Meta Vens
0852f6ad29
REC-119: cut dead branch-state mirror and completed scratch note
...
Deletes state/branches.json (tracked as "[]") and state/scratch.md.
state/branches.json claims no branches exist, but origin actually carries
main, codex/cultgeometry-csg-rename, and other remote branches — the file
has been silently wrong since it was empty from the start, misleading any
human or agent who inspects it. No reader was found.
state/scratch.md said only that the live cut moved to CultGeometry CSG
(crates/gamecult_geometry_csg) and to stop rehydrating old scene-generation
plans from memory — a completed migration note that duplicates
state/map.yaml's current_status/live_architecture sections, which say the
same thing as the durable record.
Explicitly NOT touched, per this pass's scope: state/evidence.jsonl
(historical evidence, excluded from this cut by the assignment), and the
empty `impl DomainChunkBuild {}` block — that struct lives in the
crates/gamecult_geometry_csg git submodule, which resolves to the
GameCult.Geometry.Csg repository; it was cut there directly under REC-124
rather than duplicated here.
Kill attempt: rg -n --hidden -g '!target/**' -g '!.git/**' -g '!state/**'
'branches\.json|scratch\.md' . across this repo: no hits outside state/
itself.
Collision check: git diff --stat origin/main...origin/codex/cultgeometry-csg-rename
touches only CLAUDE.md (+3 lines); it does not touch either deleted file.
REC-119
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 14:12:37 +02:00
Meta Vens
59fa3ef503
Point VibeGeometry at CultGeometry CSG
2026-08-26 17:39:23 +02:00
Meta Vens
09bff8c453
Focus VibeGeometry on vg-csg
2026-05-29 14:22:43 +01:00
Meta Vens
c85b8ac352
Replace vg_csg with submodule
2026-05-07 22:59:42 +01:00
Meta Vens
2ff4baca4d
Record vg-csg history rewrite
2026-05-07 22:54:02 +01:00
Meta Vens
d0c9bf8ce8
Record vg-csg extraction
2026-05-07 22:42:38 +01:00
Meta Vens
9847e1dc91
Build industrial maintenance loop fixture
2026-05-07 18:39:36 +01:00
Meta Vens
d7f203f233
Refine Dream Machine silhouette
2026-05-07 16:43:06 +01:00
Meta Vens
a32de9db4f
Build Dream Machine CSG showpiece
2026-05-07 16:09:41 +01:00
Meta Vens
e06611edf5
Expose CSG incremental rebuild strategy
2026-05-07 15:56:17 +01:00
Meta Vens
492f343b16
Correct CSG dirty rebuild baselines
2026-05-07 15:50:58 +01:00
Meta Vens
300a9b74e6
Reuse mesh for untouched CSG edits
2026-05-07 15:39:31 +01:00
Meta Vens
eb97a5342f
Add convex CSG incremental checkpoints
2026-05-07 15:14:39 +01:00
Meta Vens
5733e823a5
Add box CSG incremental dirty rebuild
2026-05-07 15:05:55 +01:00
Meta Vens
a2a4d54626
Add CSG dirty frontier editing seam
2026-05-07 08:49:33 +01:00
Meta Vens
236cb2ebe4
Add routed CSG scratch guardrails
2026-05-07 08:38:20 +01:00
Meta Vens
053b244295
Add experimental routed CSG surfaces
2026-05-07 08:31:23 +01:00
Meta Vens
6bb8726a37
Add CSG demand frontier counters
2026-05-07 08:20:25 +01:00
Meta Vens
09757f66cb
Refine CSG spatial query doctrine
2026-05-07 07:58:05 +01:00
Meta Vens
fc93094323
Expose dirty CSG perf mode
2026-05-07 04:31:59 +01:00
Meta Vens
9f4c4d4435
Speed up vg_csg stable builds
2026-05-07 03:50:05 +01:00
Meta Vens
fed3864bd8
Get RealtimeCSG native bridge generating meshes
2026-05-07 03:28:33 +01:00
Meta Vens
444802ccba
Add direct RealtimeCSG native bridge probe
2026-05-07 02:39:41 +01:00
Meta Vens
38c969c57f
Add CSG perf fixtures and polygon category splitting
2026-05-07 01:50:49 +01:00
Meta Vens
f8591e0920
Advance CSG category kernel groundwork
2026-05-07 01:42:03 +01:00
Meta Vens
915e0b37ce
Add CSG tree API surface
2026-05-07 01:32:51 +01:00
Meta Vens
3c8b37b53f
Expand grammar and add CSG parity fixtures
2026-05-07 01:22:14 +01:00
Meta Vens
3cb2bd56bc
Add Dream Machine grammar layer
2026-05-07 01:13:59 +01:00
Meta Vens
efe1558e29
Distill realtime CSG doctrine
2026-05-07 00:32:26 +01:00
Meta Vens
6185f94140
Add convex CSG brush splitting
2026-05-07 00:20:58 +01:00
Meta Vens
eab8baaefb
Add Bevy-compatible CSG assembler
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Meta Vens
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Scale Lucent ray florets to Citadel arms
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Meta Vens
30a188c8a5
Move Lucent ray florets outside dome
2026-05-05 04:17:45 +01:00
Meta Vens
1720d737a4
Correct Lucent dome spin-gravity frame
2026-05-05 04:02:53 +01:00
Meta Vens
153f07adce
Replace Lucent city grid with street fields
2026-05-05 03:24:06 +01:00
Meta Vens
32609e1c26
Revise Lucent tether spatial and shader pass
2026-05-05 03:01:06 +01:00
Meta Vens
f335dfbb19
Build Lucent tether habitat study
2026-05-05 02:42:10 +01:00
Meta Vens
aa4d49da1a
Add reusable procedural helper library
2026-05-05 02:26:46 +01:00
Meta Vens
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Polish persistent project state
2026-05-05 02:13:27 +01:00
Meta Vens
36756e035b
Make Bloom terrace slums noise driven
2026-05-05 01:57:30 +01:00
Meta Vens
bc0b5cbb7b
Correct Bloom terrace slum orientation
2026-05-05 01:34:18 +01:00
Meta Vens
d930d28570
Elaborate Bloom favela and town detail
2026-05-05 01:22:25 +01:00
Meta Vens
c5226711c3
Make Bloom spokes spiral and add endcaps
2026-05-05 01:01:02 +01:00
Meta Vens
15dc752f09
Expand Bloom into whole habitat
2026-05-05 00:39:51 +01:00
Meta Vens
b63f67278c
Build Aetheria Bloom habitat study
2026-05-05 00:12:24 +01:00
Meta Vens
8a5a1ca735
Study IRCSS node mechanisms
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Meta Vens
1864fc86f3
Add IRCSS all-node graph atlas
2026-05-04 23:21:06 +01:00
Meta Vens
2c2571f019
Document IRCSS final scene assembly
2026-05-04 23:09:18 +01:00
Meta Vens
216fe77589
Map IRCSS French Houses system structure
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Meta Vens
488b207c5c
Record converter keyword collision fix
2026-05-04 20:06:14 +01:00