63 lines
1.9 KiB
PowerShell
63 lines
1.9 KiB
PowerShell
param(
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[ValidateSet("build", "dev")]
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[string]$Command = "dev"
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)
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$ErrorActionPreference = "Stop"
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$repoRoot = Split-Path -Parent (Split-Path -Parent $PSScriptRoot)
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$sharedQuartzRoot = if ($env:GAMECULT_QUARTZ_ROOT) {
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$env:GAMECULT_QUARTZ_ROOT
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} else {
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Join-Path (Split-Path -Parent $repoRoot) "GameCult-Quartz"
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}
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$portableNodeRoot = Join-Path $repoRoot ".tools\node-v24.15.0-win-x64"
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$portableNode = Join-Path $portableNodeRoot "node.exe"
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# Prefer the bundled Windows runtime so contributors can work without
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# a machine-wide Node install. If it is absent, fall back to node on PATH.
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if (Test-Path $portableNode) {
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$node = $portableNode
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$env:PATH = "$portableNodeRoot;$env:PATH"
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} else {
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$nodeCommand = Get-Command node -ErrorAction SilentlyContinue
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if (-not $nodeCommand) {
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throw "node was not found. Install Node.js or restore the portable runtime under .tools."
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}
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$node = $nodeCommand.Source
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}
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# Keep npm's cache inside the repo so local dependency installs stay reproducible.
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$env:npm_config_cache = Join-Path $repoRoot ".npm-cache"
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if (-not (Test-Path $sharedQuartzRoot)) {
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throw "GameCult-Quartz was not found at '$sharedQuartzRoot'. Clone it beside this repo or set GAMECULT_QUARTZ_ROOT."
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}
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$buildScript = Join-Path $sharedQuartzRoot "scripts\build-site.mjs"
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$docTreeScript = Join-Path $repoRoot "scripts\generate-vn-repo-doc-tree.mjs"
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$eveSurfaceScript = Join-Path $repoRoot "scripts\generate-vn-eve-surface.mjs"
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if (-not (Test-Path $buildScript)) {
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throw "GameCult-Quartz build script was not found at '$buildScript'."
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}
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if (Test-Path $docTreeScript) {
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& $node $docTreeScript
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}
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if (Test-Path $eveSurfaceScript) {
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& $node $eveSurfaceScript
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}
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$scriptArgs = @(
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$buildScript,
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$Command,
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"--siteRoot", $repoRoot,
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"--overlayDir", "site",
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"--contentDir", "GameCult",
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"--outputDir", "quartz-site/public"
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)
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& $node @scriptArgs
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