GameCult.Geometry.Csg/docs
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Filename Latest commit message Latest commit date
Meta Vens 536df30473 Research: probes 5 and 6, QuadriFlow and Instant Meshes on the SDF hull
Both run headless; both give clean quads; both stop at the same fidelity
wall on the knife-edge wing. Instant Meshes can take an external cross
field through its existing constraint path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 02:58:20 +02:00
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research Research: probes 5 and 6, QuadriFlow and Instant Meshes on the SDF hull 2026-10-11 02:58:20 +02:00
brush-tree-map.md Brush tree: campaign target and model page (Eureka step 0) 2026-10-10 21:57:45 +02:00
brush-tree-target.md Brush tree: campaign target and model page (Eureka step 0) 2026-10-10 21:57:45 +02:00
csg-performance-fixtures.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00
realtime-csg-bevy-assembler.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00
realtime-csg-doctrine.md Rename vg-csg to CultGeometry CSG 2026-08-26 17:38:13 +02:00