Paint live RGB splats into OBS surface

This commit is contained in:
Meta Vens 2026-05-18 19:27:46 +01:00
commit 086268c95c
3 changed files with 279 additions and 45 deletions

View file

@ -288,19 +288,6 @@ def draw_reconstruction_guides(image: np.ndarray) -> None:
draw_world_line(image, view_proj, np.array([x, 1.15, 0.0]), np.array([x, 1.15, 2.2]), wall_color, 1)
for z in np.linspace(0.35, 2.1, 6):
draw_world_line(image, view_proj, np.array([-1.8, 1.15, z]), np.array([1.8, 1.15, z]), wall_color, 1)
sensors = [
(np.array([-0.78, -0.82, 1.34]), np.array([0.10, 0.72, 1.05]), (72, 160, 255, 255)),
(np.array([0.78, -0.82, 1.34]), np.array([-0.10, 0.72, 1.05]), (72, 160, 255, 255)),
(np.array([-0.28, -1.05, 1.62]), np.array([-0.15, 0.45, 1.15]), (255, 160, 72, 255)),
(np.array([0.38, -1.02, 1.66]), np.array([0.20, 0.48, 1.18]), (255, 160, 72, 255)),
(np.array([0.0, -0.18, 0.76]), np.array([0.0, 0.20, 1.05]), (120, 255, 185, 255)),
]
for origin, target, color in sensors:
draw_world_line(image, view_proj, origin, target, color, 2)
projected = project_world_to_screen(origin, view_proj, width, height)
if projected is not None:
cv2.circle(image, projected[:2], 5, color, thickness=-1, lineType=cv2.LINE_AA)
def draw_floor_shadows(image: np.ndarray, frame: RenderFramePacket, point_scale: float) -> None:
import cv2

View file

@ -186,12 +186,222 @@ def render_point(
)
def dim_fusion_points(points: tuple[RenderPointPacket, ...]) -> tuple[RenderPointPacket, ...]:
muted: list[RenderPointPacket] = []
for point in points:
confidence = max(0.0, min(1.0, float(point.confidence)))
muted.append(
RenderPointPacket(
stable_key=point.stable_key,
xyz=point.xyz,
radius_m=point.radius_m * 0.72,
color_rgba=(0.46, 0.58, 0.72, 0.18 * confidence),
confidence=confidence * 0.72,
source_timestamp_ns=point.source_timestamp_ns,
)
)
return tuple(muted)
class RgbSplatSampler:
def __init__(
self,
*,
api: str,
primary_index: int,
secondary_index: int,
width: int,
height: int,
sample_step: int,
fallback_dir: Path,
) -> None:
self.api = api
self.primary_index = primary_index
self.secondary_index = secondary_index
self.width = width
self.height = height
self.sample_step = max(4, int(sample_step))
self.fallback_dir = fallback_dir
self._captures: dict[int, object] = {}
self._frames: dict[int, np.ndarray] = {}
def close(self) -> None:
for capture in self._captures.values():
try:
capture.release()
except Exception:
pass
self._captures.clear()
def splats(self, now_s: float, timestamp_ns: int) -> tuple[RenderPointPacket, ...]:
primary = self._read_frame(self.primary_index)
secondary = self._read_frame(self.secondary_index)
points: list[RenderPointPacket] = []
if primary is not None:
points.extend(rgb_body_splats("host-rgb", primary, np.array([-0.42, 0.05, 0.0]), now_s, timestamp_ns, side=-1.0, step=self.sample_step))
if secondary is not None:
points.extend(rgb_body_splats("deru-rgb", secondary, np.array([0.48, 0.28, 0.0]), now_s + 0.6, timestamp_ns, side=1.0, step=self.sample_step))
return tuple(points)
def _read_frame(self, index: int) -> np.ndarray | None:
import cv2
capture = self._captures.get(index)
if capture is None:
capture = cv2.VideoCapture(index, cv2_api(self.api))
if capture.isOpened():
capture.set(cv2.CAP_PROP_FRAME_WIDTH, self.width)
capture.set(cv2.CAP_PROP_FRAME_HEIGHT, self.height)
capture.set(cv2.CAP_PROP_BUFFERSIZE, 1)
self._captures[index] = capture
else:
try:
capture.release()
except Exception:
pass
return self._fallback_frame(index)
ok = False
frame = None
for _ in range(2):
ok, frame = capture.read()
if ok and frame is not None:
self._frames[index] = frame
return frame
cached = self._frames.get(index)
if cached is not None:
return cached
return self._fallback_frame(index)
def _fallback_frame(self, index: int) -> np.ndarray | None:
import cv2
candidates = [
self.fallback_dir / f"rgb-probe-{self.api}-{index}.png",
self.fallback_dir / f"rgb-probe-dshow-{index}.png",
self.fallback_dir / f"rgb-probe-any-{index}.png",
self.fallback_dir / f"rgb-probe-msmf-{index}.png",
]
for path in candidates:
if path.exists():
frame = cv2.imread(str(path))
if frame is not None:
return frame
return None
def cv2_api(name: str) -> int:
import cv2
return {
"any": 0,
"dshow": cv2.CAP_DSHOW,
"msmf": cv2.CAP_MSMF,
}[name]
def rgb_body_splats(
prefix: str,
frame_bgr: np.ndarray,
origin: np.ndarray,
now_s: float,
timestamp_ns: int,
*,
side: float,
step: int,
) -> list[RenderPointPacket]:
height, width = frame_bgr.shape[:2]
crop = person_crop(frame_bgr, side)
y0, y1, x0, x1 = crop
crop_pixels = frame_bgr[y0:y1, x0:x1].astype(np.float32) / 255.0
exposure = max(0.18, float(np.percentile(crop_pixels, 92))) if crop_pixels.size else 1.0
points: list[RenderPointPacket] = []
for row in range(y0, y1, step):
for col in range(x0, x1, step):
pixel = frame_bgr[row, col].astype(np.float32) / 255.0
pixel = np.clip(np.power(np.clip(pixel / exposure, 0.0, 2.2), 0.72), 0.0, 1.0)
luminance = float(0.0722 * pixel[0] + 0.7152 * pixel[1] + 0.2126 * pixel[2])
saturation = float(np.max(pixel) - np.min(pixel))
if luminance < 0.045 and saturation < 0.08:
continue
u = (col - x0) / max(1, x1 - x0 - 1)
v = (row - y0) / max(1, y1 - y0 - 1)
body = body_surface_point(u, v, side, now_s)
thickness = 0.045 * np.sin((u * 11.0) + (v * 7.0) + now_s) + 0.030 * (luminance - 0.35)
xyz = origin + body + np.array([0.0, thickness, 0.0])
b, g, r = pixel
alpha = max(0.34, min(0.92, 0.28 + luminance * 0.72 + saturation * 0.22))
confidence = max(0.45, min(1.0, 0.55 + luminance * 0.35 + saturation * 0.25))
radius = 0.014 + 0.020 * max(0.0, 1.0 - abs(v - 0.48) * 1.4)
points.append(
render_point(
f"{prefix}:{row}:{col}",
xyz,
radius,
(float(r), float(g), float(b), alpha),
confidence,
timestamp_ns,
)
)
return points
def person_crop(frame_bgr: np.ndarray, side: float) -> tuple[int, int, int, int]:
height, width = frame_bgr.shape[:2]
gray = np.max(frame_bgr, axis=2)
threshold = max(18.0, float(np.percentile(gray, 63)))
mask = gray > threshold
if mask.any():
ys, xs = np.nonzero(mask)
x0 = max(0, int(np.percentile(xs, 8)) - width // 20)
x1 = min(width, int(np.percentile(xs, 94)) + width // 20)
y0 = max(0, int(np.percentile(ys, 4)) - height // 24)
y1 = min(height, int(np.percentile(ys, 96)) + height // 24)
else:
x0, x1 = int(width * 0.18), int(width * 0.82)
y0, y1 = int(height * 0.05), int(height * 0.95)
if x1 - x0 < width * 0.25:
center = int(width * (0.42 if side < 0 else 0.58))
half = int(width * 0.24)
x0, x1 = max(0, center - half), min(width, center + half)
return y0, y1, x0, x1
def body_surface_point(u: float, v: float, side: float, now_s: float) -> np.ndarray:
theta = (u - 0.5) * np.pi * 1.15
if v < 0.24:
vv = v / 0.24
radius_x = 0.18 * np.sin(max(0.03, vv) * np.pi)
z = 1.42 + vv * 0.34
x = radius_x * np.sin(theta) + 0.025 * np.sin(now_s)
y = 0.02 * np.cos(theta)
elif v < 0.78:
vv = (v - 0.24) / 0.54
width = 0.24 * (1.0 - abs(vv - 0.48) * 0.42)
z = 0.74 + (1.0 - vv) * 0.68
x = width * np.sin(theta)
y = 0.055 * np.cos(theta)
else:
vv = (v - 0.78) / 0.22
arm = side * (0.20 + 0.26 * abs(u - 0.5) * 2.0)
x = arm * vv + 0.06 * np.sin(theta)
y = 0.045 * np.cos(theta)
z = 1.02 - 0.34 * vv
return np.array([x, y, z], dtype=np.float64)
def main() -> None:
parser = argparse.ArgumentParser(description="Write live sensor-fusion render frames into typed CultCache state.")
parser.add_argument("--cache", default=str(ROOT / "calibration" / "runs" / "visual-state.msgpack"))
parser.add_argument("--fps", type=float, default=30.0)
parser.add_argument("--points", type=int, default=256)
parser.add_argument("--duration", type=float)
parser.add_argument("--no-rgb", action="store_true")
parser.add_argument("--rgb-api", choices=["any", "dshow", "msmf"], default="dshow")
parser.add_argument("--rgb-primary-index", type=int, default=1)
parser.add_argument("--rgb-secondary-index", type=int, default=3)
parser.add_argument("--rgb-width", type=int, default=640)
parser.add_argument("--rgb-height", type=int, default=480)
parser.add_argument("--rgb-sample-step", type=int, default=10)
args = parser.parse_args()
left = camera("ps3eye_left", -0.25)
@ -208,37 +418,52 @@ def main() -> None:
lock = acquire_runtime_lock(cache_path.with_suffix(".producer.lock"))
if lock is None:
return
while True:
now = time.monotonic()
if args.duration is not None and now - start >= args.duration:
break
observations = synthetic_observations(rig, now, args.points)
result = rig.fuse(observations)
frame = lower_points_to_render_frame(
result.points,
render_config,
frame_id=frame_id,
created_monotonic_ns=time.monotonic_ns(),
)
timestamp_ns = frame.source_time_max_ns
frame = RenderFramePacket(
schema=frame.schema,
frame_id=frame.frame_id,
created_monotonic_ns=frame.created_monotonic_ns,
source_time_min_ns=frame.source_time_min_ns,
source_time_max_ns=frame.source_time_max_ns,
present_time_ns=frame.present_time_ns,
audio_alignment_time_ns=frame.audio_alignment_time_ns,
spout_sender_name=frame.spout_sender_name,
target_width=frame.target_width,
target_height=frame.target_height,
points=tuple(frame.points) + reconstruction_context_points(now, timestamp_ns),
)
put_live_render_frame(cache_path, frame)
frame_id += 1
sleep_for = interval - (time.monotonic() - now)
if sleep_for > 0:
time.sleep(sleep_for)
rgb_sampler = None if args.no_rgb else RgbSplatSampler(
api=args.rgb_api,
primary_index=args.rgb_primary_index,
secondary_index=args.rgb_secondary_index,
width=args.rgb_width,
height=args.rgb_height,
sample_step=args.rgb_sample_step,
fallback_dir=ROOT / "calibration" / "runs",
)
try:
while True:
now = time.monotonic()
if args.duration is not None and now - start >= args.duration:
break
observations = synthetic_observations(rig, now, args.points)
result = rig.fuse(observations)
frame = lower_points_to_render_frame(
result.points,
render_config,
frame_id=frame_id,
created_monotonic_ns=time.monotonic_ns(),
)
timestamp_ns = frame.source_time_max_ns
rgb_points = () if rgb_sampler is None else rgb_sampler.splats(now, timestamp_ns)
support_points = dim_fusion_points(tuple(frame.points)) if not rgb_points else ()
frame = RenderFramePacket(
schema=frame.schema,
frame_id=frame.frame_id,
created_monotonic_ns=frame.created_monotonic_ns,
source_time_min_ns=frame.source_time_min_ns,
source_time_max_ns=frame.source_time_max_ns,
present_time_ns=frame.present_time_ns,
audio_alignment_time_ns=frame.audio_alignment_time_ns,
spout_sender_name=frame.spout_sender_name,
target_width=frame.target_width,
target_height=frame.target_height,
points=rgb_points + support_points,
)
put_live_render_frame(cache_path, frame)
frame_id += 1
sleep_for = interval - (time.monotonic() - now)
if sleep_for > 0:
time.sleep(sleep_for)
finally:
if rgb_sampler is not None:
rgb_sampler.close()
if __name__ == "__main__":

View file

@ -105,7 +105,29 @@ def main() -> None:
now = time.monotonic()
if args.duration is not None and now - start >= args.duration:
break
frame = source.current_frame(now, config)
try:
frame = source.current_frame(now, config)
except FileNotFoundError:
if now - last_status >= 1.0:
write_status(
status_path,
sender_name=config.sender_name,
frames_sent=renderer.frames_sent,
point_count=0,
frame_path=Path(frame_source_name),
last_error="waiting for visual frame cache",
)
write_cult_status(
status_cache_path,
sender_name=config.sender_name,
frames_sent=renderer.frames_sent,
point_count=0,
frame_source=frame_source_name,
last_error="waiting for visual frame cache",
)
last_status = now
time.sleep(frame_interval)
continue
ok = renderer.render(frame)
if now - last_status >= 1.0:
write_status(