Record Unity Verse discovery proof
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@ -51,6 +51,10 @@ advertisements and typed command/receipt documents are the boundary.
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movement, targeting, and fire command receipts.
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- EveUnity's clean `TestProject` owns generic scene and UI Toolkit package
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verification; ordinary runtime tests no longer open or mutate Aetheria.
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- EveUnity can start from one CultMesh rendezvous endpoint, discover a Verse,
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select an advertised `interactive-world` surface, and connect without
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configured Aetheria provider or surface identifiers. The Aetheria daemon
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publishes its Verse catalog on the same client endpoint.
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- CultLib emits a verified NuGet dependency closure for `GameCult.Mesh` and a
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clean package-reference consumer, while Unity consumes the corresponding
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`org.gamecult.cultlib` UPM assembly closure.
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@ -79,8 +83,9 @@ advertisements and typed command/receipt documents are the boundary.
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### Generic Game Lowering
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- Replace local sibling-path discovery with CultMesh discovery for Aetheria,
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plugins, schemas, and assets.
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- Route browser and remaining runtimes through Odin's aggregated provider
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discovery rather than local catalogs or sibling paths; Unity's direct
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CultMesh Verse discovery is the working reference.
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- Prove cold-start Unity play from published packages plus daemon
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advertisements, with no Aetheria checkout available to the client.
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- Expand world lowering only through generic surface contracts: entities,
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