Compare commits

..
Author SHA1 Message Date
Ajay Bura
c38151c237 update ask access token login in service worker 2024-09-11 18:32:12 +05:30
821 changed files with 27099 additions and 47935 deletions

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@ -1,127 +0,0 @@
labels: ["needs-confirmation"]
body:
- type: markdown #add faqs in future
attributes:
value: |
> [!IMPORTANT]
> Please read through [the Discussion rules](https://github.com/cinnyapp/cinny/discussions/2653) and check for both existing [Discussions](https://github.com/cinnyapp/cinny/discussions?discussions_q=) and [Issues](https://github.com/cinnyapp/cinny/issues?q=sort%3Areactions-desc) prior to opening a new Discussion.
- type: markdown
attributes:
value: "# Issue Details"
- type: textarea
attributes:
label: Issue Description
description: |
Provide a detailed description of the issue. Include relevant information, such as:
- The feature or configuration option you encounter the issue with.
- Screenshots, screen recordings, or other supporting media (as needed).
- If this is a regression of an existing issue that was closed or resolved, please include the previous item reference (Discussion, Issue, PR, commit) in your description.
placeholder: |
When I try to send a message in a room, the message doesn't appear in the timeline.
OR
The application crashes when I click on the settings button.
validations:
required: true
- type: textarea
attributes:
label: Expected Behavior
description: |
Describe how you expect Cinny to behave in this situation.
placeholder: |
I expected the message to appear in the room timeline immediately after sending.
OR
The settings panel should open smoothly without any crashes.
validations:
required: true
- type: textarea
attributes:
label: Actual Behavior
description: |
Describe how Cinny actually behaves in this situation. If it is not immediately obvious how the actual behavior differs from the expected behavior described above, please be sure to mention the deviation specifically.
placeholder: |
The application freezes for 3 seconds and then shows a white screen.
validations:
required: true
- type: textarea
attributes:
label: Reproduction Steps
description: |
Provide a detailed set of step-by-step instructions for reproducing this issue.
placeholder: |
1. Open Cinny and log in to my account
2. Navigate to the #general room
3. Type a message in the message box
4. Press Enter to send
5. Notice that the message doesn't appear in the timeline
validations:
required: true
- type: textarea
attributes:
label: Environment
description: |
Please provide information about your environment. Include the following:
- OS:
- Browser:
- Cinny Web Version: (app.cinny.in or self hosted)
- Cinny desktop Version: (appimage or deb or flatpak)
- Matrix Homeserver:
placeholder: |
- OS: Windows 11
- Browser: Chrome 120.0.6099.109
- Cinny Web Version: 3.2.0 (app.cinny.in or self hosted)
- Cinny desktop Version: 3.2.0 (appimage or deb or flatpak)
- Matrix Homeserver: matrix.org (Synapse 1.97.0)
render: text
validations:
required: true
- type: textarea
id: logs
attributes:
label: Relevant Logs
description: |
If applicable, add browser console logs to help explain your problem.
**To get browser console logs:**
- Chrome/Edge: Press F12 → Console tab
- Firefox: Press F12 → Console tab
- Safari: Develop → Show Web Inspector → Console
Please wrap large log outputs in code blocks with triple backticks (```).
placeholder: |
```
Error: Failed to send message
at MessageComposer.sendMessage (composer.js:245)
at HTMLButtonElement.onClick (composer.js:189)
TypeError: Cannot read property 'content' of undefined
at RoomTimeline.render (timeline.js:567)
```
render: shell
validations:
required: false
- type: textarea
attributes:
label: Additional context
description: |
Add any other context about the problem here (e.g., when did this start happening, does it happen on different homeservers, etc.)
placeholder: |
- This started happening after I updated to version 3.2.0
- It only happens in encrypted rooms, not in public rooms
- I've tried on both Firefox and Chrome with the same result
- It works fine on my phone using the same account
- This happens on all homeservers I've tested (matrix.org, mozilla.org)
validations:
required: false
- type: markdown
attributes:
value: |
# User Acknowledgements
> [!TIP]
> Use these links to review the existing Cinny [Discussions](https://github.com/cinnyapp/cinny/discussions?discussions_q=) and [Issues](https://github.com/cinnyapp/cinny/issues?q=sort%3Areactions-desc).
- type: checkboxes #add faqs in future
attributes:
label: "I acknowledge that:"
options:
- label: I have searched the Cinny repository (both open and closed Discussions and Issues) and confirm this is not a duplicate of an existing issue or discussion.
required: true
- label: I have checked the "Preview" tab on all text fields to ensure that everything looks right, and have wrapped all configuration and code in code blocks with a group of three backticks (` ``` `) on separate lines.
required: true

57
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@ -0,0 +1,57 @@
name: 🐞 Bug Report
description: Report a bug
body:
- type: markdown
attributes:
value: |
## First of all
1. Please search for [existing issues](https://github.com/ajbura/cinny/issues?q=is%3Aissue) about this problem first.
2. Make sure Cinny is up to date.
3. Make sure it's an issue with Cinny and not something else you are using.
4. Remember to be friendly.
- type: textarea
id: description
attributes:
label: Describe the bug
description: A clear description of what the bug is. Include screenshots if applicable.
placeholder: Bug description
validations:
required: true
- type: textarea
id: reproduction
attributes:
label: Reproduction
description: Steps to reproduce the behavior.
placeholder: |
1. Go to ...
2. Click on ...
3. See error
- type: textarea
id: expected-behavior
attributes:
label: Expected behavior
description: A clear description of what you expected to happen.
- type: textarea
id: info
attributes:
label: Platform and versions
description: "Provide OS, browser and Cinny version with your Homeserver."
placeholder: |
1. OS: [e.g. Windows 10, MacOS]
2. Browser: [e.g. chrome 99.5, firefox 97.2]
3. Cinny version: [e.g. 1.8.1 (app.cinny.in)]
4. Matrix homeserver: [e.g. matrix.org]
render: shell
validations:
required: true
- type: textarea
id: context
attributes:
label: Additional context
description: Add any other context about the problem here.

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@ -1,5 +1,4 @@
blank_issues_enabled: false
contact_links:
- name: Features, Bug Reports, Questions
url: https://github.com/cinnyapp/cinny/discussions/new/choose
about: Our preferred starting point if you have any questions or suggestions about features or behavior.
- name: 💬 Matrix Chat
url: https://matrix.to/#/#cinny:matrix.org
about: Ask questions and talk to other Cinny users and the maintainers

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@ -0,0 +1,33 @@
name: 💡 Feature Request
description: Suggest an idea
body:
- type: textarea
id: problem
attributes:
label: Describe the problem
description: A clear description of the problem this feature would solve
placeholder: "I'm always frustrated when..."
validations:
required: true
- type: textarea
id: solution
attributes:
label: "Describe the solution you'd like"
description: A clear description of what change you would like
placeholder: "I would like to..."
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Alternatives considered
description: "Any alternative solutions you've considered"
- type: textarea
id: context
attributes:
label: Additional context
description: Add any other context about the problem here.

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@ -1,9 +0,0 @@
---
name: Pre-Discussed and Approved Topics
about: |-
Only for topics already discussed and approved in the GitHub Discussions section.
---
**DO NOT OPEN A NEW ISSUE. PLEASE USE THE DISCUSSIONS SECTION.**
**I DIDN'T READ THE ABOVE LINE. PLEASE CLOSE THIS ISSUE.**

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@ -1,9 +1,22 @@
<!-- Please read https://github.com/ajbura/cinny/blob/dev/CONTRIBUTING.md before submitting your pull request -->
### Description
<!-- Please include a summary of the change. -->
<!-- Please include a summary of the change. Please also include relevant motivation and context. List any dependencies that are required for this change. -->
Fixes #
#### Type of change
- [ ] Bug fix (non-breaking change which fixes an issue)
- [ ] New feature (non-breaking change which adds functionality)
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
- [ ] This change requires a documentation update
### Checklist:
- [ ] I have read and understood the [Contribution policy](https://github.com/ajbura/cinny/blob/dev/CONTRIBUTING.md).
- [ ] My code follows the style guidelines of this project
- [ ] I have performed a self-review of my own code
- [ ] I have commented my code, particularly in hard-to-understand areas
- [ ] I have made corresponding changes to the documentation
- [ ] My changes generate no new warnings

3
.github/SECURITY.md vendored Normal file
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@ -0,0 +1,3 @@
# Reporting a Vulnerability
**If you've found a security vulnerability, please report it to cinnyapp@gmail.com**

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@ -2,14 +2,14 @@
version: 2
updates:
# - package-ecosystem: npm
# directory: /
# schedule:
# interval: weekly
# day: "tuesday"
# time: "01:00"
# timezone: "Asia/Kolkata"
# open-pull-requests-limit: 15
- package-ecosystem: npm
directory: /
schedule:
interval: weekly
day: "tuesday"
time: "01:00"
timezone: "Asia/Kolkata"
open-pull-requests-limit: 15
- package-ecosystem: github-actions
directory: /

23
.github/renovate.json vendored
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@ -1,26 +1,15 @@
{
"$schema": "https://docs.renovatebot.com/renovate-schema.json",
"extends": [
"config:recommended",
":dependencyDashboardApproval",
":semanticCommits",
"group:monorepos"
"config:base",
":dependencyDashboardApproval"
],
"labels": ["Dependencies"],
"rebaseWhen": "conflicted",
"labels": [ "Dependencies" ],
"packageRules": [
{
"matchUpdateTypes": ["lockFileMaintenance"]
},
{
"matchPackageNames": ["slate", "slate-dom", "slate-history", "slate-react"]
},
{
"matchPackageNames": ["linkifyjs", "linkify-react"]
"matchUpdateTypes": [ "lockFileMaintenance" ]
}
],
"lockFileMaintenance": {
"enabled": true
},
"lockFileMaintenance": { "enabled": true },
"dependencyDashboard": true
}
}

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@ -12,12 +12,12 @@ jobs:
PR_NUMBER: ${{github.event.number}}
steps:
- name: Checkout repository
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
uses: actions/checkout@v4.1.7
- name: Setup node
uses: actions/setup-node@949feb2413d6458794dcd2491c4babbbce0c15c1 # v7.1.0
uses: actions/setup-node@v4.0.3
with:
node-version-file: ".node-version"
package-manager-cache: false
node-version: 20.12.2
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Build app
@ -25,7 +25,7 @@ jobs:
NODE_OPTIONS: '--max_old_space_size=4096'
run: npm run build
- name: Upload artifact
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
uses: actions/upload-artifact@v4.3.6
with:
name: preview
path: dist
@ -33,7 +33,7 @@ jobs:
- name: Save pr number
run: echo ${PR_NUMBER} > ./pr.txt
- name: Upload pr number
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
uses: actions/upload-artifact@v4.3.6
with:
name: pr
path: ./pr.txt

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@ -12,7 +12,7 @@ jobs:
- name: 'CLA Assistant'
if: (github.event.comment.body == 'recheck' || github.event.comment.body == 'I have read the CLA Document and I hereby sign the CLA') || github.event_name == 'pull_request_target'
# Beta Release
uses: cla-assistant/github-action@ca4a40a7d1004f18d9960b404b97e5f30a505a08 # v2.6.1
uses: cla-assistant/github-action@v2.5.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# the below token should have repo scope and must be manually added by you in the repository's secret

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@ -1,5 +1,4 @@
name: Deploy PR to Netlify
run-name: "Deploy PR to Netlify (${{ github.event.workflow_run.head_branch }})"
on:
workflow_run:
@ -16,22 +15,16 @@ jobs:
if: ${{ github.event.workflow_run.conclusion == 'success' }}
steps:
- name: Download pr number
uses: dawidd6/action-download-artifact@d63b86af1b34672e53c440b1b83979861906bad7 # v24
uses: dawidd6/action-download-artifact@bf251b5aa9c2f7eeb574a96ee720e24f801b7c11
with:
workflow: ${{ github.event.workflow.id }}
run_id: ${{ github.event.workflow_run.id }}
name: pr
- name: Validate and output pr number
- name: Output pr number
id: pr
run: |
PR_ID=$(<pr.txt)
if ! [[ "${PR_ID}" =~ ^[0-9]+$ ]]; then
echo "::error::pr.txt contains non-numeric content: ${PR_ID}"
exit 1
fi
echo "id=${PR_ID}" >> "${GITHUB_OUTPUT}"
run: echo "id=$(<pr.txt)" >> $GITHUB_OUTPUT
- name: Download artifact
uses: dawidd6/action-download-artifact@d63b86af1b34672e53c440b1b83979861906bad7 # v24
uses: dawidd6/action-download-artifact@bf251b5aa9c2f7eeb574a96ee720e24f801b7c11
with:
workflow: ${{ github.event.workflow.id }}
run_id: ${{ github.event.workflow_run.id }}
@ -39,7 +32,7 @@ jobs:
path: dist
- name: Deploy to Netlify
id: netlify
uses: nwtgck/actions-netlify@d22a32a27c918fe470bbc562e984f80ec48c2668 # v4.0.0
uses: nwtgck/actions-netlify@4cbaf4c08f1a7bfa537d6113472ef4424e4eb654
with:
publish-dir: dist
deploy-message: "Deploy PR ${{ steps.pr.outputs.id }}"
@ -48,13 +41,16 @@ jobs:
enable-pull-request-comment: false
enable-commit-comment: false
env:
NETLIFY_AUTH_TOKEN: ${{ secrets.NETLIFY_AUTH_TOKEN_PR }}
NETLIFY_AUTH_TOKEN: ${{ secrets.NETLIFY_AUTH_TOKEN }}
NETLIFY_SITE_ID: ${{ secrets.NETLIFY_SITE_ID_PR_CINNY }}
timeout-minutes: 1
- name: Comment preview on PR
uses: marocchino/sticky-pull-request-comment@5770ad5eb8f42dd2c4f34da00c94c5381e49af88 # v3.0.5
uses: thollander/actions-comment-pull-request@fabd468d3a1a0b97feee5f6b9e499eab0dd903f6
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
number: ${{ steps.pr.outputs.id }}
pr_number: ${{ steps.pr.outputs.id }}
comment_tag: ${{ steps.pr.outputs.id }}
message: |
Preview: ${{ steps.netlify.outputs.deploy-url }}
⚠️ Exercise caution. Use test accounts. ⚠️
Preview: ${{ steps.netlify.outputs.deploy-url }}
⚠️ Exercise caution. Use test accounts. ⚠️

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@ -5,59 +5,15 @@ on:
paths:
- 'Dockerfile'
- '.github/workflows/docker-pr.yml'
- '.github/workflows/prod-deploy.yml'
jobs:
docker-build:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout repository
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- name: Set up QEMU
uses: docker/setup-qemu-action@1f40c72289eff860ee54a304f1438e3cff362e0a # v4.3.0
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@37fe631027851001ddb9b187196cc803df7f5f0e # v4.3.0
- name: Login to Docker Hub #Do not update this action from a outside PR
if: github.event.pull_request.head.repo.fork == false
uses: docker/login-action@dbcb813823bdd20940b903addbd779551569679f # v4.6.0
with:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
continue-on-error: true
- name: Login to the Github Container registry #Do not update this action from a outside PR
if: github.event.pull_request.head.repo.fork == false
uses: docker/login-action@dbcb813823bdd20940b903addbd779551569679f # v4.6.0
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
continue-on-error: true
- name: Extract metadata (tags, labels) for Docker, GHCR
id: meta
uses: docker/metadata-action@dc802804100637a589fabce1cb79ff13a1411302 # v6.2.0
with:
images: |
ajbura/cinny
ghcr.io/${{ github.repository }}
- name: Build Docker image (no push)
uses: docker/build-push-action@53b7df96c91f9c12dcc8a07bcb9ccacbed38856a # v7.3.0
uses: actions/checkout@v4.1.7
- name: Build Docker image
uses: docker/build-push-action@v6.7.0
with:
context: .
platforms: linux/amd64
push: false
load: true
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
- name: Show Docker images
run: docker images

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@ -14,9 +14,9 @@ jobs:
pull-requests: write
steps:
- name: Checkout
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
uses: actions/checkout@v4.1.7
- name: NPM Lockfile Changes
uses: codepunkt/npm-lockfile-changes@b40543471c36394409466fdb277a73a0856d7891 # v1.0.0
uses: codepunkt/npm-lockfile-changes@b40543471c36394409466fdb277a73a0856d7891
with:
token: ${{ secrets.GITHUB_TOKEN }}
# Optional inputs, can be deleted safely if you are happy with default values.

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@ -11,12 +11,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
uses: actions/checkout@v4.1.7
- name: Setup node
uses: actions/setup-node@949feb2413d6458794dcd2491c4babbbce0c15c1 # v7.1.0
uses: actions/setup-node@v4.0.3
with:
node-version-file: ".node-version"
package-manager-cache: false
node-version: 20.12.2
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Build app
@ -24,7 +24,7 @@ jobs:
NODE_OPTIONS: '--max_old_space_size=4096'
run: npm run build
- name: Deploy to Netlify
uses: nwtgck/actions-netlify@d22a32a27c918fe470bbc562e984f80ec48c2668 # v4.0.0
uses: nwtgck/actions-netlify@4cbaf4c08f1a7bfa537d6113472ef4424e4eb654
with:
publish-dir: dist
deploy-message: 'Dev deploy ${{ github.sha }}'

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@ -1,15 +0,0 @@
name: Check PR title
on:
pull_request_target:
types:
- opened
- edited
jobs:
lint:
runs-on: ubuntu-latest
steps:
- uses: amannn/action-semantic-pull-request@48f256284bd46cdaab1048c3721360e808335d50 # v6.1.1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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@ -10,12 +10,12 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
uses: actions/checkout@v4.1.7
- name: Setup node
uses: actions/setup-node@949feb2413d6458794dcd2491c4babbbce0c15c1 # v7.1.0
uses: actions/setup-node@v4.0.3
with:
node-version-file: '.node-version'
package-manager-cache: false
node-version: 20.12.2
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Build app
@ -23,7 +23,7 @@ jobs:
NODE_OPTIONS: '--max_old_space_size=4096'
run: npm run build
- name: Deploy to Netlify
uses: nwtgck/actions-netlify@d22a32a27c918fe470bbc562e984f80ec48c2668 # v4.0.0
uses: nwtgck/actions-netlify@4cbaf4c08f1a7bfa537d6113472ef4424e4eb654
with:
publish-dir: dist
deploy-message: 'Prod deploy ${{ github.ref_name }}'
@ -52,46 +52,45 @@ jobs:
gpg --export | xxd -p
echo '${{ secrets.GNUPG_PASSPHRASE }}' | gpg --batch --yes --pinentry-mode loopback --passphrase-fd 0 --armor --detach-sign cinny-${{ steps.vars.outputs.tag }}.tar.gz
- name: Upload tagged release
uses: softprops/action-gh-release@efb35369e0ad2afab669f228072c1b0d510eae64 # v3.0.3
uses: softprops/action-gh-release@c062e08bd532815e2082a85e87e3ef29c3e6d191
with:
tag_name: ${{ github.ref_name }}
files: |
cinny-${{ steps.vars.outputs.tag }}.tar.gz
cinny-${{ steps.vars.outputs.tag }}.tar.gz.asc
publish-image:
name: Push Docker image to Docker Hub, GHCR
name: Push Docker image to Docker Hub, ghcr
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout repository
uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
uses: actions/checkout@v4.1.7
- name: Set up QEMU
uses: docker/setup-qemu-action@1f40c72289eff860ee54a304f1438e3cff362e0a # v4.3.0
uses: docker/setup-qemu-action@v3.2.0
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@37fe631027851001ddb9b187196cc803df7f5f0e # v4.3.0
- name: Login to Docker Hub #Do not update this action from a outside PR
uses: docker/login-action@dbcb813823bdd20940b903addbd779551569679f # v4.6.0
uses: docker/setup-buildx-action@v3.6.1
- name: Login to Docker Hub
uses: docker/login-action@v3.3.0
with:
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}
- name: Login to the Github Container registry #Do not update this action from a outside PR
uses: docker/login-action@dbcb813823bdd20940b903addbd779551569679f # v4.6.0
- name: Login to the Container registry
uses: docker/login-action@v3.3.0
with:
registry: ghcr.io
username: ${{ github.actor }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Extract metadata (tags, labels) for Docker, GHCR
- name: Extract metadata (tags, labels) for Docker
id: meta
uses: docker/metadata-action@dc802804100637a589fabce1cb79ff13a1411302 # v6.2.0
uses: docker/metadata-action@v5.5.1
with:
images: |
${{ secrets.DOCKER_USERNAME }}/cinny
ghcr.io/${{ github.repository }}
- name: Build and push Docker image
uses: docker/build-push-action@53b7df96c91f9c12dcc8a07bcb9ccacbed38856a # v7.3.0
uses: docker/build-push-action@v6.7.0
with:
context: .
platforms: linux/amd64,linux/arm64

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@ -1,3 +0,0 @@
# These are commented until we enable lint and typecheck
# npx tsc -p tsconfig.json --noEmit
# npx lint-staged

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@ -1 +0,0 @@
24.13.1

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@ -3,4 +3,4 @@ node_modules
package.json
package-lock.json
LICENSE
harness
README.md

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@ -2,162 +2,43 @@
First off, thanks for taking the time to contribute! ❤️
This document describes the process of contributing to Cinny. It is intended
for anyone considering opening an **issue**, **discussion** or **pull request**.
For people who are interested in developing Cinny and technical details behind
it, please check out our ["Developing Cinny"](HACKING.md) document as well.
All types of contributions are encouraged and valued. Please make sure to read the relevant section before making your contribution. It will make it a lot easier for us maintainers and smooth out the experience for all involved. The community looks forward to your contributions. 🎉
> And if you like the project, but just don't have time to contribute, that's fine.
> There are other easy ways to support the project and show your
> appreciation, which we would also be very happy about:
>
> And if you like the project, but just don't have time to contribute, that's fine. There are other easy ways to support the project and show your appreciation, which we would also be very happy about:
> - Star the project
> - Tweet about it (tag @cinnyapp)
> - Refer this project in your project's readme
> - Mention the project at local meetups and tell your friends/colleagues
> - [Donate to us](https://cinny.in/#sponsor)
## The Critical Rule
## Bug reports
**The most important rule: you must understand your code.** If you can't
explain what your changes do and how they interact with the greater system, do not contribute to this project.
Bug reports and feature suggestions must use descriptive and concise titles and be submitted to [GitHub Issues](https://github.com/ajbura/cinny/issues). Please use the search function to make sure that you are not submitting duplicates, and that a similar report or request has not already been resolved or rejected.
## AI Usage
The Cinny project stictly does not allow any AI generated code. Any pull request containing it will be rejected. **This is very important.**
## Quick Guide
### I'd like to contribute
## Pull requests
> ### Legal Notice
>
> When contributing to this project, you must agree that you have authored 100%
> of the content, that you have the necessary rights to the content and that
> the content you contribute may be provided under the project license. You will
> also be asked to [sign the CLA] ([why CLA?]) upon submiting your pull request.
> When contributing to this project, you must agree that you have authored 100% of the content, that you have the necessary rights to the content and that the content you contribute may be provided under the project license.
[All issues are actionable](#issues-are-actionable). Pick one and start
working on it. Thank you. If you need help or guidance, comment on the issue.
Issues that are extra friendly to new contributors are tagged with
["contributor friendly"].
**NOTE: If you want to add new features, please discuss with maintainers before coding or opening a pull request.** This is to ensure that we are on same track and following our roadmap.
["contributor friendly"]: https://github.com/cinnyapp/cinny/issues?q=is%3Aissue%20is%3Aopen%20label%3A%22contributor%20friendly%22
[sign the cla]: https://github.com/cinnyapp/cla
[why CLA?]: https://github.com/cinnyapp/cla#but-why
**Please use clean, concise titles for your pull requests.** We use commit squashing, so the final commit in the dev branch will carry the title of the pull request. For easier sorting in changelog, start your pull request titles using one of the verbs "Add", "Change", "Remove", or "Fix" (present tense).
### I have a bug! / Something isn't working
Example:
First, search the issue tracker and discussions for similar issues. Tip: also
search for [closed issues] and [discussions] — your issue might have already
been fixed!
|Not ideal|Better|
|---|----|
|Fixed markAllAsRead in RoomTimeline|Fix read marker when paginating room timeline|
> [!NOTE]
>
> If there is an _open_ issue or discussion that matches your problem,
> **please do not comment on it unless you have valuable insight to add**.
>
> GitHub has a very _noisy_ set of default notification settings which
> sends an email to _every participant_ in an issue/discussion every time
> someone adds a comment. Instead, use the handy upvote button for discussions,
> and/or emoji reactions on both discussions and issues, which are a visible
> yet non-disruptive way to show your support.
It is not always possible to phrase every change in such a manner, but it is desired.
If your issue hasn't been reported already, open an ["Issue Triage"] discussion
and make sure to fill in the template **completely**. They are vital for
maintainers to figure out important details about your setup.
**The smaller the set of changes in the pull request is, the quicker it can be reviewed and merged.** Splitting tasks into multiple smaller pull requests is often preferable.
> [!WARNING]
>
> A _very_ common mistake is to file a bug report either as a Q&A or a Feature
> Request. **Please don't do this.** Otherwise, maintainers would have to ask
> for your system information again manually, and sometimes they will even ask
> you to create a new discussion because of how few detailed information is
> required for other discussion types compared to Issue Triage.
>
> Because of this, please make sure that you _only_ use the "Issue Triage"
> category for reporting bugs — thank you!
Also, we use [ESLint](https://eslint.org/) for clean and stylistically consistent code syntax, so make sure your pull request follow it.
[closed issues]: https://github.com/cinnyapp/cinny/issues?q=is%3Aissue%20state%3Aclosed
[discussions]: https://github.com/cinnyapp/cinny/discussions?discussions_q=is%3Aclosed
["issue triage"]: https://github.com/cinnyapp/cinny/discussions/new?category=issue-triage
**For any query or design discussion, join our [Matrix room](https://matrix.to/#/#cinny:matrix.org).**
### I have an idea for a feature
Like bug reports, first search through both issues and discussions and try to
find if your feature has already been requested. Otherwise, open a discussion
in the ["Feature Requests, Ideas"] category.
["feature requests, ideas"]: https://github.com/cinnyapp/cinny/discussions/new?category=feature-requests-ideas
### I've implemented a feature
1. If there is an issue for the feature, open a pull request straight away.
2. If there is no issue, open a discussion and link to your branch.
3. If you want to live dangerously, open a pull request and
[hope for the best](#pull-requests-implement-an-issue).
### I have a question which is neither a bug report nor a feature request
Open an [Q&A discussion], or join our [Matrix Space] and ask away in the
`Cinny Support` room.
Do not use other rooms to ask for help as our rooms are mostly specific
topic only. If you do ask a question there, you will be redirected
to `Cinny Support` room instead.
> [!NOTE]
> If your question is about a missing feature, please open a discussion under
> the ["Feature Requests, Ideas"] category. If Cinny is behaving
> unexpectedly, use the ["Issue Triage"] category.
>
> The "Q&A" category is strictly for other kinds of discussions and do not
> require detailed information unlike the two other categories, meaning that
> maintainers would have to spend the extra effort to ask for basic information
> if you submit a bug report under this category.
>
> Therefore, please **pay attention to the category** before opening
> discussions to save us all some time and energy. Thank you!
[q&a discussion]: https://github.com/cinnyapp/cinny/discussions/new?category=q-a
[matrix space]: https://matrix.to/#/#cinny:matrix.org
## General Patterns
### Issues are Actionable
> [!NOTE]
> This is WIP and only issue with number greater than #2876 are actionable.
The Cinny [issue tracker](https://github.com/cinnyapp/cinny/issues)
is for _actionable items_.
Unlike some other projects, Cinny **does not use the issue tracker for
discussion or feature requests**. Instead, we use GitHub
[discussions](https://github.com/cinnyapp/cinny/discussions) for that.
Once a discussion reaches a point where a well-understood, actionable
item is identified, it is moved to the issue tracker. **This pattern
makes it easier for maintainers or contributors to find issues to work on
since _every issue_ is ready to be worked on.**
If you are experiencing a bug and have clear steps to reproduce it, please
open an issue. If you are experiencing a bug but you are not sure how to
reproduce it or aren't sure if it's a bug, please open a discussion.
If you have an idea for a feature, please open a discussion.
### Pull Requests Implement an Issue
Pull requests should be associated with a previously accepted issue.
**If you open a pull request for something that wasn't previously discussed,**
it may be closed or remain stale for an indefinite period of time. I'm not
saying it will never be accepted, but the odds are stacked against you.
Issues tagged with "feature" represent accepted, well-scoped feature requests.
If you implement an issue tagged with feature as described in the issue, your
pull request will be accepted with a high degree of certainty.
> [!NOTE]
>
> **Pull requests are NOT a place to discuss feature design.** Please do
> not open a WIP pull request to discuss a feature. Instead, use a discussion
> and link to your branch.
## Helpful links
- [BEM methodology](http://getbem.com/introduction/)
- [Atomic design](https://bradfrost.com/blog/post/atomic-web-design/)
- [Matrix JavaScript SDK documentation](https://matrix-org.github.io/matrix-js-sdk/index.html)

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@ -1,5 +1,5 @@
## Builder
FROM node:24.13.1-alpine AS builder
FROM node:20.12.2-alpine3.18 as builder
WORKDIR /src
@ -11,7 +11,7 @@ RUN npm run build
## App
FROM nginx:1.31.5-alpine
FROM nginx:1.27.0-alpine
COPY --from=builder /src/dist /app
COPY --from=builder /src/docker-nginx.conf /etc/nginx/conf.d/default.conf

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@ -1,60 +0,0 @@
# Developing Cinny
> [!TIP]
> We recommend using a version manager as versions change very quickly.
> You will likely need to switch between multiple Node.js versions based
> on the needs of different projects you're working on. [NVM-windows]
> on Windows and [nvm] on Linux/macOS are pretty good choices. Recommended
> nodejs version is Krypton LTS (v24.13.1).
[nvm-windows]: https://github.com/coreybutler/nvm-windows#installation--upgrades
[nvm]: https://github.com/nvm-sh/nvm
Execute the following commands to start a development server:
```sh
npm ci # Installs all dependencies
npm start # Serve a development version
```
To build the app:
```sh
npm run build # Compiles the app into the dist/ directory
```
To commit changes:
```sh
npm run commit
```
## Running with Docker
This repository includes a Dockerfile, which builds the application from
source and serves it with Nginx on port 80. To use this locally, you can
build the container like so:
```
docker build -t cinny:latest .
```
You can then run the container you've built with a command similar to this:
```
docker run -p 8080:80 cinny:latest
```
This will forward your `localhost` port 8080 to the container's port 80.
You can visit the app in your browser by navigating to `http://localhost:8080`.
## Code formatting
We use [ESLint](https://eslint.org/) for clean and stylistically
consistent code syntax, so make sure your pull request follow it.
## Helpful links
- [BEM methodology](http://getbem.com/introduction/)
- [Atomic design](https://bradfrost.com/blog/post/atomic-web-design/)
- [Matrix JavaScript SDK documentation](https://matrix-org.github.io/matrix-js-sdk/index.html)

102
README.md
View file

@ -12,66 +12,34 @@
<img alt="Sponsor Cinny" src="https://img.shields.io/opencollective/all/cinny?logo=opencollective&style=social"></a>
</p>
A Matrix client focusing primarily on simple, elegant and secure interface.
The main goal is to have an instant messaging application that is easy on
people and has a modern touch.
A Matrix client focusing primarily on simple, elegant and secure interface. The main goal is to have an instant messaging application that is easy on people and has a modern touch.
- [Roadmap](https://github.com/orgs/cinnyapp/projects/1)
- [Contributing](./CONTRIBUTING.md)
> [!IMPORTANT]
We are currently in the process of [replacing] the matrix-js-sdk with our
own SDK. As a result, we will not be accepting any pull requests until
further notice. Thank you for your understanding.
[replacing]: https://github.com/cinnyapp/cinny/issues/257#issuecomment-3714406704
<img align="center" src="https://raw.githubusercontent.com/cinnyapp/cinny-site/main/assets/preview2-light.png" height="380">
## Getting started
The web app is available at [app.cinny.in] and gets updated on each new
release. The `dev` branch is continuously deployed at [dev.cinny.in]
but keep in mind that it could have things broken.
* Web app is available at https://app.cinny.in and gets updated on each new release. The `dev` branch is continuously deployed at https://dev.cinny.in but keep in mind that it could have things broken.
You can also download our desktop app from the [cinny-desktop repository].
* You can also download our desktop app from [cinny-desktop repository](https://github.com/cinnyapp/cinny-desktop).
[app.cinny.in]: https://app.cinny.in
[dev.cinny.in]: https://dev.cinny.in
[cinny-desktop repository]: https://github.com/cinnyapp/cinny-desktop
* To host Cinny on your own, download tarball of the app from [GitHub release](https://github.com/cinnyapp/cinny/releases/latest).
You can serve the application with a webserver of your choice by simply copying `dist/` directory to the webroot.
To set default Homeserver on login, register and Explore Community page, place a customized [`config.json`](config.json) in webroot of your choice.
You will also need to setup redirects to serve the assests. An example setting of redirects for netlify is done in [`netlify.toml`](netlify.toml). You can also set `hashRouter.enabled = true` in [`config.json`](config.json) if you have trouble setting redirects.
To deploy on subdirectory, you need to rebuild the app youself after updating the `base` path in [`build.config.ts`](build.config.ts). For example, if you want to deploy on `https://cinny.in/app`, then change `base: '/app'`.
## Contributing and Developing
* Alternatively you can just pull the [DockerHub image](https://hub.docker.com/r/ajbura/cinny) by:
```
docker pull ajbura/cinny
```
or [ghcr image](https://github.com/cinnyapp/cinny/pkgs/container/cinny) by:
```
docker pull ghcr.io/cinnyapp/cinny:latest
```
If you have any ideas, issues, etc. regarding Cinny, or would like to
contribute to Cinny through pull requests, please check out our
["Contributing to Cinny"](CONTRIBUTING.md) document. Those who would like
to get involved with Cinny's development as well should also read the
["Developing Cinny"](HACKING.md) document for more technical details.
## Self-hosting
To host Cinny on your own, simply download the tarball from
[GitHub releases], and serve the files from `dist/` using your preferred
webserver. Alternatively, you can just pull the docker image from
[DockerHub] or [GitHub Container Registry].
* The default homeservers and explore pages are defined in [`config.json`](config.json).
* You need to set up redirects to serve the assests. Example configurations;
[netlify](netlify.toml), [nginx](contrib/nginx/cinny.domain.tld.conf),
[caddy](contrib/caddy/caddyfile).
* If you have trouble configuring redirects you can
[enable hash routing](config.json#L35) — the url in the browser will have
a `/#/` between the domain and open channel (ie. `app.cinny.in/#/home/`
instead of `app.cinny.in/home/`) but you won't have to configure your webserver.
* To deploy on subdirectory, you need to rebuild the app youself after
updating the `base` path in [`build.config.ts`](build.config.ts).
* For example, if you want to deploy on `https://cinny.in/app`, then
set `base: '/app'`.
[GitHub releases]: https://github.com/cinnyapp/cinny/releases/latest
[DockerHub]: https://hub.docker.com/r/ajbura/cinny
[GitHub Container Registry]: https://github.com/cinnyapp/cinny/pkgs/container/cinny
<details><summary><b>PGP Public Key to verify tarball</b></summary>
<details>
<summary>PGP Public Key to verify tarball</summary>
```
-----BEGIN PGP PUBLIC KEY BLOCK-----
@ -118,11 +86,31 @@ mxFo+ioe/ABCufSmyqFye0psX3Sp
```
</details>
## License
Cinny Project
Copyright © 2024–present Ajay Bura
https://cinny.in
## Local development
> We recommend using a version manager as versions change very quickly. You will likely need to switch
between multiple Node.js versions based on the needs of different projects you're working on. [NVM on windows](https://github.com/coreybutler/nvm-windows#installation--upgrades) on Windows and [nvm](https://github.com/nvm-sh/nvm) on Linux/macOS are pretty good choices. Recommended nodejs version is Iron LTS (v20).
Cinny is licensed under the GNU Affero General Public License,
Version 3 of the License (AGPL-3.0-only).
You may obtain a copy of the License at https://www.gnu.org/licenses/agpl-3.0.html
Execute the following commands to start a development server:
```sh
npm ci # Installs all dependencies
npm start # Serve a development version
```
To build the app:
```sh
npm run build # Compiles the app into the dist/ directory
```
### Running with Docker
This repository includes a Dockerfile, which builds the application from source and serves it with Nginx on port 80. To
use this locally, you can build the container like so:
```
docker build -t cinny:latest .
```
You can then run the container you've built with a command similar to this:
```
docker run -p 8080:80 cinny:latest
```
This will forward your `localhost` port 8080 to the container's port 80. You can visit the app in your browser by navigating to `http://localhost:8080`.

View file

@ -1,3 +1,3 @@
export default {
base: process.env.CINNY_BASE ?? '/',
base: '/',
};

View file

@ -1,17 +1,34 @@
{
"defaultHomeserver": 1,
"homeserverList": ["converser.eu", "matrix.org", "mozilla.org", "unredacted.org", "xmr.se"],
"defaultHomeserver": 2,
"homeserverList": [
"converser.eu",
"envs.net",
"matrix.org",
"monero.social",
"mozilla.org",
"xmr.se"
],
"allowCustomHomeservers": true,
"featuredCommunities": {
"openAsDefault": false,
"spaces": ["#gamecult:gamecult.org"],
"rooms": [
"#tuwunel:grin.hu",
"#freesoftware:matrix.org",
"#gentoo:matrix.org"
"spaces": [
"#cinny-space:matrix.org",
"#community:matrix.org",
"#space:envs.net",
"#science-space:matrix.org",
"#libregaming-games:tchncs.de",
"#mathematics-on:matrix.org"
],
"servers": ["matrixrooms.info", "matrix.org", "mozilla.org", "unredacted.org"]
"rooms": [
"#cinny:matrix.org",
"#freesoftware:matrix.org",
"#pcapdroid:matrix.org",
"#gentoo:matrix.org",
"#PrivSec.dev:arcticfoxes.net",
"#disroot:aria-net.org"
],
"servers": ["envs.net", "matrix.org", "monero.social", "mozilla.org"]
},
"hashRouter": {

View file

@ -1,6 +0,0 @@
# more info: https://caddyserver.com/docs/caddyfile/patterns#single-page-apps-spas
cinny.domain.tld {
root * /path/to/cinny/dist
try_files {path} / index.html
file_server
}

View file

@ -1,34 +1,35 @@
server {
listen 80;
listen [::]:80;
server_name cinny.domain.tld;
listen 80;
listen [::]:80;
server_name cinny.domain.tld;
location / {
return 301 https://$host$request_uri;
}
location / {
return 301 https://$host$request_uri;
}
location /.well-known/acme-challenge/ {
alias /var/lib/letsencrypt/.well-known/acme-challenge/;
}
location /.well-known/acme-challenge/ {
alias /var/lib/letsencrypt/.well-known/acme-challenge/;
}
}
server {
listen 443 ssl http2;
listen [::]:443 ssl;
server_name cinny.domain.tld;
listen 443 ssl http2;
listen [::]:443 ssl;
server_name cinny.domain.tld;
location / {
root /opt/cinny/dist/;
location / {
root /opt/cinny/dist/;
rewrite ^/config.json$ /config.json break;
rewrite ^/manifest.json$ /manifest.json break;
rewrite ^/config.json$ /config.json break;
rewrite ^/manifest.json$ /manifest.json break;
rewrite ^/sw.js$ /sw.js break;
rewrite ^/pdf.worker.min.js$ /pdf.worker.min.js break;
rewrite ^.*/olm.wasm$ /olm.wasm break;
rewrite ^/sw.js$ /sw.js break;
rewrite ^/pdf.worker.min.js$ /pdf.worker.min.js break;
rewrite ^/public/(.*)$ /public/$1 break;
rewrite ^/assets/(.*)$ /assets/$1 break;
rewrite ^/public/(.*)$ /public/$1 break;
rewrite ^/assets/(.*)$ /assets/$1 break;
rewrite ^(.+)$ /index.html break;
}
rewrite ^(.+)$ /index.html break;
}
}

View file

@ -8,6 +8,7 @@ server {
rewrite ^/config.json$ /config.json break;
rewrite ^/manifest.json$ /manifest.json break;
rewrite ^.*/olm.wasm$ /olm.wasm break;
rewrite ^/sw.js$ /sw.js break;
rewrite ^/pdf.worker.min.js$ /pdf.worker.min.js break;

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@ -1,352 +0,0 @@
# Ratatoskr: target and prose map
Ratatoskr is GameCult's Matrix chat client: this fork of Cinny, forge
`GameCult/cinny` (to be renamed `GameCult/Ratatoskr`; see the cut sequence).
Void stewards it. Campaign `ratatoskr` lives in the eureka mind for now, beside
the rulings it rests on. Under `eureka-body:ruling:ruling-home-steward-mind` it
is handed to Void's mind once, by procedure, as soon as that hand-off procedure
exists (`hand_off` is parked); after that every new ruling on it is admitted in
Void's mind. Nothing here is written into Void's mind before then.
The mind holds the questions, rulings, specs, reports and verdicts. This file
holds what no document kind carries: the design truths, body facts, the model
page, rationale, the reconstructed collaboration plan, and the cut sequence.
All times are UTC.
## Why
GameCult is the only server this client talks to. A general Matrix client
treats it as one community among thousands, so the operator meets GameCult's
structure three clicks deep in an invite list of 50+ rooms (operator, `#swarm`
10-31 05:14: "The biggest pain is navigation. GameCult has a structure."). The
client should open on GameCult's estate as data: its spaces, its project rooms
grouped by steward, its Minds, and the person's own place in it. It should
also be a pleasant place to be in its own right: emotes, sound, and weather in
the background.
## Design truths (from rulings in force)
- **We own the interface, not the engine.** The fork keeps Cinny's engine
(matrix-js-sdk, Rust crypto, sync) and replaces the whole UI; every
user-facing string and its translation is ours, and upstream locale files
are not the source (`gamecult-chat:ruling:we-own-the-ui-and-translation`).
- **Mobile first.** On phones, inactive elements hide, vertical space is
cheaper than horizontal, and text never gets squeezed into narrow columns
(`eureka-body:ruling:chat-client-base-cinny-mobile-first`).
- **The first spec** (`eureka-body:ruling:chat-client-first-spec`): an emote
slot on every bubble (a pose id carried on the event); room and participant
lists tiered (category, then items) and reached from the header menu, not
side columns; participants grouped by estate (Minds, Members, Users,
Patrons); rooms grouped by kind (general, estates, projects, work rooms);
Minds indexed by stewardship, read from Matrix state projected from the
stewardship records in the Minds' own minds (the minds stay the truth); one
room per project, a Space child, with the steward joined.
- **Rooms are visible without a join dance.** No invite screen in the way; a
room the server lets you join shows in the same list as joined ones; opening
one shows its name and a one-tap Join; joining happens on that tap or a first
post, never silently; no peeking (operator, `#swarm` 10-31 04:08, 04:12
"Peeking sounds like YAGNI to me", 04:14 "One tap is a reasonable cost").
Rooms you may not enter are refused by the server, not hidden by the client
(Heimdall 04:10, accepted by Void 04:11 and 04:15).
- **Language.** A user's language is the BCP 47 tag in profile field
`org.gamecult.language`, owned by the user through the client's language
picker (`gamecult-chat:ruling:user-language-profile-field`). The client ships
localized; people talk with stewards in their own language; rooms are made
for a language, with no per-language mirrors
(`gamecult-chat:ruling:multilingual-client-stewards-language-rooms`). One
host Mind sits in a language room, Weksa for `#pt-br`
(`gamecult-chat:ruling:language-room-one-host-weksa`). The first person this
must work for is a non-English, non-technical patron (placeholder
`patron-pt1`) whose account we set up and walk through login
(`gamecult-chat:ruling:patron-in-his-own-language`).
- **Push.** `gamecult-chat:ruling:chat-push` rules out native mobile push for
now; Web Push to the installed web app is a different thing and is open
(question `ratatoskr:question:pwa-web-push`).
- **Collaboration is recorded, not chatted.** Work spanning Minds belongs in
Atlas (`eureka-body:ruling:atlas-records-collaborative-work`). Atlas is not
deployed, so the plan below is its interim home; Atlas imports it later.
## Body facts
Probes run by Imagination on 2026-10-31, session `self-2026-10-29-eureka`.
1. **Branch.** `void/gamecult-theme-and-project-nav` is `b8e696c8` over main
`1e6412ed` (v4.12.8), 2 commits, 14 files, +1153/-32 (686 of it lockfile):
a GameCult theme as default, member drawer hidden by default, bubble
layout, and steward grouping in `src/app/pages/client/space/Space.tsx`
(`useStewardGroups` at 429-437, group headers at 505-524) over
`useSpaceJoinedHierarchy` (409). Read by `git diff`.
2. **Live estate shape** (Synapse on Yggdrasil, read as `admin` over the
client API, counts only). Root Space `#gamecult:gamecult.org`, room version
12, has 9 children: 8 rooms and the `Projects` sub-Space. `Projects` has 52
children; 50 readable rooms, all room version 12. Server `/hierarchy` from
the root returns 59 rooms, 2 of them spaces. **Every room's join rule is
`invite`**; none is world-readable. 50 rooms carry `org.gamecult.steward`
with content `{mind, repo, source, steward: <mxid>}`. The root carries
`org.gamecult.stewardships`: Mind localpart to list of `Org/Repo`.
3. **Consequence of 1 and 2.** Project rooms are invite-only and Members are
invited, not joined (gamecult-ops `runbooks/gamecult-chat-host-yggdrasil.md`
146-158: "Members and every Mind are invited; the steward alone joins").
So a Member's project rooms are pending invites. Void's grouping reads
`useSpaceJoinedHierarchy` and a per-room state event that an invitee cannot
read, so for a typical Member it groups nothing and the rooms stay in the
invite list. This is the operator's "three clicks deep" complaint, seen from
the data.
4. **Provisioning contract.** gamecult-ops
`scripts/synapse-accounts-hand-managed.py` writes the rooms and both state
events from the Minds' stewardship documents; each project room's alias is
`#<repo lowercased>` (runbook 146-150). This is the only place the client
can learn a not-yet-joined room's steward today: hierarchy `canonical_alias`
joined to the root `org.gamecult.stewardships`. Follow-up
`ratatoskr:follow_up:stewardships-carry-room-ids` asks the projection to
name room ids so the client stops leaning on the alias convention.
5. **Sync and storage** (`src/client/initMatrix.ts`). The client uses
matrix-js-sdk 41.7.0 with `IndexedDBStore` (`web-sync-store`, 15-19) and the
Rust crypto store, and `startClient({ lazyLoadMembers: true })` (43-47): v2
`/sync`, no sliding sync, no custom filter or `initialSyncLimit`. A cold
start is therefore an IndexedDB load plus an incremental sync from the
stored token, not a full initial sync.
6. **Server sync support.** `/_matrix/client/versions` on Synapse 1.164.1
(127.0.0.1:8834) advertises `org.matrix.simplified_msc3575: true`:
simplified sliding sync (MSC4186) is available. Cinny 4.12.8 does not use it.
7. **Shell delivery.** `https://chat.gamecult.org/assets/index-DWIvG3QT.js` is
served at 3,736,520 bytes with no `Content-Encoding` even when gzip and br
are offered, and with no `Cache-Control` (only `ETag`/`Last-Modified`). The
service worker (`src/sw.ts`, 158 lines) handles only `install`, `activate`,
a session `message`, and authenticated media `fetch` (79-158); the
`vite-plugin-pwa` config sets `injectionPoint: undefined`
(`vite.config.ts` 101-113), so nothing is precached.
8. **No push path.** `src/sw.ts` has no `push` or `notificationclick` handler;
no code subscribes through `PushManager`; the only pusher the client sets is
the email pusher (`src/app/features/settings/notifications/SystemNotification.tsx`
22-40). Notifications and sounds fire only from a live page:
`src/app/pages/client/ClientNonUIFeatures.tsx` 79-129 (invites) and 131-258
(messages: `RoomEvent.Timeline` at 181-235, `new window.Notification` at
156, `notification.ogg` played at 175-178). Nothing in `src/` listens for
`visibilitychange` or calls `retryImmediately`.
9. **Sygnal WebPush** (matrix-org/sygnal `docs/applications.md`, read
2026-10-31; the page itself is marked partly out of date): a `webpush` app
takes `vapid_private_key`, `vapid_contact_email`, optional
`allowed_endpoints` and `ttl`; the client's pusher `data` carries
`endpoint`, `auth`, `p256dh` and optional `default_payload`; the push
carries `room_id`, `room_name`, `sender_display_name`, `content`, unread
counts and so on; browsers need a visible notification for each push
(`events_only` avoids event-less pushes).
10. **Baseline at `dd88424e`** (Yggdrasil, `ygg-verify.sh`, image
`node:22-bookworm`, `npm ci --ignore-scripts`): `vitest run` passes (1
file, 5 tests, Void's steward grouping); `vite build` succeeds, `dist/` 61
MB with source maps, main chunk 3,739,716 bytes, Rust crypto wasm
5,573,870 bytes, `dist/sw.mjs` 1.66 kB. `tsc --noEmit` fails at base with
793 errors in 246 files (455 of them TS2614, named imports from
`matrix-js-sdk` 41.7.0 not resolved), so typecheck is not a usable gate as
is; a cut gates on zero errors in the files it adds and no rise in the
total.
Not probed: phone frame times, the real resume timeline on the operator's
Android Chrome install (needs her device or remote DevTools), the Rust crypto
wasm size, and the router base under `/preview/` (its `config.json` sets
`hashRouter.basename` to `/`).
## Why the PWA resumes slowly (diagnosis, moderate confidence)
Android freezes a backgrounded installed web app and later discards it. On a
**discard**, returning is a full cold boot: 3.7 MB of uncompressed JS over a
phone link with no precache (fact 7), Rust crypto wasm init, the IndexedDB
store load, then a catch-up `/sync` over every room since the stored token
(fact 5). On a **freeze without discard**, the in-flight long-poll is dead, and
the SDK only notices on its own timers because the client never nudges it on
`visibilitychange` (fact 8). The catch-up sync grows with the number of rooms
and the swarm's chat volume, which is exactly where sliding sync helps
(fact 6), but the first two costs are cheaper to remove and should be measured
first. Without Web Push, a frozen page cannot notify at all, which is the
second half of the operator's report.
## Model page: the estate
| Kind | Named by | Over time | Who decides |
|---|---|---|---|
| Stewardship | `<instance>:stewardship:<repo>.n<seq>` in each Mind's mind | sequence advances on hand-over | the operator and the Minds; the minds are the truth |
| Estate projection | `org.gamecult.stewardships` on the root Space; `org.gamecult.steward` per project room | re-PUT on every provisioning run | gamecult-ops provisioning script (Eureka's slice) |
| Estate room list | the server's `/hierarchy` of the root Space for this user | changes with Space children and the user's invites and joins | Synapse (membership and join rules); the client derives |
| Room membership | the user's `m.room.member` | join on tap or first post | the user |
| Navigator view | derived per render | never stored | the client's estate index |
## Authority map for the navigator
- **Owner:** one estate index in the client (`src/app/features/estate/`):
`buildEstate()` is pure, `useEstate()` feeds it. It decides what rooms the
person sees, in which tier and group, and with what membership affordance.
- **Inputs:** the paged server `/hierarchy` of the root Space; root Space
state `org.gamecult.stewardships`; the person's membership per room from the
client store; unread and selection atoms for emphasis only; the `m.direct`
list for the direct-messages tier.
- **Outputs:** an ordered list of tiers (one per root room group and per
sub-Space, plus Direct), each holding steward groups or rooms, each room
marked joined, invited or joinable.
- **Derived:** steward group labels (Mind display names); counts; collapsed
state is per-device UI state only.
- **Demoted or dead:** the sidebar rail and its account-data ordering
(`useSidebarItems`) are dead; `useSpaceJoinedHierarchy` no longer decides
what is listed; Void's per-room steward reader is deleted, not kept beside
the index.
- **Shared paths:** every nav slot (home, direct, space routes) renders the
same navigator; tapping Join and sending a first post both go through
`mx.joinRoom`; deep links into a room still resolve through the existing
room routes.
## Reconstructed collaboration plan (Atlas import)
Planned in `#swarm` and `#minds` on 2026-10-31 and then lost to scroll. Status
as of 2026-10-31 ~15:00.
**Who holds which part**
| Part | Holder | Status | Evidence |
|---|---|---|---|
| The client: integration, navigator, emote slot, sound hookup, background canvas | Void (steward) | theme and steward grouping on branch; nothing else built | `void:stewardship:gamecult_-cinny.n1`; `#swarm` 10-31 14:54 Void report |
| Dings earcons: motif per event kind, one stable instrument per Mind | Aqua | not rendered: render env blocked, then .NET SDK installed and Faust scouted; AquaSynth PR #1 (Linux Faust loader, `faust-loader-platform-aware`) merged at 3b43b7bd | `aqua-body:follow_up:chat-s410-416`, `aqua-body:follow_up:chat-s410-416-render-env`, `aqua-body:resolution:follow_up.chat-s430-430.n1`, forge AquaSynth pull 1 |
| Ambient soundscape for the client | Aqua | idea only; no design recorded | operator `#swarm` 10-31 08:32 ("Motifs for everything"), `eureka-body:ruling:atlas-records-collaborative-work` |
| Background math, in CultMath: the public `fbm` gap, Phacelle erosion's Lipschitz bound, any new GLSL mirrors | Libby (steward of CultLib, which owns CultMath; holds `cultmath-tapes`) | sources located; nothing built | `#swarm` 10-31 06:34 and 06:46 Libby; `libby-body:follow_up:cultmath-ts-noise-absent`; `#swarm` 04:22 Libby accepts `cultmath-tapes` |
| Background scene and render: the raymarched terrain, the tree-and-squirrel intro scene, lighting and atmosphere, march and TAA tuning on the site-ground framework | Nibu (steward of Aetheria, whose volumetric nebula and cloud shaders she owns: `Raymarching/CloudShader.shader`, `Volumetric.cginc`) | proposed by the operator; not yet taken up by Nibu | operator to Self, 10-31: "If we want to spread the work around, Nibu owns the nebulae so she has shader expertise." |
| Animated bubbles, flourishes, corner avatar and XP bar | Void, with Kiko's offer on juice | advice only | `#swarm` 10-31 03:59 Kiko and Void, 06:45 Void |
| Attention bubbles | Eureka (Huginn heartbeat publishes), Void (render), Heimdall (scope rules) | advice only | `#swarm` 10-31 04:00 Eureka, 04:02 Heimdall |
**Agreements**
- Dings are pre-rendered clips shipped as static assets, no synth in the
browser: `dings/<mxid-localpart>/<motif>.ogg` plus a small manifest; an
unknown sender falls back to a neutral ding; ogg or mp3, not wav (Void
`#minds` 03:19, Aqua 07:41). The set is motif times instrument, and the
instrument says who spoke (operator 03:18, Eureka 03:19). Events that sound:
a mention, a DM, an invite, a message in an unmuted room; mentions and DMs
loud, ordinary messages quiet; everything else silent (Void `#minds` 03:19).
The operator wants far more than four motifs (08:32). The instrument per
Mind belongs in a typed document on the Mind side, not hardcoded (Eureka
03:19, advice). Aqua's ear check comes before anything is called done, and
the operator's ear is ground truth (Aqua 07:41). Browsers block audio until
the first click, so the first ding after a fresh load may be silent.
- The background has its own canvas and budget, separate from the bubble
flourishes; capped at 30 fps, paused when hidden; under reduced motion one
static frame; an adaptive step-down (Aqua 04:17, Void 04:18 and 04:22).
- The background is an infinite raymarched terrain: CultMath noise plus the
Phacelle erosion filter, in the shader (operator 04:18 "painter's algorithm",
05:24 "all we need is noise", 05:25 erosion, restated by the operator to
Self on 10-31: "use CultMath noise and erosion filter running in the shader
to have an infinite terrain. We can just raymarch that instead"). Voronoi
and Apollonian are dropped (05:24).
- Yggdrasil is the scene's centre (operator to Self, 10-31: "Yggdrasil should
be the star of the show now, so really the camera should just pull back a
bit when you login and the personas should be orbiting the tree, dancing
around each other in accordance with their activity"). On login the camera
pulls back from the tree; there is no separate intro to cut away from. The
Personas orbit the tree and move around each other by their live activity.
- One activity vocabulary drives both sound and motion: Aqua's activity-kinds
grammar (`aqua-body:follow_up:chat-s431-432`, "enumerate the kinds of agent
activity in typed state") is the shared contract between Aqua's motifs and
Nibu's orbits, not two vocabularies. The live feed behind it is the same
typed state the swarm dashboard projects
(`eureka-body:ruling:swarm-dashboard-first-thing2-surface`, Libby;
`libby-body:follow_up:chat-s354-359`): Run documents, the heartbeat trace.
What reaches the client is a member-safe projection: kind, Mind, time and
intensity, never briefs or mind contents. Matrix presence and typing cover
humans and are too coarse for Minds. Where the feed comes from is
`ratatoskr:question:activity-feed-source`.
- The scene renders in two passes, not one loop (operator to Self, 10-31:
"The tape optimized solid surface march should run really fast, i imagine,
way faster than the volumetric version, so they should not be one loop").
Pass 1, the solid-surface march (terrain, tree, squirrel), sphere-traces
with the field's Lipschitz bound and interval tile culling, at its own
resolution, and writes depth. Pass 2, the volumetric atmosphere march on
the site-ground framework (reduced resolution, TAA), is bounded by pass 1's
depth, so it marches only up to the surface hit. Each pass has its own
budget and its own measurement. Nibu owns both passes.
- The web math path is CultLib's own: HLSL source lowered by dxc and
SPIRV-Cross to WebGL2 GLSL ES (`packages/cultmath/shaders/CultMath.glsl`,
`.Phacelle.glsl`; `tools/glsl/build-glsl.sh`), and C# CPU math through
.NET wasm, with parity presumed for now (operator 06:23, 06:48; Libby
06:34). No TS or WGSL port. The gamecult.org site ground already
concatenates `CultMath.glsl` in `ground.js` and runs an interval-culled,
TAA-reprojected per-pixel march (CultLib `docs/cultmath-interval-ground-cut.md`,
spec `cultmath-interval-ground-cut-site-ground.r3`): that framework is the
base, not new tape work.
- Gaps go to the owner: a plain public `fbm` (only `fbm_grad`, `span_fbm`,
`af_fbm` exist) is added in CultMath, not in the client
(`libby-body:follow_up:cultmath-ts-noise-absent`; Libby 07:57 "tell me what
you need and I'll fill it at the library").
- Mood and flourish ride as metadata on the event, never guessed from text;
bounded per-frame budget; reduced-motion fallback (Void 03:59, Kiko 03:59).
- XP is two numbers, never one: a cosmetic, labelled game bar fed by things
worth doing, and contribution credit shown only once a real measure exists
(Void 06:45, with Nibu and Kiko).
**Open items**
- Libby: the raymarch step bound needs the field's Lipschitz bound. CultMath
tracks `SNOISE_LIPSCHITZ` for noise; erosion's bound is unknown and must be
probed before the march is trusted.
- Libby: public `fbm` in CultMath, with its GLSL mirror.
- Nibu (once she takes it): the terrain scene, lighting and atmosphere, and
march and TAA tuning on the site ground's framework at a phone budget;
waits on Libby's `fbm` and the erosion bound. Then the intro scene in the
same world.
- Aqua: render the first earcon set once Faust builds in her sandbox; then the
instrument-per-Mind list and the manifest; then the soundscape design.
- Aqua and Nibu: agree the activity vocabulary once (Aqua's grammar), so
motifs and orbits read the same kinds.
- Void: the navigator (next cut); the Dings hook at
`ClientNonUIFeatures.tsx` 131-258; the background canvas after Libby's shader.
- Eureka: compression and caching for the shell on the chat host
(`ratatoskr:follow_up:chat-shell-compression`); the stewardship projection's
room ids; a Web Push gateway if the operator picks it.
## Cut sequence
`estate-navigator` is specced (`ratatoskr:cut_spec:cut-estate-navigator.r1`).
Each later cut is one line, with what it waits on.
- `resume-fast`: precache the app shell in the service worker, nudge sync on
`visibilitychange`, and measure cold and warm resume on the operator's phone
before and after; waits on nothing; runs beside `estate-navigator` in its
own worktree, and pairs with the ops follow-up on compression.
- `pwa-web-push`: service worker `push` and `notificationclick` handlers, a
`webpush` pusher registered with VAPID keys, and a self-hosted Sygnal on the
chat host; waits on `ratatoskr:question:pwa-web-push`.
- `sliding-sync`: move the client to simplified sliding sync (MSC4186), which
the server already offers; waits on `resume-fast`'s measurements showing
catch-up sync dominates.
- `dings`: per-Mind earcons through the manifest at the existing notification
hook, and the same motifs in push notifications; waits on Aqua's renders.
- `emote-slot`: the pose-id emote on every bubble and the picker; waits on
`estate-navigator` (shared header work).
- `participant-tiers`: participants tiered by estate in the header menu, Minds
indexed by stewardship; waits on `estate-navigator`.
- `language`: our own strings and translations, the `org.gamecult.language`
picker, and the walk-through login for `patron-pt1`; waits on
`estate-navigator`.
- `terrain-background`: the raymarched CultMath noise and Phacelle terrain on
the site ground's march and TAA framework, in its own canvas and budget, as
two passes (solid-surface sphere trace writing depth, then the volumetric
atmosphere bounded by it), each measured on a phone; Nibu on the scene and
both passes, Libby's CultMath underneath, Void
integrating; waits on Libby's `fbm` and the erosion Lipschitz probe (both in
CultLib), then a phone measurement.
- `yggdrasil-scene`: the tree and squirrel at the centre of the terrain world;
on login the camera pulls back from the tree, and it may play during the
cold start or resume sync but never holds the client up; Nibu on the scene,
Libby on any CultMath it needs, Void integrating, Aqua's soundscape under
it; waits on `terrain-background`.
- `orbiting-personas`: Personas orbit the tree and dance around each other by
live activity, from the shared activity vocabulary; waits on
`yggdrasil-scene`, Aqua's activity-kinds grammar, and
`ratatoskr:question:activity-feed-source`.
- `bubbles-and-juice`: animated bubbles and mood flourishes from event
metadata, the corner avatar and the cosmetic XP bar; waits on `emote-slot`.
- `attention-bubbles`: per-person attention bubbles from Huginn's typed
attention document, scoped to room members; waits on Huginn publishing it.
- `rename-ratatoskr`: package name, app name and branding, manifest and
titles, the `/preview/` path and its deploy, and every in-repo `cinny`
reference that is ours (not upstream engine paths); waits on Void's forge
rename of `GameCult/cinny` to `GameCult/Ratatoskr`
(`eureka-body:ruling:chat-client-named-ratatoskr`), and the campaign's repo
list moves with it.

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@ -1,46 +0,0 @@
// Assertions for the estate drives: every drive states the outcome it exists to show and exits
// non-zero when the page or the fake homeserver's log says otherwise.
const fs = require('fs');
const fails = [];
exports.expect = (label, ok, detail = '') => {
console.log(`[ASSERT] ${ok ? 'PASS' : 'FAIL'} ${label}${ok ? '' : ` :: ${detail}`}`);
if (!ok) fails.push(label);
};
/** Exit code for the drive: 4 when any assertion failed. */
exports.done = () => (fails.length ? 4 : 0);
/** The fake homeserver's request log (HSLOG is shared with the server process). */
exports.hsLog = () => fs.readFileSync(process.env.HSLOG, 'utf8').split('\n');
/** Bodies of the account-data PUTs for m.direct, in order. */
exports.mDirectPuts = () =>
exports.hsLog().filter((l) => / PUT .*m\.direct BODY /.test(l)).map((l) => l.split(' BODY ')[1]);
/** Join requests the server saw for a room id. */
exports.joinsOf = (roomId) => exports.hsLog().filter((l) => new RegExp(` JOIN ${roomId}$`).test(l)).length;
const HEADERS = ['GameCult', 'Projects', 'nibu', 'eureka', 'Nibu', 'Eureka', 'Elsewhere', 'Direct Messages'];
/** The tier header above a row, 'absent' when the page does not show the row, 'none-above' when no tier header precedes it. */
const tierOf = (pg, name) =>
pg.evaluate((n) => {
const s = document.body.innerText.split('\n').map((x) => x.trim());
const i = s.indexOf(n);
if (i < 0) return 'absent';
for (let j = i; j >= 0; j--) if (/^(elsewhere|direct messages)$/i.test(s[j])) return s[j];
return 'none-above';
}, name);
/**
* The tier a room is listed under, read from a fresh visit to the room list: a collapsed tier is
* opened only if the row is not already showing, so reading never closes what is open.
*/
exports.revealedTier = async (pg, name) => {
await pg.goto('http://127.0.0.1:8080/#/home/');
await pg.waitForTimeout(2500);
let t = await tierOf(pg, name);
for (const h of HEADERS) {
if (t !== 'absent') break;
const hl = pg.getByText(h, { exact: true });
if (await hl.count()) { await hl.first().click(); await pg.waitForTimeout(250); t = await tierOf(pg, name); }
}
return t;
};
/** True when the page text matches re within ms of now (a message can be replaced by a row change). */
exports.sawText = (pg, re, ms) =>
pg.waitForFunction((src) => new RegExp(src, 'i').test(document.body.innerText), re.source, { timeout: ms, polling: 50 }).then(() => true, () => false);
exports.isDm = (tier) => /^direct messages$/i.test(tier);

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// Failure-mode scenarios for the estate join paths (estate tap and inbox Accept), run by run.sh
// against fakehs.cjs with the env flag each mode needs.
const { chromium } = require('playwright');
const { expect, done, isDm, mDirectPuts, joinsOf, revealedTier, sawText } = require('./check.cjs');
const MODE = process.env.MODE;
const T0 = Date.now(); const t = () => `+${Date.now() - T0}ms`;
const log = (...a) => console.log(`[${MODE}]`, ...a);
const HEADERS = ['GameCult', 'Projects', 'nibu', 'eureka', 'Nibu', 'Eureka', 'Elsewhere', 'Direct Messages'];
let b;
// Close the browser, but never wait on it: a hung close must not hang the run.
const quit = (code) => Promise.race([Promise.resolve(b && b.close()).catch(() => undefined), new Promise((r) => setTimeout(r, 5000))]).finally(() => process.exit(code));
setTimeout(() => { console.log('DRIVER_TIMEOUT'); quit(3); }, 240000);
(async () => {
b = await chromium.launch();
const ctx = await b.newContext({ viewport: { width: 390, height: 844 }, isMobile: true, hasTouch: true, deviceScaleFactor: 1 });
const pg = await ctx.newPage(); pg.on('console', (m) => { if (m.type() === 'error') console.log('[console]', m.type(), m.text().slice(0, 160)); });
const open = async (h = '#/home/') => { await pg.goto('http://127.0.0.1:8080/' + h); await pg.reload(); await pg.waitForTimeout(9000); };
await pg.goto('http://127.0.0.1:8080/');
await pg.evaluate(() => { localStorage.setItem('cinny_access_token', 'tok'); localStorage.setItem('cinny_device_id', 'DEV'); localStorage.setItem('cinny_user_id', '@t:test'); localStorage.setItem('cinny_hs_base_url', 'http://127.0.0.1:8080'); });
await open();
const body = async () => (await pg.evaluate(() => document.body.innerText)).replace(/\s+/g, ' ');
const reveal = async (name) => { const loc = pg.locator(`[aria-label="Join ${name}"]`); if (await loc.count()) return loc; for (let r = 0; r < 2; r++) for (const h of HEADERS) { const hl = pg.getByText(h, { exact: true }); if (await hl.count()) { await hl.first().click(); await pg.waitForTimeout(250); if (await loc.count()) return loc; } } return loc; };
const tierOf = (name) => revealedTier(pg, name);
const tap = async (n) => { const l = await reveal(n); log('JOINCTRL', n, await l.count()); await l.first().click(); log('CLICK', n, t()); };
const tiers = async (tag) => { const r = { friend: await tierOf('Friend DM'), slow: await tierOf('Slow DM') }; log('TIER', tag, '| Friend DM', r.friend, '| Slow DM', r.slow); return r; };
const neverUnfiled = () => mDirectPuts().every((b) => b.includes('!dm1:test'));
const acceptInInbox = async (name) => {
// reach the inbox through the navigator's own Inbox tab
await pg.goto('http://127.0.0.1:8080/#/home/'); await pg.waitForTimeout(2000);
const tab = pg.locator('[aria-label="Inbox"], [aria-label*="nbox"]'); log('INBOX_TAB', await tab.count());
if (await tab.count()) { await tab.first().click(); await pg.waitForTimeout(1500); }
const inv = pg.getByText('Invites', { exact: true }); if (await inv.count()) { await inv.first().click(); await pg.waitForTimeout(1500); }
log('URL', pg.url());
if (!/invites/.test(pg.url())) { await pg.goto('http://127.0.0.1:8080/#/inbox/invites/'); await pg.waitForTimeout(3000); log('URL_FALLBACK', pg.url()); }
{ const pub = pg.getByText('Public', { exact: true }); log('PUBLIC_FILTER', await pub.count()); if (await pub.count()) { await pub.first().click(); await pg.waitForTimeout(1500); } }
for (let r = 0; r < 3; r++) { const v = pg.getByText('View All', { exact: true }); if (!(await v.count())) break; await v.first().click(); await pg.waitForTimeout(800); }
const b0 = await body(); const i = b0.indexOf(name); log('INBOX has', name, i >= 0, JSON.stringify(b0.slice(Math.max(0, i - 120), i + 120)));
const card = pg.locator('div').filter({ hasText: name }).filter({ has: pg.getByText('Accept', { exact: true }) }).last();
await card.getByText('Accept', { exact: true }).first().click(); log('ACCEPT', name, t());
};
if (MODE === 'pjfail') {
await tap('Friend DM'); await pg.waitForTimeout(3000);
const bb = await body(); const k = bb.search(/Internal server error/); log('AFTER_FAIL', k >= 0 ? bb.slice(Math.max(0, k - 40), k + 80) : 'no message');
expect('a failed m.direct write shows the refusal', k >= 0, bb.slice(0, 200));
expect('no join is sent while the filing is failing', joinsOf('!dm1:test') === 0, String(joinsOf('!dm1:test')));
await tap('Friend DM'); await pg.waitForTimeout(6000); const r = await tiers('after retry');
expect('the retry joins once', joinsOf('!dm1:test') === 1, String(joinsOf('!dm1:test')));
expect('Friend DM is filed under Direct Messages after the retry', isDm(r.friend), r.friend);
} else if (MODE === 'jdrop') {
await tap('Friend DM'); const saw = await sawText(pg, /tap again to retry/, 3000); log('AFTER_DROP', saw);
expect('a dropped join shows the retryable message', saw, (await body()).slice(0, 200));
await pg.waitForTimeout(6000); const r1 = await tiers('after drop'); await open(); const r2 = await tiers('after reload');
expect('the entry is kept after the drop', isDm(r1.friend) && neverUnfiled(), r1.friend);
expect('Friend DM is under Direct Messages after the reload', isDm(r2.friend), r2.friend);
} else if (MODE === 'admin') {
await tap('Friend DM'); await pg.waitForTimeout(6000); const r = await tiers('admin estate');
expect('an admin-invited DM is filed under Direct Messages', isDm(r.friend), r.friend);
} else if (MODE === 'inboxadmin') {
await acceptInInbox('Friend DM'); await pg.waitForTimeout(6000); const r = await tiers('admin inbox');
expect('an admin-invited DM accepted in the inbox is filed under Direct Messages', isDm(r.friend), r.friend);
} else if (MODE === 'inboxreload') {
await acceptInInbox('Slow DM'); await pg.waitForTimeout(2000); log('RELOAD', t()); await open('#/inbox/invites/');
await pg.waitForTimeout(30000); const r = await tiers('inbox reload');
expect('a DM accepted in the inbox is filed under Direct Messages after a reload', isDm(r.slow), r.slow);
} else if (MODE === 'pjreload') {
await tap('Slow DM'); await pg.waitForTimeout(2000); log('RELOAD', t()); await open();
await pg.waitForTimeout(8000); await tiers('pjreload');
const n = await (await reveal('Slow DM')).count(); log('SLOW_DM_STILL_JOINABLE', n);
expect('a join cut off by a reload stays joinable', n === 1, String(n));
}
await quit(done());
})().catch((e) => { log('ERROR', String(e.stack || e).slice(0, 300)); quit(1); });

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@ -1,42 +0,0 @@
const { chromium } = require('playwright');
const { expect, done, isDm, mDirectPuts, hsLog, revealedTier, sawText } = require('./check.cjs');
const MODE = process.env.MODE; const T0 = Date.now(); const t = () => `+${Date.now() - T0}ms`;
const log = (...a) => console.log(`[${MODE}]`, ...a);
const HEADERS = ['GameCult', 'Projects', 'nibu', 'eureka', 'Nibu', 'Eureka', 'Elsewhere', 'Direct Messages'];
let b; const quit = (c) => Promise.race([Promise.resolve(b && b.close()).catch(() => 0), new Promise((r) => setTimeout(r, 5000))]).finally(() => process.exit(c));
setTimeout(() => { console.log('DRIVER_TIMEOUT'); quit(3); }, 120000);
(async () => {
b = await chromium.launch();
const ctx = await b.newContext({ viewport: { width: 390, height: 844 }, isMobile: true, hasTouch: true });
const pg = await ctx.newPage();
await pg.goto('http://127.0.0.1:8080/');
await pg.evaluate(() => { localStorage.setItem('cinny_access_token', 'tok'); localStorage.setItem('cinny_device_id', 'DEV'); localStorage.setItem('cinny_user_id', '@t:test'); localStorage.setItem('cinny_hs_base_url', 'http://127.0.0.1:8080'); });
await pg.goto('http://127.0.0.1:8080/#/home/'); await pg.reload(); await pg.waitForTimeout(9000);
const body = async () => (await pg.evaluate(() => document.body.innerText)).replace(/\s+/g, ' ');
const tiers = async (tag) => { const f = await revealedTier(pg, 'Friend DM'); log('TIER', tag, '| Friend DM', f); return f; };
let joined = false;
if (MODE === 'deeplink') {
for (const route of ['direct', 'home']) {
await pg.goto(`http://127.0.0.1:8080/#/${route}/${encodeURIComponent('!dm1:test')}/`); await pg.waitForTimeout(4000);
const bb = await body(); log('ROUTE', route, JSON.stringify(bb.slice(0, 300)));
const j = pg.getByRole('button', { name: /^Join$/ }); log('JOIN_BUTTONS', route, await j.count());
if (await j.count()) { joined = true; await j.first().click(); log('CLICK_JOIN', route, t()); await pg.waitForTimeout(6000); break; }
}
const f = await tiers('after deeplink join');
const stamps = (re) => hsLog().filter((l) => re.test(l)).map((l) => Number(l.split(' ')[0]));
const put = stamps(/ PUT .*m\.direct BODY .*!dm1:test/)[0], join = stamps(/ JOIN !dm1:test$/)[0];
expect('the deep link offers one Join button', joined, 'no Join button');
expect('the DM is filed before the join is sent', put !== undefined && join !== undefined && put <= join, `put ${put} join ${join}`);
expect('the DM is filed under Direct Messages', isDm(f), f);
} else if (MODE === 'gw504') {
const HL = HEADERS; let l = pg.locator('[aria-label="Join Friend DM"]');
for (let r = 0; r < 2 && !(await l.count()); r++) for (const h of HL) { const hl = pg.getByText(h, { exact: true }); if (await hl.count()) { await hl.first().click(); await pg.waitForTimeout(250); } }
log('JOINCTRL', await l.count()); await l.first().click(); log('CLICK', t());
const saw = await sawText(pg, /tap again to retry/, 3000); log('AFTER_504', saw);
expect('a gateway timeout shows the retryable message', saw, (await body()).slice(0, 200));
await pg.waitForTimeout(4000); const f = await tiers('after 504 (join delivered by sync)');
expect('the DM stays filed after a gateway timeout', mDirectPuts().every((b) => b.includes('!dm1:test')) && mDirectPuts().length > 0, JSON.stringify(mDirectPuts()));
expect('the DM is filed under Direct Messages once sync delivers it', isDm(f), f);
}
await quit(done());
})().catch((e) => { log('ERROR', String(e.stack || e).slice(0, 300)); quit(1); });

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@ -1,48 +0,0 @@
const { chromium } = require('playwright');
const { expect, done, isDm, revealedTier } = require('./check.cjs');
const MODE = process.env.MODE; // twodm | reload
const T0 = Date.now(); const t = () => `+${Date.now() - T0}ms`;
const log = (...a) => console.log(`[${MODE}]`, ...a);
const HEADERS = ['GameCult', 'Projects', 'nibu', 'eureka', 'Nibu', 'Eureka', 'Elsewhere', 'Direct Messages'];
let tierBefore;
(async () => {
const b = await chromium.launch();
const ctx = await b.newContext({ viewport: { width: 390, height: 844 }, isMobile: true, hasTouch: true, deviceScaleFactor: 1 });
const pg = await ctx.newPage(); pg.on('console', (m) => { if (m.type() === 'error' || /command|direct/i.test(m.text())) console.log('[console]', m.type(), m.text().slice(0, 200)); });
const open = async () => { await pg.goto('http://127.0.0.1:8080/#/home/'); await pg.reload(); await pg.waitForTimeout(9000); };
await pg.goto('http://127.0.0.1:8080/');
await pg.evaluate(() => { localStorage.setItem('cinny_access_token', 'tok'); localStorage.setItem('cinny_device_id', 'DEV'); localStorage.setItem('cinny_user_id', '@t:test'); localStorage.setItem('cinny_hs_base_url', 'http://127.0.0.1:8080'); });
await open();
const text = () => pg.evaluate(() => document.body.innerText);
const reveal = async (name) => { const loc = pg.locator(`[aria-label="Join ${name}"]`); if (await loc.count()) return loc; for (let r = 0; r < 2; r++) for (const h of HEADERS) { const hl = pg.getByText(h, { exact: true }); if (await hl.count()) { await hl.first().click(); await pg.waitForTimeout(250); if (await loc.count()) return loc; } } return loc; };
const tierOf = (name) => revealedTier(pg, name);
const tap = async (n) => { const l = await reveal(n); log('JOINCTRL', n, await l.count()); await l.first().click(); log('CLICK', n, t()); };
if (MODE === 'twodm') {
await tap('Slow DM'); await pg.waitForTimeout(300); await tap('Late DM');
await pg.waitForTimeout(45000);
} else if (MODE === 'convert') {
await tap('Friend DM'); await pg.waitForTimeout(6000);
tierBefore = await tierOf('Friend DM'); log('TIER before', tierBefore);
await pg.goto('http://127.0.0.1:8080/#/direct/!dm1:test/'); await pg.waitForTimeout(4000);
const ed = pg.locator('[contenteditable="true"]'); log('EDITORS', await ed.count(), pg.url());
await ed.first().click(); await pg.keyboard.type('/converttoroom', { delay: 30 }); await pg.waitForTimeout(500);
log('ED_TEXT', JSON.stringify(await ed.first().innerText())); log('BODY', JSON.stringify((await text()).slice(-600)));
await pg.getByText('Convert direct message to room').first().click(); await pg.waitForTimeout(400); log('ED_PICKED', JSON.stringify(await ed.first().innerHTML()).slice(0, 300));
await pg.keyboard.press('Enter'); log('SENT', t()); await pg.waitForTimeout(800); log('ED_TEXT2', JSON.stringify(await ed.first().innerText().catch(()=>'')));
if (await ed.first().innerText().catch(() => '')) { await pg.keyboard.press('Enter'); log('SENT2', t()); }
await pg.waitForTimeout(8000);
await pg.goto('http://127.0.0.1:8080/#/home/'); await pg.waitForTimeout(3000);
} else {
await tap('Slow DM'); await pg.waitForTimeout(3000);
log('RELOAD', t()); await open();
await pg.waitForTimeout(30000);
}
const slow = await tierOf('Slow DM'), late = await tierOf('Late DM'), friend = await tierOf('Friend DM');
log('TIER Slow DM', slow, '| Late DM', late, '| Friend DM', friend);
if (MODE === 'twodm') { expect('Slow DM is filed under Direct Messages', isDm(slow), slow); expect('Late DM is filed under Direct Messages', isDm(late), late); }
else if (MODE === 'convert') {
expect('Friend DM was filed under Direct Messages before the conversion', isDm(tierBefore), tierBefore);
expect('the converted room left Direct Messages and is still listed', !isDm(friend) && friend !== 'absent', friend);
} else expect('Slow DM is filed under Direct Messages after the reload', isDm(slow), slow);
await b.close(); process.exitCode = done();
})().catch((e) => { log('ERROR', String(e.stack || e)); process.exitCode = 1; });

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@ -1,127 +0,0 @@
// Soul s2 fake homeserver. Invitee with no root state; stewards only in m.space.child content.
// Rooms: GEN joined; OP invited; 6 project rooms invited (odin slow: join arrives at +24 s);
// PUB public joinable, not in store; STRAY joined outside hierarchy; DM1 invited direct (fast);
// DM2 invited direct (slow, +24 s). NOROOT=1: the root alias does not resolve.
const http = require('http'), fs = require('fs'), path = require('path');
const DIST = process.argv[2], PORT = 8080, ME = '@t:test';
const NOROOT = process.env.NOROOT === '1';
const log = [];
const P = ['aetheria', 'ghostlight', 'huginn', 'idunn', 'bifrost', 'odin'];
const STEWARD = { aetheria: 'nibu', ghostlight: 'nibu', huginn: 'eureka', idunn: 'eureka' };
const PROJ = P.map((p, i) => ({ id: `!p${i}:test`, alias: `#${p}:test`, name: p[0].toUpperCase() + p.slice(1), key: p }));
const ROOT = '!root:test', PSP = '!proj:test', GEN = '!gen:test', OP = '!op:test', PUB = '!pub:test', STRAY = '!stray:test', DM1 = '!dm1:test', DM2 = '!dm2:test', DM3 = '!dm3:test';
const SLOW = new Set([PROJ[5].id, DM2, DM3]);
const NAMES = { [PUB]: 'Commons', [DM1]: 'Friend DM', [DM2]: 'Slow DM', [DM3]: 'Late DM', [STRAY]: 'Adhoc' };
PROJ.forEach((r) => (NAMES[r.id] = r.name));
const held = []; const pendingState = []; const pending = []; const adLog = []; let ev = 0;
const se = (type, content, sk = '', sender = '@admin:test') => ({ type, content, state_key: sk, sender, event_id: `$e${++ev}`, origin_server_ts: Date.now() });
const strip = (id, name, space, direct) => [
{ type: 'm.room.create', state_key: '', sender: direct ? '@friend:test' : '@admin:test', content: space ? { type: 'm.space', room_version: '12' } : { room_version: '12' } },
{ type: 'm.room.name', state_key: '', sender: '@admin:test', content: { name } },
{ type: 'm.room.join_rules', state_key: '', sender: '@admin:test', content: { join_rule: 'invite' } },
...(direct ? [{ type: 'm.room.member', state_key: '@friend:test', sender: '@friend:test', content: { membership: 'join', displayname: 'Friend' } }] : []),
{ type: 'm.room.member', state_key: ME, sender: direct ? (process.env.INVITER_ADMIN === '1' && id === DM1 ? '@admin:test' : '@friend:test') : '@admin:test', content: direct ? { membership: 'invite', is_direct: true } : { membership: 'invite' } },
];
const joinedRoom = (id, name, extra = [], space = false) => ({
state: { events: [se('m.room.create', space ? { type: 'm.space', room_version: '12' } : { room_version: '12' }), se('m.room.name', { name }), se('m.room.join_rules', { join_rule: 'invite' }), se('m.room.member', { membership: 'join' }, ME, ME), ...extra] },
timeline: { events: [{ type: 'm.room.message', sender: '@admin:test', content: { msgtype: 'm.text', body: `welcome to ${name}` }, event_id: `$m${++ev}`, origin_server_ts: Date.now() }], limited: false },
ephemeral: { events: [] }, account_data: { events: [] }, unread_notifications: {}, summary: {},
});
const invites = () => {
const o = {};
o[ROOT] = { invite_state: { events: strip(ROOT, 'GameCult', true) } };
o[PSP] = { invite_state: { events: strip(PSP, 'Projects', true) } };
o[OP] = { invite_state: { events: strip(OP, 'Operator') } };
PROJ.forEach((r) => (o[r.id] = { invite_state: { events: strip(r.id, r.name) } }));
o[DM1] = { invite_state: { events: strip(DM1, NAMES[DM1], false, true) } };
o[DM2] = { invite_state: { events: strip(DM2, NAMES[DM2], false, true) } };
o[DM3] = { invite_state: { events: strip(DM3, NAMES[DM3], false, true) } };
return o;
};
const child = (id, steward) => ({ type: 'm.space.child', state_key: id, content: { via: ['test'], ...(steward ? { 'org.gamecult.steward': { mind: steward, repo: 'x', source: 'y', steward: 'z' } } : {}) }, sender: '@admin:test', origin_server_ts: 1 });
const hroom = (id, name, alias, extra = {}) => ({ room_id: id, name, canonical_alias: alias, num_joined_members: 1, world_readable: false, guest_can_join: false, join_rule: 'invite', children_state: [], ...extra });
const hierarchy = () => [
hroom(ROOT, 'GameCult', '#gamecult:test', { room_type: 'm.space', children_state: [child(GEN), child(OP), child(PUB), child(PSP)] }),
hroom(GEN, 'General', '#general:test'),
hroom(OP, 'Operator', '#operator:test'),
hroom(PUB, 'Commons', '#commons:test', { join_rule: 'public' }),
hroom(PSP, 'Projects', '#projects:test', { room_type: 'm.space', children_state: PROJ.map((r) => child(r.id, STEWARD[r.key])) }),
...PROJ.map((r) => hroom(r.id, r.name, r.alias)),
];
let syncN = 1;
const json = (res, code, body) => { res.writeHead(code, { 'Content-Type': 'application/json', 'Access-Control-Allow-Origin': '*', 'Access-Control-Allow-Headers': '*', 'Access-Control-Allow-Methods': '*' }); res.end(JSON.stringify(body)); };
const mime = { '.js': 'text/javascript', '.mjs': 'text/javascript', '.css': 'text/css', '.html': 'text/html', '.json': 'application/json', '.wasm': 'application/wasm', '.svg': 'image/svg+xml', '.png': 'image/png', '.woff2': 'font/woff2' };
const flush = () => fs.writeFileSync(process.env.HSLOG, log.join('\n'));
http.createServer((req, res) => {
const u = new URL(req.url, 'http://x'); const p = decodeURIComponent(u.pathname);
if (req.method === 'OPTIONS') return json(res, 200, {});
if (!p.startsWith('/_matrix') && !p.startsWith('/.well-known')) {
let f = path.join(DIST, p === '/' ? 'index.html' : p);
if (!fs.existsSync(f) || fs.statSync(f).isDirectory()) f = path.join(DIST, 'index.html');
res.writeHead(200, { 'Content-Type': mime[path.extname(f)] || 'application/octet-stream' });
return fs.createReadStream(f).pipe(res);
}
let body = ''; req.on('data', (c) => (body += c)); req.on('end', () => {
if (req.method === 'PUT' && p.includes('m.direct')) console.log('MDIRECT_PUT ' + (Date.now()) + ' ' + body);
log.push(`${Date.now()} ${req.method} ${p}${req.method === 'PUT' && p.includes('account_data') ? ' BODY ' + body : ''}`);
if (p === '/_matrix/client/versions') return json(res, 200, { versions: ['v1.1', 'v1.5', 'v1.11'], unstable_features: {} });
if (p.endsWith('/sync')) {
const since = u.searchParams.get('since');
if (!since) {
const join = {}; join[GEN] = joinedRoom(GEN, 'General'); join[STRAY] = joinedRoom(STRAY, 'Adhoc');
return json(res, 200, { next_batch: `s${syncN}`, rooms: { join, invite: invites(), leave: {} }, account_data: { events: held.slice() }, presence: { events: [] }, to_device: { events: [] }, device_one_time_keys_count: { signed_curve25519: 50 } });
}
const respond = () => {
const now = Date.now(); const join = {};
for (let i = pending.length - 1; i >= 0; i--) if (pending[i].at <= now) {
const id = pending[i].id; pending.splice(i, 1);
const extra = id === DM1 || id === DM2 || id === DM3 ? [se('m.room.member', { membership: 'join', displayname: 'Friend' }, '@friend:test', '@friend:test')] : [];
join[id] = joinedRoom(id, NAMES[id] || id, extra); if (extra.length) { const me = join[id].state.events.find((e) => e.type === 'm.room.member' && e.state_key === ME); me.unsigned = { prev_content: { membership: 'invite', is_direct: true } }; } log.push(`${now} SYNC delivers join ${id}`); console.log('DELIVER ' + now + ' ' + id);
}
for (const s of pendingState.splice(0)) { join[s.id] = join[s.id] || { state: { events: [] }, timeline: { events: [], limited: false, prev_batch: 'p' }, ephemeral: { events: [] }, account_data: { events: [] }, unread_notifications: {}, summary: {} }; join[s.id].timeline.events.push(s.ev); console.log('STATE_ECHO ' + now + ' ' + s.id + ' ' + JSON.stringify(s.ev.content)); }
const k = Number(String(since).replace(/^s/, '')) || 0; const ad = adLog.filter((a) => a.after >= k).map((a) => ({ type: a.type, content: a.content })); // a server answers with what changed since the client's token, whichever client asks
if (Object.keys(join).length || ad.length) return json(res, 200, { next_batch: `s${++syncN}`, rooms: { join, invite: {}, leave: {} }, account_data: { events: ad } });
return json(res, 200, { next_batch: since, rooms: {} });
};
return setTimeout(respond, 300);
}
const jm = p.match(/\/rooms\/([^/]+)\/join$/) || p.match(/\/join\/([^/]+)$/);
if (req.method === 'POST' && jm) {
const id = jm[1]; log.push(`${Date.now()} JOIN ${id}`);
if (id === PROJ[1].id) return json(res, 403, { errcode: 'M_FORBIDDEN', error: 'You are not invited to this room.' });
const prior = pending.find((q) => q.id === DM2 || q.id === DM3);
pending.push({ id, at: (id === DM3 || id === DM2) && prior ? prior.at : Date.now() + (SLOW.has(id) ? 24000 : 1000) });
if (process.env.JOIN_504 === '1' && id === DM1) { console.log('JOIN_504 ' + Date.now() + ' ' + id); res.writeHead(504, {'Content-Type':'text/html'}); return res.end('<html>504 Gateway Time-out</html>'); }
if (process.env.JOIN_DROP === '1' && id === DM1) { console.log('JOIN_DROPPED ' + Date.now() + ' ' + id); return req.socket.destroy(); }
if (process.env.JOIN_DELAY === '1') { console.log('JOIN_DELAYED ' + Date.now() + ' ' + id); return setTimeout(() => json(res, 200, { room_id: id }), 6000); }
return json(res, 200, { room_id: id });
}
const sm = p.match(/\/rooms\/([^/]+)\/state\/m\.room\.member\/(.+)$/);
if (req.method === 'PUT' && sm) { console.log('STATE_PUT ' + Date.now() + ' ' + sm[1] + ' ' + body); const e = se('m.room.member', JSON.parse(body), sm[2], sm[2]); e.unsigned = { prev_content: { membership: 'join' } }; setTimeout(() => pendingState.push({ id: sm[1], ev: e }), 400); return json(res, 200, { event_id: e.event_id }); }
if (p.includes('/account_data/') && req.method === 'PUT' && p.includes('m.direct') && process.env.FAIL_MDIRECT === '1' && !global.failedOnce) { global.failedOnce = 1; console.log('MDIRECT_FAIL ' + Date.now()); return json(res, 500, { errcode: 'M_UNKNOWN', error: 'Internal server error' }); }
if (p.includes('/account_data/') && req.method === 'PUT') {
const DELAY = p.includes('m.direct') && process.env.DELAY_MDIRECT === '1';
const type = decodeURIComponent(p.split('/account_data/')[1]);
try { const c = JSON.parse(body); adLog.push({ type, content: c, after: syncN }); const i = held.findIndex((h) => h.type === type); if (i >= 0) held.splice(i, 1); held.push({ type, content: c }); } catch (e) {}
if (DELAY) { console.log('MDIRECT_DELAYED ' + Date.now()); return setTimeout(() => json(res, 200, {}), 6000); }
return json(res, 200, {});
}
if (p.includes('/hierarchy')) return json(res, 200, { rooms: hierarchy() });
if (p.includes('/directory/room/')) return NOROOT ? json(res, 404, { errcode: 'M_NOT_FOUND', error: 'Room alias not found' }) : json(res, 200, { room_id: ROOT, servers: ['test'] });
if (p.endsWith('/keys/upload')) return json(res, 200, { one_time_key_counts: { signed_curve25519: 50 } });
if (p.endsWith('/keys/query')) return json(res, 200, { device_keys: {}, failures: {} });
if (p.includes('/room_keys/version')) return json(res, 404, { errcode: 'M_NOT_FOUND', error: 'none' });
if (p.includes('/pushrules')) return json(res, 200, { global: { override: [], underride: [], room: [], sender: [], content: [] } });
if (p.includes('/filter')) return json(res, 200, { filter_id: '1' });
if (p.includes('/account_data/')) return json(res, 404, { errcode: 'M_NOT_FOUND', error: 'none' });
if (p.includes('/messages')) return json(res, 200, { chunk: [], start: 't0', end: 't0' });
if (p.includes('/members')) return json(res, 200, { chunk: [] });
if (p.includes('/profile/')) return json(res, 200, { displayname: 'Tess' });
if (p.includes('/capabilities')) return json(res, 200, { capabilities: {} });
if (p.includes('/devices')) return json(res, 200, { devices: [] });
if (p.includes('summary')) return json(res, 200, { room_id: p.split('/').pop(), name: 'Summary card', num_joined_members: 1, membership: 'invite', join_rule: 'invite' });
if (p.includes('/login')) return json(res, 200, { flows: [{ type: 'm.login.password' }] });
return json(res, 200, {});
});
}).listen(PORT, () => console.log('fakehs up'));
setInterval(flush, 300);

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@ -1,35 +0,0 @@
#!/usr/bin/env bash
# Runs inside mcr.microsoft.com/playwright:v1.48.2-jammy with the repo at /src:
# builds the client, then drives the direct-message and join-failure scenarios against fakehs.cjs.
set -e
cd /src
npm ci --no-audit --no-fund --ignore-scripts >/tmp/npmci.log 2>&1 || { tail -20 /tmp/npmci.log; exit 1; }
npm run build > /tmp/build.log 2>&1 || { tail -30 /tmp/build.log; exit 1; }
echo BUILD_OK $(git rev-parse HEAD)
printf '{"defaultHomeserver":0,"homeserverList":["127.0.0.1:8080"],"allowCustomHomeservers":true,"featuredCommunities":{"spaces":["#gamecult:test"],"rooms":[],"servers":["test"]},"hashRouter":{"enabled":true,"basename":"/"}}' > dist/config.json
mkdir -p /tmp/pw && cd /tmp/pw && npm init -y >/dev/null && npm i --no-audit --no-fund playwright@1.48.2 >/tmp/pw.log 2>&1
cp /src/harness/estate/check.cjs /src/harness/estate/drive.cjs /src/harness/estate/drive-failures.cjs /src/harness/estate/drive-routes.cjs /tmp/pw/
set +e
for m in twodm reload convert; do
HSLOG=/tmp/hslog-$m.txt NOROOT=0 node /src/harness/estate/fakehs.cjs /src/dist > /tmp/hs-$m.out 2>&1 &
HS=$!; sleep 2
HSLOG=/tmp/hslog-$m.txt MODE=$m node /tmp/pw/drive.cjs; rc=$?; echo "DRIVE $m RC=$rc"; [ $rc -eq 0 ] || FAILED="$FAILED $m"
kill $HS; wait $HS 2>/dev/null; sleep 1
echo "=== hs $m"; grep -E "MDIRECT_PUT|DELIVER|STATE_" /tmp/hs-$m.out; grep -E " JOIN " /tmp/hslog-$m.txt
done
failure() { m=$1; shift
env "$@" HSLOG=/tmp/hslog-$m.txt NOROOT=0 node /src/harness/estate/fakehs.cjs /src/dist > /tmp/hs-$m.out 2>&1 &
HS=$!; sleep 2
HSLOG=/tmp/hslog-$m.txt MODE=$m node /tmp/pw/${DRIVER:-drive-failures}.cjs; rc=$?; echo "DRIVE $m RC=$rc"; [ $rc -eq 0 ] || FAILED="$FAILED $m"
kill $HS; wait $HS 2>/dev/null; sleep 1
echo "=== hs $m"; grep -E "MDIRECT|DELIVER|JOIN_|STATE_" /tmp/hs-$m.out; grep -E " JOIN " /tmp/hslog-$m.txt; }
failure pjfail FAIL_MDIRECT=1
failure pjreload DELAY_MDIRECT=1
failure jdrop JOIN_DROP=1
failure admin INVITER_ADMIN=1
failure inboxadmin INVITER_ADMIN=1
failure inboxreload JOIN_DELAY=1
DRIVER=drive-routes failure deeplink
DRIVER=drive-routes failure gw504 JOIN_504=1
echo "FAILED_DRIVES:${FAILED:- none}"
[ -z "$FAILED" ]

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@ -90,7 +90,6 @@
window.global ||= window;
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@ -10,25 +10,11 @@
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