GameCult.Geometry.Csg/docs/research
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 253f34df49 Brush tree: the operator's bar for a finished hull part
Clean unbroken topology flow, part-coherent low-distortion UVs, one-segment
bevels with face-weighted normals; her bevel test render as the reference.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 22:58:56 +02:00
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mesh-probe-run1 Research: mesh probe run 1 (plan, result, Dexter Quiet compact OpenSCAD) 2026-10-10 22:33:28 +02:00
shippable-bar Brush tree: the operator's bar for a finished hull part 2026-10-10 22:58:56 +02:00
brush-surfaces-and-sdf-bricks-prior-art.md Research: prior art on brush surfaces, CSG topology, microbevels and SDF bricks 2026-10-10 02:27:15 +02:00
octahedral-impostors-prior-art.md Research: prior art on relightable octahedral impostors 2026-10-10 02:28:01 +02:00
openscad-evaluators-and-csg-export.md Research: OpenSCAD evaluators, the nightly's .csg export, program-plus-edits precedent 2026-10-10 22:38:05 +02:00
primitive-seams-and-sdf-bevel-meshing-prior-art.md Research: primitive UV seams, SDF bevel meshing, Manifold face provenance 2026-10-10 22:03:03 +02:00