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Idunn now lives at https://github.com/GameCult/Idunn with its full 136-commit history. Odin no longer contains the deployment authority that manages it. Also removes vendor/cultmesh-rs, the private fork that had diverged from CultLib in both directions. Its unique capability -- the RUDP document server and the message_id correlation rework -- was reconciled into CultLib first, so this deletes a duplicate rather than a capability. The four crates that consumed it by path (muninn-daemon, odin-core, odin-daemon, sleipnir-daemon) now consume CultLib at c13b6ba like everything else. What deliberately stays in Odin: crates/odin-core/src/idunn.rs, which is Odin's own projection of Idunn state for aggregation and is Odin's to own; src/odin/idunn-rudp.cjs, its client for talking to Idunn; and deployment/idunn/recipe.toml, which despite the path is Odin's own deployment recipe expressed in Idunn's format -- it builds odin-daemon. odin-core: 22 passed, 0 failed, unchanged across the cut. odin-daemon still fails to compile on Windows for the pre-existing Unix-only std::os::fd reason. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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