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Filename Latest commit message Latest commit date
2026-04-21 02:13:10 +01:00
.github/workflows Initial Quartz site migration 2026-04-21 02:13:10 +01:00
GameCult Initial Quartz site migration 2026-04-21 02:13:10 +01:00
quartz-site Initial Quartz site migration 2026-04-21 02:13:10 +01:00
scripts/quartz Initial Quartz site migration 2026-04-21 02:13:10 +01:00
.gitattributes Initial Quartz site migration 2026-04-21 02:13:10 +01:00
.gitignore Initial Quartz site migration 2026-04-21 02:13:10 +01:00
README.md Initial Quartz site migration 2026-04-21 02:13:10 +01:00

GameCult Site

gamecult-site is the new Quartz-based source for the public gamecult.org root site.

It follows the same general split that worked well for AetheriaLore:

  • GameCult/ contains the actual site content in Markdown
  • quartz-site/ contains the vendored Quartz implementation and custom UI
  • scripts/quartz/quartz.ps1 is the beginner-friendly helper for local build and dev runs
  • .github/workflows/deploy-quartz.yml deploys the static site to GitHub Pages

Goals

  • replace the legacy Grav site with a static workflow that edits well outside a CMS
  • keep developer ergonomics close to the Aetheria site
  • provide a natural home for studio pages, blog posts, docs, and project hubs
  • link to aetheria.gamecult.org as the deeper Aetheria-specific vault and publishing surface

Local Development

From the repo root:

.\scripts\quartz\quartz.ps1 dev

For a one-off production build:

.\scripts\quartz\quartz.ps1 build

The generated static output goes to quartz-site/public.

Repo Map

  • GameCult/index.md: root landing page and top-level navigation hub
  • GameCult/Studio/: studio model, process, and participation pages
  • GameCult/Projects/: project overview pages
  • GameCult/Blog/: public-facing updates and essays
  • GameCult/Docs/: contributor-facing or audience-facing documentation
  • GameCult/Aetheria/: Aetheria hub pages that point toward the larger subsite

Design Direction

This site intentionally reuses parts of the Aetheria Quartz shell:

  • dark-first visual treatment
  • bold masthead and section chips
  • overview-note-driven sidebar navigation

But it is not a copy of the Aetheria lore site. The structure here is broader and aimed at the studio root.