gamecult-site/scripts/quartz/quartz.ps1
2026-06-09 19:17:04 +01:00

63 lines
1.9 KiB
PowerShell

param(
[ValidateSet("build", "dev")]
[string]$Command = "dev"
)
$ErrorActionPreference = "Stop"
$repoRoot = Split-Path -Parent (Split-Path -Parent $PSScriptRoot)
$sharedQuartzRoot = if ($env:GAMECULT_QUARTZ_ROOT) {
$env:GAMECULT_QUARTZ_ROOT
} else {
Join-Path (Split-Path -Parent $repoRoot) "GameCult-Quartz"
}
$portableNodeRoot = Join-Path $repoRoot ".tools\node-v24.15.0-win-x64"
$portableNode = Join-Path $portableNodeRoot "node.exe"
# Prefer the bundled Windows runtime so contributors can work without
# a machine-wide Node install. If it is absent, fall back to node on PATH.
if (Test-Path $portableNode) {
$node = $portableNode
$env:PATH = "$portableNodeRoot;$env:PATH"
} else {
$nodeCommand = Get-Command node -ErrorAction SilentlyContinue
if (-not $nodeCommand) {
throw "node was not found. Install Node.js or restore the portable runtime under .tools."
}
$node = $nodeCommand.Source
}
# Keep npm's cache inside the repo so local dependency installs stay reproducible.
$env:npm_config_cache = Join-Path $repoRoot ".npm-cache"
if (-not (Test-Path $sharedQuartzRoot)) {
throw "GameCult-Quartz was not found at '$sharedQuartzRoot'. Clone it beside this repo or set GAMECULT_QUARTZ_ROOT."
}
$buildScript = Join-Path $sharedQuartzRoot "scripts\build-site.mjs"
$docTreeScript = Join-Path $repoRoot "scripts\generate-vn-repo-doc-tree.mjs"
$eveSurfaceScript = Join-Path $repoRoot "scripts\generate-vn-eve-surface.mjs"
if (-not (Test-Path $buildScript)) {
throw "GameCult-Quartz build script was not found at '$buildScript'."
}
if (Test-Path $docTreeScript) {
& $node $docTreeScript
}
if (Test-Path $eveSurfaceScript) {
& $node $eveSurfaceScript
}
$scriptArgs = @(
$buildScript,
$Command,
"--siteRoot", $repoRoot,
"--overlayDir", "site",
"--contentDir", "GameCult",
"--outputDir", "quartz-site/public"
)
& $node @scriptArgs