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Filename Latest commit message Latest commit date
Meta Vens 97f1ad26a7 Bound and back off route and unit repair (B2)
Every route actuation now goes through one per-target rolling ceiling
kept in the admitted generation's RouteSupervisionState, so it survives
a restart and a new generation. The route driver takes a
RouteActuationGate and asks it before each group of host mutations in
install, restore (rollback and post-fence withdrawal) and
restore_admitted_membership; the Engine's gate charges the generation
before the driver acts. 12 actuations per rolling hour.

A failed route proof, or a failed repair of the fragment it needs,
marks the route degraded and backs its next challenge off (max age,
doubling, capped at 10 minutes). It changes observation state only.

Continuity restarts are counted per target in ContinuityBackoff, in the
same CAS that mints the transaction: a doubling wait from 5 s, 6
restarts per rolling hour, inherited by each new generation. This
replaces counting failed transactions per generation id, which a
successful restart reset (F9).

The actuator program paths and the preflight root are RouteActuators on
RuntimeOptions, defaulting to today's paths; every route driver is built
through Engine::route_driver. The test module gains a routed
Stored<AdmittedGeneration> fixture and stub actuator programs beside
EngineFixture, and timeline tests count reloads for both storm paths:
a failing reload that deletes the fragment, and a candidate whose proof
fails and resumes.

A target with no routed admitted generation has no window yet, so a
first routed deployment is not metered.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 11:04:07 +02:00
deploy Grant Idunn exact StreamPixels deployment roots 2026-09-27 23:35:51 +02:00
docs Record S3 and C2 code status; hold the StreamPixels merge until B3 2026-09-29 04:15:58 +02:00
src Bound and back off route and unit repair (B2) 2026-09-29 11:04:07 +02:00
tests/fixtures Bump admitted generation to v3 and transaction to v4 with typed readiness (F0) 2026-09-29 02:14:47 +02:00
.gitignore Stand Idunn up as its own repository 2026-09-05 17:53:29 +02:00
Cargo.lock Bump CultLib pin to 61549aa: anchor-export permission fix 2026-09-13 19:25:50 +02:00
Cargo.toml Bump CultLib pin to 61549aa: anchor-export permission fix 2026-09-13 19:25:50 +02:00
LICENSE Add the MIT license file the manifest already declares 2026-09-05 22:02:45 +02:00
README.md Grant Idunn exact StreamPixels deployment roots 2026-09-27 23:35:51 +02:00

Idunn

Deployment admission and daemon-survival authority for the GameCult swarm.

Idunn decides two things and nothing else: whether an artifact may be installed, and whether an already-installed body may be restarted. It keeps daemons alive across a fleet, admits releases against operator-signed authority, and reports typed health — while depending on none of the services it manages.

Extracted from Odin on 2026-09-05 with its full 136-commit history. Idunn had lived as a crate inside the repository of a service it manages, which inverted the authority it exists to hold.


Quick start

Requires Rust 1.95+. Idunn is a Linux daemon; see Platform.

git clone https://github.com/GameCult/Idunn.git
cd Idunn
cargo build --release

Two binaries land in target/release/:

Binary Purpose
idunn the daemon — keepalive supervision, deployment actuation, health
idunn-provision operator tooling — brake status, identity enrolment, provisioning

Idunn's CLI is declarative. There are five commands and no imperative escape hatch — you cannot hand it a shell string to run:

idunn serve    [runtime options]                      # the control plane
idunn up       <service|profile:name> [--no-wait]     # request a deployment
idunn status   [--command ID]                         # read what happened
idunn cancel   <command-id>                           # cancel a pending command
idunn validate --recipe PATH [--binding PATH]         # offline admission check

A test, cli_exposes_only_declarative_commands, asserts that --deploy-command, --restart-command and --swarm-profile are rejected. What a target is, how it is built, and what it is allowed to touch live in two documents, never in a command line — see Recipes and bindings.

Request a deployment and watch it:

idunn up ghostlight --requested-by "$USER"
idunn status --command <id>

idunn up accepts a service name or profile:<name>; profiles are declared by the bindings, so idunn up profile:full-gamecult brings up everything bound into that profile.

Authority

Owner. Deployment admission, and the continuity of installed bodies.

Inputs. Its own typed state stores, its own credentials, and operator-authored trust anchors and bindings. It does not read a managed target's binaries, health, or availability to decide anything about itself.

The one deliberate exception, stated plainly rather than hidden: Idunn reads Odin's published topology correlation to gate deployment promotion, so that a promotion waits for semantic discovery. It is read-only, an absent store yields None rather than an error, and it is structurally unreachable from the continuity path — validate_live_providers_for_deploy never invokes the provider check for CommandKind::Continuity. Odin being down blocks promotions. It cannot stop daemon survival.

The invariant.

Idunn must be able to start, recover, observe and report while any managed target is absent, broken, or deliberately braked.

A target's brake gates mutation of that target only. It can neither authorize nor block Idunn's own startup, nor any other target's lifecycle.

Two brakes, not one. Deployment and continuity are separate authorities with separate stores, declared per target in that target's binding. A binding naming one store for both is rejected outright — "deployment and lifecycle brakes are identical".

  • Continuity is restarting an already-admitted installed release. Physiology.
  • Deployment is changing an artifact, revision, configuration, schema, unit, or authority binding.

A deployment brake does not own the former. Suspending restart actuation requires the separately named lifecycle brake.

Forbidden. Idunn does not depend on a managed target, and does not repair one merely to satisfy a deploy. If recovery would require that, the target dependency is the thing to cut.

Recipes and bindings

Two documents describe a target, and the split is the security model.

The recipe lives in the target's own repository at deployment/idunn/recipe.toml (gamecult.idunn.target_declaration.v1). It declares capability: build and test steps, the artifacts they produce, the service's argument shape, its health contract, its state slots, and what it provides. It names no host paths, no images, no privileges.

The operator binding lives on the host under --bindings-dir (gamecult.idunn.operator_binding.v2). It supplies everything privileged: which origin and ref are admitted, the pinned runner image, the workload's roots and hardening, the runtime trust anchor, the route, the two brake stores, rollout strategy and placement. It also declares which profiles the target belongs to.

# recipe — in the target's repo, capability only
[[steps]]
id = "build"
phase = "build"
runner = "rust-build"
argv = ["cargo", "build", "--locked", "--release", "-p", "thing"]

[service]
executable_artifact = "thing"
arguments = [
  { kind = "literal", value = "--store" },
  { kind = "binding", name = "state_root" },
]
# binding — on the host, privilege only
[repository]
origin = "https://github.com/GameCult/Thing.git"
admitted_ref = "refs/heads/main"
selection = "ref-head"
recipe_path = "deployment/idunn/recipe.toml"

[brakes]
deployment_store = "/var/lib/gamecult/idunn-authority/thing-deployment-brake.cc"
lifecycle_store  = "/var/lib/gamecult/idunn-authority/thing-lifecycle-brake.cc"

A recipe cannot grant itself an affordance: the binding must name every affordance the recipe's runners derive, and admit() rejects a binding that omits one. Unknown fields are rejected on both sides. A repository that gets compromised can therefore change what is built, but not what it is allowed to touch on the host.

Contracts

Idunn's typed contracts are published by CultLib in cultnet-rs — deployment and lifecycle brakes, service identity, runtime activation, expected incarnation, and the provider-health family. Idunn consumes them and defines no private copies.

State is CultCache (.cc typed documents) throughout. Health is published over CultNet RUDP.

Odin keeps its own separate projection of Idunn state for aggregation. That is the all-seer's view, not Idunn's contract, and the two sets do not overlap.

Running as a service

deploy/ carries a worked systemd installation:

File
idunn-yggdrasil.service the unit
idunn-yggdrasil operator wrapper
idunn-yggdrasil.sudoers the narrow sudo grant the wrapper needs

The unit runs as root under ProtectSystem=full, ProtectHome=yes, PrivateTmp=yes. ReadWritePaths contains Idunn's own state, the build root, and only the runtime, state, and release roots explicitly granted to each managed target. The operator anchor, bindings, and Odin's correlation store remain read-only. Idunn admits against operator authority — it does not author it.

Note Wants=docker.service, not Requires=. Only the build step is containerized; warm, fence, promote, drain and restart run on systemd, and worktree-tree recipes skip Docker entirely. A hard requirement would let a Docker outage stop Idunn itself and take daemon survival down with it.

Adapt the store paths for your host. Every path in ExecStart is explicit on purpose; Idunn discovers no authority implicitly.

Documentation

docs/migration.md start here if you run a swarm today — moving a target from the previous generation, in order, and cutting over the authority itself
docs/authority-map.md authority map, repository declaration, operator binding, release foundation, promotion and continuity
docs/deployment-authority.md the deployment transaction in depth
docs/signed-daemon-health-authority.md signed health admission and trust bindings
docs/guide.md the previous generation's keepalive daemon — no longer runs anywhere, kept for migration history; its commands no longer work
deploy/legacy/ the shell actuator that generation used, no longer running, and what replaced each part of it

Platform

Idunn targets Linux and does not compile on Windows (drivers.rs uses std::os::unix unconditionally). A local cargo check on a Windows workstation proves nothing. Test and build where it runs, in the same image Odin uses, with the working tree shipped to the host's build root:

git ls-files -z | tar --null -T - -cf - | ssh ygg 'sudo rm -rf /srv/build/idunn && sudo mkdir -p /srv/build/idunn && sudo tar -x -C /srv/build/idunn && sudo chown -R gamecultadmin:gamecultadmin /srv/build/idunn'
ssh ygg 'sudo docker run --rm -v /srv/build/idunn:/w -v /etc/machine-id:/etc/machine-id:ro -v /srv/build/cargo-registry:/usr/local/cargo/registry -v /srv/build/cargo-git:/usr/local/cargo/git -w /w rust:1.95-bookworm sh -c "cargo test --lib && cargo build --release"'

/etc/machine-id must be mounted or every identity-enrolling test fails. --lib because the tests under tests/ assume the host layout. The release binary lands in /srv/build/idunn/target/release/idunn; install it over /usr/local/bin/idunn and restart idunn-yggdrasil.service.

Licence

MIT.