GameCult.Geometry.Csg/docs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens db2c162a79 Spike boolean-weld round 3: seam on the plane, hull flips, cap CDT, local ownership with corners kept
Self's calls (flat seams stay on the cutter plane, hull vertices survive, hull-side edge flips, cap CDT,
5 deg guard) and ruling weld-owner-local-corners-kept (per-vertex ownership, cutter and crease corners
never merged or moved). Box cut-ins added. Seam off plane 3e-16, crack 0, cap worst angle 0.058 to
5.5 deg; the hull-side worst angle is pinned by near-coincident seam/hull vertex pairs. All corners kept.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 19:23:16 +02:00
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research Spike boolean-weld round 3: seam on the plane, hull flips, cap CDT, local ownership with corners kept 2026-10-12 19:23:16 +02:00
brush-tree-map.md Brush tree: campaign target and model page (Eureka step 0) 2026-10-10 21:57:45 +02:00
brush-tree-target.md Brush tree: target r3, hand cages are the primary form, detail is welded boolean cuts and splits 2026-10-12 18:11:05 +02:00
csg-performance-fixtures.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00
realtime-csg-bevy-assembler.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00
realtime-csg-doctrine.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00