README and architecture.md called Idunn "Odin's keepalive organ", listed
crates/idunn-daemon (not in this repo) and the deleted odin-core idunn.rs
as its body, described the Node coordinator's process lifecycle, refresh
loop and Docker/ADB probes as Odin's runtime body, and pointed at the
deleted start-odin.ps1. Rewritten to the live truth: Idunn builds, activates,
restarts and brakes every target, Odin included; odin-daemon reads Idunn's
projection, admits presences, publishes correlation records and answers RUDP
requests; process lifecycle is not Odin's.
The dated ledger (transport-shortcut-inventory.md), notes/ and the Hermodr
extraction plan are history and are left as written.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The three muninn crates, their seventeen actuator scripts, the two Raven
capture-mux wrappers that called one of them, and the two Muninn docs all
leave this workspace. GameCult/Muninn has carried them since 2026-09-09 and
has moved on (media stream advertisement, receivers dialling the producer);
this copy was a fork drifting behind under the same name, and gamecult-ops
now binds every Muninn target to the Muninn repository. Odin keeps the
Muninn records in odin-core until they are moved; that is the remaining
piece of the extraction.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>