Add Eve and Sai VN avatars
This commit is contained in:
parent
2494608246
commit
4edbe90b11
3 changed files with 10 additions and 0 deletions
BIN
GameCult/static/interactive/cotsc-praxis/eve.png
Normal file
BIN
GameCult/static/interactive/cotsc-praxis/eve.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.1 KiB |
BIN
GameCult/static/interactive/cotsc-praxis/sai.png
Normal file
BIN
GameCult/static/interactive/cotsc-praxis/sai.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 3.5 KiB |
|
|
@ -517,6 +517,16 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
"Sai": {
|
||||
"avatar": "sai.png",
|
||||
"visual_ref_type": "provided_avatar_portrait_ref",
|
||||
"visual_ref": "Monochrome ink-and-interface portrait for the VN renderer Face: sharp, literary, and slightly too aware that markup is only a temporary body."
|
||||
},
|
||||
"Eve": {
|
||||
"avatar": "eve.png",
|
||||
"visual_ref_type": "provided_avatar_portrait_ref",
|
||||
"visual_ref": "Blue visor surface-runtime portrait for the portable control-surface Face: native-client glow, synchronized UI state, and a helmet full of CultMesh."
|
||||
},
|
||||
"Aqua": {
|
||||
"avatar": "aqua.png",
|
||||
"default_sprite": "idle",
|
||||
|
|
|
|||
Loading…
Reference in a new issue