VoidBot/scripts/weave-face-socratic-ink.mjs
2026-05-28 19:55:58 +01:00

1399 lines
47 KiB
JavaScript

#!/usr/bin/env node
import "dotenv/config";
import { spawn } from "node:child_process";
import { readFileSync } from "node:fs";
import { mkdir, readFile, writeFile } from "node:fs/promises";
import { homedir } from "node:os";
import { dirname, resolve } from "node:path";
import { fileURLToPath } from "node:url";
const scriptDir = dirname(fileURLToPath(import.meta.url));
const repoRoot = resolve(scriptDir, "..");
const promptsRoot = resolve(repoRoot, "prompts");
const defaultScenarioPath = resolve(repoRoot, "scenarios", "cotsc-praxis-socratic-sermon.json");
const retrievalToolAllowlist = [
"search_history",
"get_message_context",
"list_indexed_repos",
"search_sources",
"get_source_context",
].join(",");
async function main() {
const options = parseArgs(process.argv.slice(2));
const scenarioPath = resolve(repoRoot, options.scenario ?? defaultScenarioPath);
const scenario = JSON.parse(await readFile(scenarioPath, "utf8"));
const maxPhases = numberOption(options["max-phases"], scenario.phases.length);
const maxDepth = numberOption(options["max-depth"], scenario.ctb?.maxFaceTurnsPerPhase ?? scenario.ctb?.branchingLimit ?? 12);
const generatedTurnBudget = numberOption(
options["generated-turn-budget"],
scenario.ctb?.generatedTurnBudgetPerPhase ?? scenario.ctb?.branchingLimit ?? maxDepth * (scenario.ctb?.choiceCount ?? 3),
);
const choiceCount = numberOption(options["choice-count"], scenario.ctb?.choiceCount ?? 3);
const faceModel = options["face-model"] ?? process.env.REPO_FACE_TURN_CODEX_MODEL ?? "gpt-5.4";
const mindModel = options["mind-model"] ?? process.env.REPO_FACE_MIND_CODEX_MODEL ?? "gpt-5.4";
const voidModel = options["void-model"] ?? options.model ?? process.env.REPO_FACE_MIND_CODEX_MODEL ?? "gpt-5.4";
const faceReasoningEffort = options["face-reasoning-effort"] ?? process.env.REPO_FACE_TURN_CODEX_REASONING_EFFORT ?? "low";
const mindReasoningEffort = options["mind-reasoning-effort"] ?? process.env.REPO_FACE_MIND_CODEX_REASONING_EFFORT ?? "none";
const voidReasoningEffort = options["void-reasoning-effort"] ?? "low";
const foldMode = options["void-fold-mode"] ?? "generated";
const turnInterpreterMode = options["turn-interpreter-mode"] ?? "model";
const faceTurnMode = options["face-turn-mode"] ?? "model";
const outPath = resolve(repoRoot, options.out ?? scenario.outputInkPath);
const receiptPath = resolve(repoRoot, options.receipts ?? scenario.receiptPath);
const progressPath = resolve(repoRoot, options.progress ?? ".voidbot/artifacts/socratic-ink/progress.json");
const globalAgentDoctrine = await loadGlobalAgentDoctrine();
const basePromptCache = new Map();
const voiceCardCache = new Map();
const receipts = {
schemaVersion: "voidbot.socratic_ink_receipts.v0",
scenarioPath,
generatedAt: new Date().toISOString(),
options: {
maxPhases,
maxDepth,
generatedTurnBudget,
choiceCount,
faceModel,
mindModel,
voidModel,
faceReasoningEffort,
mindReasoningEffort,
voidReasoningEffort,
foldMode,
turnInterpreterMode,
faceTurnMode,
},
faceTurns: [],
voidFolds: [],
dramaturgy: [],
};
const actors = scenario.actors.map((actor, index) => ({
...actor,
displayName: actor.displayName ?? actor.identityId,
speed: Number.isFinite(actor.speed) ? actor.speed : 1,
order: index,
nextReady: index / Math.max(1, scenario.actors.length),
}));
const actorById = new Map(actors.map((actor) => [actor.identityId, actor]));
const ink = [];
ink.push(`// ghostlight.scenario: ${scenario.scenarioId}`);
ink.push(`// ghostlight.generated_at: ${receipts.generatedAt}`);
ink.push(`// ghostlight.receipts: ${toInkCommentPath(receiptPath)}`);
ink.push(`VAR face_turns = 0`);
ink.push(`VAR void_folds = 0`);
ink.push("");
ink.push(`// if.render: speaker-panel`);
if (scenario.scene?.id) {
ink.push(`// if.scene_id: ${scenario.scene.id}`);
}
if (scenario.scene?.background) {
ink.push(`// if.background: ${scenario.scene.background}`);
}
ink.push("");
ink.push(`# ${scenario.title}`);
if (scenario.subtitle) {
ink.push(`# ${scenario.subtitle}`);
}
ink.push("");
const introduction = Array.isArray(scenario.introduction) ? scenario.introduction : [];
ink.push(`-> ${introduction.length ? "intro_1" : "phase_1"}`);
ink.push("");
for (let index = 0; index < introduction.length; index += 1) {
const knot = `intro_${index + 1}`;
const next = index + 1 < introduction.length ? `intro_${index + 2}` : "phase_1";
writeSpeakerKnot(ink, knot, scenario.voidRole?.displayName ?? "Void", scenario.voidRole?.avatarPath, introduction[index]);
ink.push(`-> ${next}`);
ink.push("");
}
const phaseCount = Math.min(maxPhases, scenario.phases.length);
for (let phaseIndex = 0; phaseIndex < phaseCount; phaseIndex += 1) {
const phase = scenario.phases[phaseIndex];
const nextPhaseKnot = phaseIndex + 1 < phaseCount ? `phase_${phaseIndex + 2}` : "closing";
const phaseCtb = cloneCtb(actors, phaseIndex * choiceCount);
const phaseOpening = normalizeUtterances(phase.voidOpening);
const phaseUsesDramaturgy = hasDramaturgicPhase(phase);
writeSpeakerSequence(
ink,
`phase_${phaseIndex + 1}`,
scenario.voidRole?.displayName ?? "Void",
scenario.voidRole?.avatarPath,
phaseOpening,
phaseUsesDramaturgy ? dramaturgyRootName(phaseIndex) : nodeName(phaseIndex, []),
[
`ghostlight.phase_id: ${phase.phaseId}`,
`ghostlight.topic: ${phase.topic}`,
],
);
const sharedPhaseInput = {
scenario,
phase,
phaseIndex,
nextPhaseKnot,
maxDepth,
generatedTurnBudget,
choiceCount,
ctb: phaseCtb,
actorById,
phaseState: {
generatedFaceTurns: 0,
},
transcript: [
...introduction.map((text) => ({ speaker: "Void", text })),
...phaseOpening.map((text) => ({ speaker: "Void", text })),
],
voidLine: phaseOpening.at(-1) ?? "",
basePromptCache,
voiceCardCache,
globalAgentDoctrine,
faceModel,
mindModel,
voidModel,
faceReasoningEffort,
mindReasoningEffort,
voidReasoningEffort,
foldMode,
turnInterpreterMode,
faceTurnMode,
progressPath,
ink,
receipts,
};
if (phaseUsesDramaturgy) {
await buildDramaturgicPhase({
...sharedPhaseInput,
phaseRootKnot: dramaturgyRootName(phaseIndex),
});
} else {
await buildBranchNode({
...sharedPhaseInput,
depth: 0,
});
}
}
writeSpeakerSequence(ink, "closing", scenario.voidRole?.displayName ?? "Void", scenario.voidRole?.avatarPath, normalizeUtterances(scenario.closing), "END");
await mkdir(dirname(outPath), { recursive: true });
await mkdir(dirname(receiptPath), { recursive: true });
await writeFile(outPath, `${ink.join("\n")}\n`, "utf8");
await writeFile(receiptPath, `${JSON.stringify(receipts, null, 2)}\n`, "utf8");
process.stdout.write(`${JSON.stringify({
ok: true,
scenarioId: scenario.scenarioId,
outPath,
receiptPath,
faceTurns: receipts.faceTurns.length,
voidFolds: receipts.voidFolds.length,
}, null, 2)}\n`);
}
async function buildBranchNode(input) {
const knot = nodeName(input.phaseIndex, input.transcriptPath ?? []);
const path = input.transcriptPath ?? [];
input.ink.push(`=== ${knot} ===`);
input.ink.push(`// ghostlight.branch_depth: ${input.depth}`);
input.ink.push(`// ghostlight.ctb_next: ${nextActors(input.ctb, input.choiceCount).map((actor) => actor.identityId).join(",")}`);
input.ink.push(`// ghostlight.generated_face_turns: ${input.phaseState.generatedFaceTurns}/${input.generatedTurnBudget}`);
input.ink.push(`// ghostlight.selected_turn_budget: ${input.depth}/${input.maxDepth}`);
input.ink.push("");
if (input.depth >= input.maxDepth) {
await writeForcedFold(input, path);
return;
}
const reusableOptions = (input.reusableOptions ?? [])
.filter((option) => option.identityId !== input.lastSpeakerId)
.slice(0, input.choiceCount);
const candidates = [...reusableOptions];
const reservedIds = new Set(candidates.map((option) => option.identityId));
const perspectiveSlots = assignPerspectiveSlots(input, candidates.length, input.choiceCount);
for (const actor of nextActors(input.ctb, input.choiceCount * 3)) {
if (
candidates.length >= input.choiceCount ||
input.phaseState.generatedFaceTurns >= input.generatedTurnBudget
) {
break;
}
if (reservedIds.has(actor.identityId)) {
continue;
}
const readerPerspective = perspectiveSlots[candidates.length] ?? defaultReaderPerspective(input.phase, input.depth, candidates.length);
const turn = await generateFaceTurn({ ...input, actor, readerPerspective });
input.phaseState.generatedFaceTurns += 1;
const option = {
...turn,
identityId: actor.identityId,
actor,
generatedAtDepth: input.depth,
readerPerspective,
};
candidates.push(option);
reservedIds.add(actor.identityId);
}
if (candidates.length === 0) {
await writeForcedFold(input, path);
return;
}
const branches = [];
for (const option of candidates) {
const actor = option.actor;
const turn = option;
const choiceKnot = afterChoiceName(input.phaseIndex, path, actor.identityId);
input.ink.push(`+ [${formatChoiceLabel(turn.displayName, turn.choiceLabel)}]`);
input.ink.push(` -> ${choiceKnot}`);
input.ink.push("");
const branchCtb = spendActor(input.ctb, actor, input.scenario.ctb?.recoveryBase ?? 1);
const branchTranscript = [
...input.transcript,
{ speaker: turn.displayName, text: turn.speech },
];
const branchPath = [...path, actor.identityId];
const nextReusableOptions = candidates
.filter((candidate) => candidate.identityId !== actor.identityId)
.map((candidate) => ({ ...candidate }));
branches.push({
actor,
turn,
choiceKnot,
branchCtb,
branchTranscript,
branchPath,
nextReusableOptions,
});
}
for (const branch of branches) {
const {
actor,
turn,
choiceKnot,
branchCtb,
branchTranscript,
branchPath,
nextReusableOptions,
} = branch;
writeSpeakerKnot(
input.ink,
choiceKnot,
turn.displayName,
actor.avatarPath,
turn.speech,
[
`ghostlight.selected_face: ${actor.identityId}`,
`ghostlight.reader_perspective: ${turn.readerPerspective?.label ?? ""}`,
`ghostlight.unspent_faces: ${nextReusableOptions.map((candidate) => candidate.identityId).join(",")}`,
],
);
input.ink.push(`~ face_turns += 1`);
if (input.depth + 1 < input.maxDepth) {
const continueKnot = nodeName(input.phaseIndex, branchPath);
input.ink.push(`-> ${continueKnot}`);
input.ink.push("");
await buildBranchNode({
...input,
depth: input.depth + 1,
ctb: branchCtb,
transcript: branchTranscript,
voidLine: turn.speech,
transcriptPath: branchPath,
reusableOptions: nextReusableOptions,
lastSpeakerId: actor.identityId,
});
} else {
const fold = await generateVoidFold({
...input,
transcript: branchTranscript,
actor,
});
input.ink.push(`-> ${foldName(input.phaseIndex, branchPath)}`);
input.ink.push("");
writeSpeakerSequence(
input.ink,
foldName(input.phaseIndex, branchPath),
input.scenario.voidRole?.displayName ?? "Void",
input.scenario.voidRole?.avatarPath,
fold.panels ?? [fold.text],
input.nextPhaseKnot,
[],
[`~ void_folds += 1`],
);
}
}
}
async function buildDramaturgicPhase(input) {
const plan = getDramaturgicPlan(input.phase);
const rootBeatIds = plan.rootBeatIds.length
? plan.rootBeatIds
: plan.beats.filter((beat) => !beat.respondsTo && !beat.parentId).map((beat) => beat.id);
input.receipts.dramaturgy.push({
phaseId: input.phase.phaseId,
mode: "beat_graph",
teachingGoal: plan.teachingGoal,
foldInvariant: plan.foldInvariant,
rootBeatIds,
beatCount: plan.beats.length,
});
input.ink.push(`=== ${input.phaseRootKnot} ===`);
input.ink.push(`// ghostlight.branch_mode: dramaturgic_beat_graph`);
input.ink.push(`// ghostlight.phase_id: ${input.phase.phaseId}`);
input.ink.push(`// ghostlight.teaching_goal: ${cleanSpeech(plan.teachingGoal)}`);
input.ink.push(`// ghostlight.fold_invariant: ${cleanSpeech(plan.foldInvariant)}`);
input.ink.push("");
await writeDramaturgicChoices({
...input,
plan,
choiceKnot: input.phaseRootKnot,
beatIds: rootBeatIds,
transcript: input.transcript,
ctb: input.ctb,
path: [],
});
}
async function writeDramaturgicChoices(input) {
const beats = input.beatIds
.map((beatId) => input.plan.beatById.get(beatId))
.filter(Boolean);
if (!beats.length) {
await writeForcedFold(input, input.path);
return;
}
const branches = [];
for (const beat of beats) {
const actor = selectBeatActor(input, beat);
const displayName = actor?.displayName ?? beat.displayName ?? input.scenario.voidRole?.displayName ?? "Void";
const beatPath = [...input.path, beat.id];
const beatKnot = dramaturgyBeatName(input.phaseIndex, beatPath);
const choiceLabel = beat.choiceLabel ?? beat.label ?? beat.stance ?? beat.brief ?? "Answer";
input.ink.push(`+ [${formatChoiceLabel(displayName, choiceLabel)}]`);
input.ink.push(` -> ${beatKnot}`);
input.ink.push("");
branches.push({ beat, actor, beatKnot, beatPath });
}
for (const branch of branches) {
await writeDramaturgicBeat({
...input,
beat: branch.beat,
actor: branch.actor,
beatKnot: branch.beatKnot,
path: branch.beatPath,
});
}
}
async function writeDramaturgicBeat(input) {
const turn = await resolveDramaturgicBeatTurn(input);
const speaker = input.actor?.displayName ?? input.beat.displayName ?? input.scenario.voidRole?.displayName ?? "Void";
const avatarPath = input.actor?.avatarPath ?? input.scenario.voidRole?.avatarPath;
const isVoid = !input.actor || input.beat.actorId === "void" || speaker === (input.scenario.voidRole?.displayName ?? "Void");
const comments = [
`ghostlight.branch_mode: dramaturgic_beat_graph`,
`ghostlight.beat_id: ${input.beat.id}`,
`ghostlight.beat_type: ${input.beat.beatType ?? input.beat.type ?? ""}`,
`ghostlight.reader_pressure: ${cleanSpeech(input.beat.readerPressure ?? input.beat.readerPerspective?.label ?? "")}`,
`ghostlight.tension: ${cleanSpeech(input.beat.tension ?? input.beat.dissonance ?? "")}`,
];
writeSpeakerKnot(input.ink, input.beatKnot, speaker, avatarPath, turn.speech, comments);
if (!isVoid) {
input.ink.push(`~ face_turns += 1`);
}
for (const line of normalizeInkCommands(input.beat.setFlags ?? input.beat.commands)) {
input.ink.push(line);
}
const transcript = [
...input.transcript,
{ speaker, text: turn.speech },
];
const branchCtb = input.actor
? spendActor(input.ctb, input.actor, input.scenario.ctb?.recoveryBase ?? 1)
: input.ctb;
const childIds = normalizeBeatChildren(input.beat);
if (childIds.length === 1 && isForcedChild(input.plan.beatById.get(childIds[0]))) {
input.ink.push(`-> ${dramaturgyBeatName(input.phaseIndex, [...input.path, childIds[0]])}`);
input.ink.push("");
await writeDramaturgicBeat({
...input,
beat: input.plan.beatById.get(childIds[0]),
actor: selectBeatActor({ ...input, ctb: branchCtb }, input.plan.beatById.get(childIds[0])),
beatKnot: dramaturgyBeatName(input.phaseIndex, [...input.path, childIds[0]]),
path: [...input.path, childIds[0]],
transcript,
ctb: branchCtb,
});
return;
}
if (childIds.length > 0) {
const choiceKnot = dramaturgyChoiceName(input.phaseIndex, input.path);
input.ink.push(`-> ${choiceKnot}`);
input.ink.push("");
input.ink.push(`=== ${choiceKnot} ===`);
input.ink.push(`// ghostlight.branch_mode: dramaturgic_beat_graph`);
input.ink.push(`// ghostlight.after_beat: ${input.beat.id}`);
input.ink.push("");
await writeDramaturgicChoices({
...input,
choiceKnot,
beatIds: childIds,
transcript,
ctb: branchCtb,
path: input.path,
});
return;
}
if (input.beat.foldAfter === false || input.beat.noFold === true) {
input.ink.push(`-> ${input.nextPhaseKnot}`);
input.ink.push("");
return;
}
const fold = await generateVoidFold({
...input,
transcript,
ctb: branchCtb,
depth: input.path.length,
actor: input.actor,
});
const foldStart = dramaturgyFoldName(input.phaseIndex, input.path);
input.ink.push(`-> ${foldStart}`);
input.ink.push("");
writeSpeakerSequence(
input.ink,
foldStart,
input.scenario.voidRole?.displayName ?? "Void",
input.scenario.voidRole?.avatarPath,
fold.panels ?? [fold.text],
input.nextPhaseKnot,
[],
[`~ void_folds += 1`],
);
}
async function resolveDramaturgicBeatTurn(input) {
const actor = input.actor;
const displayName = actor?.displayName ?? input.beat.displayName ?? input.scenario.voidRole?.displayName ?? "Void";
if (input.beat.speech) {
const speech = cleanSpeakerPrefix(input.beat.speech, displayName);
const choiceLabel = input.beat.choiceLabel ?? summarizeChoice(speech);
input.receipts.faceTurns.push({
phaseId: input.phase.phaseId,
depth: input.path.length,
identityId: actor?.identityId ?? "void",
displayName,
mode: "scripted_beat",
beat: receiptBeat(input.beat),
selectedSpeech: speech,
choiceLabel,
});
await writeProgress(input);
return { displayName, speech, choiceLabel };
}
if (!actor) {
const speech = cleanSpeakerPrefix(input.beat.brief ?? input.beat.stance ?? "Hold that thought.", displayName);
return { displayName, speech, choiceLabel: input.beat.choiceLabel ?? summarizeChoice(speech) };
}
if (input.faceTurnMode === "scripted") {
const speech = cleanSpeakerPrefix(input.beat.brief ?? input.beat.stance ?? "I am not sure I buy that yet.", displayName);
return { displayName, speech, choiceLabel: input.beat.choiceLabel ?? summarizeChoice(speech) };
}
return generateDramaturgicFaceTurn(input);
}
async function generateDramaturgicFaceTurn(input) {
const actorVoiceCard = await getActorVoiceCard(input.actor, input.basePromptCache, input.voiceCardCache, input);
const transcript = renderTranscript(input.transcript);
const beat = input.beat;
const prompt = renderTemplate("socratic-ink-face-beat.prompt.md", {
actorVoiceCard,
title: input.scenario.title,
phaseTopic: input.phase.topic,
phaseSetup: input.phase.laySetup ?? "Void has introduced only the immediate question. Keep the response accessible.",
phaseLesson: input.phase.lesson ?? "",
foldInvariant: input.plan.foldInvariant ?? "",
beatType: beat.beatType ?? beat.type ?? "objection",
beatBrief: beat.brief ?? beat.stance ?? "",
beatTension: beat.tension ?? beat.dissonance ?? "",
readerPressure: renderReaderPerspective(beat.readerPerspective ?? {
label: beat.readerPressure ?? beat.label ?? "Reader pressure",
stance: beat.stance ?? beat.brief ?? "Make the likely reader reaction concrete.",
emotionalRegister: beat.emotionalRegister ?? beat.tone ?? "plain-spoken",
}),
respondsTo: beat.respondsTo ?? beat.parentId ?? "",
voidLine: input.transcript.at(-1)?.text ?? "",
transcript,
actorRole: input.actor.role ?? "",
displayName: input.actor.displayName ?? input.actor.identityId,
depth: input.path.length,
});
const faceRun = await runCodex(prompt, {
model: input.faceModel,
reasoningEffort: input.faceReasoningEffort,
mcpMode: "real-readonly",
timeoutMs: 240_000,
});
const faceText = extractFinalText(parseJsonEvents(faceRun.stdout), faceRun.stdout);
const parsedFace = parseFaceResponse(faceText, input.actor);
const mindPrompt = renderTemplate("socratic-ink-turn-interpreter.prompt.md", {
displayName: input.actor.displayName ?? input.actor.identityId,
actorRole: input.actor.role ?? "",
phaseSetup: input.phase.laySetup ?? "",
voidLine: input.transcript.at(-1)?.text ?? "",
transcript,
draftResponse: faceText,
});
let mindRun;
let mindText;
let parsedMind;
if (input.turnInterpreterMode === "local") {
parsedMind = localArticleInterpretation(parsedFace, faceText, input.actor);
mindRun = { code: 0, durationMs: 0, stderr: "" };
mindText = JSON.stringify(parsedMind);
} else {
mindRun = await runCodex(mindPrompt, {
model: input.mindModel,
reasoningEffort: input.mindReasoningEffort,
mcpMode: "none",
timeoutMs: 240_000,
});
mindText = extractFinalText(parseJsonEvents(mindRun.stdout), mindRun.stdout);
parsedMind = parseArticleInterpreterOutput(mindText);
}
const speech = cleanSpeakerPrefix(parsedMind.speech || parsedFace.speech || faceText, input.actor.displayName ?? input.actor.identityId);
const choiceLabel = parsedMind.choiceLabel || parsedFace.choiceLabel || `${input.actor.displayName ?? input.actor.identityId}: ${speech}`;
input.receipts.faceTurns.push({
phaseId: input.phase.phaseId,
depth: input.path.length,
identityId: input.actor.identityId,
displayName: input.actor.displayName ?? input.actor.identityId,
mode: "dramaturgic_beat",
beat: receiptBeat(input.beat),
prompt,
face: {
exitCode: faceRun.code,
durationMs: faceRun.durationMs,
text: faceText,
parsed: parsedFace,
stderrTail: faceRun.stderr.slice(-2000),
},
mind: {
mode: input.turnInterpreterMode,
prompt: input.turnInterpreterMode === "local" ? undefined : mindPrompt,
exitCode: mindRun.code,
durationMs: mindRun.durationMs,
text: mindText,
parsed: parsedMind,
stderrTail: mindRun.stderr.slice(-2000),
},
selectedSpeech: speech,
choiceLabel,
});
await writeProgress(input);
return { displayName: input.actor.displayName ?? input.actor.identityId, speech, choiceLabel };
}
async function writeForcedFold(input, path) {
const fold = await generateVoidFold(input);
const foldStart = foldName(input.phaseIndex, path);
input.ink.push(`+ [Void: Bring the thread back to the lesson]`);
input.ink.push(` -> ${foldStart}`);
input.ink.push("");
writeSpeakerSequence(
input.ink,
foldStart,
input.scenario.voidRole?.displayName ?? "Void",
input.scenario.voidRole?.avatarPath,
fold.panels ?? [fold.text],
input.nextPhaseKnot,
[],
[`~ void_folds += 1`],
);
}
async function generateFaceTurn(input) {
const actorVoiceCard = await getActorVoiceCard(input.actor, input.basePromptCache, input.voiceCardCache, input);
const transcript = renderTranscript(input.transcript);
const prompt = renderTemplate("socratic-ink-face-turn.prompt.md", {
actorVoiceCard,
title: input.scenario.title,
phaseTopic: input.phase.topic,
phaseSetup: input.phase.laySetup ?? "Void has introduced only the immediate question. Keep the response accessible.",
commonCounterarguments: renderList(input.phase.commonCounterarguments ?? input.scenario.commonCounterarguments ?? []),
readerPerspective: renderReaderPerspective(input.readerPerspective),
voidLine: input.voidLine,
transcript,
actorRole: input.actor.role ?? "",
displayName: input.actor.displayName ?? input.actor.identityId,
depth: input.depth,
});
const faceRun = await runCodex(prompt, {
model: input.faceModel,
reasoningEffort: input.faceReasoningEffort,
mcpMode: "real-readonly",
timeoutMs: 240_000,
});
const faceText = extractFinalText(parseJsonEvents(faceRun.stdout), faceRun.stdout);
const parsedFace = parseFaceResponse(faceText, input.actor);
const mindPrompt = renderTemplate("socratic-ink-turn-interpreter.prompt.md", {
displayName: input.actor.displayName ?? input.actor.identityId,
actorRole: input.actor.role ?? "",
phaseSetup: input.phase.laySetup ?? "",
voidLine: input.voidLine,
transcript,
draftResponse: faceText,
});
let mindRun;
let mindText;
let parsedMind;
if (input.turnInterpreterMode === "local") {
parsedMind = localArticleInterpretation(parsedFace, faceText, input.actor);
mindRun = { code: 0, durationMs: 0, stderr: "" };
mindText = JSON.stringify(parsedMind);
} else {
mindRun = await runCodex(mindPrompt, {
model: input.mindModel,
reasoningEffort: input.mindReasoningEffort,
mcpMode: "none",
timeoutMs: 240_000,
});
mindText = extractFinalText(parseJsonEvents(mindRun.stdout), mindRun.stdout);
parsedMind = parseArticleInterpreterOutput(mindText);
}
const speech = cleanSpeakerPrefix(parsedMind.speech || parsedFace.speech || faceText, input.actor.displayName ?? input.actor.identityId);
const choiceLabel = parsedMind.choiceLabel || parsedFace.choiceLabel || `${input.actor.displayName ?? input.actor.identityId}: ${speech}`;
const receipt = {
phaseId: input.phase.phaseId,
depth: input.depth,
identityId: input.actor.identityId,
displayName: input.actor.displayName ?? input.actor.identityId,
readerPerspective: input.readerPerspective,
prompt,
face: {
exitCode: faceRun.code,
durationMs: faceRun.durationMs,
text: faceText,
parsed: parsedFace,
stderrTail: faceRun.stderr.slice(-2000),
},
mind: {
mode: input.turnInterpreterMode,
prompt: input.turnInterpreterMode === "local" ? undefined : mindPrompt,
exitCode: mindRun.code,
durationMs: mindRun.durationMs,
text: mindText,
parsed: parsedMind,
stderrTail: mindRun.stderr.slice(-2000),
},
selectedSpeech: speech,
choiceLabel,
};
input.receipts.faceTurns.push(receipt);
await writeProgress(input);
return {
displayName: input.actor.displayName ?? input.actor.identityId,
speech,
choiceLabel,
};
}
async function generateVoidFold(input) {
if (input.foldMode === "template") {
const configuredPanels = input.beat?.foldPanels ?? input.phase.foldPanels;
const configuredTarget = input.beat?.foldTarget ?? input.phase.foldTarget;
const panels = configuredPanels?.length
? normalizeUtterances(configuredPanels)
: [`Hold that answer.`, `The next question is simpler and sharper: ${configuredTarget}`];
const text = panels.join(" ");
input.receipts.voidFolds.push({ phaseId: input.phase.phaseId, depth: input.depth, mode: "template", text, panels });
await writeProgress(input);
return { text, panels };
}
const prompt = renderTemplate("socratic-ink-void-fold.prompt.md", {
globalAgentDoctrine: input.globalAgentDoctrine,
title: input.scenario.title,
phaseTopic: input.phase.topic,
phaseLesson: input.phase.lesson,
foldTarget: input.phase.foldTarget,
transcript: renderTranscript(input.transcript),
});
const run = await runCodex(prompt, {
model: input.voidModel,
reasoningEffort: input.voidReasoningEffort,
mcpMode: "none",
timeoutMs: 180_000,
});
const text = cleanSpeakerPrefix(extractFinalText(parseJsonEvents(run.stdout), run.stdout), "Void");
const panels = splitVoidPanels(text);
input.receipts.voidFolds.push({
phaseId: input.phase.phaseId,
depth: input.depth,
mode: "generated",
prompt,
exitCode: run.code,
durationMs: run.durationMs,
text,
panels,
stderrTail: run.stderr.slice(-2000),
});
await writeProgress(input);
return { text, panels };
}
async function getBaseFacePrompt(identityId, cache) {
if (cache.has(identityId)) {
return cache.get(identityId);
}
const outPath = resolve(repoRoot, ".voidbot", "artifacts", "socratic-ink", "base-prompts", `${identityId}.md`);
await mkdir(dirname(outPath), { recursive: true });
await runProcess(process.execPath, [
resolve(repoRoot, "node_modules", "tsx", "dist", "cli.mjs"),
resolve(repoRoot, "scripts", "run-repo-face-heartbeats.ts"),
"--assemble-prompt",
identityId,
"--out",
outPath,
], { cwd: repoRoot, timeoutMs: 180_000 });
const prompt = await readFile(outPath, "utf8");
cache.set(identityId, prompt);
return prompt;
}
async function getActorVoiceCard(actor, basePromptCache, voiceCardCache, input) {
if (voiceCardCache.has(actor.identityId)) {
return voiceCardCache.get(actor.identityId);
}
const baseFacePrompt = await getBaseFacePrompt(actor.identityId, basePromptCache);
const prompt = renderTemplate("socratic-ink-face-projector.prompt.md", {
baseFacePrompt,
actorRole: actor.role ?? "",
});
const run = await runCodex(prompt, {
model: input.mindModel,
reasoningEffort: input.mindReasoningEffort,
mcpMode: "none",
timeoutMs: 180_000,
});
const text = extractFinalText(parseJsonEvents(run.stdout), run.stdout);
const voiceCard = section(text, "VOICE CARD") || text.trim();
voiceCardCache.set(actor.identityId, voiceCard);
input.receipts.voiceCards ??= [];
input.receipts.voiceCards.push({
identityId: actor.identityId,
displayName: actor.displayName ?? actor.identityId,
prompt,
exitCode: run.code,
durationMs: run.durationMs,
text,
voiceCard,
stderrTail: run.stderr.slice(-2000),
});
await writeProgress(input);
return voiceCard;
}
async function writeProgress(input) {
if (!input.progressPath) {
return;
}
await mkdir(dirname(input.progressPath), { recursive: true });
await writeFile(input.progressPath, `${JSON.stringify({
scenarioId: input.scenario.scenarioId,
generatedAt: new Date().toISOString(),
phaseId: input.phase?.phaseId,
generatedFaceTurns: input.phaseState?.generatedFaceTurns,
selectedTurnBudget: input.maxDepth,
faceTurns: input.receipts.faceTurns.length,
voidFolds: input.receipts.voidFolds.length,
voiceCards: input.receipts.voiceCards?.length ?? 0,
}, null, 2)}\n`, "utf8");
}
function assignPerspectiveSlots(input, alreadyFilled, choiceCount) {
const slots = [];
for (let index = alreadyFilled; index < choiceCount; index += 1) {
slots[index] = defaultReaderPerspective(input.phase, input.depth, index);
}
return slots;
}
function hasDramaturgicPhase(phase) {
return getDramaturgicPlan(phase).beats.length > 0;
}
function getDramaturgicPlan(phase) {
const source = phase.argumentMap ?? phase.dramaturgy ?? {};
const rawBeats = source.beats ?? phase.argumentBeats ?? [];
const beats = [];
const visit = (beat, parentId) => {
if (!beat || typeof beat !== "object") {
return;
}
const id = safeId(beat.id ?? `${parentId ?? "beat"}_${beats.length + 1}`);
const children = [];
for (const child of beat.children ?? []) {
if (typeof child === "string") {
children.push(child);
} else if (child && typeof child === "object") {
const childId = safeId(child.id ?? `${id}_${children.length + 1}`);
children.push(childId);
visit({ ...child, id: childId }, id);
}
}
beats.push({
...beat,
id,
parentId: beat.parentId ?? parentId,
children,
});
};
for (const beat of rawBeats) {
visit(beat, beat.parentId);
}
const beatById = new Map(beats.map((beat) => [beat.id, beat]));
const rootBeatIds = (source.rootBeatIds ?? source.roots ?? phase.rootBeatIds ?? [])
.map((id) => safeId(id))
.filter((id) => beatById.has(id));
return {
mode: source.mode ?? "beat_graph",
teachingGoal: source.teachingGoal ?? phase.lesson ?? "",
foldInvariant: source.foldInvariant ?? phase.foldTarget ?? "",
beats,
beatById,
rootBeatIds,
};
}
function normalizeBeatChildren(beat) {
return (beat?.children ?? [])
.map((child) => typeof child === "string" ? safeId(child) : safeId(child?.id))
.filter(Boolean);
}
function isForcedChild(beat) {
return Boolean(beat) && beat.choice !== true && beat.forced !== false;
}
function selectBeatActor(input, beat) {
if (!beat) {
return undefined;
}
const actorId = beat.actorId ?? beat.identityId ?? beat.actor;
if (actorId && String(actorId).toLowerCase() !== "void") {
return input.actorById.get(String(actorId));
}
if (String(actorId).toLowerCase() === "void" || String(beat.speaker ?? "").toLowerCase() === "void") {
return undefined;
}
const preferred = nextActors(input.ctb, 1)[0];
return preferred;
}
function normalizeInkCommands(value) {
const raw = Array.isArray(value) ? value : [value];
return raw
.map((line) => cleanSpeech(line))
.filter(Boolean)
.map((line) => line.startsWith("~") ? line : `~ ${line}`);
}
function receiptBeat(beat) {
return {
id: beat.id,
actorId: beat.actorId ?? beat.identityId ?? beat.actor,
beatType: beat.beatType ?? beat.type,
readerPressure: beat.readerPressure ?? beat.readerPerspective?.label,
tension: beat.tension ?? beat.dissonance,
respondsTo: beat.respondsTo ?? beat.parentId,
children: normalizeBeatChildren(beat),
};
}
function defaultReaderPerspective(phase, depth, optionIndex) {
const phasePerspectives = Array.isArray(phase.readerPerspectives) ? phase.readerPerspectives : [];
const commonCounterarguments = Array.isArray(phase.commonCounterarguments) ? phase.commonCounterarguments : [];
const source = phasePerspectives.length ? phasePerspectives : commonCounterarguments.map((entry, index) => ({
label: `Reader concern ${index + 1}`,
stance: entry,
emotionalRegister: "curious but unconvinced",
}));
const selected = source[(depth * 3 + optionIndex) % Math.max(1, source.length)] ?? {};
return {
label: selected.label ?? `Reader concern ${optionIndex + 1}`,
stance: selected.stance ?? String(selected),
emotionalRegister: selected.emotionalRegister ?? selected.tone ?? "plain-spoken uncertainty",
};
}
function renderReaderPerspective(value) {
if (!value) {
return "- Label: ordinary reader reaction\n- Stance: Answer Void from a concrete layperson worry.\n- Emotional register: plain-spoken uncertainty.";
}
return [
`- Label: ${cleanSpeech(value.label)}`,
`- Stance: ${cleanSpeech(value.stance)}`,
`- Emotional register: ${cleanSpeech(value.emotionalRegister)}`,
].join("\n");
}
function nextActors(ctb, count) {
return [...ctb]
.sort((left, right) =>
left.nextReady - right.nextReady ||
right.speed - left.speed ||
left.order - right.order
)
.slice(0, count);
}
function spendActor(ctb, selected, recoveryBase) {
const clock = selected.nextReady;
return ctb.map((actor) => {
if (actor.identityId !== selected.identityId) {
return { ...actor };
}
return {
...actor,
nextReady: clock + (recoveryBase / Math.max(0.1, actor.speed)),
};
});
}
function cloneCtb(actors, phaseOffset = 0) {
const count = Math.max(1, actors.length);
return actors.map((actor) => ({
...actor,
nextReady: ((actor.order - phaseOffset) % count + count) % count / count,
}));
}
function nodeName(phaseIndex, path) {
return `p${phaseIndex + 1}_${path.length === 0 ? "root" : path.map(safeId).join("_")}`;
}
function dramaturgyRootName(phaseIndex) {
return `p${phaseIndex + 1}_argument_root`;
}
function dramaturgyBeatName(phaseIndex, path) {
return `p${phaseIndex + 1}_beat_${path.map(safeId).join("_")}`;
}
function dramaturgyChoiceName(phaseIndex, path) {
return `p${phaseIndex + 1}_choice_${path.map(safeId).join("_")}`;
}
function dramaturgyFoldName(phaseIndex, path) {
return `p${phaseIndex + 1}_fold_${path.map(safeId).join("_")}`;
}
function afterChoiceName(phaseIndex, path, identityId) {
return `${nodeName(phaseIndex, path)}__after_${safeId(identityId)}`;
}
function foldName(phaseIndex, path) {
return `${nodeName(phaseIndex, path)}__void_fold`;
}
function safeId(value) {
return String(value).toLowerCase().replace(/[^a-z0-9_]+/g, "_").replace(/^_+|_+$/g, "") || "x";
}
function writeSpeakerKnot(ink, knot, speaker, avatarPath, speech, comments = []) {
ink.push(`=== ${knot} ===`);
for (const comment of comments) {
ink.push(`// ${comment}`);
}
ink.push(`# speaker: ${speaker}`);
if (avatarPath) {
ink.push(`# avatar: ${avatarPath}`);
}
ink.push(cleanSpeakerPrefix(speech, speaker));
}
function writeSpeakerSequence(ink, baseKnot, speaker, avatarPath, utterances, finalTarget, comments = [], beforeFinalDivert = []) {
const panels = normalizeUtterances(utterances);
for (let index = 0; index < panels.length; index += 1) {
const knot = index === 0 ? baseKnot : `${baseKnot}_${index + 1}`;
const next = index + 1 < panels.length ? `${baseKnot}_${index + 2}` : finalTarget;
writeSpeakerKnot(ink, knot, speaker, avatarPath, panels[index], index === 0 ? comments : []);
if (index + 1 === panels.length) {
for (const line of beforeFinalDivert) {
ink.push(line);
}
}
ink.push(next === "END" ? "-> END" : `-> ${next}`);
ink.push("");
}
}
function normalizeUtterances(value) {
const raw = Array.isArray(value) ? value : [value];
const cleaned = raw.map((entry) => cleanSpeech(entry)).filter(Boolean);
return cleaned.length ? cleaned : [""];
}
function splitVoidPanels(value) {
const text = cleanSpeakerPrefix(value, "Void");
const sentences = text.match(/[^.!?]+[.!?]+(?:["']|\)|\])?/g) ?? [text];
const panels = [];
let current = "";
for (const sentence of sentences.map((entry) => entry.trim()).filter(Boolean)) {
const candidate = current ? `${current} ${sentence}` : sentence;
if (candidate.length > 320 && current) {
panels.push(current);
current = sentence;
} else {
current = candidate;
}
}
if (current) {
panels.push(current);
}
return panels.length ? panels : [text];
}
function renderList(items) {
const list = Array.isArray(items) ? items : [items];
const cleaned = list.map((item) => cleanSpeech(item)).filter(Boolean);
return cleaned.length ? cleaned.map((item) => `- ${item}`).join("\n") : "- No specific counterargument assigned; choose the most natural reader objection for this moment.";
}
function formatChoiceLabel(displayName, value) {
const label = sanitizeChoiceLabel(value);
const withoutName = label.replace(new RegExp(`^${escapeRegExp(displayName)}\\s*:\\s*`, "i"), "");
return sanitizeChoiceLabel(`${displayName}: ${withoutName}`);
}
function summarizeChoice(value) {
const sentences = cleanSpeech(value)
.replace(/^["']|["']$/g, "")
.split(/[.?!]/)[0]
.trim();
if (/^(good|right|yes|exactly|hold that answer)\b/i.test(sentences)) {
return "Bring this back to the lesson";
}
return sentences.slice(0, 96) || "Bring this back to the lesson";
}
function sanitizeChoiceLabel(value) {
return cleanSpeech(value)
.replace(/[\[\]\{\}\n\r]/g, " ")
.replace(/\s+/g, " ")
.trim()
.slice(0, 140) || "Someone answers Void";
}
function quoteInk(value) {
const cleaned = cleanSpeech(value).replace(/"/g, '\\"');
return `"${cleaned}"`;
}
function cleanSpeech(value) {
return normalizeAscii(String(value ?? ""))
.replace(/\r?\n+/g, " ")
.replace(/\s+/g, " ")
.trim();
}
function cleanSpeakerPrefix(value, speaker) {
const cleaned = cleanSpeech(value)
.replace(/^["']|["']$/g, "")
.trim();
return cleaned.replace(new RegExp(`^(?:${escapeRegExp(speaker)}|Void)\\s*(?:says\\s*)?:\\s*`, "i"), "").trim();
}
function escapeRegExp(value) {
return String(value).replace(/[.*+?^${}()|[\]\\]/g, "\\$&");
}
function normalizeAscii(value) {
return value
.replace(/[\u2018\u2019]/g, "'")
.replace(/[\u201C\u201D]/g, '"')
.replace(/\u2014/g, "--")
.replace(/\u2013/g, "-")
.replace(/\u2026/g, "...");
}
function renderTranscript(entries) {
if (!entries.length) {
return "- No prior branch dialogue.";
}
return entries.map((entry) => `- ${entry.speaker}: ${entry.text}`).join("\n");
}
function parseFaceResponse(text, actor) {
const choiceLabel = section(text, "CHOICE LABEL") || "";
const speech = section(text, "SPOKEN RESPONSE") || "";
const privateNote = section(text, "PRIVATE NOTE") || "";
return {
choiceLabel: cleanSpeech(choiceLabel),
speech: cleanSpeech(speech),
privateNote: cleanSpeech(privateNote),
};
}
function parseArticleInterpreterOutput(text) {
const cleaned = text.trim().replace(/^```(?:json)?\s*/i, "").replace(/\s*```$/i, "");
try {
const parsed = JSON.parse(cleaned);
return {
choiceLabel: cleanSpeech(parsed.choice_label ?? parsed.choiceLabel ?? ""),
speech: cleanSpeech(parsed.speech ?? ""),
privateNote: cleanSpeech(parsed.private_note ?? parsed.privateNote ?? ""),
};
} catch {
return {
choiceLabel: section(text, "choice_label") || section(text, "CHOICE LABEL") || "",
speech: section(text, "speech") || section(text, "SPOKEN RESPONSE") || cleanSpeech(text),
privateNote: section(text, "private_note") || section(text, "PRIVATE NOTE") || "",
};
}
}
function localArticleInterpretation(parsedFace, faceText, actor) {
const displayName = actor.displayName ?? actor.identityId;
const speech = cleanSpeakerPrefix(parsedFace.speech || faceText, displayName);
const choiceLabel = formatChoiceLabel(displayName, parsedFace.choiceLabel || speech);
return {
choiceLabel,
speech,
privateNote: parsedFace.privateNote || "Local article interpreter preserved the strict Face response shape.",
};
}
function section(text, label) {
const pattern = new RegExp(`${label}:\\s*([\\s\\S]*?)(?=\\n[A-Z][A-Z ]+:|$)`, "i");
return text.match(pattern)?.[1]?.trim();
}
function parseInterpreterOutput(text) {
const decision = text.match(/decision:\s*(route|retry|drop)/i)?.[1]?.toLowerCase();
return {
decision,
blocks: parseDslBlocks(text),
};
}
function parseDslBlocks(text) {
const lines = text.split(/\r?\n/);
const blocks = [];
for (let index = 0; index < lines.length; index += 1) {
const kind = ["STATE NOTE", "SAY", "ARTICLE", "BIFROST TOPIC"].includes(lines[index].trim().toUpperCase())
? lines[index].trim().toUpperCase()
: undefined;
if (!kind) {
continue;
}
const body = [];
index += 1;
while (index < lines.length && lines[index].trim() !== "END") {
body.push(lines[index]);
index += 1;
}
blocks.push({ kind, fields: parseDslFields(body) });
}
return blocks;
}
function parseDslFields(lines) {
const fields = {};
let key;
let value = [];
const flush = () => {
if (key) {
fields[key] = value.join("\n").trim();
}
};
for (const line of lines) {
const match = line.match(/^([A-Za-z][A-Za-z0-9_]*):\s*(.*)$/);
if (match) {
flush();
key = match[1];
const inlineValue = match[2].trim();
value = inlineValue && inlineValue !== "|" && inlineValue !== ">" ? [match[2]] : [];
continue;
}
if (key) {
value.push(line.replace(/^\s{2}/, ""));
}
}
flush();
return fields;
}
function runCodex(prompt, input) {
return new Promise((resolveRun) => {
const started = Date.now();
const args = [
...splitArgs(process.env.CODEX_EXEC_ARGS ?? ""),
"exec",
"-m",
input.model,
"-c",
'approval_policy="never"',
"-c",
`model_reasoning_effort=${JSON.stringify(input.reasoningEffort)}`,
"--json",
"--skip-git-repo-check",
"-s",
"read-only",
"-",
];
if (input.mcpMode === "real-readonly") {
args.splice(
args.indexOf("--json"),
0,
"-c",
`mcp_servers.voidbot.env.VOIDBOT_MCP_TOOL_ALLOWLIST=${JSON.stringify(retrievalToolAllowlist)}`,
);
}
const child = spawn(process.env.CODEX_EXECUTABLE ?? "codex", args, {
cwd: repoRoot,
env: process.env,
stdio: ["pipe", "pipe", "pipe"],
windowsHide: true,
});
let stdout = "";
let stderr = "";
child.stdout.setEncoding("utf8");
child.stderr.setEncoding("utf8");
child.stdout.on("data", (chunk) => {
stdout += chunk;
});
child.stderr.on("data", (chunk) => {
stderr += chunk;
});
child.stdin.end(prompt);
const timer = setTimeout(() => child.kill(), input.timeoutMs);
child.on("close", (code, signal) => {
clearTimeout(timer);
resolveRun({ code, signal, durationMs: Date.now() - started, stdout, stderr });
});
});
}
function runProcess(command, args, options) {
return new Promise((resolveRun, reject) => {
const child = spawn(command, args, {
cwd: options.cwd,
env: process.env,
stdio: ["ignore", "pipe", "pipe"],
windowsHide: true,
});
let stdout = "";
let stderr = "";
child.stdout.setEncoding("utf8");
child.stderr.setEncoding("utf8");
child.stdout.on("data", (chunk) => {
stdout += chunk;
});
child.stderr.on("data", (chunk) => {
stderr += chunk;
});
const timer = setTimeout(() => child.kill(), options.timeoutMs);
child.on("close", (code, signal) => {
clearTimeout(timer);
if (code === 0) {
resolveRun({ code, signal, stdout, stderr });
} else {
reject(new Error(`${command} ${args.join(" ")} failed with ${code ?? signal}\n${stderr}\n${stdout}`));
}
});
});
}
function parseJsonEvents(stdout) {
return stdout
.split(/\r?\n/)
.filter(Boolean)
.map((line) => {
try {
return JSON.parse(line);
} catch {
return undefined;
}
})
.filter(Boolean);
}
function extractFinalText(events, stdout) {
const messages = events
.filter((event) => event.type === "item.completed" && event.item?.type === "agent_message")
.map((event) => String(event.item.text ?? "").trim())
.filter(Boolean);
return messages.at(-1) ?? stdout.trim();
}
function renderTemplate(name, variables) {
let template = readFileSync(resolve(promptsRoot, name), "utf8");
for (const [key, value] of Object.entries(variables)) {
template = template.replaceAll(`{{${key}}}`, String(value ?? ""));
}
return template;
}
async function loadGlobalAgentDoctrine() {
const candidates = [
process.env.CODEX_HOME ? resolve(process.env.CODEX_HOME, "AGENTS.md") : undefined,
process.env.USERPROFILE ? resolve(process.env.USERPROFILE, ".codex", "AGENTS.md") : undefined,
resolve(homedir(), ".codex", "AGENTS.md"),
].filter(Boolean);
for (const candidate of [...new Set(candidates)]) {
try {
const content = await readFile(candidate, "utf8");
if (content.trim()) {
return content.trim();
}
} catch {
// Try the next known global doctrine path.
}
}
return "# Global Agent Instructions Unavailable\n\nNo readable global AGENTS.md file was found.";
}
function splitArgs(value) {
return value.match(/(?:[^\s"]+|"[^"]*")+/g)?.map((entry) => entry.replace(/^"|"$/g, "")) ?? [];
}
function parseArgs(args) {
const options = {};
for (let index = 0; index < args.length; index += 1) {
const arg = args[index];
if (!arg.startsWith("--")) {
continue;
}
const key = arg.slice(2);
const next = args[index + 1];
if (!next || next.startsWith("--")) {
options[key] = true;
continue;
}
options[key] = next;
index += 1;
}
return options;
}
function numberOption(value, fallback) {
const parsed = Number(value);
return Number.isFinite(parsed) && parsed > 0 ? Math.floor(parsed) : fallback;
}
function toInkCommentPath(path) {
return path.replace(/\\/g, "/");
}
main().catch((error) => {
console.error(error);
process.exit(1);
});