Imagination pass for motion-pipeline:cut_spec:cut-soma-humanoid-avatar.r3:
the live rest FBX imports as a valid Humanoid with the finger table shifted
to *2/*3/*4, the bone map converges from code in two passes, clips reimport
through DependsOnArtifact, and exit travel comes from root motion read by the
duel.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>