# Deployment provenance instead of an approval gate: target Status: target, Self, 2026-10-19 (campaign `idunn-deploy-provenance` in Eureka's mind). It states the ends. The map will live in `deploy-provenance-map.md`. ## Why Operator, 2026-10-19: > The rule about the deployment brake was instituted by a cautious agent, but > it doesn't actually suit how GameCult operates. The whole point of Eureka is > to give the Mind, Persona and Self agency over its own Body. It's requiring > my approval for every deployment that violates our principles. Yes, we > certainly want to know which agent approved the deployment and why (this is > the authority provenance which we might want to add to the transaction), but > that's not the same as gating every deploy on my approval. On the same day a StreamPixels deploy (tx-b40c7240) waited on the brake because only the root-held operator identity could release it. The agent running the deploy could neither proceed nor record why it should. `F:\Projects\CLAUDE.md` says a deployment brake *may* gate artifact, revision, configuration, schema, unit or authority changes. It does not say that operator approval is the gate. ## Invariants 1. **No deployment waits on a per-transaction operator approval.** An agent acting for the Mind, Persona or Self may admit a deployment of a target it is authorized for. 2. **Every transaction carries typed authority provenance.** That is: who approved it (agent or instance, and faculty), under which session or ruling, and why. It is written before Fencing, it is immutable, and `idunn status` and history show it. It is part of the transaction document, not a log line. 3. **A brake that survives is a stop, not a gate.** The operator or an authorized agent can halt deployment of a target, and the halt is itself provenance-bearing. The deployment brake and the continuity lifecycle brake stay separate (`F:\Projects\CLAUDE.md` Infrastructure). Neither gates Idunn itself, and the deployment brake never gates continuity. 4. **Existing invariants hold.** These are `idunn-reincarnation` target r2, `route-continuity-target.md` 1-7 and `authority-map.md`. ## Scope In: - The deployment-brake release path in Idunn and `idunn-provision`. - The provenance record on the transaction. - `idunn status` and history projection of the provenance. - The gamecult-ops runbooks that describe a per-transaction operator release (`heimdall-discord-launch.md`, `idunn-host-raven.md`, the StreamPixels runbook). Out: - `idunn-reincarnation`. This campaign is mapped after that campaign's cut 2 merges, and coordinates with it rather than bundling. - Harness permission rules on the workstation, which are the operator's. - Heimdall's onboarding failures.