Record Unity Verse discovery proof

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Meta Vens 2026-07-10 11:05:54 +01:00
commit c1aced2834

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@ -51,6 +51,10 @@ advertisements and typed command/receipt documents are the boundary.
movement, targeting, and fire command receipts.
- EveUnity's clean `TestProject` owns generic scene and UI Toolkit package
verification; ordinary runtime tests no longer open or mutate Aetheria.
- EveUnity can start from one CultMesh rendezvous endpoint, discover a Verse,
select an advertised `interactive-world` surface, and connect without
configured Aetheria provider or surface identifiers. The Aetheria daemon
publishes its Verse catalog on the same client endpoint.
- CultLib emits a verified NuGet dependency closure for `GameCult.Mesh` and a
clean package-reference consumer, while Unity consumes the corresponding
`org.gamecult.cultlib` UPM assembly closure.
@ -79,8 +83,9 @@ advertisements and typed command/receipt documents are the boundary.
### Generic Game Lowering
- Replace local sibling-path discovery with CultMesh discovery for Aetheria,
plugins, schemas, and assets.
- Route browser and remaining runtimes through Odin's aggregated provider
discovery rather than local catalogs or sibling paths; Unity's direct
CultMesh Verse discovery is the working reference.
- Prove cold-start Unity play from published packages plus daemon
advertisements, with no Aetheria checkout available to the client.
- Expand world lowering only through generic surface contracts: entities,