Score exposure sweeps by LED spline quality
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7 changed files with 296 additions and 6 deletions
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@ -393,6 +393,12 @@ a named invariant that the native runtime cannot protect yet.
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correspondence requires coded or otherwise stable LED identity; uncoded
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repeated lights remain curve constraints until the global residual solver
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resolves them.
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Exposure/gain sweeps must optimize recovered spline quality, not generic
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contrast or brightness. `MimirLedSplineQualityScorer` scores each setting by
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detected LED count, curve coverage, spacing coherence, smoothness, exposure
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fitness, and saturation penalty. `--led-spline-quality-sweep-smoke` proves
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the selector chooses the balanced setting over both underexposed missing-LED
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detections and overexposed saturated halos.
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Phase 6 program-output receipts are also structurally complete: Fensalir
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publishes the final program surface through named shared D3D12 texture/fence
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resources, the OBS plugin consumes that surface with an explicit D3D12-to-
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