diff --git a/state/map.yaml b/state/map.yaml index d605cec..b1dfd46 100644 --- a/state/map.yaml +++ b/state/map.yaml @@ -43,6 +43,9 @@ constraints: pronunciations, phrase grouping, stress, and broad IPA stringing. - Long-term speech handoff should use learned line-expression vectors from Weksa and learned synth-control decoding in AquaSynth. + - Large offline text-embedding jobs should use the neighboring Ollama + inference box documented in `E:\Projects\gamecult-ops` rather than running + on the local Weksa workspace by default. invariants: - Ontology owns meaning. @@ -183,8 +186,8 @@ open_questions: morphology, and diachrony definitions? - What compiled runtime bundle format keeps game-time rendering fast and inspectable? - - Which model provider and embedding strategy should be used for offline - semantic decomposition and critique? + - Which Ollama embedding model on `192.168.1.84` should be the default for + offline semantic decomposition and critique? - How much deterministic validation belongs in v0? - What is the minimal Rust to Dust language-project slice that proves the engine without hard-coding the setting into it?