docs: Ratatoskr map: Yggdrasil scene, orbiting Personas, shared activity vocabulary

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Eureka 2026-10-31 16:54:09 +01:00
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@ -235,6 +235,23 @@ as of 2026-10-31 ~15:00.
Self on 10-31: "use CultMath noise and erosion filter running in the shader
to have an infinite terrain. We can just raymarch that instead"). Voronoi
and Apollonian are dropped (05:24).
- Yggdrasil is the scene's centre (operator to Self, 10-31: "Yggdrasil should
be the star of the show now, so really the camera should just pull back a
bit when you login and the personas should be orbiting the tree, dancing
around each other in accordance with their activity"). On login the camera
pulls back from the tree; there is no separate intro to cut away from. The
Personas orbit the tree and move around each other by their live activity.
- One activity vocabulary drives both sound and motion: Aqua's activity-kinds
grammar (`aqua-body:follow_up:chat-s431-432`, "enumerate the kinds of agent
activity in typed state") is the shared contract between Aqua's motifs and
Nibu's orbits, not two vocabularies. The live feed behind it is the same
typed state the swarm dashboard projects
(`eureka-body:ruling:swarm-dashboard-first-thing2-surface`, Libby;
`libby-body:follow_up:chat-s354-359`): Run documents, the heartbeat trace.
What reaches the client is a member-safe projection: kind, Mind, time and
intensity, never briefs or mind contents. Matrix presence and typing cover
humans and are too coarse for Minds. Where the feed comes from is
`ratatoskr:question:activity-feed-source`.
- The scene renders in two passes, not one loop (operator to Self, 10-31:
"The tape optimized solid surface march should run really fast, i imagine,
way faster than the volumetric version, so they should not be one loop").
@ -275,6 +292,8 @@ as of 2026-10-31 ~15:00.
same world.
- Aqua: render the first earcon set once Faust builds in her sandbox; then the
instrument-per-Mind list and the manifest; then the soundscape design.
- Aqua and Nibu: agree the activity vocabulary once (Aqua's grammar), so
motifs and orbits read the same kinds.
- Void: the navigator (next cut); the Dings hook at
`ClientNonUIFeatures.tsx` 131-258; the background canvas after Libby's shader.
- Eureka: compression and caching for the shell on the chat host
@ -312,11 +331,15 @@ Each later cut is one line, with what it waits on.
both passes, Libby's CultMath underneath, Void
integrating; waits on Libby's `fbm` and the erosion Lipschitz probe (both in
CultLib), then a phone measurement.
- `yggdrasil-intro`: an animated tree-and-squirrel intro set in the same
terrain world, Nibu on the scene, Libby on any CultMath it needs, Void
integrating, Aqua's soundscape under it; it may play during
the cold start or resume sync but never holds the client up; waits on
`terrain-background` (operator sketch, not a ruling).
- `yggdrasil-scene`: the tree and squirrel at the centre of the terrain world;
on login the camera pulls back from the tree, and it may play during the
cold start or resume sync but never holds the client up; Nibu on the scene,
Libby on any CultMath it needs, Void integrating, Aqua's soundscape under
it; waits on `terrain-background`.
- `orbiting-personas`: Personas orbit the tree and dance around each other by
live activity, from the shared activity vocabulary; waits on
`yggdrasil-scene`, Aqua's activity-kinds grammar, and
`ratatoskr:question:activity-feed-source`.
- `bubbles-and-juice`: animated bubbles and mood flourishes from event
metadata, the corner avatar and the cosmetic XP bar; waits on `emote-slot`.
- `attention-bubbles`: per-person attention bubbles from Huginn's typed