From dd1e9268f2dfa82c1360cba7efbfed9ecc5059db Mon Sep 17 00:00:00 2001 From: Void Date: Wed, 11 Nov 2026 16:31:25 +0000 Subject: [PATCH] Docs: the repo is GameCult/Ratatoskr now; the background scene is on in the dev config Co-Authored-By: Claude Sonnet 5.5 --- README.md | 2 +- docs/gamecult/ratatoskr-target.md | 9 ++++----- 2 files changed, 5 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index dfc722ad..abeba8b2 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ and your own place in it) instead of an invite list. Mobile first. **Live now:** the Cinny engine (matrix-js-sdk, Rust crypto, sync) under a Ratatoskr UI: branding, GameCult theme, estate navigation, pose portraits -(opt-in setting), a background scene and soundscape (opt-in, off by default). +(opt-in setting), a background scene (on in the dev config, `backgroundScene.tier`; the device can lower it) and an opt-in soundscape. **Planned:** see [`docs/gamecult/ratatoskr-target.md`](docs/gamecult/ratatoskr-target.md) for the target and cut sequence. Internal names that are protocol or stored state (`cinny_*` localStorage keys, the `in.cinny.room.power_level_tags` event diff --git a/docs/gamecult/ratatoskr-target.md b/docs/gamecult/ratatoskr-target.md index 166c5c72..b56c90f8 100644 --- a/docs/gamecult/ratatoskr-target.md +++ b/docs/gamecult/ratatoskr-target.md @@ -1,7 +1,7 @@ # Ratatoskr: target and prose map Ratatoskr is GameCult's Matrix chat client: this fork of Cinny, forge -`GameCult/cinny` (to be renamed `GameCult/Ratatoskr`; see the cut sequence). +`GameCult/Ratatoskr` (renamed from `GameCult/cinny`; the forge redirects the old name). Void stewards it. Campaign `ratatoskr` lives in the eureka mind for now, beside the rulings it rests on. Under `eureka-body:ruling:ruling-home-steward-mind` it is handed to Void's mind once, by procedure, as soon as that hand-off procedure @@ -346,7 +346,6 @@ Each later cut is one line, with what it waits on. attention document, scoped to room members; waits on Huginn publishing it. - `rename-ratatoskr`: package name, app name and branding, manifest and titles, the `/preview/` path and its deploy, and every in-repo `cinny` - reference that is ours (not upstream engine paths); waits on Void's forge - rename of `GameCult/cinny` to `GameCult/Ratatoskr` - (`eureka-body:ruling:chat-client-named-ratatoskr`), and the campaign's repo - list moves with it. + reference that is ours (not upstream engine paths). The forge rename of + `GameCult/cinny` to `GameCult/Ratatoskr` is done + (`eureka-body:ruling:chat-client-named-ratatoskr`).