Brand note: a Surfaces section (no cards except floats; --gamecult-rule groups); site architecture says hero sections

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Meta Vens 2026-10-02 18:33:51 +02:00
commit 015235f820
2 changed files with 14 additions and 2 deletions

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@ -94,6 +94,18 @@ The nav (`.gamecult-nav-link`) is plain Ubuntu text, weight 500 at 0.92rem, in
with no rule, fill or underline. This follows the Delvehold site's nav. The active
route also carries `aria-current="page"`, and there are no nav pills.
## Surfaces
The site has no cards. A content box carries no fill, border, radius or shadow of
its own; the article (`.center > article`) sits on the page ground on every page.
The exception is a box holding something that floats in the flow: a captioned
image or figure (`.gamecult-media-card`), an embed's own edge, a popover.
Grouping is whitespace, type hierarchy and one hairline, `--gamecult-rule`
(declared on `body`), drawn as `border-top: 1px solid var(--gamecult-rule)` on
the top edge of a section or row (`.gamecult-feature-card`, `.swarm-domain-card`)
and named by the mono uppercase tracked label (`.gamecult-kicker`). An aside such
as `.gamecult-evidence-note` is a left rule with no fill.
## Ritual Paper — a scoped variant
Three long-form essays carry a distinct treatment, scoped by slug in
@ -139,7 +151,7 @@ For artifacts, dashboards, decks, and documents that should read as GameCult:
- Montserrat 100–200 for titles, carried large. Ubuntu 300 for prose.
- IBM Plex Mono, uppercase, tracked, for every small structural label.
- Ground `#07111a`; add the radial wash when the surface is large enough to
show it. Panels `#16212c`. Body `#b7c7d9`. Headings `#eef5ff`.
show it. Rules `rgba(148,163,184,.22)`, no panels. Body `#b7c7d9`. Headings `#eef5ff`.
- One accent: `#ff8a2a`. `#59b7ff` for links and informational state.
- Single dark theme. Paint every colour; set the background explicitly.