Clarify lore articles: accessibility wave 24
This commit is contained in:
parent
99604b3dd0
commit
01e783090e
3 changed files with 12 additions and 7 deletions
|
|
@ -1,6 +1,6 @@
|
|||
# Biosphere
|
||||
|
||||
The Zyphos biosphere is organized here by trophic role, with each organism treated as a behavioral system rather than a decorative analogue. Trophic level describes the main energy relationship. It does not erase memory contracts, route obligations, reproductive bargains, or political agency.
|
||||
This index groups Zyphos organisms by how they obtain energy and what they do in the ecosystem. An organism's main feeding relationship is its **trophic role**. That role is only part of its behavior: organisms also make agreements about memory, owe obligations along travel routes, bargain over reproduction, and exercise political agency. Each species page explains how the organism lives and acts, rather than treating it as a decorative counterpart to an Earth species.
|
||||
|
||||
## Primary Producers
|
||||
|
||||
|
|
@ -31,4 +31,4 @@ The Zyphos biosphere is organized here by trophic role, with each organism treat
|
|||
|
||||
## Modeling Rule
|
||||
|
||||
For NPC behavior, each species page names five usable pressures: appetite, memory, social contract, threat response, and bargaining failure. A creature on Zyphos does not need humanlike speech to have leverage. It only needs something another lifeform cannot safely ignore.
|
||||
To use a species as a non-player character (NPC), draw on five things its page describes: what it needs to consume, what it remembers, what agreements govern its relationships, how it responds to threats, and what makes its bargains break down. These pressures guide its behavior. Humanlike speech is not required for leverage; a creature needs only something another lifeform cannot safely ignore.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# Avatar Inspirations
|
||||
|
||||
Avatar is the loose inspiration for a living-network setting with a humanoid dominant species integrated into ecology. This vault uses that pressure but rebuilds the premise around eusocial inter-species dynamics, continental difference, and coercive ecological infrastructure.
|
||||
Avatar provides a loose starting point for this setting: a living network and a dominant humanoid species whose life is closely tied to its ecology. This vault rebuilds that premise around relationships between eusocial species, differences between continents, and ecological systems that societies depend on—and can use to coerce one another.
|
||||
|
||||
## Useful Avatar Ideas
|
||||
|
||||
|
|
@ -13,4 +13,4 @@ Avatar is the loose inspiration for a living-network setting with a humanoid dom
|
|||
- [Avatar official site](https://www.avatar.com/)
|
||||
- [Avatar Pandorapedia](https://www.avatar.com/pandorapedia)
|
||||
|
||||
Use official pages for baseline comparison only. This is not an Avatar derivative continuity.
|
||||
Use these official pages only to establish what Avatar depicts for comparison. Avatar is an inspiration, not adopted canon; this setting does not extend its continuity.
|
||||
|
|
|
|||
|
|
@ -4,9 +4,14 @@
|
|||
|
||||
- [[Airawa Home Continent]]: birthplace of the Airawa species, the mother-tree networks, and the Airawa Empire.
|
||||
- [[Sa'ueia Continent]]: Airawa-free continent where Sa'auei'a nomadic civilization evolved around mobile reciprocity and sacred breeding grounds.
|
||||
- [[Zyphos Umbros Binary System]]: working orbital and sky baseline for Zyphos, Umbros, the dim primary, and daily eclipse pressure.
|
||||
- [[Zyphos Simulation Brief]]: cross-repo design surface for the Aquarium Engine demo that will visualize this world at planetary scale.
|
||||
|
||||
## Planet and Simulation
|
||||
|
||||
- [[Zyphos Umbros Binary System]]: working baseline for the orbits and skies of Zyphos and Umbros, their dim primary star, and the effects of daily eclipses.
|
||||
- [[Zyphos Simulation Brief]]: cross-repo design brief for the Aquarium Engine demo that will visualize this world at planetary scale.
|
||||
|
||||
## Design Notes
|
||||
|
||||
The continents should not be palette swaps. One is shaped by archival dependency and memetic capture. The other is shaped by mobility, remembered generosity, and reproductive commons that cannot become permanent capitals without breaking the society.
|
||||
The two continents should support different ways of living. On the Airawa home continent, societies depend on memory stored through mother-tree networks. Those same connections allow imperial control to spread by altering memory and doctrine.
|
||||
|
||||
On the Sa'ueia continent, civilization moves. Ecological partners remember generosity, and that history shapes what travelers can rely on when they return. Sacred breeding grounds are shared places for reproduction within this mobile society. Turning them into permanent capitals would break the social arrangement they sustain.
|
||||
|
|
|
|||
Loading…
Reference in a new issue