Elaborate Bloom favela and town detail
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9 changed files with 257 additions and 13 deletions
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@ -60,11 +60,11 @@ generates an Aetheria Bloom whole-habitat study using Bloom lore plus Eric
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Bruneton's Rama making-of as a cylindrical-world reference. It now emphasizes
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whole-cylinder mapped spaces and frame interfaces: full shell layers, despun
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hub cap and docking core, spun spire sheath, shared x/angle/radius coordinate
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helpers, golden-angle spiral spoke and transfer-loop distribution, layered
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endcaps, hub-cap terrace slums, favela/hyperurban belts, luxury spoke districts,
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mixed urban/suburban/industrial belts, industrial/agricultural areas, beach and
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sea bands, roads, rivers, airflow cloud patches, and surface service seams.
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Kappa is only a small service marker. Build notes live at
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helpers, golden-angle spoke/transfer loops, layered endcaps, mapped civic
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bands, roads, rivers, cloud patches, and service seams. The hubward favela wall
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uses batched fractal shack/roof/brace/catwalk detail; plazas and towns have
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nested buildings, kiosks, feeder walks, and lane networks. Kappa is only a
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small service marker. Build notes live at
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`docs/research/builds/aetheria-bloom-habitat.md`; verification lives at
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`tools/verify_aetheria_bloom_habitat.py`.
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