Conditional integration takes the caller's single saturation report (the
last beat was the floor, or launched nothing because every eligible Mind
was busy) instead of estimating the high limit from its own output; the
slow limit is judged on the integral's own answer, so the vote carry no
longer masks it. A call after a long silence integrates MAX_STEP_MS, not
the outage. The sim gains the swarm's throughput ceiling: per-Mind busy
time from the measured turn duration, a beat that finds every Mind busy
launches nothing, and the controller is told; scenarios cheap-then-x3 and
one-slow-mind exercise it; the band-crossing bound is per scenario.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>