Use GameCult upstream names for source corpus

This commit is contained in:
Meta Vens 2026-07-11 16:23:06 +01:00
commit 43e16e35e6
3 changed files with 20 additions and 23 deletions

View file

@ -86,7 +86,7 @@ async function runWorker() {
const sourceRepoRoot = process.env.SOURCE_REPO_ROOT
? resolve(process.env.SOURCE_REPO_ROOT)
: undefined;
const repoPath = sourceRepoRoot ? join(sourceRepoRoot, args.repoName) : undefined;
const repoPath = undefined;
const startedAt = new Date().toISOString();
await writeStatus({
@ -116,23 +116,6 @@ async function runWorker() {
process.exit(1);
}
if (!(await pathExists(repoPath))) {
const message = `Configured repo path does not exist: ${repoPath}`;
process.stderr.write(`${message}\n`);
await writeStatus({
state: "failed",
repoName: args.repoName,
pid: process.pid,
startedAt,
completedAt: new Date().toISOString(),
exitCode: 1,
logPath,
repoPath,
error: message,
});
process.exit(1);
}
try {
const tsxCliPath = join(voidbotRoot, "node_modules", "tsx", "dist", "cli.mjs");
if (!(await pathExists(tsxCliPath))) {