diff --git a/.gitignore b/.gitignore index 7f831ed..f3a82c5 100644 --- a/.gitignore +++ b/.gitignore @@ -6,6 +6,7 @@ state/*.msgpack state/*.msgpack.lock state/*.projection.json state/scratch-compaction-*.md +state/scratch-runtime/ .weksa-runs/ .weksa-smoke/ node_modules/ diff --git a/state/map.yaml b/state/map.yaml index b1dfd46..9403148 100644 --- a/state/map.yaml +++ b/state/map.yaml @@ -43,9 +43,9 @@ constraints: pronunciations, phrase grouping, stress, and broad IPA stringing. - Long-term speech handoff should use learned line-expression vectors from Weksa and learned synth-control decoding in AquaSynth. - - Large offline text-embedding jobs should use the neighboring Ollama - inference box documented in `E:\Projects\gamecult-ops` rather than running - on the local Weksa workspace by default. + - Large offline text-embedding jobs should use `bge-m3` on the neighboring + Ollama inference box documented in `E:\Projects\gamecult-ops` rather than + running on the local Weksa workspace by default. invariants: - Ontology owns meaning. @@ -186,8 +186,8 @@ open_questions: morphology, and diachrony definitions? - What compiled runtime bundle format keeps game-time rendering fast and inspectable? - - Which Ollama embedding model on `192.168.1.84` should be the default for - offline semantic decomposition and critique? + - How should Weksa persist or cache utterance embeddings generated by + `bge-m3` on the neighboring Ollama box? - How much deterministic validation belongs in v0? - What is the minimal Rust to Dust language-project slice that proves the engine without hard-coding the setting into it? @@ -224,3 +224,5 @@ landed_baseline: - First English pronunciation plan fixture for Nibu proof output. - First toy line-expression vector fixture for Nibu proof output. - First Nibu interlingua-to-English lowering fixture. + - `bge-m3:latest` installed on neighboring Ollama box `192.168.1.84` and + verified through a 1024-dimensional utterance embedding.