Tolerate Blender menu socket defaults
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277d8b0128
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6fbebb8ff2
1 changed files with 6 additions and 2 deletions
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@ -115,8 +115,12 @@ def tree(name):
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node_input = node_group.interface.new_socket(socket_type=arg[1][0].socket_type, name=input_name, in_out='INPUT')
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else:
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node_input = node_group.inputs.new(arg[1][0].socket_type, input_name)
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if arg[1][1] != inspect.Parameter.empty:
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node_input.default_value = arg[1][1]
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if arg[1][1] != inspect.Parameter.empty and arg[1][1] is not None:
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try:
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node_input.default_value = arg[1][1]
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except TypeError:
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if getattr(node_input, "bl_socket_idname", "") != "NodeSocketMenu":
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raise
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if arg[1][2] is not None:
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if arg[1][2] not in builder_inputs:
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builder_inputs[arg[1][2]] = signature.parameters[arg[1][2]].annotation()
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