Fensalir/research
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-05-29 18:52:07 +01:00
..
d3d12 Audit D3D12 foundation against synthesis 2026-05-09 13:20:06 +01:00
rendering Seed Fensalir persistent state 2026-05-23 19:00:53 +01:00
planetary-flow-organ-literature.md Document planetary flow organ 2026-05-29 18:52:07 +01:00
README.md Document planetary flow organ 2026-05-29 18:52:07 +01:00

Research Notes

Fensalir keeps engine-relevant research here.

  • rendering/hdr-pbr-presentation.md: scene-linear HDR, bloom, tonemapping, and PBR presentation.
  • rendering/cube-sphere-fractal-brushes.md: planetary terrain addressing and shared IFS brush grammar notes.
  • rendering/fractal-brush-architecture-plan.md: semantic IFS brush pipeline and module boundaries.
  • rendering/fractal-brush-implementation-roadmap.md: actionable fractal brush execution checklist.
  • rendering/fractal-reference-oracles.md: Apophysis/FLAM3/JWildfire reference strategy and receipt ladder.
  • rendering/fensalir-spine-emblem-ifs-demo.md: Fensalir splash visual target.
  • rendering/fractal-projection-report.md: cube projection measurement notes.
  • planetary-flow-organ-literature.md: source-backed sidecar distillation for stochastic transport, bathymetry/topography, reanalysis targets, model literature, and architecture hypotheses for cube-sphere flow.
  • d3d12/: source synthesis and migration research for the renderer spine.

Client-only visual grammar belongs in the client repos. Engine research stays here when it changes reusable renderer, runtime, field, or tooling decisions.