diff --git a/README.md b/README.md index 99781d3..1b44bcf 100644 --- a/README.md +++ b/README.md @@ -41,7 +41,8 @@ hatch, the route runs: 2. Through a lattice where Soul's probes flip green nodes to orange. 3. Along a gallery of specimen cases: the mutation runner's four false greens, and one empty case. 4. Past an archive where the rules keep their evidence. -5. Into Epiphany's chamber. +5. Into the vanishing twin's chamber, where Epiphany's scaffolding stands mostly + empty. 6. Up a second shaft into the hall, where the monument has now split along its crack. @@ -75,7 +76,8 @@ and every mesh is built in code. ## The organs -Eureka's faculties come from Epiphany, the larger system it is the sister of. +Eureka's faculties come from Epiphany, the larger system it grew beside and +then absorbed. [Aquarium](https://github.com/GameCult/Aquarium/blob/main/docs/epiphany-agent-sdf-visual-language.md) already defines how each organ looks, as raymarched distance fields with PBR materials. We demade them: @@ -86,13 +88,17 @@ materials. We demade them: - **Hands** is a dark tool with three enamel jaws and a hot cutting edge. - **Imagination** is an opal seed wrapped in curling ribbon petals. - **Life** is a teal nautilus shell carrying an ember and memory beads. +- **Eyes** is a black-glass lens in blue-metal gimbals, behind spiral aperture + petals that narrow as evidence arrives, with cyan evidence sparks. They sit on Aquarium's own orbit slots, so the camera's circuit around the -chamber is the Aquarium layout. The sixth seat, where Epiphany keeps her Face, -belongs to the viewer: in Eureka, the operator is a human. +chamber is the Aquarium layout. The seat where Epiphany kept her Face belongs +to the viewer: in Eureka, the operator is a human. -Epiphany's chamber has all eight organs, Face, Eyes and Body included, each in -scaffolding. She is still growing bones. +Epiphany's chamber is the vanishing twin: the twin absorbed before birth, whose +cells the survivor carries. All eight cages still stand, mostly empty. Eyes has +already gone to Eureka; Body and Face rise out of their cages and drift toward +her as you pass. ## The thing at the far plane @@ -156,7 +162,7 @@ If you make something with them, we'd love to see it. | --- | --- | | `prototype/index.html` | The copy. Each `
` pins a camera stop. | | `prototype/world.js` | The scene, the aperture, and `ROUTE`. | -| `prototype/organs.js` | The organ demakes and Epiphany's scaffolding. | +| `prototype/organs.js` | The organ demakes and the twin's scaffolding. | | `prototype/ps1.js` | The PS1 material, the framebuffer and dither, and geometry helpers. | | `prototype/main.js` | The scroll timeline and the frame loop. | | `prototype/vendor/` | three.js 0.186.1 (MIT). |