Fix Studio composite responsive breakpoints

This commit is contained in:
Meta Vens 2026-04-21 17:41:03 +01:00
commit b66847f446

View file

@ -569,25 +569,7 @@ a:hover,
.gamecult-composite-section {
position: relative;
padding-top: 0.8rem;
}
.gamecult-composite-section::before {
content: "";
position: absolute;
top: 0;
left: 1.2rem;
right: 1.2rem;
height: 1.05rem;
background: linear-gradient(
90deg,
rgba(89, 183, 255, 0.1),
rgba(255, 138, 42, 0.28),
rgba(89, 183, 255, 0.08)
);
clip-path: polygon(0 24%, 100% 0, 100% 74%, 70% 100%, 0 82%);
opacity: 0.75;
pointer-events: none;
padding-top: 0;
}
.gamecult-composite-divider {
@ -603,6 +585,7 @@ a:hover,
border: 1px solid rgba(89, 183, 255, 0.14);
background: linear-gradient(180deg, rgba(8, 13, 21, 0.8), rgba(8, 13, 21, 0.72));
overflow: hidden;
container-type: inline-size;
box-shadow:
0 22px 44px rgba(0, 0, 0, 0.2),
inset 0 1px 0 rgba(255, 255, 255, 0.03);
@ -611,7 +594,7 @@ a:hover,
.gamecult-composite-shell.has-media {
display: grid;
grid-template-columns: minmax(17rem, 26rem) minmax(0, 1fr);
grid-template-columns: minmax(16rem, 22rem) minmax(0, 1fr);
gap: 1.25rem;
align-items: start;
}
@ -702,6 +685,26 @@ a:hover,
padding: 0 0.2rem;
}
@container (max-width: 58rem) {
.gamecult-composite-shell.has-media {
grid-template-columns: minmax(0, 1fr);
}
.gamecult-composite-media > figure {
max-width: 32rem;
}
.gamecult-composite-header {
grid-template-columns: minmax(0, 1fr);
}
.gamecult-composite-standalone {
align-self: start;
justify-self: start;
text-align: left;
}
}
.gamecult-home-hero {
display: grid;
grid-template-columns: minmax(0, 1.15fr) minmax(280px, 0.85fr);
@ -815,16 +818,6 @@ a:hover,
}
}
@media all and (max-width: 1200px) {
.gamecult-composite-shell.has-media {
grid-template-columns: minmax(0, 1fr);
}
.gamecult-composite-media > figure {
max-width: 32rem;
}
}
@media all and ($mobile) {
.gamecult-composite-header {
grid-template-columns: minmax(0, 1fr);