GameCult.Thing.Contract.Tests: the persisted-catalog entries in NameSetTests move the content hash too

An entry equal to the local one in content hash resolves as Exact without comparing names.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-14 02:55:40 +02:00
commit 9405c7a595

View file

@ -42,7 +42,7 @@ public sealed class NameSetTests
SchemaId = local.SchemaId[..^1] + (local.SchemaId[^1] == '0' ? '1' : '0'),
SchemaName = local.SchemaName,
SchemaVersion = local.SchemaVersion,
ContentHash = local.ContentHash,
ContentHash = local.ContentHash[..^1] + (local.ContentHash[^1] == '0' ? '1' : '0'),
CanonicalSchemaJson = local.CanonicalSchemaJson,
Members = local.Members.Select(m => new CultSchemaMemberCatalogEntry
{
@ -58,6 +58,7 @@ public sealed class NameSetTests
};
}
// A persisted entry equal in id and content hash resolves without comparison, so the entries below move both.
// CultCache compares a persisted catalog with the package's names where it resolves a persisted schema id that is not
// its own (ResolvePersistedSchema). Reopening a single-file store does not call it: a store whose recorded names were
// patched (id and Int64 both) opens and reads at b3bd8dd5, so the comparison is exercised on the entry the store