Clarify lore articles: accessibility wave 26
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## Design Rule
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Civilizations should be distinguished by how they store memory, handle reproduction, distribute risk, and bargain with other species.
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When developing a civilization, distinguish it by how it preserves and retrieves memory, organizes reproduction, shares risks among its members, and negotiates with other species. These arrangements should explain how each society works.
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# Inspirations
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These notes track outside influences and useful comparative pressure. They are not setting canon.
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These notes examine outside works that influence Zyphos or help test its design through comparison. They are not setting canon.
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- [[Semiosis/index]]
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- [[Avatar/index]]
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## Discipline
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Use inspiration notes to clarify what this setting is stealing structurally, transforming, or rejecting. Do not import proper nouns, plot beats, or distinctive canon furniture.
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Explain which underlying ideas or relationships Zyphos borrows from each work, how it changes them, and what it rejects. Do not bring over the source’s proper nouns, plot events, or distinctive creatures, objects, and institutions.
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