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Four ridge layers generated once on the CPU from CultMath value-noise fbm, each painted once to an integer-size 2D canvas over a baked sky; CSS translate3d drift only. Pauses hidden / reduced motion; falls back to a still image if rAF p95 > 33 ms over 2 s; ?probe=1 shows median/p95. Same createScene contract, tier flag still defaults off. Ray-march scene stays behind backgroundScene.style = 'raymarch'. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> |
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