Ratatoskr/preview-demo/poses
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Pose thumbs: README and script comments state the real counts and CSS widths
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-11 21:07:48 +00:00
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eureka preview: portrait thumbs at 480px (were 160px), long-post demo fixtures 2026-11-07 19:50:59 +00:00
nibu preview: portrait thumbs at 480px (were 160px), long-post demo fixtures 2026-11-07 19:50:59 +00:00
void preview: portrait thumbs at 480px (were 160px), long-post demo fixtures 2026-11-07 19:50:59 +00:00
README.md Pose thumbs: README and script comments state the real counts and CSS widths 2026-11-11 21:07:48 +00:00

Demo pose thumbnails

These 36 PNGs (eureka, void and nibu, 12 each; about 1.8 MB, up to 480 px wide, palette-quantised) are downscaled copies of GameCult's own Persona art from /opt/commons/cast-art/poses. That directory carries no provenance or licence note: the image model that made the art and the terms it was made under are not recorded.

They exist only so the dev preview's pretend homeserver (src/preview-demo/) can show pose portraits. The dev workflow copies them into dist/public/poses; real builds sync the full art with npm run sync:poses and do not use this folder.

Strip them if their terms turn out not to allow this: delete this folder and the Add the demo pose art step in .github/workflows/rat-dev-preview.yml. Pose portraits in the demo then show broken images; nothing else depends on them.