Commit graph VibeGeometry/state
Author SHA1 Message Date
Meta Vens
0852f6ad29 REC-119: cut dead branch-state mirror and completed scratch note
Deletes state/branches.json (tracked as "[]") and state/scratch.md.

state/branches.json claims no branches exist, but origin actually carries
main, codex/cultgeometry-csg-rename, and other remote branches — the file
has been silently wrong since it was empty from the start, misleading any
human or agent who inspects it. No reader was found.

state/scratch.md said only that the live cut moved to CultGeometry CSG
(crates/gamecult_geometry_csg) and to stop rehydrating old scene-generation
plans from memory — a completed migration note that duplicates
state/map.yaml's current_status/live_architecture sections, which say the
same thing as the durable record.

Explicitly NOT touched, per this pass's scope: state/evidence.jsonl
(historical evidence, excluded from this cut by the assignment), and the
empty `impl DomainChunkBuild {}` block — that struct lives in the
crates/gamecult_geometry_csg git submodule, which resolves to the
GameCult.Geometry.Csg repository; it was cut there directly under REC-124
rather than duplicated here.

Kill attempt: rg -n --hidden -g '!target/**' -g '!.git/**' -g '!state/**'
'branches\.json|scratch\.md' . across this repo: no hits outside state/
itself.

Collision check: git diff --stat origin/main...origin/codex/cultgeometry-csg-rename
touches only CLAUDE.md (+3 lines); it does not touch either deleted file.

REC-119

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 14:12:37 +02:00
Meta Vens
59fa3ef503 Point VibeGeometry at CultGeometry CSG 2026-08-26 17:39:23 +02:00
Meta Vens
09bff8c453 Focus VibeGeometry on vg-csg 2026-05-29 14:22:43 +01:00
Meta Vens
c85b8ac352 Replace vg_csg with submodule 2026-05-07 22:59:42 +01:00
Meta Vens
2ff4baca4d Record vg-csg history rewrite 2026-05-07 22:54:02 +01:00
Meta Vens
d0c9bf8ce8 Record vg-csg extraction 2026-05-07 22:42:38 +01:00
Meta Vens
9847e1dc91 Build industrial maintenance loop fixture 2026-05-07 18:39:36 +01:00
Meta Vens
d7f203f233 Refine Dream Machine silhouette 2026-05-07 16:43:06 +01:00
Meta Vens
a32de9db4f Build Dream Machine CSG showpiece 2026-05-07 16:09:41 +01:00
Meta Vens
e06611edf5 Expose CSG incremental rebuild strategy 2026-05-07 15:56:17 +01:00
Meta Vens
492f343b16 Correct CSG dirty rebuild baselines 2026-05-07 15:50:58 +01:00
Meta Vens
300a9b74e6 Reuse mesh for untouched CSG edits 2026-05-07 15:39:31 +01:00
Meta Vens
eb97a5342f Add convex CSG incremental checkpoints 2026-05-07 15:14:39 +01:00
Meta Vens
5733e823a5 Add box CSG incremental dirty rebuild 2026-05-07 15:05:55 +01:00
Meta Vens
a2a4d54626 Add CSG dirty frontier editing seam 2026-05-07 08:49:33 +01:00
Meta Vens
236cb2ebe4 Add routed CSG scratch guardrails 2026-05-07 08:38:20 +01:00
Meta Vens
053b244295 Add experimental routed CSG surfaces 2026-05-07 08:31:23 +01:00
Meta Vens
6bb8726a37 Add CSG demand frontier counters 2026-05-07 08:20:25 +01:00
Meta Vens
09757f66cb Refine CSG spatial query doctrine 2026-05-07 07:58:05 +01:00
Meta Vens
fc93094323 Expose dirty CSG perf mode 2026-05-07 04:31:59 +01:00
Meta Vens
9f4c4d4435 Speed up vg_csg stable builds 2026-05-07 03:50:05 +01:00
Meta Vens
fed3864bd8 Get RealtimeCSG native bridge generating meshes 2026-05-07 03:28:33 +01:00
Meta Vens
444802ccba Add direct RealtimeCSG native bridge probe 2026-05-07 02:39:41 +01:00
Meta Vens
38c969c57f Add CSG perf fixtures and polygon category splitting 2026-05-07 01:50:49 +01:00
Meta Vens
f8591e0920 Advance CSG category kernel groundwork 2026-05-07 01:42:03 +01:00
Meta Vens
915e0b37ce Add CSG tree API surface 2026-05-07 01:32:51 +01:00
Meta Vens
3c8b37b53f Expand grammar and add CSG parity fixtures 2026-05-07 01:22:14 +01:00
Meta Vens
3cb2bd56bc Add Dream Machine grammar layer 2026-05-07 01:13:59 +01:00
Meta Vens
efe1558e29 Distill realtime CSG doctrine 2026-05-07 00:32:26 +01:00
Meta Vens
6185f94140 Add convex CSG brush splitting 2026-05-07 00:20:58 +01:00
Meta Vens
eab8baaefb Add Bevy-compatible CSG assembler 2026-05-07 00:08:17 +01:00
Meta Vens
774b5851de Scale Lucent ray florets to Citadel arms 2026-05-05 04:32:10 +01:00
Meta Vens
30a188c8a5 Move Lucent ray florets outside dome 2026-05-05 04:17:45 +01:00
Meta Vens
1720d737a4 Correct Lucent dome spin-gravity frame 2026-05-05 04:02:53 +01:00
Meta Vens
153f07adce Replace Lucent city grid with street fields 2026-05-05 03:24:06 +01:00
Meta Vens
32609e1c26 Revise Lucent tether spatial and shader pass 2026-05-05 03:01:06 +01:00
Meta Vens
f335dfbb19 Build Lucent tether habitat study 2026-05-05 02:42:10 +01:00
Meta Vens
aa4d49da1a Add reusable procedural helper library 2026-05-05 02:26:46 +01:00
Meta Vens
eb650ad7b5 Polish persistent project state 2026-05-05 02:13:27 +01:00
Meta Vens
36756e035b Make Bloom terrace slums noise driven 2026-05-05 01:57:30 +01:00
Meta Vens
bc0b5cbb7b Correct Bloom terrace slum orientation 2026-05-05 01:34:18 +01:00
Meta Vens
d930d28570 Elaborate Bloom favela and town detail 2026-05-05 01:22:25 +01:00
Meta Vens
c5226711c3 Make Bloom spokes spiral and add endcaps 2026-05-05 01:01:02 +01:00
Meta Vens
15dc752f09 Expand Bloom into whole habitat 2026-05-05 00:39:51 +01:00
Meta Vens
b63f67278c Build Aetheria Bloom habitat study 2026-05-05 00:12:24 +01:00
Meta Vens
8a5a1ca735 Study IRCSS node mechanisms 2026-05-04 23:34:44 +01:00
Meta Vens
1864fc86f3 Add IRCSS all-node graph atlas 2026-05-04 23:21:06 +01:00
Meta Vens
2c2571f019 Document IRCSS final scene assembly 2026-05-04 23:09:18 +01:00
Meta Vens
216fe77589 Map IRCSS French Houses system structure 2026-05-04 23:04:36 +01:00
Meta Vens
488b207c5c Record converter keyword collision fix 2026-05-04 20:06:14 +01:00