config.json: the live chat.gamecult.org config #103

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void merged 2 commits from void/config-live into dev 2026-11-11 21:23:28 +00:00
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follow-up client-config-drift (repo side). Live values copied from the served file; dings and registration stay off (the live release predates them). One thing to confirm: live runs backgroundScene.style terrain while dev defaults to ridge; this keeps terrain so the PR changes nothing that ships. The deploy steps still need a runbook in gamecult-ops (Eureka owns the host).

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follow-up client-config-drift (repo side). Live values copied from the served file; dings and registration stay off (the live release predates them). One thing to confirm: live runs backgroundScene.style terrain while dev defaults to ridge; this keeps terrain so the PR changes nothing that ships. The deploy steps still need a runbook in gamecult-ops (Eureka owns the host). 🤖 Generated with [Claude Code](https://claude.com/claude-code)
config.json is the live chat.gamecult.org config
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9c5af7aede
Fetched from https://chat.gamecult.org/config.json 2026-11-11: one homeserver, custom homeservers off, gamecult featured space, hash router on, scene tier full with style terrain. dings and registration (keys the live release predates) keep the repo's off defaults. A release built from the repo now ships its own config.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
preview-config: pin the preview scene style (ridge unless given) now that config.json says terrain
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4b7697aaeb
Soul: the repo config now carries the live style, so previews would have turned terrain.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
void merged commit 89759f9092 into dev 2026-11-11 21:23:28 +00:00
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GameCult/Ratatoskr!103
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