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Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens abba24245d Site prose names Thing: the Eve card becomes the Thing card
The Projects card is Thing without a Persona and lists the six Thing 1 renderer
repos as archived under their Eve names; Thing 2.0 is described as under
construction. AetheriaEve links to AetheriaThing, archived. Eve and CultUI in
the atlas, docs, pitch, tour, stichting and two pitch figures become Thing and
Thing Script. Dated posts and the generated compound surface are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 20:45:53 +02:00
.github/workflows Switch site build to shared GameCult-Quartz 2026-05-01 09:33:51 +01:00
docs Footer links: Docs and the Dossier join the site footer; brand doc Layout stops claiming tour/Pitch keep a frame 2026-10-02 22:23:43 +02:00
GameCult Site prose names Thing: the Eve card becomes the Thing card 2026-10-10 20:45:53 +02:00
output/pdf Simplify Juliana response paper 2026-08-10 23:31:25 +01:00
scripts Wire stichting dossier route 2026-08-05 23:55:46 +01:00
site Wide math scrolls in its own paragraph or display block instead of widening the page; math that fits shows no scrollbar 2026-10-03 12:33:16 +02:00
.gitattributes Initial Quartz site migration 2026-04-21 02:13:10 +01:00
.gitignore Refresh CultLib project pitch 2026-06-21 16:31:49 +01:00
AGENTS.md Document main branch deployment discipline 2026-05-31 10:50:48 +01:00
CLAUDE.md Wire AGENTS.md into Claude Code memory 2026-09-03 22:23:25 +02:00
README.md Unify studio pages and give the copy teeth 2026-09-04 22:34:59 +02:00

GameCult Site

gamecult-site is the public gamecult.org root site: studio pitch, projects, docs, blog, and the usual pile of ambitions trying to look organized in public.

The site builds against the shared GameCult-Quartz engine. This repo owns published content and the GameCult overlay.

Repo Shape

  • GameCult/: published Markdown content
  • site/: GameCult-specific Quartz overlay
    • quartz.config.ts
    • quartz.layout.ts
    • custom components
    • custom styles in site/quartz/styles/custom.scss
    • static assets
  • quartz-site/public/: generated static output
  • scripts/quartz/quartz.ps1: local build/dev launcher
  • .github/workflows/deploy-quartz.yml: Pages deploy workflow, delegated to GameCult-Quartz

Shared Engine Dependency

Local builds expect the shared engine repo to exist either:

  • as a sibling checkout named GameCult-Quartz, or
  • at the path provided through GAMECULT_QUARTZ_ROOT

Install dependencies in GameCult-Quartz first:

cd ..\GameCult-Quartz
npm ci

Local Development

From this repo root:

.\scripts\quartz\quartz.ps1 dev

For a one-off production build:

.\scripts\quartz\quartz.ps1 build

The shared engine stages a runtime under .quartz-build/engine and writes the final static site to quartz-site/public.

Content Map

  • GameCult/index.md: root landing page and manifesto
  • GameCult/Projects/: public project pages
  • GameCult/Blog/: posts, fiction, and announcements
  • GameCult/Docs/: documentation and infrastructure-facing pages

Aetheria lives on its own site at https://aetheria.gamecult.org; this repo links outward instead of pretending to be both things at once.