Clarify Unity CultLib dependency boundary
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@ -352,7 +352,11 @@ Recently cut:
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`org.gamecult.eve.unity-uitoolkit` to Aetheria's Unity `testables`, runs
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`GameCult.Eve.UnityUIToolkit.Tests` in Unity batchmode, writes XML and log
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artifacts under `artifacts/aetheria-unity-editmode`, and restores
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`Packages/manifest.json` before returning. This proves the incubating test
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`Packages/manifest.json` before returning. The Brokkr/CultMesh DLL references
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in the Unity test asmdef are Unity package assembly plumbing: CultLib already
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owns the .NET/NuGet dependency story. EveUnity's split blocker is proving how
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the Unity package resolves those assemblies after it leaves Eve incubation,
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not inventing a dependency system for CultLib. This proves the incubating test
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lifecycle; it does not make Eve own Unity's final runtime lifecycle.
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- Aetheria now has repeatable Unity package consumer-build evidence for the
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Eve UI Toolkit runtime. `scripts/run-aetheria-unity-package-smoke.ps1`
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