diff --git a/docs/world-state-lowering.md b/docs/world-state-lowering.md index 9cfb7af..305f405 100644 --- a/docs/world-state-lowering.md +++ b/docs/world-state-lowering.md @@ -105,7 +105,8 @@ state: - `lookCommand` accepts a controlled entity id and a unit `directionX`, `directionY`, `directionZ` vector. The provider remains the owner of the accepted look direction; runtimes only lower local pointing input into this - intent. `lookSensitivityRadians` optionally maps one native pointer-delta + intent. `lookModel` names the portable input geometry; `planar-yaw.v1` + rotates on the XZ play plane. `lookSensitivityRadians` optionally maps one native pointer-delta unit to yaw radians, including the provider-authored axis sign; - `subjectVisible` controls presentation of `playerEntityId` without deleting that authoritative entity from the world view;