Probe: own module, 3D counter path as a tested constant, engines count, hung-child watchdog

The probe's sample plumbing leaves the gate module (the gate never kills; the probe may kill
its own hung child). The counter path is one exported constant passed to the script as
-Util3dPath, the script reports how many 3D engine counters resolved, and a child that is
alive but silent for 3 intervals is killed and respawned.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-23 00:19:07 +02:00
commit 9ec048844b
3 changed files with 258 additions and 4 deletions

84
scripts/gpu-probe.mjs Normal file
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@ -0,0 +1,84 @@
// The sample source for the GPU tenancy gate: one long-lived hidden PowerShell child in the daemon's
// own session. It decides nothing; it only turns the child's stdout into samples and keeps the child
// alive.
// The 3D-engine counter the probe reads. A wrong path reads as zero without an error, so the path is
// one constant, pinned by a test, and the probe reports how many engine counters it resolved.
export const UTIL3D_COUNTER_PATH = String.raw`\GPU Engine(*engtype_3D)\Utilization Percentage`;
// A probe line is JSON; only the four finite numbers survive, so nothing else can reach the gate.
export function parseSample(line) {
let value;
try {
value = JSON.parse(line);
} catch {
return null;
}
if (value === null || typeof value !== "object") return null;
const { quns, freeMiB, util3d, engines } = value;
for (const field of [quns, freeMiB, util3d, engines]) {
if (typeof field !== "number" || !Number.isFinite(field)) return null;
}
return { quns, freeMiB, util3d, engines };
}
// The child exits with the daemon (the script watches the parent pid). If it exits on its own it is
// respawned at most once per interval. A child that stays alive but sends no sample for staleIntervals
// intervals is hung: it is killed and respawned the same way.
export function startProbe({ spawn, scriptPath, intervalMs, onSample, parentPid = process.pid, staleIntervals = 3 }) {
let stopped = false;
let lastSpawnAt = 0;
let lastSampleAt = 0;
let current = null;
function scheduleRespawn(entry) {
if (entry.respawned) return;
entry.respawned = true;
if (current === entry) current = null;
setTimeout(launch, Math.max(0, lastSpawnAt + intervalMs - Date.now())).unref();
}
function launch() {
if (stopped) return;
lastSpawnAt = Date.now();
lastSampleAt = lastSpawnAt;
const child = spawn("powershell.exe", [
"-NoProfile",
"-NonInteractive",
"-ExecutionPolicy", "Bypass",
"-File", scriptPath,
"-ParentPid", String(parentPid),
"-IntervalMs", String(intervalMs),
"-Util3dPath", UTIL3D_COUNTER_PATH,
], { windowsHide: true, stdio: ["ignore", "pipe", "ignore"] });
const entry = { child, respawned: false };
current = entry;
let pending = "";
child.stdout.setEncoding("utf8");
child.stdout.on("data", (chunk) => {
pending += chunk;
const lines = pending.split("\n");
pending = lines.pop();
for (const line of lines) {
const sample = parseSample(line.trim());
if (sample) {
lastSampleAt = Date.now();
onSample(sample);
}
}
});
child.on("exit", () => scheduleRespawn(entry));
child.on("error", () => scheduleRespawn(entry));
}
const watchdog = setInterval(() => {
if (stopped || current === null || Date.now() - lastSampleAt <= staleIntervals * intervalMs) return;
const hung = current;
scheduleRespawn(hung);
hung.child.kill();
}, intervalMs);
watchdog.unref();
launch();
return { stop: () => { stopped = true; clearInterval(watchdog); } };
}

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@ -1,5 +1,7 @@
# One sample line per interval: {"quns":n,"freeMiB":n,"util3d":n}. Numbers only; no process identity is read.
param([int]$ParentPid, [int]$IntervalMs = 15000)
# One sample line per interval: {"quns":n,"freeMiB":n,"util3d":n,"engines":n}. Numbers only; no process
# identity is read. engines is how many 3D-engine counters the path resolved: zero means the path is
# wrong, and the gate treats that as a probe fault.
param([int]$ParentPid, [int]$IntervalMs = 15000, [string]$Util3dPath)
$ErrorActionPreference = 'Stop'
Add-Type -Namespace Vili -Name Shell -MemberDefinition '[DllImport("shell32.dll")] public static extern int SHQueryUserNotificationState(out int state);'
while ($true) {
@ -11,8 +13,9 @@ while ($true) {
$smi = @(nvidia-smi.exe --query-gpu=memory.free --format=csv,noheader,nounits)
if ($LASTEXITCODE -ne 0) { throw 'smi' }
$free = $smi[0]
$sum = (Get-Counter '\GPU Engine(*engtype_3D)\Utilization Percentage' -SampleInterval 1 -MaxSamples 1).CounterSamples | Measure-Object -Property CookedValue -Sum
$line = [ordered]@{ quns = [int]$quns; freeMiB = [int]$free; util3d = [math]::Min(100, [math]::Round([double]$sum.Sum, 1)) } | ConvertTo-Json -Compress
$counters = @((Get-Counter $Util3dPath -SampleInterval 1 -MaxSamples 1).CounterSamples)
$sum = $counters | Measure-Object -Property CookedValue -Sum
$line = [ordered]@{ quns = [int]$quns; freeMiB = [int]$free; util3d = [math]::Min(100, [math]::Round([double]$sum.Sum, 1)); engines = $counters.Count } | ConvertTo-Json -Compress
[Console]::Out.WriteLine($line)
[Console]::Out.Flush()
} catch { }

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scripts/test-gpu-probe.mjs Normal file
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import assert from "node:assert/strict";
import { EventEmitter } from "node:events";
import { readFile } from "node:fs/promises";
import test from "node:test";
import { UTIL3D_COUNTER_PATH, parseSample, startProbe } from "./gpu-probe.mjs";
import { createGpuTenancy } from "./gpu-tenancy.mjs";
const sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms));
test("no program name canary", () => {
const canary = "canary-vili-7f3a";
const line = JSON.stringify({ quns: 3, freeMiB: 2048, util3d: 55.5, engines: 8, name: canary, process: canary, instance: canary });
const sample = parseSample(line);
assert.deepEqual(sample, { quns: 3, freeMiB: 2048, util3d: 55.5, engines: 8 });
assert.deepEqual(Object.keys(sample).sort(), ["engines", "freeMiB", "quns", "util3d"]);
const gate = createGpuTenancy({ now: () => 1_000_000 });
gate.observe(sample);
assert.equal(JSON.stringify(gate.status()).includes(canary), false);
});
test("parseSample drops anything that is not four finite numbers", () => {
const ok = { quns: 1, freeMiB: 1, util3d: 1, engines: 1 };
assert.deepEqual(parseSample(JSON.stringify(ok)), ok);
assert.equal(parseSample("not json"), null);
assert.equal(parseSample("null"), null);
assert.equal(parseSample("[1,2,3]"), null);
assert.equal(parseSample(""), null);
for (const field of Object.keys(ok)) {
const missing = { ...ok };
delete missing[field];
assert.equal(parseSample(JSON.stringify(missing)), null, `${field} missing`);
assert.equal(parseSample(JSON.stringify({ ...ok, [field]: "1" })), null, `${field} as a string`);
}
assert.equal(parseSample('{"quns":1,"freeMiB":1,"util3d":1e999,"engines":1}'), null);
});
test("the 3D counter path is the one constant, and the script has no copy of it", async () => {
assert.equal(UTIL3D_COUNTER_PATH, "\\GPU Engine(*engtype_3D)\\Utilization Percentage");
const script = await readFile(new URL("./gpu-tenancy-probe.ps1", import.meta.url), "utf8");
assert.equal(/GPU Engine|engtype/.test(script.replace(/^#.*$/gm, "")), false, "the path reaches the script as -Util3dPath only");
assert.match(script, /Get-Counter \$Util3dPath/);
assert.match(script, /engines = \$counters\.Count/);
});
test("a probe that resolved no 3D counters keeps the gate failing closed", () => {
let t = 1_000_000;
const gate = createGpuTenancy({ now: () => t });
const line = (engines) => JSON.stringify({ quns: 1, freeMiB: 14000, util3d: 0, engines });
for (let i = 0; i < 20; i += 1) {
t += 15_000;
gate.observe(parseSample(line(0)));
}
assert.deepEqual(gate.status(), { inUse: true, since: 1_000_000, checkedAt: null, probeOk: false });
for (let i = 0; i < 13; i += 1) {
t += 15_000;
gate.observe(parseSample(line(8)));
}
assert.equal(gate.status().inUse, false, "the same clear samples with a resolved counter do clear the gate");
assert.equal(gate.status().probeOk, true);
});
function fakeSpawn() {
const spawned = [];
const spawn = (command, args, options) => {
const child = new EventEmitter();
child.stdout = new EventEmitter();
child.stdout.setEncoding = (encoding) => { child.encoding = encoding; };
child.kills = 0;
child.kill = () => { child.kills += 1; };
spawned.push({ command, args, options, child });
return child;
};
return { spawn, spawned };
}
test("probe: one hidden child, lines become samples, junk is dropped", () => {
const { spawn, spawned } = fakeSpawn();
const samples = [];
const probe = startProbe({ spawn, scriptPath: "gpu-tenancy-probe.ps1", intervalMs: 15000, onSample: (s) => samples.push(s), parentPid: 4242 });
assert.equal(spawned.length, 1);
const { command, args, options, child } = spawned[0];
assert.equal(command, "powershell.exe");
assert.equal(options.windowsHide, true);
assert.deepEqual(options.stdio, ["ignore", "pipe", "ignore"]);
assert.deepEqual(args, [
"-NoProfile", "-NonInteractive", "-ExecutionPolicy", "Bypass",
"-File", "gpu-tenancy-probe.ps1", "-ParentPid", "4242", "-IntervalMs", "15000",
"-Util3dPath", UTIL3D_COUNTER_PATH,
]);
assert.equal(child.encoding, "utf8");
child.stdout.emit("data", '{"quns":1,"freeMiB":14000,"util3d":2,"engines":4}\n{"quns":2,"free');
child.stdout.emit("data", 'MiB":9000,"util3d":3,"engines":4}\r\ngarbage\n');
assert.deepEqual(samples, [
{ quns: 1, freeMiB: 14000, util3d: 2, engines: 4 },
{ quns: 2, freeMiB: 9000, util3d: 3, engines: 4 },
]);
probe.stop();
});
test("probe: respawns at most once per interval after the child exits", async () => {
const { spawn, spawned } = fakeSpawn();
const probe = startProbe({ spawn, scriptPath: "p.ps1", intervalMs: 80, onSample: () => {} });
spawned[0].child.emit("exit", 1);
spawned[0].child.emit("error", new Error("again"));
spawned[0].child.emit("exit", 1);
await sleep(30);
assert.equal(spawned.length, 1, "no respawn inside the interval");
await sleep(170);
assert.equal(spawned.length, 2, "one respawn for one death, however many events");
probe.stop();
spawned[1].child.emit("exit", 1);
await sleep(200);
assert.equal(spawned.length, 2, "a stopped probe does not respawn");
});
test("probe: a plain exit and a spawn error each respawn", async () => {
const exited = fakeSpawn();
const a = startProbe({ spawn: exited.spawn, scriptPath: "p.ps1", intervalMs: 20, onSample: () => {} });
exited.spawned[0].child.emit("exit", 0);
await sleep(120);
assert.equal(exited.spawned.length, 2);
a.stop();
const failed = fakeSpawn();
const b = startProbe({ spawn: failed.spawn, scriptPath: "p.ps1", intervalMs: 20, onSample: () => {} });
failed.spawned[0].child.emit("error", new Error("ENOENT"));
await sleep(120);
assert.equal(failed.spawned.length, 2);
b.stop();
});
test("probe watchdog: a child that stays alive but sends nothing is killed and respawned once", async () => {
const { spawn, spawned } = fakeSpawn();
const probe = startProbe({ spawn, scriptPath: "p.ps1", intervalMs: 40, onSample: () => {} });
await sleep(90);
assert.equal(spawned[0].child.kills, 0, "under 3 intervals of silence the child is left alone");
assert.equal(spawned.length, 1);
await sleep(200);
assert.equal(spawned[0].child.kills, 1, "the hung child is killed exactly once");
assert.equal(spawned.length, 2, "and replaced");
spawned[0].child.emit("exit", 1);
const line = '{"quns":1,"freeMiB":14000,"util3d":1,"engines":4}
';
for (let i = 0; i < 4; i += 1) {
await sleep(40);
spawned[1].child.stdout.emit("data", line);
}
assert.equal(spawned.length, 2, "the killed child's exit adds no second respawn");
assert.equal(spawned[1].child.kills, 0);
probe.stop();
});
test("probe watchdog: samples keep a child alive, and a dead child is not killed again", async () => {
const { spawn, spawned } = fakeSpawn();
const probe = startProbe({ spawn, scriptPath: "p.ps1", intervalMs: 40, onSample: () => {} });
const line = '{"quns":1,"freeMiB":14000,"util3d":1,"engines":4}\n';
for (let i = 0; i < 10; i += 1) {
await sleep(40);
spawned[0].child.stdout.emit("data", line);
}
assert.equal(spawned[0].child.kills, 0, "a child that samples is never killed");
assert.equal(spawned.length, 1);
spawned[0].child.emit("exit", 1);
await sleep(400);
assert.equal(spawned[0].child.kills, 0, "a child that already exited is not killed");
probe.stop();
});