP_EXT 308 +#define SSL_F_SSL_BAD_METHOD 160 +#define SSL_F_SSL_BYTES_TO_CIPHER_LIST 161 +#define SSL_F_SSL_CERT_DUP 221 +#define SSL_F_SSL_CERT_INST 222 +#define SSL_F_SSL_CERT_INSTANTIATE 214 +#define SSL_F_SSL_CERT_NEW 162 +#define SSL_F_SSL_CHECK_PRIVATE_KEY 163 +#define SSL_F_SSL_CHECK_SERVERHELLO_TLSEXT 280 +#define SSL_F_SSL_CHECK_SRVR_ECC_CERT_AND_ALG 279 +#define SSL_F_SSL_CIPHER_PROCESS_RULESTR 230 +#define SSL_F_SSL_CIPHER_STRENGTH_SORT 231 +#define SSL_F_SSL_CLEAR 164 +#define SSL_F_SSL_COMP_ADD_COMPRESSION_METHOD 165 +#define SSL_F_SSL_CREATE_CIPHER_LIST 166 +#define SSL_F_SSL_CTRL 232 +#define SSL_F_SSL_CTX_CHECK_PRIVATE_KEY 168 +#define SSL_F_SSL_CTX_MAKE_PROFILES 309 +#define SSL_F_SSL_CTX_NEW 169 +#define SSL_F_SSL_CTX_SET_CIPHER_LIST 269 +#define SSL_F_SSL_CTX_SET_CLIENT_CERT_ENGINE 290 +#define SSL_F_SSL_CTX_SET_PURPOSE 226 +#define SSL_F_SSL_CTX_SET_SESSION_ID_CONTEXT 219 +#define SSL_F_SSL_CTX_SET_SSL_VERSION 170 +#define SSL_F_SSL_CTX_SET_TRUST 229 +#define SSL_F_SSL_CTX_USE_CERTIFICATE 171 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_ASN1 172 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_CHAIN_FILE 220 +#define SSL_F_SSL_CTX_USE_CERTIFICATE_FILE 173 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY 174 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY_ASN1 175 +#define SSL_F_SSL_CTX_USE_PRIVATEKEY_FILE 176 +#define SSL_F_SSL_CTX_USE_PSK_IDENTITY_HINT 272 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY 177 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_ASN1 178 +#define SSL_F_SSL_CTX_USE_RSAPRIVATEKEY_FILE 179 +#define SSL_F_SSL_DO_HANDSHAKE 180 +#define SSL_F_SSL_GET_NEW_SESSION 181 +#define SSL_F_SSL_GET_PREV_SESSION 217 +#define SSL_F_SSL_GET_SERVER_SEND_CERT 182 +#define SSL_F_SSL_GET_SERVER_SEND_PKEY 317 +#define SSL_F_SSL_GET_SIGN_PKEY 183 +#define SSL_F_SSL_INIT_WBIO_BUFFER 184 +#define SSL_F_SSL_LOAD_CLIENT_CA_FILE 185 +#define SSL_F_SSL_NEW 186 +#define SSL_F_SSL_PARSE_CLIENTHELLO_RENEGOTIATE_EXT 300 +#define SSL_F_SSL_PARSE_CLIENTHELLO_TLSEXT 302 +#define SSL_F_SSL_PARSE_CLIENTHELLO_USE_SRTP_EXT 310 +#define SSL_F_SSL_PARSE_SERVERHELLO_RENEGOTIATE_EXT 301 +#define SSL_F_SSL_PARSE_SERVERHELLO_TLSEXT 303 +#define SSL_F_SSL_PARSE_SERVERHELLO_USE_SRTP_EXT 311 +#define SSL_F_SSL_PEEK 270 +#define SSL_F_SSL_PREPARE_CLIENTHELLO_TLSEXT 281 +#define SSL_F_SSL_PREPARE_SERVERHELLO_TLSEXT 282 +#define SSL_F_SSL_READ 223 +#define SSL_F_SSL_RSA_PRIVATE_DECRYPT 187 +#define SSL_F_SSL_RSA_PUBLIC_ENCRYPT 188 +#define SSL_F_SSL_SESSION_NEW 189 +#define SSL_F_SSL_SESSION_PRINT_FP 190 +#define SSL_F_SSL_SESSION_SET1_ID_CONTEXT 312 +#define SSL_F_SSL_SESS_CERT_NEW 225 +#define SSL_F_SSL_SET_CERT 191 +#define SSL_F_SSL_SET_CIPHER_LIST 271 +#define SSL_F_SSL_SET_FD 192 +#define SSL_F_SSL_SET_PKEY 193 +#define SSL_F_SSL_SET_PURPOSE 227 +#define SSL_F_SSL_SET_RFD 194 +#define SSL_F_SSL_SET_SESSION 195 +#define SSL_F_SSL_SET_SESSION_ID_CONTEXT 218 +#define SSL_F_SSL_SET_SESSION_TICKET_EXT 294 +#define SSL_F_SSL_SET_TRUST 228 +#define SSL_F_SSL_SET_WFD 196 +#define SSL_F_SSL_SHUTDOWN 224 +#define SSL_F_SSL_SRP_CTX_INIT 313 +#define SSL_F_SSL_UNDEFINED_CONST_FUNCTION 243 +#define SSL_F_SSL_UNDEFINED_FUNCTION 197 +#define SSL_F_SSL_UNDEFINED_VOID_FUNCTION 244 +#define SSL_F_SSL_USE_CERTIFICATE 198 +#define SSL_F_SSL_USE_CERTIFICATE_ASN1 199 +#define SSL_F_SSL_USE_CERTIFICATE_FILE 200 +#define SSL_F_SSL_USE_PRIVATEKEY 201 +#define SSL_F_SSL_USE_PRIVATEKEY_ASN1 202 +#define SSL_F_SSL_USE_PRIVATEKEY_FILE 203 +#define SSL_F_SSL_USE_PSK_IDENTITY_HINT 273 +#define SSL_F_SSL_USE_RSAPRIVATEKEY 204 +#define SSL_F_SSL_USE_RSAPRIVATEKEY_ASN1 205 +#define SSL_F_SSL_USE_RSAPRIVATEKEY_FILE 206 +#define SSL_F_SSL_VERIFY_CERT_CHAIN 207 +#define SSL_F_SSL_WRITE 208 +#define SSL_F_TLS1_CERT_VERIFY_MAC 286 +#define SSL_F_TLS1_CHANGE_CIPHER_STATE 209 +#define SSL_F_TLS1_CHECK_SERVERHELLO_TLSEXT 274 +#define SSL_F_TLS1_ENC 210 +#define SSL_F_TLS1_EXPORT_KEYING_MATERIAL 314 +#define SSL_F_TLS1_HEARTBEAT 315 +#define SSL_F_TLS1_PREPARE_CLIENTHELLO_TLSEXT 275 +#define SSL_F_TLS1_PREPARE_SERVERHELLO_TLSEXT 276 +#define SSL_F_TLS1_PRF 284 +#define SSL_F_TLS1_SETUP_KEY_BLOCK 211 +#define SSL_F_WRITE_PENDING 212 + +/* Reason codes. */ +#define SSL_R_APP_DATA_IN_HANDSHAKE 100 +#define SSL_R_ATTEMPT_TO_REUSE_SESSION_IN_DIFFERENT_CONTEXT 272 +#define SSL_R_BAD_ALERT_RECORD 101 +#define SSL_R_BAD_AUTHENTICATION_TYPE 102 +#define SSL_R_BAD_CHANGE_CIPHER_SPEC 103 +#define SSL_R_BAD_CHECKSUM 104 +#define SSL_R_BAD_DATA_RETURNED_BY_CALLBACK 106 +#define SSL_R_BAD_DECOMPRESSION 107 +#define SSL_R_BAD_DH_G_LENGTH 108 +#define SSL_R_BAD_DH_PUB_KEY_LENGTH 109 +#define SSL_R_BAD_DH_P_LENGTH 110 +#define SSL_R_BAD_DIGEST_LENGTH 111 +#define SSL_R_BAD_DSA_SIGNATURE 112 +#define SSL_R_BAD_ECC_CERT 304 +#define SSL_R_BAD_ECDSA_SIGNATURE 305 +#define SSL_R_BAD_ECPOINT 306 +#define SSL_R_BAD_HANDSHAKE_LENGTH 332 +#define SSL_R_BAD_HELLO_REQUEST 105 +#define SSL_R_BAD_LENGTH 271 +#define SSL_R_BAD_MAC_DECODE 113 +#define SSL_R_BAD_MAC_LENGTH 333 +#define SSL_R_BAD_MESSAGE_TYPE 114 +#define SSL_R_BAD_PACKET_LENGTH 115 +#define SSL_R_BAD_PROTOCOL_VERSION_NUMBER 116 +#define SSL_R_BAD_PSK_IDENTITY_HINT_LENGTH 316 +#define SSL_R_BAD_RESPONSE_ARGUMENT 117 +#define SSL_R_BAD_RSA_DECRYPT 118 +#define SSL_R_BAD_RSA_ENCRYPT 119 +#define SSL_R_BAD_RSA_E_LENGTH 120 +#define SSL_R_BAD_RSA_MODULUS_LENGTH 121 +#define SSL_R_BAD_RSA_SIGNATURE 122 +#define SSL_R_BAD_SIGNATURE 123 +#define SSL_R_BAD_SRP_A_LENGTH 347 +#define SSL_R_BAD_SRP_B_LENGTH 348 +#define SSL_R_BAD_SRP_G_LENGTH 349 +#define SSL_R_BAD_SRP_N_LENGTH 350 +#define SSL_R_BAD_SRP_S_LENGTH 351 +#define SSL_R_BAD_SRTP_MKI_VALUE 352 +#define SSL_R_BAD_SRTP_PROTECTION_PROFILE_LIST 353 +#define SSL_R_BAD_SSL_FILETYPE 124 +#define SSL_R_BAD_SSL_SESSION_ID_LENGTH 125 +#define SSL_R_BAD_STATE 126 +#define SSL_R_BAD_WRITE_RETRY 127 +#define SSL_R_BIO_NOT_SET 128 +#define SSL_R_BLOCK_CIPHER_PAD_IS_WRONG 129 +#define SSL_R_BN_LIB 130 +#define SSL_R_CA_DN_LENGTH_MISMATCH 131 +#define SSL_R_CA_DN_TOO_LONG 132 +#define SSL_R_CCS_RECEIVED_EARLY 133 +#define SSL_R_CERTIFICATE_VERIFY_FAILED 134 +#define SSL_R_CERT_LENGTH_MISMATCH 135 +#define SSL_R_CHALLENGE_IS_DIFFERENT 136 +#define SSL_R_CIPHER_CODE_WRONG_LENGTH 137 +#define SSL_R_CIPHER_OR_HASH_UNAVAILABLE 138 +#define SSL_R_CIPHER_TABLE_SRC_ERROR 139 +#define SSL_R_CLIENTHELLO_TLSEXT 226 +#define SSL_R_COMPRESSED_LENGTH_TOO_LONG 140 +#define SSL_R_COMPRESSION_DISABLED 343 +#define SSL_R_COMPRESSION_FAILURE 141 +#define SSL_R_COMPRESSION_ID_NOT_WITHIN_PRIVATE_RANGE 307 +#define SSL_R_COMPRESSION_LIBRARY_ERROR 142 +#define SSL_R_CONNECTION_ID_IS_DIFFERENT 143 +#define SSL_R_CONNECTION_TYPE_NOT_SET 144 +#define SSL_R_COOKIE_MISMATCH 308 +#define SSL_R_DATA_BETWEEN_CCS_AND_FINISHED 145 +#define SSL_R_DATA_LENGTH_TOO_LONG 146 +#define SSL_R_DECRYPTION_FAILED 147 +#define SSL_R_DECRYPTION_FAILED_OR_BAD_RECORD_MAC 281 +#define SSL_R_DH_PUBLIC_VALUE_LENGTH_IS_WRONG 148 +#define SSL_R_DIGEST_CHECK_FAILED 149 +#define SSL_R_DTLS_MESSAGE_TOO_BIG 334 +#define SSL_R_DUPLICATE_COMPRESSION_ID 309 +#define SSL_R_ECC_CERT_NOT_FOR_KEY_AGREEMENT 317 +#define SSL_R_ECC_CERT_NOT_FOR_SIGNING 318 +#define SSL_R_ECC_CERT_SHOULD_HAVE_RSA_SIGNATURE 322 +#define SSL_R_ECC_CERT_SHOULD_HAVE_SHA1_SIGNATURE 323 +#define SSL_R_ECGROUP_TOO_LARGE_FOR_CIPHER 310 +#define SSL_R_EMPTY_SRTP_PROTECTION_PROFILE_LIST 354 +#define SSL_R_ENCRYPTED_LENGTH_TOO_LONG 150 +#define SSL_R_ERROR_GENERATING_TMP_RSA_KEY 282 +#define SSL_R_ERROR_IN_RECEIVED_CIPHER_LIST 151 +#define SSL_R_EXCESSIVE_MESSAGE_SIZE 152 +#define SSL_R_EXTRA_DATA_IN_MESSAGE 153 +#define SSL_R_GOT_A_FIN_BEFORE_A_CCS 154 +#define SSL_R_GOT_NEXT_PROTO_BEFORE_A_CCS 355 +#define SSL_R_GOT_NEXT_PROTO_WITHOUT_EXTENSION 356 +#define SSL_R_HTTPS_PROXY_REQUEST 155 +#define SSL_R_HTTP_REQUEST 156 +#define SSL_R_ILLEGAL_PADDING 283 +#define SSL_R_INCONSISTENT_COMPRESSION 340 +#define SSL_R_INVALID_CHALLENGE_LENGTH 158 +#define SSL_R_INVALID_COMMAND 280 +#define SSL_R_INVALID_COMPRESSION_ALGORITHM 341 +#define SSL_R_INVALID_PURPOSE 278 +#define SSL_R_INVALID_SRP_USERNAME 357 +#define SSL_R_INVALID_STATUS_RESPONSE 328 +#define SSL_R_INVALID_TICKET_KEYS_LENGTH 325 +#define SSL_R_INVALID_TRUST 279 +#define SSL_R_KEY_ARG_TOO_LONG 284 +#define SSL_R_KRB5 285 +#define SSL_R_KRB5_C_CC_PRINC 286 +#define SSL_R_KRB5_C_GET_CRED 287 +#define SSL_R_KRB5_C_INIT 288 +#define SSL_R_KRB5_C_MK_REQ 289 +#define SSL_R_KRB5_S_BAD_TICKET 290 +#define SSL_R_KRB5_S_INIT 291 +#define SSL_R_KRB5_S_RD_REQ 292 +#define SSL_R_KRB5_S_TKT_EXPIRED 293 +#define SSL_R_KRB5_S_TKT_NYV 294 +#define SSL_R_KRB5_S_TKT_SKEW 295 +#define SSL_R_LENGTH_MISMATCH 159 +#define SSL_R_LENGTH_TOO_SHORT 160 +#define SSL_R_LIBRARY_BUG 274 +#define SSL_R_LIBRARY_HAS_NO_CIPHERS 161 +#define SSL_R_MESSAGE_TOO_LONG 296 +#define SSL_R_MISSING_DH_DSA_CERT 162 +#define SSL_R_MISSING_DH_KEY 163 +#define SSL_R_MISSING_DH_RSA_CERT 164 +#define SSL_R_MISSING_DSA_SIGNING_CERT 165 +#define SSL_R_MISSING_EXPORT_TMP_DH_KEY 166 +#define SSL_R_MISSING_EXPORT_TMP_RSA_KEY 167 +#define SSL_R_MISSING_RSA_CERTIFICATE 168 +#define SSL_R_MISSING_RSA_ENCRYPTING_CERT 169 +#define SSL_R_MISSING_RSA_SIGNING_CERT 170 +#define SSL_R_MISSING_SRP_PARAM 358 +#define SSL_R_MISSING_TMP_DH_KEY 171 +#define SSL_R_MISSING_TMP_ECDH_KEY 311 +#define SSL_R_MISSING_TMP_RSA_KEY 172 +#define SSL_R_MISSING_TMP_RSA_PKEY 173 +#define SSL_R_MISSING_VERIFY_MESSAGE 174 +#define SSL_R_MULTIPLE_SGC_RESTARTS 346 +#define SSL_R_NON_SSLV2_INITIAL_PACKET 175 +#define SSL_R_NO_CERTIFICATES_RETURNED 176 +#define SSL_R_NO_CERTIFICATE_ASSIGNED 177 +#define SSL_R_NO_CERTIFICATE_RETURNED 178 +#define SSL_R_NO_CERTIFICATE_SET 179 +#define SSL_R_NO_CERTIFICATE_SPECIFIED 180 +#define SSL_R_NO_CIPHERS_AVAILABLE 181 +#define SSL_R_NO_CIPHERS_PASSED 182 +#define SSL_R_NO_CIPHERS_SPECIFIED 183 +#define SSL_R_NO_CIPHER_LIST 184 +#define SSL_R_NO_CIPHER_MATCH 185 +#define SSL_R_NO_CLIENT_CERT_METHOD 331 +#define SSL_R_NO_CLIENT_CERT_RECEIVED 186 +#define SSL_R_NO_COMPRESSION_SPECIFIED 187 +#define SSL_R_NO_GOST_CERTIFICATE_SENT_BY_PEER 330 +#define SSL_R_NO_METHOD_SPECIFIED 188 +#define SSL_R_NO_PRIVATEKEY 189 +#define SSL_R_NO_PRIVATE_KEY_ASSIGNED 190 +#define SSL_R_NO_PROTOCOLS_AVAILABLE 191 +#define SSL_R_NO_PUBLICKEY 192 +#define SSL_R_NO_RENEGOTIATION 339 +#define SSL_R_NO_REQUIRED_DIGEST 324 +#define SSL_R_NO_SHARED_CIPHER 193 +#define SSL_R_NO_SRTP_PROFILES 359 +#define SSL_R_NO_VERIFY_CALLBACK 194 +#define SSL_R_NULL_SSL_CTX 195 +#define SSL_R_NULL_SSL_METHOD_PASSED 196 +#define SSL_R_OLD_SESSION_CIPHER_NOT_RETURNED 197 +#define SSL_R_OLD_SESSION_COMPRESSION_ALGORITHM_NOT_RETURNED 344 +#define SSL_R_ONLY_TLS_ALLOWED_IN_FIPS_MODE 297 +#define SSL_R_OPAQUE_PRF_INPUT_TOO_LONG 327 +#define SSL_R_PACKET_LENGTH_TOO_LONG 198 +#define SSL_R_PARSE_TLSEXT 227 +#define SSL_R_PATH_TOO_LONG 270 +#define SSL_R_PEER_DID_NOT_RETURN_A_CERTIFICATE 199 +#define SSL_R_PEER_ERROR 200 +#define SSL_R_PEER_ERROR_CERTIFICATE 201 +#define SSL_R_PEER_ERROR_NO_CERTIFICATE 202 +#define SSL_R_PEER_ERROR_NO_CIPHER 203 +#define SSL_R_PEER_ERROR_UNSUPPORTED_CERTIFICATE_TYPE 204 +#define SSL_R_PRE_MAC_LENGTH_TOO_LONG 205 +#define SSL_R_PROBLEMS_MAPPING_CIPHER_FUNCTIONS 206 +#define SSL_R_PROTOCOL_IS_SHUTDOWN 207 +#define SSL_R_PSK_IDENTITY_NOT_FOUND 223 +#define SSL_R_PSK_NO_CLIENT_CB 224 +#define SSL_R_PSK_NO_SERVER_CB 225 +#define SSL_R_PUBLIC_KEY_ENCRYPT_ERROR 208 +#define SSL_R_PUBLIC_KEY_IS_NOT_RSA 209 +#define SSL_R_PUBLIC_KEY_NOT_RSA 210 +#define SSL_R_READ_BIO_NOT_SET 211 +#define SSL_R_READ_TIMEOUT_EXPIRED 312 +#define SSL_R_READ_WRONG_PACKET_TYPE 212 +#define SSL_R_RECORD_LENGTH_MISMATCH 213 +#define SSL_R_RECORD_TOO_LARGE 214 +#define SSL_R_RECORD_TOO_SMALL 298 +#define SSL_R_RENEGOTIATE_EXT_TOO_LONG 335 +#define SSL_R_RENEGOTIATION_ENCODING_ERR 336 +#define SSL_R_RENEGOTIATION_MISMATCH 337 +#define SSL_R_REQUIRED_CIPHER_MISSING 215 +#define SSL_R_REQUIRED_COMPRESSSION_ALGORITHM_MISSING 342 +#define SSL_R_REUSE_CERT_LENGTH_NOT_ZERO 216 +#define SSL_R_REUSE_CERT_TYPE_NOT_ZERO 217 +#define SSL_R_REUSE_CIPHER_LIST_NOT_ZERO 218 +#define SSL_R_SCSV_RECEIVED_WHEN_RENEGOTIATING 345 +#define SSL_R_SERVERHELLO_TLSEXT 275 +#define SSL_R_SESSION_ID_CONTEXT_UNINITIALIZED 277 +#define SSL_R_SHORT_READ 219 +#define SSL_R_SIGNATURE_ALGORITHMS_ERROR 360 +#define SSL_R_SIGNATURE_FOR_NON_SIGNING_CERTIFICATE 220 +#define SSL_R_SRP_A_CALC 361 +#define SSL_R_SRTP_COULD_NOT_ALLOCATE_PROFILES 362 +#define SSL_R_SRTP_PROTECTION_PROFILE_LIST_TOO_LONG 363 +#define SSL_R_SRTP_UNKNOWN_PROTECTION_PROFILE 364 +#define SSL_R_SSL23_DOING_SESSION_ID_REUSE 221 +#define SSL_R_SSL2_CONNECTION_ID_TOO_LONG 299 +#define SSL_R_SSL3_EXT_INVALID_ECPOINTFORMAT 321 +#define SSL_R_SSL3_EXT_INVALID_SERVERNAME 319 +#define SSL_R_SSL3_EXT_INVALID_SERVERNAME_TYPE 320 +#define SSL_R_SSL3_SESSION_ID_TOO_LONG 300 +#define SSL_R_SSL3_SESSION_ID_TOO_SHORT 222 +#define SSL_R_SSLV3_ALERT_BAD_CERTIFICATE 1042 +#define SSL_R_SSLV3_ALERT_BAD_RECORD_MAC 1020 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_EXPIRED 1045 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_REVOKED 1044 +#define SSL_R_SSLV3_ALERT_CERTIFICATE_UNKNOWN 1046 +#define SSL_R_SSLV3_ALERT_DECOMPRESSION_FAILURE 1030 +#define SSL_R_SSLV3_ALERT_HANDSHAKE_FAILURE 1040 +#define SSL_R_SSLV3_ALERT_ILLEGAL_PARAMETER 1047 +#define SSL_R_SSLV3_ALERT_NO_CERTIFICATE 1041 +#define SSL_R_SSLV3_ALERT_UNEXPECTED_MESSAGE 1010 +#define SSL_R_SSLV3_ALERT_UNSUPPORTED_CERTIFICATE 1043 +#define SSL_R_SSL_CTX_HAS_NO_DEFAULT_SSL_VERSION 228 +#define SSL_R_SSL_HANDSHAKE_FAILURE 229 +#define SSL_R_SSL_LIBRARY_HAS_NO_CIPHERS 230 +#define SSL_R_SSL_SESSION_ID_CALLBACK_FAILED 301 +#define SSL_R_SSL_SESSION_ID_CONFLICT 302 +#define SSL_R_SSL_SESSION_ID_CONTEXT_TOO_LONG 273 +#define SSL_R_SSL_SESSION_ID_HAS_BAD_LENGTH 303 +#define SSL_R_SSL_SESSION_ID_IS_DIFFERENT 231 +#define SSL_R_TLSV1_ALERT_ACCESS_DENIED 1049 +#define SSL_R_TLSV1_ALERT_DECODE_ERROR 1050 +#define SSL_R_TLSV1_ALERT_DECRYPTION_FAILED 1021 +#define SSL_R_TLSV1_ALERT_DECRYPT_ERROR 1051 +#define SSL_R_TLSV1_ALERT_EXPORT_RESTRICTION 1060 +#define SSL_R_TLSV1_ALERT_INSUFFICIENT_SECURITY 1071 +#define SSL_R_TLSV1_ALERT_INTERNAL_ERROR 1080 +#define SSL_R_TLSV1_ALERT_NO_RENEGOTIATION 1100 +#define SSL_R_TLSV1_ALERT_PROTOCOL_VERSION 1070 +#define SSL_R_TLSV1_ALERT_RECORD_OVERFLOW 1022 +#define SSL_R_TLSV1_ALERT_UNKNOWN_CA 1048 +#define SSL_R_TLSV1_ALERT_USER_CANCELLED 1090 +#define SSL_R_TLSV1_BAD_CERTIFICATE_HASH_VALUE 1114 +#define SSL_R_TLSV1_BAD_CERTIFICATE_STATUS_RESPONSE 1113 +#define SSL_R_TLSV1_CERTIFICATE_UNOBTAINABLE 1111 +#define SSL_R_TLSV1_UNRECOGNIZED_NAME 1112 +#define SSL_R_TLSV1_UNSUPPORTED_EXTENSION 1110 +#define SSL_R_TLS_CLIENT_CERT_REQ_WITH_ANON_CIPHER 232 +#define SSL_R_TLS_HEARTBEAT_PEER_DOESNT_ACCEPT 365 +#define SSL_R_TLS_HEARTBEAT_PENDING 366 +#define SSL_R_TLS_ILLEGAL_EXPORTER_LABEL 367 +#define SSL_R_TLS_INVALID_ECPOINTFORMAT_LIST 157 +#define SSL_R_TLS_PEER_DID_NOT_RESPOND_WITH_CERTIFICATE_LIST 233 +#define SSL_R_TLS_RSA_ENCRYPTED_VALUE_LENGTH_IS_WRONG 234 +#define SSL_R_TRIED_TO_USE_UNSUPPORTED_CIPHER 235 +#define SSL_R_UNABLE_TO_DECODE_DH_CERTS 236 +#define SSL_R_UNABLE_TO_DECODE_ECDH_CERTS 313 +#define SSL_R_UNABLE_TO_EXTRACT_PUBLIC_KEY 237 +#define SSL_R_UNABLE_TO_FIND_DH_PARAMETERS 238 +#define SSL_R_UNABLE_TO_FIND_ECDH_PARAMETERS 314 +#define SSL_R_UNABLE_TO_FIND_PUBLIC_KEY_PARAMETERS 239 +#define SSL_R_UNABLE_TO_FIND_SSL_METHOD 240 +#define SSL_R_UNABLE_TO_LOAD_SSL2_MD5_ROUTINES 241 +#define SSL_R_UNABLE_TO_LOAD_SSL3_MD5_ROUTINES 242 +#define SSL_R_UNABLE_TO_LOAD_SSL3_SHA1_ROUTINES 243 +#define SSL_R_UNEXPECTED_MESSAGE 244 +#define SSL_R_UNEXPECTED_RECORD 245 +#define SSL_R_UNINITIALIZED 276 +#define SSL_R_UNKNOWN_ALERT_TYPE 246 +#define SSL_R_UNKNOWN_CERTIFICATE_TYPE 247 +#define SSL_R_UNKNOWN_CIPHER_RETURNED 248 +#define SSL_R_UNKNOWN_CIPHER_TYPE 249 +#define SSL_R_UNKNOWN_DIGEST 368 +#define SSL_R_UNKNOWN_KEY_EXCHANGE_TYPE 250 +#define SSL_R_UNKNOWN_PKEY_TYPE 251 +#define SSL_R_UNKNOWN_PROTOCOL 252 +#define SSL_R_UNKNOWN_REMOTE_ERROR_TYPE 253 +#define SSL_R_UNKNOWN_SSL_VERSION 254 +#define SSL_R_UNKNOWN_STATE 255 +#define SSL_R_UNSAFE_LEGACY_RENEGOTIATION_DISABLED 338 +#define SSL_R_UNSUPPORTED_CIPHER 256 +#define SSL_R_UNSUPPORTED_COMPRESSION_ALGORITHM 257 +#define SSL_R_UNSUPPORTED_DIGEST_TYPE 326 +#define SSL_R_UNSUPPORTED_ELLIPTIC_CURVE 315 +#define SSL_R_UNSUPPORTED_PROTOCOL 258 +#define SSL_R_UNSUPPORTED_SSL_VERSION 259 +#define SSL_R_UNSUPPORTED_STATUS_TYPE 329 +#define SSL_R_USE_SRTP_NOT_NEGOTIATED 369 +#define SSL_R_WRITE_BIO_NOT_SET 260 +#define SSL_R_WRONG_CIPHER_RETURNED 261 +#define SSL_R_WRONG_MESSAGE_TYPE 262 +#define SSL_R_WRONG_NUMBER_OF_KEY_BITS 263 +#define SSL_R_WRONG_SIGNATURE_LENGTH 264 +#define SSL_R_WRONG_SIGNATURE_SIZE 265 +#define SSL_R_WRONG_SIGNATURE_TYPE 370 +#define SSL_R_WRONG_SSL_VERSION 266 +#define SSL_R_WRONG_VERSION_NUMBER 267 +#define SSL_R_X509_LIB 268 +#define SSL_R_X509_VERIFICATION_SETUP_PROBLEMS 269 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ssl2.h b/libs/openssl/include/openssl/ssl2.h new file mode 100644 index 0000000..eb25dcb --- /dev/null +++ b/libs/openssl/include/openssl/ssl2.h @@ -0,0 +1,272 @@ +/* ssl/ssl2.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SSL2_H +#define HEADER_SSL2_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* Protocol Version Codes */ +#define SSL2_VERSION 0x0002 +#define SSL2_VERSION_MAJOR 0x00 +#define SSL2_VERSION_MINOR 0x02 +/* #define SSL2_CLIENT_VERSION 0x0002 */ +/* #define SSL2_SERVER_VERSION 0x0002 */ + +/* Protocol Message Codes */ +#define SSL2_MT_ERROR 0 +#define SSL2_MT_CLIENT_HELLO 1 +#define SSL2_MT_CLIENT_MASTER_KEY 2 +#define SSL2_MT_CLIENT_FINISHED 3 +#define SSL2_MT_SERVER_HELLO 4 +#define SSL2_MT_SERVER_VERIFY 5 +#define SSL2_MT_SERVER_FINISHED 6 +#define SSL2_MT_REQUEST_CERTIFICATE 7 +#define SSL2_MT_CLIENT_CERTIFICATE 8 + +/* Error Message Codes */ +#define SSL2_PE_UNDEFINED_ERROR 0x0000 +#define SSL2_PE_NO_CIPHER 0x0001 +#define SSL2_PE_NO_CERTIFICATE 0x0002 +#define SSL2_PE_BAD_CERTIFICATE 0x0004 +#define SSL2_PE_UNSUPPORTED_CERTIFICATE_TYPE 0x0006 + +/* Cipher Kind Values */ +#define SSL2_CK_NULL_WITH_MD5 0x02000000 /* v3 */ +#define SSL2_CK_RC4_128_WITH_MD5 0x02010080 +#define SSL2_CK_RC4_128_EXPORT40_WITH_MD5 0x02020080 +#define SSL2_CK_RC2_128_CBC_WITH_MD5 0x02030080 +#define SSL2_CK_RC2_128_CBC_EXPORT40_WITH_MD5 0x02040080 +#define SSL2_CK_IDEA_128_CBC_WITH_MD5 0x02050080 +#define SSL2_CK_DES_64_CBC_WITH_MD5 0x02060040 +#define SSL2_CK_DES_64_CBC_WITH_SHA 0x02060140 /* v3 */ +#define SSL2_CK_DES_192_EDE3_CBC_WITH_MD5 0x020700c0 +#define SSL2_CK_DES_192_EDE3_CBC_WITH_SHA 0x020701c0 /* v3 */ +#define SSL2_CK_RC4_64_WITH_MD5 0x02080080 /* MS hack */ + +#define SSL2_CK_DES_64_CFB64_WITH_MD5_1 0x02ff0800 /* SSLeay */ +#define SSL2_CK_NULL 0x02ff0810 /* SSLeay */ + +#define SSL2_TXT_DES_64_CFB64_WITH_MD5_1 "DES-CFB-M1" +#define SSL2_TXT_NULL_WITH_MD5 "NULL-MD5" +#define SSL2_TXT_RC4_128_WITH_MD5 "RC4-MD5" +#define SSL2_TXT_RC4_128_EXPORT40_WITH_MD5 "EXP-RC4-MD5" +#define SSL2_TXT_RC2_128_CBC_WITH_MD5 "RC2-CBC-MD5" +#define SSL2_TXT_RC2_128_CBC_EXPORT40_WITH_MD5 "EXP-RC2-CBC-MD5" +#define SSL2_TXT_IDEA_128_CBC_WITH_MD5 "IDEA-CBC-MD5" +#define SSL2_TXT_DES_64_CBC_WITH_MD5 "DES-CBC-MD5" +#define SSL2_TXT_DES_64_CBC_WITH_SHA "DES-CBC-SHA" +#define SSL2_TXT_DES_192_EDE3_CBC_WITH_MD5 "DES-CBC3-MD5" +#define SSL2_TXT_DES_192_EDE3_CBC_WITH_SHA "DES-CBC3-SHA" +#define SSL2_TXT_RC4_64_WITH_MD5 "RC4-64-MD5" + +#define SSL2_TXT_NULL "NULL" + +/* Flags for the SSL_CIPHER.algorithm2 field */ +#define SSL2_CF_5_BYTE_ENC 0x01 +#define SSL2_CF_8_BYTE_ENC 0x02 + +/* Certificate Type Codes */ +#define SSL2_CT_X509_CERTIFICATE 0x01 + +/* Authentication Type Code */ +#define SSL2_AT_MD5_WITH_RSA_ENCRYPTION 0x01 + +#define SSL2_MAX_SSL_SESSION_ID_LENGTH 32 + +/* Upper/Lower Bounds */ +#define SSL2_MAX_MASTER_KEY_LENGTH_IN_BITS 256 +#ifdef OPENSSL_SYS_MPE +#define SSL2_MAX_RECORD_LENGTH_2_BYTE_HEADER 29998u +#else +#define SSL2_MAX_RECORD_LENGTH_2_BYTE_HEADER 32767u /* 2^15-1 */ +#endif +#define SSL2_MAX_RECORD_LENGTH_3_BYTE_HEADER 16383 /* 2^14-1 */ + +#define SSL2_CHALLENGE_LENGTH 16 +/*#define SSL2_CHALLENGE_LENGTH 32 */ +#define SSL2_MIN_CHALLENGE_LENGTH 16 +#define SSL2_MAX_CHALLENGE_LENGTH 32 +#define SSL2_CONNECTION_ID_LENGTH 16 +#define SSL2_MAX_CONNECTION_ID_LENGTH 16 +#define SSL2_SSL_SESSION_ID_LENGTH 16 +#define SSL2_MAX_CERT_CHALLENGE_LENGTH 32 +#define SSL2_MIN_CERT_CHALLENGE_LENGTH 16 +#define SSL2_MAX_KEY_MATERIAL_LENGTH 24 + +#ifndef HEADER_SSL_LOCL_H +#define CERT char +#endif + +#ifndef OPENSSL_NO_SSL_INTERN + +typedef struct ssl2_state_st + { + int three_byte_header; + int clear_text; /* clear text */ + int escape; /* not used in SSLv2 */ + int ssl2_rollback; /* used if SSLv23 rolled back to SSLv2 */ + + /* non-blocking io info, used to make sure the same + * args were passwd */ + unsigned int wnum; /* number of bytes sent so far */ + int wpend_tot; + const unsigned char *wpend_buf; + + int wpend_off; /* offset to data to write */ + int wpend_len; /* number of bytes passwd to write */ + int wpend_ret; /* number of bytes to return to caller */ + + /* buffer raw data */ + int rbuf_left; + int rbuf_offs; + unsigned char *rbuf; + unsigned char *wbuf; + + unsigned char *write_ptr;/* used to point to the start due to + * 2/3 byte header. */ + + unsigned int padding; + unsigned int rlength; /* passed to ssl2_enc */ + int ract_data_length; /* Set when things are encrypted. */ + unsigned int wlength; /* passed to ssl2_enc */ + int wact_data_length; /* Set when things are decrypted. */ + unsigned char *ract_data; + unsigned char *wact_data; + unsigned char *mac_data; + + unsigned char *read_key; + unsigned char *write_key; + + /* Stuff specifically to do with this SSL session */ + unsigned int challenge_length; + unsigned char challenge[SSL2_MAX_CHALLENGE_LENGTH]; + unsigned int conn_id_length; + unsigned char conn_id[SSL2_MAX_CONNECTION_ID_LENGTH]; + unsigned int key_material_length; + unsigned char key_material[SSL2_MAX_KEY_MATERIAL_LENGTH*2]; + + unsigned long read_sequence; + unsigned long write_sequence; + + struct { + unsigned int conn_id_length; + unsigned int cert_type; + unsigned int cert_length; + unsigned int csl; + unsigned int clear; + unsigned int enc; + unsigned char ccl[SSL2_MAX_CERT_CHALLENGE_LENGTH]; + unsigned int cipher_spec_length; + unsigned int session_id_length; + unsigned int clen; + unsigned int rlen; + } tmp; + } SSL2_STATE; + +#endif + +/* SSLv2 */ +/* client */ +#define SSL2_ST_SEND_CLIENT_HELLO_A (0x10|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_HELLO_B (0x11|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_HELLO_A (0x20|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_HELLO_B (0x21|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_MASTER_KEY_A (0x30|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_MASTER_KEY_B (0x31|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_FINISHED_A (0x40|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_FINISHED_B (0x41|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_A (0x50|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_B (0x51|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_C (0x52|SSL_ST_CONNECT) +#define SSL2_ST_SEND_CLIENT_CERTIFICATE_D (0x53|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_VERIFY_A (0x60|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_VERIFY_B (0x61|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_FINISHED_A (0x70|SSL_ST_CONNECT) +#define SSL2_ST_GET_SERVER_FINISHED_B (0x71|SSL_ST_CONNECT) +#define SSL2_ST_CLIENT_START_ENCRYPTION (0x80|SSL_ST_CONNECT) +#define SSL2_ST_X509_GET_CLIENT_CERTIFICATE (0x90|SSL_ST_CONNECT) +/* server */ +#define SSL2_ST_GET_CLIENT_HELLO_A (0x10|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_HELLO_B (0x11|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_HELLO_C (0x12|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_HELLO_A (0x20|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_HELLO_B (0x21|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_MASTER_KEY_A (0x30|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_MASTER_KEY_B (0x31|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_A (0x40|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_B (0x41|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_VERIFY_C (0x42|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_FINISHED_A (0x50|SSL_ST_ACCEPT) +#define SSL2_ST_GET_CLIENT_FINISHED_B (0x51|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_FINISHED_A (0x60|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_SERVER_FINISHED_B (0x61|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_A (0x70|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_B (0x71|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_C (0x72|SSL_ST_ACCEPT) +#define SSL2_ST_SEND_REQUEST_CERTIFICATE_D (0x73|SSL_ST_ACCEPT) +#define SSL2_ST_SERVER_START_ENCRYPTION (0x80|SSL_ST_ACCEPT) +#define SSL2_ST_X509_GET_SERVER_CERTIFICATE (0x90|SSL_ST_ACCEPT) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/ssl23.h b/libs/openssl/include/openssl/ssl23.h new file mode 100644 index 0000000..d322898 --- /dev/null +++ b/libs/openssl/include/openssl/ssl23.h @@ -0,0 +1,83 @@ +/* ssl/ssl23.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_SSL23_H +#define HEADER_SSL23_H + +#ifdef __cplusplus +extern "C" { +#endif + +/*client */ +/* write to server */ +#define SSL23_ST_CW_CLNT_HELLO_A (0x210|SSL_ST_CONNECT) +#define SSL23_ST_CW_CLNT_HELLO_B (0x211|SSL_ST_CONNECT) +/* read from server */ +#define SSL23_ST_CR_SRVR_HELLO_A (0x220|SSL_ST_CONNECT) +#define SSL23_ST_CR_SRVR_HELLO_B (0x221|SSL_ST_CONNECT) + +/* server */ +/* read from client */ +#define SSL23_ST_SR_CLNT_HELLO_A (0x210|SSL_ST_ACCEPT) +#define SSL23_ST_SR_CLNT_HELLO_B (0x211|SSL_ST_ACCEPT) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/ssl3.h b/libs/openssl/include/openssl/ssl3.h new file mode 100644 index 0000000..37f19e3 --- /dev/null +++ b/libs/openssl/include/openssl/ssl3.h @@ -0,0 +1,694 @@ +/* ssl/ssl3.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2002 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECC cipher suite support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_SSL3_H +#define HEADER_SSL3_H + +#ifndef OPENSSL_NO_COMP +#include +#endif +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Signalling cipher suite value: from draft-ietf-tls-renegotiation-03.txt */ +#define SSL3_CK_SCSV 0x030000FF + +#define SSL3_CK_RSA_NULL_MD5 0x03000001 +#define SSL3_CK_RSA_NULL_SHA 0x03000002 +#define SSL3_CK_RSA_RC4_40_MD5 0x03000003 +#define SSL3_CK_RSA_RC4_128_MD5 0x03000004 +#define SSL3_CK_RSA_RC4_128_SHA 0x03000005 +#define SSL3_CK_RSA_RC2_40_MD5 0x03000006 +#define SSL3_CK_RSA_IDEA_128_SHA 0x03000007 +#define SSL3_CK_RSA_DES_40_CBC_SHA 0x03000008 +#define SSL3_CK_RSA_DES_64_CBC_SHA 0x03000009 +#define SSL3_CK_RSA_DES_192_CBC3_SHA 0x0300000A + +#define SSL3_CK_DH_DSS_DES_40_CBC_SHA 0x0300000B +#define SSL3_CK_DH_DSS_DES_64_CBC_SHA 0x0300000C +#define SSL3_CK_DH_DSS_DES_192_CBC3_SHA 0x0300000D +#define SSL3_CK_DH_RSA_DES_40_CBC_SHA 0x0300000E +#define SSL3_CK_DH_RSA_DES_64_CBC_SHA 0x0300000F +#define SSL3_CK_DH_RSA_DES_192_CBC3_SHA 0x03000010 + +#define SSL3_CK_EDH_DSS_DES_40_CBC_SHA 0x03000011 +#define SSL3_CK_EDH_DSS_DES_64_CBC_SHA 0x03000012 +#define SSL3_CK_EDH_DSS_DES_192_CBC3_SHA 0x03000013 +#define SSL3_CK_EDH_RSA_DES_40_CBC_SHA 0x03000014 +#define SSL3_CK_EDH_RSA_DES_64_CBC_SHA 0x03000015 +#define SSL3_CK_EDH_RSA_DES_192_CBC3_SHA 0x03000016 + +#define SSL3_CK_ADH_RC4_40_MD5 0x03000017 +#define SSL3_CK_ADH_RC4_128_MD5 0x03000018 +#define SSL3_CK_ADH_DES_40_CBC_SHA 0x03000019 +#define SSL3_CK_ADH_DES_64_CBC_SHA 0x0300001A +#define SSL3_CK_ADH_DES_192_CBC_SHA 0x0300001B + +#if 0 + #define SSL3_CK_FZA_DMS_NULL_SHA 0x0300001C + #define SSL3_CK_FZA_DMS_FZA_SHA 0x0300001D + #if 0 /* Because it clashes with KRB5, is never used any more, and is safe + to remove according to David Hopwood + of the ietf-tls list */ + #define SSL3_CK_FZA_DMS_RC4_SHA 0x0300001E + #endif +#endif + +/* VRS Additional Kerberos5 entries + */ +#define SSL3_CK_KRB5_DES_64_CBC_SHA 0x0300001E +#define SSL3_CK_KRB5_DES_192_CBC3_SHA 0x0300001F +#define SSL3_CK_KRB5_RC4_128_SHA 0x03000020 +#define SSL3_CK_KRB5_IDEA_128_CBC_SHA 0x03000021 +#define SSL3_CK_KRB5_DES_64_CBC_MD5 0x03000022 +#define SSL3_CK_KRB5_DES_192_CBC3_MD5 0x03000023 +#define SSL3_CK_KRB5_RC4_128_MD5 0x03000024 +#define SSL3_CK_KRB5_IDEA_128_CBC_MD5 0x03000025 + +#define SSL3_CK_KRB5_DES_40_CBC_SHA 0x03000026 +#define SSL3_CK_KRB5_RC2_40_CBC_SHA 0x03000027 +#define SSL3_CK_KRB5_RC4_40_SHA 0x03000028 +#define SSL3_CK_KRB5_DES_40_CBC_MD5 0x03000029 +#define SSL3_CK_KRB5_RC2_40_CBC_MD5 0x0300002A +#define SSL3_CK_KRB5_RC4_40_MD5 0x0300002B + +#define SSL3_TXT_RSA_NULL_MD5 "NULL-MD5" +#define SSL3_TXT_RSA_NULL_SHA "NULL-SHA" +#define SSL3_TXT_RSA_RC4_40_MD5 "EXP-RC4-MD5" +#define SSL3_TXT_RSA_RC4_128_MD5 "RC4-MD5" +#define SSL3_TXT_RSA_RC4_128_SHA "RC4-SHA" +#define SSL3_TXT_RSA_RC2_40_MD5 "EXP-RC2-CBC-MD5" +#define SSL3_TXT_RSA_IDEA_128_SHA "IDEA-CBC-SHA" +#define SSL3_TXT_RSA_DES_40_CBC_SHA "EXP-DES-CBC-SHA" +#define SSL3_TXT_RSA_DES_64_CBC_SHA "DES-CBC-SHA" +#define SSL3_TXT_RSA_DES_192_CBC3_SHA "DES-CBC3-SHA" + +#define SSL3_TXT_DH_DSS_DES_40_CBC_SHA "EXP-DH-DSS-DES-CBC-SHA" +#define SSL3_TXT_DH_DSS_DES_64_CBC_SHA "DH-DSS-DES-CBC-SHA" +#define SSL3_TXT_DH_DSS_DES_192_CBC3_SHA "DH-DSS-DES-CBC3-SHA" +#define SSL3_TXT_DH_RSA_DES_40_CBC_SHA "EXP-DH-RSA-DES-CBC-SHA" +#define SSL3_TXT_DH_RSA_DES_64_CBC_SHA "DH-RSA-DES-CBC-SHA" +#define SSL3_TXT_DH_RSA_DES_192_CBC3_SHA "DH-RSA-DES-CBC3-SHA" + +#define SSL3_TXT_EDH_DSS_DES_40_CBC_SHA "EXP-EDH-DSS-DES-CBC-SHA" +#define SSL3_TXT_EDH_DSS_DES_64_CBC_SHA "EDH-DSS-DES-CBC-SHA" +#define SSL3_TXT_EDH_DSS_DES_192_CBC3_SHA "EDH-DSS-DES-CBC3-SHA" +#define SSL3_TXT_EDH_RSA_DES_40_CBC_SHA "EXP-EDH-RSA-DES-CBC-SHA" +#define SSL3_TXT_EDH_RSA_DES_64_CBC_SHA "EDH-RSA-DES-CBC-SHA" +#define SSL3_TXT_EDH_RSA_DES_192_CBC3_SHA "EDH-RSA-DES-CBC3-SHA" + +#define SSL3_TXT_ADH_RC4_40_MD5 "EXP-ADH-RC4-MD5" +#define SSL3_TXT_ADH_RC4_128_MD5 "ADH-RC4-MD5" +#define SSL3_TXT_ADH_DES_40_CBC_SHA "EXP-ADH-DES-CBC-SHA" +#define SSL3_TXT_ADH_DES_64_CBC_SHA "ADH-DES-CBC-SHA" +#define SSL3_TXT_ADH_DES_192_CBC_SHA "ADH-DES-CBC3-SHA" + +#if 0 + #define SSL3_TXT_FZA_DMS_NULL_SHA "FZA-NULL-SHA" + #define SSL3_TXT_FZA_DMS_FZA_SHA "FZA-FZA-CBC-SHA" + #define SSL3_TXT_FZA_DMS_RC4_SHA "FZA-RC4-SHA" +#endif + +#define SSL3_TXT_KRB5_DES_64_CBC_SHA "KRB5-DES-CBC-SHA" +#define SSL3_TXT_KRB5_DES_192_CBC3_SHA "KRB5-DES-CBC3-SHA" +#define SSL3_TXT_KRB5_RC4_128_SHA "KRB5-RC4-SHA" +#define SSL3_TXT_KRB5_IDEA_128_CBC_SHA "KRB5-IDEA-CBC-SHA" +#define SSL3_TXT_KRB5_DES_64_CBC_MD5 "KRB5-DES-CBC-MD5" +#define SSL3_TXT_KRB5_DES_192_CBC3_MD5 "KRB5-DES-CBC3-MD5" +#define SSL3_TXT_KRB5_RC4_128_MD5 "KRB5-RC4-MD5" +#define SSL3_TXT_KRB5_IDEA_128_CBC_MD5 "KRB5-IDEA-CBC-MD5" + +#define SSL3_TXT_KRB5_DES_40_CBC_SHA "EXP-KRB5-DES-CBC-SHA" +#define SSL3_TXT_KRB5_RC2_40_CBC_SHA "EXP-KRB5-RC2-CBC-SHA" +#define SSL3_TXT_KRB5_RC4_40_SHA "EXP-KRB5-RC4-SHA" +#define SSL3_TXT_KRB5_DES_40_CBC_MD5 "EXP-KRB5-DES-CBC-MD5" +#define SSL3_TXT_KRB5_RC2_40_CBC_MD5 "EXP-KRB5-RC2-CBC-MD5" +#define SSL3_TXT_KRB5_RC4_40_MD5 "EXP-KRB5-RC4-MD5" + +#define SSL3_SSL_SESSION_ID_LENGTH 32 +#define SSL3_MAX_SSL_SESSION_ID_LENGTH 32 + +#define SSL3_MASTER_SECRET_SIZE 48 +#define SSL3_RANDOM_SIZE 32 +#define SSL3_SESSION_ID_SIZE 32 +#define SSL3_RT_HEADER_LENGTH 5 + +#ifndef SSL3_ALIGN_PAYLOAD + /* Some will argue that this increases memory footprint, but it's + * not actually true. Point is that malloc has to return at least + * 64-bit aligned pointers, meaning that allocating 5 bytes wastes + * 3 bytes in either case. Suggested pre-gaping simply moves these + * wasted bytes from the end of allocated region to its front, + * but makes data payload aligned, which improves performance:-) */ +# define SSL3_ALIGN_PAYLOAD 8 +#else +# if (SSL3_ALIGN_PAYLOAD&(SSL3_ALIGN_PAYLOAD-1))!=0 +# error "insane SSL3_ALIGN_PAYLOAD" +# undef SSL3_ALIGN_PAYLOAD +# endif +#endif + +/* This is the maximum MAC (digest) size used by the SSL library. + * Currently maximum of 20 is used by SHA1, but we reserve for + * future extension for 512-bit hashes. + */ + +#define SSL3_RT_MAX_MD_SIZE 64 + +/* Maximum block size used in all ciphersuites. Currently 16 for AES. + */ + +#define SSL_RT_MAX_CIPHER_BLOCK_SIZE 16 + +#define SSL3_RT_MAX_EXTRA (16384) + +/* Maximum plaintext length: defined by SSL/TLS standards */ +#define SSL3_RT_MAX_PLAIN_LENGTH 16384 +/* Maximum compression overhead: defined by SSL/TLS standards */ +#define SSL3_RT_MAX_COMPRESSED_OVERHEAD 1024 + +/* The standards give a maximum encryption overhead of 1024 bytes. + * In practice the value is lower than this. The overhead is the maximum + * number of padding bytes (256) plus the mac size. + */ +#define SSL3_RT_MAX_ENCRYPTED_OVERHEAD (256 + SSL3_RT_MAX_MD_SIZE) + +/* OpenSSL currently only uses a padding length of at most one block so + * the send overhead is smaller. + */ + +#define SSL3_RT_SEND_MAX_ENCRYPTED_OVERHEAD \ + (SSL_RT_MAX_CIPHER_BLOCK_SIZE + SSL3_RT_MAX_MD_SIZE) + +/* If compression isn't used don't include the compression overhead */ + +#ifdef OPENSSL_NO_COMP +#define SSL3_RT_MAX_COMPRESSED_LENGTH SSL3_RT_MAX_PLAIN_LENGTH +#else +#define SSL3_RT_MAX_COMPRESSED_LENGTH \ + (SSL3_RT_MAX_PLAIN_LENGTH+SSL3_RT_MAX_COMPRESSED_OVERHEAD) +#endif +#define SSL3_RT_MAX_ENCRYPTED_LENGTH \ + (SSL3_RT_MAX_ENCRYPTED_OVERHEAD+SSL3_RT_MAX_COMPRESSED_LENGTH) +#define SSL3_RT_MAX_PACKET_SIZE \ + (SSL3_RT_MAX_ENCRYPTED_LENGTH+SSL3_RT_HEADER_LENGTH) + +#define SSL3_MD_CLIENT_FINISHED_CONST "\x43\x4C\x4E\x54" +#define SSL3_MD_SERVER_FINISHED_CONST "\x53\x52\x56\x52" + +#define SSL3_VERSION 0x0300 +#define SSL3_VERSION_MAJOR 0x03 +#define SSL3_VERSION_MINOR 0x00 + +#define SSL3_RT_CHANGE_CIPHER_SPEC 20 +#define SSL3_RT_ALERT 21 +#define SSL3_RT_HANDSHAKE 22 +#define SSL3_RT_APPLICATION_DATA 23 +#define TLS1_RT_HEARTBEAT 24 + +#define SSL3_AL_WARNING 1 +#define SSL3_AL_FATAL 2 + +#define SSL3_AD_CLOSE_NOTIFY 0 +#define SSL3_AD_UNEXPECTED_MESSAGE 10 /* fatal */ +#define SSL3_AD_BAD_RECORD_MAC 20 /* fatal */ +#define SSL3_AD_DECOMPRESSION_FAILURE 30 /* fatal */ +#define SSL3_AD_HANDSHAKE_FAILURE 40 /* fatal */ +#define SSL3_AD_NO_CERTIFICATE 41 +#define SSL3_AD_BAD_CERTIFICATE 42 +#define SSL3_AD_UNSUPPORTED_CERTIFICATE 43 +#define SSL3_AD_CERTIFICATE_REVOKED 44 +#define SSL3_AD_CERTIFICATE_EXPIRED 45 +#define SSL3_AD_CERTIFICATE_UNKNOWN 46 +#define SSL3_AD_ILLEGAL_PARAMETER 47 /* fatal */ + +#define TLS1_HB_REQUEST 1 +#define TLS1_HB_RESPONSE 2 + +#ifndef OPENSSL_NO_SSL_INTERN + +typedef struct ssl3_record_st + { +/*r */ int type; /* type of record */ +/*rw*/ unsigned int length; /* How many bytes available */ +/*r */ unsigned int off; /* read/write offset into 'buf' */ +/*rw*/ unsigned char *data; /* pointer to the record data */ +/*rw*/ unsigned char *input; /* where the decode bytes are */ +/*r */ unsigned char *comp; /* only used with decompression - malloc()ed */ +/*r */ unsigned long epoch; /* epoch number, needed by DTLS1 */ +/*r */ unsigned char seq_num[8]; /* sequence number, needed by DTLS1 */ + } SSL3_RECORD; + +typedef struct ssl3_buffer_st + { + unsigned char *buf; /* at least SSL3_RT_MAX_PACKET_SIZE bytes, + * see ssl3_setup_buffers() */ + size_t len; /* buffer size */ + int offset; /* where to 'copy from' */ + int left; /* how many bytes left */ + } SSL3_BUFFER; + +#endif + +#define SSL3_CT_RSA_SIGN 1 +#define SSL3_CT_DSS_SIGN 2 +#define SSL3_CT_RSA_FIXED_DH 3 +#define SSL3_CT_DSS_FIXED_DH 4 +#define SSL3_CT_RSA_EPHEMERAL_DH 5 +#define SSL3_CT_DSS_EPHEMERAL_DH 6 +#define SSL3_CT_FORTEZZA_DMS 20 +/* SSL3_CT_NUMBER is used to size arrays and it must be large + * enough to contain all of the cert types defined either for + * SSLv3 and TLSv1. + */ +#define SSL3_CT_NUMBER 9 + + +#define SSL3_FLAGS_NO_RENEGOTIATE_CIPHERS 0x0001 +#define SSL3_FLAGS_DELAY_CLIENT_FINISHED 0x0002 +#define SSL3_FLAGS_POP_BUFFER 0x0004 +#define TLS1_FLAGS_TLS_PADDING_BUG 0x0008 +#define TLS1_FLAGS_SKIP_CERT_VERIFY 0x0010 +#define TLS1_FLAGS_KEEP_HANDSHAKE 0x0020 +#define SSL3_FLAGS_CCS_OK 0x0080 + +/* SSL3_FLAGS_SGC_RESTART_DONE is set when we + * restart a handshake because of MS SGC and so prevents us + * from restarting the handshake in a loop. It's reset on a + * renegotiation, so effectively limits the client to one restart + * per negotiation. This limits the possibility of a DDoS + * attack where the client handshakes in a loop using SGC to + * restart. Servers which permit renegotiation can still be + * effected, but we can't prevent that. + */ +#define SSL3_FLAGS_SGC_RESTART_DONE 0x0040 + +#ifndef OPENSSL_NO_SSL_INTERN + +typedef struct ssl3_state_st + { + long flags; + int delay_buf_pop_ret; + + unsigned char read_sequence[8]; + int read_mac_secret_size; + unsigned char read_mac_secret[EVP_MAX_MD_SIZE]; + unsigned char write_sequence[8]; + int write_mac_secret_size; + unsigned char write_mac_secret[EVP_MAX_MD_SIZE]; + + unsigned char server_random[SSL3_RANDOM_SIZE]; + unsigned char client_random[SSL3_RANDOM_SIZE]; + + /* flags for countermeasure against known-IV weakness */ + int need_empty_fragments; + int empty_fragment_done; + + /* The value of 'extra' when the buffers were initialized */ + int init_extra; + + SSL3_BUFFER rbuf; /* read IO goes into here */ + SSL3_BUFFER wbuf; /* write IO goes into here */ + + SSL3_RECORD rrec; /* each decoded record goes in here */ + SSL3_RECORD wrec; /* goes out from here */ + + /* storage for Alert/Handshake protocol data received but not + * yet processed by ssl3_read_bytes: */ + unsigned char alert_fragment[2]; + unsigned int alert_fragment_len; + unsigned char handshake_fragment[4]; + unsigned int handshake_fragment_len; + + /* partial write - check the numbers match */ + unsigned int wnum; /* number of bytes sent so far */ + int wpend_tot; /* number bytes written */ + int wpend_type; + int wpend_ret; /* number of bytes submitted */ + const unsigned char *wpend_buf; + + /* used during startup, digest all incoming/outgoing packets */ + BIO *handshake_buffer; + /* When set of handshake digests is determined, buffer is hashed + * and freed and MD_CTX-es for all required digests are stored in + * this array */ + EVP_MD_CTX **handshake_dgst; + /* this is set whenerver we see a change_cipher_spec message + * come in when we are not looking for one */ + int change_cipher_spec; + + int warn_alert; + int fatal_alert; + /* we allow one fatal and one warning alert to be outstanding, + * send close alert via the warning alert */ + int alert_dispatch; + unsigned char send_alert[2]; + + /* This flag is set when we should renegotiate ASAP, basically when + * there is no more data in the read or write buffers */ + int renegotiate; + int total_renegotiations; + int num_renegotiations; + + int in_read_app_data; + + /* Opaque PRF input as used for the current handshake. + * These fields are used only if TLSEXT_TYPE_opaque_prf_input is defined + * (otherwise, they are merely present to improve binary compatibility) */ + void *client_opaque_prf_input; + size_t client_opaque_prf_input_len; + void *server_opaque_prf_input; + size_t server_opaque_prf_input_len; + + struct { + /* actually only needs to be 16+20 */ + unsigned char cert_verify_md[EVP_MAX_MD_SIZE*2]; + + /* actually only need to be 16+20 for SSLv3 and 12 for TLS */ + unsigned char finish_md[EVP_MAX_MD_SIZE*2]; + int finish_md_len; + unsigned char peer_finish_md[EVP_MAX_MD_SIZE*2]; + int peer_finish_md_len; + + unsigned long message_size; + int message_type; + + /* used to hold the new cipher we are going to use */ + const SSL_CIPHER *new_cipher; +#ifndef OPENSSL_NO_DH + DH *dh; +#endif + +#ifndef OPENSSL_NO_ECDH + EC_KEY *ecdh; /* holds short lived ECDH key */ +#endif + + /* used when SSL_ST_FLUSH_DATA is entered */ + int next_state; + + int reuse_message; + + /* used for certificate requests */ + int cert_req; + int ctype_num; + char ctype[SSL3_CT_NUMBER]; + STACK_OF(X509_NAME) *ca_names; + + int use_rsa_tmp; + + int key_block_length; + unsigned char *key_block; + + const EVP_CIPHER *new_sym_enc; + const EVP_MD *new_hash; + int new_mac_pkey_type; + int new_mac_secret_size; +#ifndef OPENSSL_NO_COMP + const SSL_COMP *new_compression; +#else + char *new_compression; +#endif + int cert_request; + } tmp; + + /* Connection binding to prevent renegotiation attacks */ + unsigned char previous_client_finished[EVP_MAX_MD_SIZE]; + unsigned char previous_client_finished_len; + unsigned char previous_server_finished[EVP_MAX_MD_SIZE]; + unsigned char previous_server_finished_len; + int send_connection_binding; /* TODOEKR */ + +#ifndef OPENSSL_NO_NEXTPROTONEG + /* Set if we saw the Next Protocol Negotiation extension from our peer. */ + int next_proto_neg_seen; +#endif + +#ifndef OPENSSL_NO_TLSEXT +#ifndef OPENSSL_NO_EC + /* This is set to true if we believe that this is a version of Safari + * running on OS X 10.6 or newer. We wish to know this because Safari + * on 10.8 .. 10.8.3 has broken ECDHE-ECDSA support. */ + char is_probably_safari; +#endif /* !OPENSSL_NO_EC */ +#endif /* !OPENSSL_NO_TLSEXT */ + } SSL3_STATE; + +#endif + +/* SSLv3 */ +/*client */ +/* extra state */ +#define SSL3_ST_CW_FLUSH (0x100|SSL_ST_CONNECT) +#ifndef OPENSSL_NO_SCTP +#define DTLS1_SCTP_ST_CW_WRITE_SOCK (0x310|SSL_ST_CONNECT) +#define DTLS1_SCTP_ST_CR_READ_SOCK (0x320|SSL_ST_CONNECT) +#endif +/* write to server */ +#define SSL3_ST_CW_CLNT_HELLO_A (0x110|SSL_ST_CONNECT) +#define SSL3_ST_CW_CLNT_HELLO_B (0x111|SSL_ST_CONNECT) +/* read from server */ +#define SSL3_ST_CR_SRVR_HELLO_A (0x120|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_HELLO_B (0x121|SSL_ST_CONNECT) +#define DTLS1_ST_CR_HELLO_VERIFY_REQUEST_A (0x126|SSL_ST_CONNECT) +#define DTLS1_ST_CR_HELLO_VERIFY_REQUEST_B (0x127|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_A (0x130|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_B (0x131|SSL_ST_CONNECT) +#define SSL3_ST_CR_KEY_EXCH_A (0x140|SSL_ST_CONNECT) +#define SSL3_ST_CR_KEY_EXCH_B (0x141|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_REQ_A (0x150|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_REQ_B (0x151|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_DONE_A (0x160|SSL_ST_CONNECT) +#define SSL3_ST_CR_SRVR_DONE_B (0x161|SSL_ST_CONNECT) +/* write to server */ +#define SSL3_ST_CW_CERT_A (0x170|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_B (0x171|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_C (0x172|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_D (0x173|SSL_ST_CONNECT) +#define SSL3_ST_CW_KEY_EXCH_A (0x180|SSL_ST_CONNECT) +#define SSL3_ST_CW_KEY_EXCH_B (0x181|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_VRFY_A (0x190|SSL_ST_CONNECT) +#define SSL3_ST_CW_CERT_VRFY_B (0x191|SSL_ST_CONNECT) +#define SSL3_ST_CW_CHANGE_A (0x1A0|SSL_ST_CONNECT) +#define SSL3_ST_CW_CHANGE_B (0x1A1|SSL_ST_CONNECT) +#ifndef OPENSSL_NO_NEXTPROTONEG +#define SSL3_ST_CW_NEXT_PROTO_A (0x200|SSL_ST_CONNECT) +#define SSL3_ST_CW_NEXT_PROTO_B (0x201|SSL_ST_CONNECT) +#endif +#define SSL3_ST_CW_FINISHED_A (0x1B0|SSL_ST_CONNECT) +#define SSL3_ST_CW_FINISHED_B (0x1B1|SSL_ST_CONNECT) +/* read from server */ +#define SSL3_ST_CR_CHANGE_A (0x1C0|SSL_ST_CONNECT) +#define SSL3_ST_CR_CHANGE_B (0x1C1|SSL_ST_CONNECT) +#define SSL3_ST_CR_FINISHED_A (0x1D0|SSL_ST_CONNECT) +#define SSL3_ST_CR_FINISHED_B (0x1D1|SSL_ST_CONNECT) +#define SSL3_ST_CR_SESSION_TICKET_A (0x1E0|SSL_ST_CONNECT) +#define SSL3_ST_CR_SESSION_TICKET_B (0x1E1|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_STATUS_A (0x1F0|SSL_ST_CONNECT) +#define SSL3_ST_CR_CERT_STATUS_B (0x1F1|SSL_ST_CONNECT) + +/* server */ +/* extra state */ +#define SSL3_ST_SW_FLUSH (0x100|SSL_ST_ACCEPT) +#ifndef OPENSSL_NO_SCTP +#define DTLS1_SCTP_ST_SW_WRITE_SOCK (0x310|SSL_ST_ACCEPT) +#define DTLS1_SCTP_ST_SR_READ_SOCK (0x320|SSL_ST_ACCEPT) +#endif +/* read from client */ +/* Do not change the number values, they do matter */ +#define SSL3_ST_SR_CLNT_HELLO_A (0x110|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CLNT_HELLO_B (0x111|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CLNT_HELLO_C (0x112|SSL_ST_ACCEPT) +/* write to client */ +#define DTLS1_ST_SW_HELLO_VERIFY_REQUEST_A (0x113|SSL_ST_ACCEPT) +#define DTLS1_ST_SW_HELLO_VERIFY_REQUEST_B (0x114|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_A (0x120|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_B (0x121|SSL_ST_ACCEPT) +#define SSL3_ST_SW_HELLO_REQ_C (0x122|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_HELLO_A (0x130|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_HELLO_B (0x131|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_A (0x140|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_B (0x141|SSL_ST_ACCEPT) +#define SSL3_ST_SW_KEY_EXCH_A (0x150|SSL_ST_ACCEPT) +#define SSL3_ST_SW_KEY_EXCH_B (0x151|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_REQ_A (0x160|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_REQ_B (0x161|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_DONE_A (0x170|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SRVR_DONE_B (0x171|SSL_ST_ACCEPT) +/* read from client */ +#define SSL3_ST_SR_CERT_A (0x180|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_B (0x181|SSL_ST_ACCEPT) +#define SSL3_ST_SR_KEY_EXCH_A (0x190|SSL_ST_ACCEPT) +#define SSL3_ST_SR_KEY_EXCH_B (0x191|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_VRFY_A (0x1A0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CERT_VRFY_B (0x1A1|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CHANGE_A (0x1B0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_CHANGE_B (0x1B1|SSL_ST_ACCEPT) +#ifndef OPENSSL_NO_NEXTPROTONEG +#define SSL3_ST_SR_NEXT_PROTO_A (0x210|SSL_ST_ACCEPT) +#define SSL3_ST_SR_NEXT_PROTO_B (0x211|SSL_ST_ACCEPT) +#endif +#define SSL3_ST_SR_FINISHED_A (0x1C0|SSL_ST_ACCEPT) +#define SSL3_ST_SR_FINISHED_B (0x1C1|SSL_ST_ACCEPT) +/* write to client */ +#define SSL3_ST_SW_CHANGE_A (0x1D0|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CHANGE_B (0x1D1|SSL_ST_ACCEPT) +#define SSL3_ST_SW_FINISHED_A (0x1E0|SSL_ST_ACCEPT) +#define SSL3_ST_SW_FINISHED_B (0x1E1|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SESSION_TICKET_A (0x1F0|SSL_ST_ACCEPT) +#define SSL3_ST_SW_SESSION_TICKET_B (0x1F1|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_STATUS_A (0x200|SSL_ST_ACCEPT) +#define SSL3_ST_SW_CERT_STATUS_B (0x201|SSL_ST_ACCEPT) + +#define SSL3_MT_HELLO_REQUEST 0 +#define SSL3_MT_CLIENT_HELLO 1 +#define SSL3_MT_SERVER_HELLO 2 +#define SSL3_MT_NEWSESSION_TICKET 4 +#define SSL3_MT_CERTIFICATE 11 +#define SSL3_MT_SERVER_KEY_EXCHANGE 12 +#define SSL3_MT_CERTIFICATE_REQUEST 13 +#define SSL3_MT_SERVER_DONE 14 +#define SSL3_MT_CERTIFICATE_VERIFY 15 +#define SSL3_MT_CLIENT_KEY_EXCHANGE 16 +#define SSL3_MT_FINISHED 20 +#define SSL3_MT_CERTIFICATE_STATUS 22 +#ifndef OPENSSL_NO_NEXTPROTONEG +#define SSL3_MT_NEXT_PROTO 67 +#endif +#define DTLS1_MT_HELLO_VERIFY_REQUEST 3 + + +#define SSL3_MT_CCS 1 + +/* These are used when changing over to a new cipher */ +#define SSL3_CC_READ 0x01 +#define SSL3_CC_WRITE 0x02 +#define SSL3_CC_CLIENT 0x10 +#define SSL3_CC_SERVER 0x20 +#define SSL3_CHANGE_CIPHER_CLIENT_WRITE (SSL3_CC_CLIENT|SSL3_CC_WRITE) +#define SSL3_CHANGE_CIPHER_SERVER_READ (SSL3_CC_SERVER|SSL3_CC_READ) +#define SSL3_CHANGE_CIPHER_CLIENT_READ (SSL3_CC_CLIENT|SSL3_CC_READ) +#define SSL3_CHANGE_CIPHER_SERVER_WRITE (SSL3_CC_SERVER|SSL3_CC_WRITE) + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/stack.h b/libs/openssl/include/openssl/stack.h new file mode 100644 index 0000000..ce35e55 --- /dev/null +++ b/libs/openssl/include/openssl/stack.h @@ -0,0 +1,108 @@ +/* crypto/stack/stack.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_STACK_H +#define HEADER_STACK_H + +#ifdef __cplusplus +extern "C" { +#endif + +typedef struct stack_st + { + int num; + char **data; + int sorted; + + int num_alloc; + int (*comp)(const void *, const void *); + } _STACK; /* Use STACK_OF(...) instead */ + +#define M_sk_num(sk) ((sk) ? (sk)->num:-1) +#define M_sk_value(sk,n) ((sk) ? (sk)->data[n] : NULL) + +int sk_num(const _STACK *); +void *sk_value(const _STACK *, int); + +void *sk_set(_STACK *, int, void *); + +_STACK *sk_new(int (*cmp)(const void *, const void *)); +_STACK *sk_new_null(void); +void sk_free(_STACK *); +void sk_pop_free(_STACK *st, void (*func)(void *)); +int sk_insert(_STACK *sk, void *data, int where); +void *sk_delete(_STACK *st, int loc); +void *sk_delete_ptr(_STACK *st, void *p); +int sk_find(_STACK *st, void *data); +int sk_find_ex(_STACK *st, void *data); +int sk_push(_STACK *st, void *data); +int sk_unshift(_STACK *st, void *data); +void *sk_shift(_STACK *st); +void *sk_pop(_STACK *st); +void sk_zero(_STACK *st); +int (*sk_set_cmp_func(_STACK *sk, int (*c)(const void *, const void *))) + (const void *, const void *); +_STACK *sk_dup(_STACK *st); +void sk_sort(_STACK *st); +int sk_is_sorted(const _STACK *st); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/symhacks.h b/libs/openssl/include/openssl/symhacks.h new file mode 100644 index 0000000..bd2f000 --- /dev/null +++ b/libs/openssl/include/openssl/symhacks.h @@ -0,0 +1,481 @@ +/* ==================================================================== + * Copyright (c) 1999 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_SYMHACKS_H +#define HEADER_SYMHACKS_H + +#include + +/* Hacks to solve the problem with linkers incapable of handling very long + symbol names. In the case of VMS, the limit is 31 characters on VMS for + VAX. */ +/* Note that this affects util/libeay.num and util/ssleay.num... you may + change those manually, but that's not recommended, as those files are + controlled centrally and updated on Unix, and the central definition + may disagree with yours, which in turn may come with shareable library + incompatibilities. */ +#ifdef OPENSSL_SYS_VMS + +/* Hack a long name in crypto/ex_data.c */ +#undef CRYPTO_get_ex_data_implementation +#define CRYPTO_get_ex_data_implementation CRYPTO_get_ex_data_impl +#undef CRYPTO_set_ex_data_implementation +#define CRYPTO_set_ex_data_implementation CRYPTO_set_ex_data_impl + +/* Hack a long name in crypto/asn1/a_mbstr.c */ +#undef ASN1_STRING_set_default_mask_asc +#define ASN1_STRING_set_default_mask_asc ASN1_STRING_set_def_mask_asc + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(PKCS7_SIGNER_INFO) */ +#undef i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO +#define i2d_ASN1_SET_OF_PKCS7_SIGNER_INFO i2d_ASN1_SET_OF_PKCS7_SIGINF +#undef d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO +#define d2i_ASN1_SET_OF_PKCS7_SIGNER_INFO d2i_ASN1_SET_OF_PKCS7_SIGINF +#endif + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(PKCS7_RECIP_INFO) */ +#undef i2d_ASN1_SET_OF_PKCS7_RECIP_INFO +#define i2d_ASN1_SET_OF_PKCS7_RECIP_INFO i2d_ASN1_SET_OF_PKCS7_RECINF +#undef d2i_ASN1_SET_OF_PKCS7_RECIP_INFO +#define d2i_ASN1_SET_OF_PKCS7_RECIP_INFO d2i_ASN1_SET_OF_PKCS7_RECINF +#endif + +#if 0 /* No longer needed, since safestack macro magic does the job */ +/* Hack the names created with DECLARE_ASN1_SET_OF(ACCESS_DESCRIPTION) */ +#undef i2d_ASN1_SET_OF_ACCESS_DESCRIPTION +#define i2d_ASN1_SET_OF_ACCESS_DESCRIPTION i2d_ASN1_SET_OF_ACC_DESC +#undef d2i_ASN1_SET_OF_ACCESS_DESCRIPTION +#define d2i_ASN1_SET_OF_ACCESS_DESCRIPTION d2i_ASN1_SET_OF_ACC_DESC +#endif + +/* Hack the names created with DECLARE_PEM_rw(NETSCAPE_CERT_SEQUENCE) */ +#undef PEM_read_NETSCAPE_CERT_SEQUENCE +#define PEM_read_NETSCAPE_CERT_SEQUENCE PEM_read_NS_CERT_SEQ +#undef PEM_write_NETSCAPE_CERT_SEQUENCE +#define PEM_write_NETSCAPE_CERT_SEQUENCE PEM_write_NS_CERT_SEQ +#undef PEM_read_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_read_bio_NETSCAPE_CERT_SEQUENCE PEM_read_bio_NS_CERT_SEQ +#undef PEM_write_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_write_bio_NETSCAPE_CERT_SEQUENCE PEM_write_bio_NS_CERT_SEQ +#undef PEM_write_cb_bio_NETSCAPE_CERT_SEQUENCE +#define PEM_write_cb_bio_NETSCAPE_CERT_SEQUENCE PEM_write_cb_bio_NS_CERT_SEQ + +/* Hack the names created with DECLARE_PEM_rw(PKCS8_PRIV_KEY_INFO) */ +#undef PEM_read_PKCS8_PRIV_KEY_INFO +#define PEM_read_PKCS8_PRIV_KEY_INFO PEM_read_P8_PRIV_KEY_INFO +#undef PEM_write_PKCS8_PRIV_KEY_INFO +#define PEM_write_PKCS8_PRIV_KEY_INFO PEM_write_P8_PRIV_KEY_INFO +#undef PEM_read_bio_PKCS8_PRIV_KEY_INFO +#define PEM_read_bio_PKCS8_PRIV_KEY_INFO PEM_read_bio_P8_PRIV_KEY_INFO +#undef PEM_write_bio_PKCS8_PRIV_KEY_INFO +#define PEM_write_bio_PKCS8_PRIV_KEY_INFO PEM_write_bio_P8_PRIV_KEY_INFO +#undef PEM_write_cb_bio_PKCS8_PRIV_KEY_INFO +#define PEM_write_cb_bio_PKCS8_PRIV_KEY_INFO PEM_wrt_cb_bio_P8_PRIV_KEY_INFO + +/* Hack other PEM names */ +#undef PEM_write_bio_PKCS8PrivateKey_nid +#define PEM_write_bio_PKCS8PrivateKey_nid PEM_write_bio_PKCS8PrivKey_nid + +/* Hack some long X509 names */ +#undef X509_REVOKED_get_ext_by_critical +#define X509_REVOKED_get_ext_by_critical X509_REVOKED_get_ext_by_critic +#undef X509_policy_tree_get0_user_policies +#define X509_policy_tree_get0_user_policies X509_pcy_tree_get0_usr_policies +#undef X509_policy_node_get0_qualifiers +#define X509_policy_node_get0_qualifiers X509_pcy_node_get0_qualifiers +#undef X509_STORE_CTX_get_explicit_policy +#define X509_STORE_CTX_get_explicit_policy X509_STORE_CTX_get_expl_policy +#undef X509_STORE_CTX_get0_current_issuer +#define X509_STORE_CTX_get0_current_issuer X509_STORE_CTX_get0_cur_issuer + +/* Hack some long CRYPTO names */ +#undef CRYPTO_set_dynlock_destroy_callback +#define CRYPTO_set_dynlock_destroy_callback CRYPTO_set_dynlock_destroy_cb +#undef CRYPTO_set_dynlock_create_callback +#define CRYPTO_set_dynlock_create_callback CRYPTO_set_dynlock_create_cb +#undef CRYPTO_set_dynlock_lock_callback +#define CRYPTO_set_dynlock_lock_callback CRYPTO_set_dynlock_lock_cb +#undef CRYPTO_get_dynlock_lock_callback +#define CRYPTO_get_dynlock_lock_callback CRYPTO_get_dynlock_lock_cb +#undef CRYPTO_get_dynlock_destroy_callback +#define CRYPTO_get_dynlock_destroy_callback CRYPTO_get_dynlock_destroy_cb +#undef CRYPTO_get_dynlock_create_callback +#define CRYPTO_get_dynlock_create_callback CRYPTO_get_dynlock_create_cb +#undef CRYPTO_set_locked_mem_ex_functions +#define CRYPTO_set_locked_mem_ex_functions CRYPTO_set_locked_mem_ex_funcs +#undef CRYPTO_get_locked_mem_ex_functions +#define CRYPTO_get_locked_mem_ex_functions CRYPTO_get_locked_mem_ex_funcs + +/* Hack some long SSL names */ +#undef SSL_CTX_set_default_verify_paths +#define SSL_CTX_set_default_verify_paths SSL_CTX_set_def_verify_paths +#undef SSL_get_ex_data_X509_STORE_CTX_idx +#define SSL_get_ex_data_X509_STORE_CTX_idx SSL_get_ex_d_X509_STORE_CTX_idx +#undef SSL_add_file_cert_subjects_to_stack +#define SSL_add_file_cert_subjects_to_stack SSL_add_file_cert_subjs_to_stk +#undef SSL_add_dir_cert_subjects_to_stack +#define SSL_add_dir_cert_subjects_to_stack SSL_add_dir_cert_subjs_to_stk +#undef SSL_CTX_use_certificate_chain_file +#define SSL_CTX_use_certificate_chain_file SSL_CTX_use_cert_chain_file +#undef SSL_CTX_set_cert_verify_callback +#define SSL_CTX_set_cert_verify_callback SSL_CTX_set_cert_verify_cb +#undef SSL_CTX_set_default_passwd_cb_userdata +#define SSL_CTX_set_default_passwd_cb_userdata SSL_CTX_set_def_passwd_cb_ud +#undef SSL_COMP_get_compression_methods +#define SSL_COMP_get_compression_methods SSL_COMP_get_compress_methods +#undef ssl_add_clienthello_renegotiate_ext +#define ssl_add_clienthello_renegotiate_ext ssl_add_clienthello_reneg_ext +#undef ssl_add_serverhello_renegotiate_ext +#define ssl_add_serverhello_renegotiate_ext ssl_add_serverhello_reneg_ext +#undef ssl_parse_clienthello_renegotiate_ext +#define ssl_parse_clienthello_renegotiate_ext ssl_parse_clienthello_reneg_ext +#undef ssl_parse_serverhello_renegotiate_ext +#define ssl_parse_serverhello_renegotiate_ext ssl_parse_serverhello_reneg_ext +#undef SSL_srp_server_param_with_username +#define SSL_srp_server_param_with_username SSL_srp_server_param_with_un +#undef SSL_CTX_set_srp_client_pwd_callback +#define SSL_CTX_set_srp_client_pwd_callback SSL_CTX_set_srp_client_pwd_cb +#undef SSL_CTX_set_srp_verify_param_callback +#define SSL_CTX_set_srp_verify_param_callback SSL_CTX_set_srp_vfy_param_cb +#undef SSL_CTX_set_srp_username_callback +#define SSL_CTX_set_srp_username_callback SSL_CTX_set_srp_un_cb +#undef ssl_add_clienthello_use_srtp_ext +#define ssl_add_clienthello_use_srtp_ext ssl_add_clihello_use_srtp_ext +#undef ssl_add_serverhello_use_srtp_ext +#define ssl_add_serverhello_use_srtp_ext ssl_add_serhello_use_srtp_ext +#undef ssl_parse_clienthello_use_srtp_ext +#define ssl_parse_clienthello_use_srtp_ext ssl_parse_clihello_use_srtp_ext +#undef ssl_parse_serverhello_use_srtp_ext +#define ssl_parse_serverhello_use_srtp_ext ssl_parse_serhello_use_srtp_ext +#undef SSL_CTX_set_next_protos_advertised_cb +#define SSL_CTX_set_next_protos_advertised_cb SSL_CTX_set_next_protos_adv_cb +#undef SSL_CTX_set_next_proto_select_cb +#define SSL_CTX_set_next_proto_select_cb SSL_CTX_set_next_proto_sel_cb +#undef ssl3_cbc_record_digest_supported +#define ssl3_cbc_record_digest_supported ssl3_cbc_record_digest_support +#undef ssl_check_clienthello_tlsext_late +#define ssl_check_clienthello_tlsext_late ssl_check_clihello_tlsext_late +#undef ssl_check_clienthello_tlsext_early +#define ssl_check_clienthello_tlsext_early ssl_check_clihello_tlsext_early + +/* Hack some long ENGINE names */ +#undef ENGINE_get_default_BN_mod_exp_crt +#define ENGINE_get_default_BN_mod_exp_crt ENGINE_get_def_BN_mod_exp_crt +#undef ENGINE_set_default_BN_mod_exp_crt +#define ENGINE_set_default_BN_mod_exp_crt ENGINE_set_def_BN_mod_exp_crt +#undef ENGINE_set_load_privkey_function +#define ENGINE_set_load_privkey_function ENGINE_set_load_privkey_fn +#undef ENGINE_get_load_privkey_function +#define ENGINE_get_load_privkey_function ENGINE_get_load_privkey_fn +#undef ENGINE_unregister_pkey_asn1_meths +#define ENGINE_unregister_pkey_asn1_meths ENGINE_unreg_pkey_asn1_meths +#undef ENGINE_register_all_pkey_asn1_meths +#define ENGINE_register_all_pkey_asn1_meths ENGINE_reg_all_pkey_asn1_meths +#undef ENGINE_set_default_pkey_asn1_meths +#define ENGINE_set_default_pkey_asn1_meths ENGINE_set_def_pkey_asn1_meths +#undef ENGINE_get_pkey_asn1_meth_engine +#define ENGINE_get_pkey_asn1_meth_engine ENGINE_get_pkey_asn1_meth_eng +#undef ENGINE_set_load_ssl_client_cert_function +#define ENGINE_set_load_ssl_client_cert_function \ + ENGINE_set_ld_ssl_clnt_cert_fn +#undef ENGINE_get_ssl_client_cert_function +#define ENGINE_get_ssl_client_cert_function ENGINE_get_ssl_client_cert_fn + +/* Hack some long OCSP names */ +#undef OCSP_REQUEST_get_ext_by_critical +#define OCSP_REQUEST_get_ext_by_critical OCSP_REQUEST_get_ext_by_crit +#undef OCSP_BASICRESP_get_ext_by_critical +#define OCSP_BASICRESP_get_ext_by_critical OCSP_BASICRESP_get_ext_by_crit +#undef OCSP_SINGLERESP_get_ext_by_critical +#define OCSP_SINGLERESP_get_ext_by_critical OCSP_SINGLERESP_get_ext_by_crit + +/* Hack some long DES names */ +#undef _ossl_old_des_ede3_cfb64_encrypt +#define _ossl_old_des_ede3_cfb64_encrypt _ossl_odes_ede3_cfb64_encrypt +#undef _ossl_old_des_ede3_ofb64_encrypt +#define _ossl_old_des_ede3_ofb64_encrypt _ossl_odes_ede3_ofb64_encrypt + +/* Hack some long EVP names */ +#undef OPENSSL_add_all_algorithms_noconf +#define OPENSSL_add_all_algorithms_noconf OPENSSL_add_all_algo_noconf +#undef OPENSSL_add_all_algorithms_conf +#define OPENSSL_add_all_algorithms_conf OPENSSL_add_all_algo_conf +#undef EVP_PKEY_meth_set_verify_recover +#define EVP_PKEY_meth_set_verify_recover EVP_PKEY_meth_set_vrfy_recover + +/* Hack some long EC names */ +#undef EC_GROUP_set_point_conversion_form +#define EC_GROUP_set_point_conversion_form EC_GROUP_set_point_conv_form +#undef EC_GROUP_get_point_conversion_form +#define EC_GROUP_get_point_conversion_form EC_GROUP_get_point_conv_form +#undef EC_GROUP_clear_free_all_extra_data +#define EC_GROUP_clear_free_all_extra_data EC_GROUP_clr_free_all_xtra_data +#undef EC_KEY_set_public_key_affine_coordinates +#define EC_KEY_set_public_key_affine_coordinates \ + EC_KEY_set_pub_key_aff_coords +#undef EC_POINT_set_Jprojective_coordinates_GFp +#define EC_POINT_set_Jprojective_coordinates_GFp \ + EC_POINT_set_Jproj_coords_GFp +#undef EC_POINT_get_Jprojective_coordinates_GFp +#define EC_POINT_get_Jprojective_coordinates_GFp \ + EC_POINT_get_Jproj_coords_GFp +#undef EC_POINT_set_affine_coordinates_GFp +#define EC_POINT_set_affine_coordinates_GFp EC_POINT_set_affine_coords_GFp +#undef EC_POINT_get_affine_coordinates_GFp +#define EC_POINT_get_affine_coordinates_GFp EC_POINT_get_affine_coords_GFp +#undef EC_POINT_set_compressed_coordinates_GFp +#define EC_POINT_set_compressed_coordinates_GFp EC_POINT_set_compr_coords_GFp +#undef EC_POINT_set_affine_coordinates_GF2m +#define EC_POINT_set_affine_coordinates_GF2m EC_POINT_set_affine_coords_GF2m +#undef EC_POINT_get_affine_coordinates_GF2m +#define EC_POINT_get_affine_coordinates_GF2m EC_POINT_get_affine_coords_GF2m +#undef EC_POINT_set_compressed_coordinates_GF2m +#define EC_POINT_set_compressed_coordinates_GF2m \ + EC_POINT_set_compr_coords_GF2m +#undef ec_GF2m_simple_group_clear_finish +#define ec_GF2m_simple_group_clear_finish ec_GF2m_simple_grp_clr_finish +#undef ec_GF2m_simple_group_check_discriminant +#define ec_GF2m_simple_group_check_discriminant ec_GF2m_simple_grp_chk_discrim +#undef ec_GF2m_simple_point_clear_finish +#define ec_GF2m_simple_point_clear_finish ec_GF2m_simple_pt_clr_finish +#undef ec_GF2m_simple_point_set_to_infinity +#define ec_GF2m_simple_point_set_to_infinity ec_GF2m_simple_pt_set_to_inf +#undef ec_GF2m_simple_points_make_affine +#define ec_GF2m_simple_points_make_affine ec_GF2m_simple_pts_make_affine +#undef ec_GF2m_simple_point_set_affine_coordinates +#define ec_GF2m_simple_point_set_affine_coordinates \ + ec_GF2m_smp_pt_set_af_coords +#undef ec_GF2m_simple_point_get_affine_coordinates +#define ec_GF2m_simple_point_get_affine_coordinates \ + ec_GF2m_smp_pt_get_af_coords +#undef ec_GF2m_simple_set_compressed_coordinates +#define ec_GF2m_simple_set_compressed_coordinates \ + ec_GF2m_smp_set_compr_coords +#undef ec_GFp_simple_group_set_curve_GFp +#define ec_GFp_simple_group_set_curve_GFp ec_GFp_simple_grp_set_curve_GFp +#undef ec_GFp_simple_group_get_curve_GFp +#define ec_GFp_simple_group_get_curve_GFp ec_GFp_simple_grp_get_curve_GFp +#undef ec_GFp_simple_group_clear_finish +#define ec_GFp_simple_group_clear_finish ec_GFp_simple_grp_clear_finish +#undef ec_GFp_simple_group_set_generator +#define ec_GFp_simple_group_set_generator ec_GFp_simple_grp_set_generator +#undef ec_GFp_simple_group_get0_generator +#define ec_GFp_simple_group_get0_generator ec_GFp_simple_grp_gt0_generator +#undef ec_GFp_simple_group_get_cofactor +#define ec_GFp_simple_group_get_cofactor ec_GFp_simple_grp_get_cofactor +#undef ec_GFp_simple_point_clear_finish +#define ec_GFp_simple_point_clear_finish ec_GFp_simple_pt_clear_finish +#undef ec_GFp_simple_point_set_to_infinity +#define ec_GFp_simple_point_set_to_infinity ec_GFp_simple_pt_set_to_inf +#undef ec_GFp_simple_points_make_affine +#define ec_GFp_simple_points_make_affine ec_GFp_simple_pts_make_affine +#undef ec_GFp_simple_set_Jprojective_coordinates_GFp +#define ec_GFp_simple_set_Jprojective_coordinates_GFp \ + ec_GFp_smp_set_Jproj_coords_GFp +#undef ec_GFp_simple_get_Jprojective_coordinates_GFp +#define ec_GFp_simple_get_Jprojective_coordinates_GFp \ + ec_GFp_smp_get_Jproj_coords_GFp +#undef ec_GFp_simple_point_set_affine_coordinates_GFp +#define ec_GFp_simple_point_set_affine_coordinates_GFp \ + ec_GFp_smp_pt_set_af_coords_GFp +#undef ec_GFp_simple_point_get_affine_coordinates_GFp +#define ec_GFp_simple_point_get_affine_coordinates_GFp \ + ec_GFp_smp_pt_get_af_coords_GFp +#undef ec_GFp_simple_set_compressed_coordinates_GFp +#define ec_GFp_simple_set_compressed_coordinates_GFp \ + ec_GFp_smp_set_compr_coords_GFp +#undef ec_GFp_simple_point_set_affine_coordinates +#define ec_GFp_simple_point_set_affine_coordinates \ + ec_GFp_smp_pt_set_af_coords +#undef ec_GFp_simple_point_get_affine_coordinates +#define ec_GFp_simple_point_get_affine_coordinates \ + ec_GFp_smp_pt_get_af_coords +#undef ec_GFp_simple_set_compressed_coordinates +#define ec_GFp_simple_set_compressed_coordinates \ + ec_GFp_smp_set_compr_coords +#undef ec_GFp_simple_group_check_discriminant +#define ec_GFp_simple_group_check_discriminant ec_GFp_simple_grp_chk_discrim + +/* Hack som long STORE names */ +#undef STORE_method_set_initialise_function +#define STORE_method_set_initialise_function STORE_meth_set_initialise_fn +#undef STORE_method_set_cleanup_function +#define STORE_method_set_cleanup_function STORE_meth_set_cleanup_fn +#undef STORE_method_set_generate_function +#define STORE_method_set_generate_function STORE_meth_set_generate_fn +#undef STORE_method_set_modify_function +#define STORE_method_set_modify_function STORE_meth_set_modify_fn +#undef STORE_method_set_revoke_function +#define STORE_method_set_revoke_function STORE_meth_set_revoke_fn +#undef STORE_method_set_delete_function +#define STORE_method_set_delete_function STORE_meth_set_delete_fn +#undef STORE_method_set_list_start_function +#define STORE_method_set_list_start_function STORE_meth_set_list_start_fn +#undef STORE_method_set_list_next_function +#define STORE_method_set_list_next_function STORE_meth_set_list_next_fn +#undef STORE_method_set_list_end_function +#define STORE_method_set_list_end_function STORE_meth_set_list_end_fn +#undef STORE_method_set_update_store_function +#define STORE_method_set_update_store_function STORE_meth_set_update_store_fn +#undef STORE_method_set_lock_store_function +#define STORE_method_set_lock_store_function STORE_meth_set_lock_store_fn +#undef STORE_method_set_unlock_store_function +#define STORE_method_set_unlock_store_function STORE_meth_set_unlock_store_fn +#undef STORE_method_get_initialise_function +#define STORE_method_get_initialise_function STORE_meth_get_initialise_fn +#undef STORE_method_get_cleanup_function +#define STORE_method_get_cleanup_function STORE_meth_get_cleanup_fn +#undef STORE_method_get_generate_function +#define STORE_method_get_generate_function STORE_meth_get_generate_fn +#undef STORE_method_get_modify_function +#define STORE_method_get_modify_function STORE_meth_get_modify_fn +#undef STORE_method_get_revoke_function +#define STORE_method_get_revoke_function STORE_meth_get_revoke_fn +#undef STORE_method_get_delete_function +#define STORE_method_get_delete_function STORE_meth_get_delete_fn +#undef STORE_method_get_list_start_function +#define STORE_method_get_list_start_function STORE_meth_get_list_start_fn +#undef STORE_method_get_list_next_function +#define STORE_method_get_list_next_function STORE_meth_get_list_next_fn +#undef STORE_method_get_list_end_function +#define STORE_method_get_list_end_function STORE_meth_get_list_end_fn +#undef STORE_method_get_update_store_function +#define STORE_method_get_update_store_function STORE_meth_get_update_store_fn +#undef STORE_method_get_lock_store_function +#define STORE_method_get_lock_store_function STORE_meth_get_lock_store_fn +#undef STORE_method_get_unlock_store_function +#define STORE_method_get_unlock_store_function STORE_meth_get_unlock_store_fn + +/* Hack some long TS names */ +#undef TS_RESP_CTX_set_status_info_cond +#define TS_RESP_CTX_set_status_info_cond TS_RESP_CTX_set_stat_info_cond +#undef TS_RESP_CTX_set_clock_precision_digits +#define TS_RESP_CTX_set_clock_precision_digits TS_RESP_CTX_set_clk_prec_digits +#undef TS_CONF_set_clock_precision_digits +#define TS_CONF_set_clock_precision_digits TS_CONF_set_clk_prec_digits + +/* Hack some long CMS names */ +#undef CMS_RecipientInfo_ktri_get0_algs +#define CMS_RecipientInfo_ktri_get0_algs CMS_RecipInfo_ktri_get0_algs +#undef CMS_RecipientInfo_ktri_get0_signer_id +#define CMS_RecipientInfo_ktri_get0_signer_id CMS_RecipInfo_ktri_get0_sigr_id +#undef CMS_OtherRevocationInfoFormat_it +#define CMS_OtherRevocationInfoFormat_it CMS_OtherRevocInfoFormat_it +#undef CMS_KeyAgreeRecipientIdentifier_it +#define CMS_KeyAgreeRecipientIdentifier_it CMS_KeyAgreeRecipIdentifier_it +#undef CMS_OriginatorIdentifierOrKey_it +#define CMS_OriginatorIdentifierOrKey_it CMS_OriginatorIdOrKey_it +#undef cms_SignerIdentifier_get0_signer_id +#define cms_SignerIdentifier_get0_signer_id cms_SignerId_get0_signer_id + +/* Hack some long DTLS1 names */ +#undef dtls1_retransmit_buffered_messages +#define dtls1_retransmit_buffered_messages dtls1_retransmit_buffered_msgs + +/* Hack some long SRP names */ +#undef SRP_generate_server_master_secret +#define SRP_generate_server_master_secret SRP_gen_server_master_secret +#undef SRP_generate_client_master_secret +#define SRP_generate_client_master_secret SRP_gen_client_master_secret + +/* Hack some long UI names */ +#undef UI_method_get_prompt_constructor +#define UI_method_get_prompt_constructor UI_method_get_prompt_constructr +#undef UI_method_set_prompt_constructor +#define UI_method_set_prompt_constructor UI_method_set_prompt_constructr + +#endif /* defined OPENSSL_SYS_VMS */ + + +/* Case insensitive linking causes problems.... */ +#if defined(OPENSSL_SYS_VMS) || defined(OPENSSL_SYS_OS2) +#undef ERR_load_CRYPTO_strings +#define ERR_load_CRYPTO_strings ERR_load_CRYPTOlib_strings +#undef OCSP_crlID_new +#define OCSP_crlID_new OCSP_crlID2_new + +#undef d2i_ECPARAMETERS +#define d2i_ECPARAMETERS d2i_UC_ECPARAMETERS +#undef i2d_ECPARAMETERS +#define i2d_ECPARAMETERS i2d_UC_ECPARAMETERS +#undef d2i_ECPKPARAMETERS +#define d2i_ECPKPARAMETERS d2i_UC_ECPKPARAMETERS +#undef i2d_ECPKPARAMETERS +#define i2d_ECPKPARAMETERS i2d_UC_ECPKPARAMETERS + +/* These functions do not seem to exist! However, I'm paranoid... + Original command in x509v3.h: + These functions are being redefined in another directory, + and clash when the linker is case-insensitive, so let's + hide them a little, by giving them an extra 'o' at the + beginning of the name... */ +#undef X509v3_cleanup_extensions +#define X509v3_cleanup_extensions oX509v3_cleanup_extensions +#undef X509v3_add_extension +#define X509v3_add_extension oX509v3_add_extension +#undef X509v3_add_netscape_extensions +#define X509v3_add_netscape_extensions oX509v3_add_netscape_extensions +#undef X509v3_add_standard_extensions +#define X509v3_add_standard_extensions oX509v3_add_standard_extensions + +/* This one clashes with CMS_data_create */ +#undef cms_Data_create +#define cms_Data_create priv_cms_Data_create + +#endif + + +#endif /* ! defined HEADER_VMS_IDHACKS_H */ diff --git a/libs/openssl/include/openssl/tls1.h b/libs/openssl/include/openssl/tls1.h new file mode 100644 index 0000000..c992091 --- /dev/null +++ b/libs/openssl/include/openssl/tls1.h @@ -0,0 +1,741 @@ +/* ssl/tls1.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright (c) 1998-2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * + * Portions of the attached software ("Contribution") are developed by + * SUN MICROSYSTEMS, INC., and are contributed to the OpenSSL project. + * + * The Contribution is licensed pursuant to the OpenSSL open source + * license provided above. + * + * ECC cipher suite support in OpenSSL originally written by + * Vipul Gupta and Sumit Gupta of Sun Microsystems Laboratories. + * + */ +/* ==================================================================== + * Copyright 2005 Nokia. All rights reserved. + * + * The portions of the attached software ("Contribution") is developed by + * Nokia Corporation and is licensed pursuant to the OpenSSL open source + * license. + * + * The Contribution, originally written by Mika Kousa and Pasi Eronen of + * Nokia Corporation, consists of the "PSK" (Pre-Shared Key) ciphersuites + * support (see RFC 4279) to OpenSSL. + * + * No patent licenses or other rights except those expressly stated in + * the OpenSSL open source license shall be deemed granted or received + * expressly, by implication, estoppel, or otherwise. + * + * No assurances are provided by Nokia that the Contribution does not + * infringe the patent or other intellectual property rights of any third + * party or that the license provides you with all the necessary rights + * to make use of the Contribution. + * + * THE SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND. IN + * ADDITION TO THE DISCLAIMERS INCLUDED IN THE LICENSE, NOKIA + * SPECIFICALLY DISCLAIMS ANY LIABILITY FOR CLAIMS BROUGHT BY YOU OR ANY + * OTHER ENTITY BASED ON INFRINGEMENT OF INTELLECTUAL PROPERTY RIGHTS OR + * OTHERWISE. + */ + +#ifndef HEADER_TLS1_H +#define HEADER_TLS1_H + +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define TLS1_ALLOW_EXPERIMENTAL_CIPHERSUITES 0 + +#define TLS1_2_VERSION 0x0303 +#define TLS1_2_VERSION_MAJOR 0x03 +#define TLS1_2_VERSION_MINOR 0x03 + +#define TLS1_1_VERSION 0x0302 +#define TLS1_1_VERSION_MAJOR 0x03 +#define TLS1_1_VERSION_MINOR 0x02 + +#define TLS1_VERSION 0x0301 +#define TLS1_VERSION_MAJOR 0x03 +#define TLS1_VERSION_MINOR 0x01 + +#define TLS1_get_version(s) \ + ((s->version >> 8) == TLS1_VERSION_MAJOR ? s->version : 0) + +#define TLS1_get_client_version(s) \ + ((s->client_version >> 8) == TLS1_VERSION_MAJOR ? s->client_version : 0) + +#define TLS1_AD_DECRYPTION_FAILED 21 +#define TLS1_AD_RECORD_OVERFLOW 22 +#define TLS1_AD_UNKNOWN_CA 48 /* fatal */ +#define TLS1_AD_ACCESS_DENIED 49 /* fatal */ +#define TLS1_AD_DECODE_ERROR 50 /* fatal */ +#define TLS1_AD_DECRYPT_ERROR 51 +#define TLS1_AD_EXPORT_RESTRICTION 60 /* fatal */ +#define TLS1_AD_PROTOCOL_VERSION 70 /* fatal */ +#define TLS1_AD_INSUFFICIENT_SECURITY 71 /* fatal */ +#define TLS1_AD_INTERNAL_ERROR 80 /* fatal */ +#define TLS1_AD_USER_CANCELLED 90 +#define TLS1_AD_NO_RENEGOTIATION 100 +/* codes 110-114 are from RFC3546 */ +#define TLS1_AD_UNSUPPORTED_EXTENSION 110 +#define TLS1_AD_CERTIFICATE_UNOBTAINABLE 111 +#define TLS1_AD_UNRECOGNIZED_NAME 112 +#define TLS1_AD_BAD_CERTIFICATE_STATUS_RESPONSE 113 +#define TLS1_AD_BAD_CERTIFICATE_HASH_VALUE 114 +#define TLS1_AD_UNKNOWN_PSK_IDENTITY 115 /* fatal */ + +/* ExtensionType values from RFC3546 / RFC4366 / RFC6066 */ +#define TLSEXT_TYPE_server_name 0 +#define TLSEXT_TYPE_max_fragment_length 1 +#define TLSEXT_TYPE_client_certificate_url 2 +#define TLSEXT_TYPE_trusted_ca_keys 3 +#define TLSEXT_TYPE_truncated_hmac 4 +#define TLSEXT_TYPE_status_request 5 +/* ExtensionType values from RFC4681 */ +#define TLSEXT_TYPE_user_mapping 6 + +/* ExtensionType values from RFC5878 */ +#define TLSEXT_TYPE_client_authz 7 +#define TLSEXT_TYPE_server_authz 8 + +/* ExtensionType values from RFC6091 */ +#define TLSEXT_TYPE_cert_type 9 + +/* ExtensionType values from RFC4492 */ +#define TLSEXT_TYPE_elliptic_curves 10 +#define TLSEXT_TYPE_ec_point_formats 11 + +/* ExtensionType value from RFC5054 */ +#define TLSEXT_TYPE_srp 12 + +/* ExtensionType values from RFC5246 */ +#define TLSEXT_TYPE_signature_algorithms 13 + +/* ExtensionType value from RFC5764 */ +#define TLSEXT_TYPE_use_srtp 14 + +/* ExtensionType value from RFC5620 */ +#define TLSEXT_TYPE_heartbeat 15 + +/* ExtensionType value for TLS padding extension. + * http://www.iana.org/assignments/tls-extensiontype-values/tls-extensiontype-values.xhtml + * http://tools.ietf.org/html/draft-agl-tls-padding-03 + */ +#define TLSEXT_TYPE_padding 21 + +/* ExtensionType value from RFC4507 */ +#define TLSEXT_TYPE_session_ticket 35 + +/* ExtensionType value from draft-rescorla-tls-opaque-prf-input-00.txt */ +#if 0 /* will have to be provided externally for now , + * i.e. build with -DTLSEXT_TYPE_opaque_prf_input=38183 + * using whatever extension number you'd like to try */ +# define TLSEXT_TYPE_opaque_prf_input ?? */ +#endif + +/* Temporary extension type */ +#define TLSEXT_TYPE_renegotiate 0xff01 + +#ifndef OPENSSL_NO_NEXTPROTONEG +/* This is not an IANA defined extension number */ +#define TLSEXT_TYPE_next_proto_neg 13172 +#endif + +/* NameType value from RFC 3546 */ +#define TLSEXT_NAMETYPE_host_name 0 +/* status request value from RFC 3546 */ +#define TLSEXT_STATUSTYPE_ocsp 1 + +/* ECPointFormat values from draft-ietf-tls-ecc-12 */ +#define TLSEXT_ECPOINTFORMAT_first 0 +#define TLSEXT_ECPOINTFORMAT_uncompressed 0 +#define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_prime 1 +#define TLSEXT_ECPOINTFORMAT_ansiX962_compressed_char2 2 +#define TLSEXT_ECPOINTFORMAT_last 2 + +/* Signature and hash algorithms from RFC 5246 */ + +#define TLSEXT_signature_anonymous 0 +#define TLSEXT_signature_rsa 1 +#define TLSEXT_signature_dsa 2 +#define TLSEXT_signature_ecdsa 3 + +#define TLSEXT_hash_none 0 +#define TLSEXT_hash_md5 1 +#define TLSEXT_hash_sha1 2 +#define TLSEXT_hash_sha224 3 +#define TLSEXT_hash_sha256 4 +#define TLSEXT_hash_sha384 5 +#define TLSEXT_hash_sha512 6 + +#ifndef OPENSSL_NO_TLSEXT + +#define TLSEXT_MAXLEN_host_name 255 + +const char *SSL_get_servername(const SSL *s, const int type); +int SSL_get_servername_type(const SSL *s); +/* SSL_export_keying_material exports a value derived from the master secret, + * as specified in RFC 5705. It writes |olen| bytes to |out| given a label and + * optional context. (Since a zero length context is allowed, the |use_context| + * flag controls whether a context is included.) + * + * It returns 1 on success and zero otherwise. + */ +int SSL_export_keying_material(SSL *s, unsigned char *out, size_t olen, + const char *label, size_t llen, const unsigned char *p, size_t plen, + int use_context); + +#define SSL_set_tlsext_host_name(s,name) \ +SSL_ctrl(s,SSL_CTRL_SET_TLSEXT_HOSTNAME,TLSEXT_NAMETYPE_host_name,(char *)name) + +#define SSL_set_tlsext_debug_callback(ssl, cb) \ +SSL_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_CB,(void (*)(void))cb) + +#define SSL_set_tlsext_debug_arg(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_DEBUG_ARG,0, (void *)arg) + +#define SSL_set_tlsext_status_type(ssl, type) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_TYPE,type, NULL) + +#define SSL_get_tlsext_status_exts(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_EXTS,0, (void *)arg) + +#define SSL_set_tlsext_status_exts(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_EXTS,0, (void *)arg) + +#define SSL_get_tlsext_status_ids(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_IDS,0, (void *)arg) + +#define SSL_set_tlsext_status_ids(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_IDS,0, (void *)arg) + +#define SSL_get_tlsext_status_ocsp_resp(ssl, arg) \ +SSL_ctrl(ssl,SSL_CTRL_GET_TLSEXT_STATUS_REQ_OCSP_RESP,0, (void *)arg) + +#define SSL_set_tlsext_status_ocsp_resp(ssl, arg, arglen) \ +SSL_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_OCSP_RESP,arglen, (void *)arg) + +#define SSL_CTX_set_tlsext_servername_callback(ctx, cb) \ +SSL_CTX_callback_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_CB,(void (*)(void))cb) + +#define SSL_TLSEXT_ERR_OK 0 +#define SSL_TLSEXT_ERR_ALERT_WARNING 1 +#define SSL_TLSEXT_ERR_ALERT_FATAL 2 +#define SSL_TLSEXT_ERR_NOACK 3 + +#define SSL_CTX_set_tlsext_servername_arg(ctx, arg) \ +SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TLSEXT_SERVERNAME_ARG,0, (void *)arg) + +#define SSL_CTX_get_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_GET_TLSEXT_TICKET_KEYS,(keylen),(keys)) +#define SSL_CTX_set_tlsext_ticket_keys(ctx, keys, keylen) \ + SSL_CTX_ctrl((ctx),SSL_CTRL_SET_TLSEXT_TICKET_KEYS,(keylen),(keys)) + +#define SSL_CTX_set_tlsext_status_cb(ssl, cb) \ +SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB,(void (*)(void))cb) + +#define SSL_CTX_set_tlsext_status_arg(ssl, arg) \ +SSL_CTX_ctrl(ssl,SSL_CTRL_SET_TLSEXT_STATUS_REQ_CB_ARG,0, (void *)arg) + +#define SSL_set_tlsext_opaque_prf_input(s, src, len) \ +SSL_ctrl(s,SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT, len, src) +#define SSL_CTX_set_tlsext_opaque_prf_input_callback(ctx, cb) \ +SSL_CTX_callback_ctrl(ctx,SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB, (void (*)(void))cb) +#define SSL_CTX_set_tlsext_opaque_prf_input_callback_arg(ctx, arg) \ +SSL_CTX_ctrl(ctx,SSL_CTRL_SET_TLSEXT_OPAQUE_PRF_INPUT_CB_ARG, 0, arg) + +#define SSL_CTX_set_tlsext_ticket_key_cb(ssl, cb) \ +SSL_CTX_callback_ctrl(ssl,SSL_CTRL_SET_TLSEXT_TICKET_KEY_CB,(void (*)(void))cb) + +#ifndef OPENSSL_NO_HEARTBEATS +#define SSL_TLSEXT_HB_ENABLED 0x01 +#define SSL_TLSEXT_HB_DONT_SEND_REQUESTS 0x02 +#define SSL_TLSEXT_HB_DONT_RECV_REQUESTS 0x04 + +#define SSL_get_tlsext_heartbeat_pending(ssl) \ + SSL_ctrl((ssl),SSL_CTRL_GET_TLS_EXT_HEARTBEAT_PENDING,0,NULL) +#define SSL_set_tlsext_heartbeat_no_requests(ssl, arg) \ + SSL_ctrl((ssl),SSL_CTRL_SET_TLS_EXT_HEARTBEAT_NO_REQUESTS,arg,NULL) +#endif +#endif + +/* PSK ciphersuites from 4279 */ +#define TLS1_CK_PSK_WITH_RC4_128_SHA 0x0300008A +#define TLS1_CK_PSK_WITH_3DES_EDE_CBC_SHA 0x0300008B +#define TLS1_CK_PSK_WITH_AES_128_CBC_SHA 0x0300008C +#define TLS1_CK_PSK_WITH_AES_256_CBC_SHA 0x0300008D + +/* Additional TLS ciphersuites from expired Internet Draft + * draft-ietf-tls-56-bit-ciphersuites-01.txt + * (available if TLS1_ALLOW_EXPERIMENTAL_CIPHERSUITES is defined, see + * s3_lib.c). We actually treat them like SSL 3.0 ciphers, which we probably + * shouldn't. Note that the first two are actually not in the IDs. */ +#define TLS1_CK_RSA_EXPORT1024_WITH_RC4_56_MD5 0x03000060 /* not in ID */ +#define TLS1_CK_RSA_EXPORT1024_WITH_RC2_CBC_56_MD5 0x03000061 /* not in ID */ +#define TLS1_CK_RSA_EXPORT1024_WITH_DES_CBC_SHA 0x03000062 +#define TLS1_CK_DHE_DSS_EXPORT1024_WITH_DES_CBC_SHA 0x03000063 +#define TLS1_CK_RSA_EXPORT1024_WITH_RC4_56_SHA 0x03000064 +#define TLS1_CK_DHE_DSS_EXPORT1024_WITH_RC4_56_SHA 0x03000065 +#define TLS1_CK_DHE_DSS_WITH_RC4_128_SHA 0x03000066 + +/* AES ciphersuites from RFC3268 */ + +#define TLS1_CK_RSA_WITH_AES_128_SHA 0x0300002F +#define TLS1_CK_DH_DSS_WITH_AES_128_SHA 0x03000030 +#define TLS1_CK_DH_RSA_WITH_AES_128_SHA 0x03000031 +#define TLS1_CK_DHE_DSS_WITH_AES_128_SHA 0x03000032 +#define TLS1_CK_DHE_RSA_WITH_AES_128_SHA 0x03000033 +#define TLS1_CK_ADH_WITH_AES_128_SHA 0x03000034 + +#define TLS1_CK_RSA_WITH_AES_256_SHA 0x03000035 +#define TLS1_CK_DH_DSS_WITH_AES_256_SHA 0x03000036 +#define TLS1_CK_DH_RSA_WITH_AES_256_SHA 0x03000037 +#define TLS1_CK_DHE_DSS_WITH_AES_256_SHA 0x03000038 +#define TLS1_CK_DHE_RSA_WITH_AES_256_SHA 0x03000039 +#define TLS1_CK_ADH_WITH_AES_256_SHA 0x0300003A + +/* TLS v1.2 ciphersuites */ +#define TLS1_CK_RSA_WITH_NULL_SHA256 0x0300003B +#define TLS1_CK_RSA_WITH_AES_128_SHA256 0x0300003C +#define TLS1_CK_RSA_WITH_AES_256_SHA256 0x0300003D +#define TLS1_CK_DH_DSS_WITH_AES_128_SHA256 0x0300003E +#define TLS1_CK_DH_RSA_WITH_AES_128_SHA256 0x0300003F +#define TLS1_CK_DHE_DSS_WITH_AES_128_SHA256 0x03000040 + +/* Camellia ciphersuites from RFC4132 */ +#define TLS1_CK_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000041 +#define TLS1_CK_DH_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000042 +#define TLS1_CK_DH_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000043 +#define TLS1_CK_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA 0x03000044 +#define TLS1_CK_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA 0x03000045 +#define TLS1_CK_ADH_WITH_CAMELLIA_128_CBC_SHA 0x03000046 + +/* TLS v1.2 ciphersuites */ +#define TLS1_CK_DHE_RSA_WITH_AES_128_SHA256 0x03000067 +#define TLS1_CK_DH_DSS_WITH_AES_256_SHA256 0x03000068 +#define TLS1_CK_DH_RSA_WITH_AES_256_SHA256 0x03000069 +#define TLS1_CK_DHE_DSS_WITH_AES_256_SHA256 0x0300006A +#define TLS1_CK_DHE_RSA_WITH_AES_256_SHA256 0x0300006B +#define TLS1_CK_ADH_WITH_AES_128_SHA256 0x0300006C +#define TLS1_CK_ADH_WITH_AES_256_SHA256 0x0300006D + +/* Camellia ciphersuites from RFC4132 */ +#define TLS1_CK_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000084 +#define TLS1_CK_DH_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000085 +#define TLS1_CK_DH_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000086 +#define TLS1_CK_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA 0x03000087 +#define TLS1_CK_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA 0x03000088 +#define TLS1_CK_ADH_WITH_CAMELLIA_256_CBC_SHA 0x03000089 + +/* SEED ciphersuites from RFC4162 */ +#define TLS1_CK_RSA_WITH_SEED_SHA 0x03000096 +#define TLS1_CK_DH_DSS_WITH_SEED_SHA 0x03000097 +#define TLS1_CK_DH_RSA_WITH_SEED_SHA 0x03000098 +#define TLS1_CK_DHE_DSS_WITH_SEED_SHA 0x03000099 +#define TLS1_CK_DHE_RSA_WITH_SEED_SHA 0x0300009A +#define TLS1_CK_ADH_WITH_SEED_SHA 0x0300009B + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +#define TLS1_CK_RSA_WITH_AES_128_GCM_SHA256 0x0300009C +#define TLS1_CK_RSA_WITH_AES_256_GCM_SHA384 0x0300009D +#define TLS1_CK_DHE_RSA_WITH_AES_128_GCM_SHA256 0x0300009E +#define TLS1_CK_DHE_RSA_WITH_AES_256_GCM_SHA384 0x0300009F +#define TLS1_CK_DH_RSA_WITH_AES_128_GCM_SHA256 0x030000A0 +#define TLS1_CK_DH_RSA_WITH_AES_256_GCM_SHA384 0x030000A1 +#define TLS1_CK_DHE_DSS_WITH_AES_128_GCM_SHA256 0x030000A2 +#define TLS1_CK_DHE_DSS_WITH_AES_256_GCM_SHA384 0x030000A3 +#define TLS1_CK_DH_DSS_WITH_AES_128_GCM_SHA256 0x030000A4 +#define TLS1_CK_DH_DSS_WITH_AES_256_GCM_SHA384 0x030000A5 +#define TLS1_CK_ADH_WITH_AES_128_GCM_SHA256 0x030000A6 +#define TLS1_CK_ADH_WITH_AES_256_GCM_SHA384 0x030000A7 + +/* ECC ciphersuites from draft-ietf-tls-ecc-12.txt with changes soon to be in draft 13 */ +#define TLS1_CK_ECDH_ECDSA_WITH_NULL_SHA 0x0300C001 +#define TLS1_CK_ECDH_ECDSA_WITH_RC4_128_SHA 0x0300C002 +#define TLS1_CK_ECDH_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C003 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_128_CBC_SHA 0x0300C004 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_256_CBC_SHA 0x0300C005 + +#define TLS1_CK_ECDHE_ECDSA_WITH_NULL_SHA 0x0300C006 +#define TLS1_CK_ECDHE_ECDSA_WITH_RC4_128_SHA 0x0300C007 +#define TLS1_CK_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA 0x0300C008 +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_CBC_SHA 0x0300C009 +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_CBC_SHA 0x0300C00A + +#define TLS1_CK_ECDH_RSA_WITH_NULL_SHA 0x0300C00B +#define TLS1_CK_ECDH_RSA_WITH_RC4_128_SHA 0x0300C00C +#define TLS1_CK_ECDH_RSA_WITH_DES_192_CBC3_SHA 0x0300C00D +#define TLS1_CK_ECDH_RSA_WITH_AES_128_CBC_SHA 0x0300C00E +#define TLS1_CK_ECDH_RSA_WITH_AES_256_CBC_SHA 0x0300C00F + +#define TLS1_CK_ECDHE_RSA_WITH_NULL_SHA 0x0300C010 +#define TLS1_CK_ECDHE_RSA_WITH_RC4_128_SHA 0x0300C011 +#define TLS1_CK_ECDHE_RSA_WITH_DES_192_CBC3_SHA 0x0300C012 +#define TLS1_CK_ECDHE_RSA_WITH_AES_128_CBC_SHA 0x0300C013 +#define TLS1_CK_ECDHE_RSA_WITH_AES_256_CBC_SHA 0x0300C014 + +#define TLS1_CK_ECDH_anon_WITH_NULL_SHA 0x0300C015 +#define TLS1_CK_ECDH_anon_WITH_RC4_128_SHA 0x0300C016 +#define TLS1_CK_ECDH_anon_WITH_DES_192_CBC3_SHA 0x0300C017 +#define TLS1_CK_ECDH_anon_WITH_AES_128_CBC_SHA 0x0300C018 +#define TLS1_CK_ECDH_anon_WITH_AES_256_CBC_SHA 0x0300C019 + +/* SRP ciphersuites from RFC 5054 */ +#define TLS1_CK_SRP_SHA_WITH_3DES_EDE_CBC_SHA 0x0300C01A +#define TLS1_CK_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA 0x0300C01B +#define TLS1_CK_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA 0x0300C01C +#define TLS1_CK_SRP_SHA_WITH_AES_128_CBC_SHA 0x0300C01D +#define TLS1_CK_SRP_SHA_RSA_WITH_AES_128_CBC_SHA 0x0300C01E +#define TLS1_CK_SRP_SHA_DSS_WITH_AES_128_CBC_SHA 0x0300C01F +#define TLS1_CK_SRP_SHA_WITH_AES_256_CBC_SHA 0x0300C020 +#define TLS1_CK_SRP_SHA_RSA_WITH_AES_256_CBC_SHA 0x0300C021 +#define TLS1_CK_SRP_SHA_DSS_WITH_AES_256_CBC_SHA 0x0300C022 + +/* ECDH HMAC based ciphersuites from RFC5289 */ + +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_SHA256 0x0300C023 +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_SHA384 0x0300C024 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_128_SHA256 0x0300C025 +#define TLS1_CK_ECDH_ECDSA_WITH_AES_256_SHA384 0x0300C026 +#define TLS1_CK_ECDHE_RSA_WITH_AES_128_SHA256 0x0300C027 +#define TLS1_CK_ECDHE_RSA_WITH_AES_256_SHA384 0x0300C028 +#define TLS1_CK_ECDH_RSA_WITH_AES_128_SHA256 0x0300C029 +#define TLS1_CK_ECDH_RSA_WITH_AES_256_SHA384 0x0300C02A + +/* ECDH GCM based ciphersuites from RFC5289 */ +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02B +#define TLS1_CK_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02C +#define TLS1_CK_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 0x0300C02D +#define TLS1_CK_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 0x0300C02E +#define TLS1_CK_ECDHE_RSA_WITH_AES_128_GCM_SHA256 0x0300C02F +#define TLS1_CK_ECDHE_RSA_WITH_AES_256_GCM_SHA384 0x0300C030 +#define TLS1_CK_ECDH_RSA_WITH_AES_128_GCM_SHA256 0x0300C031 +#define TLS1_CK_ECDH_RSA_WITH_AES_256_GCM_SHA384 0x0300C032 + +/* XXX + * Inconsistency alert: + * The OpenSSL names of ciphers with ephemeral DH here include the string + * "DHE", while elsewhere it has always been "EDH". + * (The alias for the list of all such ciphers also is "EDH".) + * The specifications speak of "EDH"; maybe we should allow both forms + * for everything. */ +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC4_56_MD5 "EXP1024-RC4-MD5" +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC2_CBC_56_MD5 "EXP1024-RC2-CBC-MD5" +#define TLS1_TXT_RSA_EXPORT1024_WITH_DES_CBC_SHA "EXP1024-DES-CBC-SHA" +#define TLS1_TXT_DHE_DSS_EXPORT1024_WITH_DES_CBC_SHA "EXP1024-DHE-DSS-DES-CBC-SHA" +#define TLS1_TXT_RSA_EXPORT1024_WITH_RC4_56_SHA "EXP1024-RC4-SHA" +#define TLS1_TXT_DHE_DSS_EXPORT1024_WITH_RC4_56_SHA "EXP1024-DHE-DSS-RC4-SHA" +#define TLS1_TXT_DHE_DSS_WITH_RC4_128_SHA "DHE-DSS-RC4-SHA" + +/* AES ciphersuites from RFC3268 */ +#define TLS1_TXT_RSA_WITH_AES_128_SHA "AES128-SHA" +#define TLS1_TXT_DH_DSS_WITH_AES_128_SHA "DH-DSS-AES128-SHA" +#define TLS1_TXT_DH_RSA_WITH_AES_128_SHA "DH-RSA-AES128-SHA" +#define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA "DHE-DSS-AES128-SHA" +#define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA "DHE-RSA-AES128-SHA" +#define TLS1_TXT_ADH_WITH_AES_128_SHA "ADH-AES128-SHA" + +#define TLS1_TXT_RSA_WITH_AES_256_SHA "AES256-SHA" +#define TLS1_TXT_DH_DSS_WITH_AES_256_SHA "DH-DSS-AES256-SHA" +#define TLS1_TXT_DH_RSA_WITH_AES_256_SHA "DH-RSA-AES256-SHA" +#define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA "DHE-DSS-AES256-SHA" +#define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA "DHE-RSA-AES256-SHA" +#define TLS1_TXT_ADH_WITH_AES_256_SHA "ADH-AES256-SHA" + +/* ECC ciphersuites from draft-ietf-tls-ecc-01.txt (Mar 15, 2001) */ +#define TLS1_TXT_ECDH_ECDSA_WITH_NULL_SHA "ECDH-ECDSA-NULL-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_RC4_128_SHA "ECDH-ECDSA-RC4-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_DES_192_CBC3_SHA "ECDH-ECDSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_CBC_SHA "ECDH-ECDSA-AES128-SHA" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_CBC_SHA "ECDH-ECDSA-AES256-SHA" + +#define TLS1_TXT_ECDHE_ECDSA_WITH_NULL_SHA "ECDHE-ECDSA-NULL-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_RC4_128_SHA "ECDHE-ECDSA-RC4-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_DES_192_CBC3_SHA "ECDHE-ECDSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_CBC_SHA "ECDHE-ECDSA-AES128-SHA" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_CBC_SHA "ECDHE-ECDSA-AES256-SHA" + +#define TLS1_TXT_ECDH_RSA_WITH_NULL_SHA "ECDH-RSA-NULL-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_RC4_128_SHA "ECDH-RSA-RC4-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_DES_192_CBC3_SHA "ECDH-RSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_AES_128_CBC_SHA "ECDH-RSA-AES128-SHA" +#define TLS1_TXT_ECDH_RSA_WITH_AES_256_CBC_SHA "ECDH-RSA-AES256-SHA" + +#define TLS1_TXT_ECDHE_RSA_WITH_NULL_SHA "ECDHE-RSA-NULL-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_RC4_128_SHA "ECDHE-RSA-RC4-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_DES_192_CBC3_SHA "ECDHE-RSA-DES-CBC3-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_128_CBC_SHA "ECDHE-RSA-AES128-SHA" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_256_CBC_SHA "ECDHE-RSA-AES256-SHA" + +#define TLS1_TXT_ECDH_anon_WITH_NULL_SHA "AECDH-NULL-SHA" +#define TLS1_TXT_ECDH_anon_WITH_RC4_128_SHA "AECDH-RC4-SHA" +#define TLS1_TXT_ECDH_anon_WITH_DES_192_CBC3_SHA "AECDH-DES-CBC3-SHA" +#define TLS1_TXT_ECDH_anon_WITH_AES_128_CBC_SHA "AECDH-AES128-SHA" +#define TLS1_TXT_ECDH_anon_WITH_AES_256_CBC_SHA "AECDH-AES256-SHA" + +/* PSK ciphersuites from RFC 4279 */ +#define TLS1_TXT_PSK_WITH_RC4_128_SHA "PSK-RC4-SHA" +#define TLS1_TXT_PSK_WITH_3DES_EDE_CBC_SHA "PSK-3DES-EDE-CBC-SHA" +#define TLS1_TXT_PSK_WITH_AES_128_CBC_SHA "PSK-AES128-CBC-SHA" +#define TLS1_TXT_PSK_WITH_AES_256_CBC_SHA "PSK-AES256-CBC-SHA" + +/* SRP ciphersuite from RFC 5054 */ +#define TLS1_TXT_SRP_SHA_WITH_3DES_EDE_CBC_SHA "SRP-3DES-EDE-CBC-SHA" +#define TLS1_TXT_SRP_SHA_RSA_WITH_3DES_EDE_CBC_SHA "SRP-RSA-3DES-EDE-CBC-SHA" +#define TLS1_TXT_SRP_SHA_DSS_WITH_3DES_EDE_CBC_SHA "SRP-DSS-3DES-EDE-CBC-SHA" +#define TLS1_TXT_SRP_SHA_WITH_AES_128_CBC_SHA "SRP-AES-128-CBC-SHA" +#define TLS1_TXT_SRP_SHA_RSA_WITH_AES_128_CBC_SHA "SRP-RSA-AES-128-CBC-SHA" +#define TLS1_TXT_SRP_SHA_DSS_WITH_AES_128_CBC_SHA "SRP-DSS-AES-128-CBC-SHA" +#define TLS1_TXT_SRP_SHA_WITH_AES_256_CBC_SHA "SRP-AES-256-CBC-SHA" +#define TLS1_TXT_SRP_SHA_RSA_WITH_AES_256_CBC_SHA "SRP-RSA-AES-256-CBC-SHA" +#define TLS1_TXT_SRP_SHA_DSS_WITH_AES_256_CBC_SHA "SRP-DSS-AES-256-CBC-SHA" + +/* Camellia ciphersuites from RFC4132 */ +#define TLS1_TXT_RSA_WITH_CAMELLIA_128_CBC_SHA "CAMELLIA128-SHA" +#define TLS1_TXT_DH_DSS_WITH_CAMELLIA_128_CBC_SHA "DH-DSS-CAMELLIA128-SHA" +#define TLS1_TXT_DH_RSA_WITH_CAMELLIA_128_CBC_SHA "DH-RSA-CAMELLIA128-SHA" +#define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_128_CBC_SHA "DHE-DSS-CAMELLIA128-SHA" +#define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_128_CBC_SHA "DHE-RSA-CAMELLIA128-SHA" +#define TLS1_TXT_ADH_WITH_CAMELLIA_128_CBC_SHA "ADH-CAMELLIA128-SHA" + +#define TLS1_TXT_RSA_WITH_CAMELLIA_256_CBC_SHA "CAMELLIA256-SHA" +#define TLS1_TXT_DH_DSS_WITH_CAMELLIA_256_CBC_SHA "DH-DSS-CAMELLIA256-SHA" +#define TLS1_TXT_DH_RSA_WITH_CAMELLIA_256_CBC_SHA "DH-RSA-CAMELLIA256-SHA" +#define TLS1_TXT_DHE_DSS_WITH_CAMELLIA_256_CBC_SHA "DHE-DSS-CAMELLIA256-SHA" +#define TLS1_TXT_DHE_RSA_WITH_CAMELLIA_256_CBC_SHA "DHE-RSA-CAMELLIA256-SHA" +#define TLS1_TXT_ADH_WITH_CAMELLIA_256_CBC_SHA "ADH-CAMELLIA256-SHA" + +/* SEED ciphersuites from RFC4162 */ +#define TLS1_TXT_RSA_WITH_SEED_SHA "SEED-SHA" +#define TLS1_TXT_DH_DSS_WITH_SEED_SHA "DH-DSS-SEED-SHA" +#define TLS1_TXT_DH_RSA_WITH_SEED_SHA "DH-RSA-SEED-SHA" +#define TLS1_TXT_DHE_DSS_WITH_SEED_SHA "DHE-DSS-SEED-SHA" +#define TLS1_TXT_DHE_RSA_WITH_SEED_SHA "DHE-RSA-SEED-SHA" +#define TLS1_TXT_ADH_WITH_SEED_SHA "ADH-SEED-SHA" + +/* TLS v1.2 ciphersuites */ +#define TLS1_TXT_RSA_WITH_NULL_SHA256 "NULL-SHA256" +#define TLS1_TXT_RSA_WITH_AES_128_SHA256 "AES128-SHA256" +#define TLS1_TXT_RSA_WITH_AES_256_SHA256 "AES256-SHA256" +#define TLS1_TXT_DH_DSS_WITH_AES_128_SHA256 "DH-DSS-AES128-SHA256" +#define TLS1_TXT_DH_RSA_WITH_AES_128_SHA256 "DH-RSA-AES128-SHA256" +#define TLS1_TXT_DHE_DSS_WITH_AES_128_SHA256 "DHE-DSS-AES128-SHA256" +#define TLS1_TXT_DHE_RSA_WITH_AES_128_SHA256 "DHE-RSA-AES128-SHA256" +#define TLS1_TXT_DH_DSS_WITH_AES_256_SHA256 "DH-DSS-AES256-SHA256" +#define TLS1_TXT_DH_RSA_WITH_AES_256_SHA256 "DH-RSA-AES256-SHA256" +#define TLS1_TXT_DHE_DSS_WITH_AES_256_SHA256 "DHE-DSS-AES256-SHA256" +#define TLS1_TXT_DHE_RSA_WITH_AES_256_SHA256 "DHE-RSA-AES256-SHA256" +#define TLS1_TXT_ADH_WITH_AES_128_SHA256 "ADH-AES128-SHA256" +#define TLS1_TXT_ADH_WITH_AES_256_SHA256 "ADH-AES256-SHA256" + +/* TLS v1.2 GCM ciphersuites from RFC5288 */ +#define TLS1_TXT_RSA_WITH_AES_128_GCM_SHA256 "AES128-GCM-SHA256" +#define TLS1_TXT_RSA_WITH_AES_256_GCM_SHA384 "AES256-GCM-SHA384" +#define TLS1_TXT_DHE_RSA_WITH_AES_128_GCM_SHA256 "DHE-RSA-AES128-GCM-SHA256" +#define TLS1_TXT_DHE_RSA_WITH_AES_256_GCM_SHA384 "DHE-RSA-AES256-GCM-SHA384" +#define TLS1_TXT_DH_RSA_WITH_AES_128_GCM_SHA256 "DH-RSA-AES128-GCM-SHA256" +#define TLS1_TXT_DH_RSA_WITH_AES_256_GCM_SHA384 "DH-RSA-AES256-GCM-SHA384" +#define TLS1_TXT_DHE_DSS_WITH_AES_128_GCM_SHA256 "DHE-DSS-AES128-GCM-SHA256" +#define TLS1_TXT_DHE_DSS_WITH_AES_256_GCM_SHA384 "DHE-DSS-AES256-GCM-SHA384" +#define TLS1_TXT_DH_DSS_WITH_AES_128_GCM_SHA256 "DH-DSS-AES128-GCM-SHA256" +#define TLS1_TXT_DH_DSS_WITH_AES_256_GCM_SHA384 "DH-DSS-AES256-GCM-SHA384" +#define TLS1_TXT_ADH_WITH_AES_128_GCM_SHA256 "ADH-AES128-GCM-SHA256" +#define TLS1_TXT_ADH_WITH_AES_256_GCM_SHA384 "ADH-AES256-GCM-SHA384" + +/* ECDH HMAC based ciphersuites from RFC5289 */ + +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_SHA256 "ECDHE-ECDSA-AES128-SHA256" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_SHA384 "ECDHE-ECDSA-AES256-SHA384" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_SHA256 "ECDH-ECDSA-AES128-SHA256" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_SHA384 "ECDH-ECDSA-AES256-SHA384" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_128_SHA256 "ECDHE-RSA-AES128-SHA256" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_256_SHA384 "ECDHE-RSA-AES256-SHA384" +#define TLS1_TXT_ECDH_RSA_WITH_AES_128_SHA256 "ECDH-RSA-AES128-SHA256" +#define TLS1_TXT_ECDH_RSA_WITH_AES_256_SHA384 "ECDH-RSA-AES256-SHA384" + +/* ECDH GCM based ciphersuites from RFC5289 */ +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256 "ECDHE-ECDSA-AES128-GCM-SHA256" +#define TLS1_TXT_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384 "ECDHE-ECDSA-AES256-GCM-SHA384" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_128_GCM_SHA256 "ECDH-ECDSA-AES128-GCM-SHA256" +#define TLS1_TXT_ECDH_ECDSA_WITH_AES_256_GCM_SHA384 "ECDH-ECDSA-AES256-GCM-SHA384" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_128_GCM_SHA256 "ECDHE-RSA-AES128-GCM-SHA256" +#define TLS1_TXT_ECDHE_RSA_WITH_AES_256_GCM_SHA384 "ECDHE-RSA-AES256-GCM-SHA384" +#define TLS1_TXT_ECDH_RSA_WITH_AES_128_GCM_SHA256 "ECDH-RSA-AES128-GCM-SHA256" +#define TLS1_TXT_ECDH_RSA_WITH_AES_256_GCM_SHA384 "ECDH-RSA-AES256-GCM-SHA384" + +#define TLS_CT_RSA_SIGN 1 +#define TLS_CT_DSS_SIGN 2 +#define TLS_CT_RSA_FIXED_DH 3 +#define TLS_CT_DSS_FIXED_DH 4 +#define TLS_CT_ECDSA_SIGN 64 +#define TLS_CT_RSA_FIXED_ECDH 65 +#define TLS_CT_ECDSA_FIXED_ECDH 66 +#define TLS_CT_GOST94_SIGN 21 +#define TLS_CT_GOST01_SIGN 22 +/* when correcting this number, correct also SSL3_CT_NUMBER in ssl3.h (see + * comment there) */ +#define TLS_CT_NUMBER 9 + +#define TLS1_FINISH_MAC_LENGTH 12 + +#define TLS_MD_MAX_CONST_SIZE 20 +#define TLS_MD_CLIENT_FINISH_CONST "client finished" +#define TLS_MD_CLIENT_FINISH_CONST_SIZE 15 +#define TLS_MD_SERVER_FINISH_CONST "server finished" +#define TLS_MD_SERVER_FINISH_CONST_SIZE 15 +#define TLS_MD_SERVER_WRITE_KEY_CONST "server write key" +#define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_KEY_EXPANSION_CONST "key expansion" +#define TLS_MD_KEY_EXPANSION_CONST_SIZE 13 +#define TLS_MD_CLIENT_WRITE_KEY_CONST "client write key" +#define TLS_MD_CLIENT_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_SERVER_WRITE_KEY_CONST "server write key" +#define TLS_MD_SERVER_WRITE_KEY_CONST_SIZE 16 +#define TLS_MD_IV_BLOCK_CONST "IV block" +#define TLS_MD_IV_BLOCK_CONST_SIZE 8 +#define TLS_MD_MASTER_SECRET_CONST "master secret" +#define TLS_MD_MASTER_SECRET_CONST_SIZE 13 + +#ifdef CHARSET_EBCDIC +#undef TLS_MD_CLIENT_FINISH_CONST +#define TLS_MD_CLIENT_FINISH_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x66\x69\x6e\x69\x73\x68\x65\x64" /*client finished*/ +#undef TLS_MD_SERVER_FINISH_CONST +#define TLS_MD_SERVER_FINISH_CONST "\x73\x65\x72\x76\x65\x72\x20\x66\x69\x6e\x69\x73\x68\x65\x64" /*server finished*/ +#undef TLS_MD_SERVER_WRITE_KEY_CONST +#define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*server write key*/ +#undef TLS_MD_KEY_EXPANSION_CONST +#define TLS_MD_KEY_EXPANSION_CONST "\x6b\x65\x79\x20\x65\x78\x70\x61\x6e\x73\x69\x6f\x6e" /*key expansion*/ +#undef TLS_MD_CLIENT_WRITE_KEY_CONST +#define TLS_MD_CLIENT_WRITE_KEY_CONST "\x63\x6c\x69\x65\x6e\x74\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*client write key*/ +#undef TLS_MD_SERVER_WRITE_KEY_CONST +#define TLS_MD_SERVER_WRITE_KEY_CONST "\x73\x65\x72\x76\x65\x72\x20\x77\x72\x69\x74\x65\x20\x6b\x65\x79" /*server write key*/ +#undef TLS_MD_IV_BLOCK_CONST +#define TLS_MD_IV_BLOCK_CONST "\x49\x56\x20\x62\x6c\x6f\x63\x6b" /*IV block*/ +#undef TLS_MD_MASTER_SECRET_CONST +#define TLS_MD_MASTER_SECRET_CONST "\x6d\x61\x73\x74\x65\x72\x20\x73\x65\x63\x72\x65\x74" /*master secret*/ +#endif + +/* TLS Session Ticket extension struct */ +struct tls_session_ticket_ext_st + { + unsigned short length; + void *data; + }; + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ts.h b/libs/openssl/include/openssl/ts.h new file mode 100644 index 0000000..c2448e3 --- /dev/null +++ b/libs/openssl/include/openssl/ts.h @@ -0,0 +1,858 @@ +/* crypto/ts/ts.h */ +/* Written by Zoltan Glozik (zglozik@opentsa.org) for the OpenSSL + * project 2002, 2003, 2004. + */ +/* ==================================================================== + * Copyright (c) 2006 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_TS_H +#define HEADER_TS_H + +#include +#include +#ifndef OPENSSL_NO_BUFFER +#include +#endif +#ifndef OPENSSL_NO_EVP +#include +#endif +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include +#include + +#ifndef OPENSSL_NO_RSA +#include +#endif + +#ifndef OPENSSL_NO_DSA +#include +#endif + +#ifndef OPENSSL_NO_DH +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef WIN32 +/* Under Win32 this is defined in wincrypt.h */ +#undef X509_NAME +#endif + +#include +#include + +/* +MessageImprint ::= SEQUENCE { + hashAlgorithm AlgorithmIdentifier, + hashedMessage OCTET STRING } +*/ + +typedef struct TS_msg_imprint_st + { + X509_ALGOR *hash_algo; + ASN1_OCTET_STRING *hashed_msg; + } TS_MSG_IMPRINT; + +/* +TimeStampReq ::= SEQUENCE { + version INTEGER { v1(1) }, + messageImprint MessageImprint, + --a hash algorithm OID and the hash value of the data to be + --time-stamped + reqPolicy TSAPolicyId OPTIONAL, + nonce INTEGER OPTIONAL, + certReq BOOLEAN DEFAULT FALSE, + extensions [0] IMPLICIT Extensions OPTIONAL } +*/ + +typedef struct TS_req_st + { + ASN1_INTEGER *version; + TS_MSG_IMPRINT *msg_imprint; + ASN1_OBJECT *policy_id; /* OPTIONAL */ + ASN1_INTEGER *nonce; /* OPTIONAL */ + ASN1_BOOLEAN cert_req; /* DEFAULT FALSE */ + STACK_OF(X509_EXTENSION) *extensions; /* [0] OPTIONAL */ + } TS_REQ; + +/* +Accuracy ::= SEQUENCE { + seconds INTEGER OPTIONAL, + millis [0] INTEGER (1..999) OPTIONAL, + micros [1] INTEGER (1..999) OPTIONAL } +*/ + +typedef struct TS_accuracy_st + { + ASN1_INTEGER *seconds; + ASN1_INTEGER *millis; + ASN1_INTEGER *micros; + } TS_ACCURACY; + +/* +TSTInfo ::= SEQUENCE { + version INTEGER { v1(1) }, + policy TSAPolicyId, + messageImprint MessageImprint, + -- MUST have the same value as the similar field in + -- TimeStampReq + serialNumber INTEGER, + -- Time-Stamping users MUST be ready to accommodate integers + -- up to 160 bits. + genTime GeneralizedTime, + accuracy Accuracy OPTIONAL, + ordering BOOLEAN DEFAULT FALSE, + nonce INTEGER OPTIONAL, + -- MUST be present if the similar field was present + -- in TimeStampReq. In that case it MUST have the same value. + tsa [0] GeneralName OPTIONAL, + extensions [1] IMPLICIT Extensions OPTIONAL } +*/ + +typedef struct TS_tst_info_st + { + ASN1_INTEGER *version; + ASN1_OBJECT *policy_id; + TS_MSG_IMPRINT *msg_imprint; + ASN1_INTEGER *serial; + ASN1_GENERALIZEDTIME *time; + TS_ACCURACY *accuracy; + ASN1_BOOLEAN ordering; + ASN1_INTEGER *nonce; + GENERAL_NAME *tsa; + STACK_OF(X509_EXTENSION) *extensions; + } TS_TST_INFO; + +/* +PKIStatusInfo ::= SEQUENCE { + status PKIStatus, + statusString PKIFreeText OPTIONAL, + failInfo PKIFailureInfo OPTIONAL } + +From RFC 1510 - section 3.1.1: +PKIFreeText ::= SEQUENCE SIZE (1..MAX) OF UTF8String + -- text encoded as UTF-8 String (note: each UTF8String SHOULD + -- include an RFC 1766 language tag to indicate the language + -- of the contained text) +*/ + +/* Possible values for status. See ts_resp_print.c && ts_resp_verify.c. */ + +#define TS_STATUS_GRANTED 0 +#define TS_STATUS_GRANTED_WITH_MODS 1 +#define TS_STATUS_REJECTION 2 +#define TS_STATUS_WAITING 3 +#define TS_STATUS_REVOCATION_WARNING 4 +#define TS_STATUS_REVOCATION_NOTIFICATION 5 + +/* Possible values for failure_info. See ts_resp_print.c && ts_resp_verify.c */ + +#define TS_INFO_BAD_ALG 0 +#define TS_INFO_BAD_REQUEST 2 +#define TS_INFO_BAD_DATA_FORMAT 5 +#define TS_INFO_TIME_NOT_AVAILABLE 14 +#define TS_INFO_UNACCEPTED_POLICY 15 +#define TS_INFO_UNACCEPTED_EXTENSION 16 +#define TS_INFO_ADD_INFO_NOT_AVAILABLE 17 +#define TS_INFO_SYSTEM_FAILURE 25 + +typedef struct TS_status_info_st + { + ASN1_INTEGER *status; + STACK_OF(ASN1_UTF8STRING) *text; + ASN1_BIT_STRING *failure_info; + } TS_STATUS_INFO; + +DECLARE_STACK_OF(ASN1_UTF8STRING) +DECLARE_ASN1_SET_OF(ASN1_UTF8STRING) + +/* +TimeStampResp ::= SEQUENCE { + status PKIStatusInfo, + timeStampToken TimeStampToken OPTIONAL } +*/ + +typedef struct TS_resp_st + { + TS_STATUS_INFO *status_info; + PKCS7 *token; + TS_TST_INFO *tst_info; + } TS_RESP; + +/* The structure below would belong to the ESS component. */ + +/* +IssuerSerial ::= SEQUENCE { + issuer GeneralNames, + serialNumber CertificateSerialNumber + } +*/ + +typedef struct ESS_issuer_serial + { + STACK_OF(GENERAL_NAME) *issuer; + ASN1_INTEGER *serial; + } ESS_ISSUER_SERIAL; + +/* +ESSCertID ::= SEQUENCE { + certHash Hash, + issuerSerial IssuerSerial OPTIONAL +} +*/ + +typedef struct ESS_cert_id + { + ASN1_OCTET_STRING *hash; /* Always SHA-1 digest. */ + ESS_ISSUER_SERIAL *issuer_serial; + } ESS_CERT_ID; + +DECLARE_STACK_OF(ESS_CERT_ID) +DECLARE_ASN1_SET_OF(ESS_CERT_ID) + +/* +SigningCertificate ::= SEQUENCE { + certs SEQUENCE OF ESSCertID, + policies SEQUENCE OF PolicyInformation OPTIONAL +} +*/ + +typedef struct ESS_signing_cert + { + STACK_OF(ESS_CERT_ID) *cert_ids; + STACK_OF(POLICYINFO) *policy_info; + } ESS_SIGNING_CERT; + + +TS_REQ *TS_REQ_new(void); +void TS_REQ_free(TS_REQ *a); +int i2d_TS_REQ(const TS_REQ *a, unsigned char **pp); +TS_REQ *d2i_TS_REQ(TS_REQ **a, const unsigned char **pp, long length); + +TS_REQ *TS_REQ_dup(TS_REQ *a); + +TS_REQ *d2i_TS_REQ_fp(FILE *fp, TS_REQ **a); +int i2d_TS_REQ_fp(FILE *fp, TS_REQ *a); +TS_REQ *d2i_TS_REQ_bio(BIO *fp, TS_REQ **a); +int i2d_TS_REQ_bio(BIO *fp, TS_REQ *a); + +TS_MSG_IMPRINT *TS_MSG_IMPRINT_new(void); +void TS_MSG_IMPRINT_free(TS_MSG_IMPRINT *a); +int i2d_TS_MSG_IMPRINT(const TS_MSG_IMPRINT *a, unsigned char **pp); +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT(TS_MSG_IMPRINT **a, + const unsigned char **pp, long length); + +TS_MSG_IMPRINT *TS_MSG_IMPRINT_dup(TS_MSG_IMPRINT *a); + +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_fp(FILE *fp, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_fp(FILE *fp, TS_MSG_IMPRINT *a); +TS_MSG_IMPRINT *d2i_TS_MSG_IMPRINT_bio(BIO *fp, TS_MSG_IMPRINT **a); +int i2d_TS_MSG_IMPRINT_bio(BIO *fp, TS_MSG_IMPRINT *a); + +TS_RESP *TS_RESP_new(void); +void TS_RESP_free(TS_RESP *a); +int i2d_TS_RESP(const TS_RESP *a, unsigned char **pp); +TS_RESP *d2i_TS_RESP(TS_RESP **a, const unsigned char **pp, long length); +TS_TST_INFO *PKCS7_to_TS_TST_INFO(PKCS7 *token); +TS_RESP *TS_RESP_dup(TS_RESP *a); + +TS_RESP *d2i_TS_RESP_fp(FILE *fp, TS_RESP **a); +int i2d_TS_RESP_fp(FILE *fp, TS_RESP *a); +TS_RESP *d2i_TS_RESP_bio(BIO *fp, TS_RESP **a); +int i2d_TS_RESP_bio(BIO *fp, TS_RESP *a); + +TS_STATUS_INFO *TS_STATUS_INFO_new(void); +void TS_STATUS_INFO_free(TS_STATUS_INFO *a); +int i2d_TS_STATUS_INFO(const TS_STATUS_INFO *a, unsigned char **pp); +TS_STATUS_INFO *d2i_TS_STATUS_INFO(TS_STATUS_INFO **a, + const unsigned char **pp, long length); +TS_STATUS_INFO *TS_STATUS_INFO_dup(TS_STATUS_INFO *a); + +TS_TST_INFO *TS_TST_INFO_new(void); +void TS_TST_INFO_free(TS_TST_INFO *a); +int i2d_TS_TST_INFO(const TS_TST_INFO *a, unsigned char **pp); +TS_TST_INFO *d2i_TS_TST_INFO(TS_TST_INFO **a, const unsigned char **pp, + long length); +TS_TST_INFO *TS_TST_INFO_dup(TS_TST_INFO *a); + +TS_TST_INFO *d2i_TS_TST_INFO_fp(FILE *fp, TS_TST_INFO **a); +int i2d_TS_TST_INFO_fp(FILE *fp, TS_TST_INFO *a); +TS_TST_INFO *d2i_TS_TST_INFO_bio(BIO *fp, TS_TST_INFO **a); +int i2d_TS_TST_INFO_bio(BIO *fp, TS_TST_INFO *a); + +TS_ACCURACY *TS_ACCURACY_new(void); +void TS_ACCURACY_free(TS_ACCURACY *a); +int i2d_TS_ACCURACY(const TS_ACCURACY *a, unsigned char **pp); +TS_ACCURACY *d2i_TS_ACCURACY(TS_ACCURACY **a, const unsigned char **pp, + long length); +TS_ACCURACY *TS_ACCURACY_dup(TS_ACCURACY *a); + +ESS_ISSUER_SERIAL *ESS_ISSUER_SERIAL_new(void); +void ESS_ISSUER_SERIAL_free(ESS_ISSUER_SERIAL *a); +int i2d_ESS_ISSUER_SERIAL(const ESS_ISSUER_SERIAL *a, + unsigned char **pp); +ESS_ISSUER_SERIAL *d2i_ESS_ISSUER_SERIAL(ESS_ISSUER_SERIAL **a, + const unsigned char **pp, long length); +ESS_ISSUER_SERIAL *ESS_ISSUER_SERIAL_dup(ESS_ISSUER_SERIAL *a); + +ESS_CERT_ID *ESS_CERT_ID_new(void); +void ESS_CERT_ID_free(ESS_CERT_ID *a); +int i2d_ESS_CERT_ID(const ESS_CERT_ID *a, unsigned char **pp); +ESS_CERT_ID *d2i_ESS_CERT_ID(ESS_CERT_ID **a, const unsigned char **pp, + long length); +ESS_CERT_ID *ESS_CERT_ID_dup(ESS_CERT_ID *a); + +ESS_SIGNING_CERT *ESS_SIGNING_CERT_new(void); +void ESS_SIGNING_CERT_free(ESS_SIGNING_CERT *a); +int i2d_ESS_SIGNING_CERT(const ESS_SIGNING_CERT *a, + unsigned char **pp); +ESS_SIGNING_CERT *d2i_ESS_SIGNING_CERT(ESS_SIGNING_CERT **a, + const unsigned char **pp, long length); +ESS_SIGNING_CERT *ESS_SIGNING_CERT_dup(ESS_SIGNING_CERT *a); + +void ERR_load_TS_strings(void); + +int TS_REQ_set_version(TS_REQ *a, long version); +long TS_REQ_get_version(const TS_REQ *a); + +int TS_REQ_set_msg_imprint(TS_REQ *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_REQ_get_msg_imprint(TS_REQ *a); + +int TS_MSG_IMPRINT_set_algo(TS_MSG_IMPRINT *a, X509_ALGOR *alg); +X509_ALGOR *TS_MSG_IMPRINT_get_algo(TS_MSG_IMPRINT *a); + +int TS_MSG_IMPRINT_set_msg(TS_MSG_IMPRINT *a, unsigned char *d, int len); +ASN1_OCTET_STRING *TS_MSG_IMPRINT_get_msg(TS_MSG_IMPRINT *a); + +int TS_REQ_set_policy_id(TS_REQ *a, ASN1_OBJECT *policy); +ASN1_OBJECT *TS_REQ_get_policy_id(TS_REQ *a); + +int TS_REQ_set_nonce(TS_REQ *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_REQ_get_nonce(const TS_REQ *a); + +int TS_REQ_set_cert_req(TS_REQ *a, int cert_req); +int TS_REQ_get_cert_req(const TS_REQ *a); + +STACK_OF(X509_EXTENSION) *TS_REQ_get_exts(TS_REQ *a); +void TS_REQ_ext_free(TS_REQ *a); +int TS_REQ_get_ext_count(TS_REQ *a); +int TS_REQ_get_ext_by_NID(TS_REQ *a, int nid, int lastpos); +int TS_REQ_get_ext_by_OBJ(TS_REQ *a, ASN1_OBJECT *obj, int lastpos); +int TS_REQ_get_ext_by_critical(TS_REQ *a, int crit, int lastpos); +X509_EXTENSION *TS_REQ_get_ext(TS_REQ *a, int loc); +X509_EXTENSION *TS_REQ_delete_ext(TS_REQ *a, int loc); +int TS_REQ_add_ext(TS_REQ *a, X509_EXTENSION *ex, int loc); +void *TS_REQ_get_ext_d2i(TS_REQ *a, int nid, int *crit, int *idx); + +/* Function declarations for TS_REQ defined in ts/ts_req_print.c */ + +int TS_REQ_print_bio(BIO *bio, TS_REQ *a); + +/* Function declarations for TS_RESP defined in ts/ts_resp_utils.c */ + +int TS_RESP_set_status_info(TS_RESP *a, TS_STATUS_INFO *info); +TS_STATUS_INFO *TS_RESP_get_status_info(TS_RESP *a); + +/* Caller loses ownership of PKCS7 and TS_TST_INFO objects. */ +void TS_RESP_set_tst_info(TS_RESP *a, PKCS7 *p7, TS_TST_INFO *tst_info); +PKCS7 *TS_RESP_get_token(TS_RESP *a); +TS_TST_INFO *TS_RESP_get_tst_info(TS_RESP *a); + +int TS_TST_INFO_set_version(TS_TST_INFO *a, long version); +long TS_TST_INFO_get_version(const TS_TST_INFO *a); + +int TS_TST_INFO_set_policy_id(TS_TST_INFO *a, ASN1_OBJECT *policy_id); +ASN1_OBJECT *TS_TST_INFO_get_policy_id(TS_TST_INFO *a); + +int TS_TST_INFO_set_msg_imprint(TS_TST_INFO *a, TS_MSG_IMPRINT *msg_imprint); +TS_MSG_IMPRINT *TS_TST_INFO_get_msg_imprint(TS_TST_INFO *a); + +int TS_TST_INFO_set_serial(TS_TST_INFO *a, const ASN1_INTEGER *serial); +const ASN1_INTEGER *TS_TST_INFO_get_serial(const TS_TST_INFO *a); + +int TS_TST_INFO_set_time(TS_TST_INFO *a, const ASN1_GENERALIZEDTIME *gtime); +const ASN1_GENERALIZEDTIME *TS_TST_INFO_get_time(const TS_TST_INFO *a); + +int TS_TST_INFO_set_accuracy(TS_TST_INFO *a, TS_ACCURACY *accuracy); +TS_ACCURACY *TS_TST_INFO_get_accuracy(TS_TST_INFO *a); + +int TS_ACCURACY_set_seconds(TS_ACCURACY *a, const ASN1_INTEGER *seconds); +const ASN1_INTEGER *TS_ACCURACY_get_seconds(const TS_ACCURACY *a); + +int TS_ACCURACY_set_millis(TS_ACCURACY *a, const ASN1_INTEGER *millis); +const ASN1_INTEGER *TS_ACCURACY_get_millis(const TS_ACCURACY *a); + +int TS_ACCURACY_set_micros(TS_ACCURACY *a, const ASN1_INTEGER *micros); +const ASN1_INTEGER *TS_ACCURACY_get_micros(const TS_ACCURACY *a); + +int TS_TST_INFO_set_ordering(TS_TST_INFO *a, int ordering); +int TS_TST_INFO_get_ordering(const TS_TST_INFO *a); + +int TS_TST_INFO_set_nonce(TS_TST_INFO *a, const ASN1_INTEGER *nonce); +const ASN1_INTEGER *TS_TST_INFO_get_nonce(const TS_TST_INFO *a); + +int TS_TST_INFO_set_tsa(TS_TST_INFO *a, GENERAL_NAME *tsa); +GENERAL_NAME *TS_TST_INFO_get_tsa(TS_TST_INFO *a); + +STACK_OF(X509_EXTENSION) *TS_TST_INFO_get_exts(TS_TST_INFO *a); +void TS_TST_INFO_ext_free(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_count(TS_TST_INFO *a); +int TS_TST_INFO_get_ext_by_NID(TS_TST_INFO *a, int nid, int lastpos); +int TS_TST_INFO_get_ext_by_OBJ(TS_TST_INFO *a, ASN1_OBJECT *obj, int lastpos); +int TS_TST_INFO_get_ext_by_critical(TS_TST_INFO *a, int crit, int lastpos); +X509_EXTENSION *TS_TST_INFO_get_ext(TS_TST_INFO *a, int loc); +X509_EXTENSION *TS_TST_INFO_delete_ext(TS_TST_INFO *a, int loc); +int TS_TST_INFO_add_ext(TS_TST_INFO *a, X509_EXTENSION *ex, int loc); +void *TS_TST_INFO_get_ext_d2i(TS_TST_INFO *a, int nid, int *crit, int *idx); + +/* Declarations related to response generation, defined in ts/ts_resp_sign.c. */ + +/* Optional flags for response generation. */ + +/* Don't include the TSA name in response. */ +#define TS_TSA_NAME 0x01 + +/* Set ordering to true in response. */ +#define TS_ORDERING 0x02 + +/* + * Include the signer certificate and the other specified certificates in + * the ESS signing certificate attribute beside the PKCS7 signed data. + * Only the signer certificates is included by default. + */ +#define TS_ESS_CERT_ID_CHAIN 0x04 + +/* Forward declaration. */ +struct TS_resp_ctx; + +/* This must return a unique number less than 160 bits long. */ +typedef ASN1_INTEGER *(*TS_serial_cb)(struct TS_resp_ctx *, void *); + +/* This must return the seconds and microseconds since Jan 1, 1970 in + the sec and usec variables allocated by the caller. + Return non-zero for success and zero for failure. */ +typedef int (*TS_time_cb)(struct TS_resp_ctx *, void *, long *sec, long *usec); + +/* This must process the given extension. + * It can modify the TS_TST_INFO object of the context. + * Return values: !0 (processed), 0 (error, it must set the + * status info/failure info of the response). + */ +typedef int (*TS_extension_cb)(struct TS_resp_ctx *, X509_EXTENSION *, void *); + +typedef struct TS_resp_ctx + { + X509 *signer_cert; + EVP_PKEY *signer_key; + STACK_OF(X509) *certs; /* Certs to include in signed data. */ + STACK_OF(ASN1_OBJECT) *policies; /* Acceptable policies. */ + ASN1_OBJECT *default_policy; /* It may appear in policies, too. */ + STACK_OF(EVP_MD) *mds; /* Acceptable message digests. */ + ASN1_INTEGER *seconds; /* accuracy, 0 means not specified. */ + ASN1_INTEGER *millis; /* accuracy, 0 means not specified. */ + ASN1_INTEGER *micros; /* accuracy, 0 means not specified. */ + unsigned clock_precision_digits; /* fraction of seconds in + time stamp token. */ + unsigned flags; /* Optional info, see values above. */ + + /* Callback functions. */ + TS_serial_cb serial_cb; + void *serial_cb_data; /* User data for serial_cb. */ + + TS_time_cb time_cb; + void *time_cb_data; /* User data for time_cb. */ + + TS_extension_cb extension_cb; + void *extension_cb_data; /* User data for extension_cb. */ + + /* These members are used only while creating the response. */ + TS_REQ *request; + TS_RESP *response; + TS_TST_INFO *tst_info; + } TS_RESP_CTX; + +DECLARE_STACK_OF(EVP_MD) +DECLARE_ASN1_SET_OF(EVP_MD) + +/* Creates a response context that can be used for generating responses. */ +TS_RESP_CTX *TS_RESP_CTX_new(void); +void TS_RESP_CTX_free(TS_RESP_CTX *ctx); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_cert(TS_RESP_CTX *ctx, X509 *signer); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_signer_key(TS_RESP_CTX *ctx, EVP_PKEY *key); + +/* This parameter must be set. */ +int TS_RESP_CTX_set_def_policy(TS_RESP_CTX *ctx, ASN1_OBJECT *def_policy); + +/* No additional certs are included in the response by default. */ +int TS_RESP_CTX_set_certs(TS_RESP_CTX *ctx, STACK_OF(X509) *certs); + +/* Adds a new acceptable policy, only the default policy + is accepted by default. */ +int TS_RESP_CTX_add_policy(TS_RESP_CTX *ctx, ASN1_OBJECT *policy); + +/* Adds a new acceptable message digest. Note that no message digests + are accepted by default. The md argument is shared with the caller. */ +int TS_RESP_CTX_add_md(TS_RESP_CTX *ctx, const EVP_MD *md); + +/* Accuracy is not included by default. */ +int TS_RESP_CTX_set_accuracy(TS_RESP_CTX *ctx, + int secs, int millis, int micros); + +/* Clock precision digits, i.e. the number of decimal digits: + '0' means sec, '3' msec, '6' usec, and so on. Default is 0. */ +int TS_RESP_CTX_set_clock_precision_digits(TS_RESP_CTX *ctx, + unsigned clock_precision_digits); +/* At most we accept usec precision. */ +#define TS_MAX_CLOCK_PRECISION_DIGITS 6 + +/* No flags are set by default. */ +void TS_RESP_CTX_add_flags(TS_RESP_CTX *ctx, int flags); + +/* Default callback always returns a constant. */ +void TS_RESP_CTX_set_serial_cb(TS_RESP_CTX *ctx, TS_serial_cb cb, void *data); + +/* Default callback uses the gettimeofday() and gmtime() system calls. */ +void TS_RESP_CTX_set_time_cb(TS_RESP_CTX *ctx, TS_time_cb cb, void *data); + +/* Default callback rejects all extensions. The extension callback is called + * when the TS_TST_INFO object is already set up and not signed yet. */ +/* FIXME: extension handling is not tested yet. */ +void TS_RESP_CTX_set_extension_cb(TS_RESP_CTX *ctx, + TS_extension_cb cb, void *data); + +/* The following methods can be used in the callbacks. */ +int TS_RESP_CTX_set_status_info(TS_RESP_CTX *ctx, + int status, const char *text); + +/* Sets the status info only if it is still TS_STATUS_GRANTED. */ +int TS_RESP_CTX_set_status_info_cond(TS_RESP_CTX *ctx, + int status, const char *text); + +int TS_RESP_CTX_add_failure_info(TS_RESP_CTX *ctx, int failure); + +/* The get methods below can be used in the extension callback. */ +TS_REQ *TS_RESP_CTX_get_request(TS_RESP_CTX *ctx); + +TS_TST_INFO *TS_RESP_CTX_get_tst_info(TS_RESP_CTX *ctx); + +/* + * Creates the signed TS_TST_INFO and puts it in TS_RESP. + * In case of errors it sets the status info properly. + * Returns NULL only in case of memory allocation/fatal error. + */ +TS_RESP *TS_RESP_create_response(TS_RESP_CTX *ctx, BIO *req_bio); + +/* + * Declarations related to response verification, + * they are defined in ts/ts_resp_verify.c. + */ + +int TS_RESP_verify_signature(PKCS7 *token, STACK_OF(X509) *certs, + X509_STORE *store, X509 **signer_out); + +/* Context structure for the generic verify method. */ + +/* Verify the signer's certificate and the signature of the response. */ +#define TS_VFY_SIGNATURE (1u << 0) +/* Verify the version number of the response. */ +#define TS_VFY_VERSION (1u << 1) +/* Verify if the policy supplied by the user matches the policy of the TSA. */ +#define TS_VFY_POLICY (1u << 2) +/* Verify the message imprint provided by the user. This flag should not be + specified with TS_VFY_DATA. */ +#define TS_VFY_IMPRINT (1u << 3) +/* Verify the message imprint computed by the verify method from the user + provided data and the MD algorithm of the response. This flag should not be + specified with TS_VFY_IMPRINT. */ +#define TS_VFY_DATA (1u << 4) +/* Verify the nonce value. */ +#define TS_VFY_NONCE (1u << 5) +/* Verify if the TSA name field matches the signer certificate. */ +#define TS_VFY_SIGNER (1u << 6) +/* Verify if the TSA name field equals to the user provided name. */ +#define TS_VFY_TSA_NAME (1u << 7) + +/* You can use the following convenience constants. */ +#define TS_VFY_ALL_IMPRINT (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_IMPRINT \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) +#define TS_VFY_ALL_DATA (TS_VFY_SIGNATURE \ + | TS_VFY_VERSION \ + | TS_VFY_POLICY \ + | TS_VFY_DATA \ + | TS_VFY_NONCE \ + | TS_VFY_SIGNER \ + | TS_VFY_TSA_NAME) + +typedef struct TS_verify_ctx + { + /* Set this to the union of TS_VFY_... flags you want to carry out. */ + unsigned flags; + + /* Must be set only with TS_VFY_SIGNATURE. certs is optional. */ + X509_STORE *store; + STACK_OF(X509) *certs; + + /* Must be set only with TS_VFY_POLICY. */ + ASN1_OBJECT *policy; + + /* Must be set only with TS_VFY_IMPRINT. If md_alg is NULL, + the algorithm from the response is used. */ + X509_ALGOR *md_alg; + unsigned char *imprint; + unsigned imprint_len; + + /* Must be set only with TS_VFY_DATA. */ + BIO *data; + + /* Must be set only with TS_VFY_TSA_NAME. */ + ASN1_INTEGER *nonce; + + /* Must be set only with TS_VFY_TSA_NAME. */ + GENERAL_NAME *tsa_name; + } TS_VERIFY_CTX; + +int TS_RESP_verify_response(TS_VERIFY_CTX *ctx, TS_RESP *response); +int TS_RESP_verify_token(TS_VERIFY_CTX *ctx, PKCS7 *token); + +/* + * Declarations related to response verification context, + * they are defined in ts/ts_verify_ctx.c. + */ + +/* Set all fields to zero. */ +TS_VERIFY_CTX *TS_VERIFY_CTX_new(void); +void TS_VERIFY_CTX_init(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_free(TS_VERIFY_CTX *ctx); +void TS_VERIFY_CTX_cleanup(TS_VERIFY_CTX *ctx); + +/* + * If ctx is NULL, it allocates and returns a new object, otherwise + * it returns ctx. It initialises all the members as follows: + * flags = TS_VFY_ALL_IMPRINT & ~(TS_VFY_TSA_NAME | TS_VFY_SIGNATURE) + * certs = NULL + * store = NULL + * policy = policy from the request or NULL if absent (in this case + * TS_VFY_POLICY is cleared from flags as well) + * md_alg = MD algorithm from request + * imprint, imprint_len = imprint from request + * data = NULL + * nonce, nonce_len = nonce from the request or NULL if absent (in this case + * TS_VFY_NONCE is cleared from flags as well) + * tsa_name = NULL + * Important: after calling this method TS_VFY_SIGNATURE should be added! + */ +TS_VERIFY_CTX *TS_REQ_to_TS_VERIFY_CTX(TS_REQ *req, TS_VERIFY_CTX *ctx); + +/* Function declarations for TS_RESP defined in ts/ts_resp_print.c */ + +int TS_RESP_print_bio(BIO *bio, TS_RESP *a); +int TS_STATUS_INFO_print_bio(BIO *bio, TS_STATUS_INFO *a); +int TS_TST_INFO_print_bio(BIO *bio, TS_TST_INFO *a); + +/* Common utility functions defined in ts/ts_lib.c */ + +int TS_ASN1_INTEGER_print_bio(BIO *bio, const ASN1_INTEGER *num); +int TS_OBJ_print_bio(BIO *bio, const ASN1_OBJECT *obj); +int TS_ext_print_bio(BIO *bio, const STACK_OF(X509_EXTENSION) *extensions); +int TS_X509_ALGOR_print_bio(BIO *bio, const X509_ALGOR *alg); +int TS_MSG_IMPRINT_print_bio(BIO *bio, TS_MSG_IMPRINT *msg); + +/* Function declarations for handling configuration options, + defined in ts/ts_conf.c */ + +X509 *TS_CONF_load_cert(const char *file); +STACK_OF(X509) *TS_CONF_load_certs(const char *file); +EVP_PKEY *TS_CONF_load_key(const char *file, const char *pass); +const char *TS_CONF_get_tsa_section(CONF *conf, const char *section); +int TS_CONF_set_serial(CONF *conf, const char *section, TS_serial_cb cb, + TS_RESP_CTX *ctx); +int TS_CONF_set_crypto_device(CONF *conf, const char *section, + const char *device); +int TS_CONF_set_default_engine(const char *name); +int TS_CONF_set_signer_cert(CONF *conf, const char *section, + const char *cert, TS_RESP_CTX *ctx); +int TS_CONF_set_certs(CONF *conf, const char *section, const char *certs, + TS_RESP_CTX *ctx); +int TS_CONF_set_signer_key(CONF *conf, const char *section, + const char *key, const char *pass, TS_RESP_CTX *ctx); +int TS_CONF_set_def_policy(CONF *conf, const char *section, + const char *policy, TS_RESP_CTX *ctx); +int TS_CONF_set_policies(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_digests(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_accuracy(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_clock_precision_digits(CONF *conf, const char *section, + TS_RESP_CTX *ctx); +int TS_CONF_set_ordering(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_tsa_name(CONF *conf, const char *section, TS_RESP_CTX *ctx); +int TS_CONF_set_ess_cert_id_chain(CONF *conf, const char *section, + TS_RESP_CTX *ctx); + +/* -------------------------------------------------- */ +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_TS_strings(void); + +/* Error codes for the TS functions. */ + +/* Function codes. */ +#define TS_F_D2I_TS_RESP 147 +#define TS_F_DEF_SERIAL_CB 110 +#define TS_F_DEF_TIME_CB 111 +#define TS_F_ESS_ADD_SIGNING_CERT 112 +#define TS_F_ESS_CERT_ID_NEW_INIT 113 +#define TS_F_ESS_SIGNING_CERT_NEW_INIT 114 +#define TS_F_INT_TS_RESP_VERIFY_TOKEN 149 +#define TS_F_PKCS7_TO_TS_TST_INFO 148 +#define TS_F_TS_ACCURACY_SET_MICROS 115 +#define TS_F_TS_ACCURACY_SET_MILLIS 116 +#define TS_F_TS_ACCURACY_SET_SECONDS 117 +#define TS_F_TS_CHECK_IMPRINTS 100 +#define TS_F_TS_CHECK_NONCES 101 +#define TS_F_TS_CHECK_POLICY 102 +#define TS_F_TS_CHECK_SIGNING_CERTS 103 +#define TS_F_TS_CHECK_STATUS_INFO 104 +#define TS_F_TS_COMPUTE_IMPRINT 145 +#define TS_F_TS_CONF_SET_DEFAULT_ENGINE 146 +#define TS_F_TS_GET_STATUS_TEXT 105 +#define TS_F_TS_MSG_IMPRINT_SET_ALGO 118 +#define TS_F_TS_REQ_SET_MSG_IMPRINT 119 +#define TS_F_TS_REQ_SET_NONCE 120 +#define TS_F_TS_REQ_SET_POLICY_ID 121 +#define TS_F_TS_RESP_CREATE_RESPONSE 122 +#define TS_F_TS_RESP_CREATE_TST_INFO 123 +#define TS_F_TS_RESP_CTX_ADD_FAILURE_INFO 124 +#define TS_F_TS_RESP_CTX_ADD_MD 125 +#define TS_F_TS_RESP_CTX_ADD_POLICY 126 +#define TS_F_TS_RESP_CTX_NEW 127 +#define TS_F_TS_RESP_CTX_SET_ACCURACY 128 +#define TS_F_TS_RESP_CTX_SET_CERTS 129 +#define TS_F_TS_RESP_CTX_SET_DEF_POLICY 130 +#define TS_F_TS_RESP_CTX_SET_SIGNER_CERT 131 +#define TS_F_TS_RESP_CTX_SET_STATUS_INFO 132 +#define TS_F_TS_RESP_GET_POLICY 133 +#define TS_F_TS_RESP_SET_GENTIME_WITH_PRECISION 134 +#define TS_F_TS_RESP_SET_STATUS_INFO 135 +#define TS_F_TS_RESP_SET_TST_INFO 150 +#define TS_F_TS_RESP_SIGN 136 +#define TS_F_TS_RESP_VERIFY_SIGNATURE 106 +#define TS_F_TS_RESP_VERIFY_TOKEN 107 +#define TS_F_TS_TST_INFO_SET_ACCURACY 137 +#define TS_F_TS_TST_INFO_SET_MSG_IMPRINT 138 +#define TS_F_TS_TST_INFO_SET_NONCE 139 +#define TS_F_TS_TST_INFO_SET_POLICY_ID 140 +#define TS_F_TS_TST_INFO_SET_SERIAL 141 +#define TS_F_TS_TST_INFO_SET_TIME 142 +#define TS_F_TS_TST_INFO_SET_TSA 143 +#define TS_F_TS_VERIFY 108 +#define TS_F_TS_VERIFY_CERT 109 +#define TS_F_TS_VERIFY_CTX_NEW 144 + +/* Reason codes. */ +#define TS_R_BAD_PKCS7_TYPE 132 +#define TS_R_BAD_TYPE 133 +#define TS_R_CERTIFICATE_VERIFY_ERROR 100 +#define TS_R_COULD_NOT_SET_ENGINE 127 +#define TS_R_COULD_NOT_SET_TIME 115 +#define TS_R_D2I_TS_RESP_INT_FAILED 128 +#define TS_R_DETACHED_CONTENT 134 +#define TS_R_ESS_ADD_SIGNING_CERT_ERROR 116 +#define TS_R_ESS_SIGNING_CERTIFICATE_ERROR 101 +#define TS_R_INVALID_NULL_POINTER 102 +#define TS_R_INVALID_SIGNER_CERTIFICATE_PURPOSE 117 +#define TS_R_MESSAGE_IMPRINT_MISMATCH 103 +#define TS_R_NONCE_MISMATCH 104 +#define TS_R_NONCE_NOT_RETURNED 105 +#define TS_R_NO_CONTENT 106 +#define TS_R_NO_TIME_STAMP_TOKEN 107 +#define TS_R_PKCS7_ADD_SIGNATURE_ERROR 118 +#define TS_R_PKCS7_ADD_SIGNED_ATTR_ERROR 119 +#define TS_R_PKCS7_TO_TS_TST_INFO_FAILED 129 +#define TS_R_POLICY_MISMATCH 108 +#define TS_R_PRIVATE_KEY_DOES_NOT_MATCH_CERTIFICATE 120 +#define TS_R_RESPONSE_SETUP_ERROR 121 +#define TS_R_SIGNATURE_FAILURE 109 +#define TS_R_THERE_MUST_BE_ONE_SIGNER 110 +#define TS_R_TIME_SYSCALL_ERROR 122 +#define TS_R_TOKEN_NOT_PRESENT 130 +#define TS_R_TOKEN_PRESENT 131 +#define TS_R_TSA_NAME_MISMATCH 111 +#define TS_R_TSA_UNTRUSTED 112 +#define TS_R_TST_INFO_SETUP_ERROR 123 +#define TS_R_TS_DATASIGN 124 +#define TS_R_UNACCEPTABLE_POLICY 125 +#define TS_R_UNSUPPORTED_MD_ALGORITHM 126 +#define TS_R_UNSUPPORTED_VERSION 113 +#define TS_R_WRONG_CONTENT_TYPE 114 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/txt_db.h b/libs/openssl/include/openssl/txt_db.h new file mode 100644 index 0000000..6abe435 --- /dev/null +++ b/libs/openssl/include/openssl/txt_db.h @@ -0,0 +1,112 @@ +/* crypto/txt_db/txt_db.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_TXT_DB_H +#define HEADER_TXT_DB_H + +#include +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include + +#define DB_ERROR_OK 0 +#define DB_ERROR_MALLOC 1 +#define DB_ERROR_INDEX_CLASH 2 +#define DB_ERROR_INDEX_OUT_OF_RANGE 3 +#define DB_ERROR_NO_INDEX 4 +#define DB_ERROR_INSERT_INDEX_CLASH 5 + +#ifdef __cplusplus +extern "C" { +#endif + +typedef OPENSSL_STRING *OPENSSL_PSTRING; +DECLARE_SPECIAL_STACK_OF(OPENSSL_PSTRING, OPENSSL_STRING) + +typedef struct txt_db_st + { + int num_fields; + STACK_OF(OPENSSL_PSTRING) *data; + LHASH_OF(OPENSSL_STRING) **index; + int (**qual)(OPENSSL_STRING *); + long error; + long arg1; + long arg2; + OPENSSL_STRING *arg_row; + } TXT_DB; + +#ifndef OPENSSL_NO_BIO +TXT_DB *TXT_DB_read(BIO *in, int num); +long TXT_DB_write(BIO *out, TXT_DB *db); +#else +TXT_DB *TXT_DB_read(char *in, int num); +long TXT_DB_write(char *out, TXT_DB *db); +#endif +int TXT_DB_create_index(TXT_DB *db,int field,int (*qual)(OPENSSL_STRING *), + LHASH_HASH_FN_TYPE hash, LHASH_COMP_FN_TYPE cmp); +void TXT_DB_free(TXT_DB *db); +OPENSSL_STRING *TXT_DB_get_by_index(TXT_DB *db, int idx, OPENSSL_STRING *value); +int TXT_DB_insert(TXT_DB *db, OPENSSL_STRING *value); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/ui.h b/libs/openssl/include/openssl/ui.h new file mode 100644 index 0000000..bd78aa4 --- /dev/null +++ b/libs/openssl/include/openssl/ui.h @@ -0,0 +1,383 @@ +/* crypto/ui/ui.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_UI_H +#define HEADER_UI_H + +#ifndef OPENSSL_NO_DEPRECATED +#include +#endif +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Declared already in ossl_typ.h */ +/* typedef struct ui_st UI; */ +/* typedef struct ui_method_st UI_METHOD; */ + + +/* All the following functions return -1 or NULL on error and in some cases + (UI_process()) -2 if interrupted or in some other way cancelled. + When everything is fine, they return 0, a positive value or a non-NULL + pointer, all depending on their purpose. */ + +/* Creators and destructor. */ +UI *UI_new(void); +UI *UI_new_method(const UI_METHOD *method); +void UI_free(UI *ui); + +/* The following functions are used to add strings to be printed and prompt + strings to prompt for data. The names are UI_{add,dup}__string + and UI_{add,dup}_input_boolean. + + UI_{add,dup}__string have the following meanings: + add add a text or prompt string. The pointers given to these + functions are used verbatim, no copying is done. + dup make a copy of the text or prompt string, then add the copy + to the collection of strings in the user interface. + + The function is a name for the functionality that the given + string shall be used for. It can be one of: + input use the string as data prompt. + verify use the string as verification prompt. This + is used to verify a previous input. + info use the string for informational output. + error use the string for error output. + Honestly, there's currently no difference between info and error for the + moment. + + UI_{add,dup}_input_boolean have the same semantics for "add" and "dup", + and are typically used when one wants to prompt for a yes/no response. + + + All of the functions in this group take a UI and a prompt string. + The string input and verify addition functions also take a flag argument, + a buffer for the result to end up with, a minimum input size and a maximum + input size (the result buffer MUST be large enough to be able to contain + the maximum number of characters). Additionally, the verify addition + functions takes another buffer to compare the result against. + The boolean input functions take an action description string (which should + be safe to ignore if the expected user action is obvious, for example with + a dialog box with an OK button and a Cancel button), a string of acceptable + characters to mean OK and to mean Cancel. The two last strings are checked + to make sure they don't have common characters. Additionally, the same + flag argument as for the string input is taken, as well as a result buffer. + The result buffer is required to be at least one byte long. Depending on + the answer, the first character from the OK or the Cancel character strings + will be stored in the first byte of the result buffer. No NUL will be + added, so the result is *not* a string. + + On success, the all return an index of the added information. That index + is usefull when retrieving results with UI_get0_result(). */ +int UI_add_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_dup_input_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize); +int UI_add_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, const char *test_buf); +int UI_dup_verify_string(UI *ui, const char *prompt, int flags, + char *result_buf, int minsize, int maxsize, const char *test_buf); +int UI_add_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_dup_input_boolean(UI *ui, const char *prompt, const char *action_desc, + const char *ok_chars, const char *cancel_chars, + int flags, char *result_buf); +int UI_add_info_string(UI *ui, const char *text); +int UI_dup_info_string(UI *ui, const char *text); +int UI_add_error_string(UI *ui, const char *text); +int UI_dup_error_string(UI *ui, const char *text); + +/* These are the possible flags. They can be or'ed together. */ +/* Use to have echoing of input */ +#define UI_INPUT_FLAG_ECHO 0x01 +/* Use a default password. Where that password is found is completely + up to the application, it might for example be in the user data set + with UI_add_user_data(). It is not recommended to have more than + one input in each UI being marked with this flag, or the application + might get confused. */ +#define UI_INPUT_FLAG_DEFAULT_PWD 0x02 + +/* The user of these routines may want to define flags of their own. The core + UI won't look at those, but will pass them on to the method routines. They + must use higher bits so they don't get confused with the UI bits above. + UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good + example of use is this: + + #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE) + +*/ +#define UI_INPUT_FLAG_USER_BASE 16 + + +/* The following function helps construct a prompt. object_desc is a + textual short description of the object, for example "pass phrase", + and object_name is the name of the object (might be a card name or + a file name. + The returned string shall always be allocated on the heap with + OPENSSL_malloc(), and need to be free'd with OPENSSL_free(). + + If the ui_method doesn't contain a pointer to a user-defined prompt + constructor, a default string is built, looking like this: + + "Enter {object_desc} for {object_name}:" + + So, if object_desc has the value "pass phrase" and object_name has + the value "foo.key", the resulting string is: + + "Enter pass phrase for foo.key:" +*/ +char *UI_construct_prompt(UI *ui_method, + const char *object_desc, const char *object_name); + + +/* The following function is used to store a pointer to user-specific data. + Any previous such pointer will be returned and replaced. + + For callback purposes, this function makes a lot more sense than using + ex_data, since the latter requires that different parts of OpenSSL or + applications share the same ex_data index. + + Note that the UI_OpenSSL() method completely ignores the user data. + Other methods may not, however. */ +void *UI_add_user_data(UI *ui, void *user_data); +/* We need a user data retrieving function as well. */ +void *UI_get0_user_data(UI *ui); + +/* Return the result associated with a prompt given with the index i. */ +const char *UI_get0_result(UI *ui, int i); + +/* When all strings have been added, process the whole thing. */ +int UI_process(UI *ui); + +/* Give a user interface parametrised control commands. This can be used to + send down an integer, a data pointer or a function pointer, as well as + be used to get information from a UI. */ +int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f)(void)); + +/* The commands */ +/* Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the + OpenSSL error stack before printing any info or added error messages and + before any prompting. */ +#define UI_CTRL_PRINT_ERRORS 1 +/* Check if a UI_process() is possible to do again with the same instance of + a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0 + if not. */ +#define UI_CTRL_IS_REDOABLE 2 + + +/* Some methods may use extra data */ +#define UI_set_app_data(s,arg) UI_set_ex_data(s,0,arg) +#define UI_get_app_data(s) UI_get_ex_data(s,0) +int UI_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int UI_set_ex_data(UI *r,int idx,void *arg); +void *UI_get_ex_data(UI *r, int idx); + +/* Use specific methods instead of the built-in one */ +void UI_set_default_method(const UI_METHOD *meth); +const UI_METHOD *UI_get_default_method(void); +const UI_METHOD *UI_get_method(UI *ui); +const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth); + +/* The method with all the built-in thingies */ +UI_METHOD *UI_OpenSSL(void); + + +/* ---------- For method writers ---------- */ +/* A method contains a number of functions that implement the low level + of the User Interface. The functions are: + + an opener This function starts a session, maybe by opening + a channel to a tty, or by opening a window. + a writer This function is called to write a given string, + maybe to the tty, maybe as a field label in a + window. + a flusher This function is called to flush everything that + has been output so far. It can be used to actually + display a dialog box after it has been built. + a reader This function is called to read a given prompt, + maybe from the tty, maybe from a field in a + window. Note that it's called wth all string + structures, not only the prompt ones, so it must + check such things itself. + a closer This function closes the session, maybe by closing + the channel to the tty, or closing the window. + + All these functions are expected to return: + + 0 on error. + 1 on success. + -1 on out-of-band events, for example if some prompting has + been canceled (by pressing Ctrl-C, for example). This is + only checked when returned by the flusher or the reader. + + The way this is used, the opener is first called, then the writer for all + strings, then the flusher, then the reader for all strings and finally the + closer. Note that if you want to prompt from a terminal or other command + line interface, the best is to have the reader also write the prompts + instead of having the writer do it. If you want to prompt from a dialog + box, the writer can be used to build up the contents of the box, and the + flusher to actually display the box and run the event loop until all data + has been given, after which the reader only grabs the given data and puts + them back into the UI strings. + + All method functions take a UI as argument. Additionally, the writer and + the reader take a UI_STRING. +*/ + +/* The UI_STRING type is the data structure that contains all the needed info + about a string or a prompt, including test data for a verification prompt. +*/ +typedef struct ui_string_st UI_STRING; +DECLARE_STACK_OF(UI_STRING) + +/* The different types of strings that are currently supported. + This is only needed by method authors. */ +enum UI_string_types + { + UIT_NONE=0, + UIT_PROMPT, /* Prompt for a string */ + UIT_VERIFY, /* Prompt for a string and verify */ + UIT_BOOLEAN, /* Prompt for a yes/no response */ + UIT_INFO, /* Send info to the user */ + UIT_ERROR /* Send an error message to the user */ + }; + +/* Create and manipulate methods */ +UI_METHOD *UI_create_method(char *name); +void UI_destroy_method(UI_METHOD *ui_method); +int UI_method_set_opener(UI_METHOD *method, int (*opener)(UI *ui)); +int UI_method_set_writer(UI_METHOD *method, int (*writer)(UI *ui, UI_STRING *uis)); +int UI_method_set_flusher(UI_METHOD *method, int (*flusher)(UI *ui)); +int UI_method_set_reader(UI_METHOD *method, int (*reader)(UI *ui, UI_STRING *uis)); +int UI_method_set_closer(UI_METHOD *method, int (*closer)(UI *ui)); +int UI_method_set_prompt_constructor(UI_METHOD *method, char *(*prompt_constructor)(UI* ui, const char* object_desc, const char* object_name)); +int (*UI_method_get_opener(UI_METHOD *method))(UI*); +int (*UI_method_get_writer(UI_METHOD *method))(UI*,UI_STRING*); +int (*UI_method_get_flusher(UI_METHOD *method))(UI*); +int (*UI_method_get_reader(UI_METHOD *method))(UI*,UI_STRING*); +int (*UI_method_get_closer(UI_METHOD *method))(UI*); +char * (*UI_method_get_prompt_constructor(UI_METHOD *method))(UI*, const char*, const char*); + +/* The following functions are helpers for method writers to access relevant + data from a UI_STRING. */ + +/* Return type of the UI_STRING */ +enum UI_string_types UI_get_string_type(UI_STRING *uis); +/* Return input flags of the UI_STRING */ +int UI_get_input_flags(UI_STRING *uis); +/* Return the actual string to output (the prompt, info or error) */ +const char *UI_get0_output_string(UI_STRING *uis); +/* Return the optional action string to output (the boolean promtp instruction) */ +const char *UI_get0_action_string(UI_STRING *uis); +/* Return the result of a prompt */ +const char *UI_get0_result_string(UI_STRING *uis); +/* Return the string to test the result against. Only useful with verifies. */ +const char *UI_get0_test_string(UI_STRING *uis); +/* Return the required minimum size of the result */ +int UI_get_result_minsize(UI_STRING *uis); +/* Return the required maximum size of the result */ +int UI_get_result_maxsize(UI_STRING *uis); +/* Set the result of a UI_STRING. */ +int UI_set_result(UI *ui, UI_STRING *uis, const char *result); + + +/* A couple of popular utility functions */ +int UI_UTIL_read_pw_string(char *buf,int length,const char *prompt,int verify); +int UI_UTIL_read_pw(char *buf,char *buff,int size,const char *prompt,int verify); + + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_UI_strings(void); + +/* Error codes for the UI functions. */ + +/* Function codes. */ +#define UI_F_GENERAL_ALLOCATE_BOOLEAN 108 +#define UI_F_GENERAL_ALLOCATE_PROMPT 109 +#define UI_F_GENERAL_ALLOCATE_STRING 100 +#define UI_F_UI_CTRL 111 +#define UI_F_UI_DUP_ERROR_STRING 101 +#define UI_F_UI_DUP_INFO_STRING 102 +#define UI_F_UI_DUP_INPUT_BOOLEAN 110 +#define UI_F_UI_DUP_INPUT_STRING 103 +#define UI_F_UI_DUP_VERIFY_STRING 106 +#define UI_F_UI_GET0_RESULT 107 +#define UI_F_UI_NEW_METHOD 104 +#define UI_F_UI_SET_RESULT 105 + +/* Reason codes. */ +#define UI_R_COMMON_OK_AND_CANCEL_CHARACTERS 104 +#define UI_R_INDEX_TOO_LARGE 102 +#define UI_R_INDEX_TOO_SMALL 103 +#define UI_R_NO_RESULT_BUFFER 105 +#define UI_R_RESULT_TOO_LARGE 100 +#define UI_R_RESULT_TOO_SMALL 101 +#define UI_R_UNKNOWN_CONTROL_COMMAND 106 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/ui_compat.h b/libs/openssl/include/openssl/ui_compat.h new file mode 100644 index 0000000..b35c9bb --- /dev/null +++ b/libs/openssl/include/openssl/ui_compat.h @@ -0,0 +1,83 @@ +/* crypto/ui/ui.h -*- mode:C; c-file-style: "eay" -*- */ +/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL + * project 2001. + */ +/* ==================================================================== + * Copyright (c) 2001 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.openssl.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * openssl-core@openssl.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.openssl.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ + +#ifndef HEADER_UI_COMPAT_H +#define HEADER_UI_COMPAT_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* The following functions were previously part of the DES section, + and are provided here for backward compatibility reasons. */ + +#define des_read_pw_string(b,l,p,v) \ + _ossl_old_des_read_pw_string((b),(l),(p),(v)) +#define des_read_pw(b,bf,s,p,v) \ + _ossl_old_des_read_pw((b),(bf),(s),(p),(v)) + +int _ossl_old_des_read_pw_string(char *buf,int length,const char *prompt,int verify); +int _ossl_old_des_read_pw(char *buf,char *buff,int size,const char *prompt,int verify); + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/whrlpool.h b/libs/openssl/include/openssl/whrlpool.h new file mode 100644 index 0000000..9e01f5b --- /dev/null +++ b/libs/openssl/include/openssl/whrlpool.h @@ -0,0 +1,41 @@ +#ifndef HEADER_WHRLPOOL_H +#define HEADER_WHRLPOOL_H + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define WHIRLPOOL_DIGEST_LENGTH (512/8) +#define WHIRLPOOL_BBLOCK 512 +#define WHIRLPOOL_COUNTER (256/8) + +typedef struct { + union { + unsigned char c[WHIRLPOOL_DIGEST_LENGTH]; + /* double q is here to ensure 64-bit alignment */ + double q[WHIRLPOOL_DIGEST_LENGTH/sizeof(double)]; + } H; + unsigned char data[WHIRLPOOL_BBLOCK/8]; + unsigned int bitoff; + size_t bitlen[WHIRLPOOL_COUNTER/sizeof(size_t)]; + } WHIRLPOOL_CTX; + +#ifndef OPENSSL_NO_WHIRLPOOL +#ifdef OPENSSL_FIPS +int private_WHIRLPOOL_Init(WHIRLPOOL_CTX *c); +#endif +int WHIRLPOOL_Init (WHIRLPOOL_CTX *c); +int WHIRLPOOL_Update (WHIRLPOOL_CTX *c,const void *inp,size_t bytes); +void WHIRLPOOL_BitUpdate(WHIRLPOOL_CTX *c,const void *inp,size_t bits); +int WHIRLPOOL_Final (unsigned char *md,WHIRLPOOL_CTX *c); +unsigned char *WHIRLPOOL(const void *inp,size_t bytes,unsigned char *md); +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/libs/openssl/include/openssl/x509.h b/libs/openssl/include/openssl/x509.h new file mode 100644 index 0000000..092dd74 --- /dev/null +++ b/libs/openssl/include/openssl/x509.h @@ -0,0 +1,1297 @@ +/* crypto/x509/x509.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ +/* ==================================================================== + * Copyright 2002 Sun Microsystems, Inc. ALL RIGHTS RESERVED. + * ECDH support in OpenSSL originally developed by + * SUN MICROSYSTEMS, INC., and contributed to the OpenSSL project. + */ + +#ifndef HEADER_X509_H +#define HEADER_X509_H + +#include +#include +#ifndef OPENSSL_NO_BUFFER +#include +#endif +#ifndef OPENSSL_NO_EVP +#include +#endif +#ifndef OPENSSL_NO_BIO +#include +#endif +#include +#include +#include + +#ifndef OPENSSL_NO_EC +#include +#endif + +#ifndef OPENSSL_NO_ECDSA +#include +#endif + +#ifndef OPENSSL_NO_ECDH +#include +#endif + +#ifndef OPENSSL_NO_DEPRECATED +#ifndef OPENSSL_NO_RSA +#include +#endif +#ifndef OPENSSL_NO_DSA +#include +#endif +#ifndef OPENSSL_NO_DH +#include +#endif +#endif + +#ifndef OPENSSL_NO_SHA +#include +#endif +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef OPENSSL_SYS_WIN32 +/* Under Win32 these are defined in wincrypt.h */ +#undef X509_NAME +#undef X509_CERT_PAIR +#undef X509_EXTENSIONS +#endif + +#define X509_FILETYPE_PEM 1 +#define X509_FILETYPE_ASN1 2 +#define X509_FILETYPE_DEFAULT 3 + +#define X509v3_KU_DIGITAL_SIGNATURE 0x0080 +#define X509v3_KU_NON_REPUDIATION 0x0040 +#define X509v3_KU_KEY_ENCIPHERMENT 0x0020 +#define X509v3_KU_DATA_ENCIPHERMENT 0x0010 +#define X509v3_KU_KEY_AGREEMENT 0x0008 +#define X509v3_KU_KEY_CERT_SIGN 0x0004 +#define X509v3_KU_CRL_SIGN 0x0002 +#define X509v3_KU_ENCIPHER_ONLY 0x0001 +#define X509v3_KU_DECIPHER_ONLY 0x8000 +#define X509v3_KU_UNDEF 0xffff + +typedef struct X509_objects_st + { + int nid; + int (*a2i)(void); + int (*i2a)(void); + } X509_OBJECTS; + +struct X509_algor_st + { + ASN1_OBJECT *algorithm; + ASN1_TYPE *parameter; + } /* X509_ALGOR */; + +DECLARE_ASN1_SET_OF(X509_ALGOR) + +typedef STACK_OF(X509_ALGOR) X509_ALGORS; + +typedef struct X509_val_st + { + ASN1_TIME *notBefore; + ASN1_TIME *notAfter; + } X509_VAL; + +struct X509_pubkey_st + { + X509_ALGOR *algor; + ASN1_BIT_STRING *public_key; + EVP_PKEY *pkey; + }; + +typedef struct X509_sig_st + { + X509_ALGOR *algor; + ASN1_OCTET_STRING *digest; + } X509_SIG; + +typedef struct X509_name_entry_st + { + ASN1_OBJECT *object; + ASN1_STRING *value; + int set; + int size; /* temp variable */ + } X509_NAME_ENTRY; + +DECLARE_STACK_OF(X509_NAME_ENTRY) +DECLARE_ASN1_SET_OF(X509_NAME_ENTRY) + +/* we always keep X509_NAMEs in 2 forms. */ +struct X509_name_st + { + STACK_OF(X509_NAME_ENTRY) *entries; + int modified; /* true if 'bytes' needs to be built */ +#ifndef OPENSSL_NO_BUFFER + BUF_MEM *bytes; +#else + char *bytes; +#endif +/* unsigned long hash; Keep the hash around for lookups */ + unsigned char *canon_enc; + int canon_enclen; + } /* X509_NAME */; + +DECLARE_STACK_OF(X509_NAME) + +#define X509_EX_V_NETSCAPE_HACK 0x8000 +#define X509_EX_V_INIT 0x0001 +typedef struct X509_extension_st + { + ASN1_OBJECT *object; + ASN1_BOOLEAN critical; + ASN1_OCTET_STRING *value; + } X509_EXTENSION; + +typedef STACK_OF(X509_EXTENSION) X509_EXTENSIONS; + +DECLARE_STACK_OF(X509_EXTENSION) +DECLARE_ASN1_SET_OF(X509_EXTENSION) + +/* a sequence of these are used */ +typedef struct x509_attributes_st + { + ASN1_OBJECT *object; + int single; /* 0 for a set, 1 for a single item (which is wrong) */ + union { + char *ptr; +/* 0 */ STACK_OF(ASN1_TYPE) *set; +/* 1 */ ASN1_TYPE *single; + } value; + } X509_ATTRIBUTE; + +DECLARE_STACK_OF(X509_ATTRIBUTE) +DECLARE_ASN1_SET_OF(X509_ATTRIBUTE) + + +typedef struct X509_req_info_st + { + ASN1_ENCODING enc; + ASN1_INTEGER *version; + X509_NAME *subject; + X509_PUBKEY *pubkey; + /* d=2 hl=2 l= 0 cons: cont: 00 */ + STACK_OF(X509_ATTRIBUTE) *attributes; /* [ 0 ] */ + } X509_REQ_INFO; + +typedef struct X509_req_st + { + X509_REQ_INFO *req_info; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int references; + } X509_REQ; + +typedef struct x509_cinf_st + { + ASN1_INTEGER *version; /* [ 0 ] default of v1 */ + ASN1_INTEGER *serialNumber; + X509_ALGOR *signature; + X509_NAME *issuer; + X509_VAL *validity; + X509_NAME *subject; + X509_PUBKEY *key; + ASN1_BIT_STRING *issuerUID; /* [ 1 ] optional in v2 */ + ASN1_BIT_STRING *subjectUID; /* [ 2 ] optional in v2 */ + STACK_OF(X509_EXTENSION) *extensions; /* [ 3 ] optional in v3 */ + ASN1_ENCODING enc; + } X509_CINF; + +/* This stuff is certificate "auxiliary info" + * it contains details which are useful in certificate + * stores and databases. When used this is tagged onto + * the end of the certificate itself + */ + +typedef struct x509_cert_aux_st + { + STACK_OF(ASN1_OBJECT) *trust; /* trusted uses */ + STACK_OF(ASN1_OBJECT) *reject; /* rejected uses */ + ASN1_UTF8STRING *alias; /* "friendly name" */ + ASN1_OCTET_STRING *keyid; /* key id of private key */ + STACK_OF(X509_ALGOR) *other; /* other unspecified info */ + } X509_CERT_AUX; + +struct x509_st + { + X509_CINF *cert_info; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int valid; + int references; + char *name; + CRYPTO_EX_DATA ex_data; + /* These contain copies of various extension values */ + long ex_pathlen; + long ex_pcpathlen; + unsigned long ex_flags; + unsigned long ex_kusage; + unsigned long ex_xkusage; + unsigned long ex_nscert; + ASN1_OCTET_STRING *skid; + AUTHORITY_KEYID *akid; + X509_POLICY_CACHE *policy_cache; + STACK_OF(DIST_POINT) *crldp; + STACK_OF(GENERAL_NAME) *altname; + NAME_CONSTRAINTS *nc; +#ifndef OPENSSL_NO_RFC3779 + STACK_OF(IPAddressFamily) *rfc3779_addr; + struct ASIdentifiers_st *rfc3779_asid; +#endif +#ifndef OPENSSL_NO_SHA + unsigned char sha1_hash[SHA_DIGEST_LENGTH]; +#endif + X509_CERT_AUX *aux; + } /* X509 */; + +DECLARE_STACK_OF(X509) +DECLARE_ASN1_SET_OF(X509) + +/* This is used for a table of trust checking functions */ + +typedef struct x509_trust_st { + int trust; + int flags; + int (*check_trust)(struct x509_trust_st *, X509 *, int); + char *name; + int arg1; + void *arg2; +} X509_TRUST; + +DECLARE_STACK_OF(X509_TRUST) + +typedef struct x509_cert_pair_st { + X509 *forward; + X509 *reverse; +} X509_CERT_PAIR; + +/* standard trust ids */ + +#define X509_TRUST_DEFAULT -1 /* Only valid in purpose settings */ + +#define X509_TRUST_COMPAT 1 +#define X509_TRUST_SSL_CLIENT 2 +#define X509_TRUST_SSL_SERVER 3 +#define X509_TRUST_EMAIL 4 +#define X509_TRUST_OBJECT_SIGN 5 +#define X509_TRUST_OCSP_SIGN 6 +#define X509_TRUST_OCSP_REQUEST 7 +#define X509_TRUST_TSA 8 + +/* Keep these up to date! */ +#define X509_TRUST_MIN 1 +#define X509_TRUST_MAX 8 + + +/* trust_flags values */ +#define X509_TRUST_DYNAMIC 1 +#define X509_TRUST_DYNAMIC_NAME 2 + +/* check_trust return codes */ + +#define X509_TRUST_TRUSTED 1 +#define X509_TRUST_REJECTED 2 +#define X509_TRUST_UNTRUSTED 3 + +/* Flags for X509_print_ex() */ + +#define X509_FLAG_COMPAT 0 +#define X509_FLAG_NO_HEADER 1L +#define X509_FLAG_NO_VERSION (1L << 1) +#define X509_FLAG_NO_SERIAL (1L << 2) +#define X509_FLAG_NO_SIGNAME (1L << 3) +#define X509_FLAG_NO_ISSUER (1L << 4) +#define X509_FLAG_NO_VALIDITY (1L << 5) +#define X509_FLAG_NO_SUBJECT (1L << 6) +#define X509_FLAG_NO_PUBKEY (1L << 7) +#define X509_FLAG_NO_EXTENSIONS (1L << 8) +#define X509_FLAG_NO_SIGDUMP (1L << 9) +#define X509_FLAG_NO_AUX (1L << 10) +#define X509_FLAG_NO_ATTRIBUTES (1L << 11) + +/* Flags specific to X509_NAME_print_ex() */ + +/* The field separator information */ + +#define XN_FLAG_SEP_MASK (0xf << 16) + +#define XN_FLAG_COMPAT 0 /* Traditional SSLeay: use old X509_NAME_print */ +#define XN_FLAG_SEP_COMMA_PLUS (1 << 16) /* RFC2253 ,+ */ +#define XN_FLAG_SEP_CPLUS_SPC (2 << 16) /* ,+ spaced: more readable */ +#define XN_FLAG_SEP_SPLUS_SPC (3 << 16) /* ;+ spaced */ +#define XN_FLAG_SEP_MULTILINE (4 << 16) /* One line per field */ + +#define XN_FLAG_DN_REV (1 << 20) /* Reverse DN order */ + +/* How the field name is shown */ + +#define XN_FLAG_FN_MASK (0x3 << 21) + +#define XN_FLAG_FN_SN 0 /* Object short name */ +#define XN_FLAG_FN_LN (1 << 21) /* Object long name */ +#define XN_FLAG_FN_OID (2 << 21) /* Always use OIDs */ +#define XN_FLAG_FN_NONE (3 << 21) /* No field names */ + +#define XN_FLAG_SPC_EQ (1 << 23) /* Put spaces round '=' */ + +/* This determines if we dump fields we don't recognise: + * RFC2253 requires this. + */ + +#define XN_FLAG_DUMP_UNKNOWN_FIELDS (1 << 24) + +#define XN_FLAG_FN_ALIGN (1 << 25) /* Align field names to 20 characters */ + +/* Complete set of RFC2253 flags */ + +#define XN_FLAG_RFC2253 (ASN1_STRFLGS_RFC2253 | \ + XN_FLAG_SEP_COMMA_PLUS | \ + XN_FLAG_DN_REV | \ + XN_FLAG_FN_SN | \ + XN_FLAG_DUMP_UNKNOWN_FIELDS) + +/* readable oneline form */ + +#define XN_FLAG_ONELINE (ASN1_STRFLGS_RFC2253 | \ + ASN1_STRFLGS_ESC_QUOTE | \ + XN_FLAG_SEP_CPLUS_SPC | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_SN) + +/* readable multiline form */ + +#define XN_FLAG_MULTILINE (ASN1_STRFLGS_ESC_CTRL | \ + ASN1_STRFLGS_ESC_MSB | \ + XN_FLAG_SEP_MULTILINE | \ + XN_FLAG_SPC_EQ | \ + XN_FLAG_FN_LN | \ + XN_FLAG_FN_ALIGN) + +struct x509_revoked_st + { + ASN1_INTEGER *serialNumber; + ASN1_TIME *revocationDate; + STACK_OF(X509_EXTENSION) /* optional */ *extensions; + /* Set up if indirect CRL */ + STACK_OF(GENERAL_NAME) *issuer; + /* Revocation reason */ + int reason; + int sequence; /* load sequence */ + }; + +DECLARE_STACK_OF(X509_REVOKED) +DECLARE_ASN1_SET_OF(X509_REVOKED) + +typedef struct X509_crl_info_st + { + ASN1_INTEGER *version; + X509_ALGOR *sig_alg; + X509_NAME *issuer; + ASN1_TIME *lastUpdate; + ASN1_TIME *nextUpdate; + STACK_OF(X509_REVOKED) *revoked; + STACK_OF(X509_EXTENSION) /* [0] */ *extensions; + ASN1_ENCODING enc; + } X509_CRL_INFO; + +struct X509_crl_st + { + /* actual signature */ + X509_CRL_INFO *crl; + X509_ALGOR *sig_alg; + ASN1_BIT_STRING *signature; + int references; + int flags; + /* Copies of various extensions */ + AUTHORITY_KEYID *akid; + ISSUING_DIST_POINT *idp; + /* Convenient breakdown of IDP */ + int idp_flags; + int idp_reasons; + /* CRL and base CRL numbers for delta processing */ + ASN1_INTEGER *crl_number; + ASN1_INTEGER *base_crl_number; +#ifndef OPENSSL_NO_SHA + unsigned char sha1_hash[SHA_DIGEST_LENGTH]; +#endif + STACK_OF(GENERAL_NAMES) *issuers; + const X509_CRL_METHOD *meth; + void *meth_data; + } /* X509_CRL */; + +DECLARE_STACK_OF(X509_CRL) +DECLARE_ASN1_SET_OF(X509_CRL) + +typedef struct private_key_st + { + int version; + /* The PKCS#8 data types */ + X509_ALGOR *enc_algor; + ASN1_OCTET_STRING *enc_pkey; /* encrypted pub key */ + + /* When decrypted, the following will not be NULL */ + EVP_PKEY *dec_pkey; + + /* used to encrypt and decrypt */ + int key_length; + char *key_data; + int key_free; /* true if we should auto free key_data */ + + /* expanded version of 'enc_algor' */ + EVP_CIPHER_INFO cipher; + + int references; + } X509_PKEY; + +#ifndef OPENSSL_NO_EVP +typedef struct X509_info_st + { + X509 *x509; + X509_CRL *crl; + X509_PKEY *x_pkey; + + EVP_CIPHER_INFO enc_cipher; + int enc_len; + char *enc_data; + + int references; + } X509_INFO; + +DECLARE_STACK_OF(X509_INFO) +#endif + +/* The next 2 structures and their 8 routines were sent to me by + * Pat Richard and are used to manipulate + * Netscapes spki structures - useful if you are writing a CA web page + */ +typedef struct Netscape_spkac_st + { + X509_PUBKEY *pubkey; + ASN1_IA5STRING *challenge; /* challenge sent in atlas >= PR2 */ + } NETSCAPE_SPKAC; + +typedef struct Netscape_spki_st + { + NETSCAPE_SPKAC *spkac; /* signed public key and challenge */ + X509_ALGOR *sig_algor; + ASN1_BIT_STRING *signature; + } NETSCAPE_SPKI; + +/* Netscape certificate sequence structure */ +typedef struct Netscape_certificate_sequence + { + ASN1_OBJECT *type; + STACK_OF(X509) *certs; + } NETSCAPE_CERT_SEQUENCE; + +/* Unused (and iv length is wrong) +typedef struct CBCParameter_st + { + unsigned char iv[8]; + } CBC_PARAM; +*/ + +/* Password based encryption structure */ + +typedef struct PBEPARAM_st { +ASN1_OCTET_STRING *salt; +ASN1_INTEGER *iter; +} PBEPARAM; + +/* Password based encryption V2 structures */ + +typedef struct PBE2PARAM_st { +X509_ALGOR *keyfunc; +X509_ALGOR *encryption; +} PBE2PARAM; + +typedef struct PBKDF2PARAM_st { +ASN1_TYPE *salt; /* Usually OCTET STRING but could be anything */ +ASN1_INTEGER *iter; +ASN1_INTEGER *keylength; +X509_ALGOR *prf; +} PBKDF2PARAM; + + +/* PKCS#8 private key info structure */ + +struct pkcs8_priv_key_info_st + { + int broken; /* Flag for various broken formats */ +#define PKCS8_OK 0 +#define PKCS8_NO_OCTET 1 +#define PKCS8_EMBEDDED_PARAM 2 +#define PKCS8_NS_DB 3 +#define PKCS8_NEG_PRIVKEY 4 + ASN1_INTEGER *version; + X509_ALGOR *pkeyalg; + ASN1_TYPE *pkey; /* Should be OCTET STRING but some are broken */ + STACK_OF(X509_ATTRIBUTE) *attributes; + }; + +#ifdef __cplusplus +} +#endif + +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#define X509_EXT_PACK_UNKNOWN 1 +#define X509_EXT_PACK_STRING 2 + +#define X509_get_version(x) ASN1_INTEGER_get((x)->cert_info->version) +/* #define X509_get_serialNumber(x) ((x)->cert_info->serialNumber) */ +#define X509_get_notBefore(x) ((x)->cert_info->validity->notBefore) +#define X509_get_notAfter(x) ((x)->cert_info->validity->notAfter) +#define X509_extract_key(x) X509_get_pubkey(x) /*****/ +#define X509_REQ_get_version(x) ASN1_INTEGER_get((x)->req_info->version) +#define X509_REQ_get_subject_name(x) ((x)->req_info->subject) +#define X509_REQ_extract_key(a) X509_REQ_get_pubkey(a) +#define X509_name_cmp(a,b) X509_NAME_cmp((a),(b)) +#define X509_get_signature_type(x) EVP_PKEY_type(OBJ_obj2nid((x)->sig_alg->algorithm)) + +#define X509_CRL_get_version(x) ASN1_INTEGER_get((x)->crl->version) +#define X509_CRL_get_lastUpdate(x) ((x)->crl->lastUpdate) +#define X509_CRL_get_nextUpdate(x) ((x)->crl->nextUpdate) +#define X509_CRL_get_issuer(x) ((x)->crl->issuer) +#define X509_CRL_get_REVOKED(x) ((x)->crl->revoked) + +void X509_CRL_set_default_method(const X509_CRL_METHOD *meth); +X509_CRL_METHOD *X509_CRL_METHOD_new( + int (*crl_init)(X509_CRL *crl), + int (*crl_free)(X509_CRL *crl), + int (*crl_lookup)(X509_CRL *crl, X509_REVOKED **ret, + ASN1_INTEGER *ser, X509_NAME *issuer), + int (*crl_verify)(X509_CRL *crl, EVP_PKEY *pk)); +void X509_CRL_METHOD_free(X509_CRL_METHOD *m); + +void X509_CRL_set_meth_data(X509_CRL *crl, void *dat); +void *X509_CRL_get_meth_data(X509_CRL *crl); + +/* This one is only used so that a binary form can output, as in + * i2d_X509_NAME(X509_get_X509_PUBKEY(x),&buf) */ +#define X509_get_X509_PUBKEY(x) ((x)->cert_info->key) + + +const char *X509_verify_cert_error_string(long n); + +#ifndef OPENSSL_NO_EVP +int X509_verify(X509 *a, EVP_PKEY *r); + +int X509_REQ_verify(X509_REQ *a, EVP_PKEY *r); +int X509_CRL_verify(X509_CRL *a, EVP_PKEY *r); +int NETSCAPE_SPKI_verify(NETSCAPE_SPKI *a, EVP_PKEY *r); + +NETSCAPE_SPKI * NETSCAPE_SPKI_b64_decode(const char *str, int len); +char * NETSCAPE_SPKI_b64_encode(NETSCAPE_SPKI *x); +EVP_PKEY *NETSCAPE_SPKI_get_pubkey(NETSCAPE_SPKI *x); +int NETSCAPE_SPKI_set_pubkey(NETSCAPE_SPKI *x, EVP_PKEY *pkey); + +int NETSCAPE_SPKI_print(BIO *out, NETSCAPE_SPKI *spki); + +int X509_signature_dump(BIO *bp,const ASN1_STRING *sig, int indent); +int X509_signature_print(BIO *bp,X509_ALGOR *alg, ASN1_STRING *sig); + +int X509_sign(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_sign_ctx(X509 *x, EVP_MD_CTX *ctx); +int X509_REQ_sign(X509_REQ *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_REQ_sign_ctx(X509_REQ *x, EVP_MD_CTX *ctx); +int X509_CRL_sign(X509_CRL *x, EVP_PKEY *pkey, const EVP_MD *md); +int X509_CRL_sign_ctx(X509_CRL *x, EVP_MD_CTX *ctx); +int NETSCAPE_SPKI_sign(NETSCAPE_SPKI *x, EVP_PKEY *pkey, const EVP_MD *md); + +int X509_pubkey_digest(const X509 *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_digest(const X509 *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_CRL_digest(const X509_CRL *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_REQ_digest(const X509_REQ *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +int X509_NAME_digest(const X509_NAME *data,const EVP_MD *type, + unsigned char *md, unsigned int *len); +#endif + +#ifndef OPENSSL_NO_FP_API +X509 *d2i_X509_fp(FILE *fp, X509 **x509); +int i2d_X509_fp(FILE *fp,X509 *x509); +X509_CRL *d2i_X509_CRL_fp(FILE *fp,X509_CRL **crl); +int i2d_X509_CRL_fp(FILE *fp,X509_CRL *crl); +X509_REQ *d2i_X509_REQ_fp(FILE *fp,X509_REQ **req); +int i2d_X509_REQ_fp(FILE *fp,X509_REQ *req); +#ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_fp(FILE *fp,RSA **rsa); +int i2d_RSAPrivateKey_fp(FILE *fp,RSA *rsa); +RSA *d2i_RSAPublicKey_fp(FILE *fp,RSA **rsa); +int i2d_RSAPublicKey_fp(FILE *fp,RSA *rsa); +RSA *d2i_RSA_PUBKEY_fp(FILE *fp,RSA **rsa); +int i2d_RSA_PUBKEY_fp(FILE *fp,RSA *rsa); +#endif +#ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_fp(FILE *fp, DSA **dsa); +int i2d_DSA_PUBKEY_fp(FILE *fp, DSA *dsa); +DSA *d2i_DSAPrivateKey_fp(FILE *fp, DSA **dsa); +int i2d_DSAPrivateKey_fp(FILE *fp, DSA *dsa); +#endif +#ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_fp(FILE *fp, EC_KEY **eckey); +int i2d_EC_PUBKEY_fp(FILE *fp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_fp(FILE *fp, EC_KEY **eckey); +int i2d_ECPrivateKey_fp(FILE *fp, EC_KEY *eckey); +#endif +X509_SIG *d2i_PKCS8_fp(FILE *fp,X509_SIG **p8); +int i2d_PKCS8_fp(FILE *fp,X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_fp(FILE *fp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_fp(FILE *fp,PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_fp(FILE *fp, EVP_PKEY *key); +int i2d_PrivateKey_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_fp(FILE *fp, EVP_PKEY **a); +int i2d_PUBKEY_fp(FILE *fp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_fp(FILE *fp, EVP_PKEY **a); +#endif + +#ifndef OPENSSL_NO_BIO +X509 *d2i_X509_bio(BIO *bp,X509 **x509); +int i2d_X509_bio(BIO *bp,X509 *x509); +X509_CRL *d2i_X509_CRL_bio(BIO *bp,X509_CRL **crl); +int i2d_X509_CRL_bio(BIO *bp,X509_CRL *crl); +X509_REQ *d2i_X509_REQ_bio(BIO *bp,X509_REQ **req); +int i2d_X509_REQ_bio(BIO *bp,X509_REQ *req); +#ifndef OPENSSL_NO_RSA +RSA *d2i_RSAPrivateKey_bio(BIO *bp,RSA **rsa); +int i2d_RSAPrivateKey_bio(BIO *bp,RSA *rsa); +RSA *d2i_RSAPublicKey_bio(BIO *bp,RSA **rsa); +int i2d_RSAPublicKey_bio(BIO *bp,RSA *rsa); +RSA *d2i_RSA_PUBKEY_bio(BIO *bp,RSA **rsa); +int i2d_RSA_PUBKEY_bio(BIO *bp,RSA *rsa); +#endif +#ifndef OPENSSL_NO_DSA +DSA *d2i_DSA_PUBKEY_bio(BIO *bp, DSA **dsa); +int i2d_DSA_PUBKEY_bio(BIO *bp, DSA *dsa); +DSA *d2i_DSAPrivateKey_bio(BIO *bp, DSA **dsa); +int i2d_DSAPrivateKey_bio(BIO *bp, DSA *dsa); +#endif +#ifndef OPENSSL_NO_EC +EC_KEY *d2i_EC_PUBKEY_bio(BIO *bp, EC_KEY **eckey); +int i2d_EC_PUBKEY_bio(BIO *bp, EC_KEY *eckey); +EC_KEY *d2i_ECPrivateKey_bio(BIO *bp, EC_KEY **eckey); +int i2d_ECPrivateKey_bio(BIO *bp, EC_KEY *eckey); +#endif +X509_SIG *d2i_PKCS8_bio(BIO *bp,X509_SIG **p8); +int i2d_PKCS8_bio(BIO *bp,X509_SIG *p8); +PKCS8_PRIV_KEY_INFO *d2i_PKCS8_PRIV_KEY_INFO_bio(BIO *bp, + PKCS8_PRIV_KEY_INFO **p8inf); +int i2d_PKCS8_PRIV_KEY_INFO_bio(BIO *bp,PKCS8_PRIV_KEY_INFO *p8inf); +int i2d_PKCS8PrivateKeyInfo_bio(BIO *bp, EVP_PKEY *key); +int i2d_PrivateKey_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PrivateKey_bio(BIO *bp, EVP_PKEY **a); +int i2d_PUBKEY_bio(BIO *bp, EVP_PKEY *pkey); +EVP_PKEY *d2i_PUBKEY_bio(BIO *bp, EVP_PKEY **a); +#endif + +X509 *X509_dup(X509 *x509); +X509_ATTRIBUTE *X509_ATTRIBUTE_dup(X509_ATTRIBUTE *xa); +X509_EXTENSION *X509_EXTENSION_dup(X509_EXTENSION *ex); +X509_CRL *X509_CRL_dup(X509_CRL *crl); +X509_REQ *X509_REQ_dup(X509_REQ *req); +X509_ALGOR *X509_ALGOR_dup(X509_ALGOR *xn); +int X509_ALGOR_set0(X509_ALGOR *alg, ASN1_OBJECT *aobj, int ptype, void *pval); +void X509_ALGOR_get0(ASN1_OBJECT **paobj, int *pptype, void **ppval, + X509_ALGOR *algor); +void X509_ALGOR_set_md(X509_ALGOR *alg, const EVP_MD *md); + +X509_NAME *X509_NAME_dup(X509_NAME *xn); +X509_NAME_ENTRY *X509_NAME_ENTRY_dup(X509_NAME_ENTRY *ne); + +int X509_cmp_time(const ASN1_TIME *s, time_t *t); +int X509_cmp_current_time(const ASN1_TIME *s); +ASN1_TIME * X509_time_adj(ASN1_TIME *s, long adj, time_t *t); +ASN1_TIME * X509_time_adj_ex(ASN1_TIME *s, + int offset_day, long offset_sec, time_t *t); +ASN1_TIME * X509_gmtime_adj(ASN1_TIME *s, long adj); + +const char * X509_get_default_cert_area(void ); +const char * X509_get_default_cert_dir(void ); +const char * X509_get_default_cert_file(void ); +const char * X509_get_default_cert_dir_env(void ); +const char * X509_get_default_cert_file_env(void ); +const char * X509_get_default_private_dir(void ); + +X509_REQ * X509_to_X509_REQ(X509 *x, EVP_PKEY *pkey, const EVP_MD *md); +X509 * X509_REQ_to_X509(X509_REQ *r, int days,EVP_PKEY *pkey); + +DECLARE_ASN1_FUNCTIONS(X509_ALGOR) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_ALGORS, X509_ALGORS, X509_ALGORS) +DECLARE_ASN1_FUNCTIONS(X509_VAL) + +DECLARE_ASN1_FUNCTIONS(X509_PUBKEY) + +int X509_PUBKEY_set(X509_PUBKEY **x, EVP_PKEY *pkey); +EVP_PKEY * X509_PUBKEY_get(X509_PUBKEY *key); +int X509_get_pubkey_parameters(EVP_PKEY *pkey, + STACK_OF(X509) *chain); +int i2d_PUBKEY(EVP_PKEY *a,unsigned char **pp); +EVP_PKEY * d2i_PUBKEY(EVP_PKEY **a,const unsigned char **pp, + long length); +#ifndef OPENSSL_NO_RSA +int i2d_RSA_PUBKEY(RSA *a,unsigned char **pp); +RSA * d2i_RSA_PUBKEY(RSA **a,const unsigned char **pp, + long length); +#endif +#ifndef OPENSSL_NO_DSA +int i2d_DSA_PUBKEY(DSA *a,unsigned char **pp); +DSA * d2i_DSA_PUBKEY(DSA **a,const unsigned char **pp, + long length); +#endif +#ifndef OPENSSL_NO_EC +int i2d_EC_PUBKEY(EC_KEY *a, unsigned char **pp); +EC_KEY *d2i_EC_PUBKEY(EC_KEY **a, const unsigned char **pp, + long length); +#endif + +DECLARE_ASN1_FUNCTIONS(X509_SIG) +DECLARE_ASN1_FUNCTIONS(X509_REQ_INFO) +DECLARE_ASN1_FUNCTIONS(X509_REQ) + +DECLARE_ASN1_FUNCTIONS(X509_ATTRIBUTE) +X509_ATTRIBUTE *X509_ATTRIBUTE_create(int nid, int atrtype, void *value); + +DECLARE_ASN1_FUNCTIONS(X509_EXTENSION) +DECLARE_ASN1_ENCODE_FUNCTIONS(X509_EXTENSIONS, X509_EXTENSIONS, X509_EXTENSIONS) + +DECLARE_ASN1_FUNCTIONS(X509_NAME_ENTRY) + +DECLARE_ASN1_FUNCTIONS(X509_NAME) + +int X509_NAME_set(X509_NAME **xn, X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(X509_CINF) + +DECLARE_ASN1_FUNCTIONS(X509) +DECLARE_ASN1_FUNCTIONS(X509_CERT_AUX) + +DECLARE_ASN1_FUNCTIONS(X509_CERT_PAIR) + +int X509_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int X509_set_ex_data(X509 *r, int idx, void *arg); +void *X509_get_ex_data(X509 *r, int idx); +int i2d_X509_AUX(X509 *a,unsigned char **pp); +X509 * d2i_X509_AUX(X509 **a,const unsigned char **pp,long length); + +int X509_alias_set1(X509 *x, unsigned char *name, int len); +int X509_keyid_set1(X509 *x, unsigned char *id, int len); +unsigned char * X509_alias_get0(X509 *x, int *len); +unsigned char * X509_keyid_get0(X509 *x, int *len); +int (*X509_TRUST_set_default(int (*trust)(int , X509 *, int)))(int, X509 *, int); +int X509_TRUST_set(int *t, int trust); +int X509_add1_trust_object(X509 *x, ASN1_OBJECT *obj); +int X509_add1_reject_object(X509 *x, ASN1_OBJECT *obj); +void X509_trust_clear(X509 *x); +void X509_reject_clear(X509 *x); + +DECLARE_ASN1_FUNCTIONS(X509_REVOKED) +DECLARE_ASN1_FUNCTIONS(X509_CRL_INFO) +DECLARE_ASN1_FUNCTIONS(X509_CRL) + +int X509_CRL_add0_revoked(X509_CRL *crl, X509_REVOKED *rev); +int X509_CRL_get0_by_serial(X509_CRL *crl, + X509_REVOKED **ret, ASN1_INTEGER *serial); +int X509_CRL_get0_by_cert(X509_CRL *crl, X509_REVOKED **ret, X509 *x); + +X509_PKEY * X509_PKEY_new(void ); +void X509_PKEY_free(X509_PKEY *a); +int i2d_X509_PKEY(X509_PKEY *a,unsigned char **pp); +X509_PKEY * d2i_X509_PKEY(X509_PKEY **a,const unsigned char **pp,long length); + +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKI) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_SPKAC) +DECLARE_ASN1_FUNCTIONS(NETSCAPE_CERT_SEQUENCE) + +#ifndef OPENSSL_NO_EVP +X509_INFO * X509_INFO_new(void); +void X509_INFO_free(X509_INFO *a); +char * X509_NAME_oneline(X509_NAME *a,char *buf,int size); + +int ASN1_verify(i2d_of_void *i2d, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature,char *data,EVP_PKEY *pkey); + +int ASN1_digest(i2d_of_void *i2d,const EVP_MD *type,char *data, + unsigned char *md,unsigned int *len); + +int ASN1_sign(i2d_of_void *i2d, X509_ALGOR *algor1, + X509_ALGOR *algor2, ASN1_BIT_STRING *signature, + char *data,EVP_PKEY *pkey, const EVP_MD *type); + +int ASN1_item_digest(const ASN1_ITEM *it,const EVP_MD *type,void *data, + unsigned char *md,unsigned int *len); + +int ASN1_item_verify(const ASN1_ITEM *it, X509_ALGOR *algor1, + ASN1_BIT_STRING *signature,void *data,EVP_PKEY *pkey); + +int ASN1_item_sign(const ASN1_ITEM *it, X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, + void *data, EVP_PKEY *pkey, const EVP_MD *type); +int ASN1_item_sign_ctx(const ASN1_ITEM *it, + X509_ALGOR *algor1, X509_ALGOR *algor2, + ASN1_BIT_STRING *signature, void *asn, EVP_MD_CTX *ctx); +#endif + +int X509_set_version(X509 *x,long version); +int X509_set_serialNumber(X509 *x, ASN1_INTEGER *serial); +ASN1_INTEGER * X509_get_serialNumber(X509 *x); +int X509_set_issuer_name(X509 *x, X509_NAME *name); +X509_NAME * X509_get_issuer_name(X509 *a); +int X509_set_subject_name(X509 *x, X509_NAME *name); +X509_NAME * X509_get_subject_name(X509 *a); +int X509_set_notBefore(X509 *x, const ASN1_TIME *tm); +int X509_set_notAfter(X509 *x, const ASN1_TIME *tm); +int X509_set_pubkey(X509 *x, EVP_PKEY *pkey); +EVP_PKEY * X509_get_pubkey(X509 *x); +ASN1_BIT_STRING * X509_get0_pubkey_bitstr(const X509 *x); +int X509_certificate_type(X509 *x,EVP_PKEY *pubkey /* optional */); + +int X509_REQ_set_version(X509_REQ *x,long version); +int X509_REQ_set_subject_name(X509_REQ *req,X509_NAME *name); +int X509_REQ_set_pubkey(X509_REQ *x, EVP_PKEY *pkey); +EVP_PKEY * X509_REQ_get_pubkey(X509_REQ *req); +int X509_REQ_extension_nid(int nid); +int * X509_REQ_get_extension_nids(void); +void X509_REQ_set_extension_nids(int *nids); +STACK_OF(X509_EXTENSION) *X509_REQ_get_extensions(X509_REQ *req); +int X509_REQ_add_extensions_nid(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts, + int nid); +int X509_REQ_add_extensions(X509_REQ *req, STACK_OF(X509_EXTENSION) *exts); +int X509_REQ_get_attr_count(const X509_REQ *req); +int X509_REQ_get_attr_by_NID(const X509_REQ *req, int nid, + int lastpos); +int X509_REQ_get_attr_by_OBJ(const X509_REQ *req, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509_REQ_get_attr(const X509_REQ *req, int loc); +X509_ATTRIBUTE *X509_REQ_delete_attr(X509_REQ *req, int loc); +int X509_REQ_add1_attr(X509_REQ *req, X509_ATTRIBUTE *attr); +int X509_REQ_add1_attr_by_OBJ(X509_REQ *req, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_NID(X509_REQ *req, + int nid, int type, + const unsigned char *bytes, int len); +int X509_REQ_add1_attr_by_txt(X509_REQ *req, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_CRL_set_version(X509_CRL *x, long version); +int X509_CRL_set_issuer_name(X509_CRL *x, X509_NAME *name); +int X509_CRL_set_lastUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_set_nextUpdate(X509_CRL *x, const ASN1_TIME *tm); +int X509_CRL_sort(X509_CRL *crl); + +int X509_REVOKED_set_serialNumber(X509_REVOKED *x, ASN1_INTEGER *serial); +int X509_REVOKED_set_revocationDate(X509_REVOKED *r, ASN1_TIME *tm); + +int X509_REQ_check_private_key(X509_REQ *x509,EVP_PKEY *pkey); + +int X509_check_private_key(X509 *x509,EVP_PKEY *pkey); + +int X509_issuer_and_serial_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_and_serial_hash(X509 *a); + +int X509_issuer_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_issuer_name_hash(X509 *a); + +int X509_subject_name_cmp(const X509 *a, const X509 *b); +unsigned long X509_subject_name_hash(X509 *x); + +#ifndef OPENSSL_NO_MD5 +unsigned long X509_issuer_name_hash_old(X509 *a); +unsigned long X509_subject_name_hash_old(X509 *x); +#endif + +int X509_cmp(const X509 *a, const X509 *b); +int X509_NAME_cmp(const X509_NAME *a, const X509_NAME *b); +unsigned long X509_NAME_hash(X509_NAME *x); +unsigned long X509_NAME_hash_old(X509_NAME *x); + +int X509_CRL_cmp(const X509_CRL *a, const X509_CRL *b); +int X509_CRL_match(const X509_CRL *a, const X509_CRL *b); +#ifndef OPENSSL_NO_FP_API +int X509_print_ex_fp(FILE *bp,X509 *x, unsigned long nmflag, unsigned long cflag); +int X509_print_fp(FILE *bp,X509 *x); +int X509_CRL_print_fp(FILE *bp,X509_CRL *x); +int X509_REQ_print_fp(FILE *bp,X509_REQ *req); +int X509_NAME_print_ex_fp(FILE *fp, X509_NAME *nm, int indent, unsigned long flags); +#endif + +#ifndef OPENSSL_NO_BIO +int X509_NAME_print(BIO *bp, X509_NAME *name, int obase); +int X509_NAME_print_ex(BIO *out, X509_NAME *nm, int indent, unsigned long flags); +int X509_print_ex(BIO *bp,X509 *x, unsigned long nmflag, unsigned long cflag); +int X509_print(BIO *bp,X509 *x); +int X509_ocspid_print(BIO *bp,X509 *x); +int X509_CERT_AUX_print(BIO *bp,X509_CERT_AUX *x, int indent); +int X509_CRL_print(BIO *bp,X509_CRL *x); +int X509_REQ_print_ex(BIO *bp, X509_REQ *x, unsigned long nmflag, unsigned long cflag); +int X509_REQ_print(BIO *bp,X509_REQ *req); +#endif + +int X509_NAME_entry_count(X509_NAME *name); +int X509_NAME_get_text_by_NID(X509_NAME *name, int nid, + char *buf,int len); +int X509_NAME_get_text_by_OBJ(X509_NAME *name, ASN1_OBJECT *obj, + char *buf,int len); + +/* NOTE: you should be passsing -1, not 0 as lastpos. The functions that use + * lastpos, search after that position on. */ +int X509_NAME_get_index_by_NID(X509_NAME *name,int nid,int lastpos); +int X509_NAME_get_index_by_OBJ(X509_NAME *name,ASN1_OBJECT *obj, + int lastpos); +X509_NAME_ENTRY *X509_NAME_get_entry(X509_NAME *name, int loc); +X509_NAME_ENTRY *X509_NAME_delete_entry(X509_NAME *name, int loc); +int X509_NAME_add_entry(X509_NAME *name,X509_NAME_ENTRY *ne, + int loc, int set); +int X509_NAME_add_entry_by_OBJ(X509_NAME *name, ASN1_OBJECT *obj, int type, + unsigned char *bytes, int len, int loc, int set); +int X509_NAME_add_entry_by_NID(X509_NAME *name, int nid, int type, + unsigned char *bytes, int len, int loc, int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_txt(X509_NAME_ENTRY **ne, + const char *field, int type, const unsigned char *bytes, int len); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_NID(X509_NAME_ENTRY **ne, int nid, + int type,unsigned char *bytes, int len); +int X509_NAME_add_entry_by_txt(X509_NAME *name, const char *field, int type, + const unsigned char *bytes, int len, int loc, int set); +X509_NAME_ENTRY *X509_NAME_ENTRY_create_by_OBJ(X509_NAME_ENTRY **ne, + ASN1_OBJECT *obj, int type,const unsigned char *bytes, + int len); +int X509_NAME_ENTRY_set_object(X509_NAME_ENTRY *ne, + ASN1_OBJECT *obj); +int X509_NAME_ENTRY_set_data(X509_NAME_ENTRY *ne, int type, + const unsigned char *bytes, int len); +ASN1_OBJECT * X509_NAME_ENTRY_get_object(X509_NAME_ENTRY *ne); +ASN1_STRING * X509_NAME_ENTRY_get_data(X509_NAME_ENTRY *ne); + +int X509v3_get_ext_count(const STACK_OF(X509_EXTENSION) *x); +int X509v3_get_ext_by_NID(const STACK_OF(X509_EXTENSION) *x, + int nid, int lastpos); +int X509v3_get_ext_by_OBJ(const STACK_OF(X509_EXTENSION) *x, + ASN1_OBJECT *obj,int lastpos); +int X509v3_get_ext_by_critical(const STACK_OF(X509_EXTENSION) *x, + int crit, int lastpos); +X509_EXTENSION *X509v3_get_ext(const STACK_OF(X509_EXTENSION) *x, int loc); +X509_EXTENSION *X509v3_delete_ext(STACK_OF(X509_EXTENSION) *x, int loc); +STACK_OF(X509_EXTENSION) *X509v3_add_ext(STACK_OF(X509_EXTENSION) **x, + X509_EXTENSION *ex, int loc); + +int X509_get_ext_count(X509 *x); +int X509_get_ext_by_NID(X509 *x, int nid, int lastpos); +int X509_get_ext_by_OBJ(X509 *x,ASN1_OBJECT *obj,int lastpos); +int X509_get_ext_by_critical(X509 *x, int crit, int lastpos); +X509_EXTENSION *X509_get_ext(X509 *x, int loc); +X509_EXTENSION *X509_delete_ext(X509 *x, int loc); +int X509_add_ext(X509 *x, X509_EXTENSION *ex, int loc); +void * X509_get_ext_d2i(X509 *x, int nid, int *crit, int *idx); +int X509_add1_ext_i2d(X509 *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_CRL_get_ext_count(X509_CRL *x); +int X509_CRL_get_ext_by_NID(X509_CRL *x, int nid, int lastpos); +int X509_CRL_get_ext_by_OBJ(X509_CRL *x,ASN1_OBJECT *obj,int lastpos); +int X509_CRL_get_ext_by_critical(X509_CRL *x, int crit, int lastpos); +X509_EXTENSION *X509_CRL_get_ext(X509_CRL *x, int loc); +X509_EXTENSION *X509_CRL_delete_ext(X509_CRL *x, int loc); +int X509_CRL_add_ext(X509_CRL *x, X509_EXTENSION *ex, int loc); +void * X509_CRL_get_ext_d2i(X509_CRL *x, int nid, int *crit, int *idx); +int X509_CRL_add1_ext_i2d(X509_CRL *x, int nid, void *value, int crit, + unsigned long flags); + +int X509_REVOKED_get_ext_count(X509_REVOKED *x); +int X509_REVOKED_get_ext_by_NID(X509_REVOKED *x, int nid, int lastpos); +int X509_REVOKED_get_ext_by_OBJ(X509_REVOKED *x,ASN1_OBJECT *obj,int lastpos); +int X509_REVOKED_get_ext_by_critical(X509_REVOKED *x, int crit, int lastpos); +X509_EXTENSION *X509_REVOKED_get_ext(X509_REVOKED *x, int loc); +X509_EXTENSION *X509_REVOKED_delete_ext(X509_REVOKED *x, int loc); +int X509_REVOKED_add_ext(X509_REVOKED *x, X509_EXTENSION *ex, int loc); +void * X509_REVOKED_get_ext_d2i(X509_REVOKED *x, int nid, int *crit, int *idx); +int X509_REVOKED_add1_ext_i2d(X509_REVOKED *x, int nid, void *value, int crit, + unsigned long flags); + +X509_EXTENSION *X509_EXTENSION_create_by_NID(X509_EXTENSION **ex, + int nid, int crit, ASN1_OCTET_STRING *data); +X509_EXTENSION *X509_EXTENSION_create_by_OBJ(X509_EXTENSION **ex, + ASN1_OBJECT *obj,int crit,ASN1_OCTET_STRING *data); +int X509_EXTENSION_set_object(X509_EXTENSION *ex,ASN1_OBJECT *obj); +int X509_EXTENSION_set_critical(X509_EXTENSION *ex, int crit); +int X509_EXTENSION_set_data(X509_EXTENSION *ex, + ASN1_OCTET_STRING *data); +ASN1_OBJECT * X509_EXTENSION_get_object(X509_EXTENSION *ex); +ASN1_OCTET_STRING *X509_EXTENSION_get_data(X509_EXTENSION *ne); +int X509_EXTENSION_get_critical(X509_EXTENSION *ex); + +int X509at_get_attr_count(const STACK_OF(X509_ATTRIBUTE) *x); +int X509at_get_attr_by_NID(const STACK_OF(X509_ATTRIBUTE) *x, int nid, + int lastpos); +int X509at_get_attr_by_OBJ(const STACK_OF(X509_ATTRIBUTE) *sk, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *X509at_get_attr(const STACK_OF(X509_ATTRIBUTE) *x, int loc); +X509_ATTRIBUTE *X509at_delete_attr(STACK_OF(X509_ATTRIBUTE) *x, int loc); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr(STACK_OF(X509_ATTRIBUTE) **x, + X509_ATTRIBUTE *attr); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_OBJ(STACK_OF(X509_ATTRIBUTE) **x, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_NID(STACK_OF(X509_ATTRIBUTE) **x, + int nid, int type, + const unsigned char *bytes, int len); +STACK_OF(X509_ATTRIBUTE) *X509at_add1_attr_by_txt(STACK_OF(X509_ATTRIBUTE) **x, + const char *attrname, int type, + const unsigned char *bytes, int len); +void *X509at_get0_data_by_OBJ(STACK_OF(X509_ATTRIBUTE) *x, + ASN1_OBJECT *obj, int lastpos, int type); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_NID(X509_ATTRIBUTE **attr, int nid, + int atrtype, const void *data, int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_OBJ(X509_ATTRIBUTE **attr, + const ASN1_OBJECT *obj, int atrtype, const void *data, int len); +X509_ATTRIBUTE *X509_ATTRIBUTE_create_by_txt(X509_ATTRIBUTE **attr, + const char *atrname, int type, const unsigned char *bytes, int len); +int X509_ATTRIBUTE_set1_object(X509_ATTRIBUTE *attr, const ASN1_OBJECT *obj); +int X509_ATTRIBUTE_set1_data(X509_ATTRIBUTE *attr, int attrtype, const void *data, int len); +void *X509_ATTRIBUTE_get0_data(X509_ATTRIBUTE *attr, int idx, + int atrtype, void *data); +int X509_ATTRIBUTE_count(X509_ATTRIBUTE *attr); +ASN1_OBJECT *X509_ATTRIBUTE_get0_object(X509_ATTRIBUTE *attr); +ASN1_TYPE *X509_ATTRIBUTE_get0_type(X509_ATTRIBUTE *attr, int idx); + +int EVP_PKEY_get_attr_count(const EVP_PKEY *key); +int EVP_PKEY_get_attr_by_NID(const EVP_PKEY *key, int nid, + int lastpos); +int EVP_PKEY_get_attr_by_OBJ(const EVP_PKEY *key, ASN1_OBJECT *obj, + int lastpos); +X509_ATTRIBUTE *EVP_PKEY_get_attr(const EVP_PKEY *key, int loc); +X509_ATTRIBUTE *EVP_PKEY_delete_attr(EVP_PKEY *key, int loc); +int EVP_PKEY_add1_attr(EVP_PKEY *key, X509_ATTRIBUTE *attr); +int EVP_PKEY_add1_attr_by_OBJ(EVP_PKEY *key, + const ASN1_OBJECT *obj, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_NID(EVP_PKEY *key, + int nid, int type, + const unsigned char *bytes, int len); +int EVP_PKEY_add1_attr_by_txt(EVP_PKEY *key, + const char *attrname, int type, + const unsigned char *bytes, int len); + +int X509_verify_cert(X509_STORE_CTX *ctx); + +/* lookup a cert from a X509 STACK */ +X509 *X509_find_by_issuer_and_serial(STACK_OF(X509) *sk,X509_NAME *name, + ASN1_INTEGER *serial); +X509 *X509_find_by_subject(STACK_OF(X509) *sk,X509_NAME *name); + +DECLARE_ASN1_FUNCTIONS(PBEPARAM) +DECLARE_ASN1_FUNCTIONS(PBE2PARAM) +DECLARE_ASN1_FUNCTIONS(PBKDF2PARAM) + +int PKCS5_pbe_set0_algor(X509_ALGOR *algor, int alg, int iter, + const unsigned char *salt, int saltlen); + +X509_ALGOR *PKCS5_pbe_set(int alg, int iter, + const unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen); +X509_ALGOR *PKCS5_pbe2_set_iv(const EVP_CIPHER *cipher, int iter, + unsigned char *salt, int saltlen, + unsigned char *aiv, int prf_nid); + +X509_ALGOR *PKCS5_pbkdf2_set(int iter, unsigned char *salt, int saltlen, + int prf_nid, int keylen); + +/* PKCS#8 utilities */ + +DECLARE_ASN1_FUNCTIONS(PKCS8_PRIV_KEY_INFO) + +EVP_PKEY *EVP_PKCS82PKEY(PKCS8_PRIV_KEY_INFO *p8); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8(EVP_PKEY *pkey); +PKCS8_PRIV_KEY_INFO *EVP_PKEY2PKCS8_broken(EVP_PKEY *pkey, int broken); +PKCS8_PRIV_KEY_INFO *PKCS8_set_broken(PKCS8_PRIV_KEY_INFO *p8, int broken); + +int PKCS8_pkey_set0(PKCS8_PRIV_KEY_INFO *priv, ASN1_OBJECT *aobj, + int version, int ptype, void *pval, + unsigned char *penc, int penclen); +int PKCS8_pkey_get0(ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + X509_ALGOR **pa, + PKCS8_PRIV_KEY_INFO *p8); + +int X509_PUBKEY_set0_param(X509_PUBKEY *pub, ASN1_OBJECT *aobj, + int ptype, void *pval, + unsigned char *penc, int penclen); +int X509_PUBKEY_get0_param(ASN1_OBJECT **ppkalg, + const unsigned char **pk, int *ppklen, + X509_ALGOR **pa, + X509_PUBKEY *pub); + +int X509_check_trust(X509 *x, int id, int flags); +int X509_TRUST_get_count(void); +X509_TRUST * X509_TRUST_get0(int idx); +int X509_TRUST_get_by_id(int id); +int X509_TRUST_add(int id, int flags, int (*ck)(X509_TRUST *, X509 *, int), + char *name, int arg1, void *arg2); +void X509_TRUST_cleanup(void); +int X509_TRUST_get_flags(X509_TRUST *xp); +char *X509_TRUST_get0_name(X509_TRUST *xp); +int X509_TRUST_get_trust(X509_TRUST *xp); + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_X509_strings(void); + +/* Error codes for the X509 functions. */ + +/* Function codes. */ +#define X509_F_ADD_CERT_DIR 100 +#define X509_F_BY_FILE_CTRL 101 +#define X509_F_CHECK_POLICY 145 +#define X509_F_DIR_CTRL 102 +#define X509_F_GET_CERT_BY_SUBJECT 103 +#define X509_F_NETSCAPE_SPKI_B64_DECODE 129 +#define X509_F_NETSCAPE_SPKI_B64_ENCODE 130 +#define X509_F_X509AT_ADD1_ATTR 135 +#define X509_F_X509V3_ADD_EXT 104 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_NID 136 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_OBJ 137 +#define X509_F_X509_ATTRIBUTE_CREATE_BY_TXT 140 +#define X509_F_X509_ATTRIBUTE_GET0_DATA 139 +#define X509_F_X509_ATTRIBUTE_SET1_DATA 138 +#define X509_F_X509_CHECK_PRIVATE_KEY 128 +#define X509_F_X509_CRL_PRINT_FP 147 +#define X509_F_X509_EXTENSION_CREATE_BY_NID 108 +#define X509_F_X509_EXTENSION_CREATE_BY_OBJ 109 +#define X509_F_X509_GET_PUBKEY_PARAMETERS 110 +#define X509_F_X509_LOAD_CERT_CRL_FILE 132 +#define X509_F_X509_LOAD_CERT_FILE 111 +#define X509_F_X509_LOAD_CRL_FILE 112 +#define X509_F_X509_NAME_ADD_ENTRY 113 +#define X509_F_X509_NAME_ENTRY_CREATE_BY_NID 114 +#define X509_F_X509_NAME_ENTRY_CREATE_BY_TXT 131 +#define X509_F_X509_NAME_ENTRY_SET_OBJECT 115 +#define X509_F_X509_NAME_ONELINE 116 +#define X509_F_X509_NAME_PRINT 117 +#define X509_F_X509_PRINT_EX_FP 118 +#define X509_F_X509_PUBKEY_GET 119 +#define X509_F_X509_PUBKEY_SET 120 +#define X509_F_X509_REQ_CHECK_PRIVATE_KEY 144 +#define X509_F_X509_REQ_PRINT_EX 121 +#define X509_F_X509_REQ_PRINT_FP 122 +#define X509_F_X509_REQ_TO_X509 123 +#define X509_F_X509_STORE_ADD_CERT 124 +#define X509_F_X509_STORE_ADD_CRL 125 +#define X509_F_X509_STORE_CTX_GET1_ISSUER 146 +#define X509_F_X509_STORE_CTX_INIT 143 +#define X509_F_X509_STORE_CTX_NEW 142 +#define X509_F_X509_STORE_CTX_PURPOSE_INHERIT 134 +#define X509_F_X509_TO_X509_REQ 126 +#define X509_F_X509_TRUST_ADD 133 +#define X509_F_X509_TRUST_SET 141 +#define X509_F_X509_VERIFY_CERT 127 + +/* Reason codes. */ +#define X509_R_BAD_X509_FILETYPE 100 +#define X509_R_BASE64_DECODE_ERROR 118 +#define X509_R_CANT_CHECK_DH_KEY 114 +#define X509_R_CERT_ALREADY_IN_HASH_TABLE 101 +#define X509_R_ERR_ASN1_LIB 102 +#define X509_R_INVALID_DIRECTORY 113 +#define X509_R_INVALID_FIELD_NAME 119 +#define X509_R_INVALID_TRUST 123 +#define X509_R_KEY_TYPE_MISMATCH 115 +#define X509_R_KEY_VALUES_MISMATCH 116 +#define X509_R_LOADING_CERT_DIR 103 +#define X509_R_LOADING_DEFAULTS 104 +#define X509_R_METHOD_NOT_SUPPORTED 124 +#define X509_R_NO_CERT_SET_FOR_US_TO_VERIFY 105 +#define X509_R_PUBLIC_KEY_DECODE_ERROR 125 +#define X509_R_PUBLIC_KEY_ENCODE_ERROR 126 +#define X509_R_SHOULD_RETRY 106 +#define X509_R_UNABLE_TO_FIND_PARAMETERS_IN_CHAIN 107 +#define X509_R_UNABLE_TO_GET_CERTS_PUBLIC_KEY 108 +#define X509_R_UNKNOWN_KEY_TYPE 117 +#define X509_R_UNKNOWN_NID 109 +#define X509_R_UNKNOWN_PURPOSE_ID 121 +#define X509_R_UNKNOWN_TRUST_ID 120 +#define X509_R_UNSUPPORTED_ALGORITHM 111 +#define X509_R_WRONG_LOOKUP_TYPE 112 +#define X509_R_WRONG_TYPE 122 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/include/openssl/x509_vfy.h b/libs/openssl/include/openssl/x509_vfy.h new file mode 100644 index 0000000..fe09b30 --- /dev/null +++ b/libs/openssl/include/openssl/x509_vfy.h @@ -0,0 +1,567 @@ +/* crypto/x509/x509_vfy.h */ +/* Copyright (C) 1995-1998 Eric Young (eay@cryptsoft.com) + * All rights reserved. + * + * This package is an SSL implementation written + * by Eric Young (eay@cryptsoft.com). + * The implementation was written so as to conform with Netscapes SSL. + * + * This library is free for commercial and non-commercial use as long as + * the following conditions are aheared to. The following conditions + * apply to all code found in this distribution, be it the RC4, RSA, + * lhash, DES, etc., code; not just the SSL code. The SSL documentation + * included with this distribution is covered by the same copyright terms + * except that the holder is Tim Hudson (tjh@cryptsoft.com). + * + * Copyright remains Eric Young's, and as such any Copyright notices in + * the code are not to be removed. + * If this package is used in a product, Eric Young should be given attribution + * as the author of the parts of the library used. + * This can be in the form of a textual message at program startup or + * in documentation (online or textual) provided with the package. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * "This product includes cryptographic software written by + * Eric Young (eay@cryptsoft.com)" + * The word 'cryptographic' can be left out if the rouines from the library + * being used are not cryptographic related :-). + * 4. If you include any Windows specific code (or a derivative thereof) from + * the apps directory (application code) you must include an acknowledgement: + * "This product includes software written by Tim Hudson (tjh@cryptsoft.com)" + * + * THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + * + * The licence and distribution terms for any publically available version or + * derivative of this code cannot be changed. i.e. this code cannot simply be + * copied and put under another distribution licence + * [including the GNU Public Licence.] + */ + +#ifndef HEADER_X509_H +#include +/* openssl/x509.h ends up #include-ing this file at about the only + * appropriate moment. */ +#endif + +#ifndef HEADER_X509_VFY_H +#define HEADER_X509_VFY_H + +#include +#ifndef OPENSSL_NO_LHASH +#include +#endif +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#if 0 +/* Outer object */ +typedef struct x509_hash_dir_st + { + int num_dirs; + char **dirs; + int *dirs_type; + int num_dirs_alloced; + } X509_HASH_DIR_CTX; +#endif + +typedef struct x509_file_st + { + int num_paths; /* number of paths to files or directories */ + int num_alloced; + char **paths; /* the list of paths or directories */ + int *path_type; + } X509_CERT_FILE_CTX; + +/*******************************/ +/* +SSL_CTX -> X509_STORE + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + -> X509_LOOKUP + ->X509_LOOKUP_METHOD + +SSL -> X509_STORE_CTX + ->X509_STORE + +The X509_STORE holds the tables etc for verification stuff. +A X509_STORE_CTX is used while validating a single certificate. +The X509_STORE has X509_LOOKUPs for looking up certs. +The X509_STORE then calls a function to actually verify the +certificate chain. +*/ + +#define X509_LU_RETRY -1 +#define X509_LU_FAIL 0 +#define X509_LU_X509 1 +#define X509_LU_CRL 2 +#define X509_LU_PKEY 3 + +typedef struct x509_object_st + { + /* one of the above types */ + int type; + union { + char *ptr; + X509 *x509; + X509_CRL *crl; + EVP_PKEY *pkey; + } data; + } X509_OBJECT; + +typedef struct x509_lookup_st X509_LOOKUP; + +DECLARE_STACK_OF(X509_LOOKUP) +DECLARE_STACK_OF(X509_OBJECT) + +/* This is a static that defines the function interface */ +typedef struct x509_lookup_method_st + { + const char *name; + int (*new_item)(X509_LOOKUP *ctx); + void (*free)(X509_LOOKUP *ctx); + int (*init)(X509_LOOKUP *ctx); + int (*shutdown)(X509_LOOKUP *ctx); + int (*ctrl)(X509_LOOKUP *ctx,int cmd,const char *argc,long argl, + char **ret); + int (*get_by_subject)(X509_LOOKUP *ctx,int type,X509_NAME *name, + X509_OBJECT *ret); + int (*get_by_issuer_serial)(X509_LOOKUP *ctx,int type,X509_NAME *name, + ASN1_INTEGER *serial,X509_OBJECT *ret); + int (*get_by_fingerprint)(X509_LOOKUP *ctx,int type, + unsigned char *bytes,int len, + X509_OBJECT *ret); + int (*get_by_alias)(X509_LOOKUP *ctx,int type,char *str,int len, + X509_OBJECT *ret); + } X509_LOOKUP_METHOD; + +/* This structure hold all parameters associated with a verify operation + * by including an X509_VERIFY_PARAM structure in related structures the + * parameters used can be customized + */ + +typedef struct X509_VERIFY_PARAM_st + { + char *name; + time_t check_time; /* Time to use */ + unsigned long inh_flags; /* Inheritance flags */ + unsigned long flags; /* Various verify flags */ + int purpose; /* purpose to check untrusted certificates */ + int trust; /* trust setting to check */ + int depth; /* Verify depth */ + STACK_OF(ASN1_OBJECT) *policies; /* Permissible policies */ + } X509_VERIFY_PARAM; + +DECLARE_STACK_OF(X509_VERIFY_PARAM) + +/* This is used to hold everything. It is used for all certificate + * validation. Once we have a certificate chain, the 'verify' + * function is then called to actually check the cert chain. */ +struct x509_store_st + { + /* The following is a cache of trusted certs */ + int cache; /* if true, stash any hits */ + STACK_OF(X509_OBJECT) *objs; /* Cache of all objects */ + + /* These are external lookup methods */ + STACK_OF(X509_LOOKUP) *get_cert_methods; + + X509_VERIFY_PARAM *param; + + /* Callbacks for various operations */ + int (*verify)(X509_STORE_CTX *ctx); /* called to verify a certificate */ + int (*verify_cb)(int ok,X509_STORE_CTX *ctx); /* error callback */ + int (*get_issuer)(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); /* get issuers cert from ctx */ + int (*check_issued)(X509_STORE_CTX *ctx, X509 *x, X509 *issuer); /* check issued */ + int (*check_revocation)(X509_STORE_CTX *ctx); /* Check revocation status of chain */ + int (*get_crl)(X509_STORE_CTX *ctx, X509_CRL **crl, X509 *x); /* retrieve CRL */ + int (*check_crl)(X509_STORE_CTX *ctx, X509_CRL *crl); /* Check CRL validity */ + int (*cert_crl)(X509_STORE_CTX *ctx, X509_CRL *crl, X509 *x); /* Check certificate against CRL */ + STACK_OF(X509) * (*lookup_certs)(X509_STORE_CTX *ctx, X509_NAME *nm); + STACK_OF(X509_CRL) * (*lookup_crls)(X509_STORE_CTX *ctx, X509_NAME *nm); + int (*cleanup)(X509_STORE_CTX *ctx); + + CRYPTO_EX_DATA ex_data; + int references; + } /* X509_STORE */; + +int X509_STORE_set_depth(X509_STORE *store, int depth); + +#define X509_STORE_set_verify_cb_func(ctx,func) ((ctx)->verify_cb=(func)) +#define X509_STORE_set_verify_func(ctx,func) ((ctx)->verify=(func)) + +/* This is the functions plus an instance of the local variables. */ +struct x509_lookup_st + { + int init; /* have we been started */ + int skip; /* don't use us. */ + X509_LOOKUP_METHOD *method; /* the functions */ + char *method_data; /* method data */ + + X509_STORE *store_ctx; /* who owns us */ + } /* X509_LOOKUP */; + +/* This is a used when verifying cert chains. Since the + * gathering of the cert chain can take some time (and have to be + * 'retried', this needs to be kept and passed around. */ +struct x509_store_ctx_st /* X509_STORE_CTX */ + { + X509_STORE *ctx; + int current_method; /* used when looking up certs */ + + /* The following are set by the caller */ + X509 *cert; /* The cert to check */ + STACK_OF(X509) *untrusted; /* chain of X509s - untrusted - passed in */ + STACK_OF(X509_CRL) *crls; /* set of CRLs passed in */ + + X509_VERIFY_PARAM *param; + void *other_ctx; /* Other info for use with get_issuer() */ + + /* Callbacks for various operations */ + int (*verify)(X509_STORE_CTX *ctx); /* called to verify a certificate */ + int (*verify_cb)(int ok,X509_STORE_CTX *ctx); /* error callback */ + int (*get_issuer)(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); /* get issuers cert from ctx */ + int (*check_issued)(X509_STORE_CTX *ctx, X509 *x, X509 *issuer); /* check issued */ + int (*check_revocation)(X509_STORE_CTX *ctx); /* Check revocation status of chain */ + int (*get_crl)(X509_STORE_CTX *ctx, X509_CRL **crl, X509 *x); /* retrieve CRL */ + int (*check_crl)(X509_STORE_CTX *ctx, X509_CRL *crl); /* Check CRL validity */ + int (*cert_crl)(X509_STORE_CTX *ctx, X509_CRL *crl, X509 *x); /* Check certificate against CRL */ + int (*check_policy)(X509_STORE_CTX *ctx); + STACK_OF(X509) * (*lookup_certs)(X509_STORE_CTX *ctx, X509_NAME *nm); + STACK_OF(X509_CRL) * (*lookup_crls)(X509_STORE_CTX *ctx, X509_NAME *nm); + int (*cleanup)(X509_STORE_CTX *ctx); + + /* The following is built up */ + int valid; /* if 0, rebuild chain */ + int last_untrusted; /* index of last untrusted cert */ + STACK_OF(X509) *chain; /* chain of X509s - built up and trusted */ + X509_POLICY_TREE *tree; /* Valid policy tree */ + + int explicit_policy; /* Require explicit policy value */ + + /* When something goes wrong, this is why */ + int error_depth; + int error; + X509 *current_cert; + X509 *current_issuer; /* cert currently being tested as valid issuer */ + X509_CRL *current_crl; /* current CRL */ + + int current_crl_score; /* score of current CRL */ + unsigned int current_reasons; /* Reason mask */ + + X509_STORE_CTX *parent; /* For CRL path validation: parent context */ + + CRYPTO_EX_DATA ex_data; + } /* X509_STORE_CTX */; + +void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); + +#define X509_STORE_CTX_set_app_data(ctx,data) \ + X509_STORE_CTX_set_ex_data(ctx,0,data) +#define X509_STORE_CTX_get_app_data(ctx) \ + X509_STORE_CTX_get_ex_data(ctx,0) + +#define X509_L_FILE_LOAD 1 +#define X509_L_ADD_DIR 2 + +#define X509_LOOKUP_load_file(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_FILE_LOAD,(name),(long)(type),NULL) + +#define X509_LOOKUP_add_dir(x,name,type) \ + X509_LOOKUP_ctrl((x),X509_L_ADD_DIR,(name),(long)(type),NULL) + +#define X509_V_OK 0 +/* illegal error (for uninitialized values, to avoid X509_V_OK): 1 */ + +#define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT 2 +#define X509_V_ERR_UNABLE_TO_GET_CRL 3 +#define X509_V_ERR_UNABLE_TO_DECRYPT_CERT_SIGNATURE 4 +#define X509_V_ERR_UNABLE_TO_DECRYPT_CRL_SIGNATURE 5 +#define X509_V_ERR_UNABLE_TO_DECODE_ISSUER_PUBLIC_KEY 6 +#define X509_V_ERR_CERT_SIGNATURE_FAILURE 7 +#define X509_V_ERR_CRL_SIGNATURE_FAILURE 8 +#define X509_V_ERR_CERT_NOT_YET_VALID 9 +#define X509_V_ERR_CERT_HAS_EXPIRED 10 +#define X509_V_ERR_CRL_NOT_YET_VALID 11 +#define X509_V_ERR_CRL_HAS_EXPIRED 12 +#define X509_V_ERR_ERROR_IN_CERT_NOT_BEFORE_FIELD 13 +#define X509_V_ERR_ERROR_IN_CERT_NOT_AFTER_FIELD 14 +#define X509_V_ERR_ERROR_IN_CRL_LAST_UPDATE_FIELD 15 +#define X509_V_ERR_ERROR_IN_CRL_NEXT_UPDATE_FIELD 16 +#define X509_V_ERR_OUT_OF_MEM 17 +#define X509_V_ERR_DEPTH_ZERO_SELF_SIGNED_CERT 18 +#define X509_V_ERR_SELF_SIGNED_CERT_IN_CHAIN 19 +#define X509_V_ERR_UNABLE_TO_GET_ISSUER_CERT_LOCALLY 20 +#define X509_V_ERR_UNABLE_TO_VERIFY_LEAF_SIGNATURE 21 +#define X509_V_ERR_CERT_CHAIN_TOO_LONG 22 +#define X509_V_ERR_CERT_REVOKED 23 +#define X509_V_ERR_INVALID_CA 24 +#define X509_V_ERR_PATH_LENGTH_EXCEEDED 25 +#define X509_V_ERR_INVALID_PURPOSE 26 +#define X509_V_ERR_CERT_UNTRUSTED 27 +#define X509_V_ERR_CERT_REJECTED 28 +/* These are 'informational' when looking for issuer cert */ +#define X509_V_ERR_SUBJECT_ISSUER_MISMATCH 29 +#define X509_V_ERR_AKID_SKID_MISMATCH 30 +#define X509_V_ERR_AKID_ISSUER_SERIAL_MISMATCH 31 +#define X509_V_ERR_KEYUSAGE_NO_CERTSIGN 32 + +#define X509_V_ERR_UNABLE_TO_GET_CRL_ISSUER 33 +#define X509_V_ERR_UNHANDLED_CRITICAL_EXTENSION 34 +#define X509_V_ERR_KEYUSAGE_NO_CRL_SIGN 35 +#define X509_V_ERR_UNHANDLED_CRITICAL_CRL_EXTENSION 36 +#define X509_V_ERR_INVALID_NON_CA 37 +#define X509_V_ERR_PROXY_PATH_LENGTH_EXCEEDED 38 +#define X509_V_ERR_KEYUSAGE_NO_DIGITAL_SIGNATURE 39 +#define X509_V_ERR_PROXY_CERTIFICATES_NOT_ALLOWED 40 + +#define X509_V_ERR_INVALID_EXTENSION 41 +#define X509_V_ERR_INVALID_POLICY_EXTENSION 42 +#define X509_V_ERR_NO_EXPLICIT_POLICY 43 +#define X509_V_ERR_DIFFERENT_CRL_SCOPE 44 +#define X509_V_ERR_UNSUPPORTED_EXTENSION_FEATURE 45 + +#define X509_V_ERR_UNNESTED_RESOURCE 46 + +#define X509_V_ERR_PERMITTED_VIOLATION 47 +#define X509_V_ERR_EXCLUDED_VIOLATION 48 +#define X509_V_ERR_SUBTREE_MINMAX 49 +#define X509_V_ERR_UNSUPPORTED_CONSTRAINT_TYPE 51 +#define X509_V_ERR_UNSUPPORTED_CONSTRAINT_SYNTAX 52 +#define X509_V_ERR_UNSUPPORTED_NAME_SYNTAX 53 +#define X509_V_ERR_CRL_PATH_VALIDATION_ERROR 54 + +/* The application is not happy */ +#define X509_V_ERR_APPLICATION_VERIFICATION 50 + +/* Certificate verify flags */ + +/* Send issuer+subject checks to verify_cb */ +#define X509_V_FLAG_CB_ISSUER_CHECK 0x1 +/* Use check time instead of current time */ +#define X509_V_FLAG_USE_CHECK_TIME 0x2 +/* Lookup CRLs */ +#define X509_V_FLAG_CRL_CHECK 0x4 +/* Lookup CRLs for whole chain */ +#define X509_V_FLAG_CRL_CHECK_ALL 0x8 +/* Ignore unhandled critical extensions */ +#define X509_V_FLAG_IGNORE_CRITICAL 0x10 +/* Disable workarounds for broken certificates */ +#define X509_V_FLAG_X509_STRICT 0x20 +/* Enable proxy certificate validation */ +#define X509_V_FLAG_ALLOW_PROXY_CERTS 0x40 +/* Enable policy checking */ +#define X509_V_FLAG_POLICY_CHECK 0x80 +/* Policy variable require-explicit-policy */ +#define X509_V_FLAG_EXPLICIT_POLICY 0x100 +/* Policy variable inhibit-any-policy */ +#define X509_V_FLAG_INHIBIT_ANY 0x200 +/* Policy variable inhibit-policy-mapping */ +#define X509_V_FLAG_INHIBIT_MAP 0x400 +/* Notify callback that policy is OK */ +#define X509_V_FLAG_NOTIFY_POLICY 0x800 +/* Extended CRL features such as indirect CRLs, alternate CRL signing keys */ +#define X509_V_FLAG_EXTENDED_CRL_SUPPORT 0x1000 +/* Delta CRL support */ +#define X509_V_FLAG_USE_DELTAS 0x2000 +/* Check selfsigned CA signature */ +#define X509_V_FLAG_CHECK_SS_SIGNATURE 0x4000 + + +#define X509_VP_FLAG_DEFAULT 0x1 +#define X509_VP_FLAG_OVERWRITE 0x2 +#define X509_VP_FLAG_RESET_FLAGS 0x4 +#define X509_VP_FLAG_LOCKED 0x8 +#define X509_VP_FLAG_ONCE 0x10 + +/* Internal use: mask of policy related options */ +#define X509_V_FLAG_POLICY_MASK (X509_V_FLAG_POLICY_CHECK \ + | X509_V_FLAG_EXPLICIT_POLICY \ + | X509_V_FLAG_INHIBIT_ANY \ + | X509_V_FLAG_INHIBIT_MAP) + +int X509_OBJECT_idx_by_subject(STACK_OF(X509_OBJECT) *h, int type, + X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_by_subject(STACK_OF(X509_OBJECT) *h,int type,X509_NAME *name); +X509_OBJECT *X509_OBJECT_retrieve_match(STACK_OF(X509_OBJECT) *h, X509_OBJECT *x); +void X509_OBJECT_up_ref_count(X509_OBJECT *a); +void X509_OBJECT_free_contents(X509_OBJECT *a); +X509_STORE *X509_STORE_new(void ); +void X509_STORE_free(X509_STORE *v); + +STACK_OF(X509)* X509_STORE_get1_certs(X509_STORE_CTX *st, X509_NAME *nm); +STACK_OF(X509_CRL)* X509_STORE_get1_crls(X509_STORE_CTX *st, X509_NAME *nm); +int X509_STORE_set_flags(X509_STORE *ctx, unsigned long flags); +int X509_STORE_set_purpose(X509_STORE *ctx, int purpose); +int X509_STORE_set_trust(X509_STORE *ctx, int trust); +int X509_STORE_set1_param(X509_STORE *ctx, X509_VERIFY_PARAM *pm); + +void X509_STORE_set_verify_cb(X509_STORE *ctx, + int (*verify_cb)(int, X509_STORE_CTX *)); + +X509_STORE_CTX *X509_STORE_CTX_new(void); + +int X509_STORE_CTX_get1_issuer(X509 **issuer, X509_STORE_CTX *ctx, X509 *x); + +void X509_STORE_CTX_free(X509_STORE_CTX *ctx); +int X509_STORE_CTX_init(X509_STORE_CTX *ctx, X509_STORE *store, + X509 *x509, STACK_OF(X509) *chain); +void X509_STORE_CTX_trusted_stack(X509_STORE_CTX *ctx, STACK_OF(X509) *sk); +void X509_STORE_CTX_cleanup(X509_STORE_CTX *ctx); + +X509_LOOKUP *X509_STORE_add_lookup(X509_STORE *v, X509_LOOKUP_METHOD *m); + +X509_LOOKUP_METHOD *X509_LOOKUP_hash_dir(void); +X509_LOOKUP_METHOD *X509_LOOKUP_file(void); + +int X509_STORE_add_cert(X509_STORE *ctx, X509 *x); +int X509_STORE_add_crl(X509_STORE *ctx, X509_CRL *x); + +int X509_STORE_get_by_subject(X509_STORE_CTX *vs,int type,X509_NAME *name, + X509_OBJECT *ret); + +int X509_LOOKUP_ctrl(X509_LOOKUP *ctx, int cmd, const char *argc, + long argl, char **ret); + +#ifndef OPENSSL_NO_STDIO +int X509_load_cert_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_crl_file(X509_LOOKUP *ctx, const char *file, int type); +int X509_load_cert_crl_file(X509_LOOKUP *ctx, const char *file, int type); +#endif + + +X509_LOOKUP *X509_LOOKUP_new(X509_LOOKUP_METHOD *method); +void X509_LOOKUP_free(X509_LOOKUP *ctx); +int X509_LOOKUP_init(X509_LOOKUP *ctx); +int X509_LOOKUP_by_subject(X509_LOOKUP *ctx, int type, X509_NAME *name, + X509_OBJECT *ret); +int X509_LOOKUP_by_issuer_serial(X509_LOOKUP *ctx, int type, X509_NAME *name, + ASN1_INTEGER *serial, X509_OBJECT *ret); +int X509_LOOKUP_by_fingerprint(X509_LOOKUP *ctx, int type, + unsigned char *bytes, int len, X509_OBJECT *ret); +int X509_LOOKUP_by_alias(X509_LOOKUP *ctx, int type, char *str, + int len, X509_OBJECT *ret); +int X509_LOOKUP_shutdown(X509_LOOKUP *ctx); + +#ifndef OPENSSL_NO_STDIO +int X509_STORE_load_locations (X509_STORE *ctx, + const char *file, const char *dir); +int X509_STORE_set_default_paths(X509_STORE *ctx); +#endif + +int X509_STORE_CTX_get_ex_new_index(long argl, void *argp, CRYPTO_EX_new *new_func, + CRYPTO_EX_dup *dup_func, CRYPTO_EX_free *free_func); +int X509_STORE_CTX_set_ex_data(X509_STORE_CTX *ctx,int idx,void *data); +void * X509_STORE_CTX_get_ex_data(X509_STORE_CTX *ctx,int idx); +int X509_STORE_CTX_get_error(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_error(X509_STORE_CTX *ctx,int s); +int X509_STORE_CTX_get_error_depth(X509_STORE_CTX *ctx); +X509 * X509_STORE_CTX_get_current_cert(X509_STORE_CTX *ctx); +X509 *X509_STORE_CTX_get0_current_issuer(X509_STORE_CTX *ctx); +X509_CRL *X509_STORE_CTX_get0_current_crl(X509_STORE_CTX *ctx); +X509_STORE_CTX *X509_STORE_CTX_get0_parent_ctx(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get_chain(X509_STORE_CTX *ctx); +STACK_OF(X509) *X509_STORE_CTX_get1_chain(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set_cert(X509_STORE_CTX *c,X509 *x); +void X509_STORE_CTX_set_chain(X509_STORE_CTX *c,STACK_OF(X509) *sk); +void X509_STORE_CTX_set0_crls(X509_STORE_CTX *c,STACK_OF(X509_CRL) *sk); +int X509_STORE_CTX_set_purpose(X509_STORE_CTX *ctx, int purpose); +int X509_STORE_CTX_set_trust(X509_STORE_CTX *ctx, int trust); +int X509_STORE_CTX_purpose_inherit(X509_STORE_CTX *ctx, int def_purpose, + int purpose, int trust); +void X509_STORE_CTX_set_flags(X509_STORE_CTX *ctx, unsigned long flags); +void X509_STORE_CTX_set_time(X509_STORE_CTX *ctx, unsigned long flags, + time_t t); +void X509_STORE_CTX_set_verify_cb(X509_STORE_CTX *ctx, + int (*verify_cb)(int, X509_STORE_CTX *)); + +X509_POLICY_TREE *X509_STORE_CTX_get0_policy_tree(X509_STORE_CTX *ctx); +int X509_STORE_CTX_get_explicit_policy(X509_STORE_CTX *ctx); + +X509_VERIFY_PARAM *X509_STORE_CTX_get0_param(X509_STORE_CTX *ctx); +void X509_STORE_CTX_set0_param(X509_STORE_CTX *ctx, X509_VERIFY_PARAM *param); +int X509_STORE_CTX_set_default(X509_STORE_CTX *ctx, const char *name); + +/* X509_VERIFY_PARAM functions */ + +X509_VERIFY_PARAM *X509_VERIFY_PARAM_new(void); +void X509_VERIFY_PARAM_free(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_inherit(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1(X509_VERIFY_PARAM *to, + const X509_VERIFY_PARAM *from); +int X509_VERIFY_PARAM_set1_name(X509_VERIFY_PARAM *param, const char *name); +int X509_VERIFY_PARAM_set_flags(X509_VERIFY_PARAM *param, unsigned long flags); +int X509_VERIFY_PARAM_clear_flags(X509_VERIFY_PARAM *param, + unsigned long flags); +unsigned long X509_VERIFY_PARAM_get_flags(X509_VERIFY_PARAM *param); +int X509_VERIFY_PARAM_set_purpose(X509_VERIFY_PARAM *param, int purpose); +int X509_VERIFY_PARAM_set_trust(X509_VERIFY_PARAM *param, int trust); +void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth); +void X509_VERIFY_PARAM_set_time(X509_VERIFY_PARAM *param, time_t t); +int X509_VERIFY_PARAM_add0_policy(X509_VERIFY_PARAM *param, + ASN1_OBJECT *policy); +int X509_VERIFY_PARAM_set1_policies(X509_VERIFY_PARAM *param, + STACK_OF(ASN1_OBJECT) *policies); +int X509_VERIFY_PARAM_get_depth(const X509_VERIFY_PARAM *param); + +int X509_VERIFY_PARAM_add0_table(X509_VERIFY_PARAM *param); +const X509_VERIFY_PARAM *X509_VERIFY_PARAM_lookup(const char *name); +void X509_VERIFY_PARAM_table_cleanup(void); + +int X509_policy_check(X509_POLICY_TREE **ptree, int *pexplicit_policy, + STACK_OF(X509) *certs, + STACK_OF(ASN1_OBJECT) *policy_oids, + unsigned int flags); + +void X509_policy_tree_free(X509_POLICY_TREE *tree); + +int X509_policy_tree_level_count(const X509_POLICY_TREE *tree); +X509_POLICY_LEVEL * + X509_policy_tree_get0_level(const X509_POLICY_TREE *tree, int i); + +STACK_OF(X509_POLICY_NODE) * + X509_policy_tree_get0_policies(const X509_POLICY_TREE *tree); + +STACK_OF(X509_POLICY_NODE) * + X509_policy_tree_get0_user_policies(const X509_POLICY_TREE *tree); + +int X509_policy_level_node_count(X509_POLICY_LEVEL *level); + +X509_POLICY_NODE *X509_policy_level_get0_node(X509_POLICY_LEVEL *level, int i); + +const ASN1_OBJECT *X509_policy_node_get0_policy(const X509_POLICY_NODE *node); + +STACK_OF(POLICYQUALINFO) * + X509_policy_node_get0_qualifiers(const X509_POLICY_NODE *node); +const X509_POLICY_NODE * + X509_policy_node_get0_parent(const X509_POLICY_NODE *node); + +#ifdef __cplusplus +} +#endif +#endif + diff --git a/libs/openssl/include/openssl/x509v3.h b/libs/openssl/include/openssl/x509v3.h new file mode 100644 index 0000000..b308abe --- /dev/null +++ b/libs/openssl/include/openssl/x509v3.h @@ -0,0 +1,1007 @@ +/* x509v3.h */ +/* Written by Dr Stephen N Henson (steve@openssl.org) for the OpenSSL + * project 1999. + */ +/* ==================================================================== + * Copyright (c) 1999-2004 The OpenSSL Project. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * 3. All advertising materials mentioning features or use of this + * software must display the following acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit. (http://www.OpenSSL.org/)" + * + * 4. The names "OpenSSL Toolkit" and "OpenSSL Project" must not be used to + * endorse or promote products derived from this software without + * prior written permission. For written permission, please contact + * licensing@OpenSSL.org. + * + * 5. Products derived from this software may not be called "OpenSSL" + * nor may "OpenSSL" appear in their names without prior written + * permission of the OpenSSL Project. + * + * 6. Redistributions of any form whatsoever must retain the following + * acknowledgment: + * "This product includes software developed by the OpenSSL Project + * for use in the OpenSSL Toolkit (http://www.OpenSSL.org/)" + * + * THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT ``AS IS'' AND ANY + * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR + * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED + * OF THE POSSIBILITY OF SUCH DAMAGE. + * ==================================================================== + * + * This product includes cryptographic software written by Eric Young + * (eay@cryptsoft.com). This product includes software written by Tim + * Hudson (tjh@cryptsoft.com). + * + */ +#ifndef HEADER_X509V3_H +#define HEADER_X509V3_H + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/* Forward reference */ +struct v3_ext_method; +struct v3_ext_ctx; + +/* Useful typedefs */ + +typedef void * (*X509V3_EXT_NEW)(void); +typedef void (*X509V3_EXT_FREE)(void *); +typedef void * (*X509V3_EXT_D2I)(void *, const unsigned char ** , long); +typedef int (*X509V3_EXT_I2D)(void *, unsigned char **); +typedef STACK_OF(CONF_VALUE) * + (*X509V3_EXT_I2V)(const struct v3_ext_method *method, void *ext, + STACK_OF(CONF_VALUE) *extlist); +typedef void * (*X509V3_EXT_V2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, + STACK_OF(CONF_VALUE) *values); +typedef char * (*X509V3_EXT_I2S)(const struct v3_ext_method *method, void *ext); +typedef void * (*X509V3_EXT_S2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); +typedef int (*X509V3_EXT_I2R)(const struct v3_ext_method *method, void *ext, + BIO *out, int indent); +typedef void * (*X509V3_EXT_R2I)(const struct v3_ext_method *method, + struct v3_ext_ctx *ctx, const char *str); + +/* V3 extension structure */ + +struct v3_ext_method { +int ext_nid; +int ext_flags; +/* If this is set the following four fields are ignored */ +ASN1_ITEM_EXP *it; +/* Old style ASN1 calls */ +X509V3_EXT_NEW ext_new; +X509V3_EXT_FREE ext_free; +X509V3_EXT_D2I d2i; +X509V3_EXT_I2D i2d; + +/* The following pair is used for string extensions */ +X509V3_EXT_I2S i2s; +X509V3_EXT_S2I s2i; + +/* The following pair is used for multi-valued extensions */ +X509V3_EXT_I2V i2v; +X509V3_EXT_V2I v2i; + +/* The following are used for raw extensions */ +X509V3_EXT_I2R i2r; +X509V3_EXT_R2I r2i; + +void *usr_data; /* Any extension specific data */ +}; + +typedef struct X509V3_CONF_METHOD_st { +char * (*get_string)(void *db, char *section, char *value); +STACK_OF(CONF_VALUE) * (*get_section)(void *db, char *section); +void (*free_string)(void *db, char * string); +void (*free_section)(void *db, STACK_OF(CONF_VALUE) *section); +} X509V3_CONF_METHOD; + +/* Context specific info */ +struct v3_ext_ctx { +#define CTX_TEST 0x1 +int flags; +X509 *issuer_cert; +X509 *subject_cert; +X509_REQ *subject_req; +X509_CRL *crl; +X509V3_CONF_METHOD *db_meth; +void *db; +/* Maybe more here */ +}; + +typedef struct v3_ext_method X509V3_EXT_METHOD; + +DECLARE_STACK_OF(X509V3_EXT_METHOD) + +/* ext_flags values */ +#define X509V3_EXT_DYNAMIC 0x1 +#define X509V3_EXT_CTX_DEP 0x2 +#define X509V3_EXT_MULTILINE 0x4 + +typedef BIT_STRING_BITNAME ENUMERATED_NAMES; + +typedef struct BASIC_CONSTRAINTS_st { +int ca; +ASN1_INTEGER *pathlen; +} BASIC_CONSTRAINTS; + + +typedef struct PKEY_USAGE_PERIOD_st { +ASN1_GENERALIZEDTIME *notBefore; +ASN1_GENERALIZEDTIME *notAfter; +} PKEY_USAGE_PERIOD; + +typedef struct otherName_st { +ASN1_OBJECT *type_id; +ASN1_TYPE *value; +} OTHERNAME; + +typedef struct EDIPartyName_st { + ASN1_STRING *nameAssigner; + ASN1_STRING *partyName; +} EDIPARTYNAME; + +typedef struct GENERAL_NAME_st { + +#define GEN_OTHERNAME 0 +#define GEN_EMAIL 1 +#define GEN_DNS 2 +#define GEN_X400 3 +#define GEN_DIRNAME 4 +#define GEN_EDIPARTY 5 +#define GEN_URI 6 +#define GEN_IPADD 7 +#define GEN_RID 8 + +int type; +union { + char *ptr; + OTHERNAME *otherName; /* otherName */ + ASN1_IA5STRING *rfc822Name; + ASN1_IA5STRING *dNSName; + ASN1_TYPE *x400Address; + X509_NAME *directoryName; + EDIPARTYNAME *ediPartyName; + ASN1_IA5STRING *uniformResourceIdentifier; + ASN1_OCTET_STRING *iPAddress; + ASN1_OBJECT *registeredID; + + /* Old names */ + ASN1_OCTET_STRING *ip; /* iPAddress */ + X509_NAME *dirn; /* dirn */ + ASN1_IA5STRING *ia5;/* rfc822Name, dNSName, uniformResourceIdentifier */ + ASN1_OBJECT *rid; /* registeredID */ + ASN1_TYPE *other; /* x400Address */ +} d; +} GENERAL_NAME; + +typedef STACK_OF(GENERAL_NAME) GENERAL_NAMES; + +typedef struct ACCESS_DESCRIPTION_st { + ASN1_OBJECT *method; + GENERAL_NAME *location; +} ACCESS_DESCRIPTION; + +typedef STACK_OF(ACCESS_DESCRIPTION) AUTHORITY_INFO_ACCESS; + +typedef STACK_OF(ASN1_OBJECT) EXTENDED_KEY_USAGE; + +DECLARE_STACK_OF(GENERAL_NAME) +DECLARE_ASN1_SET_OF(GENERAL_NAME) + +DECLARE_STACK_OF(ACCESS_DESCRIPTION) +DECLARE_ASN1_SET_OF(ACCESS_DESCRIPTION) + +typedef struct DIST_POINT_NAME_st { +int type; +union { + GENERAL_NAMES *fullname; + STACK_OF(X509_NAME_ENTRY) *relativename; +} name; +/* If relativename then this contains the full distribution point name */ +X509_NAME *dpname; +} DIST_POINT_NAME; +/* All existing reasons */ +#define CRLDP_ALL_REASONS 0x807f + +#define CRL_REASON_NONE -1 +#define CRL_REASON_UNSPECIFIED 0 +#define CRL_REASON_KEY_COMPROMISE 1 +#define CRL_REASON_CA_COMPROMISE 2 +#define CRL_REASON_AFFILIATION_CHANGED 3 +#define CRL_REASON_SUPERSEDED 4 +#define CRL_REASON_CESSATION_OF_OPERATION 5 +#define CRL_REASON_CERTIFICATE_HOLD 6 +#define CRL_REASON_REMOVE_FROM_CRL 8 +#define CRL_REASON_PRIVILEGE_WITHDRAWN 9 +#define CRL_REASON_AA_COMPROMISE 10 + +struct DIST_POINT_st { +DIST_POINT_NAME *distpoint; +ASN1_BIT_STRING *reasons; +GENERAL_NAMES *CRLissuer; +int dp_reasons; +}; + +typedef STACK_OF(DIST_POINT) CRL_DIST_POINTS; + +DECLARE_STACK_OF(DIST_POINT) +DECLARE_ASN1_SET_OF(DIST_POINT) + +struct AUTHORITY_KEYID_st { +ASN1_OCTET_STRING *keyid; +GENERAL_NAMES *issuer; +ASN1_INTEGER *serial; +}; + +/* Strong extranet structures */ + +typedef struct SXNET_ID_st { + ASN1_INTEGER *zone; + ASN1_OCTET_STRING *user; +} SXNETID; + +DECLARE_STACK_OF(SXNETID) +DECLARE_ASN1_SET_OF(SXNETID) + +typedef struct SXNET_st { + ASN1_INTEGER *version; + STACK_OF(SXNETID) *ids; +} SXNET; + +typedef struct NOTICEREF_st { + ASN1_STRING *organization; + STACK_OF(ASN1_INTEGER) *noticenos; +} NOTICEREF; + +typedef struct USERNOTICE_st { + NOTICEREF *noticeref; + ASN1_STRING *exptext; +} USERNOTICE; + +typedef struct POLICYQUALINFO_st { + ASN1_OBJECT *pqualid; + union { + ASN1_IA5STRING *cpsuri; + USERNOTICE *usernotice; + ASN1_TYPE *other; + } d; +} POLICYQUALINFO; + +DECLARE_STACK_OF(POLICYQUALINFO) +DECLARE_ASN1_SET_OF(POLICYQUALINFO) + +typedef struct POLICYINFO_st { + ASN1_OBJECT *policyid; + STACK_OF(POLICYQUALINFO) *qualifiers; +} POLICYINFO; + +typedef STACK_OF(POLICYINFO) CERTIFICATEPOLICIES; + +DECLARE_STACK_OF(POLICYINFO) +DECLARE_ASN1_SET_OF(POLICYINFO) + +typedef struct POLICY_MAPPING_st { + ASN1_OBJECT *issuerDomainPolicy; + ASN1_OBJECT *subjectDomainPolicy; +} POLICY_MAPPING; + +DECLARE_STACK_OF(POLICY_MAPPING) + +typedef STACK_OF(POLICY_MAPPING) POLICY_MAPPINGS; + +typedef struct GENERAL_SUBTREE_st { + GENERAL_NAME *base; + ASN1_INTEGER *minimum; + ASN1_INTEGER *maximum; +} GENERAL_SUBTREE; + +DECLARE_STACK_OF(GENERAL_SUBTREE) + +struct NAME_CONSTRAINTS_st { + STACK_OF(GENERAL_SUBTREE) *permittedSubtrees; + STACK_OF(GENERAL_SUBTREE) *excludedSubtrees; +}; + +typedef struct POLICY_CONSTRAINTS_st { + ASN1_INTEGER *requireExplicitPolicy; + ASN1_INTEGER *inhibitPolicyMapping; +} POLICY_CONSTRAINTS; + +/* Proxy certificate structures, see RFC 3820 */ +typedef struct PROXY_POLICY_st + { + ASN1_OBJECT *policyLanguage; + ASN1_OCTET_STRING *policy; + } PROXY_POLICY; + +typedef struct PROXY_CERT_INFO_EXTENSION_st + { + ASN1_INTEGER *pcPathLengthConstraint; + PROXY_POLICY *proxyPolicy; + } PROXY_CERT_INFO_EXTENSION; + +DECLARE_ASN1_FUNCTIONS(PROXY_POLICY) +DECLARE_ASN1_FUNCTIONS(PROXY_CERT_INFO_EXTENSION) + +struct ISSUING_DIST_POINT_st + { + DIST_POINT_NAME *distpoint; + int onlyuser; + int onlyCA; + ASN1_BIT_STRING *onlysomereasons; + int indirectCRL; + int onlyattr; + }; + +/* Values in idp_flags field */ +/* IDP present */ +#define IDP_PRESENT 0x1 +/* IDP values inconsistent */ +#define IDP_INVALID 0x2 +/* onlyuser true */ +#define IDP_ONLYUSER 0x4 +/* onlyCA true */ +#define IDP_ONLYCA 0x8 +/* onlyattr true */ +#define IDP_ONLYATTR 0x10 +/* indirectCRL true */ +#define IDP_INDIRECT 0x20 +/* onlysomereasons present */ +#define IDP_REASONS 0x40 + +#define X509V3_conf_err(val) ERR_add_error_data(6, "section:", val->section, \ +",name:", val->name, ",value:", val->value); + +#define X509V3_set_ctx_test(ctx) \ + X509V3_set_ctx(ctx, NULL, NULL, NULL, NULL, CTX_TEST) +#define X509V3_set_ctx_nodb(ctx) (ctx)->db = NULL; + +#define EXT_BITSTRING(nid, table) { nid, 0, ASN1_ITEM_ref(ASN1_BIT_STRING), \ + 0,0,0,0, \ + 0,0, \ + (X509V3_EXT_I2V)i2v_ASN1_BIT_STRING, \ + (X509V3_EXT_V2I)v2i_ASN1_BIT_STRING, \ + NULL, NULL, \ + table} + +#define EXT_IA5STRING(nid) { nid, 0, ASN1_ITEM_ref(ASN1_IA5STRING), \ + 0,0,0,0, \ + (X509V3_EXT_I2S)i2s_ASN1_IA5STRING, \ + (X509V3_EXT_S2I)s2i_ASN1_IA5STRING, \ + 0,0,0,0, \ + NULL} + +#define EXT_END { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} + + +/* X509_PURPOSE stuff */ + +#define EXFLAG_BCONS 0x1 +#define EXFLAG_KUSAGE 0x2 +#define EXFLAG_XKUSAGE 0x4 +#define EXFLAG_NSCERT 0x8 + +#define EXFLAG_CA 0x10 +/* Really self issued not necessarily self signed */ +#define EXFLAG_SI 0x20 +#define EXFLAG_SS 0x20 +#define EXFLAG_V1 0x40 +#define EXFLAG_INVALID 0x80 +#define EXFLAG_SET 0x100 +#define EXFLAG_CRITICAL 0x200 +#define EXFLAG_PROXY 0x400 + +#define EXFLAG_INVALID_POLICY 0x800 +#define EXFLAG_FRESHEST 0x1000 + +#define KU_DIGITAL_SIGNATURE 0x0080 +#define KU_NON_REPUDIATION 0x0040 +#define KU_KEY_ENCIPHERMENT 0x0020 +#define KU_DATA_ENCIPHERMENT 0x0010 +#define KU_KEY_AGREEMENT 0x0008 +#define KU_KEY_CERT_SIGN 0x0004 +#define KU_CRL_SIGN 0x0002 +#define KU_ENCIPHER_ONLY 0x0001 +#define KU_DECIPHER_ONLY 0x8000 + +#define NS_SSL_CLIENT 0x80 +#define NS_SSL_SERVER 0x40 +#define NS_SMIME 0x20 +#define NS_OBJSIGN 0x10 +#define NS_SSL_CA 0x04 +#define NS_SMIME_CA 0x02 +#define NS_OBJSIGN_CA 0x01 +#define NS_ANY_CA (NS_SSL_CA|NS_SMIME_CA|NS_OBJSIGN_CA) + +#define XKU_SSL_SERVER 0x1 +#define XKU_SSL_CLIENT 0x2 +#define XKU_SMIME 0x4 +#define XKU_CODE_SIGN 0x8 +#define XKU_SGC 0x10 +#define XKU_OCSP_SIGN 0x20 +#define XKU_TIMESTAMP 0x40 +#define XKU_DVCS 0x80 + +#define X509_PURPOSE_DYNAMIC 0x1 +#define X509_PURPOSE_DYNAMIC_NAME 0x2 + +typedef struct x509_purpose_st { + int purpose; + int trust; /* Default trust ID */ + int flags; + int (*check_purpose)(const struct x509_purpose_st *, + const X509 *, int); + char *name; + char *sname; + void *usr_data; +} X509_PURPOSE; + +#define X509_PURPOSE_SSL_CLIENT 1 +#define X509_PURPOSE_SSL_SERVER 2 +#define X509_PURPOSE_NS_SSL_SERVER 3 +#define X509_PURPOSE_SMIME_SIGN 4 +#define X509_PURPOSE_SMIME_ENCRYPT 5 +#define X509_PURPOSE_CRL_SIGN 6 +#define X509_PURPOSE_ANY 7 +#define X509_PURPOSE_OCSP_HELPER 8 +#define X509_PURPOSE_TIMESTAMP_SIGN 9 + +#define X509_PURPOSE_MIN 1 +#define X509_PURPOSE_MAX 9 + +/* Flags for X509V3_EXT_print() */ + +#define X509V3_EXT_UNKNOWN_MASK (0xfL << 16) +/* Return error for unknown extensions */ +#define X509V3_EXT_DEFAULT 0 +/* Print error for unknown extensions */ +#define X509V3_EXT_ERROR_UNKNOWN (1L << 16) +/* ASN1 parse unknown extensions */ +#define X509V3_EXT_PARSE_UNKNOWN (2L << 16) +/* BIO_dump unknown extensions */ +#define X509V3_EXT_DUMP_UNKNOWN (3L << 16) + +/* Flags for X509V3_add1_i2d */ + +#define X509V3_ADD_OP_MASK 0xfL +#define X509V3_ADD_DEFAULT 0L +#define X509V3_ADD_APPEND 1L +#define X509V3_ADD_REPLACE 2L +#define X509V3_ADD_REPLACE_EXISTING 3L +#define X509V3_ADD_KEEP_EXISTING 4L +#define X509V3_ADD_DELETE 5L +#define X509V3_ADD_SILENT 0x10 + +DECLARE_STACK_OF(X509_PURPOSE) + +DECLARE_ASN1_FUNCTIONS(BASIC_CONSTRAINTS) + +DECLARE_ASN1_FUNCTIONS(SXNET) +DECLARE_ASN1_FUNCTIONS(SXNETID) + +int SXNET_add_id_asc(SXNET **psx, char *zone, char *user, int userlen); +int SXNET_add_id_ulong(SXNET **psx, unsigned long lzone, char *user, int userlen); +int SXNET_add_id_INTEGER(SXNET **psx, ASN1_INTEGER *izone, char *user, int userlen); + +ASN1_OCTET_STRING *SXNET_get_id_asc(SXNET *sx, char *zone); +ASN1_OCTET_STRING *SXNET_get_id_ulong(SXNET *sx, unsigned long lzone); +ASN1_OCTET_STRING *SXNET_get_id_INTEGER(SXNET *sx, ASN1_INTEGER *zone); + +DECLARE_ASN1_FUNCTIONS(AUTHORITY_KEYID) + +DECLARE_ASN1_FUNCTIONS(PKEY_USAGE_PERIOD) + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAME) +GENERAL_NAME *GENERAL_NAME_dup(GENERAL_NAME *a); +int GENERAL_NAME_cmp(GENERAL_NAME *a, GENERAL_NAME *b); + + + +ASN1_BIT_STRING *v2i_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); +STACK_OF(CONF_VALUE) *i2v_ASN1_BIT_STRING(X509V3_EXT_METHOD *method, + ASN1_BIT_STRING *bits, + STACK_OF(CONF_VALUE) *extlist); + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAME(X509V3_EXT_METHOD *method, GENERAL_NAME *gen, STACK_OF(CONF_VALUE) *ret); +int GENERAL_NAME_print(BIO *out, GENERAL_NAME *gen); + +DECLARE_ASN1_FUNCTIONS(GENERAL_NAMES) + +STACK_OF(CONF_VALUE) *i2v_GENERAL_NAMES(X509V3_EXT_METHOD *method, + GENERAL_NAMES *gen, STACK_OF(CONF_VALUE) *extlist); +GENERAL_NAMES *v2i_GENERAL_NAMES(const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *nval); + +DECLARE_ASN1_FUNCTIONS(OTHERNAME) +DECLARE_ASN1_FUNCTIONS(EDIPARTYNAME) +int OTHERNAME_cmp(OTHERNAME *a, OTHERNAME *b); +void GENERAL_NAME_set0_value(GENERAL_NAME *a, int type, void *value); +void *GENERAL_NAME_get0_value(GENERAL_NAME *a, int *ptype); +int GENERAL_NAME_set0_othername(GENERAL_NAME *gen, + ASN1_OBJECT *oid, ASN1_TYPE *value); +int GENERAL_NAME_get0_otherName(GENERAL_NAME *gen, + ASN1_OBJECT **poid, ASN1_TYPE **pvalue); + +char *i2s_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, ASN1_OCTET_STRING *ia5); +ASN1_OCTET_STRING *s2i_ASN1_OCTET_STRING(X509V3_EXT_METHOD *method, X509V3_CTX *ctx, char *str); + +DECLARE_ASN1_FUNCTIONS(EXTENDED_KEY_USAGE) +int i2a_ACCESS_DESCRIPTION(BIO *bp, ACCESS_DESCRIPTION* a); + +DECLARE_ASN1_FUNCTIONS(CERTIFICATEPOLICIES) +DECLARE_ASN1_FUNCTIONS(POLICYINFO) +DECLARE_ASN1_FUNCTIONS(POLICYQUALINFO) +DECLARE_ASN1_FUNCTIONS(USERNOTICE) +DECLARE_ASN1_FUNCTIONS(NOTICEREF) + +DECLARE_ASN1_FUNCTIONS(CRL_DIST_POINTS) +DECLARE_ASN1_FUNCTIONS(DIST_POINT) +DECLARE_ASN1_FUNCTIONS(DIST_POINT_NAME) +DECLARE_ASN1_FUNCTIONS(ISSUING_DIST_POINT) + +int DIST_POINT_set_dpname(DIST_POINT_NAME *dpn, X509_NAME *iname); + +int NAME_CONSTRAINTS_check(X509 *x, NAME_CONSTRAINTS *nc); + +DECLARE_ASN1_FUNCTIONS(ACCESS_DESCRIPTION) +DECLARE_ASN1_FUNCTIONS(AUTHORITY_INFO_ACCESS) + +DECLARE_ASN1_ITEM(POLICY_MAPPING) +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_MAPPING) +DECLARE_ASN1_ITEM(POLICY_MAPPINGS) + +DECLARE_ASN1_ITEM(GENERAL_SUBTREE) +DECLARE_ASN1_ALLOC_FUNCTIONS(GENERAL_SUBTREE) + +DECLARE_ASN1_ITEM(NAME_CONSTRAINTS) +DECLARE_ASN1_ALLOC_FUNCTIONS(NAME_CONSTRAINTS) + +DECLARE_ASN1_ALLOC_FUNCTIONS(POLICY_CONSTRAINTS) +DECLARE_ASN1_ITEM(POLICY_CONSTRAINTS) + +GENERAL_NAME *a2i_GENERAL_NAME(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, X509V3_CTX *ctx, + int gen_type, char *value, int is_nc); + +#ifdef HEADER_CONF_H +GENERAL_NAME *v2i_GENERAL_NAME(const X509V3_EXT_METHOD *method, X509V3_CTX *ctx, + CONF_VALUE *cnf); +GENERAL_NAME *v2i_GENERAL_NAME_ex(GENERAL_NAME *out, + const X509V3_EXT_METHOD *method, + X509V3_CTX *ctx, CONF_VALUE *cnf, int is_nc); +void X509V3_conf_free(CONF_VALUE *val); + +X509_EXTENSION *X509V3_EXT_nconf_nid(CONF *conf, X509V3_CTX *ctx, int ext_nid, char *value); +X509_EXTENSION *X509V3_EXT_nconf(CONF *conf, X509V3_CTX *ctx, char *name, char *value); +int X509V3_EXT_add_nconf_sk(CONF *conf, X509V3_CTX *ctx, char *section, STACK_OF(X509_EXTENSION) **sk); +int X509V3_EXT_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509 *cert); +int X509V3_EXT_REQ_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_nconf(CONF *conf, X509V3_CTX *ctx, char *section, X509_CRL *crl); + +X509_EXTENSION *X509V3_EXT_conf_nid(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + int ext_nid, char *value); +X509_EXTENSION *X509V3_EXT_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + char *name, char *value); +int X509V3_EXT_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + char *section, X509 *cert); +int X509V3_EXT_REQ_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + char *section, X509_REQ *req); +int X509V3_EXT_CRL_add_conf(LHASH_OF(CONF_VALUE) *conf, X509V3_CTX *ctx, + char *section, X509_CRL *crl); + +int X509V3_add_value_bool_nf(char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_get_value_bool(CONF_VALUE *value, int *asn1_bool); +int X509V3_get_value_int(CONF_VALUE *value, ASN1_INTEGER **aint); +void X509V3_set_nconf(X509V3_CTX *ctx, CONF *conf); +void X509V3_set_conf_lhash(X509V3_CTX *ctx, LHASH_OF(CONF_VALUE) *lhash); +#endif + +char * X509V3_get_string(X509V3_CTX *ctx, char *name, char *section); +STACK_OF(CONF_VALUE) * X509V3_get_section(X509V3_CTX *ctx, char *section); +void X509V3_string_free(X509V3_CTX *ctx, char *str); +void X509V3_section_free( X509V3_CTX *ctx, STACK_OF(CONF_VALUE) *section); +void X509V3_set_ctx(X509V3_CTX *ctx, X509 *issuer, X509 *subject, + X509_REQ *req, X509_CRL *crl, int flags); + +int X509V3_add_value(const char *name, const char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_uchar(const char *name, const unsigned char *value, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_bool(const char *name, int asn1_bool, + STACK_OF(CONF_VALUE) **extlist); +int X509V3_add_value_int(const char *name, ASN1_INTEGER *aint, + STACK_OF(CONF_VALUE) **extlist); +char * i2s_ASN1_INTEGER(X509V3_EXT_METHOD *meth, ASN1_INTEGER *aint); +ASN1_INTEGER * s2i_ASN1_INTEGER(X509V3_EXT_METHOD *meth, char *value); +char * i2s_ASN1_ENUMERATED(X509V3_EXT_METHOD *meth, ASN1_ENUMERATED *aint); +char * i2s_ASN1_ENUMERATED_TABLE(X509V3_EXT_METHOD *meth, ASN1_ENUMERATED *aint); +int X509V3_EXT_add(X509V3_EXT_METHOD *ext); +int X509V3_EXT_add_list(X509V3_EXT_METHOD *extlist); +int X509V3_EXT_add_alias(int nid_to, int nid_from); +void X509V3_EXT_cleanup(void); + +const X509V3_EXT_METHOD *X509V3_EXT_get(X509_EXTENSION *ext); +const X509V3_EXT_METHOD *X509V3_EXT_get_nid(int nid); +int X509V3_add_standard_extensions(void); +STACK_OF(CONF_VALUE) *X509V3_parse_list(const char *line); +void *X509V3_EXT_d2i(X509_EXTENSION *ext); +void *X509V3_get_d2i(STACK_OF(X509_EXTENSION) *x, int nid, int *crit, int *idx); + + +X509_EXTENSION *X509V3_EXT_i2d(int ext_nid, int crit, void *ext_struc); +int X509V3_add1_i2d(STACK_OF(X509_EXTENSION) **x, int nid, void *value, int crit, unsigned long flags); + +char *hex_to_string(const unsigned char *buffer, long len); +unsigned char *string_to_hex(const char *str, long *len); +int name_cmp(const char *name, const char *cmp); + +void X509V3_EXT_val_prn(BIO *out, STACK_OF(CONF_VALUE) *val, int indent, + int ml); +int X509V3_EXT_print(BIO *out, X509_EXTENSION *ext, unsigned long flag, int indent); +int X509V3_EXT_print_fp(FILE *out, X509_EXTENSION *ext, int flag, int indent); + +int X509V3_extensions_print(BIO *out, char *title, STACK_OF(X509_EXTENSION) *exts, unsigned long flag, int indent); + +int X509_check_ca(X509 *x); +int X509_check_purpose(X509 *x, int id, int ca); +int X509_supported_extension(X509_EXTENSION *ex); +int X509_PURPOSE_set(int *p, int purpose); +int X509_check_issued(X509 *issuer, X509 *subject); +int X509_check_akid(X509 *issuer, AUTHORITY_KEYID *akid); +int X509_PURPOSE_get_count(void); +X509_PURPOSE * X509_PURPOSE_get0(int idx); +int X509_PURPOSE_get_by_sname(char *sname); +int X509_PURPOSE_get_by_id(int id); +int X509_PURPOSE_add(int id, int trust, int flags, + int (*ck)(const X509_PURPOSE *, const X509 *, int), + char *name, char *sname, void *arg); +char *X509_PURPOSE_get0_name(X509_PURPOSE *xp); +char *X509_PURPOSE_get0_sname(X509_PURPOSE *xp); +int X509_PURPOSE_get_trust(X509_PURPOSE *xp); +void X509_PURPOSE_cleanup(void); +int X509_PURPOSE_get_id(X509_PURPOSE *); + +STACK_OF(OPENSSL_STRING) *X509_get1_email(X509 *x); +STACK_OF(OPENSSL_STRING) *X509_REQ_get1_email(X509_REQ *x); +void X509_email_free(STACK_OF(OPENSSL_STRING) *sk); +STACK_OF(OPENSSL_STRING) *X509_get1_ocsp(X509 *x); + +ASN1_OCTET_STRING *a2i_IPADDRESS(const char *ipasc); +ASN1_OCTET_STRING *a2i_IPADDRESS_NC(const char *ipasc); +int a2i_ipadd(unsigned char *ipout, const char *ipasc); +int X509V3_NAME_from_section(X509_NAME *nm, STACK_OF(CONF_VALUE)*dn_sk, + unsigned long chtype); + +void X509_POLICY_NODE_print(BIO *out, X509_POLICY_NODE *node, int indent); +DECLARE_STACK_OF(X509_POLICY_NODE) + +#ifndef OPENSSL_NO_RFC3779 + +typedef struct ASRange_st { + ASN1_INTEGER *min, *max; +} ASRange; + +#define ASIdOrRange_id 0 +#define ASIdOrRange_range 1 + +typedef struct ASIdOrRange_st { + int type; + union { + ASN1_INTEGER *id; + ASRange *range; + } u; +} ASIdOrRange; + +typedef STACK_OF(ASIdOrRange) ASIdOrRanges; +DECLARE_STACK_OF(ASIdOrRange) + +#define ASIdentifierChoice_inherit 0 +#define ASIdentifierChoice_asIdsOrRanges 1 + +typedef struct ASIdentifierChoice_st { + int type; + union { + ASN1_NULL *inherit; + ASIdOrRanges *asIdsOrRanges; + } u; +} ASIdentifierChoice; + +typedef struct ASIdentifiers_st { + ASIdentifierChoice *asnum, *rdi; +} ASIdentifiers; + +DECLARE_ASN1_FUNCTIONS(ASRange) +DECLARE_ASN1_FUNCTIONS(ASIdOrRange) +DECLARE_ASN1_FUNCTIONS(ASIdentifierChoice) +DECLARE_ASN1_FUNCTIONS(ASIdentifiers) + + +typedef struct IPAddressRange_st { + ASN1_BIT_STRING *min, *max; +} IPAddressRange; + +#define IPAddressOrRange_addressPrefix 0 +#define IPAddressOrRange_addressRange 1 + +typedef struct IPAddressOrRange_st { + int type; + union { + ASN1_BIT_STRING *addressPrefix; + IPAddressRange *addressRange; + } u; +} IPAddressOrRange; + +typedef STACK_OF(IPAddressOrRange) IPAddressOrRanges; +DECLARE_STACK_OF(IPAddressOrRange) + +#define IPAddressChoice_inherit 0 +#define IPAddressChoice_addressesOrRanges 1 + +typedef struct IPAddressChoice_st { + int type; + union { + ASN1_NULL *inherit; + IPAddressOrRanges *addressesOrRanges; + } u; +} IPAddressChoice; + +typedef struct IPAddressFamily_st { + ASN1_OCTET_STRING *addressFamily; + IPAddressChoice *ipAddressChoice; +} IPAddressFamily; + +typedef STACK_OF(IPAddressFamily) IPAddrBlocks; +DECLARE_STACK_OF(IPAddressFamily) + +DECLARE_ASN1_FUNCTIONS(IPAddressRange) +DECLARE_ASN1_FUNCTIONS(IPAddressOrRange) +DECLARE_ASN1_FUNCTIONS(IPAddressChoice) +DECLARE_ASN1_FUNCTIONS(IPAddressFamily) + +/* + * API tag for elements of the ASIdentifer SEQUENCE. + */ +#define V3_ASID_ASNUM 0 +#define V3_ASID_RDI 1 + +/* + * AFI values, assigned by IANA. It'd be nice to make the AFI + * handling code totally generic, but there are too many little things + * that would need to be defined for other address families for it to + * be worth the trouble. + */ +#define IANA_AFI_IPV4 1 +#define IANA_AFI_IPV6 2 + +/* + * Utilities to construct and extract values from RFC3779 extensions, + * since some of the encodings (particularly for IP address prefixes + * and ranges) are a bit tedious to work with directly. + */ +int v3_asid_add_inherit(ASIdentifiers *asid, int which); +int v3_asid_add_id_or_range(ASIdentifiers *asid, int which, + ASN1_INTEGER *min, ASN1_INTEGER *max); +int v3_addr_add_inherit(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi); +int v3_addr_add_prefix(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *a, const int prefixlen); +int v3_addr_add_range(IPAddrBlocks *addr, + const unsigned afi, const unsigned *safi, + unsigned char *min, unsigned char *max); +unsigned v3_addr_get_afi(const IPAddressFamily *f); +int v3_addr_get_range(IPAddressOrRange *aor, const unsigned afi, + unsigned char *min, unsigned char *max, + const int length); + +/* + * Canonical forms. + */ +int v3_asid_is_canonical(ASIdentifiers *asid); +int v3_addr_is_canonical(IPAddrBlocks *addr); +int v3_asid_canonize(ASIdentifiers *asid); +int v3_addr_canonize(IPAddrBlocks *addr); + +/* + * Tests for inheritance and containment. + */ +int v3_asid_inherits(ASIdentifiers *asid); +int v3_addr_inherits(IPAddrBlocks *addr); +int v3_asid_subset(ASIdentifiers *a, ASIdentifiers *b); +int v3_addr_subset(IPAddrBlocks *a, IPAddrBlocks *b); + +/* + * Check whether RFC 3779 extensions nest properly in chains. + */ +int v3_asid_validate_path(X509_STORE_CTX *); +int v3_addr_validate_path(X509_STORE_CTX *); +int v3_asid_validate_resource_set(STACK_OF(X509) *chain, + ASIdentifiers *ext, + int allow_inheritance); +int v3_addr_validate_resource_set(STACK_OF(X509) *chain, + IPAddrBlocks *ext, + int allow_inheritance); + +#endif /* OPENSSL_NO_RFC3779 */ + +/* BEGIN ERROR CODES */ +/* The following lines are auto generated by the script mkerr.pl. Any changes + * made after this point may be overwritten when the script is next run. + */ +void ERR_load_X509V3_strings(void); + +/* Error codes for the X509V3 functions. */ + +/* Function codes. */ +#define X509V3_F_A2I_GENERAL_NAME 164 +#define X509V3_F_ASIDENTIFIERCHOICE_CANONIZE 161 +#define X509V3_F_ASIDENTIFIERCHOICE_IS_CANONICAL 162 +#define X509V3_F_COPY_EMAIL 122 +#define X509V3_F_COPY_ISSUER 123 +#define X509V3_F_DO_DIRNAME 144 +#define X509V3_F_DO_EXT_CONF 124 +#define X509V3_F_DO_EXT_I2D 135 +#define X509V3_F_DO_EXT_NCONF 151 +#define X509V3_F_DO_I2V_NAME_CONSTRAINTS 148 +#define X509V3_F_GNAMES_FROM_SECTNAME 156 +#define X509V3_F_HEX_TO_STRING 111 +#define X509V3_F_I2S_ASN1_ENUMERATED 121 +#define X509V3_F_I2S_ASN1_IA5STRING 149 +#define X509V3_F_I2S_ASN1_INTEGER 120 +#define X509V3_F_I2V_AUTHORITY_INFO_ACCESS 138 +#define X509V3_F_NOTICE_SECTION 132 +#define X509V3_F_NREF_NOS 133 +#define X509V3_F_POLICY_SECTION 131 +#define X509V3_F_PROCESS_PCI_VALUE 150 +#define X509V3_F_R2I_CERTPOL 130 +#define X509V3_F_R2I_PCI 155 +#define X509V3_F_S2I_ASN1_IA5STRING 100 +#define X509V3_F_S2I_ASN1_INTEGER 108 +#define X509V3_F_S2I_ASN1_OCTET_STRING 112 +#define X509V3_F_S2I_ASN1_SKEY_ID 114 +#define X509V3_F_S2I_SKEY_ID 115 +#define X509V3_F_SET_DIST_POINT_NAME 158 +#define X509V3_F_STRING_TO_HEX 113 +#define X509V3_F_SXNET_ADD_ID_ASC 125 +#define X509V3_F_SXNET_ADD_ID_INTEGER 126 +#define X509V3_F_SXNET_ADD_ID_ULONG 127 +#define X509V3_F_SXNET_GET_ID_ASC 128 +#define X509V3_F_SXNET_GET_ID_ULONG 129 +#define X509V3_F_V2I_ASIDENTIFIERS 163 +#define X509V3_F_V2I_ASN1_BIT_STRING 101 +#define X509V3_F_V2I_AUTHORITY_INFO_ACCESS 139 +#define X509V3_F_V2I_AUTHORITY_KEYID 119 +#define X509V3_F_V2I_BASIC_CONSTRAINTS 102 +#define X509V3_F_V2I_CRLD 134 +#define X509V3_F_V2I_EXTENDED_KEY_USAGE 103 +#define X509V3_F_V2I_GENERAL_NAMES 118 +#define X509V3_F_V2I_GENERAL_NAME_EX 117 +#define X509V3_F_V2I_IDP 157 +#define X509V3_F_V2I_IPADDRBLOCKS 159 +#define X509V3_F_V2I_ISSUER_ALT 153 +#define X509V3_F_V2I_NAME_CONSTRAINTS 147 +#define X509V3_F_V2I_POLICY_CONSTRAINTS 146 +#define X509V3_F_V2I_POLICY_MAPPINGS 145 +#define X509V3_F_V2I_SUBJECT_ALT 154 +#define X509V3_F_V3_ADDR_VALIDATE_PATH_INTERNAL 160 +#define X509V3_F_V3_GENERIC_EXTENSION 116 +#define X509V3_F_X509V3_ADD1_I2D 140 +#define X509V3_F_X509V3_ADD_VALUE 105 +#define X509V3_F_X509V3_EXT_ADD 104 +#define X509V3_F_X509V3_EXT_ADD_ALIAS 106 +#define X509V3_F_X509V3_EXT_CONF 107 +#define X509V3_F_X509V3_EXT_I2D 136 +#define X509V3_F_X509V3_EXT_NCONF 152 +#define X509V3_F_X509V3_GET_SECTION 142 +#define X509V3_F_X509V3_GET_STRING 143 +#define X509V3_F_X509V3_GET_VALUE_BOOL 110 +#define X509V3_F_X509V3_PARSE_LIST 109 +#define X509V3_F_X509_PURPOSE_ADD 137 +#define X509V3_F_X509_PURPOSE_SET 141 + +/* Reason codes. */ +#define X509V3_R_BAD_IP_ADDRESS 118 +#define X509V3_R_BAD_OBJECT 119 +#define X509V3_R_BN_DEC2BN_ERROR 100 +#define X509V3_R_BN_TO_ASN1_INTEGER_ERROR 101 +#define X509V3_R_DIRNAME_ERROR 149 +#define X509V3_R_DISTPOINT_ALREADY_SET 160 +#define X509V3_R_DUPLICATE_ZONE_ID 133 +#define X509V3_R_ERROR_CONVERTING_ZONE 131 +#define X509V3_R_ERROR_CREATING_EXTENSION 144 +#define X509V3_R_ERROR_IN_EXTENSION 128 +#define X509V3_R_EXPECTED_A_SECTION_NAME 137 +#define X509V3_R_EXTENSION_EXISTS 145 +#define X509V3_R_EXTENSION_NAME_ERROR 115 +#define X509V3_R_EXTENSION_NOT_FOUND 102 +#define X509V3_R_EXTENSION_SETTING_NOT_SUPPORTED 103 +#define X509V3_R_EXTENSION_VALUE_ERROR 116 +#define X509V3_R_ILLEGAL_EMPTY_EXTENSION 151 +#define X509V3_R_ILLEGAL_HEX_DIGIT 113 +#define X509V3_R_INCORRECT_POLICY_SYNTAX_TAG 152 +#define X509V3_R_INVALID_MULTIPLE_RDNS 161 +#define X509V3_R_INVALID_ASNUMBER 162 +#define X509V3_R_INVALID_ASRANGE 163 +#define X509V3_R_INVALID_BOOLEAN_STRING 104 +#define X509V3_R_INVALID_EXTENSION_STRING 105 +#define X509V3_R_INVALID_INHERITANCE 165 +#define X509V3_R_INVALID_IPADDRESS 166 +#define X509V3_R_INVALID_NAME 106 +#define X509V3_R_INVALID_NULL_ARGUMENT 107 +#define X509V3_R_INVALID_NULL_NAME 108 +#define X509V3_R_INVALID_NULL_VALUE 109 +#define X509V3_R_INVALID_NUMBER 140 +#define X509V3_R_INVALID_NUMBERS 141 +#define X509V3_R_INVALID_OBJECT_IDENTIFIER 110 +#define X509V3_R_INVALID_OPTION 138 +#define X509V3_R_INVALID_POLICY_IDENTIFIER 134 +#define X509V3_R_INVALID_PROXY_POLICY_SETTING 153 +#define X509V3_R_INVALID_PURPOSE 146 +#define X509V3_R_INVALID_SAFI 164 +#define X509V3_R_INVALID_SECTION 135 +#define X509V3_R_INVALID_SYNTAX 143 +#define X509V3_R_ISSUER_DECODE_ERROR 126 +#define X509V3_R_MISSING_VALUE 124 +#define X509V3_R_NEED_ORGANIZATION_AND_NUMBERS 142 +#define X509V3_R_NO_CONFIG_DATABASE 136 +#define X509V3_R_NO_ISSUER_CERTIFICATE 121 +#define X509V3_R_NO_ISSUER_DETAILS 127 +#define X509V3_R_NO_POLICY_IDENTIFIER 139 +#define X509V3_R_NO_PROXY_CERT_POLICY_LANGUAGE_DEFINED 154 +#define X509V3_R_NO_PUBLIC_KEY 114 +#define X509V3_R_NO_SUBJECT_DETAILS 125 +#define X509V3_R_ODD_NUMBER_OF_DIGITS 112 +#define X509V3_R_OPERATION_NOT_DEFINED 148 +#define X509V3_R_OTHERNAME_ERROR 147 +#define X509V3_R_POLICY_LANGUAGE_ALREADY_DEFINED 155 +#define X509V3_R_POLICY_PATH_LENGTH 156 +#define X509V3_R_POLICY_PATH_LENGTH_ALREADY_DEFINED 157 +#define X509V3_R_POLICY_SYNTAX_NOT_CURRENTLY_SUPPORTED 158 +#define X509V3_R_POLICY_WHEN_PROXY_LANGUAGE_REQUIRES_NO_POLICY 159 +#define X509V3_R_SECTION_NOT_FOUND 150 +#define X509V3_R_UNABLE_TO_GET_ISSUER_DETAILS 122 +#define X509V3_R_UNABLE_TO_GET_ISSUER_KEYID 123 +#define X509V3_R_UNKNOWN_BIT_STRING_ARGUMENT 111 +#define X509V3_R_UNKNOWN_EXTENSION 129 +#define X509V3_R_UNKNOWN_EXTENSION_NAME 130 +#define X509V3_R_UNKNOWN_OPTION 120 +#define X509V3_R_UNSUPPORTED_OPTION 117 +#define X509V3_R_UNSUPPORTED_TYPE 167 +#define X509V3_R_USER_TOO_LONG 132 + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/openssl/lib/libcrypto.a b/libs/openssl/lib/libcrypto.a new file mode 100644 index 0000000..94bfa99 Binary files /dev/null and b/libs/openssl/lib/libcrypto.a differ diff --git a/libs/openssl/lib/libssl.a b/libs/openssl/lib/libssl.a new file mode 100644 index 0000000..2159aa2 Binary files /dev/null and b/libs/openssl/lib/libssl.a differ diff --git a/libs/opus/include/opus/opus.h b/libs/opus/include/opus/opus.h index 0c69c62..b0bdf6f 100644 --- a/libs/opus/include/opus/opus.h +++ b/libs/opus/include/opus/opus.h @@ -142,7 +142,7 @@ extern "C" { * * opus_encode() and opus_encode_float() return the number of bytes actually written to the packet. * The return value can be negative, which indicates that an error has occurred. If the return value - * is 2 bytes or less, then the packet does not need to be transmitted (DTX). + * is 1 byte, then the packet does not need to be transmitted (DTX). * * Once the encoder state if no longer needed, it can be destroyed with * @@ -198,7 +198,7 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_encoder_get_size(int channels); * This must be one of 8000, 12000, 16000, * 24000, or 48000. * @param [in] channels int: Number of channels (1 or 2) in input signal - * @param [in] application int: Coding mode (one of @ref OPUS_APPLICATION_VOIP, @ref OPUS_APPLICATION_AUDIO, or @ref OPUS_APPLICATION_RESTRICTED_LOWDELAY) + * @param [in] application int: Coding mode (@ref OPUS_APPLICATION_VOIP/@ref OPUS_APPLICATION_AUDIO/@ref OPUS_APPLICATION_RESTRICTED_LOWDELAY) * @param [out] error int*: @ref opus_errorcodes * @note Regardless of the sampling rate and number channels selected, the Opus encoder * can switch to a lower audio bandwidth or number of channels if the bitrate @@ -222,7 +222,7 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT OpusEncoder *opus_encoder_create( * This must be one of 8000, 12000, 16000, * 24000, or 48000. * @param [in] channels int: Number of channels (1 or 2) in input signal - * @param [in] application int: Coding mode (one of OPUS_APPLICATION_VOIP, OPUS_APPLICATION_AUDIO, or OPUS_APPLICATION_RESTRICTED_LOWDELAY) + * @param [in] application int: Coding mode (OPUS_APPLICATION_VOIP/OPUS_APPLICATION_AUDIO/OPUS_APPLICATION_RESTRICTED_LOWDELAY) * @retval #OPUS_OK Success or @ref opus_errorcodes */ OPUS_EXPORT int opus_encoder_init( @@ -531,7 +531,7 @@ OPUS_EXPORT int opus_packet_parse( const unsigned char *frames[48], opus_int16 size[48], int *payload_offset -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(5); +) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(4); /** Gets the bandwidth of an Opus packet. * @param [in] data char*: Opus packet diff --git a/libs/opus/include/opus/opus_defines.h b/libs/opus/include/opus/opus_defines.h index 94b9e0d..41e81f0 100644 --- a/libs/opus/include/opus/opus_defines.h +++ b/libs/opus/include/opus/opus_defines.h @@ -64,8 +64,8 @@ extern "C" { /**Export control for opus functions */ #ifndef OPUS_EXPORT -# if defined(_WIN32) -# if defined(OPUS_BUILD) && defined(DLL_EXPORT) +# if defined(WIN32) +# ifdef OPUS_BUILD # define OPUS_EXPORT __declspec(dllexport) # else # define OPUS_EXPORT @@ -165,13 +165,8 @@ extern "C" { #define OPUS_GET_EXPERT_FRAME_DURATION_REQUEST 4041 #define OPUS_SET_PREDICTION_DISABLED_REQUEST 4042 #define OPUS_GET_PREDICTION_DISABLED_REQUEST 4043 -/* Don't use 4045, it's already taken by OPUS_GET_GAIN_REQUEST */ -#define OPUS_SET_PHASE_INVERSION_DISABLED_REQUEST 4046 -#define OPUS_GET_PHASE_INVERSION_DISABLED_REQUEST 4047 -#define OPUS_GET_IN_DTX_REQUEST 4049 -/** Defines for the presence of extended APIs. */ -#define OPUS_HAVE_OPUS_PROJECTION_H +/* Don't use 4045, it's already taken by OPUS_GET_GAIN_REQUEST */ /* Macros to trigger compilation errors when the wrong types are provided to a CTL */ #define __opus_check_int(x) (((void)((x) == (opus_int32)0)), (opus_int32)(x)) @@ -213,9 +208,6 @@ extern "C" { #define OPUS_FRAMESIZE_20_MS 5004 /**< Use 20 ms frames */ #define OPUS_FRAMESIZE_40_MS 5005 /**< Use 40 ms frames */ #define OPUS_FRAMESIZE_60_MS 5006 /**< Use 60 ms frames */ -#define OPUS_FRAMESIZE_80_MS 5007 /**< Use 80 ms frames */ -#define OPUS_FRAMESIZE_100_MS 5008 /**< Use 100 ms frames */ -#define OPUS_FRAMESIZE_120_MS 5009 /**< Use 120 ms frames */ /**@}*/ @@ -282,6 +274,7 @@ extern "C" { /** Enables or disables variable bitrate (VBR) in the encoder. * The configured bitrate may not be met exactly because frames must * be an integer number of bytes in length. + * @warning Only the MDCT mode of Opus can provide hard CBR behavior. * @see OPUS_GET_VBR * @see OPUS_SET_VBR_CONSTRAINT * @param[in] x opus_int32: Allowed values: @@ -482,8 +475,7 @@ extern "C" { * @param[in] x opus_int32: Allowed values: *
*
0
Disable inband FEC (default).
- *
1
Inband FEC enabled. If the packet loss rate is sufficiently high, Opus will automatically switch to SILK even at high rates to enable use of that FEC.
- *
2
Inband FEC enabled, but does not necessarily switch to SILK if we have music.
+ *
1
Enable inband FEC.
*
* @hideinitializer */ #define OPUS_SET_INBAND_FEC(x) OPUS_SET_INBAND_FEC_REQUEST, __opus_check_int(x) @@ -492,16 +484,15 @@ extern "C" { * @param[out] x opus_int32 *: Returns one of the following values: *
*
0
Inband FEC disabled (default).
- *
1
Inband FEC enabled. If the packet loss rate is sufficiently high, Opus will automatically switch to SILK even at high rates to enable use of that FEC.
- *
2
Inband FEC enabled, but does not necessarily switch to SILK if we have music.
+ *
1
Inband FEC enabled.
*
* @hideinitializer */ #define OPUS_GET_INBAND_FEC(x) OPUS_GET_INBAND_FEC_REQUEST, __opus_check_int_ptr(x) /** Configures the encoder's expected packet loss percentage. - * Higher values trigger progressively more loss resistant behavior in the encoder - * at the expense of quality at a given bitrate in the absence of packet loss, but - * greater quality under loss. + * Higher values with trigger progressively more loss resistant behavior in the encoder + * at the expense of quality at a given bitrate in the lossless case, but greater quality + * under loss. * @see OPUS_GET_PACKET_LOSS_PERC * @param[in] x opus_int32: Loss percentage in the range 0-100, inclusive (default: 0). * @hideinitializer */ @@ -533,19 +524,7 @@ extern "C" { * @hideinitializer */ #define OPUS_GET_DTX(x) OPUS_GET_DTX_REQUEST, __opus_check_int_ptr(x) /** Configures the depth of signal being encoded. - * * This is a hint which helps the encoder identify silence and near-silence. - * It represents the number of significant bits of linear intensity below - * which the signal contains ignorable quantization or other noise. - * - * For example, OPUS_SET_LSB_DEPTH(14) would be an appropriate setting - * for G.711 u-law input. OPUS_SET_LSB_DEPTH(16) would be appropriate - * for 16-bit linear pcm input with opus_encode_float(). - * - * When using opus_encode() instead of opus_encode_float(), or when libopus - * is compiled for fixed-point, the encoder uses the minimum of the value - * set here and the value 16. - * * @see OPUS_GET_LSB_DEPTH * @param[in] x opus_int32: Input precision in bits, between 8 and 24 * (default: 24). @@ -566,57 +545,41 @@ extern "C" { * packet. The part of the audio that was not encoded needs to be resent to the * encoder for the next call. Do not use this option unless you really * know what you are doing. - * @see OPUS_GET_EXPERT_FRAME_DURATION + * @see OPUS_GET_EXPERT_VARIABLE_DURATION * @param[in] x opus_int32: Allowed values: *
*
OPUS_FRAMESIZE_ARG
Select frame size from the argument (default).
*
OPUS_FRAMESIZE_2_5_MS
Use 2.5 ms frames.
- *
OPUS_FRAMESIZE_5_MS
Use 5 ms frames.
+ *
OPUS_FRAMESIZE_5_MS
Use 2.5 ms frames.
*
OPUS_FRAMESIZE_10_MS
Use 10 ms frames.
*
OPUS_FRAMESIZE_20_MS
Use 20 ms frames.
*
OPUS_FRAMESIZE_40_MS
Use 40 ms frames.
*
OPUS_FRAMESIZE_60_MS
Use 60 ms frames.
- *
OPUS_FRAMESIZE_80_MS
Use 80 ms frames.
- *
OPUS_FRAMESIZE_100_MS
Use 100 ms frames.
- *
OPUS_FRAMESIZE_120_MS
Use 120 ms frames.
+ *
OPUS_FRAMESIZE_VARIABLE
Optimize the frame size dynamically.
*
* @hideinitializer */ #define OPUS_SET_EXPERT_FRAME_DURATION(x) OPUS_SET_EXPERT_FRAME_DURATION_REQUEST, __opus_check_int(x) /** Gets the encoder's configured use of variable duration frames. - * @see OPUS_SET_EXPERT_FRAME_DURATION + * @see OPUS_SET_EXPERT_VARIABLE_DURATION * @param[out] x opus_int32 *: Returns one of the following values: *
*
OPUS_FRAMESIZE_ARG
Select frame size from the argument (default).
*
OPUS_FRAMESIZE_2_5_MS
Use 2.5 ms frames.
- *
OPUS_FRAMESIZE_5_MS
Use 5 ms frames.
+ *
OPUS_FRAMESIZE_5_MS
Use 2.5 ms frames.
*
OPUS_FRAMESIZE_10_MS
Use 10 ms frames.
*
OPUS_FRAMESIZE_20_MS
Use 20 ms frames.
*
OPUS_FRAMESIZE_40_MS
Use 40 ms frames.
*
OPUS_FRAMESIZE_60_MS
Use 60 ms frames.
- *
OPUS_FRAMESIZE_80_MS
Use 80 ms frames.
- *
OPUS_FRAMESIZE_100_MS
Use 100 ms frames.
- *
OPUS_FRAMESIZE_120_MS
Use 120 ms frames.
+ *
OPUS_FRAMESIZE_VARIABLE
Optimize the frame size dynamically.
*
* @hideinitializer */ #define OPUS_GET_EXPERT_FRAME_DURATION(x) OPUS_GET_EXPERT_FRAME_DURATION_REQUEST, __opus_check_int_ptr(x) /** If set to 1, disables almost all use of prediction, making frames almost - * completely independent. This reduces quality. - * @see OPUS_GET_PREDICTION_DISABLED - * @param[in] x opus_int32: Allowed values: - *
- *
0
Enable prediction (default).
- *
1
Disable prediction.
- *
+ completely independent. This reduces quality. (default : 0) * @hideinitializer */ #define OPUS_SET_PREDICTION_DISABLED(x) OPUS_SET_PREDICTION_DISABLED_REQUEST, __opus_check_int(x) /** Gets the encoder's configured prediction status. - * @see OPUS_SET_PREDICTION_DISABLED - * @param[out] x opus_int32 *: Returns one of the following values: - *
- *
0
Prediction enabled (default).
- *
1
Prediction disabled.
- *
* @hideinitializer */ #define OPUS_GET_PREDICTION_DISABLED(x) OPUS_GET_PREDICTION_DISABLED_REQUEST, __opus_check_int_ptr(x) @@ -695,40 +658,6 @@ extern "C" { */ #define OPUS_GET_SAMPLE_RATE(x) OPUS_GET_SAMPLE_RATE_REQUEST, __opus_check_int_ptr(x) -/** If set to 1, disables the use of phase inversion for intensity stereo, - * improving the quality of mono downmixes, but slightly reducing normal - * stereo quality. Disabling phase inversion in the decoder does not comply - * with RFC 6716, although it does not cause any interoperability issue and - * is expected to become part of the Opus standard once RFC 6716 is updated - * by draft-ietf-codec-opus-update. - * @see OPUS_GET_PHASE_INVERSION_DISABLED - * @param[in] x opus_int32: Allowed values: - *
- *
0
Enable phase inversion (default).
- *
1
Disable phase inversion.
- *
- * @hideinitializer */ -#define OPUS_SET_PHASE_INVERSION_DISABLED(x) OPUS_SET_PHASE_INVERSION_DISABLED_REQUEST, __opus_check_int(x) -/** Gets the encoder's configured phase inversion status. - * @see OPUS_SET_PHASE_INVERSION_DISABLED - * @param[out] x opus_int32 *: Returns one of the following values: - *
- *
0
Stereo phase inversion enabled (default).
- *
1
Stereo phase inversion disabled.
- *
- * @hideinitializer */ -#define OPUS_GET_PHASE_INVERSION_DISABLED(x) OPUS_GET_PHASE_INVERSION_DISABLED_REQUEST, __opus_check_int_ptr(x) -/** Gets the DTX state of the encoder. - * Returns whether the last encoded frame was either a comfort noise update - * during DTX or not encoded because of DTX. - * @param[out] x opus_int32 *: Returns one of the following values: - *
- *
0
The encoder is not in DTX.
- *
1
The encoder is in DTX.
- *
- * @hideinitializer */ -#define OPUS_GET_IN_DTX(x) OPUS_GET_IN_DTX_REQUEST, __opus_check_int_ptr(x) - /**@}*/ /** @defgroup opus_decoderctls Decoder related CTLs diff --git a/libs/opus/include/opus/opus_multistream.h b/libs/opus/include/opus/opus_multistream.h index babcee6..ae59979 100644 --- a/libs/opus/include/opus/opus_multistream.h +++ b/libs/opus/include/opus/opus_multistream.h @@ -110,10 +110,10 @@ extern "C" { * packets produced by the encoder. Some basic information, such as packet * duration, can be computed without any special negotiation. * - * The format for multistream Opus packets is defined in - * RFC 7845 - * and is based on the self-delimited Opus framing described in Appendix B of - * RFC 6716. + * The format for multistream Opus packets is defined in the + * Ogg + * encapsulation specification and is based on the self-delimited Opus + * framing described in Appendix B of RFC 6716. * Normal Opus packets are just a degenerate case of multistream Opus packets, * and can be encoded or decoded with the multistream API by setting * streams to 1 when initializing the encoder or @@ -140,7 +140,7 @@ extern "C" { * * The output channels specified by the encoder * should use the - * Vorbis + * Vorbis * channel ordering. A decoder may wish to apply an additional permutation * to the mapping the encoder used to achieve a different output channel * order (e.g. for outputing in WAV order). @@ -273,7 +273,7 @@ OPUS_EXPORT OPUS_WARN_UNUSED_RESULT OpusMSEncoder *opus_multistream_surround_enc unsigned char *mapping, int application, int *error -) OPUS_ARG_NONNULL(4) OPUS_ARG_NONNULL(5) OPUS_ARG_NONNULL(6); +) OPUS_ARG_NONNULL(5); /** Initialize a previously allocated multistream encoder state. * The memory pointed to by \a st must be at least the size returned by @@ -342,7 +342,7 @@ OPUS_EXPORT int opus_multistream_surround_encoder_init( int *coupled_streams, unsigned char *mapping, int application -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(5) OPUS_ARG_NONNULL(6) OPUS_ARG_NONNULL(7); +) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(6); /** Encodes a multistream Opus frame. * @param st OpusMSEncoder*: Multistream encoder state. diff --git a/libs/opus/include/opus/opus_projection.h b/libs/opus/include/opus/opus_projection.h deleted file mode 100644 index 9dabf4e..0000000 --- a/libs/opus/include/opus/opus_projection.h +++ /dev/null @@ -1,568 +0,0 @@ -/* Copyright (c) 2017 Google Inc. - Written by Andrew Allen */ -/* - Redistribution and use in source and binary forms, with or without - modification, are permitted provided that the following conditions - are met: - - - Redistributions of source code must retain the above copyright - notice, this list of conditions and the following disclaimer. - - - Redistributions in binary form must reproduce the above copyright - notice, this list of conditions and the following disclaimer in the - documentation and/or other materials provided with the distribution. - - THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER - OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, - EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, - PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/** - * @file opus_projection.h - * @brief Opus projection reference API - */ - -#ifndef OPUS_PROJECTION_H -#define OPUS_PROJECTION_H - -#include "opus_multistream.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/** @cond OPUS_INTERNAL_DOC */ - -/** These are the actual encoder and decoder CTL ID numbers. - * They should not be used directly by applications.c - * In general, SETs should be even and GETs should be odd.*/ -/**@{*/ -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX_GAIN_REQUEST 6001 -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX_SIZE_REQUEST 6003 -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX_REQUEST 6005 -/**@}*/ - - -/** @endcond */ - -/** @defgroup opus_projection_ctls Projection specific encoder and decoder CTLs - * - * These are convenience macros that are specific to the - * opus_projection_encoder_ctl() and opus_projection_decoder_ctl() - * interface. - * The CTLs from @ref opus_genericctls, @ref opus_encoderctls, - * @ref opus_decoderctls, and @ref opus_multistream_ctls may be applied to a - * projection encoder or decoder as well. - */ -/**@{*/ - -/** Gets the gain (in dB. S7.8-format) of the demixing matrix from the encoder. - * @param[out] x opus_int32 *: Returns the gain (in dB. S7.8-format) - * of the demixing matrix. - * @hideinitializer - */ -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX_GAIN(x) OPUS_PROJECTION_GET_DEMIXING_MATRIX_GAIN_REQUEST, __opus_check_int_ptr(x) - - -/** Gets the size in bytes of the demixing matrix from the encoder. - * @param[out] x opus_int32 *: Returns the size in bytes of the - * demixing matrix. - * @hideinitializer - */ -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX_SIZE(x) OPUS_PROJECTION_GET_DEMIXING_MATRIX_SIZE_REQUEST, __opus_check_int_ptr(x) - - -/** Copies the demixing matrix to the supplied pointer location. - * @param[out] x unsigned char *: Returns the demixing matrix to the - * supplied pointer location. - * @param y opus_int32: The size in bytes of the reserved memory at the - * pointer location. - * @hideinitializer - */ -#define OPUS_PROJECTION_GET_DEMIXING_MATRIX(x,y) OPUS_PROJECTION_GET_DEMIXING_MATRIX_REQUEST, x, __opus_check_int(y) - - -/**@}*/ - -/** Opus projection encoder state. - * This contains the complete state of a projection Opus encoder. - * It is position independent and can be freely copied. - * @see opus_projection_ambisonics_encoder_create - */ -typedef struct OpusProjectionEncoder OpusProjectionEncoder; - - -/** Opus projection decoder state. - * This contains the complete state of a projection Opus decoder. - * It is position independent and can be freely copied. - * @see opus_projection_decoder_create - * @see opus_projection_decoder_init - */ -typedef struct OpusProjectionDecoder OpusProjectionDecoder; - - -/**\name Projection encoder functions */ -/**@{*/ - -/** Gets the size of an OpusProjectionEncoder structure. - * @param channels int: The total number of input channels to encode. - * This must be no more than 255. - * @param mapping_family int: The mapping family to use for selecting - * the appropriate projection. - * @returns The size in bytes on success, or a negative error code - * (see @ref opus_errorcodes) on error. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT opus_int32 opus_projection_ambisonics_encoder_get_size( - int channels, - int mapping_family -); - - -/** Allocates and initializes a projection encoder state. - * Call opus_projection_encoder_destroy() to release - * this object when finished. - * @param Fs opus_int32: Sampling rate of the input signal (in Hz). - * This must be one of 8000, 12000, 16000, - * 24000, or 48000. - * @param channels int: Number of channels in the input signal. - * This must be at most 255. - * It may be greater than the number of - * coded channels (streams + - * coupled_streams). - * @param mapping_family int: The mapping family to use for selecting - * the appropriate projection. - * @param[out] streams int *: The total number of streams that will - * be encoded from the input. - * @param[out] coupled_streams int *: Number of coupled (2 channel) - * streams that will be encoded from the input. - * @param application int: The target encoder application. - * This must be one of the following: - *
- *
#OPUS_APPLICATION_VOIP
- *
Process signal for improved speech intelligibility.
- *
#OPUS_APPLICATION_AUDIO
- *
Favor faithfulness to the original input.
- *
#OPUS_APPLICATION_RESTRICTED_LOWDELAY
- *
Configure the minimum possible coding delay by disabling certain modes - * of operation.
- *
- * @param[out] error int *: Returns #OPUS_OK on success, or an error - * code (see @ref opus_errorcodes) on - * failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT OpusProjectionEncoder *opus_projection_ambisonics_encoder_create( - opus_int32 Fs, - int channels, - int mapping_family, - int *streams, - int *coupled_streams, - int application, - int *error -) OPUS_ARG_NONNULL(4) OPUS_ARG_NONNULL(5); - - -/** Initialize a previously allocated projection encoder state. - * The memory pointed to by \a st must be at least the size returned by - * opus_projection_ambisonics_encoder_get_size(). - * This is intended for applications which use their own allocator instead of - * malloc. - * To reset a previously initialized state, use the #OPUS_RESET_STATE CTL. - * @see opus_projection_ambisonics_encoder_create - * @see opus_projection_ambisonics_encoder_get_size - * @param st OpusProjectionEncoder*: Projection encoder state to initialize. - * @param Fs opus_int32: Sampling rate of the input signal (in Hz). - * This must be one of 8000, 12000, 16000, - * 24000, or 48000. - * @param channels int: Number of channels in the input signal. - * This must be at most 255. - * It may be greater than the number of - * coded channels (streams + - * coupled_streams). - * @param streams int: The total number of streams to encode from the - * input. - * This must be no more than the number of channels. - * @param coupled_streams int: Number of coupled (2 channel) streams - * to encode. - * This must be no larger than the total - * number of streams. - * Additionally, The total number of - * encoded channels (streams + - * coupled_streams) must be no - * more than the number of input channels. - * @param application int: The target encoder application. - * This must be one of the following: - *
- *
#OPUS_APPLICATION_VOIP
- *
Process signal for improved speech intelligibility.
- *
#OPUS_APPLICATION_AUDIO
- *
Favor faithfulness to the original input.
- *
#OPUS_APPLICATION_RESTRICTED_LOWDELAY
- *
Configure the minimum possible coding delay by disabling certain modes - * of operation.
- *
- * @returns #OPUS_OK on success, or an error code (see @ref opus_errorcodes) - * on failure. - */ -OPUS_EXPORT int opus_projection_ambisonics_encoder_init( - OpusProjectionEncoder *st, - opus_int32 Fs, - int channels, - int mapping_family, - int *streams, - int *coupled_streams, - int application -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(5) OPUS_ARG_NONNULL(6); - - -/** Encodes a projection Opus frame. - * @param st OpusProjectionEncoder*: Projection encoder state. - * @param[in] pcm const opus_int16*: The input signal as interleaved - * samples. - * This must contain - * frame_size*channels - * samples. - * @param frame_size int: Number of samples per channel in the input - * signal. - * This must be an Opus frame size for the - * encoder's sampling rate. - * For example, at 48 kHz the permitted values - * are 120, 240, 480, 960, 1920, and 2880. - * Passing in a duration of less than 10 ms - * (480 samples at 48 kHz) will prevent the - * encoder from using the LPC or hybrid modes. - * @param[out] data unsigned char*: Output payload. - * This must contain storage for at - * least \a max_data_bytes. - * @param [in] max_data_bytes opus_int32: Size of the allocated - * memory for the output - * payload. This may be - * used to impose an upper limit on - * the instant bitrate, but should - * not be used as the only bitrate - * control. Use #OPUS_SET_BITRATE to - * control the bitrate. - * @returns The length of the encoded packet (in bytes) on success or a - * negative error code (see @ref opus_errorcodes) on failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_projection_encode( - OpusProjectionEncoder *st, - const opus_int16 *pcm, - int frame_size, - unsigned char *data, - opus_int32 max_data_bytes -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2) OPUS_ARG_NONNULL(4); - - -/** Encodes a projection Opus frame from floating point input. - * @param st OpusProjectionEncoder*: Projection encoder state. - * @param[in] pcm const float*: The input signal as interleaved - * samples with a normal range of - * +/-1.0. - * Samples with a range beyond +/-1.0 - * are supported but will be clipped by - * decoders using the integer API and - * should only be used if it is known - * that the far end supports extended - * dynamic range. - * This must contain - * frame_size*channels - * samples. - * @param frame_size int: Number of samples per channel in the input - * signal. - * This must be an Opus frame size for the - * encoder's sampling rate. - * For example, at 48 kHz the permitted values - * are 120, 240, 480, 960, 1920, and 2880. - * Passing in a duration of less than 10 ms - * (480 samples at 48 kHz) will prevent the - * encoder from using the LPC or hybrid modes. - * @param[out] data unsigned char*: Output payload. - * This must contain storage for at - * least \a max_data_bytes. - * @param [in] max_data_bytes opus_int32: Size of the allocated - * memory for the output - * payload. This may be - * used to impose an upper limit on - * the instant bitrate, but should - * not be used as the only bitrate - * control. Use #OPUS_SET_BITRATE to - * control the bitrate. - * @returns The length of the encoded packet (in bytes) on success or a - * negative error code (see @ref opus_errorcodes) on failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_projection_encode_float( - OpusProjectionEncoder *st, - const float *pcm, - int frame_size, - unsigned char *data, - opus_int32 max_data_bytes -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(2) OPUS_ARG_NONNULL(4); - - -/** Frees an OpusProjectionEncoder allocated by - * opus_projection_ambisonics_encoder_create(). - * @param st OpusProjectionEncoder*: Projection encoder state to be freed. - */ -OPUS_EXPORT void opus_projection_encoder_destroy(OpusProjectionEncoder *st); - - -/** Perform a CTL function on a projection Opus encoder. - * - * Generally the request and subsequent arguments are generated by a - * convenience macro. - * @param st OpusProjectionEncoder*: Projection encoder state. - * @param request This and all remaining parameters should be replaced by one - * of the convenience macros in @ref opus_genericctls, - * @ref opus_encoderctls, @ref opus_multistream_ctls, or - * @ref opus_projection_ctls - * @see opus_genericctls - * @see opus_encoderctls - * @see opus_multistream_ctls - * @see opus_projection_ctls - */ -OPUS_EXPORT int opus_projection_encoder_ctl(OpusProjectionEncoder *st, int request, ...) OPUS_ARG_NONNULL(1); - - -/**@}*/ - -/**\name Projection decoder functions */ -/**@{*/ - -/** Gets the size of an OpusProjectionDecoder structure. - * @param channels int: The total number of output channels. - * This must be no more than 255. - * @param streams int: The total number of streams coded in the - * input. - * This must be no more than 255. - * @param coupled_streams int: Number streams to decode as coupled - * (2 channel) streams. - * This must be no larger than the total - * number of streams. - * Additionally, The total number of - * coded channels (streams + - * coupled_streams) must be no - * more than 255. - * @returns The size in bytes on success, or a negative error code - * (see @ref opus_errorcodes) on error. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT opus_int32 opus_projection_decoder_get_size( - int channels, - int streams, - int coupled_streams -); - - -/** Allocates and initializes a projection decoder state. - * Call opus_projection_decoder_destroy() to release - * this object when finished. - * @param Fs opus_int32: Sampling rate to decode at (in Hz). - * This must be one of 8000, 12000, 16000, - * 24000, or 48000. - * @param channels int: Number of channels to output. - * This must be at most 255. - * It may be different from the number of coded - * channels (streams + - * coupled_streams). - * @param streams int: The total number of streams coded in the - * input. - * This must be no more than 255. - * @param coupled_streams int: Number of streams to decode as coupled - * (2 channel) streams. - * This must be no larger than the total - * number of streams. - * Additionally, The total number of - * coded channels (streams + - * coupled_streams) must be no - * more than 255. - * @param[in] demixing_matrix const unsigned char[demixing_matrix_size]: Demixing matrix - * that mapping from coded channels to output channels, - * as described in @ref opus_projection and - * @ref opus_projection_ctls. - * @param demixing_matrix_size opus_int32: The size in bytes of the - * demixing matrix, as - * described in @ref - * opus_projection_ctls. - * @param[out] error int *: Returns #OPUS_OK on success, or an error - * code (see @ref opus_errorcodes) on - * failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT OpusProjectionDecoder *opus_projection_decoder_create( - opus_int32 Fs, - int channels, - int streams, - int coupled_streams, - unsigned char *demixing_matrix, - opus_int32 demixing_matrix_size, - int *error -) OPUS_ARG_NONNULL(5); - - -/** Intialize a previously allocated projection decoder state object. - * The memory pointed to by \a st must be at least the size returned by - * opus_projection_decoder_get_size(). - * This is intended for applications which use their own allocator instead of - * malloc. - * To reset a previously initialized state, use the #OPUS_RESET_STATE CTL. - * @see opus_projection_decoder_create - * @see opus_projection_deocder_get_size - * @param st OpusProjectionDecoder*: Projection encoder state to initialize. - * @param Fs opus_int32: Sampling rate to decode at (in Hz). - * This must be one of 8000, 12000, 16000, - * 24000, or 48000. - * @param channels int: Number of channels to output. - * This must be at most 255. - * It may be different from the number of coded - * channels (streams + - * coupled_streams). - * @param streams int: The total number of streams coded in the - * input. - * This must be no more than 255. - * @param coupled_streams int: Number of streams to decode as coupled - * (2 channel) streams. - * This must be no larger than the total - * number of streams. - * Additionally, The total number of - * coded channels (streams + - * coupled_streams) must be no - * more than 255. - * @param[in] demixing_matrix const unsigned char[demixing_matrix_size]: Demixing matrix - * that mapping from coded channels to output channels, - * as described in @ref opus_projection and - * @ref opus_projection_ctls. - * @param demixing_matrix_size opus_int32: The size in bytes of the - * demixing matrix, as - * described in @ref - * opus_projection_ctls. - * @returns #OPUS_OK on success, or an error code (see @ref opus_errorcodes) - * on failure. - */ -OPUS_EXPORT int opus_projection_decoder_init( - OpusProjectionDecoder *st, - opus_int32 Fs, - int channels, - int streams, - int coupled_streams, - unsigned char *demixing_matrix, - opus_int32 demixing_matrix_size -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(6); - - -/** Decode a projection Opus packet. - * @param st OpusProjectionDecoder*: Projection decoder state. - * @param[in] data const unsigned char*: Input payload. - * Use a NULL - * pointer to indicate packet - * loss. - * @param len opus_int32: Number of bytes in payload. - * @param[out] pcm opus_int16*: Output signal, with interleaved - * samples. - * This must contain room for - * frame_size*channels - * samples. - * @param frame_size int: The number of samples per channel of - * available space in \a pcm. - * If this is less than the maximum packet duration - * (120 ms; 5760 for 48kHz), this function will not be capable - * of decoding some packets. In the case of PLC (data==NULL) - * or FEC (decode_fec=1), then frame_size needs to be exactly - * the duration of audio that is missing, otherwise the - * decoder will not be in the optimal state to decode the - * next incoming packet. For the PLC and FEC cases, frame_size - * must be a multiple of 2.5 ms. - * @param decode_fec int: Flag (0 or 1) to request that any in-band - * forward error correction data be decoded. - * If no such data is available, the frame is - * decoded as if it were lost. - * @returns Number of samples decoded on success or a negative error code - * (see @ref opus_errorcodes) on failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_projection_decode( - OpusProjectionDecoder *st, - const unsigned char *data, - opus_int32 len, - opus_int16 *pcm, - int frame_size, - int decode_fec -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(4); - - -/** Decode a projection Opus packet with floating point output. - * @param st OpusProjectionDecoder*: Projection decoder state. - * @param[in] data const unsigned char*: Input payload. - * Use a NULL - * pointer to indicate packet - * loss. - * @param len opus_int32: Number of bytes in payload. - * @param[out] pcm opus_int16*: Output signal, with interleaved - * samples. - * This must contain room for - * frame_size*channels - * samples. - * @param frame_size int: The number of samples per channel of - * available space in \a pcm. - * If this is less than the maximum packet duration - * (120 ms; 5760 for 48kHz), this function will not be capable - * of decoding some packets. In the case of PLC (data==NULL) - * or FEC (decode_fec=1), then frame_size needs to be exactly - * the duration of audio that is missing, otherwise the - * decoder will not be in the optimal state to decode the - * next incoming packet. For the PLC and FEC cases, frame_size - * must be a multiple of 2.5 ms. - * @param decode_fec int: Flag (0 or 1) to request that any in-band - * forward error correction data be decoded. - * If no such data is available, the frame is - * decoded as if it were lost. - * @returns Number of samples decoded on success or a negative error code - * (see @ref opus_errorcodes) on failure. - */ -OPUS_EXPORT OPUS_WARN_UNUSED_RESULT int opus_projection_decode_float( - OpusProjectionDecoder *st, - const unsigned char *data, - opus_int32 len, - float *pcm, - int frame_size, - int decode_fec -) OPUS_ARG_NONNULL(1) OPUS_ARG_NONNULL(4); - - -/** Perform a CTL function on a projection Opus decoder. - * - * Generally the request and subsequent arguments are generated by a - * convenience macro. - * @param st OpusProjectionDecoder*: Projection decoder state. - * @param request This and all remaining parameters should be replaced by one - * of the convenience macros in @ref opus_genericctls, - * @ref opus_decoderctls, @ref opus_multistream_ctls, or - * @ref opus_projection_ctls. - * @see opus_genericctls - * @see opus_decoderctls - * @see opus_multistream_ctls - * @see opus_projection_ctls - */ -OPUS_EXPORT int opus_projection_decoder_ctl(OpusProjectionDecoder *st, int request, ...) OPUS_ARG_NONNULL(1); - - -/** Frees an OpusProjectionDecoder allocated by - * opus_projection_decoder_create(). - * @param st OpusProjectionDecoder: Projection decoder state to be freed. - */ -OPUS_EXPORT void opus_projection_decoder_destroy(OpusProjectionDecoder *st); - - -/**@}*/ - -/**@}*/ - -#ifdef __cplusplus -} -#endif - -#endif /* OPUS_PROJECTION_H */ diff --git a/libs/opus/include/opus/opus_types.h b/libs/opus/include/opus/opus_types.h index 7cf6755..b28e03a 100644 --- a/libs/opus/include/opus/opus_types.h +++ b/libs/opus/include/opus/opus_types.h @@ -33,29 +33,14 @@ #ifndef OPUS_TYPES_H #define OPUS_TYPES_H -#define opus_int int /* used for counters etc; at least 16 bits */ -#define opus_int64 long long -#define opus_int8 signed char - -#define opus_uint unsigned int /* used for counters etc; at least 16 bits */ -#define opus_uint64 unsigned long long -#define opus_uint8 unsigned char - /* Use the real stdint.h if it's there (taken from Paul Hsieh's pstdint.h) */ -#if (defined(__STDC__) && __STDC__ && defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || (defined(__GNUC__) && (defined(_STDINT_H) || defined(_STDINT_H_)) || defined (HAVE_STDINT_H)) +#if (defined(__STDC__) && __STDC__ && __STDC_VERSION__ >= 199901L) || (defined(__GNUC__) && (defined(_STDINT_H) || defined(_STDINT_H_)) || defined (HAVE_STDINT_H)) #include -# undef opus_int64 -# undef opus_int8 -# undef opus_uint64 -# undef opus_uint8 - typedef int8_t opus_int8; - typedef uint8_t opus_uint8; + typedef int16_t opus_int16; typedef uint16_t opus_uint16; typedef int32_t opus_int32; typedef uint32_t opus_uint32; - typedef int64_t opus_int64; - typedef uint64_t opus_uint64; #elif defined(_WIN32) # if defined(__CYGWIN__) @@ -163,4 +148,12 @@ #endif +#define opus_int int /* used for counters etc; at least 16 bits */ +#define opus_int64 long long +#define opus_int8 signed char + +#define opus_uint unsigned int /* used for counters etc; at least 16 bits */ +#define opus_uint64 unsigned long long +#define opus_uint8 unsigned char + #endif /* OPUS_TYPES_H */ diff --git a/libs/opus/lib/iOS-Sim/libopus.a b/libs/opus/lib/iOS-Sim/libopus.a deleted file mode 100644 index 0e16025..0000000 Binary files a/libs/opus/lib/iOS-Sim/libopus.a and /dev/null differ diff --git a/libs/opus/lib/iOS/libopus.a b/libs/opus/lib/iOS/libopus.a deleted file mode 100644 index e67caa0..0000000 Binary files a/libs/opus/lib/iOS/libopus.a and /dev/null differ diff --git a/libs/opus/lib/libopus.a b/libs/opus/lib/libopus.a new file mode 100644 index 0000000..623b4f9 Binary files /dev/null and b/libs/opus/lib/libopus.a differ diff --git a/libs/opus/lib/tvOS-Sim/libopus.a b/libs/opus/lib/tvOS-Sim/libopus.a deleted file mode 100644 index ed292d6..0000000 Binary files a/libs/opus/lib/tvOS-Sim/libopus.a and /dev/null differ diff --git a/libs/opus/lib/tvOS/libopus.a b/libs/opus/lib/tvOS/libopus.a deleted file mode 100644 index 5903140..0000000 Binary files a/libs/opus/lib/tvOS/libopus.a and /dev/null differ diff --git a/limelight-common-c b/limelight-common-c new file mode 160000 index 0000000..04b00f9 --- /dev/null +++ b/limelight-common-c @@ -0,0 +1 @@ +Subproject commit 04b00f9e8af4805e0eecac188caab16c0465638b diff --git a/moonlight-common/moonlight-common-c b/moonlight-common/moonlight-common-c deleted file mode 160000 index f900dd4..0000000 --- a/moonlight-common/moonlight-common-c +++ /dev/null @@ -1 +0,0 @@ -Subproject commit f900dd4767759c7b9d0e93bcea666b55c69ea62f diff --git a/moonlight-common/moonlight-common.xcodeproj/project.pbxproj b/moonlight-common/moonlight-common.xcodeproj/project.pbxproj deleted file mode 100644 index 4c56993..0000000 --- a/moonlight-common/moonlight-common.xcodeproj/project.pbxproj +++ /dev/null @@ -1,783 +0,0 @@ -// !$*UTF8*$! -{ - archiveVersion = 1; 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