Fold CultMath deployment into CultLib

This commit is contained in:
Meta Vens 2026-08-26 17:56:22 +02:00
commit 7ccd228fd2
5 changed files with 4 additions and 8 deletions

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@ -18,7 +18,6 @@ clone_for_idunn() {
}
clone_for_idunn Gjallar https://github.com/GameCult/Gjallar.git
clone_for_idunn CultMath https://github.com/GameCult/CultMath.git
clone_for_idunn CultLib https://github.com/GameCult/CultLib.git
clone_for_idunn Eve https://github.com/GameCult/Eve.git

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@ -1 +1 @@
75c180782aeba7cfd22d6412877397708a4ed28f
63d6094c9412808730ef5d8043a096c655ae901a

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@ -1 +0,0 @@
fcdddda72f6aa33ae6eeff3bce6a2d3e26eb16f3

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@ -37,10 +37,8 @@ archive_repo() {
}
archive_repo Gjallar "$source_commit"
cultmath_commit="$(tr -d '\r\n' < "$workspace/Gjallar/deploy/cultmath.commit")"
cultlib_commit="$(tr -d '\r\n' < "$workspace/Gjallar/deploy/cultlib.commit")"
eve_commit="$(tr -d '\r\n' < "$workspace/Gjallar/deploy/eve.commit")"
archive_repo CultMath "$cultmath_commit"
archive_repo CultLib "$cultlib_commit"
archive_repo Eve "$eve_commit"
@ -65,7 +63,6 @@ if [ ! -d "$release" ]; then
printf '%s\n' \
'schema_version=gamecult.gjallar.deployment_manifest.v2' \
"source_commit=$source_commit" \
"cultmath_commit=$cultmath_commit" \
"cultlib_commit=$cultlib_commit" \
"eve_commit=$eve_commit" \
"sdk_image=$sdk_image" \

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@ -1,5 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<CultLibRoot Condition="'$(CultLibRoot)' == ''">$(MSBuildThisFileDirectory)..\..\..\CultLib</CultLibRoot>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
@ -9,8 +10,8 @@
<RootNamespace>Gjallar</RootNamespace>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\CultMath\src\CultMath\CultMath.csproj" />
<ProjectReference Include="..\..\..\CultLib\src\GameCult.Networking\GameCult.Networking.csproj" />
<ProjectReference Include="$(CultLibRoot)\packages\cultmath\src\CultMath\CultMath.csproj" />
<ProjectReference Include="$(CultLibRoot)\src\GameCult.Networking\GameCult.Networking.csproj" />
<ProjectReference Include="..\..\..\Eve\packages\org.gamecult.eve.surface\GameCult.Eve.Surface.csproj" />
</ItemGroup>
<ItemGroup>